yashsingh1/xdaforums huggingface dataset:
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] aceranto:
Is it useful to add these drivers to ICS 4.0.4?

If yes which one from the driver in the first page I have to use.

Thanks
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] arcatarc:
No,i think is good for old version only.

Inviato dal mio ST18i
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Kriomag:
i installed them science they are new than stock 4.0.4, but i see no difference ;)
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] aceranto:
Are there any improvements flashing these new drivers with the 4.1.B.0.431 Build?

Are they ok fro this build?
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] arcatarc:
No,i think last build include newest one.
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Arzenic:
flashed and works. but not sure whether it is improved performance or not :confused::confused:
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Kriomag:
gpu drivers are exactly the same in 562 and 431, so u may install these new drivers and test it.
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Patacho:
This works on GB stock rom?
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Kriomag:
are u serious? read the title :P
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Patacho:
Oh, i didn't read it! Thanks! (do you know if exists something like this for Gingerbread?)
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Kriomag:
unfortuntely no, but u dont miss much, i see no real improvement in 2d or 3d after installin new drivers :)
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] ppaphyo:
This GPU Driver is working on for Neo 4.0.4 (4.1.B.0.431)??
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Kriomag:
yes.
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Rizal Lovins:
ICS 4.0.4 already new Driver :D
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] knightthgink:
Hi.

my sony xperia ray with 4.1.b.0.431 base on ICS version is 4.04.

should I upgrade this driver???
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] trewelu:
arcatarc said there is no need for this drivers for .431 / ics 4.0.4
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Kriomag:
arcatarc didnt checked this, i did, all gpu driver files are exactly the same in 562 and 431 (file by file, every bit is the same) = 431 also have old drivers so you may upgrade them to this new drivers.
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] alexwu98:
So is it worth the upgrade or not, performance-wise.

Hi there, just a quick few questions and i hope you wont be annoyed but im just a newbie here. I have an Arc S on 4.04, build number 431. After reading through the whole thread and seeing several conflicts in oppinions regarding whether it is worth upgrading the Adreno drivers in ICS 4.04, i just like a final clarification on a few points:

1.) Since im on 4.04, build 431, is it WORTH the trouble of upgrading the drivers since you said the drivers on 4.04 are still old ones, but others say there are no difference in performance. All i care about is the performance, not the new/old -ness of the driver. So is it worth upgrading the drivers in terms of performance/LWP/gaming etc??

2.) If it is still worth the performance, would someone be patient enough link me/ tell me to a step by step instruction :)? including a rooting method which wont result me in loosing all data, something like a one-click root? I am on a Unrooted, Stock ICS, bootloader untouched arc S. In otherwords, completely stock and untouched sony ICS 4.04 rom. i just got the arc s a week ago so id hope to avoid any chance of bricking it as much as possible.

Thanks in advance for any replies. :o
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Wandry:
Xperia Pro?

Is it work on xperia pro? how to install it? sorry I am newbie so I dont understand many things but I really do want to improve my xperia pro graphic performance, thanks
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] beatrat:
Modded Driver Issue

When I make a video call in Skype on my phone with the new modded driver installed, the preview of my image seems to be fine but the receiver of the call sees me in green tint... :(
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] jareee:
have you enable GPU drawing in developer mode ?
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] beatrat:
Yes, but still the receiver of the call sees me in green tint. :(
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Kriomag:
it must be something with skype, i never had any problems with new drivers.
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] darkerm:
Can I use this for my Xperia NEO 4.0.4?
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] Rizal Lovins:
ICS 4.0.4 already new driver :D

By Rizal Lovins Sundanesse@Lovins"Love Indonesia"
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] DrMuhammadElHanafy:
thanks a lot.
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] shazzy1:
Re: [NEW ICS ADRENO GPU DRIVER]Update.zip(4.1.A.0.562 Added)

Permission to use it with my Rom man please?
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] arcatarc:
R: [NEW ICS ADRENO GPU DRIVER]Update.zip(4.1.A.0.562 Added)

Yes you can, but this:

http://xdaforums.com/showthread.php?t=1939783

Are newest and better.. ;)

Inviato da me!
[Sony Ericsson Xperia Mini, Mini Pro, Xperia Pro, A] arcatarc:
Thread closed

THREAD CLOSED

Go here for update:

http://xdaforums.com/showthread.php?t=1939783
[Samsung Epic 4G Touch] bondosho:
I let my phone completely die last night because I wanted to get a full charge on this thing. I wake up this morning, and after 4 minutes, it had gone down 4%. It has now been 7, and it's down 7%. Anything I can do?

PS, it is now down to 90%.

Running Calk's rooted FC15 with ics4ics theme and the lockscreen mod.

88% now.
[Samsung Epic 4G Touch] JohnCorleone:
How long have you been on that setup? I know my first couple of %s go quick but after that everything settles down. Do you have location services on by any chance?
[Samsung Epic 4G Touch] bondosho:
Been on it since Sunday. Location services are not enabled. Yesterday I noticed it had gone down faster than before, battery only lasted just over 8 hours with minimal use, but the wifi kept disconnecting, as did the 3g when wifi was off (this didn't happen in gingerbread).

I wonder if I don't need a new battery. I have noticed battery performance getting worse and worse over the past couple weeks.
[Samsung Epic 4G Touch] JohnCorleone:
I would take your battery and have it checked at Sprint. They will replace it for free if it's bad. My battery gets better after a day or two. I lose 2-3% while asleep on wifi and regularly get 4-6 hours of screen on time depending on how I use my phone. Did you check your wifi sleep policy?
[Samsung Epic 4G Touch] neudof:
Check what accounts you have setup, and if anything is syncing.

Goggle+, dropbox, and other applications have auto picture sync options which will KILL your battery.

Also location services in google or westher applications, and as always poor signal or no signal.

Sent from my ICS'ed out SPH-D710
[Samsung Epic 4G Touch] JohnCorleone:
Yeah, I forgot to mention the sync options. That taxes the battery big time
[Samsung Epic 4G Touch] bondosho:
Sync is always turned off.

Well, I tried something: pulling the battery for a minute, then when back in, plugging it into the charger. I would give me a false full battery light, because when I unplugged, it showed 90%, and it kept doing this every percentage point, so I kept unplugging and plugging until it showed 100%. Well, 10 minutes have past, and it hasn't budged. So I'm chalking this up to false battery stats.

Thanks for your suggestions!
[Samsung Epic 4G Touch] JohnCorleone:
Yeah, I was going to mention wiping the battery stats but I figured someone would say that does nothing. I always do it when I set up a new ROM even though some do it on install
[Samsung Epic 4G Touch] d12unk13astard:
How many apps do you have installed? Could be a rogue app in backround eating your battery up.

Also with wifi/3g constantly disconnecting also taxes that battery juice faster then a constant steady signal.
[Samsung Epic 4G Touch] dr_gibberish:
FYI, I am having this same problem on the same ROM for the last couple days. I thought I had isolated it to a problem with having USB debugging running when charging from the computer but that's not it either. Last couple days battery is draining so fast that I lose charge while plugged in! Have to charge from wall plug to get an increase in battery. I am having Android OS AND Android System at the top of my battery stats eating 35% and 34% respectively. Clealry not due to syncing or email checks or anything similar as this is the exact same setup I have been running for months (other than the upgrade to Calk's ICS ROM). I'm baffled....
[Samsung Epic 4G Touch] orb360:
Install these 3 apps:

https://play.google.com/store/apps/details?id=com.asksven.betterbatterystats

This app will tell you what is holding wake locks on your device. Anything over 30 minutes over the course of a day would be problematic imo. But it depends on what you have installed.

https://play.google.com/store/apps/details?id=com.bvalosek.cpuspy

This will tell you how much time your processor spends at each clock speed. Deep Sleep should be close to 80% with moderate use.

https://play.google.com/store/apps/details?id=com.WazaBe.android.BatteryDrain

This will show you your percent per hour usage of battery. It's optional, but it helps me debug battery use. Typically I run 3-6% per hour with moderate usage.
[Samsung Epic 4G Touch] dr_gibberish:
Thanks for that. Will give this a shot. Something is clearly running like crazy in he background...

---------- Post added at 09:54 AM ---------- Previous post was at 09:14 AM ----------

So it figures, downloaded those apps, rebooted the phone and now its not happening anymore. This has been the problem the last couple days, its intermittent so I keep thinking I've figured out what's wrong and then it happens again. I'm thinking about going back to Gingerbread or trying one of the AOSP roms to see if the problem persists...
[Samsung Epic 4G Touch] MikeC84:
I noticed FC15 has the worst battery of all the leaks so far. It a joke shouldn't have even been sent to sprint for testing.
[Samsung Epic 4G Touch] bondosho:
Since my "fix" I'm at 85%. Been off the charger since 6am. It is 10:30 now.
[Samsung Epic 4G Touch] SanityBroken:
Gonna have to disagree with you there, maybe you have a bad flash. I'm getting an average of 16 hours with fairly heavy usage. FC15 has been fantastic, no issues whatsoever.
[Samsung Epic 4G Touch] Eric1985:
Im having kinda the same problem. I just had to get my rooted phone replaced yesterday not that it matters it was rooted I had no roms or nothing on it just rooted at the time, but my battery was fine. I got a white one I havent rooted or nothing yet and battery is going fast. I kept the battery from the previous phone. I was looking through appbrain and seen the app "bad ass battery monitor" and my kernal is killing my battery as of today.
[Samsung Epic 4G Touch] dr_gibberish:
Argghhh Bricked it!

Tried going back to Gingerbread and hard bricked the phone! 5 years on android and four different phones and this is the first time I really truly bricked. Blue led on and not a thing else.

Well I guess getting a new phone is one way to get back to Gingerbread.... For now, I'm sporting a cutting edge Blackberry tour! :)
[Samsung Epic 4G Touch] orb360:
Why is this phone so easy to brick? I've had 4 other Android phones and I see more bricked posts for the e4gt than all the others combined...
[Samsung Epic 4G Touch] JohnCorleone:
Before the ICS leaks, this phone was virtually unbrickable. Once we get the ICS source and the recovery issues are sorted out it will be that way again. If you stay clear of wiping individual partitions and follow directions in OP you are safe
[Samsung Epic 4G Touch] Dulanic:
Mine has been horrible and have no idea why. I haven't changed apps or anything from previous installs or settings but Android OS loves to eat 50% of my battery which is a good 25% higher than normal.
[AT&T Samsung Galaxy Note I717] pez13:
I was using my note at a concert the other night and the audio is terrible in a loud venue, any thoughts on how to make it better? you can see the moment when mine starts is where the singer grabs his iphone and shoots with it. There's gotta be a way to make it not clip the audio I think its a software issue not hardware.

I'm loving this phone though!!!

note

http://youtu.be/pJ6QPqV0u7M?hd=1&t=4m6s

Iphone4s

http://youtu.be/6a8B2Fvgod8?hd=1
[AT&T Samsung Galaxy Note I717] a3plew:
Coming from a captivate and a infuse 4g I really miss voodoo sound for this reason.
[AT&T Samsung Galaxy Note I717] cgibsong002:
I'm sure someone will come up with something somewhat useful for you... but my suggestions? don't record concerts with a phone, they're not made for it. zoom makes some nice recorders with mics designed for recording live audio.
[AT&T Samsung Galaxy Note I717] welchertc:
You will need some sort of buffer, such as a cotton ball over the mic, as the sound pressure produced by the speakers at a concert is way too overwhelming for the mics on phones. You're basically maxing out what the mic can collect in terms of loudness, so the track will clip and sound like sh*t.
[AT&T Samsung Galaxy Note I717] RadDudeTommy:
Agreed with previous poster... The problem is at a concert you are getting more bass than your Mic can handle so it crashes your midst and highs.

And no, there is no way to fix the audio on the videos previously recorded. If you want to record with the phone in the future the best idea is to use a cotton ball or clothing to cover the Mic To reduce bass or stand farther from the speaker while recording

Kony 2012 is Propaganda.

www.Facebook.com/freeyourmindcampaign
[Galaxy S II Q&A, Help & Troubleshooting] BOES2:
Hello friends, I nstallato original ICS on my S2, but I want to have E-MAIL, CONTACTS, CALCULATOR, SMS and PHONE AOSP .. not samsung ..

I tried replacing the APK, but do not work, how do I?

thanks

__________________________

ciao amici, ho nstallato ICS originale sul mio S2, ma desidero avere EMAIL, CONTATTI, CALCOLATRICE, SMS e TELEFONO AOSP .. non samsung..

ho provato a sostituire gli APK, ma non funzionano, come faccio?

grazie in anticipo
[Galaxy S II Q&A, Help & Troubleshooting] moacyrfilho:
First of all, it's a pity you bought Galaxy S II while you were looking for functionality available at Galaxy Nexus. And I'm afraid you're not the first to do that.

If you wish to keep your stock firmware, I think you're kind of trapped, because these "apps" you're wondering about changing are deeply integrated on the stock software (something about framework).

The alternative is to run customized firmware. Then you might be able to get your wanted AOSP apps.

Keep in mind that whenever you want flawless AOSP software, you should search for the Nexus products.
[XPERIA X8 General] podsforyou:
Hi guys,

Need some advise to what games are fully working for the new custom ROMs releases. Can you give some links or whre to download especially Plants vs Zombies, old but nice game.

Thanks!

SE W8 Orange

ROM:Shin Engine V1

Kernel:CM AlfsV8
[XPERIA X8 General] Mayank77:
1) Unfortunately you are asking for warez :( And anyone asking/providing warez gets infraction points/ban :(

2) I suggest you games like GTA-3 and Need For Speed , but they might lag/work perfect a bit depending on your configuration. You didn't mention which type of games you want... HD I suppose ?

For Plants vs Zombies Go here --> https://play.google.com/store/apps/details?id=com.popcap.pvz_row
[XPERIA X8 General] podsforyou:
thanks bro. didn't meant to ask for wares, i'm just new here. already had NFS shift and other 3D games. but the only thing didn't work for me is the Plants vs Zombies :(

Thanks!

SE W8 Orange

ROM:Shin Engine V1

Kernel:CM AlfsV8
[XPERIA X8 General] kirmada:
hope this helps http://xdaforums.com/showthread.php?t=1411817
[XPERIA X8 General] zmuhammx:
need to install chainfire 3d to run PvsZ.Google it, im sure u will found what you looking for.Good luck!
[XPERIA X8 General] kirmada:
ur welcome mate ;)

i find this thread useful for newbies with such queries
[Galaxy S II Q&A, Help & Troubleshooting] NOMIOMI:
if someone want to make rom and kernel so form where he get start for it

will someone help me out

thanks
[Galaxy S II Q&A, Help & Troubleshooting] cdzo72:
REALLY????? You think you wanna make a ROM AND a KERNEL, yet you're too lazy to do any searching for what you need to start? Yeah, I can just imagine the quality of those builds
[Galaxy S II Q&A, Help & Troubleshooting] Force Close:
Maybe you should search yourself. I wouldn't trust your ROMs and kernels if you can't do that.

Are you even a developer?
[Android Q&A, Help & Troubleshooting] The-Hulk:
O.K. so i think it might be a good idea to collect a list of everyones to 5 subscribed threads and any that appear more than a couple of times can go in this original post. The idea is that we can collect the biggest thread of sticky's, that is decided by us the user and not the moderators and what they belive are worthy of being a sticky.

This is just a idea so if it does not work out then a mod can remove it if they like
[Android Q&A, Help & Troubleshooting] The-Hulk:
Reserved

Ok here are my top 5 threads -

1, [ROM][GT-I9100][4.0.3] CyanogenMod 9 nightly builds | DEVELOPMENT THREAD

2, LolBoot xD SGS2 dualboot - NEW 12.12.11: Easy-Setup App v2.51

3, [Kitchen] Easy Development Studio (BETA) Making development easy

4, [REF] Guide to the Galaxy S II and Android (04/10/11)

5, [ROM+Guide]Official i9100 Firmwares KL1/2/3/LA2,4/LB2,LPE/Q/7 Download
[Android Q&A, Help & Troubleshooting] The-Hulk:
Reserved

future use
[Android Q&A, Help & Troubleshooting] The-Hulk:
Reserved

and the last one
[Galaxy Ace S5830 Q&A, Help & Troubleshooting] martiniere:
hey guys this is the first thread I am starting so PLZ bear with me.

I have a galaxy ace rooted and cyanogen mod 7. I read somewhere about the possibility of playing Tegra games on ace and I have installed chain fire 3D but still am unable to run the games.

Can someone help me out or give a link to a thread where this might be explained.
[Galaxy Ace S5830 Q&A, Help & Troubleshooting] mdfzhi:
seriously that never gonna happen.

even if u install chainfire or chainwater or whatever, try to run tegra game on adreno200 device is overkill.
[Samsung Galaxy Player 4.0, 5.0] a.fiodorov:
After realising the player won't connect to my Skype Phone S2 to nick the internet, I did a bit of "hacking":

1) Rooted the device

2) Installed Nook Color Bluetooth Tether from Google Play

3) After realising Nook Color is not working, tried running pand --connect, got "Failed to open control socket: Protocol not supported" error message

4) Dowloaded the Samsung kernel source and cross-compiled it to get the missing bnep.ko module for my kernel version.

5) Successfully inserted the mod (lsmod reports live). However pand --connect [address] does not return anything, neither does pand -l

I am running out of ideas how to get the player to connect to the skypephone. Any ideas?

I bought the player as a replacement of hx4700 (released in 2004), which was able to tether with my skypephone easily. I still can not believe that this modern device is lacking the feature.
[Samsung Galaxy Player 4.0, 5.0] ambrice:
Are you running pand from the Player? What does logcat show after? Are you running stock rom? Does "netcfg" show a bnep0 device?

If you have a 5.0, I can confirm that I've gotten bluetooth networking working using the CM7 ROM in the development section.
[Samsung Galaxy Player 4.0, 5.0] a.fiodorov:
Thank you for informing me about CM7, but current alpha is not good for me though. I ll keep checking the progress.

logcat showed:

"E/pand (22197): Connect to 00:12:40:53:AC:A4 failed. No route to host(113)"

bnep0 is missing from netcfg output.

You think that uploading the compiled kernel, with bnep.ko might solve it?
[Samsung Galaxy Player 4.0, 5.0] ambrice:
I could be wrong, but I didn't think stock gingerbread android bluetooth stack supported networking. I know ICS does. But then again if pand is available..

Is hciconfig there? What does hciconfig -a show?
[Samsung Galaxy Player 4.0, 5.0] a.fiodorov:
BlueZ

BlueZ (hciconfig) is not installed.

pand is from /system/bin, so it's not from BusyBox, which is in /system/xbin in my case.

How can I test that the bnep module is functioning?

P.S. might be easer to go for CM7, but I am running exactly the same kernel CM requires: rj13 (for international).
[Samsung Galaxy Player 4.0, 5.0] ambrice:
There's more to it than just loading the bnep module. It will be pretty tough to figure out what's going on without hciconfig/hcitool/l2ping. You could try

cat /sys/class/bluetooth/hci0/class

With CM7 bluetoothd this shows 0x5a020c on my player. The third byte (0x5a) shows the service classes supported, and the second bit is whether Networking is supported.
[Samsung Galaxy Player 4.0, 5.0] a.fiodorov:
@ambrice,

Just realised that it's you who ported CM7. Kudos!

I am very tempted to try bluetooth tethering from CM7, could you address my concern that I will be running the same kernel (rj13), so how will ROM be able to fix my (possibly) not working bnep0?

>>cat /sys/class/bluetooth/hci0/class

cat: can't open '/sys/class/bluetooth/hci0/class': No such file or directory
[Samsung Galaxy Player 4.0, 5.0] ambrice:
There is a userspace component to setting up bluetooth networking. It's not all done by the bnep module.

It's weird that you have no hci0. Is your bluetooth turned on? Is there anything in /sys/class/bluetooth?

rj13 kernel is incompatible with CM7. However, the kernel that comes with the CM7 ROMs has bnep turned on, and I have been using it to do reverse bluetooth tethering.
[Samsung Galaxy Player 4.0, 5.0] a.fiodorov:
Sorry did not realise the kernel for CM7 is different.

I am now running CM7 and still looking for tethering settings in GUI.

EDIT: Still can not find it :(
[Samsung Galaxy Player 4.0, 5.0] ambrice:
There isn't an easy gui setting to do that, the normal way to do bluetooth tethering is to run the pand connect from another device such as a PC, and CyanogenMod has a pand listening for connections and shares its internet, because the normal case is for a laptop to connect to a phone's cell network.

But running pand from the player should work now and give you a bnep0 device that you can configure. Easiest way is to put the steps in a script and run it to connect.
[Samsung Galaxy Player 4.0, 5.0] a.fiodorov:
The bluetooth won't come on: says it's in airplane mode. Wifi ignores it though.

So should I fire up pand -c [address] from the player and I am ready to go?

Did not work when bluetooth was still on.
[Samsung Galaxy Player 4.0, 5.0] ambrice:
pand will get the bnep0 network device to show up. Then you need to use dhcpcd or ifconfig to configure the network device.
[Samsung Galaxy Player 4.0, 5.0] a.fiodorov:
Still no bnep0 :(. The bluetooth is on.

After some googling found a command:

What am I missing?
[Samsung Galaxy Player 4.0, 5.0] a.fiodorov:
CM

for people who found this thread, here's a potentially very useful link:

http://forum.cyanogenmod.com/topic/...r-blackberry-phone-via-bluetooth/#entry268658

I will see what I can make of it
[Samsung Galaxy Player 4.0, 5.0] a.fiodorov:
CM7

I tried the above guide with CM7, and that's the error I got: "Couldn't set tty to PPP discipline: Invalid argument". pptpclient.sourceforge.net says it's just a matter of ppp_async module. I will see if I can get ambrice to include it into the kernel.
[Samsung Galaxy Player 4.0, 5.0] pen247:
any progress or info on this?

I have tried entropy512 as well as rj's kernel and not found the beep module. I also loaded CM7 Rom and got a boot loop. I updated to CM9 and it booted but still no beep module.

Any info would be appreciated.

Thanks.
[Samsung Galaxy Player 4.0, 5.0] a.fiodorov:
Try ambrice's ppp_async kernel module with his latest CM7. Use the guide above to get the reverse tethering. That's the only solution I found so far.

Here's the module: http://www.2shared.com/file/PTXe8_Y-/ppp_async.html