yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] shirreer:
This app is already quite amazing, as is! I cannot imagine what the final release will be like. Simply marvelous!

I do hope you'll consider implementing a very innovative feature feature I've seen a long time ago on a WM 6.5 app (can't remember the app's name anymore); the feature was called "Magic Word"!

A "Magic Word" triggerred the app's listening function without requiring any button to be pressed. In my opinion, the app itself sucked at doing anything else, so, my favorite configuration was to configure the app to launch Microsoft Voice Command when I said the magic word, which was nothing short of AWESOME. Of course, this drained my battery faster so I only used it when driving...

Example, I say "Hocus Pocus" and the app immediately launches MS Voice Command in listening mode, then I'd follow by saying "call wife on mobile", or "play music", etc. This was truly wonderful while driving.

I think it would be ingenious if you can make Utter! able to do this.

Cheers
[Android Apps and Games] freak4dell:
This. A million times this. If I were to constantly use an app like utter!, it would be mostly in the car. This feature would make things so much easier.
[Android Apps and Games] floridatank:
+1 to the car!
[Android Apps and Games] Jarrick:
This is going to be a great app. I've subscribed to this thread and will wait patiently for the beta to surface here.
[Android Apps and Games] mistermentality:
Very impressed by the video, and I would pay for the app if it were on android market.

The app looks like the first real competitor for apples siri and, imho, looks like it will be much better than siri :)

Dave
[Android Apps and Games] wyattn:
Second that motion! I will throw cash at this like congress does re-election funds!
[Android Apps and Games] ZonicTH:
Sadly, Apple probably has a patent for "voice control software that uses voice to do any function and has a creative name".

Hopefully not though. This looks amazing!
[Android Apps and Games] TheSmokingAndroid:
So is it just me or is over half of the world wide Android community waiting for this to hit the market?

Great work! Thank you for many sleepless nights =)
[Android Apps and Games] brandall:
Thanks! I hope you're right!

Sent from XDA premium app
[Android Apps and Games] TheSmokingAndroid:
I think i am. I have a nack for looking into the crystal ball for apps. This is going to be a big deal and make a big splash. Hopefully you make a trial version and then charge a few bucks for the pro version. I believe this will be worth the money. =)

cheers
[Android Apps and Games] brandall:
Had a glance at your YouTube channel and you've reviewed a fair few apps, so I appreciate the compliment and hope I prove you right! Functional version a while away yet, but I'm aiming for a splash...

Sent from XDA premium app
[Android Apps and Games] codesplice:
More like a Tsunami of Awesome.
[Android Apps and Games] brandall:
Ha! Lovin that :) Trademarked!! ;)

Sent from XDA premium app
[Android Apps and Games] 99problemz:
Brandall I have a question for you. Or maybe this could be implemented into Utter. Can/Will utter be able to detect when apps or files are being downloaded? If so will it notify you when your download/s have started and completed?

Sent from my Galaxy Nexus using Xparent ICS Blue Tapatalk 2
[Android Apps and Games] brandall:
Funny you should mention that! I've just finished implementing it :) Well, I'm working on a tab that downloads and installs an application and I've built the framework to 'listen for and react to it' - So, the answer to your question is yes..

HUGE update coming later - Custom recogniser (no more Google overlay), Weather tab and TASKER INTEGRATION!

Let the bug reports begin....
[Android Apps and Games] codesplice:
Oh fsck yes.

My money, please take it!
[Android Apps and Games] brandall:
LOL! Someday soon :)
[Android Apps and Games] brandall:
@codesplice - Great post in your signature about how you manage your phone cost/data etc.

I'm from the UK, so not much I can use from it, but very well put together and an enlightening read on my cup of tea break :) Have voted to the portal.
[Android Apps and Games] codesplice:
Glad you like it! I must confess that a large part of what I know about Tasker I learned from your threads. I'm open to critique if there's a better way to work the Tasker profiles I posted there :)
[Android Apps and Games] brandall:
Looks all good to me... :) I hope you get plenty of thanks for it, as you've shown where there are pennies to be saved!
[Android Apps and Games] 99problemz:
Ahh silky silky :D:D

Sent from my Galaxy Nexus using Xparent ICS Blue Tapatalk 2
[Android Apps and Games] FERFEROS:
Wow! Amazing work man.Can wait to use that.:eek:
[Android Apps and Games] codesplice:
Agreed, 100%.
[Android Apps and Games] nobnut:
Agreed. Voted. Legend.
[Android Apps and Games] mahootzki:
Boy I can use it now to play and test, in the hospital with my son now..

Sent from Brooklyn NY...
[Android Apps and Games] tomgillotti:
Skyvi gaining some attention on the Google Play Store. Holding out for Utter! :) ETA on functional/beta version?
[Android Apps and Games] brandall:
Everything ok? :(

I've seen it's got a lots of downloads - Will be no competition though ;)

The latest update will be out tomorrow - there was a LOT to consider on the Tasker integration - new installs, wrong version, task missing... I'll release just the application checks prior to the task execution.

As far as the beta goes... probably still a couple of months... They'll be a test version kicking around on here before that though :)

Going to grab a few hours sleep and then back to it!
[Android Apps and Games] Artimis:
It is the alpha version of the utter remake. You need to join the Google+ tester group to get it (unless something has changed).

I honestly haven't found it to work any different with nougat than utter (LG V20).
[Android Apps and Games] BillTheCat:
What puzzles me is why the re-launch, and then the sudden stop. If it's a case of funding, I'd rather Ben just let us know what it'll cost and maybe we can do a crowdfunding campaign to get it done. I just can't figure why he'd be taunting us like this.
[Android Apps and Games] n05tr4:
This app seems to be really promising. I love utter!

I have also requested access to the group. Will i be added?

Thanks in advance.
[Android Apps and Games] Critical Detox:
I too have requested access to it but let's just say it's not gonna happen, Atleast not now. It's been months since i requested, And no one knows the outlook/plans currently for this app. Essentially this app went dark.
[Android Apps and Games] meo:
Info

so we are going on ? -> http://www.saiy.ai
[Android Apps and Games] brandall:
Hi All,

Due to loads of what appeared to be automated SPAM requests on the G+ group, I had to clear the pending invite list. If you'd like to join up hit the link here and I'll accept you in immediately. Thanks in advance.

The Oreo update which messed with background process handling has meant yet another rebuild. I won't share my woes, I just need to keep my head down to get it finished.

Hope you are all cool and apologies for having to stay under the radar to get this done.

Cheers

Ben
[Android Apps and Games] BillTheCat:
BOOM!

Ben, thanks for that update. It's helpful if we know from time to time what's going on. Really looking forward to the rollout.
[Android Apps and Games] brandall:
Roll up roll up!!

Letting more people into the private test - If you're feeling nosy, then you need to click here.
[Android Apps and Games] kecodoc:
I try reaname zip file to anywhereand flash for remove Dolby not work

Mỹ device xiaomi 5s android 7.0 error FC

Please help me
[Android Apps and Games] BillTheCat:
Ben, much as I'm curious and willing to assist, and excited about seeing where you've taken your code, I'm a big fan of not disclosing personal info to Google, hence my intense interest in Utter. Is there a way to participate without signing up for G+?
[Android Apps and Games] brandall:
Could you make a fake profile perhaps? It's the crash logging and rollout management that make using a test community a necessity for me... I actually hate the messy layout and can't wait to get back to XDA!
[Android Apps and Games] BillTheCat:
Done deal.
[Android Apps and Games] brandall:
Saiy is released!

Hi Folks,

Should be live for you very shortly - here

Can't wait to abandon G+ and get back here!
[Android Apps and Games] nycdiplomat:
Good to see you back sir! I must say, I'm loving the new design. Looking forward to all that is coming!
[Android Apps and Games] brandall:
Thank you sir! Glad you like it - I'm hopeless at design, so kept it nice and simple! Hoping some design genius will come along and make some alterations now it's open source.

Right, back to the weird and wonderful bug reports that are rolling in...... :confused
[Android Apps and Games] thafath:
Thank you very much.

Thank you again for making this open source, any link for donations. Much appreciated.
[Android Apps and Games] brandall:
No problem.

The best donation you can give me is by spotting a new bug and letting me know! Appreciate the offer though :good:
[Android Apps and Games] epv:
So happy to see this update! I am always on a bluetooth motorcycle helmet so it's obviously 100% handsfree and Utter was the only thing that didn't require me to look at or touch the screen at all. So I was afraid when switching to Saiy that something would go wrong and I'd be out of luck. But it's 90% perfect I'd say, all the features I use are still there, it still works great with Tasker, sending texts works fine, so I'm happy.

Only issues I have right now (since you were asking for bugs!)

1. When initiating recognition by pressing the bluetooth headset button (as opposed to tapping the notification), the intro message never plays, just the very faint chime sound. Recognition still works fine though.

2. Some (but not all!) audio output is choppy. I have tasker set up with the Saiy plugin to send various notifications, SMS, and emails and stuff to Saiy to be spoken - all those play perfectly.

But -- After there's been any voice recognition (like saying "Read my last text message") the speech is full of gaps and pauses. It starts out fine but then it has constant half-second gaps and/or half-second missing chunks so that its hard to understand.

I've tried both the Samsung and Google TTS engines and it doesn't change. I've also tried random things like disabling power management for Saiy, downloading different voices, etc, no change. I had this happen once with Utter too but it went away, and I have no idea what fixed it but now with Saiy installed it's back. It does it a little when on the phone speaker but much worse over bluetooth.

Here's what it sounds like.
[Android Apps and Games] brandall:
Thanks for trying it out and appreciate the detailed bug report and video! Thanks meter +1 :good:
[Android Apps and Games] thafath:
Will do!
[Android Apps and Games] brandall:
Thanks again for this, it's really helpful.

I'll compare the code from both and see what I'm doing differently in the streams - for a work-around for now, I might just stick a 'legacy headset' toggle in the Superuser Setting or something, so you can have it back to the way it was.

Again, much appreciated! :good:
[Android Apps and Games] brandall:
Contact crash

Hi folks,

Can anybody replicate the following crash please: Simply ask:

"Call Joe Bloggs" (replacing with a real contact name! and not stating the type, such as mobile/home/work)

The app then crashes :mad: It appears that the contact should only have a mobile listed, perhaps?

If you can replicate this please let me know! I assume there must be something weird with how the contact is saved - therefore Android informs me there is a mobile number, but when I try and fetch it from the contact table, it's missing......

Thanks in advance!
[Android Apps and Games] whitedavidp:
Something Like Utter Q/L?

Hello and thanks for all your efforts. I have been pretty happy using Utter for years now and look forward even more...

I have my phone configured to run the Utter Q/L app when I double-press the home button. I wonder if there are plans for anything like that with the new app? I know I can create a homescreen shortcut. But the app that handles the home double-press doesn't see it. I does work great in launching apps, so the Utter Q/L app was a real help.

Cheers!
[Android Apps and Games] pidjones:
Does the choppy Bluetooth happen to be on a Sena? I just purchased a new SMH5 and experience the same for the first ten or so seconds of phone conversation with my Windows phone. My older sets did not do it. I have read reports that indicate it was caused by a Sena software update. I plan to load an older version on mine to try.
[Android Apps and Games] epv:
Hey, yes it is a Sena SMH10. I may have to find another brand headset to borrow to see what happens. But the symptoms aren't quite the same for me - i've never had i act up on calls or really anything other than Saiy responding to commands. I wonder if your older sets only support call audio and not media, while the Sena does both and the switching between them is what causes the choppy sound? Just a theory at the moment...
[Android Apps and Games] k4rmatic:
would be cool to implement saiy with voice access https://play.google.com/store/apps/details?id=com.google.android.apps.accessibility.voiceaccess

so you can use saiy to navigate your phone
[Android Apps and Games] CAIDAIN:
"Computer" hotword

Brandon, I realize that you are trying to work on customized hotwords, however in the mean time how would you feel about implementing the hot word "computer". It seems to be the most requested and desirable hotword, and would most likely satisfy 70% of your users while you work on perfecting customizable hotwords. Just a suggestion.. Does anyone else agree with this?
[Android Apps and Games] epv:
Fwiw when I try this with a contact that has only a mobile number it works fine - it says "Would you like me to call Joe Bloggs on their mobile number?" and if I say yes it makes the call.
[Android Apps and Games] Critical Detox:
I'm unable to replicate this, I've tried as you suggested and I even did some of my own alterations to the scenario, to no result however.
[Android Apps and Games] brandall:
Think we got this working for you now over on G+ :good:

Thanks for the digging - by popular demand, I need to revert my headset implementation to the one I used in utter! It seems that the messy approach I took back then, is a lot more successful! I'll release a test version on here before I go live with it :good:

Definitely - it's on my list. I didn't ever get around to properly integrating utter! with TalkBack or making it so that users with disabilities can use it truly hands-free. This is something I'm determined to integrate this time.

This is the first request for 'computer' I've had! Loads and loads of others though..... The problem I have is it's not just a case of 'adding a word into a file' - there's multiple phoneme conditions and then weighting each one to ensure minimal false positives. I'm going to contact the dev of Sphinx later, to see if he can help me make this customisable on the fly, in a similar manner as Google does, when you train their 'okay Google' phrase. High on my list to sort!

Thanks for confirming. I think there are just a few users out there with some weird contact card setup... I've added some more exception handling in the app and the crashes have gone - not sure if that makes it dial the right number still though!? :eek: Still, better than crashing!

Appreciate all of the feedback. It's good to be back on XDA - G+ Communities are rubbish :poop:
[Android Apps and Games] Danygold:
Hello and thanks for all your efforts. I have been pretty happy using Utter for years now just installed Saiy

and noticed something that was in utter but lost in saiy

it's about

What's the time in + city + country

it' s a very useful command maybe you can look at it

THANKS THANKS TANKS you made us so happy
[Android Apps and Games] GLDavis:
Hello everyone! So many posts already, it's good to see. Hope everyone is well and welcome back :):svetius:
[Android Apps and Games] PamelaGirl:
Hello All,

Wonderful and Excited to see new movement on the thread!

:)
[Android Apps and Games] shaqman89:
Hi, I'm new to this app and it looks promising.

I am a bit confused in how to debug errors or at least share them. I mean, what's the best approach?

Would some log (and specifically, what log?) and where to submit it. It seems here would be the most sensible, but I'm just making sure.

I am also confused about the versions that are available:

* according to change log in the first page it is 2.2.5a

* according to thread: it is 1.2.5

* in app: it is 1.3.2a

So, which should be the latest version and best to use?

There are some glitches I found, one annoying one would be that at times (I think dnd specifically turned on, and there is a notification that voice mic is muted), saiy attempts to listen but (seems to fails), and would ignore subsequent requests. Furthermore, after a while, it continously starts to listen and calls Google assistant. Is this a known issue, or am I just using it wrong?
[Android Apps and Games] shadowbone:
Any recommendation for NoGapps users ? Needs a voice recognition provider and I possibly can't use Google's.

I am so looking forward to use this one.!
[Android Apps and Games] Pozas:
I was about to formulate a very similar question. I am very excited with this project and I find it very important to have a tool like this that does not come from the big guys (Google, Amazon, Apple, Samsung). However, in some sense the voice data is still sent through Google to do the recognition (am I mistaken in this?), and it would be desirable to get rid of it as well. Anyone knows an alternative speech recognition engine that could perform similarly?

Thank you so much!
[Android Apps and Games] PamelaGirl:
A NoGapps option would be great!
[Android Apps and Games] brandall:
Definitely coming back within the next release or two - I swapped API provider, so just a bit of extra code required. I hope....

Good to see you too Sir! :cowboy:

Glad you're excited. It's good to be back...

Thanks for your feedback - I'll get the versions aligned, just something I've overlooked being buried in bug reports! The latest version is the play store of 1.3.2.

I do need to add a direct download link - not sure the best/most secure place to host it. I need to do a bit of Google'in.

There is a bug in Google's recognition, which I've reported a number of times to their Now team, but it's still not fixed. Google is using an existing bound recognition results listener to send information to, instead of their own and vice versa. It's a simple fix for them to check the package name, but alas... :mad:

For specific bug reports, where a log might help, via email through the app would be best - Sometimes logs contain private output, so unless you scan through it first, it's best to share privately with only me :good:

Thanks for these - A NoGapps option was requested early on in the testing and this is something I intend to do.

For speed and ease of development, I chose to use Google Play Services. The additional APIs it offers and extra stability and security is hard to decline....

I want the app to be independent though, so there is an open source version that will be created, at some point. No promises on timescales though I'm afraid....

The app does use Google Voice Recognition, but I have written the code to use many other providers. The problem here is cost - for the sake of simplicity, you could describe it as per character charges. There is no way to support this cost in the current app model and I'm not sure many users would want to pay directly themselves? If the app gains momentum, I'm more likely to be able to ask a provider to support the open source project and hopefully reduce the cost. We'll see.

Regardless of the above, any provider will use your speech input to train their voice models. Nothing is private... All I can do is be mindful of what is within the realms of acceptable and I like to think I achieve that.

Additionally, I use Google's Firebase as my 'server' backend. Free to use, fast and stable - suits me, but again, a dependency I know some of you would like me to drop.

To clarify, I'm very mindful of the above and I want the app to be completely independent, so this will happen eventually, but the speed of it depends on many factors, most financial.

Ok, thanks again for all of the feedback - I've just solved a major volume fluctuation issue and now I need to get the headsets working as best I can :eyesbleed:

Ben
[Android Apps and Games] thejackalsmark:
Hey, Ben! Hope you're doing well!

Just noticed you took Saiy public. (That's what I get for freezing G+. Got sick of it's problems/resource hogging)

Anyway, DL'd latest and Gave ya 5 stars. :D

I had frozen Play Services for better performance. Getting error message now, of course, so I guess I'll have to un-freeze it to test drive New Saiy version.

I only have 1 question.

Did you implement/is there a headache-free way to transfer settings/customisations from old Utter! to new Saiy.

I have my Utter!/Tasker- "Frankenstein'd" J.A.R.V.I.S. integrated into virtually every function of my trusty/aging LG Optimus F7 4.1.2 JB Custom Kernel (Freedom lite) and recreating everything from the Saiy-side from SCRATCH is gonna be a monumental task, to put it mildly.

Am also fixing to FINALLY replace the old F7 with a shiny new Galaxy S7 with Android 7.1.1 (or Custom ROM flashed).

I can put latest Tasker on it and just restore backed up Tasks/Profiles/Projects/(MOST Plugins), but Utter or Saiy will be the tricky part.

Noticed you DID place an update to Utter! on PlayStore. Will that one work on Nougat if transferring ALL from Utter!>Saiy is too big a headache? I think the version is 3.1.3 or something.

Anyway, CONGRATS, Ben, on the public release and I'll definitely give feedback as I test-drive!

- thejackalsmark
[Android Apps and Games] Pozas:
Hi! I registered in Crowdin for helping with the translation to Spanish, but I cannot find any files to translate. Is it because they are not up yet, or because I'm too stupid to find them?

Again thanks for this awesome app :)
[Android Apps and Games] brandall:
Thanks for the stars!! :good:

I'm afraid it's not good news on transferring command between utter! and Saiy - As the new commands are much more complex (behind the scenes) in Saiy, it would have been a nightmare trying to import them and then request all of the missing information, or trying to match contacts with different ids (per device) etc etc. So unfortunately, it won't be possible :crying:

Hope that isn't a deal breaker for you....

The Play Services issue I'm definitely working on though! Appreciate your support :cowboy:

Thanks for signing up! Crowdin approved the project yesterday under an open source license, so my challenge this weekend is to get some of the files uploaded! I'm going to start with just the basic app content and fixed speech.

After that, somehow I have to get utterances like 'text my Mum on her work mobile and tell her blar blar blar' resolved into 40+ languages...... Just typing that made my eyes bleed....

We'll crack it somehow! Thanks again for wanting to help!

----------

I've just pushed V1.3.3 to the Play Store, so it should be filtering through to you all soon

Next on my list HEADSETS. Great.... :eek:

Ben
[Android Apps and Games] philipoflyboy:
Good to be back in XDA. Google plus never was my favorite....

---------- Post added at 02:58 AM ---------- Previous post was at 02:51 AM ----------

One thing I'd like to ask.....

My phone is always set on vibrate. Whenever I use Saiy, I can hear the TTS response (which is good) but I get the pop up message "Text to speech volume may be muted". Is there a way to stop this annoying message popping up?