yashsingh1/xdaforums huggingface dataset:
[Windows Phone 7 Q&A, Help & Troubleshooting] GoodDayToDie:
You actually could (msotly) use that guide, but you would need to recompile the ARM portion for x86. My guess as to the best way to do this would be to use the "Platform Builder" for CE6 or CE7, instead of using the WinMo 6.5 platform as your target. WinMo only shipped on ARM devices, so far as I know, but the underlying OS, Windows CE, is very portable and the tools for it support building on a wide variety of architectures. WP7 is built on a version of CE somewhere between CE6 and CE7.

Otherwise, the stuff about using ATL, making a COM library, using ComBridge from the WP7 app, etc. all still applies.

That all said... why would you want to do this? Do you not have an actual phone to test on? Porting between ARM and x86 isn't *that* hard, but you shouldn't just assume that it'll work in all cases, so it makes a lot more sense, if you're building native code, to build and test for the same architecture you're planning to release on.

Additionally, the emulator may be missing some of the libraries that are present on the phone.
[Windows Phone 7 Q&A, Help & Troubleshooting] chatumbabub:
Thanks a lot. I will try it.

This is very beginning of my school project. I want only demonstrate that is possible to run some native code on WP7. Next phase of project will be on real device which I don't have right now..
[Windows Phone 7 Q&A, Help & Troubleshooting] GoodDayToDie:
Well, good luck, but I'd tend to say you're setting yourself up for a risk of failure. I don't know what it will take to use the CE Platform Builder for something like this; I have it installed but have never tried using it.

There may also be a way to compile for x86 using the WinMo build tools; I think some of the old "emulators" for WinMo were also x86 virtual machines (much like the WP7 emulator is). I never tried, though.
[Windows Phone 7 Q&A, Help & Troubleshooting] TFGBD:
Risk of failure? I don't see how. The hardest part of this is finding a way to get his .exe on the emulator device and unlocking it. If he isn't using ARM ASM in his project, "porting" to x86 (or any other processor WinCE supports) should be trivial as long as a sufficiently complete SDK is available. The main issue with x86 on newer Pocket PC-like targets is that there are no Pocket PC SDKs targeting it newer than the Pocket PC 2003 one. If you want to use newer WM5 only features like GPSAPI, you'd probably need to use a CE 6.0 SDK instead.

If he doesn't want to do real time debugging, any of the Windows CE development tools or even 3rd party tools like Bloodshed DevC++, CE gcc/MinGW or FreePascal should all suffice. Windows CE is a very backward compatible OS so even an application targeting the CE 2.11 platform/SDK should still run on WP7 when you are careful to use supported APIs.

If you don't want to install Platform Builder and generate your own custom OS to base an SDK on, there are plenty of SDKs to choose from. Of course, some are worse than others. If you are using the CE 4.2 or 5.0 STANDARD_SDKs, you might become a bit frustrated when you realize they are missing many basic things like the Windows CE SIP APIs. (something that has been available for CE since 1.01 in 1997). But if you don't care about using the latest native CE kernel features and still want to use a newer IDE like VS2005/VS2008, the CE 5.0 STANDARD_SDK should be enough if you are careful. Though, I usually install things like eMbedded Visual C++ 3.0 and 4.0 along with all the Pocket PC and Handheld PC SDKs just in case I need a header or lib file that one or the other is missing.

The following MS SDKs can target x86:

-eVC3

Pocket PC 2002

Smartphone 2002

Handheld PC 2000

-eVC4

Pocket PC 2003

Smartphone 2003

STANDARDSDK_400

STANDARDSDK_401

STANDARDSDK_420

STANDARDSDK_500

-VS2005/2008

STANDARDSDK_500

Another useful x86 SDK I've found is the one for the Allegro CE/DOS Field PC:

http://www.junipersys.com/Juniper-Systems/support/Developers/Allegro-Field-PC/Allegro-CX

Here are some download links to many of the CE SDKs and compilers that were released over the years:

Here are some links to download some of the tools I've mentioned:

http://www.hpcfactor.com/developer/

http://www.microsoft.com/download/en/search.aspx?q=embedded visual tools

You will need SP4 for eMbedded Visual C++ 4.0 if you wish to use newer SDKs with it.

http://www.microsoft.com/download/en/search.aspx?q=pocket pc sdk
[Windows Phone 7 Q&A, Help & Troubleshooting] GoodDayToDie:
Ummm... maybe you missed the part where this is WP7 forum, and the OP is trying to run native code on the WP7 emulator... I can tell from your post that you're not terribly familiar with WP7 development, so here's a few salient points:

Compiling to a .exe is a waste of time. WP7 won't run foreign EXEs, at all, unless you make some pretty low-level changes that aren't possible on the emulator (see "full-unlock" custom ROMs). You have to write a managed app (which compiles to a DLL hosted inside a low-privilege EXE that's built into the system) and a COM library and use the InteropServices ComBridge API. So far we haven't even gotten P/Invoke to work.

WP7, especially Mango, uses a limited set of native APIs and the APIs have changed somewhat in the last decade or so. They aren't supposed to be available to third-party devs at all, so any backward compatibility is basically a convenient accident. Targeting Smartphone 2003 *might* work, but then, it might not. Even a number of WinMo 6.5 APIs aren't available or don't work.

Since it appears that the OP is just going for a demo project, he or she probably is a lot less interested in getting the most powerful APIs, and is probably hoping for something closer to invoking a MessageBox from native code.

All that said, however, it's true that there are WinCE SDKs which can build native x86 code. I'd tend to suggest using the CE6 or CE7 Platform Builders, since they're the most recent (WP7 is somewhere between the two), but there are other options. You probably want to follow the guide as much as possible, including things like using ATL, as it makes writing a COM library a lot easier and that's the best way we currently know for executing native code in WP7.
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] pingfl00d:
Does urs suck as well?
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] droid512:
No it actually seemed a hair better
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] pingfl00d:
Well blah lol did you freeze any aps or do anything special? All I'm running is jd and brightness turned all the way down
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] nrm5110:
so far 3hrs screen on time full brightness data on wifi on gps on and 65% battery left i would call it good
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] RiPpeR_dUdE:
My battery life has been awesome! Going on 11hrs with medium usage and still at 73%.

I also noticed with stock and other ROM's, at night when phone was in an idle state I'd get up the next morning and battery had dropped anywhere from 20% - 25%; this morning after ICS install it had only dropped 3%, so much improvements in my case.
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] pingfl00d:
Well maybe I'm just a battery whore lol romracer needs to hurry up and make a kernel his always gives me long battery
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] Jessical:
You don't have to freeze, you can pretty much disable most of the bloat in the settings. I just hid the rest which is very little at that point.

But without doing that to begin with, my battery life was much better the moment I switched to ICS.
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] jxl92182:
Won't even last a night with my after flashing last night.

Getting so much errors even after multiple resets.

Nice to have it now, but it need to be a little bit more stable for me to continue to use on a regular basis.
[AT&T Samsung Galaxy S II Skyrocket SGH-I727] nrm5110:
Your doing something wrong I got everything done in one shot broski there is a tiny oversight somewhere
[Samsung Galaxy Player 4.0, 5.0] rickyboy199554:
When the SGP came out i was so excited to buy, and when i bought it, i tried to plug it in to my tv via mhl and to use ps3 controller on it...but it didin't work, so a grabed the nokia rca cable, didin't work either. I got mad at my brother because he is the one that told me to buy the SGP and he said that it does have tv out suport and usb host, but it dosen't. Anyways i have moved on and bought the Samsung Galaxy tab 7.0 plus, and it satisfy me all my needs such as playing games on tv, use usb controllers,mice,keyboard,flash drives etc.

Sorry about my horrable english and please don't laugh if something is written wrong. Thanks
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Well, maybe that's a lesson to do a little of your own research before you go buy a expensive electronic device! :P Seriously though, it is too bad that there is no TV out, USB host I can live without. Btw, you can still use a ps3 remote, Google 'sixaxis controller Android'. All you need is a PC with Bluetooth to pair it, I beleive. I haven't actually used it as I don't have a ps3, but I, think other people with sgp have.

Sent using the XDA app.
[Samsung Galaxy Player 4.0, 5.0] theswimmingbird:
In my eyes, Samsung's deception is not even attempting an ICS update for a $200-$300 device that came out only months ago...

Then again, I'd rather use a community-developed ROM anyhow. In all my experience they run faster and more stable.
[Samsung Galaxy Player 4.0, 5.0] 1776:
You are absolutely right! This has put me off any other Samsung device.
[Samsung Galaxy Player 4.0, 5.0] TDrkKnight:
In my case, I was wondering about buy an iPod Touch or an other device then I decided to buy the SG S Wifi 5, 3 days ago I have no complaints it is a nice gadget.

It's sad that it will not get the ICS update because it is a great device :(:(:(:(, but as far I know it is not official (I'm not really sure). But you always find developers to build an ICS rom. :D:D:D
[Samsung Galaxy Player 4.0, 5.0] cleve321:
The roms are better tho because the have better features

Sent from my YP-G70
[Samsung Galaxy Player 4.0, 5.0] exodus454:
I'd rather have CM9 than ICS anyway. Who needs TV out most of the time either? It'd be a cool feature, but I wouldn't expect a device like this to have it.
[Samsung Galaxy Player 4.0, 5.0] marcusmarcus:
CM9 is ICS.

Do you mean you would rather have CM9 than an official ICS update from Samsung?
[Samsung Galaxy Player 4.0, 5.0] rafa6571:
If they include touchwiz yes! i prefer pure ics
[Samsung Galaxy Player 4.0, 5.0] exodus454:
CM9 is based on ICS but it's cyanogenmod, not official.

And yes, I'd rather have CM9 than official ICS.
[Samsung Galaxy Player 4.0, 5.0] cleve321:
Same here
[Android Q&A, Help & Troubleshooting] hell_lock:
To be more precise.. does it support galaxy y?
[Android Q&A, Help & Troubleshooting] mDroidd:
Sigh.

Make NAND and try.

Works for every non-stock ROM, may work with stock ROMs also.

Greets!
[Samsung Epic 4G Touch] rdsnyder:
I've been doing a lot of flashing back and forth lately with ICS leaks and usually for one reason or another I end up back on GB with my current setup. I tend to be picky and once I find something that doesn't work just right I'll flash back and wait for the next leak.. anyway, I'm wondering if it's possible to make a Odin tar of my current GB setup so I can simply reflash it via odin after trying out another ROM. I do use CWM to make a nandroid each time and go through the process of restoring the backup every time I go back, which usually involves flashing a stock GB rom, then flashing CWM, then restoring. Would be nice to be able to just go directly back to my setup via odin. Is this possible, and if so is it just colossally stupid?

Thanks!
[Samsung Epic 4G Touch] patrao_n:
There is a way to take it and put it through a Linux environment to be able to make an Odin tar. I would Google cwm zip to tar format. I am not familiar on the how to but know it can be dine.

Sent from my BAD A$$ EPIC TOUCH 4G
[Android Apps and Games] nraboy:
vTrack: Android Vehicle Tracker

Requirements:

Android 2.2+

Overview:

Compare vehicles by organizing based on certain criteria such as MSRP or advertised MPG. vTrack contains information for snowmobiles, watercrafts, motorcycles and just about any vehicle you can think of from popular manufacturers. Quickly search for a desired automotive by entering in a manufacturer make or model. All information is obtained directly from the manufacturers website. Click on any vehicle in the list to be taken directly to the manufacturers website.

MPG in this application is calculated by averaging the city and highway MPG listed on the manufacturers website.

Android Marketplace

If anyone has any feedback regarding my application it would be much appreciated. I am very open to suggestions.
[Android Apps and Games] zYmJ4:
Idea isn't bad)
[Nexus S Q&A, Help & Troubleshooting] kwallin686:
Rom works great only problem is during a phone call my friends say they can't hear me or can hardly hear me. Is there any way I can raise the the microphones sensitivity or something so they can hear me? Thanks.
[Nexus S Q&A, Help & Troubleshooting] LancerEVA06:
Go into Cyanogenmod Settings>Device Settings and find something like HiFi recording, and uncheck it.
[Nexus S Q&A, Help & Troubleshooting] kwallin686:
Okay thank you! I will try that!
[Verizon Droid Incredible 2] jbela1911:
I am currently deployed to Afghanistan and I'm trying to use one of their sim cards. Verizon gave me the unlock code and when I put the new sim card in I entered the unlock code and it said it was successful. But then when I try to register on the network it will not connect. It also asks for the unlock code every time I reboot. I am currently using the latest CM7 Nightly. Normally I would take the time and search around and figure out how to fix it myself but I am on limited time with the internet. Any advice or links to get me in the right direction would be greatly appreciated.
[Verizon Droid Incredible 2] jbela1911:
You can close this thread. After clearing the cache and dalvik cache everything had loaded fine.
[AT&T Samsung Galaxy Note I717] mkm29:
I was wondering how I enable USB tethering on my Mac? I followed the settings on the link below, however I installed VMWare Fusion so I could root my phone, and when I plug it in with the USB cable there I do not get a window that pops up saying a new network is found. Therefore, when I go to System Preferences>Network, I am selecting the "Built-in Serial Port" to add a new interface. Does anyone know how to do it?

http://dossy.org/2011/04/android-usb-tethering-on-mac-os-x/

Also, I have USB debugging enabled and I have tried with and without USB tethering enabled...
[AT&T Samsung Galaxy Note I717] camaroz28:
I don't have an apple, but I am pretty sure the process should be the same from the phone side. You should have USB debugging on, then after you plug the phone into the computer you need to go to settings>wireless & network>tethering & portable hotspot>USB tethering and make sure the box is checked. After I check that box, the new network device shows up on my computer, so it should be the same on a mac.

However, I'm not sure the rest of that guide will work for our phone. The APN this phone uses is completely different.
[AT&T Samsung Galaxy Note I717] mkm29:
I do all of that on my phone, but when I enable USB tethering I do not see the network interface, so I add a new network and I entered these settings but when I try to connect it will not:

Telephone Number: *99#

Account Name: wap@cingulargprs.com

Password: cingular1
[AT&T Samsung Galaxy Note I717] asshopo:
Eh, nevermind. Read the original post incorrectly.
[AT&T Samsung Galaxy Note I717] AllGamer:
MACs are technically running Linux now in days

and I know by a fact our phone works perfectly for USB tethering without any special settings

on my Linux laptop, i just plug in my phone to the normal USB cable,

go to the phone settings to enable USB tethering, and Ta ta... a new network connection automatically becomes available on the network menu

and if select to use the new "network card" or "network interface" then my internet uses the phone as the new wireless network, and no, it's not the same as a WiFi, it sees it as another Ethernet device
[AT&T Samsung Galaxy Note I717] etiger13:
my computer doesnt show the phone in the network settings. what can i do to get it to show up?
[AT&T Samsung Galaxy Note I717] stgeorge88:
Technically yes but practically I've never got native USB tether working on a Mac except with HTC sense ROMs. So far I've been using an app called easytether.
[Nexus S Q&A, Help & Troubleshooting] bmszabo:
Now that we all suffer from horrible usage times/ battery drains since 4.0.3 I was wondering which battery saver you use/recommend for ICS?

I have used Battery Stretch with GB, but it has lost functionality under ICS; it does not dis/reconnect data/wifi properly..

Your experiences/recommendations?
[Nexus S Q&A, Help & Troubleshooting] Oogway13:
You can start by flashing a ROM with 4.0.4, which I think handles this a bit better.

Some kernels might help on battery consumption. Matr1x kernel is known for this.

Look for background services that might be consuming energy.

Use Avast of any other AV that might have Firewall. This way you can block outgoing connections of some apps.

Use any type of AdBlocker.

Disable services or apps when not being used (Wireless, NFC,GPS,Sync,BT,facebook,twitter, skype, whatsapp,etc). There are several apps that includes profiles to accomplish this.

Uncheck 'Auto-rotate screen'.
[Nexus S Q&A, Help & Troubleshooting] bmszabo:
Thanks!

I prefer to stay on stock ROM, 4.0.3 just hoping for 4.0.5 to arrive some day and lighten up my life.. :)

But;

- background services killed/ disabled as far as possible; Maps set back to factory (I still have a feeling, that maps is stealing my precious juice)

- AdBlocker not tried yet, but I'll give it a shot

- AV idem dito; to be honest I always thought Android is free of virusses, no need for AVs..

- services all disabled; but this is where battery savers kick in: I want to spare juice, but also I DO want check my post, news etc regularly, but not continu the whole day through; and this is what battery savers promise; to turn on/ off WIFI/ 3G/ data sync on a regular basis to save my juice.

Right now I am testing 'Easy battery saver'; 'Battery Dr saver + a task killer', '2x Battery' and JuiceDefender are the next on my list. As told, Battery stretch was great on GB, but I think it has lost it's functionality on ICS (last update of the app dates also Oct 8, 2011.

Anybody any experience with these (or other) battery savers on ICS?
[Nexus S Q&A, Help & Troubleshooting] Oogway13:
AVs are mostly used for Malwares and Trojans (within Android). And I was talking about the Firewall feature, so that you can avoid outgoing connections from several apps.
[Nexus S Q&A, Help & Troubleshooting] 309041291a:
Some ROMs like AOKP (and most other AOSP built ROMs) have a power saver feature. You might want to look into that :)

Nexus S (GSM i9020a)

AOKP (Build 28)

Air Kernel (3.45)

OC 800/100 (Noop)

Live OC (100)

v6 Supercharged
[Galaxy S II Q&A, Help & Troubleshooting] chokhu1585:
Hello friends,

I have installed 2 apps from market. Root explorer(file manager) & Tapatalk forum app. I have purchased both of them. I got notification for updation for both app but when i tried to update I got 403 error. So I uninstalled them and again tried to install but every time same 403 error comes. "app could not be downloaded due to an error (403)" I m getting this message. If someone is having any way to solve this problem then let be kind enough to explain me.

Thanks
[Galaxy S II Q&A, Help & Troubleshooting] yahyoh:
go to running app and force close google play then run it again and it will work
[Galaxy S II Q&A, Help & Troubleshooting] vareta:
Try to clean cache an data from google play into aplications.
[Galaxy S II Q&A, Help & Troubleshooting] kryptoner:
Wiping cache wont work. Closing the app wont work. You need to remove the google account from settings>account and sync. Then just open google play and it will ask you to login. Just login and you wont face the error ever again.
[Galaxy S II Q&A, Help & Troubleshooting] chokhu1585:
Tried to remove the account. It is saying that account is used by some app and cant be removed. I have to do factory reset to remove account. I dont want to do that. Any other way?

One more thing I want to ask. When I tried to remove account it also say that removing account will remove all contacts, messages and other data from phone. Is it true?
[Galaxy S II Q&A, Help & Troubleshooting] baaabovka:
hello.

i have the same problem for more than week!!!! it's really annoying. i can't download or update purchased apps. i tried everything i found - clear data, clear cache, remove market update, even REFLASH rom, but with no luck. still 403 error!

hope somebody knows how to fix that :(

(i have a htc wildfire s)
[Galaxy S II Q&A, Help & Troubleshooting] toinktoink:
what rom are you using?
[Galaxy S II Q&A, Help & Troubleshooting] baaabovka:
port cyanogenmod 7.2

http://xdaforums.com/showthread.php?t=1226765
[Galaxy S II Q&A, Help & Troubleshooting] chokhu1585:
I am on stock samsung rom XWKL1
[Galaxy S II Q&A, Help & Troubleshooting] baaabovka:
There are many people with this problem. Doesn't matter what rom,or phone they are using.
[Galaxy S II Q&A, Help & Troubleshooting] cristeaalexoiu:
403 error :(

same problem here with 403 error
[Galaxy S II Q&A, Help & Troubleshooting] aouni_tahech:
revert back to an older market

this worked for me before
[Galaxy S II Q&A, Help & Troubleshooting] baaabovka:
But not for me :(
[Galaxy S II Q&A, Help & Troubleshooting] Svardskampe:
even more strange, in my library it returns to me i've got 2 apps purchased. I never purchased any app as I do not own a creditcard. However trying to install either of returns err por 403
[Galaxy S II Q&A, Help & Troubleshooting] kaizendojo:
Hope this helps

Checked the net - there are LOADS of people having this issue, regardless of ROM being used - it seems to be something with Google Play itself. I saw a few different solutions being offered but none of them were being reported as being a definitive fix.

For me, it started with newly installed apps I had just paid for not showing up on the device - no icon, no entry to create a shortcut with the shell (in my case ADW Pro on ICS 4.0.4 stock, deodexed, rooted VZW Nexus). Strangely enough, when you went to the entry in Play, it showed as installed and you could actually open it from there. I got around this by creating an ADW launcher action - the entry for the actions DID show for the program.... go figure?

I tried clearing the cache and data on Play and rebooting. All that got me was no apps at all showing on the installed section for awhile until it updated. Then I was able to update one app, but still had the sam trouble with the original update that was causing the 403 errors.

Don't think there's any solution out there that truly works for anyone. We're going to have to let Google fix this one, but we should let them know - I already posted one bug report; the more of us that do so will put the isue on the front burner.
[Galaxy S II Q&A, Help & Troubleshooting] abhip1:
If you do a factory reset, all the data will be deleted. However if you remove the google account, the contacts synced with your google account will be shown again in the contacts list once you add the account again.
[Galaxy S II Q&A, Help & Troubleshooting] baaabovka:
Faktory reset isn't the right way. I already did it.