yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] brandall:
Thanks again for this and the links within your post. Knocking up an 'FAQ' and will appear in there :good:

The act of converting the raw voice data into a word string requires sending it to the Google (or another recognition provider) servers. There are some offline solutions, but they under-perform badly in comparison.

I'm hoping Google share their offline recognition capabilities with the entire Platform and then everything else will stop until this gets built in!

On that subject, I've been meaning to ask for a while - Do third-party keyboards have access to offline recognition in Jelly Bean? Or is it only the stock keyboard that works with this?
[Android Apps and Games] eisenbathb:
.[/QUOTE]The act of converting the raw voice data into a word string requires sending it to the Google (or another recognition provider) servers. There are some offline solutions, but they under-perform badly in comparison.

I'm hoping Google share their offline recognition capabilities with the entire Platform and then everything else will stop until this gets built in!

On that subject, I've been meaning to ask for a while - Do third-party keyboards have access to offline recognition in Jelly Bean? Or is it only the stock keyboard that works with this?[/QUOTE]

In my experience only the jelly bean keyboard works with off line recognition!!

But idk about in others experience wat are y'all experiencing?
[Android Apps and Games] brandall:
If Google do restrict offline recognition to just themselves, they will have a lot of very unhappy custom keyboard users! I'd imagine the pressure will start to increase for them to share this......
[Android Apps and Games] dmbymdt:
This app is pretty cool but I am still learning all of the controls. Has there been a fix for the google stream search I am still getting the message "Sorry, but I couldn't find an application that supports media streaming. "?

I haven't seen the response on utter for this but i guess a good alternative would be to create a custom command for tasker that opens google music and searches for the command.
[Android Apps and Games] brandall:
I'm hoping to get a fix out for this tomorrow at some point.
[Android Apps and Games] dmbymdt:
Awesome. I'm really interested on how that would work. There isn't an app that has this functionality yet except maybe Jeannie.... I tried creating a tasker command that opened google, search command, type a variable that was stated before, search for that variable and then enter through. This has a lot of limitations and hiccups as the search function will pull results in descending order of artist, album, song. Searching for a song is much harder than an artist.It is also a little slow in tasker.
[Android Apps and Games] brandall:
Are you searching the music that is on your device or stored only in the Google Music cloud?
[Android Apps and Games] dmbymdt:
I'm searching in the cloud.
[Android Apps and Games] brandall:
The search function is very limited at the moment. They haven't released an official API for their Cloud Music - really hoping when they do it will be much more advanced... Currently I can't stream an entire album, but think I've worked out how to get a play list...
[Android Apps and Games] teraxul:
Brandallll, any news about polish language? Commands etc? Krzych dont reply..

Wysyłane z mojego GT-N7000 za pomocą Tapatalk 2
[Android Apps and Games] Kitinas:
Ha, check this out. Your app was featured on Lifehacker:

http://lifehacker.com/5967096/utter...d-with-voice-commands-tasker-support-and-more

I gotta say, I do absolutely love this app. The tasker integration alone is worth it, but there's so many other awesome things it does on top of that.
[Android Apps and Games] GLDavis:
Lifehacker

Just to let you know, I sent them an email last week asking for them to please take a look at it!!!! I guess they liked it. Ben, please keep up your work! I really appreciate all of the hard work that you have done so far. Again, Great App!:D
[Android Apps and Games] TheMasterBaron:
If the concern about always listening for wake-up is battery drain, can it be implemented anyway but with the default option to enable it only while charging? I have sever instances where it would be useful while my device is docked or charging. One being an old Galaxy Tab 7 that is mounted on the wall and is not a home information tool.

Thanks, and great work on this app!
[Android Apps and Games] aylians:
I like it, it is really cool
[Android Apps and Games] brandall:
I've got to get it all working to a higher standard in English first I'm afraid... With every few thousand extra installs, up pops another bug, which is usually device specific... It's slow progress. I'll emerge soon though to get on with this!

WHOOP! Good spot, thanks!

Really do appreciate that, thank you :good :good: I wondered why I was getting so many emails!

Certainly this is the way it's going to have to be done - Google have introduced a 'beep' in Jelly Bean and I can't have it beeping all of the time, so I need to look at this. Hopefully I'll get my JB device very soon and then I can sort out how to get around this.

Thank you!
[Android Apps and Games] ihunter:
"sorry but I didn't detect an application that can display the results"

When I ask utter! to "show me the weather" it says "sorry but I didn't detect an application that can display the results" -- I have a couple weather apps installed, including Accuweather. How do I link/register/associate one of them?

I'm running ClockworkMod 10 on an AT&T Samsung S2, if that helps identify why t wouldn't have worked automatically upon install.
[Android Apps and Games] GLDavis:
Oops, sorry
[Android Apps and Games] HunnyBearLewis:
Create a command > Launch activity > [weather app launch or update activity] > Say "Show me the weather" > Repeat

Victory.

I use this format for several apps like: "Launch web server" opens up KSWEB and utter says "Preparing for awesomeness."
[Android Apps and Games] ihunter:
No, I don't have Wolfram Alpha.

I guess I'm confused because I've seen a couple videos where both syntaxes work: "what is the weather in xyz" seems to read it back to you (this works) and "show me the weather in xyz" seems to pop up the weather in your weather app, but mine doesn't. Instead of saying "really sorry, but I could not make out a command" or"sorry, but I didn't hear anything" it's saying "sorry but I didn't detect an application that can display the results" which leads me to believe I need a specific app (in the videos accuweather was used, so I tried that) or something isn't configured right.

---------- Post added at 07:59 PM ---------- Previous post was at 07:53 PM ----------

Can you get it to pass a parameter?
[Android Apps and Games] GLDavis:
I gave you wrong info...sort of. What HoneyBearLewis said should work. Do you have accuweather installed on your device?
[Android Apps and Games] brandall:
Sorry for the confusion, it's supposed to say 'this feature will be available soon'.

There a few functions in the video that cannot be replicated as yet (I used hacks which I can't encourage you to do), as the apps such as AccuWeather and eBay don't allow it. It's such a simple inclusion and very frustrating that they don't.

I contacted AccuWeather a while ago, but no response...

Hopefully with a few more downloads and some more publicity, these apps will sit up and take notice, instead of ignoring my requests for integration......
[Android Apps and Games] ihunter:
OK, at least I'm not crazy. Or if I'm crazy, at least this is unrelated.

Agreed!
[Android Apps and Games] grubby0:
brandall,

Is there some people that us users could contact for you? Maybe with some more requests from other people this process can be accelerated. I for one would be glad to shoot some emails for you. :good:
[Android Apps and Games] brandall:
That's really appreciated, thank you. There will be a right time to do this and hopefully soon, but at the moment I'm totally overwhelmed with solving bugs and answering emails from users who have problems.

I'm trying to keep my head above water and fix the bugs, which will reduce the number of messages. Hopefully then I can come up for air and take a look at what I need to prioritise. Until then, I'm really struggling to keep up!

All good though, can't complain - hopefully just a few more weeks of this.
[Android Apps and Games] teraxul:
Okay i will wait :)

Btw utter! Working on Cm 10, XXLSA, XXLSC on Galaxy Note N7000.

Wysyłane z mojego GT-N7000 za pomocą Tapatalk 2
[Android Apps and Games] TheMasterBaron:
I have been playing with the SpeechRecognizer and the answer is yes, you can mute the beep when detecting audio.

You just mute the system audio stream before listening, then unmute it in the onReadyForSpeech listener event.

AudioManager am = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
am.setStreamMute(AudioManager.STREAM_SYSTEM, true);

Its also possible to mute the beep in the Nuance voice recognition SDK doing the same thing (Except you mute the MEDIA_STREAM). This library might be better since it runs on multiple platforms.

Hope this help,

Cheers
[Android Apps and Games] brandall:
już wkrótce!

It really does help, thanks for posting that! :good: In the absence of a device to test it on, I'd been making assumptions that I could do that, but I wasn't sure about looping it once the time-out was reached (or I would time it out just before this). I'm tempted to release a test on this, as it's working fine for pre-Jelly Bean.... I've not even looked at using Nuance or AT&T as an alternative for this yet. As they charge, it's probably not going to be possible.

Welcome to the thread by the way! I can see you're going to be very useful to have around!!

I need a break from the getting the tutorial to work, so I might release a test build tomorrow with the above :D
[Android Apps and Games] brandall:
Well spotted! Forgot to give the button a function when no recognizer is present. Will sort.

That must be very annoying... :mad:

Thanks for your feedback. I'll see what the majority feeling is.
[Android Apps and Games] Sirknifealot:
Best of luck to you Sir.

Running fine (no issues within the app)

Droid Incredible, CM7
[Android Apps and Games] rmiles7721:
I also agree that it would be a great idea.
[Android Apps and Games] kennyo112:
Loads up and seems to run fine on my HTC Sensation (running ICS - Virtuous Inquisition v4.0.1), going to test on my Transformer Prime when I get home from work. It picks up all of my apps and the links to the market for voice all seem to work.

Great progress, hope you get the funding straight - this app has so much potential.
[Android Apps and Games] bitterbuffalo77:
Alpha

So fat so good here. Framework seems to work well on my Sensation! Keep up the good work Brandall!
[Android Apps and Games] codesplice:
Seconded. A sort of in-action tutorial system to get a new user up and running would be fantastic. Beats the snot out of having to read a manual in my opinion.
[Android Apps and Games] Hilmy:
Works good on my Desire HD with Lords ICS Beta Ice Cold Sandwich. No Bugs so far.

Looking forward to Utter starting to get some functionality. The repeated text from RAW (google) is already good. Would be cool if we could use it soon to start opening Apps.
[Android Apps and Games] tomgillotti:
TTS button at top causes force close. Love that this is in pre-alpha! Looking forward to more.
[Android Apps and Games] brandall:
Thank you

Noted, thanks.

Thank you x 3

Cool, thank you!

I hate manuals, so I agree about the snot!

Thanks - it's on its way soon :)
[Android Apps and Games] brandall:
Thanks for letting me know - I owe you a 'thanks meter +1' - I've used all of mine up..

What device/ROM do you have? Someone has reported this on email with a Galaxy Nexus
[Android Apps and Games] init_dot_t:
Just like i stated in my review Thunderbolt running killasense everything well here
[Android Apps and Games] freak4dell:
Okay, so I tested it out some more. I'm almost positive the lack of recognition is due to my ROM rather than your app. Voice search doesn't even work half the time, and when it does, it thinks I'm saying completely different things. I tried it out using just Voice Actions, same result. I also tried SpeakToIt...same problem. I've used both Voice Actions and SpeakToIt before on an older ROM and they worked, so like I said, I'm fairly sure it's the ROM. I'm running an unofficial build of CM9 on the Motorola Droid Pro. If I get some time this weekend, I will flash back to CM7 and see if it works on there. I expect it will.

However, on my tablet, it works perfectly. It recognized almost everything I threw at it. The only thing I couldn't get it to recognize was, ironically, "utter". It suggested butter a couple of times, under, etc. I'm extremely happy with the performance on my tablet, which is what I really wanted this app for, anyway (hoping to throw this thing in my car to act as a CarPC).

As for the UI, may I suggest that you look into the stencils that Google has provided to help design apps in the new ICS style, if you haven't already? Really, the UI doesn't matter too much, since ideally, the user won't have to enter the actual app very much, but the stencils should make it easier for you to make something that looks good. I mean, other than the dividers, it already looks like ICS anyway.

I think the voice instructions are a great idea, especially since you've already included the "STFU" option just in case somebody doesn't want to listen to it. My suggestion is that you also include text instructions, too, accessible through the menu or something. I figure you've already got them typed up for the voice instructions, so just copy them over to a help section.

Sorry for the long post. I can't wait to try out more featured versions!
[Android Apps and Games] Trances01:
i can confirm, whe first installing the uk version dosen't worked, but after installing the US version it's working like charm \o/

Thank you
[Android Apps and Games] Futur Innovations:
I'm running liquid smooth 1.1. I'll try out the navigation thing and post my results.
[Android Apps and Games] brandall:
Sorry, I didn't see the original post about IVONA. I've had a lot of problems with it during testing - It can take a long time to initialise, it can sometimes not speak at all - it can crash the settings and updating it can be a nightmare on mobile data or tethering!

That said, I find the voices the best, so I've stuck with it - but IVONA is responsible for many hours of me thinking my coding was wrong, when actually it was a problem with the engine! Damn it!

To see if it's working properly, go into the Android TTS setting and press the sample button - if nothing happens or it locks the device, you'll need to reinstall and reboot - the issues are posted on the IVONA website.

Perhaps I should ask them for dedicated support? :)
[Android Apps and Games] brandall:
That's strange... Have you tried giving the area around the mic a clean?? Might just be something as simple as that...?

I hope I can make it useful for you :)

I haven't seen the stencils no! So thanks for pointing it out - I'm about to Google them!

Yes, the instructions are there to be copied and pasted to text form, so it's not much of a job to do. Your long post is appreciated and I will return when I have my 'thanks meter thanks' recharged and +1 to you.

I appear to have 8 thanks per day now, so a mod has seen my request for more! If you're reading this Mod, 10 would be even better... or maybe 12? :eek:
[Android Apps and Games] Futur Innovations:
I tried the maps thing and it gave me a weird error. It tried to make me choose a tts service to install (Pico or ivona). Here's step by step what happened.
[Android Apps and Games] ironlood:
I like the idea of having voice tutorials . There should be a pop up on first run that asks if you want to enable/disable voice tutorials. For those that don't like voice reading everything... Textual interfaces would be great.

Also this is the link to android ICS style guide

http://developer.android.com/design/index.html

In the downloads section there should be a link to the stencils mentioned earlier.
[Android Apps and Games] MarshallCS:
Hello.

Just caught wind of the pre alpha and gave it a basic runthrough. I'm using an Inc2 with Aerovan's ICS build. I'm also using the ICS voice engine (better sounding than pico tts)

I have had no crashes, and it recognizes my voice pretty darn well. I tried to read an entire paragraph of text to it. The first time, the voice input box closed to early on me, but the second time, while not being completely accurate, was pretty darn close especially with me talking quickly.

Thanks for you hard work.. I don't really have any suggestions about feature requests, but there is one thing from a user point of view that I would suggest.

When the app is finally out, please be proactive with updates. I'd rather see multiple small updates every month, than to wait a year or more for some massive update (I'm looking at you LauncherPRO.) The small updates to me says that the dev has not forgotten about the application, and that my money has not been wasted.

It's also important to make your users feedback feel like they are being heard, especially if a large majority is saying the same thing (I'm looking at you Swiftkey)

You have not done any of these things at all... it's just something that i though was important to voice.

So far your skill with prioritizing the important things has been incredibly insightful and well thought out.

I guess I'm saying great job, keep up the good work. (I tend to babble)
[Android Apps and Games] tomgillotti:
Rooted Galaxy Nexus, no custom ROM. 4.0.2 (Verizon Wireless)
[Android Apps and Games] TheMasterBaron:
I think Nuance it's free at the silver level .

Happy to get involved. I'm currently working on perfecting my wall mounted android table and having voice would add so much. I currently have it listening and running tasker tasks, but I rather piggy back on all the great work you have done :)

I would be happy to test it when you release it.

Cheers!
[Android Apps and Games] brandall:
'wall mounted Android table' sounds intriguing!? I'm going to need the Emerald level with Nuance, as the gold only allows for 5,000 unique devices... I hope it's cheap!

Thanks for your offer to help test :good:
[Android Apps and Games] guy4jesuschrist:
If and when this is implemented, can there be an option to enable/disable the beep when utter! is listening? I actually like the beep, as utter! doesn't always begin listening immediately, whether it be because of a slow phone or data/wifi connection, and it let's me know exactly when I should begin delivering a command. It offers a quick haptic feedback response to signal when utter! is actually listening, which I also like, but that's only useful when the phone is in hand. Thanks again for all of your hard work, brandall!
[Android Apps and Games] brandall:
Thank you. The only time the beep will be muted is when it is permanently listening and it reaches the time-out - At that point the recognition will loop and another random will beep will happen. That will get annoying after a while, so that's what I've got to mute.

The initial beep will remain. Although thinking about it, some probably don't like it, so I best make it an option!
[Android Apps and Games] TheMasterBaron:
Ahh, missed the part about unique devices; sorry to send you down that bogus road.

Yes, I wrote a service that uses the front camera to wake it up when it detects motion. I have the home screen with widgets like weather and the family calendar. The addition of voice control will make it even more useful.
[Android Apps and Games] brandall:
No bogus road, I'd previously investigated it, so already had the numbers jotted down.

I like the sound of what you're doing and hope I can add utter! to it!
[Android Apps and Games] Uronlyfriend:
Just saw your app featured on Lifehacker, downloaded it and lovin' it! I've never even been a huge fan of apps like this, downloaded vlingo but literally used it once for the months it was installed on my phone. Keep up the good work!
[Android Apps and Games] guy4jesuschrist:
Oh, ok, didn't think about that for the continuous listening. That makes complete sense, and would get annoying. Glad to help inspire the possible need for making an enable/disable initial beep option, just in case some users wouldn't prefer it.

Dude, I think your the best app developer I've experienced. Always trying your best to implement feature requests and make the app better. Totally the opposite of the Facebook for Android app developers. Too bad they don't have the same dedication as you, or at least the iOS Facebook app devs. I know they have to deal with the fragmentation of Android on so many different devices, but it just keeps getting worse with each release. Other devs are able to making winning apps across Android devices.

Okay, sorry for the tangent...

*ends rant and steps off proverbial soapbox* :P
[Android Apps and Games] GLDavis:
Set an Alarm for a Specific Time (Utter Plugin w/Tasker)

So, last night I was tooling around and this is what I created (If anyone can help make it better Please Help)

1. Create (TASK-I named it "Alarm")

2. Select PLUGINS and then choose the Utter! Plugin in Tasker

a.) Configuration-select EDIT

b.) Enter variable name (Leave Blank)

c.) Tick NOTIFY

d.) Tick START LISTENING then select SAVE

3. Select LOAD APP and choose VOICE SEARCH

a.) Save task

In UTTER

1. Create Command (I used "alarm set") for this example.

Success Phrase (whatever you want)...BECAUSE YOU WILL GO BACK IN AND EDIT

Fail Phrase (whatever you want)...BECAUSE YOU WILL GO BACK IN AND EDIT

2. Edit the command "alarm set"

3. Success Phrase (blank out and hit space bar)..this stops Utter from speaking anything

4. Fail Phrase (blank out and hit space bar)..this stops Utter from speaking anything

5. SAVE command

1. Activate Utter and say your command "alarm set"

2. Voice Search will activate and say "set an alarm for 730am Business Meeting" for example

3. You should receive a popup box with alarm for 7:30am and a label "business meeting"

4. Click the SET button and you now have an alarm for a specific time

Observation-I tried using speak and Voice Search will pickup whatever phrase you enter so this might work for other applications.

A.) Another example (although I haven't tried this)using Wolfram Alpha for example would be to Speak (variable name "question") then you could just ask the question.

Right now you have to say "question-what is the height of the Eiffel Tower" so using this method Utter would say "question" then your response would be "what is the height of the Eiffel Tower"

Would be curious to see if this works for anyone else.
[Android Apps and Games] ltassos:
Works for me... Thanks for sharing.

I created a Tasker task to show your current location.

Open Tasker and create a task (I called it location).

Select APP Action and choose Open Map

Leave the mode section set to "Point"

In the Address section enter %LOC and save

In utter!, create a command using the location task

My command Phrase is "Where am I"

Success message is "Let's have a look"

Failure phrase is "sorry"

If we could pass parameters to Tasker, we would be able to say commands like where is the nearest Walmart or McDonalds or whatever where McDonalds would be the parameter passed to Tasker.

Instead of leaving the Tasker mode set to "Point", it would be set to "Navigate To" and the Address would be populated with the variable we set ("McDonalds, Walmart" etc.) . So as an Example, if you were to type in McDonalds into the Address section and run it in Tasker, the Map application will open showing the locations of all of the McDonalds near your current location.

Fun Stuff!!! :D