yashsingh1/xdaforums huggingface dataset:
[Galaxy S III General] nate247:
Appreciate the advice and apologies if it was a seemingly obvious question. Just that I thought it was best to ask the true audiophiles here, rather than continue to trawl the internet as I have been doing this past few days (and getting nowhere).

Regards to the Siyah Kernel. Presumably that's pretty easy to add to the phone and likewise it will run ok with the stock ROM?

I've not rooted the phone yet, although have a tiny amount of experience doing so with a Galaxy Note. Is there a way to do this without getting that yellow triangle at the start screen (as I did with the Note).

These shall be my last questions I promise as I'll go off and research the rest by myself rather than hassle you guys :o

Thanks again for the help.

Nathan
[Galaxy S III General] studiominal:
Ooh.. I should've thought twice then. My tweet is getting spread over already! :eek:

But as I gathered some responses regarding this hotfix before it hit Europe today, I'm 98% sure that this has fixed the problem. (2% is, like you said, to keep myself from making a hasty and dangerous saying)

Cheers anyway :)

+

Regarding 'hotplug' governor experience you had, I heard the crackle right away upon switching to it so I thought it was another failure. Since Samsung have done some sort of magic here, we might never know what the REAL problem is... (Hint plz Samsung?)
[Galaxy S III General] strongylad28:
So activating DAC now is useless as its only available through USB and were using the 3.5 jack?

Haha lots of people hate the beats, but the pros sound pretty good to me, the solo and tours i agree, are dog sh*t and just a fashion accessory, but I like my pros and studios with the E11 :D

I have been putting the EX-Tweaks to about 57/59 then putting the E11 on and it sounds ace, but was just curious as to if I was wasting my time

Ok I will give that a go, and LOL at the baws comment, actually make me chuckle :D
[Galaxy S III General] TotallydubbedHD:
lol there's no harm in asking man!!

Well for the triangle - there is no triangle in the S3.

However there IS a flash count.

Again that can be removed too, via triangle away.

You would be flashing siyah via PDA in odin
[Galaxy S III General] nate247:
Your an absolute star. Thanks so much buddy. I think I'll definitely go the root route first (try saying that quickly). As it means not having to carry extra items around and likewise with the Wolfson DAC, my understanding is that once the Voodoo sound app drops, it should definitely be good enough for somebody like myself (i.e fussy about good sound, but not after "total perfection").

I'll just head off now and read up on how to flash my phone and the latest kernel etc. But thanks once again, the tips are appreciated :good:
[Galaxy S III General] TotallydubbedHD:
ah nono!

The DAC ME is something else than an ACTUAL DAC.

I thought you were asking about the actual DACs on the market, like the FiiO E7 - I would highly suggest, via earphones to enable DAC ME via extweaks - it makes it sound better :)!

and glad I could make u chuckle :D

No problem!

Hit those thanks buttons :p

FYI: Siyal kernel does a very good job on its own.

I wonder what voodoo sound will bring now.
[Galaxy S III General] danba:
The combo "Odac + Neco V3" is very well-praised:

http://www.head-fi.org/t/513233/neco-soundlabs-portable-v-2-amp/105

"ODAC + NECO V.3 + Sennheiser HD580 = A MATCH MADE IN HEAVEN.

I can't tell you how beautiful this rig sounds. We all know how well the HD580/600 scales with better sources and amps.. but synergy is often undervalued. The ODAC is beautifully resolving and clean.. but the Neco really steals the show, IMO.

My V.3 has the 8610s & lithium battery.. and boy, does the HD580 love it. A DEAD silent background, fantastic dynamic range.. and the artful Sennheiser sound.. on steroids! Treble has spectacular air, crispness, and detail.. the mids are very very transparent and deep.. with the bass coming tight and punchy. One thing I've really noticed the Senn benefits from is the V.3's dual opamp setup.. which provide fantastic channel separation, imaging, and soundstage. It's so immersive.. I can listen to this setup for hours on end. I like this little combo more than my desktop rig (via the tube or SS output!) and the ODAC+O2 (which is a little too clinical). For those one the fence about this amp.. stop waffling.. it's a GEM.

I also dropped the gain jumpers in so I've got it set at low gain (2.3x) since it's being used with the ODAC (2 Vrms output). the Neco it quite ably drives the HE-500, btw. Very clean & dynamic, again.

When driving the HE-500.. I like this combo more than the O2."

The Odac USB DAC can interwork with a Samsung Galaxy S III as well as with a PC or a Mac.

http://xdaforums.com/showpost.php?p=27595086&postcount=426

Odac USB DAC:

http://epiphany-acoustics.co.uk/our-products/e-dac-24bit-miniature-usb-dac/

http://www.jdslabs.com/item.php?fetchitem=46

http://www.headnhifi.com/index.php/shop/objective/odac

Neco V3 amp :

http://www.ebay.co.uk/itm/new-V3-DU...=WDVW&rd=1&ih=004&category=14970&cmd=ViewItem
[Galaxy S III General] TotallydubbedHD:
^ How is the source connected? Via micro usb to usb?

I presume u have the S3 right?

---------- Post added at 02:08 PM ---------- Previous post was at 01:39 PM ----------

Have been leaving the phone on sleep for over 2-3hrs - every now and then I listen to it - and have no problems so far.
[Galaxy S III General] danba:
Yes, yes.

The Samsung Galaxy S III is connected to a standard USB DAC like the ODAC via one Micro-A to Mini-B USB cable, or a combination of two USB cables: Micro-A to Standard A female USB cable, and Standard A male to Mini-B USB cable

Simply put, A is related to a USB host, and B to a USB peripheral.

"An OTG product (like the Samsung Galaxy S III) is a portable device that uses a single Micro-AB receptacle to operate at times as a USB Targeted Host and at times as a USB peripheral." [page 1]

http://www.usb.org/developers/onthego/USB_OTG_and_EH_2-0.pdf

Samsung Galaxy S III operating as a USB host:

. Samsung Galaxy S III as a USB host (i.e. A-Device) interworks with a standard USB mass storage device operating as a USB peripheral (i.e. B-Device) via a Micro-A to Standard-B USB cable

. Samsung Galaxy S III as a USB host (i.e. A-Device) interworks with a standard USB DAC operating as a USB peripheral (i.e. B-Device) via a Micro-A to Standard-B USB cable if the USB DAC has a Standard-B receptacle, or via a Micro-A to Mini-B USB cable if the USB DAC has a Mini-B receptacle

Samsung Galaxy S III operating as a USB peripheral:

. Samsung Galaxy S III as a USB peripheral (i.e. B-Device) interworks with a PC / Mac operating as a USB host (i.e. A-Device) via a Micro-B to Standard-A USB cable

. Jelly Bean powered Samsung Galaxy S III as a USB peripheral (i.e. B-Device) interworks with a upcoming Android-specific USB DAC operating as a USB host (i.e. A-Device) via a Micro-B to Standard-A / Mini-A / Micro-A USB cable.

"The ID pin on a Micro-A plug shall be connected to the GND pin. The ID pin on a Micro-B plug is not connected or is connected to ground by a resistance of greater than Rb_PLUG_ID (100kΩ MIN). An On-The-Go device is required to be able to detect whether a Micro-A or Micro-B plug is inserted by determining if the ID pin resistance to ground is less than Ra_PLUG_ID (10Ω MAX) or if the resistance to ground is greater than Rb_PLUG_ID . Any ID resistance less than Ra_PLUG_ID shall be treated as ID = FALSE and any resistance greater than Rb_PLUG_ID shall be treated as ID = TRUE." [page 10]

http://193.219.66.80/datasheets/usb_20/Micro-USB_final/Micro-USB_1_01.pdf

If ID = FALSE (i.e. the Micro-A plug is present), the Samsung Galaxy S III decides to operate as a USB host.

If ID = TRUE (i.e. the Micro-B plug is present), the Samsung Galaxy S III decides to operate as a USB peripheral.
[Galaxy S III General] gger123:
Cheers for the help

Your youtube vids are really helpful
[Galaxy S III General] TotallydubbedHD:
no problem mate - and thanks :)

I ought to make more for the S3 and even the S1 (JB) but I have things going on in my life, and I'll be moving country soon, so I got other priorities atm.
[Galaxy S III General] omersak:
Just upgraded to XXLG6.. and the bass, which was loose and lacked tightness to begin with, definitely seems to be going into bloated territory and bleeding a bit more into the mids - something that is my personal pet peeve. why, sammy? WHY?

EQing makes it a bit better
[Galaxy S III General] TotallydubbedHD:
bloated? Bleeding into mids?

I'm not really getting that.

And I'm listening through with my PFE232's...

I THINK the mid-bass is a TAD stronger...but I wouldn't be able to pin it down, without a A/B testing
[Galaxy S III General] babasheikh:
is the firmware update only for UK?? when is it coming to other countries??
[Galaxy S III General] TotallydubbedHD:
it is actually available worldwide (unofficially) :p

But officially, no idea -> only samsung knows the answer to that.
[Galaxy S III General] juliano_q:
Just updated, confirmed that the crackling is gone. The bass seems to be a little louder but I am not an audiophile and it is good to me :D
[Galaxy S III General] rlorange:
I'm no expert but I think Samsung must have changed the kernel code to fix the crackling and keep idle+LPA...

If so new kernel sources will be on their way
[Galaxy S III General] rlorange:
Has it gone using only stock kernel?
[Galaxy S III General] juliano_q:
Yep. Testing for a few hours now, crackling is gone.

I am also using the normal preset on Equalizer app and the sound quality sounds very good to me, it passed my amateur test (to listen to Pledging my Time from Bob Dylan and don´t find the harmonica annoying :) )
[Galaxy S III General] 30Seconds:
I agree the I9300 is astonishing with Neutron MP.

The difference the various player apps make is quite big on this phone. I started out with Doubletwist and found it dull and unresolving, then I happened to notice the stock player was better and then got the idea to start trying player apps. Installed Neutron and was blown away.

The only issue I have with Neutron is the power usage. It uses a fair amount of CPU and seems to keep doing so even when paused or off.
[Galaxy S III General] rlorange:
OK so now to compare with a custom kernel. Can you please test with Siyah kernel and in Stweaks make sure idle is set to LPA+Idle
[Galaxy S III General] juliano_q:
Sorry I can't, I use only stock kernels on this device.
[Galaxy S III General] mooooooa:
Sorry if this question has been discussed already, i don't feel up to read the hole thread.

Has anybody else this two "problems":

1. If I plug my headphones to the jack-stick, the max-volume is very low. I can hear normal talk even with in-ear headphones at max volume. I have tried with different headphones, same result. When watching a movie, the sound is sometimes so low that i barely can hear it. I have tried with the Siyah kernel, without that solving the problem.

EDIT: Lol. Apparently my headphones was the problem. Tried with the ones that came with the phone, and the sound was loud.

2. The speaker itself is also very low. I have tried the 'volume-max-hack' but the sound quality is not good then.

Will the Voodoo-Sound hack solve this issues when it is ready?

Anybody else having these problems? Any solutions?

Thanks in advance. :o
[Galaxy S III General] zikarus:
I had used Poweramp for years before and liked it a lot. By chance I became aware of the 32bit Neutron in the market and was instantly impressed despite the somewhat unusual ui. Since I listened to the 64bit Neutron there was no way back....

Did not encounter unusual battery drain yet. At least I did not recognise. Maybe try to make a log with Better Battery and contact the developer if your problem persists. I once did and he seems to be a nice and open minded guy who takes care of his users. Eager to make his player even better (especially battery wise btw since in our discussion his argument to do things the way he did was fewer CPU consumption) ...

GT I 9300 tapatalking...
[Galaxy S III General] Andrewtst:
XXBLG6 is 100% confirm completely fixed song playback clicking noise issue. I notice it is more bass and louder now. :)

I use stock Music Player, never like PowerAMP.
[Galaxy S III General] dshoe:
Sorry guys I'm trying to get enough posts to work on the LiquidSmooth JB Alpha OP.
[Galaxy S III General] hickup:
That would be too good to be true :)

Can anyone please confirm that?
[Galaxy S III General] Andrewtst:
http://xdaforums.com/showpost.php?p=29311563&postcount=1026

http://xdaforums.com/showpost.php?p=29315566&postcount=1029
[Galaxy S III General] Aimara:
your headphone might not be compatible with s3
[Galaxy S III General] Viper_21:
Still not clear to me if XXBLG6 firmware can deployed on my non-UK international G3? I am running I9300JKLE8.

I am not sure 'coz I noticed that the firmwares generally differ from country to country.

I am desperate to get rid of noise crackle, but not ready to take the plunge with rooting etc.
[Galaxy S III General] hickup:
Ups, seems that I accidentally skipped that page. Thanks. Let's see if more people report the same. Some guys on earlier firmware never noticed any crackling noises...

Cheers
[Galaxy S III General] Andrewtst:
They is cracking issue all the while. Listing to soft (slow) song will notice it.

But this new version is completely settle it. Many hours I listening song already. :)
[Galaxy S III General] eggman89:
Did you update using OTA or something else?
[Galaxy S III General] TotallydubbedHD:
OK - after a solid about of use - I can safely say, the crackling is gone :)
[Galaxy S III General] tolis626:
I never thought I'd get to say this but...Thank you Samsung. :D
[Galaxy S III General] TotallydubbedHD:
hehe :D
[Galaxy S III General] rlorange:
Yep indeed that was a surprise. I eat my sceptical words from 10 pages back!!!
[Galaxy S III General] biggulp:
crackling gone? sounds good :laugh:
[Galaxy S III General] TotallydubbedHD:
WARNING!

Flashed siyah 1.3.9c and CRACKLING IS BACK on LG6!

It HAS TO BE kernel related.
[Galaxy S III General] studiominal:
Thanks for letting other guys including me know this quickly.

So it's all about the magic codes somewhere in the kernel. I already feel that many devs are getting tangled up.. :P

EDIT:

Maybe not. I just forgot that devs could base their ROMs on any kind of stock kernel.
[Galaxy S III General] TotallydubbedHD:
Gok, from a PM, built his off HK_IC sources.

His waiting, and intrigued like myself for the LG6 kernel sources + comparisons
[Galaxy S III General] studiominal:
Then we'll soon see his work revamped. I'm still happy though that the issue once looked almost impossible to solve due to alleged hardware flaw has now been cleared up. Excited to try new works from devs :)
[Galaxy S III General] TotallydubbedHD:
I never felt it was a HARDWARE issue, seeing as we could solve it, at least temp via software.

I always knew (from when I found out) that it was relating to power consumption/management.

Long story short, now we know it is kernel related. So to pin it down, we have to wait for the leet devs to see the changes in the code between their sources or LFB vs LG6
[Galaxy S III General] rlorange:
Well technically it is a hardware issue assuming they have written a new sound driver. Maybe they were able to put a narrow pass filter over it or something... lol!
[Galaxy S III General] sparkie6point0:
I have no idea what my sound codecs/kernels are for a T-Mo SGS-2. All I know is that Voodoo Sound won't work on my phone without kernel help. Any suggestions? Thanks!:D
[Galaxy S III General] TotallydubbedHD:
haha :D!

FYI:

LG8 out.

LG6 wise:

-Bass/lows are increased

-Mids are lowered

-Crackle sorted
[Galaxy S III General] brendonwardmusic:
mmmmm wth wrong thread, wrong phone, no voodoo sound for s2 either, voodoo louder
[Galaxy S III General] gattari:
Anyone know how mutch time for supercurio vodoosound in s3.

Inviato dal mio GT-I9300 con Tapatalk 2
[Galaxy S III General] TotallydubbedHD:
Just an FYI:

NO crackle yet on LG8 with CF root 6.4

There shouldn't be, as the only updated files are really the google search thing.

But just in case anyone was wondering - there you go.
[Galaxy S III General] FerroFlux:
Any sound quality changes compared to LG6??
[Galaxy S III General] TotallydubbedHD:
nein.

Although LG6/LG8 over LFB -> bass increase. Now I'm pretty certain of it...was sceptical at first
[Galaxy S III General] FerroFlux:
Cool. I actually thought the same thing regarding bass increase...and I personally prefer the LFB sound. Maybe I'll roll back
[Galaxy S III General] TotallydubbedHD:
for that crackling noise?

HECK NO, anything is better than that :p!

Simple EQ, should do the trick.

For me its fine as it feeds these lazy dual BA's on my PFE232's some JUICE BABY :D

Credits:

http://xdaforums.com/showpost.php?p=29304349&postcount=1022

http://xdaforums.com/showpost.php?p=29335799&postcount=1035

Although I feel the bass is increased in sacrifice for the slightly less up-front mids, it doesn't make my PFE232's bloated by any mile.
[Galaxy S III General] FerroFlux:
Fair enough! The crackling noise is quite annoying! :)

It's funny, I find most genres sound better on LG6 save for one....classical (which isn't a priority for most people, but I enjoy haha)! I'll try the EQ out and see if I can tinker with the sound ever so slightly :p
[Galaxy S III General] radeonxt:
yes LG6/8 reported by many has fixed crackling issue and also it has improved bass being recorded better in vidrecorder.
[Galaxy S III General] knights.JayTana:
The actual fix on LG6? is it in the ROM or Kernel? Im curious on how the fix was made and whats really going on why we have those issue in the first place...
[Galaxy S III General] phoc:
does anyone know how I fix the crackling noise on my US T-Mobile S3? am I supposed to load that kernal or is that for International only?
[Galaxy S III General] teh-maz0r:
Don't flash any international kernels/roms unless the Developer has a version which is clearly listed as compaitable with your phone.
[Galaxy S III General] juliano_q:
With the cracklings gone I am in love with the audio quality of this device, I am really happy that Samsung went back to the Wolfson chip. It is so much better than the used on GNexus. It reminds me of my good old days listening to music on my SGS1 and Nexus S :)
[Galaxy S III General] NZtechfreak:
Pleasantly surprised with the sound quality in LG8, wouldn't have expected so much improvement on a Samsung firmware update.
[Galaxy S III General] gavinfabl:
Classical sounds amazing on the latest rom. Even bluetooth stereo is better. I listen to every genre and everything rocks. That extra bass is better to have than not.
[Galaxy S III General] thekoRngear:
does that happen to reduce the difference between s iii and 4s in sound quality according to your vivid review of s iii? BTW, I am new to this forum. Hi to all. :D
[Galaxy S III General] KennyLegend:
Yep.. Sound has improved definitely on LG8. its even better using Siyah kernel ;) now has an eq and presets. Try it.
[Galaxy S III General] gavinfabl:
Having owned both myself I would say they are different but the S3 gives better options on the eq. The S3 has better bass control and bluetooth stereo. With the latest rom I am preferring the S3.

Remember sound is subjective. What sounds great for one person may not for another.

My music genres are everything. I find the S3 handles everything really well, whether opera, classical, jazz, blues, rock, pop, house, dance, and other stuff :)

And welcome :)
[Galaxy S III General] radeonxt:
using loudspeaker or headphones or both?

hope you could write a review about good audio in this firmware.
[Galaxy S III General] hickup:
Does that mean that Siyah 1.4 is fine, too? Totally Dubbed reported that there were sound issues with 1.3.

Haven't had the chance to try it myself so far...

Good night
[Galaxy S III General] TotallydubbedHD:
Siyah, uses old code, not based on lg8 or 6.

In other words, the cracking is linked to the kernel, and custom kernels, that aren't based on lg6 or newer will have the cracking.

If you don't believe me, test it for yourself.
[Galaxy S III General] omersak:
i believe you :)
[Galaxy S III General] hickup:
Thanks, far from any intention not to do so :)
[Galaxy S III General] ZunRob:
Noise after pausing music/pushing button

Hey guys,

I'm quite impressed with the SGS3, there is only one thing that bothers me.

When my phone is in silent or vibration mode, and when I push a capacitive button I hear the speaker "pop on", then hear a hissing sound/noise for 4 - 5 second and then the speaker "pops off" again. This hissing sound/noise for 4 - 5 seconds can also be heard after pausing music or video. When using headphones the same noise can be heard (tested several headphones).

I've read a lot about the noise crackling thing in this thread, but I didn't really encounter this issue. My phone is now running on XXLFB, so if I'm not mistaken I don't have the latest update yet. As I live in the Netherlands I think I have an international phone, so I think I have the Wolfson DAC.

I wonder if this noise I am hearing is normal? Could you guys please do this simple test (push a capacitive button and listen to your speaker) and report back whether you have this noise or not?

And does anyone know how this can be caused? Or whether it can be fixed with a SW update?

Thanks!

Here are two related threads:

http://xdaforums.com/showthread.php?t=1798901&page=3&highlight=noise

http://xdaforums.com/showthread.php?t=1706943&page=2&highlight=noise
[Galaxy S III General] TotallydubbedHD:
I have heard hissing, on almost all firmwares, and phones, although that said that's with supper sensitive earphones, like the DBA-02 picked it up. This type of thing, even happens on PC.

The hissing/pop noise is very very very faint.

I'll do some testing, just in case, and get back to you.
[Galaxy S III General] ZunRob:
Thanks. As already mentioned; you can also hear this static hissing without using any headphones. Just push the "back-button" and listen to the speaker... :)
[Galaxy S III General] JAMJAMAL:
I get this and the pop is quite loud, really annoying and seem to be the same as what alot of Gnex owners get!

I even tried CM10 to see if the problem went away, i now have a speaker on order from china as its the next cheapest thing i can try. (£6)

I have to turn touch sound off in sound settings as the pop even happens when my volume is all the way down!
[Galaxy S III General] ZunRob:
I find it very annoying as well. By unselecting "Touch sounds" you can stop hearing the hiss following a touch of the capacitive buttons... Unfortunateley the hiss in the music remains.
[Galaxy S III General] gokhanmoral:
can any of you who has a decent headphone test http://www.gokhanmoral.com/gm/2012/07/30/siyahkernel-s3-v1-5/ and tell me if it still has the crackling issue?
[Galaxy S III General] TotallydubbedHD:
god dagit gok!

Y U DO DIS TO ME!?

I'll be stuck at home for the rest of eternity now haha!

I won't be able to test right now, but I'll be sure to give it a spin when I can my man!

Thanks again for your work
[Galaxy S III General] willybilly:
Being listening for more than 30 minutes, so far haven't hear any cracking.

CPU IDLE MODE setting Idle+LPA. ROM LG8. Listening to Focal JMlab 5 album.
[Galaxy S III General] Joergner:
It seems like we have finally dealt with this annoying crackling sound

I have been listening for a while now, and i have not heard it yet :)

Thanks again for an awesome kernel
[Galaxy S III General] TotallydubbedHD:
So, Siyah kernel is now OK?
[Galaxy S III General] Joergner:
The crackling sound seems to be gone, at least I can not hear it anymore. And I just love the "Pleasant for ears" preset.

I would definitly recommend that you give it a try. Maybe you can confirm that the crackling sound is gone.