yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] StupidIdea:
8.0.0-alpha6

- Added LaunchPad implementation.

- Bugfixes

I feel this launchpad implementation is much more flexible than before. You can create any number of launchpads now. I will be adding more layouts and themes now but the way items are added will stay the same. I removed launchpad size settings and added 'new line' item instead. What do you think?

I will add border layouts for next update. Let me know if you have any other suggestions for layouts or themes.

P.S: I didn't test this build much cause its late here and I'm sleepy already but I still wanted to share this update :).

I will add long click context menu.

I will add it in next update. It will be in advanced gesture options (per gesture setting).
[Android Apps and Games] Jimmy34742:
I'm locked out of alpha and beta testing because joining Google+ would compromise my personal and confidential information. But your plan here sounds promising, and I can't wait to try it. If you ever want to provide apk's for beta testing without enabling Google to track the user's every personal move, I'd be happy to test, too.
[Android Apps and Games] StupidIdea:
Play Store beta channel does help to distribute the updates so I have no plans to stop using it. I don't see how having G+ account but not posting anything would make it any different compared to just having Google account without G+. On the bright side I'm getting close to finishing the update and I will release it to production soon.
[Android Apps and Games] aalupatti:
Like the new update. No bugs to report.

With regards to the launch pad the ability to show more than 3 icons on the screen would be a good addition. I am using nexus 6 and with the big screen it can accommodate a lot more icons

Thanks
[Android Apps and Games] StupidIdea:
It grows in size automatically (up to 95% of screen width) if you add items. You can break it with new line items tho.

I will increase default size when only recent apps are visible (to 4 items). By the way I guess you noticed that you can scroll recent apps horizontally.
[Android Apps and Games] esprout:
Will you be keeping the 7.X version in production? It would be useful to keep that around for kitkat and earlier releases as 8.X has some significant differences from 7.X.
[Android Apps and Games] StupidIdea:
8.x should have all funtionality from 7.x an more but with cleaner interface and it support android 4.0+. What features from 7.x are missing in 8.x? I was planning to release a regular update.
[Android Apps and Games] ForgottenSolstace:
Latest 8x update breaks on note 3, lollipop, with undetected touch device
[Android Apps and Games] StupidIdea:
Lets call it beta...

8.0.0-beta1

- Entering beta stage: no more big features till release

- Per app gesture actions

- 'Create path' builder

- Updated launchpad visuals

- Added launchpad animations

- Added 'Evaluate on release' advanced option for gestures

- Prev/Next app now will cycle.

- Fixed bug where recent apps sometimes would not appear in launchpad

- Prev/Next app gesture won't show toast now if gesture toasts are set to 'None'.

- Other bugfixes.

From now on please report any bugs (even minor) that you notice and please report if app is not working on your device. I'm finalizing some visuals and plan to release prod update some time next week.

Please open SuperSu app and make sure root is not denied. GestureControl requests 2 root permissions and sometimes its possible to miss the first but grant the second. I will investigate how to detect it properly and sho correct message if this is the case.
[Android Apps and Games] esprout:
For example I can select custom actions for a nav bar customized button in GravityBox or candy5 navigation bar customization, and assign a button to GMD Gesture Control: Page Down. It appears the intents are no longer there in 8.x, so when I choose GMD Gesture Control in Custom App, I just get a blank black box.
[Android Apps and Games] StupidIdea:
Thanks for reminding it. I know shortcuts are broken, but I will fix it before prod release.
[Android Apps and Games] ngoonee:
While you're looking at it, a shortcut to pause/unpause GMD GestureControl was in v7, hope that's coming back.

Additional request, the v7 shortcut was a simple toggle, having additional explicit shortcuts to pause and unpause would be advantageous for use with Tasker et. al.

Finally, a shortcut to restart the GMD service would also be useful to me personally. I use an ASUS Padfone which is basically two devices in one, hence two screens. Switching GMD to run on this or that particular screen has been done, but requires me to restart the GMD service which I've done in v7 by pause/unpause (less reliable). A shortcut to start GMD would be good, but a simple explicit shortcut to unpause would work too (same effect).
[Android Apps and Games] ForgottenSolstace:
Only one superuser request is ever logged, and that permission is granted. I think you need to rework device detection.

Edit: latest update fixed the problem
[Android Apps and Games] kiridhruv:
for Ressurection remix ROM

Which version should i use for Ressurection remix ROM for my Galaxy grand i9082!!!...

It is giving me error of No multi touch support device... i cant solve it (( :confused:
[Android Apps and Games] StupidIdea:
Does it list devices in Device Setup?
[Android Apps and Games] kiridhruv:
Sorry where ??

There was not setup up wizard when i downloaded gmd gesture... so i am sorry i did't understand you.
[Android Apps and Games] aalupatti:
Open the app

Click menu ( 3 dots on the top right)

Device setup
[Android Apps and Games] StupidIdea:
8.0.0-beta2

- Added context help to all screens

- Fixed home screen shortcuts

- Fixed all reported bugs

I want to release final version on Monday. Please report all issues that you find.
[Android Apps and Games] Rashad83:
Hi tyvm for this beautiful app. I haven't used the beta yet but there is a feature I would have liked to be added and that is the long press physical button or soft button which triggers the multi Window in Samsung devices and LG devices.

When I disable the navigation bar in the case of onscreen navigation I lose that option and there is no way of triggering it anymore. I hope it's possible to add this feature. Ty

---------- Post added at 03:39 PM ---------- Previous post was at 03:30 PM ----------

One more thing I would like to add and I don't know if had been solved I really hope so and that is that GMD keeps restarting frequently like every 2 hours or sometimes longer. It seems to be killed by the system although I have tried to incorporate it in the system but it keeps restarting from time to time. The issue with that is I lose navigation sometimes and I have to restart the device to regain back the navigation. Ty
[Android Apps and Games] slimshouki:
I can't find beta 2

Testing link on play store is dowb
[Android Apps and Games] StupidIdea:
I'm reviewing Samsung specific actions. Some of them stopped working after upgrading to Lollipop so I just hide them for now.
[Android Apps and Games] StupidIdea:
Link works for me, but you must have joined my beta community.

Beta link: https://play.google.com/apps/testing/com.goodmooddroid.gesturecontrol
[Android Apps and Games] slimshouki:
It. Connects me through official app page on play store which i should pay to download it
[Android Apps and Games] aalupatti:
Testing currently only for users of full version
[Android Apps and Games] Spl4tt:
Yeah sure, you won't just get the app for free just because beta-testing.
[Android Apps and Games] k.t:
Can I ask for a previous version, it has virtually ceased to my work. I work only set by default gestures. /Samsung S4 / Android 4.4.2 /
[Android Apps and Games] jarayn:
Not working on z3 compact LP.

No device found automatically, nothing available to select in override menu.
[Android Apps and Games] StupidIdea:
Do you mean that 8.0.0-beta1 was working and beta2 stopped? There are no changes in gestures engine in this update. Please open your SuperSU app and refresh root permission. Restart service after that. Does it list devices in Device Setup? What error message app shows?

You cannot get previous beta version cause I want to make latest version work and not just distribute a bunch of different builds so everyone can use whatever works for them :silly:. I'm listening, help be debug it and I will fix it fast.

Was beta1 working for you? Please open your SuperSU app and refresh root permission. Restart app service after that. Please keep me informed and I will fix it.
[Android Apps and Games] jarayn:
Sorry mate, is this only beta discussion now

I Just tried the playstore version.
[Android Apps and Games] k.t:
I do not know what happened, but I did anyway. I cleaned the application data refreshed Su powers. I made all the gestures again. Now it works as it should. Yet the question. Are you planning to enter the dark theme, especially the launchpad color change, because the white glare.
[Android Apps and Games] StupidIdea:
New version is big rewrite so prod problems may be fixed already in beta.
[Android Apps and Games] StupidIdea:
Yes, eventually but I don't want to delay prod update just because of dark theme.
[Android Apps and Games] dbaric:
After using you app for almost a year, I have installed and tested new beta on my LG G3 (still running on KK because Gesture control so far wasn't supported).

It works brilliantly and looks gorgeous. I was really impressed by version 8. Thank you for your hard work and support.

The only less intuitive thing is the way to edit Launchpads - maybe to mention it in main help screen (they are beautiful btw).

Looking forward to test it on LP!
[Android Apps and Games] blossom:
Sometimes beta2 is just gone

I reckon its killed by system

So I have to wait sometimes up to five minutes to get it work again

Anyway to prevent this?

Thanks
[Android Apps and Games] Rashad83:
This does happen in the old official version too. A trick seems to work for me is to lock the screen and then open back. Also u can incorporate it as a system app using titanium backup which prevents it from being killed often. I hope this issue is solved with the official version.
[Android Apps and Games] philino:
Cool

Love it
[Android Apps and Games] Spl4tt:
Enable the Notification icon, it should prevent the auto closing
[Android Apps and Games] blossom:
The trick tonlock the screen and open back doesn't work for me.

I'll try the other one with titanium backup

Thanks man

---------- Post added at 07:59 AM ---------- Previous post was at 07:58 AM ----------

I did

The problem still persist though
[Android Apps and Games] StupidIdea:
Published version 8.0.0 to production (both Full and Lite).

If you had any issues with beta please repost if it still happens in final release.

Thanks for the help and feedback everyone :highfive:

8.0.0-final

- Lollipop support

- Material design

- Lock screen gestures

- Per app gesture actions

- UI rework

- Launchpad rework

- Context help
[Android Apps and Games] :
Super! Already said this in another thread but I'll repeat - been playing around with the non-beta 8.0.0 all day and it's just fantastic. Thanks for keeping my no. 1 app in the entire world updated. Also loving the new material design look and feel :)

Edit: Since you kept this app updated instead of making a new one I sent a small donation your way. This is my way of saying "thanks" :)

Confirmation no: 83G61853241870333
[Android Apps and Games] Rashad83:
Love the update tyvm. But I noticed that the "power menu" action is like "screen off" action. Also I hope we get a "back (long press)" action for devices like LG (ex. lg g3) which has 'multi Window' trigger in the next update (sorry for mentioning this again i am being too greedy hehe).Ty
[Android Apps and Games] StupidIdea:
Thanks, got some beer for donation so I won't be developing today :silly:
[Android Apps and Games] clouds5:
In 8.0 border touch consumption does not work 100% if I do a relatively quick gesture the screen scrolls for half a sec and only the the consumption kicks in.

Otherwise great!

[E] I think the setting "evaluate gesture only on release" fixed it.
[Android Apps and Games] tiho5:
Thank you for the update! Amazing!

Could you please check why the gesture vibration is noticeably stronger when making the BACK gesture. I know that BACK is somewhat special.

Thanks again! Great, great work!

Edit: seems that with MENU the vibration is also stronger. Is it just with me?
[Android Apps and Games] StupidIdea:
It was always this way. Borders work this way intentionally. They only start consuming events if app detects that you are swiping in direction matching any gesture assigned to this zone. This way app does not interfere with typing or clicking icons. You can even use swipes from border to go to next page in some pager app if your gestures in that zone are only 'up' or 'down'.

I could add 'overlay' starting zones option if this will be popular request but I remember last time I made a test with two variants everyone was voting for this 'soft' consume.

Maybe you have vibrate enabled for hardware buttons and device treats this action as hardware button press. Should be the same for Menu then too.
[Android Apps and Games] tiho5:
True.. Thanks! Still couldn't this be corrected somehow. I'd like to have button vibrations.

Something else:

"Check starting zones that should not consume touch events" is missing or I can't find it.

This way when I'm trying to swipe left or right on the space button of my Swiftkey keyboard to change the language it's not working. I have gestures assigned to the bottom border and the touch event is consumed by GMD.

I hope I'm making sense. Is there any way to bring those settings back? Or I'm not doing something right?

Thanks again for your work and support!
[Android Apps and Games] StupidIdea:
It was removed, but let me explain how it works now. It only consumes event if you swipe in direction matching some gesture assigned to that zone. So if you would only have 'UP' gesture on bottom border then it would not consume swipes left or right. Event if you want to keep these left/right gestures on bottom, you only need to disable them on keyboard.

Is your keyboard detected and are gestures properly disabled by the app?
[Android Apps and Games] tiho5:
I read the help in GMD before posting. It is quite good help. And I got how it works now. But

My gestures at the bottom border are not disabled on keyboard. I don't have to disable them. They are :

1. LRL

2. RLR

And in Swiftkey you only swipe left or right to change the language.

So therefore I never had problem with this.

I haven't tried yet but isn't the same behavior going to affect swiping right from the left border to open the menu in apps like Google maps and PlayStore?
[Android Apps and Games] StupidIdea:
So this is the idea of this change, that you can create gesture starting with up or down on left border and it automatically won't conflict with menu in PlayStore. However if you create gesture 'right' from left border it would conflict with menu anyway. Improvement was that app now consumes only directions for existing gestures.

Obviously it does not cover your case. After some testing I think I can safely disable starting zone consumption when keyboard is visible. But you have to wait for next update. Just disable these gestures on keyboard for now.
[Android Apps and Games] poecraft:
Hello developer

The update is great and very nice look !! It is incredible and make use the phone easier !!

Is preety good the update running material design. Sorry my bad english.
[Android Apps and Games] Jimmy34742:
launchpads unusable one-handed

The new launchpads cannot be configured for convenient one-handed use:

1) Non-Thumbside (Right): completely unreachable, obviously.

2) Top: completely unreachable, obviously.

3) Center: no matter how I adjust icon size, most of the items are at a height that my thumb can't reach.

4) Bottom: no matter how I adjust icon size, a substantial proportion of the items are either unreachably high or unreachably far to the non-thumbside.

5) Thumbside (Left): extremely non-ergonomic because it only ever opens as a one-column launchpad, forcing me to swipe up and down searching for what I need. The items in the top half can never be reached because swiping never brings them down within reach. Even worse, my back gesture is a swipe up on the thumbside border, which makes controlling the thumbside launchpad impossible. An up-gesture on my left border to execute the back function is fundamental to the way I operate my phone.

With the new generalized launchpads, all I really need is a single ergonomic configuration because the same configuration can be used multiple times. It is really nice how we can now adjust the launchpads on the fly to get the app optimally configured. Suggestions for enabling the possibility of an ergonomic one-handable launchpad:

a) allow forcing Bottom over to the thumbside instead of centering it. In that case, fiddling with the icon size might provide a totally reachable launchpad that also contains a convenient number of items.

b) allow specifying the number of apps in the columns and rows of Bottom's and Thumbside's grids. Bottom would still be best if it could be forced over to the thumbside.

c) my dream: fully generalized launchpad configurations. The user doesn't choose between "Bottom," "Center," etc, but instead specifies 1) an origin (bottom left coordinate), 2) grid dimensions, and 3) icon size.

The current version's launchpads have made the app unusable for me because there's no way to make any launchpad one-handable. If I'm missing some configuration possibility that can solve my problem, please post because otherwise I have to revert soon to recover my phone's operability. I do regret not being able to participate in the beta so that I could have given early feedback on this stuff, but there was no beta apk available, and I won't put my phone on Google Now for confidentiality reasons, though I understand that others worry less than me about confidentiality and spreading their personal information.
[Android Apps and Games] tiho5:
Thank you!

I deactivated these gestures while keyboard is visible. But still the keyboard gestures are consumed in that area. Somehow it still doesn't work flawless. I did play activating and deactivating them on keyboard in the gesture settings just to be sure the setting was made, but didn't get what I wanted.

Only when I fully disabled these gestures the situation was solved.

For now I'll keep them disabled.

Thanks again! I understand the new idea and I think it's better like you've made it. Especially when you make the zones consumption be changed on keyboard.

Please, forgive me for repeating, but did you agree on the stronger vibration issue when button vibration is also set? Can this be avoided? Thanks again!
[Android Apps and Games] StupidIdea:
I cannot disable system vibration (I probably can but thats an overkill for a small issue). So I can only disable app vibration but if system vibration is stronger than set in app then it will stay stronger. I have to think about it and to review android source to understand how it works. Maybe I get better idea how to solve it. I will have it in mind.
[Android Apps and Games] Jimmy34742:
I'm down to one simple request: bottom launchpad located all the way to the side and not just a centered bottom launchpad.

After messing around some more, if there were just the option to locate the Bottom launchpad at the bottom thumbside, that would pretty much provide all the necessary one-handed functionality. For example, if I could move that Bottom launchpad all the way to the left, that would put 17-18 items comfortably within reach of my left thumb. Right now, the best I can do only puts 12 items within one-handed reach, which is less than the previous version and not enough for the way I normally operate.
[Android Apps and Games] jantunen:
Hi,

I just updated GMD on my nexus 4 but it still isn't working :( I had selected touch_dev as the touch device and tried all of the available parsers but it didn't help
[Android Apps and Games] StupidIdea:
So if I add more position options (bottom-left, bottom-right, top-left, top-right) it should cover this request?

I will make launchpads more customisable (maybe free float position and free resize) but I had to trip down features a bit to release lollipop support at last.

Did you install the app fresh? If not please try to reinstall it fresh. I know its a pain but every time I need to update binary lib it sometimes fails during update because it was locked. Let me know if it still does not work and do you see devices listed in Device Setup screen. What value is detected by default?
[Android Apps and Games] jantunen:
I just updated, but now I reinstalled and it works just fine :) it isn't a pain of any kind, I just didn't know it. Default values are touch_dev and Modern. Thanks for the quick reply and awesome app!
[Android Apps and Games] Spl4tt:
That sounds nice! Also, it would be nice if we had two or more rows/columns again
[Android Apps and Games] StupidIdea:
You can add New Line item to break the line and start new row.
[Android Apps and Games] Jimmy34742:
Well, free float and free resize would certainly be the ultimate! But I think the needs of one-handability are simpler: keep all controls (in any app) in the bottom, thumbside portion of the phone, within reach of the thumb's sweep. In that case, adding the two side positions for the bottom launchpad would be all it takes because the launchpad's size can already be customized via the icon size.
[Android Apps and Games] cottino:
Unfortunately on Note 4 App Prev and App Next don't seem to work :(
[Android Apps and Games] Magissia:
Holy cow, thanks for the update !

The per app gesture is overkill, that's awesome !
[Android Apps and Games] gregorina:
i really liked the option in earlier versions to be able to ignore keyboard input when using gestures as i use a swype style keyboard. Please put that back in. Thanks for all your hard work!!!
[Android Apps and Games] GjorgiDxc:
So, I have a swipe down to expand notifications gesture, and i sue it in the launcher only... Is there a way I can disable it in the recent apps menu ? it gets pretty annoying because the gesture gets activated when I scroll app in the recents menu
[Android Apps and Games] tiho5:
Thank you!

I set my vibration equal for GMD and the system/buttons so it is going to be neat and nice

Something else I want to comment:

I think this hasn’t been reported. Sorry if I’m wrong

Alt+Tab on home screen works a bit different with the new version. If there is only one app in recent apps list, implementing the Alt+Tab gesture while you’re on home screen does not take you to that app. If the apps in recent apps are more than one, then when I make the Alt+Tab gesture while on the home screen it works and it takes you to the last opened app. I think this wasn’t so with the old version of GMD and feels somewhat unnatural.
[Android Apps and Games] Caldeus:
Not working on Xperia Z2, ROM CM12. :(
[Android Apps and Games] FirstForFun:
Works for me on the S5
[Android Apps and Games] charleswcole:
Recent apps not showing up on note 3 att running lollipop. I will post any other info

Recent apps not showing up on note 3 att running lollipop. I will post any other info if needed.
[Android Apps and Games] Jimmy34742:
Recent apps now only shows as a 1-row that you have to swipe around in to find the item you want. Requestto add back previous behavior where recent apps shows as a grid like the other launchpads.