yashsingh1/xdaforums huggingface dataset:
[AT&T, Rogers HTC One X, Telstra One XL] _MetalHead_:
I am on CleanROM SE and I usually have 250 MB free, give or take. I used autostarts to prevent stuff from running on its own which could be why I have more free RAM than you. Even the non Sense ROMs we have right now still have Sense kernels so I'd imagine they still handle memory for the most part the same as Sense ROMs.
[AT&T, Rogers HTC One X, Telstra One XL] jspidey:
Not for nothing but I'm stock, on ver 1.85 and rooted but not using anything to manage memory and things. I'm seeing 214MB right now. I'll see anywhere between 240MB to around 100MB depending on my usage. It was much worse on 1.73 - I'd only see 175MB or soon right after a reboot!

- Edit -

Just checked again and I see it jumping from around 220 to 250-something.
[AT&T, Rogers HTC One X, Telstra One XL] budroid:
For me it really depends a lot on what launcher I use as well as what rom. On stock rom with the Sense launcher, I'd have 120-150ish free but using Apex or Launcher 7 I'd have 200MB+ free. I've been running CleanROM 3.0 with Launcher 7 and I've seen over 300MB free several times and usually stay well above 200MB free depending on usage.
[AT&T, Rogers HTC One X, Telstra One XL] Lilshaun:
Depends. I'm usually between 300 and 250 mb in terms of free ram.
[AT&T, Rogers HTC One X, Telstra One XL] john_tillman:
I have stock ROM but heavily desensed based on my preferences. I normally have 325 mb free RAM.
[AT&T, Rogers HTC One X, Telstra One XL] rohan32:
I have a personal version of AOKP running and I have 372mb free at boot.

FYI, if you want to see free ram, go to adb shell and type "free"
[AT&T, Rogers HTC One X, Telstra One XL] Shaddy-Z.:
Oh if were talking about boot I have about 370 maybe a little more as well. I checked my free ram mid day after 10 hours use and not closing anything lol.
[AT&T, Rogers HTC One X, Telstra One XL] ECEXCURSION:
When I first installed cleanrom 2.6 se I got 350 mbytes free. Now that I use the phone I get anywhere from 150 to 250
[Android Q&A, Help & Troubleshooting] varunkrish:
Hi guys,

I have got an LG Optimus Vu from Korea through DHL but the customs have seized it saying there is no IMEI number provided for the phone.

I managed to convince them to let me play with the phone and checked in Settings, Phone Identity , About screens and all i saw was a serial number. I could not find the IMEI number. Also it is not there on the box. The phone has a sealed battery and microSIM so it is not possible to check the inside also :(

Can anyone help me ? :confused::confused:

Does anyone have or know about the LG Optimus Vu ?
[Android Q&A, Help & Troubleshooting] shimp208:
Go into the phone application and type this on the dialpad:

*#06#

This should tell you the phones IMEI number hope this helps :)
[General Questions and Answers] brownayy:
Hi, I'm thinking of rooting my Vodafone HTC Sensation 4G ICS and putting CyanogenMod on it. Will I still be able to access the Play Store and download apps without restrictions? Will I still be able to update my device if Vodafone push out any updates? Will Google stop my device from doing anything?

Thanks a lot.

- Sam
[General Questions and Answers] Michael3214:
Ive never had an issue browsing and purchasing apps after rooting a phone. Ive done this with a samsung captivate, htc inspire 4g, and now my SGS2. The one and only complication ive run into was with google play movies. If ur rooted it wont work. The app allows u to purchase, however prior to playback a notification pops up that says "your phone appears to be rooted, click here to request a refund".
[General Questions and Answers] forceps42:
Access play store - yes, for apps. Purchases can be a bit more tricky, your mileage may vary.

Vodaphone updates will almost certainly not work. To get the updates, you'll have to flash back to the stock rom, get updates, and then flash back to a new rom. If these are updates to the vodaphone OS, then they are irrelevant, however updates to things like the PRL (for CDMA based phones) are useful and is something you would want to update and can only be done via the stock OS.

Google could mostly care less about what you do with your phone. Nearly everything will work, however they have contracts in place with content providers that will check to see if the software has been modified and may prevent DRM protected content from playing on the device.
[General Questions and Answers] kmacneil3:
speak to the ROM developer. I dont know much about the actual dev of Rom's, but I know the custom Roms i've flashed mostly had something hacked in them to allow for updates to come through.
[General Questions and Answers] mmdevelopers:
I naver had a problem with Google Play after rooting. On RunnyROM-s and also CyanogenMod it works fine. One issue what occurs sometimes is that apps download and install really slowly.
[Galaxy S III Q&A, Help & Troubleshooting] susersuser:
I just got an S3 and I'd like to ask if it is possible to listen to FM radio over Bluetooth.

i connect the standard headphones to enable the FM radio and the only option is to switch output between the headphones and the loud speaker.

I've seen cheap chinese android phones doing that, there should be a way.

Any help would be greatly appreciated, help me avoid selling my new toy
[Galaxy S III Q&A, Help & Troubleshooting] d4fseeker:
Sorry to say but it won't work. The reason (as the app itself already accurately describes in the error message) is that your headphone's cables are used as an antenna for the phone's FM receiver.

FM antenna's are actually quite big (at least compared to other antennas) even when using the so-called fractal design because they use a very slow (roughly 80 - 110 MHz, compared to e.g. WIFI's 2400MHz) frequency. To save space, Samsung moves them to the hedphones on all mobile phones I know of.

I don't know if it still works on S3 (never tried) but on the S1, if the station is broadcasting with enough signal strength, you could cut off the plug of old broken headphones and plug it into the phone to use the radio.

Afaik Spirit FM (now paid in all versions) can override the requirement but you'll need to press your finger to the jack so you can receive anything... pointless.

Alternatively you could use an app for internet radio such as TuneIn; most radio stations (at least all around here) provide web-streams for on-the-go radio listening. However you should make sure you got a decent internet flatrate, I managed to chew through nearly 4GB just with music streaming this month.

Most countries seem to have abolished mobile data flatrates.
[Galaxy S III Q&A, Help & Troubleshooting] bigb252:
The OP understands that the phone needs the cord to act as an antenna. I think what they simply want to know is if the phone can then route the sound to the bluetooth device instead of through the speakerphone or the headphones.
[Galaxy S III Q&A, Help & Troubleshooting] susersuser:
d4fseeker I understand that the headphones should be connected since they serve as fm antenna. What i want is to listen to fm stations through bluetooth while the headphones are connected as bigb25 says.

TuneIn is not a solution for me since some stations I want are not available and cause I am a hiker internet is not always available where I go.

Maybe there is a fix or a different radio fm app?
[Galaxy S III Q&A, Help & Troubleshooting] Thomasba:
OK quick test... plugged in 3.5mm - 3.5mm jack lead into headphone socket to act as the FM antenna and started the radio, selected sound to speaker and all worked fine. switched on Bluetooth headset no sound in headset, switched off sound to speakers still couldn't hear anything. Unplugged patch lead (this ends radio anyway) played an mp3from music player and sound returned to BT headset.

So unfortunately the answer is no you can't, as soon as you plug the anything into the headphone jack it cuts out the sound to any other device.

This may well be a mechanical switch within the headphone socket and so unlikely that there's a get around in a custom rom....but then I know nothing about roms :)
[Galaxy S III Q&A, Help & Troubleshooting] DannySchaukens:
Nobody?

Verstuurd van mijn GT-I9300 met Tapatalk
[Galaxy S III Q&A, Help & Troubleshooting] Thomasba:
I think this covers it ;)
[Galaxy S III Q&A, Help & Troubleshooting] mikereidis:
The latest Free version of Spirit can always be found at the top of post 1 of my Q&A thread. See my sig.

My cheapest ($80) test phone gets good audio AND RDS with no antenna. Ironically it's the best of 12 operational test phones I have. It's a Samsung GT-i5500 with the great, sensitive new Broadcom 4330/20780 family of chips.

But yeah, my Galaxy S and S2 don't do very well with no antenna. My Galaxy Note does better. Haven't heard from anyone with an S3 yet. They all have the Si4709 FM chip, which has positives and negatives. Internal circuitry etc. makes a difference too.

And I can thank the very positive sales response I've had from S2 and Note owners for being able to buy these expensive devices for testing. I'll do everything I can to make Spirit run well on S3 and hope to buy one soon.
[Galaxy S III Q&A, Help & Troubleshooting] mikereidis:
I have yet to find a phone that does FM over BT, except for a strange very low quality mode I have working on some BCM 4325 based devices.

If the FM can be done in the digital domain, instead of the more common analog, then in theory it should be possible to do FM over BT.

But then again, in theory the Galaxy S and S2 hardware are capable of FM record (digital). Yet the audio libraries don't seem to support it, and I think it'd be a major/infeasible job to hack the libraries for it.

The Note and I think the S3 can do FM record with stock audio libraries. So I think FM over BT on these devices is feasible, at least with stock ROMs and/or using stock libraries.

But on non-stock ROMs like CM9, the Note seems incapable of FM record.

Basically, if the stock ROM and stock FM app don't support FM over BT, then I think it's not EASILY possible.

If it could be made to work, there's no reason why a phone couldn't have a wired earphone plugged in at the same time that FM goes over BT. This might "confuse" the audio system though, which usually sends audio over a wired headset if one is plugged.

Then again, it's also possible to have a plug that's partly inserted (or maybe even wired creatively). Enough for antenna but not enough to push audio through the wired headset.
[Galaxy S III Q&A, Help & Troubleshooting] susersuser:
Thanks mikereidis.

I tried the free version, it plays only when the headphones are connected.

Do you think you could look at the possibility to send output to bluetooth?
[Galaxy S III Q&A, Help & Troubleshooting] susersuser:
This dual active android phone does it: Star B79 Android 2.3.6 MTK6575 Smart 3G Phone 4.3"HD. I can not insert link cause of the ten posts limit but you can find it at aliexpress website

A colleague has it and I tried it just now and the quality is superb. And it is much cheaper comparing to the 730 Euro I gave to buy the SIII (greek retail price 32 GB version)

Actually this was the reason I switched from IOS to Android I mistakenly thought it was a default option in Android.

Also my ancient HTC diamond could do it with the help of a bluetooth utility but it woud often crash and quality was not good.

Yeap SIII can do FM record
[Galaxy S III Q&A, Help & Troubleshooting] mikereidis:
Yes. :)

I have one person reporting success with my app on GS3 on CM9 June 19 now.

It only works one time though, then requires a reboot for the 2nd time.

This was with an experimental release I haven't made public yet.

I hope GS3's will be coming down at least $100 over the next month. $700 is pretty darn steep, even if it's got a leg up on the One X and One XL I bought recently for 570 and 500.
[Galaxy S III Q&A, Help & Troubleshooting] susersuser:
Great
[Galaxy S III Q&A, Help & Troubleshooting] mikereidis:
That's very interesting; thanks for the info.

There are a variety of relatively inexpensive Chinese devices that have unique qualities, such as FM on an Android tablet, or digital TV tuner, or FM transmit I think.

But these devices are not widely available, or popular I think, in most Western countries. Information, source code and custom ROMs can be difficult to impossible to find.

As for Android: the audio systems can be kind of a big complicated mess. I don't think I've ever seen a single phone with an audio balance setting, among other things. But at least some Androids have "over the air" FM, whereas iPhone's have never had FM, despite years of rumors.
[Galaxy S III Q&A, Help & Troubleshooting] susersuser:
i am thinking of using one of these dongles though I doubt about the quality

http://www.ebay.co.uk/itm/Bluetooth...K_Computing_Networking_SM&hash=item4cffd98878
[Galaxy S III Q&A, Help & Troubleshooting] mikereidis:
Kind of a drag to have a dongle hanging off though, in addition to the wired earphone for antenna.

There's been a lot of praise for the Sony MW600 Bluetooth stereo headset with built-in FM the last few years. Under $40 on EBay now.

I just ordered the apparent successor, the MW1 for $120 plus shipping the other day. It even has a music player built in, besides the FM and BT 3.0 support.

I need the A2DP headset because I think I'll be able to support FM over Bluetooth on some devices in the next few months, and I need something to test with.
[Galaxy S III Q&A, Help & Troubleshooting] susersuser:
MW1 seems interesting with many features but the price is ....

I will be waiting for the new version :-)
[Galaxy S III Q&A, Help & Troubleshooting] nafanny29:
Not an exact solution, but you can get bluetooth headsets with built in FM radio.

eg: Sony-Ericsson-MW-600-Bluetooth-Headphones
[Galaxy S III Q&A, Help & Troubleshooting] joederp:
The headphone jack has a part that senses when a headphone is inserted (the metal

in the headphone plug shorts it. It seems like you could make a plug that connects

to the metal of the ground pin (for the radio antenna) but isn't "inserted" so the phone

won't disable using BT.

Anyways, only i9300 will support FM, there is no way to get FM working with the Broadcom

chip in the US S3's. http://xdaforums.com/showthread.php?p=31576462#post31576462
[Galaxy S III Q&A, Help & Troubleshooting] shadow65781:
I use a sony ericson bluetooth headset that has built in fm radio works well.

Model MW600havent priced them in a while,should be under $50 by now.
[Galaxy S III Q&A, Help & Troubleshooting] mikereidis:
The successor is the new MW-1. I bought one about a month ago for $140 on EBay. At the time the older MW-600's were about $40.
[Galaxy S III Q&A, Help & Troubleshooting] mikereidis:
On rooted GT-i9300s, Spirit can work without the headset plugged in. Pulling it half-way out so the antenna connection was still good was the method I originally used to get speaker output. I think that's effectively the same as your plug proposal.

With normal, non-FM audio, is it expected that having a paired and connected BT headset would cause pulling a wired headset to result in audio switching to BT headset ? Or to speaker ?

Anyway, I hate that Samsung continues to use an FM chip with analog output. Pretty much all FM chips do audio processing digitally. So going to BT (or recording and playing back) means at least 4 conversions instead of 2:

Analog RF/IF -> Digital processing -> Analog FM chip output -> Digital via ADC for Bluetooth -> Analog on BT headset.

Not counting conversions in original sources and broadcast processing and transmission.

----

Since you quoted the status of my Spirit FM app on GT-i9300 from way back in June, I should say I've had a 9300 for a few months now, and Spirit is running reasonably well.

Some time ago, CM9/10 switched to an open source audio library though, and that created some issues with my new ALSA based audio method. And sadly, FM record does not work easily as it does on stock ROMs, but I'm doing some digital audio work now.
[Galaxy S III Q&A, Help & Troubleshooting] Hans de Groot:
ogntto 1861

So, suppose I have a digital FM chip,

Iis there an FM app that can play via bluethooth? The wired headset can be plugged in to function as an antenna thats no problem at all. I just need the audio redirected via bleuthooth.

regards

Hans
[Galaxy S III Q&A, Help & Troubleshooting] mikereidis:
The answer over the last few pages is effectively "No". However, I AM able to do it with my Spirit FM app, with low quality and on a few phones with the Broadcom BCM4325 chip.

The stock GT-i9300 and HTC OneXL FM apps (and every other FM app) do not seem to support FM over Bluetooth, although it may be technically possible, and there are clues the designers considered this capability.

Time will tell, as I continue to have my eye on it.
[Galaxy S III Q&A, Help & Troubleshooting] KBS720:
Sorry to bump this but i was looking for a solution for my same problem when I flashed the JB leak on my i9100 because it had the identical radio app in i9300.

Previously on ICS, I used BTmono.

1) I first connect my BT headphones

2) I plug in earphones. (I use an earphone splitter to avoid any wires.)

3) Turn on BTmono app

4) Turn on radio.

In JB, turning on the radio after following the same steps mentioned, radio refuses to work and gives message: "Unable to play radio during call."

So while playing around while reading this thread, I found a loophole:

1) Connect BT headphones

2) Plug in earphones

3) Turn on radio.

4) Turn on BTmono app.

Alternatively: You can run the BTmono app and press the OFF button on the app. Then go turn on your radio, go back to BTmono app and press the ON button.

For your info, the headphone splitter works fine in getting radio reception from where I go. No extra wire is needed :)

If you get static sounds, it means you get bad reception. You can slightly boost the signal by touching one or the two contacts of the female side of the adapter, using your body as an extended antenna ;)

Hope this helps.
[Galaxy S III Q&A, Help & Troubleshooting] mikereidis:
That's very interesting; thanks for posting. :)

Does this only work with low quality mono, or does it work with A2DP in stereo ?

The GT-i9100 gained FM recording capability for the first time in the JB leak, and I'd bet this is related.

I'm looking to transition my Spirit FM app in the next few months to a Phase 2 supporting FM recording and other digital audio features. So I'll be looking further into this.
[Galaxy S III Q&A, Help & Troubleshooting] KBS720:
I don't really know any technical stuff with bluetooth but with the testing I conducted, its safe to say the app only streams mono audio (as the name also suggests). I use a stereo BT headphones (nokia bh-503) and there's definitely a big difference in sound quality (tested with mp3 playing in music player) when the app is ON(mono)/OFF(standard stereo output).

I also learned that BTmono originated from the EVO 4G Thread. Maybe you'll find some answeres there

Knowing Samsung, I'm pretty sure its the exact same app.
[Galaxy S III Q&A, Help & Troubleshooting] mikereidis:
I'd bet that app calls setMode(MODE_IN_CALL...).

The phone call mode supports a voice quality mono BT headset, so the app is "tricking" Android into switching to BT.

And this trick doesn't work in newer versions of Android. Android audio functionality is improving a lot in ICS and more in each of JB 4.1/4.2. Hopefully there will be proper, documented ways to do this; even moreso if FM support is added to AOSP.

And that's a good thing IMO. Nice to see progress, instead of abandonment of the GS2, like HTC did with the Desire HD ICS broken promise.
[Galaxy S III Q&A, Help & Troubleshooting] susersuser:
Thanks for the tip unfortunately it did not work
[Galaxy S III Q&A, Help & Troubleshooting] airali:
I'm dealing with a similar issue, even if I use a nokia n79 and a bluetooth speaker, rather than earphones.

I noticed a strange thing and i'd like to have your opinion about that.

It happens while radio is running on mobile speakers (so with earplugs connected, of course, but with mobile speakers activated).

If I disconnect and rapidly reconnect earphones,

- Suddenly my bluetooth speaker disconnects too and reconnects on his own

- As soon as it reconnects, for a couple of seconds... sound finally comes from the bluetooth speaker!

-...but then comes back to my mobile's speakers.

This fact made me think that there is a way to send radio sound to my bluetooth speaker. It seems that "something", at a certain moment, takes it back to the phone.. if only I could stop that "something", I could happily listen to my radio using the bluetooth speaker.

So, what is your opinion about that? Can you explain what happened to that bluetooth connection?

Thank you
[Galaxy S III Q&A, Help & Troubleshooting] mikereidis:
Yes, I think that proves that what you want is technically possible at a low level.

But something higher level is preventing that from happening, except briefly. On Android there's a library for "audio policy" which tends to limit the number of combinations of simultaneous audio inputs & outputs. Some combinations are impossible or considered not good.

And in an effort to keep Android audio "simple" for the user, some combos aren't supported. Simple means plugging in a wired headset switches audio to wired headset. And pairing a Bluetooth headset means audio switches to that. (But not always.)

If some "audio policy" is preventing what you want, the only answer is to do something low level. I have no idea what, in your case.
[Galaxy S III Q&A, Help & Troubleshooting] dmwoods:
You could try SoundAbout, but if the FM Radio app is routing it's own audio to the speaker or headphones, then SoundAbout might not be able to override it.
[Galaxy S III Q&A, Help & Troubleshooting] mikereidis:
Time marches on...

Spirit Unlocked supports a digital audio mode now on GS3, and GS2/GS/Note/Note2 on custom or stock rooted ROMs.

It does Bluetooth, recording, waveform/FFT visualization and equalizer support.

I still call it "experimental" but it seems to work pretty well.
[Galaxy S III Q&A, Help & Troubleshooting] bigoisking:
Is it possible to record FM radio using the spirit FM app on the Samsung Galaxy S 2
[Galaxy S III Q&A, Help & Troubleshooting] mikereidis:
Yes. From my thread:
[Galaxy S III Q&A, Help & Troubleshooting] seacamel:
@mikereidis I tried your Spirit FM app on my Samsung S Advance, stock ROM (i9070XXLK2) Android 2.3.6. But now sound coming from wired headphone or speaker. I tried different (all) audio settings but none seems to work.

The phone is listed as "compatible" so would you have any idea why it's not working? Would it work with a rooted or custom ROM?

The reason I would like to use your app is to be able to reroute to my BT headphone with or without my wired earphones (as antenna) plugged in. I would happily buy your app if this can be achieved. I do have the stock FM radio installed and it is working properly, only no BT! :(

Cheers
[Galaxy S III Q&A, Help & Troubleshooting] mikereidis:
That phone is off topic to this thread.

See: http://xdaforums.com/showpost.php?p=39640669&postcount=5764
[EVO 4G Android Development] evol4g:
hahaha i was just workin on this, beat me to it, good work
[EVO 4G Android Development] the.emilio:
Looks good bro. Can't wait to try it out tonight!:D
[EVO 4G Android Development] tristandespain:
LOL. Couldn't help but laugh because I knew someone would say "can't wait" right off the bat.
[EVO 4G Android Development] Mazda:
Yeah I've actually been in conversations with the developer and got his permission about a week ago but I'm sure you knew that because some people can't keep their mouth shut....hints the reason for starting the thread NOW and not waiting!
[EVO 4G Android Development] Chaz187:
YEAH BABY, YEAH!!!
[EVO 4G Android Development] monkeychef:
I have seen this in other device development forums. Definitely excited to see it in action. I'm assuming its based off of CM9.
[EVO 4G Android Development] Mazda:
Yeah is based off CM9 but just to get things straight ahead of time, is not based off jmztaylor's ROM :)