yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Original Android Development] garyd9:
Just curious...

Is this the first CM9 supported device that makes use of a charging/battery virtual LED? I know the code is in the AOSP framework (and has been for a while), but I don't remember a CHARGING indicator lighting on my gnex, nor seeing support for it in the tuna lights.c.

It's purely a question of design: why would the sgs3 be different?

Take care

Gary
[Galaxy S III Original Android Development] XpLoDWilD:
Because stock SGS3 have it and XDA users love stock behavior. You can disable it if you dislike.
[Galaxy S III Original Android Development] garyd9:
lol. okay.. Please don't mistake my post for a complaint... it was just curiousity on the difference.
[Galaxy S III Original Android Development] 9Lukas5:
I know on stock rom the charging light goes off when the screen is turned on, but I personally like it if the charging led stays always on if there isn't a notification. On my SE Xperia X10 it's in the official cm9 that way, so is it on sgs3 cm9 other, because on stock it's other, too?

L
[Galaxy S III Original Android Development] winwiz:
this has not worked for me unfortunately
[Galaxy S III Original Android Development] ceo.mtcl:
I made a script and one more instruction above with sxreenshots. That is working for me.

Sent from CM9 ed Galaxy S3 International
[Galaxy S III Original Android Development] winwiz:
thanks mate, ran the script and same issue. It shows my WIFI network as saved, but does not connect
[Galaxy S III Original Android Development] ceo.mtcl:
Did you try using adb from computer?

Sent from CM9 ed Galaxy S3 International
[Galaxy S III Original Android Development] winwiz:
not yet mate, next thing to try!
[Galaxy S III Original Android Development] aussiesausage:
The script thing isn't working for me either :(
[Galaxy S III Original Android Development] crisos:
Hi !

Is there a chance to have the linaro code in a future build (nearly)?

Keep the good work

Thx.
[Galaxy S III Original Android Development] ceo.mtcl:
Try that. If that works then the script should work also. I just copied the command and am running it as script with root privileges.

Sent from CM9 ed Galaxy S3 International
[Galaxy S III Original Android Development] aussiesausage:
Awesome, this worked thanks!
[Galaxy S III Original Android Development] ceo.mtcl:
Did you copy it in system folder?

Sent from CM9 ed Galaxy S3 International
[Galaxy S III Original Android Development] aussiesausage:
Yeah I did.
[Galaxy S III Original Android Development] ceo.mtcl:
These are the permissions on it:

Can you verify that you have the same?

Also did you try it from computer yet?

Sent from CM9 ed Galaxy S3 International
[Galaxy S III Original Android Development] aussiesausage:
The one doing it from the phone worked.

EDIT: And I'll check soon just eating.
[Galaxy S III Original Android Development] XpLoDWilD:
When CM will merge it. I ran a test build with linaro once, since the chip is already blazing fast there are no noticeable changes.

As for the Wi-Fi issue, we're investigating (we found the issue, but the way to fix is hard ;)).
[Galaxy S III Original Android Development] StillTheWatcher:
Where can I find a features list for this rom? I can't seem to find any real list anywhere...
[Galaxy S III Original Android Development] XpLoDWilD:
http://www.cyanogenmod.com/
[Galaxy S III Original Android Development] StillTheWatcher:
I hope you're not talking about this... http://www.cyanogenmod.com/about/features

Edit: Why don't you just post one in the OP? So users know what they're downloading, and it means we don't have to search over the internet for it... Surely its expected of you to do that and you can leave each changelog on an external site and link us to it
[Galaxy S III Original Android Development] winwiz:
already exists in OP

CHANGELOG

http://changelog.bbqdroid.org/#i9300/cm9/next
[Galaxy S III Original Android Development] StillTheWatcher:
Thats a changelog of things that are changed. what about things that are base features and are already in it? Besides that's a changelog for all devices, not specific to our S3.
[Galaxy S III Original Android Development] eliexda:
There should be a S3 CM9 open project that can incorporate touchwizz and the nice camera features into cm9
[Galaxy S III Original Android Development] codeworkx:
I hate it, too.

I'm able to know if i've plugged the charger in or not without the help of a annoying led. :-D
[Galaxy S III Original Android Development] xmRipper:
This is weird. The goal of Cyanogenmod project is changing the way device works by adding more customization possibilities.

So what is the purpose of denying the community's request while it is possible :/
[Galaxy S III Original Android Development] DvTonder:
The CyanogenMod project adds features that makes sense to the community at large. Not every user request falls in this category.
[Galaxy S III Original Android Development] codeworkx:
Because this device is having hardware keys and enabling unneeded software keys would waste space on the screen.

If you wanna have a device without hardware keys then please go and buy a Galaxy Nexus.

Step 1) think about what you wanna have

Step 2) buy the product which does meet your requirements
[Galaxy S III Original Android Development] garyd9:
You know.. taking it outside the context of CM, I have mixed emotions about it. It's kind of nice being able to glance from across the room to see how far along the charge on the device is.

However, the physical LED hardware in the device makes it very hard to tell the difference between GREEN (>=90%) and YELLOW (< 90%.) This isn't a flaw in AOSP (or CM), but an issue with the actual tri-color LED seeming to have the color elements too far apart.

Then there's the whole thing with the brightness of the LED being a bit excessive. A full 0xFFFFFFFF on is nearly as bright as (or perhaps brighter) than the camera flash LED. Getting an email in a dark room shouldn't be a traumatic experience. ;)

No - I'm not complaining. I fix things I think are broken.

I'm trying to work up the courage to possibly step on someone's toes with a gerrit submission that revamps several aspects in liblights/light.c. It provides a general mechanism for lowering the brightness, as well as providing a mechanism for keeping the different virtual LED's in a priority array. I've been using these changes for a couple of days now and I'm pretty happy with them...

I'll just have to remember to not submit typo's. ;)

Take care

Gary
[Galaxy S III Original Android Development] sinkingfish:
I'm unable to get MTP to work on Mac either! From what I've read it works on Windows.

Is this a device issue, or a problem with Android File Transfer?
[Galaxy S III Original Android Development] Product F(RED):
Sweet! So now that the camera issue is fixed, and since I don't use FM radio or HD voice or waking via Volume keys, CM9 should be relatively stable. Gonna flash this soon.
[Galaxy S III Original Android Development] speedyjay:
What's happening to the nightlies?? It's now the 2nd July and the last one was on the 27th June
[Galaxy S III Original Android Development] gee2012:
Experimentals are nightlies to i guess. As both are not 100 % stable yet.
[Galaxy S III Original Android Development] humancyborg:
This is working ok for me on the latest experimental build. I am using a MacBook Air and the AFT application opens as soon as I plug the phone in.
[Galaxy S III Original Android Development] 9Lukas5:
The cm9 builds for the Galaxy s3 are build manually for now, so the devs only make a new build if there are changes. Once our nightlies are build automaticly too we will see a new one everyday ;)

L
[Galaxy S III Original Android Development] xmRipper:
My priority is the performance. So Galaxy S III meets my requirements.

I hate that ugly home button but there is no alternative for now.

I would buy Galaxy Nexus if it has a quad-core Exynos.

But enabling on-screen buttons and disabling capacitive ones is a good solution for now. Unfortunately I have to use AOKP rom to enable on screen buttons.
[Galaxy S III Original Android Development] rayz93:
I agree with you on that, was hoping SGSIII has the same clean surface like the Galaxy Nexus with onscreen keys (can be easily customized), but I still buy SGSIII for it's hardware. Would definitely go for a Nexus if it uses a powerful quadcore chipset like Exynos
[Galaxy S III Original Android Development] Product F(RED):
Can't you just re-enable the buttons with a simple build.prop edit? The line of code you add to remove them is:

So wouldn't qemu.hw.mainkeys=0 enable them?
[Galaxy S III Original Android Development] bouzoubaa:
Hi,

I remember from last experimental nightly that you tested out if adding samsung simtoolkit breaks something and if i m not mistaken it didnt. Would it be possible to have the next release with the simtoolkit enabled please. That is all i ve been waiting for... Please.
[Galaxy S III Original Android Development] sinkingfish:
Did you do anything special? I'm on the latest and it doesn't work.
[Galaxy S III Original Android Development] speedyjay:
Oh I see :) thanks for letting me know mate :)
[Galaxy S III Original Android Development] shoey-n:
http://xdaforums.com/showthread.php?t=1745974 - Paranoidandroid 1.5a In call Fix

Will the fix from this fix the in call audio ? (obviously modified for CM9)
[Galaxy S III Original Android Development] peterperfect:
you hate the ugly home button so what you gonna do? Rip it off from the device body? Cover with some tape? The button you deslike wont go away if you enable on screen buttons. CM doesnt take this type of no sense feature.

AOKP is waiting for you.
[Galaxy S III Original Android Development] J_Force:
Trying out the Make Your Clock widget I found that now I use this widget the screen doesn't turns itself off. It does so on the lockscreen.
[Galaxy S III Original Android Development] humancyborg:
No nothing, it's always worked for me and still continues to right now. Stock kernel, 9-20120701-EXPERIMENTAL is the build I am using in the about phone screen.
[Galaxy S III Original Android Development] nadimsoze:
I see a lot of hate for the "on-screen keys" request. I'm not requesting it but it does make sense. You could re-map the home key to a dedicated camera key for e.g. and spare the button the mechanical wear. Apparently the home button is not fairing too well with some users reporting peeling.

Anyway, I guess someone will make an add-on.
[Galaxy S III Original Android Development] sinkingfish:
That's irritating :)
[Galaxy S III Original Android Development] Ramalama:
First: The cyanogenmod dev team adding the features...

So far i undestanding, teamhacksung only porting cm9 to samsung devices...

Secound: Why the **** you need the on screen keys? You get less display size... some widgets will not display right...

I mean i want the onscreen keys, i dream of it on the s3... that there are no more buttons... but samsung added this ****ing buttons... makes the device longer... i thing without that buttons the device would be not as long as now... but **** happens:-)

The pro: we have full 1280x720 and not only in some apps 1184 x 720...

And the 1376 x 720 is i think not supported on android... (1280 + 96for the buttons)

So samsung made this buttons and life with it! Or buy a galaxy nexus or one of that 5 nexus devices comming at the end of this year with Key Lime Pie... some of that devices will have the onscreen buttons too...

So stop the posting requests to the screen keys...

And if you really cant life without that keys, here is a thread, how you can enable it:

xdaforums.com/showthread.php?t=1364757

Yust my 2cent:-)

Cheers:-)
[Galaxy S III Original Android Development] codeworkx:
ANOTHER HD-VOICE ATTEMPT

If your provider doesn't support HD-Voice, don't waste your time on testing this.

- Download the modified Phone App: Phone.apk

- adb root

- adb remount

- adb push Phone.apk /system/app

- REBOOT YOUR DEVICE

- Do a phone call (from 3G to 3G)

- adb logcat

--> pastebin.com
[Galaxy S III Original Android Development] sinkingfish:
@codeworkx & @xplodwild and idea why MTP works for some on Android File Transfer and not for others?
[Galaxy S III Original Android Development] codeworkx:
works on windows, works on linux.

#blameapple

but google for it, there are thousands of discussions about it.
[Galaxy S III Original Android Development] bouzoubaa:
Seriously... How much time wasting spent on answering and arguing about soft Keys and less display and what else for a real waste of time... Nobody finds 30sec to answering my question which by the way critical for many People using simtoolkit as daily need... Common guys please... Just someone to explain if it s coming or not and what s the botteneck... That would be really nice
[Galaxy S III Original Android Development] apat183:
Not all products are made perfect, if they were then we would be making our own phones. That's why we buy products that meet the majority of our needs (stuff we cant change, CPU etc) and customise the rest (stuff we can change, sofware keys etc).

I don't see why devs would be against adding features that would make the phone more usable.

Here are some points on why software keys make perfect sense on the G3

1. The home button is so unresponsive (even worst if you don't disable the hold for s voice feature for sammy roms, disabling brings it to par with CM9 but still is slow). Having software keys makes pushing the home button much more responsive.

2. Samsung **** up the design of the home button, it's placed way to low (for such a large phone when holding with one hand) and its a b**ch to push.

3. Over time the home button will become warn out and not work. I'm coming from the iPhone which is known for this problem, i'm sure this will happen with the G3 as well.

4. G3 hardware keys don't have a multitasking/recent apps button, have to hold home button. Which slows down multitasking (and since the home button is placed so badly it makes it even harder). Software keys would give you the choice of a multitasking/recent apps button.

5. Capacitive buttons are also to low. When holding in one hand your palm presses on the capacitive keys. Normally the back key since i'm right handed, which takes me back a step. Valid point for users wanting to disable the capacitive keys.

6. The screen is 4.8" i don't think 20-30px is going to waste space on it lol. Since it is 4.8" it wouldn't be a waste since you have so much space.

I'm sure most users of the G3 could agree with the issues above in regards to the home key and capacitive keys. I dont see the harm in giving users the option. The stable code for software keys is there is AOKP. Adding it would just allow your rom to cater for more people. Adding the option wouldn't effect users who didn't want it. (except ~5kb of extra code)

Anyways CM9 is a awesome rom and got to thank the developers for the awesome work. Just wanted to have my rant on why developers should be a bit more open on options for users. :D
[Galaxy S III Original Android Development] Flynny75:
You could always request anything at the CM forums. This is a device specific thread which is for development of CM for the SGS3, not for the development of CM itself.
[Galaxy S III Original Android Development] snorfu:
Espacially in the phone app i have horizontal stripes...it's very ugly...will there be a fix sometimes?
[Galaxy S III Original Android Development] codeworkx:
STK isn't supported on any samsung phone running CM9 (except nexus ones).

#blamesamsung
[Galaxy S III Original Android Development] sodeknetters:
Maybe... we can make use of this by using it as a flood light for the front cam in low light conditions???
[Galaxy S III Original Android Development] bouzoubaa:
Thanks for the answer... At least i know that it is not gonna happen :(

Thanks nonetheless for the great work you are doing for the whole community...

:thumbup:
[Galaxy S III Original Android Development] norpan111:
Its the way aosp looks.. There isn't going to be a "fix" for that. Apply a theme is my recommendation
[Galaxy S III Original Android Development] b3ndech0:
i totaly agree with you! im right handed aswell and it happen all the fckng time that i hit the backbutton. it would be reay nice to see the onscreenbuttons in cm9. i think saying that feature is useless is juse a matter of opinion. and since cm9 is aosp they should, since its in the aosp source, is it?
[Galaxy S III Original Android Development] FadeFx:
Afaik STK is available on i9000 cm9, i can check tomorrow. Not sure if it is fully working and i would not be able to test it, but i think its there...

+1 for the front cam ledlight....

–—–—–—–—–—–—–—–—

tapatalked from Galaxy SIII
[Galaxy S III Original Android Development] codeworkx:
you can discuss the onscreen button thing over the next 100 pages and we'll not care about it.

there are still bugs left and a lot of **** to do. i've enough to do for the next few weeks and then there will be jelly bean which means another ton of stuff to do.

life suckz, **** happens.

if you want it, code it!
[Galaxy S III Original Android Development] DvTonder:
I like the "if you want it, code it". I am going to quote that from now on.
[Galaxy S III Original Android Development] Ramalama:
Life suks, **** happens:-))))

Hahaha, thats the perfect answer:-)
[Galaxy S III Original Android Development] TotallydubbedHD:
hey dude,

Out of interest, have you got someone to make you flashing rom video guides?

If not...then, let me know, I'll be glad to help ;)!
[Galaxy S III Original Android Development] babijoee:
You can use aokp cm9 which already has on screen button feature. Let the devs do what they feel needs to be done first.
[Galaxy S III Original Android Development] luexi:
Hi everyone, is there a way to show the notification light even when your phone is charging? Because I notice when you are charging your phone with charging notification light on, and you got a message etc it will not reflect in the led(together with charging led) and you will not be able to know unless u

Manually touch your phone.
[Galaxy S III Original Android Development] BoneMo:
but i still dont understand why someone wants onscreen buttons above hardware buttons ??? + it feels better to touch HW buttons :good: and have full usable part of display

PS: onscreen buttons like nexus is only a ICS feature/possibility...it doesnt have to be in every phone people :eek:
[Galaxy S III Original Android Development] RoadXY:
That's why we have a choice of multiple ROM's.

AOKP is based om CM9 so that should do the trick for the onscreen-button-lovers :good:
[Galaxy S III Original Android Development] XpLoDWilD:
It works fine here... I plugged my phone during the night and when I woke up, the LED was blinking with my GMail color.
[Galaxy S III Original Android Development] searley:
Otg host

Not sure if this is known

When using a otg cable, for printer, keyboard or mouse upon connection a notification says damaged card connected. However the connected device works

Same message when connecting a memory stick, except there is no access to the contents of the stick

If needed i can supply logs.. If someone can advise what log you want and how to get it
[Galaxy S III Original Android Development] XpLoDWilD:
Plugged an FAT32 USB stick on my S3, I could browse it fine.

Remember we don't support NTFS.
[Galaxy S III Original Android Development] searley:
Odd it was fat32

Dug out another stick and that works
[Galaxy S III Original Android Development] xbreaker:
I have trouble with SD card.

I'm format SD card with SDFormatter, 64 gb class 6, exFAT. When I boot my phone, I get this message:

If select this message, phone show this dialog:

If select Format, I get message "Unmounting SD card..." and nothing happens after 5-10 mins...

And after plugging card into phone, comp can't find this card (show card as RAW FS), but in CWM Recovery card work fine.

Any ideas?
[Galaxy S III Original Android Development] spoonboy:
I don't think CM9 supports exFAT.
[Galaxy S III Original Android Development] codeworkx:
Someone tested?

Need feedback to proceed on it since i can't test this by myself.
[Galaxy S III Original Android Development] Multisaft7:
hey guys, one question last night, i changend from omega to cm9 :) Great :good:

But when i starting a call, it beginns to rustle....

what could it be?
[Galaxy S III Original Android Development] xbreaker:
Ok, but why rom can't format this card? :(
[Galaxy S III Original Android Development] Quintinio:
Didn't work for me. Still getting disturbed audio when calling out.

(Dutch KPN Network with HD Voice enabled)

If you tell me how, ill send you a logcat!
[Galaxy S III Original Android Development] mbroeders:
Why not format it yourself; either in the PC or try CWM? Easily done I would say...

---------- Post added at 10:10 AM ---------- Previous post was at 10:08 AM ----------

You can download either a logcat program (e.g., aLogcat) or check several guides on the internet (e.g., example 1, example 2).
[Galaxy S III Original Android Development] xbreaker:
I'm tried format with CWM and with computer, but phone show error message. I will try to factory reset again and install latest nightly rom.
[Galaxy S III Original Android Development] felek73:
You have formated it as fat32?
[Galaxy S III Original Android Development] Quintinio:
http://pastebin.com/GWNvV3HP

http://pastebin.com/WFWansVh

Hope this helps.
[Galaxy S III Original Android Development] codeworkx:
Thanks, but that's not like requested.

push phone app

reboot

do a call

gimme full log, don't cut it
[Galaxy S III Original Android Development] sinkingfish:
In the past few days I've noticed that my ringtone doesn't play when receiving a call.

Is anyone else experiencing this?

Seems to be some related errors in the logcat : http://pastebin.com/CWaScrga
[Galaxy S III Original Android Development] felek73:
Are you sing BT headset when you don't noticed ringtone ?
[Galaxy S III Original Android Development] J_Force:
Got the following issue. I received a gmail and a WhatsApp message. Notification led only blinks green (set for WhatsApp) but not red (set for gmail). Any ideas?

Also I am wondering if the next nightly will give the option to disable the charging led since I leave my phone next to my bed when charging at night
[Galaxy S III Original Android Development] codeworkx:
Your selected ringtone file cannot be opened/played.
[Galaxy S III Original Android Development] codeworkx:
Use the last experimental build from http://get.cm
[Galaxy S III Original Android Development] J_Force:
Does this build solve the first issue, the second thing or both? Is it just as stable as the 27/06 nightly?
[Galaxy S III Original Android Development] codeworkx:
Never experienced the first one.

Fixes the second one and is the best build so far.
[Galaxy S III Original Android Development] Multisaft7:
i have the issue when i recevied a call, there are about 3 seconds of still, only then i hear my opponent!
[Galaxy S III Original Android Development] kristofpetho:
Does anyone else experience the following:

Whenever I am in a call (no headsets, just the phone), the volume buttons do not change the volume of the call? Like the buttons are locked when the screen is off...

Thanks
[Galaxy S III Original Android Development] sinkingfish:
I thought that's what was happening from looking at the log. However When I select the ringtone it plays fine, could it have anything to do with the duplicated listing of ringtones?

Can I provide any further info, or just shut up and wipe :)

EDIT: Never mind, I had ICS ringtones files on my SD card, they seemed to be the cause of the issue/not playing. Removed them, working again now.
[Galaxy S III Original Android Development] codeworkx:
Volume Buttons only work if the screen is on.
[Galaxy S III Original Android Development] kristofpetho:
Ok, thanks. Good to know that its not only me...

Keep up the excellent work!
[Galaxy S III Original Android Development] hennymugge:
Here is a logcat! Still bad sound.

http://pastebin.com/M9FivQf9
[Galaxy S III Original Android Development] cangia:
there is a way to unlock screen with home button ?
[Galaxy S III Original Android Development] peterperfect:
Settings > lockscreen > screen security > menu unlock