yashsingh1/xdaforums huggingface dataset:
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Didn't I mention in the instructions to make sure to make a nandroid backup first? Well apparently you didn't follow instructions..

I've never had any problems with bootloops from entering CWM.. neither have other users.

First wipe cache and dalvik cache from recovery and reboot. If it still goes into a bootloop, then reflash the stock Rom; you can find it somewhere in the development section.

It's not my ROM that's causing your bootloop, it is probably something that you did or about steves kernel because people have also reported bootloops. So stop talking like your accusing me of bricking your device. You didn't follow instructions to do a backup in the first place.

I'm just trying to be helpful and share my rom, but then you come and have an attitude and act like I bricked your player. Next time I might just keep my work to myself so I don't need to deal with people like this. :mad:

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[Samsung Galaxy Player 4.0, 5.0] webdroidmt:
Had the same problem, see my post here:http://xdaforums.com/showpost.php?p=23115005&postcount=58

This is what bailed me out:http://xdaforums.com/showpost.php?p=22003076&postcount=1

Good luck!

Mike T
[Samsung Galaxy Player 4.0, 5.0] Se7enex:
Woaaah I'm not accusing I'm just looking for answers :c

Anyways it was really weird. Entered CWM, froze up, and infinite boot loop. Is there anything like a line of code i could enter to disable it in the power menu?

(BTW fixed it by flashing stock ROM, may want to add this fix in the front page) THANKS FOR THE HELP GUYS! I lost my gameboy app though....:[
[Samsung Galaxy Player 4.0, 5.0] webdroidmt:
You might recall I was one of those that had a bootloop coming out of CWM when booting for the first time. This was before I even installed your rom. So, I have no idea why it bootlooped???

Anyway, once I flashed hyperrunner's rom that I referred to in my post above and then reflashed Steve's kernel and flashed your rom, CWM has been no problem. I've gone into CWM from power button/volume and of course, from the new power menu in the rom and it's working great. I've done a couple of nandroids with no issues.

Also, please don't stop sharing. Guys like me that can't do this stuff, need guys/gals like you that can. :D I won't move off this rom unless one of the terrific people devving in this forum comes up with a good CM9 rom.

Thanks,

Mike T
[Samsung Galaxy Player 4.0, 5.0] Se7enex:
Disable Ad Block?

is there anyway to disable the ad block? it seems to botch my downloads and some good stuff is on ad.fly :c

excellent rom by the way. still gotta try out the beats audio. its always on right? :D

Update--Looks like my bluetooth got botched. Is there anything you can do to help me out?

(nvm fixed after reboot)
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Its all in the "hosts" file in /system/etc/.

I would say delete it, but I had a bootloop after doing so, could be coincidence, but you can never be to safe! Try the adfree app, might have an option to revert to stock.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Yeah adfree has an option to revert.

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[Samsung Galaxy Player 4.0, 5.0] Choucas06:
I've got the same problem than zaclimon : touchscreen doesn't work anymore.

I cleaned cache and dalvik cache and I flashed the ROM again : same problem.

I don't have this problem with R2.1 .
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
I flashed R3 then the touchscreen didin't work so I flashed R2.1 and I reflashed R3 and it worked. I think the reason why the touchscreen don't work is the mod he puts in R3.
[Samsung Galaxy Player 4.0, 5.0] Se7enex:
it ends up on every reboot it cycles. i get wifi and no bluetooth, i restart and i get bluetooth and no wifi :/ anyone esle have this? D:
[Samsung Galaxy Player 4.0, 5.0] klin1344:
I'm not sure about your situation, but I am aware of an issue that the settings reverts right after I change them. Also the power control widget doesn't work very well..

I am trying to fix it right now.

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[Samsung Galaxy Player 4.0, 5.0] Se7enex:
well the bluetooth wifi crap is a common issue on roms. maybe you could get some assistance from someone.who makes a ton of roms?(:

Could you possibly add tegrak support? the only app that supports overclock on sgp tegrak.
[Samsung Galaxy Player 4.0, 5.0] Choucas06:
Thanks zaclimon for your answer (and of course : thanks Klin for your modded ROM :) ).

I tried to do what you said but I've still the same problem. Maybe I have an app which has a problem with this ROM. I'm too lazy to make a proper installation from ground, I will stick to R2.1 :D
[Samsung Galaxy Player 4.0, 5.0] Se7enex:
Is there a way to get back to steves kernel without losing data or having the system affected? I really love this rom but it makes my Samsung act like my jailbroken iPod[NOT good] Id imagine ill come back.when the kinks are fixed because the beats mod is awesome along with all the other stuff! Thanks.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Huh? Steves kernel should be already on your device if you flashed it prior to flashing this rom. This rom includes no kernel, just the system.

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[Samsung Galaxy Player 4.0, 5.0] Se7enex:
right. but how do i rid every change it has made? flash default?
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Flash the stock rom it's in the development section somewhere.

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[Samsung Galaxy Player 4.0, 5.0] Se7enex:
So I would lose the data on my internal memory correct?
[Samsung Galaxy Player 4.0, 5.0] klin1344:
No. It only changes changes he system, not any personal data.

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[Samsung Galaxy Player 4.0, 5.0] Se7enex:
Awesome! Thanks for all the help and dealing with me :p

Good luck in this and I hope you keep developing this ROM it has a lot of potiental.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Ok i will completely remake this rom for the next release. It will be based off of 2.3.5 because i have found too many bugs that i cant seem to fix in r3.

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[Samsung Galaxy Player 4.0, 5.0] webdroidmt:
What type of bugs have you encountered? For my purposes, R3 has been very usable and very stable. The only 2 issues I've had was Samsung Apps wouldn't launch and that wasn't a bug, it was the modified build prop. I just went back to the unmodified one and it launched.

The other issue that I've seen happen twice so far randomly, was an unresponsive touch screen. Once it happened when I rebooted from CWM recovery and once from a cold boot. Pressing power + vol down initiated a reboot that booted properly into a responsive touchscreen and all was well.

Anyway, really like the rom and happy to see that you're going to continue working on it. Thanks.

Mike T
[Samsung Galaxy Player 4.0, 5.0] rozelle25:
My touch screen is not working now either. It's been fine the last 2 days since I've flashed. Volume down/power didn't work for me.
[Samsung Galaxy Player 4.0, 5.0] webdroidmt:
Did you hold the buttons long enough? Also, you could try power + vol up, might work. I flashed R3 the day klin released it and the two times it happened was within the first couple of days. Hasn't happened since and I've been in the recovery menu a few times.

Mike T
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Yeah ive had that happen plus thr settings doesnt always seem to stay. Reverting to 2.3.5 framework means that i will have to start from scratch and redo all the mods so please be patient while waiting for r4. Thanks!

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[Samsung Galaxy Player 4.0, 5.0] webdroidmt:
Looking forward to R4 but plenty of patience here, R3 has been solid for me. It'll be done when it's done. :D And, thank you.

Mike T
[Samsung Galaxy Player 4.0, 5.0] klin1344:
I need some input; should r4 rom have overscroll glow like r3 or stock bounce scroll? Which do you guys prefer? And do you want stock aosp lockscreen or glasslock from Samsung? Or maybe I could try to make an option to choose between them...

Btw progress going well for r4. :)

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[Samsung Galaxy Player 4.0, 5.0] webdroidmt:
Glad to hear it's going well. I like the glow that R3 has and for the lockscreen, really doesn't matter to me. Btw, I do hope you'll be keeping the power menu. :D

Thanks,

Mike T
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Yeah I am working on powermenu right now. Thanks for the input.

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[Samsung Galaxy Player 4.0, 5.0] rozelle25:
I connected it to a charger when I got home and rebooted and that did the trick.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
I have a suggestion for the lockscreen. I would like to have the lockscreen of the galaxy sII. I don't know if this possible through.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
I will see what I can do...

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Edit: I am working on a big update so r4 will be available in a few days.
[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Hey Klin, thank you for your great contribution to the community first of all! :)

I was wondering how you got the overscroll glow, I tried in uot kitchen, but it doesn't affect anything :(
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Overscroll glow requires some modding of smali in framework.jar. You can use uot kitchen to change the color once its enabled.

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[Samsung Galaxy Player 4.0, 5.0] iJimaniac:
Thanks! Already used my 8 'thanks' today, will thank you tomorrow!
[Samsung Galaxy Player 4.0, 5.0] Alpine725:
Before I start...

...I am going to try to install rev 3, however, before I start, I have a question or two...

The first step suggests making a CWM backup. I have SteveS kernel and original ROM installed - how do I tell if I have CWM installed? I have tried holding the power button and down vol button but all that happens is I get the "SAMSUNG" screen, then the little SteveS Android in the corner then it keeps repeating that for as long as I hold the vol button. I have also tried the power + vol up button - same thing. I have tried both of the above button configurations both in and out of USB debugging mode. Am I doing something wrong?

Also, hopefully someone can answer this. Other than /efs/buyer_code.dat, where else should I look to completely change all traces of my code (COO) to something else?

Thanks in advance...
[Samsung Galaxy Player 4.0, 5.0] Tecardo:
you need to hold the power of button only until is restarts, after that you need to press home and vol up
[Samsung Galaxy Player 4.0, 5.0] Alpine725:
Oh yeah...thats right...its all coming back now...lol

Would the directions be different between the the various Sammy devices out there?

What about the buyer code issue...anyone have anything for me on that front?

Thanks!!
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Sorry for the delay guys.. I've been trying to get swipe to remove notifications to work but keep running into some issues.

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[Samsung Galaxy Player 4.0, 5.0] Dark_Balor:
I'm the only one that have a force close with the clock application ?
[Samsung Galaxy Player 4.0, 5.0] NightHawk877:
I am also having that problem. I'm using a third party clock because I need the timer for brushing my teeth.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
I'll look into that problem.

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[Samsung Galaxy Player 4.0, 5.0] zaclimon:
The problem is in the clockpackage.apk (I already had this problem) because when you installed the SGS2 widgets, it overwrites the stock ones. So the clock app don't work.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Yeah I thought that too..but in r4 I have uninstalled tw4 and those widgets so it shouldn't have that problem.

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[Samsung Galaxy Player 4.0, 5.0] zaclimon:
what are the next features in R4?
[Samsung Galaxy Player 4.0, 5.0] klin1344:
I'm actually uploading it now, and will update the post soon. But there are quite a few updates this time.

Edit: R4 now available! It's based on G1UEKI8, which is a US ROM, but it *should* work on an INTL Player with the right kernel. I need someone to test it.
[Samsung Galaxy Player 4.0, 5.0] webdroidmt:
Klin, thanks for R4, appreciate your work. I did a wipe/factory reset as you suggested on my US player, restored my apps with Titanium and it's running great.

I do like the new Nexus boot anim but I'm kinda' bored with it from my other device with ICS that has it. So, very pleased that you added the feature where we can use other boot anims. Thanks again.

Mike T
[Samsung Galaxy Player 4.0, 5.0] jpearn:
The home button isn't working on my INTL with r4 . . . It has haptic feedback but doesn't do anything, this is after a full wipe (and using Steves kernel)
[Samsung Galaxy Player 4.0, 5.0] Wheatly:
I'm also not getting an response from the home button. I think that it is the US ROM that is doing this. Also I cant seem to find a music player app.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Sorry about that.. maybe a US ROM doesn't work on an INTL rom. I will look into this problem and see if I can fix, but I need some testers.

Oops, thought that I had included miui music player, I'll re upload the rom with a music player for new flashers, and also include it in my second post so you can push it to your devices.
[Samsung Galaxy Player 4.0, 5.0] Wheatly:
I'd be happy to test it.
[Samsung Galaxy Player 4.0, 5.0] jpearn:
I'm also happy to test it !
[Samsung Galaxy Player 4.0, 5.0] NightHawk877:
Flashed to R4 today and have found no major or minor bugs. My screen doesn't hang anymore either. The clock app works correctly too so I decided to uninstall the third party one I was using.
[Samsung Galaxy Player 4.0, 5.0] Tecardo:
Can you make a EU Version?

I only can test this version.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
I'm trying to figure out how to make it compatible with the international version, but the keylayout files all look the same for the INTL and USA roms.

Maybe if someone could upload a 2.3.5 eu rom, it should be easy to implement the mods from this rom.

Or I might consider starting over with a intl 2.3.6 base rom like in r3, and make it less buggy than r3. It seems that intl roms work with US devices, but US based roms don't work on intl players.

Any suggestions?
[Samsung Galaxy Player 4.0, 5.0] Wheatly:
What is wrong with 2.3.6? There is no EU 2.3.5 ROM but there is a Asian 2.3.5 G1ZSKP7 ROM that will work with intl players. However the camera app makes the shutter noise regardless of silent mode in the Asian ROM which bothers me.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
The thing is all the roms for INTL versions was meant for many devices types (US is included). The US one instead is meant for one device type (the US only). This is why I think it won't work. (It is like when tdmcode trying to port CM9 and his home button didin't work. Don't know if this have a link through.)
[Samsung Galaxy Player 4.0, 5.0] webdroidmt:
Flashed Steve's new 3.0 US kernel over R4 earlier today, used No Frills CPU to OC to 1.2 and it seems to be running very well with no issues so far. Thanks klin and Steve for your work.

Mike T
[Samsung Galaxy Player 4.0, 5.0] Wheatly:
I wonder how much longer for the international R4 version and is it any different.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Working on it.
[Samsung Galaxy Player 4.0, 5.0] indyssee:
Hey. I have the SGP 4.0 US and my home button will not work with R4. I have Steves 3.0 installed and all previous versions of Klassic have been fine. I have also not been able to get any lockscreen.Is there something I'm missing?

Thanks for sharing your work Klin and Steve.
[Samsung Galaxy Player 4.0, 5.0] xxxtyp:
=(

Tried the 4.1 and got stuck in a boot loop. i had steves kernel installed and working fine too. any advice? i followed the instructions perfectly and i got no abnormal errors:(

EDIT 1:im using odin 1.85 dont know if that matters...

EDIT 2: Bricked my device now on the black screen with the phone and computer logo on it ='[ need help asap please. looking around as i download an MD5 file to try and restore

EDIT 3: FINALLY WORKS!!!! followed this

http://xdaforums.com/showthread.php?t=1472897

and got back to factory. staying there for now. lol i hope this helps someone else out that got as scared as i did....
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Ok I have had this problem before also. This is how to get it working again:

Flash this rom: http://xdaforums.com/showthread.php?p=8096

Boot it up and make sure that the home button works.

Then flash Steves kernel, and again reboot to check that the home button works.

Lastly, flash Klassic r4, should work.

For Intl users, r4 works if you flash and DONT wipe data/factory reset. Just wipe cache and dalvik cache.

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[Samsung Galaxy Player 4.0, 5.0] Wheatly:
Some problems for the international players. Home button works however, I'm getting random boot animations and the background is black.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
I know I forgot to mention it do you have your headphones plugged in?
[Samsung Galaxy Player 4.0, 5.0] Wheatly:
Yes,my headphones are plugged in. Is it that the ROM only works when the headphones are not in? I didnt try with my headphones out yet.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Yes the rom only works when the headphones aren't plugged in.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Can you describe the problem in more detail and I'll see what I can do.

Thanks

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[Samsung Galaxy Player 4.0, 5.0] indyssee:
Thanks for the reply. I actually did that before you posted. I tend to flash back to stock alot when switching ROMs (habit of having Droid Charge). I've flashed 2 different stocks (the one with link shut down worked fine for me too) and the only time home didn't work was after flashing R4.

Anyways, thanks for looking into it. Im not really concerned about it. Previous versions of Klassic work very well (been a mainstay on my device since you released it). I appreciate you sharing you work!
[Samsung Galaxy Player 4.0, 5.0] rozelle25:
My wifi seems to disconnect frequently. Only for a second but it will interrupt certain apps (especially streaming podcasts in beyondpod). Any settings I'm overlooking?
[Samsung Galaxy Player 4.0, 5.0] klin1344:
What version rom are you using and which player do you have?

Try going in wifi settings, press menu, and change wifi sleep policy to 'never'.

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[Samsung Galaxy Player 4.0, 5.0] minipot:
Really good found problem for intl version might be because its ported from a us rom but middle hardware home button doesnt respond.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Flash to stock, then flash steves kernel and then my rom without wiping data.

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[Samsung Galaxy Player 4.0, 5.0] zaclimon:
When you plug-in headphones or earphones, the device starts at getting random boot animations and to get out of it, you'll need to remove the headphones and the battery. However the rom is fine when you don't have the headphones.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Ohh.. It might be due to the animod. Go into system/bin, rename samaungani to bootanimation and rename samaungani.met to samaungani.

See if that fixes any problems.

I was already thinking about removing the animod and just add bootanimation support in the kernel.

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[Samsung Galaxy Player 4.0, 5.0] minipot:
Are you considering making an ics version of this rom?
[Samsung Galaxy Player 4.0, 5.0] indyssee:
Thanks, Klin. The new R4.1 resolved issues with home button (capacitive) and lock screen. Everything is running smooth (haven't tested headphones) and thanks again for your work.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Can somebody with an INTL version please test this:

Use root explorer or adb, it doesn't really matter.

Go into /system/bin/ and change samsungani to bootanimation.

Rename samsungani.met to samsungani.

Reboot, and plug in the headphones to see if the bug still remains.

Doing this disables the custom bootanimation feature, and the stock animation will play. But it might fix the bug for the INTL users. If it works, then I'll create a kernel based off of steves' source that supports custom bootanimations instead of using this mod.
[Samsung Galaxy Player 4.0, 5.0] Choucas06:
Hi Klin,

Samsung has done the firmware 2.3.6 for INTL devices to solve the bug of the boot-loop when the earphone was pluged.

The only solution to solve this problem (if you had the INTL device and the 2.3.5 firmware (official) with the earphone loop) was to reset everything.

So I guess the boot animation is not the problem.
[Samsung Galaxy Player 4.0, 5.0] zaclimon:
Yes but the problem is because he is based from a US rom, when we factory reset the home button doesn't work.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Thanks for the replies. I'll try to start over and rebase the ROM on 2.3.6 INTL now.
[Samsung Galaxy Player 4.0, 5.0] Dark_Balor:
Good news :)

By the way can you create the directory /system/etc/init.d/ in the rom since the last kernel have the possibility to launch init scripts :) (thanks to your patch :D)

And then if you plan to still use the SuperCharger, maybe try with a local.prop and using the init.d directory instead of the init.rc ?

And if possible leave the folder /data/V6SuperCharger then it can found the old configuration if we want to change it.

Thanks for your great work !
[Samsung Galaxy Player 4.0, 5.0] minipot:
You say youre not a dev and yet you make the most seemingly well integrated rom to be on our devices (havent tested steves one yet). I havent had any problem with headphones. But i would like to congratulate you but also ask if its possible to remove the network settings and all the leftover traces of it thinking its a phone. :D thanks

---------- Post added at 09:23 PM ---------- Previous post was at 09:21 PM ----------

And please consider porting the samsung galaxy s 2 ics to our devices cos sorry if Im mistaken but idls that what youve technically done with this rom
[Samsung Galaxy Player 4.0, 5.0] axvk97:
Software update fail

I wanted to update from Klassic R3 to R4.

I went into Odin and clicked start, my SGP sat at a blank screen.

I pulled the battery and rebooted and got this error.

Software Update Fail (and some chinese symbols)

I tried a jig and it just loads it into this screen.

Windows will not recognize my device.

Odin will not recognize my device.

Pulled the battery, held the power button with the volume buttons.

I search "Samsung Galaxy Player Software Update fail, yellow triangle, bricked" none of the results have anything to do with this.

Nothing works... :(
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Are you sure odin doesnt recognize your device? That looks lile the equivalent of download mode. Maybe you could try heimdall.

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[Samsung Galaxy Player 4.0, 5.0] axvk97:
Nevermind, my cable must've unplugged during flashing. I fixed it by just holding down Vol UP and Vol Down and then plugging it in.

I successfully flashed Klassic R4 :)

thank you klin1344 for updating your ROM, it seems to be running fine now. :D
[Samsung Galaxy Player 4.0, 5.0] minipot:
Im having problems with the video player it doesnt play and when you press the play button it shows the pause then doesnt play.
[Samsung Galaxy Player 4.0, 5.0] klin1344:
Updated to R5.
[Samsung Galaxy Player 4.0, 5.0] Alpine725:
I am about to try it...do I have to simply remove the '.gz' when trying to load from Odin?

Also, since my touch screen is still not functioning (tried several reboots and clearing both caches), will I lose all of my personal data? :confused:

Thanks again!!

---------- Post added at 12:19 PM ---------- Previous post was at 11:47 AM ----------

OK...so I grabbed INTL R5 and when I try to flash in Odin 1.85 I get:

<ID:0/005> Added!!

<ID:0/005> Odin v.3 engine (ID:5)..

<ID:0/005> File analysis..

<ID:0/005> SetupConnection..

<ID:0/005> Initialzation..

<ID:0/005> Get PIT for mapping..

<ID:0/005> Firmware update start..

<ID:0/005> Klassic_R5_INTL.tar

<ID:0/005> NAND Write Start!!

<ID:0/005>

<ID:0/005> Complete(Write) operation failed.

<OSM> All threads completed. (succeed 0 / failed 1)

I did not use a pit file...should I?

Am I doing something wrong?
[Samsung Galaxy Player 4.0, 5.0] fromnowon:
Awesome~

Based on SteveS kernel 3.0 or 2.1?;)