yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Original Android Development] bala_gamer:
@ gokhanmoral

nide idea to have presets , just like eargasm. users can either choose presets or tune it manaully like changing equalizer in eargasm.
[Galaxy S III Original Android Development] :
agree. just keep STweaks as simple as possible, and let above average users do the dirty work :)

thanks!

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Totally unoffical CM10 w/ Siyah Kernel SGSIII discussion thread http://xdaforums.com/showthread.php?p=29899673
[Galaxy S III Original Android Development] kamalmawa:
I also noticed improved WiFi reception... can't find anything about it in change log though
[Galaxy S III Original Android Development] Mopral:
no issue for me with auto-rotate and restart...
[Galaxy S III Original Android Development] jody2k:
Im sorry but i dont think an normal average user doesnt install custom kernels, if they dont have a understanding how a gpu/cpu setting works I wouldnt even recommend them to install a kernel. I find the settings good and simple to use as I think 90% of the other users find this too. just my opinion though :) i think downgrading the stweaks would be a bad idea
[Galaxy S III Original Android Development] 9Lukas5:
Hey Gokan, I have asked a lot of times now for it and a few others also, on cm (can't speak for stock as I haven't tried it there yet) the led is much less bright than normal. Codeworkx has changed it in stock cm10 kernel, but I haven't got any answer yet if you'll implement that too or not or if you even have seen the request :mad:

If you won't do it, also ok, but PLEASE, give me a statement on it.

Thanks, Lukas
[Galaxy S III Original Android Development] :
there is difference between normal and average user. yeah, I do a lot of things via script, but really enjoy cpu part of STweaks. -50mV and apply. finished :).

motto should be KISS (keep it simple stupid) :p

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Totally unoffical CM10 w/ Siyah Kernel SGSIII discussion thread http://xdaforums.com/showthread.php?p=29899673
[Galaxy S III Original Android Development] gokhanmoral:
hmm, you are right, having both presets and equalizer-like settings in GPU tab would be better. I will not remove the current sliders then...

and for led dim settings from cyanogenmod, I cherrypicked codeworkx's commit about that. it will be available in the release.

for wifi reception, I changed the country code and did not put that in the changelog not to create a placebo effect.

if it is better then I will keep it.
[Galaxy S III Original Android Development] bmwbasti:
To compare I just flashed back to 1.4 and there the lowest possible brightness setting is definitely darker than in 1.5beta.

But why :what:?
[Galaxy S III Original Android Development] davelinders:
Yeah wifi is much better constantly full bars befor I had wifi full then not full and so on but

now its always full.
[Galaxy S III Original Android Development] Chrissi22:
Are OTA-Updates supported like in CF-Root?
[Galaxy S III Original Android Development] SirCanealot:
Any reason why not to add it to Stweaks? Lots of people would really like it! :)

And I too prefer all the options left in Stweaks. I mean, isn't the whole point of Stweaks to tweak advanced options without having to resort to complicated init d scripts and rebooting (do you need to reboot to refresh scripts? Not even sure...)

For instance for me scripts are very complicated for me because I have dyslexia/learning difficulties. So any sort of coding quickly makes my brain melt. So for me, Stweaks/ex tweaks have been such a massive blessing for me to adjust some of the kernel options at my will :D

I do admit the gpu tab could do with a tidy up though. Couple of small ideas... You could design a 'simple', mode and 'advanced', much like a lot of Pc tweaking programs have.

And on advanced mode, perhaps you could simply add sub tabs under the main tabs for gpu stuff?

Eg, you press gpu, and under it pops up tabs for clock speeds, voltages, misc, etc?

Either way, flashed beta 5 earlier and it all seems fine so far! I seem to be getting less of the weird random lagging I got on beta 4. Great job! :D

Many <3's your way no matter what you do though , Gok. No homo :p
[Galaxy S III Original Android Development] narcosis34:
Guys how is deep sleep in beta5?
[Galaxy S III Original Android Development] thyttel:
I sleep just fine since flashing beta 5 thanks for asking. As the matter of fact I just took a 1 hour nap on the couch and it felt great:p
[Galaxy S III Original Android Development] tolis626:
It sleeps like a grizzly during the winter. ;)

Gokhan,I tend to be against simplification of STweaks.Simplifying advanced options,which are from their nature kinda complex,isn't the best thing to do.As jody2k said,users who don't know what to do will be discouraged.Presets would indeed be good for some though. :)
[Galaxy S III Original Android Development] Khy50:
What screen time are you guys getting? Just want a quick 'comparison' with other kernels as I am interested in trying Siyah
[Galaxy S III Original Android Development] narcosis34:
Hahaha ωραιο;ς!
[Galaxy S III Original Android Development] :
thats what she said :p

ok, ok.. just add lazy power save and lazy power boost to presets and I'll be happy.

some of us have life and work u know? :p

--

Totally unoffical CM10 w/ Siyah Kernel SGSIII discussion thread http://xdaforums.com/show...php?p=29899673
[Galaxy S III Original Android Development] Milchbeck:
B4 is for me smoothly as B5...sorry I go back to B4.. :rolleyes:

Aktuell:

CheckROM EvoHD™ V4/ Siyah 1.5b5 /Pegasusq+Cfq 100 -1000/ICS New Blue Mod V2.87
[Galaxy S III Original Android Development] cba1986:
I don't notice any diff between B4 and B5 smooth related.

Sorry to ask again. Anyone has the mali stats apk?
[Galaxy S III Original Android Development] Joergner:
Since I flashed the latest beta, I have not sound on calls. Any ideas?

I am on SuperNexus ROM and LG8 modem.
[Galaxy S III Original Android Development] gokhanmoral:
that was because of the gpu clock scaling problem which was keeping the gpu freq at 266MHz until you exceed 70% threshold. until then the device was thinking that it was on step0 and was not scaling down.

if you want to have the same smoothness on B5 you can set the first step to 266MHz.

I doubt you will notice any difference in battery life because with default settings on B4 my device was staying at 266MHz almost all the time.
[Galaxy S III Original Android Development] FadeFx:
Gokhan, i gave installed beta5 now and i think it's good work so far, but do you think we can lower min gamma settings even more? I have set it to 0 and it is still way too bright in dark rooms (at night the whole bedroom gets enlighted if i read here, which is a problem if my gf wants to sleep...) so i still have to use some 3rd party overlay thingie to darken the screen which is annoying most of the time.

–—–—–—–—–—–—–—–—

tapatalked from Galaxy SIII
[Galaxy S III Original Android Development] Milchbeck:
Ah okay sorry :o Now I understand it.. :thumbup:

Aktuell:

CheckROM EvoHD™ V4/ Siyah 1.5b5 /Pegasusq+Cfq 100 -1000/ICS New Blue Mod V2.87
[Galaxy S III Original Android Development] gsw5700:
1.5b5 looking great, lowering the min brightness is the only thing that would improve it, THX again

Sent via TCP/IP
[Galaxy S III Original Android Development] rlorange:
GM definate overall improvement in b5 many subtle ways I'm guessing using LG8 based rom with updated kernel sources it always meant to have is helping s great deal.

Since swap is available as supported for zram I have decided to make a swap partition instead on my extSD card and disable zram... now this really has shown improvement but I'm sure it can be optimised further via a LMK tweak so big apps cached in ram are swapped more often... wish I could point you to some mods to cherry pick but it will be fun to do the research myself. So far hard swap partition is not being utilized very much still I'm getting much better multitssk switching staying active with only slight swap delays for big stuff.
[Galaxy S III Original Android Development] rowlers:
This sounds an excellent idea!
[Galaxy S III Original Android Development] break1:
guys whats the best siyah kernel for battery life? thanks

EDIT: wanna try SuperNexus rom, but need excellent battery life. Was trying the last versions of siyah but 10% loss overnight in standby is pretty bad. any advice?
[Galaxy S III Original Android Development] Chris_84:
My advice is to try the settings in Gokhans signature. It's a good start. But be careful with undervolting and always have the remove zip for settings in your sd card in case of bootloops.
[Galaxy S III Original Android Development] break1:
thanks, but i dont wanna undervolt.

i used speedmod on samsung based roms and wanna switch to jellybean now. so i need to choose siyah.

is there any version which is giving amazing battery life "out of the box" ?:confused:
[Galaxy S III Original Android Development] Seghers:
Are Your sure it works?

When i do "modprobe fuse", it says

"modprobe: chdir(3.0.39-Siyah-s3-v1.5beta5): No such file or directory"
[Galaxy S III Original Android Development] Milchbeck:
I have new settings for B5 and the S3 is super super smooth... :D:D:D

Test with 200-1200MHz

Test please and give me a feedback :D

Or thanks :thumbup:

Aktuell:

CheckROM EvoHD™ V4/ Siyah 1.5b5 /Pegasusq+Cfq 100 -1000/ICS New Blue Mod V2.87
[Galaxy S III Original Android Development] :
I have my gpu settings the next level up on each one BUT im down to try your settings :)
[Galaxy S III Original Android Development] FadeFx:
Just one more suggestion regarding brightness and display in general, probably u can take some ideas from cm-color for the i9000 cyanogen roms, that's probably a way to satisfy all...

–—–—–—–—–—–—–—–—

tapatalked from Galaxy SIII
[Galaxy S III Original Android Development] minipaolo:
WhAt voltage would you suggest trying on gpu @ 108mhz? 775mV?
[Galaxy S III Original Android Development] Milchbeck:
800

Aktuell:

CheckROM EvoHD™ V4/ Siyah 1.5b5 /Pegasusq+Cfq 100 -1000/ICS New Blue Mod V2.87
[Galaxy S III Original Android Development] KennyLegend:
Stick to stock kernel pls.. Could do without ur moaning on here when it all goes pear shaped....
[Galaxy S III Original Android Development] cba1986:
I upped the GPU freq's on each level without touching the voltages. This thing flies.

Plus i noticed the extended WIFI range. Very nice indeed. Please leave the GPU tab as it is. is very nice to have control over almost over your phone.

Plus i did OC and UV a little. This Kernel is my favourite.

Congrats for a great work.
[Galaxy S III Original Android Development] baste07:
i'm going to try 800mv first for the lowest.

how about the other gpu steps?

i had all at -50mv before
[Galaxy S III Original Android Development] rednav:
I would suggest system tuner pro
[Galaxy S III Original Android Development] sachinaik:
Gokhan,

With B5 when m just listening to music, system/bin clocks CPU at 500Mhz.

It was 200 MHz with B3.

I also see in the change log that samsung modified something related to mmc. I think this is the root cause for the higher clock.
[Galaxy S III Original Android Development] Smoothface:
That might be what fixed the crackling sound while playing music?
[Galaxy S III Original Android Development] trein91:
Ive been using siyah kernel for awhile now with omega 11. UP til 1.5beta3 it was working well, no issues whatsoever. But starting fromt 1.5beta4 and 1.5beta5 I constantly have memory leak issues, sometimes free ram drops to below 50mb. The problem disappears again when I flash back 1.5beta3, which shows that the problem lies in beta 4 and 5.
[Galaxy S III Original Android Development] mmse88:
1.5beta still conflicts with V6 SuperCharger

Dear Mate,

Starting from version beta4, I won't be able to use the V6 script anymore. It keeps reverting my setting back to normal from aggression. I really hope you can fix that, so Siyah and V6 can live together on my phone.

Thanks in advance.:)
[Galaxy S III Original Android Development] EdgaBimbam:
Try to disable zram, for me beta5 the best, super smooth+ music orgasm
[Galaxy S III Original Android Development] alkatrazz:
Can somebody give their Brightness Curve setting values and also an explanation on the three parameters for better understanding
[Galaxy S III Original Android Development] rlorange:
Make a hard swap partition on your sdcard! My phone swaps up to 400mb of hidden apps
[Galaxy S III Original Android Development] Carphedon:
500MHz uses just 0.38 mV more then 200MHz so you will hardly notice, you can also undervolt -50 or higher then 500MHz uses less then 200MHz
[Galaxy S III Original Android Development] DirkStorck:
Hi. If I make such a partition does the phone automatically use it? :)

Thanks

Send from my Omega ROM powered SGS3 :)
[Galaxy S III Original Android Development] justkidding74:
GIGI how performes your battery commpared with stock settings,did you compared it?
[Galaxy S III Original Android Development] danieljamie:
Can people stop complaining that you can't see what has changed in beta version XXX??? Obviously Gokhan knows what he is doing and even if you cannot SEE the changes, does not mean that there are not improvements... Check the github for official changes like he says...

Something cool to add to STweaks could be profiles? So when you want to save battery level you can change profile and all settings get reduced to your saved values...

Beta 5 working flawlessly for me..

Also, I downloaded on my phone using Chrome and used MobileODIN, people, MAKE SURE that the download is complete. Because of the slow connection, my download was finished and I flashed an incomplete file!!!
[Galaxy S III Original Android Development] Carphedon:
I get about 2 days with moderate usage. I am still playing around a bit. 800MHz at -100 uses the same voltage as 200MHz on stock (700 mV) so i thought it would be nice to test that. I disabled touch boost, upped the lowest clock and undervolted at -100. The theory is that if i undervolt i can up the clocks without using more power. It makes the device very snappy and up till now i still have very good bettery life :)

Also 1704MHz uses the same voltage as 1400 at -100 so in theory it should use the same amount of power.

---------- Post added at 09:31 AM ---------- Previous post was at 09:24 AM ----------

This is how you can find your optimum GPU values:

If you want step one to be 166, put all 4 steps at 166 and set the voltages for all steps at the voltage you want to try. Then run egypt HD, or another demanding benchmark, and see if it's stable (if it's unstable you will see black blocks and stutters) If all is fine, lower the voltage untill it gets unstable, then up one step and you have found to lowest stable voltage at that clock. Write it down and do the same for step 2, 3 and 4.

My values:

GPU: 266 (800mV) - 350 (850mV) - 440 (900mV) - 600MHz (1025mV) (Mali Resume Freq disabled because 266 is my lowest step)

As you can see, voltage never goes above stock but clocks are much higher.
[Galaxy S III Original Android Development] Ok_Kaleidoscope5109:
Can I ask what BFN is?
[Galaxy S III Original Android Development] XDA mark:
I remember a big dev on the S2 forum saying that higher CPU frequency's use more power even with the same mV.. just to give you an example

You say 1704MHz uses the same power as 1400 at -100mV. If both 1704 and 1400MHz are set to the same xxxxmV, 1704MHz will still consume more.

I really cant remember the entire reason but I know a big dev explained it (Entropy I think) and it made sense. Just to let you know ;)
[Galaxy S III Original Android Development] danieljamie:
This maybe true because the clock speed is faster it draws more power even at the same voltage level, but I think the battery drain differences are probably negligible. (DISCLAIMER ----- JUST MY BEST GUESS)
[Galaxy S III Original Android Development] mmse88:
400mb?lol

You must be joking!!!!!
[Galaxy S III Original Android Development] box4m:
Doesnt disabling touch boost give you UI lags? Its not as smooth
[Galaxy S III Original Android Development] torsrex:
Here is the formula for power drain by the cpu:

P = f*c*V^2*

P=power

f=frequency

c=capacitance

V=voltage

As you can see, the frequency is also important terms of power drain.
[Galaxy S III Original Android Development] davelinders:
Wich egypt hd do you run? Classic because the first will lag as hell classic is smooth.
[Galaxy S III Original Android Development] Geo1997:
Find a solution...

Thx :o
[Galaxy S III Original Android Development] Tungstwenty:
Thanks for the info.

But one thing to factor in as well is the fact that when the CPU is running at e.g. 400Mhz it should complete the same amount of work as when running at 200Mhz in half the time.

If the total energy drained is Power * time, then provided the voltages used on 200 and 400 Mhz are the same the final result should be the same.

I don't know how does capacitance change with the frequency, but the voltage usually increases for higher frequencies.

This could be compared to driving a car for a certain distance. If you drive at 60 Km/h over a 60 Km distance, you take 1h. If you drive at 120 Km/h your consumption is greater but you only spend 30m. However, since the consumption increase isn't linear, the overall gas consumer is greater for higher speeds. This might not be an exact comparison but you get the idea.

Of course there are probably lots of other factors involved, for sure.

The CPU is continuously starting and halting (hence the usage is not 100% even when if the frequency was fixed), but these transition states might also consume extra power - and a halted cpu still consumes power even if much less. Also, if the work is finished sooner, perhaps the whole device can enter deep sleep faster and reduce the drain from the other components.

My common sense would say that the lowest frequency you could use, the less power drain even though the CPU will be busy for longer, because the voltage normally increases for each step. But you don't want a quad-core to have it running at 100 Mhz with a single core :p

I'm sure this area would have enough material for a PhD for whoever studies these matters :)
[Galaxy S III Original Android Development] bala_gamer:
run egypt hd, it stresses the gpu more
[Galaxy S III Original Android Development] Geo1997:
Apps are missng in battery stats ...

I try to delete cache and save of Syscope but still missing...

What is the problem ?

Thx
[Galaxy S III Original Android Development] Chillz88:
Never heard of egypt hd..benchmark app??..i cant find it in the market.. scratches head*
[Galaxy S III Original Android Development] Carphedon:
What i was testing is how much more drain if i disable touch boost but up the lowest step while undervolted. It is in deep sleep most of the time but when in use it does the job very fast :D

I have a question though. Does the cpu use less power when the lowest frequency, for example, is 500MHz with a 10% load then 500MHz at 90% load after which is clocks up? For example just looking at screen while the cpu is not working it would be idling at 500. But when doing light work it will still be clocked at 500 before scaling up.
[Galaxy S III Original Android Development] davelinders:
Its called GLBenchmark 2.5.

---------- Post added at 12:31 PM ---------- Previous post was at 12:29 PM ----------

But that one lagg like a madmen.

So I cant really check if voltage is to low or gpu clock to high.

Deinstalled it and uses stock gpu settings with -50mv.
[Galaxy S III Original Android Development] Carphedon:
There is a big difference between lag due to a heavy benchmark and stutter/artifacts due to to low voltage.

Egypt classic just isn't pushing the gpu enough, it's constantly capped at 60fps due to vsync. What you get is that your clocks run fine at certain voltage but at higer loads, such as egypt hd, they become unstable.
[Galaxy S III Original Android Development] radeonxt:
speaker amplifier not working in beta5.

was fine in beta4.

i even set it to very low like 30 to notice difference then set it to full 63 but no change in volume.
[Galaxy S III Original Android Development] nodstuff:
This. All effing day.

Higher frequency at the same mv as a lower frequency will always use more power as it is at a higher frequency!

Then on the other hand you have a task completed faster so the processor can idle faster (race-to-idle principle)

There is of course always a perfect balance, underclocking to 100-1000mhz MIGHT (pure specualtion) be just as efficient as 400-1400mhz, which seems counter-intuituve but actually makes sense when you consider race-to-idle.

Obviously setting 100-500mhz is a bad idea as is 1200-1704mhz is too.

Its all about balance.
[Galaxy S III Original Android Development] nfsmw_gr:
Yes,confirmed NOT working!Same thing here!

Please gokhanmoral can you fix it??

Also if the hardware eq worked on speaker that would be brilliant!

The app i used to use on my sgs1(since the audio chips on both phones are register compatible)was called galaxy tuner and it had hw eq working on speaker!

Could you take a look at it?Even though it's old it still exists on market! ;)
[Galaxy S III Original Android Development] minipaolo:
Maybe I am wrong, but he said speaker tweaks are disabled in beta 5.
[Galaxy S III Original Android Development] bernard134:
@GM, Hmm...the loud in-coming call ringtone and SMS tones when plug in earphones is once again being introduce back on Siyah kernel v1.5beta5 which is bad.

I thought it was fix on siyah kernel v1.4, how come it will happen again? I hope you will look into this issue before publishing the final version. :)
[Galaxy S III Original Android Development] baste07:
thanks! no problem even at the highest gpu?
[Galaxy S III Original Android Development] tombulli:
beta4 -> beta5: fixed eq reset problem with samsung stock player. some gpu related tweaks. removed speaker tuning from STweaks but it is still available for those who want to enable it (look in /sys/class/misc/scoobydoo_sound)
[Galaxy S III Original Android Development] InevitableDJ:
Yes GM did mention that he will disable the speak amplification
[Galaxy S III Original Android Development] radeonxt:
nope.

speaker tuning is the one with checkbox under speaker amplification.

speaker amplification is the volume where you can lower or raise it.

all gokhan said is speaker tuning will be disabled not speaker amplification.
[Galaxy S III Original Android Development] :
I have no complaints on the beta5 kernel :) Been running since yesterday and have 67% battery left today. The only adjustments that i made to STweaks is the GPU steps of 266Mhz-275Mhz-440Mhz-533Mhz and it flies! has anyone set those any higher?

Edit: Just tried them all a step higher than what i already have them and it freezes Antutu.
[Galaxy S III Original Android Development] torsrex:
@gigi

When the processor is idle at 500 mhz it uses a feature called power gating which turns off internal circuitry and thereby reducing the capacitance which in turn reduces the power consumption.

The efficiency of some electronic components (such as the voltage regulator) also decreases with higher temperatures which is a result of higher frequencies. This causes the electronic component to draw more power as the temperature rises.

Race to idle can also save power:

Sources:lesswatts.org, wikipedia and anandtech.
[Galaxy S III Original Android Development] Carphedon:
Awsome, thanks for the information! Looks to me that upping the minimum frequency can actually be a good thing because it can race to idle much faster, as nodstuff said earlier, it's about finding balance, but putting minimum clock at 100 or even 200 does not look like balance to me.
[Galaxy S III Original Android Development] baste07:
agree

would rather keep freq for gpu at stock setting but do undervolting
[Galaxy S III Original Android Development] EdgaBimbam:
Speaker booster doesnt work on beta5 :/