[Android Apps and Games] colapro:
Changelog

1.9.2

* Changes to the settings menu. Added color pickers so you don't have to enter colors in hex.

* Added a limit on how far away from the world you can move the camera.

* More settings for changing the UI behavior (how you place components).

* Fixed bug regarding how current spreads from the Random component.

1.9.1

* Fixed tone resetting to default tone when copy-pasting tone generators.

1.9.0

* Tiles are now placed by dragging them from the tile bar. If you are left-handed, please go into settings and check the option.

* Small changes to the UI.

* New tile: random generator.

* Moved tone tile from experimental tiles to stable (using too many will still lag your device).

1.8.7

* Fixed app sometimes crashing when world list is empty.

1.8.6

* Now automatically finds a better size for the tiles in the tile menu.

* Better looking start screen for tablet users.

1.8.5

* Created missing LDPI icons.

* Updated the instructions with info about how to zoom (use volume keys).

* Manually edit the setting UI_TILE_TYPE_SIZE to change size of the different tile types in the UI.

1.8.4

* Pressing the back button will now close the builder menu instead of directly exiting the world. If the menu is closed it will exit the world.

* Fixed a bug which made the copy and paste buttons to be hidden after placing a tile.

* Optimized memory usage.

* New debug settings.

* Fixed start screen buttons not fitting on devices with small screens.

* More text in the about dialog.

* New experimental tone generator tile available (experimental tiles must be enabled in settings, this is NOT recommended). The app crashes if you try to use many tone generators in one world. Remember that if the app crashes your changes since the last save will be lost.

1.8.3

* Fixed tile icons in the builder menu being very small on some high DPI devices such as Samsung Galaxy S4.

* Auto zoom-in on world creation if the tiles are too tiny.

* Centers the camera on really tiny worlds on creation.

1.8.2

* More information about each world in the world list; you can see the world size and an optional description for each world. The description can be set when creating the world or inside the menu when long clicking on a world.

* Hiding the world size and description is possible with options in the settings menu.

* Fixed app icon size.

1.8.1

* Ability to change orientation to by rotating your device. Only works on high resolution devices like tablets.

* New option in settings to lock orientation to portrait mode.

* Changed the size of the sign dialog in landscape mode.

* Fixed keyboard automatically opening when clicking on a sign tile on some devices.

1.8.0

* New tile type: info sign tile. Can be used to write reminders about different parts of your circuits.

* Added a link to the dedicated forum thread on XDA.

1.7.9

* Cleaned up the settings view.

* Removed the old UI.

* New option to show memory usage while playing.

* Ability to rename worlds.

1.7.8.1

* Fixed trying to open none-supported files.

1.7.8

* Fixed importing worlds from GMail attachments.

1.7.7

* Updated some instruction chapters.

1.7.6

* Removed "Back to menu" option when inside a world.

* Second layer rendering implemented. Allows for a second layer of graphics to be drawn after the initial tile textures are drawn. Components that are now using second layer rendering: light bulb

1.7.5

* Fixed bug when loading worlds.

1.7.4

* Fixed app crashing when opening instructions or importing a world.

1.7.3

* New blue color for the multi selection marker.

* Changed game directory file name from ".Current" to "current_for_android".

1.7.2

* Better FPS when tile width is larger or less than 64 pixels. The game caches scaled textures instead of scaling them every time they are to be drawn.

* Improved tile frame rendering (much faster now).

* More themed buttons throughout the app.

* Added zoom limits.

* Hiding the tile menu after placing a tile is now an option available in the settings menu (activated by default).

1.7.1

* Fixed current spreading faster than intended.

* New resistor like tile.

1.7.0

* Noticable performance increase related to rendering.

* Rearranged the items in the settings menu.

* New debugging options in the settings menu.

* A world frame is now drawn when the tile frames are hidden.

* An option to hide tile frames when you are zoomed out at a specified level.

* Changed the default color of the tile frames.

1.6.0

* New design on the page that shows first when you open the app.

* Create and restore backups from worlds.

* Share your world through e.g. Gmail.

1.5.1

* Removed QualityApp integration.

1.5.0

* Added instructions on how to play the game.

1.4.2

* New user interface available, check your settings! It still uses the old one by default.

1.4.1

* Updated QualityApp library.

1.4.0

* Release log and ability to check for updates added to about button.

1.3.9

* You can now copy selections from a world and paste it in another as long as you don't exit out of the app between changing worlds.

* New tile type used for storing data: memory tile.

* Tile size has been changed slightly.

1.3.8

* New logic gate tiles available: AND, XOR and OR.

1.3.7

* You can now zoom with volume keys.

1.3.6

* UI improvements.

1.3.5

* New multi selection system.

* Locked to portrait mode. World will not close when screen orientation changes.

1.3.4

* More settings available.

* New tile type: light bulb.

* Changed sprite for button tile.