yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Android Development] bordikun:
is this safe to use? will this not break my speaker if i'm listening to it at max volume?
[Galaxy S III Android Development] drknezz:
Been using this since day 1 and no damage so far with my speaker. However the "waterdrop" sounds the keypad makes are incredibly loud and most times I have to set the in-call volume to minimum as max is just insane, almost as loud as having it on speakerphone.

For playing music though is a godsend and I can hear my music clear as across the other side of the house haha.. :D
[Galaxy S III Android Development] bordikun:
are you using the highest possible level? from 1st post is that highest is 63.

I used the one that is attached, which I think that it is set to 63
[Galaxy S III Android Development] lilflippy:
Would this work mod on a Galaxy Nexus GSM?
[Galaxy S III Android Development] shenery:
When I speak to someone on the phone I can hear everyone that phones me perfect but I seem to drop out on their end.

Do you think this mod would fix this.

Not really wanting to flash any roms or mods if it's a hardware fault as this would make the warranty void right?

Edit. Just did a test there. And the voice recorder worked perfect as did the speaker phone when phoning. But when holding the phone to my ear it sounds really quiet and like it's underwater. Anyone else having this problem?

Surely it must be a software problem rather than a problem with the Mic as it seems to be selective.
[Galaxy S III Android Development] dordor1:
Thanks! unfortunately i tried adding "Output volume" but it does nothing to the In Call output volume for my Bluetooth headset

I tried using Volume+ to increase the volume but it says it works only for A2DP bluetooth devices. why is that?

i guess my Bury car BT device is Mono.

Is it possible to remove this restriction so i can use Volume+ to increase the In call volume?

Thanks again
[Galaxy S III Android Development] Meltus:
That depends entirely on how high you push the values. Set at 63, yes, it's probably pretty safe. If you do the extra boost (post 2 of this thread) then no, it's most certainly not safe. You could easily blow your speakers if you push the values too high.

No. This is a Samsung Galaxy S III specific file (hence it being in the SGSIII forum ;))

Yep, that check has been removed.

I don't really want to advertise my other apps in this thread but here's the beta for v1.9.0.2 (unfinished but fully functional!) - https://t.co/vc6QO4Oe

Bass Boost and Echo/Delay are both fully functional again too! :P

Volume+ still wont increase the In-Call volume though, as far as I'm aware, there's not a single app available that can do it (without hacking system files).
[Galaxy S III Android Development] Redflea:
Just for fun tried this on the GNexus (VZW) - put the conf file in the system/etc folder (there wasn't one there already) and rebooted, no effect, as expected. Had to do it, or someone else would have. ;-)

Meltus - purchased and love your Volume+ app...thanks for a great utility.
[Galaxy S III Android Development] bordikun:
speaker volume is pretty good, but when calling it is very VERY loud even if it's not in speakers I can hear it.

can anyone make a flashable CWM zip for a mod that makes only the speaker's volume loud? TIA :D
[Galaxy S III Android Development] doclucas:
Any way to make this awesome mod work on the Galaxy Note GT-N7000?

---------- Post added at 06:37 PM ---------- Previous post was at 06:34 PM ----------

Why don't you add a root option to Volume+ for those of us who have rooted phones, which will auto-hack the system files and increase the In-Call volume too?
[Galaxy S III Android Development] Marne Jr:
Hardware volume button for all sounds ...

Helllo,

Very nice and useful thread... congratulations !!!

I installed the flashable zip file and now I got awesome loud volume!!!

I still have this problem of separated volumes when pressing volume hardware button...

When I put volume to minimum it goes to this level for calls, but still on higher volumes for media and back speaker...

Is there a way to make ALL volumes of everything goes toghether to the point I set by hardware volume button ?

TNX A LOT AND CONGRATULATIONS AGAIN!!!
[Galaxy S III Android Development] Meltus:
I may do, I haven't decided yet. The only problem is, there are SO many different options to this mod that it's going to be incredible complicated to code. It would probably be easier to code a new app, rather than try and add it into V+.

That is by design, all volumes are separated on Android :)

I'm sure there are apps available on the market that can link them together.
[Galaxy S III Android Development] andip71:
Hi Meltus,

great job, very impressive indeed.

I wonder whether you can guide me which values to change in the file to only have headphone volume boosted.

I was always happy with the speaker volume as such, so would like to not change that but boost the headphone to the maximum.

If you tell me which values to modify, I am happy to do that on my own.

Or is that somehow linked together and therefore not possible?

Thanks a lot

Andi
[Galaxy S III Android Development] Meltus:
Thanks :)

The file is incredibly detailed and each individual parameter can be changed.

I'll list here everything I know about the file.

It's basically split up into 2 sections: The "Output Modifier Stage" and the "Input Modifier Stage". So the output stage controls volume and the input stage controls microphone gain, essentially. Under each stage you have a list of "Modifiers" and under each modifier you'll have the "Supported Devices".

Here is the complete list of modifiers for the output stage (we're not interested in the input stage for now*):

And here's a list of the devices for the Output Stage (many more in the input stage!):

So how do we use this information?

Well, let's say we wanted to boost the in-call volume:

As mentioned above, there are 2 things we need to keep an eye on; "Modifier" and "Supported Devices".

So say you wanted to boost the volume during a call but only for the earpiece (and not for the headset, bluetooth, etc). Well, we find the correct modifier, which is "Incall" and then we find our correct device, which is "Earpiece". We navigate to that little section, find the "Output Volume" and increase the value! :)

For "Speaker" related sections the value will be "Speaker Volume" and for the Headset it will be "Headset Volume". There may be other variations too.

Now, for your question; Boosting the headset volume:

For this we need: Modifier "Normal", Supported Device "Headphone".

So, we search for this section (it's not very far down) and increase the value!

The section you are looking for should look like this:

Modifier "Normal" {
SupportedDevice {
"Headphone"
}
Enable {
{ "Speaker Mixer Volume", 1 },
{ "Speaker Volume", 0 },
{ "Headphone ZC Switch", 0 },
{ "AIF1DAC1 Volume", 96 },
{ "AIF1 Boost Volume", 0 },
{ "DAC1 Volume", 96 },
{ "Left Output Mixer DAC Volume", 7 },
{ "Right Output Mixer DAC Volume", 7 },
{ "Headphone Volume", 50 },
}

Headphone Volume is the value you need to change.

Please note: If your headphones double up as a headset (you can place and receive calls with it) the phone might recognise it as "Headset Out" instead, I'm not sure. Probably better to change both.

So you can match each modifier up with each supported device and create a very complex audio configuration file.

For example, match up the "Ringtone" with the "Headset/Headphones" section and you can control how loud the ringtone plays through the headset when a call comes in! This file's pretty in depth :P

We also now know that there is another volume controlling parameter called "AIF1 Boost Volume". This can boost the volume even further than you can with the normal "Output Volume" values, etc. (see post 2).

*Whilst we're not interested in the "Input" stage for this mod, it could be incredibly useful for tweaking microphone sensitivity. You can alter the input gain for during a call and for when you're recording a video.

This is my interpretation of the file. Whilst I know some of it is correct, some of it could also be completely wrong, there's just far too much to test. Please go easy on me if some of this is wrong! :D
[Galaxy S III Android Development] radeonxt:
what were the defaults before you changed everything to 63?

and nice summary there for the specific sounds.

it's good samsung individualized the settings and not 1 for all.

that way we can maintain the good loud speaker our handset is capable of but retain the default not so loud volume for ringtones.

it was embarassing for me yesterday when i was in the bank that the phone rang too loud even when it's inside my pocket. hehe

btw, 63 for headset is too loud.
[Galaxy S III Android Development] andip71:
Meltus,

Wow! Many thanks for that comprehensive and understandable explanation. Super helpful!

Thanks for sharing.

Andi

Gesendet von meinem GT-I9300 mit Tapatalk 2
[Galaxy S III Android Development] DirkStorck:
Hi. If I understand that right if I want to increase the Bluetooth volume I would have to change this part?

Modifier "Normal" {
SupportedDevice {
"Headset Out"
}
Enable {
{ "Speaker Mixer Volume", 1 },
{ "Speaker Volume", 0 },
{ "Headphone ZC Switch", 0 },
{ "AIF1DAC1 Volume", 96 },
{ "AIF1 Boost Volume", 0 },
{ "DAC1 Volume", 96 },
{ "Left Output Mixer DAC Volume", 7 },
{ "Right Output Mixer DAC Volume", 7 },
[COLOR="Red"]{ "Headphone Volume", 50 },[/COLOR]
}
Disable {
{ "Headphone ZC Switch", 0 },
{ "AIF1DAC1 Volume", 96 },
{ "AIF1 Boost Volume", 0 },
{ "DAC1 Volume", 96 },
{ "Headphone Volume", 50 },
}
}

And what is the purpose for this part?

Modifier "Incall" {
SupportedDevice {
"Headset Out"
}
Enable {
{ "AIF2DAC2L Mixer AIF2 Switch", 0 },
{ "AIF2DAC2R Mixer AIF2 Switch", 0 },
{ "Speaker Mixer Volume", 1 },
{ "Speaker Volume", 0 },
{ "Headphone ZC Switch", 0 },
{ "AIF1DAC1 Volume", 96 },
{ "AIF2DAC Volume", 96 },
{ "AIF1 Boost Volume", 0 },
{ "AIF2 Boost Volume", 0 },
{ "DAC1 Volume", 96 },
{ "Headphone Volume", 49 },
}
Disable {
{ "Headphone ZC Switch", 0 },
{ "AIF1DAC1 Volume", 96 },
{ "AIF2DAC Volume", 96 },
{ "AIF1 Boost Volume", 0 },
{ "AIF2 Boost Volume", 0 },
{ "DAC1 Volume", 96 },
{ "Headphone Volume", 45 },
}
}

Would be great if someone could write a small app :D

Thank you :)
[Galaxy S III Android Development] Meltus:
Not entirely sure what you mean.

The bit you put in code is for the "Headset Out", not for the bluetooth. The bit you're looking for is "SCO" or "SCO Headset Out"

Although, I'm not sure how to do it for the bluetooth as you are not given many options for this section:

Modifier "Normal" {
SupportedDevice {
"SCO"
}
Enable {
{ "Speaker Mixer Volume", 1 },
{ "Speaker Volume", 0 },
}
[Galaxy S III Android Development] ahmedmohsin:
Am facing a new problem: no matter how many times i adjust the earpiece volume for calls.....it keeps resetting to the highest volume !

Does anyone have the untouched default gain file ? Am suspecting i screwed something over....but i lost my original file !

Anyone guys ? :)
[Galaxy S III Android Development] radeonxt:
read the first post well.:good:
[Galaxy S III Android Development] codmdantes:
OMG!!!!! I replaced only the default_gain file, and kept all the other sounds (by not replacing the Volume.db file), and it blows by head off!!!!

Really, the best tweak so far... Thank you.... :good:
[Galaxy S III Android Development] KennyLegend:
Fantastic mod Meltus. Thanks.

Only problem with it is when listening to music or watching a movie and a call comes in, it nearly kills me!!... Even at lowest ringer volume on the phone.

Is there anyway around this? What parameter would I need to adjust,?
[Galaxy S III Android Development] Meltus:
Do you mean listening through the headset or through the main speaker? If it's the former then that's explained in this post (theoretically anyway, it's not been tested). If it's the latter, look for "Modifier - Ringtone", "Device - Speaker" and try changing the output value of that. If you don't know what that means look through the post I linked to and that will explain it all to you :)
[Galaxy S III Android Development] androturk:
Whoa! Thanks a lot, now my phone (!) is flawless :D
[Galaxy S III Android Development] michaeldotson817:
I don't see how mine isn't as loud as other people are saying it is. I flashed the file and it didn't change much. I have read through these post. I can't get it that loud.
[Galaxy S III Android Development] codmdantes:
The only disadvantage of this tweak, is that the system sounds ( like locking, unlocking etc.) are extremely loud and irritating. Is there any way we can lower these sounds?
[Galaxy S III Android Development] Meltus:
No, I don't think there's any way to lower the sounds. The only option is to completely remove the lock sounds (which I did because they do get incredibly irritating lol).
[Galaxy S III Android Development] codmdantes:
Well, i did something that should have done from the beginning, something so obvious i could not see. Lower the system sound volume from the settings of the device!!! And it worked.....:p Have you tried it?
[Galaxy S III Android Development] radeonxt:
yes i was agonizing at the same thing too.

retaining loud volume so we can use the phone speaker's unlimited capability of playing music louder without distortions but at the same time not be woken up by the loud sms notification or ringtone early in the morning right?

i was thinking of editing the notifications part in that file but i remembered there is a setting to lower volumes for each.

in settings we usually ignore this at times, volume then retain full volume for speaker and system if you want but lower the notification and ringtone.

there we go, trouble-free no need to edit just for those notifications yet still remaining very good loud music.

:victory:
[Galaxy S III Android Development] Meltus:
lmao, I didn't even think there would be a way of doing it that simple! ><

I should stop automatically assuming everything's really complicated :p
[Galaxy S III Android Development] ahmedmohsin:
i know it may sound so irritating asking this, but is there a way (like this one or similar) to make the Galaxy Tab 2 (10.1) louder as well ?

Please dont bash me guys...just asking :)
[Galaxy S III Android Development] andip71:
Hi

Hi,

if someone is only looking for headphone volume increase (such as me), then let me know.

I created a flashable zip for it.

I modified the hack based on Meltus kind inputs so only headphones are getting louder but rest stays as it is.

If you are interested in it, please PM me.

Or if Meltus allows, I will post it here in the forum or he can put it on the OP as well.

Just thought I would share in case someone wants to have it.

Thanks

Andi
[Galaxy S III Android Development] tprouty:
are these the same settings located in SQL Editor -> Settings Storage -> settings.db -> system

it looks like you can edit the volume for each thing: notification, voice, music, alarm, ring
[Galaxy S III Android Development] ph3nom:
Will this mod dissapear when you flash a kernel?

A kernel like siyah has this feature increasing volume output?

-----------------------
[Galaxy S III Android Development] Bloodlust:
Thanks for your work. But I tried the default speaker volume hack and the audio sounds a bit distorted (ringtone/music playback) but it does pump up the volume quite a bit..
[Galaxy S III Android Development] jnr21:
You have pm.
[Galaxy S III Android Development] haranbh:
61 seems to be the best volume value for me.

60 still soft and 62+ distorts.

61 is the best !! :good: :cyclops:

Obs: Working with CM9 + Siyah 1.3.8
[Galaxy S III Android Development] nonmindo:
Going to ask this again, since it was either over looked or ignored here

Will this work with US variants of GSIII??
[Galaxy S III Android Development] ahmedmohsin:
Hello Meltus !

If i want to tweak the volume levels of the loudspeaker ONLY for various scenarios (calls....notifs...and media) which value should i look at ? Only loudspeaker and nothing else !

Ive been trying for ages and my phone will explode...lol.

Could u plz guide me ?
[Galaxy S III Android Development] doclucas:
I am also on the latest nightly of CM9 and Siyah 1.3.8a and tried installing the CWM mod (63 volume), but there is no volume change.

Did you do anything else to make this combo work?

Please note that I installed this mod on a Samsung based rom and it worked perfectly, but doesn't seem to affect my CM9...

Hope you can help :)
[Galaxy S III Android Development] ph3nom:
Just wondering

which volume you change to 61?

i want to change the speaker phone output. replase with the file in here. it is a lil bit distorted with full volume
[Galaxy S III Android Development] nfsmw_gr:
On the latest nightly mate cm9 updated the audio driver to hal...

The file you are looking is in etc/sound/ there is only one file and is named GT-I9300 do not swap this for the one in the topic here,because i think those files are not the same!

Apply the mod by editing the file on your phone and set the values to your liking!

Make a backup of that file before modding!

After modding you can reboot or type in terminal emulator the commands

"su

killall mediaserver"

without the quotes...

I take no responsibility for anything that happens,just trying to help! :)

If the op finds this useful please put it on the start of the thread!

Cheers!George.
[Galaxy S III Android Development] Meltus:
Why don't you try it and tell us? :)

This will tell you (almost) everything you need to know!

This is a Samsung specific file; It wont work on CM9 because CM9 isn't coded to use the file. Only Samsung-based ROMs will be able to use it.

CM9 may have it's own version but that will most likely require its own edits and wont be the same as this one.
[Galaxy S III Android Development] nfsmw_gr:
Hey there meltus....did you see my answer above?

If you compare the two files from sammy and cm9 there are many similarities in them...this is the same code for the speaker tweaks(i tried it myself,works ok!) so i assume the other ones will be the same...
[Galaxy S III Android Development] RobertMunch:
Any idea how to turn headset mode off? I can't find an option to do this when I plug it in via Auxiliary.
[Sprint HTC EVO 4G LTE] tamas413:
For anyone that isn't aware, the E4GLTE has Commercial Mobile Alert System notifications enabled by default. Here are the FCC and Wikipedia pages about it.

There was apparently a test at 1:00 PM EST. I'm not sure if it was a local, state, regional, or national test, but my entire office was alerted about it by my phone.

The tone is the typical emergency alert system tone and will scare the crap out of you if you aren't expecting it (which you won't)
[Sprint HTC EVO 4G LTE] butterbuns:
i got a test today i laughed when i saw it lol
[Sprint HTC EVO 4G LTE] eXplicit815:
Nothing here, in Orlando, FL.
[Sprint HTC EVO 4G LTE] gamer4208:
Just now as I was reading this I got the test. It's scared crap out of me.
[Sprint HTC EVO 4G LTE] tamas413:
I'm fairly sure that my coworkers got a laugh out of it.

Must be a regional test. Beware, though. haha

Glad I'm not the only one.
[Sprint HTC EVO 4G LTE] olhoni:
Downtown Orlando, FL

Received one at 2 pm EST and another at 3:02 pm EST...default alert tone non-obtrusive at work.

"This is a test of the Commercial Mobile Alert System. This is only a test."
[Sprint HTC EVO 4G LTE] eXplicit815:
Where are the notification settings for this?
[Sprint HTC EVO 4G LTE] tamas413:
You can turn notifications on / off (based on alert level) in the HTC messaging app. Presidential alerts cannot be disabled, though.

The notification can be changed between Off / Alert / Vibrate in the System Settings -> Sound
[Sprint HTC EVO 4G LTE] Kcarpenter:
I actually received 3...all about 30 minutes apart.
[Sprint HTC EVO 4G LTE] mikejones13:
I haven't gotten any???? We even had tornado's, golf ball size hail and still no text for the warning last week in CO. I have never received any test text alerts yet.
[Sprint HTC EVO 4G LTE] eXplicit815:
By default, mine has Test emergency alert unchecked. So that's probably why I didn't get it. But how is mine set that way for default, and yours aren't?
[Sprint HTC EVO 4G LTE] Ramzes13:
this is good to know, now i can keep my phone at my desk during meetings...
[Sprint HTC EVO 4G LTE] sslbaron:
Mine did not go off today either. I just checked, and my Test setting was turned off also. Weird :o
[Sprint HTC EVO 4G LTE] tamas413:
All alerts on mine were on by default.

Well, you can turn off the test notifications and the rest of them, if you want.

Well except Presidential alerts, and you'd probably want one of those to interrupt your meeting. haha.
[Sprint HTC EVO 4G LTE] Mikee4fun:
I got one today, stated Obama was the worst EVER!
[Sprint HTC EVO 4G LTE] ekz13:
got mine yesterday on the train about 1700ish (in DC)
[Sprint HTC EVO 4G LTE] cephraim:
I received four on July 18th. Test Alerts is unchecked in settings.

Any idea why I still got them?
[Sprint HTC EVO 4G LTE] digiblur:
Got one yesterday...didn't hear it though.

Sent from my C64 w/Epyx FastLoad cartridge
[Xperia Arc Themes and Apps] GuestK00173:
There is this nice feature in SGS3, where you can clear all recent apps when long pressing home button. So you don't have to swipe them one by one. Could someone make it to our Arc's?
[Xperia Arc Themes and Apps] xtacy!:
I actually love that we can swipe it off one by one, leaving the ones we want.

I think it was the most awaited feature when I came from GB.

Swyped from my SE Xperia arc (LT15i) using Tapatalk 2
[Xperia Arc Themes and Apps] GuestK00173:
I like it too but in galaxy3 there is an option at the bottom of screen to clear em all...or you can wipe just those that you want...
[Galaxy S III General] aami.aami:
hi. got my s3 about 8 days ago. had those ink mark issues and got my S3 replaced after a lot of pain in the a** :(

after i got this new version, there are only 3 to 4 visible ink marks on the screen, but its a lot better than what was on the first set i had!

well the thing is that i have noted one thing that the screen of s3 is very very sensitive. i mean its literally smooth as silk! i have used Galaxy s, s2 Note and One S and now S3, but S3 has the most responsive screen of them all. it really requires not at all any kind of pressure for touch. does any one else here also note this thing in their s3? i some time (very often dont like its extreme responsiveness, especially while using internet) :/
[Galaxy S III General] norpan111:
Ok
[Galaxy Note GT-N7000 General] robb13:
Well, it seems we have a new Paranoid Android ROM available for our Galaxy Note. So we might as well start a thread here in the general section to talk everything related to it. There are already 90+ post and no download link (at the time of this post).

The OP say's the ROM is a port of PA 1.4 of the Galaxy S2 and that he is not working with Imilka on this. What do you guys think?
[Galaxy Note GT-N7000 General] CoopZor:
well its closed again :)

this treat can also be closed i guess ?
[Galaxy Note GT-N7000 General] robb13:
You think? haha Maybe!!! :D
[Galaxy Note GT-N7000 General] jermitano:
with a great probability...placeholders are not allowed mate...(especially with the thread like that, all chatter no rom)...cant you sense our sarcasm?
[Galaxy Note GT-N7000 General] robb13:
Ok.. Can I close it or delete it? I don't want any problems! :)
[Galaxy Note GT-N7000 General] O_G:
Thread Closed​

No need for a discussion thread for a non existent ROM.​
[Samsung Epic 4G Touch] PhAkEer:
OK, first post was fail....

This is EPIC worthy !

Obviously not mine at all.

(My luck its already posted )

htt

p://builder.clockworkm

od.com/

Long time reader here.. thought this app link was worthy of my first post.

I hope you like it.

Oh. I guess I can't post it... oh well,

fix the link then go dl it

https:

//play.go

ogle.com/store/a

pps/details?id=nl.morose.superpower
[Samsung Epic 4G Touch] playya:
Yea this has been around for a while I used it back in the day with my Evo but it has evolved some. Last update March 14, 2011
[Samsung Epic 4G Touch] PhAkEer:
Oh. Oops. I guess I was too playing with its settings and saw "xda beta" so I assumed it was new :/

Sorry.

Changing name to PhAlEer