[Eee Pad Transformer General] ebrowne72:
I'm getting a seg fault when playing a game called CrossMe. Rebooting the device will cause it to work again for a while, but then the seg faults return. Here's the relevant part of the log:

05-31 08:15:25.960 D/NvOsDebugPrintf(28397): NvRmChannelSubmit failed (err = 196623, SyncPointValue = 64451955)
05-31 08:15:25.960 D/NvOsDebugPrintf(28397): NvRmChannelSubmit failed (err = 196623, SyncPointValue = 64451955)
05-31 08:15:26.010 F/libc (28397): Fatal signal 11 (SIGSEGV) at 0x018a83fc (code=1)
05-31 08:15:26.510 I/DEBUG (24813): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
05-31 08:15:26.510 I/DEBUG (24813): Build fingerprint: 'asus/US_epad/TF101:4.0.3/IML74K/US_epad-9.2.1.24-20120503:user/release-keys'
05-31 08:15:26.510 I/DEBUG (24813): pid: 28397, tid: 28417 >>> com.mobiledynamix.crossme <<<
05-31 08:15:26.510 I/DEBUG (24813): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 018a83fc
05-31 08:15:26.510 I/DEBUG (24813): r0 018a83fc r1 00000000 r2 01c28320 r3 00000000
05-31 08:15:26.510 I/DEBUG (24813): r4 00000de1 r5 579b0198 r6 01c28320 r7 00000000
05-31 08:15:26.510 I/DEBUG (24813): r8 5bf7cc10 r9 579dcc68 10 00000000 fp 5bf7cc24
05-31 08:15:26.510 I/DEBUG (24813): ip 00000000 sp 5bf7cbf0 lr 5be33a3c pc 579a56a0 cpsr a8000030
05-31 08:15:26.510 I/DEBUG (24813): d0 3f7f800000000000 d1 000000003f800000
05-31 08:15:26.510 I/DEBUG (24813): d2 000000003f800000 d3 00000000430a0000
05-31 08:15:26.510 I/DEBUG (24813): d4 0000000000000000 d5 430a000000000000
05-31 08:15:26.510 I/DEBUG (24813): d6 0000000000000000 d7 000000003f800000
05-31 08:15:26.510 I/DEBUG (24813): d8 000000003f800000 d9 80000000443c0000
05-31 08:15:26.510 I/DEBUG (24813): d10 437d000041e00000 d11 0000000000000000
05-31 08:15:26.510 I/DEBUG (24813): d12 0000000000000000 d13 0000000000000000
05-31 08:15:26.510 I/DEBUG (24813): d14 0000000000000000 d15 0000000000000000
05-31 08:15:26.510 I/DEBUG (24813): scr 80000012
05-31 08:15:26.510 I/DEBUG (24813):
05-31 08:15:27.610 I/DEBUG (24813): #00 pc 0000e6a0 /system/lib/egl/libGLESv1_CM_tegra.so
05-31 08:15:27.610 I/DEBUG (24813): #01 pc 0000e818 /system/lib/egl/libGLESv1_CM_tegra.so (glDisable)
05-31 08:15:27.610 I/DEBUG (24813): #02 pc 0001ec30 /system/lib/libdvm.so (dvmPlatformInvoke)
05-31 08:15:27.620 I/DEBUG (24813): #03 pc 000593ca /system/lib/libdvm.so (_Z16dvmCallJNIMethodPKjP6JValuePK6MethodP6Thread)
05-31 08:15:27.620 I/DEBUG (24813):
05-31 08:15:27.620 I/DEBUG (24813): code around pc:
05-31 08:15:27.620 I/DEBUG (24813): 579a5680 d803d042 429c3b21 e043d174 5360f648 B...!;.Bt.C.H.`S
05-31 08:15:27.620 I/DEBUG (24813): 579a5690 d019429c 428c1d59 e007d16c fe9ef7fa .B..Y..Bl.......
05-31 08:15:27.620 I/DEBUG (24813): 579a56a0 eb066803 f88c0c03 e0aa785e fe96f7fa .h......^x......
05-31 08:15:27.620 I/DEBUG (24813): 579a56b0 18726801 7860f882 f7fae0a3 6803fe8f .hr...`x.......h
05-31 08:15:27.620 I/DEBUG (24813): 579a56c0 f88018f0 e09c7862 fe88f7fa eb066802 ....bx.......h..
05-31 08:15:27.620 I/DEBUG (24813):
05-31 08:15:27.620 I/DEBUG (24813): code around lr:
05-31 08:15:27.620 I/DEBUG (24813): 5be33a1c e92d40f0 e1a05000 e5900034 e24dd00c .@-..P..4.....M.
05-31 08:15:27.620 I/DEBUG (24813): 5be33a2c e1a06001 e3e01000 e2800004 ebff77a4 .`...........w..
05-31 08:15:27.620 I/DEBUG (24813): 5be33a3c e3700001 e1a04000 0a000034 e3560000 ..p..@..4.....V.
05-31 08:15:27.620 I/DEBUG (24813): 5be33a4c 128d7004 11a0600d 1a000019 e28d7004 .p...`.......p..
05-31 08:15:27.620 I/DEBUG (24813): 5be33a5c e1a0600d e595c034 e1a0300d e1a02007 .`..4....0... ..
05-31 08:15:27.620 I/DEBUG (24813):
05-31 08:15:27.620 I/DEBUG (24813): memory map around addr 018a83fc:
05-31 08:15:27.620 I/DEBUG (24813): 0000a000-0000b000 /system/bin/app_process
05-31 08:15:27.620 I/DEBUG (24813): (no map for address)
05-31 08:15:27.620 I/DEBUG (24813): 019cd000-01cc9000 [heap]
05-31 08:15:27.620 I/DEBUG (24813):
05-31 08:15:27.620 I/DEBUG (24813): stack:
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbb0 01c29b30 [heap]
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbb4 5be143a8 /system/lib/egl/libGLESv2_tegra.so
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbb8 01c29b30 [heap]
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbbc 01c29b30 [heap]
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbc0 00000505
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbc4 01c28320 [heap]
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbc8 00000000
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbcc 5be181ec /system/lib/egl/libGLESv2_tegra.so
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbd0 01c28320 [heap]
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbd4 579b0198 /system/lib/egl/libGLESv1_CM_tegra.so
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbd8 01c28320 [heap]
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbdc 579a03f3 /system/lib/egl/libGLESv1_CM_tegra.so
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbe0 01c28320 [heap]
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbe4 00000000
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbe8 df0027ad
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbec 00000000
05-31 08:15:27.620 I/DEBUG (24813): #00 5bf7cbf0 56c27568 /dev/ashmem/dalvik-LinearAlloc (deleted)
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbf4 01c2cce8 [heap]
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbf8 00000000
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cbfc 579dcc70
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cc00 5bf7cc10
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cc04 579a581d /system/lib/egl/libGLESv1_CM_tegra.so
05-31 08:15:27.620 I/DEBUG (24813): #01 5bf7cc08 56c27568 /dev/ashmem/dalvik-LinearAlloc (deleted)
05-31 08:15:27.620 I/DEBUG (24813): 5bf7cc0c 40810c34 /system/lib/libdvm.so

I don't know if this will be helpful to someone, or if anyone at Asus or Nvidia is interested in this, but I thought I'd put it out there.