yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] tiho5:
One clarification:

Are you saying that you're thinking of disabling ALL staring zones when keyboard is visible?

I don't think this is going to be good for some cases. For example I have a one touch point down gesture on my right top and middle border for BACK action. When I'm writing a letter (or searching in a browser) the keyboard is needed and visible and I need the right middle and top border to still consume the touch events there, so that I can implement BACK action there without initiating a scroll.

On the other hand I set the bottom part of this right border NOT to consume the touch events, so that I can still use my keyboard. I use sliding method (not tying) with keyboard. I need to be able to input words starting with the letters "L" and "P" which are situated on rightmost part of the keyboard. Words like "people", "place" or "like" produce gestures of different kinds on the right bottom border if one's using sliding keyboard method...

I really liked the borders settings in the previous GMD version because I was able to control which parts of them consume the touch events and which not.

May be there's another way to make this work, but I definitely would like if you bring back the old border settings. I'm having a lot of problems using my keyboard now with the new version as also the backspace button is affected a lot by the fact that the right border is consuming the touch events right there too. I'm writing a lot and I'm even considering reverting back to the old version because of these issues until these settings are available. Please, consider
[Android Apps and Games] asdfasdfvful:
He's going to disable all zone "consumption". So the opposite of what you said

Sent from my Nexus 5
[Android Apps and Games] observingi:
Trying it out on my Moto G 2014 (CM 12.1 unofficial nightly) but it isn't working :(
[Android Apps and Games] tiho5:
That's what I think too. Trying to ask him to reconsider if my point is good.
[Android Apps and Games] Jimmy34742:
Inactive gestures are indicated with an 'X' inside the graphical representation of the gesture that's on the left hand side. But the 'X' doesn't show clearly enough, at least on my phone. Can that 'X' be made more prominent, perhaps by giving it a brighter color or making it thicker?
[Android Apps and Games] Hgneto:
Battery life/Usage

How much battery this app consumes?

Btw it only works with 4 finger gesture or also with 2 fingers?

Need a finger gesture app, but I'm concern about battery life...
[Android Apps and Games] igloohed73:
Not much battery at all. 1-4 fingers can be used in a multitude of ways.
[Android Apps and Games] tiho5:
+1
[Android Apps and Games] Spl4tt:
Never noticed a batterydrain. It never even shows up in the batterystats..
[Android Apps and Games] xPhantom:
Love this app so far. But I have a quick question. Is there any way to set it so that gestures are only active when on the home screens? I have a few gestures that only use one finger (swipe up, swipe down, etc.) and have found it unusable because I can't scroll through any lists without activating the gesture! But then when I set the default for per app settings to "gestures inactive," it disables gestures even on the home screens... So far my only fix is to not use one finger gestures, since they interfere with me navigating through the device.
[Android Apps and Games] igloohed73:
A Blacklist would be a good resolution for this. Unfortunately there is not one as of yet.
[Android Apps and Games] asdfasdfvful:
Have you looked at per app settings?

Edit: to clarify, just set it to be inactive to the apps that have your list view. Not sure how that would interfere with home.

Sent from my Nexus 5
[Android Apps and Games] maltinbay:
There is a gesture scale ratio in device options. You can set it, so if you not swipe up bottom to top(or half of screen, it's up to you) for scrolling, you can use gestures too.
[Android Apps and Games] clouds5:
2 things:

1. Boarder consumption is not working consistent enough compared to earlier versions. About half the times I swipe from a boarder the consumption does not work and I shift the screen around. I understand that the intention was to consume only in the direction the gesture is set to but somehow it doesn't really work especially if you swipe fairly quick like me).

--> happens on both my z3 compact and note 10.1 2014 (on the tablet it also happens to a lesser extent when using multitouch gestures!)

2. When I'm inside an app and trigger the recent apps list I get the wrong list. To get the correct list I have to trigger recent apps, select any app and trigger recent apps again (i think this bug(?) was present before 8.0).

--> for some reason this only happens on my phone the tablet is fine (Touchwiz doesn't use vanilla android recent list, I guess that's the reason...)

Thx for all your effort, this is still the best app app in the market! Even with minor flaws.
[Android Apps and Games] mad_max911:
Missing some settings since version 8

Why there is no border size adjustment (in dpi) in version 8? Also, gesture size is not in dpi anymore, why? What does -20 gesture size mean??
[Android Apps and Games] igloohed73:
I have double click to "screen off". Sometimes the action is launched when clicking the back button several times, other times too, but mostly back button.

Could a setting to adjust the milliseconds between taps be implemented to avoid this?

Don't hesitate to tell me this is a ridiculous or stupid request or if there's something i can do to avoid this currently.
[Android Apps and Games] Joker87:
Alt tab and previous /next app not working with lollipop (Galaxy tab s

Gestures set to open apps still not working with additional user on a tablet
[Android Apps and Games] Hgneto:
If this app could access the app draw with the gesture swiping, I would be sold..
[Android Apps and Games] GandalfTehGray:
I have same problem as #1
[Android Apps and Games] Jimmy34742:
On a positive note: interestingly, I'm making fewer gesture mistakes (mis-swipes) in the new version. Maybe its defaults suit me better than my own manually adjusted settings in the previous version, or maybe this version is smarter somehow--I don't know. Sometimes I get too fast and a bit lazy with my gestures so that, previously, certain common ones were taken to be something else, but that doesn't seem to be happening now. For example, when I'd do DOWN on the left border (the way I do screen off), it was often interpreted as DR-DL due to my imprecise swiping. That used to be quite annoying because a split second after the screen off gesture, the phone's going into my pocket, so messing up that gesture is more inconvenient than any other mis-swipe.
[Android Apps and Games] ngoonee:
As long as your launcher allows launching the app drawer with a shortcut, it can. This is launcher dependent, as there's no 'standard' Android way to get to the app drawer (some launchers don't even have one).

And StupidIdea, I'm gonna bug you again about creating a shortcut which we can use to start/restart the GMD service =)
[Android Apps and Games] Hgneto:
So what shall I do? I'm using sense 7 in my G3, but its doesn't have that option as a shortcut... but I really liked that in nova... any advice?

Thanks
[Android Apps and Games] mad_max911:
Multiple problems with version 8.0 on lollipop xperia z3.

1. getting error messages "failed to connect"

2. very hard to setup device, only combo that works is "clearpad" as touch device and "legacy (HC)" as parser, during first setup gmd force closes couple times and wont work.

3. for some reason "swipe down" gesture does not work when set to trigger on bottom border. (it works for example on right border)

4. other gestures does not always activate when on starting zones

5. missing "border size option" as well as gesture size in dpi....

That application was great prior version 8. Shame version 8 is required for lollipop.
[Android Apps and Games] Thaodan:
Is it possible to emulate sailfish/meego behavior? eg. swipe down kill app, swipe right/self go to recent apps, swipe upwards go to app drawer?
[Android Apps and Games] blossom:
Well, until we find out how to get this app from getting killed constantly

this app is unusable
[Android Apps and Games] ngoonee:
As I said, use a different launcher.

It doesn't get killed constantly on my phone (and the majority of phones), this is an issue you should solve on your own device. Possibly you don't have enough RAM, if the device is really old (but an earlier version of GMD worked fine on my 756MB RAM Galaxy Tab 7.7) and too much bloatware installed by your manufacturer?

Combine this and Tasker and you can come close. Killing app will be the difficult one because it's not very convenient to find out what the current running app is (see the %WIN variable in Tasker). Recent apps is no problem, and for the app drawer see the start of this post.
[Android Apps and Games] blossom:
Im using lg g2

Although its more than one year old but not that old i guess

Bloatware? No

Uninstalled them using titanium backup
[Android Apps and Games] StupidIdea:
I'm working on bugfix release. First, I'm sorry for delayed response. I have multiple communication channels (G+, xda, mail) and I pick bugs one by one and then communicate to one-two people who reported it. I do review all posts but it may take some time till I have a chance to review it and I don't want to post that I read it if I have nothing to add at that point.

I'm investigating it and working on a solution.

I reconsidered it and I will add 'Advanced option' for gesture to disable touch consumption for it. Something like 'Touch Consumption', on by default. Gesture will be excluded from touch consumption evaluation if this option is off. So in combination with how it already works it will be even more flexible than before (while I don't see right now why anyone would need it :o). I also feel it will be easier to understand than old setting.

I will strike through gesture text in next update. I will try changing X style too but maybe it won't be needed when combined with strike through.

Try free Lite version.

1-5 :P

Inactive for default, Active for Launcher app. There is no specific Home item, so you have to find your launcher app in list and specify setting for it.

1. Touch consumption has a delay. I'm considering adding overlay option (that would stop all events in starting zone area like in other overlay apps).

2. Android version? How it is wrong?

Is border too big or too small. Main reason for rewrite was to make the app cleaner and easier to setup. A lot of thing now are calculated automatically. I may improve the algorithm based on feedback or add an option back if its needed.

Gesture size never had exact meaning (at least it means different things for graphical gestures and swipe gestures). Each points means 10% difference from default size so -20 would be x2 smaller gesture than default. Default is ~5mm for one segment but it may be different if you changed your device dpi.

make it 2 touch points double click or assign some starting zone.

Thanks for reminding me about it. I will add this action in next update. It won't work tho but it will show an explanation like this: "There is no standard action to open app drawer. App drawer is just internal state of the launcher. However some custom launchers like Nova provide shortcut to access it and in that case you can assign it to gesture."

1. Should be fixed in beta channel.

2. Fixed FC in beta, there is only one combination that works for device.

3-4. Redo the calibration in Device Setup screen.

5. Explained above.

Usually its device/rom specific. I think its running more persistent on newer devices. However there are a couple FC bugs fixed in beta.

There is Kill App action and it even removes app from Recent Apps. Isn't it working for you?
[Android Apps and Games] tiho5:
I thank you for always following up on everything. And being considerate on every report!

Risking to become annoying, I still want to ask you to re-introduce the old settings for border consumption because I observed the following behavior:

I disabled the 2 gestures on the bottom border which were the cause of consuming touch events where my keyboard space bar is. But somehow touch events are still consumed sometimes. I am a power user of both keyboards and GMD and I know it doesn't work well still after disabling them. Please, test it and see if this is so and could be improved by other means and/or consider introducing back the old settings if you approve this as a solution.
[Android Apps and Games] mad_max911:
I am using your app as complete navigation bar replacement on xperia z3, because navigation bar reduces usable screen size.

I hide navigation bar in build.prop completely. Intuitively, gestures are located at bottom border. For example, home is swipe down on bottom border. I used to manually adjust border size to minimum to reduce possibility to trigger home action instead of swipe down in Facebook or some similar event in other applications. Similar, swipe left on bottom border is back, swipe right is recent apps and so on...
[Android Apps and Games] clouds5:
1. That would be preferable for me, because I have my gestures set up in a way that I never have to use those parts of boarder anyway. Best case: Having an option on how we want it to work.

2. About showing the wrong recent app list: I'm on Android 4.4.4KitKat Sony Z3 compact official firmware (.98 build). Here's how to reproduce it at least for me:

-I'm on homescreen using a gesture to show recent apps list. Most recent one is settings, 2nd 9gag, 3rd chrome. Close.

-Then I enter an app let's say music. Then I go out of music (home) and open whatsapp. Then I want to go to music again so I execute gesture to see recent apps.

-And here's where the problem occurs: I get the "old" recent app list I got in the first step, still showing settings, 9gag, chrome etc. The most recent ones music and whatsapp are not there until I enter an app from the list and then make the recent list appear again.

Hope that makes more sense ;)
[Android Apps and Games] khartahk:
After upgrade to 8.0 on Galaxy Tab 10.1 GT-P7500 the app doesn't detect touch input device so it's useless. Any help would be appreciated.

Poslano z mojega GT-P7500 z uporabo Tapatalk
[Android Apps and Games] StupidIdea:
Could you try beta version from G+ or Lite version from first post?
[Android Apps and Games] khartahk:
The beta3 is working but now i cant hide the icon in the notifications tray, there is no option in the settings to do that. Is this intentional change? Is it possible to give us the option to disable the icon?

Poslano z mojega GT-P7500 z uporabo Tapatalk
[Android Apps and Games] fenchai:
HI guys, I am on Z3 compact stock lollipop and I can not use gestures, tried changing from touch device into legacies, etc

Nothing works :( I will miss Gmd gestures for quite a bit
[Android Apps and Games] igloohed73:
I'm on the latest beta & the option to "hide notification" is still in the GMD Settings. If for some reason it's not you can always go in your phone settings to the Application Manager/GMD App Info/untick Show Notifications.
[Android Apps and Games] khartahk:
Found it now. Thanks for the info on what is the right option to hide the icon.
[Android Apps and Games] StupidIdea:
GMD Gesture Control 8.0.1 - final

- Launchpad UI customization options: more positions, width, height, labels, background color

- Middle starting zone (anywhere except borders)

- Lock screen (per app) action option

- New Browser Refresh action

- Border size option

- Per gesture show toast option

- Per gesture consume touch event option

- Bugfixes﻿
[Android Apps and Games] Chartist:
I just have to say this program is absolutely fabulous. Many thanks for making it.
[Android Apps and Games] Jimmy34742:
The launchpads are beautifully done, maximally useful. Placement, background, grid dimensions--it's totally everything we need. It's nice how the dimensions interact with the icon size so that I can optimize the ergonomics. I put everything on the thumbside bottom. In that case, the bottom row is the most inconvenient to reach down to, so in my launchpads that have unused, reachable space, I add a dummy category at the bottom to push everything up. I name the dummy category "_______" so that it presents a nice appearance.

Especially smart was putting the three dots menu on the launchpads themselves so that they can be adjusted on the fly. I mean, even once I have things set up the way I think is best to launch apps, I can envision fluid collections of documents and categories of documents appearing in my launchpads. Making these kinds of changes in the old version seems like a godawful pain compared to how you've now implemented it. In this version, I can even open and close the launchpad while its settings remain on screen, so real time adjustments are now possible.

I've said it before: GMD Gestures is the most useful app I've ever worked with. My 50 gestures structure the whole way I interact with my phones so that who needs a launcher. My second favorite app is One-Handed Mode because it brings everything in any app instantly within thumb's reach in response to a GMD gesture.

One suggestion: allow "Show Labels" on a per Folders basis. For example, I mostly don't need labels on my apps because I get used to identifying them by their icons. But documents will always need their filenames shown. So if I put documents in their own Folders and apps in their own Folders, then it would be nice to suppress the labels on the apps, but not on the documents. If suppressing labels saves screen space, that is, because otherwise I don't care if labels all show.

Another thing: it would be nice to position Recent Apps higher or lower, just like a Folder.

I should also mention that I'm getting better gesture recognition (fewer to no swiping errors) with the new version. Perhaps that's due to the new version's default settings being better than my old manual settings, or maybe the app is working better now in some way.

EDIT: Oh, yeah, how about export settings so that I can get my gestures up and running on other phones in no time.
[Android Apps and Games] Hgneto:
Guys which action goes to my main screen? I selected home for swipe up with 1 finger, because I have many pages, but it didn't go to the main page (the one I selected home).

Hope you understand and can help me with this.

Thanks in advance
[Android Apps and Games] Joker87:
Does the launchpad only shows 4 items? No way to display more apps like in v 7?
[Android Apps and Games] Joker87:
Now working flawlessly with latest release! :)
[Android Apps and Games] StupidIdea:
You can add any number of items.
[Android Apps and Games] Joker87:
Lol, I didn't see! My bad ;)
[Android Apps and Games] Fede Luzzi:
Hi man! Thanks for the app, after last update borders are not consumed correctly so the keyboard receive input when it shouldn't can you check that?
[Android Apps and Games] aalupatti:
Same here Nexus 6
[Android Apps and Games] StupidIdea:
I'll fix it
[Android Apps and Games] StupidIdea:
Good suggestions. I will add Recent Apps position and no folder labels option.

I know I have to add export/import its just that it so boring task :o
[Android Apps and Games] Joker87:
Everything fine with Galaxy S5
[Android Apps and Games] Joker87:
I update cause previous / next app / alt tab works only for the main user, and not on the additional user on a tablet running 5.0.2, while they did work for every user on 4.4.2 with gmd both v7 and v8

Gestures configured to open apps still not working on the additional user, just like on 4.4.2 and gmd v7/v8

Every other action works fine for the additional users (except app switching as aforementioned)
[Android Apps and Games] tiho5:
I just installed the latest version from the PlayStore.

I have a gesture LEFT with one touch point from the right bottom border. It's for Back action.

I've set this gesture to NOT be active on keyboard.

I've set this gesture to consume the touch events.

But when I have the keyboard visible I can't type (by the sliding method) the word "latest" for instance. This is done by sliding the finger starting from the letter "L" onwards to the letter "A" and so on. But the letter L is on the right bottom border...

The gesture on the other hand is deactivated as per the gesture's settings described above.

So the touch events are still consumed although the gesture is not active.

I also have similar gestures for U, D, UL, DL on my right bottom border. So at this time my problem still exists. I can't type by sliding all the words starting with the letters P and L.

Reverting back to the old version. Please, try to help with this. (I can't even slide type "please" as I'm writing this post (-: ). I'm using sliding method and this messes up my keyboard use completely.

Thanks for the hard work! Again, the new version is really great in every other way.
[Android Apps and Games] StupidIdea:
So gestures that should not be active on keyboard still works for you? That means keyboard is not detected. What Android version are you using currently? KitKat?
[Android Apps and Games] tiho5:
No, no.

As I said in my post the gestures are deactivated. I don't get a toast and I don't get an action. But the touch events are consumed still.
[Android Apps and Games] StupidIdea:
Could you try one thing. Turn off the service and install Lite version from scratch. Then try if consumption on keyboard is disabled properly.

I suspect that some old setting is causing the problem (something that I removed configuration UI for but forgot to clean up the code). I will review the source but this would be a confirmation that this is the case.
[Android Apps and Games] tiho5:
Thank you!

I did something else. I cleaned the app data. Then I set up GMD again and made only one gesture: left, one touch point on the bottom right border. Disabled on keyboard and consume gestures active for it.

Then tried it. It was working prefect. You're right. It's because of what you suspect and I can confirm that this is the case (as you said).

But, please clan up that code you mentioned for the next update! I have a lot of gestures and settings in GMD and I don't want to have to set everything up again from scratch. (-:

Thanks again!

---------- Post added at 11:07 PM ---------- Previous post was at 11:00 PM ----------

Another thing

I don't know if I'm right about this one, but I noticed that in the new version my gestures have the option evaluate after release deactivated. In the old version I had this option turned to on. So I wonder if that should be so. And also in the new version gestures are still evaluated after release despite that the setting is set to off. I hope I'm making sense.
[Android Apps and Games] Joker87:
You noticed it too
[Android Apps and Games] ntux:
Hi,

Thanks for the app, it's great! However I am facing a few issues...

I do have a android box connected to my tv (minix x8-h plus, amlogic m812 soc with android 4.4.4), and I have connected my Apple Magic Trackpad to act as a controller and try to have GMD GestureControl recognize gesture.

The trackpad is connected and correctly working, but GMD fails to recognize most gestures (it works sometimes, maybe one or two every 4 tries). I tried many ways to do it (quick gesture, slow, release fingers fast or not), and failed to find the best way to get gestures recognized...

Is this a known issue, is there a particular setting to use with this trackpad? I see that the trackpad may be a bit tricky to use as it seems there is some "stickiness" using multiple fingers (you can see in the youtube video (can't post link as new user, search for "android magic trackpad"), when doing gestures there's some "lag" going from single finger to multitouch recognition...).

Thanks for the help!