yashsingh1/xdaforums huggingface dataset:
[Xperia Play Q&A, Help & Troubleshooting] DavieGee:
E-Cell are a bit hit and miss, had some good and bad experiences with them, Looked at that exact battery for my play but just looks too good to be true in my opinion

Brought a case from them and it arrived in 2 days. Great case for the play too

But then again once brought a Motorola Milestone from them which took 3 weeks to arrive and came all in chinese. So like I said, the companies very hit and miss. So you take the chance with anything you buy with them

Saying that, Unlike some other people, I think the stock battery on the play is bloody marvellous. Really appreciate it after the crappy 1230mAH battery I had in my last phone - the HD7. You were lucky to get half a day out of that.
[Xperia Play Q&A, Help & Troubleshooting] 3dawg:
I agree. I love the battery on mine. I can get a full day using whatever I want on whatever brightness I want, using whatever connection utility i want and still have some left over by the time I get to bed. I use tunein radio on it when I go to sleep so it's plugged in all night anyway!
[Xperia Play Q&A, Help & Troubleshooting] Mael5trom:
yeah i actually found this link "http://fotios.org/node/2173" whilst looking for other vendors selling that battery after i saw the posts about it in the battery thread. They seem fine with cheap items and bad with anything +100 dollars from what people are saying on that forum.

I ended up getting the mugen 3600 myself, but i thought id post up the link so people here could make their own informed decisions, if anyone does buy it, please post and let us know how it goes, i think alot of people would be keen for a bigger stock battery at that bargain price(if it works).

seems like a gold phone bomb atm to me though :p
[Xperia Play Q&A, Help & Troubleshooting] simcheat:
Any more review on Ecell 2430MAH battery?
[Xperia Play Q&A, Help & Troubleshooting] shocito:
http://global.ebay.com/3600mAh-EXTR...Y-ERICSSON-XPERIA-PLAY-R800/190620913072/item

From e_cell, 3600mah capacity.
[Xperia Play Q&A, Help & Troubleshooting] CoconutWillie:
I've been using this battery for about a day (just got it) and I've been definitely seeing improvement over the stock battery.
[Xperia Play Q&A, Help & Troubleshooting] ridder215215:
I might buy one someday. Can you keep us updated about the performance of the battery? I think we all would appreciate it.

Ridder
[Xperia Play Q&A, Help & Troubleshooting] BikerBoy030:
and what do you mean....is there really an improvement of 830mha to the stock batterie?

I also got an gold ecell batterie for my "old" lg optimus speed.

I think i saw an improvement of the battery (1500 mhA Stock to 2430 mhA from Ecell)....

The improvement was ~15-20 % more power i think.
[Xperia Play Q&A, Help & Troubleshooting] neverwinter:
I just bought this 3600 mAh battery off of eBay (http://www.ebay.com/itm/400280170439?ssPageName=STRK:MEWNX:IT&_trksid=p3984.m1439.l2649#ht_2866wt_1139). Does anyone think it's not a good battery?
[Xperia Play Q&A, Help & Troubleshooting] shocito:
Yeah, works fine!

Buy it!
[Xperia Play Q&A, Help & Troubleshooting] MoreYummy:
How is the extended battery?
[Xperia Play Q&A, Help & Troubleshooting] IanPPK:
Nice, and it has an extended cover. I heard I other threads that there wasn't a extended cover. Anyone here tried the e-cell 3600mAh and the cover? Also, is the mAh increase picked up by the phone automatically, or will I have to tweak a build prop?
[Xperia Play Q&A, Help & Troubleshooting] jamesc760:
I have a gt max (?) 3600mah battery and the phone seems to pick up the battery capacity with no problem. Of course, your experience may differ from mine due to differences in batteries.
[Xperia Play Q&A, Help & Troubleshooting] siedenburg:
i have also an 3600mha battery for my r800i and the duration icreased to about 50%.

The extended cover is really nice and fits perfectly. the only problem with the extended cover is, that it squeaks.

The extended cover also improve the gameplay with the xperia play because with the thicker back you can play really good with the gamepad.
[Android Apps and Games] Luminger:
Changelog

1.0 BETA6

Fixed BETA4 bugs.

1.0 BETA5 (skipped due to major bugfix fail)

1.0 BETA4

Resolved all BETA3 problems

Feature: added 'Silence when user is present'

Added ICS SoundPreferences to caller blacklist

Minimal Android version bumped to Eclair as I updated ActionBarSherlock

1.0 BETA3

Local music is now selectable.

Choose if you want to send your systemlog on crash

Bugfix: Crash on settings when empty skip value was given.

Blacklist for SystemSettings added (at least for stockroms)

1.0 BETA2

Fixed critical bug (default settings weren't read causing infinite sensor poll...)

1.0 BETA

Bugfixes (a bunch, should be more stable now)

Added sensitivity settings dialogue

Added ACRA for error reporting (you may opt out)

1.0 ALPHA

Initial release

(maybe) Upcoming Features

List of default ringtones to set (for easier reselection of the same tones)

Some kind of indicator which ringtone was previously selected (in tune lists)

Known Bugs:

BETA4: The 'local media' selection breaks when you have more than 2 songs on your phone (stupid me, should have tested this...)

Resolved Bugs:

BETA4: Crashes in the 'sensitivity picker' due to a random/rare stackoverflow condition

BETA4: Crashes in the 'local music picker' due to a uninitialized object

BETA3: It's possible to assign a silenced ringtone to a blacklisted caller by changing the device configuration (change view to landscape)

BETA3: includes GTalk in the blacklist (added it for testing purposes, forgot to remove it...) so you can't set a silenced ringtone to it...

BETA3: Some database queries and lost cursors create warnings in the systemlog

BETA3: ticking "include systemlog in reports" is useless the app lacks the required privileges (will be removed)

BETA3: the sound settings activity used by Android 1.6 is missing in the blacklist

BETA3: it looks like that at least the Android 1.6 emulator has problems displaying the pick list columns correctly.
[Android Apps and Games] icke:
Do U think it is possible to also disable vibration on incomming calls? It was working on Gingerbread but not longer on ICS (at least for me:()
[Android Apps and Games] Luminger:
Flip4Silence classic doesn't work correctly on ICS? Didn't knew that, sure I will try to fix this in this rewrite (the old app will not receive any update, everything will be reimplemented).

I will give it a try when I move the old code to the new codebase but I can't promise anything as I don't know whats broken and so don't know how it may be fixed.

But thanks for the report =)
[Android Apps and Games] icke:
OMG!:o

Just installed older version from market. I know why it wasn't working..."Keep vibrating" was still enabled.

Sorry...my fault.:rolleyes:
[Android Apps and Games] Luminger:
No problem at all, so I can note down that F4S Classic also works on ICS? Good... =)
[Android Apps and Games] icke:
Yepp...definitely working on ICS.
[Android Apps and Games] bioan:
Glad you haven't abbandoned this project. I will test it soon on my NS.
[Android Apps and Games] Luminger:
I just release BETA3. As nobody reads the main post again, please note the following:

You generally don't have to take special care about the System Settings default sound picker as it's now blacklisted as it not supports F4S Ultimate. Consult the main post for more info about this. But If the little speaker at the top is shown for you in the default settings please hit the "Report usage" button and send me some info about your phone (again, more info is hidden in the main post ;)).

If you had a previous version installed I'm very sorry to tell you that you have to REASSIGN every single ringtone you have selected with F4S Ultimate before again due to a internal incompatible change!

Also I would like to say "Thank you!" to everybody who is currently testing/using this! I have not thought that so many people would try it! Thank you very much!
[Android Apps and Games] slovoflud:
If you want to keep a secret, post it in the OP!
[Android Apps and Games] eirh:
Why the BETA sign? What's not stable yet? And when do you plan to release a non-beta version?
[Android Apps and Games] Luminger:
It has the beta sign because it's rather untested and it's a very fragile kind of app as it operates at the border (or some steps beyond) of the android system.

I does things which were never intended by the developers, also I'm developing this thing alone. The beta sign will be removed when it's proven that it operates on virtually any phone from android 1.6 to 4.0 and includes all the features the original Flip4Silence has.

Currently everything is working as intended besides a bug I have just found (which is documented in the second post). A "stable" (I only release software which is at least usable for me) without the beta sign will come when I have done all the work. I can't tell you a date as this is not my job but I will do my best to release as often as I can.
[Android Apps and Games] Luminger:
BETA4 is out now!

BETA4 is out now!

It introduces a new feature: "Silence when user is present", please take a look at the first and second post for the changes in detail.

Besides that I had to wipe the caller database once again as the format changed again, so you have to reassign anything again (should be the last time, the format should be stable now...).

A sidenote:

I have not received any crash so far and it seems to work pretty good so I consider it now "stable enough for everyday use".
[Android Apps and Games] danlivesey:
Thanks for this app, sounds good downloading now....

How Do I start the app?
[Android Apps and Games] Luminger:
It's a ringtonepicker replacement, to use the app you have to reassign the notification tones of the apps you want to be silenced on a flip. Your system will present you a list of apps which are suitable for ringtone picking, just select Flip4Silence there.
[Android Apps and Games] Luminger:
Once again, lesson learned: never ever say "it's working good, quiet good" as it will brake then =)

It's a problem in (at least) the artist list, I will fix it soon. Stay tuned for an update and thanks for testing =)
[Android Apps and Games] Luminger:
Now that's cool, I have never seen a bug report video before :). It should be easy to fix this, but I have one question:

How many MP3s do you have on your device (I don't need an exact number, just a rough estimation, something like "60 albums" or something like that)?
[Android Apps and Games] Luminger:
Thanks, so it will take some time to collect all the data from the MediaProvider. Seems like my implementation was just to naive, when I arrive at home I will have a look.
[Android Apps and Games] Luminger:
The problem should now be solved but I want to be sure that it really is. It would be nice if someone could try the attached version. If the bug is fixed I will push it to Google Play and attach it in the main post.
[Android Apps and Games] Luminger:
Hm, so I have to upload a big bunch of MP3s to my phone to see it crashing, interestting. I will have a look again soon.

Besides that I'm sorry that I have to tell you that it's (currently) not supported to use Flip4Silence Ultimate for the default Ringer/Notification sound :(. This is due to a "feature" in the android core, I think I have written something about it in the mainpost.
[Android Apps and Games] Luminger:
BETA6 is out!

I just finished BETA6 which should resolve all known problems now.

This will be the last release before a major overhaul of the app. I plan to move it into another direction (profile based, utilize already existing ringtone picker applications which do a much better job than my implementation). The biggest change will be the possibility to add the app as a system application (in combination with a patch) to enable silencing of every tone on the phone without setting it everywhere by hand.

If you are a ROM chief you just have to include the patch (attached to the main post) and the upcoming release into your ROM to give your user this feature.

As a user you could ask your ROM chief to include the patch as it would be awesome ;)

Anyway please contact me if the patch is integrated somewhere, especially if it's a ROM for the Nexus Galaxy or Nexus one (as I own them and don't want to build my own ROM).
[Android Apps and Games] hanschke:
any mirror? i cannot load the beta 6. always corrupt :(
[Android Apps and Games] Luminger:
Ah thanks, I have already fixed the patchfile which was also corrupt. I reupped the APK now also, it should work now, at least for me it was a valid zipfile =)

Besides that the market update is on its way.
[Android Apps and Games] ahiel2:
Support for lollipop

Hello,

Any chance you could add support for Android 5?

Thanks
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] tashby64:
HELP!!!

I have an un-rooted LTE Galaxy Tab from Verizon that is in bad shape! I was applying the EL01 update manually by renaming the EL01 file to update.zip and placing it on the SD card. What I have now is a tablet that boot loops. I can get into download mode however my PC will not load the drivers so i can start Odin 3. I tried 2 other PC's and none of them will load drivers when i plug the tab into the USB ports. I have retried loading the samsung drivers on my PC.

I want to re-flash with Odin, but if I cant get Odin to see my tab, what else can I do?:confused:
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] muzzy996:
Its Odin or nothing. Have you tried installing kies before connecting the tab?

Also make sure you try multiple ports as the driver seems finicky with various controllers. On my computer I couldn't use a hub not could I use my USB 3 ports.

Good luck.
[Asus  Eee Pad Transformer Prime] ffyter:
I have the exact opposite problem as another member on here. When I set my wifi sleep policy to never leave wifi on when the screen is off it never turns it off, even if I let it sit for awhile. Anyone have an idea what could be causing this? I may have to do a factory reset.
[Asus  Eee Pad Transformer Prime] onemeila:
Has anyone else noticed a problem with the headphone jack on the prime? My headphones will pull out way to easily. Thought it was the headphones at first but have tried numerous pair. And is it just me or do they not seem to plugin all the way due to the curvature on the sides?
[Asus  Eee Pad Transformer Prime] pbg225:
No problems here
[Asus  Eee Pad Transformer Prime] zGrubermeister:
No problems here either.
[Asus  Eee Pad Transformer Prime] ravizzle:
No problems here, have used multiple headphones, a and also speakers

Sent from my Galaxy S2
[Asus  Eee Pad Transformer Prime] digimuzik:
From the back of the prime, it looks like they're not all the way in, but it makes a full connection on the other side of the jack, so no worries there.
[Captivate Android Development] edecan:
the camera does not work. The main memory is corrupt.

Using 8gb memory card. Do you have any suggestions for the camera?
[Captivate Android Development] TRusselo:
#1 dont quote a post that is un-related (especially huge 1st posts)

#2 dont ask unrelated questions in a thread

#3 dont ask questions PERIOD in development threads.
[Captivate Android Development] cgugino:
This is happening because your phone is still trying to use your internal sdcard, but it isn't accessible. You will need to trick your phone to use the external sdcard as if it was the internal.

You will need ADB working and your phone in USB Debugging mode (Options>Development) for this part:

adb pull /system/etc/vold.fstab

This will put your vold.fstab file in the directory you have command prompt running. Open this file and swap the references of 'mmc2' with 'mmc0' and 's3c-sdhci.2' with 's3c-sdhci.0'. It should look something like the example in step 10 of post #1 when you're done. Save and close the file.

Now use these commands:

adb remount
adb push vold.fstab /system/etc/vold.fstab

if you get permission denied error when doing adb remount then try the following instead :

adb push vold.fstab /emmc/vold.fstab
adb shell
su
mount -o remount rw /system
cp /emmc/vold.fstab /system/etc/vold.fstab
chmod 644 /system/etc/vold.fstab
mount -o remount ro /system
exit
exit
adb reboot
[Captivate Android Development] cgugino:
Actually, the question he asked is extremely relevant to my post, specifically step 9. I agree with you #1, though.
[Captivate Android Development] edecan:
Thank you! Everything is working now thank you.

ICS currently using 4.0.3 version of the Onecosmic's ROM version 2.1.

I want to use version 3.1 or CM9 KANG, this time when the boot screen remains. Have his solution
[Captivate Android Development] kwhee07:
when i follow the steps to pull the file through adb, i get "remote object '/system/etc/void.fstab' does not exist"

phone boots, but when changing via root explorer, the files revert back when I reboot
[Captivate Android Development] cgugino:
Make sure you're using vold and not void, as in

VOL

ume

D

aemon.

OR

Make sure you're remounting the file system with Root Explorer (press the button to change R/O to R/W)
[Captivate Android Development] edecan:
roms kernel glitch does not work.

Boot screen does not turn on the device remains.
[Captivate Android Development] cgugino:
What ROM are you on?

Did you flash a ROM update? If so, this overwrites the vold.fstab and you'll have to fix it. If you're on CM9, try reinstalling the latest update package, then perform steps 9 and on from the first post.
[Captivate Android Development] kwhee07:
cgugino: i tried again via root explorer(both of the things I did wrong, you called out perfectly, thanks for keeping me in check!), but now the phone wont leave boot animation. I guess I'll flash again, and try to edit the document on my computer via adb
[Captivate Android Development] cgugino:
Let me know if it doesn't work. Did you partition your external sd card?
[Captivate Android Development] edecan:
no, have not understood me.

Just set up onescomics rom. Install another rom.
[Captivate Android Development] iperezru:
Thanx!! I was starting to think i was the only person in the world i have this issue.

In my case, I found several weeks ago my first "encrypted unsuccessful" screen and of course, I push de button. However, I didnt loose all the information in the internal sd card, only system one. I did all wipes and factory reset, but issue continued there. I fixed it connecting the phone to PC during boot.

Nowadays, the problem happens always the phone boots and conecting to the PC is enough to fix it and restart normally.

I understand your guide is in the case you have lost TOTALLY your access to internal Sd Card, isnt it?

However, this is not a permanent solution.
[Captivate Android Development] cgugino:
The only way I know how to make this work is with the CM9 ROM -- I don't know what onescomics is and if you can't get your phone working, I would recommend staying on ICS.
[Captivate Android Development] cgugino:
That is the case for me where the internal sdcard and data partition is totally lost.

I cannot say for sure how the guide would affect you if you followed it. If CWM thinks that your partitioned external sdcard has the /data partition on it (you could use the mount command and see), when you install ICS, it would install to your actual external sdcard. You may have to edit the vold.fstab in the installer zip file before you install, so that on the first boot, the phone won't try to boot to your internal partitions. Honestly, if you're still under warranty, I'd just flash to stock and try and exchange it.

I know that the 'Encryption unsuccessful' message is triggered because the phone has trouble mounting the /sdcard partition, and with ICS, it assumes that the partition is encrypted. It may be that your partition is taking too long to load, or that it is having issues reading. Either way, I'd make regular backups of *everything* onto your computer, in case one day the whole thing craps out.

As for me, even after I went back to stock Eclair, up to Froyo, and up to GB, I could never get the /sdcard or /data partitions to recognize.

See the section on 'Booting an encrypted system' here for more about how ICS detects 'encrypted' filesystems: https://source.android.com/tech/encryption/android_crypto_implementation.html
[Captivate Android Development] raz123:
Do you mean to say that the phone will thereon permanently have to use a microSD when updating ROMs? :(
[Captivate Android Development] cgugino:
Sadly, yes. You will have to use a microSD card for *everything.* With my phone, I basically don't have an internal SDcard anymore. Completely inaccessible.

I keep a modified vold.fstab file in my /backup folder, and whenever I update CM9, I replace the one that is included and installed in the update with my modified one. This weekend, I might make a CWM-flashable zip file that does this as a side project.
[Captivate Android Development] raz123:
Hmm.

How strange.. Just a few hours ago, this phone was rocking under ICS and the internal SDcard was great.

EDIT: Do you think using AdamOutler's (HW) unbricking method could help?

http://xdaforums.com/showthread.php?t=1242466
[Captivate Android Development] cgugino:
I agree with you on the strangeness! I wish I could offer a solution to get your internal sdcard files back, but there doesn't seem to be one at the moment. The other interesting thing is that the encryption guide for 3.0 says that encryption isn't even usable with the YAFFS file system, which I believe the Captivate uses.

If your phone is under warranty...there may be another option for you. I contacted about 3 other people that had threads related to this issue and everyone that responded said that Samsung replaced the motherboard.

What's your phone build? Mine is 1012 Rev 0.4

Edit: I haven't tried Adam's unbricking mod, and don't think I will. For me, the phone is now working perfectly and has full functionality, outside of the loss of the original /data and /sdcard partitions. I'm not going to crack it open and start soldering. However, if you do try his mod, please let us know the results!
[Captivate Android Development] bimbim18:
are you saying to reflash the rom to the internal after the external card workaround?
[Captivate Android Development] minotaur507:
+1 for a Team ICSSGS ROM getting this error (running Glitch v14 B5 kernel). Looks like /sdcard and /data are completely dead...

Even Step #8 in the OP boots it back to the "Encryption Unsuccessful" message... I can't even get this thing to point to my external sdcard...

Weird.
[Captivate Android Development] Demetris:
I have some good and some bad news. :)

I have found a way to fix this!

Bad news:I will post fix when i find some time and please note that if the internal sd card is hardware broken this fix wont work :( :P

P.s

Am not fooling with you guys.Just a note :)
[Captivate Android Development] Wdustin1:
Well this is some great news!
[Captivate Android Development] bballer182:
Yay! I'm not broke yet but at least there is a fix if and/or when this happens.
[Captivate Android Development] Happy2cu:
Perfect, I was working on the same issue, Im glad you found a fix.....hopelessly waiting LOL.
[Captivate Android Development] amtrakcn:
Hope your method works:D
[Captivate Android Development] aigarslv:
I have Samsung Galaxy S (I9000) and when I flashed it to Cyanogen Mod 9 (build 17) on random occasions I started to receive this error when booting.

Funny thing is - I reboot my phone 2-3 times without doing resetting and everything starts to work and works perfectly until another reboot where there are chances that phone again will enter Encryption Unsuccessful mode.

When phone boots it correctly recognises: internal storage, USB storage and external SD card

Some users have reported that disabling encryption when compiling kernel also removes this problem.

Some citations from other developers :
[Captivate Android Development] Happy2cu:
Can you give me steps?

In do_mount()

- property_set("ro.crypto.state","encrypted");

+ property_set("ro.crypto.state","unencrypted");

- property_set("vold.decrypt",1);
[Captivate Android Development] jcjcc:
ICS may or may not cause the problem (from all these reports, it seems to), but after the fact, what ROM you are on is of no consequence.