yashsingh1/xdaforums huggingface dataset:
[Nook Color Android Development] Homer_S_xda:
They froze the build at a fairly stable spot to focus on CM10. CM10 looks like it holds more promise of becoming an official CM10 release. It is optimized for responsiveness and they got some lucky files for OMAP3 for JB (IIRC).

Homer
[Nook Color Android Development] nookle:
First off I want to say thank you for all your guy's work on CM9. I have been using the 9-3 nightly since it came out and have had almost zero problems.

What I wanted to ask is if the 9-4 nightly offers any huge improvements over the 9-3 nightly? The thing that has bugged me most was the general sluggishness of the tablet. Everything I do just seems to lag. Is this improved in the 9-4 nightly at all?

If so, can someone point me to some tutorials on completely starting over with the nook color? I think I formatted it wrong way back in the day and want to correct it. I think my emmc has like 5 gigs of space, and is hardly using any of it, and the space for apps and stuff is like 700mb. Or that could be correct, I don't know. In any event, I want to start from scratch. Anyone have good instructions on formatting and installing clockwork recovery and the bootloader and all that good stuff?

I just want a nice, stable, somewhat responsive tablet to use until CM10 is stable.

Thanks.
[Nook Color Android Development] cybertimber2007:
That is a little off, but close. The 9/04 build was the build that had all of the hardware acceleration merged in, and OpenGL enabled by default (rather than separate builds), so they froze builds in the hope to get everyone on a common build to identify bugs.

See the above, but 9/04 has hardware acceleration enabled, so the UI is much more responsive at the least. As far as a good starting point, you want to get the verygreen-ICS image to flash (the modified one from here under B 2) to your uSD card, then install the 9/04 build, then install gapps, then boot.
[Nook Color Android Development] aegrotatio:
Didn't they say a couple of months ago that the Nook Color was no longer interesting to them for CM10 development?

For that reason I was looking forward to CM9 builds, but I fear it's been abandoned due to lack of interest, since even Google said that Jelly Bean (CM10) would require dual-core as a minimum requirement which Nook Color does not have.

Is CM9 is virtually abandoned? I hope not.

Thanks for the info in advance.
[Nook Color Android Development] steven676:
Not to my knowledge -- if anything, that would have been true about CM9, as almost all development effort has gone into CM10 for a couple of months now.

Nothing's happened on CM9 for a while now. If we were to encounter some showstopping problem with CM10, we could fairly easily bring back all our recent changes to CM9 as the two are quite similar under the hood, but in our experience, CM10 runs very well on the Nook Color (and other devices with ~1 GHz single-core CPUs and sufficient RAM).
[Nook Color Android Development] grayfoxmg1:
I will also through in that CM10 in its alpha stage has about the same stability as CM9 after we had months of toubleshooting and developing. It's just a better platform to move all of the dev communities efforts to. However if some amazing discovery happened about CM9 on our nooks we would all check it out and either integrate it into cm10 or move all of our stuff from CM10 to CM9 and create CM9.5
[Nook Color Android Development] aegrotatio:
Thanks, that's great news!! Today, as I understand it, CM10 on encore is alive and well even if it's not an official CM build?

Thanks!!
[Nook Color Android Development] grayfoxmg1:
I believe the criteria for an 'Official' Cyanogen Mod ROM is that ALL features must be working on the device, because we have not successfully gotten Netflix to work since CM7 it is proof that we are missing some codec or driver thus preventing us from having an "Official" Cyanogen Mod release.
[Nook Color Android Development] krylon360:
not true at all,

there are still some Official devices that doesnt have netflix working
[Nook Color Android Development] tillerr:
I'm still bummed that mSecure kills the internet connection when running CM9 on my NC. I was hoping this would be addressed but considering it's been a problem for so long and hasn't been talked about much I'm guessing they've hit a dead end.
[Nook Color Android Development] cybertimber2007:
I did a search on the thread and your post (quoted above) is the only one referencing mSecure... so basically no one was aware it wasn't working.

Can you reboot, open mSecure, and then grab a logcat after a minute or so (when the connection stops) so someone could take a look and possibly get it fixed? You may also want to try CM10 and see if it works on CM10.

Edit: Ok, found 3 posts on it in sam's builds. What build are you running now?
[Nook Color Android Development] tillerr:
I'll see if I can get that for you. Running mSecure itself doesn't kill WiFi it's when I try to sync with either Dropbox or a local connection to update the file that holds passwords.
[Nook Color Android Development] cybertimber2007:
I updated my post after you posted (woops), please see the update :)
[Nook Color Android Development] tillerr:
I don't have the device with me at work but I did a clean flash of the 9/4 update and am having this problem. I was having it on all previous versions as well.
[Nook Color Android Development] slickie88:
Were there any changes in 0309 that might have impacted SD card mounting? 0308 is the last nightly where my SD will mount. It mounts perfectly in CWM, older OpenGL builds, CM7.2 and Stock 1.4.1.

See http://xdaforums.com/showthread.php?t=1540054 for details on the problem I've been experiencing.
[Nook Color Android Development] mateorod:
If you adding the services.jar I made to enable the V6, it breaks with the 3/10 build. I made a new one and will put it up this afternoon.
[Nook Color Android Development] meklord:
Pretty good, seems a bit sluggish compared to 3/7 - 3/9 but I think it's because I'm not running V6 (the framework has changed enough to require a change)

When considered on it's own, I find it usable.
[Nook Color Android Development] friedsonjm:
Using the 2012310-0900-opengl ROM my Nook was not getting any deep sleep until I installed this.. now it gets a lot! Something in it is very helpful! :D
[Nook Color Android Development] bigbob23:
The repo at http://techerrata.com/browse/nightly_kangs/encore doesn't appear to have any builds later than 0305. Is there a link for more recent ones?
[Nook Color Android Development] KingJL:
The format of the entry has changed (no more "KANG" ). The first 9 entries on the list are all later than 0305.
[Nook Color Android Development] mateorod:
Ha! I missed two days of nightlies before I figured that out myself!

For those of you looking to use the v6, the newest one is up here
[Nook Color Android Development] bigbob23:
I guess I need to stop automatically scrolling to the bottom of the list :)
[Nook Color Android Development] tnpapadakos:
same here...using sdcard multi mount app
[Nook Color Android Development] boyoboyo:
On 3/10 I can't get flash content to play in the browser (though, I am not sure if it had played on previous nightlies).
[Nook Color Android Development] zires:
Can someone please confirm space for me? I have the following.

Rom 2.07gb

Int 358mb

Seems messed up.
[Nook Color Android Development] mateorod:
Not to clog this thread with v6 stuff, but I had this happen to me when I flashed 3/10 and used the old services.jar. The 3/10 build has major changes, so if you flash any "tweaks" zips that are floating around or putting in an old services.jar, there are now major consequences, messed up storage space being one.

There is a new one up on my post here
[Nook Color Android Development] bigbob23:
I don't have any mounting problems with either Samiam303's 0309 or Eyeballer's 0310 (OpenGL) builds. I am using the Google Android File Transfer App on my Mac. Often I need to plug and remove the μUSB connector once or twice before the "connected as a media device" message appears and the app will start.
[Nook Color Android Development] zires:
I don't have v6 installed. But I do have the the nightly with opengl enabled. I will give a new build a try.
[Nook Color Android Development] KingJL:
Build 3/10 OpenGL is GREAT!!

Updated to eyeballer CM9 3/10 OpenGL... all I can say is WOW!!! This thing rocks! Everything that I use works like it should. WiFi shuts down while screen is timed out, but background syncs (K9mail, etc) occur as they should, system goes into deep sleep, comes to life when woke up! This release is a keeper!

I have removed GreenPower... it is no longer needed with build 3/10.

Thanks to all the devs for their dedicated work. Many, many thanks to eyeballer for making his nightlies available to us. Build 3/10 is REAL progress!

----------------------------------------------------------------------

evergreen SD CM9 (eyeballer 3/10 OpenGL), gaps 20120304
[Nook Color Android Development] SeaFractor:
I am amazed at how well it is running.

Before your post, I wasn't sure if it was because I did a clean install along with a 512MB sd-ext partition and 256MB swap. No edits other than egl.cfg and to select the memory options in the performance menu I had previously reported. Strangely while nenamark stated the same fps , it was much smoother visually. There was always a freeze over the pond as it would zoom in towards the tree and butterflies. No pauses and smooth video with 3/10 build.

Great job Devs!
[Nook Color Android Development] KingJL:
I have no edits whatsoever... and everything is running flawlessly!

evergreen SD, CM9 (eyeballer 3/10 OpenGL), gapps 20120304
[Nook Color Android Development] SeaFractor:
So..

Besides my own testing, I passed it over to the ultimate tester. My 11 yr old.

The gamut from Captain America to Trail 2 Winter Extreme are very smooth and closely match what he exprienced under CM 7.1.

Eyeballer? You going to spill the beans on some new egl or other driver related patch?

Cause, dang it's really good now!
[Nook Color Android Development] boyoboyo:
So everyone managed to play flash in 3/10? Weird. Didn't play for me..
[Nook Color Android Development] bit1:
Eyeballer! You're over here too? Thanks for all you do for the CM9 community. Installed the Open GL 03/10 version. I agree that you have to OC to run it smoothly. Updated my daughter's NC . Following working not working for me.

Youtube-Works as long as not HQ

Vevo-works but has green banding

Netflix-no works :( oh well. she should be reading more anyway :)

All in all though I'm pretty impressed that the NC runs CM9 so smoothly. You devs are amazing!
[Nook Color Android Development] onclebob:
Was comming to talk about my wow-effect on 03/10 opengl but i'm not alone :)
[Nook Color Android Development] HacDan:
Debunk'd.

So... to everyone saying great things about each nightly... it is purely placebo.

If you go and check r.cyanogenmod.com you will see that nothing great or fantastic has been merged that would make these builds any better.

And if you were coming from 03/09 to 03/10 I would really like to point out that they are almost identical, outside of some translation updates.

Come on guys... no need to fill the thread with your placebo affect.
[Nook Color Android Development] SeaFractor:
I have to disagree. To double check, I used the power of Clockworkmod to clear 3/10 and then restore my backup from 3/9. Ran the same set and I deffinetely have a differing performance.

Also had still encountered SOD on the 3/9 where as with 3/10 I had not yet encountered one.

Perhapse I had something borked with my 3/9 install, but I can repeat the results when comparing.

I'll go through my steps again from scratch rather than backup to see what might be different if it's not related to the ROM. I'm aware that I don't see much changed on the base or encore git's, but could something have crossed from another git?
[Nook Color Android Development] KingJL:
I have to agree with SeaFractor... something changed.

Prior to 3/9 WiFi would not automatically sleep/wake-up (I would always have to turn WiFi off>on to restore wifi). Also prior to 3/9 K9mail would not sync when screen timed out (also related to WiFi status).

3/10 was the first build that dis not SOD when left on overnight.

I will not dispute that NOT MUCH changed, but something changed enough to make a difference. I am not into games or watching movies over the internet, just the basics (browser, mail, library book access [overdrive], checking FB updates). And there, there has been a difference.
[Nook Color Android Development] onclebob:
HacDan> I have to disagree too. This is the first build with open gl i feel slick, 03/09 and prior were laggy..

I really don't know what changed or didn't. But the wow effect is really here for me.

Maybe because i did'nt flash tnp' tweaks, maybe because of news gapps instead of sam's ...
[Nook Color Android Development] racks11479:
Hey eyeballer,

To everyone above, I just tried eyeballers 3/10 openGL build. Does flash work for you? Because it doesn't for me. Which in turns means that openGL is not enabled or not working properly. Which is why you would see some difference in the build? Could just be me though..

Could someone please confirm if flash works or not on the 3/10 openGL build?

Thanks,

Racks
[Nook Color Android Development] HacDan:
You guys can disagree all you want. The facts are sitting on r.cyanogenmod.com. I'm not asking you to trust me, trust the facts.
[Nook Color Android Development] leapinlar:
I disagree that the changes were translation updates. They added profiles, swap storage and set rotation. And there was enough changed that it broke my 240 softkey patch I had made the day before. And mateorod's services.jar patch broke. But I agree that none of these changes should have had any significant effect on performance.
[Nook Color Android Development] boyoboyo:
Scroll back a bit as I've already brought up having no flash in 3/10 (actually I've mentioned it TWICE)
[Nook Color Android Development] eyeballer:
Correct, and rack is right, for some reason opengl is not enabled in the 3/10 build. That's why you see a difference.
[Nook Color Android Development] HacDan:
I assume you checked out what was merged between 03/09 and 03/10 right? Or are you still speculating from placebo affect?
[Nook Color Android Development] KingJL:
Eyeballer, thanks for the update!!

Sooo... "The facts are sitting on r.cyanogenmod.com" does not tell the WHOLE story!!

BTW: have there been no builds since 3/10 (just asking... not complaining)? Also can you think of a reason that GooManager does not see your 3/10 OpenGL build... I had to download it directly from techerrata via browser.

Thanks again!

oops, just checked... a new 3/12 opengl just popped up!!
[Nook Color Android Development] leapinlar:
If you look at eyeballer's 3/9 nightly you will see the things merged on 3/8 are not there.
[Nook Color Android Development] JonMayer:
All I needed to see was the wallpaper does not scroll, which is a side effect of not having openGL. Don't get me wrong, this version is still really good, but openGL is NOT enabled for some reason.
[Nook Color Android Development] eyeballer:
Opengl now working in the 3/12 build i just pushed out: http://tinyw.in/uCzZ

Really not sure what the issue is here...
[Nook Color Android Development] leapinlar:
This one of the reasons I always use your non-opengl version. I find the opengl version to be terribly laggy compared to without. And I don't miss the features it brings.
[Nook Color Android Development] JonMayer:
I agree. I only flashed the openGL one this time because of all the praise it was getting.
[Nook Color Android Development] jewnersey:
im having an issue flashing. everything copies fine, and i have tried 3 different versions, but whenever i flash, it takes much less time than it usually did and then never boots.. moves past cyanoboot, but i never get a bootani
[Nook Color Android Development] seth.i.simmons:
I got that a couple times too, try flashing the zip twice if the first time is too fast. As in, flash the first fast one, then immediately reflash it before rebooting or anything. Worked for me then.
[Nook Color Android Development] bigbob23:
I'm not seeing the Market (or whatever the new name is) with 0310-opengl and the 0304 gapps. How can I get it back short of going to an earlier backup?
[Nook Color Android Development] KingJL:
Play Store

Who thought that one up?!
[Nook Color Android Development] jewnersey:
Tried that but it still flashes it very quick
[Nook Color Android Development] seth.i.simmons:
Yeah, I eventually couldn't get it to flash at all, so I did a full wipe (data, system, and cache) and then flashed the ROM file and the latest gapps. Since I do a daily TB backup, I was able to restore all my apps.
[Nook Color Android Development] jewnersey:
I'm actually trying to do it from a full wipe. I'm gonna try to go back to cwm rather than twrp
[Nook Color Android Development] bigbob23:
I expected the new play store to be in the app tray but it wasn't. I found it on the web and sideloaded it, but when I tap on the icon it just goes back to the app tray again. :confused:
[Nook Color Android Development] leapinlar:
Someone on another thread just said something about having to log into the talk app with the google credentials to get play store to show. Strange, but he said it worked.

Sent from my Nook Color running ICS and Tapatalk
[Nook Color Android Development] jewnersey:
all is well in cwm.

does chrome still lag bad in the latest opengl builds?
[Nook Color Android Development] bigbob23:
The Talk app had also disappeared (?) so that was a dead end.

I restored a backup from yesterday and then re-installed Eyeballer's 0312 OpenGL nightly. The market was still showing UNTIL I did an update and then it was gone. Talk was still showing so I brought it up and after I quit Play Store showed up and worked.

Like you said, it was strange.
[Nook Color Android Development] xandr115:
is there way to get cm9 to install apps to the internal storage?
[Nook Color Android Development] leapinlar:
Not sure what you mean by that. If you have CM9 installed on emmc, apps are already installed on internal storage. Do you mean you want your apps to use emmc (media) for storage of its data, like books, etc? You can change that by going to settings, storage, menu, storage configuration, and check 'use internal storage'. Then reboot. That will swap emmc and your sdcard. Your apps will think emmc is your sdcard and store things there.

Edit: If you meant you did not want some apps using 'the install to SD' option, there are many third party apps that let you set the default to 'install to phone or tablet'. But even that setting is overridden by some apps and they install to SD anyway. Just go to settings, apps, and look for those on SD and move them back.

If you don't have an SD, just do what I said in the first part of the post to make emmc your SD.
[Nook Color Android Development] leapinlar:
I don't think they mean play like play with children. I think they mean play like play music and videos. I think they want to get into selling music there like apple does on itunes.
[Nook Color Android Development] bretzke:
I just wanted to share my observations: (cleared both caches & installed new-03/04-gapps each time)

I installed the 3/10 OpenGL nightlie (but not really OpenGL enabled) and things were very smooth. I was a big tweaker, using tnp's brew, SuperCharger, etc. this time with the 3/10 I used no tweaks and uninstalled SC, not even the boot animation fix....and all was nice. Perhaps a slight decrease in speed, but only slightly, if anything.

Tried the fixed OpenGL 3/12 clean (no tweaks) and got lots of inital lags/skips/jumps for about the first 10-15 minutes. After that, it smoothed out considerably, similar to the 3/10. Perhaps a little more smooth in some graphics games, but not much. Kept for a day. Periodic lag, but not as sustained as inital install.

Now flashed 3/12 w/o OpenGL and back to smooth. I use Homerun 3D and Cross Court Tennis as my unofficial benchmark for usability....and up to this point (on every nightlie to date) they were not playable. They are now. Not quite as good as rooted BN stock, but I'd say 80-90% there, and definately playable. Trebucet still lags a bit when opening app drawer, but less so now. Starting to think it's more Trebucet code than overall CM9. I've had 2 freezes (each using the n/home button when exiting the app) and no SOD.

Not sure where the fixes came from, but they are appreciated!

EDIT: Note: I'm running on conservative govenor, but overclocked. 600/1200.
[Nook Color Android Development] gbohm:
btw i think format cache deletes dalvik too

trebuchet is without any hickup on my nexus and my sgs2 so it is rather the hardware

Gesendet von meinem GT-I9100 mit Tapatalk
[Nook Color Android Development] leapinlar:
It only deletes dalvik for your system apps, but that is usually enough for flashing nightlies. If you want to clear the dalvik cache for your installed apps, you must choose the dalvik option in CWM recovery. They use separate caches.
[Nook Color Android Development] ibilln:
Y. Google music is now Google Play. Get it?

Gack.
[Nook Color Android Development] basotl:
I'm using the 3/10 no opengl build here. Its working great for me. Then again I upgraded from one of the early January builds so I saw a ton of improvements at once.
[Nook Color Android Development] friedsonjm:
Hmmm... was running the 20120312 opengl version, 2373 with AnnTuTu benchmark which was my best ICS score to date, just switched to the non-opengl version, and re-running the benchmark got 2351, virtually the same, even though I thought it 'felt' faster...

I am also noticing that, using Nova launcher, where I had two icons in a folder displayed properly in the opengl version, their icon(s) now are out of position low and right of where they 'really' are, and I have a round black shadow in the 'proper' position. No clue why that has happened, and will wait until next ROM update to worry about it.

Script manager still is not working!

EDIT: Just realized, icons appear larger and more crowded... with a wider 'margin' left and right of the icon group. I'm set to max rows and columns in NOVA, by the way...

EEDIT: Went to Nova preferences, re-set left and right margins to None, all is well...

EEEDIT: Just for giggles, ran Quadrant. 1838 total, CPU 1680, Mem 1081, I/O 5118, 2D 379, 3D 930 Note, I'm 300-1200 mhtz
[Nook Color Android Development] gambit07:
Running the 03/12 no open gl build and everything is working great! Battery life seems to be solid so far and lag is mia for the most part. Quick question, anybody know if anyone is working on an aokp or similar port? CM9 is missing quite a few of the options some of those roms have at the moment, just curious if anybody knows of any development along those lines.
[Nook Color Android Development] xandr115:
Looks like the 0314 builds are out.
[Nook Color Android Development] KingJL:
GooManager unreliable for eyeballer builds

You're right... but GooManager does not know it! Even when you browse ROMs, the latest that it shows is 3/12. I am finding GooManager completely unreliable and I believe it is time to de-install it! I will download 3/14 via the Browser.
[Nook Color Android Development] friedsonjm:
20120314 opengl - AnnTuTU 2168 - down enough to be significant, I think... on Quadrant, got 1759 - CPU 1664 (down from 1838), Mem 1069, I/O 4746, 2D 360, 3D 958 [anyone noticed that I/O seems to be the NC's strong point on this test?]

These scores are 'base,' no community tweaks, no V6* etc. Will try non-opengl later today and compare.
[Nook Color Android Development] eyeballer:
Goo manager is in beta and also under rapid development. Also goo-inside.me as a whole is undergoing major upgrades this weekend, so I'd suggest reserving judgement for another week or two :)