yashsingh1/xdaforums huggingface dataset:
[Samsung Galaxy Nexus] thagov:
sorry if that was misleading, I was not trying to imply that Gun Bros was the problem just simply stating I noticed it while playing Gun Bros.....and for those who say they don't have the problem try Gun Bros to confirm......I say that because after playing Gun Bros I found this thread and then downloaded the app from the market to test the screen...it seems to work fine closer to the middle of the screen but once you start moving your fingers closer to the edge it messes up especially in landscape mode on the USB side. unfortunately for us who have the problem that play games on our phones....most game controls are on the outer corner of the screen where the tracking is lost......especially for games like Gun Bros where you need two thumbs on screen.

---------- Post added at 07:49 PM ---------- Previous post was at 07:39 PM ----------

Thanks Your right!!! I had tried the "Multitouch visualizer 2 by Luke Hutchison". Apparently that visualizer is not up to date with ICS.....but when I tried the one you mentioned it worked as you would expect with out losing the tracking......so I guess its also safe to say Gun Bros hasn't received any ICS love yet.
[Samsung Galaxy Nexus] xternal:
It is not just an app issue. I am using that app, and it shows errors when the charging.

Fine all other times.
[Samsung Galaxy Nexus] dennis_hammarby:
So if I factory reset my phone and then only install the app you recommended I should never get this problem? Going to try that :)

EDIT: Did this just now and I still have the same problem. Anyone noticed that the screen is very warm at the top right? (People that have multitouch problems)
[Samsung Galaxy Nexus] Andrmgic:
My device is fine, even when charging..

100% stock device with only root.. stock rom, stock kernel..
[Samsung Galaxy Nexus] axtn95:
You have warranty, don't you? Use it!
[Samsung Galaxy Nexus] axtn95:
Just gopt a multitouch problem, rebooted my phone and everythings all right again, so its a software problem...
[Samsung Galaxy Nexus] mohitrocks:
I'm not getting the problem on Android Revolution HD 1.3.2 (on root wiki) but I haven't gamed that much yet so I that could be why the issue hadn't occurred yet
[Samsung Galaxy Nexus] axtn95:
Wow the problem came back, then went away.... weird...

Its the small section of the screen right above the navigational buttons. If you put your finger their and then put another finger somewhere else, the section above the nav buttons becomes unresponsive...

The coming and going of this problems leads me to believe its software for sure....
[Samsung Galaxy Nexus] ]grimm[:
I see the same problem using "Multitouch Visible Test." I see no evidence that this issue is because of apps that are "incompatible" with ICS. However, as others have noticed, the problem does go away for a little while if I lock and re-unlock the screen when I notice that I'm having issues. Has this issue been recognized in any official capacity by either Samsung or Google?

I've tested this on two GSM devices now and saw the issue on both. I should be able to test it out on a third device over the weekend.

Edit: I continue to see the issue with the official 4.0.2 update
[Samsung Galaxy Nexus] Jaxidian:
(My GNex is the LTE version.)

I can reliably produce the bug and make the bug go away.

To start off without the bug, unlock your device and use a multitouch testing app and it's good (pick pretty much anything that works and it shows it working just fine).

To break it, run Heavy Gunner 3D by Com2uS and use the two control areas for your two guns. Notice that the left one reliably works but the right one often doesn't work.

Once you've done the previous thing, exit the app and go back to your multitouch testing app and you can continue to to reproduce the problem by using the same two areas of your screen that I mentioned in the game.

To make the bug go away, lock and unlock your device.

Doing the above things creates the expected behavior 100% of the time for me. Just did it 5 times while writing this up and did it several times prior to figure this out.
[Samsung Galaxy Nexus] Deekayy:
I hope it's a software problem.. I'm playing "illusia" and it requires using a directional pad and attacking at the same time, and sometimes doing both doesn't register at the same time. tested with the multitouch app, and there was no problem at all.
[Samsung Galaxy Nexus] Jaxidian:
I have reported this bug.

http://code.google.com/p/android/issues/detail?id=23044
[Samsung Galaxy Nexus] Stadsport:
Its a software bug. It seems to me (and this is just a guess) that it has to do with ICS trying to prevent accidental input on the soft keys at the bottom (or side, in landscape) of the screen.
[Samsung Galaxy Nexus] lecast:
The sensor stops registering more than two touches as well (max I got were 3).
[Samsung Galaxy Nexus] Grims:
I was able to get all 10 fingers to register.
[Samsung Galaxy Nexus] Jaxidian:
I too can get all 10 to register. However, all 10 randomly drops to 1-2 and then will jump back up to 10 (well, randomly 7-10 since it gets so crowded).
[Samsung Galaxy Nexus] bisquick24:
have VZW GN and tried 5 fingers, touching, moving, and tapping with no issues so far. with 4.0.2 update.
[Samsung Galaxy Nexus] gogol:
Anyone know multitouch tester app that has landscape mode?
[Samsung Galaxy Nexus] Jaxidian:
Did you trigger the bug with one of the reported games? If not, then you're not going to see the issue.

---------- Post added at 04:37 PM ---------- Previous post was at 04:36 PM ----------

The one in the Development Tools (where USB Debugging checkbox is) allows you to test in landscape mode. It shows you crosshairs of what you're touches are registering as and it shows the bug after you initiate it with a game.
[Samsung Galaxy Nexus] jjsabado:
I approached it your way and was able to also replicate the issue every time.. :(
[Samsung Galaxy Nexus] player911:
I've never noticed this before until the other day. I was playing DeadonArrival and everything was great...

Next thing I know my dad pops in for a visit and my GF is nagging me about something, next thing I know the game controls goes crazy, Nexus One style. I tapped hit the power button twice to recycle the screen and it fixed it.

Haven't seen it in anything else. It's just a bug. I think it has something to do with timeouts or screen off. I don't think its the screen tech.
[Samsung Galaxy Nexus] dwang:
I can reproduce it on my gsm galaxy nexus running 4.0.3 with heavy gunners 3d.

I think its a software problem since I'm not seeing it in other games like shadowgun or deadspace.
[Samsung Galaxy Nexus] Jameslepable:
I had this happen to me once while playing dead space, the phone got very hot they it didn't respond normally
[Samsung Galaxy Nexus] got_milk:
Since it requires a very specific set of steps to reproduce, could it be possible that the games are invoking improper operations causing this bug?

I've played a few different games myself and tried to reproduce it but couldn't.
[Samsung Galaxy Nexus] verboten:
I can produce this without playing any game. When I first watched the video, I downloaded the test app and right away I had the issue.
[Samsung Galaxy Nexus] Grims:
It only does it for me while charging, but 100% of the time.
[Samsung Galaxy Nexus] 0utkast:
well what we know it's definitely not hardware problem , or the problem would persist across all functions.

So hopefully a fix would be coming soon and i'm pretty sure by now google is well aware of it
[Samsung Galaxy Nexus] wunit:
Faced same problem, 10 multitouch point is ok but....when one "point" has the Y-axis same as "another point", the "another point" will become unstable or even missing.

Hope that it is a driver problem only.......

Google God, please help >_<
[Samsung Galaxy Nexus] lupick:
I've the issue after some minute playing any 3d games

L.
[Samsung Galaxy Nexus] Lodingi:
I used Multitouch Tester from the market. I can replicate the problem every time. I sure hope they can fix via software.
[Samsung Galaxy Nexus] westindiesking:
Google needs to announce this is an issue and let us know they are working on it. I havent bought this phone yet but i wont if this issue is a problem. Guys be sure to add your comment to the forum post on google.

http://code.google.com/p/android/issues/detail?id=23044
[Samsung Galaxy Nexus] firephoenix1985:
Same here. Yesterday after the 4.0.2 OTA, I was playing Shadowgun, and this happened. Rebooted the phone and it's okay, but certainly it'll happen again with, at least, 3d games.
[Samsung Galaxy Nexus] just4747:
This also happens to me every time I play Shadowgun and Dead Space.

In Dead Space when I am simply trying to walk with left side and steer/turn with right side, the the right side steering barely works but if I try either control individually, they work perfectly and fluid.

The fact that they don't work together makes the game pretty much unplayable. And this happens whether I am charging or not.

Why arent any custom ROM developers looking into this or mentioning it? I run Team Kang's AOKP ROM and no mention of it yet.
[Samsung Galaxy Nexus] wallendiaz:
I have this same problem with shadowgun and dead space , I'm using EagleBlood ROM 4.0.3 and franco kernel #12
[Samsung Galaxy Nexus] adrynalyne:
I guess I am lucky. I cannot reproduce it. Not with a multitouch tester, nor with the games I play. A good explample is minisquadron due to the location of the firing button.
[Samsung Galaxy Nexus] wallendiaz:
I tried multi-touch tester and it works fine on my Galaxy Nexus. It registers 10 touches.﻿ But, when I play Shadowgun and deadspace it does not respond well when touching in the bottom right, daammmmm:mad::mad::mad:
[Samsung Galaxy Nexus] just4747:
Exactly. In both Dead Space and Shadow Gun, you cannot use both bottom controls at the same time without one barely responding. I don't see why anyone else's Galaxy Nexus would be different. This goes for when I was on the older 4.0.1 and 4.0.2, and now, on a 4.0.3 ROM.

How the hell can we get this fixed?? I really want to play these beautiful games.
[Samsung Galaxy Nexus] adrynalyne:
Try Minisquadron. Both controls are lower left and lower right. I have no issues whatsoever. I don't deny the issue exists. I just deny that its happening to me.
[Samsung Galaxy Nexus] wallendiaz:
Dammmm :mad::mad:
[Samsung Galaxy Nexus] just4747:
I posted it in the AOKP thread here, but it will get lost in minutes in there

http://rootzwiki.com/topic/12451-ro...toro-build-17/page__view__findpost__p__384952
[Samsung Galaxy Nexus] marshallladd:
http://code.google.com/p/android/issues/detail?id=23044

Google code bug reported. Star it, comment it. Whatever. Make sure google knows.
[Samsung Galaxy Nexus] just4747:
Starred and commented. Thanks.
[Samsung Galaxy Nexus] Bigal77:
I have he gsm version on rogers canada

i just downloaded the multitouch test

and got 10 touches, working in sync

i tried different combos of 1-4, and never had the issue

ill see if it comes up, maybe only lte devices?
[Samsung Galaxy Nexus] just4747:
Try the games, it has to happen on both...
[Samsung Galaxy Nexus] adrynalyne:
I see a trend of two games.

Someone please try Minisquadron. I don't have the issue, and I am not going to buy those games to test.
[Samsung Galaxy Nexus] Rrrracer:
Just had this occur while playing GTA3. Car would either steer or accelerate/brake, but not both. I restarted the app, same thing.

However, I then plugged the wall charger in, and multi touch started working, and is continuing to work now that I have it unplugged again. Don't know if this will help or not, but thought I would mention it.

I have also experienced the problem with Dead Space.
[Samsung Galaxy Nexus] Jaxidian:
I've repro'd this on ~10 different games. It's not just a couple games causing the problem. That said, I have found 1-2 games that does not trigger this. I'm unsure of an obvious trend. I'll try to test with Minisquadron and get back to you. If you want a free game to try, go download Pocket Legends. It's free to get started on and can repro the problem.

I never charge my phone - I just charge the batteries in an external charger. So for me, it has nothing to do with being plugged in.
[Samsung Galaxy Nexus] adrynalyne:
Thanks for the suggestion.
[Samsung Galaxy Nexus] player911:
I can confirm it happens in Order and Chaos and several other games. It doesn't happen a lot but it seems if I get distracted for a minute and let it idle or something, or get a call and resume, it happens.

Its especially frustrating in Order and Chaos when I have to toggle the screen to fix it, it logs me out.

I've played that game for hours since the 99 cent sale at the beginning of the year. Its happened like 4 times. I'm level 25 now and probably have 30 hours invested.

It seems some games get it more then others.

In Order and chaos, I play landscape and it seems when I'm navigating with the virtual dpad in the bottom left, about 30 percent of the right side is unresponsive. Clicking elsewhere gets screwy with multi touch and starts trying to pinch to zoom... even with only 1 finger.

My thought is that the multi touch sensor freaks out and thinks there are more touches then there are. Perhaps thats why some touches are unresponsive because it maxes out the total number of key presses and doesn't allow more.

It also has something to do with being idle. In order and chaos, its all online so you can't just pause it. So when I play I usually play a solid period. It seems to only screw up when I leave the phone for a minute and return to play. Its fine if I start and finish in a solid period.

Perhaps some games have loading periods or cut scenes where there is no user input and starts to go crazy.

Just my observations on the issue.

LTE EX Galaxy Nexus CM9

Asus Transformer Revolver
[Samsung Galaxy Nexus] arlis77:
Hello guys,thanks for all the info...just a quick question ?...have any of you tried to enable touch points in settings..when I do this its very slow when I swipe across the screen almost like it cannot keep up ?...is there anything out there that can improve responsiveness ?...thank you for the advice ..
[Samsung Galaxy Nexus] marc.tulley:
Bump

This needs more support on the android issue page

http://code.google.com/p/android/issues/detail?id=23044
[Samsung Galaxy Nexus] dacornholio:
I have similar issue, i think the sensitivity on the touchscreen is too low, if that make any sense, it seems that it doesn't sense the tip of my finger (near the nail) that well, vs if i use it w/ my finger down (like giving a finger print scan) it works. Maybe i have very thick skin on my finger tips :mad:

J
[Samsung Galaxy Nexus] arlis77:
Can we adjust it or add a script to change the values of the responsiveness of the touch screen?...
[Samsung Galaxy Nexus] Conjy:
Yeah lots of people are having this problem, the quick fix solution is to turn off the screen then turn it back on, and repeat whenever it happens.
[Samsung Galaxy Nexus] wallendiaz:
I will try that
[Samsung Galaxy Nexus] MoreYummy:
maybe you not push it hard enough, and your finger is not conductive. :)
[Samsung Galaxy Nexus] schizophrenia:
same issue here sometimes, not always, with everything stock on 4.0.1 (Samsung Hong Kong wont push out the OTA for us)

And locking and unlocking the phone kills and restarts the game....

games unplayable......... ****
[Samsung Galaxy Nexus] dionida:
Il problema dipende dalla vostra sim card cambiate Sim e vedrete che funzionerà bene il multitouch
[Samsung Galaxy Nexus] MS.:
I've downloaded same app (and another two), but i'm unable to reproduce that no matter what.

Edit. I just tried to play MiniSquadron, Eternity Warriors and Pocket Legends - still no problems. Was it fixed on Android 4.0.3?
[Samsung Galaxy Nexus] schizophrenia:
so the multitouch issue relates to my SIM card? how so?

interesting.
[Samsung Galaxy Nexus] blinkyjoe:
I can confirm the multi touch problem in Dungeon Defenders. The action buttons on the right are unresponsive while holding down the left side while running. Running arhd 2.1.2
[Samsung Galaxy Nexus] MS.:
Blah :( Today i played a bit more Dungeon Defenders and noticed similar behavior. Virtual control pad on the left side worked fine but i couldn't use [attack] buttons on the right side. I hope they will fix that anytime soon...
[Samsung Galaxy Nexus] niksite:
I've tried multi touch tester and the issue easily reproduced on 4.0.1. I thought that multi touch issue was resolved about a month ago. I believe, I has tested it right after getting the phone (it was 4.0.1) and everything were fine.
[Samsung Galaxy Nexus] DreamcastDC:
Nexus One touch screen was never flawed, the touch panel was just single touch.
[Samsung Galaxy Nexus] Dimezis:
What makes you think its a software problem? Clearly, it appears in heavy games, when CPU and GPU running on 100% speed and device gets hot...
[Samsung Galaxy Nexus] azazin:
It seems that locking the phone and unlocking it fixes the problem permenantly until another game is launched so it appears to be software as if it was hardware locking it and unlocking it wouldn't fix a problem like this.
[Samsung Galaxy Nexus] dionida:
Usate il kernel James bond 4.0.3 non si hanno più problemi con il multitouch.
[Samsung Galaxy Nexus] EP2008:
What? When I tested my multitouch, I hadn't played anything and my phone was room temperature... It's most likely a software bug.
[Samsung Galaxy Nexus] -=Dante=-:
Friendly bump.

If your seeing this issue please report it to Google via the link that has been posted before.

The more people that report it the faster it will be fixed (hopefully).
[Samsung Galaxy Nexus] MS.:
I have to agree. I played Dungeon Defenders and problems started pretty quickly. On Pocket Legends i couldn't reproduce this bug in over 8 hours of gameplay and this game is really resource heavy. Also this never happens to me in MiniSquadron.

Perhaps some apps/games needs to be optimized for ICS?
[Samsung Galaxy Nexus] Stadsport:
I've seen a few games that will produce this bug. I posted a while back about how falling in some toxici ooze in Banjo Kazooie (N64oid). But most of the time, it only seems to happen on the 2nd launch of a landscape multitouch-enabled game.
[Samsung Galaxy Nexus] tgwaste:
Running 4.0.4 now and the bug is still present. Its one thing after another with this device.
[Samsung Galaxy Nexus] x4-FAo:
Nope! Mine is perfect
[Samsung Galaxy Nexus] axtn95:
Bug is gone after official 4.0.4!!!
[Samsung Galaxy Nexus] keem85:
I have 4.0.4. The issue is still here. OMG!
[Samsung Galaxy Nexus] adrynalyne:
I've had 4.0.2, 4.0.3, and 4.0.4, and never had the bug.

And don't ask me to go try "insert game" to prove it to myself, because if I have to use particular software to see it, it is a bug with the app.

I have used the multitouch tester many times. I have played Minisquadron Special Edition many, many times for hours. If you have the app, you know the controls are presented in a similar fashion that if I had the bug (and it is GN or ICS specific) I would have seen it by now.
[Samsung Galaxy Nexus] matteventu:
I had the bug in 4.0.1, 4.0.1(v2), 4.0.2, 4.0.3, but in the new 4.0.4 it is resolved :)

edit: who still have the bug after 4.0.4 update can try to wipe the phone
[Samsung Galaxy Nexus] keem85:
Hi matt. What kernel do you use? No its not an app big. It appears on the testing aswell
[Samsung Epic 4G Touch] shlomi84:
when i go into clockwork recovery i choose to download :

Calkulin's_FORMAT_ALL_for_E4GT that works but this is the problem

Calkulin_'s_E4GT_ROM_v2.0.1a i renamed it to update.zip and when i choose it all clockwork recovery does is say switching stock recovery to workmod recovery and take me to the front page of recovery and when i try to reboot phone it gets stuck on a yellow page....... and it won't let me choose files from sd card help please! the clockworkmod is on like vs 4.0.3... pls help i can't event turn on my phone
[Samsung Epic 4G Touch] musclehead84:
Use Odin to flash another kernel.

Sent From My Evo Killer!!!
[Samsung Epic 4G Touch] shlomi84:
i checked so many posts and i can't find a .tar file only .zip please find me one?
[Samsung Epic 4G Touch] shlomi84:
i tried stock... and still doesnt turn on is my phone fked?
[Samsung Epic 4G Touch] iSaint:
Now now calm down ... your booting so everything is fine.

just follow the steps in this thread to get your phone booting and workable again ..

http://xdaforums.com/showthread.php?t=1383678
[Galaxy S I9000 Q&A, Help & Troubleshooting] Charmed :):
Hi! I have a question about should I be worried or not. Phone is two days old, and I have noticed, when I turn off the display, one pixel shows for a microsecond (it just lights up for a sec) on a black screen. I taught that may be some "dead" pixel, but examining the display with dead pixel app, there is none. Just that one little pixel when turning off display.

Should I be worried?

Thnx!
[Galaxy S I9000 Q&A, Help & Troubleshooting] .coomb.:
I would say no. Unless you're a paranoid and you think your phone could explode, you don't have to worry about it :D if you still have your warranty though, you can ask for a replacement ;)
[Galaxy S I9000 Q&A, Help & Troubleshooting] ccrows:
Try a couple different dead pixel apps, and if it passes on multiple apps then you have nothing to worry about...
[Galaxy S I9000 Q&A, Help & Troubleshooting] Charmed :):
Thnx! No dead pixels on any app. I noticed that sometimes on my boyfriends sgs+ also multiple pixels light up on turning the display off. So it must be that samoled reacts that way sometimes...
[Samsung Galaxy Nexus] jhericurls:
I was trying to restore my phone back to stock and unroot my phone.

Now its stuck the boot screen with the unlocked padlock at the bottom.

Can I push a rom on the device? Or just a way to unroot it so I can send it back?
[Samsung Galaxy Nexus] Luxferro:
Do you have basic windows skills? Can install drivers and use device manager if need be?

If so, install the fastboot drivers, and then download the factory images from google here http://code.google.com/android/nexus/images.html

Once you have fastbook working I'll tell you what to do next.
[Samsung Galaxy Nexus] jhericurls:
I don't have a PC, I'm using a Mac. I been using the Terminal window to push the stock ROM but I must be doing something wrong.

The main thing I really want to do is get rid of the unlock icon, so I can send if back for a replacement.
[Samsung Galaxy Nexus] Luxferro:
well if you unlocked it you had to have fastboot working. so just fastboot oem lock
[AT&T Samsung Galaxy S II SGH-I777] jaysonscott4212:
Is it possible to switch thuds phone to lye network
[AT&T Samsung Galaxy S II SGH-I777] Caliesv:
Ummmmm....huh?!
[AT&T Samsung Galaxy S II SGH-I777] Pirateghost:
why didnt at&t think of that before they released an entirely different phone based on different hardware?

no
[AT&T Samsung Galaxy S II SGH-I777] NJGSII:
This

Occam's razor, people.

Jeez.
[AT&T Samsung Galaxy S II SGH-I777] gr8hairy1:
That led to an interesting google search.

Sad xda posts move me to research. College has failed me yet again.

Sent from my páhhōniē
[Galaxy Ace S5830 General] bubamacko:
My Gf has stock Gallery and when she opens it the bootanimation start looping. Sometimes happens once, other happens a lot of times.

Any ideas?
[Samsung Galaxy Nexus] i<3myphone:
Case-Mate "Pop" case or "Tough Case?"(& do they come with a screen protector ?

Simple questions here:

What is the diff b/w a Pop Case and a Tough Case? Will the Pop case protect the Nexus if it falls on the ground as well as the Tough Case?

case-mate always includes a screen protector....is there one included with these cases??
[Samsung Galaxy Nexus] i<3myphone:
bump...anyone?
[Samsung Galaxy Nexus] vagelis:
They have stopped including the screen protector or at least it was not included with the tough case.

The pop has a less nice 'feel' to it for my tastes, so I would recommend the tough between the two.
[Samsung Galaxy Nexus] aindow:
I definitely didn't get a screen protector with my tough case but I bought an sgp flex and the edges of the screen protector are nicely covered by the case.