yashsingh1/xdaforums huggingface dataset:
[Samsung Galaxy Nexus] Birdsfan:
I purchased mine from Negri. Had a problem with the first unit, would not recognize my SIM card. Had to pay for a second unit to be shipped while I sent the first one back. Sent the original back in the same box the next day, never even opened the headset or charger. They told me would only take 10 to 12 days for them to issue the credit on the device. They received it on December 19th still no credit and they are not responding to my emails. Now I have to dispute through my c/c company. As far the second part of the question, my GNex works great on TMOUSA! I have not had any issues with the phone working on their system and the speeds are pretty good, not LTE good but still good. I'm getting over 7Mbps down and upper 1's up, I'm outside Philadelphia.
[Samsung Galaxy Nexus] zephiK:
Have you tried contacting them via Twitter? they usually have great customer support. I'm not sure what's up but I'm sure they'll fix you right up.

https://twitter.com/#!/negrielectronic
[Samsung Galaxy Nexus] Radsolutionz:
yeah i got some time... i was thinking prices will go down closer to the end of the month because of the release of the 32 gb version so im hoping to get a 16gb a little cheaper... honestly, its kinda tough to find a good deal on this phone... if n e one has coupon codes let me know! lol thanks for ur help guys
[Samsung Galaxy Nexus] i n f a m o u s:
I'm sure you'll have a lot of people recommend Negri here and I can vouch for them. They offer competitive pricing as well great discounts.

I purchased mine during the holidays with free shipping and received mine within a few days.
[Samsung Galaxy Nexus] Birdsfan:
I haven't tried twitter but I will thanks for the suggestion. The reason I bought from them was positive reviews from other buyers. Kind of pissed at them though, 3 emails unanswered and I'm out $750 waiting for them to respond...
[Samsung Galaxy Nexus] zephiK:
You could also give them a call,

Toll Free: (888) 358-6358 x 0

(888) 358-6358 x 4 (Accountant Office)

Most likely closed today but tomorrow should be fine. Also seems that their Twitter customer support is still active today, so that might be your best bet, seem to be very friendly and helpful.
[Samsung Galaxy Nexus] Radsolutionz:
im still debating waiting to see if prices will go down a little more....
[Samsung Galaxy Nexus] Radsolutionz:
just bought from expansys... $649.99 with promo code for 20 off

goooodbye t989 samsung galaxy s ii helllo nexus =)
[Desire HD Q&A, Help & Troubleshooting] danirodrigz:
Can i run C programs on my Desire HD ? If so, how?

I wanted to run a program that i write that manipulate text files.

Thanks..
[Desire HD Q&A, Help & Troubleshooting] truc007:
If I remember school... C is just a language but you need to compile it for a specific platform no?

So you need a compiler for Android, search this way maybe.
[Desire HD Q&A, Help & Troubleshooting] Gagan93:
May I Help u

try C4DROID app available in the Playstore.

Bcoz i am currently running,compiling c programs on my GALAXY MINI CM7.2.0 official.
[Desire HD Q&A, Help & Troubleshooting] BoxyK:
Do you really want to do that? C is normally used to write programs for a specific CPU. It's translated to machine code by the compiler.

You could do so down at shell level, I guess (adb shell).

But in Android there's some kind of abstraction layer called Dalvik Virtual Machine. This makes you independent of the CPU you are using and allows your program to run on any hardware that runs Android.

It's similar to a Java virtual machine and programs are written in Java which are then compiled and converted to Android programs. This means that they now run on the virtual machine.

A C program would probably only run on your phone.

In addition to that, you will not have access to all the framework stuff like buttons, menus, and so on.

There's a way to call native functions (written in C) from your application: this is the NDK.

Maybe this is what you want?
[Desire HD Q&A, Help & Troubleshooting] oli.98:
http://developer.android.com/tools/sdk/ndk/index.html
[Samsung Galaxy Player 4.0, 5.0] ZaIINN:
As an avid "emulator" user on the iPod Touch/iPhone 4, the first thing I did was install the Android varients and instantly found a problem where the A and B buttons would not be picked up as different buttons. This seems to be an issue amongst all types of emulators and I don't see why only OUR device experiences this.

After failing to find a way to get it to work, I mapped the A button to my Volume Down key.

Also, for some reason Bluetooth Wii motes DO NOT work with our device... why is that?

Anyways, if anyone knows a fix for this, please let us know!
[Samsung Galaxy Player 4.0, 5.0] Entropy512:
Samsung insists on using a crippled Broadcom Bluetooth stack that doesn't play well with wiimotes or PS3 controllers.

CM7 firmwares often fix wiimotes but break Bluetooth audio (that is the case on the GSII and the Infuse for sure). CM7 for this device is quite a ways off... I'm thinking of pursuing it since it seems like we're close to the I9000 hardware-wise and we don't have to worry about RIL and call audio routing crap, but it'll be a while.
[Samsung Galaxy Player 4.0, 5.0] ZaIINN:
Ah okay, thanks for the update Entropy! Guess i'll just hold on until CM7 is eventually working for this device then!

For other people with this issue: The only real way of making emulators playable atm is mapping the A button to the Volume Down/Up hardware buttons. It is a bit awkward, but seems like the best way to do it and works once your used to it!
[Samsung Galaxy Player 4.0, 5.0] Cpt_teemo:
Using the six axis app and had no problems playing super metroid or secret of mana.
[Samsung Galaxy Player 4.0, 5.0] ZaIINN:
Hmm, can confirm that the Six Axis controllers MAY work. It says our device is supported when trying the app (I don't have a controller with me so I can't 100% try it).
[Samsung Galaxy Player 4.0, 5.0] Cpt_teemo:
What games are you having issues with? I'll test em out
[Samsung Galaxy Player 4.0, 5.0] Entropy512:
I think the author of sixaxiscontroller may have found a workaround for the Broadcom stack suckage issues. I know sixaxiscontroller worked on my SGS2, which surprised me.

I'll try it tomorrow maybe - I do have a PS3 controller, but I have visitors this weekend.
[Nexus S Q&A, Help & Troubleshooting] jmaddox31:
I have a Nexus S running GTJ61. Am I gonna get 4.0 or not?

Better yet, I've been trying to run the Gingerbreak v1.20 apk to root the phone but I don't think it'll work.

What's the easiest way to root, or will Gingerbreak work??

Any info on the ICS update as well would be appreciated.
[HTC Wildfire S] theq86:
Space is limited. (at least the space in our phones)

so I always read about apps2sd, data2sd, link2sd. I'm confused about how all they work, which ist best way to go. the information to read is very diffuse so don't blame me if I open a thread to understand the backgrounds.

So, I installed an app called App2SD (https://market.android.com/details?id=com.a0soft.gphone.app2sd&hl=de) and moved supported apps to SD.

Now there I have root, I want to get to know about alternatives. So what are the methods out there, what to stick to best?

thanks for your help in advance.
[HTC Wildfire S] d33ps1x:
I prefer link2sd based on practical experience with all three methods.

I find it the most customizable and fastest although unlike the other two it's not a set it and forget it solution it allows for some definite benefits in terms of file placement and speed.

data2sd and data2whatever tend to bog down over time for some reason where as link2sd keeps up to speed. Lot's of nice features and a great user interface as well.

It's also easily reversible if you don't like it. ;) I can't say the same for the other two.

Here's a link to the original developer's thread and a little tutorial.
[HTC Wildfire S] willmcquillin:
Same, Link2sd never worked for me haha
[HTC Wildfire S] Gloris:
just installed link2sd, after a lengthy process getting stock rom back from a bad CM7 experience....now have a happy healthy stock rom, perm rootedm with link2sd and virtually all apps on the 2nd sd partition. i've basically gone through the "my apps" list on my market account and "linked" everything that's on the market, and kept the rest (pre-installed/not available on the market?) on the internal memory.

internal mem is reporting 108mb free, and i have a little under 1gb on my sd's 2nd partition.

so far so good...touch wood....fingers crossed :)

so yeh, i'd vote for link2sd.....it also does seem fairly "automated" to me....whenever i download a new app, it automatically links it and moves it to the 2nd partition (although you can manually move it back to internal if you get roblems with a specific app).
[HTC Wildfire S] theq86:
Installed Link2SD now. I like it. thx +1 for you 2
[HTC Wildfire S] skezza:
I'd like to know how Data2SD handles over time. Using a single file seems a little monolithic but if it works you can't argue with results.
[HTC Wildfire S] DanHidalgo:
Haven't anyone tried S2E? It's completely automatic and you don't need to set up anything.

Enviado desde mi HTC Wildfire S usando Tapatalk
[HTC Wildfire S] skezza:
Hey Dan,

I've never heard of the app, but a quick google search suggests it's made primarily for CM7. Link2SD does work well for the most part so I think it would be foolish to jump into something else. I've not seen the battery drain that some people have complained about too. The only real alternative for those trying to avoid custom ROM's is Data2SD, which I've heard mixed reviews about.
[HTC Wildfire S] the Doctor:
Huh? I thought your phone was bricked.

Sent from my Samsung Galaxy Tab 8.9
[HTC Wildfire S] bsoplinger:
Another +1 for link2SD

Sent from my HTC Flyer P512 using Xparent Purple Tapatalk
[HTC Wildfire S] mattionline:
Link2SD works fine except for the fact that some apps like maps and gmail cause problems when moved..

And when I start up my phone (no fastboot) it always says low internal memory and then Link2SD starts to link all apps which gives me about 60MB free space :D
[HTC Wildfire S] skezza:
mattio,

gmail causes problems? ive not observed a problem with gmail as of yet, what kind of problems?
[HTC Wildfire S] mario_alves:
Hi,

what is the ext that you have on the 2nd partition?

I have ext4 and the Link2SD don't recognize the 2nd partition.

Cump,s
[HTC Wildfire S] drsjlazar:
I've been using Link2SD ever since I started using CM. It has been working well for me. No issues with Gmail or Maps. Even my home screen app and keyboard are on the external partition. I just set CM to always keep the home screen in memory. The SD partition is formatted as ext2 because I don't see the need for a journaling filesystem (ext4).

Edit - to contribute to the original question.

I'm not so sure about the other options but I can explain a bit about Link2SD.

Basically what it does is move your application files to the external partition and then create symlinks where those files originally were. Symlinks are tiny files that arejust pointers to where the actual files are. The good part is that the OS does not care. It just sees the symlinks as the actual files. Seeing that it is the actual files that are symlinked, means that you can fine tune it to your needs... as opposed to linking whole directories or mounting a partition to something like/data/app/.
[HTC Wildfire S] mattionline:
When I move Gmail to 2nd partition (EXT2).

After reboot the app renames itself to com.google.android.gmail in the appdrawer :(
[HTC Wildfire S] ibne101:
Whenever I link a app to 2nd Partition it also reduces some of my internal memory. My Internal memory is now showing 81MB free. Can someone please guide what to do for increasing internal memory:confused: (i am a noob with rooted WFS)
[HTC Wildfire S] mattionline:
That's normal, some apps don't tell the internal memory that they were linked to the SD card.

Simply turn your phone off (hibernate) and turn it on again , this should give you the additional free memory :)
[HTC Wildfire S] cyclonus00210:
Link2SD

I've tinkered with Data2SD and A2SD also but just don't understand how they work. Wasted time restoring my SD card after wiping it out. Link2SD works perfectly but I see some ROM photos showing a ton of free internal space and can't seem to figure out a way to get that little bit of extra space.:rolleyes:
[HTC Wildfire S] hellnoob:
Try these steps:

1) Using Link2SD uninstall all the stock htc application that you dont like and dont need ( Most of them can be removed without any problem -> All widgets, google search, twitter, facebook , facebook for htc sense, plurk, htc likes, htc hub, xms ebuddy, stocks and many more, i forgot the names ).

You can always backup these using titanium backup if you are apprehensive.

2) Backup every application , contact and sms on your phone because we will cleanout our phone.

3) Now when you are ready boot into recovery and clean Data, Cache and Dalvik Cache. If possible also backup your sd card and format both fat32 and ext2 partitions .

4) Reboot and install Link2Sd, Mount ext2 partition and setup to link your files ( from settings ) then reboot and freshly install everything. You will find a hugh difference in internal memory

---------------------------------------------------------

I had 80mb internal memory free with 52 application installed, I did the above things and now i have 110mb free space with 60 apps installed which also includes updates of the remaining stock applications. However after doing all this dont move anything to sd card using your a2sd or applications will get corrupted

Please follow my above tutorial, I am sure you will unleash true power of Link2SD
[HTC Wildfire S] asdot:
always lags when I use data2sd, it's very very slow. I use link2sd, no lags anymore :D

Sent from my HTC Wildfire S A510e
[HTC Wildfire S] bsoplinger:
Should add that link2SD has a freeze option now just like TiBackup. This let's you do a "trial remove" of apps. When frozen it's as if the app was deleted, it won't show in the app list or market and can't be run. It does take up disk space though. But it can be thawed if you find that the app is needed. So you can undo the "delete" if you need to. But if you find it's safe then you can actually delete the app.

Sent from my HTC Flyer P512 using Xparent Purple Tapatalk
[HTC Wildfire S] shezi2243:
Data2sd

well i have been using data2sd and yes its slow but u have to download an app sd booster...... set the value to 2048 or 4096....... and ur sd card wud b flying.... try it
[HTC Wildfire S] seaskyways:
Well , as I see , link2sd is the best ever root app manager , which have far limited abilities (since every app is limited:D) , you can move "unmovable" apps to SD , and what it is made for , Link to SD :) , and much much more !
[HTC Wildfire S] RLx3:
I like link2sd it's rather easy to set up and use.
[HTC Wildfire S] rishr4:
I thought the same too

Hey there,

At first I thought as if Link2Sd is not working for me too..

but , i have found out that even though it doesn't reflect the added storage in our device , it certainly does pass most of the apps to SD card. The only thing that you have to be bothered is about giving the right option when you access Link2SD for the first time. :):):):):)

// Well, there is a limit for Link2Sd though::- If the phone's internal memory gets low (say 30MB) we won't be able to download apps with size around our deficiency( above 30mb) .
[HTC Wildfire S] adewisman:
link2sd not linking any data on my HH, the data will remain on my internal memory so it will hog my internal memory over time, I keep cleaning the data file every time I want to reboot my HH by pointing to the app>actions>manage>clear data, to gain space. The question is how I link the data to my ext-sd also. Thanks in advance
[HTC Wildfire S] ankushgattani:
I am using JellyKing V2.0.

Without installing any app. I've only 69 MB available. It used to be around 40MB with stock ROM.

How come You've this much internal memory.

Am i missing something here?
[Galaxy Note GT-N7000 General] EndlessMike133:
Does anyone known if it would be possible to put the tablet version of Ice Cream Sandwich and maybe even dual boot it along with the phone version?

That would be pretty crazy..
[Galaxy Note GT-N7000 General] JFizDaWiz:
if you drop the DPI below 200 through LCD Density it should switch to tablet mode
[Galaxy Note GT-N7000 General] stefan.buddle:
yes it would be pretty crazy...... /endsarcasm
[Galaxy Note GT-N7000 General] EndlessMike133:
What's your problem?
[Galaxy Note GT-N7000 General] EndlessMike133:
Ahh, okay. Thanks for the response!
[Xperia Play General] swebosdev:
lets get real for a moment.

You bought a gamepad with a decent android cell phone attached to it.

You didnt buy a psp phone

You didnt buy a vita

Nor a ps3

This is an android. Same as all the other androids of 2011.

Spec's may be a tad different but they all run virtually the same.

Do not let the name sony fool you, it was sony Ericsson who brought the phone out and they didnt really have much to do with sony themselves, in fact they were only just recently completely bought out by them.

Do not overhype this device, its a great android device but it is not a ps3 that makes phone calls anymore than a windows phone is a portable xbox360.

If there is some great, but dont expect exclusives. Remember it is an android so any exclusive to this phone technically only means its not on the iphone or windows phone 7.

So please stop the hating and the ignorance. If you expected the xperia play to be anything more than what it is and were let down, you only have yourself to blame.
[Xperia Play General] Cl8rs:
I agree with you, but the first sentence isn't needed.
[Xperia Play General] swebosdev:
Fixed it up
[Xperia Play General] Erikwithafro:
This thread confused me...it sounded like you were hating on the XperiaPLAY at first, then your closing sentences defend it. You should open with positive reinforcement of the device, rather than all the negative sounding things you opened with. Otherwise you'll just confuse folks, as I am still confused on your feelings about the phone haha.

I knew what I was purchasing when I bought it, and I''m super happy about it. Dis fone rulz
[Xperia Play General] swebosdev:
I love the play, there has just been a big rush of noobs on the forums though complaining about exclusives, lack of psp game, no god of war... Just want people to come back down to earth
[Xperia Play General] TheCraig:
Not sure it was It was intended to be a psp phone, does it say on the box, no, good points there tho

Sent from my Sony Ericsson Xperia Play
[Xperia Play General] psxpetey:
the xperia play is a great device but they definitley could have put better hardware in it the arc and the play should be one phone that would make the perfect play
[Xperia Play General] XperianceIT:
I love my Play! I honestly havent played much games on it! I do love the idea though that when i do want to play games, i can play better games than any other Android device out there! (by better i mean full functioning controller, instead of trying to peek around touch screen analog stick, directional pad, and finger prints!.. lol) This is by far the best Android device i have owned. (spec wise) I honestly feel like im carrying around my PSPgo at times, which i also loved that too! So basically now i have my portable game, mp3 player, portable video player, and phone all in one!

im also a Soldier, so its amazing when i have to go away for a month at a time for training!
[Xperia Play General] AndroHero:
The arc and the play have almost exactly the same hardware.
[Xperia Play General] mehdi.moha:
i'm agree

they said PSP phone with exclusive game !!

but wich games ? they are android global gsmes , not even 1 sony's exclusive game :(

something like god of war - resistance - uncharted -little big planet ...

nothing nothing nothing

i just want to say : sony , if you kidding us and don't want to make your big games on xperia play , make a emulator for play psp and ps2 games instead

you promised to make new version of playstation suit . please do it...
[Xperia Play General] bobbysteels216:
It seems to me that the Xplay was made to attempt to convert casual smartphone game players to hardcore gamers that use physical controls to counter the huge loss of market share to touch screen only games by console games. Sony Ericsson doesn't seem to aim the Xplay at hardcore console gamers, but to introduce casual smartphone gamers to hardware controls. As it stands now it was implemented decently; it would've been a huge fail it the hardware controls couldn't be used to navigate but they wisely chose to include it.

The name Xperia Play seems to be a wordplay, hence PlayStation Experience, or the PlayStation Experience phone as opposed to the Google Experience phone.

Sony should be pushing PlayStation Suite pretty soon to complement the release of the Sony Tablet S, the Sony Tablet P, and the soon to be released PlayStation Vita, all of which are PlayStation Certified devices that will have access to PlayStation Suite games.

To appreciate the Xplay,one has to understand that it's purpose is to introduce PlayStation-controller-styled hardware controls to the portion of consumers who haven't been introduced to them yet. If you're anti-physical-input or you insistent on using frustrating virtual controls to play games then the Xperia Play is not for you.
[Xperia Play General] bobbysteels216:
Crash Bandicoot.
[Xperia Play General] mehdi.moha:
all android phones can run crash bandicoot 1,2,3 and most ps1 games via psx4driod and FPSE.

i said sony's exclusive . ps2 or psp games . only on xperia play , not playable on all android phones
[Xperia Play General] swebosdev:
This is why i made this topic ^^^^

Did you even read the first post?
[Xperia Play General] tommoose:
but other android phones cant play games with a dedicated gamepad, they just have on screen controls that take up half the screen. with the play, you can enjoy more of the gaming experience, regardless of if its an exclusive game or not

i agree with you, it would seem that too many people have bought this phone with the expectancy of it being more than it actually is
[Xperia Play General] XperianceIT:
Yeah this quickly turned into exactly what the OP was talking about. My question however is, will each PS Certified device, such as the Play, Tab S, Tab P, and Vita, require their own ported version of each game, or will the game for Play work on all and vice versa? I ask cause if each game has to be ported individually for each device, then its going to take awhile to get new games, and people just need to be patient. I also own the Tablet S. and there isnt that many games for it either, but i dont really care, i didnt buy it for the games.
[Xperia Play General] Logseman:
The PS suite SDK is common to all the PS certified devices.
[Xperia Play General] Nhialor:
I love the play except for 2 things,

A. The touchscreen is buggy (all my friends who have one have the same problem) where it registers random touches

B. The menu keeps still forgetting when I choose Alphabetical order (but it only seems to occur in high memory usage times, eg. after quitting a memory intensive game or something)
[Xperia Play General] bobbysteels216:
My only gripes with it are lack of HDMI/MHL support and low internal storage; two things that would've significantly improved the sales, shelf life, and enjoyability of the phone. The PlayStation Vita will suffer the same lack of HDMI support.

The Xplay is an Android phone that has physical game pad controls, nothing more nothing less.
[Galaxy S II Q&A, Help & Troubleshooting] toffebeanbag:
can anyone tell me especially if you have the same XEO phone like me if 2.3.6 is available already via kies. THANKS,,:):):):)
[Galaxy S II Q&A, Help & Troubleshooting] radkor:
I have RWAXEO. There's still only 2.3.5 XXKI4 for XEO product codes in Poland via Kies. Checked also in FUT.
[Galaxy S II Q&A, Help & Troubleshooting] toffebeanbag:
thanks mate... hope to hear any updates from us..