yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] :
1) install the app

2) open the app

2b) allow root permissions when superuser ask

3) click in the menu key and select mountpoints edition

4) click the menu key and select add mountpoint

5) in the source folder select the folder that contains the data files

6) in the destination folder select the folder in that the apps search for the files

7) click accept

8) in the mountpoiunts list, enable the check right to the mountpoint

9) click the folder icon at the left of the mountpoint to manually mount

10) if all works fine, the grayed icon becomes yellow and is the end...

if fails, please send me a logcat
[Android Apps and Games] PMGRANDS:
Nice app man...
[Android Apps and Games] kenshinta:
With my limited expertise in android/ linux internals, I often wished for something that works like this app. Good effort sir, havent tried it but feedback looks encouraging.

So this basically can replace s2e, link2sd, et al or is it a different approach/ purpose?
[Android Apps and Games] Batman8:
Thanks so much for the step by step instructions. It looks very much like what I've been doing but I will try it again. So it sounds like BOTH source AND target must start out full of contents huh? I thought one of them had to be empty.

Also, how do I send you a logcat? Thanks again. If this works, you will be my HERO!!!!! This app is just what we all needed. Keep up the great work...we need people like you.
[Android Apps and Games] Elemetrix:
Has anyone tried this for the offline files Spotify caches?

This sounds like a similar app to one I tried called "Directory Bind" from here and that one didn't work either :-(

And before someone says "just try it" Spotify seems quite sensitive in that if it sees something change to the cache files in any way it just renders them useless and you have to redownload your entire library again. Not fun on a 2Mbps connection!
[Android Apps and Games] anonymous-x:
Good luck with this d/like work w/it in the morning.
[Android Apps and Games] :
sorry,

disconnected a week.

send me a logcat via email to ryo.software _AT_ gmail.com
[Android Apps and Games] voyager20021:
Can this app be used to move internal apps or dalvik cache to sd? I understand why you need to move internal data to external, but optimus one has so small internal memory we need actual a2sd. Games data already on sd.
[Android Apps and Games] :
can...

(if errors provide a logcat, please)
[Android Apps and Games] voyager20021:
Well, i guess this would transform your app into Link2sd. And in my case it doesn`t start on boot. Also, if i link the app folder to sd, all aps would reside on sd, including launcher, which would make them crash on boot as folders plug won`t be able to start itself and create the link, being on sd.

The problem i was really trying to solve(workaround) was bootloops when moving too many apps to sd, as i understand android (Linux) cannot handle more than 1-1.5 Gb of external data. So i was hoping that your app could somehow be the solution for that. But if Link2sd failed to do that, i guess this app would do the same.

Good app for what it`s ment to do though, but curious if it can handle more than 1.5 Gb of external data.
[Android Apps and Games] :
hi,

if trubles with the on boot auto-mount option, please send me a logcat.

when the 1.5 gb of space, this app provides extra space via mount operations, but don't modifies the android limits :)
[Android Apps and Games] RobyRc:
Hello..i'm a noob and i need help

I have 1 Sgs+ ..

My sgs+,like ur s2 have 2 SD external and internal..

With this app i can move game data (ex modern combat 3 have 1.3gb..:mad:) to SD and app will see the data?
[Android Apps and Games] darksilk:
Yes you can. Is easy to use, i'll try to explain as easy as i can cuz' u said u r a noob =P. First of all lets give a path to both sd card:

Internal SD: /sdcard

External SD: /sdcard/_ExternalSD

(This is how my phone works, maybe yours is different but this is the idea

In this case, modern combat 3 is usually found in /sdcard/android/data/-modern combat data-

You can create in the root of your External SD this folders "data/-modern combat data-

Then in folders plug, you have to add a mount point from /sdcard/android to /sdcard/_ExternalSD. So, once the symlink is working, go into your file explorer and open /sdcard/android and that will send you directly to /sdcard/_ExternalSD

Keep in mind that many apps uses /sdcard/android/data to keep some information, if you open any of those apps while the mount point is working, the system will create another folder app /sdcard/_ExternalSD/data/ but anyway this will affet nothing.

When you are creating the mount point and the app asks you to delete folder contents, select Bypass. If you select yes, the content in you sdcard will be deleted =/

Is kinda hard to explain, but is really easy to use.
[Android Apps and Games] khanhlnq:
It doesn't work on Galaxy Note ICS 4.0.3. Cannot click on the red plug.
[Android Apps and Games] :
Have you created the mount points before?

Click on menu key in main view
[Android Apps and Games] lemaxxx:
backup

Hi, is it possible to create a backup of the mount points? I test a lot of ROM and I have to recreate every time the mount points. Thanks.
[Android Apps and Games] Capt4Chris:
Hello, I can use some help with this process. I'm on a rooted Evo 4G LTE.

I am able to see the appropriate paths, etc but when I try to set up my mount points if I don't move fast enough, the program will stall for a second and reset back to the mount setup screen. If I move really fast and enter the target/source paths in the mount, click "Bypass", no mount point gets set up at all.

I appreciate your help!
[Android Apps and Games] :
Please post a logcat

Thanks
[Android Apps and Games] Capt4Chris:
Just emailed it to you. Thanks!
[Android Apps and Games] Capt4Chris:
And just in case, let me know if I didn't do it right. :-)
[Android Apps and Games] iBolski:
Love the utility but when I reboot, it's not remounting the directories. I have to go into the app and remount them manually by long-pressing on the folder icon and selecting "mount".

I have the Mount on Boot option checked in the Preferences screen.

I thought this would remount the directories upon reboot?

Thanks!
[Android Apps and Games] Capt4Chris:
Bump!
[Android Apps and Games] :
sorry, i'm busy with other projects atm.

i will reply asap :(
[Android Apps and Games] Capt4Chris:
Oh, ok that's totally fine. Thank you!! :-D
[Android Apps and Games] hgmichna:
Dalvik cache

Has anybody tried to move the Dalvik cache into an SD card folder? Did it free additional internal memory space to install more apps?

What would happen if I upgraded the ROM on such a configuration, like upgrading from CyanogenMod 7.1 to 7.2? I fear that the newly flashed ROM would not know about the mount points and would run out of internal memory while trying to fill the Dalvik cache. Or would the still installed FoldersPlug work right from the start?

Has anybody even considered moving the entire apps folder into a folder on the SD card?

If these things worked, this app would be king.

Edit 2012-07-01 - I just tried it, without much success:

* The initial gain of some 60 MB of free space disappeared after a reboot.

* Although I set it to mount after boot, after rebooting, Folders Plug showed a red symbol, rather than a green one. I then tried manual mounting, but by the time the running services started Force Closing, one by one.

* Folders Plug had a Force Close immediately after I tried to open it.

The second one is particularly unnerving. Needless to say, a program as essential to the phone's operation as this should never Force Close. The program is obviously not quite ready for prime time.

But it shows great promise. I will wait patiently until it becomes stable and try each new version.
[Android Apps and Games] nscxp2005:
Can you tell me if I can use this like native a2sd on ROMs that don't support it?

I would like to link /system/apps to /sd-ext so it will work on an external partition.

Thank you for your time.

All the best,

NSCXP2005
[Android Apps and Games] hgmichna:
Before the author gets to it, let me give you a short answer. I recommend that you try to link something less important first for a test.

Link /data/dalvik-cache to /mnt/sdcard/.dalvik-cache and see how that goes, particularly after rebooting the phone.

If that works very well and permanently frees some space, you could then try something more severe, like /system/app .

I'm not sure whether Folders Plug would work on the ext partition, but the nice thing seems to be that you don't need an ext partition. Folders Plug happily links to a folder on the SD card.

I had the problem, among several problems, that Folders Plug did not automatically relink after a reboot, so the whole thing did not work for me. Be a bit careful in your first tests and do a Nandroid backup before you start.
[Android Apps and Games] iBolski:
I'm currently running ICS 4.0.4 on my Droid RAZR. I have set up my mounts and I can verify that they do mount. I have also set the preference to mount upon reboot.

When I look at the mount point definitions, there is a checkbox next to each of them denoting that they are to be mounted when the phone reboots.

However, when I reboot, it doesn't automatically mount my definitions. I have to go into Folders Plug and mount each point manually.

Any ideas as to why it's not automatically mounting my definitions?
[Android Apps and Games] :
At this moment I have no time to update this app.

I have uploaded to GitHub and published the source code in GPL.

I agre if any people, can solve the app issues.

SORRY!!!

https://github.com/RYO-Software/Folders-Plug.git
[Android Apps and Games] manicmoose:
I have the same problem on reboot. The disk icons are red, but they mount manually just fine...
[Android Apps and Games] Blackdrag:
I know you are too busy to work on the app, thank you for your work!

It isn't working on my rooted Atrix HD running the jellybean leak. Superuser never prompts me to allow folders plug and when I try to specify mount points it asks me if I granted root permissions. I tried clearing data on folders plug and Super User as suggested in an Pearlie post, but no success.
[Android Apps and Games] RoundSparrow:
I modified the code to try to use this App to mound the 2nd and 3rd partition on an SD Card. I can easily do the mounts from ADB shell.

if (mount) {
// Check if this is a real physical block device
if (mountpoint.getSource().startsWith("/dev/block"))
{
Utilities.log(Constants.LOG_TITLE, LOG_SUBTITLE, "Found us a real /dev/block device to mount!");
// ToDo: Add support in GUI for mount options. But for Nook HD+ CM 10.1 boot-SD third partition of ext4 at /dev/block/mmcblk1p3 this works great as-is.
command = String.format("mount \"%s\" \"%s\"", mountpoint.getSource(), mountpoint.getTarget());
}
else
{
Utilities.log(Constants.LOG_TITLE, LOG_SUBTITLE, "Did not match /dev/block at start of Source path");
command = String.format("mount -o bind \"%s\" \"%s\"", mountpoint.getSource(), mountpoint.getTarget());
}

So far it isn't working, but I haven't had time to see the general state of the app anyway ;) Just wanted to share the work - I'm pretty busy on several projects, so may not get it finished. As i said, "adb shell" is working fine the mount I need... was just hoping to use a GUI ;)
[Android Apps and Games] :
Hi mate,

Sorry, I don't have time to manually maintain the changes for now.

Please, you can upload your changes via GitHub? :)

THANKS!
[Android Apps and Games] RoundSparrow:
Driving me crazy trying to determine why I can't issue:

mount /dev/block/mmcblk1p3 /storage/EXTSDP3

But doing this works perfectly fine:

mount /dev/block/mmcblk1p3 /data/EXTSDP3

Under adb shell I can do either one equally! I even changed out my su program to SuperSU and that didn't help. Why oh why can adb shell do what these su root calls can not? I gave up, as once I figured out that using /data/ was working it was good enough ;) Now I have a GUI to mount secondary partitions on the external SD Card.

This code is pretty fragile and tends to throw exceptions / crashes while adding new mount entries. I'm not sure why and have run out of time to work on it for now.
[Samsung Galaxy Nexus] Randroidran:
What widget is the best at ready the voltage of a battery?
[Samsung Galaxy Nexus] Randroidran:
All I need is a good battery widget that can also use the voltage to gadgets the battery.
[Nexus S Android Development] swamp goblin:
.

**This is currently a WIP, there are problems but as a community we can get this port solid.**

Realize, that by flashing this, you agree to not post any dumb things in this thread. Please do not post about things not working. Only post if you want to contribute to developing, or you have ideas on a potential fix. Thank you.

-= MAIN PRIORITIES =-

-Radio ( may work for you gsm users, not sure )

-sound

-Stop random reboots and launcher problems
[Nexus S Android Development] jaju123:
Wow this is impressive - cannot wait to get a tegra 3 phone later on :)

Hard to believe this will ever run well on our measly phone!
[Nexus S Android Development] swamp goblin:
My goal is to push our ns/ns4g's as far as they will possibly go ;)
[Nexus S Android Development] :
I tried to install but can not .. installation aborted error n7

know the cause?
[Nexus S Android Development] jalyn02:
Wow! Thanks dev...the life of the Nexus S is great as the HD2 life, long live Nexus S!
[Nexus S Android Development] jalyn02:
Measly? The Nexus S as a single core phone still rocks some dual core phones G2X, and most Tegra 2 phones...really.
[Nexus S Android Development] toyface:
My friend has an Atrix over here in the UK, and whilst he says he loves it, I can tell he wants some Nexus S lovin. One thing tat always surprises me is that browsing on my phone has always been consistently better :-)

Oh and his phone doesn't run chrome :-)

Im not a huge fan of sense (the icons are an absolute shambles) but what I've seen of the sense ICS builds leaked this looks kinda nice.

Sent from my A100
[Nexus S Android Development] ferozfero:
great job swamp goblin..ur all over nexus s forums now..keeep up the GREAT work...
[Nexus S Android Development] swamp goblin:
bad zip? its the same rom from the ns4g forum but I figured it should flash, since radios dont work anyway. try redownloading
[Nexus S Android Development] Lirankn:
Thank you very much man. Your work is appreciated and it's nice to see someone who tries to give us different and new things other than just regular roms that already got boring..
[Nexus S Android Development] shockem:
These rock! Thanks a lot man!:)
[Nexus S Android Development] swamp goblin:
Has anyone flashed yet? im kinda curious to see if radio works for you gsm users :)
[Nexus S Android Development] S7icky:
gimmie 15 mins ill test it out on winds network im bored :P

Side note:

I'm scared lol

---------- Post added at 04:43 AM ---------- Previous post was at 04:31 AM ----------

if i was supposed to flash this in cwm... errors out ro.poduct thingy lol still on crespo4g
[Nexus S Android Development] mixtapes08:
Wow i wanna try but i should wait for some feedbacks 1st hehehe

Sent from my Nexus S
[Nexus S Android Development] brmayhem:
Status 7 here too.

[assert failed: getprop("ro.product.device") == "crespo4g" || getprop("ro.build.product") = "crespo4g"
[Nexus S Android Development] swamp goblin:
Dammit.. I thought that wouldnt matter since the build.prop is still crespo4g? Well if i'll attach new updater script and build.prop for those that want to flash it. I kinda wanna see some gsm testers ;)

View attachment 907149

this is the meta inf folder, unzip both this and rom, replace the folder, and rezip and flash :)
[Nexus S Android Development] easye420:
I left my data cable at work so I'm unziping it on my phone now and changing the stuff and then I'll try it. This thing is huge. Now I see why a lot of phones with sense or touchwiz won't get it.
[Nexus S Android Development] Yusei:
i'll test

This is a HUGE step for our community
[Nexus S Android Development] swamp goblin:
This thing is massive, it wouldn't install on /system completely so apps and framework installs to /data...
[Nexus S Android Development] xboxfanj:
In the customize folder in the ROM
[Nexus S Android Development] Lordofminor:
Hmm, so I have to download it? It's 500MB.. Can somebody just put them out for me?

Thanks
[Nexus S Android Development] xboxfanj:
I'll zip it
[Nexus S Android Development] pooley:):
No news... Is this port dead ?

Sent from my toilets
[Nexus S Android Development] Coentje44:
Absolutely not.
[Nexus S Android Development] bhu1:
are you kidding me ? The sense 4 isn't even launched officially yet by HTC ....buwahahahahaha.
[Nexus S Android Development] swamp goblin:
..

BIG POST WITH BIG PICTURE FOR SOME BIG NEWS lol
[Nexus S Android Development] QuBe2:
you forget one thing vibrate is working too XD
[Nexus S Android Development] S7icky:
Nom nom nom bacon!!!!
[Nexus S Android Development] pooley:):
Yes ! Can't wait to flash it ! Sorry for my previous post but seeing no new from Qube or Swamp I was just asking myself. Guess you guyz are very busy... Good luck.

Sent from my toilets
[Nexus S Android Development] 5ufy9n:
agreed. ya'all need to keep us hungry folks updated as to what's new n rollin :P
[Nexus S Android Development] Coentje44:
Soon <3
[Nexus S Android Development] pooley:):
I'm now on 4.0.4 on my NS (as Google spreads the update recently) . Will this port work for me ?

Sent from my toilets
[Nexus S Android Development] :
It would be nice to have a new release.

Nexus sense was awesome.KEEP UP THE GOOD WORK!
[Nexus S Android Development] QuBe2:
If you do a wipe first it will work because this is downgrading
[Nexus S Android Development] raXoN91:
Have you a workin' build?
[Nexus S Android Development] QuBe2:
This is the one v rom but it stays at boot screen
[Nexus S Android Development] S7icky:
<3 BACON!!!!

that is all.
[Nexus S Android Development] swamp goblin:
I see in the one v rom the beats logo is blue, so the colors are switched.. I had this same problem when my build.prop had the info for the omap4 board.. or are you booting with full cpu rendering? either way, it didnt boot. when it did boot, it had insane bootloops.
[Nexus S Android Development] Coentje44:
Yea i used software rendering >.< but i already enabled GPU rendering so its

Red now :)
[Nexus S Android Development] raXoN91:
any progress?
[Nexus S Android Development] Coentje44:
Still having many issues, but me Qube and Swamp are working our butts off to get this thing to work ;)
[Nexus S Android Development] barrielui:
Really looking forward to the development
[Nexus S Android Development] android167:
Is this thread dead?
[Nexus S Android Development] ubnub82:
There working hard on it so no.
[Nexus S Android Development] swamp goblin:
It is dead when you don't see a reply from one of us working devs within 3 months.. We are working hard, an update will be released.... when its ready.
[Nexus S Android Development] ubnub82:
Hey Swamp would the Desire S and HD ports of the One V be of any use?

http://xdaforums.com/showthread.php?t=1545558
[Nexus S Android Development] swamp goblin:
Im currently working with the desire s version of this rom, but its having the same issues.. I'm pretty sure its related to all of the audio and camera (beats and whatever the cool camera thing is). I'm going to try to remove beats audio, by kinda backtracking the beats audio port, and see if it helps with it booting.

I'm not sure where qube or coentje are with there bases, I havent talked with either about it for a few days.. I'm pretty sure coentje was super close, if not booting, the one v port.. but not 100% sure..
[Nexus S Android Development] QuBe2:
I havebused the incredible s version and i am still working on it to get it booting it isn't doing weird when i add my libaudioflinger.so today i will work on getting the incredible s build booting
[Nexus S Android Development] ejatds:
can't wait for this rom :)
[Nexus S Android Development] Luca099:
me too!

does it boot now?
[Nexus S Android Development] guru2468:
Do you think there will be a way to get things like taking pictures while filming, like on the One series, to work or is it too hardware bound? Would be nice if the One V ROM boots one day, since it is the closest of all the new phone to the Nexus S... It may be better optimized for single core CPUs..
[Nexus S Android Development] agdroubi:
thanks devs for your great work, but please can you provide us with what's working and what is not, we are all excited to know where have you reached so far.:D:D
[Nexus S Android Development] S7icky:
It can cook bacon, do your laundry & clean, fix world hunger, pay all your bills, AND play crysis.

BAM

Thanks devs for being goober leetsace <3
[Nexus S Android Development] toyface:
Now we talking Crysis or Crysis 2? :p Didn't know Crysis ran on ARM :p
[Nexus S Android Development] jojoost:
Crysis also runs on ps3, Xbox and pc!! :D:p
[Nexus S Android Development] ljordan2:
Well seems this rom make it possible:D
[Nexus S Android Development] pooley:):
Hey devs... how are the outlooks for this port?!

Sent from my toilets
[Nexus S Android Development] ubnub82:
Whenever this ROM gets in beta it will def be my daily until the latest version of Android.
[Nexus S Android Development] QuBe2:
One v is almost impossible to boot still trying but every ruu version higher is making this thing closer to boot i am now using the latest chinese ruu but still no boot. I keep trying. Maybe when the htc golf ruu is online i will try that one but apps needs to be upscaled.....
[Nexus S Android Development] ubnub82:
So the newest ruu's can help the rom boot up?

Also just looked up the Golf and it's specs are also closer to the Nexus S but could apps from One V roms like DHD or Inc S replace the Golf apps?
[Nexus S Android Development] swamp goblin:
The problem lies somewhere in the audio libs.. I have a feeling that in the earliest ruu that I had ported from, HTC hadn't finished all of their fancy stuff with the beats audio.. Maybe backporting the beats audio port, and removing those libs would at least get the one v ruu's booting.
[Nexus S Android Development] swamp goblin:
At this point, there's no certainties of what will work.. We had gotten the sense launcher to load, but there are many graphical issues, such as images not loading completely, or becoming fragmented. IF the One V port works, the sense ui experience will be lacking unless we find a workaround for the gpu rendering issue.

For the camera, no. This is a hardware feature, and the nexus s doesnt have anything close to the same camera hardware.. It doesnt even have zoom or 720p.. :P
[Nexus S Android Development] ejatds:
hopefully since the one v kernel source has been released, theres a greater possibility to make this thing work? :):):)

so excited for this rom
[Nexus S Android Development] kriskovski:
any progress, update the rom please even if its buggy
[Nexus S Android Development] thegtfusion:
Swamp goblin upgraded to another device.. so the project is dead i think..
[Nexus S Android Development] swamp goblin:
There were a couple devs still working on this project, I'm not sure if they have anything or not..

Before I got rid of the nexus, I had rosie somewhat functional, and qube had ironed out some stability bugs. Ask around, the updated build has to be somewhere lol.
[Nexus S Android Development] pooley:):
Whatever Qube and Swamp do. Since febrary port can't boot so I can't root. I deeply think that if I want sense I have to buy an HTC. F**k! Lol.. (no offense to the devs obviously)

Sent from my toilets
[Nexus S Android Development] mannas:
I can assume now that we wont get sense 4 port
[Nexus S Android Development] :
I am sorry to say guys, but do not hope too much in this project.
[Nexus S Android Development] ejatds:
i will forever be waiting for this rom :)
[Nexus S Android Development] Moonystorm:
Seriously...

Could you please stop spamming the thread with that nonsense "its never gonna be released" stuff? as developer's they probably get annoyed and then they will give up the project! wait for them to say by themselves that the project is dumped!

This is both rude and annoying... :/ Wait and see.

-Moon