[Galaxy S II Original Android Development] marbulas:
volume can't be higher than degree 6 in sgs2 b2 with latest paraniod

---- add ----

volume rocker music controls are not work, too.

My audio_effects.conf in /system/etc and /system/vendor/etc is here...

# List of effect libraries to load. Each library element must contain a "path" element

# giving the full path of the library .so file.

# libraries {

# <lib name> {

# path <lib path>

# }

# }

libraries {

bundle {

path /system/lib/soundfx/libbundlewrapper.so

}

reverb {

path /system/lib/soundfx/libreverbwrapper.so

}

visualizer {

path /system/lib/soundfx/libvisualizer.so

}

pre_processing {

path /system/lib/soundfx/libaudiopreprocessing.so

}

}

# list of effects to load. Each effect element must contain a "library" and a "uuid" element.

# The value of the "library" element must correspond to the name of one library element in the

# "libraries" element.

# The name of the effect element is indicative, only the value of the "uuid" element

# designates the effect.

# The uuid is the implementation specific UUID as specified by the effect vendor. This is not the

# generic effect type UUID.

# effects {

# <fx name> {

# library <lib name>

# uuid <effect uuid>

# }

# ...

# }

effects {

bassboost {

library bundle

uuid 8631f300-72e2-11df-b57e-0002a5d5c51b

}

virtualizer {

library bundle

uuid 1d4033c0-8557-11df-9f2d-0002a5d5c51b

}

equalizer {

library bundle

uuid ce772f20-847d-11df-bb17-0002a5d5c51b

}

volume {

library bundle

uuid 119341a0-8469-11df-81f9- 0002a5d5c51b

}

reverb_env_aux {

library reverb

uuid 4a387fc0-8ab3-11df-8bad- 0002a5d5c51b

}

reverb_env_ins {

library reverb

uuid c7a511a0-a3bb-11df-860e-0002a5d5c51b

}

reverb_pre_aux {

library reverb

uuid f29a1400-a3bb-11df-8ddc-0002a5d5c51b

}

reverb_pre_ins {

library reverb

uuid 172cdf00-a3bc-11df-a72f-0002a5d5c51b

}

visualizer {

library visualizer

uuid d069d9e0-8329-11df-9168-0002a5d5c51b

}

agc {

library pre_processing

uuid aa8130e0-66fc-11e0-bad0-0002a5d5c51b

}

aec {

library pre_processing

uuid bb392ec0-8d4d-11e0-a896-0002a5d5c51b

}

ns {

library pre_processing

uuid c06c8400-8e06-11e0-9cb6-0002a5d5c51b

}

}

# Audio preprocessor configurations.

# The pre processor configuration consists in a list of elements each describing

# pre processor settings for a given input source. Valid input source names are:

# "mic", "camcorder", "voice_recognition", "voice_communication"

# Each input source element contains a list of effects elements. The name of the effect

# element must be the name of one of the effects in the "effects" list of the file.

# Each effect element may optionally contain a list of parameters and their

# default value to apply when the pre processor effect is created.

# A parameter is defined by a "param" element and a "value" element. Each of these elements

# consists in one or more elements specifying a type followed by a value.

# The types defined are: "int", "short", "float", "bool" and "string"

# When both "param" and "value" are a single int, a simple form is allowed where just

# the param and value pair is present in the parameter description

# pre_processing {

# <input source name> {

# <fx name> {

# <param 1 name> {

# param {

# int|short|float|bool|string <value>

# [ int|short|float|bool|string <value> ]

# ...

# }

# value {

# int|short|float|bool|string <value>

# [ int|short|float|bool|string <value> ]

# ...

# }

# }

# <param 2 name > {<param> <value>}

# ...

# }

# ...

# }

# ...

# }

#

# TODO: add default audio pre processor configurations after debug and tuning phase

#