yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] hikachu321:
The game is so addicting I wish there will be more features to come..!! :)

Device:Samsung Galaxy Y GT-S5360

Rom:Lenox evolution V2

Kernel:Savie kernel#73
[Android Apps and Games] t0kgrumps:
+1 I usually play hardcore graphics games but because of the holo look and how the game works for me its the best mind testing game Ive*played. Already played this for less than an hour until level 26 of think! Chapter. I wish the developer would make more of this kind of games with Google's new ui
[Android Apps and Games] oprisnik:
Thanks! :)

Anything in specific you would like to have?

I'm always trying to improve the game.

An unlimited mode is in the works and I might add some new level packs as well.

Thanks again!

If you have ideas for new games, feel free to share them ;)
[Android Apps and Games] MafiaDroid:
Your game its very cool men i buy the full version thanks for your work :)
[Android Apps and Games] Manzukaraito:
nice bro

mantap lah jiga tai kuda
[Android Apps and Games] Edris89:
Amazing game.

great sync feature for flashholics like me :p
[Android Apps and Games] oprisnik:
Thank you! :)
[Android Apps and Games] :
i bought Your game... it's fantastic! :good:
[Android Apps and Games] vbngh11:
Thank you works great with HTC Desire HD
[Android Apps and Games] oprisnik:
Thanks everybody!
[Android Apps and Games] oprisnik:
A new version of BallMaze has been released.

It includes new languages (French, Spanish, and Russian), Android 4.4 support, navigation drawer layout changes, and some bugfixes.
[Android Apps and Games] megasoft78:
Really good time killer! :)

I did a quick review on my website here:

http://techcookies.net/ballmaze-fun-and-addictive-logic-game/
[Android Apps and Games] oprisnik:
Thanks! Nice review :)
[Android Apps and Games] oprisnik:
BallMaze is on Black Friday sale today! Only 0.99$ instead of 1.49$!

In addition, a new version has just been released, which includes a new tab strip for the level overview.

Enjoy!
[Android Apps and Games] Sentient_6:
Realy awesome game !

can you share some tips of how you made it ? Game Engine ?
[Android Apps and Games] oprisnik:
Thanks!

Well, I don't use a game engine, I've implemented everything by myself using standard Android APIs, including some custom views.

For backwards compatibility, I'm using ActionBarSherlock and NineOldAndroids .

The library for the navigation tabs is called PagerSlidingTabStrip.

Tips:

Android design guidelines

Android developers Youtube page: ADiA, DevBytes, ...
[Android Apps and Games] khaytsus:
Nice game, I hadn't seen in the market yet, I'll certainly give it 5 stars.

I'm not that great with marketing, but seems to me the paid version isn't compelling compared to the free version. Seems like the free would only have single player mode, paid would have all of the multiplayer etc, and probably game sync etc. Maybe just something to think about if your paid version sales are slow. At the same time, taking features away from the existing one will annoy the existing users, so possibly not the greatest PR move... 1 stars would be given by users. :(

Anyway, I'll be buying it just to support it and future games, good stuff. Frustrating to get 4 stars on every level, but that's the point, eh? :)
[Android Apps and Games] Kmailknopf:
Nice Game. Thx 4 this.

Gesendet von meinem GT-I9505 mit Tapatalk 2
[Android Apps and Games] oprisnik:
Thanks!

Thanks for your support! ;)

Yes, unfortunately the paid version is not really successful. At least the Lite version has advertisements ;)

I enabled the multiplayer modes for Lite because there's the option to play against random opponents. In order to lower the waiting time, I thought I'd include all free users (you still have to wait very long though) :)

As you've said, removing features isn't a good idea.

I'm thinking about adding the possibility to unlock new level packs via in-app purchases.

Maybe it would also be a good idea to make BallMaze unlimited an unlock key. New users can remove the ads via in-app purchases.

Another possibility would be to make the unlimited version more prominent in lite - e.g. by showing all available levels and grey out levels only available for BallMaze unlimited.
[Android Apps and Games] oprisnik:
BallMaze is Ting's app of the week:

[YOUTUBE]fe1_dw_qTW0[/YOUTUBE]

Source: https://ting.com/blog/app-of-the-week-live-ballmaze
[Android Apps and Games] hasenbein1966:
Impossible Level?

First, thank you, really great game!

But are all levels really solvable?

After thinking and thinking about it, I have come to the conclusion that level 27 of the 8x8 levels is not solvable.

It's impossible to get onto the 3rd row from below, thus impossible to enter the target square from left or right.
[Android Apps and Games] oprisnik:
Thanks!

Yes, all levels are solvable.

Level 27 of "Squares 8x8" can be solved with 7 moves.

I can give you a hint (e.g. the first move) if you want ;)
[Android Apps and Games] hasenbein1966:
I just was stupid :banghead::D
[Android Apps and Games] oprisnik:
Yeah, sometimes you just don't see the solution immediately, even if it is not that hard to find ;)
[Android Apps and Games] oprisnik:
Hi!

A new version of BallMaze has just been released, which adds a little more color to the level overview tabs.

Furthermore, the user's profile picture is shown in the navigation drawer.

Chinese translations have been added as well.﻿ Big thanks to all translators :)
[Android Apps and Games] next2u:
I love the new colored overview tabs. Congrats for the excellent game ! I'm feeling kind of masochistic : can we expect some more levels, please ? ;)
[Android Apps and Games] oprisnik:
Thank you!

So you've already solved all 1137 levels? Nice!

Do you want new level types or more of the existing ones (colors, stripes, chess, etc.)?
[Android Apps and Games] next2u:
Yes, I've solved them all a few months ago! and lost most of my hair in the process! Just kidding. I'd absolutely love to see new level types. They could be directly included in the application or made available as downloadable (possibly paid) level packs as someone suggested on http://ballmaze.uservoice.com/

I'd also like to point out that the app forgets completed levels after having its data cleared (expected behaviour)... even after syncing (unexpected).

May I suggest a confirmation before exiting the game ? That'd be especially useful when playing the time race and mistakenly pushing the back button.
[Android Apps and Games] iAyush:
Really in love with the game! Superb design.

Keep developing and adding more levels and features. Good luck!
[Android Apps and Games] oprisnik:
Nice!

Well, I guess I have to add new level packs then, maybe paid ones as suggested on uservoice.

The levels should normally be restored from the cloud... I'll look into it.

I can try and manually recover your game progress if you like (please send me a PM).

Exit confirmation: I don't think that this behavior should be enabled by default. However, maybe I'll add an option to enable confirmation dialogs to the settings.

Thank you!
[Android Apps and Games] next2u:
Thanks

Thanks again. I've been using a device with no physical buttons on the front for months and once in a while, I hit the on-screen buttons by mistake and doing so while I'm playing makes me want to cry...
[Android Apps and Games] oprisnik:
:laugh: I've just added the confirmation dialog. It will be included in the next release.
[Android Apps and Games] oprisnik:
The new version has already been released.

Full change log:

v3.5.0:

- Optimized landscape/tablet layouts

- Optional exit warning for Time Race mode

- Fixed Cloud Save bug

- Updated Google Play Game Services to new API

- Updated error dialogs
[Android Apps and Games] naresh babu:
nice puzzle game. :good:.
[Android Apps and Games] oprisnik:
Thank you :)
[Android Apps and Games] MatyiFKBT:
Purchased the full version! Love this game ;)
[Android Apps and Games] oprisnik:
Thanks! I'm glad that you like it :)
[Android Apps and Games] oprisnik:
Version 4.0.0 of BallMaze has just been released, which brings quite a few changes:

- A brand new icon

- 5 new stages with a total of 500 new levels (Unlimited version)

- New target field design: Star. The old design can still be enabled in the settings

- Added new "large" level selection layout

- Improved "compact" level selection layout (old layout)

- Streamlined navigation drawer

- Various other UI improvements

Enjoy!

Feedback is always welcome :)
[Android Apps and Games] oprisnik:
Hi everybody!

Version 4.0.2 has just been released:

- Level overview: Compact view is now default layout for phones, large layout for tablets

- Updated translations

- Added Galician translations

Enjoy!
[Android Apps and Games] oprisnik:
BallMaze v5.0 is now available that features a new material design.

Check it out:

Get it now on Google Play

Comments are appreciated :)
[Android Apps and Games] Mazace:
Excellent grapgic style.

Thank you for all updates.
[Android Apps and Games] oprisnik:
Thanks :)
[Android Apps and Games] dev24:
:good:
[Android Apps and Games] silvbm:
Hello dev!

Loving your game and ongoing support for it. Especially material design looks great and fits perfectly to the game style itself, I think. I have just one minor suggestion regarding XP for achievements: Compared to other games you need a lot more time for the same XP. What do you think about it?

Keep up the good work!
[Android Apps and Games] oprisnik:
Hi!

I'm glad that you like the game.

I see what you mean, for the first achievements you only get 500 points.

The maximum number of achievement points for any game on Google Play is 100 000.

BallMaze currently offers you 51 500 points if you collect all achievements. I wanted to hold some points back, for new game modes, level packs and other stuff that I plan on adding in the future.

Currently, there are 36 achievements, which is already quite a lot. Hence, you don't get much for a single achievement unfortunately.

I think I can add a couple more points to some achievements you get early on?

Do you have suggestions on how I could distribute the points better?

What other games are you comparing BallMaze to so that I can take a look at their achievement distribution? I've just looked at 2048++ and the point distribution is quite similar.
[Android Apps and Games] oprisnik:
I have just released a new version with an updated navigation drawer and some other optimizations.

I am still not sure about the achievement point distribution though.
[Android Apps and Games] silvbm:
Thanks for explaining, I understand your problem now.

I have 21 of 36 achievements at the moment and I have played for quite some time, I think BallMaze is the game I have spent the most time with on a mobile gaming platform. However, these 21 achievements equal 10500xp, a sum which I got in mere minutes, for example in The Room, or Monument Valley. I know these are completely different games and don't offer the playtime BallMaze does, but I think you get my point, do you?;)

I can see that you get a lot more points for collecting lots of stars or winning lots of multiplayer games, but what percentage of players actually makes it there? For "Star" Achievements you have to play a lot, which is ok, but multiplayer is nearly impossible, as sadly no one seems to play.:( I have just won 50 1v1 challenges because my girlfriend played with me.

I'm sorry that I can't tell what you should change, but at least you now my point of view now.

And btw, navigation drawer looked a lot better in v5.1.0 in my opinion, or is the current one more "material"?
[Android Apps and Games] oprisnik:
Yeah, you're right, a "fairer" point distribution would be nice, so I think I'll change that :)

I am not sure though if your points are updated for achievements that you've already earned when I change the points for these achievements. I'll look into it and if it does not work, I might just add additional achievements, for example for 50 150 300 stars etc. (which will be automatically unlocked if you've already collected sufficient stars).

Yeah, unfortunately BallMaze still isn't very popular. There are too little active users and the chances that another player is currently looking for a multiplayer game are very low.

Hopefully more users will start playing BallMaze soon, so spread the word ;)

Yes, according to the new Navigation Drawer design guidelines the nav drawer should extend over the action bar and be below the status bar.

I will update the drawer though and add a background image behind the login info so that it looks like the navigation drawer found in the design guidelines.
[Android Apps and Games] silvbm:
Okay, looking forward to your update. :)
[Android Apps and Games] orrkimchi:
Looking good, downloading it.
[Android Apps and Games] Lek Chan:
Multiplayer??? A puzzle game???

That's something really new and exciting!
[Android Apps and Games] oprisnik:
I'm glad that you like it :)
[Android Apps and Games] silvbm:
Navigation drawer is looking good now!
[Android Apps and Games] oprisnik:
Thanks!

I think that I am going to add the Google+ API as well, so that I can display the user's cover photo instead of a simple background color.
[Android Apps and Games] Exponent Games:
Fun game with great design and a lot of levels :D
[Android Apps and Games] oprisnik:
Black Friday Sale! Get BallMaze for €0.99 / $0.99 instead of €1.99 / $2.49

https://play.google.com/store/apps/details?id=com.oprisnik.ballmaze
[Android Apps and Games] Boive:
+1 for the multiplayer. +1 for the material design!

Thanks for the share
[Android Apps and Games] silvbm:
[MENTION=1954518]oprisnik[/MENTION]: Have you yet changed XP of achievements? Looking the same here. ;)
[Android Apps and Games] oprisnik:
Yeah, there was something ;)

I've just checked - if I increase the points for an achievement that you've already earned, you will not get the additional points.

A couple of minutes ago, I've adjusted the points for existing achievements, so you'll get more points from now on.

In the future I'll also add additional achievements and they will be worth more from the start.
[Android Apps and Games] dlnsk:
Wow! This is the best balance of simple rules and the need to think.
[Android Apps and Games] andigr07:
1600 levels - sounds impressive :)
[Android Apps and Games] guuma178:
Pretty hard game
[Android Apps and Games] HupEgeStudio:
Nice game!
[Android Apps and Games] labeledman:
Cool game! keep working on it
[Desire Q&A, Help & Troubleshooting] vkass:
Sometimes the phone loses signal, the dbm goes to -113 and the asu to 0, it still shows im connected to a network.

It just shows 0 bars and i cant receive calls.

When i try to call the bars go back up, although i have to try and call again for it to make the call.

rom mildwild 3.3 oxy

custom hboot

Tried a few radios and it didnt help.

Is it a hardware issue?
[Desire Q&A, Help & Troubleshooting] MatDrOiD:
Try if a ROM change solves the problem.

Sent from dGB using Transparent XDA App
[Desire Q&A, Help & Troubleshooting] vkass:
Changed to oxygen, still the same.

I noticed that if i dont touch the phone and its on the table the signal is always good (shows in battery use).

Edit: Flashed oxygen and there was no reception for a few minutes, hit it a few times on the table and its back.

To bad my warranty expired.

Any way to fix by myself?
[Desire Q&A, Help & Troubleshooting] MatDrOiD:
Oxygen is bad attempt because MildWild is based on it. ;) I recomemnd to try a complete different ROM, e.g. ICS oder dGB.
[Desire Q&A, Help & Troubleshooting] vkass:
Thing is i had oxygen for a while and didnt have that issue.

Hmm since i hit the phone it seems to work fine lol.

Edit: Losing signal again
[Galaxy S II Q&A, Help & Troubleshooting] AussieHusky:
Just wondering if this is normal behaviour,

I bought my phone in April of last year from the UK (I live in Australia), and about a month in I noticed the screen was lifting in the bottom right corner, It was annoying, but not the end of the world.

Then about a month ago, my phone randomly started entering Car dock mode even when nothing was plugged into the USB jack, and when I put the phone in USB mode, the drives disconnect and reconnect at the slightest touch to either the cable or phone.

When I contacted the vendor to ask about getting the jack and screen repaired, here was his reply,

"To be honest, as it was bought in April last year, it is likely Samsung would reject this under warranty down to use.

However, if you are willing to send it back, we will send it to Samsung UK for you. They may advise a fee for repair."

Is that normal? I'd have thought their glue perishing, and a fault with their USB connector failing after a few months would definitely be covered, Also keep in mind in the UK this comes with a 2 year warranty, so these components have failed at 1/24th, and 5/12ths their expected lifetime.
[Galaxy S II Q&A, Help & Troubleshooting] JJEgan:
The two year warranty is a limited warranty from Samsung in addition to the standard UK sellers twelve months guarantee .

>>>

"To be honest, as it was bought in April last year, it is likely Samsung would reject this under warranty down to use.

However, if you are willing to send it back, we will send it to Samsung UK for you. They may advise a fee for repair.

Its not a few months but by the time Samsung get the phone more like twelve months .

Probably they are being honest in the reply as to what they think Samsung will say .

UK law states first six months its up to the vendor to proof a repair is not a manufacturing flaw following six months purchaser has to proof it was a hardware fault upon purchase .

Vendor is responsible in UK law 12 months for a repair not Samsung .

Think i would pop in to a local Samsung repair and see what they think just as a guideline .

Not 100% sure but i think second year and or under Samsungs own warranty phone is directly returned to Samsung by user not the vendor .

jje
[Galaxy Tab Q&A, Help & Troubleshooting] nox.hitman:
Hello All,

I have a Galaxy Tab P1000, My elder brother was trying to root it and he deleted the boot file by mistake, Since then my Tab is not starting up. It just doesn't respond to anything, I keep pressing the power button but nothing comes up, I tried connecting the USB cable, Still no response. Please help me to get this fixed.

Thanks
[Galaxy Tab Q&A, Help & Troubleshooting] Zero_Tab_2011:
Hi,

Can you put the device into download mode? Power button + volume down press until you see the yellow Android screen.
[Galaxy Tab Q&A, Help & Troubleshooting] espionage724:
If you haven't already, try charging it for about 4 hours
[Galaxy Note GT-N7000 Q&A, Help & Troubleshooting] ingott77:
Hello

I have changed rom from KK5 the rom installed on my phone to LA6 as yet I can find no difference between the two roms LA6 is supposed to be a superior upgrade? They are both standard roms no mods. Can anyone shed any light to the benefit of the LA6 rom? A lot of time and effort to get to the stage where I rooted the phone and then choose the rom full phone wipe and restored all my apps and I dont see any difference. My benchmark results are a little better but day to day uses experience remains the same....

After reading through post here I chose Franco's kernal V6.

Cheers
[Galaxy Note GT-N7000 Q&A, Help & Troubleshooting] ranjan.alva:
1. Its totally lag free.

2. Call option in Call log

3. Touch sensitive improved

4. lots of bugs fixed which can not be seen.

5. Torch widget added.

6. Battery drain fixed.

And many more... :)
[Galaxy Note GT-N7000 Q&A, Help & Troubleshooting] linzgeneral:
I am on LA4 and also came from KK5. Unless LA6 is far superior to LA4 then i totally agree with the OP. See below..

- don't notice a thing and I did a clean wipe.
[HTC Sensation] freeblank:
i have been using ics roms for a long time , but all of ics roms are using hdpi screen resolution , my phone is sensation qhd

i controlled by screeninfo.apk it says "your phone is hdpi"

on normal roms are qhd but ics roms are hdpi

could you explain this situation ?

examp: contact lists personal photos are seem badly

my rom is

elegancia ics 2.4.0

4.0.3 sense 3.6

but i have been trying all off ics roms

all of them seem hdpi
[HTC Sensation] lepszy:
Screen resolution (qhd) and screen density (hdpi, ldpi) are two different things.
[HTC Sensation] l4ct0s3:
:confused:
[HTC Sensation] djkidy123:
http://xdaforums.com/showthread.php?t=1074559

http://www.filefactory.com/file/c3f...1.69.3504.00U_11.22.3504.07_M_test_240583.exe
[HTC Sensation] matt95:
just search man....
[HTC Sensation] EddyOS:
Latest official one is 1.50.401.1
[HTC Sensation] l4ct0s3:
Thank you.
[HTC Sensation] vickfred:
Official hTC RUU for Sensation

What is the number of the most recent Official hTC RUU for Sensation?!

I have 3.33.401.6 - is this the last one awailable?!
[HTC Desire S] Ballack94:
Download link

For rom

GB 2.3.5

Sense 3.5

Cany any one suggest meee

Thankss

Sent from my HTC Desire S

Sent from my HTC Desire S
[HTC Desire S] ammenRA:
are you trying to get advice which is the best custom rom?
[HTC Desire S] Ballack94:
No

Any download link you have for it

Thankss if you can post one

Sent from my HTC Desire S
[HTC Desire S] enigmaamit:
Your query has been appropriately answered in the Dev section, where you have inappropriately posted a clone of this very thread.

http://xdaforums.com/showthread.php?t=1514590
[Galaxy 3 Themes and Apps] PersianSphinx:
Hi all,

This is an unofficial CM9 bootanimation by the redditor, Rumeye. He kindly gave me permission to post it here to xda :)

Enjoy :D:D:D:D
[Galaxy 3 Themes and Apps] SerkSerk:
I have already posted this, search next time

http://xdaforums.com/showthread.php?t=1513419
[Galaxy 3 Themes and Apps] PersianSphinx:
Ok :(

I'd already seen your thread but for some reason I couldn't remember... anyway sorry :(:(

mod please close this down -_-,
[Xperia Play Q&A, Help & Troubleshooting] Tobi@s:
Hey guys..

I just flashed my R800i with SEUS cause I "bricked" it... I thought that this is the best way, to get the latest frimware, too.

But after the successful update I recognized something strange:

The flashed FW-Version is 4.0.2.A.0.69.

.69... Strange. The latest certified version at PTCRB is .62

And the worst thing: This firmware is unrootable through psneuter or zergrush method..

Well I'm going to unlock BL again and try to root it..
[Xperia Play Q&A, Help & Troubleshooting] D.Spirit:
this firmeware 4.0.2.A.0.69. is for Xperia Arc and Arc S , not for Xperia Play.

Go to Arc/Arc s pages in PTCRB website.
[Xperia Play Q&A, Help & Troubleshooting] Tobi@s:
I connected my phone to SEUS, it recognied it as XPERIA PLAY R800i. And there was that update available... I created a ftf of the firmware and I'm uploading it atm...
[Xperia Play Q&A, Help & Troubleshooting] fma965:
not true, go to wotanserver and you will see it is now on their for PLAY
[Xperia Play Q&A, Help & Troubleshooting] Nabeel_Nabs:
I'll just leave this here ... http://www.xperiablog.net/2012/02/25/4-0-2-a-0-69-firmware-update-is-for-germany-only/
[Xperia Play Q&A, Help & Troubleshooting] hesamodin:
is it true???
[Xperia Play Q&A, Help & Troubleshooting] elspanish88:
Its a minor update for germany
[Xperia Play Q&A, Help & Troubleshooting] androidseb:
Is that for the play or not I have no update by me?

Gesendet von meinem R800i
[Xperia Play Q&A, Help & Troubleshooting] lokke-le:
i got the 4.0.2A.0.69 Update too.

i think its for the Play. I updated with Sony Ericsson PC Companion. my phone is not rooted jet and i wait for ICS
[Xperia Play Q&A, Help & Troubleshooting] androidseb:
From witch country you are?

Gesendet von meinem R800i
[Xperia Play Q&A, Help & Troubleshooting] lokke-le:
Germany ^^
[Xperia Play Q&A, Help & Troubleshooting] androidseb:
Ok thx I try it out give it there any changes?

Gesendet von meinem R800i
[Xperia Play Q&A, Help & Troubleshooting] AwaisKhan:
Is it rootable?
[Xperia Play Q&A, Help & Troubleshooting] Seby_The_Dragon:
Update available for Romania

I have an R800i(unlocked,it was for German marked based on the blotware installed on it) and this morning i just did an update check.

Version 4.0.2.a.69 came up.

I won't upgrade until i'm sure its rootable.

Any news on this?

My current version is a rooter 4.0.2.a.42.

Like i said, i'm from Romania.

Cheers!