yashsingh1/xdaforums huggingface dataset:
[Galaxy S III General] liquidz3r0:
Soo is there a legit fix for this audio popping/hissing when playing audio from a stock player or certain games? Because my music plays fine when using Poweramp and Winamp but not the stock players. Also has the earphones issue with stock players. Is there a CFW that fixes this problem or something to modify the stock FW/ROM? Please lemme know asap cuz it's a very annoying problem and the phone would be perfect if it wasn't for this flaw :'(
[Galaxy S III General] brendonwardmusic:
Read the post above yours.
[Galaxy S III General] liquidz3r0:
Thank you, sorry I overlooked his post. Quick question, what is LG? Lite Galaxy or something? It's a CFW I'm guessing or just a fix?
[Galaxy S III General] nodstuff:
Its a stock firmware update, NOT for your US version.
[Galaxy S III General] liquidz3r0:
Ohh I see thank you for the info before I looked it up, so I'm guessing, like usual, that they're lagging on releasing the U.S. version to fix this problem? How long have they had that FW released to them? Just curious
[Galaxy S III General] alankstiyo:
is there any way to install xloud or dolby mobile on the sgs3? although my phone is amazing the sound coming from my headset is a bit low compared to an old optimu 3d
[Galaxy S III General] Kendoji:
Haha Beats is a horrific muddy mess.
[Galaxy S III General] sjondenon:
Is the Wilson DAC Powerfull enough to power a 50 ohms hd598?
[Galaxy S III General] Erahgon:
It should work. However, I don't think it will be as loud nor as responsive as it should be. Don't you need to use a powered headphone amp with that in any case?

I have a HD380pro with a similar impedance, which sounds right only when I use a powered amplifier with a similar impedance (I use the powered headphone output, at 64ohms, on my PreSonus FSP recording interface).
[Galaxy S III General] Toss3:
Should work fine with Voodoo Sound. :)
[Galaxy S III General] gyagapen:
It depends of your headphones. For example, my sennheiser HD25 has an impedance of 70 ohms but it's very sensitive. With my SG2 and the iPod touch it plays louder than other headphones.
[Galaxy S III General] NIK516:
Might wanna watch and listen to this video volume clarity and loudness.

http://www.youtube.com/watch?v=mdVcCHK06TY&feature=youtube_gdata_player
[Galaxy S III General] hefonthefjords:
Gotta point out here that the amp in this is not gonna be designed for high impeadance loads just like any other portable device today so dont expect miracles with any cans over 32ohm, the power supply just wont have the capacitance charge to deliver the large swing voltages that big high imp cans require.
[Galaxy S III General] camspy:
Does anyone know if SGS3 or another android phones always send out a fixed amount of power through the headphone jack?
[Galaxy S III General] hefonthefjords:
Not sure about what you mean here.

There is no DC current supply through the headphone jack if that's what you mean.

The system used for inline remotes etc. is based on resistance value changes with different resistance thresholds triggering different events (such as pause, vol +/vol - etc). It's a passive system that doesnt require the supply of any useful current through the headphone jack.
[Galaxy S III General] camspy:
But you agree that wired headphones suck power out of the battery, right? And the headphone jack port has some limmitations of the output power it could "send"
[Galaxy S III General] Toss3:
It's not designed with those in mind, but that still does not mean the amp won't be able to provide them with decent levels of sound without distortion; both the Galaxy S and SII are capable of driving high impedance headphones when using Voodoo Sound/Louder.

Linky
[Galaxy S III General] harise100:
Searching what kind of DAC my old iPod nano had i found this:

http://macintoshhowto.com/itunes/which-ipod-has-the-best-audio-quality.html

In short, they are crying that the later models don't have a Wolfson chip anymore, which had a better sound.

So I digged out my old nano 3g and 5g and played the same mp3 and I have to say I can hear the difference. Btw my S2 is light years away from both.
[Galaxy S III General] BladeZero:
^light years away in a good way or a bad way. I got the galaxy s and I personally think that it sounds better than any iPod/itouch/MacBook/laptop with stock sound cards.

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[Galaxy S III General] harise100:
S2 is bad without tweaking alot.

I never had S1 so I only know the sound of nano 3g,5g and S2. So Wolfson is defenitely good news in terms of sound quality over the S2.

I think supercurios enthusiasm about the S3 is justified.
[Galaxy S III General] danba:
"The Samsung Galaxy S III: AndroidNZ goes hands-on, brings you our thoughts and exclusive details

...and what about those USB audio drivers?

Anyone with a passing familiarity with me will know this was one of the questions I most wanted an answer to. You see Supercurio was able to ascertain that USB audio drivers are present on the S3, only there was no way for him to know whether they work out of the box.

Sadly it seems they do not.

To my great disappointment there was no audio output on connecting my FiiO E17 USB DAC and headphone amplifier. I guess we'll just have to keep waiting for some enterprising developer to make use of those orphaned drivers that are just sitting there on the S3..."

http://www.androidnz.net/2012/05/samsung-galaxy-s-iii-androidnz-goes.html

The Google request "Enable USB Audio" has reached the Top 10 of the Google issue rankings.

http://code.google.com/p/android/is...rs&colspec=ID Type Status Owner Summary Stars

Vote: Click on the star (it appears after signing in)
[Galaxy S III General] m0bster:
Gsmarena posted the review including audio measurements <link>. On paper sIII is sill not looking better than 4S.

Still inconclusive to me if amp circuits have been properly implemented.

I think we need A2B comparisons and listening tests.
[Galaxy S III General] NZtechfreak:
I'll be doing hours of those in comparison with the iPhone 4S.

Worth bearing in mind that you can't take too much from GSMArena's RMAA tests, there are lots of shortcomings and potential issues with RMAA measurements (and Supercurio himself said their testing regimen is flawed). For people who want to know more about the pitfalls of RMAA measurements this is a good read: http://nwavguy.blogspot.co.nz/2011/02/rightmark-audio-analyzer-rmaa.html
[Galaxy S III General] m0bster:
Yes, I always find their audio testing result a little formal and not giving real inside on sound quality. Please, keep us posted about your comparisons with 4S!
[Galaxy S III General] elfary:
GSMArena sound tests are flawed because of four reasons.

First - They don't match output levels between devices.

Second - Their measuring hardware seems quite noisy and low resolution on its own.

Third - They don't measure the output impedance nor seem to know what its (in which case they could attach armatures to get an idea of it)

Fourth - They don't even answer emails warning them about the aforementioned issues.

Cautiously one could say that the S3 will rank between average, good or very good depending on the output impedance.

It will not be excellent because crosstalk performance is not good enough to allow for it. Openness won't be excellent. It can't be.

Thus sound wise iPhone will still be the king of the hill one more season. At least for multidriver premium in ear monitors.

Let's just hope that the S3 has less than 2 ohms of impedance making it a very good headphone driver.
[Galaxy S III General] eeyunopper:
Are you basing your opinion regarding the quality of the iPhone and the poor crosstalk performance of the SIII on the gsmarena tests, which you've already stated as being flawed or personal experience?

Sent via potential brick.
[Galaxy S III General] knights.JayTana:
Stock LG6/LG8 kicks optimus 3D's Sound Quality, finger-cross... Let alone having Siyah's Eargasm...
[Galaxy S III General] nfsmw_gr:
Yes you are right! :)

But xloud is for speaker only so i really can't tell what is he refering to...

By the way am also not pleased with the S3 speaker loudness or quality coming from an xperia play...really expected something better from a 600 euro phone...:(
[Galaxy S III General] KennyLegend:
Again, siyah kernel has an amplification and tuning option for this ;)
[Galaxy S III General] knights.JayTana:
Use Siyah 1.5b3 and adjust the speaker amplification to 63 via sTweaks. b4 seems to distort having 58 and above.
[Galaxy S III General] somebodysb2:
Just a quick question as I'm getting an international S3, the hiss is fixed with official update from Samsung correct? and is the update only applied to USA variants?

Thank you
[Galaxy S III General] JJEgan:
I got no hiss on LG8 and if its for USA variants better ask in that forum .

jje
[Galaxy S III General] JAMJAMAL:
Just an update on my speaker pop/hiss, i changed my speaker over to a new one and still the problem persists so this is not a speaker/housing problem (not that anyone said it was) but its good to know :)
[Galaxy S III General] alankstiyo:
I'll check then, can I contact you if I need more info? I'm kina confused about the kernel install and recovery process ( kies looks similar to LG's updater not sure if it's that way). I'm still use to x10's proces which was kinda easy...

and I was referring to xloud/dolby mobile, etc cause the gs3 has a good sound but a bit low for my taste, in fact I was thinking on installing clearbass/xloud/beats from the xperia S section hoping to have luck
[Galaxy S III General] tolis626:
After you get used to it,the Odin or Mobile Odin way is waaaaaay easier than anything else for flashing kernels.I didn't have any Sony phone,but have you tried flashing kernels through fastboot on an HTC phone?Nightmare.God bless one-click tools!They make us blissfully stupid! :p
[Galaxy S III General] tolis626:
Hey guys,I'm thinking about buying new headphones because I realised that,well,my AKGs(K514 MKII) are ok,but not great.

So I'm checking the 100-200€ range and checked Denons,AKGs and Sennheisers.AKGs of the same price as a Denon are worse from what I saw,so I don't think I'll go with AKG a third time.Sennheisers are really good,but they are goddamn fugly.Denons on the other hand have won me over with both their characteristics/specs and with their design as well-let's face it,looks are important. ;)

So now,unless you guys have something better to propose to me,I'm trying to choose between the AH-D1100 and the DN-HP1000.I know the latter are DJ headphones,but I like them more,they have somewhat better specs,somewhat higher price and I have a personal experience with them,so I tend to go for those.But what do you guys think?I mainly use my headphones for music,video and gaming both on my phone and on my PC,that's why I hesitate with the whole DJ thing.I'd really appreciate your opinions. :)
[Galaxy S III General] alankstiyo:
headphones with mic?

I'd recommend you sol republic ones, I have the amps hd and they sound amazing, plus the mic is as clear as the phone's mic

if you just like music, get a pioneer, got a hdj 2000 for the PC and phone, it's incredible although the sound fidelity comes mainly from the speaker and not the phone

edit:

http://www.solrepublic.com/headphones/sol-republic-tracks
[Galaxy S III General] sovereignty68:
No, it doesn't. aptX is a lossy compression while aptX Lossless is lossless compression. They are different aptX compression method. And that article did not mention about lossless either. But aptX is still an improvement over regular A2DP.

http://www.csr.com/products/technology/aptx
[Galaxy S III General] Mazzstrikers:
Actually it isn't just the DAC that dictates the sound quality. The signal path matters a lot too, as in how well the output from the DAC is routed to the headphone amp.

Without saying source is the most important. Your music files had better be at least 16/48 FLACs to be this discerning.

Also, the head amp built into the SGS3 is cheapo, just like any other portable device, so highly recommended to get a åportable one such as the Fiios.

Actually I tend to think the Wolfson WM8994 is a better chip than the one in the SGS3. Not measurements wise but sound signature wise. It says a lot about this venerable chip for Cowon to be using them for few generations of players.

Lastly, don't indulge too much in the Wolfson hype. Your ears are the best judge. I'm betting most of the claims in excellent sound quality are under placebo effects. Competing chips from the likes of Burr-Brown and Cirrus have great sound quality, just different sound signatures. After all, a Wolfson costs about 1-2USD in the mass production market :P
[Galaxy S III General] tolis626:
Well,I don't care about a mic.In fact,all the headphones I posted about don't have mics. ;)

Still,I may just be confusing words again.Cans/headphones/earphones blah blah blah.In Greek there is one word for all of them. :p

Anyway,these SOL Republic seem quite nice.A bit small though,but that's not a problem-or at least I think it isn't.As for the Pioneers,a friend of mine has a pair of HDJ-500.While they cost half of the HDJ-1500 and less than half of the HDJ-2000(I've been eying both of these),I think they are indicative of the HDJ line's sound.They may have quite good sound,but they sacrifice clarity for a more powerful bass.If the 1500 and 2000 don't do this,they are immediately in my list too.

Thanks for your answer pal. :)
[Galaxy S III General] alankstiyo:
SOL republic has a big bass with huge clarity while the 2000 has low bass but a fidelity beyond anything I've ever seen. just one lat comment, fgs, don't get a beats one, they sund terrible compared to the SOl's or pioneer. I'e even ehard some Bose and they can't match the 2000 (bose sounds just like my amps hd) XD
[Galaxy S III General] zikarus:
I would save a little longer and go for the Beyer DT 1350. No mic but soundwise killers ...

GT I 9300 tapatalking...
[Galaxy S III General] 881kevin:
I used to listen to poweramp on my S1 and S2, as it delivers better sound quality over the stock player.

Surprisingly, I hear better spatial and sweeter voice on the stock player of my S3. I am confused.

How would you compare the two players?

Moreover, I am interesred in sony xba-4 ear phone. Would it be compatible to S3?
[Galaxy S III General] KennyLegend:
That maybe down to the sound presets?

I didn't notice much difference.

Have u tried Player Pro? It's Similiar to power amp but a nicer and simpler UI.
[Galaxy S III General] zikarus:
I would suggest to try Neutron Neon 64bit player. I once used Poweramp for 2 years but have switched over to Neutron which delivers the best sound at least to my ears...

GT I 9300 tapatalking...
[Galaxy S III General] 881kevin:
I tried it out. Thx.

And I found the stock player is still better.
[Galaxy S III General] KennyLegend:
Jees I wouldn't agree there. Player pro is on a par with power amp.
[Galaxy S III General] willybilly:
I tried Player Pro yesterday and it sound good too.

The only issue I'm having with Player Pro is it doesn't support MPC format. Most of the music I rip is from FLAC to MPC.

And I see very few or practically non are using MPC format. The reason I used MPC is because it's close to FLAC.

Are any advice that I should change my encoding to other format to have better SQ?
[Galaxy S III General] EddWarz:
Sorry if I ask this again but I'm a bit confused. I read the last 10 pages and it was mentioned that the solution for the pop sound was to use the LG6 but not LG8 because it still had the problem, but other user wrote that LG8 did work. So which ones should I use?
[Galaxy S III General] KennyLegend:
The problem is fixed on LG8. Its also gone if using the latest Siyah kernel on any rom.
[Galaxy S III General] mm1dhd:
On new update 94 MB big--> LG3 version--> no crackling --> im very happy :victory:
[Galaxy S III General] JJEgan:
New DSP posted in Themes .

jje
[Galaxy S III General] Sorrow1994:
Now, how awesome does it sound?

Hi everyone,

i pretty much went through half of this thread now,

alot of people say it does come pretty close to an iP4s in terms of Audio Quality... sadly, i don't own any iPhone :angel:

Could anyone tell me how the GS3, with some decent IEMs/Cans attached (with newest Kernel) compares to other devices? (devices i know: SGS2, Fiio E17, Ipod 5.5G, Ipod 6G (1stG Classic), Nokia N95, Realtec HD Audio) in my humble opinion, the best sounding device is the Fiio E17, most likely because of the amp inside... best sounding device (IMHO) unamped i own is the Ipod 5.5G... so yeah could anyone tell me how it compares to something like the Ipod 5.5? or even something like an Fiio E17?
[Galaxy S III General] krishs3:
Hi mate,

I have been using iP3's also... Now am with GS3 and am Rooted amd flashed with Siyah Kernel n can proudly say that this is one beast of an audio monster. The Eargasm feature in siyah kernel is OSM and worth trying. Do give a shot.

Cheers
[Galaxy S III General] alankstiyo:
true, today I was using my Pioneer hdj 2000 and the sound is amazing!!!!, the only bad part is that my music/videos were not in HD so the audio was not better
[Galaxy S III General] daanhaeyen:
Hi guys, I'm new at this. I have a Galaxy 3 and it crackles randomly. Now, I updated by Kies, and it still crackles. I read that it goes away if you flash BLG8 firmware, can anybody point me in the right direction here on how to do this? It would be very much appreciated. I don't want to "root" my mobile and I don't know if that's needed?

info: GT-I9300

BB I9300XXLFB

Build IMM76D.I9300XXBLFB

Thanks!! Daan
[Galaxy S III General] KennyLegend:
I don't mean to be rude but Search the forum dude. If you've never done this before then you have a lot to read up on. A guide to ur request would take a while to write up
[Galaxy S III General] daanhaeyen:
OK, flashed the kernel, problem gone. Easy. Thanks.
[Galaxy S III General] northwestdad:
Helping a noob to fix the audio crackle

Last week I spent several hours reading through this entire thread in the hopes of finding a solution to the snap, crackle, and pop proflem on the SGS3 which I purchased in early July. I was happy to see that I wasn't the only one experiencing the issue, but not so happy to learn that Samsung has not admitted it is a problem and needing a fix. When I called their customer support, the best trouble shooting advise they could give me was to do a hard reset of my phone, which I refused to do. Unfortunately I am not very savvy when it comes to anything software related, and have no clue on how to root a phone, what it does, or the likelihood that I would void the warranty and destroy my phone. But because I listen to podcasts, audiobooks, and music on average 15 hours day because of the amount of commuting I do for work, the constant static chatter in the background is highly annoying. And despite what others have posted, the crackles and pops happen ALL the time, regardless if the screen is on or plugged into the USB. Doesn't matter which player is being used, the type of music file, or if it's streaming. Also equally present through the phones internal speaker or through the headphone jack.

If rooting the phone and changing the Kernel (what does that mean anyways?), is the only available fix, then I'm hoping someone might be kind enough to direct me to a link which would provide some instruction, or better yet a video, of how this can be done without melting my phone.
[Galaxy S III General] radeonxt:
that was already fixed way back iirc LG8
[Galaxy S III General] northwestdad:
I should have noted that I'm also a technical idiot and am not educated in the language. What does "iirc LG8" mean?

I don't know if it's relevant or not, but I'm in the USA and my phone received the newest update last week that was available.
[Galaxy S III General] Joergner:
It is a firmware version that was released some time ago.

Check the system info to se what version you have.
[Galaxy S III General] northwestdad:
Sadly, nothing has changed. And just to make certain, I re-checked if there were any updates to the firmware and I have the latest one. Is there a way to visually see which version I have installed if my phone isn't rooted? The only info I am able to access from the "settings" menu is the Android version and the Kernel version.

The last update notification I received gave me the ability to adjust the screen brightness in the status bar.

I recognize that my questions likely seem childish to most of you, but it's a real issue for me and I appreciate the feedback.
[Galaxy S III General] Erahgon:
Hey! No issues, we're all here to learn.

As I gathered, you're on a stock ROM with the stock kernel. This means you have made no modifications to your device.

An easy way to find out the details about your devices current firmware is:

~ Open the dialer.

~ Type the following:

*#1234#

After you tyre the last #, a new screen should appear telling you about your "AP", "CP", and "CSC". The CP will most easily tell you which is your current firmware.

"XXLG8" (was what was being referred to as lg8 by the post before) for the EU regions (specifically the UK) is the latest, which reportedly fixed the issue. Since I'm in India, I recently got updated to "DDLH1" which also fixed the issue.

Get back to us with your region and current firmware version (method I mentioned above) and we'll put you in the right direction.

Cheers!
[Galaxy S III General] northwestdad:
Thank you for the info! I followed the above steps and the CP is L710VPLG8. I'm in Oregon, USA
[Galaxy S III General] Conflict94:
update your firmware to the latest, which would be LH1, LG6 and above would be fine too.

Also, updating to official samsung firmware DOES NOT require root and you would still have your warranty intact so dont worry.

follow this guide : http://www.teamandroid.com/2012/08/...blg9-android-404-singapore-official-firmware/

make sure to follow it thoroughly as odin, although useful, if done wrongly could definitely brick your device.

for checking of firmware, go under settings, about phone, build number, the last 3/4 alphanumerical digits are what we commonly refer to them. hope this helps!
[Galaxy S III General] Erahgon:
Oh shucks... you have a sprint handset right? "SPH-L710" is the model number prefixed before your current firmware "VPLG8". This is the forum for the international version "I9300".

You will have to check on your own device's forum for the latest firmware and solution to the cracking issue as that device, if I'm not mistaken, is different (has a different sound chip as well). Hence any solution mentioned here may not help your device.

Link to your device's forum is xdaforums.com/forumdisplay.php?f=1707.
[Galaxy S III General] northwestdad:
Well....it never occured to me there might be different forums for the different versions. Thank you very much for the insight and the additional link. I'll check it out and hopefully find some other answers there. Once again I appreciate your time and advise!

---------- Post added at 10:45 AM ---------- Previous post was at 10:34 AM ----------

Thanks. I do see that the build number lists LG8. I reviewed the guide, and it looks like it is for Europe based phones. I'm in the United States and I know our updates come much later.

Also...another member just responded that I'm likely on the wrong thread and that this is geared toward the international version (not sure what dictates the brand of being international), but I will check to see if there is a different forum.

I appreicate your time and help!
[Galaxy S III General] JJEgan:
Sticky .

http://xdaforums.com/showthread.php?t=1756332

jje
[Galaxy S III General] northwestdad:
Thank you. I was able to find it and am currently browsing to see if there are any solutions.
[Galaxy S III General] AndyMan386:
CP: I535VRLF2 Upstate NY

Running SynergyROM (Verizon) with unlocked bootloader
[Galaxy S III General] danba:
The Samsung Galaxy S III with Snapdragon SoC interworks with the HeadAmp Pico:

http://www.head-fi.org/t/552014/pictures-of-your-portable-rig-part-xv/6300#post_8636759

Samsung Galaxy S III > digital audio stream >> USB OTG cable (Micro-A plug inserted in the S III) >> USB DAC/amp HeadAmp Pico >> Beyerdynamic T5p