yashsingh1/xdaforums huggingface dataset:
[Folio 100 General] daveheart14:
Yes to CM7, that was the same problem as on many devices.

Use the PowerVR plugins, uncheck Use default setting and check Reduce texture quality. No choice ......

Unroll textures that crashes the game.
[Folio 100 General] Crunon:
Now i see it right,but the game crashes in the first seconds of the first mission,...

No FC, it closes.
[Folio 100 General] daveheart14:
Sorry, I haven 't played much but I'm in act 3.

PS : really, after several tries, not closing the game.

For Nova 3, although the Folio'm running the game, it lacks some effects : (
[Samsung Galaxy Player 4.0, 5.0] klin1344:
THanks for your hard work in this kernel. You certainly know more about linux kernels than me. :D

But for some reason now enabling zram causes crashing and reboots but zcache does not. Oh well, at least one of them works!
[Samsung Galaxy Player 4.0, 5.0] Dark_Balor:
I'm a Computer Sciences Student, and I already compile some kernel for my server, my computer ^^

It just my first kernel for an ARM device.
[Samsung Galaxy Player 4.0, 5.0] ChaosChris:
Thanks for your work :D the Kernel fixed the error i had with R2 and R3 ( the CPU speed was at 800MHz while the screen is off and music is on. SetCPU Profile dosent works too)

Sry for my bad english
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
I just flashed, but it still runs at 800mhz constantly while playing music with the stock player! :confused:

I am using the terraslilent governor.

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[Samsung Galaxy Player 4.0, 5.0] daniel644:
I'm sure this is a stupid question, but I don't know the answer and the only way to learn is to ask, but how do you tell what the CPU is running at with music playing and screen off?
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
CPU spy (search for it on the market).

My theory is that the music player is programed to run at the max CPU speed available, which is 100mhz (I think) with the stock kernal. So, when you up the Max frequency to 800mhz, than the music player runs at that. What I still don't get, though, is 1; why doesn't your terrasilent governor solve the problem for me like it did for others, and 2; why does flashing the stock kernal not solve the issue?

Anyway, I'm not entirely sure that it really is running at 800mhz, as I let it play music overnight for 8 1/2 hours, and it only drained 30% battery from 70% to 40%. That makes about 4% per hour, which seems alot lower than I would expect a device running at 800mhz constantly would get. What do you guys think?

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[Samsung Galaxy Player 4.0, 5.0] Dark_Balor:
After a lot of testing, I'm sure the application is wrong (or disabling the early suspend state).

When suspended the device have a freq of 100Mhz, you can check it with this command :

cat /sys/devices/system/cpu/cpu0/cpufreq/scaling_cur_freq

using adb when the device is suspended. You'll see it's 100Mhz (or the min you set if the min above 100Mhz)

The other test you can do is checking the time in state

cat /sys/devices/system/cpu/cpu0/cpufreq/stats/time_in_state

You'll see that is passing more time in 100Mhz and 400Mhz then every other states.

(for the stats SetCpu or NoFrillCpu can read it for you)
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Well, setcpu says the same as cpuspy: constantly 800mhz. However, I just ran it for 1 hour, from 100%, and it drained 4%. While I used to get around 2% per hour, this still seems fairly low consumption to actually be at 800mhz. I guess I will just live with it.

One more question; is there a way I could "undo" the SoD patch, or whatever would be causing this? I thought it would be as simple as flashing stock kernal, but not so. Would a flash of a stock kernal AND factoryfs.rfs do the trick?

Actually two more questions, lol; you realize that this is only happening with the stock music app; all other apps work fine. (Just not sure if I actually made that clear)

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[Samsung Galaxy Player 4.0, 5.0] daniel644:
got the kernel loaded up and since my primary use of my player is music playback i've used nofrills to underclock my cpu to max out at 400 mhtz, my question is can I and if so what app to use, to under volt my cpu to maximize my battery life?
[Samsung Galaxy Player 4.0, 5.0] indyssee:
Voltage control (free) will let you UV
[Samsung Galaxy Player 4.0, 5.0] indyssee:
I have the governor set to smartassv2 and my cycles through. It was at 800 mhz for about 35% of the time. I'm using PlayerPro with the DSP pack and voodoo sound, though, and not stock.
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Yeah, just something wrong with the stock player. Oh well, I'm going to buy poweramp since I just tried the trial and now the stock player seems pathetic anyway ;) I love the lockscreen controls!

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[Samsung Galaxy Player 4.0, 5.0] indyssee:
Quick off topic question... Can you get Poweramp's settings to stick? Such as to not show the rating, EQ, etc (the look and feel settings). I like Poweramp a little better (sounds about same as PlayerPro with DSP) but the settings being wonky bothers me.
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Hmm, I don't remember and my trial is up. I don't think there was a problem (that I noticed).

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[Samsung Galaxy Player 4.0, 5.0] daniel644:
YES, under settings / Look and feel, just go in and set the things you don't want to see to Hidden.
[Samsung Galaxy Player 4.0, 5.0] indyssee:
That's my point, it just ignores everything and doesn't change anything. I've tried all different ways to get them to stick. Doesn't work on my phone, either.
[Samsung Galaxy Player 4.0, 5.0] daniel644:
Have you tried unistalling rebooting then reinstalling? Are you on a custom ROM?
[Samsung Galaxy Player 4.0, 5.0] rozelle25:
Any suggestions for a boot loop that doesn't involve wiping data?
[Samsung Galaxy Player 4.0, 5.0] daniel644:
NOPE, bootloops are caused by conflicting files and the ONLY way to solve is to WIPE.

You could try to get into Download Mode and flash back to the ROM/Kernel you where on before your flash that caused the bootloop.
[Samsung Galaxy Player 4.0, 5.0] Dark_Balor:
first try to re-flash the kernel
[Samsung Galaxy Player 4.0, 5.0] etp23:
Do.i flash this with odin???
[Samsung Galaxy Player 4.0, 5.0] fromnowon:
Yes of course :)
[Samsung Galaxy Player 4.0, 5.0] Dark_Balor:
Version 1.2

[MAJOR BUG FIX]Corrected a bug with the recovery that wasn't able to mount correctly the /data partition, it was leading to a complete wipe of data when applying ZIP that needed that partition to be mounted

[OPTIMIZATION]Using LZO Compression for ZRam also, after some test, I discover that Snappy compression is not really optimized on our device.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Very nice update. Now zram works without an issue on my device.

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[Samsung Galaxy Player 4.0, 5.0] Wheatly:
If zcache.ko and zram.ko is found in /lib/modules does it mean that zcache and zram is enabled? I cant seem to know how to enable it. When you say in etc, is it /system/etc?
[Samsung Galaxy Player 4.0, 5.0] Dark_Balor:
Everything is explained in the first post.

No they aren't activated. You have the command to type/script to create, to enable them in the first post.
[Samsung Galaxy Player 4.0, 5.0] theraf:
could you perhaps make a version of your kernel compatible with cyanogenmod??
[Samsung Galaxy Player 4.0, 5.0] Dark_Balor:
No, simply because the problem is not the kernel but Cyanogen.

CM7 as not been made to work with our player.

CM9 is for SmartPhone that have a kernel done for ICS, it's not the case of our device.
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Hey, great work on your kernal. One question, I think I have enabled zram with a script in init.d, but is there a way I can tell it is working? Thank you.

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[Samsung Galaxy Player 4.0, 5.0] etp23:
Where can i get cm7 i hate touch wiz

And can i flash this kernel over the old one??
[Samsung Galaxy Player 4.0, 5.0] Dark_Balor:
You don't need cm7 to change the launcher, you can by example download GoLauncher (the best for me :) )

And yes it will override the old kernel by this one.

zRam is taking 25Mo (as I configured) from your ram for the swap. Since the busybox doesn't include the parameter to see if the swap is on, that the only way to check.
[Samsung Galaxy Player 4.0, 5.0] theraf:
but i thought that all the current cm7 issues were kernel related and i thought that with your expertise you could probably fix them
[Samsung Galaxy Player 4.0, 5.0] Dark_Balor:
I most think it's issues with CM7 that need to take some of the module from the samsung rom to work correctly.

But that could also be some part of the samsung code in the kernel that is doing that, and I don't have the knowledge to track it.
[Samsung Galaxy Player 4.0, 5.0] Dark_Balor:
Version 1.3

[BUG FIX] Should have corrected the bug with the /data corruption in recovery when in ext4 (but be careful)

[CHANGE] Zram built-in not a module anymore

[BUSYBOX] Updated busybox to last version 1.20.1 meaning any init.d script will be launched with that version.
[Samsung Galaxy Player 4.0, 5.0] Choucas06:
Hi Dark_Balor,

First of all, thanks for your Kernel.

I've made some tests (YP-G1 INTL version).

I've made a backup using CWM, everything was in EXT4 exept my data which was in RFS. I've renamed the file data.rfs.tar to data.ext4.tar (and changed the md5 as well) and restored everything using CWM.

It worked at first boot but it has been corrupted whn I launched CWM again.

Then I renamed back my backuped data partition and I tried to restore it.

Impossible : problem during restore, restore is aborded.

Then I flashed back the v1.2 of the kernel and restored : it worked !

So I guess there is still a problem with CWM.

I also have a question, when you say "Zram built-in not a module anymore", does it mean Zram functionnality is automatically launched on startup ?
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Thanks for the update. I will test it out now.

Also, I've noticed that the US kernel config is missing the line "CONFIG_SND_VOODOO_FM=y", so voodoo sound doesn't have FM radio improvements. Could you add it please? I noticed it a while ago so I have been compiling my own kernel to use. I just copied the INTL defconfig and added "CONFIG_ARIES_USA=y".

Thanks

---------- Post added at 12:50 PM ---------- Previous post was at 12:36 PM ----------

yes now zram is enabled in the init.rc I believe.
[Samsung Galaxy Player 4.0, 5.0] hanthesolo:
Thanks for addressing my issues! I was able to gain some success by fully wiping and reinstalling the USER busybox, but it would fail to run sometimes, and selective scripts would intermittently fail. Also nice to know that my data will not be wiped whenever I boot into CWM accidentally anymore :).
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Actually I booted into cwm to test my rom and data was wiped again..

I have to see if this issue is present with the original cwm 3.0.0.5. Maybe it would just be easier to use that instead of the newer version.

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[Samsung Galaxy Player 4.0, 5.0] Dark_Balor:
I'll add the config, strange, I thought it was there.

mmmh I'll further investigate on the /data, quite annoying ... I had my partition wiped ... 6 times already ... I have quite enough of that ****ing bug.

And for zRam it's just loaded, not activated (no mkswap and swapon done in the init.rc).
[Samsung Galaxy Player 4.0, 5.0] Dark_Balor:
Version 1.3.5

[RECOVERY] Optimization of the recovery with better use of the busybox

[RECOVERY] Can save the /dbdata partition in nandroid

[USA] Added VOODOO FM

Well sorry for the /data partition, I don't know why, but it's stuck at RFS. I format it, I tried everything, everytime you relaunch the recovery and try to mount the partition, it mount it as RFS and wipe it out.

I advice you to let it as RFS or, change it to ext4 when you are sure you won't need to do further change in it from the recovery.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
I think it's the way recovery was compiled from the cm7 source that's causing the issues. I will compile a kernel with the old cwm 3.0.0.5 and see if the issues are still present.

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[Samsung Galaxy Player 4.0, 5.0] Dark_Balor:
It what I thought too ... then I used my own compilation of busybox, and used it to mount manually (like in the init.rc) the filesystem. I had still the bug ...

You can check by yourself :

1) Launch the recovery

2) wait some second for adb to launch

3) adb shell

4) busybox | head

5) You'll see : busybox version 1.20.1

6) busybox mount ext4 /dev/block/mmcblk0p2 /data nosuid nodev barrier=0 data=ordered noatime

What I don't understand ... since the init.rc should be using the mount command of /sbin ... why in the init.rc it's working and not in the recovery
[Samsung Galaxy Player 4.0, 5.0] klin1344:
I've spent most of the day today trying to fix this issue. I tried everything, but nothing seems to work. With CWM 3.0.0.5, I got it to automatically backup, format, and restore to EXT4 on all RFS partitions, but when I reboot recovery /data once again gets formatted to RFS.

I think that the only way to fix this issue is to compile CWM directly from the CM7 source. I think that StevES used the precompiled recovery binary and other things from another kernel, so that's why it isn't as integrated.

We should use tdmcode's device tree and make a proper and clean CWM integration. I managed to get it working today, except that the capacitive buttons are all mixed up and I get the "unable to mount /cache/recovery/command" errors.
[Samsung Galaxy Player 4.0, 5.0] zamuz27:
I really want to try some of the custom ROMs and kernels for my 4.0 INTL, but first I'd like to know how to back up my device's stock kernel in case something goes wrong. The only thing I've done to it was flash the rooted G1XXKPQ ROM from the recovery thread, and as I understand, the kernel wasn't touched in the process.

So before I try this kernel, which sounds amazing, I want to make sure I have my current kernel backed up and that I can go back to it in case I need to. How can I do that? Any help will be greatly appreciated!
[Samsung Galaxy Player 4.0, 5.0] daniel644:
the links from here should include the kernel http://xdaforums.com/showthread.php?t=1531850 I know it does for the US version anyway.
[Samsung Galaxy Player 4.0, 5.0] zamuz27:
Actually that's where I got the rooted G1XXKPQ ROM I'm currently on. So am I set with that? Meaning, if for example I have some kind of trouble with the TerraSilent kernel I could just flash G1XXPQ again and be back to the stock kernel? Can someone else confirm this for the INTL version? Thanks!
[Samsung Galaxy Player 4.0, 5.0] daniel644:
Just downloaded it (G1XXKPQ) and used winrar to "rip" it open and it has the zimage file in it, so yes it contains the stock kernel, For future reference if you ever look inside a .tar and see the file zimage then it has a kernel in the .tar
[Samsung Galaxy Player 4.0, 5.0] hanthesolo:
I have another bug report:rolleyes:. I have figured out that you can flash cwm zips when the filesystem is rfs, but not if it is ext4. It reports success, but it obviously never copies over the files as it reboots into the same rom. This happened with all cwm 5xx recoveries, so it's not just your kernel.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Try mounting /system manually before flashing the zip. I think with the kitchen if you make a rom for the yp-g1 since it's not a known device the updater-script is set to mount mtd before flashing. Well, of course stock roms are not using mtd.

Just edit the updater script or manually mount /system and you should be fine.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] hanthesolo:
I have done all of that and it still persists. I suppose I should have included that in my bug report:).
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Delete the format mtd line in the updater script and format it manually before flashing.

It should do the trick.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] hanthesolo:
Are you still working on this dark_balor? It would really be a shame to lose our only GB kernel dev, especially after everything you've done.

Okay, okay, yes this is a bump, but this deserves to stay on the front page, so that new 4.0 users can see and flash it.
[Samsung Galaxy Player 4.0, 5.0] Dark_Balor:
I don't see how I can improve it. I mean the CWM bug with ext4 should be only corrected if I look the code (or take a newer version) and add it to the kernel.

Problem is, I found the code on github, but no instruction on how to compile it ....

And for backporting 3.0 Kernel to our device, we need a real kernel dev, one that know exactly what that have been changed since the 2.6.35 to be able to port the samsung drivers without causing any damage to our device (or even HARD brick ...)
[Samsung Galaxy Player 4.0, 5.0] hanthesolo:
Ah well, there is always new things you cana implement into a kernel, fast charging, thermal limiter, etc., you just have to put your mind to it, and there is a ton out there! I wish I could help you with your cwm issues, but I don't know about kernels. Have you tried rebuilding cwm from scratch/from other sources. Perhaps you could try using cwm 6xx?
[Samsung Galaxy Player 4.0, 5.0] the playa!:
Apps not opening :/

Hi guys,

I'm new at this flashing stuff, but I eventually flashed the kernel successfully. There's one problem though, I can't seem to open any application, even Google Play. The applications show the android sign on it along with a sign showing the SD card. When I try opening the applications, it says "Application is not installed on your phone."

Is there any way to fix it?
[Samsung Galaxy Player 4.0, 5.0] S_m_O_k:
The problem is that if the data in the ext4 partition, and if you go to a recovery in the data \ app application removed. Possible to fix it?

Maybe look kernel Tegrak 39 for YP-GB1 there are no problems with ext4.
[Samsung Galaxy Player 4.0, 5.0] da1writer:
Which CWM is being used here? Couldn't we try an alternative like the touch version? Doesn't it have a more streamlined interface but also bug fixes (EXT4)? I guess it's something to think about, i'm merely suggesting it only because Dark_Balor said he doesn't know how much more he could improve besides trying to implement 3.0.

Speaking of which, 3.0 has some great dev work progress on the SGP 5.0, especially when it comes to patches. Do you guys think they might be of some help?
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Hmm, I saw an article about the 3.4 android kernal, and while I have no idea what anything means, it seams to have some good changes. I think maybe that would be better than trying to get 3.0?

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[Samsung Galaxy Player 4.0, 5.0] da1writer:
This was my thoughts exactly as well, maybe just try the 3.4 kernalf the 3.0 is being so "troubling" ... unless you guys already figured it out and just trying tests...
[Samsung Galaxy Player 4.0, 5.0] sga999:
I'm pretty new at this too (I've done a little with Galaxy Tab 2 7.0), and I'm having the same problem as "the playa". I did read about problems with Ext4 at the beginning of this thread, but I guess I didn't think that applied to me. I had not created any partitions at all.

Also, I saw in this thread that there were problems about data being wiped, but it looks like that was fixed in 1.2. I have installed the latest, i.e. 1.3.5.

I noticed that the CWM that got installed is version 5.0.2.7. Someone was mentioning a version starting with 3. Have I somehow gotten the wrong kernel with the wrong CWM?

Have all my apps been completely wiped? And I'm no longer rooted. Is that just because BusyBox (or some other app) is no longer there?

I think I may try to flash the stock, rooted, deodexed version, now that I have CWM recovery on the player. But my apps are still going to be gone, right?

I'm wondering why only myself and one (or two?) others have this issue. I would have really been more cautious if had thought this wasn't the right kernel to install. I think I read several forums that recommended this kernel. I guess I missed something quite important!

If I want to do this right the next time around, what steps do I need to take to prevent this from happening again?

Thanks very much.
[Samsung Galaxy Player 4.0, 5.0] da1writer:
Hey hanthesolo or Dark_Balor (or anyone),

What's the best scheduler for this kernal? I'm using poweramp and it stutters sometimes when the screen if off.

I'm using the ethereal rom (yes hanthesolo, I went back, your rom eats ram alot less than ICY - I got over the bugs that buged me).

I'm also using the Nofrills app adjusted to 200mhz - 800mhz due to me not figuring out how to fix the odd stutters (which do eventually go away).

Is it the scheduler that is doing this or is this chalked up to the Rom? Right now I'm on SIO...
[Samsung Galaxy Player 4.0, 5.0] daniel644:
I always ran smartass V2 and IIRC deadline for the IO.
[Samsung Galaxy Player 4.0, 5.0] da1writer:
Wow, that's what it was, I thought using the Terrasilent Governor was the best option to use with the SGP 4.0 (as this kernal advises to do so). Sadly it has problems when the screen turns off while music is playing. Thanks for your input, I thought I'd never figure it out as no one bothered to post. The terrasilent kernal though is by far the best Kernal I've used though all in all, just not it's governor for audio...
[Samsung Galaxy Player 4.0, 5.0] exodus454:
Any chance you might make a version of the kernel for the 5.0?? I'd really like all the extra features added into it, but sadly entropy doesn't feel adding anything else is necessary in his 5.0 kernel. I've also had to deal with random screen unresponsiveness from his kernel for the past 6 months and I'd LOVE another option.
[Samsung Galaxy Player 4.0, 5.0] Mevordel:
Sorta off-topic, but I can almost guarantee that your freezes are due to an app in the background and not the kernel.
[Samsung Galaxy Player 4.0, 5.0] S_m_O_k:
checked the kernel Klin's R3, data / app is not removed ext4. Just create you kernel TerraSilent 1.3.5 log (Kernel.txt and Log.txt).
[Samsung Galaxy Player 4.0, 5.0] obscuresword:
I ran into problems using this kernel. For some reason it just likes to reset everything after a week. Does anyone else have this problem?
[Samsung Galaxy Player 4.0, 5.0] NATO556:
I was looking through my files and found a superuser apk and a CWM apk, they both said they needed to be installed, thing is, I already have Superuser installed and CWM is working fine when I boot into recovery. What is going on?
[Samsung Galaxy Player 4.0, 5.0] unicorndust98:
Correct me if I'm wrong. But CWM is NOT an apk. Itshould be an img file within a tar or zip
[Samsung Galaxy Player 4.0, 5.0] NATO556:
My bad, it said CWMreboot.apk. Might be a shortcut to recovery mode?
[Samsung Galaxy Player 4.0, 5.0] unicorndust98:
Ehh. Maybe
[Samsung Galaxy Player 4.0, 5.0] FadeFx:
AW: [KERNEL][CWM] TerraSilent 1.3.5 for Galaxy 4.0 (YP-G1) INTL & USA (22/06/2012)

Hi, i need someone to test my VoodooEQ app on galaxy player. As it is still untested please request a test build through pm...

Here you can see what this is about, but the download is not yet compatible to galaxy player: http://xdaforums.com/showthread.php?t=2144630

_________________________

tapatalked from GalaxyS3
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Re: [KERNEL][CWM] TerraSilent 1.3.5 for Galaxy 4.0 (YP-G1) INTL & USA (22/06/2012)

I can test it if you want.
[Samsung Galaxy Player 4.0, 5.0] FadeFx:
AW: [KERNEL][CWM] TerraSilent 1.3.5 for Galaxy 4.0 (YP-G1) INTL & USA (22/06/2012)

Check your pm... ;)

_________________________

tapatalked from GalaxyS3
[Samsung Galaxy Player 4.0, 5.0] trainman261:
Just a quick notice to whoever might be flashing this - do not wipe your cache when on this kernel, for me it formatted the /data partition as well, even though the issue was thought to be fixed on 1.3.5 . And, if you do lose your data partition to this, here is what helped me (and what is most likely the only solution out there for recovering data in this situation), in case you make the same mistake or didn't read until the end of the thread the first time and missed this. Of course, if you do a nandroid backup first, than you can recover it really easily (and it's definitely recommended).