yashsingh1/xdaforums huggingface dataset:
[Samsung Galaxy Player 4.0, 5.0] Tcollins412:
I haven't seen many posts lately, is this still being worked on? if not, could i maybe start some work?
[Samsung Galaxy Player 4.0, 5.0] tdm:
Honestly I was hoping for a little more feedback from the mtd converter. But cm7 is almost done. I just need to add fm radio support and fix Bluetooth. The kernel sleep issue is also on my list but that isn't really related to cm7.

Anyway, I'm going to be putting most of my effort into ics from now on. So if you can fix any if these things please let me know.
[Samsung Galaxy Player 4.0, 5.0] theraf:
What is the progress on ics?

also the latest cm7 image you released works like a charm, I had issues with the second one but this one is wonderful; only issue is the crappy battery life.

edit: my wifi doesn't seem to work at all, the issue has only appeared with the latest image as all the other ones never got wifi errors
[Samsung Galaxy Player 4.0, 5.0] Tcollins412:
what is your progress on ics?
[Samsung Galaxy Player 4.0, 5.0] tdm:
Hmm, strange. It works for me. Can you try again?

If it doesn't work, what do you see? Some things to check...

If wifi doesn't enable at all, the kernel module dhd.ko may not be loading. Run "cat /proc/modules" from an adb prompt and verify that dhd is in the list.

If wifi enables but doesn't scan, a logcat would be useful.
[Samsung Galaxy Player 4.0, 5.0] tdm:
Currently wrestling with a GL crash. Other than that, wifi and sound work. Not much else does.
[Samsung Galaxy Player 4.0, 5.0] Tcollins412:
what is GL?
[Samsung Galaxy Player 4.0, 5.0] theraf:
when i turn it on it just says error, it's been happening ever since i restored a nandroid after an experiment (14 toggle statusbar) turned sour. i'll try and wipe everything and reinstall the rom.
[Samsung Galaxy Player 4.0, 5.0] tdm:
OpenGL. It is the high performance graphics subsystem, used by pretty much everything except basic menus.
[Samsung Galaxy Player 4.0, 5.0] Tcollins412:
Could you also do the camera and vibration?
[Samsung Galaxy Player 4.0, 5.0] theraf:
yeah...tried reinstalling the beta 3 except now it kinda stops working after "converting to mtd..." and when i reboot out of recovery it comes back into recovery is it a kernel issue or script issue?

edit: got a boot! i'll try wifi now...crashed after i unlocked...back to only recovery
[Samsung Galaxy Player 4.0, 5.0] tdm:
When starting from a stock ROM (or any ROM except mine, really) it needs to convert to MTD. This process involves saving some data onto the sdcard, rebooting, and then restoring the data. So the reboot is normal and expected, and you need to initiate the install again to complete the process.
[Samsung Galaxy Player 4.0, 5.0] theraf:
i've been on your rom for the past month, i've wiped data, cache and dalvik and reinstalled and still nothing, i'll try another restore.

I restored and the rom boots, but no joy with the wifi.

edit: wifi randomly started working again
[Samsung Galaxy Player 4.0, 5.0] SpaceToast7:
Download link for US version is broken :/
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
It is the one at this page: http://xdaforums.com/showthread.php?t=1527576&page=19

---------- Post added at 10:13 PM ---------- Previous post was at 10:12 PM ----------

For me, it get stuck at converting to mtd for like 3 min after I got an error about the script. I have this error about 1/3 of the time. :confused:
[Samsung Galaxy Player 4.0, 5.0] SpaceToast7:
Still no good. Invalid or deleted file.
[Samsung Galaxy Player 4.0, 5.0] SpaceToast7:
Could anybody who has this please upload it?
[Samsung Galaxy Player 4.0, 5.0] etp23:
So.is this ready yet???
[Samsung Galaxy Player 4.0, 5.0] tdm:
Try it and see. The more feedback the better. But do backup first, especially efs.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Please, the #1 rule in cyanogen and general development is no ETAs!

It will be ready when it's ready.

Hey tdmcode, I saw your recent commits to your github for the kernel. The rom source is unchanged, right? I will download it and see what I can do to iron out some of the issues.

Also, I saw your romkeeper project. Is this the rom updating app you were talking about? It looks pretty nice.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] tdm:
Yes the cm7 source is unchanged, and yes romkeeper is what I've been working on. I'll be pouring up a ypg1 manifest on Monday. :)
[Samsung Galaxy Player 4.0, 5.0] rozelle25:
Just curious. Why all the development for the 5.0 and not the 4.0? Is there a major hardware difference? Or is it just because the 5.0 is more popular?

And I appreciate the work of the small handful of 4.0 developers.
[Samsung Galaxy Player 4.0, 5.0] tdm:
The 4.0 seems to have fewer users, so fewer devs. And it also seems to be more complicated (i don't think the 5.0 has an mtd).
[Samsung Galaxy Player 4.0, 5.0] -sandro-:
Yes there seems to be a 5.0 monopoly for development :)
[Samsung Galaxy Player 4.0, 5.0] dorfd1:
I always though the galaxy player 4.0 was similar to the galaxy s I9000. I wonder if a kernal was ported over from the I9000 if that would allow a rom for the Galaxy s I9000 to boot on the galaxy player 4.0? I know that might result in camera issues and home button issues.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
In a hardware level, I9000, nexus S and YP-G1 are simillar. In software level they have more differences but they have many similarities too. For example Many of the I9000 3.0 kernels are ports from the Nexus's. So we can take parts of I9000 or nexus S kernels and port it over YP-G1. I don't think a I9000 rom would boot (because of the devices partitions, converting and such. Also for librairies).
[Samsung Galaxy Player 4.0, 5.0] dorfd1:
I thought the YP-G1 and the I9000 had the same partition layout?

also couldn't an I9000 rom be modified to be able to boot on a YP-G1?
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Hey guys I've finally been able to compile a working build of CM7 using tdmcodes source. :) I installed it and it booted. Now I will begin on tackling some of the issues, especially the kernel deep sleep issue.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Yes they have it. I mean in the software they have simillarities (like partition for example) Also for an I9000 rom. If we don't touch the boot parts (kernel or boot.img) yes we can modify it in order to make it boot (Like the RemICS for the 5.0) it's a port from I9000.
[Samsung Galaxy Player 4.0, 5.0] tdm:
Beware the teamhacksung kernel totally ignores the PIT and uses its own hardcoded partition values. Thankfully, it seems the bootloader partition sizes and the overall MTD size are the same across the aries devices. So I don't think it will kill your bootloader (I tried it once, didn't kill mine). But after you boot it, all of your internal partitions past the bootloader (efs, param, everything) will very likely be unusable on any other kernel, and you will need to restore with odin/heimdall.
[Samsung Galaxy Player 4.0, 5.0] theraf:
i booted into recovery and now it will not go back to the rom...any help?
[Samsung Galaxy Player 4.0, 5.0] theraf:
so what happens if we flash a I9000 rom onto our device?
[Samsung Galaxy Player 4.0, 5.0] dorfd1:
I am wondering what happens also.
[Samsung Galaxy Player 4.0, 5.0] Gigadroid:
I tried it a few months ago.

I had a Bootloop.

After that, the touchscreen was reversed and the soft buttons do not work.

I saw a thread by a user posted that he has flashed CF ROOT for GT-I9000.

His device booted, but he had the same problems as me.
[Samsung Galaxy Player 4.0, 5.0] error01671:
Your file in Mediafire is invalid or deleted!

Please reupload it! I want to try on the EUR version,thanks
[Samsung Galaxy Player 4.0, 5.0] ChaosChris:
tdmcode do you still working on cm7? and yes the files dont exist anymore on mediafire
[Samsung Galaxy Player 4.0, 5.0] Gigadroid:
Hey klin.

Are you still working to fix the problems?
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
klin don't have a YP-G1 anymore, he sold it and he is at the one S forums now.
[Samsung Galaxy Player 4.0, 5.0] gmillz:
If I had the yp- g1 I would work on this and ics for it :p but I wanted the bigger screen
[Samsung Galaxy Player 4.0, 5.0] ChaosChris:
Would love to see the deep idle working :D but i think i cant help :/

Gesendet von meinem Nexus S mit Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] tdm:
No I am working on other devices now. If I get bored, I might come back to work on ics/jb. But cm7 is too old to care about now.
[Samsung Galaxy Player 4.0, 5.0] ChaosChris:
Okay :) but can you upload your files again?

thanks :)
[Samsung Galaxy Player 4.0, 5.0] Gigadroid:
Too bad ...

Did you used "Galaxy-Player-4.0-Kernel" for the CM7 kernel.

Is the source up to date?

And how did you disabled Deep Sleep?
[Samsung Galaxy Player 4.0, 5.0] ChaosChris:
I think yes, Team super Nova used The cm7 Kernel for cm9 so i think in the future they try to fix it . I would help but i an not a Kernel dev :D

and i think he disabled it in the build.prob

Gesendet von meinem Nexus S mit Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] Gigadroid:
I looked into the build.prop, but I found no such line.

On page 10 tdmcode said:

It's just the stock kernel and config. except the line to disable deep sleep.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
It's in the kernel config, not the build.prop.
[Samsung Galaxy Player 4.0, 5.0] ChaosChris:
Oh sorry :/ i think i found it its in kernel/power/wakelock.c

here at the bottom of the page you can see his changes to the wakelock.c
[Samsung Galaxy Player 4.0, 5.0] Gigadroid:
If anyone still needs the last beta, here is the link:

https://dl.dropbox.com/s/7qap3nlvtzd8cbq/davignola-ypg1-cm7-beta3.zip?dl=1
[Samsung Galaxy Player 4.0, 5.0] ChaosChris:
cant flash becouse boot.img is lost in the zip :eek: is that normal?

edit: copy the boot.img from your lewa os and its flashed fine :) when you want i can upload the working version of the cm7 beta3

edit2: edited build prop too ( for mounting ext. sd by boot )

download fixed version
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Woah there, if I recall, boot.img is a very sensetive subject. Your boot.img only works on your device (I think). This was found out the hard way in zaclimon's full recovery thread, and several people ended up in hard bricks. Again, maybe I am thinking of something else, but I thought it was boot.img that caused it?

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] ChaosChris:
Gigadroids lewa OS port is based oft the beta 3 cm7 so i think its the same Boot.IMG ;)

And i set the CPU to 100mhz when the screen is of and my battery goes from 94% to 89% in 3 hours music listening i think thats okay :D but when i compare it with for example saurom then izs bad :/ in saurom i get 3 days with a minimum oft 24h music liszening ... i will search a bit to the deep idle bug but dont know if i can fix that ...

Gesendet von meinem Nexus S mit Tapatalk 2
[Samsung Galaxy Player 4.0, 5.0] Gigadroid:
Yes, it's the same boot.img.
[Samsung Galaxy Player 4.0, 5.0] heat361:
Do you think you could make the cm7 from also for the galaxy player 5.0?
[Samsung Galaxy Player 4.0, 5.0] tdm:
Maybe. If I could get a good kernel tree and configuration.

What variations does the 5.0 have? USA and EUR like the 4.0?
[Samsung Galaxy Player 4.0, 5.0] heat361:
I think it is slightly different but I'm not sure you could ask entropy512 or zaclimon they both have the 5.0

edit: here is the open source page just search yp-g70 https://opensource.samsung.com/index.jsp;jsessionid=BCFEFEBEC0592AE2A2FEBD82BE111DE5
[Samsung Galaxy Player 4.0, 5.0] minipot:
Thanks theres been a lot off people asking for this at the cyanogen mod forum im well known for getting ahead of myself so can iask a few questions?

First how likley am i to break my device?

2nd do gameloft games work on cyanogen?

How stable is it?

And can it use normal app market and if not how do i install the app market?

Am i allowed to ask for basic instructions to odin and stuff?

Thanks for helping a noob if ive just posted in the wrong area to ask these questions please tell me.
[Samsung Galaxy Player 4.0, 5.0] Zyxxeil:
The likeleyness of breaking it is really slim. Anyways if anything goes wrong you can restore via odin.

As far as i know that gameloft games dont work since the build prop says it is yp-g1 but with a few tweaks on it you can run them smoothly.

The stability of this rom is incredible i have yet to see it randomly reboot once like the original stock rom.

Yeah the market is normal no mods to you just have to flash the zip gapps via CWM. You can find the zip in page 2.

To install i think you need to flash steve kernel via odin. After that you copy the zip to your device and enter CWM by pushing power + volume up until it turns on. You click install zip from sd card and locate the zip file. After it is done make sure it take at least 1 min to flash since it is known to flash in like 5-10 seconds and that doesnt work. If it flashes fast just turn off your device and retry. After you have flashed it just go back and click factory data reset. And then after that click wipe cache. And you should be done.
[Samsung Galaxy Player 4.0, 5.0] minipot:
Thanks so much u guys at xda are geat

sorry forgot to ask these early whats the music player like?
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
I don't own a 5.0. I have a 4.0 internationnal version (with the physical home button) :P

---------- Post added at 10:46 AM ---------- Previous post was at 10:45 AM ----------

It is a stock android music player. Basic things. But the thing you will surely like is the DSP manager which is a nice equalizer.
[Samsung Galaxy Player 4.0, 5.0] minipot:
ta again keep up the great work
[Samsung Galaxy Player 4.0, 5.0] EcHoFiiVe:
If you can come up with a ROM for the SGP 5.0 US I would be more than happy to test it out!! I've been waiting for CM for these devices for a while! Good work, hopefully we can get CM on all the SGP's sometime soon. And also the difference for US 5.0 and INT. 4.0 would probably be the physical home button and maybe some hardware things on the inside...
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
There's the 5 inch screen too. :P
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Also, the 4.0 uses bml/stl partitions layout while the 5.0 uses mmc I think.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
What the heck? So I am going through the thread thanking every one of your posts (and zaclimon's, since he has been working on this for a while too), when I get a message saying "limit 8 thanks per day"! Gee, I guess xda isn't very good for extremely thankful people, lol! Ah, well, I will continue my "thanks" crusade tomorrow! (Ill probably give some to klin1344 as well, just for being awesome!) ;)

I will flash it to begin testing as soon as I have a moment when I don't need my player fully functional (probably in a couple weeks!) :rolleyes:
[Samsung Galaxy Player 4.0, 5.0] klin1344:
For those that want to return to stock after testing this ROM, I found out that nandroid restore doesn't seem to work for /system, probably because it is ext4 not rfs. You would need to flash a factoryfs.rfs via odin or heimdall for it to work.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] tdm:
The image that you make with "dd" in my instructions is flashable with odin/heimdall. Use that and Steve's kernel.

I'll put newfs_msdos in the recovery for the next release also.

And note that I'm planning to go straight MTD soon also which means a full flash with Odin/heimdall will be necessary after that to get back to stock.
[Samsung Galaxy Player 4.0, 5.0] minipot:
I just noticed something:

.sdcard not mounted by default.

Gapps not on it

whats gapps. Google apps like market ,youtube and co?

Does this mean it just doesnt work or do i have to manually mount

thanks for helping a noob (my thanks button things limited me to thanking you lot 8 per day)

i havent actually put it on yet might do today
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Internal Sd card is mounted by default but you external sd card isn't mount (you need to mount it using some commands) Gapps is the google apps as you said: market and others. Google didin't want cyanogen to put Gapps because of copyright infrigment but you can download and flash them (it's not illegal :p)

---------- Post added at 09:45 AM ---------- Previous post was at 09:33 AM ----------

You already need to make a full flash (for CM7) because it's not only /system (factoryfs.rfs) which needs to be re-partitionned, but others like /cache, /data. So people with a US version needs to make a dump of all the partitions and post it.
[Samsung Galaxy Player 4.0, 5.0] minipot:
What sort of camands would be used to mount it

do u flash at the same time as cm or after using odin?
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
For the commands you will need either a shell (adb) or terminal (which is already included in CM7)

this is what you will need to do when you enter the app you will need to write su (for superuser permissions) then after press enter. Then write this command mount /dev/block/mmcblk1p1 /mnt/sdcard/external_sd. You should have this when you complete:

$ su
# mount /dev/block/mmcblk1p1 /mnt/sdcard/external_sd
#

EDIT: I forgot to say that you can't use USB when you do this method. You will need to reboot.

For Gapps, because it is a .zip file, you will need to flash over with CWM. To do so:

1.Download the Gapps with the link I gave earlier.

2.Put this in your USB storage or SD card.

3.After boot in recovery, then take install zip from sdcard, then chose zip from sd card.

4.After you will see the name of the Gapps (with lots of numbers).zip If its not in there check in the external_sd folder.

5.Chose Gapps.zip, check yes. When it's finished reboot and enjoy your apps!! :D
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Including the bootloaders or no? Because I've heard some people say that you can't copy bootloaders from the device because they need to be obtained directly from samsung.

Sent using Tapatalk
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Yes with the bootloaders. Well I do have the bootloaders with me so I can help for this.
[Samsung Galaxy Player 4.0, 5.0] EcHoFiiVe:
Well if someone needs anything from a 5.0 us player, ill give them whatever data they need to make cm7 for 5.0 :D
[Samsung Galaxy Player 4.0, 5.0] tdm:
I have a 5.0 us donor. Need a 5.0 intl donor now.
[Samsung Galaxy Player 4.0, 5.0] heat361:
actually i am having a little trouble with the sdk maybe echofive could send the files
[Samsung Galaxy Player 4.0, 5.0] EcHoFiiVe:
I would, if you can kindly tell me how and what :p sorry for being a noob
[Samsung Galaxy Player 4.0, 5.0] ambrice:
This is great. I'm working on CM7 for the 5.0 USA, is your device repo publicly available? Mine is at https://github.com/ambrice/android_device_samsung_venturi_usa
[Samsung Galaxy Player 4.0, 5.0] tdm:
I don't have my github populated yet, but I will soon.

How far have you gotten? I think a single ROM should work for all four devices (YP-G1 us/intl, YP-G70 us/intl), but of course each device will need its own kernel/initramfs binary.

We should hook up to unify things and start knocking out bugs. I'll PM you.

Oh, also, I'm working on bootstrapping CM9. It's very close. Are you interested in ICS at all, or do you want to stick with CM7?
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Is that really possible? (to fuse 4.0 and 5.0 kernels)
[Samsung Galaxy Player 4.0, 5.0] tdm:
No I think the kernels will need to be separate. But I think the rest should be shared.
[Samsung Galaxy Player 4.0, 5.0] ambrice:
The partitions are also different, but maybe we could modify the kernel initramfs to create symlinks like /dev/block/system -> /dev/block/mmcblk0p13 for the 5.0 kernel and use /dev/block/system in the init.rc
[Samsung Galaxy Player 4.0, 5.0] tdm:
Looking at the initramfs for the 5.0, it seems that it does not use the proprietary BML/STL layers, it does direct MTD. I hate proprietary stuff so I want to squash that difference by using MTD for the 4.0.

Both devices use rfs which is also proprietary. I want to move to yaffs2 and get rid of that as well.

So I'm envisioning a system where there are no proprietary kernel modules and all four device types use the same MTD partititoning scheme with yaffs2. The MTD partitioning and naming is done in the kernel, so once that is done, everything outside the kernel should be the same for all devices. One possible exception is the /data partition. On the 4.0 device, /data is a partition on the internal sdcard. But I'm not clear yet how that works on the 5.0 device.
[Samsung Galaxy Player 4.0, 5.0] ambrice:
There's no MTD on the 5.0, all the partitions are on the internal emmc card. So you buy the 8GB phone you end up with about 5GB of available space. I don't think yaffs2 will work with mmc block devices?
[Samsung Galaxy Player 4.0, 5.0] tdm:
Thanks, that's why I didn't see /data on a separate device in the initramfs. :/

So the 5.0 has no separate "internal" and "external" sdcard?
[Samsung Galaxy Player 4.0, 5.0] turbanator:
I have International 5.0.... would love CM7, CM9, ICS... anything new really :)

I'm new to Android, but a developer of sorts, so roughly direct me and I should be able to get whatever data you need for this "Unified ROM" project :)
[Samsung Galaxy Player 4.0, 5.0] ambrice:
It has external sdcard support but it doesn't come with one. It has an 8/16GB internal sdcard (mmcblk0) with mmcblk0p17 is mounted as /sdcard with whatever space remains on the internal card after the /system, /data, etc partitions. The external sdcard (mmcblk1) mounts as /sdcard/external or something like that.
[Samsung Galaxy Player 4.0, 5.0] minipot:
hhhmmm I tried to put Steve's kernel on to get ready to download cm7 but Odin isn't detecting my device:eek: any suggestions
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
You have to install the drivers via installing kies. There is a package of just the Samsung drivers as an alternative to installing kies, but I tried it and it didn't work.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
It does work. download them there:

http://xdaforums.com/showthread.php?t=961956
[Samsung Galaxy Player 4.0, 5.0] marcusmarcus:
I also have a International 5.0. I can try and get you what you need but I'm no developer by any means.
[Samsung Galaxy Player 4.0, 5.0] minipot:
Managed to install no hiccups amazing like the predictions. On the keyboard using them now.

Just 1 or 2 things the bar at top states no signal doesn't effect preformance but annoying.

No task manager also. I will keep u informed.

this is the first rom I've used and I'm only on my 2nd android device
[Samsung Galaxy Player 4.0, 5.0] Tecardo:
When i unplug the usb,while loading, my device is going off... Can't do anything about it...

YP-G1 EU
[Samsung Galaxy Player 4.0, 5.0] minipot:
Don't worry it does the unplug turn off to me. Looks great, having a hard time keeping up with everything on this forum am I right in thinking that someones porting ice or cm9?

Ppppssst unitys bothering its mobile license for free download before April the 8th or you'll miss out
[Samsung Galaxy Player 4.0, 5.0] fromnowon:
Power seems to go faster
[Samsung Galaxy Player 4.0, 5.0] fromnowon:
You guys sure that USB storage dosent work?But mine works pretty fine now...oh yeah,i mean internal sdcard.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
It dosen't work when you mount external sd card.
[Samsung Galaxy Player 4.0, 5.0] fromnowon:
Ah,i see.Thank you.

By the way,i would like to know why "cell standby" always took away much of battery?Is this a bug?:D
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Yeah it is. tdmcode removed deep sleep from it kernel (It almost don't use any battery). The problem is when he made his kernel with it. the device turns off itself so to remove that problem, he didin't add it.
[Samsung Galaxy Player 4.0, 5.0] fromnowon:
Thx a lot.

I will continue testing cm7 to see if I could find sth useful to help improve this rom.:D