yashsingh1/xdaforums huggingface dataset:
[Galaxy S II Original Android Development] codeworkx:
Since we're NOT having sources for the bootloader, no one except samsung can tell you what has changed and what not.

But we've reverse engineered this bloody thing and can tell you for sure, that it contains that little green alien everyone was waiting for.

So if you wanna have this little green alien on your phone, flash it!!!
[Galaxy S II Original Android Development] Tyrany:
Like the great said some posta ago its dificult to say what changes from gb bootloader to ics but its the user who have to decide, but remember if you dont feel confortable with odin stay away it could brick your baby
[Galaxy S II Original Android Development] jknvv13:
I'm not sure if will work or what, but I've read a property for build.prop to avoid NITZ.

It's "ro.ril.enable.nitz=1"

I'm not sure if it's real or not, I'm just a normal user, but I've read that on ICS/CM9 for Cooper (Galaxy Ace) and I just want to help ;)

Saludos!
[Galaxy S II Original Android Development] astrakid:
i want to have it, but with the lowest effort. ;-)

so if it is possible i would use the simple cwm-way, which means that i don't use the ics-bootloader by now. ;)

i will just try it. hope not to disturb you all with my need for help if i bricked it. ;))

regards,

thanks,

andre
[Galaxy S II Original Android Development] codeworkx:
b******t.

there is one but it's not named this way.

and this is not helpful because this just ignores what's coming into the framework.

but our problem is one level lower.
[Galaxy S II Original Android Development] Skyline92:
OMG man. In real life you are just a normal person with a normal life and nobody is interested in you.

Don't think that you can be rude just because some ppl in this scene are looking up to you my friend.

Greetings from Frankfurt ;)
[Galaxy S II Original Android Development] codeworkx:
i don't like people who are copying some stuff they don't understand and make other people who don't understand what it does trying it.

read through the last 100 pages, then you know why devs are going away from xda or starting to be rude.

try

ro.no_bugs=yes

if you think you might have found something usefull, have a look at the sourcecode before making it public.

it's simple, easy and doesn't hurt.
[Galaxy S II Original Android Development] TheRplima:
I Followed your instructions but had the message:

No Device selected.

What I'm doing wrong?
[Galaxy S II Original Android Development] codeworkx:
You didn't follow it.

/system/bin/volumehack.sh headset apply
[Galaxy S II Original Android Development] DaveHTC200:
Just tried this and wow, its an amazing alpha build!

Great work, so well done and thanks!

Looks like vodafone UK use NITZ, so can't use it but was fun to play with!
[Galaxy S II Original Android Development] TheRplima:
Oops, sorry fot that, lol;

Now the message is:

/system/bin/volumehack.sh headset apply
/system/bin/volumehack.sh[29]: ./system/bin/alsa_amixer: not found
/system/bin/volumehack.sh[29]: ./system/bin/alsa_amixer: not found
/system/bin/volumehack.sh[29]: ./system/bin/alsa_amixer: not found
[Galaxy S II Original Android Development] codeworkx:
The instructions are saying:

PUSH ALL FOUR FILES

and set permissions on any of them

/system/bin/alsa_amixer

/system/bin/alsa_aplay

/system/bin/alsa_ctl

/system/bin/volumehack.sh

Seriously, you followed the instructions 50%.
[Galaxy S II Original Android Development] simondavies315:
Can we flash an ics bootloader using cwm?

Will the rom work without the ics bootloader?
[Galaxy S II Original Android Development] codeworkx:
no comment
[Galaxy S II Original Android Development] TheRplima:
I already changed the permissions of the files and had the same result.

-rwxrwxrwx 1 root root 35488 Dec 28 18:08 alsa_amixer
-rwxrwxrwx 1 root root 48044 Dec 28 18:08 alsa_aplay
-rwxrwxrwx 1 root root 68432 Dec 28 18:08 alsa_ctl
-rwxrwxrwx 1 root root 523 Dec 28 18:08 volumehack.sh

One thing I notice now.

I have some musics playing in the headset and the volume is very low. But when I receive any notification, the sound is high and then the music start to play high too.

But if I change the volume manually the music play low again.
[Galaxy S II Original Android Development] amitmiz:
^^^^^^^^^^^^^

---------- Post added at 12:30 AM ---------- Previous post was at 12:28 AM ----------

Probably this is why codeworkx said it a temp workaround.. if it would be perefet it wouldn't be called like that..
[Galaxy S II Original Android Development] codeworkx:
Fine.

Start music playback, send sms from another phone to your phone which is playing music -> fixed.
[Galaxy S II Original Android Development] TheRplima:
lmao, u r a very funny guy

Just to let you know.

After flash the CWM package you attached I got the same result:

/system/bin # /system/bin/volumehack.sh headset apply
/system/bin/volumehack.sh headset apply
/system/bin/volumehack.sh[29]: ./system/bin/alsa_amixer: not found
/system/bin/volumehack.sh[29]: ./system/bin/alsa_amixer: not found
/system/bin/volumehack.sh[29]: ./system/bin/alsa_amixer: not found
[Galaxy S II Original Android Development] chadouming:
He can send sms to himself :P
[Galaxy S II Original Android Development] :
Codeworkx is rude, eccentric and bloody annoying with his posts yes. But that is because he answers the bloody same questions over and over again and people can not be bothered to search and read through pages...Really it is not that hard guys.. if you find it hard to use the search button here Google is your friend.

I do not blame for one second if the team closed this thread and did not bother at all with cm9 but they do it because they enjoy devving...But please people use some common sense and read before posting it is not that hard.

Also it is unstable so for some it might work for some it will not....End off....

Codeworkx and team you do what you do best and that is create beauties
[Galaxy S II Original Android Development] NickoPulver:
@Codeworkx......you are doing fantastic work.....and you really are amazing to be here reading all this......and still you are helping people out with fixes.....even if you dont have to.......your patience is also outstanding after i have been following this thread.....and thanks to all of you in team hacksung for everything.......outstanding work....
[Galaxy S II Original Android Development] mintvilla:
vodafone uk doesnt use nitz, no uk carrier does.
[Galaxy S II Original Android Development] codeworkx:
Ok, now only for you.

adb shell /system/bin/alsa_amixer sset 'DAC' 85
adb shell /system/bin/alsa_amixer sset 'Headphone' 31
adb shell /system/bin/alsa_amixer sset 'HP Gain' 3

If this doesn't work, then /system/bin/alsa_amixer isn't where it should be.
[Galaxy S II Original Android Development] superleeds27:
Congrats on your latet breakthrough. Videocamera :)

Doing a great job guys!
[Galaxy S II Original Android Development] Reynt:
Can't wait to see you with new leak next week.

You're doing a great job!
[Galaxy S II Original Android Development] amitmiz:
Summary of all the offered WorkArounds:

Camera: (though no video):lgcamera

Ntiz: if you dont care from 3g use XXP1 ril files.

cant close calls:accessiblity > power button ends calls.

Launcher refreshing: http://xdaforums.com/showthread.php?t=1389071

Headphones:

http://xdaforums.com/showthread.php?t=1389071

Sms dupe:

http://xdaforums.com/showpost.php?p=20764008&postcount=991

SMS FC: use other sms app like golauncher.

Phone won't go to deepsleep: Kill Media and google servies (in running apps)

Phone dont wake and you missing calls: use the app NOLED from market.

cant install some apps: Push them to data/app with either root expolrer or ADB

Cant run videos: use MX Video player and use S/W instead of H/W.

Common Questions:

Do I must flash ICS bootloader: NO.

I dont have reception : can't be fixed yet, it's a common problem, though you can istall XXKP1 ril files and have reception but no data (3G)

hope it helps somebody XD
[Galaxy S II Original Android Development] simondavies315:
Can you answer this question, what is the benefit of having the ics bootloader? I study computing at uni so I'm curious
[Galaxy S II Original Android Development] abhinavjha:
Works fine for me, apparently NTC, Nepal does not have NITZ support... yay!!!

And also, being on ics boot loader is not compulsory!!!
[Galaxy S II Original Android Development] simondavies315:
Yes that has been established but what is the benefit of being on it?
[Galaxy S II Original Android Development] bZerk:
I'm very happy that the CM9-team is taking the effort and trying to work on a project that at the moment seems almost impossible.

Works pretty good on my S II. Better than I expected anyway. I've just got a couple of bugs:

- Accellerometer seems to be confused, won't always turn when I want it to.

- Some force quit's here an there, but seriously its an alpha; noone expects anything else.

- No hardware accelleration in video-players. It will just give me a black screen.

- Phone seems to get more stressed and more hot than before.

Edit:

- The vibration seems to have lost almost all of its power. At least when using the keyboard or pressing the touch-buttons.

My soft-buttons work as intended, the backlight in them goes off when the screen does. I seem to able to receive calls just fine and the screen turns on accordingly.

I will be using this as my daily-rom from now on. Off-course I've got the self-insight to realize that I'm kind of a nerd and that it won't be right for everyone, but for me this is more than OK! I'm really looking forward to following this project.

Thanks again!
[Galaxy S II Original Android Development] imparator:
Installed latest build over gb bootloader. Played with it.

Made a few calls with Tmobile NL

Really awesome progress.

Back on gb.

Keep it up
[Galaxy S II Original Android Development] DaveHTC200:
That's annoying then, as the modem is constantly crashing on that carrier.
[Galaxy S II Original Android Development] Northern-Loop:
Yeah Vodafone UK here and I installed the ICS Bootloader via Odin.

Loving ICS and can't wait for a stable ROM, Cheers CM team

xxx
[Galaxy S II Original Android Development] bikeracer4487:
Apparently no one really knows since Samsung hasn't released the source code for it, so TeamHacksung had to reverse engineer it. Only thing I've heard for certain is that it includes the little android alien easter egg.

EDIT: Okay, apparently ignore the comment about the android alien...thought I saw that in a post by Codeworkx but I must be misquoting 'cuz I HAVEN'T flashed the bootloader and I just got the the easter egg, so I must be thinking of something different. I'll post the exact response by Codeworkx if I can find it.

EDIT #2: Here is the Codeworkx quote:

EDIT #3: Whoops. I guess the little green alien is referring to the boot logo shown at startup...duh...
[Galaxy S II Original Android Development] codeworkx:
so you're a lazy student.

read 3 pages back.

for example:

http://xdaforums.com/showpost.php?p=20776631&postcount=1044
[Galaxy S II Original Android Development] mk4y:
I have to capslock... LOL :D
[Galaxy S II Original Android Development] shishir95:
Since when? Orientation is fine. This isn't like the OG GS/Captivate. We need a kernel that fixes cellphone audio and touch buttons. That's it.
[Galaxy S II Original Android Development] TheRplima:
Now it work, thank you.
[Galaxy S II Original Android Development] Northern-Loop:
Just watching a YouTube video and it rebooted with

"KERNEL PANIC UPLOAD MODE"

[RST_STAT = 0x200000000 ]

Powered off and rebooted fine :)
[Galaxy S II Original Android Development] jknvv13:
Go to settings > sound > play a notification sound while playing music = fixed, no SMS. XD
[Galaxy S II Original Android Development] odyssey96:
Unfortunately cannot still install apps from market - comes up with Unable to install to SD card or USB storage.

Here is what happens when I install Spirit from the marketplace for example

W/MediaScanner( 2221): Error opening directory '/mnt/usbdisk/', skipping: Permis

sion denied.

D/dalvikvm( 1838): GC_CONCURRENT freed 803K, 13% free 12581K/14407K, paused 1ms+

3ms

I/qtaguid ( 2221): Failed write_ctrl(u 71) res=-1 errno=22

I/qtaguid ( 2221): Untagging socket 71 failed errno=-22

W/NetworkManagementSocketTagger( 2221): untagSocket(71) failed with errno -22

D/Finsky ( 2813): [1] DownloadQueueImpl.notifyProgress: com.jakyl.spirithd: onP

rogress 16378085/16378085 Status: 200.

D/Finsky ( 2813): [1] DownloadBroadcastReceiver.onReceive: Intent received at D

ownloadBroadcastReceiver

D/Finsky ( 2813): [1] DownloadImpl.setState: com.jakyl.spirithd from DOWNLOADIN

G to SUCCESS.

D/Finsky ( 2813): [1] DownloadQueueImpl.onComplete: com.jakyl.spirithd: onCompl

ete

D/Finsky ( 2813): [1] DownloadQueueImpl.remove: Download com.jakyl.spirithd rem

oved from DownloadQueue

I/installd( 1690): free_cache(0) avail 1983475712

W/ActivityManager( 1838): No content provider found for permission revoke: file:

///data/data/com.android.providers.downloads/cache/downloadfile-1.apk

D/VoldCmdListener( 1680): asec list

D/VoldCmdListener( 1680): CommandListener::AsecCmd::runCommand -> --

I/PackageHelper( 3575): Size of container 23 MB

D/VoldCmdListener( 1680): asec create smdl2tmp1 23 fat {} 10010

E/PackageHelper( 3575): Failed to create secure container smdl2tmp1

E/DefContainer( 3575): Failed to create container smdl2tmp1

W/ActivityManager( 1838): No content provider found for permission revoke: file:

///data/data/com.android.providers.downloads/cache/downloadfile-1.apk

Here was my previous post with more details:

If you are aware of the issue that's cool I shall whine no more, but I did not see any Market installation issues under the known bugs, unless it falls under the "mutch mutch more" category :D
[Galaxy S II Original Android Development] bryanchapman9999:
Nice post. Should stop the more frequent questions. Assuming people read it of course ...
[Galaxy S II Original Android Development] freemini:
From that image SamMobile posted on Twitter, Sammy seems almost done with ICS. SamMobile just posted a very early build with KP1/2. If next year starts with ICS both AOSP and Sammy right away, I have a good feeling for the rest of it as well.
[Galaxy S II Original Android Development] odyssey96:
Thanks. I checked the first page info, the FAQ section and searched this forum for the error message I was receiving to no avail and that's why I posted the issue. I might start my own FAQ too, it will make consolidating information much more easier.

As for the app installation workaround, I am unaware of how to legally obtain APK files for purchased games so I can push them manually . Sorry to go off topic there...
[Galaxy S II Original Android Development] XpLoDWilD:
How can you say that from the image they posted? It's just the settings menu which is the only Android 4.0-ish thing available in the Samsung rom as far as we know.
[Galaxy S II Original Android Development] MotoMudder77:
Not to mention in that picture the lack of signal in the status bar. makes me think that RIL is still not fixed.
[Galaxy S II Original Android Development] bikeracer4487:
So, this morning I streamed music over bluetooth in my car for a solid half hour with no issue. This evening on the way home I couldn't get it to play for more than 30-45 seconds before the music would stop, and although it would say it was still playing in the music app, the time would stop counting. So I get home and start playing music over bluetooth using a little bluetooth-capable stereo, hoping on taking a look at the log so I can try to figure out what the issue is but now I can't reproduce it. Any ideas what might be causing this and/or how I might reproduce it so I can at least grab the log?
[Galaxy S II Original Android Development] JonesWTF:
Have you tried rebooting your car?

Sent from my SGS II via Tapatapatapatalk
[Galaxy S II Original Android Development] MisterAnthonyxD:
Anyone else getting a green tint on the bottom of the YouTube player? It only appears when I switch to HQ.
[Galaxy S II Original Android Development] codeworkx:
Build 12292011

- included alsa utils for manually changing alsa controls

- minor fixes

- little green alien

i'm able to install big apps.

dunno what i'm doing wrong.

As already said before, if someone wants to have loud headsets:

adb shell /system/bin/alsa_amixer sset 'DAC' 85
adb shell /system/bin/alsa_amixer sset 'Headphone' 31
adb shell /system/bin/alsa_amixer sset 'HP Gain' 3

Touching the Volume Buttons resets these values.

The tools needed are included in the newest build.
[Galaxy S II Original Android Development] superleeds27:
contain the camera fixes etc?
[Galaxy S II Original Android Development] codeworkx:
Are you able to read the changelog?
[Galaxy S II Original Android Development] superleeds27:
Yep. doesnt state. Minor fixes could be what i asked about though?
[Galaxy S II Original Android Development] Arkanius:
I can successfully report that the little green alien fix increased my performance in the spaceship in 20%

Thanks Codeworkx!
[Galaxy S II Original Android Development] chadouming:
Honnestly, i think camera fix is more than a minor fix :P
[Galaxy S II Original Android Development] chadouming:
Are you using the default music app ?
[Galaxy S II Original Android Development] XpLoDWilD:
Actually I wasn't able to get camera fully working. We fixed many things already that lets you go in Video mode in the Camera app, and start a recording. The Camera driver however doesn't send any frame to the CameraService... Which will end up stalling your Camera app. We'll look into it later, I'm tired of Camera for now :p

Also we know the issue for the 8MP cam, dunno if the fix was merged though. Will try to do for next time.
[Galaxy S II Original Android Development] codeworkx:
The probably most dirty thing i've ever done.

adb remount
adb push Volumehack.apk /system/app
adb reboot

Then test your headset. The app asks for SuperUser Permissions.

Accept it and 1.5 seconds later your ears get fried.
[Galaxy S II Original Android Development] Drethis:
Does this include the DSP Manager fix that Xplodwild tweeted about? Or will that be in the next release?

Great job, guys! I'm proud of you like a Mom/Dad is proud of their Son/Daughter! :P
[Galaxy S II Original Android Development] leasky:
Do you have to run the adb for the volume hack to work, also two questions, is there a way to stop your phone going into like a deep sleep when u call somebody the phone is black and i cant do anything till they hang up secodnly, can i flash todays new build over yesterday or do i need to do a factory/wipe date ?
[Galaxy S II Original Android Development] Danifamous:
Just noticed: I had no issue really with sound (I don't need music on full blast 24-7) I'm using google music 4.x.xxx but only noticed a few moments ago when watching a video on the web via mobile that the sound was low (applied fix, am testing now)

Going further, playing music via Google music, the hardware volume controls are not fully working...the slider was moving, but no difference in volume - after installing fix, the issue is still there. Anyone able to reproduce?

Maybe something to do with Alsa fix as I don't remember this issue earlier today when using music player? (I believe alsa was something to do with sound back in my linux days)

I am not a fan of the stock player, so I removed it, so will re-flash in a sec to bring it back and test.

UPDATE: Even in browser, the volume refuses to change, but does recognise I'm attempting to change volume levels as the slider appears. Even when I try mute the media sound I still hear it.

UPDATE 2: Reflashed latest update and still bug is there. Will try full wipe

---------- Post added at 02:12 AM ---------- Previous post was at 02:04 AM ----------

I've pushed via root explorer, fixed permissions, then rebooted to get the superuser request...

With calls, go into setting and select "end call with power button". its not a sleep problem, it's a proximity problem. It "WAS" in the first post, should check it out.

I've been flashing updates without wipe, and just been flashing gapps and faceunlock afterwards. I then clear cache from calendar via manage apps just to make sure - but it seems I may of created a few bugs in the process regarding volume...
[Galaxy S II Original Android Development] codeworkx:
Volume not changeing is another problem we have to fix.

The audio libs are totally messed up. Like expected. ;-)
[Galaxy S II Original Android Development] Danifamous:
This was previous to the fix yes? I was unsure if this was down to user error or if this was a known issue - apologies, my lack of sleep leads to poor understanding of the English language and logic
[Galaxy S II Original Android Development] codeworkx:
Build 12292011-2

- dsp manager fix

- VolumeHack

## Plugin headset after you've started music playback and it gets loud.

## Still searching for a real fix. There's a lot of stuff messed up like volume control.
[Galaxy S II Original Android Development] leasky:
quick question at theres no usb storage current, how do i transfer the zip via mtp its not showing up on my windows 8 developer preview ! :(
[Galaxy S II Original Android Development] marcelotorres:
Kid, if you don't know on GingerBread it is possible.

I don't know about ICS, but looking this closer, maybe this is not possible.

And, if you don't have nothing productive to add to the thread, please, don't write anything. OK!?:rolleyes:
[Galaxy S II Original Android Development] codeworkx:
if you don't know, then you shouldn't test a experimental build.

but here's a hint:

adb push updatexxxxx.zip /mnt/sdcard
[Galaxy S II Original Android Development] leasky:
ok thanks that worked, nah usually im able to. but i just downlaoded the .zip direct of my phone saved time transferring
[Galaxy S II Original Android Development] marcelotorres:
Sorry if it was already posted, i just want to help.

You can mount external sd as a folder of internal by using this command in terminal emulator:

su
mount /mnt/emmc /mnt/sdcard/ExternalSD
[Galaxy S II Original Android Development] starbase64:
Hi,

ul.to mirror for 29.12.2011_2: http://ul.to/69owfryv

with friendly greet

starbase64
[Galaxy S II Original Android Development] leapfrogg:
Faceunlock in Build 12292011

Hey thanks for the wonderful work!!

Face unlock was working on Build 12262011 since Build 12292011 "face unlock couldn't start"

Anyone with the same issue or am I missing something?
[Galaxy S II Original Android Development] Virtualsk:
https://twitter.com/#!/SamMobiles/status/152157163282890753/photo/1

Green Battery ICON for ICS !!!! :eek::eek::eek::eek::eek::eek:

What the Hell! !!!! Samsung planning to have GB based ICS for SGS II ! What are they thinking of ?

@Codeworkx, Samsung has gone crazy ! Now. They think TW is much better then ICS framework....bull****.
[Galaxy S II Original Android Development] bikeracer4487:
So this worked for you? I've been looking for a workaround for mounting the external sd, so I gave this a try but it seems to be looking for an /etc/fstab file and/or directory that apparently doesn't exist. I get the same error in terminal emulator and adb shell.