yashsingh1/xdaforums huggingface dataset:
[Wildfire Android Development] jamal2367:
good tread

I miss everyone here and my wildfire

The zip you can use for all mobile phones with android

Samsung but not
[Wildfire Android Development] sahasa:
I don't have rempuzzle on my phone. I use kwbr rom and beats audio works just fine...
[Wildfire Android Development] owner eod:
Thanks for testing on the rom
[Wildfire Android Development] Niklaus82:
I just flashed the zip file over my rom!

i'm using the Splashmod v1.8.

as u said there is no icon..

i don't know if i install it right..

now i listen my mp3 i think they have much bass than before..
[Wildfire Android Development] jamal2367:
http://www.mediafire.com/?6v3uf0r0aurxdre

Beats can you turn off/on icon when you playing music and - Not Testet ...

Sry for my Bad english
[Wildfire Android Development] dud3me:
Anyone tried this on ics?
[Wildfire Android Development] arjunrk67:
Hey everyone i rebuilt the red music. Icon of htc music for sens if anyone wants it please inform me heres the screen shot

If anyone likes it ill share the apk
[Wildfire Android Development] arjunrk67:
Sorry forgot to share the apk :D:p

Will share it as soon as as i can currently my pc is not working:p
[Wildfire Android Development] Slymobi:
Hey hey, been away a bit today and seen this thread. Nicely done. Was meaning to open a thread but not been able to test it myself until today. My music quality is very high to begin with as standard so I don't notice any difference when using beats but that's not to say it doesn't improve for other lower bit rate music.I do notice a significant increase with volume and slight bass increase with my music through headphones. So I believe its doing something possitive.

"sent from me2u"
[Wildfire Android Development] FGOD:
It can't be installed...parse error...

Welcome to the end of the world, hail the oceanborn
[Wildfire Android Development] iwan.booster:
Love ur picture :D

Will try :)
[Wildfire Android Development] holipa:
its work on ICS . is a great difference between the original and this mod
[Wildfire Android Development] FGOD:
Today I tried my seinheiser headset and the difference is a lot less then on my HTC ones, can somebody confirm this or is it just me?

Welcome to the end of the world, hail the oceanborn
[Wildfire Android Development] owner eod:
Because the htc headphones are not very good sound quality the equalizer of beats makes them way better but because seinheiser is a really good sound quality

headphone which probably has been tuned, the differences will drop down alot.
[Wildfire Android Development] FGOD:
That's what I was thinking too, but I though it might have been my hearing...

Welcome to the end of the world, hail the oceanborn
[Wildfire Android Development] apollopayne:
Hi I've been testing this on cm7 b14 and b15 while at work listening to 12hrs of music each day for 3 days. My results Are that its a lot crisper, more bass and a lot louder. I had to turn volume down from usual setting.

8hrs of FM Radio through head phones was crisper and louder, but didn't really notice any bass improvement.( just my opinion )

4hrs of my mp3 (320kbs) through head phones was crisper, louder and more bass

Head phones used= Tescos Technika In ear Head Phones at £5

over all I'm very happy and thank you to all involved, bringing this to the wildfire!

Going to test out with my Lower rider Skull Candys tonight
[Wildfire Android Development] Slymobi:
Lol only just noticed credit...... please correct my name. Slymobi.

:p

sent from the old xda app cos the new one sucks.
[Wildfire Android Development] owner eod:
ok

charlimit

made

me

do

this
[Wildfire Android Development] yohanandz:
ok im gonna try this out! :D

thanks!

edit: not much of a difference...maybe coz i like to more of metal xD but i volume+ for my sound...eq and stuff..
[Wildfire Android Development] GlennBrownie:
It Beats Me

Firstly, Wow, fantastic!

I read something about this the other day when (I can't remember who) someone posted the "bestest ROM" and someone else linked to HERE

and

One other thing, you mentioned about there isn't an icon when it's plugged in, is there anyway to edit SystemUI to replace existing headset icons?

I tried decompiling and simply swapping headset icons and recompiling but this doesn't seem to work - even after manually putting the META-INF Folder with the signature files (RSA) in to the apk ! :/

Love to help you guys out with this! have been a fan of beats ever since I heard the difference on my friends Desire! (Bravo) hit me up with a PM if you want :)
[Wildfire Android Development] owner eod:
im no developer

Im no developer i just have good knowledge about java and programming not about android

ill try my best but

there probably is a way to get the beats audio, if you do be sure to make a thread about it lol

edit: some nice juicy rom with things i can rip the guts out of

edit2: it isnt about the music icon its about the music playing icon, any idea where this is?
[Wildfire Android Development] owner eod:
Hopefully we get an icon

hopefully if after i flash beats works i can give the tutorial

my theory is that when we flashed beats mabye all we needed was the beats icons in the rom

edit: doesnt work : /
[Wildfire Android Development] owner eod:
need more help :/

any one willing to help find a way to get beats icon in status bar?

i know its a replacement for the play symbol but we need to find where the play symbol is
[Wildfire Android Development] owner eod:
now .... wait no NOW im a senior member
[Wildfire Android Development] Scratch0805:
The music playing icon is in the music apk and the headset icon is in systemui.apk.

If you get the beats icon and rename it to exactly the same name as the icon you're swapping it with you should be able to swap it without extracting or decompiling using 7zip, then push the new one back with adb.

Just make sure the icon is roughly the same size and it should work.
[Wildfire Android Development] owner eod:
got it thanks bro
[Wildfire Android Development] Slymobi:
I was gonna post my method for a sense rom but I knew you'd come to there rescue for an any rom method. :)

one minute it works,the next it doesn't......yes that's right its the crappy xda update.
[Wildfire Android Development] owner eod:
Next shall we have beats boot animation??

edit :added boot animation
[Wildfire Android Development] Homangni:
The beats boot animation & htc music doesnt work in Sense on Fire v0.4 gingerbread. Hav flashed zip with CWM 5..even tried it with CWM 3..pls help i need the beats boot animation and beats icon in status bar (i guess the modified HtcMusic.apk does bring the icon) :confused:
[Wildfire Android Development] owner eod:
the beats boot animation put another animation in final and the htcmusic does add the beats, if the htcmusic doesnt work use the manual tutorial

edit: making a flashable version of htcmusic
[Wildfire Android Development] owner eod:
try now

char

limit

made

me

do

this
[Wildfire Android Development] auleu:
can you put a little descriptions on the zip files ? which zip does what
[Wildfire Android Development] owner eod:
zips arent finished yet im still testing them
[Wildfire Android Development] owner eod:
finished the zips and added description

finished the zips
[Wildfire Android Development] Homangni:
Sorry but beats boot animation and HtcMusic.apk in SOF v0.4 gingerbread isnt working..i think the htcMusic.apk u've provided works only in froyo based sense roms !! Pls help .
[Wildfire Android Development] Scratch0805:
If anyone wants the beats icon to show when playing music on the miui Rom, drop this into /system/media/theme/default then change permissions to rwrr and change owner to root and root, the next time you play music the icon will show.

http://db.tt/SCdSabXh
[Wildfire Android Development] dud3me:
Is this basically this http://xdaforums.com/showthread.php?t=1525226 or is there something changed?
[Wildfire Android Development] Slymobi:
basically yes.

it made sense in my head !!!
[Wildfire Android Development] GlennBrownie:
Use Winamp

I use Winamp as my primary music app, Is there any way to add the Beats icon in to an alternate Music player such as winamp?

I assume as Winamp is produced by a company, we can't just edit this willy-nilly without asking permission or something?

P.S I see that once I posted about my SystemUI.apk edit attempt you successfully got it with an icon, I wonder where you got that idea ;) , well done owner eod :)
[Wildfire Android Development] Slymobi:
Course you can so long as you don't publically distribute your modded version.

sent from Willy Wilderbeast
[Wildfire Android Development] GlennBrownie:
If I get it working with Winamp, can I instruct others on how to do it at least?
[Wildfire Android Development] owner eod:
yup because as long as you say i am not responsible for you doing illegal distribution with this product it is legal
[Wildfire Android Development] dud3me:
I'd be very glad if you did give instructions since I use Poweramp and it would be great if you could change the icon on that too :p
[Wildfire Android Development] spudata:
Can't seem to get notification icon to work with splashmod 2.0. Just keeps displaying stock music icon. Tried flashing zip in recovery and replacing icon in apk.

Edit: My dumb mistake, was using "eye candy" theme. Works a treat on system theme.
[Wildfire Android Development] FGOD:
For some reason my icons stay the same...
[Wildfire Android Development] owner eod:
if your using a theme on a rom change the theme to default then try
[Wildfire Android Development] FGOD:
Using a framework kitchen mod on my Rempuzzle but nothing else...and I flashed it overmy framework mod
[Wildfire Android Development] owner eod:
If the framework affects the music player than you should try editing the framework, if not try the standard framework
[Wildfire Android Development] GlennBrownie:
Can you PM me please?
[Wildfire Android Development] FGOD:
It doesn't infect the music player icon a far as I know but I'll try anyway
[Wildfire Android Development] BaD_RoBoTs:
Anyone know how to get the icon on a third party music app?

Sent From My Sophisticated Rock...
[Wildfire Android Development] GlennBrownie:
Slightly off topic, but I've been trying to edit Poweramp as requested by dud3me.

when I run it through apktools to decompile it, I just keep getting error messages and it creates an empty folder structure of POWERAMP > SMALI.

No res folder, no xml, nothing, just those 2 folders.

here is a copy of my cmd reports:

"C:\android\apktools>java -jar apktool.jar d Poweramp.apk

I: Baksmaling...

Exception in thread "main" org.jf.dexlib.Util.ExceptionWithContext: Unknown opcode: ff

at org.jf.dexlib.Util.ExceptionWithContext.withContext(ExceptionWithContext.java:54)

at org.jf.dexlib.Code.InstructionIterator.IterateInstructions(InstructionIterator.java:92)

at org.jf.dexlib.CodeItem.readItem(CodeItem.java:154)

at org.jf.dexlib.Item.readFrom(Item.java:76)

at org.jf.dexlib.OffsettedSection.readItems(OffsettedSection.java:48)

at org.jf.dexlib.Section.readFrom(Section.java:143)

at org.jf.dexlib.DexFile.<init>(DexFile.java:431)

at org.jf.dexlib.DexFile.<init>(DexFile.java:274)

at brut.androlib.src.SmaliDecoder.decode(SmaliDecoder.java:44)

at brut.androlib.src.SmaliDecoder.decode(SmaliDecoder.java:33)

at brut.androlib.Androlib.decodeSourcesSmali(Androlib.java:68)

at brut.androlib.ApkDecoder.decode(ApkDecoder.java:85)

at brut.apktool.Main.cmdDecode(Main.java:128)

at brut.apktool.Main.main(Main.java:65)

Caused by: java.lang.RuntimeException: Unknown opcode: ff

at org.jf.dexlib.Code.InstructionIterator.IterateInstructions(InstructionIterator.java:56)

... 12 more

Error occured at code address 0

code_item @0x25e6c"

And just to be sure, I ran it again with forced overwrite ( -f ) and I get same errors.

"C:\android\apktools>java -jar apktool.jar d Poweramp.apk -f

I: Baksmaling...

Exception in thread "main" org.jf.dexlib.Util.ExceptionWithContext: Unknown opcode: ff

at org.jf.dexlib.Util.ExceptionWithContext.withContext(ExceptionWithContext.java:54)

at org.jf.dexlib.Code.InstructionIterator.IterateInstructions(InstructionIterator.java:92)

at org.jf.dexlib.CodeItem.readItem(CodeItem.java:154)

at org.jf.dexlib.Item.readFrom(Item.java:76)

at org.jf.dexlib.OffsettedSection.readItems(OffsettedSection.java:48)

at org.jf.dexlib.Section.readFrom(Section.java:143)

at org.jf.dexlib.DexFile.<init>(DexFile.java:431)

at org.jf.dexlib.DexFile.<init>(DexFile.java:274)

at brut.androlib.src.SmaliDecoder.decode(SmaliDecoder.java:44)

at brut.androlib.src.SmaliDecoder.decode(SmaliDecoder.java:33)

at brut.androlib.Androlib.decodeSourcesSmali(Androlib.java:68)

at brut.androlib.ApkDecoder.decode(ApkDecoder.java:85)

at brut.apktool.Main.cmdDecode(Main.java:128)

at brut.apktool.Main.main(Main.java:65)

Caused by: java.lang.RuntimeException: Unknown opcode: ff

at org.jf.dexlib.Code.InstructionIterator.IterateInstructions(InstructionIterator.java:56)

... 12 more

Error occured at code address 0

code_item @0x25e6c""

anyone know what the problem could be? could it be the apktools version? I'm using 1.4.3

---------- Post added at 02:52 PM ---------- Previous post was at 02:51 PM ----------

I am working on this, what music player is it?
[Wildfire Android Development] owner eod:
the main thing we should be looking for is the status bar icon usually called stat notify

edit: mabye this is what we are looking for

edit 2: it is

edit 3: adding in thread now
[Wildfire Android Development] GlennBrownie:
yep, that's what we're looking for, but I can't seem to decompile Poweramp?

I have successfully decompiled Winamp, editing image now, will confirm if working when completed! :)
[Wildfire Android Development] owner eod:
ok, i added a modded poweramp
[Wildfire Android Development] GlennBrownie:
How did you manage to decompile it?
[Wildfire Android Development] owner eod:
The same way i decompiled almost everything the way i code

winrar, open a apk with winrar
[Wildfire Android Development] GlennBrownie:
does winrar fully allow you edit the apk? :/ I did not know, I always use apktools. :o
[Wildfire Android Development] owner eod:
It basicly shows you the gui in pictures
[Wildfire Android Development] Scratch0805:
You only need to decompile if your making edits to the code smali or xml, simply swapping images can be done without, just open the apk with 7zip or winrar and swap the images. Don't extract it and make sure the new image is roughly the same size as the old one.
[Wildfire Android Development] GlennBrownie:
Edited winamp - can anyone test??

EDITED WINAMP - CAN ANYONE TEST??

Hi guys, I've done the changes to Winamp, but it won't install on my phone due to low space so can anyone else try it?

have attached apk.
[Wildfire Android Development] owner eod:
ill try

edit: Wont install, be sure to get the official app
[Wildfire Android Development] FGOD:
If I install the one on this topic, it just doesn't change anything.if I install the one on Rempuzzle topic I only have beats icon on the CD cover image but not on the notification bar.tried both my framework mod and original framework...
[Wildfire Android Development] MarkPower:
I don't understand how to get the beats boot animation. Do I need to flash it or maybe someone can make a small guide for me?

Tnx in advance!
[Wildfire Android Development] auleu:
beatsaudiozip.zip -

beatsbootanimation.zip -

HTCmusicbeatsnotification.zip -

beatsnotify stock.zip -

i asked for a description, which zip does what ?
[Wildfire Android Development] owner eod:
its like a standard boot animation except when you open the bootanimation with winrar insert your own animation in final
[Wildfire Android Development] owner eod:
beatsaudio- is the acctual beats audio

beatsbootanimation - a beats boot animation add your own animation in final

htcmusicheatsnotification - for htc sense roms, changes the notification to beats

beatsnotify stock - the version for aosp roms of the htc version
[Wildfire Android Development] MarkPower:
I still don't know how to :P I don't have any expierence with bootanimations :o

Maybe you could make a flashable zip? Or tell me step for step?:rolleyes:
[Wildfire Android Development] owner eod:
ok, well first download a nice looking bootanimation from somewhere,

second open that bootanimation with winrar or 7zip, now there should be 3 files part 0 part 1 and desc choose part 1 and open the beats boot animation, copy the contents of part one and put it in the folder in beats bootanimation called final
[Wildfire Android Development] Homangni:
Hey owner eod , this is my Sense 2.1 gingerbread HtcMusic.apk ,can u pls mod the beats notification icon in it as the HtcMusicbeatsnotify.zip doesn't work in my rom ,ive tried all steps but failed, so pls pls help !
[Wildfire Android Development] owner eod:
ok here

char

limit

made

me

do

this
[Wildfire Android Development] Homangni:
can u provide me the file in flashable.zip pls ,if u can ??
[Wildfire Android Development] owner eod:
ok here

char

limit

made

me

do

this

p.s if htc music 2.1 works tell me i would like to have a try on it lol
[Wildfire Android Development] FGOD:
is there anybody who get the notification icon to work on the beats htc music app? i still get the standard one and only thing that did change was the unknown album cover when using the rempuzzle one... btw, is it possible to also change the app icon?
[Wildfire Android Development] BaD_RoBoTs:
Player Pro. But I guess I could do it myself just need the instructions on how to do it.

Sent From My Sophisticated Rock...
[Wildfire Android Development] GlennBrownie:
I pulled the apk straight from my phone before doing it, I've had the same problem now I've been able to try it.

Will have to leave it for couple hours as away from computer now, I'll let you know soon!

Sent through my Highly Talented Companian Willy Wildfire
[Wildfire Android Development] MarkPower:
Got it working tnx!
[Wildfire Android Development] dud3me:
edit:

nvm
[Wildfire Android Development] auleu:
can you provide a video with bootanimation ?
[Wildfire Android Development] owner eod:
ok ill make one now
[Wildfire Android Development] Homangni:
Power AMP isn't installing...says 'application not installed' everytime I try..pls check the app again ...:what:
[Wildfire Android Development] Homangni:
Huge thanks to owner eod, finally it worked and i have a new beats icon with beats audio in htc music 2.1 :)

Sorry for the low pic quality !
[Wildfire Android Development] FGOD:
Still no luck on the beats notification icon...while the Rempuzzle one is showing the beats icon on the album covers, but it doesn't show the notification beats either same as the one on this topic...

Welcome to the end of your life, hail the oceanborn
[Wildfire Android Development] auleu:
icon is working on dk rom
[Wildfire Android Development] FGOD:
is there somebody who got it working on rempuzzle cause i still can't get it working :s
[Wildfire Android Development] owner eod:
i got it working,

try a fresh install of rempuzzle and then flash the package
[Wildfire Android Development] auleu:
i think the mod with the icon has less bass, almost like before i even flash the beats mod

now i cant flash the original back, the icon still appears , any ideeas ?
[Wildfire Android Development] owner eod:
first the music player and beats are two different things

two i will make a standard htc music file
[Wildfire Android Development] MarkPower:
I got it working. Here is a vid how it looks like

http://www.youtube.com/watch?v=jp_mstNo5mU
[Wildfire Android Development] auleu:
but what about htc music player with beats icon ? or is it just me ?

nice bootanimation but that video is on a htc sensation, i doubt the beats animation on wildfire will look like that
[Wildfire Android Development] FGOD:
thanks, i'll try it this weekend ;)
[Wildfire Android Development] owner eod:
i added the video of animation of htc wildfire time ago, except i couldnt get youtube to work so ye

also i cropped the video only showing the screen and nothing else
[Wildfire Android Development] auleu:
so it does look ****tier on wildfire..

so with the beats:

flashed normal beats >great sound and bass

flashed htc music with icon > bass gone

flashed htc standard > ....normal sound

flashed normal beats > still NO BASS

any ideas ?i dont want to reinstall rom again,running on dk sense
[Wildfire Android Development] owner eod:
the bass cannot go because the music with icon does not touch the files required for beats, it all depends on the song your listening to and your head/ear phones

edit bootanimation :its 90% the same the only difference between this and sensation is that sensation has better screen.

http://goo.gl/w8jel

-
[Wildfire Android Development] auleu:
useing same songs, same headset ,i tell you its not the same
[Wildfire Android Development] owner eod:
trust me, ask anybody else on the forum the music app does not affect the sound

it should be the same unless you re-installed your rom
[Wildfire Android Development] jfk2901:
Silly question, sorry :) i have an s2 running its beautifully.my beats hds sound okay but fit as good as with ipod/beats enabled droid.

Any tips would be appreciated even a point in the right direction. Thanks
[Wildfire Android Development] arkoze:
Dont be so naive. Seinheiser work with high fidelity audio, an equaliser, if thats all your 'beats audio' is will just boost the areas of audio that you have boosted in ur equaliser, i'm guessing some bass freqs around 60-150 Hz and some highs around 10K Hz (i havent listened to your mod yet, i'm just digging at your comment btw) and maybe some cuts in the mid range. Basically an equaliser shouldnt 'drop' the quality of audio. If it does, it means you have boosted too much or havent equalised correctly (i.e. boosted highs too much so its hard on the ears) High fidelity audio equipment will bring out the imperfections in audio more than consumer level equipment. You should test your 'mod' using pioneer or boze, even seinheiser earphones before you release, not just weather it works on different ROMs. So its not that the differences drop down but more that they are exaggerated.
[Wildfire Android Development] owner eod:
acctually its proven that good branded headphones have been tuned so the equalizer would only affect the sound a bit depending on the headphones , and acutally whats the point of testing my beats headphones and saying " oh ye i tested on beats headphones, the effect was crap", also it does depend on the rom because if you try a kernel it says what type of rom it can be used on if i dont say which roms are tested the thread will be spammed saying does it work on this rom ect ect
[Wildfire Android Development] dud3me:
Do I have to re-flash this every time I update rom (w/o wipe)? I
[Wildfire Android Development] owner eod:
probably not
[Wildfire Android Development] jamal2367:
Thanks works perfectly for my ZTE Skate :) :P
[Wildfire Android Development] FGOD:
tested with fresh install of rempuzzple without my kitchen mod and it worked indeed, strange thing is that my mod doesn't change the play icon and even stranger is the fact that after making a backup of that new install and reinstalling my old backup it did work there too :s maybe the dalvik cache cleanup helped??? :s
[Wildfire Android Development] FGOD:
Installed my kitchen mod, everything is back like it was before nee install and it still works...no idea why it didn't before.only thing I can think of is the dalvik cache thing...

Welcome to the end of your life, hail the oceanborn
[Wildfire Android Development] usaff22:
eod, when i look at the desc file of the bootanim with beats, it says 320x480 so surely on our QVGA screens it will be either partly cut-off or squashed so the proportions will be messed up? ty for it though :)
[Wildfire Android Development] owner eod:
Yeah it was most likely the cache

"we probably all know the answer, we just dont think of it"

-Anonymous person
[Wildfire Android Development] owner eod:
i didnt acctually think of that :confused: thanks,

but the weird thing is i tried the bootanimation and it fit perfectly