yashsingh1/xdaforums huggingface dataset:
[Galaxy S II Android Development] ykkfive:
i think s2d4 didnt really meant it. i think he's just replied me with quoting an example only.

however, i do agree that there r some ppl who work for pleasure and achievement, and i missed the days where tons of ppls were involved in bringing new ideas and mods in the I9000 dev thread after I9000 released
[Galaxy S II Android Development] stephen2529:
I had the mod months ago and Ill be honest I dint see any difference so I unistalled it. My new rom came with this gallery and now I can see what the fuss was about. Flicking between gallery's I can see the change and I like it a lot.

I would love to see the work continued. I may be a bit of a noob myself really but if I had the know how I would be happy to fallow it up.

dont give up on it mate.
[Galaxy S II Android Development] ykkfive:
hi, thx for ur feedback and i'm delighted that ppl like u and some of the others are happy with this mod and realized it's a 'real' one that makes the differences
[Galaxy S II Android Development] s2d4:
Batista includes it now..

Guys there seems like your mod. :)
[Galaxy S II Android Development] malavan:
Sorry for noob question but where is how to .
[Galaxy S II Android Development] ykkfive:
there's a link in post 1

or

go here directly http://ykkfive.blogspot.com/2012/01/sgs2-gallery-sony-bravia-engine-demo.html - SGS2 Gallery Sony Bravia Engine demo
[Galaxy S II Android Development] :
Works perfectly on Batista rom..You can actually notice the difference...:) Thank you
[Galaxy S II Android Development] ykkfive:
i only knew it's included in CriskeloRom v37 and VK after reading stephen2529's reply. i didnt know about batista's. he modded it himself or what?

on the other hand, however, it's a bit sad to learn whether ppl likes it from other roms' threads.... just like u have to ask ur child's babysitter if ur little boy has learnt to say dad or not... although i dono how it hurts since i don have any child yet

thx for ur feedback, and yes, the diff can be seen very easily. enjoy!
[Galaxy S II Android Development] :
not sure if Raffaele did anything to it my friend but i have to say it looks good and the notice is there to see...Another reason why i love my phone so much because people like yourself actually spend time and do the proper research and invest time and effort to create a mod that actually works makes it even more worth while to hear that you appreciate the feedback back from the user and does this for the love of doing it and nothing else...much credit to you sir:)
[Galaxy S II Android Development] ykkfive:
really dono what to say except thank you

and yes, i enjoy discover new things since my first android I9000, and do like to hear feedbacks from others coz it motivates really, especially after my previous bravia threads were removed for the reason that "it's known that this (talking about the previous one) does not work" before which made me depressed
[Galaxy S II Android Development] :
Exactly people get sucked into the hype and when they see one thread gets closed due to the mistakes of others they think if someone else brings it to the table it will not work..But if like yourself they sat down do their reading and actually spend a few minutes to get the mod working and see the difference then we would not have that no more.:) anyway great job my friend and all credit to you
[Galaxy S II Android Development] ykkfive:
credits to PFittech for his idea also
[Galaxy S II Android Development] TheiPhoneKiller:
The people who post negative comments of the mod have no real understanding of what it does or they need to go specsavers therefore they think it does nothing when actually it does,a lot of time and effort goes into development and a lot of devs dont get paid for there hard work and people forget that so rather than leave constructive feedback or thank you's they leave negative feedback witch doesnt help anyone and worst it makes the devs think whats the point.ok it might not be the biggest mod to ever grace the s2 but it still makes a difference and thats what counts.ignore those negative comments and carry on developing ,great job :)
[Galaxy S II Android Development] ykkfive:
Thx for ur support, man.

When I pm to one of the senior moderators, I said, if previous failures mean no success in the future, then we'll all believe that the world is a cube like planet!

Anyway, it's settled already and I have to cleanup my todo list (is it correct to say it in english? haha)

Thx again
[Galaxy S II Android Development] ykkfive:
UPDATED 14 Jan 1720HKT

the wallpaper is now rendered by the engine also

read the first post
[Galaxy S II Android Development] ykkfive:
Edit: u need to re-choose ur existing wallpaper again as to regenerate the image
[Galaxy S II Android Development] SoulGraphicsBrand:
FC in stock LA2 rooted ROM, why?

desde mi SGS2 con stock LA2 vitaminada
[Galaxy S II Android Development] ykkfive:
the files and libs are based on gingerbread, so it may not run on 4.0 properly. i've not test it on ics yet and i think we may have to wait for sony to release a ics since the android sdks are different
[Galaxy S II Android Development] stephen2529:
may be a silly question but is there any risk of battery drain or wake locks?

I remember the old one that didnt work had reports of battery drain.
[Galaxy S II Android Development] SoulGraphicsBrand:
XILA2 is Gingerbread... The only thing i have to do is flash the .zip file from recovery, right?

desde mi SGS2 con stock LA2 vitaminada
[Galaxy S II Android Development] ykkfive:
oh, sorry, i misread as kpa/kp2 ...

yes, all u have to do is to use cwm to install it. btw, do u know how to get the error log? it helps to figure out what's wrong
[Galaxy S II Android Development] :
It works on KILA2. I am using it ATM.
[Galaxy S II Android Development] ykkfive:
hi

first, i don think it will drain your battery coz it's a ondemand process. it will only fired when called. but of coz, every addition process and click consumes battery. it depends on how often you use it

second, the previous one didnt call anything or run any application actually. so it should not drain ur battery also

hope this helps
[Galaxy S II Android Development] stephen2529:
Yeah thanks. I was just thinking because now its used in the wallpaper it might add a little more drain.

Thanks for the reply, keep up the good work mate.
[Galaxy S II Android Development] SoulGraphicsBrand:
Yes ...

desde mi SGS2 con stock LA2 vitaminada
[Galaxy S II Android Development] ykkfive:
thx, but it didnt show anything related to those FCs. i suggest u to get the log file asap after the FC

PS be sure to remove any sms/phone log before posting
[Galaxy S II Android Development] ykkfive:
don worry, it wont re-generate the wallpaper each time u boot up the phone
[Galaxy S II Android Development] ykkfive:
another side effect of US sopa....

last nite (HKT), xda was black out for the sopa thing in US. i wanted to participate in the contest but i'm not a us citizen. due to the black out, i surfed xda's portal instead. i saw a post talking about bravia mod thing there and so i read on.

OMG.... (i cant think of any other synonyms atm, sorry for that coz i'm not a native english speaker). there r some related posts talking about the bravia mod in other android devices, which has left me astonished coz from what i observed at the files and codes so far, i doubt if they work (correct me if i'm wrong, not insulting anyone)

then i started to think, it must be a joke....

my threads for a working one (which was not uploaded yet at that time) were deleted due to "the Bravia Engine requires proprietary Sony Ericsson code and will not work on anything but a SE device. This is the 2nd such thread we have closed or deleted, the 1st being after the developer himself admitted it was nonsense". on the other hand, however, some others suspicious releases were published in an article on the portal site. can u believe that?

of coz, i know that they r not the same ppl, and i understand ppls behave differently and have different minds. i am not trying to blame anyone, just wanna say what i feel
[Galaxy S II Android Development] MemoryController:
Contact a mod. +1 for u
[Galaxy S II Android Development] ykkfive:
thx, and i did actualy. i pm to four moderators asking for a reason but i didnt get any reply from the one who deleted my threads until i sent him more pms a few days after, but the replies were unacceptable and simply nonsense. finally the case was escalated and that senior one's reply was much more sensible so i remained here and continued with this mod
[Galaxy S II Android Development] MemoryController:
Sweet! Thanx :P
[Galaxy S II Android Development] ykkfive:
NOTICE

i've received some complains and questions about my bravia engine demo, regarding the ability of my mod in some roms. they either said it's not working or they couldnt see any difference.

after some investigations, i confirmed that some of the roms "claiming" bravia engine included ARE NOT REAL or simply NON-EXIST, while some of them are included with the previous failed version that was not modded by me and i can do nothing

atm, there r only 3 roms have included my bravia engine mod and informed me about the inclusion of my mod in their roms with my name mentioned. for those with the FAKE ones, u will not find my name in their posts.

u may also find my mod included in some roms but without mentioning or crediting to me. in this case, however, i cannot tell if they work or not since i cant check them one by one

up to now, i have received acknowledgements or being credited from the rom makers listed below for the inclusion of my mod:

- Batista by raffaele88

- CriskeloRom by criskelo

- VK by nguyenxuanhoa

thank you
[Galaxy S II Android Development] jlieu:
Good Job! Should Remove the DEMO since it work perfectly. :)
[Galaxy S II Android Development] ykkfive:
thx

but for some reasons, like it's not yet optimized and so forth, so i put the word DEMO to tell ppl that it's not a finalized version
[Galaxy S II Android Development] ykkfive:
btw, i've put it in ICS and it works like a charm ;P
[Galaxy S II Android Development] rinoa19:
So please. Release the finalized version.."be movie " addition ..
[Galaxy S II Android Development] MemoryController:
Name a price(like a bounty) for be movie and then when we reach it u will start work on that? 5€ from me.
[Galaxy S II Android Development] nedooo:
Is it so hard to put some screenshots so anyone could notice the difference?
[Galaxy S II Android Development] MemoryController:
??? Why don't you do it yourself? It's really easy to take a screenshot u know....
[Galaxy S II Android Development] nedooo:
I can't notice the difference, so maybe someone should post some screenshots with comment to point out the difference. Just to stop someone see it and someone doesn't. GSM Arena made some comparison with Bravia on and off.

http://blog.gsmarena.com/heres-what-sony-ericsson-mobile-bravia-engine-really-does-review/
[Galaxy S II Android Development] MemoryController:
Hmmm ok well I'd do it but I'm on miui and haven't reapplied it yet, will post screenshots tomorrow.
[Galaxy S II Android Development] justin860:
Thank you so much I just flash this and I can definitely tell there is less pixelization on the pictures! I don't care what anybody says if they doubt this they need to get their eyes checked!
[Galaxy S II Android Development] ykkfive:
for this question.. let me answer u later, coz i'm very tired and need to go 2 bed now, sorry :p

take a look at the last image at this: http://ykkfive.blogspot.com/2011/12/sgs2-gallery3d-with-sony-bravia-engine.html (click for the larger image)

u can see that with be:

- the flowers in front of the dogs look sharper (at the center bottom of the image)

- the "black dots" near their nose are sharper too

and from what i observed, with be, the overall color is more bluelish, while the sgs2 is greenlish. and i have some more screenshots available also

thx, more and more ppl now realized the differences :)

however, there r still a lot of ppl don believe in the be mod with non-sony devices. i've posted to some threads telling them the differences by showing them my results obtained
[Galaxy S II Android Development] adit17:
do you planning to get your mod working on ICS gallery? i'm patiently wait for that
[Galaxy S II Android Development] ykkfive:
already started :)
[Galaxy S II Android Development] ykkfive:
i'm delighted to see someone gonna offer/donate to me for my mod and u r the 1st one. i've opened up the paypal a/c for more than a yr i think, but no one to add something to my zero balance account ... sad...

regarding ur question, i think it's not a proper way to "sell" the mod as a product or modded app coz it's sony who owns the rights and the files. rather, i think it's better to... say, something like putting the movie mod into ur sgs2 in terms of services or donations, just like u pay a little mobile shop for the service of changing ur boot screen to a htc one for instance, and if it's legal in ur country (u see what i mean?)
[Galaxy S II Android Development] MemoryController:
But we will be paying for ur work.
[Galaxy S II Android Development] ykkfive:
hey mc, good to c u but i've got a bad news for u. i've spent some hrs in studying the movie part in ics's version and it looks like it has something to do with the kernel preserved memory. if this is really the case, i doubt if it can be ported easily

i'll take a look at the gb version later after i'm getting bored with the ics using currently
[Galaxy S II Android Development] ykkfive:
UPDATE: 31 Jan

SGS2 ICS 4.0.3 Sony Bravia Engine demo available
[Galaxy S II Android Development] kaiser_tytnii:
i would love to use it but it FC on stock LA2... :(

EDIT: nvm, work perfectly now after reflashing with cache and dalvik-cache wiped! Thanks!
[Galaxy S II Android Development] ykkfive:
oh.. maybe since ics is still in beta and the files may vary in different versions, so it required u to clean the dalvik cache
[Galaxy S II Android Development] Lord Dagoth:
whether it is able to upload this without ROOT??
[Galaxy S II Android Development] ykkfive:
probably not
[Galaxy S II Android Development] drigz08:
if this is post process, this is fake because you will only see this on the device and not on screenshots..
[Galaxy S II Android Development] ykkfive:
u didnt read my blog posts, rite? there r many screenshots. just have a look and u will see it is a real one and the only one working atm
[Galaxy S II Android Development] ykkfive:
@drigz08 and ppl who want to see the real differences with my sony bravia engine mod, just visit the following links

http://ykkfive.blogspot.com/2011/12/sgs2-gallery3d-with-sony-bravia-engine.html

http://ykkfive.blogspot.com/2012/01/sgs2-wallpaper-sony-bravia-engine-demo.html

http://ykkfive.blogspot.com/2012/01/sgs2-ics-403-sony-bravia-engine-demo.html
[Galaxy S II Android Development] joecisd:
great work!

but is it work on XXLPH???
[Galaxy S II Android Development] ykkfive:
didnt try on LPH yet. if there r not too much changes, it should be fine. otherwise, if it FC, u may try to delete dalvik-cache as other member here suggested
[Galaxy S II Android Development] aguerito:
So, is this working on lpb 4.0.3 ?
[Galaxy S II Android Development] ykkfive:
just confirmed it works on XXLPH also. then it is very likely LPB is supported as well. anyone can confirm this pls?
[Galaxy S II Android Development] vinandy:
Is there any final version for it? instead of demo?
[Galaxy S II Android Development] joecisd:
good news, and thanks for your effort

will try it on LPH soon. :)
[Galaxy S II Android Development] Igor 3:
Im on 2.3.6. gingerbread. Which one is better to flash UPDATE: 14 Jan 1720HKT or the last one UPDATE: 31 Jan SGS2 ICS 4.0.3 Sony Bravia Engine ?
[Galaxy S II Android Development] ykkfive:
u should use the one for gingerbread (android 2.3.6)

for gallery only: http://ykkfive.blogspot.com/2012/01/sgs2-gallery-sony-bravia-engine-demo.html

for gallery + wallpaper: http://ykkfive.blogspot.com/2012/01/sgs2-wallpaper-sony-bravia-engine-demo.html

actually it can be regarded as a final/release version. however, due to some limitations, i decided to call it as demo. i also want ppl to know it is assumed not a bug-free version and to distinguish from the stock or previous one since there r still many "so-called" bravia engine in some roms.

anyway, i would consider to chg it to somewhat like a release version later if i have more free time

thx
[Galaxy S II Android Development] KaiserZ:
Don't work on LPH, man :( you can update your great work, I hope you doing very soon.

Greetings

Kaiser Z
[Galaxy S II Android Development] ykkfive:
which rom r u using? stock rom or modded roms? u can also try to remove the dalvik cache

tell me if it doesnt work
[Galaxy S II Android Development] KaiserZ:
I'm using a custom rom, this http://xdaforums.com/showthread.php?t=1460702, and every time I try to open the gallery 3d the application don't open. The developer says the problem is your mod, it's not compatible, can you update the mod :)

And I do the dalvik and 4 wipes and don't work, crash every time, thank you.

Kaiser Z
[Galaxy S II Android Development] ykkfive:
i see. i've read that post and it mentioned the gallery3d is included. so,

is the gallery3d included in his rom modded by him or me (my version called "Gallery SBEDemo" in english)?

r u using the gallery3d from his rom or u downloaded and installed my file?
[Galaxy S II Android Development] KaiserZ:
I never install anything, in the 5.3 version of the rom, work perfectly your mod, but in this new doesn't work, and yes, the gallery called "Gallery SBEDemo" I hope the mod it's yours, but in this new version not work. And no, I don't installed your mod, I'm using the rom, I don't do it anything.

The developer says me, "the mod is incompatible with this new leak, (LPH)" so he gime me this link and now I'm writing here, asking you all of this, can you see if the mod in this rom is yours? Or I ask the developer? Thanks again.

Kaiser Z
[Galaxy S II Android Development] ykkfive:
let me pm him first, will get back to u later
[Galaxy S II Android Development] KaiserZ:
You have MP :)

Kaiser Z
[Galaxy S II Android Development] ykkfive:
problems with AndyX ROM 6.0 - XXLPH fixed, it's due to missing files in his rom and the author now realized this problem

thx all and KaiserZ for helping me to find out the problem
[Galaxy S II Android Development] KaiserZ:
Wow, no man, thanks to you, without your help I can't do that, and thanks again for your amazing mod, and thanks (yes... Again) for your time and attention :).

Kaiser Z
[Galaxy S II Android Development] julroy67:
Works flawlessly on XXLPH, thanks for the mod, love it, really ;D
[Galaxy S II Android Development] Igor 3:
in your update list. There is also a Turkbey rom that uses your mod.
[Galaxy S II Android Development] ykkfive:
yeah, enjoy!

regarding turkbey rom, i really have no idea what (or which gallery) is included. i answered some bravia related problems in that thread before, but it's not very clear whether the users installed my mod themselves. i've read his post and i couldnt find my name, and he called the gallery New Gallery.Apk , so i have no clues if it's my mod.

since it is impossible for me to examine each rom released (and all updated verions like 1.1, 1.1.1, etc), i cant determine which gallery is used or update the list unless the authors inform me about the inclusion of my mod, or by giving me a credit in their posts so that i know it's mine

anyway, thx for ur info. i'll send a pm to turkbey about this

thx
[Galaxy S II Android Development] Igor 3:
No wories, its wery popular and very good rom, many people use it including me, you should check it out if the mod is incoporatet in rom the right way but I think it is because there is be_photo file in there. Its a new thing put in by Turkbey in his latest version V37 because of the requests made by users.
[Galaxy S II Android Development] ykkfive:
yeah, i know many of u r using it. but i still loving my own modded kernel and rom :p
[Galaxy S II Android Development] deadman12:
ykk C Hing,Can make GalleryGoogle.apk with Sony Bravia Engine?
[Galaxy S II Android Development] ykkfive:
yeah i think i'll try to mod the gallerygoogle.apk also later. let's see how many ppl out there want to have this mod also
[Galaxy S II Android Development] Dragon7780:
Hello,

if implemented the mod in my rom(MIUI 2.3.2) but after installing rom i cant see the gallery3d.ive put all the files in the correct folders! can u help me, dont know if its the mod or if im doing something wrong.

When installing mod alone also dont work?

Greets

Dragon
[Galaxy S II Android Development] ykkfive:
hi,

i didnt try it on miui nor cm, my mod may be not compatiable with them

normally, if u downloaded my mod via the links i provided, and follow my instructions, it should be installed properly (unless u r not rooted) and will be working fine.

but if u still have problems with this mod, let me know

thx
[Galaxy S II Android Development] Dragon7780:
I have followed your instructions and i notice some change in the wallpaper quality but the gallery3d wont install. ive put it in the system/app folder.

but when rom is flashed there is no gallery3d. perhaps it needs some kind of permissions.:confused:

do you have a solution for this pls.
[Galaxy S II Android Development] ykkfive:
i don quite really understand. if u follow my instructions, u don need to put anything in the /system/app coz it will be done automatically when installing the cwm zip

2nd, if u don see the 'gallery3d SBEDeom' icon, ur wallpaper wont change coz u need to rechoose the wallpaper in the gallery3d again as to render it with the bravia engine

so, did u only put the apk file? anymore? u need some .so files also
[Galaxy S II Android Development] Dragon7780:
ok ive implemented the files in the miui rom.zip so i dont use your cwm zip

i want it to be installed when flashed the new miui rom on phone..

also tried your cwm zip and still it does not work.

this is what i did:

ive placed the following files like your cwm zip does in:

miuirom /system/app/Gallery3D.apk

miuirom /system/etc/be_photo

miuirom /system/lib/libbmpcnv.so

miuirom /system/lib/libiwi.so

miuirom /system/lib/libiwiOmx.so

miuirom /system/lib/libiwiOmxUtil.so

then i install my rom but there is no gallery..

I really want this to work, then it will be the only miui rom with the correct bravia engine on xda
[Galaxy S II Android Development] Dragon7780:
does the mod needs the samsung framework perhaps? im awaiting your answer
[Galaxy S II Android Development] ykkfive:
yes, coz the gallery3d is linked with some framework files
[Galaxy S II Android Development] Dragon7780:
So i can put the framework-res in the framework folder and then it should work.

wich framework do u recommend, and which files do i need to add more?
[Galaxy S II Android Development] Dragon7780:
Which files do i need to make it work on miui? awaiting your answer
[Galaxy S II Android Development] ykkfive:
should be the framework, but perhaps some more since the gallery depends on other components like drm etc which requies other samsung files. you can find a complete list of dependencies in debug log
[Galaxy S II Android Development] joecisd:
is it work on LPQ ???
[Galaxy S II Android Development] ykkfive:
not tested yet coz havent installed lpq

will get back to u later
[Galaxy S II Android Development] ykkfive:
@joecisd and guys

just tested on my sgs2 with LPQ, the modded gallery and bravia engine is running properly
[Galaxy S II Android Development] masteriori:
What about LP7?
[Galaxy S II Android Development] royal_eagle:
what about CM9 ?
[Galaxy S II Android Development] ykkfive:
should be ok with lp7, but fc in lpe is reported

not for others like cm/miui, etc at the moment
[Galaxy S II Android Development] ykkfive:
can anyone tell me if it runs on LPQ, LP7 and LP2 pls?

thank you
[Galaxy S II Android Development] Ba7rani123:
Bravia engine I saw it in the adw for sony devices but never knew how it works or what it does do with the samsung gallery ? :/ Can anyone please :) explain ? :)