yashsingh1/xdaforums huggingface dataset:
[Samsung Captivate Glide] dudejb:
Asleep or locked the phone does not respond which is quite annoying when driving. My old phone (Windows Mobile 6.1) alloud voice dialing even though it was locked. I loved being paired with my Bluetooth as I still could do everything via Bluetooth. Sucks that Android which is so powerful does not work well with BT.
[Samsung Captivate Glide] Maruzko:
Did some more searching and it appears that the move from Froyo to Gingerbread changed the way BT call wake up works.

When the phone is secured with a pin or pattern to unlock, the BT call button wont wake it up..

I did have a pattern lock enabled, which I've since turned off.

Now pressing the BT call button while the phone is in standby wakes it up and runs Vlingo straight into listening mode waiting for a command.

So seems to work OK, just that I cant have a secured lock enabled.
[Samsung Captivate Glide] dudejb:
Ya I have seen that it works as you mentioned but I like having the lock pattern and was hoping there was a way to get Bluetooth call button to work even though the phone is locked. Kind of sucks if there is no way around this. The whole point to the Bluetooth is that the phone can stay in my pocket locked so as not to press any buttons by accident and I can make calls from my Bluetooth device.
[Samsung Galaxy Nexus] rosswaa:
Any news on this yet? I want it lol
[T-Mobile LG G2x] jookdakang23:
I am offering my website as rom storage space for free so i can give back to the community, devs let me know if you need a free account!
[Asus  Eee Pad Transformer Prime] joedeveloper:
Hey everyone... some easy googling and searching for a few seconds isn't too hard. Enough with all the complaining about how there aren't hardly any apps for my tablet.

https://play.google.com/store/apps/collection/tablet_featured?start=0&num=24

http://www.tablified.com

BAM DONE! lol
[Asus  Eee Pad Transformer Prime] ZebTheCalvinist:
It is also worth noting that MANY apps have both tablet and phone versions bundled into one app download. It seems like almost every productivity or networking app that I have has a tablet version in the same app as the phone. That means that there are many tablet optimized apps out there that don't register as such on a surface level search.
[Samsung Epic 4G Touch] Yamuu:
Any chance someone could do me a favor and provide a link to where I can obtain the stock Android sound player app?

Accidentally removed it ;)
[Samsung Epic 4G Touch] wyattyoss:
Do you mean the Google Music (Play Music) from the market?
[Samsung Epic 4G Touch] Yamuu:
The stock "Music Player"

I tried pulling `MusicPlayer.apk` from Calkulin's Rom but attempts to install it via that file fail

Also, the market (Play Store) app keeps failing to download/ install.

Guess I'm going to just backup/ re-flash again
[Samsung Epic 4G Touch] dante32278:
If you have that apk, I believe you can just push it to system/apps using root explorer. It won't install like a market app since its a stock system app.
[Samsung Epic 4G Touch] tailsthecat3:
In one post you want the sound player and in the other you want the music player. Which is it?

I was kind enough to take the time and upload both. Extract the containers and use the files inside. I'm not responsible for your actions.
[Samsung Epic 4G Touch] Yamuu:
I re-flashed everything right after I was having the problem and it is all working now. Thanks though!

I can't remember which was removed but when I tried to play sounds via text file attachments it said I didn't have a compatible app for it
[Samsung Epic 4G Touch] tailsthecat3:
Stinks you had to reflash. Glad you got it working though.
[EVO Shift 4G Q&A, Help & Troubleshooting] Comet1966:
Is it possible to pull the motorola applications platform launcher from a droid 4 or droid 3 and port it to our phone?
[EVO Shift 4G Q&A, Help & Troubleshooting] turkbot:
Why whats so good bout motoblur anyway?

CRAYONS TASTE LIKE PURPLE
[EVO Shift 4G Q&A, Help & Troubleshooting] EmericanX:
I actually like the newest blurhome2. I've been fiddling with getting it working on other devices but no go as of yet! The blur is really dug in deep to the launcher! Lol..
[EVO Shift 4G Q&A, Help & Troubleshooting] Comet1966:
Yeah the new one is 3D and is really smooth.
[EVO Shift 4G Q&A, Help & Troubleshooting] WilliamtheIII:
Although it is possible to develop a launcher mimicking motoblur you would have a hard time finding a developer who is willing. Most developers are focused on ICS roms now. Have you tried the go launcher ex or SPB shell 3D launcher?
[EVO Shift 4G Q&A, Help & Troubleshooting] drob311:
Motoblur is crap... Plain and simple... By far the worst ui of all the manufacturers, i.e. htc sense, samsung touchwiz, etc... My dad used to love his moto phones, he had a og droid, a droid x and a droid x 2, until he picked up the galaxy nexus, now he will never buy a moto product unless its a nexus version... Motoblur sucks

Sent from my PG06100
[Samsung Captivate Glide] sam.assad:
hi did anybody try to unlock sam (i927) using this method please ..anybody can confirm

http://forum.gsmhosting.com/vbb/f453/samsung-i927-t-unlock-done-1438921/
[Acer Iconia A500] veer01_42:
A clean simple flexreaper ICS wp, 1920x1200, perfect for tabs.

Using the R10 for a while now, and its a great piece of work.

If anyone wants a WP for any other ROMs let me know. I'd love to do some for others.

Check my Deviantart page for some of my older work.

http://veer1.deviantart.com/
[Samsung Infuse 4G] juggalo4life760:
i just want to know if anyone knows how to use connectbot so i can go in my phone and grab out apps and things, but i cant figure out how to use it and dont know how to do it from my computer or anything...or is there another way?
[Samsung Infuse 4G] dman3285:
Use root explorer
[Samsung Infuse 4G] juggalo4life760:
hmm ok, well also, since u answered first i have a question, when you started doing your own rom's, was it hard to make roms such as zues?
[Samsung Infuse 4G] dman3285:
Umm... yea... took me a month to build the first version of zeus
[Samsung Infuse 4G] juggalo4life760:
wow...so umm what exactly does it take to do all that?
[Samsung Infuse 4G] dman3285:
Lol...not getting into that right now... would take me longer than a month to explain it...
[Samsung Infuse 4G] juggalo4life760:
oo ok then
[Android Q&A, Help & Troubleshooting] crimsonsoulz:
I managed to unlock my bootloader and install clockwork using hasoon2000's allinone program. but since i'm on 2.3.4 I was not able to use the permproot feature. I tried using zergrush oneclick root and that also failed, I get the following error:

C:\Users\PC\Desktop\Zerg rush root>adb wait-for-device

C:\Users\PC\Desktop\Zerg rush root>adb push zergRush /data/local/

1479 KB/s (21215 bytes in 0.014s)

C:\Users\PC\Desktop\Zerg rush root>adb shell chmod 777 /data/local/zergRush

C:\Users\PC\Desktop\Zerg rush root>adb shell rm /data/local/tmp/*sh

C:\Users\PC\Desktop\Zerg rush root>adb shell /data/local/zergRush

[**] Zerg rush - Android 2.2/2.3 local root

[**] (C) 2011 Revolutionary. All rights reserved.

[**] Parts of code from Gingerbreak, (C) 2010-2011 The Android Exploid Crew.

[+] Found a GingerBread ! 0x00017118

[*] Scooting ...

[*] Sending 149 zerglings ...

[*] Sending 189 zerglings ...

[-] Hellions with BLUE flames !

C:\Users\PC\Desktop\Zerg rush root>adb wait-for-device

C:\Users\PC\Desktop\Zerg rush root>adb shell sleep 1

C:\Users\PC\Desktop\Zerg rush root>adb remount

remount failed: Operation not permitted

C:\Users\PC\Desktop\Zerg rush root>adb shell mount -o rw,remount rootfs /

mount: Operation not permitted

C:\Users\PC\Desktop\Zerg rush root>adb shell mount -o remount,suid /dev/block/mm

cblk0p29 /system

mount: Operation not permitted

C:\Users\PC\Desktop\Zerg rush root>adb shell chmod 4755 /system/bin/sh

Unable to chmod /system/bin/sh: Read-only file system

C:\Users\PC\Desktop\Zerg rush root>adb push ./su /system/bin

failed to copy './su' to '/system/bin/su': Read-only file system

C:\Users\PC\Desktop\Zerg rush root>adb push ./su /system/bin

failed to copy './su' to '/system/bin/su': Read-only file system

C:\Users\PC\Desktop\Zerg rush root>adb push ./busybox /system/bin

failed to copy './busybox' to '/system/bin/busybox': Read-only file system

C:\Users\PC\Desktop\Zerg rush root>adb shell chmod 4755 /system/bin

Unable to chmod /system/bin: Read-only file system

C:\Users\PC\Desktop\Zerg rush root>adb shell chmod 4755 /system/bin/su

Unable to chmod /system/bin/su: Read-only file system

C:\Users\PC\Desktop\Zerg rush root>adb shell chmod 4755 /system/bin/su

Unable to chmod /system/bin/su: Read-only file system

C:\Users\PC\Desktop\Zerg rush root>adb push ./Superuser.apk /system/app

failed to copy './Superuser.apk' to '/system/app/Superuser.apk': Read-only file

system

C:\Users\PC\Desktop\Zerg rush root>adb install ./androidterm.apk

3939 KB/s (92780 bytes in 0.023s)

pkg: /data/local/tmp/androidterm.apk

Failure [INSTALL_FAILED_ALREADY_EXISTS]

C:\Users\PC\Desktop\Zerg rush root>adb wait-for-device

C:\Users\PC\Desktop\Zerg rush root>adb shell sync

C:\Users\PC\Desktop\Zerg rush root>pause

Press any key to continue . . .

I did a quick search on the forums, and learned that i could directly download a img and flash it through clockwork (PH85img.rar) but i don't have a sd card and i can't seem to get clockwork to run a file from the amaze's internal storage.

help would be greatly appreciated.
[Android Apps and Games] The Friendly Monster:
Pool is a touchscreen pool game for Android, with loads of features and extremely polished physics and graphics. I believe it's the best pool game on the market. Feedback is hugely welcome.

http://dl.dropbox.com/u/13593420/TotalPoolFree.apk

Cheers!
[Android Apps and Games] Korumera:
I love playing pool!

I'll check it out tonight and let you know about my findings :D
[Android Apps and Games] Kevets:
Linked to Play Store for you.
[Android Apps and Games] molesarecoming:
i would love to play it but market tells me its incompatible with galaxy nexus. :(
[Android Apps and Games] agtitan:
what an awesome game!
[Android Apps and Games] Harbb:
Easily the best pool game on the market, absolutely love the interface. Very smooth, stylish and accurate gameplay. You have my thanks and approval :)

It is lacking a Player v Comp, though I'm sure one is in the works. The challenges are great, too. Anyone who plays pool on their phone at all would love this.
[Android Apps and Games] The Friendly Monster:
Hey cheers guys, your very own friendly monster here. Great to see this thread didn't die an instant death as I am planning on supporting this game heavily and really appreciate a forum such as this to be able to communicate with the players.

Thanks for the great feedback. After hearing about how many people want to see an ai opponent to play this is my number one priority for the game. The signs are good so far and I hope we will all be playing against a believable, fun, computer player soon.
[Android Apps and Games] Harbb:
Great news there, can't wait!

After a couple of posts around the place it'd be a good idea to throw in a couple of screenshots and the market description (and link) in the first post. It just seems a little empty right now.
[Android Apps and Games] chelsea_fc:
great pool game, can't wait to play against CPU or maybe multiplayer online game or WIFI would be nice addition :)
[Android Apps and Games] parker09:
The UI looks great but all the pop ups keep shaking eg. where you select the elevation and the spin, and even the settings just keep flashing.
[Android Apps and Games] jerryhou85:
All screenshot are down to me...but I'll head to Play Store to try this game. Thanks.
[Android Apps and Games] The Friendly Monster:
This sounds like it is down to me switching off rendering for battery saving, I don't do it in the cleanest way though. I will look for a better solution. Thanks for the feedback.
[Android Apps and Games] Hzu:
Simply the best pool game available for Android. Simple interface, excellent physics, and beautiful graphics.

The tutorials are also very easy to understand. Touch responsiveness is great. I have no problems with this game unlike any other pool game for Android.

Great job on this one.
[Android Apps and Games] HTC-Gunge:
Tried it quickly on my Xoom tablet running ICS. Ran through the tutorial and couple of challenges. Seems very slick and I like it lots. Only two items missing:

1) AI player - Would be cool if there was some AI to play against with some different levels of skill. Icing on the cake would be if there was some kind of tournament play where you play against different levels as you progress.

2) Online mode - Again would be cool to play against other people across the internet. Icing on the cake for this mode would be some kind of ranking mechanism.

Maybe with the online mode there could be opportunities to add some revenue streams.
[Android Apps and Games] gaily:
Nice game

Great job dude. You did good w/this. Keep up the good work man.
[Android Apps and Games] The Friendly Monster:
Thanks a lot, I totally agree with you. The ai is coming next.

I would love to do network play too, but as it's pretty far out of my comfort zone there's no way I can promise anything in this regard.

It may be that network play would have additional cost overhead with servers so would only be a feature in the paid version of the game.

Thanks a lot.

Before cracking back on with a.i. there seem to be a couple of issues with the game, I will try and get a fix out for these today.

In the meantime here are some facts for you all I originally wrote up on my G+ page.

Six things you may not know about Total Pool

- The rules for the type of game you are currently in are shown in the stats page (the little podium thing)

- You can edit the names of the players by tapping on the name in the pre-match screen

- Replays can be watched for a whole rack/frame, in slow and fast motion

- In a match the two players have individual options for their controls

- The orientation of the screen can be set to rotate with the orientation of the device in options > graphics (the cog)

- Menu items can be swiped or tapped to switch options, a tap on the central item will select it and confirm
[Android Apps and Games] DLVxDA:
great game..

love it.. :p
[Android Apps and Games] sushigeezer:
What a start to XDA ;)

Fantastic game, great physics one of the best pool games on the market.

Requests as mentioned before, A.I. and online mode will be like a cherry on top for Total Pool.
[Android Apps and Games] The Friendly Monster:
Thanks a lot. It's great to get it into people's hands finally.

I've just submitted an update to the market it should filter through to you soon

1.0.5

- fixed rendering issues on some hardware

- "Pass to " button now includes player's name

- electing to rerack, replace cue ball, push out or pass play to the opponent are now counted as a separate shot

- it is no longer possible to pause at an inappropriate moment between shots
[Android Apps and Games] belwh1sper:
cool pool :D keep it up!
[Android Apps and Games] devilbob:
Can't get past tutorial

Although I've gotten 3 checks on each section, when I click play it just goes back to "Match only Touch the balls and pockets to call them". What am I missing to clear the tutorial? Galaxy Nexus running 4.0.4 IMM30B
[Android Apps and Games] The Friendly Monster:
I believe you've completed the tutorial, press the back button (the small arrow or the one on your phone) to return to the main menu and pick a different option.
[Android Apps and Games] Djidara:
Thank you, best pool on market IMO.
[Android Apps and Games] The Friendly Monster:
Cheers, that's the aim, plenty more yet to come too.

Emergency bug fix pushed

1.0.6

- fixed force close when potting a ball from the break in world rules

- preview of shot shown in replays
[Android Apps and Games] MustNotSleep:
I have to say man, I wasn't expecting this level of quality. I recently got myself a PS Vita (awesome BTW) and I played Hustle Kings on it. While that game obviously has more production value, I had much more fun playing Total Pool and enjoyed it's interface even more. Love the simplicity of its UI and the sound effects.

Oh and also love the physics and actual sound of the game itself.

Masterful work my friend. You've managed to take everything great about pool and put it in a casual and accessible package in this age of Angry Birds and Cut the Ropes.

I'm definitely purchasing this, if nothing else as a token of support.

Keep up the great work and yes, AI would be great, online multiplayer even better, but I'm having a blast playing through the Challenge levels as well!
[Android Apps and Games] The Friendly Monster:
Thank you, it means a lot to get this great feedback. There has been a huge amount of work going into making Total Pool as straightforward (but accurate) as possible. I will do some write-ups on what I consider to be some of the more interesting parts of the code when I have some more time.

After a bit of a debacle with a bad update yesterday I'm going full tilt at the ai at the moment. I will put up a video later of the progress so far. I might enlist this thread to help test the ai stuff before it goes live, but that will be next week I think.
[Android Apps and Games] dipzx:
problem while playing

Dude

thanks for such a nice game

i have samsung galaxy s II

there is one problem while playing

when white ball is near to table border or in corner it is very difficult to take shot by dragging finger backward as when finger reaches out of table shot get cancelled or it can not generate enough power or ball gets miss fired

please check it as i love the game so much but its troubling while playing corner shot when white ball is in corner or at the end of table

thanks
[Android Apps and Games] The Friendly Monster:
Hi there,

You don't have to start taking a shot from the cue ball, you can drag from anywhere on the table. Hopefully this sorts out your problem. I will look into making it clearer (should already be taught in the tutorial).
[Android Apps and Games] The Friendly Monster:
Here's a very early sneak peek at 2 AI players against each other in a game of Nine Ball.

http://youtu.be/Ciz8daziCqI

There's a load of stuff missing but we are barely getting started.

The AI can

- call push outs and pass play

- make pots

- play plants

- play doubles

- avoid fouls

- lay snookers

The AI doesn't yet

- play positionally (except for avoiding shots with a risk of in-offs and laying snookers)

- play shots off cushions, get out of snookers

- apply different cue power or spin (functionally it is there but the algorithm doesn't adapt this yet)

- move the cue ball when it is in hand

- make calls sensibly

I previously had a factor for inaccuracy in, however it made it more difficult to see when the computer was making an error of judgement rather than execution. This will go back in for release.
[Android Apps and Games] opengraybox:
i will definitely buy the game - good work !
[Android Apps and Games] scarter11:
Great Game/ Feature Request

I have to agree with all of the other posts. This game is the best I have played. One thing I think would help would be some way to fine tune your aim. I often can't get the aim exactly where I want it using touch. Maybe you could add left and right adjust arrows somewhere on the border that would allow for small adjustments to your shot.

Thanks again,

Scott
[Android Apps and Games] gregaste:
HI,

I just took the Ad-free version .

Nice game, I hope it's going to grow fast ! :)

I agree with scarter11's request, somehow we need precision in aiming (maybe with multitouch magic, as fine tuning with the 2nd finger ?)

What i'd LOOOOVE to see is a development for Carom billiards or "Billard Français" :)

do you think it could be considered ?

Anyway, well done !
[Android Apps and Games] The Friendly Monster:
Cheers.

Thanks a lot. Feedback noted, I'll definitely bear it in mind.

Yeah I'll look into it at a later date, perhaps it belongs in its own game. I'm a snooker man myself and would love to do a snooker game too.
[Android Apps and Games] MustNotSleep:
HALP!

Hey Friendly Monster, didn't know where to put this, you should really have a website with a Support/Forum section.

Earlier today I received a Force Close, and it's still happening when I launch the game, right after the "friendly monster" logo. This is with the paid version from the Play store.

I'm attaching a log with the details and my device details.

It's a NullPointerException at com.friendlymonster.totalpool.JsonData.load(JsonData.java:180).

I have restarted my device, but don't want to reinstall Total Pool and lose my progress. :-( Note that the game worked great yesterday.
[Android Apps and Games] The Friendly Monster:
Hi mustnotsleep,

Really sorry you've had this issue with the game, I will look into it asap. I do respond to all emails about support too.
[Android Apps and Games] The Friendly Monster:
Well I've found the offending code, somehow it knows the save data is there but it is still returning as a null. I have no idea how this has happened. It's a tricky one as I can override it to create a new save file, but then if other people get it then save data will be getting wiped. I'll patch it up with this slightly less awful behaviour and look into how a Json reader can return null.

Would you mind sending me the file located at Android\data\com.friendlymonster.totalpool\files\saveData

on your phone, maybe there is a clue in there as to what has gone wrong, and I can send you back a fixed version so you don't lose your progress.

Thanks for reporting this and apologies again.
[Android Apps and Games] nuttaphats:
cool

It's going better
[Android Apps and Games] MustNotSleep:
Thanks for the quick response. Just sent you an email. :-)
[Android Apps and Games] The Friendly Monster:
http://youtu.be/8CVUi3MhBvg

Here is an update video for the AI, in these videos the computer executes it's shots perfectly (no deviation on angle, power, spin or elevation).

new for today:

- rudimentary evaluation of the quality of the table (are desirable balls easily pottable and opponent's balls safe) as well as the quality of the state of play (do I have two shots, is the cue ball movable etc.) this can be seen best in shots 3 and 4 where the players jockey to get their balls close to the corner pocket

- code for push outs and passing play done

- variable shot power

the most obvious problem that is still in there in terms of shot strategy is that the computer likes taking on bank shots too often, I have a plan for dealing with this but want to add it after the rest of the shot strategy stuff

also this is a very processor intensive calculation running on my blazing fast computer, there will be a huge amount of optimization to do before it runs satisfactorily on a phone, again this needs to be done as late as possible so I can have the algorithm acting correctly without optimizations screwing up the data