yashsingh1/xdaforums huggingface dataset:
[Nook Color Android Development] krylon360:
I'll bring the changes to .32 this week some time. Next 2 days I'm limited. Going to a water park with the family tomorrow, and taking my wife to an amusement park on Thursday.
[Nook Color Android Development] slider2828:
Do you guys know if it will be compatible to upnp? I am trying to get CM9 to work with my NAS and still it won't recognize my NAS. Is it a multi-cast problem?
[Nook Color Android Development] krylon360:
Nemith has been working on this

Not sure of the progress yet
[Nook Color Android Development] slider2828:
Thanks Krylon!!!
[Nook Color Android Development] Kaptinkrunk:
How's it looking? I'm about to try to make some aokp goodness 4.2.2

Sent from my Galaxy Nexus using Xparent Cyan Tapatalk 2
[Nook Color Android Development] meteorrock:
Ummmmmmmmmmm we do NOT need a AOKP for the nook IMHO. We got enough builds. Did you want to help the other developers up in the IRC #nookcolor at freenode.net forums for me? You can look over this module for the USB host mode that we need. Unless others think differently, you could help the developers in other ways for the nook color. :)

Do not mean to be mean or anything, we tried that AOKP route on the ICS android 4.0 for the nook and had problems with buggy builds that could barely run on the nook color. Do you know how to debug?
[Nook Color Android Development] Kaptinkrunk:
i know nothing other then how to use em lol i was trying to port a 4.1.2 aokp over but failed like 50 times gave up several times lol only help i can do really is test :(

dont get me wrong cm is good **** but idk ive always like aokp for some reason idk about this 4.2.2 yet its growing on me tho as long as it has the 4.1 toggles... lol
[Nook Color Android Development] meteorrock:
I went ahead and forked this one project for "dalingrin / NookColor_Kernel," on my github project. I have an idea that kernel might compile with the headers changed out to the 3.0.8-gb0e1840 headers on the nook color for CM 10. Here is the link for that. https://github.com/dalingrin/NookColor_Kernel.

Here is the link for my github project. https://github.com/meteorrock

Here is the kernel box for the nook color using CM 10 <software samari>. https://github.com/meteorrock/android_kernel_bn_encore

And here is the framwork box for you <software samari> for the jellybean branch of CM 10 for the nook color. https://github.com/fat-tire/android_device_bn_encore

This will be just a wild development idea for me to see if it will work. I believe the nook color tweaks tool is just a front end GUI that might work with some modification to his kernel to work on CM 10. Just a theory, going to give it a go over the next few days or weeks as I get time. If you do not try, you will not move forward in your development skills. I will probably fail but I will give it my best shot. I will try to track down the headers for that kernel by either cherrypicking them from the nook color for CM 10 or find them on the internet.

That would be great if you can get that feature implemented for CM 10 so if you want to help jump right on in =) If I can get it to compile and running on my nook color on my side I will post results in this link here for testing also for you. Thanks for helping <software samari> . I will track down the headers for you and post a link in here for you here in a bit. :)
[Nook Color Android Development] meteorrock:
~~~~~~~~~~~~~~~~``

Update............... <software samari> you will need the android sdk and its included toolchains here. We are developing under linux 64 bit. Here is the link for that for you. Some are installed already if you have a fresh install of your linux distro. http://developer.android.com/sdk/index.html

Then we need to install all of these dependancies under linux. I use the apt-get to fetch my tools. I will list the code for you in here.

sudo apt-get install python

sudo apt-get install git-core

And here is the other dependencies you might need. You will need the open jdk or java Runtime for that android sdk. Its included in the code below.

sudo apt-get install git-core gnupg flex bison gperf build-essential \
zip curl libc6-dev libncurses5-dev:i386 lib32ncurses5-dev x11proto-core-dev \
libx11-dev:i386 libreadline6-dev:i386 libgl1-mesa-glx:i386 \
libgl1-mesa-dev g++-multilib mingw32 openjdk-6-jdk tofrodos \
python-markdown libxml2-utils xsltproc zlib1g-dev:i386
sudo ln -s /usr/lib/i386-linux-gnu/mesa/libGL.so.1 /usr/lib/i386-linux-gnu/libGL.so

There is a guide here at this link in XDA for you to go over if you need to. http://xdaforums.com/showthread.php?t=1966751

~~~~~~~~~~~~~~~~~

I will try to pull that header.h file from Jellybean and list it for you in here this weekend, got tons of homework right now. There should be that one header.h file for our nook color in the source files in the link I listed above. I am not sure but I think the header files for our nook color is architecture specific so we can not use the header files for 3.0.8 from generic linux kernels. We are using the ARMv7 I believe.

~~~~~~~~~~~~~~

Update.

Here is that makefile path variable for the omap 3-3 for you <software_samari> if you are still with us. https://github.com/meteorrock/android_kernel_bn_encore/blob/encore-omap3-3/Makefile

For your other question up in the other thread, you can check my thread here in cyanogenmod for getting up VM up and going. I was using "cygwin" on Windows 7 and the kernel maintainer for the encore said it uses too many patches for the 64 bit version. Its easy and fast to set up ubuntu on a VM. I got all of the links and codes needed for a quick setup with "virtualbox" or "Vmware workstation 9.0.1" in last few boxes in this link blog I made for the developers here starting to look into development on the encore, which is our nook color. http://forum.cyanogenmod.org/topic/...h-me-trying-to-learn-how-to-code/page__st__40

They do not mind "cowboy coders" but I think the other developers like to work in teams, they are old hat coders up in that one thread developing at the moment. If you want you can introduce yourself up in the IRC #nookcolor at freenode.net. They like the IRC environment. Dont worry I am a cowgirl too. :)
[Nook Color Android Development] software_samurai:
I don't like using a VM on win7 - it's way too slow.

I've gotten everything installed and configured under cygwin. However, when I try to actually build CM10, schedtool is "missing" (obviously). There doesn't appear to be a cygwin version. I can mock up a python substitute, but that will take some time. Is there a way I can disable the use of schedtool in the build process?
[Nook Color Android Development] meteorrock:
Cygwin uses the apt-cyg commands. Try the <apt-cyg remove schedtool> and see if that helps you in that environment. I haven't used cygwin much though, I moved from cygwin to linux as I got further along in my knowledge of building android on linux. The apt-cyg works just like the apt-get does on linux.

Here is the binaries needed for the apt-cyg.

C:\Windows\System32>C:\Users\admin\Downloads\setup.exe -q -P wget,tar,qawk,bzip2,subversion,vim

Next download and install apt-cyg from within Cygwin.

svn --force export http://apt-cyg.googlecode.com/svn/trunk/ /bin/

$ chmod +x /bin/apt-cyg
[Nook Color Android Development] software_samurai:
<apt-cyg remove schedtool> ?

It's not installed, so I don't understand how "removing" it would help.

Just for fun, I tried to <apt-cyg install schedtool> and it failed as I thought it would. Package schedtool not found

(I really wish someone would just create an Eclipse project that builds CM10 under Win7. Linux is great, but I've got more dev tools under Win7. Oh well.)

Regardless, I did manage to the the vbox for Ubuntu running at an acceptable speed, after fiddling with tons of settings and such. So I'm sync'ing the CM10 encore repo now. With any luck I'll be able to do a complete build by the end of this weekend.

Once that's done, I suppose I need to build a CM10 encore kernel, yes? And then perhaps I can start looking at the "nook color tweaks" thing.
[Nook Color Android Development] meteorrock:
Opps, I misread your posts above, I thought you had that dependency already and wanted it removed. Just a short quip on my part.

Yeah, everyone here is developing on a VM. I had that discussion with the kernel maintainer as I was on a laptop last year with cygwin under 32 bit. He said the kernels are being developed under 64 bit. I just keep windows 7 for my games and use VM virtualbox for looking into development. I guess the android kernels merged back into the main linux kernel branches for linux and Linus Torvalds himself did away with 32 bit support.

We lost a few people with no way to develop on 64 bit as some here are from impoverished countries wanting to help with lower grade comps. Glad to see you up in going with virtualbox though. I know it takes a workhorse to get that VM not to lag on a host OS.

~~~~~~~~~~~~~

Make sure you got all of your dependencies under your linux host OS for compiling, I just downloaded a few dependencies that I had missing as I had an error trying to compile this game app I am working on. Just downloaded from the apt-get the g++ package that was not installed by default for compiling for c++.

Here is another link for you to check over here in XDA on kernel development. http://xdaforums.com/showthread.php?t=1748297
[Nook Color Android Development] software_samurai:
Okay, I managed to successfully build CM10 under the vbox/VM. It took 35 GB of disk space! (At least now I know how to dynamically expand the vbox's virtual hard drive when I run out of space.)

So, where is the nook color tweaks tool source code?

Edit: Is this it? https://github.com/dalingrin/NookTweaks

One more Q: Is the https://github.com/meteorrock/android_kernel_bn_encore the repo you want to modify to create the kernel that will work with the nook tweaks tool?

Edit (3rd): ugh. I grabbed that repo above and when do a 'make', it asks me a thousand questions! Am I doing something wrong, or am I missing a .config file, or what?

Okay, I managed to figure out how to build the kernel. But it only creates a zImage. Looks like I need something to turn that into an installable kernel?
[Nook Color Android Development] software_samurai:
While I understand your frustration (I was 9 when I started to program z80 code on a TRS-80), I would urge you not to give up. Been there, done that, got t-shirt. The best way to handle people like that is to ignore them, keep learning and growing your skills, and be a shining success. It isn't easy, but believe me, once you start producing good solid code, you will gain the respect you're seeking. But for heaven's sake, don't just give up. (That's what they want you to do.)

I am familiar with *nix and such dev tools. I've been a software engineer for over 23 years now. And while I've built a *nix kernel or two in the past, this is my first foray into Android, hence why I'm unsure how it works. (One reason I'm checking it out.)

Again, the best way to gain respect is to succeed despite all the naysayers around you. Don't give up.

Yes. git is not that different from CSV or SVN, but this is the first time I've really worked with it directly, so I've got a few things to learn. That's the easy part.

Already have a github account. (Just no projects yet.)

The zImage I created was from the baseline, so there's nothing new/special about it. When I start to tinker with the source code, then I'll post alpha/beta builds for others to test.

I should have been a little more precise in my query: Is there some script that has already been written that does all the steps necessary to take the zImage and the .ko files and build a flashable .zip file? If not, I'm sure I can scrape together one myself. I was hoping someone had already done that part. I'm slightly disappointed that it's not a target in the Makefile already. All the *nix Makefiles I've ever written always contained all processing commands necessary to create final, releasable packages. So I'll just have to dig up all the steps and build my own scripts I suppose. Such is the life of a... Software Samurai! <que dramatic music>
[Nook Color Android Development] steven676:
The answer to this varies quite a bit depending on what ARM platform you're building for, but for us specifically, "make uImage" is sufficient. (You can also run u-boot's mkimage tool yourself if you like.)
[Nook Color Android Development] meteorrock:
Thanks software samari. I will not give up. Just thinking I might change handles for a bit until I am just a little older? It just upsets me some online over in the linux forums are so obtuse.

I love development and computers, I will always be around here and on the linux forums. Just might not proclaim my age or gender until later. I think its just causing more problems for me than what it is worth to proclaim ATM. Also, I think I am just getting a little essentric, for example putting rants in here in the forums when we really do not need that drama. Just need some downtime for a few weeks I think. I am just too serious lol. I need to be a tad more professional.

Thanks for helping us, I hope you stick around for abit. :)
[Droid X General] netraven5000:
Hello again

So I made the mistake of accepting the .621 update after a ROM flash gone bad.

I've found the method to get root back but no matter what I do I can't get 3G back. I called Verizon, I reflashed, etc.

I keep seeing people saying not to use RSD Lite because it gets rid of a "15p" whatever that is. Maybe I got rid of that by accident? Is there some way I can put it back?

By the way, my system is 100% Linux. If you could tell me a way that's 100% Linux, I'd be grateful, otherwise I have to do it at work which I don't like.
[Droid X General] infazzdar:
You've SBFed to .621 with RSD Lite and have dialed activation?
[Droid X General] netraven5000:
Yes and yes. The SBF I used is "1FF-p3a_shadow_cdma_shadow-user-2.3.4-4.5.1_57_DX8-51-120111-test-keys-signed-Verizon-US.sbf"

EDIT: FWIW - I am unable to install the "Blur_Version.4.5.621.MB810.Verizon.en.US" zip file, the process always fails and tells me something is wrong with the zip file even though the md5 hash is correct...
[Droid X General] StillHacking:
Greetings,

I do not have your answer but I have the same problem. I sbf from stock .621 to the Milestone .604 then rooted and flashed the .621 stock. Tried the deodexed one as well. I deleted all things possible on this phone but all I get is voice and Verizon text. WIFI of course but no 3G.

I thought this might be because when I aquired the phone it had been flashed to Cricket. All the reading I've done indicated when you factory reset it all goes back to Verizon. My guess is the Cricket flash did something that permanently changed the phone. I wanted to copy the memory and compare it in hex editor with the memory from my fully functioinal droid X to compare. I need more research to know what memory locations to copy from using CDMA Workshop.

SH
[Droid X General] StillHacking:
My C&P from androidforums

The answer is...

My phone was "changed" by the Cricket flash. If a phone was Cricket and or had corrupted firmware you may loose the 3G connection.

I thought the Milestone flash was returning my phone to factory settings, most of you know of course it was not. Originally I did not sbf to .621. I did not know it was an option.

I thought we could no longer sbf in the Microsoft world with this phone at .621, wrong. I properly sbfed to .621 using information found here: SBF'd works but no data network?

RSD Lite 5.6 with the .621 sbf got me where I needed to be. I'd forgotten about the blue triangle where the 3g symbol lands after activation.

The link information woke me up as to what I was missing. The good news is if you have flashed to Cricket and wish to root with the Milestone method, you can keep the Cricket flash.

Many thanks to all the developers out there as well as, ylexot and Goose306 for your post on Droid x forums.

In defense of my own ineptitude this problem seems to be out there. I stumbled through many threads unanswered concerning this issue. If the sbf back to stock is here I missed it, perhaps it should be a sticky, or does it no longer matter for this aging/obsolete phone.

I do like experimenting with older "cheaper" technology.

Thanks again,

SH
[Droid X General] oluoch28304:
3g fix

If you have a spare or old phone, try transferring your service to it, then back again. If still no 3g, try flashing milestone x .604 using linux method, I suggest using 1KDStaz_MX_4.5.604.iso (Milestone X 4.5.604 Gingerbread) live cd.
[Android Q&A, Help & Troubleshooting] richmaxw:
Hi,

I have two questions:

Whenever I type the exit command, I receive the following message

And then it just hangs there. I then have to go to the application's menu and close it. Is there a way to make it close completely whenever I type exit?

Whenever I type clear or reset, the commands are still in the window. Is there a way inside the terminal to clear the scrollback, so I can't scroll back up to see it?

Thanks,

Rich
[Android Q&A, Help & Troubleshooting] debaxish:
press back twice post typing exit
[General Questions and Answers] Snowleopard1900:
Ok,

I saw the "noob" video and since I am a "noob" I am locked out of allot of the forums, so replying back to them is a little hard at the moment.

I have had a number of android based devices, currently an EVO 4G on sprint with the latest build that Sprint authorized (not rooted). I am also looking at upgrading to a Galaxy Note/Journal when it comes out, but I do have storage requirements that exceed 32gb on my Android devices.

I guess this is a double question:

Is exfat support a purely driver (software) issue with Android right now, or is it both a software and hardware issue? the 64gb class 6 MicroSDXC cards that Sandisk has available now are the same form factor as the 32gb cards and do physically fit in the phone.

Also, is there support for exfat II where I can use the Sandisk Mobile Ultra 64TB MicroSDXC II in my Android device?
[Sprint HTC EVO 4G LTE] Shane Pitman:
Cool, but begs the question, why is Polaris Office installed with no app menu shortcut?
[Sprint HTC EVO 4G LTE] wlpywd:
this is an excellent question. I was so mad at my 3d for being root locked and I couldn't get polaris off, but its here. and works fine. a BUNCH of stuff is hidden on this phone. I also wonder why
[Sprint HTC EVO 4G LTE] jdogg836:
It's integrated into Sense 4.0. That's the only thing I can think of.

By the way, any replacement launcher will let you see the Polaris Office App like normal.

Here's another solution for Polaris Office:

Install ES file Explorer.

Open the Application Manager.

Scroll and find Polaris Office.

Long press and choose create short cut.

You now have a proper shortcut complete with the right Icon.
[Sprint HTC EVO 4G LTE] wlpywd:
you know,I have es file explorer,I did this and HOLY SHISTER there a lot of apps with no links to. ringtone trimmer? picasa? soundhound? polaris? this rocks
[Sprint HTC EVO 4G LTE] jdogg836:
There definitely are. They all have links inside other sense apps and things like that.
[Sprint HTC EVO 4G LTE] Dannydeez:
Do you have to be rooted for ES to find polaris in the application manager? Im not rooted and its not showing and "hidden" apps
[Sprint HTC EVO 4G LTE] wlpywd:
no, you don't have to be rooted to make shortcuts to them.

neither way needs root actually
[Sprint HTC EVO 4G LTE] Dannydeez:
ES cant/wont/doesnt find it on my phone using jdogg's method. Any thoughts on why this might be?
[Sprint HTC EVO 4G LTE] tgrgrd00:
If you don't see it by default in app managet. Select Category - All. You will see them then.
[Sprint HTC EVO 4G LTE] preyed:
I noticed that when I installed any replacement launchers, these icons became visible and I was able to open these. The only bad thing, I have several of these as paid apps like Soundhound. So I have two entries of some the files. But still, not sure why they were hidden.
[Sprint HTC EVO 4G LTE] Dannydeez:
Worked perfectly! Thank you! btw im kinda mad that I couldnt figure that out on my own haha.
[Android Apps and Games] submarine:
[UPDATE 20.02.2013]

Hey there xda! Just wanted you to know we've just released a major update for GYRO - 2.0! It features 2 new game modes (Hardcore and Challenges), as well as new power-ups and viruses, language options and numerous improvements. Check it out!

https://play.google.com/store/apps/details?id=pl.submachine.gyro&hl=pl

[UPDATE 5.10.2012]

Hey,

I'm pleased to inform you that GYRO 1.4 is out : ) Version 1.4 Brings many new features and improvements such as:

● Time Attack - new exciting game mode

● Checkpoint system (replaces Pro Mode)

● Player ranks and statistics

● New color sets

● Gameplay tweaks

● Improved visuals

● Gyro Market

And more! Also, the game is now ad-supported (only in menus) - hope you understand this. If you like the game, you can support us by purchasing the Gyronaut Pack, which removes ads and unlocks some extra features.

https://play.google.com/store/apps/details?id=pl.submachine.gyro

Cheers and have fun : )

SubFty

* * * * * * * * *

Hi!

We're Submachine Factory and we are a 2-man indie studio from Poland. We just released our first game and wanted to bring it to your attention - feedback is of course appreciated.

Also, if you like it please don't forget to rate it or even write a review, so the game doesn't get lost in the market : )

Here's the trailer…

http://www.youtube.com/watch?v=6mSD_7r1Fsw

…and here's the Google Play link:

https://play.google.com/store/apps/details?id=pl.submachine.gyro

also, fb fanpage:

https://www.facebook.com/submachinestudios

Hope you enjoy the game, cheers!

UPDATE 1.2 - Brings Pro Mode and other tweaks and improvements! Should be live on Google Play in minutes : )
[Android Apps and Games] fitz420:
I downloaded and really enjoy this. Easy enough for my kids and challenging for me.

I would suggest selectable difficulty levels though. It takes far too long too challenge me although once its gets going it's pretty tough. I would like to be able to be immediately challenged.

Nice guys, I really like this.
[Android Apps and Games] bbm21:
This game is awesome!
[Android Apps and Games] submarine:
I'm glad you like it : )

@fitz420: We're planning to introduce hardcore mode, where you start from a higher difficulty level with increased multiplier (we really want to keep it to just one leaderboard).
[Android Apps and Games] kenjilucas19:
Nice game for my fingers :) keep up the good work!

Sent from my thanks button :D
[Android Apps and Games] Intruder7s:
It seems really nice I'm gonna try it later today :D
[Android Apps and Games] dragontology:
I really like your game, and that's saying something -- I don't like games too much. I mean, I have a Mahjongg game and a Sudoku game, but something like Angry Birds or Cut the Rope -- not for me. I dig your game, though. It's simple, but tricky. I think partly it appeals to me because of my nearly 5-year history of playing Rockband (although, mostly singing). Still, it boils down to pattern matching. Might not be what you're going for, but if you could cook up an algorithm that takes a playing song and uses that to determine what colored balls and powerups to send out, that would be really neat. As opposed to, I guess, random? Also, it seems hard to keep control of the wheel at times, since the balls come from all sides. I guess that's the point, there's no safe place to keep your fingers.

Technical stuff? Works great in CM9/ICS (4.0.4) on the Electrify (Photon 4G).
[Android Apps and Games] submarine:
Thanks a lot! The audiosurf-like idea - yeah, it could be fun - we'll look into that in the future : ) As for there being no safe place for your fingers - the balls only come from the top and bottom of the screen - so the sides should be safe.
[Android Apps and Games] dragontology:
Yeah, like Audiosurf. Great example of a rhythm game that dynamically generates its tracks. I wouldn't mind playing that on Android. And thanks for the spoiler... er, I mean tip, haha.

I posted your game's trailer video on Facebook. I hope my Android friends check it out and my iPhone friends get jealous.
[Android Apps and Games] submarine:
Cheers ^^