yashsingh1/xdaforums huggingface dataset:
[Samsung Galaxy Nexus] adrynalyne:
To those complaining...what other choice did they have for a soc that works with LTE that would have worked better?

Or will we get elitist and say that the GN should have been gsm only?
[Samsung Galaxy Nexus] Miniassassin23:
they should have gotten the new exynos proccesor that works with lte and the gnexus would have been blazing
[Samsung Galaxy Nexus] pukemon:
if they had put the 543mp2 in, then even the gsm owners would be complaining about bad battery life.

if the phone is underpowered for your personal tastes, get an iphone4s and enjoy that battery life. :rolleyes:
[Samsung Galaxy Nexus] adrynalyne:
Well, thank Samsung for that then, because it hasn't appeared that they have lifted a single finger to get exynos to work with LTE or Tmobile's 42mbps hspa+.
[Samsung Galaxy Nexus] pachi72:
I still don't get why anyone has not used the same GPU as in the ipad 2/iPhone 4S?
[Samsung Galaxy Nexus] Guto ViP:
I'm loving my Galaxy Nexus have three weeks... I will stay with it for minimal two years!

If someone don't feel good with your device, it's easy... Sell it and buy another, SGS2 or Iphone.
[Samsung Galaxy Nexus] yyyuui:
Agree with you. This phone works really well for me so far
[Samsung Galaxy Nexus] combatmedic870:
I think this GPU is fully capable of playing ANY game out right now. The whole screen being 720p isnt not really going to slow down this GPU. The GPU is capable of running @1080p while playing gta3 i am sure! Would the gpu be more then what it is if the screen was 400x800. I doubt it.

When i had my dinc2 in november i could play any game out without any lag. thats a single core 1ghz phone running at 1.4 with a old adreno 205. that was before gta3 and mc3 came out. but it played mc2 just fine...

The android system relies more on the CPU vs the GPU, Unlike the OIS system that relies more on the gpu vs cpu, hence why is has the faster one they can get in it and only has the dual cores clocked at 800mhz.
[Samsung Galaxy Nexus] KWKSLVR:
1) There's more to selecting a phone than cramming in spec'd out hardware that serves no purpose.

2) This is not a 2 year old GPU

3) That live wallpaper doesn't lag for me, not even close.

4) People whine and moan enough as it is about battery life. I'm glad the hardware is set how it's set. Look at a device like the Rezound. Useless processor speed complete with horrible battery life.

5) Google matched ICS with this hardware. Developers are not always in a hurry to match applications with ICS

6) You bought a NEXUS. It sounds like a lot of people bought a Nexus that don't understand the purpose/point of the device. It's a developer phone. It's not a show case device. You buy a Nexus because you WANT a Nexus. If you compared 3 other phones with the Nexus and had a hard time deciding what to buy, you probably shouldn't have bought the thing.
[Samsung Galaxy Nexus] StrifeSoldierVII:
That live wallpaper runs lag free and perfect even while my CPU was underclocked a few hundred MHz from the default 1200. I see no problem.

Even when I was completely stock when I first got it, I saw no lag whatsoever on anything dealing with the GPU.

Maybe you have a memory bug? It has always run like a beast since day 1.
[Samsung Galaxy Nexus] Guto ViP:
+1.

I bought a Galaxy Nexus because especial specifications (ICS with Google support, Big Pentile HD display, design, battery better than SGS2, soft buttons)

I really don't care about GPU, if i wanna play games i just go for my ACER Aspire TimelineX... :thumbup:;)
[Samsung Galaxy Nexus] player911:
I think there is another thread with pages of this stuff. The wallpaper from the OP hasn't been updated since May 2011.

Once the LWP is updated properly it will work as expected.

LTE EX Galaxy Nexus - AOSP KANG

Asus Transformer - 3.2.1 OC/UV
[Samsung Galaxy Nexus] Mayze23:
You obviously haven't seen the commercials for the Nexus. It's marketed as a showcase consumer phone. Not just a developer phone.
[Samsung Galaxy Nexus] Valynor:
Perhaps because it is *suprise* both at the same time? :)
[Samsung Galaxy Nexus] zapek666:
I have both a Galaxy Nexus and a Galaxy S2. Here are some comparisons for gaming:

AirAttack HD:

- S2: 60 fps, 800x480

- GN: 60-30 fps, 1280x720, some slowdowns from time to time

Riptide GP:

- S2: 60 fps, 800x480

- GN: 30 fps, 1280x720, but 60 fps when toning down the resolution as this is one of the few games that can lower the resolution. Looks similar to the S2 version then.

Wind-up Knight:

- S2: 60 fps, 800x480, rendering bugs with some castles in the background (texture flickering)

- GN: 60 fps, 800x480

I'm not sure Exynos' Mali-400 would have been much better at 1280x720 anyway. That's 2.4 times the number of pixels to handle and the examples above where I lower Riptide GP's resolution shows that the performance is pretty similar with both chips.

I wouldn't call the PowerVR SGX 540 in the GN a weak GPU in any case.
[Samsung Galaxy Nexus] dwang:
Here's a video of modern combat 3 on the galaxy note.

A device that has similar resolution as the galaxy nexus at 1280x800 but with the same gpu and cpu as the galaxy s2.

Notice the lag... (starting around 3:40) It seems to be lagging at all the same places where the galaxy nexus lags.

http://www.youtube.com/watch?v=5et2WsSfjaI

So for those who say that google made a mistake with the powervr sgx gpu, putting a mali-400 gpu into the galaxy nexus wouldn't have made it any better.

Even with the lag, modern combat 3 is still a great game on the galaxy nexus. Really enjoyed playing it.
[Samsung Galaxy Nexus] Lithoss:
Phase beam is pretty darn smooth as is.
[Samsung Galaxy Nexus] dario3040:
The Mali isn't anything special at all.

Just take a look at the note.
[Samsung Galaxy Nexus] el_bori1:
I think that wallpaper its not optimized for ICS
[Samsung Galaxy Nexus] jonathan3579:
No offense intended here but... People love to complain. Google knows what they did and it wasn't a mistake.
[Samsung Galaxy Nexus] zephiK:
It would help if you used a custom kernel with GPU OC to 384 MHz.

If I wanted to game in 3D, I'd game on my tablet (especially on Transformer + dock.. double battery life).

Casual games like Where's my Water? Peggle, Plants vs. Zombies, etc my phone is fine for that :)
[Samsung Galaxy Nexus] taylerdurden:
You don´t have to search for third party Live Wallpapers to see the desktop lagging. With the stock live wallpapers the desktop lag too.

I think the GPU on de SGN is not weak , but neither is a beast. It is just a good GPU, with a good CPU in a good and optimised OS. I think the lag with the live wallpapers is nothing to do with the GPU power; it depends more on the SO optimization. I remember my Nexus One lag with the live wallpapers too.
[Samsung Galaxy Nexus] reuthermonkey:
One of the primary benefits of ICS is hardware acceleration.

If the game/LWP/etc hasn't been upgraded to take advantage of hardware acceleration, then yeah there may be some lagginess.

Instead of complaining about Google or Samsung, how about you comment on those apps and ask the developer to update their apps to support hardware acceleration in ICS? The good devs will eventually get to it anyways, because hardware acceleration benefits older Android devices just as well as newer ones. But commenting on the apps now may be a bigger incentive for them to start updating their apps sooner.
[Samsung Galaxy Nexus] taylerdurden:
I´m agree with you, but, as I said, the stock live wallpapers make the launcher to lag...
[Samsung Galaxy Nexus] reuthermonkey:
some do, some don't. And the complexity of the wallpapers doesn't seem to be the cause.

Galaxy LWP is smooth as butter - arguably more complex than Microbes, Holo and Nexus LWP's which lag. Spectrum and Phase Beam LWP's are smooth as butter too, while Bubbles LWP is laggy.

Not much is clear as to why some lag and others dont, but hardware acceleration does seem to play a (significant?) role.
[Samsung Galaxy Nexus] MattSkeet:
I think that gpu is rather good. Playing gta3 on my galaxy tab 10.1 is impossible due to the frame rate ... yet gnex can handle it smoothly ....

And yes I've tried changing graphic details etc on gtab ....
[Samsung Galaxy Nexus] xisaacbx:
Burn... xD great post lol.
[Samsung Galaxy Nexus] Simmo3D:
Google Nexus branded phones are designed for Developers. If you wanted an extremely high performance phone you should buy something designed for that requirement.

In my opinion this phone is the best available. 720p resolution, official google support and constant android updates, easiest phone to mod, and really descent GPU (even better overclocked) etc etc.

Maybe you should wait for a Galaxy S III?
[Samsung Galaxy Nexus] tjtj4444:
Games have always used hw acceleration on android, no difference with ICS.

Sent from my GT-I9100
[Samsung Galaxy Nexus] josteink:
Trollpost is troll.

Hint: Don't feed it.
[Samsung Galaxy Nexus] ChrisDay:
One thing u need to figure out,a nexus phone is not a toy for game-lover or any monster in Galaxy S family.

It no need to be powerful,cuz it's just born for devs.

The hardware just need to handle the daily issues and not to be too old fashion

A little too unstable, a little too inconvenient,the devs can take it.That's ok
[Samsung Galaxy Nexus] reuthermonkey:
Most games use the NDK, yes.

I'm mostly referring to live wallpapers, as is the primary example used in this thread.
[Samsung Galaxy Nexus] rbrucemtl:
Galaxy Nexus

I own a Galaxy Nexus and before that the Nexus S... and the Nexus One.

I do like my GN but I'm embarrassed to show off my GN to iPhone users because they laugh at the stuttering UI.

GN owners that say the UI is smooth have low expectations or need there eyes checked.

Side by side the GN is a faster phone and impressive... but the NS UI is a lot smoother. The GN stutters all over the UI opening the app drawer then close it, the closing animation stutters every time... swipe into the widgets and it almost always stutters. without live wallpaper it's slightly better but still NS is still smoother. The GN disappoints me Google does not seem to care about perceived performance.

I don't really think it's the GPU because my games are liquid smooth... I think it's Androids garbage collection still... even though google says no... watch logcat... stutters happen with Dalvik cleans up.
[Samsung Galaxy Nexus] sblantipodi:
ICS has huge problems with hardware acceleration.

http://groups.google.com/group/android-developers/browse_thread/thread/4e33ca5493885142
[Samsung Galaxy Nexus] adrynalyne:
So this is what I saw there.

You made a claim, and your proof was to show a market app. No sample code to prove your claim and when asked for it you did not give it, and you even went on a Google bashing spree which probably made Romain walk away. Good one ;)
[Samsung Galaxy Nexus] edgie168:
I experience none of these things and my eyes are just fine.

Maybe it's time for you and Neo3D to hook up and have iPhone babies together.
[Samsung Galaxy Nexus] sblantipodi:
before suggesting others what to do think twice at the fact that you can be a fanboy :)

lag in ICS is present, if you don't see it is your problems.

Lag is present in every hardware accelerated apps and also in menus,specially the widget one and the wallpaper.

---------- Post added at 05:09 PM ---------- Previous post was at 05:07 PM ----------

Romain went away because it has nothing to add :)

Everywhere you can find posts of developers complaining about hw acceleration laggy issue.

Force hardware acceleration on your phone and than tell me if this does not create more lag on third party app.
[Samsung Galaxy Nexus] edgie168:
No fool, I don't have any of the issues you say you do. I am not a dev, I am an end user.

Not once did I say that because *I* don't have any issues then NOBODY should -- which is what *you're* doing.
[Samsung Galaxy Nexus] sblantipodi:
surely if developers noticed the lag you can be sure that lag is present.

also non developers noticed the lag, here the reason of this thread ;)
[Samsung Galaxy Nexus] adrynalyne:
Translation:

End users aren't smart enough to trust what they see if they don't notice it. It must be a "developer" that knows the real deal. Wow and I thought I was arrogant.
[Samsung Galaxy Nexus] edgie168:
sweet, circular logic. Always a surefire way to get your point across.
[Samsung Galaxy Nexus] sblantipodi:
I saied that also non developers noticed it and this thread is the proof :)
[Samsung Galaxy Nexus] @rbiter:
No lag here. Changed my oil every 5000 miles even.

Sent from my Nexus in Texas.
[Samsung Galaxy Nexus] edgie168:
two people is "proof"?
[Samsung Galaxy Nexus] adrynalyne:
The OP didn't even know there were live walls that don't lag. So...not exactly a valid point.
[Samsung Galaxy Nexus] sblantipodi:
the OP doesn't need to know every single wallpapers to say that most of them lags. so I think it's a more valid point than yours :)
[Samsung Galaxy Nexus] EddyOS:
My 2p...

I'm a (part time) Dev and since putting the 'Force GPU acceleration' on I have not had a single issue with lag other than Light Flow causing some lockscreen lag when waking the screen but this goes if you disable Light Flow

This shows that it's the app that's not correctly coded as if it was there'd be no issues. Same with the XDA app, without the GPU force on it's laggy - with it on it's fine.

Day to day use I have no problems with ICS or the GN. I'm not saying others won't have any issues but I - personally - have no issues with my handset
[Samsung Galaxy Nexus] Gahh Its Lee:
Since this started I've downloaded every live wallpaper I can find. Non have lagged. Sooo my hat is a shoe your views are invalid.
[Samsung Galaxy Nexus] adrynalyne:
Yeah ok ;)
[Samsung Galaxy Nexus] zapek666:
That is only true for games using OpenGL (most 3D games). For 2D games it's different. I suggest you play with "force GPU rendering" in "Developer options" and see if it makes a difference.
[Samsung Galaxy Nexus] RogerPodacter:
this is interesting because since day one i noticed everything on my nexus lags when i enable force hardware acceleration, so i never use it. yet all around the forum i see people say it makes their phone smoother, and i've seen the complete opposite from the very beginning owning this device.

makes a little more sense now...
[Samsung Galaxy Nexus] KWKSLVR:
Your local car dealership could advertise a brand new Camaro ZL1 to old people, but that doesn't change the fact that GM designed it to cater towards people that want a performance vehicle. How Verizon chooses to advertise a device has nothing to do with Google's intent.
[Samsung Galaxy Nexus] adrynalyne:
I think you guys need to read over this a few times.

https://plus.google.com/10505198573...8x93s#105051985738280261832/posts/2FXDCz8x93s
[Samsung Galaxy Nexus] dinan:
Just get an iPhone 4S and be satisfied with the fastest dual core GPU out there for a phone... and enjoy your live wallpapers on that as well =)
[Samsung Galaxy Nexus] seven2099:
to save the average idiot some money.
[Samsung Galaxy Nexus] Conjy:
Ics is new. Not every dev has something to test it on yet, wait till things are actually optimized before jumping to conclusions.
[Samsung Galaxy Nexus] b15love:
Troll? Lawlz. Yea because several other devices run the apps i mentioned at 45-60 fps. Good job making yourself look like an idiot.
[Samsung Galaxy Nexus] sblantipodi:
you seen well.
[Samsung Galaxy Nexus] adrynalyne:
Did you check your thread? I think Romain Guy was trying to nicely tell you that your code could probably be written better if you want to use gpu acceleration ;)

Why a mortgage calculator needs gpu acceleration in the first place is beyond me though.
[Samsung Galaxy Nexus] Nutsonfire:
Newsflash, some random posters on XDA know better than Google and Samsung how to make software and phones. Obviously Google's goal is to make crap devices so people can make useless threads on forums like this one.

What has become of XDA...
[Samsung Galaxy Nexus] Native89:
@MMcCraryNJ, your post deserves a sticky. Couldn't have said it any better.
[Samsung Galaxy Nexus] sblantipodi:
Romain is trying to justify and android flaw.

As I saied that code runs great on feature phones with 180MHz and 1MB of heap.

I don't need hardware acceleration, I'm saying them to correct the flaw and to admit it.
[Samsung Galaxy Nexus] adrynalyne:
Why don't you come right out and say that you know better than Google devs?
[Samsung Galaxy Nexus] sblantipodi:
because this is not true but google devs can't fool us because they are google devs.

as I saied that code works great on 180MHz feature phones, there is absolutely no reason on earth that that code can run laggy on a 1.2GHz CPU with 1GB of RAM.
[Samsung Galaxy Nexus] adrynalyne:
Did I miss something where we have 180mhz phones running Android?

Have you tried your app on a 180mhz phone?
[Samsung Galaxy Nexus] sblantipodi:
You missed the fact that JavaME runned on 180MHz phones and the JavaME Canvas code can run on android natively with the appropriate porting.
[Samsung Galaxy Nexus] adrynalyne:
Did you even read what Dianne Hackborn wrote? I honestly do not believe you did.
[Samsung Galaxy Nexus] hotleadsingerguy:
OP, I'm not trying to derail this thread...but I always have a hard time posting in your topics. I see your profile picture and I couldn't care less about phone stuff any longer.

Please change it so as not to stir my emotions??
[Samsung Galaxy Nexus] phaze one:
Dude, I've read like 10 articles in a row so... yeah. XD.
[Samsung Galaxy Nexus] adrynalyne:
Me too :D :D :D
[Samsung Galaxy Nexus] tommyz2kool:
Because OMAP 4 has hardware support for HD video and is the only platform that can play back secured streams. It's a tradeoff. GPU is adequate for the vast majority of people.
[Samsung Galaxy Nexus] sblantipodi:
if you mean this:

https://plus.google.com/105051985738280261832/posts/2FXDCz8x93s

I read it the same day she wrote it but if you mean that I think that you don't understood what we are talking about :)

they are simply trying to justify how such a huge horse power can be slow and they aren't doing it well.

don't forget that we runned software like opera mini on 80MHz phone and we runned it smooth.

In 1969 we used an equivalent of commodore 64 to visit the moon (we are talking about real time systems), now in 2012 we need a 1.2GHz dual core processor to draw some lines without lag?

Is this what dianne tryed to explain us?

Open you eyes, every, or quite every third party apps that uses more than 100 lines of code of painting canvas lags.

It lags their own widget selector, so there is no reason and no reasonable explanations, the only reasonable things is to admit the flaw and to fix it.
[Samsung Galaxy Nexus] RogerPodacter:
if you read his other posts in the google forums, yes he is actually running nearly identical code from his app on dumb phones with 180mhz...

at least that's what was written. i cant verify myself, but that's his statement.
[Samsung Galaxy Nexus] tomit12:
I'm honestly not sure what the big deal is, though I guess I'm not as demanding of a user as most.

I switched from a Rezound to the Nexus because of a couple of issues I couldn't get past, but otherwise that was also a great phone, but for as beastly as its specs are, the actual user experience didn't play out like the benchmarks appeared to show they would. Overclocked, I would get upwards of 6700 on Antutu, but on the Nexus with similar tweaks I can't break 5700. Even still, games like GTA3 run quite a bit smoother on the Nexus.

I'm not technically knowledgeable about Android and its hardware to guess why that is, it had simply been my real world experience, and thus far the Nexus has been a pleasure to use.

Only thing that bugs me a bit is when I first pulled the phone out of the box with stock 4.0.1, it would consistently get 6100-6300 on Antutu, a score I haven't been able to get within 500 of regardless of rom(4.0.2 stock or not, or higher) or kernel. Probably doesn't matter but it has always nagged at me a bit. :D
[Samsung Galaxy Nexus] sblantipodi:
you are served, run it if you have enough devices and do the comparisons, there is free trial version.

http://mc.dpsoftware.org/download.php
[Samsung Galaxy Nexus] adrynalyne:
Oh, I think I do. She made a very good point that gpu acceleration is not always going to be faster than cpu acceleration. I think you skipped that part.

Are you sure YOU understand what is going on?

You have been pissing on gpu acceleration all day, while repeatedly noting the cpu and ram specs. Over and over. Here and on Google groups. What is wrong with that picture?
[Samsung Galaxy Nexus] adrynalyne:
I hit 6192 at 1.2ghz. Do you recall which test the Rezound excelled in?
[Samsung Galaxy Nexus] ChongoDroid:
1st world problems

sent from my googletron
[Samsung Galaxy Nexus] ptfdmedic:
I have read through this entire thread and wow, I guess everyone has their opinions.

I left Sprint and the Epic Touch 4G, which in my opinion is the best phone currently available. Having said that, I absolutely love the nexus. The ONLY time I notice a difference between the nexus and the EPic Touch 4G is when I run a benchmark.

I haven't noticed ANY real world performance loss. I have only experienced lag when running the Microbes LWP. I tried the LWP in the OP and had ZERO lag. I'm using ADW Launcher EX and running Bigxie's latest ROM, which is a damn near perfect ROM.

I have no regrets with Galaxy Nexus. It's only a phone. I'm not sure what you expect it to do. I sold my Sprint phones and bought the Nexus at full retail and would do it again.

The phone runs great and I haven't experienced anything that can't be fixed or isn't a transitional problem (ICS app compatibility or 720p res compatibility).

There does seem to be alot of complaining about this device and I really don't see why. IF Sprint had better service, I would still be on my EPic Touch but since I had to switch, I couldn't ask for a better phone at this point. It's well rounded, well built and does what it's supposed to, quite well.

If you don't like it, then move on..... But polluting the forums with negativity doesn't do anyone any good....
[Samsung Galaxy Nexus] zapek666:
Please run http://developer.android.com/guide/developing/debugging/debugging-tracing.html and report back.
[Samsung Galaxy Nexus] tomit12:
I know it did a hair better on the GPU score, like a 10-20 point difference. Most of it was CPU related, but it clocked up to 1.83ghz. In the end though, the difference in Antutu results hasn't actually meshed with my personal usage of various apps / games.

I'd just love to know what makes the difference on the same phone. You get over 6100, and the best I've managed since stock 4.0.1 is with Gummy at 1.35, and I never break 5700.

I don't even know that it matters for any practical purpose, and I know benchmarks are of dubious value, but I'd think they would still be a reasonable test of changes on the same device... course even that is a maybe.

On stock 4.0.2, I get 27.5 fps on Nenamark 2. On Gummy with a kernel running the GPU at 384, I still get 27.5, lol.
[Samsung Galaxy Nexus] adrynalyne:
I think the best Ive done on Nenamark2 is 27.7.

Im using interactive @ 1.2ghz with faux123's kernel source with a few makefile optimizations. Nothing spectacular. Well that and our team rom.
[Samsung Galaxy Nexus] dinan:
With gummy at stock frequency (1200mhz max) I get ~6100 in antutu. If I bump it up to 1350mhz I'll usually get 6700+. Nenamark is around 27.5 in both cases, highest is 27.7.
[Samsung Galaxy Nexus] shawnn218:
Please...WHEN...please..
[Samsung Galaxy Nexus] adrynalyne:
Soon, I hope. We sre still finishing up some stuff. I think if its not out soon, we will start nightly tests.
[Samsung Galaxy Nexus] hijackerjack:
For the LWP's:

Most people do t srr this but there is a huge performance issue with running live wallpapers on omap processors. I've noticed this since the log droid but every omap phone I've had has lagged with live wallpapers running. I think it'd more of a CPU issue tbh..