yashsingh1/xdaforums huggingface dataset:
[Galaxy Tab 10.1 Accessories] odeccacccp:
I got this, it took 3 month to get to me, I was getting worried, but it costed me $5 with delivery and works perfect

http://www.dealextreme.com/p/otg-co...tab-10-1-p7510-p7500-p7300-p7310-black-107500
[AT&T Samsung Galaxy Note I717] Scythe024:
This happens to my phone every once in awhile but only on the homepage. A restart fixes it and its not there when I open a app. There's a white line on the left side of the screen and red line on the bottom left. Ill upload the pic when I get home.

Edit:sorry xda app won't upload it
[AT&T Samsung Galaxy Note I717] Skizzy034:
Does the developer of this app know that there is a problem posting pictures?
[Samsung Galaxy Nexus] unity04:
I've owned Android devices prior the Nexus, and one thing that's always bothered me is that my Android could never run games as smoothly as the iPhone, while it has more power under the hood. I download Fruit Ninja and Scrambled on my Nexus and it seems to lag and stutters... are all games like this on the Nexus?
[Samsung Galaxy Nexus] jonnyg1097:
I would think it's because the game is not optimized for ICS yet. So you will get some lag and stuttering with those games.
[Samsung Galaxy Nexus] cbutt:
What rom/kernel combo you running? On aokp & franco kernel, I play jelly defense, battle heart, scramble with friends, draw something, sprinkle, etc & have no lag...
[Samsung Galaxy Nexus] Baguett:
Temple Run is lagging when you play it for a while, same with many other 3D games....
[Samsung Galaxy Nexus] zetsumeikuro:
AOKP + franco r135 512mhz GPU and I have no lag in games. Little Empire, Dead Space, Modern Combat 3, Legendary Heroes, Zenonia 4. I run those and more all lag free and atleast 50-60 fps at all times.
[Samsung Galaxy Nexus] ray3andrei:
You'r gpu is clocked almost twice as high

Sent from my Samsung GNexus <3
[Samsung Galaxy Nexus] zetsumeikuro:
384 is the stock clock =/= 2x gpu clock. Even then it only makes a 5-6 fps differnece in most circumstances. Could have better results in different apps but nenamark i saw a 5-6 fps difference.
[Samsung Galaxy Nexus] taylerdurden:
Temple Run is stuttering in Galaxy Nexus 4.0.4 stock
[Samsung Galaxy Nexus] zetsumeikuro:
I really think it's just software optimizaitons that need to be done imo. I'm sure with time it'll get better. Cause I'm running Temple Run perfectly o_O no lag/stutters.
[Samsung Galaxy Nexus] biffsmash:
I personally wouldn't play Fruit ninja as they were in news in hot water over passing on our details.

As for games on Galaxy Nexus, they run slower than SGS2 and I think that's simply the limitations of the graphics chip which is as old as the hills.
[Samsung Galaxy Nexus] HinotoriBR:
I use a GSM Galaxy Nexus, stock, no overclock, no frills, just rooted to use Titanium Backup, never had any lags in Fruit Ninja, runs fine... Temple Run, ocasionally will stutter, but it is rare and most of the time I just play 20, 30 times and no stutter at all... GTA III also plays fine.

Obviously it is not the best performer, and, as you probably now, there is the same iPhone 4 GPU under the hood of our devices, only that it got extra memory bandwidth and extra clock to perform better (and also a HD screen that will eat-up some of this extra performance)... But I believe, at least as far as my own experience goes, that it is a decent performer, altough there are better alternatives as far as gaming goes (and I would believe that probably HTC One X would be the best Android gaming phone alternative as far as graphic performance is concerned right now).
[Samsung Galaxy Nexus] adrynalyne:
I've played it long enough to unlock most characters, and all powerups maxed. Never lagged once.
[Samsung Galaxy Nexus] adrynalyne:
Actually, 307mhz is because Google underclocked it, stock.
[Samsung Galaxy Nexus] miketoasty:
I have almost the same exact scenario, unlocked almost everything with no lag issues what so ever.
[Samsung Galaxy Nexus] taylerdurden:
It doesn´t lag, bit it run like at 25fps or so, not as smooth as 60fps (I am refering when there are many coins in the screen and you are running too fast)
[Samsung Galaxy Nexus] adrynalyne:
How are you quantifying that it runs at 25fps? Is there a fps counter somewhere?
[Samsung Galaxy Nexus] GuestK0097:
nope, not for me. it runs even smoother than the version for the iphone :P.

maybe the gpu in the nexus is not the fastest one, maybe there are other phones that are much faster.... I DON'T CARE! i didn't bought my nexus to play games all day, i bought it to synchronize my calender, my notes, make calls and write sms and maybe some internet surfing.

you also all bought this phone, so why complain? it's like buying yourself a motorbike and then complaining about the fact that it only has 2 wheels.
[Samsung Galaxy Nexus] MikeDaSpike:
Enabling Force GPU acceleration in the developer options under Settings might improve the performance of some games. Although it will might also make some games look weird.
[Samsung Galaxy Nexus] adrynalyne:
Games are already GPU accelerated. You can't doubly accelerate them ;)
[Samsung Galaxy Nexus] nonione:
i play gta iii, MC3, wind-up knight, shadow gun and fifa and no lag whatsoever

oh and drawsome too lol!
[Samsung Galaxy Nexus] akira02rex:
I noticed going from stock 4.0.2 to CM9 (4.0.4) that scrolling/games are much smoother. I'm not sure if it's the GPU clock slightly raised or if the CM team is using an updated PowerVR graphics driver but there is a definite increase in framerate between the custom CM9 rom and stock rom.
[Samsung Galaxy Nexus] Fountainhead931:
I'm running 4.04, Dead Space runs fine.

Phone gets hot as hell but no shutdown or lagging.
[Samsung Galaxy Nexus] ace-user:
i'm on stock 4.0.2..everything stock,not rooted,locked bootloader...and i must agree that some games lag on my nexus...heavy games like mc3,shadow gun,gta3 runs smoothly on my phone but temple run kind of lags when i'm collecting the red coins...dunnoe if it's bcuz temple run is not fully optimize for ics or just the fact tat the gpu suck at gaming...
[Samsung Galaxy Nexus] eleer:
Temple Run runs choppy for me, other than that I'm gold on every game.
[Samsung Galaxy Nexus] adrynalyne:
Temple Run is butter here.
[Samsung Galaxy Nexus] barondebxl:
I'm playing temple run, angry birds space and no lag at all.
[Samsung Galaxy Nexus] player911:
Lmao @ 60fps. I love how brainwashed people are. "OMG its not 60fps!!!".

The human eye can detect only 24. Hence why movies are shot in 24fps. Game developers only "OPT" for 60 as a base so that in heavy scenes when frames drop, it will still be above 24fps so the user won't see any stutter.

So a game built at 30fps or 25fps will look just as good as 60fps or 1000fps as long as they never dip below 24fps.

Games run fine here btw.
[Samsung Galaxy Nexus] dwang:
Sorry but that is absolutely false.

You can absolutely tell the difference between 60fps and 30fps.

http://boallen.com/fps-compare.html

Also if you've ever played any racing or fps on a console, its comically obvious when a game is running at 60fps vs 30fps..
[Samsung Galaxy Nexus] taylerdurden:
No, I noticed that, I have played videogames for 17 years and I can tell the difference between 25fps and 60fps easily
[Samsung Galaxy Nexus] Baguett:
Player911 you dont have a clue what you're talking about. personally i cant stand pc games that runs lower than 70 fps. (unless it is strategy games or something)
[Samsung Galaxy Nexus] adrynalyne:
I assure you that you do not have the ability to determine 25 fps anymore than I do by just eyeballing it. You are guesstimating like most people do, and it is unscientific and incorrect. You feel that it is slower than 60 fps, and therefore are calling it 25.

Years of gaming have nil to do with it ( i have more ;) )

Now if you had used an fps counter or had used some sort of scientific reasoning, i would be more likely to believe you.
[Samsung Galaxy Nexus] adrynalyne:
So I take it no phone meets your standards for games, seeing how vsync caps them all at 60 fps.

I highly doubt you can tell the difference between 60 and 70...

Tell me what the difference is?
[Samsung Galaxy Nexus] @rbiter:
10 fps. Duh. Lol. I crack myself up.

bow chicka wow wow.
[Samsung Galaxy Nexus] akira02rex:
All I know from this thread is that you're all a bunch of kids.
[Samsung Galaxy Nexus] adrynalyne:
Kids don't have over 17 years of gaming experience (or in my case, 19)...
[Samsung Galaxy Nexus] player911:
Or 24 years in my case.

That animation about the FPS is retarded btw. I do flash animations and my best friend is a film director/editor in LA. Flash cuts out frames to achieve lower FPS. If you record in 24fps you will have the same output as recording at 60fps.

Hell most flash animations are 12fps.

If they were equal, they should have the same speed motions as the rest of them. The "60fps" clip is moving faster then the rest. If it was displaying the same video it would be synced by time. All video is synced by time. The example is not synced by time thus cannot be compared directly.

I'm just stating a fact that the human eye can only intercept and process 24fps. Its a scientific fact. Hence why all movies and video broadcasts are recorded and displayed as such.

Faster FPS in gaming is only good to keep the game from dropping below the thresh hold. If your game only runs 30fps during light action scenes then it will drop and stutter in heavy action scenes.
[Samsung Galaxy Nexus] Smokeey:
Make sure you have 2D Forced Hardware Acceleration turned off on Temple Run.
[Samsung Galaxy Nexus] player911:
I never use that option. Seems it breaks more things then it fixes.
[Samsung Galaxy Nexus] ray3andrei:
the nexus is underclocked at 304Mhz..

Sent from my Samsung GNexus <3
[Samsung Galaxy Nexus] ray3andrei:
Not quite.. the human eye can see to about 250 fps, but you don't see that because most screens have a refresh rate of 60Hz. Put it on a 800hz TV and you will see the difference..

Also 24fps is quite choppy.. there is a significant difference between 24 and 60

Sent from my Samsung GNexus <3
[Samsung Galaxy Nexus] sufox:
24fps is not enogh for smooth gaming.

60fps is much better.
[Samsung Galaxy Nexus] Zacisblack:
I don't understand the people saying "the human eye can't see above blah blah". The higher you go the less noticeable it is. Going from 30-60fps will result in the largest increase in smoothness. If you went from 60-120 you wouldn't notice it as much and every time you double it gets less and less noticeable. Its like RAM on a computer. The biggest increase in performance will come from going from 2-4GB. If you go from 4-8GB performance gain is definitely less noticeable. The Nexus screen sucks with everything basically though so that doesn't help. I notice a lot of ghosting when playing line runner while my iPhone friends don't have that ghosting while playing that or temple run. The pixel response is slow.
[Samsung Galaxy Nexus] RogerPodacter:
It doesn't matter what frame rate movies are. Google has already stated on the official android developer site that their target frame rate for all android UI swipes, scrolls, is 60 fps. This is what Google attains for majority of the UI. Apple also codes for 60 fps. Its pointless to argue for a lesser frame rate when officially Google target is 60 fps. And they hit that target for about 90% of the UI or so currently.
[Samsung Galaxy Nexus] adrynalyne:
Ahem.

307 mhz ;)
[Samsung Galaxy Nexus] ArmanUV:
100% true.

The 24fps eye argument is flawed. I remember reading about it but I don't remember the exact reason, something about eye fps not being synced with 24fps screen.
[Samsung Galaxy Nexus] phaze one:
It's just you.

Sent from my Galaxy Nexus
[Samsung Galaxy Nexus] zetsumeikuro:
Ah right I forgot about that underclock. Been running 384 kernels for so long, just becomes habit to call it stock :p.

---------- Post added at 09:22 AM ---------- Previous post was at 09:17 AM ----------

Get a GTX 680 and unless you're running Metro 2033 on ultra max AA and 2560 x 1440 resolution you won't see under 70 fps ;).
[HTC One S] arknailed7754:
As the title suggests...a small thing.

Rom toolbox is installing and some mods are sticking. For example battery mod
[HTC One S] AndroidBlizzard:
What keyboard is that?
[HTC One S] arknailed7754:
Stock ics mate just look on market :-)
[HTC One S] AndroidBlizzard:
Ah Thank you

Will do as soon as the One S debuts in the U.S :)
[Streak 5 Q&A, Help & Troubleshooting] tindan:
Greetings. I'm a newbie on modificating the system and want to learn.

i love my Dell Streak 5 alot and i wont change it with any current devices.

It feels great on my hand and seems strong.

recently i fell in love too with Galaxy Note OS.

Is it posible to have Dell Streak 5 as the devices but with Galaxy Note System and application?

if its possible, what is the first thing to do to have that "Dell treak 5 Note"?
[Streak 5 Q&A, Help & Troubleshooting] Urbanos:
on stylus

i'm sure there are ways to port the samsung applications, but the Galaxy Note has a special screen that allows the capacitive stylus to work really accurately. the Streak 5 doesn't have that resolution
[Samsung Galaxy Tab Plus] mike216:
Your galaxy tab 7+ now has audio support from supercurios louder app! I highly suggest downloading it from the play store
[Samsung Galaxy Tab Plus] bdds13:
Link please?

Nevermind, I didn't notice that the title was the name of the app lol
[Samsung Galaxy Tab Plus] mike216:
Go to the market and enter (voodoo louder)

I tried to copy a link but haven't figured it out yet
[Samsung Galaxy Tab Plus] mike216:
https://play.google.com/store/apps/details?id=org.projectvoodoo.louder

Here you go
[Samsung Galaxy Tab Plus] mike216:
Had to send the link to myself through a Gmail. Too muck BS to go through just let us copy and paste the damn link lol...
[Samsung Galaxy Tab Plus] Ceelos09:
I asked him about a month ago about support. He said he would if he ever got his hands on a 7+, and apparently, he did :)

Nice find OP. Anyone know what type of amp Samsung used in the 7+?

EDIT: Never mind, I found what I was looking for already :p
[Samsung Galaxy Tab Plus] mike216:
Me to maybe enough of us bugged him lol..
[Samsung Galaxy Tab Plus] edan1979:
yeaaa... effortless bugging asking about it... lolz... finally its here... currently using DSP manager on this beauty...

andddddd... paiddddd for awesomenesssss
[Samsung Galaxy Tab Plus] bedspacer2001:
Voodoo

How did you manage to run this apps

mine says, sorry this device doesn't run a kernel supporting extended sound controls

what kernel does support p6200?
[Samsung Galaxy Tab Plus] mike216:
You need to root your device
[Samsung Galaxy Tab Plus] djskarpia:
it works like a charm

i buy it now... i hated the problem that my gt p6200 didn't sound as an iPhone ( very lower than an iPhone ) and i can't use my monster beats BUT NOW with this app it works like a charm! very high volume, very crystalline... you're a genius but let me say... SAMSUNG can't let go out a product with this low level of output volume...

i only HOPE that with the new ICS coming out you will support this app for whose have purchased it and i hope that i can use it with the new ics...

can you say me something about this?

thank you

Andrea (italy)
[Samsung Galaxy Tab Plus] mike216:
I'm sure superC will. I follow all the tech geeks on twitter to stay up on the latest mods ;)
[Samsung Galaxy Tab Plus] s00000000000ka:
Great app;)
[Samsung Galaxy Tab Plus] chrisrotolo:
most devices you can adjust the volume levels from service menu, not this one, also galaxy note. The option is there number 5 AUDIO but does nothing when pressed.
[Samsung Galaxy Tab Plus] [David]:
Stupid issue guys, did someone try to use his Tab 7+ in AUX out mode since installed this app?! I did, I usually use my P6200 as an mp3 player in my car (with a simple jack male/male).

Once I just had to pitch with volume keys up/down to increase/decrease it without touching my stereo...Now playing with those keys it let you increase/decrease dBs, no more the whole volume audio (that I have to set with the stereo grrrrr)
[Samsung Galaxy Tab Plus] sert00:
yeah.not so powerfull as voodoo plus,but a nice addition.keep up the good work supercurio!
[Samsung Galaxy Tab Plus] djskarpia:
annoying bug

hi everyone, i found a bug and i sent 2 mails to support but no replies... may you help me and say me how to solve this problem?

i'll report here the two mails:

mail#1: the app works like a charm but every time i touch the screen and the system gives me a sound the volume became 0.0 db...

for example, i'm listening music and i use your app to give me more 5db... when i push with my finger on the next track button the volume became 0.0 db ( default value ) and the songs change (it's ok, i say it with my finger :) ) .... also a Facebook notifications appears system plays the sound notification and the volume became 0.0db, EVERY TIME i have to push the external buttons of volume on my tablet to reactivate the activity of your app... ( only 2 push are needed - 1 for volume sound control appears on the screen and 1 more to move the value, as soon as the value is moved for example from 9db to 8.5 db the app return to do his job )

mail#2 (new details after more working days):I'm back to remind you that the application voodoo louder on GTab plus has a little but noisying bug.. I tried to solve it with this action: i unselect the sound of clicking buttons: selection tone... Now when I touch something on the screen the volume remains the same as setted in your app... But I can't remind myself every time I listen music to unselect it... And if a notification comes up in lose the higher volume of your app...

---------------------------------------------------------

say me how you solved this problem and if it's only mine...

thank you all Xda Users

Andrea, Italy
[Samsung Galaxy Tab Plus] Vivified:
Do you have "Smart Boost" selected? That's what I use and I have no such problems.
[Samsung Galaxy Tab Plus] djskarpia:
Are you sure that when you for example lock your tab with the external button the volume doesn't decrease? Try playing music with any player you want, increase volume with vodoo louder for example of + 5db and while you're listening your track hit the lockscreen button... Your volume will go to 0.0db, don't confuse yourself with the smart boost line at bottom... THE line will say + 5db but if you try to adjust volume you will understand that you are listening at 0.0db.. Try and say me something.
[Samsung Galaxy Tab Plus] Vivified:
It keeps it's setting just fine. Smart boost simply extends the upper range, similar to how Voodoo sound behaved on my Galaxy S. I can post screens if you truly need proof.
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] DoctorQMM:
This site was just updated with the complete suite of Inverted Google Apps for GB (2.3.5), GB(2.3.6), and ICS (4.0.5). With Google constantly updating their apps, it's difficult to find developers who keep the Inverted apps current... well, here you go! Developer appears to be EVO focused; however, I personally tested both the Inverted Gmail 2.3.6 and Google Market 3.5.16v2 (PlayStore) on my Skyrocket running MHX-SUPERLITE 3.1 (GB 2.3.6).... and they work flawlessly! These versions are much better than previous inverted versions as the contrast makes it much easier to view/read emails and peruse Google Market. I also was able to use the Search function (couldn't on the other 3.5.16 inverted versions I tried) and also was able to purchase apps (which I couldn't on other versions). Website very organized (Home, Themes, Projects, Downloads)... go to Downloads where you can select the specific Google app and Version (235, 236, ICS). Both flashable zips and apks. Enjoy.

http://www.rujelus22.com/evo/m/index.php
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] DoctorQMM:
Bumping... for those who enjoy the Google Apps inverted look. Check out the link as it supports GB (2.3.5/2.3.6) as well as ICS (although it references 4.0.5) Inverted Google Apps. I've been running GooglePlay (Market) and Gmail for past 5 days and still working flawlessly on my SR (MHX SUPERLITE 3.1 GB rom).
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] DoctorQMM:
Google Play [Market] just auto-updated from v3.5.16 to v3.5.19. If you're running or wish to run the inverted (dark theme) Market, this site just posted the the inverted v3.5.19

http://www.rujelus22.com/evo/m/index.php
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] DannyB513:
Does it include messaging and email?
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] DoctorQMM:
Click link in OP.... then select "DOWNLOADS"... you can then see all the Inverted apps... and all the versions available for each inverted app.
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] chappatti:
Just came across post.

What is the "inverted" mean? I looked at the themes etc. I still don't get it :o:o

What is supposed to be inverted?

For my info only, care to explain?

Thanks in advance.

EDIT: Did some reading? I get it now? !!!!
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] GEX THE GECKO:
are these only for the Skyrocket? or would they work on a Galaxy Note?
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] DoctorQMM:
Inverted (Dark theme) Google Play 3.7.13

Google Play (Market) self-updated on my SR today (as it stealthly does) to 3.7.13. For those of you who were running an Inverted dark-theme Market (i.e., 3.5.19), Google will load their new 3.7.13 in /data/app folder. I checked the Inverted Google App Suite link (below), and they have already created an Inverted (aka, dark themed) Google Play Market 3.7.13. I downloaded/installed.. works great.

Again, anyone who wants to update or try out the Inverted Google Apps, click link below. They have not only updated Google Play (Market), but a host of other Google Apps.

http://www.rujelus22.com/evo/m/index.php
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] DoctorQMM:
UPDATE: Google Play (Market) themed (Inverted) 3.7.15 now available on link in OP

Running great on my SkyICS 4.2F6 rom. My Google Play self updated yesterday to 3.7.15 and this site had the themed version ready to go today. Check out the full suite of Google Apps.
[Nexus S General] 309041291a:
I know a few other threads on this have been posted but... I was messing around with some Voodoo color settings (freely) and I found settings that literally made me stare in awe.

These colors have the richest blacks I have ever seen on my phone, while providing the deepest and smoothest other colors. It is really stunning. I love them.

--------------------

Here are the settings:

*Gamma offset

Red (-59)

Green (-59)

Blue (-59)

*RGB Multipliers

Red (2309xxxxxx)

Green (2563xxxxxx)

Blue (3001xxxxxx)

--------------------

I used the Voodoo app. Try and get the first 3 digits correct, or very close to them. The other 7 shouldn't be noticeable to the human eye :P.

With themes and framework overwrites that bring out the black in your screen (I'm using Blue Infinitum and a keyboard MOD) you get even more just out of the experience. The black fuses with the screen, it's crazy.

Let me know what you think!

Nexus S (GSM i9020a)

GummyNex (9.0)

Matrix Kernel (CFS 19.0)

OC 1000/200 (Lionheart)

Deep Idle (Off - Noop)

v6 Supercharged
[Nexus S General] jralabate:
Ill give it a stab

Sent from my NS4G powered by AOKP ICS
[Nexus S General] jralabate:
Not too bad......but toooo deep of black.....makes my greys and browns to deep

Sent from my NS4G powered by AOKP ICS
[Nexus S General] dark06:
With this settings, does it decrease the lifespan of the amoled?
[Nexus S General] 309041291a:
If you find it is too black in some area make the blue value in the RGB multipliers higher.

Nexus S (GSM i9020a)

GummyNex (9.0)

Matrix Kernel (CFS 19.0)

OC 1000/200 (Lionheart)

Deep Idle (Off - Noop)

v6 Supercharged
[Nexus S General] Harbb:
AMOLED screens save power the darker the image, as well as the higher the wavelength of light (Power use: white > blues > greens > reds least). No backlight, so if a particular colour looks darker it'll use less battery.

I can't comment on these settings though because i'm all too happy with my already perfect SC-LCD :rolleyes:
[Nexus S General] Oogway13:
Loving these colors!!! Thanks man!!
[Nexus S General] luciferii:
lemmie see a screenshot plz

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