yashsingh1/xdaforums huggingface dataset:
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][09/01] Perseus

Slide2wake is just a battery wasting feature though surely?
[Galaxy S III Original Android Development] ramas123:
Re: [Kernel][09/01] Perseus

I think AndreiLux will decide.
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][09/01] Perseus

Sure. Getting insanely low charging speeds of late, any fixes or causes? Thank you. On AC adaptor.
[Galaxy S III Original Android Development] yahyoh:
yep its battery drainer imo

LOL lazy people don't wanna to press home or power button :laugh:
[Galaxy S III Original Android Development] AndreiLux:
If you have the S3 charger the it is most likely caused by that, I suggest replacing it. I have an option in the new charging interface capable of overwriting a setting which reduces the charging speed, but it'll be at the user's choice and risk (Which is to be determined).

It can be turned off and it's the user's choice of how they configure it. Also please keep idiotic comments out of the thread, they're annoying and contribute to nothing.
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][09/01] Perseus

Thank you, looking forward to that update! I actually swapped to a extension cable with less appliances and it worked fine.
[Galaxy S III Original Android Development] Ausboy 2011:
Re: [Kernel][09/01] Perseus

What about notification led brightness/fading mate?
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][09/01] Perseus

Oh also, I know you set 75% as GPU up, but doesn't work when you flash on a clean install, maybe fix that too?
[Galaxy S III Original Android Development] instrumental:
Hi,

I would like to regulate the cpu frequ and governor with "tasker". Therefore, I need to know which frequ are available with this kernel. Where can I find these? There is no such file:

sys/devices/system/cpu/cpu0/cpufreq/scaling_available_frequencies

thanks a lot
[Galaxy S III Original Android Development] yahyoh:
Andrei can u add option to lower the minimum brightness and NTFS mounting :)
[Galaxy S III Original Android Development] Flypwnz:
Re: [Kernel][09/01] Perseus

And may be highter brightness (like in hardcore kernel) toggle.
[Galaxy S III Original Android Development] Scarface1991:
Andrei, so you won`t add the Boeffla Sound Engine in your next release? I tried the yank kernel, which has it included and I must say it is very impressive what AndiP has done. Never had such great sound with my standard S3 Headset. Would love to see it inside your amazing Kernel too.

Edit: just read this, which answered my question:
[Galaxy S III Original Android Development] fedort:
Which other kernels support this feature? I had it on my S2 and loved it, hope to get it for my S3 as well....
[Galaxy S III Original Android Development] The Broken:
Re: [Kernel][09/01] Perseus

Siyah, but do you really wanted judging by want Andrei said?
[Galaxy S III Original Android Development] SirCanealot:
Re: [Kernel][09/01] Perseus

I'm pretty sure this mod is already included? :)

I'd like to second lower brightness if possible. Screen filter does darken the screen down nicely, but it is still way too bright in a dark room. If not sure if there's a reason we've never had lower brightness in this kernel?

Gok did have the option on his S2 kernel back in the day :)

Thanks a lot for your hard work as usual, Andrei!
[Galaxy S III Original Android Development] orangerot.:
AW: [Kernel][09/01] Perseus

+1 for brighter screen and darker screen toggle :)
[Galaxy S III Original Android Development] :
dynamic screen toggle. When you are watching videos and pictures the screen gets sharper, delivering some kind of "upscaling" effect, which improves the picture quality. It's present by default on the stock kernel, but right now with Perseus it's the same picture sharpness settings for each case.

And btw, since you understand all this ****, there's any considerable difference between i9100's USB cable and i9300's one? My i9300 cable is broken, and I don't know if it's worth to buy a new original cable or just use i9100 cable.
[Galaxy S III Original Android Development] The Broken:
Re: [Kernel][09/01] Perseus

Sometimes I use my sgs 1 charger and cable. I haven't experienced any problems (except the charging being slower. So I think it's all okay
[Galaxy S III Original Android Development] Flypwnz:
Just disable mdnie in new version with STweaks. I'm waiting for it too.
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][09/01] Perseus

It has been updated to remove the problem he mentioned in his last point, but he won't integrate it.
[Galaxy S III Original Android Development] orangerot.:
AW: [Kernel][09/01] Perseus

It would be awesome to see ntfs r/w support in the next version :)
[Galaxy S III Original Android Development] AndreiLux:
FTFY.
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][09/01] Perseus

Ah, thanks for that! I kind of meant "in its current state" so that is good news. Hope for an update or news soon, whenever you're ready.
[Galaxy S III Original Android Development] nfsmw_gr:
^ +1

I've been checking the thread day and night for any updates! :D

What is wrong with me,i think i'm an ...anonymous flashaholic at best!

Seriously now,take your time Andrei,you're doing a hell of a job! :)
[Galaxy S III Original Android Development] psyntific:
+1
[Galaxy S III Original Android Development] d8389:
DroidWall does not work.

Please include ip_tables. Module should work too.
[Galaxy S III Original Android Development] Anakha56:
@ AndreiLux hope you dont mind me answering this question in your thread...

@ d8389 DroidWall is dead, rather use AFWall+: https://play.google.com/store/apps/details?id=dev.ukanth.ufirewall&hl=en it works fine with this kernel ;).
[Galaxy S III Original Android Development] d8389:
Anakha56, it really works.

Only one minor issue left with this kernel.

My phone discharging when used as GPS navigator.

I need 1100 ma charge current, but can't change it.
[Galaxy S III Original Android Development] EViollet:
Try another phone charger.

Using a 2A car charger, the phone charges for me even when using GPS/video recording and playing music.
[Galaxy S III Original Android Development] d8389:
Charger is good.

Stock value of charge current is not enough.

It dangerous for USB connector, but I really need this +10% and most of custom kernels allow it.

Andrei, please add this interface to future versions.
[Galaxy S III Original Android Development] BLKSNAKER:
Hello, I am from Argentina, and I have a CLARO Samsung Galaxy S3 with 4.0.1 firm version. I decided to update via OTA and I only have 4.1.1 available. Than, I rooted the phone and installed perseus KERNEL. I am protected against sudden death?

I mean: 4.1.1 + perseus kernel it is a protected combination? or I need 4.1.2?

Thanks in advance
[Galaxy S III Original Android Development] d8389:
You also need updated recovery.
[Galaxy S III Original Android Development] henrybravo:
Re: [Kernel][09/01] Perseus

Screen Filter can literally take the screen down to 0% where you can't see anything. How much darker do you need it?
[Galaxy S III Original Android Development] Drizzy xS:
Re: [Kernel][09/01] Perseus

Hey guys what are some good performance settings to use with this kernel to make apps load faster ect but to also get good battery life? I've been running yank kernel and it seems that the default settings allow the phone to run a lot faster than perseus.
[Galaxy S III Original Android Development] hklui00:
exactly the same as me, i even have a weak vibration for first notification , can anyone please teach me how to fix this
[Galaxy S III Original Android Development] _andrea_:
I think Andrei has read our post, maybe he is fixing that in the new version! Let's patiently wait!
[Galaxy S III Original Android Development] AndreiLux:
I didn't touch anything vibration related, it's hard to fix it.
[Galaxy S III Original Android Development] _andrea_:
Can we help fixing this? Providing log or in any other way?
[Galaxy S III Original Android Development] nfsmw_gr:
This happens when device lags.like on notifications,it makes vibration break because of the lag.I've experienced it too.

I wrote a few posts ago about the lag that happens,again not on your kernel only in general. :)
[Galaxy S III Original Android Development] _andrea_:
On my phone this happens also when in screen off, i'll notice if i have the same your symptoms during screen on!! Maybe is related!
[Galaxy S III Original Android Development] SirCanealot:
Re: [Kernel][09/01] Perseus

All screen filter is I'd a grey overlay on the screen. It does the trick, but proper kernel lower brightness would probably work and look better.

Also I'm on note ii and it puts out a LOT more light at night than the S3 screen :p
[Galaxy S III Original Android Development] yahyoh:
Andrei did u had chance to test Epic Citadel GPU benchmark :)

https://play.google.com/store/apps/details?id=com.epicgames.EpicCitadel

i tested and Mali400mp4 on my Gnote2 get 44 FPS only which the same as Gnex with PowerVr sgx540 :eek::eek:

most of tegra 3 and Adreno get more than 50-55 fps :cyclops: and the Mali400 is more powerfull than tegra 3

maybe its not optimized for Mali400 :silly:

edit : thanks for the new update , waiting our update :)
[Galaxy S III Original Android Development] AndreiLux:
I released the current version as it for now - I want to take more time for the other feature I've been working on so it's a clean implementation.

I also added NTFS automount for those people requesting it, but didn't test it. Might not work, in that case I'll leave it for next version.
[Galaxy S III Original Android Development] www1:
R: [Kernel][29/01] Perseus

Thanks. Work well CRT control :)

Inviato dal mio GT-I9300 con Tapatalk 2
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][29/01] Perseus

I've been waiting for this so long. Thank you!

Feel free to say no, but any chance of a Linux kernel update? I see yank uses a higher version, wondering whether it is worth it?
[Galaxy S III Original Android Development] erto90:
Fantastic the mdnie control!

Andrei, can be considered a kind of voodoo color?

Btw im using dynamic screen setting and trying to change values, seems no effect except sharpness delta that seems to set a brighter darker scenario..

Btw i was using a lot voodoo color on gs1 but here with these settings im totally running in the dark xD
[Galaxy S III Original Android Development] AndreiLux:
Maybe 2% of all those patches combined even affect our device, they're useless and I don't bother with it.

Kind of, but right now it only encompasses a very small portion of the mDNIe effects, there's still others but they are a ***** to implement cleanly into something like STweaks, or any other app for that matter. I did the chroma controls over the course of the day today and it was extremely annoying. I'll see how people receive this and will go on depending on that. I really need somebody with some image-processing knowledge to help me out on the effects because I'd just be putting some sliders with enigmatic names.

The RGB chromatic saturation gain registers are still relatively straight-forward, most of the time I spent on battling with idiotic shell scripting on the Almquist shell, creating this monstrosity.
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][29/01] Perseus

Great reply, thank you.
[Galaxy S III Original Android Development] Haano:
Re: [Kernel][29/01] Perseus

Thanks mate. Awesome work you have done with this kernel. I went bacjnti siyah to dual boot. After a few days I realised that stock and cm don't seem too different from Me, speed seems similar just looks different, newer base and a few extra customizations which I don't use much.

So I came back here because quite frankly battery life is the best. Hopefully in the future though It would be great if this kernel had some sound mods like in yanks.

Keep up the great work.
[Galaxy S III Original Android Development] erto90:
I really dont know anything rekated to colors, but i think/hope that samsung made something mdnie similar to s1

Maybe you can ask pawitp that has implemented a color tuning in cyanogenmod for s1 with simple sliders green/red/blue

Maybe that a bunch of setting can be organized in a simple slider that make things general.. I repat, these are only weird ideas of my mind xD

Btw the start seems promising! Well done
[Galaxy S III Original Android Development] :
My sweet lord. If Andrei can pull all this **** to the SIII, I have no idea about his limits with some Nexus device. Congratulations, my friend. I'm impressed.
[Galaxy S III Original Android Development] Flypwnz:
Andrei. Why you not add simple toggle for disable mdnie? Try to change sharpness delta and go to camera and see what happens :D
[Galaxy S III Original Android Development] tincmulc:
Re: [Kernel][29/01] Perseus

Looks like you forgot to change the kernel name. It still says alpha31.
[Galaxy S III Original Android Development] AndreiLux:
That's some odd effect for sure. Like I said I don't know the technical meaning behind those values, especially that register. Play with the profiles as each will have different effects. I'll have to see why that happens.

Whops, yea. I'll reupload it in a moment.
[Galaxy S III Original Android Development] erto90:
What i found so far isnthat early suspend delay is resetting itself everytime i close stweaks

And color tuning seems has no effect at all:D

Oh yeah, im investigating on that section because i love that tuning

Hope to give you all my best support

You are awesome Andrei!
[Galaxy S III Original Android Development] Madlisboa:
still.
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][29/01] Perseus

Can confirm color tuning doing nothing. Sharpness appears too too, unless you go over 1 when it goes dark, same for below -6.
[Galaxy S III Original Android Development] AndreiLux:
Sharpness and colour tuning do work. As I've mentioned in the change-log, you need to be in screen profiles other than Movie for chroma saturation to take place. For example get a red background, and then raise chroma weight and chroma gain for the red-yellow channel, you will see the difference immediately. Don't expect a rainbow or anything, I kept the min/max values within reasonable ranges. For sharpness, well it's a work in progress, values -4 to -1 do work and it does change sharpness. I'll have to figure out what happens with the higher values.

I re-uploaded in the op with the same filename, fixed the in-kernel version to 32 and fixed that fb_delay not sticking.
[Galaxy S III Original Android Development] erto90:
Other than movie means dynamic natural and standard right? Im on dynamic right now
[Galaxy S III Original Android Development] AndreiLux:
Yes. If you want to be dramatic, start with dynamic as a base and up chroma weight all the way to 10, and then play with the colour curve and gain of any of the colour channel.

Maybe you're all damaged by having those oversaturated profiles on as default for so long :) This is meant to actually calibrate it for better accuracy, not provide fireworks. I will fiddle with the maximum ranges in the future depending on feedback, I need some people with colorimeters testing it out.
[Galaxy S III Original Android Development] erto90:
Ook tomorrow i will start to test these cool things ( if gf permits me to do that xD) soon i will start a thread to collect users settings,maybe a group investigation will make our color better.. The goal i think is to have deeper blacks and true white

Just to remember, galaxy s1 had very bad color management but with that sort of tuning has reached very deep blacks and very cool whites ( maybe with a little loss of darker colors?)
[Galaxy S III Original Android Development] Infy_AsiX:
Re: [Kernel][29/01] Perseus

I'm using -10. Less grainy. At that high is it over smoothing or adding no sharpness.

Tried affecting a white screen with colour controls to no success. I suppose it only affects the set colour?

?????? Galaxy S3 ??????
[Galaxy S III Original Android Development] AndreiLux:
This is chroma saturation, it will not affect grey-scale colours like white or grey.
[Galaxy S III Original Android Development] erto90:
Ok tried the red thing you said Andrei and finally noticed what you mean

With both sliders to -10 my red become more darker, woth both +10 it become "brighter"

Is my theory true?
[Galaxy S III Original Android Development] NeoBlade:
Not on this kernel but saw people talking about the possibility of altering the chroma and other display properties. It would certainly be useful as the default profile is badly over saturated! I'm currently using the Natural profile but the red is still slightly over saturated and it could do with some tweak. For this kernel, is it done via an app? I remember once Siyah talking about it, but you had to edit the values within code to make it happen.
[Galaxy S III Original Android Development] erto90:
Yeah Stweaks permits to you to adjust all these settings:D
[Galaxy S III Original Android Development] NeoBlade:
Very tempted to try this out now :) I'm a bit of a picture quality fan and own a few calibration DVD and BD's to calibrate home cinema setups etc. Would pull some test images out and run it on the phone to get the colour profile as close as possible to the RGB standard. It is one massive advantage the new iPhone5 has at least currently as it is the only mobile phone screen that I'm aware of, which is fully RGB certified.

Shall get that download going and see what can be done :P
[Galaxy S III Original Android Development] erto90:
If you got these skills,please give it a try! Would be nice to find togheter all of us better color calibration!
[Galaxy S III Original Android Development] psyntific:
Re: [Kernel][29/01] Perseus

Wat does early suspend delay do exactly

Sent from my GT-I9300 on ARHD 21 with perseus 32
[Galaxy S III Original Android Development] erto90:
I think whites can be adjusted with the chromatic grey threshold right?

As for early suspend, is cleary explained in STweaks, in poor words, it delay the end of drawing,letting you to use,for example, crtoff effect easily
[Galaxy S III Original Android Development] BrandoHD:
Re: [Kernel][29/01] Perseus

That is a delay to give time for CRT screen off animation to display, all the time
[Galaxy S III Original Android Development] optmkleung:
Re: [Kernel][29/01] Perseus

Thanks, my phone's charging speed resume normal with the latest kernel.
[Galaxy S III Original Android Development] vasilisf7:
Απ: [Kernel][29/01] Perseus

Which one is the new kernel?

The name looks the same to me

☆☆☆☆☆☆☆☆☆☆☆☆☆☆☆

.GT I9300 ON STEROIDS!!!

.OMEGA ROM V39

.SIYAH LATEST KERNEL

.PHILZ RECOVERY

.MOTOMOTO00 THEME

.RAUB'S & VEGETA'S MODS
[Galaxy S III Original Android Development] habylab:
Re: [Kernel][29/01] Perseus

This should be great, hope you can!

It is, see Andrei's last post
[Galaxy S III Original Android Development] DirkStorck:
Hmmm the download link for "Perseus alpha32" doesn't work anymore....:(
[Galaxy S III Original Android Development] thekoRngear:
It is working for me. Downloaded the tar one at about the time of your post. Now downloaded the cwm one just after one hour of your post. With FBSuspend delay implemented the CRT-Off now works consistently/permanently by switching the values to 100 ms with the perseus kernel. I tweaked the charging settings for ac, SDP and CDP. Charging has never been an issue with perseus 31.2 for me which was occasional when I used to use siyah. I came to this kernel for sds fix and I stuck at it.

Stweaks load time needs to be shortened.
[Galaxy S III Original Android Development] EJ98:
Re: [Kernel][29/01] Perseus

One quick question, this kernel supports swap?

Gonna flash Perseus Kernel Now!

Sent from Lightning Fast SIII using Sotmax V14 240dpi!
[Galaxy S III Original Android Development] ajrcz:
Re: [Kernel][29/01] Perseus

Yes...
[Galaxy S III Original Android Development] 0asis:
Re: [Kernel][29/01] Perseus

Thanks for this version. But even if I would, I don't know how to use the power settings to improve the charging time. I'm afraid to damage my device.

If someone have any clue about the power feature you are welcome :)

Sent by an anonymous flashaholic
[Galaxy S III Original Android Development] mamba720027:
Re: [Kernel][29/01] Perseus

I notice with sharpness Delta below -4 and definitely with -10 the chrome saturation control settings do not apply and sometimes it would with -5&-6. For example its noticeable by applying -9 or -10 sharpness delta with red-yellow chroma curve on max with a wallpaper containing red in it to look at.

Also just suggesting it would be nice if possible that their was some kind of picture to look at while adjusting the colors in STweaks rather than useing a wallpaper switching from STweaks to wallpaper to look at color changes as u adjust the values cause then your eyes would loose the noticeable color changes doing that.

Edit: forget what I said about chrome saturation. Notice a few post back Andrei did mention that.
[Galaxy S III Original Android Development] erto90:
yeah great idea

would be nice to have a kind of imahe per color to have a faster impression on changing color
[Galaxy S III Original Android Development] renierx:
It seems that odd values of Sharpness Delta (I tested -5, -3 and -1) somehow influence saturation or brightness of my mostly red homescreen wallpaper - when volume control with blue background is displayed, the wallpaper's red is much brighter. With even values of Sharpness Delta (tested -4, -2, 0) it doesn't happen. It can be observed when moving between homescreen pages too.
[Galaxy S III Original Android Development] Ausboy 2011:
Re: [Kernel][29/01] Perseus

Thanks for kernel update :)
[Galaxy S III Original Android Development] d8389:
There is update for STweaks on play store.

Can you include updated version into next builds ?
[Galaxy S III Original Android Development] AndreiLux:
It's obvious that per the register description Dither8 UC4 ABC2 CP1 | CC8 MCM4 SCR2 SCC1 | CS8 DE4 DNR2 HDR1 it controls a lot of variables, unfortunately without the value maps I don't know which one controls which bit. You're scaling through different effects.

For advanced people, you can change the settings manually without the range limitations in STweaks by calling

/res/uci.sh mdnie [ DITHER_DELTA | DE_DELTA | CS_WEIGHT_DELTA | CS_GREY_DELTA | CS_HG_RY_DELTA | CS_RY_DELTA | CS_HG_GC_DELTA | CS_GC_DELTA | CS_HG_BM_DELTA | CS_BM_DELTA ] <value>

Or just editing the XML and increasing the range limits. Be aware that you can loop back into negative register values if the delta is too high and that might break things.
[Galaxy S III Original Android Development] erto90:
Andrei can you tell me a thing related to sound

to have "stock samsung" but louder, i simply need to increase - for example - headphones amplification and set

and, as preset

Is that right?

i'm asking because can try just now myself
[Galaxy S III Original Android Development] Anakha56:
So I had a blonde moment this morning. Flashed your kernel, jumped into my car, plugged it into the car charger and when I got to work I noticed it had not charged fully which is odd since it normally does. Luckily for me I got so swamped with work that I was only able to go through the settings now and what I found was that the STweaks had selected "Charge Hard Voltage" at 4.20V as it's default and not the 4.35V default option. Changed to that and now the phone is charging like it should, so if anyone has slow charge after flashing just check that setting first :).

Thanks AndreiLux for all these lovely new options to play with :).
[Galaxy S III Original Android Development] AndreiLux:
32.1

- Fixes default charge voltage of 4.2V instead of 4.35V.

- Extended the slider ranges for the chroma controls so people can reach zero gain (-16) and more gain (+32).
[Galaxy S III Original Android Development] Anakha56:
So the actual default is 4.2V? Strange, wonder why my phone would not charge... Will set it back to 4.2V and monitor it on the way home...

*edit*

Re-reading first post it would seem the default SGS3 voltage should be 4.35 and its the bigger, third-party batteries that are 4.2V?