[Miscellaneous Android Development] swordrune10:
Changelog:

4/27/14

retardedbabelfish: fixed language not saving issue

Add Ubuntu 14.04 also updated translation files

4/21/14

Had a few users having issues with selecting a language, and this bugfix should squash the issue

issue reported by [MENTION=2711715]flyboy1100[/MENTION]

Fix retardedbabelfish missing language file

2/5/14

Added Dutch Translations

2/4/14

German translations is now complete!

1/26/14

Added Russian, was translated, Marked as active

special thanks to App Translators thread and [MENTION=4563466]gaich[/MENTION] for making this happen

1/24/14

my translation project is finished! currently the translation framework is done, but the translation files are a bit lacking.. if any of u want to help please let me know! our languages which have been started is spanish, german, and brazilian portuguese

1/14/14

I am now starting a project for this kitchen to be translated to multiple languages, for right now i am adding spanish and french using google translate.. as soon as the framework is situated i will invite anyone to help me with native translations.. also if you want to see a language added please ask me to include it and help translate the language!

Update changes in repos: update omni vendorsetup naming scheme, Update pacman's manifest location, and Update ParanoidAndroid's source location and update them to kitkat as well

Update specific build commands per repo

Add freenode channel info to error messages

Add Copyright info under apache license 2

move base scripts to a folder named utility

EDIT: Decided to initially add also german, italian, japanese, and korean as well.. this came about because my wife just grabbed a copy of Pokemon Y and that was the language choices

1/2/14

hey guys, been busy working on this and other stuff to actually post.. i have been working on this kitchen, let me tell u a summary of whats been going on

now possible to run auto builder from menu

update manifest always if manifest already exists

Use signapk.jar built for aosp during instead of prebuilt

use repodefiner for repo variables

specify manifest xml file/change cm10.2 to stable branch

fixed double zip variable, causing the build for cm to be double in size

mirror how cm is made from hudson

If user is root, make files read and write for everyone

lots of bug fixing and updating as well

11/5/13

Added Cyanogenmod 11

Removed Cyanogenmod 9 & 10, also Rooted & Busyboxed AOSP

11/3/13

add aosp 4.4 as a seperate repo, will take place of 4.3 later

Add Nexus 5

Fix AOSP/RAOSP tweaks after building

Before building, mute error if cant find vendorsetup.sh in vendor folder

also will be adding new tarball asap!

10/17/13

Add Ubuntu 13.10 setup

new tarball will be out on sourceforge later today

10/14/13

Added omnirom/Removed Codename Android

scriptmakir: clean up gitpuller and make it up to date

10/13/13

Updated swordkitchen_installer to now have .bash at the end of the name to signify it runs in bash, also made it so it will run in bash regardless of anything.. even if you do "sh swordkitchen_installer.bash"

scriptmakir: remove duplicate device/sample for cm-10.2

10/11/13

I now have a sourceforge project for the kitchen and i also now have an installer script instead of just posting tarballs.. tarballs will still be available and will be made every so often on sourceforge, i will be posting the changelog here still so stick around!

Updated repo binary location for both reposync and macosxinit

10/10/13

Update aosp/raosp to 4.3.1 release 1

Added Ccache to building, not mandatory

Change back to cyanogenmod for tilapia

Finally stop the script if zip isnt present, this makes the end alot cleaner when it errors out

PACman and ParanoidAndroid now builds correctly

Fixed building, forgot i changed the jobs variable in headerfile

Full Changelog