yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Themes and Apps] SnakeHaveYou:
Ok! To enable ALL the Tegra 3 (or iPhone 4s) effects, including Water on Floor:

0- Be sure you exit the game! ok?

1- Download ES File Explorer from Google Play (You can use the File Explorer that you like!! The thing is that you need an app that let you edit text files and permissions, and explore root folders)

2- In ES, go to Settings > and activate

* Root explorer (it's at the bottom)

3- Navigate to:

/data/data/com.madfingergames.deadtrigger/shared_prefs

4- Open the file called: "com.madfingergames.deadtrigger.xml" with ES Note editor

5- Change this lines:

This:

<int name="UnityGraphicsQuality" value="1" />

to this:

<int name="UnityGraphicsQuality" value="2" />

And this line:

<int name="OptionsGraphicDetail" value="2" />

to this:

<int name="OptionsGraphicDetail" value="3" />

and press menu and Save.

6- VERY IMPORTANT and/or OPTIONAL!!!!! Maintain tapped the file and press Properties, and go to "Changes" (next to Permissions)

and Un-check al the Middle, where it says "Write". In my case, i needed this.. Other users, like Product F(RED) doesn't.

7- Move the "com.madfingergames.deadtrigger.xml.BAK file to SDCard.. Don't let this .bak file in there!! (I recommend to move the .xml.BAK to SDCard because it has the "In game progress", so you'll need it if something goes wrong)

8- Play..

Warning

1- PLEASE DON'T TOUCH any other settings, because your game might crash.. ok? Only touch these ones..

2-

The .xml file saves the game progress in a string.. So, if you delete it, you can lose your in-game progress..

I'm not using chainfire, because it's not needed in this game
[Galaxy S III Themes and Apps] Kutthoat5150:
do you need to restart the phone for it to take effect, i'm still not seeing the effects even though I have the ultra high graphics quality option in settings.

Also, do you know any other tegra 3 games which work on the S3?
[Galaxy S III Themes and Apps] georaldc:
Holy crap this actually works lol. Reminds me of PC games locking out effects.

Anyway, do you also get some stuttering now with the added missing effects? Mine seems to stop every few seconds now.
[Galaxy S III Themes and Apps] Product F(RED):
Yeah, but does this enable ragdoll physics?

Not true. I play Riptide GP with all the Tegra 3 effects (better water simulation, water droplets on the screen, motion blur) on my Galaxy S III using Chainfire 3D with the Tegra plugin. The same Tegra plugin I used to play Tegra II exclusives. I agree with your Nvidia comment though. We should start a petition.
[Galaxy S III Themes and Apps] georaldc:
Maybe does effects don't really take advantage of the tegra 3 architecture and chainfire just enables them through brute force? Do other tegra 3 games run like shadowgun thd and dark meadow?

AFAIK, chainfire mentioned something about tegra 3 being entirely different now, preventing chainfire 3d from emulating its feature set or something.
[Galaxy S III Themes and Apps] Product F(RED):
Some games just check what internals are in the phone and enable effects that are already there (ie Riptide GP), while some games are compiled differently (Shadowgun THD). However, there is a [pirated] version of Shadowgun THD that I will not discuss, other than to say that it enables Tegra 3 effects on non-Tegra phones. YouTube Shadowgun THD on Galaxy S 2. It runs fine. I don't have it though. I've beaten the regular Shadowgun and Leftover, so I also bought the THD version to try and it doesn't run with Chainfire.

On that note, Nvidia is pissing me off with these "exclusives". They give people the illusion that only their crappy GPU's can handle the effects, when in reality others like the Mali-400/400 MP in the Exynos dual and quad can handle them fine. I'm seriously considering taking to the developer's Facebook page and complaining because I know Nvidia won't do anything. If their GPUs were really that great, they wouldn't need to make everyone else's look like ****.
[Galaxy S III Themes and Apps] nebsif:
I'll give it two stars altho it desrves all five for that tegra bull****..

Edit - can't enable water even with unity on 2 and gfx on 3
[Galaxy S III Themes and Apps] SnakeHaveYou:
Thanks for clarify Product F(RED)! Really! :)

About the Ragdoll Physx, well i don't know! :/

With that "stupid" modification, i tried to prove a point: "Some Devs (SOME!, NOT ALL!) are really bad with us"

I mean.. Some titles like Dark Meadow, are best protected against the "other Android peope".. But.. An XML file?? C'mon!!!

I'll try to record a gameplay to show you wich ones are enabled :)
[Galaxy S III Themes and Apps] Product F(RED):
No need. I'm already playing xD

What's funny is it has the same voice actor and sound effects as shadowgun. When you get hit its the same damage sound too.
[Galaxy S III Themes and Apps] SnakeHaveYou:
Okay! hehe.. What about this "Ragdoll Physx"?
[Galaxy S III Themes and Apps] Product F(RED):
Wow. Your trick did enable it for me.

Ragdoll physics means that objects behave like they would in real life. So if you shoot a zombie with a shotgun he'll go flying instead of just falling to the ground with an animation. Like real life physics. So for example I just killed a zombie by blowing up a gas canister and he went flying through the window and rolled over.
[Galaxy S III Themes and Apps] georaldc:
Reminds me of the same BS in PC gaming, where settings are locked out to promote newer technology (remember Crysis and the whole dx9/10 fiasco lol). Or how games are intentionally crippled on competing hardware, thus justifying the "Nvidia, The Way Its Meant to Be Played" saying. Really disgusting
[Galaxy S III Themes and Apps] Product F(RED):
The English in this game is ok but has some mistakes. The developers are hilarious though. I hate them for siding with nvidia but this is pretty funny. When you get to the gunshop, look under items and read the Speed Booster description.
[Galaxy S III Themes and Apps] SnakeHaveYou:
Mmm... Maybe i'ts a permissions issue..

Have you tried to open the xml file again and check if the settings persists?

Sometimes, the game overrides the xml files with a new configuration, thats the reason of disable the Write permissions.

The bad thing about the Write permissions, is that if you need to change something, like Aim sensibility, you'll need to do the process again..
[Galaxy S III Themes and Apps] Product F(RED):
Nope. It saved my layout changes and game progress even when I disabled write permissions. And I still have all the Tegra 3 effects.
[Galaxy S III Themes and Apps] bonebeatz1234:
This one looks like xbox graphics
[Galaxy S III Themes and Apps] SnakeHaveYou:
"Gameplay"

[YOUTUBE]TcW0_jB4OJk[/YOUTUBE]
[Galaxy S III Themes and Apps] georaldc:
Wow, mine doesn't run like that. I get pauses and stuttering for like 10 or so seconds at the start of every level before everything starts running good again. Removing ultra settings removes the stuttering. Are you on a custom rom? Overclocked? Im using the omega 7.0 right now with the latest siyah beta
[Galaxy S III Themes and Apps] SnakeHaveYou:
I never overclock! hehe..

I'm using CM9 4-july build, with stock kernel
[Galaxy S III Themes and Apps] ethanfel:
my /data is empty :o
[Galaxy S III Themes and Apps] georaldc:
Hmm interesting. I would like to try CM9 as well but are those nightly builds stable for everyday use? Also I guess that means I would lose some nice s3 stuff like the camera huh
[Galaxy S III Themes and Apps] Kutthoat5150:
my xml file keeps reverting back to graphics utilitygraphicsquality 1 instead of staying on 2 eveytime I start the game. It shows that ultra high graphics are shown in settings but still doesn't show the water, how did you get it to save the settings without the game changing it?
[Galaxy S III Themes and Apps] SnakeHaveYou:
You need to be rooted..

And if you're rooted, you need to enable root settings in ES.

Try to reboot the device, and check /data again
[Galaxy S III Themes and Apps] :
So are you using the market version or no? Cause I just purchased the game and tried missing that file and the options for "optionalgraphicdetail" isn't there. That line isn't even there. T-Mobile galaxy s3.
[Galaxy S III Themes and Apps] SnakeHaveYou:
Yes.. The Market one.. I purchased the game..
[Galaxy S III Themes and Apps] :
Can you share the file that needs modded? I'm gonna replace mine with yours. Thanks.
[Galaxy S III Themes and Apps] Product F(RED):
It wasn't there for me either. I added it and it worked.
[Galaxy S III Themes and Apps] nebsif:
Meh it stays on two now but i still get no water and ammo cases, siyah with a cm9 based rom.

Rly angry and the devs and ****vidia btw.
[Galaxy S III Themes and Apps] voodoochild2008:
OK MAIN THING IS PLAY THE GAME A LITTLE, JUST ONE LEVEL, IF YOU DONT THEN YOU WILL NOT SEE THE <int name="OptionsGraphicDetail" value="2" />

PART THAT YOU NEED TO CHANGE, I WENT INTO IT BUT ONLY FOUND THE TOP STRING, THER WAS NO optionsGraphicDetail, I PLAYED ONE LEVEL AND LOOKED AGAIN AND IT WAS THERE.

I USED ROOT EXPLORE ON A ROOTED PHONE.

Thanks

Code:

<int name="UnityGraphicsQuality" value="1" />

to this:

Code:

<int name="UnityGraphicsQuality" value="2" />

And this line:

Code:

<int name="OptionsGraphicDetail" value="2" />

to this:

Code:

<int name="OptionsGraphicDetail" value="3" />
[Galaxy S III Themes and Apps] Aimara:
no wonder they come from that hole , lol was standing there , one just appear of nowhere , with 87 mb this game is good

by the way whats the toilet paper icon for ?
[Galaxy S III Themes and Apps] georaldc:
Ok, installed cyanogenmod9 and I see a big improvement to performance when enabling the missing effects :).

I wonder if the speedups extend to other games as well

---------- Post added at 06:06 AM ---------- Previous post was at 06:04 AM ----------

It wouldn't work for me until I deleted the .bak file that was being generated.
[Galaxy S III Themes and Apps] Spo0f:
Mine as well. Rooted, tried with few browsers ...
[Galaxy S III Themes and Apps] galarond:
same for me, rooted, with es file explorer, already with root explorer enabled and theres nothing in my data folder, already played 1 level and nothing, reeboted already
[Galaxy S III Themes and Apps] nebsif:
I delete it everytime and nothing helps, set permissions but it overwrites.. QQ
[Galaxy S III Themes and Apps] Schrotty35:
I have a S3 and i see also no different. No water!!!! I have buy in the Market.

I have the same problem. I make the change but whene i play i see after the old settings in the file. I have unchecked the write comand but not help.
[Galaxy S III Themes and Apps] Aimara:
am i missing something here , i install the game without chainfire or anything tweaks , i remember seeing the water puddle on the floor , its the first stage right ?

cant seem to find the stage after completing it
[Galaxy S III Themes and Apps] Spo0f:
Found it ... it is in the "system" data folder, not the "normal" ...
[Galaxy S III Themes and Apps] BlAcKbEttY420:
Hi guys I'm on wanam 1.4 siyah 1.2.6 had water effects yesterday but now my unity graphics keeps changing back to 1 so only showing low med or high in settings yesterday was ultra.Any ideas?
[Galaxy S III Themes and Apps] davelinders:
Here everything is workin I have also water and ultra high.

So no problems here I'am on a stock non-rooted LEF rom.
[Galaxy S III Themes and Apps] NZtechfreak:
Worked perfectly here, cheers!
[Galaxy S III Themes and Apps] djase:
here too !
[Galaxy S III Themes and Apps] Product F(RED):
I think water disappearing is just a side-effect that's unavoidable at this point. Not a huge deal.
[Galaxy S III Themes and Apps] thomas333:
Can you tell me the exact position of the file? i cant find it
[Galaxy S III Themes and Apps] SirCanealot:
I'm getting the first line changing back to 1 even though I set the permissions to un-writable! When I check back later the file it set to allow writing again -_-

This one changes back from 2 to 1:

<int name="UnityGraphicsQuality" value="1" />

The other line seems to stay on 3 (<int name="OptionsGraphicDetail" value="2" />), and I have ultra high in the settings, but I don't see any water yet! :(

I seem to have a lil more effects in the levels though, but it's hard to tell!

And I get the jerkyness for a few seconds too! Using Mali Stat it's the GPU starting at 166mhz, jumping to 266, jumping to 350mhz, then sticking around 350/440 ;)
[Galaxy S III Themes and Apps] SnakeHaveYou:
Yes.. But there's a map where is the same hall with the broken floor (You need to take some boxes to a delivery point), but there is no water there, there's no van in this map.. BUT, it's working on the others maps with the same Hall, confirming that the Tegra 3 settings persists..

Also, seems that change the <int name="UnityGraphicsQuality" value="1" /> string doesn't change anything.. Its the <int name="OptionsGraphicDetail" value="3" /> string that do all the job, i think, because the UnityGraphicsQuality reverts from 2 to 1, but the water is still there..

The "lag" when you see the water, maybe it's an optimization problem.. Mali GPU its much better than Tegra 3 chipset.

The /data/data/ folder it's in /data/data :P

You need to navigate to " / " to see /data
[Galaxy S III Themes and Apps] Product F(RED):
Oh ok, yeah. I'm pretty far in the game, Rank 10 already lol. I probably have 2.5 Hours of play time already. I know what map you're talking about. For me, every level lags after loading but only for a second or two. After that it's smooth. The only thing I noticed so far is the bad English xD
[Galaxy S III Themes and Apps] georaldc:
I think I was using a non updated version of the game when I was having massive stuttering. I went back to omega 7.1 and tried redownloading the game because I had no prompt to update the game and the stuttering has been minimized greatly for me. Think that was the reason I was getting better performance with cm9 because I redownloaded it as well there instead of restoring my old backup with titanium.

The older, stuttery version had a weird aspect ratio for the splash screen for me.
[Galaxy S III Themes and Apps] davelinders:
Strange that many people must do so many for water the APK that I have is for non tegra and the SD Data is from tegra3 and I have the whole games water

when water must be there.
[Galaxy S III Themes and Apps] georaldc:
Where did you get the SD data for tegra 3?
[Galaxy S III Themes and Apps] Product F(RED):
It's there either way though. The data is the same...The effects are just disabled in the file that needs to be modified.
[Galaxy S III Themes and Apps] mugabuga:
I've got everything except for the water to work. Any fix for this?
[Galaxy S III Themes and Apps] Product F(RED):
Go into Settings after you do the trick and look at the graphics level. If it says "Ultra High", it's working. DON'T CHANGE IT or you'll have to edit the file all over again. There are 2 maps that look the same: the first level has water, then you go through the first level again and there's no water later in the game, then you come back after *SPOILER*

saving Dr. Grace Kelly

and there's water again. If it worked on the first level, you're good.
[Galaxy S III Themes and Apps] Kutthoat5150:
for those not getting water on the ground, what I did to make it work was uninstalling the game and reinstalling it using the THD version, I had trouble enabling it in the game even though I had the ultra high settings enabled, only con is that you lose all your progess but it worked for me
[Galaxy S III Themes and Apps] Ind3lible:
How do you enable the THD ? I bought mine from the store but I am using a sgs2
[Galaxy S III Themes and Apps] Product F(RED):
Read a few pages back. It involves editing a file. Very easy.
[Galaxy S III Themes and Apps] emann56:
If you had titanium backup, you could save your data and restore it after using the THD version.
[Galaxy S III Themes and Apps] NZtechfreak:
Just a quick note this only works for me if I DO NOT change the permissions...
[Galaxy S III Themes and Apps] Drumaster:
Hello,

I had it working at the beginning but now the game systematically restores the UnityGraphicsQuality setting to 1 instead of 2, so I lose the water effect, even if I never change the ingame setting. And yet, my XML is properly saved after my change.

Is there any way to force the game not to change these settings? Maybe that's because I did not delete the .bak file but I can't find it under Root Explorer (maybe it's an hidden file?) and I don't see any setting to make it appear and I am not said where it has been saved by default...

And yes I have the lag on start stage for the first 2 levels, but it's ok after a few seconds. Not sure how to prevent that.

Thanks.

David
[Galaxy S III Themes and Apps] Product F(RED):
The lag for two seconds will always be there; I have that too. The way to prevent the changing is by going to the Properties of the file and removing any Write permissions so the game can read the settings but not write them. Also, don't change the graphics quality in-game because then you'll have to change the file all over again.

It seems that there are two versions of the first level that are very similar; one has water, one doesn't. You'll notice that throughout the game. I have every gun and I leveled my character to 21, so trust me lol. I've put way too much time into this game.
[Galaxy S III Themes and Apps] Drumaster:
Yeah you're right, in fact I have the water effect on 1st stage, only the following has not this feature but it's 'as design'. And anyway the UnityGraphicsQuality setting is useless, only the other one does the job.

What a shame about the lag but eh it's cool to have Tegra 3 effects!

Thanks.
[Galaxy S III Themes and Apps] Product F(RED):
Tegra 3 marketing is bull**** anyways. Yes, it's a good chipset, but not as good as the Mali-400/400MP. Nvidia thinks they can show that their chipset its better than Samsung's by disabling special effects for non-Tegra 3 chipsets. It pisses me off.
[Galaxy S III Themes and Apps] theshadowofamirage:
I vote for nova 3

NOVA 3
[Galaxy S III Themes and Apps] antisystem:
Thanks, working great!

This tegra3-only-effects strategy is really pissing me off...
[Galaxy S III Themes and Apps] ian1:
I wonder if the same tweaks can be done to shadow gun. I'm gonna try it out later.
[Galaxy S III Themes and Apps] turkey2012:
nooo! dont work

Gesendet von meinem GT-I9300 mit Tapatalk 2
[Galaxy S III Themes and Apps] geargamer:
I go change the numbers and write permissions and they just get changed back to "0" both of them. I wanted to delete the .bak file but I don't understand where or what this is. Can someone point me in the right direction? Do I have to have the thd version?

Edited I got it working. I had to use a different root explorer.
[Galaxy S III Themes and Apps] babblerx:
Dead Trigger - am I missing something?

I'm not sure if I've missed something on this thread, but all this talk of needing Chainfire to get all the high def effects in Dead Triiger seems redundant to me.

I didn't need to do any of that. I installed the game, went to Settings, selected Next and set Graphic Details to High and Bob's your transgender auntie, I had all the effects.

I'm on an unbranded, unrooted stock SGS3 :laugh:
[Galaxy S III Themes and Apps] SnakeHaveYou:
Nope.. The thing is: "you don't need Chainfire3D to get Tegra 3 effects"

You'll only need to change some values in an XML file, because the game blocks the "Very High" graphics settings..
[Galaxy S III Themes and Apps] :
If you're settings aren't on ultra, then you don't have all of them on.

Besides, there's a hacked apk that them all. .. .
[Galaxy S III Themes and Apps] geargamer:
I had the same problem. It was working for awhile then would change back and yes I unchecked write. My solution, I used a different root explorer. I was using solid explorer then switched to es file explorer and now it hasn't changed back. I also tried another one from the market but it didn't work either. I don't remember the name though. Which explorer are you using?
[Galaxy S III Themes and Apps] Markuzy:
Anyone encountered issues with a late saved game?

I edited my xml according to instructions and my game reset instead.

(had a TB backup :) )

It must be something in my saved game that caused the game to reset because when I tried again on the wiped game, it worked .
[Galaxy S III Themes and Apps] Product F(RED):
Happened to me the first time, but not afterwards. I'd back up the XML next time. I'm pretty far in the game; my character is level 24 and I have all the guns. But they're releasing an update with more weapons, levels, and characters! Video on Androidpolice.
[Galaxy S III Themes and Apps] kyrunter3:
As another guy also observed here on Riptide GP . it does not work on latest firmwares :/
[Galaxy S III Themes and Apps] lukecz:
Not working on ver.1.1.0

On new wersion 1.1.0 this mod is not working anymore. After playing game .xml file has <int name="UnityGraphicsQuality" value="1" /> instead 2. Changing file R/W/X attributes not helping too. Any help?
[Galaxy S III Themes and Apps] danarama:
Thats strange. I downloaded this game just 10 minutes ago and it doesn't even have that value any more. It now starts as "0" It also doesnt have OptionGraphicDetail, so I added that myself.

Edit> ah ok OptionsGraphicDetail doesn't appear until you start the game.

So from a fresh install, I did both modifications (changed Unity from 0 to 2 and added OptionsGraphicDetail) and it worked first play, although as soon as you exit, these change back. Now Even changing them again, the detail is lost.

Anyone got the original .apk please?
[Galaxy S III Themes and Apps] dlads:
That's superb. Thanks
[Galaxy S III Themes and Apps] Nick Fury:
Well ive only got the galaxy s2 until i get the S3 this week.

But on my S2 ive got The Amazing Spiderman, Max Payne, GTA 3, NOVA 3, Modern Combat 2&3, and now also got The Dark Knight Rises.

All these games work perfect fine on my Galaxy S2 so i would more than guess they would work on the Galaxy S3.

I mean these are all quite heavy games and no problems so i would highly recommend any of the games above.

Also keep an eye out for most Gameloft and EA games as majority of them are high end games for high end devices.
[Galaxy S III Themes and Apps] sohebq:
dead trigger is now available for free in play store
[Galaxy S III Themes and Apps] danarama:
Oh I didn't know it was ever not free. I only saw it yesterday. In which case, please ignore my request for the last version .apk.
[Galaxy S III Themes and Apps] SnakeHaveYou:
The "fix" is working with the newest Dead Trigger update..

I needed to use Root Explorer instead..
[Galaxy S III Themes and Apps] danarama:
Tested it numerous times today and still cannot get it working. Using root explorer. I change the settings then open the game. The water is not there in the first scene. I close the app, the read/write permissions have returned and the settings have changed back.
[Galaxy S III Themes and Apps] imfromwales:
With regards to Dead Trigger, why do you have to edit values in an XML file to get the game working to its max, why is it not set as max by default like ios?
[Galaxy S III Themes and Apps] Product F(RED):
Because Nvidia pays game developers to make certain effects "Tegra Exclusive"; in this case you need a Tegra 3 device (like the international HTC One X) to get all of the effects. In some cases you can enable all the effects using Chainfire3D with the Tegra plugin (like with Riptide GP) or modifying some file (like with Dead Trigger). But there are some games that are a completely separate version, like Shadowgun THD (Tegra-HD). It's annoying and downright anti-competitive.

Look at the difference between Tegra 3 effects enabled (regardless of chipset, for example, on a Galaxy S III) and disabled:

This is what it looks like if you run Nova 3 on a non-Tegra device, out of the box:

This is what it looks like on a Tegra 3 device or a device where you hack the Tegra 3 effects on:

Depth of Field (Tegra 3 effects on):

Pictures are from here: http://rootzwiki.com/topic/27342-why-these-tegra-exclusives-suck/