yashsingh1/xdaforums huggingface dataset:
[HTC One X] cb474:
Thanks for the further explanation and links. I could be wrong, but it still seems to me like the AT&T One XL might work on T-Mobile. If you look at the specs on HTC's website, you can see that it has AWS not just for LTE, but also for WCDMA (i.e. UMTS).

www.htc.com/us/products/htconex-att#tech-specs

I don't see why that wouldn't work with T-Mobile. As nickmgray points out above, it's plausible that AT&T specified the bands for the One XL, before they knew that the T-Mobile merger was going to fall through. Hence at the time, they may have wanted a phone that would work with T-Mobile's network.

*

Yes, I linked to the original source of that rumor above.

*

I'm not holding my breath on the spectrum refarming being a solution for the One X. Unfortunately I can't remember where I first read about it, but my understanding is that it will take a couple years. At that point there will certainly be more compelling phones than the One X.

Also, if you look at the charts in the link you provide to the T-Mobile Strategy Presentation, you can see that even after the refarming, it appears T-Mobile will still be using AWS for HSPA+, as well as for LTE. So it seems that a phone that does not have the AWS bands could suffer significant coverage issues. T-Mobile's goal in the document seems to be to make the network better for in-bound international roaming and more compatible with devices from other carriers. But a phone without AWS for a U.S. resident would still be limited.

It would be nice though if international and AT&T phones were fully compatible with T-Mobile's network. That would give T-Mobile a nice advantage with handset options; and a good way to tempt away AT&T customers (who could then keep the phones they already have). But, again, it seems like this is something for the future and not a way to count on using the One X with T-Mobile.

I'm hoping HTC will just make an international version with the AWS bands, as is the case with the Sensation. Or it would be great if they put a pentaband radio in the international version, like Nokia has been doing for a while. Or maybe the Tegra-3 One X for T-Mobile rumor will turn out to be true.

I actually like the size of the One S better. But it's not worth it to me without the 720p resolution and 16 Gb of memory (without a microsd expansion slot).
[HTC One X] gwuhua1984:
Just looked at the FCC's documents on AT&T's One X.

The document doesn't mention testing any of T-Mobile's bands. Don't know if they didn't test it, or the phone don't have it.

AT&T One X FCC

SAR Report 1 is the network frenquency band testing document.
[HTC One X] gwuhua1984:
Here's more on T-Mobile's 4G expansion, LTE deployment, and 1900 spectrum refarming.

T-Mobile Blog: T-Mobile Expands 4G Network to New Cities
[HTC One X] cb474:
Thanks for the link. I'm not sure what to make of that. For example, they only list GSM 850 and 1900 frequencies. It would be really unusual for a phone these days like this not to be quad-band GSM. So it seems like the FCC report is probably not listing all the bands the phone can operate on, only those that it will use with the AT&T network. I'm not sure this really answers the question about AWS in the AT&T One XL.

What about the One X with the tegra-3 processor that went through the FCC? Do you know where the report for that is? I can't really see how to search the FCC website.

Thanks for the link. Again, this doesn't really indicate that T-Mobile is completely refarming HSPA+ to 1900 Mhz. It just says, "A nice side benefit of the refarming effort is that our 4G network will be compatible with a broader range of devices, including the iPhone." The fact that more different devices will technically work on the network, does not mean that they will get the same coverage as devices that work on both 1900 Mhz and AWS. As the other document you linked to indicates, after the refarming HSPA+ will be on both 1900 Mhz and AWS, so it may mean that if you want the best coverage on T-Mobile's network, you need a phone covering both frequencies. Time will tell I guess, but it doesn't seem clear yet.

And, as I said, this is so far down the road to completion (they're starting now, but it will take a couple years to complete) that I don't see it as being a good solution for using a One X that lacks the AWS bands on the T-Mobile network.
[HTC One X] gwuhua1984:
Took a while, but I found the international version of the One X on FCC.

One X FCC

Looking at the model number and matching with other site, it looks like it's the one. The only problem is, it doesn't show any frequency testings. I also looked up the One S and found 3 model numbers, seems like only the one coming to US is the one with the frequency testings.
[HTC One X] cb474:
Thanks for finding that. I guess we're just stuck waiting to see what's what when the devices actually get released.
[Galaxy Note GT-N7000 General] robdee102:
I started a thread about having any disappointments with your note.

Thought I'd add this one to let you all express exactly what you like about your note.
[Galaxy Note GT-N7000 General] MrDSL:
Everything I love about this phone is mostly related to the big awesome screen..
[Galaxy Note GT-N7000 General] j.wong:
Screen asset with a native resolution that logically goes with it!

That's why i dump off the S2 which has the screen asset, but a less desirable native resolution.
[Galaxy Note GT-N7000 General] eikiel:
Screen, developer community and speed! Those are the three big reasons I jumped ship from the Dell Streak... (but I do love my Streak :-(... and I love the Streak devs, but there are not enough of them)
[Galaxy Note GT-N7000 General] Thexi:
The screen, speed and the games! You gotta love the games on this phone, epic, full hd and you got a pen!
[Galaxy Note GT-N7000 General] leppo:
-screen size/res

-removable battery and sdhc (i come from an iphone, so these were big for me)

-s pen

-speed (both processing and network)

-my first android phone, and i'm loving what that entails

-substantial enthusiast dev community

-last but not least, this phone has damn near replaced my laptop (the latter is no slouch, but it's nowhere near as portable)
[Galaxy Note GT-N7000 General] leonidas540bc:
Everything! I had a HTC Desire for 18 months and whilst it was great the internal memory was too low - constantly deleting apps to put others on - so it's great to have masses of storage and yes, the screen is magnificent.

I haven't touched my tablet since I got this!
[Galaxy Note GT-N7000 General] CGI_Ram:
The Tablet like experience in a pocketable device.
[Galaxy Note GT-N7000 General] ancs88:
The size, screen, the speed... everything about it!
[Galaxy Note GT-N7000 General] kbm:
The screen - oozes quality. (and thats with the brightness turned right down, crank it up and my eyes bleed....:eek:

The S Pen - a stylus that actually works! Allows me to take notes when im out and about at work (and ditch the pen/ paper)
[Galaxy Note GT-N7000 General] Oneiricl:
Everything he said with special focus on the s-pen/wacom digitizer. That single feature resonated with me so much that it didn't matter that the screen was gorgeous, although that helped ;).

Btw my Note's my first Android too...
[Galaxy Note GT-N7000 General] xdapao3:
It's very simple, really: it has all of the hardware and software features I need with a screen size which enables me to actually

USE

them.

I see it as the ONE and ONLY true smartphone on the market today.
[7 Mozart General] david jacques:
Hi, some repair bloke has buggered my HTC 7 Mozart, and has broken the connection where you slide the ribbon from Digitzer into board, has anyone got a replacement board for sale or an idea what I can do, chers David
[Barnes & Noble Nook Tablet] brandogg:
Hi, I just rooted my wife's 16GB Nook Tablet last night (on 1.4.0), using that little all-in-one tool. I didn't choose the permanent menu/back softkey, because I didn't want to make the n button go straight to the home page (since she might want to use the nook apps page, etc). Is there a way to add the menu and back keys without changing the behavior or the n button? Also is there a way to reinstall the keyboard that came with the NT? When installing GApps it also takes away the keyboard for some reason, but on the NT I think the default keyboard looks a lot nicer. Thank you.
[Barnes & Noble Nook Tablet] DSGamer:
Wondering about this myself. I prefer the Nook keyboard.
[Samsung Captivate Glide] greeneyez15o:
Any way to bring bak google talk ?
[Samsung Captivate Glide] VinayS:
can you be please more clearer in your question ??

I have attached a copy of talk2.apk in case if it is the one you want..
[Android Themes] algie17:
These are my Alphabet & Numbers Icon Packs. All are 100x100 PNGs. Background is transparent. don't forget to hit the thanks button.

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Chip

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Epic

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Blood 2

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Don't Forget to Hit the Thanks Button

please give feed back or thank me​
[HTC Sensation] i900frenchaddict:
EDIT: This bug has been fixed thanks to SebastianFM's talent and his new kernel v1.30.2

You can find it there:

http://xdaforums.com/showpost.php?p=23817605&postcount=1674

Thanks to all the people, gamers or not, who contributed to track this bug down, tried several ROMs/kernel and reported their results

--------------------------------------------------------------------------------------------------

As I'm not a dev., I didn't dare to post in the development section ;)

HTC did it again I fear, in ICS, our touchscreen drivers have a major problem.

You may have not noticed it at all since it only concerns "dual touch", but not when swiping fingers, so pinch to zoom is OK.

Here is this bug, I'll try to explain it, but watch the very short video I made to clearly show it, it's way better than words!

The problem occures only if you're using two fingers on the screen, it never occures with 3 or 4 fingers.

If you keep a finger pressed on the screen (touch 0) , then "click" the screen several times with another finger (touch1), two very annoying events will happen:

1) touch0 and touch1 will swap, even if you never released touch0. The only way to avoid it is to move touch0

2) touch1 may sometimes become sticky (especially if you click fast, then slowly), for some milliseconds or even for 2 or 3 seconds

Many of you may never notice this bug, since there's mostly one kind of apps that require this kind of "touch behaviour"=> games, especially racing games.

You keep one finger pressed to accelerate, then click briefly with another finger to steer left/right. The result of the bug is that the car will stop accelerating, stop steering until you release the first finger again......

Here is another testimony, explaining the problem in different words:

HERE IS THE VIDEO OF THE PROBLEM:

http://youtu.be/30ogIc_Yib0

NOTE:

- I tried 3 different ICS ROMs, 2 of them based on 3.30.401.101, they all had the problem, it is included in HTC's code (so I guess into touchscreen drivers)

- This problem did not exist in Gingerbread ROMs

-other people could duplicate this bug, you can try it by yourself with a multitouch tester from the market, do like I do in my video, if you can't duplicate it, please tell me!!!!!

I know it may only concern gamers, but I feel like having a resistive screen again :(

I wish a coder here could have a look at ICS touchscreen drivers to find a workaround to this bug

Stupide question : could it be possible to simply take Gingerbread touchscreen drivers and use them instead of ICS included ones? If yes, where are those drivers located?

Stupide question 2: are these drivers part of the ROM, of the kernel, or part of the firmware?? (<= coding noob inside :D )

THANKS IN ADVANCE !

--------------------------------------------------------------------------------------------------

Usefull Testimonies:

Not only gamers are concerned:
[HTC Sensation] sromer:
Weird... I just tried it with a multitouch tester app and had the same thing happen.

It's not a massive problem (for me anyway), but im still interested in what's causing it.

Also, how is it "like having a resistive screen again"?

Other than if you do this one thing the screen works perfectly....
[HTC Sensation] ccs16rocks:
happened to me while playin dead space.
[HTC Sensation] BurnRubber90:
Has happened to me while playing .
[HTC Sensation] liamstears:
I have never noticed this issue but its definately something that im sure most of us would like fixed, have you forwarded this on to some devs?
[HTC Sensation] i900frenchaddict:
That's the point: resistive screens were able to recognize only one point, just one finger.

A trick was developed to emulate (with less or more success) pinch to zoom, (if my memory is good,using the fact that if you touched two points on a resistive screen, it was like if touching only one point in the middle of your 2 fingers)

That's what we had on smartphones, except the iphone (:mad:) (and some RARE with low CPU devices?)

Then came the HD2!

Beside its 1ghz CPU (the HD2 was not the first, Toshiba came first), the HD2 was a real revolution with its dualtouch capacitive screen, allowing Windows Mobile users to finally play games like it was already possible on an iphone, emulators became great (try to play mario or a racing game with only one finger^^), some native racing games were out, etc

Why do I feel like an old school smartphone user now? lool It was only 3 or 4 years ago:eek:

Now I feel like having with a resistive screen again, impossible to fully enjoy Fpse, N64oid, SNESoid, NESoid, GEARoid, etc

Even some native Android Games tend to be hard to play, especially racing games if you don't want to use the G-sensor (also some FPS, when your character refuses to shoot, or keeps on alking for 2 seconds after releasing the screen, etc)

Well, that's a gamer bug I fear :D

I've talked about this bug in ARHD thread, since it's the ROM I'm using, but in vain, I guess it's something a ROM chef (with all respect due) won't/can't fix, so I'm posting here to try to get coders' (maybe kernel developers?) attention

________________________________________________________________

Thanks all for reporting that you have this bug too, and for your attention, I feel less lonely now :)
[HTC Sensation] Retrolock:
Just tested this issue on multitouch tester, using arhd 6.3.0 firmware 3.30. Thanks for making us aware with this issue
[HTC Sensation] liamstears:
I think this may be kernel related, send a couple pm's to kernel dev's it wont hurt
[HTC Sensation] overthinkingme:
I don't think much can be done until ICS kernel source is released officially
[HTC Sensation] liamstears:
Jan seems to be good at editing, try him, he managed to hexedit a nice OC/UV kernel....
[HTC Sensation] PP337:
I have also noticed this when playing zombie dash but i thought it was a problem with the game :)
[HTC Sensation] i900frenchaddict:
I fear we'll have to wait until HTC releases the source of the kernel .....

And I'm pretty sure they will release it as-it-is, including the bug (they've done it before!)
[HTC Sensation] alireza_simkesh:
I confirm that i have the same problem while playing modern combat and asphalt.

Didn't have this problem with GB ROM.
[HTC Sensation] Solar_:
Yep, I'm having this problem too while playing Modern Combat 3.

I thought it was just me :D
[HTC Sensation] i900frenchaddict:
I think many people had the problem and though it was the game they were playing, or just their device

Actually, it affects

everyone

using ICS on the Sensation

I wrote to some devs, not all of them answered, anf for the answers I had, they say we'll have to wait until HTC releases the kernel source.

So we have to choose:

1) going back to Gingerbread and have working multitouch, but lower GPU performances

2) keeping ICS but stop playing games that require 2 fingers

3) Buying a Samsung ( well, they never had touchscreen bugs like this, they do real drivers )

4) Going to AOSP, say goodbye to Sense.

That's pretty sad. I wonder how they beta-test ROMs and kernels at HTC, they already did it with the HD2 (Y coordonates auto-alignment), now they are doing it for the Sensation. HTC just sucks when it comes to drivers.

What is worse is that we can't even complain to HTC, or tell them there's a bug they should fix before releasing ICS ROMs, we're using a leak !

(if someone here is close enough to HTC, please tell them!)

What can be good, is that once ICS is out, I'll go back to S-ON and stock ICS to complain about my non-working multitouch so that they exchange my phone :D
[HTC Sensation] roytev:
if this problem dosen't exist in cm9 sensation roms so it dosen't kernel relaeted problem since they are using the same sense kernel
[HTC Sensation] i900frenchaddict:
That's a very good point here!

Do they use the exact same kernel? The same SebastianFM is using to provide us o/c with ICS ?

If yes, we definitly need feedback from cm9 users, can they reproduce the bug or not??????????

The devs who answered my PMs tend to say it's kernel related, with cm9 users feedback, we'll know for sure if we have to wait for HTC to release the source, or if something can possibly be done (like using Gingerbread drivers? Can it be done??)
[HTC Sensation] Solar_:
Bump.

Any news/PM's/etc?
[HTC Sensation] i900frenchaddict:
Nothing new:(

I sent 5 PM, 2 devs answered, telling we have to wait for HTC to release sources.

And I guess I'll have to install CM9 on my device to see if it has the bug...or not!
[HTC Sensation] DeoreDX:
I've noticed this for a while because although I dint play games I use the ics multi touch keyboard holding down numbers button to type numbers and you let go of the button and it goes back to letters and it doesn't work right any more.
[HTC Sensation] liamstears:
I have read somewhere that multitouch is fixed in android 4.0.4 so maybe its not kernel related but its android fault?

Maybe we need to wait for sense on android 4.0.4...
[HTC Sensation] i900frenchaddict:
Thanks for the feedback, I was thinking only gamers were concerned, but you brought another possibility in daily use. I add this in the opening post if you don't mind.

Thanks
[HTC Sensation] i900frenchaddict:
So I've tried a CM9 ROM, this one:

[ROM][WIP][DEV][01 Mar] OpenSensation | CyanogenMod 9 KANG

http://xdaforums.com/showthread.php?t=1494373

Based on SebastianFM's kernel, so the same we're using with ICS ROMs

...........and had exactly the same bug, verified with a multitouch test application.

So YES, it's kernel related :(
[HTC Sensation] bobotski:
I tried it on my ICS ROM from the 3.30 leaked RUU and it doesn't happen quite as often as yours. Also it only happens when i tap really fast, and the tap does not persist (gone in less than a sec)...
[HTC Sensation] i900frenchaddict:
...but it happens! Once you've found how to do it, you can tap slower, here input may stick (bit it doesn't stick so often, that's not the main problem)
[HTC Sensation] i900frenchaddict:
I've just tried SebastianFM's v1.20 kernel, based on HTC 3.0.16-gda3fdfc

=> Bug still here :(

I'll try with Android Revolution 6.4.0 based on newest FINAL HTC 3.32.401.3 update as soon as it's ready for download, I guess it won't change anything, but who knows?

I tried to ask SebastianFM, in his thread, if he thinks this bug is definitly kernel related, and if he thinks we'll have to wait until HTC releases the source, but he didn't answer, I guess he didn't see my post in his thread (like Mike1986 didn't see my post in his own thread. I guess we won't have devs'attention on this bug and we'll have to live with it)
[HTC Sensation] DeoreDX:
Seems to be better on 3.32 but only if you tap slow. Fast taps still don't register correctly.
[HTC Sensation] kingston73:
I guess I'm wondering what you're expecting the dev's here to do about it? From what I understand it's a problem only HTC is able to fix?
[HTC Sensation] alireza_simkesh:
If the kernel is released any of the devs can fix it i guess...

I am just wondering y none of the devs admit the problem exists...
[HTC Sensation] GazaIan:
Contrary to what the OP says.... This does happen with 3 or 4 fingers, or at least for me. I put a third finger or fourth finger and everything just goes crazy, touch points swap everywhere, and keeping fingers stationary shows nothing. And with two fingers, they points seem to swap when they get too close.
[HTC Sensation] i900frenchaddict:
What ROM are you using? I tried hard with 3 or 4 fingers but really couldn't make this bug occure with more than 2 fingers

Maybe your problem is related to the grounding? Is your screen reactive with one finger, or sometimes not reactive?

Or maybe your ROM increases the problem?

Well, I think absolutly no dev had a real look at it so far, they are not gamers (do they have time to play after coding/cooking?? xP), or not enough to be disturbed

We can be about sure it's kernel related because it can be reproduced both with ICS and CM9, but as for devs, I had only Baadnewz answering my PM (thanks for taking time to answer, I know devs have a lot to do) and he said it's controlled by the kernel.

SebastianFM, who must be the man with the best knowledge of the ICS kernel, didn't answer (once more, I know thay have a lot of work, I use their stuff, so I don't complain if they don't read every PM!!)

But as I could bet HTC won't fix it and release the RUU and its following official OTA with this bug included, I just hope devs will be well aware of it so that they can solve it as soon as the sources are shared by HTC
[HTC Sensation] bduvel:
emailed HTC dev about it, you should all do it

http://www.htcdev.com/contact -> kernel

hope they actually do something =D
[HTC Sensation] i900frenchaddict:
hope too!

Thanks mate !;)
[HTC Sensation] GazaIan:
I was using an OpenSensation build from February 25th I believe. I just switched InsertCoin based on the "final" 3.32 RUU, and it stops happening with more than 2 fingers, but still happens with two (though it took a bit more work to make the bug occur).. Look like HTC just might release the update with the bug if that RUU really is final :(
[HTC Sensation] i900frenchaddict:
Yes, it's now almost sure they will release the RUU with the bug.

I wonder how long we'll have to wait until they release the kernel sources
[HTC Sensation] liamstears:
I did say earlier that in the android 4.0.4 changelog it states multitouch issues are fixed

Maybe we need an android 4.0.4 rom first to test before we blame HTC or kernel???

When we get a one s leak we should be able to test...