[Sony Xperia P, U, Sola, Go] K900:
Yeah, that's why the thread title says 'new phone'. I study hardware engineering at my university, so I can at least comment on the hardware. I can't say I'll do better, but the designer is posting some specs that are completely unreasonable just for it to sound uber cool. The moment you apply any common sense to it, it stops being uber cool and becomes uber crap.

Agreed, nothing.

He is absolutely right. Writing bad English is OK for the forums, as there's no other way you could get help. However, writing articles in bad English is not in any sense OK. People expect quality English from news websites, so it's better for your own reputation that you don't post badly written articles. If you know Hindu, post in Hindu. If you know Russian, post in Russian. The same applies to any language.

Yes, no one wrote a law about it. But it's just common knowledge.

All the hate is not towards you, but towards the concept.

It is just a concept and it will never go into production with the given hardware specs.

Now, back to the concept. I must admit that I like the design there. The curvy-ness gives it a somewhat HTC/ArcS look, but the transparent strip is there and that gives it true Sony look. The front speaker is done nicely, feels hi-tech and doesn't really stand out too much. As for the rear side, I can hardly understand the long stripe (is it even a stripe?) and the camera stands out too little to be realistic. The gradient and the camera shape is also seriously messed up, but that's just design work. So all in all, good design, but needs more work.

Let's take a look at the specs now.

Given specs: 4.3" HD Bravia Display 2

No display resolution given, but I'll assume it's 1080p just because it's Bravia Display 2. I see no hardware buttons on the front, so I'll also assume that it's using a navbar (which is good). However the 4.3-incher is a bit small to house a navbar and given no capacitive buttons the device's size will be closer to the P than to the S. So we're either talking about midrange here, or we need a larger screen. History (GNex) shows that 4.6 or 4.7 inches is the best option for a navbar-enabled phone. The thin bezel is good enough for the device to house a larger screen, but the blocky part under the light strip might make it too large for your average hand. I also have no idea what Bravia Display 2 is (or what Bravia Display 1 was), so I'll say it's just an old trusty Sony LCD (which are really really good) with Bravia Engine.

Realistic specs: 4.3" to 4.7" 1080p Sony SLCD with Bravia Engine

Given specs: 12MP Exmor R Cybershot camera

The designer clearly loves long names. But whatever, this is basically what we see on the XPS but for the Cybershot branding which seems to generally fade away now. Not much to be said here, just a good camera. Speaking of improvements, something could be done with low light response and noise levels, but that's not too big of a deal.

Realistic specs: 12MP camera

Given specs: 2160p HD video capture

So, QFHD, right? The reason why QFHD is not mainstream yet? There's no media to house it. It's four times the resolution of a 1080p video. So it's also 4 times more storage space per time unit. A 5-minute 1080p video is ~0.5 GB. A 5-minute QFHD video will be 2GB. Even if we assume there's 128GB of storage on that thing (which is the largest mass produced flash memory chip), it'll only be able to house (128 - 4 (system, data)) GB / 2 GB * 5 min = 310 minutes = 5.1(6) hours of video if there's nothing else on your phone. Encoding QFHD is also a massive amount of calculation and RAM usage, so this just won't work with 1GB of RAM given. Remember the 1080p lag issue on the XPS? Multiply it by 4.

Realistic specs: 1080p HD video capture

Given specs: 2.5GHz

Battery hog, nuff said.

Realistic specs: 1.5GHz

Given specs: Quad-Core

Unreasonable, almost no app can use all four cores simultaneously. Multi-core CPUs were designed for high performance, multi-threaded calculation environments, not for your phone. Two cores give you an obvious benefit where one core can be assigned to the most important task (the currently running app). No matter how many more cores you have, the performance will remain at the pretty much same level, because even games don't need that much power and it's really, really hard to spread the work because then you'll have to sync four threads.

Realistic specs: Dual-core

Given specs: Krait processor

Given Sony's move from Qualcomm to in-house developed chipsets (NovaThor) for the P and the U, it's quite obvious the same is now bound to happen for the higher range models. Sony is capable of producing powerful CPUs no less than Qualcomm is, and it's all in their hands now. I'd also expect to see a proper BSP for this thing soon given Sony's love for the dev community.

Realistic specs: NovaThor or other in-house developed chipset

Given specs: 1GB RAM

This won't be able to handle 2160p recording and is just unreasonable. RAM is one of the few areas in computing where more == better almost all the time. Considering dirt cheap OEM RAM prices and low energy footprint, it would be just stupid not to add another gig or three, even if it's just about future proofing.

Realistic specs: 2GB or 4GB RAM

Given specs: Android 4.0 upgradeable to JellyBean

This is all in Google's hands now. If they release JellyBean at IO this year, it would be stupid of Sony to repeat the same mistake again. Developing a new platform will take time, so I'm pretty sure JB will already be out for quite some time when this phone is released.

Realistic specs: Android 4.1/5.0/ whatever latest version there is two months before release