yashsingh1/xdaforums huggingface dataset:
[Streak 5 Android Development] green750one:
Reflashed back to gingerstreak 2.44 - works just fine.

Reflashed to DSC 1.0 &1.1 - works fine

Flashed ICS. seems to install ok. Ends with message " Random offset: 0x320" ???

GApps installs ok.

Reboot - no resets/ wipes - nada. Stuck on android boot logo.

Baseband is GAUSB1A140614-EU
[Streak 5 Android Development] Edrill:
Don't do the factory reset from the main recovery menu. Do it from within StreakMod recovery. Also, the first boot after installation tends to take a little while.
[Streak 5 Android Development] green750one:
Will try again. Using clockwork recovery but I don't suppose that makes a difference?

How long's a little while? 30 mins seems a bit too long.
[Streak 5 Android Development] Edrill:
Can't say for sure since I must've only used CWM a few times right in the beginning when I first got my Streak. Been using StreakMod for ages now.

Yeah, 30 minutes is a bit too long. I meant more like ten minutes or so.
[Streak 5 Android Development] kibuuka:
Cold boot takes 2 minutes approx. Hot boot - 50 to 70 seconds till fully booted (45 seconds till lockscreen arrives)
[Streak 5 Android Development] green750one:
Mmmmm. Something's not right somewhere.

Bizarre I can flash other roms ok just not this one.

Might try installing streakmod
[Streak 5 Android Development] ncik:
I hope you are able to make it permanent soon. Would like to see it in ROM
[Streak 5 Android Development] kibuuka:
going to revert all patches applied to telephony and check if workaround still works without them (prob is in GB rild being borked (first that infamous ussd bug, now this)). eitherway, new build will be posted (well, i want to add xt_qtaguid support in kernel - it's a required for builtin traffic stats to work. not going to take long, i hope :)) within 12-18 hours

(way too much brackets, i know. that's a professional deviation, i believe :))
[Streak 5 Android Development] Crinos512:
+1 for Professional Deviations! :good::laugh:
[Streak 5 Android Development] ncik:
+1 from me as well and take your own sweet time. :highfive:
[Streak 5 Android Development] green750one:
Ok. Flashed Streakmod. Re-flashed ICS & all is well with the world! I have a streak running ICS - unbelievable!

Great work!

I will get testing but so far...WiFi works, play store works, messaging works (send & receive)
[Streak 5 Android Development] kibuuka:
Heh, way too soon. Updated builds are live now (check posts #1 and #2)
[Streak 5 Android Development] TheManii:
Does the alt build have OGL rendering disabled globally or just in webkit?
[Streak 5 Android Development] kibuuka:
Globally, interface is rendered in sw (without serious performance drop, still quite useable)
[Streak 5 Android Development] jamo59:
jamo59

Hello there!

I just saw that the ROM has been updated! Immediately I'm trying! Hooray!

Thanks to the developers!:good:
[Streak 5 Android Development] TheManii:
In the process of updating the updating the Features checklist for build 062712.

Could a couple users test some things for me?

Put a sim pin on your sim and see if the rom prompts for the code

BT Headset

BT Keyboard

BT Mouse

Battery life (you must avoid having many apps installed or it will skew results)

I've only used it for a few minutes, but the red flashing border seems to be gone, it must be a (possibly intentional?) symptom of the issues in the gpu driver for 2d(?).
[Streak 5 Android Development] ps000000:
I am now using it in everyday use

(because now i can save APN and got mobile data working)
[Streak 5 Android Development] kibuuka:
No PIN prompt (*sigh*), seems i need to update #1 once again.

persist.sys.strictmode.disable=true removes red border.
[Streak 5 Android Development] TheManii:
Oh that's what it is then, is that the same as Settings -> developer options -> Strict mode enabled then? I had it unchecked in the previous build but it still flashed though.

Edit: Also, using the alt build seems to have fixed most of my graphics corruption, incidentally they were similar to the browser one.

In browser: appeared 100% of the time (already known)

In root explorer: appeared like 20% of the time and only partially corrupted the screen

It's fixed in the alt build (i think), may flash the standard one and see if it still appears there.

I'll ask again as I'm not sure if you're aware or not: do you know that you're building the rom with MDPI assets but it's set to HDPI? Using HDPI assets would make bitmaps look slightly clearer, but strangely enough going into MDPI doesnt even work, the launcher is rather broken in MDPI (need to retest on latest build)

Scrolling vertially or horizontally on the alt build also jitters, it's not the same as what you'd see on like GB or froyo, when they lagged they became 'slideshowy', but in the alt build they jitter.

Overall I think that with OGL disabled the graphics seem nearly stable enough to remove it from the list of major issues. :)
[Streak 5 Android Development] kibuuka:
Global override, prolly. Will look for confirmation later, need to participate in RL activities :)
[Streak 5 Android Development] dimasrafi:
You are The Master

I have done installing your new update rom..

the work are:

- phone

- sms

- game (I play fifa 2012 and game work smooth and nice)

- Battery is normal

- the DS not warm anymore sice I used last update before this I found my DS warm I can't figure it out why??? but now the warm is gone

- APN

waht not work are:

- Camera of course this is one big big big homework that everyone want to solve

- Tethering & potable hotspot still not work

but I keep this rom for my daily activity..thanks brother :good::good::good:

---------- Post added at 09:31 AM ---------- Previous post was at 09:13 AM ----------
[Streak 5 Android Development] hcaz301:
£g and the camera wont work on mine, but all good elsewhere :) Very good job
[Streak 5 Android Development] kibuuka:
Overheat (along with other unwanted side-effects) was caused by surfaceflinger process consuming 100% of cpu all the time. Issue was fixed at 0623 build.
[Streak 5 Android Development] DashingGentleman:
Any estimates of battery life in normal phone + data sync on usage?

And is this fixed now: "Logcat is being flooded by gralloc.qsd8k errors" ?
[Streak 5 Android Development] ps000000:
all 3 LED button always on ?

(will it cause any damage to hardware?)
[Streak 5 Android Development] pazi79:
Can you make landscape as default

Maybe would work better :)
[Streak 5 Android Development] Crinos512:
oddness

Am I the only one who gets 2 notifications for each txt message? :confused:

1 with the contact's name, 1 with the sending phone #... both notifications lead to the same conversation in Messaging.
[Streak 5 Android Development] kibuuka:
this gets "fixed" (not really an error, according to my study) by adding debug.egl.swapinterval=0 to the build.prop (will be included in next build by default)
[Streak 5 Android Development] sinan33:
Would you use the icons optimised for 240 dpi, instead of 160 dpi icons?

That would provide a better interface for us.

Thank you!
[Streak 5 Android Development] kibuuka:
I would if someone points me how to do this at build time :D (yes, P.S. at #1 is still true)

(will lunch device_id hdpi do this?)

EDIT: seems i've found it (PRODUCT_AAPT_CONFIG is mdpi by default, changed it to hdpi at BoardConfig.mk, rebuilding, will provide new build on completion)
[Streak 5 Android Development] sinan33:
Maybe you can get help from hPa; because he was developed the CM7 in two versions; one was 160 dpi the other was 240 dpi.

(will lunch device_id hdpi do this?) just guessing;

that is not enough for this,you have to use hdpi icons.

Just guessing.

Or please do this, we can try.

Maybe you can get help from Dj Steve too; beacuse he was developed Gingerstreak 2.4.4 in two versions (160 and 240) too.

---------- Post added at 04:59 PM ---------- Previous post was at 04:11 PM ----------

I guess the icon size is coded in framework.
[Streak 5 Android Development] abauer:
Which superuser.zip is known to have work , i am trying but having trouble rooting it , if someone has a working link , please paste.

thank you
[Streak 5 Android Development] muteman3:
No thumbnails in recent menu - latest build.
[Streak 5 Android Development] kibuuka:
The one from #1 of TheManii's thread seem to work fine
[Streak 5 Android Development] sinan33:
Perfect!

If you can't, please take a look at GingerStreak 2.4.4 thread,this can help you.
[Streak 5 Android Development] abauer:
IT worked , than you , now i can fully enjoy it in 160 dpi as this monster really deserves.

If the camera would work , would be a beta release for me already.

Thank you again for your awesome work .
[Streak 5 Android Development] sinan33:
Which files do we need to provide the camera works?

I will borrow them from CM9 for liquid and give it a try.
[Streak 5 Android Development] abauer:
I have no idea , just hope it is not a low level issue , amss related.
[Streak 5 Android Development] sinan33:
It is not related with amss, i think.
[Streak 5 Android Development] kibuuka:
i've found possible solution that could (hopefully) make cam working. Quite busy finding ways to fix for other things atm, postponing cam for now (i know it's a dealbreaker for many ppl, but my day contain 24 hours only, like anyone else's :)). Maybe i should upload current version of my dev files and diff against aosp sources so one can join bug squishing crusade? If there's interested dev - i will.
[Streak 5 Android Development] green750one:
No I've had this as well
[Streak 5 Android Development] ncik:
I would
[Streak 5 Android Development] pjg_pigeon:
chrome

+1 here. Also anyone able to access the tabs within chrome. Currently have 13 showing but app closes if I try to select the link.
[Streak 5 Android Development] pazi79:
Same problem
[Streak 5 Android Development] jitin02:
I am nt able to change the brightness. i.e. i cant set manual level of brightness. always on one level.....

know bug ?????/
[Streak 5 Android Development] sinan33:
@kibuuka

I hope this files can help us.
[Streak 5 Android Development] _n0p_:
I wish I have a spare phone :)

I guess reusing libcamera won't work?

--

Brightness can be controlled via /sys/class/leds

I think it's for power manager in GB to set brightness for screen and leds via jni lib.

Possible workaround would be using DSC Gain or RootDim.

--

Also, anyone has 2.3.3 aosp compiled? We might need to diff on smali level vs 407 to cut out dock and hdmi support (hdmi would be simple, it has two handlers - in gallery and mediaserver, hdmi libs should be portable)
[Streak 5 Android Development] sinan33:
If so; i can send gralloc.qsd8k.so and any other files you need.
[Streak 5 Android Development] jitin02:
Brightness trick worked.

Thanks n0p sir

Sent from my DELL Streak
[Streak 5 Android Development] TheManii:
As far as brightness is concerned, could the fact that framework-res.apk doesnt have brightness entries have anything to do with it? As you can still modify it manually while running.

The HDMI libs: one of the moto devices has the same HDMI encoder and they attempted to port the driver to ICS.

I didnt read too far into it but they gave up after a while and they did have an early ICS build like us.

I did diff out at least what smali code was changed in music and gallery.apk. It's in my old hdmi investigation thread.

It was diffed against the N1 2.3.3/GRI stock rom. Besides the hdmi code I didnt notice too much else changing.

For the camera, could you do like

[Dev] ICS Camera Driver Development and make a driver shim so that the GB driver would simply work on it?

It's not a perfect solution, but it means being able to avoid having to rewrite the cam drivers.
[Streak 5 Android Development] _n0p_:
HDMI:

So far it looks like almost everything chip related is done in kernel. Framework can enable and disable chip with ioctl commands.

Cannot say about sound, but general idea (and Send to framebuffer app proves it) if to use second video framebuffer, that's all.

It's inited to 1280x720x18bpp in kernel, all other stuff is most probably done in decoder.
[Streak 5 Android Development] pjg_pigeon:
APN

Anyone tried resetting to default APN's. Seems to cause a never ending cycle of trying to restore
[Streak 5 Android Development] TheManii:
Since development isnt far enough that it can be considered stable for normal users, any thought of migrating immediately to 4.1/JB?

(as soon as the source lands of course)

Pros:

IT's JB!

Less work in the future to re-port code

Cons:

One of the reasons was to pepare for porting other roms such as CM9, which I dont expect to make the jump as fast

Less work != no work, ICS already has dev notes from others trying to port it
[Streak 5 Android Development] kibuuka:
Oh well, it could be done if google manages not to change hal-related things too much, but definitely not at day 1. Spoiler: hdpi enabled build (opengl rendering on, 240dpi) appears to be noticeably laggier overall than mdpi one. Better performance at 160 dpi, but gosh, it this the way it supposed to look?

- Homescreen - Apps pane

Opengl-less being built now, will upload both on completion.
[Streak 5 Android Development] sinan33:
So; is it not enough to change the PRODUCT_AAPT_CONFIG value to hdpi?

I guess it is also related with framework-res.apk.
[Streak 5 Android Development] kibuuka:
i've added PRODUCT_LOCALES += hdpi (as it's the way to do this) instead of messing with aapt-related vars.
[Streak 5 Android Development] kibuuka:
nah, no need, i have access to all libs needed.
[Streak 5 Android Development] sinan33:
Ok,thank you for your efforts and time!
[Streak 5 Android Development] kibuuka:
This is the only way existing to date (well, there's another option - buying durn Qisda out and getting hands on liboemcamera.so sources - who'll host donation collection? :D). Still have to figure correct way of reusing it.

Btw, are you on broadband now?
[Streak 5 Android Development] _n0p_:
Nope, still on GPRS, just cannot hold myself :)

--

I wouldn't buy a company with that kind of user support, don't even ask :)

--

So the problem of camera fail is lib? OK, let's check it out. I'm going to be at work since next week, and anyway I planned to test new IDA.
[Streak 5 Android Development] sinan33:
@kibuuka

Have you ever take a look at this:

https://github.com/Evervolv/android_hardware_qcom_display/commits/ics

It may be helpful for you.
[Streak 5 Android Development] kibuuka:
Code from this overlay is what you have running on your device.
[Streak 5 Android Development] TheManii:
As far as the HDPI native wonkyness, I dont think that's what it's supposed to look like, as in the dock bar is supposed to be 5 icon and no margins on the side.

It might be related to how MDPI/MDPI is equally broken.

Do you have the actual screen size group defined in the build scripts?

(I dont really know how that works at this point)

I dont know how similar devices like the Gnote does it, but before then goog explicitly mentioned the S5 because it's screen size+dpi was pretty much unique.
[Streak 5 Android Development] kibuuka:
Figured that it was still built mdpi-only, trying different set of flags now. (Purely-hdpi build is actually fails to boot properly - turns we always need to include mdpi as a fallback. New one will contain all up-to-hdpi-resollution drawables).

Oh, and isn't gnote xhdpi?
[Streak 5 Android Development] TheManii:
It likely is, but with it's greater resolution I think they cancel out and end up with a similar DP res.

Oh and I found out one way of enabling the softkeys.

qemu.hw.mainkeys=0

will turn on the bar, though that's not really the correct way to do it, but at least now I dont have to bug you about it :D

On an unrelated note I dont believe you should be including the recovery flashing part in the update.zip.

It doesnt work anyway, unless it happens to be copying streakmod as the new rec.

The associated files are just the recovery folder in the zip.
[Streak 5 Android Development] kibuuka:
Bits of cm-related stuff, no real need to clean it except of aesthetics as it does nothing at this point :)
[Streak 5 Android Development] kibuuka:
Wow at this one
[Streak 5 Android Development] Crinos512:
Hey, now that the rom is tracking my data usage like it should isn't there some way to set the data cap so that you don't get overages?

...or am I just missing seeing it?

Awesome work, BTW! :good:

I haven't been this excited since DJSteve and Fards moved on to different devices.
[Streak 5 Android Development] kibuuka:
Nah, it's just not there yet. Another kernel feature missing/inactive (will resolve in next build).
[Streak 5 Android Development] Crinos512:
Quadrant Score!!!

I know, I know.... boo hiss.

But I actually got some USEFUL info from Quadrant this time.

I ran the Full benchmark and the CPU tests hung at the 'Video decoding - H.264' stage.

Cancelling, and running the other tests (non-CPU) completed normally.

( ...oh, and gave a score of 408, handicapped with a 0 in the CPU column.)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

CF_Bench completes normally by the way with a score of (3806,1431,2381) on a single pass.
[Streak 5 Android Development] TheManii:
Quadrant Standard works for me, only 'issue' is that the IO score is lower then what i'd expect on a device this age, all other scores look about correct.

I can confirm that cellular data works for me, EDGE and HSPA, including switching between them.

Grabbing APNs also works, it did it without issue.

I tried testing BT tethering, but it failed to connect to my touchpad running CM9-nightly, seeing this I can only say the test was inconclusive.

USB tethering I didnt bother testing, I'll leave it until USB works more (ie at all)

Wifi tethering doesnt work, selecting 'Portable Wi-Fi hotspot' leaves it grayed out but doesnt actually finish starting up.

Attempting to enable it seems to break wifi until rebooted. Can anyone else confirm? (It's not a huge issue though, but a bug is a bug)

I cant test MMS as I dont have a 2nd device to test against (as I use GVoice for my SMS normally), I need someone else to test it.

Excluding the (minor now) graphical glitchyness and the lack of usb, I'm tempted to stop using my venue again as ICS is nearly stable enough to use as a primary :)

Kinda wish my venue had it, wonder what kernels changes were needed to make it boot on the S5 (as the V uses nearly identical drivers)

Update on the cap leds: when you press power, they blink for a second, so I think that means that android does know how to control them, but it merely doesnt know what to do with them(?)

Updated feature list, lots more greens and a few less reds :)
[Streak 5 Android Development] kibuuka:
On usb mass storage

Side app is working, which means we have everything needed for it to work ( both kernel and framework-side ), settings applied by overlay are correct as well. Wish i knew why it isn't working out of the box...
[Streak 5 Android Development] TheManii:
Will you be including in the next version then? Unless you happen to get the native mounter to work?

I'll give it a test and list it as a workaround, if that's the case then pretty much everything important works (if you include workarounds :p)
[Streak 5 Android Development] kibuuka:
I'd rather wish to figure out what prevents builtin from working
[Streak 5 Android Development] TheManii:
Yea, I know, but working with workarounds is better then not working at all ;)
[Streak 5 Android Development] kibuuka:
ENABLE_WTF_USE_ACCELERATED_RENDERING - I've expected something like that....think I've found it.
[Streak 5 Android Development] nom051205:
After add qemu.hw.mainkeys=0, #qemu.sf.lcd.density=160 (delete 160, leave it blank) and change density to 160 in build prop then virtual keys show up.

Just want to know how to make the virtual keys backgroud transparent.
[Streak 5 Android Development] ncik:
As far as I am concerned this ROM is within inches of being my daily use. Only if the sluggishness completely disappears. Everything works fine and all my apps work as well. I use Dolphin for browsing and didn't have any issues with that.

Edit: I seem to have an issue with Video playback. Is there anyone else who is facing similar issue? I have tried the stock player and moboplayer. There is sound but no video.
[Streak 5 Android Development] kibuuka:
@moderators: this post is safe fo removal
[Streak 5 Android Development] pjg_pigeon:
Has anyone had any success with mobile data in the UK using the o2 network? Tried last night without any success. The APN's seemed ok.
[Streak 5 Android Development] deysmacro:
and here we are... just getting the taste of android v4 while v5 is on its way... lol.. :p
[Streak 5 Android Development] guesirwowghr:
Are you guys going to do Jellybean? If so, how easy will it be for you to?
[Streak 5 Android Development] green750one:
Hi.

The last 2 releases seem to have broken the play store.

Also have had wifi dropout after sleeping a couple of times. Installing wifi reassociate seems to have fixed it

Keep up the good work!
[Streak 5 Android Development] Edrill:
That's odd. Play Store is working fine for me. Tried both, the opengl=false and opengl=true builds and no problems. What I am having a problem with is the call screen. Whenever I make a call, I get the message that the process com.android.phone has stopped. The call does go through though. I can talk and everything, but I can't see the call screen. So I can't place the call on hold, mute it, put it on speakerphone or even end it! Both the versions have the same problem. Any clues?
[Streak 5 Android Development] TheManii:
Market works for me in every build, including latest.

You're using the gapps bundle with every reinstall right?

Edit: Updated Features list for 062812
[AT&T Samsung Galaxy Note I717] flow alkaeda:
HELLO XDA I WHANTED TO CHANGE MY BOOT ANIMATION FOR ONE CALLED RESIDENT EVIL IM RUNNING A CUSTOM [ROM/MOD][The Collective] Seraphim - Mesosphere - REMIX![IMM76L] AOSP/CM9 6/15/12 69 Attachment(s) AND I CAN CHANGE THE BOOT ANIMATION IVE TRYD FLASHING IT IN CWM IVE TRYED IN THE FILE EXPLORER ROOT METHOD AND IT WHONT WORCK PLEAS HELP
[AT&T Samsung Galaxy Note I717] CalcProgrammer1:
Boot animations must be placed in /system/media and the file must be named bootanimation.zip

Just copy/paste the bootanimation.zip to /system/media using ES File Explorer (make sure Root Explorer is enabled).
[AT&T Samsung Galaxy Note I717] flow alkaeda:
i joust tryed it brow and it did not worck :(
[AT&T Samsung Galaxy Note I717] jghidalgo307:
Try putting it in data/local as well
[AT&T Samsung Galaxy Note I717] Froid:
What boot animation are you getting on startup? Make sure you delete the existing one(if there is one).
[AT&T Samsung Galaxy Note I717] rangercaptain:
I rename the original to OGbootanimation.zip then I copy the new on into the folder. That way I can delete the experimental file and name the original back if the experimental file won't work. It saves a few steps.

Make sure you're moving the zip file and don't extract it or use CWM on it.
[AT&T Samsung Galaxy Note I717] Aquethys:
Hm, is it boot animation.zip or sanim.zip?

Have you tried searching the Seraphim thread?
[AT&T Samsung Galaxy Note I717] Web-head:
Like others have said, you just need to rename the zip to bootanimation.zip and place it in your system/media folder using ES File Explorer (what I use) or Root Explorer. Then reboot and wallah.

It's never not worked for me. I'm currently running Unofficial CM9, and I replaced the Cyanogen boot with the Galaxy Nexus ICS boot animation, to keep Android tasting Vanilla...
[AT&T Samsung Galaxy Note I717] namtellum:
Make sure the permissions are rw-r--r--
[AT&T Samsung Galaxy Note I717] flow alkaeda:
it whont worck by anyway man i deleted the samsung boot animation from the seraphim rom and tryed all the methods you guys sayd and still nothing now im only geting the original samsung boot sound
[AT&T Samsung Galaxy Note I717] Bradl79:
make sure u have the correct kernal that allows bootanimation, another is to unzip it and rezip as store, there should not be any compression with a bootanimation.zip., if u want to upload it, i will test it.
[AT&T Samsung Galaxy Note I717] flow alkaeda:
i have an 3.0.8-perf-i717uclc5-cl281649 kernel and how can i upload the bootanimation.zip so you can test it??