[Galaxy S II Themes and Apps] MartyHulskemper:
I have been searching for that game you are looking for for over a year now and haven''t found anything myself yet. ;)

Gun Bros was fun in the beginning, but Glu Mobile only wants to milk your wallet a bit more (that goes for all of their games, mind you!). All fine with me, but the game strats to drag after a few months of play and becomes tedious. It levels too slowly, or, to put it differently, the weapons are too expensive (and the expensive one do not even live up to expectation). I abandoned it after like three months or so.

I like the ""Choice of ..." series very much -- I'm currently playing Broadsides and Romance. I'm not originally into RPGs, but this is kinda fun. It more or less makes the story more interesting if you have influence on the outcomes, even if it sometimes is clear the difference is minor because the story picks up again the same way it did the last few times. Nice time-waster, though.

Random Mahjong for the sleepless hours (I use it with Screen Filter to dampen the screen brightness a bit, primarily to soothe my eyes since I have it plugged it when I''m in bed anyway).

Flight Control: meh. Fun in the first few levels, but tedious after a while.

Plants vs. Zombies: very funny, like the humor. Have played it on the PC -- great fun -- an enjoy it on the Android platform. Wish I could play it on a bigger screen, though: it wouldn't be the first time I scr**ed up on plant placement.

Virtual City: instant buy. Like it very much, but haven't been playing lately due to real life taking over for a bit. Have the Sandbox Edition installed as well, but haven't played it yet for the same reasons.

Age of Wind: likeable, and fun, but the steering mode annoyed me and I was put to the bottom of the sea very fast. I find the economics unclear and " steep".

Apparatus: reputed to be great fun. Installed, but not played yet.

Dead Space: looked like a winner (oh, the visuals! : D ), but the controls annoyed me supremely. Happily uninstalled.

Guerilla Bob: fun, but not for a the long-term you are apparently looking for. I liked it though, but again, way too short.

Robo Defense: immensely fun, and you can keep experimenting on different lay-outs and tower compositions. Achievements provide that little extra oomph of stimulus to go on and on and on. Had to wrestle myself away from this one for sheer terror of social dysfunction.

Stupid Zombies: fun, and a ''thinker'', but very hard on higher levels, which might be a put-off if you're a casual gamer.

Reckless Getaway: fun, but it turns out I'm a crappy virtual driver (luckily not so in real life -- that doesn't really fit with a motorcycle, now, doesn't it ; )

Cut the Rope: quite possibly a killer game for most of us. Thinking fast is key here, I like it very much. (I have to admit though that my 3.5 year-old son is about as good as I am. But he is astonishingly good for a 3 yo, ROFLOL!)

Great Little War Game: hard one, this one. Liked it, but was not 'steadfast' and sometimes was unclear what consequences movement would have. There is only an inconsequential und relatively uninformative tutorial, so you're left to fend for your own.

Not played (extensively): UNO, Siegecraft, Virtual City Sandbox Edition.

Hope that helps a bit.