yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Original Android Development] erto90:
I havent had time to try today, works calls :crying:

Btw a question about this app: what does the bands change? Are the same as stweaks? And the digital gain? Same?
[Galaxy S III Original Android Development] FadeFx:
yes, both apps use the same interface (scoobydoo sound) of the kernel, it sets the values in /sys/class/misc/scoobydoo_sound the difference to stweaks is that it applies the values as soon as you remove the finger from the slider (sorry, on the fly seams to be impossible with tasker) and you dont have to hit apply on every change. also you get a notification as soon as a headphone is connected that opens the eq settings.
[Galaxy S III Original Android Development] renierx:
Re: [Kernel][30/01] Perseus

Hi, I have no sound during call after using FM radio with this kernel. Stock XXEMA2 and Siyah kernels are OK. I am using only eargasm equalizer setting, no other audio tweaks. Reboot solves the problem. Could anybody check it? Thanks!
[Galaxy S III Original Android Development] nfsmw_gr:
Try disabling DAC Direct under audio tab in sTweaks.

@All

What is all this fuzz about linaro toolchain in the previous pages?

Is this kernel built with it?

As far as i've seen linaro o3 optimisations only make a litle faster boot and a litle smoother ui not much difference...
[Galaxy S III Original Android Development] renierx:
I tried it before, didn't help... until I restarted the phone. Everything is OK now. Thanks!
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][30/01] Perseus

Well my previous phone, galaxy s, semaphore kernel implemented the change and it made a slight difference. There were claims of 50% increases but it it minute.
[Galaxy S III Original Android Development] i9100g user:
Re: [Kernel][30/01] Perseus

Go to settings and then sound open music effects and change the default sound ...it worked for me

sent from an Galaxy s3 GT I9300

Running perseus kernel 6 , XELLA 4.1.2 leaked build

:D xdaforums.com/showthread.php?t=1784401

Dont click,you might regret , I won't be responsible if you brick ur head
[Galaxy S III Original Android Development] mattiadj:
R: [Kernel][30/01] Perseus

Anyone has found how completely disable mdnie sharpness tweaks? I love this kernel but I want stock sharpness.

Thank!

From universe with my gs3
[Galaxy S III Original Android Development] mamba720027:
Re: [Kernel][30/01] Perseus

I think Andrei will have some kind of update towards that maybe in next release based on the below comment, just assuming here.
[Galaxy S III Original Android Development] annie42:
Re: [Kernel][30/01] Perseus

anyone else with non working mic?
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][30/01] Perseus

Mine is okay
[Galaxy S III Original Android Development] gothicdemons:
for me non working mic problem is solved by FIXING PERMISSION.

Cheers.
[Galaxy S III Original Android Development] st3chn0:
Re: [Kernel][30/01] Perseus

Found a bug...using a mhl cable I have no audio out to tv...tested on same rom using latest siyah works perfectly
[Galaxy S III Original Android Development] Leicxan:
Re: [Kernel][30/01] Perseus

Audio out works perfect on my phone..

i'm using latest v32
[Galaxy S III Original Android Development] manojpy:
Re: [Kernel][30/01] Perseus

Great work! Persues works like a charm.

Sent from my S3, Persues with Sotmax ROM
[Galaxy S III Original Android Development] istillmyself:
thanks for new perseus :) how about battery life :confused:
[Galaxy S III Original Android Development] danarama:
Re: [Kernel][30/01] Perseus

Yes, it has battery life included. Although what's good for me may not be for you. Its always best to try for yourself because there are too many variables that affect battery life.

I would find it hard to believe you would be disappointed though
[Galaxy S III Original Android Development] st3chn0:
I am also using the latest kernel

maybe it's the rom that is the problem, which rom are you using?

I am currently using ARHD 21.1... Finding it sometimes to get a bit laggy/buggy lately so hoping to switch anyway
[Galaxy S III Original Android Development] Leicxan:
i‘m using lidroid v10.3 .It's tweaked for chinese user. Added some useful tweak such as T9 Dialing retrieval and Phone number locator…

Nerver find it sometimes to get a bit laggy...Do you use any init.d tweak such as bestMultiTaskingFix or v6 Supercharger ?

Sorry for my poor english :p
[Galaxy S III Original Android Development] AndreiLux:
MHL works fine here.
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][30/01] Perseus

Must say I am finding it laggy but will hope new Omega will fix that.
[Galaxy S III Original Android Development] borich:
i sent you a pm in order to don't polluting this thread;)
[Galaxy S III Original Android Development] Frag1le:
I went from Android Revolution HD with Perseus to Codecrom with Perseus and all i can say is that your kernel and this hybrid Stock/AOSP ROM are a great match.

About the same batterylife as with ARHD and same buttery smoothness, without the boring stock look.

I really like the 'ignore 100MA step safety margin', this noticeably charges my phone faster then it did before.

Still so many other kernel options to play with... :)
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][30/01] Perseus

This is bugging me now. Latest version installed on latest omega and power tab isn't appearing, plus old GPU settings!
[Galaxy S III Original Android Development] nfsmw_gr:
Delete/clear data from STweaks and reinstall again from market?

@Andreilux

Hey,any update on the display tweaks?or in general?

Thank you for the hard work man. :)
[Galaxy S III Original Android Development] erto90:
I'm currently doing a autocad/photoshop master and first 3 lessons were about colors and how we can percepite them ( including shadows and reflactions interferences)

what i understood is that there are 2 different scales to "have colors"

by RGB ( black done by red+green+blu and white the reverse)

by (Cyan, Magenta, Yellow)scales that also include, indipendently, a black channel, infat is 4channel

So i assume kernel go to modify that last scale, that is darker than the RGB ( not strange for a superamoled?')

Here we got gray scale, is the same at black channel? because maybe the black channel is the right way to continue :cyclops:
[Galaxy S III Original Android Development] AndreiLux:
STweaks doesn't have data. He's on an older kernel if that happens.

I started doing full mDNIe controls but was away abroad over the last weekend so didn't get to continue on it until now. You'll have control over RGB channels as well as CMY channels and K and W channels and a ton of other stuff, these are actual colour channel filters and not the colour saturation we already have. At least on the kernel level, I don't know if I can properly fit all of that into comprehensible interface in STweaks without having an actual graph to manipulate, which isn't possible. Anyway this will still take a bit of time.

Yesterday I connected the phone via MHL to the TV and was a bit shocked to realize that the "black" background (Foxhound ROM and BG coming from that new Framework thingy when you change in the settings) I have right now is actually the Nexus 4 diamond background and it's almost not visible on the phone (unless brightness is very high) while very clear on the TV. The TV is also a Samsung and it also has mDNIe, and (MHL/HDMI output isn't affected by the phone's mDNIe) while playing with the TV's mDNIe settings I could also make the pattern disappear on the TV if I switched to some profiles. So there is definitely still quite some black crush going on on the phone right now which is bad. I don't know if it's from mDNIe or from the OLED voltages.
[Galaxy S III Original Android Development] erto90:
Yeah black in not true black, are we sure that pixels get turned off when screen have to reproduce blacks as s.Amoled should do? Is a very dark grey but fortunately non noticeable with phone If not at max brightness( seems black on phone, but not as black as galasy s1 for example)

Or maybe is a gradient issue..dont know

If you can check something about that would be awesome!
[Galaxy S III Original Android Development] Tatsuya79:
Yeah, we already saw that problem on the Note1 forum about the black crush: many people came in and share their "grey test" pictures displayed on their phone screen. Different screens, different strength of black crush (and some perfectly fine).

Guess it's the same here on SGS3.

But we can modify those values, I've made it on my phone and posted here about that earlier.

That's in drivers/video/samsung/mdnie_table_c1m0.h

I made my values like this after some tests:

{0x0021, 0x1790},
{0x0022, 0x27a0},
{0x0023, 0x37b0},
{0x0024, 0x47c0},
{0x0025, 0x55d0},
{0x0026, 0x63e0},
{0x0027, 0x71f0},
{0x0028, 0x80ff},

Then it's screen dependant, profile dependant, and depending of your taste (some people like more "contrast" :rolleyes: ).
[Galaxy S III Original Android Development] borich:
could you send me the galactic night.apk with this values? thanks;)
[Galaxy S III Original Android Development] AndreiLux:
Aren't those values higher than what I have right now? They should bring a greyer black than currently set up to.
[Galaxy S III Original Android Development] Tatsuya79:
Yes they are higher.

No, the black stay the same (it's {0x0020, 0x0000} that means it's 0).

0x0020 is for the perfect black, 0x0021 for the darkest grey range, 0x0022 for the dark grey one range higher, etc.

Edit: posting the GalacticNight.apk I modified to change the colors and dark greys.

The profile I edited is "Sepia" (now more details in dark greys, less green because my screen has a yellow tint).

It needs root.
[Galaxy S III Original Android Development] AndreiLux:
I meant the pseudo-black.

Anyway I just browsed through your posts and that thread for the Galactic Night app and **** me if the developers on this topic share some details. Would have saved me some time.
[Galaxy S III Original Android Development] Tatsuya79:
Lol that's why I posted to tell you about that at the beginning!

Everything is open source here in case you missed it.
[Galaxy S III Original Android Development] AndreiLux:
Yes I did miss that. You mentioned he was doing something but not that he was writing the registers each. Anyway I now saw the code and I'm just as far just only on a kernel implementation and that he has his work based on the 4210 and using mapping to convert things which is convoluted for reading. And 92-99 are controls for some kind of digital noise reduction / blur filter if I'm not mistaken.
[Galaxy S III Original Android Development] erto90:
So this will be useful for future develompment? I mean, has been found the crap in the system and can be solved via kernel?

I will buy a PAL tab to try to adjust colors with what the kernel give us

My prof also is an expert in these things, i'll see what he can say to me!
[Galaxy S III Original Android Development] Tatsuya79:
Yes, I gave up on the 92-99 after trying to tweak the right part of the 21~28 (a color correction thingy).

It looked a bit like it: a kind of post processing stuff I can't do anything about.

I was searching for the dark greys precise color calibration.

Sorry if I couldn't go into more details. I'm figuring this stuff myself and just "guess" how it works.
[Galaxy S III Original Android Development] skivnit:
Re: [Kernel][30/01] Perseus

After installing kernel. My headphones are not detected :(
[Galaxy S III Original Android Development] AndreiLux:
It would help immensely to have my own colorimeter but they go for 150-180$ and I'm not quite ready to pay that out of my own pocket just for development.
[Galaxy S III Original Android Development] erto90:
R: [Kernel][30/01] Perseus

But im pretty sure a pal calibrstion would be hard to reach and so "dead" PAL is for united color
[Galaxy S III Original Android Development] Vipeout:
This kernel is kickass and to my amazement it keeps getting better. So glad to have this for my i9305, the standard mDNie settings would seriously give me eye cancer it's so ugly when looking at text. How Samsung did not adress this yet and how no one seems to notice it in reviews is a mystery to me :confused:

Anyways thank you andreilux, you're the man! Beermoney on the way sir :cowboy:

Edit: btw, any chance of getting a pulsing notification light? I had this on my old i9300 with syiah kernel and thought it was rly nice. Other than that, perseus kernel is superior imho
[Galaxy S III Original Android Development] invinciblecc:
Re: [Kernel][30/01] Perseus

Can I charge my s3 with 2ampere charger after setting charger custom current to 1500mA?

Though the charger is capable of supplying 2ampere but it would provide only 1.5A due to the phones demand right ???

Or would it completely fry NY battery and my phone will fuse in a second.??

Please reply only if u know and are sure

Finally enjoying s3
[Galaxy S III Original Android Development] EViollet:
It won't fry the charger.

However, the phone's circuits aren't designed to charge at that rate, so you may fry the battery and/or the charging circuitry on the main board.

And they won't fry right away. It'll take time.
[Galaxy S III Original Android Development] Stivikivi:
newest kernel won't work with paranoid rom right?
[Galaxy S III Original Android Development] cooldoc007:
nope.. it works with only sammy based roms
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][30/01] Perseus

This thread has been very quiet this year.
[Galaxy S III Original Android Development] Fearxpc:
Because this kernel is very stable and has amazing performance and battey life (for me ;) )
[Galaxy S III Original Android Development] Narenji89:
Re: [Kernel][30/01] Perseus

Andrielux have you any idea about connecting external hard(mine is western digital 1T) to s3 without usb hub & power supply?

Can currents inside stweaks be adjusted anyhow in order to connect external hard like a usb flash memory?
[Galaxy S III Original Android Development] Abaddon:
Re: [Kernel][30/01] Perseus

the perfect kernel. (for touchwiz based rom users). even fixed the usb issue on my ither s3 great! :D
[Galaxy S III Original Android Development] tolis626:
If I am not wrong,you can connect 2.5" HDDs just fine without a powered hub.At least it was so for the S2,dunno if something changed with the S3 in that aspect.3.5" HDDs will require external power even when connected to a PC USB port.
[Galaxy S III Original Android Development] Narenji89:
Re: [Kernel][30/01] Perseus

How about a passport one?
[Galaxy S III Original Android Development] Tokarin:
Re: [Kernel][30/01] Perseus

Almost guaranteed that it will work
[Galaxy S III Original Android Development] sjh4:
thought it only recognises drives under 32gB?
[Galaxy S III Original Android Development] torsrex:
Re: [Kernel][30/01] Perseus

I've connected a keyboard, mouse, 2.5 drive (500gb) and a ps3 controller to my s3 and it worked fine, so I guess a passport one will also work.
[Galaxy S III Original Android Development] teonicci:
R: [Kernel][30/01] Perseus

How can resolve the problem of deep sleep with omega v42 and this kernel? Thanks
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][30/01] Perseus

I have no such issue. Perhaps reset kernel settings and work from there, higher voltage may help.
[Galaxy S III Original Android Development] tolis626:
Re: [Kernel][30/01] Perseus

Guys,for anyone who would like their phone to be a little smoother,I suggest decreasing the utilization timeout in the GPU tab in STweaks to something like 50ms.If it's not placebo,which I seriously doubt,the improvement is quite noticeable,especially in scrolling,which is smooth from the moment I move my finger now.I don't know how it will affect battery life,but I don't think it'll make a dramatic difference...
[Galaxy S III Original Android Development] psyntific:
Re: [Kernel][30/01] Perseus

Yea I think so too
[Galaxy S III Original Android Development] AndreiLux:
I've had issues with going that low in games, the Mali power management seems to get confused as the utilization isn't averaged enough over time and the GPU cores constantly switch on and off depending on load since their idle timeout is something like 25ms. Would hear what other people experience with this.
[Galaxy S III Original Android Development] rugolt:
For the 2nd time this week my alarm clock did not work.

I have latest Perseus kernel, it never happened with any previous version.

Kinda bad cause I got late for work ;)
[Galaxy S III Original Android Development] Infy_AsiX:
Re: [Kernel][30/01] Perseus

indeed just tested and it seems choppier when lower.

?????? Galaxy S3 ??????
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][30/01] Perseus

Works quite well at 75 for me.
[Galaxy S III Original Android Development] nfsmw_gr:
75ms works great for me!

Didn't try 50ms though,it seemed too low..:silly:

Btw,what is your opinion about linaro optimisations?Is it worth it or not?
[Galaxy S III Original Android Development] Infy_AsiX:
Re: [Kernel][30/01] Perseus

just tested and I agree. Only tried 50 before

?????? Galaxy S3 ??????
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][30/01] Perseus

I think, from a user point of view having tried 5+ phones, the linaro chain helps greatly. In particular my Asus Transformer. Scrolling is now super smooth, and opening apps appear quicker.

Andrei, if you're in doubt, talk to Stratosk, maker of Semaphore, he has a lot of experience with Linaro. I'm sure you have an opinion though!

Trying 50 now, seems better actually!
[Galaxy S III Original Android Development] tolis626:
Re: [Kernel][30/01] Perseus

Well,so far so good with 50ms.Games don't show any slowdowns and benchmarks back this up.Maybe it's about your GPU in particular.
[Galaxy S III Original Android Development] Philips9:
R: [Kernel][30/01] Perseus

I guys, is there a .zip to clean all setting of this kernel before flash another kernel (such as bloeffa kernel-clean)??
[Galaxy S III Original Android Development] nfsmw_gr:
Nope,i've not seen anything like this for perseus.

Just uninstall STweaks and flash the new kernel,you should be fine.
[Galaxy S III Original Android Development] dezeubby:
I am using that zip (bloeffa kernel-clean) before every kernel install .

Now i am testing Siyah because i can't decide with what kernel to stick ... Siyah , Boeffla or Perseus ... With Perseus i got 1d 18h battery , sometimes 3g , some music , some games etc.
[Galaxy S III Original Android Development] sachilleas:
Re: [Kernel][30/01] Perseus

What changes does Samsung's power saving mode do to the phone? Does it only work with stock kernel?
[Galaxy S III Original Android Development] tincmulc:
Depends on which checkboxes you checked in power save options:

CPU power saving: only changes max frequency of the CPU to 1000MHz, all 4 cores can still come online as needed.

Screen power saving: Changes the refresh rate of the screen from 60 to 40 Hz. Also reduces screen brightness in some conditions.

Background color: Reduces brightness in the stock browser and email app.

Turn off haptic feedback: disables vibration for user interaction (for example button presses).

All these options work in perseus.
[Galaxy S III Original Android Development] sachilleas:
Re: [Kernel][30/01] Perseus

Thank you for you answer! I only asked because when I have cpu power saving enabled (which means 1000 Mhz max cpu frequency, as you correctly said) stweaks keeps showing that the max cpu frequency is 1400 Mhz... What is wrong?
[Galaxy S III Original Android Development] Highlander11:
Re: [Kernel][30/01] Perseus

I am also having great results with the value set to 50ms. I have also just installed ARHD v22.2 and the phone's scrolling was not close to smooth, until I changed the setting :D - it is amazing what a difference it has made!
[Galaxy S III Original Android Development] AndreiLux:
We need a savy user not afraid of doing some shell commands helping on the matter of the MMC firmwares. If you have a phone with 0xf7 firmware please PM me.
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][30/01] Perseus

Hope someone can help Andrei.
[Galaxy S III Original Android Development] carlos67:
Yup, confirmed. I did this 2 weeks ago and it does make a difference to scrolling. Mine set to 50 also.
[Galaxy S III Original Android Development] AndreiLux:
I think I'll be killing Samsung's mDNIe profiles and have a single master sequence for everything. Any opinions on this? I'm still thinking on the best option into releasing the controls. I now have full proper control on all mDNIe effects in STweaks but still sorting out things.

I'm really in need of a person with some image processing knowledge and especially somebody with a colorimeter so we can calibrate an eventual master profile to the best possible. I'd be sharing the intermediary kernel with the volunteers so sort things out together.
[Galaxy S III Original Android Development] Infy_AsiX:
Re: [Kernel][30/01] Perseus

From my amateur enthusiast knowledge all amoleds vary in output. Some come with blue, pink/yellow or green tint. Then depending on usage colour can skew because B R G degrade fastest in that order. There's some info I read somewhere awhile back on what's the expected life of those colours.

For those reasons one profile can't suit all. Maybe 3 profiles to suit what type of present tint but that won't account for degradation.

I was a little fascinated in colour calibration when using a plasma tv for cinema and adjusting a LCD 24bit gamut monitor. Those technologies degrade equally I think and come closer to reach other in output so copying someone's colorimeter settings can put you close to proper calibration.

Without a colorimeter I'd recommend applying someone's colorimeter settings to the same TV or monitor (not sure about LED TVs haven't read up about them). Get a colour chart and a few images and duplicate what you see to the S3. I'll give this a go if you send me the test, I've got a blue and a yellow tint S3 here too.

?????? Galaxy S3 ??????

---------- Post added at 02:28 PM ---------- Previous post was at 01:56 PM ----------

Here's the informative article on amoled. http://www.displaymate.com/OLED_Galaxy_S123_ShootOut_1.htm

Also remember Samsung's claim pentile allows longer screen life expectancy. Those blue pixels are bigger to make up for degradation. After reading on the different life expectancies of the colours perhaps after calibrating further adjusting colours by their expectancy for life considerations are worthwhile.

?????? Galaxy S3 ??????
[Galaxy S III Original Android Development] AndreiLux:
I know that article and it is not very useful, they don't take into account Samsung's shenanigans with the post-processing effects. Simply viewing an image in the stock gallery versus in the browser for example will result in different outcomes, and not to mention the differences between the profiles. It's a big mess and that's why we're having these controls to calibrate things. The tint issue is also a half-baked story because of this, sure there's degradation but you cannot blame that on the screen only - dynamic video is the only profile where mDNIe allows the screen to display its unaltered output for example.

Edit: removed
[Galaxy S III Original Android Development] borich:
I dont have an s3 but i have a note and i did a lot of research on mdnie and amoled.

Like the other user before said" amoled response is not the same on every panel". If you watch the test of note 2 by erika griffin, two supposed identical Device has 2 different predominance of color. One has a greenish black and the other has a reddish black.

Plus amoled has the gamma calibration problem that cause the well known black clipping. This problem, probably is more noticeble on pentiles because of their different matrix.

So my 2 penny are: "if you can build a calibration tool, like a monitor one(color channel, gamma tune, saturation etc...) let the user define his own profile." dont lose your mind in order to find the perfect settings;)

Sorry for my english and for the semplicistic explain.