yashsingh1/xdaforums huggingface dataset:
[Samsung Galaxy Player 4.0, 5.0] hanthesolo:
Well, at least lsmod when it is not working to ensure the module is loaded.

Sent from my Galaxy Player Running my Stratusrom.
[Samsung Galaxy Player 4.0, 5.0] caseyatbt:
I am having all sorts of problems. On start up if I selected language or time zone during media scanning/preparing usb storage it either rebooted, screen went black, or freezes. I finally got it up and running and it keeps freezing.

US Version 1.1
[Samsung Galaxy Player 4.0, 5.0] jbwalters:
Bluetooth Troubleshooting

I'll look tonight more thoroughly at the BT issue. I'll also go through and exercise all of the YP-G1 hardware to make sure its all working with the ROM.

Do we have a good standard set of tests to perform on a new ROM release? If not, this would probably be a good time to develop a test matrix. I'd be happy to assist in compiling such a matrix.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Is it just for icy or for stratus as well? Because my BT is working flawlessly.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Try redownloading and flashing. Maybe you downloaded the old version from yesterday that I forgot to put in busybox in xbin. And wipe data too.

Also make sure you are using terrasilent kernel.

Sent using tapatalk
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Hey everyone after working the whole afternoon today I finally got swipe to remove notifications working correctly. I also modded the framework to have crt screen ON (not just off) animation.

Expect these features in the next release.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] jbwalters:
TerraSilent 1.2 BootLoops w IcyFusion 1.1

Decided to look at TerraSilent 1.2 with the IcyFusion 1.1.

Backed up all apps and data with Titanium backup. Made a CWM backup, and stored it onto the PC.

I performed a complete factory/data reset, cache and dalvik cache clear.

Flashed TerraSilent_USA-1.2 and IcyFusion_v1.1_G1UEKI8 .

This combination creates a boot-loop I cannot get around. Reboot, wipe everything, etc, to no avail.

Going back to IcyFusion_v1.1_G1UEKI8 + R3_US kernel.
[Samsung Galaxy Player 4.0, 5.0] jbwalters:
gapps

Noticed that the old Google Market was present on this ROM. Successfully flashed gapps-gb-20110828-signed.zip.

Now I have Google Play.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
It would eventually update by itself anyway.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] daniel644:
OK, so coming from Stratus 1.4 flashed this (1.1 US, just downloaded) and every so often my player would just freeze and I had to long press home button to get it to reboot, so I booted into CWM and did the standard wipe data/factory reset, wipe cache and wipe dalvick cache, rebooted and it still kept freezing so I booted into download mode and reflashed Stratus 1.4 and now for something completely unexpected my lockscreen and powermenu that I lost "months" ago messing with the CM7 betas (losing my efs) has returned.
[Samsung Galaxy Player 4.0, 5.0] nekyl:
INTL.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
I think it is because of my device id hack, which generates a random device imei number and other phone identifications that were missing in /efs.

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[Samsung Galaxy Player 4.0, 5.0] Charlielx:
Any chance of a 5.0 Port? plz plz plz say yes ;D
[Samsung Galaxy Player 4.0, 5.0] error01671:
Excellent work! But I'm looking forward to see the ics for 4.0. Will release in this year?
[Samsung Galaxy Player 4.0, 5.0] hanthesolo:
We have a thread about porting ics at the top of development. There you can see the latest progress we made.

Sent from my Galaxy Player running StratusRom
[Samsung Galaxy Player 4.0, 5.0] jbwalters:
System Error Log for Bluetooth Troubleshooting

I've attached a partial logcat record for the error messages generated when I tried to start bluetooth.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Yeah I've seen the same log too when I try to start bluetooth. The problem is I'm not sure how to fix the error..
[Samsung Galaxy Player 4.0, 5.0] jbwalters:
At least then we're getting the same errors. Tomorrow I'll look through the beats audo thread as there seems to be an issue reported with it interfering with Bluetooth. There was also another comment about a file access function interfering with bluetooth.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
But I don't have beats audio installed in this rom, so that shouldn't be the problem.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] jbwalters:
LOL - that saves me a lot of time! I had assumed beats was in because of its inclusion in the StratusRom.

What may help though is if we have a log output of a stock YP-G1 while activating and using Bluetooth. Can someone provide that, otherwise I'll have to flash back to stock to get it :(.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Updated to v2.0 for the US version. See OP for new features. Unfortunately, I wasn't able to get bluetooth fixed this time around.
[Samsung Galaxy Player 4.0, 5.0] hanthesolo:
I was just going through your changelog, and I noticed you said that the deviceid hack was required to get some apps functioning. I use xda, and it runs just fine. No fc's etc. It does sometimes, but that's a program bug, not due to the lack of a imei.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Oh then they must have updated the app then. It used to fc all the time (ask meticulus). But apps like whatsapp and tap tap revenge still need the device id hack to run.

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[Samsung Galaxy Player 4.0, 5.0] caseyatbt:
I got it working but now I am missing the 8GB

EDIT: I factory reset and it came back
[Samsung Galaxy Player 4.0, 5.0] daniel644:
Just flashed version 2.0 and my internal storage is missing, booted into CWM and wiped cache, factory reset and wipe dalvick then rebooted and still nothing.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
It's because I used a modified vold.fstab in /system/etc/ which switches the mounts of the internal and external sd cards. (I use a 32gb micro sd) I'll remind myself to attach a stock vold tomorrow which you can just push to /system/etc.

My next release will include aroma installer and I will be sure to make an option between regular and swapped sd card mounts.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] wtfsaywat:
Hoe do i get to this from from cm9? When I try to flash a kernel so I can use this from I get boot loops a. When. I just straight try to flash this rom I get bootlooops. Please help.:(
[Samsung Galaxy Player 4.0, 5.0] daniel644:
This ROM is a GINGERBREAD ROM for 4.0 players NOT 5.0 players, YOU CANNOT USE IT YOU WILL SOFTBRICK your 5.0 if you try to.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Take a look at my 3rd post, I have attached the stock vold.fstab and instructions how to install.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Updated the OP with the changelog for v2.1. The link will be up shortly...

Also, I will have to drop support for INTL devices. I understand that 2.3.5 G1UEKI8 causes reboot issues on INTL devices when the headphones are plugged in. It would be nice if someone could post a logcat of it and I can see what's causing the issue. That way I can try to add INTL compatibility for this ROM.

Thanks :)
[Samsung Galaxy Player 4.0, 5.0] SGP4isokay:
I had serious issues with the first few US versions, but 2.0 loaded with zero issues and no matter how much I try I can't kill it. Really excited to have Bluetooth back as it was the single shortcoming I could find. This ROM is nothing short of amazing.

Thank you so much! :victory:
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Thanks. :) Note that v2.1 (which I am uploading now) will be Odin flashable due to a bug in cwm that would wipe the /data partition if it was on ext4.

Sent using Tapatalk

Edit: v2.1 link now available!
[Samsung Galaxy Player 4.0, 5.0] SGP4isokay:
Downloaded. Flashed. I did not wipe anything, just booted it right up. No hiccups. Bluetooth turns on, automatically connected with my BT headphones(already paired) and I've got music playing right now.

I'll poke around some more, but it looks like Bluetooth is fixed. You have no idea how stoked I am to run a ROM this flashy, this screaming fast, where everything appears to work.

Again, I'll poke and prod but this is looking flawless. Thanks man!
[Samsung Galaxy Player 4.0, 5.0] jbwalters:
Thank you, very very nice! Thanks for fixing the Bluetooth! This is a very polished ROM.
[Samsung Galaxy Player 4.0, 5.0] daniel644:
playing with it now! much better then 2.0, last time I flashed 2.0 all my gapps were missing (showed a sd in the corner of the icon and said app was not installed).

does that same vold.fstab you uploaded still work to swap the sd "cards"?
[Samsung Galaxy Player 4.0, 5.0] klin1344:
The issue was a cwm issue where /data got wiped, but /dbdata didn't. I've been trying to investigate and fix these issues these past few days. The rom will be flashable with Odin until the cwm problems are fixed.

And yes, the vold.fstab is to switch back to stock mounts.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] daniel644:
I'm curious, aside from the home button, what, if any other issues have come up with using an international ROM on a US player?

semi-related side note, I have an old samsung YP-P2 that I switched over to the EU version of the firmware because it supported RDS in the fm radio where the US version didn't
[Samsung Galaxy Player 4.0, 5.0] klin1344:
I've found that just leas stable overall.

And sometimes the toggles won't stay or will get stuck, but I've never had that issue yet on a US rom.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] tsg2513:
Just flashed the latest version. Two problem I notice, one is that the screen orientation is reversed (unless I lock it in vertical) and I keep getting a message that my SD card is damaged.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
This is for the 4.0, not the 5.0.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] rozelle25:
I flashed thru Odin, wiped data cache and i'm in a loop. A different kind of loop-it keeps asking me to set up time and language, over and over again.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Try rebooting and see if it happens. If it does then reflash.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] rozelle25:
I tried-no dice.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
If you have a cwm backup try restoring your data. Then before rebooting wipe only dalvik cache.

Or another thing you could try for a temporary fix would be to delete the setupwizard.apk in /system/apparently through advanced adb shell. I will look into this problem more today.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] NightHawk877:
Just flashed this ROM and can't get past the language select screen.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
okay I will try to fix the issue today.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Here's the logcat (again I didin't experienced any bootloops):

I decided to wipe because I would like to see if it get any problem because many of us would wipe when they have a new rom. The second part is when I try to take a language and a time zone.
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Hey, could someone post their systemUI.apk from the latest release? I forgot to backup before I started to theme. :epicfacepalm:

Rom runs great so far!

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[Samsung Galaxy Player 4.0, 5.0] klin1344:
Thank you. When you wiped data, did your home button work? And also was there a bootloop issue if you plugged in your earphones?

I just want to try to get it compatible with INTL players.

EDIT: Nevermind I just saw your pm.

I have attached the file.

Also, I think I will be able to fix the setup wizard by just deleting the apk. You will automatically boot into the rom and can change settings yourself later. A fix will be comming soon
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Ok I found out the problem of the setup wizard loop. It is because I used an SGS Settings.apk which caused the problem. I pushed the Settings.apk from v1.2 and it was solved. I will use the original Settings.apk and mod it to be like how it is now. Expect a release soon.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
V2.2 link now up!

I have fixed the Setup Wizard loop issue and added a few extras! See the OP for details.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Hey guys sorry I discovered a bug that dsp manager force closes...

But with logcat I found the issue and will fix it in the next release.

Thanks for your support and patience.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] rozelle25:
I can set up now but Titnaum backup doesn't work.
[Samsung Galaxy Player 4.0, 5.0] SilentStormer:
How to install

Hi guys,

I was just wondering how to install this .tar file, because I am only familiar with .zip files. If anyone could help me out, that'll be sweet.

Thanks!
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Flash it with Odin. There are many threads in the sgs forums on how to do that if you're not familiar.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] jbwalters:
Random Device ID Control?

Once again, great ROM.

Now, the random device ID is causing an issue with NavFree (a GPS navigation tool). Every time I run Navfree, I have to re-register as my device ID changes.

Is there a way to either turn it off, or to have it remain non-changing once its initially set?

Thanks!
[Samsung Galaxy Player 4.0, 5.0] NightHawk877:
Klin, I have a project for you. Modify the camera so I can take pictures with the power button. Please!
[Samsung Galaxy Player 4.0, 5.0] klin1344:
That should be an easy code implementation. I will try to do that today.

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[Samsung Galaxy Player 4.0, 5.0] klin1344:
I'm not 100% sure if that is the effect of the device id hack, but I'll take a look. If navfree worked before without any device id hack, then it shouldn't be a problem because it means that the app didn't need any unique device ids to run. The hack just allows apps that make use of getDeviceId() to run without crashing.
[Samsung Galaxy Player 4.0, 5.0] jbwalters:
I noticed that each time I ran NavFree, and checked the device ID from within NavFree, it reported a different device ID.

Thanks
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Also, the Camera power button mod will be more difficult than I had previously thought -it requires quite a bit of smali coding. I'll continue to work on it, but no promises. :)

Just an update, I've fixed the DSP manager fc issue and added modified libs, so now every feature works flawlessly.

Also, in the meantime, are there any other features or hacks that you guys would like to see implemented into this ROM?

Right now on my list are:

- power button to shutter remapping in Camera

- clean up issues with the device id hack (if any)

- implement the 10 customizable lockscreen mod from Jkay

- even faster performance

- even better battery life

- you tell me?

Thanks.
[Samsung Galaxy Player 4.0, 5.0] jbwalters:
The battery life is excellent, as is the ROM speed and stability.

The top three items on your list would be wonderful.
[Samsung Galaxy Player 4.0, 5.0] daniel644:
Screenshot in advanced power menu, like in Dream Ultra ROM, if you haven't done that already and I just didn't notice. Also that brightness slider in the notification pull down from Dream is pretty cool too.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Okay, thanks for the ideas. I have an idea how to add the screenshot toggle, but ill have to poke around in the code a bit to find out how to add the brightness slider.

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[Samsung Galaxy Player 4.0, 5.0] ICUDeadNow:
Having a problem here.

After installing this rom, I an unable to connect my device's storage to my PC.

Connecting it beeps and it starts charging, but I never get the notification to connect storage.

ADB says that no devices are connected.

Download mode still works and I can send files to it.

Every other rom I've tried works just fine.

Using 2.2 of IcyFusion on a US 4.0.
[Samsung Galaxy Player 4.0, 5.0] S_m_O_k:
screenshot - link Russian language

brightness slider - link Russian language
[Samsung Galaxy Player 4.0, 5.0] daniel644:
that will happen if you don't have a microSD card inserted, it has to do with how klin swapped the internal/external storage.
[Samsung Galaxy Player 4.0, 5.0] ICUDeadNow:
So you basically need a microSD card to use this rom?

Haven't found any other way to replace the vold.fstab file.
[Samsung Galaxy Player 4.0, 5.0] daniel644:
Pretty much, Klin can you please revert the vold.fstab to stock in the next release.
[Samsung Galaxy Player 4.0, 5.0] ICUDeadNow:
This please, or at least a way to mount the built-in memory.

I did get it to work after taking the microSD from a different device, so thanks for the help daniel644
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Okay I will use the stock vold, along with many other features I will add.

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[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Hey, if you are looking for more features, I might have some ideas! First, maybe look into using the galaxy player to make and receive calls from a dumb phone via Bluetooth. Hanthesolo says it is impossible, but the 4.2 has it stock, so I say nothing is impossible! :p

Maybe some more features to look into would be; a lower brightness hack? (I for one could save alot of battery with this!) And maybe look into getting 720p video recording like the yp-gb1 has? Just some thoughts! A little off topic, are you still working on gpu overclock for your kernal?

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[Samsung Galaxy Player 4.0, 5.0] daniel644:
Instructions for people that where like me and flashed CM7 without proper FULL backups and don't have Lockscreens or the Power Menu due to losing there EFS.

1. Flash ANY Release of this ROM

2. Reboot into recovery

3. Wipe Data/Factory Reset (this is the MOST important one), Wipe Cache and Wipe Dalvick Cache

4. Exit CWM and Reboot.

You should now have your Lockscreen and Advance Power Menu, Check to confirm your home button is still working.

AGAIN these instruction are ONLY for those that DO NOT have a backup of there efs due to improper backups.

Klin, loving the Zeam Launcher, much less on the resources then Holo Launcher. Also swipe to remove notifications seams much smoother in 2.2 then 2.1
[Samsung Galaxy Player 4.0, 5.0] klin1344:
The bluetooth pairing is a cool feature I was also looking to add, but first I need to know how you use that feature on the 4.2. Is it connected to the dialer app? And thanks for the suggestions; 720p I will investigate, and the lower brightness I will implement into the next release.

Also, I've been working on some bigger kernel issues first, especially the CWM from terrasilent kernel wiping /data if it's on ext4. But I'll get back to overclocking the gpu once I get things sorted out. :)

Thanks. I had no idea that the device id hack would be so effective. Does your power menu or lockscreen ever go away or is it permanent?
[Samsung Galaxy Player 4.0, 5.0] daniel644:
Well, it seams to be a partial fix, they went away when I went back to STOCK, but the versions of Stratus ROM I've run since working out this fix work (1.4-1.5) and so does the Dream Ultra ROMs.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
For the status bar slider, do you have the files that are needed to be downloaded? The link for the files is dead. I tried decompiling your SystemUI.apk for your ROM, but so far I can't seem to find which smali's you added.

Thanks
[Samsung Galaxy Player 4.0, 5.0] etp23:
V2.2 is cwm flashable??
[Samsung Galaxy Player 4.0, 5.0] klin1344:
No, all versions after 2.1 are ODIn flashable because CWM has a data wipe bug.
[Samsung Galaxy Player 4.0, 5.0] daniel644:
I was just gonna ask about the EXT4 mods, as I just did the ext4 conversion to your 2.2 and didn't see any boost in Quadrant.

Another question, is there any way the Device ID hack (that fixed the lockscreen, power menu issue) could be made into a flashable zip file to be applied to either stock or older ROMs that don't have it?
[Samsung Galaxy Player 4.0, 5.0] terrence1019:
Compatibility with INTL

Since klin1344 is dropping support for the INTL, can anyone say how it works if you flash 2.2 on a INTL device?
[Samsung Galaxy Player 4.0, 5.0] klin1344:
The ext4 enhancements are included in v2.3, which i will

upload in a bit. I will also be attaching a guide on how to manually format to ext4 and remove journaling.

As for the device id hack it technically could he possible, but I have already modified the framework with so many other hacks that it wouldn't work with other roms unless I undo them.

Zaclimon has reported that the Usa version works with intl players.

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[Samsung Galaxy Player 4.0, 5.0] terrence1019:
great! glad to know there are no issues with placing ur rom on a intl device
[Samsung Galaxy Player 4.0, 5.0] klin1344:
v2.3 now available! I've also added more info in post three to make the best out of this rom. Enjoy :)
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Looks like a good update, is the lower auto brightness what you thought I was talking about? I really meant being able to manually adjust the screen brightness lower than it currently goes (right now you can't go lower than 12, I think 5 would be alot better). That way I wouldn't need screen filter at night, and I could save battery! The lower auto brightness looks cool to, so thanks!

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[Samsung Galaxy Player 4.0, 5.0] klin1344:
Oh, I see now. I'm not sure if that's possible though. Still, Ill poke around and maybe I can find how to do that. I've been finding some code for features that our device doesn't have lately, especially tv out.

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[Samsung Galaxy Player 4.0, 5.0] j21098:
i got a couple of questions here. does the poweramp dvc work on this rom? what version of terrasilent works on this rom when i flashed i had terrasilent 1.2 and flashed v1.1 of this rom and i got bricked (i might get one again sometime this week)? is this rom overclocked at default? do heavy games run smooth?
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Yes poweramp works fine because there is not beats mod installed. I am using terrasilent 1.3.5 and it works fine.

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[Samsung Galaxy Player 4.0, 5.0] j21098:
ok will flash once i get my 4.0 but is it overclocked or do i have to use tegrak if not is there a way to overclock manually? i dont have a credit card to buy tegrak
[Samsung Galaxy Player 4.0, 5.0] caseyatbt:
I am running 2.0 do I have top do a full wipe before going to 2.3?
[Samsung Galaxy Player 4.0, 5.0] klin1344:
No it is not overclocked by

default. Use setcpu or a similar app to overclock.

Most likely no. I don't think you ever need to do a wipe if you're just updating to a newer version.

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[Samsung Galaxy Player 4.0, 5.0] daniel644:
I use No Frills CPU https://play.google.com/store/apps/...llsCPU&feature=nav_result#?t=W251bGwsMSwyLDNd works great for me, nice and easy and BAM you get a 1.2 overclock, if you want to go higher then you need to PAY for Tegrak.

---------- Post added at 08:05 PM ---------- Previous post was at 08:03 PM ----------

Wipe Cache and Wipe Dalvick Cache, then upgrade, if apps force close or don't work right then go back and Wipe Data/Factory Reset.
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Yeah, idk about the whole screen brightness thing. It seams like some devices allow it to go down all the way to 1, so I thought it might just be a safety feature Samsung put in so you don't go so low you can't see anything. Maybe settings.apk or framework-res would be where to look. Idk, but thanks for even trying! Looking foward to getting 2.3 downloaded! I sort a liked klassic based on 2.3.6, as it fixed that weird camera flipped bug with apps, but use whatever you like, your the dev, not me! :)

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[Samsung Galaxy Player 4.0, 5.0] daniel644:
I can not for the life of me get this work, is there some steps or explanations your missing. ADB doesn't seam to see the player when the player is in CWM is there another non-adb method to do this?
[Samsung Galaxy Player 4.0, 5.0] error01671:
I just flashed your Icy Fusion 2.3 and It's work fine on my Galaxy Player 4.0 INTL!!

After wipe data and cache,my home button still working!

Plug in headphone won't cause a reboot issue