yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Original Android Development] FRLinux:
Anyone else noticed gps off by 30m or so? Very fast lock though.
[Galaxy S III Original Android Development] jnr21:
What a f**k is baltic feedback? :D
[Galaxy S III Original Android Development] mswell:
Is anyone using a 64gb micro sdxc card with CM9? I've tried formatting with FAT32 through several different methods (win7 cmd prompt fails, formatted via a stock ROM, formatted to fat32 via formatting programs in Win7) and each time my SGS3 does not recognize it or crashes the 'Storage' option. This card works fine when formatted via FAT32 or exFAT with Omega or stock ROMs... Not quite sure what else to try at this point... :(
[Galaxy S III Original Android Development] djglenn1337:
Just out of interest is CRT-OFF working with CM9? (without screen flicker)
[Galaxy S III Original Android Development] mariotme:
of course :)

AOSP has noting to do with touchwiz framework
[Galaxy S III Original Android Development] varunpj:
Hey guys thoroughly enjoying CM9 in its current form. Super stable and fast. Huge thx to the whole hacksung team.

Sent from my GT-I9300
[Galaxy S III Original Android Development] BoneMo:
i guess i should have been Haptic feedback :silly:
[Galaxy S III Original Android Development] jnr21:
Yep, i know, i just have to say that :D

Maybe it's just predictive kb error :P
[Galaxy S III Original Android Development] Brockg:
Ok haptic feedback heh...anymone know how to turn it off?

!

Also on latest version my front camera is buggy. When I snap a pic it freezes and doesn't go back into picture taking mode
[Galaxy S III Original Android Development] Haer:
Great rom ! The Best imo. But does anyone know a way to install another camera, i miss HDR...
[Galaxy S III Original Android Development] armanderli:
PlayStore is your friend

Envoyé depuis mon GT-I9300 avec Tapatalk
[Galaxy S III Original Android Development] SupaDuckie:
I always have this issue on previous version of cm9 and the latest release.

Here is a logcat if it helps...
[Galaxy S III Original Android Development] Haer:
I just tried Pro HDR Camera and HDR camera +, but I still prefer stock camera :-(
[Galaxy S III Original Android Development] gee2012:
Frontcam works fine with me,

---------- Post added at 11:18 AM ---------- Previous post was at 11:12 AM ----------

You could try dslr camera from the playstore.
[Galaxy S III Original Android Development] codeworkx:
TESTBUILD

cm-9-20120715-EXPERIMENTAL-i9300-OPENSOURCEAUDIO.zip

Download

If someone feels crazy, volumes and stuff can be modified at /system/etc/sound/GT-I9300.

Be carefully, can result in no audio. MAke sure to reboot after editing.

If you found some values that should be changed, let me know.
[Galaxy S III Original Android Development] beeboss:
Code, thanks for nice build ! Open source sound seems to be of a way better quality than previous one but also reduced volume a lot. Anyway definitely love this !
[Galaxy S III Original Android Development] codeworkx:
/system/etc/sound/GT-I9300

search for "speaker" and change

<ctl name="Speaker Boost Volume" val="3"/>

to

<ctl name="Speaker Boost Volume" val="5"/>

The problem is, the speaker can't handle bass very good.

Bass seems to be much stronger with our audio hal.
[Galaxy S III Original Android Development] bramsow:
Is there also a new nightly coming today or does this build already has the new changes
[Galaxy S III Original Android Development] codeworkx:
there's everything in.
[Galaxy S III Original Android Development] mariotme:
Todays experimental build with LFB radio can't hear anything while calling.

Also tried editing

<ctl name="Speaker Boost Volume" val="3"/>

to

<ctl name="Speaker Boost Volume" val="5"/>

and rebooted ended with the same result.

Edit1: tried flashing another radio LE8 same thing can't hear anything

Edit 2:Hope the log attached can help (first time taking logs :eek: )
[Galaxy S III Original Android Development] Lazy79:
Radio LF5 - Working really good ! thank you very much, as usually! :)
[Galaxy S III Original Android Development] gee2012:
I also flashed the update and changed the value from 3 to 5 and calling is excellent, both speaking and hearing.
[Galaxy S III Original Android Development] codeworkx:
I think 5 is to much. On 5 some ringtones are a little bit to hard for the speaker. :-D

But 4 seems to be ok.

Time will tell how far we can go.
[Galaxy S III Original Android Development] Suraj.Udg:
Totally new to flashing roms...infact flashing this for the first time!

Okay, here i go..

1)i have rooted my s3 with cf root.

2)created a back up on external sd using cwm manager(the app came after cfroot)

3)flashed a dsp manager mod today...

Am i good to go?

I just need to flash 2 files from the first post? The cm9 and gapps? Or do i have to do anything else? Also do i have to restore the backup after flashing cm9?
[Galaxy S III Original Android Development] mariotme:
Codeworkx did you check the logs I provided in my previous post?

Am just checking coz you might have missed them coz I attached them after I edited my posted
[Galaxy S III Original Android Development] gee2012:
Found the sound also a bit crackling due to a bit to high volume, changed it to 4.

Baterrylife is excellent.
[Galaxy S III Original Android Development] codeworkx:
yep, and there's nothing wrong.

try different modems.
[Galaxy S III Original Android Development] Toss3:
XXLG3 working here, LFB not so much.
[Galaxy S III Original Android Development] zaid786:
Where did you get LG3 from? I've only heard of LG1.
[Galaxy S III Original Android Development] 90paolo:
LG3 is modem of LG1 firmware :D
[Galaxy S III Original Android Development] d4ta:
You can get it here http://xdaforums.com/showpost.php?p=28790978&postcount=73
[Galaxy S III Original Android Development] zaid786:
Thank you, I was a page behind on that thread and missed it lol
[Galaxy S III Original Android Development] mariotme:
Hmmmm that's weird I tried LFB LF5 LE8 and no success.
[Galaxy S III Original Android Development] codeworkx:
try LEA or LF2.

one will work.
[Galaxy S III Original Android Development] winwiz:
whats the reason for all of this modem flashing?

LFB has worked flawlessly for the past few builds, why the need to change now?
[Galaxy S III Original Android Development] mariotme:
Neither of these worked either :banghead:

Ill try wiping and report back
[Galaxy S III Original Android Development] 90paolo:
have you tried to full wipe after flash LFB modem?

worked for me ;)
[Galaxy S III Original Android Development] mariotme:
okay a full wipe/data factory reset solved my call issue!

using LFB radio btw
[Galaxy S III Original Android Development] luz1fer:
CM9 works very good here, the only think im missing is the eye senor for the screen u know. Is any app out there for it?
[Galaxy S III Original Android Development] XpLoDWilD:
EyeSpy
[Galaxy S III Original Android Development] mariotme:
Yup works like a charm :thumbup:
[Galaxy S III Original Android Development] codeworkx:
the sound quality is really awesome with the opensource hal.

why did samsung mess it up? dont they want us to have good sound? :-D
[Galaxy S III Original Android Development] MuertoKo:
H everyone :)

Just thinking on trying an AOSP rom for the first time... and this one looks like the most stable :p (isn't it what CM is about? :D) just have few questions before flashing:

1. Any noticeable difference in battery life against Sammy builds? Stock or custom.

2. Why not restoring from Titanium? I mean, can I at least restore my games and data from games?

3. CM9 builds like this include CSC and modem or should we change them ourselves?

Srry if looking noobish! Thanks!
[Galaxy S III Original Android Development] 90paolo:
1 battery life is better with cm9, sammy roms drain too much imho

2 i don't know, but i just follow developers instructions (maybe compatibility problems)

3 you can flash modem that you want, don't know about csc :(
[Galaxy S III Original Android Development] unfnknblvbl:
CSC stands for Carrier Specific Crapware,.so with CM, you don't need to worry about it :)
[Galaxy S III Original Android Development] MuertoKo:
Great

to know! I have around 16h with 4h of screen on Sammy's so can't complain, but more is better :P

That's nice information :) if I nandbackup my actual configuration and go for CM9 have no risk right? Tomorrow I'll join the family ones I know if I can restore games with Titanium from stock roms to cm9 one :P

Thanks!
[Galaxy S III Original Android Development] uluxus:
LFB is poor for 850MHz I believe.

Also did testing with my carrier (Telecom NZ) and LFB is significantly worse than LF2 or LE6.
[Galaxy S III Original Android Development] unfnknblvbl:
Yes, you can. There's an option in TiB for migrating data to incompatible ROMs. Make sure it's enabled before you backup and restore.
[Galaxy S III Original Android Development] koreandutch:
4 is working better than 5. 5 is crackling the speaker.
[Galaxy S III Original Android Development] box4m:
Guys, what do you edit a file on the phone with?

I wanna try the opensource sound rom. Or will there be an official one soon?
[Galaxy S III Original Android Development] mvh_01:
Found a bug (not sure if it has been mentioned before)

When life listening to music, and you take a picture, the music interrupt for a second and starts again at a lower volume. Same thing happens when taking a screen shot. Using the 12/07 nightly.
[Galaxy S III Original Android Development] codeworkx:
Infos please.

Which build?

Logs?

How often do i have to say this?
[Galaxy S III Original Android Development] Damov3:
This build also seems to have fixed id3 text data over A2DP. :beer::beer:
[Galaxy S III Original Android Development] codeworkx:
Closed Source HAL:

- no lows (bass)

- hacks needed for doing phone calls

- hack needed for preventing volume drop on notification while listening music

- ID3 text via a2dp bug

Open Source HAL:

- better quality and lows

- no hacks needed

- ID3 text via a2dp works

I'll finetune the HAL today and then we're doing the official swap.

bye bye samsung.
[Galaxy S III Original Android Development] J_Force:
Does the ad2p thing mean that finally sound of the navigation app will work when on bluetooth?
[Galaxy S III Original Android Development] RoadXY:
Its A2DP and no:

http://en.wikipedia.org/wiki/A2DP#Advanced_Audio_Distribution_Profile_.28A2DP.29
[Galaxy S III Original Android Development] ethanfel:
It's what allowed xplodwild to get sound with JB isn't it ?
[Galaxy S III Original Android Development] codeworkx:
He worked on a JB HAL and i worked on a ICS HAL.

His one isn't finished yet and needs a lot of cleanup. But he's busy with other stuff.

Think we'll use mine and modify it for JB, since mine is already finished.
[Galaxy S III Original Android Development] Smoothface:
I am not familiar with where the HAL integrated. Is it a part of the kernel or the rom?

Just wondering if I can use the new HAL with the siyah kernel for the sound boost as without the tweaks(on previous roms) the sound is too low on my cars speaker system.
[Galaxy S III Original Android Development] codeworkx:
its the part between the kernel and the android framework. doesnt matter which kernel youre using.
[Galaxy S III Original Android Development] 90paolo:
why the experimental open source audio rom isn't in http://changelog.bbqdroid.org/#i9300/cm9/next ??

maybe i'm trolling myself :O
[Galaxy S III Original Android Development] XpLoDWilD:
Because it wasn't built on jenkins
[Galaxy S III Original Android Development] 90paolo:
ah okok :)
[Galaxy S III Original Android Development] moa77:
Call volume too loud

Great ROM!

But, the single thing that is causing me major grief is the call volume. I just can't get it low enough. Even then call volume is at the lowest setting, it's way too loud to hold near your ear.

Is there a fix for this?

Other than that.... it's great! :)
[Galaxy S III Original Android Development] GabrielSousa:
i'm with dxlf3 and siyah kernel UV, but with AOKP and i cant get more than 30 hours of battery only with 1h40m of screen :(
[Galaxy S III Original Android Development] MuertoKo:
Can't get google apps :(

Going after my first time flashing AOSP rom, where to get them from?

And please anyone can tell me how to restore my data fro Titanium to CM9? Can't get it work! (Don't want to lose my Angry Birds levels, yes I'm a freak U.U)
[Galaxy S III Original Android Development] inffy:
there is a link in the first post to the wiki and there you can find the gapps package.
[Galaxy S III Original Android Development] MuertoKo:
When I open it it goes nowhere :S the gool.I'm/gapps or something like that right? Can't open it :(
[Galaxy S III Original Android Development] BoneMo:
Google Apps >> http://techerrata.com/file/gapps/gapps-ics-20120317-signed.zip
[Galaxy S III Original Android Development] MuertoKo:
This one worked :) thanks!

Any idea on how to restore the apps to CM9 using Titanium? I'll google it as soon as I get home just in case :)
[Galaxy S III Original Android Development] ThunderWolf78:
I simply restored mine and used sms backup and restore for messaging, exported contacts to xml and then imported them again afterwards, what will probably mess you up is if you restore anything that's ROM specific, like settings, accounts and such. Bear in mind that your mileage is likely to wary, just like some have no problems with call audio there are others who have... Ok? Just do it, if it doesn't work out, wipe and do it differently, that's how the rest of us do.

painstakingly sent from my h4x0r3d up GT-I9300 with Tapatalk 2
[Galaxy S III Original Android Development] aydc:
Use "Restore missing apps with data". Don't restore anything else.
[Galaxy S III Original Android Development] box4m:
Theres no volume boost for calls with this latest nightly ?

edit: and this nightly is supposed to change what exactly? im talking about the sound
[Galaxy S III Original Android Development] nrg:
http://xdaforums.com/showthread.php?p=28838382#post28838382
[Galaxy S III Original Android Development] box4m:
yeah thanks, i somehow was thinking incall volume would go up, or a setting would be there for it, kinda miss that..
[Galaxy S III Original Android Development] MuertoKo:
Just joined the family :)

All apps restored properly! Only one FC on Trebuchet, probably when scrolling, hope it's a one time settling error though :)

For now all smoth and nice!

Only one little problem, Superuser won't update binaries after Play Store update (Using su v. 3.1.3 (46) with binary 3.0.3.2 (15), when I try to update it failes on getting root acces, but ofc I'm rooted lol Titanium backup says so when restoing lol)

Any idea about it?

Thanks for all help :D Will start looking for CM9 kernels and tweaks :D

EDIT: Anywhere I can gran the kernel included in CM9 just in case I flash others and want to come back to stock? :P
[Galaxy S III Original Android Development] DocRambone:
Bug?, random no sound voice call.

D/CallController( 2264): placeCall()... intent = Intent { act=android.intent.action.CALL dat=tel:xxx (has extras) }
D/audio_hw_primary( 1913): select_mode: E
E/audio_hw_primary( 1913): Entering IN_CALL state, in_call=0
D/audio_hw_primary( 1913): select_output_device: E
D/audio_hw_primary( 1913): select_output_device: AUDIO_DEVICE_OUT_EARPIECE
D/audio_hw_primary( 1913): select_output_device: set bigroute: voicecall_input_default
D/audio_hw_primary( 1913): set_incall_device: E
E/audio_hw_primary( 1913): set_incall_device: ril_set_call_audio_path(0)
D/audio_hw_primary( 1913): set_incall_device: X
D/audio_hw_primary( 1913): select_output_device: X
D/audio_hw_primary( 1913): start_call: E
E/audio_hw_primary( 1913): Opening modem PCMs
D/OpenGLRenderer( 3200): Flushing caches (mode 0)
D/audio_hw_primary( 1913): start_call: X
D/audio_hw_primary( 1913): select_mode: X
D/audio_hw_primary( 1913): out_set_parameters: E
D/audio_hw_primary( 1913): out_set_parameters: X
I/AudioService( 2050): AudioFocus requestAudioFocus() from AudioFocus_For_Phone_Ring_And_Calls
I/ActivityManager( 2050): START {act=android.intent.action.MAIN flg=0x10840000 cmp=com.android.phone/.InCallScreen} from pid 2264
D/audio_hw_primary( 1913): adev_set_parameters: E
D/audio_hw_primary( 1913): adev_set_parameters: X
D/PhoneStatusBar( 2175): disable: < expand icons ALERTS* ticker system_info back home recent clock >
D/AccelerometerListener( 2264): enable(true)
D/iNemoSensor( 2050): setDelay(): handle(0), en(66667000)
I/iNemoSensor( 2050): skip update_delay wanted_accel = 66667000 current delay = 66667000
D/iNemoSensor( 2050): setDelay(): handle(0), en(66667000)
I/iNemoSensor( 2050): skip update_delay wanted_accel = 66667000 current delay = 66667000
D/lights ( 2050): set_light_leds 0x0 0 0
I/InCallScreen( 2264): onCreate()... this = com.android.phone.InCallScreen@411acf98
D/InCallScreen( 2264): - onCreate: phone state = OFFHOO
[Galaxy S III Original Android Development] 90paolo:
try latest build 20120716 with audio hal opensource. it works perfectly!
[Galaxy S III Original Android Development] 9Lukas5:
Don't know if it helps you, weren't able to hear anything in call if I have disabled the display lock sound. After enabling it again and rebooting, the in-call sound came back.

L
[Galaxy S III Original Android Development] DocRambone:
The bug is on the latest build... A factory reset cures it... until next flash of a modem or the same build. Can be cured again by wiping all caches.

But it will return after a while. Even with a pure setup without any apps installed.
[Galaxy S III Original Android Development] box4m:
you just no sound in a call sometimes randomly?
[Galaxy S III Original Android Development] Cyb3rGlitch:
When the torch is on, is it supposed to randomly flicker very bright? This has been occurring for me across several releases.
[Galaxy S III Original Android Development] brian6685:
I've noticed sound/speaker volume is a little lower then normal on the last build also... or its just me?
[Galaxy S III Original Android Development] ThunderWolf78:
Just flashed the 16/07 build here, nice work I must say but the volume of touch sounds and the screen lock sound is ridiculously low, I can barely hear it if I hold the speaker to my ear and press the power button.

Is there any setting in the mentioned config file that affects this? If so, what? Pretty pretty please with sugar and cream on top. :)
[Galaxy S III Original Android Development] beeboss:
Codeworkx's manual to increase volume

/system/etc/sound/GT-I9300

search for "speaker" and change

<ctl name="Speaker Boost Volume" val="3"/>

to

<ctl name="Speaker Boost Volume" val="4"/>
[Galaxy S III Original Android Development] brian6685:
There are a bunch of the speaker boost volume fields.. and some are already on 4. There are other categories like speaker mixer volumes, etc? And some of the speaker boost volumes are set to 0
[Galaxy S III Original Android Development] inffy:
Well arleast that is already the defaultstyl on my install :)
[Galaxy S III Original Android Development] codeworkx:
but there's only one speaker section. -.-
[Galaxy S III Original Android Development] MuertoKo:
Just flashed latest build, tried like 10 calls with subsequent reboots between some of them, just in case... Perfect audio in calls...

Music is working great with some DSP tweaks, sounds great ;) moreover having no issue with camera (It has a little problem, when I use front camera and take a picture it "locks" on my picture, so I can continue taking pictures but I don't see what it's in front of the camera, can you do it? If not it must be my own issue in any case).

I'm using latest modem DLX3 btw and latest build after a fresh install restoring all apps from Titanium and so on...
[Galaxy S III Original Android Development] ThunderWolf78:
Yes, found that one and it's already on "4", is anything else affecting the touch sounds and the screen lock sound? Stupid question yes but wanting to know. ;)
[Galaxy S III Original Android Development] mariotme:
Again after flashing today's nightly I can't hear any audio when making phone calls :banghead:
[Galaxy S III Original Android Development] f0xy:
This happened to me flashed paranoid android rom and no sound on calls, there is a modem/radio flashable zip knocking around somewhere and this worked
[Galaxy S III Original Android Development] winwiz:
+1, tried a load of modems without any luck

---------- Post added at 09:51 PM ---------- Previous post was at 09:51 PM ----------

which one buddy?

Update: After a few reboots and tinkering with the sound file it seems to be working now on LFB modem
[Galaxy S III Original Android Development] mariotme:
A factory reset was my only cure bro :D
[Galaxy S III Original Android Development] f0xy:
http://xdaforums.com/showthread.php?p=28645710&postcount=429

Sorry thats what i had to do above..and it worked a charm...
[Galaxy S III Original Android Development] iamsavedme30:
What is the LFB modem?
[Galaxy S III Original Android Development] brins0:
I've had an issue with the front facing camera, where the face tracking follows me correctly horizontally, but when tilting the phone up and down, the reticule seems to be inverted (tilt the phone away from you up, it moves down the screen). I don't know if this is an issue with the devices sensors (not noticed it on other roms), or if it's just the camera app.

I'm also using the latest nightly (16/09/2012) and calls work perfectly off the bat.
[Galaxy S III Original Android Development] superfire71:
It looks like your in the wrong SIII forum. Using anything posted here will brick (render inoperable) your phone.

You want:

http://xdaforums.com/forumdisplay.php?f=1667
[Galaxy S III Original Android Development] K Rich:
Alright, just looking for some help here. I'm stuck in a bit of a pickle. I'm trying to get Google Wallet and my phone working. If I change my build.prop, I get Google Wallet to authorize and the card working, but once that happens, I lose in call volume. I then switch my build.prop back, and of course Google Wallet comes up with "unsupported device". Anyone have a suggestion on what I should do? It'd be nice to have Google Wallet and in call volume, not one or the other. :confused:
[Galaxy S III Original Android Development] Smoothface:
Hmm did you try using it when you had the unsupported device message? Once you have the card activated it might just work even with the message?
[Galaxy S III Original Android Development] badaman123:
Front facing camera problem

Hi guys

I have asked this in Q&A section but nobody could help. I have also done a search on this particular problem but nothing came up.

My front facing camera changes to all these strange colours when using video mode. This problem occurs when using skype and the eyespy test apps. The front facing camera works most of the times when taking normal snaps but has crashed ocassionaly. Is this a bug of the os and can it be fixed?

I am using build 9-20120712 on a sim free s3 with a vodafone contract. If need be i am willing to wipe clean and start again but not to sure of the procedure as this is my first android phone and the first time i rooted and changed to a custom rom.

Thanks in advance
[Galaxy S III Original Android Development] XpLoDWilD:
I'm guessing it's EyeSpy fault, as it tries to take control of front facing camera to detect your face, while Skype is taking it to have a video chat.
[Galaxy S III Original Android Development] badaman123:
This was actually happenning before i installed eyespy. I first noticed it when trying to make a skype call.
[Galaxy S III Original Android Development] K Rich:
I'll have to try tomorrow at a store. I got wallet working how it should, and I know I can fix the audio issue if I wipe cache/dalvik in recovery, but idk if that'll mess with wallet and bork my secure element.
[Galaxy S III Original Android Development] wolfboy1984:
I'm also experiencing Skype problems. In fact it's unusable... You are saying this a rom related issue then?

Sent from my CM9'd GT-I9300
[Galaxy S III Original Android Development] badaman123:
Yeah it would seem so. I was using video calling on skype pretty much daily on the stock rom.