yashsingh1/xdaforums huggingface dataset:
[Samsung Galaxy Nexus] jonnythan:
Well that's because no one really cares about any ROM to be honest. CyanogenMod is attempting to project itself as a mature, viable alternative to a stock phone ROM. It's attempting to be good enough to be a stock ROM.

A juvenile, mischievous, smirking demon icon undermines that a great deal. It looks like something targeted towards teenagers, not adults.
[Samsung Galaxy Nexus] netarchy:
When I see Cid, it's easy to see an individual bearing malicious intent.

If Cid were to compose a poem, it would probably go something like:

"Roses are red,

Violets are blue,

I'm going to murder you in your sleep you Rom flashing punk."

That pissed off look just screams "I want to murder you."

:D
[Samsung Galaxy Nexus] daewond3r:
I agree. I see where CM is trying to go with this, but it's not quite there.

That said, I'm looking forward to a new boot animation. I HATE the current CM9 version.
[Samsung Galaxy Nexus] redvenger:
i think this new mascot is better than the old andy, the cyanogen mod is revolutionizing and it needed a new icon, it even looks more awesome and seems a bit like IronMan http://xdaforums.com/images/smilies/biggrin.gif
[HD2 Windows Phone 7 Q&A, Help & Troubleshooting an] VirtualWiz:
Hi guys sorry to post this but I've looked in over 5 threads and still no answer. My phone was working well just a couple of days ago. I was able to sync music and picture via Zune. But now Zune doesn't detect my phone. I tried going to device manager and updating the drivers as posted in other threads. But my phone doesn't show up anywhere. Not by Zune or device manager. HELP!!!! I went as far as having to reset my computer to factory settings and still no luck... Any suggestions?
[HD2 Windows Phone 7 Q&A, Help & Troubleshooting an] dxdy:
which windows you have?

if you have XP you must reinstall ActiveSync

if you have Vista/Win7 you must reinstall WMDC
[HD2 Windows Phone 7 Q&A, Help & Troubleshooting an] VirtualWiz:
I have vista and I've already reinstalled WMDC
[HD2 Windows Phone 7 Q&A, Help & Troubleshooting an] bigfilsing:
does your phone charge when you plug it in?

Is the cable OK ? Try it on another PC . Even without drivers installed it should charge
[HD2 Windows Phone 7 Q&A, Help & Troubleshooting an] VirtualWiz:
Yes it charges and everything it's just undetectable... i was however able to flash Ice Cream Sandwich, and the same problem occurs. The phone doesn't show up the its plugged up to a computer it just charges. No switch to USB or USB debugging option. Just charging. Could this be that maybe some of the internal hardware is damaged?
[HD2 Windows Phone 7 Q&A, Help & Troubleshooting an] dxdy:
is always possible hardware malfunction but in almost all case problem is in windows drivers in ActiveSync/WMDC)
[HD2 Windows Phone 7 Q&A, Help & Troubleshooting an] bigfilsing:
What i would do is to re install Zune and see if the phone is detected.

(Completely uninstall your current Zune and drivers first)

If that doesn't work i'd go back to a stock WM6.5 ROM and WMDC

Good luck
[HD2 Windows Phone 7 Q&A, Help & Troubleshooting an] runje:
I've recently experienced the behavior you've mentioned, with both an HD2 and an HD7. I had look at the device manager, and it turned out the phone drivers did not load properly (error code 31).

I would advise you to update the phone drivers (which you can find within the portable devices section) and let windows search automatically for the most appropriate drivers.

For your reference, you should have a look at the following KB: support.microsoft .com/kb/2410180
[HD2 Windows Phone 7 Q&A, Help & Troubleshooting an] shouro:
You may have to install HTC Sync.
[Nexus S Q&A, Help & Troubleshooting] Basche:
I have done the manual ICS update 4.04 that was recently released in the general section of the forum, and I noticed that the memory is much lower compared to 2.3.6. The memory averages around 50MB, sometimes 100MB, and showing used memory around 285MB. I was wondering if this is normal as some of my games force closes after i start to play. the games uses quite of bit of my phone's resources and was working perfectly on 2.3.6. Also, i use the GO Launcher EX and i tried not using the launcher, but it only frees up little bit of memory. My phone is not rooted, everything is stock of course. I was wondering if anyone else has the same or similar problems? or is this normal in terms of the ICS OS using more memory?
[Nexus S Q&A, Help & Troubleshooting] Basche:
anyone knows????
[Nexus S Q&A, Help & Troubleshooting] Harbb:
Give me a list of what services are running and how much ram they're using. This is done through settings > apps > running.
[Nexus S Q&A, Help & Troubleshooting] Gambler_3:
The same is the case with my phone. Sadly thats a compromise for ICS, you have to install custom rom to free up more memory.
[Nexus S Q&A, Help & Troubleshooting] ismailham:
I had the same problem at first .

you have to install a ROM+KERNEL that support BIGMEM.

I use Pixel Rom 1.72+ Airkernel 3.9.5, I now have 180mb+ with many programs running. its super fast/stable

Try and you wont regret :)

Pixel Rom:

http://xdaforums.com/showthread.php?t=1411734

Air Kernel:

http://xdaforums.com/showthread.php?t=1469842

Give me your thoughts if you do try :)
[Nexus S Q&A, Help & Troubleshooting] Basche:
i was actually looking into that ROM and kernel. How is it in terms of performance and battery life. I'm looking for a ROM and Kernel that increases both lol.

Also right now it says 292MB used and 46MB free. the processes running are settings (34MB), go weather (4.9MB) go launcher ex(34MB), go sms pro(7.5MB), go switch widget (4.1MB), google services (8.5MB), android keyboard (11MB)

Also for extra info, here is cached processes:

go weather (4.8MB) launcher (14MB), media (5.1MB), my uploads(3.4MB), package access helper (3.5MB)

in total, including cached processes, 134.8 MB used
[Nexus S Q&A, Help & Troubleshooting] Harbb:
You're sure that is everything that is being shown in the two pages? If so, it looks like something in the background likes eating RAM and doesn't want to share.

Regardless, could you download terminal emulator or something similar (or just use adb shell) and type: "ps > /sdcard/ps.txt" and upload/copypaste the file/contents. It's not a particularly great way of figuring out memory usage but i can probably make do and see if something is wasting it. I know on a fresh boot i have much more lying around in the cache than that, without opening any apps - mostly google sutff.

E.g., 24MB launcher, 11mb core apps, 15mb maps (and more in running), 36mb play store and so on. Although currently on ~402mb bigmem, i don't remember it being much less before - still 200mb used (as always) and cache is generally filled to the brim.
[Nexus S Q&A, Help & Troubleshooting] zapskull:
Hi. I have the same memory problem, i created the ps.txt. I don't know how to read this txt..

What does mean these things :

USER PID PPID VSIZE RSS WCHAN PC NAME

What are ppid, vsize, rss wchan??

Envoyé depuis mon Nexus S avec Tapatalk
[Nexus S Q&A, Help & Troubleshooting] Harbb:
PID -> Process IDentifier -> Wiki for more info

Vsize -> Virtual Size -> RAM usage (SWAP + Physical)

RSS -> Residential Set Size -> RAM usage (Physical only)

wchan -> Some waiting indicator, never looked into it

I just want a detailed list of what processes are using up the RAM. Basically i'm looking for something with excessively high RSS and just comparing it with my phones results.
[Nexus S Q&A, Help & Troubleshooting] Basche:
that is all it shows. Here is the ps.txt file. Thank you for your help :)
[Nexus S Q&A, Help & Troubleshooting] Harbb:
Too sleepy (and mentally deprived) at the moment to give a good answer. I would, however, try ditching go launcher altogether (preferably uninstall, hopefully not too much trouble) for a little while and see if it gets better. I can't tell for sure without better memory analyzers but it is possible golauncher has gone haywire (or maybe not, trial and error ;)).

If not this, i notice there are many kcryptd processes going on. To my knowledge that is kernel based but i know not what it does or what it's for, did you encrypt the phone by any chance? I havn't run stock in too long to remember how the ps list was. I should be able to give a better, more thorough answer tomorrow regardless though.

edit: also, i've attached my own ps log for reference. We're talking around 205mb used and 197mb free when that log was taken. Have a look. Note that RSS (all in kB) can be shared, so that 20mb from each go launcher process may well be the same ~20mb between all of them which they all have access to, so it's not 100mb+ used, just ~20mb.
[Nexus S Q&A, Help & Troubleshooting] Basche:
I'm pretty sure I haven't encrypted anything, is there a way to find out what has been encrypted? I have removed go launcher ex and the themes. Will now see how the memory is, in the meantime, go sleep Harbb lol.
[Nexus S Q&A, Help & Troubleshooting] DarkhShadow:
You would know if your phone was encrypted

Sent from my ice cream powered Nexus S
[Nexus S Q&A, Help & Troubleshooting] MotorcycleKopp:
Wow I'll have to try that pixelrom and airkernel for sure (especially since I just recently rooted for the first time a couple days ago).

The miniscule account of RAM we have on our phones to play with is literally my only complaint about my Nexus S. If I could seriously UP the free/available RAM like ismailham says, I'd be falling in love with my phone all over again!
[Nexus S Q&A, Help & Troubleshooting] Basche:
dude, i know what you mean, but i don't wanna void my warranty yet. Still got some months left
[Nexus S Q&A, Help & Troubleshooting] DarkhShadow:
You know you can lock bootloader on a nexus right?

Sent from my ice cream powered Nexus S
[Nexus S Q&A, Help & Troubleshooting] Basche:
i think people had some issues with that, not sure
[Nexus S Q&A, Help & Troubleshooting] DarkhShadow:
Only if they can't get into bootloader, and generally in that case Samsung can't either
[Nexus S Q&A, Help & Troubleshooting] polobunny:
Definitely non issue. Done it to send mine for repair for a failing BGA, it was near painless. The biggest "trouble" was removing CWM and SU to make it look stock.
[Nexus S Q&A, Help & Troubleshooting] Basche:
how did u lock the bootloader
[Nexus S Q&A, Help & Troubleshooting] chronophase1:
cmd prompt "fastboot oem lock"

More in depth:

http://xdaforums.com/showthread.php?t=875630
[Nexus S Q&A, Help & Troubleshooting] Basche:
just an update, The removal of go launcher has helped alittle, now i'm getting around 100mb free, is that normal? Still on stock and not rooted.
[Nexus S Q&A, Help & Troubleshooting] simms22:
now thats normal. i was just reading your thread, and that txt file you posted a few days ago, i was just going to tell you that its your lockscreen thats being a ram hog. but you figured it out :)
[Nexus S Q&A, Help & Troubleshooting] Harbb:
If it stays around 100mb most of the time that's normal and there's nothing to worry about. You'll probably notice alot more items in the running/cached screen since golauncher/locker/whatever isn't eating it all up anymore.
[Nexus S Q&A, Help & Troubleshooting] Basche:
was it just the lockscreen? and not the launcher? Also do you have any idea of the many encrypted files?
[Nexus S Q&A, Help & Troubleshooting] Harbb:
I did some reading and i think each of those are apps which are stored on the sdcard (in .android_secure). Surprise surprise, i have as many of those processes as i do apps on the sdcard ;)

Nothing to worry about. By the name (i don't use go launcher so i don't know), it does seem like it's only the lockscreen. Themes which are all stupidly loaded into memory for no reason. You can contact the devs and let them know if this happens when you reinstall it, i wouldn't be surprised if there are many others who are in this situation.
[Nexus S Q&A, Help & Troubleshooting] Basche:
Thanks for your help :) last question, should i use the force GPU rendering?
[Nexus S Q&A, Help & Troubleshooting] Harbb:
Uses 8mb of RAM per process it forces rendering on, it can cause artifacts and possible instability elsewhere. It is essentially a developer or debugging option rather than one meant for daily use. Hit and miss depending on what apps you use, IMO it's best to leave it off. Most apps that will benefit from GPU rendering already have it enabled.

Others opinions may be quite different, however.
[AT&T Samsung Galaxy Note I717] ducksauce88:
Anyone see/find any leather skin for the galaxy note? I just bout a zagg leatherskin for my tablet and i love it. I would love to find something similar for the note. I am not looking for extreme protection, just something that would protect against normal wear and tear.
[AT&T Samsung Galaxy Note I717] kevinallen4325:
http://www.amazon.com/Quality-Leath...=2025&creative=165953&creativeASIN=B006PABOKO
[AT&T Samsung Galaxy Note I717] ducksauce88:
Im looking for a skin. Not a case. Something than can be applied directly to the phone. I have seen them for othere phones, like the iphone.
[AT&T Samsung Galaxy Note I717] clockcycle:
I know youre not looking for a case, but this is bascially just a thick molded leather skin.

http://www.ebay.com/itm/220992141082
[AT&T Samsung Galaxy Note I717] clockcycle:
Found this one;

http://www.ebay.com/itm/BROWN-SAMSU...ccessories&hash=item1c23108528#ht_1378wt_1270
[Galaxy S II General] pissyhun:
HI

since in ICS firmwares we can talk about different cpu voltages than gb and i think it's a hot subject mostly in kernel threads i believe i can start this thread because many are interested about this. i use speedmod kernel k3-7 and i can use only tegrak overclock ultimate to change voltages. my stable config is:

200 mhz- 825 mv

500 mhz-925 mv

800 mhz-975 mv

1000 mhz-1050 mv

1200 mhz-1150 mv

with this config i get no freeze or sod. so please post your stable config too.

new info:

-seems that i can't go below 925 mv at 500 mhz

-i will see how the battery life will go with these voltages and i will post some pictures because i am interested in undervolting for battery life.

i also saw a post in neak ics kernel where a user had 7 h and 32 minutes display time.
[Galaxy S II General] Hrithan2020:
What were your gb values?
[Galaxy S II General] Prankey:
Yes, I don't see the values changing with ICS.
[Galaxy S II General] windowsxelvis:
I should pay some more time on it... 825mV for 200MHz so amazing;)
[Galaxy S II General] pissyhun:
hi

it seems if i go down 925 mV for 500 mhz i got freeze.
[Galaxy S II General] pissyhun:
hi

theese were my values in gb roms:

1200mhz - 1150mv (stock = 1250mv)

1000mhz - 1050mv (stock = 1150mv)

800mhz - 950mv (stock = 1050mv)

500mhz - 875mv (stock = 975mv)

200mhz - 850mv (stock = 975mv)

and i used phenomenal 4.0 extreme without freeze or sod.

my phone was produced in octomber 2011.
[Galaxy S II General] Hrithan2020:
Strange.. Are you sure, that you had set the lowest possible values for GB?

For me, it looks as if I would have to increase the voltages a bit in ICS.

Haven't looked too much into it.. [running CM9 with Siyah rc3.. both beta.. need work]
[Galaxy S II General] hikarugo:
GB voltage:

1200 MHz - 1150 mv

1000 MHz - 1050 mv

800 MHz - 950 mv

500 MHz - 850 mv

200 MHz - 800 mv

Always stable for me. I always use this voltage settings until I update my phone into ICS.

ICS voltage:

1200 MHz - 1150 mv

1000 MHz - 1050 mv

800 MHz - 950 mv

500 MHz - 925 mv

200 MHz - 800 mv

It seems I can't set the voltage for 500 MHz lower anymore. Otherwise the phone will freeze.
[Galaxy S II General] jontr:
so far so good.

they seem to be working for me as well.

using Siyah latest kernel and Hydrog3n rom.
[Galaxy S II General] pissyhun:
hi

some users reported theese voltages to be stable:

200-800 mv

500 - 925 mv

800 - 950 mv

1000 - 1050 mv

1200 - 1125 mV
[Galaxy S II General] ram3n:
Hahaha, Are you really sure ? ;)

Who dares trying

my extreme UV​

values ?
​

My UV stable table (Mhz/mA) :

1200 (1125) | 1000 (1025) | 800 (950) | 500 (900) | 200 (800) | 100 (800)

Noop + On demand.

Thanks to NEAK for its magic on my S2
[Galaxy S II General] pissyhun:
Hi

Changed kernel-neak and i use now

850 900 950 1025 1125 mv
[Galaxy S II General] 89dogg:
well this are my settings:

Min/max: 100 mHz-1200mHz

vr - smartassV2

100 - 825

200 - 875

500 - 925

800 - 975

1000 - 1050

1200 - 1150

Siyah 3.0

i tryied to go a lil bit under this settings, but then i had some freezes. i think 500 and 800 makes the most problems.
[Galaxy S II General] fdbailes:
on ics i have to pull up a bit the voltages that were stable for me on gb, but the annoying thing is that i can´t go less than 925mv for 500mhz step, i get freezes and on gb i was on 875 :@
[Galaxy S II General] unnamedname:
I'm running 200Mhz 775mV stable

800Mhz 925mV

But cant get stable at 1600Mhz, I get freeze on anything between 1325-1500mV

Anyone can?
[Galaxy S II General] Jodelaplaya:
This thread is kind of useless .. every phone supports different UV !
[Galaxy S II General] pissyhun:
I dont think so
[Galaxy S II General] rocky23:
i am confused cause all tht magic an other tweaks really dint work for me,i tried all but sometimes the phone runs jus for few mins and right now my phone is fully loaded like 400+apps an iam downloading more day by day too check how much sgs2 will handle.an yes i think every phone is diff...:)
[Galaxy S II General] XDA mark:
Well, each phone has different tolerance to Undervolting. I for example can not go lower then these values:

200MHz - 900/925mV

500MHz - 950/975mV

800MHz - 1050mV

1000MHz - 1100-1150mV

1200MHz - 1250mV

If I go lower then 1250mV for 1200MHz, I will get freezes (if not instant then when browsing the net or something heavy). As you can see my values are not so "extreme", other people can undervolt much more.

There has been one succesfull thread of this type from Geko, it's called MagicConifg (if you click on Undervolting in my signature you will be taken there). He tested for months which UV settings would work for 99% of the people. I was one of the few people that couldn't handle his config :P

Anyway, I don't say that this thread is totally useless. Discussing UV settings can be helpfull for others which are new to Undervolting. But for me the UV settings have stayed the same as on GB, don't know if it's so different UV'ing on GB and on ICS.

As long as people realise: the settings that work for somebody may not work on your own phone! A lot of people in this thread undervolt heavy and there is a big chance your own phone will freeze (and if you set it on boot and can't remove them anymore, that means reflashing your rom...). So be carefull :)
[Galaxy S II General] snappy123:
Cm9 rom/kernal

200 @ not used

500 @ 825 mV

800 @ 950 mV

1000 @ 1050 mV

1200 @ 1150 mV
[Galaxy S II General] madquack:
This. People need to realize that no chip is exactly like the next one. What might work for some will not work for others.
[Galaxy S II General] NouveauBox:
Interesting and thank you all for indicating what works and what doesn't for you.

I will give some of these lower values a try as well, here's hoping for the best.
[Galaxy S II General] Goku80:
Nothing magical about voltage settings. Once you find the perfect combination yourself then you are on a winner. best way to find the perfect combination is by studying either someone else's voltages and then work either up or down step by step till your phone freezes. once that happens you know that is the lowest you can get and that is the way you can get your perfect settings. nothing magical and nothing difficult about it. simple as that..

and to be honest...you are better off leaving everything stock and let the governors do the work for you. cause most governors now come with a screen off profile in the governor and that makes your phone sleep like a baby.;) and one thing i have noticed. and this has been tested and yes i can prove it. the more you underclock and undervolt the more lag you would get..not a lot but it is noticeable. by leaving the phone the way it should be as stock you are guaranteed that you will be getting perfect balance of both..it is all about choosing the right governor and scheduler..not on what voltage settings you have..but that is me;)
[Galaxy S II General] remorema:
stick to 1400 at 1300mv or try 1500 with a little bit more juice. some phones just cant handle 1600

Tapatalked from i9100 AOKP
[Galaxy S II General] oblivianz:
Anyone got stable settings for HyDrOG3N-ICS with default kernel (100MHz increments)?
[Galaxy S II General] ksilver89:
siyah kernel 3.0.1 - ondemand

200-1000 Mhz

1400 Mhz @ 1250 mV

1200 Mhz @ 1150 mV

1000 Mhz @ 1050 mV

800 Mhz @ 950 mV

500 Mhz @ 900 mV (875 in GB)

200 Mhz @ 800 mV

100 Mhz @ 800 mV

going any lower give me a freeze.
[Galaxy S II General] Logi_Ca1:
I wish there was an automated undervolting app.

1. Decrease voltage by a set amount eg 20 mv

2. Run stability test for a specified amount of time. This test should include scaling (eg deep sleep to 1200mhz and then back to deep sleep)

3. if stable, go back to step 1 until crash.

I would pay for such an app. Anybody want to make one? :D
[Galaxy S II General] -earth-:
How did you test the Voltages?

In daily use? Or with an app like stability test?
[Galaxy S II General] Logi_Ca1:
Both. Actually I feel that Stability Test is not intensive enough and it's scaling test doesn't seem to work. My clock speed seems to be stuck at 1200mhz.
[Galaxy S II General] -earth-:
For me the scaling test will not work, too!

The only freq. in Scaling test is the highest set clockspeed.

I test in classic stability test mode evere speed over 30min.
[Galaxy S II General] alc027:
:o wow

The kernel I use has 100MHz steps (AOIK):

1200	1150

1100	1100

1000	1050

900	1000

800	975

700	950

600	925

500	900

400	900

300	875

200	875

100	850
[Galaxy S II General] -earth-:
I cannot go at 500mhz under 875mV.

Then the S2 will freeze.
[Galaxy S II General] Ku4t0:
Im using the range between 200 and 800 Mhz and these are my stable values:

800 Mhz.........950 mV

500 Mhz.........900 mV

200 Mhz.........800 mV

Enviado desde mi móvil Android. Disculpad mi brevedad.
[Galaxy S II General] viva.fidel:
on 2.3.3 GB i had

1200mhz - 1150mV

1000mhz - 1050mV

800mhz - 950mV

500mhz - 850mV

200mhz - 825mV

using 4.0.3 i use

1200mhz - 1125mV

1000mhz - 1050mV

800mhz - 950mV

500mhz - 925mv

200mhz - 825mV

only real difference is the fact I've had to up the 500mhz voltage by 75mV, even at 900mV the phone freezes/reboots about once or twice a day, at 875mV it freezes almost instantly
[Galaxy S II General] retrorom:
Wow, these values are very low, I have Paranoid Android 1.6a running and use Siyah Kernel 3.3.2. (UC to 1000MHz) still smooth :D

I had my lowest value at 100MHz set to 900 but still had an amazing battery life (I mean amazing... used 1 percent over 3 hours, without using the device obviously). I will try your settings now :) and see what else I can get out of my 2000mah battery.
[Galaxy S II General] WandersonGD:
I don't like UV or OC, totaly drops out life time of the phone. Personal Experience.
[Galaxy S II General] hikarugo:
Mine is the the following:

12001150

11001100

10001050

9001000

800950

700925

600925

500925

400850

300825

200800

100775

Stable.

Still don't know why 500 MHz can't be set below 925
[HTC EVO 3D] Imurdaddytoo:
First time posting, been reading here for the last year.

Is it even worth it to upgrade to this while not able to get LTE? I'm in Chicago and I dont wanna be stuck with only the cdma 3g again until LTE is deployed here. Anyone know if the EVO LTE will connect to wimax?
[HTC EVO 3D] kaoss_11:
I would wait for them to announce it for your city first. I was in chicago last summer and 4g wrked perfect everywhere
[HTC EVO 3D] munsterrr:
Unless your a phone whore(who isnt on XDA) and need to have the latest and greatest. Wait.

Might as well keep some type of 4g(wimax) and wait. Hell, who knows. Maybe by the time you get LTE, there will be something new and magical out. EVO 4G LTE Sandwich Maker(can only wish).