yashsingh1/xdaforums huggingface dataset:
[Galaxy S III General] soraxd:
GUESS WHAT!! the sgs3 will have aptx lossless bluetooth audio streaming!! this will be the music phone of the year!

http://www.slashgear.com/galaxy-s-iii-just-the-latest-with-apt-x-bluetooth-audio-04226274/
[Galaxy S III General] NZtechfreak:
Yep, we've discussed it here already :)

Can't wait to use my HS3000's with the S3, they are like wired quality with my One X for up to 320kbps mp3 but unfortunately the wired sound quality of the One X is disappointing to begin with...

Nice to see you here BTW!
[Galaxy S III General] Jeshter2000:
So they did listen to you Curio ... Kudos for you!! LOL
[Galaxy S III General] flash3d:
M

To benefit from aptx both sides have to support it? Using a2dp with my sgs2 and kenwood car radio at the moment.
[Galaxy S III General] NZtechfreak:
Correct, both sides need it (fortunately the HS3000 is well cheap!).
[Galaxy S III General] vinuneuro:
Does the Wolfson DAC have any advantage when streaming music like Spotify or Google?
[Galaxy S III General] laztpn0i:
Nice! This will make me and my UE Triple Fi 10v happy. I'm not much of an audiophile but its good to hear that a good DAC will be on board. Now I'm just hoping the U.S. variants wont get stripped of this feature.
[Galaxy S III General] gaspernemec:
That was gamechanger for me-Wolfson DAC->Voodoo sound support :D

if SIII wouldnt have it, i would stay with S
[Galaxy S III General] ECrispy:
This is very worrying! Did US variants of S/SIi have a different DAC? Damn US carriers :mad:
[Galaxy S III General] truewt:
Really can wait to get my hands on this especially with voodoo :D

Sent from my AOKP B34 powered by Glitch
[Galaxy S III General] beetmonger:
+1
[Galaxy S III General] elfary:
For the moment the most exciting fact about the sound is the Apt-x codec implementation thus you could feed speakers in a serious way avoiding double amplification or lousy bluetooth profiles.

As for the DAC i found the Galaxy S voodooed blatantly loud but audibly worse than the iPhone (Far more crosstalk and output impedance which is an issue with premium multidriver iems). It is a good sounding device but it's not a great sounding device in my book.

Thus i'm skeptical about the headphone out. I wish this time around Samsung/Wolfson are able to get a less than 2 ohms output impedance and some openness to the sound (less than 60 dbs of crosstalk driving a 16Ohm load) kind like the partnership between Apple and Cirrus Logic has been able to pull off.
[Galaxy S III General] buddha2012:
I am quite happy with the performance of my Galaxy S Voodoo. I am not using multidriver iems at the moment but plan to do so very soon.

I am most interested in the output impendance of the S3 and its capability to drive "difficult" headphones.

If it is not an upgrade to the S1 soundwise I will not buy it.

BTW. might be a silly question but does the Voodoo Kernel lower the output impendance of the headphone-amps in supported phones ?
[Galaxy S III General] NaimC:
Awesome. Sold! Is PowerAmp the best player would you say?
[Galaxy S III General] TotallydubbedHD:
Right called samsung - and I'm awaiting reply.

Told them several things:

-CPU scaling

-Power management

-Screen off

-XDA developpers

-I own earphones worth as much as the phone

-"changing things on your phone that void your warranty, make it go away" lol

Waiting for them to get back to me :p!
[Galaxy S III General] morpheus9394:
For those who have got rooted phones I suggest you check out Siyah Kernel.

He has added some of Voodoo Sound tweaks to his kernel and I can say the improvement is incredible.

Volume can be increased easily and it sounds wonderful.

You will need to install the ExTweaks app to get the most out of the kernel but the app is free.

Kernel thread is here - http://xdaforums.com/showthread.php?t=1709686

App is here - https://play.google.com/store/apps/details?id=com.darekxan.extweaks.app&feature=nav_result

The app allows for heaphone amplifier, stereo expansion, bass boost, anti-jitter, DAC oversampling......all of which makes for a lovely clean, loud sound from my Denon AH-D5000 headphones.

Very impressed with this kernel and battery life so life seem great too.

Check it out :D
[Galaxy S III General] knights.JayTana:
i suggest to never mention "voodoo" or "port" with Gokhan's Kernel... Read thru his thread and you'll know the reason why i said that phrase.
[Galaxy S III General] morpheus9394:
I think Poweramp is the most feature rich of all the Android music players I tried and it certainly is good for serious audiophiles. The GUI is a bit confusing though it it is improving.

My top three music players would be 1)Poweramp 2) n7player 3)Winamp & Jetaudio

I love the GUI in Playerpro but I find the player adds too much treble to every track, even in the EQ off. I love my music to be played flat with no tweaks and to just get the headphones to the work.
[Galaxy S III General] chong81:
Not sure if it's the best, but it's definitely one of the most popular. There's a trial version available on the play store.
[Galaxy S III General] holyprot:
Can anyone help me , whats the best audio player ?
[Galaxy S III General] teatime0315:
Apparently you did not see the posts above yours.
[Galaxy S III General] morpheus9394:
It depends what you are looking for in an audio player?

Best sound quality? Best GUI? Best Album Art support? Most Features?

There is not one standout best audio player but there are a few very good ones, see my previous post.
[Galaxy S III General] k0ekje:
I'm also noticing the crackling sounds on my S3. Tried several musicplayers like Poweramp, stock player and Winamp. I read that winamp should be the only player that would not have the crackling sound now and then so I tried it, but I can confirm that the crackling noise is still present.

What works the best with my phone is Poweramp. I set the 'Audio Thread Priority' to 'Highest' and the 'Buffer Size' to 'Large (+250ms)'.

I also tried to play music over bluetooth and didn't noticed any crackling. Offcourse it only appears when the screen is off. I couldn't find anyone telling something about audio over bluetooth, so I'm curious if you guys notice the crackling noise when playing music over bluetooth?
[Galaxy S III General] iris_aim:
Maybe its the BT headset that u use...try using a diff BT device

Muhammad I Alam
[Galaxy S III General] k0ekje:
I see that my post was a bit confused whether or not the crackling noise appears over BT ;). So, to make it all clear: I do hear the crackling noise when my screen is off in combination with using the jack output, but I do not her any crackling over BT.

I'll try another BT device as soon as I get the change. Update will follow.
[Galaxy S III General] TotallydubbedHD:
I haven't heard any problems yet over my BT speaker.
[Galaxy S III General] cromozone:
I can also confirm that over bluetooth the audio is perfect with the screen off. Using the jack I can hear the crackling in any audio player that I've tried, including Winamp. The crackle is quite hard to hear if you're listening to very loud / busy music, so I wonder if a lot of people are just simply not noticing it. It's a shame this is happening as the output is otherwise very nice!
[Galaxy S III General] hefonthefjords:
Your sd card is not broken. You just installed a kernel that does not support exfat.

Bang the card in a pc and run a command prompt from the root of the card the execute "chkdsk /f" and your card is back to normal.
[Galaxy S III General] TotallydubbedHD:
Would like to report:

I'm on siyah kernel, with so called voodoo sound. I say that, because this isn't official voodoo.

Anyway, on default scaling, crackling issue is still present.

Let's hope, although i don't know how curio can solve a power related issue via an app. I really feel its something to do with power management, and thus kernel related...I'm no dev, but that's my guess

EDIT:

And in terms of actual SQ - although I'm judging this on a broken/old voodoo code:

The S3 sounds cleaner and more transparent as a source vs the S1, whereas the S1 sounds a tad warmer.

I do have to say with the dynamic range increase to 100% (default is off), the S3 sounds spectacular - no complains whatsoever SQ wise - only downside is that crackling issue - apart from that, loving the S3's capabilities.

I didn't feel hi-fi play, anti-jitter, nor dac direct made any difference on the S3's SQ - but yet again, that's on old voodoo code, that might not be compatible with it at the moment.
[Galaxy S III General] teatime0315:
Which version are you using?
[Galaxy S III General] KennyLegend:
V1.26 is still the most stable release.

Later versions are betas and have bass boost and a few more things added but are causing volume and/or microphone issues for some.
[Galaxy S III General] supercurio:
Perfect example of the exact crap that annoys me as hell with this bastard mis-used of a driver build for a different device and sound chip, by some-one who has no clue what he's doing and lead users to poorer results instead of better ones.

This is originally a slider that's use in conjunction with several parameters inside the EQ engine. Used alone and inadequately, that's just bull****.

However, nice technical word, ohh.. perfect placebo trigger.

So, please. Stop refering to this crap as "voodoo sound". Old, port, whatever. Stop.

PS: yes, that frustrates me a lot.
[Galaxy S III General] nodstuff:
Edit: I was too slow in posting! ^^^

Supercurio is not at all happy with his code being used for these purposes, he posted it on twitter.

He says it doesn't work and it is infringing his copyrights. (Some of it isn't covered by GPL)

I'm staying away from all these pseudo-voodoo kernels and waiting for the man himself to release the real version.
[Galaxy S III General] TotallydubbedHD:
v1.3

yes don't worry bro - I've already flashed another kernel as it was frustrating me :)

And you should see that I was clearly saying the version they have in there is not a "voodoo" sound - it's an old code, not properly implemented app.

I could call it "a sound app" but seeing as people refer to it as voodoo...well...

Don't get mad man - it's just that we've been waiting for over a month, and we are quite impatient :D

As I said to someone after i flashed it: "I can't stand this badly implemented "sound app" I'm flashing back to stock kernel, and wait for the real thing.

In other words - I'm with you bro, and always have been (ie with your cyanogen mod problem etc)

same here - just had to try :)
[Galaxy S III General] KennyLegend:
I'm using Siyah v1.26 simply for volume boost on headset... No other reason. The S3 is clearly lacking volume.

I've tried the latest Siyah but to be honest, the "extras" Don't really sound great to me.

Lst night I looked up an old apk backup on my pc from my sgs and guess what I found.... #voodoo control plus. Can't wait for S3 compatibility.
[Galaxy S III General] supercurio:
Note that I'm not telling people what they're supposed to use or not, its just that I have trouble coping with the confusion and amalgam introduced.

That's why incoming Voodoo Sound will have graphs or measurements for every feature and option, so people will see what's its about, in total transparency.
[Galaxy S III General] fredphoesh:
funny, the day I first plugged my Shure 530 headphones into my skull and pressed play, I was immediately aware of how much better things sounded... it seemed more open, dynamic, detailed.

I DK if the 44.1k native did the trick, but something certainly did...

Mark.
[Galaxy S III General] TotallydubbedHD:
You know I love you in a no-homo type of way?

Sounds (literally) great mate! Can't wait for the release :)
[Galaxy S III General] supercurio:
Does a sound mod really pretend having a 44.1k native feature?

:eek:
[Galaxy S III General] galarond:
Well first of all im not an expert about sound quality and kernels, just a regular user that feels better with some "kind" of sound.

well im using RomAur 1.2 ROM with francos kernel v5 (already tested siyah and sounds like crap to me) , in the rom says that xloud is implemented, i notice that theres an apk called audioeffectservice.apk that is running all the time, and at least the bass even with the top bass from dps manager sounds really good compared with all other roms, kernels, and whatever i tested.

not sure what is that but i would like to know if anybody knows how to find that as a regular cwm flashable zip.

the galasy 3 version is attached maybe someone can port it to galaxy s3 or maybe can understand the implementation in RomAur 1.2 ROM for galaxy s3.

tnx and sorry for the crappy english.
[Galaxy S III General] NIK516:
http://www.gizmodo.com.au/2012/07/why-music-apps-will-sound-better-than-ever-in-android-jelly-bean/

When jellybean arrives on gs3 the sound should be even better . Enjoy the read guys
[Galaxy S III General] coukz:
IOS-Android convert here. Stock music player seems limited as I am unable to use the bass boost and other presets with my bluetooth earphones, alternative app at the moment is the poweramp player, pretty decent though. But I gotta be honest, compared to IOS' stock music app this doesnt even compare, I guess im gonna be used to the hisses, the insufficient mids and over compensated lows while waiting for the voodoo sound.
[Galaxy S III General] frifox:
Try PlayerPro. I've tried pretty much all popular android players and PlayerPro is still my fav. PowerAmp is good too. The interface sucks but it is my #2 daily driver player simply because PlayerPro doesn't do gap less.
[Galaxy S III General] KennyLegend:
Player pro looks good. Cleaner interface than Power amp. I love Power amp but am gonna try out Player pro ( 7 day unlimited feature free trial).
[Galaxy S III General] FlamingAngel82:
Thank god I'm not the only one having issues with crackling, I genuinely thought I'd have to swap the phone for a new one!

First thought was the headphones I'm using (http://www.firebox.com/product/3092/Star-Wars-Boba-Fett-Headphones for the Star Wards nerds... they're actually pretty good!), then thought it could have been the headphone jack, but I'm so glad people are having the same issue.

Hopefully a firmware update will fix, or one of the Devs here will completely eradicate the issue... other than that, very much loving the audio quality of the phone! :)
[Galaxy S III General] fasty:
While I completely believe you about the crackling, I'm really puzzled that I've not noticed it.

As a bit of an audio quality freak, I keep my music collection as FLAC files and I copied a few folders of these to the GS3 microSD card.

I'm playing them using the stock audio player into decent full-size Sennheiser headphones, and haven't noticed any cracking (yet!).

To me, the bass isn't quite as prominent as I'd have liked, the signal-to-noise isn't perfect, but no crackling. This is with the screen active or when the device is otherwise idle, no change.

I'm wondering if we're doing something different, or perhaps my ears simply aren't good enough to hear the problem?

Can you elaborate more on when and how often you hear the crackling? Does it affect all audio sources? Is it present when nothing is playing?

Have you got the international model or USA version?
[Galaxy S III General] TotallydubbedHD:
Hey mate,

Well most, if not all have the international quad core version here.

As for the quality of your recording, it really doesn't affect the problem. However, it's affected when the screen is off only.

Our assumption is:

Power management.

It seems like when the screen is off, the cpu's frequency lowers, to a state where it isn't giving enough juice to the headphone output. Something sound those lines is the assumption.

So have your screen off and try listening to music.

If you are rooted too, change the cpu scaling to on demand. I've yet to hear any crackling on, ondemand scaling.

I listen to my s3, more than 3hrs a day, so music is very important to me.

Try and see if you can hear it or not.

So far the only fix, is my little scaling trick, which was recommended by 2 other members who had read a similar issue on the gnex and s1 on ics.
[Galaxy S III General] fasty:
Totallydubbed - OK, I'll listen for it more critically with screen OFF.

I'd lay good money it is related to power management, with changes in voltage creeping into the analog audio circuits. (What tells you I'm a hardware engineer?)
[Galaxy S III General] TotallydubbedHD:
hehe!

Would love your professional take on it then! As this is me guessing about the internals - I wish Supercurio would chime in a little more :(
[Galaxy S III General] Aimara:
the sound is random , have you tried listening to mp3 formats ?
[Galaxy S III General] fasty:
No, not tried MP3 yet, I'm a FLAC freak :laugh:

I will try other formats though, for sure.

Can you define the crackle in more detail so I know what to listen for?

For example, is it a "tick" every second or so, or a continuous burst of crackling?

And how loud? similar to very quiet music level, or only audible in quiet pauses, for example?
[Galaxy S III General] Aimara:
the crackle sound is prominent ,i would say extra irritant sound effects lol ,easily heard when listening to mellow music

if you are not getting any on stock samsung players , probably your set doesnt have this problem

by the way i am using stock ear phones and marshall major for it
[Galaxy S III General] fasty:
OK, interesting. I just spent a couple of hours listening to some fairly mellow music, screen mostly OFF, and not noticed anything definite.

Maybe one or two clicks or pops during that whole time, like a small scratch on a record, but it might just have been the headphones moving on my ears. Nothing to fuss about anyway.

I'd like to try and reproduce it so I can investigate further - I'm curious like that, probably why I'm an engineer.

I noticed that I have had data connection OFF all evening, wonder if that makes any difference, do you know?
[Galaxy S III General] TotallydubbedHD:
well when i've tested I've had data and/or wif-fi on
[Galaxy S III General] mika34:
You were just lucky i would say. Ive tested fly mode and it was this same.

Sometimes i dont hear this cracking scratching sound and other time it appears few time on song. It xrives me crazy sometimes. Im also listen music few hours daily and its annoying.
[Galaxy S III General] TotallydubbedHD:
lucky in what respect? lol

I have the crackling issue bro
[Galaxy S III General] mika34:
Sorry i ment to quote post before yours :d
[Galaxy S III General] fasty:
Does the loudness of the crackling vary with volume settings?

If the loudness of the crackle is fixed (independent of volume settings) then if my Sennheiser headphones are less sensitive than stock Samsung... then maybe I always use volume settings higher so any background crackle is less noticable?

Just a thought.
[Galaxy S III General] TotallydubbedHD:
nop - that doesn't affect it.

FYI:

I've heard it appear on my Denon D2000's, my TDK BA200's and my PFE232's
[Galaxy S III General] fasty:
OK, good info. Run out of ideas now, though. Might set up some test equipment and make some measurements next week just for curiosity sake.

I'll report back if I discover anything interesting.
[Galaxy S III General] mm1dhd:
stock player --> crackling sound --> screen off

winamp --> no crackling sound, or maybe its harder to hear --> screen off

screen on-->no crackling

is this software related or hardware and can it be fixed?

sound is very good on s3
[Galaxy S III General] knights.JayTana:
Ive made some critical listening last night and cant really detect any single click/crackling even in screen off mode... i tried to amplify the headphone out (i know its not ideal but needed to detect any minute clicks) to monitor but still fail to hear the issue... also tried to swap dif combo of opamps even the most sensitive one, still cant hear any. Im on CheckromV2 with Siyah 1.3.3...

ill try some other BA's tonight when ill get home (im on travel).
[Galaxy S III General] davidaga:
I hope that an upcoming version of the room the device to resolve the audio problems
[Galaxy S III General] Velathawen:
How sensitive are your headphones? I tried some Shure 315, Monster Turbine Miles Davis Trumpet, and AD 2000, all are low impedence and had the crackle. I'm also on XXALF6.
[Galaxy S III General] TotallydubbedHD:
Would be great to get some more readings :)

Seems software related, seeing as I can temp fix it, with a CPU min freq change

Sennheiser fan hey :P?

I utterly hate those IE7's...even for £35, of which i got them from play.com

Nice rig though!

I suggest looking at the cpu scaling.

I'm not too certain if sensitivity has anything to do with it.
[Galaxy S III General] gavinfabl:
I have just had a new software update pushed, will see if sound issues have improved. On stock UK rom, now XXBLFB
[Galaxy S III General] TotallydubbedHD:
oh hello there!

XXBLFB?

Newer than LF2/5/6?

EDIT:

Youa re right (via checkfus):

Product Code: GT-I9300MBDBTU

Latest firmware: I9300XXBLFB/I9300OXABLFB/I9300XXLFB/I9300XXBLFB

Modified: 28/06/2012 17:30:51

Filename: GT-I9300_BTU_1_20120628173023_2wxt5d6ysa.zip.enc2

I'll flash now - report soon.
[Galaxy S III General] gavinfabl:
Yes I believe. As someone on lf2 also got notification. There are some new features too like brightness adjustment in notification.
[Galaxy S III General] @home:
On Omega V7.1 with Poweramp & sound is perfect - No crackles, pops anything.

Why don't you root & install another Rom or just use poweramp - Problem solved :cyclops:
[Galaxy S III General] TotallydubbedHD:
I'm currently downloading via Checkfus - I'll report back asap.
[Galaxy S III General] pANd4:
no solved
[Galaxy S III General] gavinfabl:
Latest rom doesn't solve everything. Using hs3000 bluetooth headset need wifi off and then no crackling.

With headphones plugged directly into s3 no crackling so far.
[Galaxy S III General] @home:
I take you have just tried?

Sorry to hear that - maybe you unit is faulty?
[Galaxy S III General] TotallydubbedHD:
+1 so far so good!

on scaling pegasusq
[Galaxy S III General] gavinfabl:
Yep. Results are very good. Seem better sound quality too. That's subjective I suppose.

No noise etc with headphones plugged in to S3. With Bluetooth stereo you need wifi off.
[Galaxy S III General] TotallydubbedHD:
I'm going to do a full wipe via CWM - now on CF root v6.4

EDIT:

Now wiped - booting.
[Galaxy S III General] gavinfabl:
Interested now in how you find sound.
[Galaxy S III General] TotallydubbedHD:
Will test - currently restoring all apps and settings - apart from cpu master - to leave stock scaling.

Sound is good, from what i tested.

Will do some more testing though.
[Galaxy S III General] Aimara:
just send a email to samsung support to report this issue ,hopefully they fix it
[Galaxy S III General] TotallydubbedHD:
seems to be fixed so far.
[Galaxy S III General] EdgeWalker:
stock 4.0.4, no hissing or crackling whatsoever.

the sound quality itself is WORLDS apart from gsII and slightly better than iPhone 4 (at least that's how I feel).

using some mid-range koss monitor 'phones, pretty much satsified with the SQ :)
[Galaxy S III General] TotallydubbedHD:
is it only me to think this...but since the update...I feel the Sq has improved?

Is it only me 0.0!?

Feels like the "dynamic range" has been increases, and the lows have a little bit more pump/impact?

I've had to check my Z02 in case it was me being an idiot...but...seriously, anyone?

Or is it placebo?
[Galaxy S III General] omersak:
Still crackles like a ***** for me on the new firmware. everything stock as flashed through odin. seriously pissing me off now. i didn't factory reset though.

Yes, the sound seems less compressed and a tad bit more airy.

But no, while the crackling sound might be fixed for some people, it persists for me.

EDIT: Wi-fi off, 3G data on
[Galaxy S III General] TotallydubbedHD:
I'll continue testing to see if it crackles - I've yet to experience it :/

EDIT:

God dammit....

After 3hrs of testing - I've noticed the issue crop up again :(

*cries in corner*
[Galaxy S III General] omersak:
Haha, it happened within the first minute for me. Thrice in 20 seconds. Wtf samsung why must you be so eccentric