yashsingh1/xdaforums huggingface dataset:
[Samsung Epic 4G Touch] fonseca898:
1) Use bluetooth audio streaming for zero noise. Are you connected by the dock's audio out jack, or the GS2's headphone jack? I noticed better sound with the latter, but using BT is easier and sounds so much better.

2) Ditch Vlingo for CarHome Ultra. Extremely customizable and lots of great features, including up to 18 app shortcuts and auto-switching day/night themes. I love it.
[Samsung Epic 4G Touch] Sholland91:
You could make a profile in tasker that recognizes when the phone is plugged into a dock. Or you can make one for when it is rotated in landscape and plugged in. Then, you can enable an app to run, or have a list of apps that you can choose from. This is what I do with my phone and I don't even have a dock. It's awesome how much you can do with tasker!
[Samsung Epic 4G Touch] wynand32:
I'd love to do that, unfortunately my car doesn't have Bluetooth audio. And I'm going from the dock's audio out to my car's AUX in. That's an idea, using the headphone jack, but I hate adding wear and tear.

Great, I'll give that a try, thanks!
[Samsung Epic 4G Touch] wynand32:
That's another idea. Thanks!
[Samsung Epic 4G Touch] wynand32:
Thanks again for the tip, that app rocks. In fact, it's better than the Photon's car dock app.

Now all I need to do is find some way to clean up the line noise and I'll be a happy camper.
[Samsung Epic 4G Touch] iamtheug:
Go to radioshack. Ask them for a ferrite core. Should be a ring of "ferrite" or iron. Make sure it's big enough to put the plug on your audio cable through. Push it through and wrap it around a few times and see if that helps. Also, running a separate hot lead and ground from your car battery to the cigarette plug you use should help. But the ferrite core should be easier/cheaper
[Samsung Epic 4G Touch] wynand32:
I'll give it a shot, thanks! I might even have one sitting around somewhere...
[Samsung Epic 4G Touch] djcohn:
call audio routing

Has anyone else been able to get call audio to route to the output on the dock? media audio comes out the port so I can hear that on my cars speakers but when I make a call it comes out of the phone speaker....
[Samsung Epic 4G Touch] wynand32:
So, I've tried a variety of power adapters, USB cables, and audio cables, and the line noise remains. I'm going to try the ferrite core around the audio cable, but I don't think that's the issue--if you unplug the unit from power, the line noise disappears. So, I think it's just bad circuitry in the dock.

One would think that Samsung would have received complaints about this with the Epic dock (at least) and would have fixed it. Motorola managed to make a dock with excellent sound quality and zero noise, so it's certainly possible.

Otherwise, the E4GT is decent in the car with that Carhome Ultra app. Although, that doesn't really help with my decision between the E4GT and Photon, because with the Photon I could have the same dock app but also outstanding audio quality.
[Samsung Epic 4G Touch] ReFiLL:
I can only assume the noise you are hearing is due to a Ground Loop/Hum.

It has to do with the fact that your power source is grounded to a different point than the stereo/speakers. the hum you hear is the difference in voltage's between the 2 grounds being represented as noise in the line.

for instance. I recently installed a new head unit in my truck, the unit has an AUX in and a USB port. If i plug my E4GT aux cable into the stereo and plug the USB charger into the port on the stereo - NO Noise. However, if i plug the phone to charge in another outlet (say, the cig lighter) then there is Line Noise everytime. The same principle applies when plugging your phone audio jack into any electronics.

Hope this helps shed a little light on the noize.
[Samsung Epic 4G Touch] wynand32:
I hear you, except that I have two different docks that display entirely different behavior. Actually, I have two docks from the same manufacturer (Samsung, for the Epic and the Epic Touch) that have significant line noise, and one (Motorola) that does not. Note that these are all plugged into exactly the same power adapter and outlet and using the same USB and audio cables.

So, you'd need to account for the fact that the Motorola signal is perfectly clean in precisely the same circumstances while the Samsung's signal isn't.
[Samsung Epic 4G Touch] ReFiLL:
I believe every word of it.

From what I know about Ground Loop Hum there are many weak links in the chain, and certainly some products behave better than others. The problem is still most likely the Ground.

One possibility would be that the manufacturer of the Moto Dock has included an isolator in the power supply line (or even in the audio supply line), and the manufacturer for the Sammys didnt.

My experience in this subject is with my Laptop/DJ setup making noise when plugged into audio equipment. when the power supply was plugged into the lappy, 60hz hum. Unplug it and it goes away. More than likely the problem was inside the computer or the power supply was just poorly manufactured as other models may not have the Hum. In my case i purchased a small isolater solved the problem. It may be possible to find one for a 12v car electrical system.
[Samsung Epic 4G Touch] DevalB:
I actually hooked up an old RadioShack groundloop isolator to the AUX cable, and it got rid of the hum.

Something like this should work fine: http://www.amazon.com/GROUND-LOOP-I...QTRI/ref=sr_1_2?ie=UTF8&qid=1322958491&sr=8-2
[Samsung Epic 4G Touch] wynand32:
Well, the salient point is that Samsung uses inferior components. It's possible to make a device that doesn't suffer from the problem, as Motorola has shown.
[Samsung Epic 4G Touch] wynand32:
Thanks, I'll give that a try.
[Samsung Epic 4G Touch] iamtheug:
most times I've had line noise, be it from improper grounding or from cellular interference (namely from ground issues) the ferrite core fixed it. If it doesn't, the power isolation will. The reason the USB Ports on the head unit doesn't create line noiseis because it has isolation circuitry built in. The core is cheap. If that doesn't work, isolate power.
[Samsung Epic 4G Touch] wynand32:
Okay, in the latest saga with the Samsung car dock, I noticed this morning that when I received a Bluetooth phone call, the TuneIn Radio audio I was playing didn't stop. Or, rather, it did stop once the stream buffer ran out, because I was on 3G and of course 3G data isn't available during calls.

Is this really how the Samsung dock works, that audio doesn't give way to Bluetooth calls? Or is that perhaps the CarHome Ultra app?

Still a bit frustrated with this aspect of the Epic Touch. The Photon's car dock works perfectly, including muting audio while on a Bluetooth call.

Grrr. I know, I know, if I like the Photon's car dock so much, why I don't I just stick with that phone... But seriously, Samsung, how hard is it to get this right?
[Samsung Epic 4G Touch] JimSmith94:
I wonder if it might be the phone or the application. When listening to Sirius/XM radio without a dock, and I get a phone call, the radio keeps blasting away.
[Samsung Epic 4G Touch] Devi0124:
You don't stick with that phone because this one is superior in every other way. Its a minor issue. Why would you even have the aux input selected when there is no music playing? I have the noise too so I get it but ...yeah I just change the input when I don't need it.
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] The Odom Project:
OK, try not to go all flame mode on me, but I have a wifi Acer Iconia with a Galaxy Tab 10.1 rom on it. I like the fact that the Iconia has a USB, but I have the sgs2 from sprint and want the 2 to match. My question is, if I install the stock galaxy tab messaging app, will it work with Google voice? If it does or you simply don't know, can someone provide me the APK? I want to be able to send and receive texts on my tablet and phone alike, and already have my gv n sprint number combined. And yes, I'm aware of the Bluetooth app that lets you send and recieve messages on my tab, but it has some issues. Thanks in advance for any help.
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] slack04:
Wait, you put a gt10 ROM on an iconia? I had no idea that was possible. Pretty rad. I had the iconia for a bit too; nice port options but terrible design flaws (the gap on the bottom edge that cuts into your hands after you hold it for a bit!) and too heavy. Meh, not like you care.

I don't know about the stock messenging app (not sure there is one, honestly) but a good place to look would be the OPs of the ROMs. They usually have a "apps removed" download for folks who want the apps the dev didn't put in.

Hope that gets you to what you're looking for. Cheers.
[Galaxy Tab 10.1 Q&A, Help & Troubleshooting] The Odom Project:
Yes I did get a gt10 rom running, all except the lock screen and the sound setting (like for more bass, etc) work. On the 3g/4g models there is, our initial port was from the Verizon model, and had the app. It didn't function on our wifi model, so it was pointless. I'm downloading a stock deodex rom now to see if i can extract it, ill report back later. Btw as for design flaws, I haven't noticed any on mine. As for weight, I put a thick ass leather case on it anyway. For me the full USB, micro SD, and the ability to use conventional cords is more important to me (I have a ton of electronics so proprietary cords everywhere piss me off :/ ) but, that's why they make both tablets, freedom of choice :) oh n if you think that's crazy, back when 3.2 was only out for the xoom, I built my own rom with the base of 3.2 from the xoom, touchwiz, the buttons, Polaris office, Asus web storage n many Widgets from the transformer, the Dolby and sound app from the thrive, and the USB support and micro SD from the Iconia, all on an overclocked kernel to 1.6 ghz. I haven't had much time for development on my Iconia, as I've been developing for my E4GT lately

If I was helpful, give thanks :)

Sent from my Epic 4g Touch
[Galaxy S II Q&A, Help & Troubleshooting] tazer4:
Hey I've noticed on lots of peoples phones they have this mod in their upper status bar which shows the numbered percentage left on the battery instead of the green bar the only thing I could find showing percent is a separate widget. Could somebody instruct me on how I could do this on my phone myself without using a pre-made rom?
[Galaxy S II Q&A, Help & Troubleshooting] killall:
If you are rooted go to UOT kitchen and you can make your own mod.
[Galaxy S II Q&A, Help & Troubleshooting] Deleted member 4038153:
Or have a look through the first few pages of http://xdaforums.com/forumdisplay.php?f=1059 taking note of ones which start with [MOD] and contain the word battery.
[Windows Mobile Apps and Games] Unit ZER0:
I've been searching the web for a long time, and the closest thin I've found is ScreamingBee's VoiceTwister, but that isn't what I was thinking of. My request is this: is there anyone out there willing to develop an application that will take input from a device's microphone, and amplify it? That's all, no fancy voice changing, no delays, maybe autotuning, maybe not, and send that realtime output to either the device's built-in speaker, or to a set of headphones, or external audio device plugged into the headphone jack?. You would think such a program would have been created by now, but so far, no dice. I am looking to use such a program to make my sometime job as a DJ easier. I would then be able to announce songs, and then play them all from the same device. Here's a link to the iphone version, for reference: http://download.cnet.com/Megaphone-Free/3000-2094_4-10908257.html
[Windows Mobile Apps and Games] Unit ZER0:
Anybody?
[Windows Mobile Apps and Games] musicus66:
Maybe these links are usefull...

Pocket Stompbox

http://www.4pockets.com/product_info.php?p=81

Cebeans-Apps: look for category "Microphone"

http://www.cebeans.com/programs.htm
[Optimus One, P500, V Themes and Apps] Viper_Bravo:
Google Car Home cant not be installed from the market for Optiums V. Has anyone tried to use it on a V?
[Optimus One, P500, V Themes and Apps] ZduneX25:
Am using it on gt540 and wit works fine, but you have download apk from the web, install it and make homescreen shortcut for launcher, cos it does not show up in drawer..
[Optimus One, P500, V Themes and Apps] Viper_Bravo:
Zdunex25, I got it working on my Opt V. But I got the app from a Galaxy II archived thread from xda. That one came with 2 apks, one the main program and the other is an apk that seems to just add the icon to the app drawer. All and all its nice to have.

Sent from Opitmous V
[Optimus One, P500, V Themes and Apps] slappy18201:
says it is incompatible, last version I have is 2.2.1.2

it says only changes are bug fixes so maybe 2.2.1.2 is the most stable version for OV

Also, I have this app i think I used it like once, I didnt care for it.

__________________

Phone: LG Optimus V (VM670)

ROM: CyanogenMod 7.10.1-BobZhome-11132011

Kernel: 2.6.32.9-v3.3

Android Version 2.3.7

Overclock: 480~806MHz - Performance

Provider: Virgin Mobile USA
[Samsung Galaxy Nexus] markzip:
Apps which crash or misbehave on ICS 4.0.1 on Galaxy Nexus with "Force GPU Rendering" on

Android ICS on the unlocked Galaxy Nexus GSM version has several settings in the Developer Options section. One which has gotten a lot of attention is "Force GPU rendering"

This setting is captioned "Use 2D hardware acceleration in applications"

This apparently offloads all/most graphics rendering to the GPU, freeing the CPU

The most obvious benefit from enabling this option is smoother scolling and animations. Unfortunately some apps are having trouble with the setting.

This post is an attempt to provide a comprehensive list of apps having trouble.

Please comment with names and version of apps which give you trouble with the setting "ON" but perform correctly when you turn Force GPU rendering off.

Square (crash) (Reported by user markzip) (UPDATE: Dec 29th 2011 - working now)

PicSay Pro (crash) (Reported by user markzip) (UPDATE: Dec 29th 2011 - Messasge on srtup says "Please disable Force GPU")

Radiant Lite (plays music but blanks screen) (Reported by user paul_one, confirmed by me) (UPDATE: Dec 29th 2011 - working now)

Tiny Tower (crash) (Reported by user rikbrown, confirmed by me)

Droid light (crash) (reported by user markzip)

WhatsApp v2.7.43 (reported by user zok-star) (merely unstable for me)

Viber (reported by user rock7632) (Dec 29th 2011 - Confirmed. Setup proceeds but then screen blanks on launch)

Fruit Ninja Free (reported by user bowsersoulstar) (Rendering issues and crash just after start confirmed Dec 29th 2011)

=================================

Problems reported but not reproduced by me:

Shazam (crash) (reported by user paul_one) (Shazam works for me)

Vouchercloud (nothing displayed) (reported by user rikbrown)

Dish Network Remote access (crash) (reported by user ikm19)

Tapatalk (reported by user ancostel) (UPDATE: December 19th 2011: Fixed)

Your Orange (reported by user Case0)

LauncherPro (and its widgets) don't display properly and leave their previous pixels streaking all over the screen as you swing across home screens (reported by user samizad)

Weight Journal app opens but does not display the trend graphics (reported by user samizad)

Etrade (reported by user mobilehavoc)

Battery Status (reported by user mobilehavoc)

Feedly (reported by user krsitovaher)

Adidas miCoach (reported by user case0)

andSMB (reported by user cymatty)

Launcher Pro. Buffer does not clear itself, resulting in sprites rendering over itself again and again all over the screen. (reported by user canagan)

astro file manager doesn't crash per say but the scroll menu disappears (reported by user majik8ball) (UPDATE: Dec 16th 2011 - Working - Reported by user eddie_gordo)

real calc's numbers don't show up (reported by user majik8ball) (UPDATE: Dec 16th 2011 - Working - Reported by user eddie_gordo)
[Samsung Galaxy Nexus] ikm19:
Dishnetwork Remote access app crashes with FGR ON
[Samsung Galaxy Nexus] ancostel:
Tapatalk won't work either
[Samsung Galaxy Nexus] kam187:
Shouldn't we post what does work too, so people don't go double testing stuff?
[Samsung Galaxy Nexus] markzip:
@kam187

Difficult to know how to handle this. Regular crowd sourcing might work.

I think posting stuff which does work would probably be futile just because of the number of apps out there. The vast majority of the apps on my phone are working fine with GPU forced on.
[Samsung Galaxy Nexus] case0:
Your Orange.
[Samsung Galaxy Nexus] samizad:
Good post. OP should compile a list in the top post as reports come it :) Here's what I found so far:

- LauncherPro (and its widgets) don't display properly and leave their previous pixels streaking all over the screen as you swing across home screens.

- Weight Journal app opens but does not display the trend graphics.
[Samsung Galaxy Nexus] BlackDino:
I actually forgot I enabled this, I had a lit of apps crashing (mostly games) and I thought it was just ics :o
[Samsung Galaxy Nexus] [hfm]:
There is probably a good reason this feature is not turned on by default. I fail to see the value of keeping track of which of the 309K apps in the market have a problem with it turned on.

Edit: that sounded rude.. apologies :)
[Samsung Galaxy Nexus] qnet:
I'm just going to leave the setting off. I haven't noticed that much difference, if any. Hopefully the developers of these apps will update them to take advantage of the hardware acceleration.
[Samsung Galaxy Nexus] zok-star:
WhatsApp v2.7.43 is broken when enabled!
[Samsung Galaxy Nexus] mobilehavoc:
Etrade

Battery Status

I also didn't notice a crazy improvement when I had it on.
[Samsung Galaxy Nexus] kristovaher:
It is not recommended to force this on. It's not just a simple flag in the apps that some people make you believe. It's not just that some apps might crash with it, some apps will actually start working slower as a result, among them Feedly.

It is better to leave this option off and wait until application developer has implemented the feature themselves.
[Samsung Galaxy Nexus] case0:
Adidas miCoach is another one :(
[Samsung Galaxy Nexus] cymatty:
andSMB doesn't work, opens onto a quarter of the screen.
[Samsung Galaxy Nexus] CanaganD:
Launcher Pro. Buffer does not clear itself, resulting in sprites rendering over itself again and again all over the screen.
[Samsung Galaxy Nexus] rock7632:
nobody mentioned Viber but that also crashes when you open it
[Samsung Galaxy Nexus] majik8ball:
astro file manager doesn't crash per say but the scroll menu disappears and real calc's numbers don't show up when enabling hardware acceleration
[Samsung Galaxy Nexus] eddie_gordo:
Astro and Real Calc working fine here. Scroll is OK in Astro and numbers show up in Real Calc!
[Samsung Galaxy Nexus] DArkwIng24:
Spotify gets slow after 20 min and crashes

spotify realy benefits from this setting in terms of scrolling, but it crashes in the end so ... we have to wait for the programmers of each app to test out GPU rendering, before we can use this setting. but when we do get it we are soon to be in Apple heaven FPS wise
[Samsung Galaxy Nexus] aznxk3vi17:
News and Weather widget (and app) is slow to scroll. Also, it force closes occasionally (particularly when trying to load weather or the detailed weather report for the day).
[Samsung Galaxy Nexus] Matterhorn:
I have something positive to report :-) CoPilot Live Nav app actually works with the 2d rendering activated, without it, I can hardly get it to display.
[Samsung Galaxy Nexus] bowsersoulstar:
Fruit Ninja will crash even before it can even load.

Facebook will work for the most part. The UI will not 'pull down' when using "pull down to refresh". It'll still show you the pull down, but rest of the window won't scroll down. It's 100% functional otherwise.
[Samsung Galaxy Nexus] hijackerjack:
Hmm. Strange. I haven't found an app that doesn't work with "Force GPU Rendering" enabled. So far, its been running well for me haha
[Samsung Galaxy Nexus] Panzerapple:
Tapatalk just updated and fixed the gpu rendering issue.
[Samsung Galaxy Nexus] ron-tx:
Beyondpod not working with option checked

I found that when listening to podcasts on Beyondpod routinly causes the Verizon Nexus to crash and do a reboot. When I check this feature it works fine.

I also notice that Coin Pirates game really runs fast now. Haven't had time to see what other impacts my occur from turning this on.
[Samsung Galaxy Nexus] dwallersv:
GO Launcher (sadly) has some bad rendering performance issues. It's laggy and stuttery without this option on. Thought turning it on would help -- just gets worse over time. After being booted for nearly 12 hours the dock would not scroll properly -- it would move with my finger, but would stop when I stopped scrolling, rather than "snapping" to the proper "page" of the dock.
[Samsung Galaxy Nexus] Dr Tone:
Canadian SiriusXM app won't run at all.
[Samsung Galaxy Nexus] bodosom:
ApkInstaller

LiveList

Navy Clock

Sunrise Sunset
[Samsung Galaxy Nexus] Machaira:
I have found two so far:

1. cadre bible

2. Contacts GroupU

I have notified the developers in both cases.
[Samsung Galaxy Nexus] Devhux:
Mobile Playmaker (Buzztime) crashes with forced GPU rendering. When this option is not checked, the app does load, though is confined to a 480x800 space on the screen.

Already sent a note to the developer.
[Samsung Galaxy Nexus] down8:
E-Trade

Capital One

-bZj
[Samsung Galaxy Nexus] appel_:
Why do you expect apps to be behave properly when you enable debugging features for developers? It's not a "make my phone better" option, it's a "does my app use features not supported by the gpu acceleration" feature. :-)
[Samsung Galaxy Nexus] bodosom:
Because 90% of them do. If it was 10% I'd have different expectations.
[Samsung Galaxy Nexus] Kidd_Funkadelic:
Nudnik doesn't work, the notification popup is unreadable. This renders this setting unusable for me.

Alarm Clock Plus mostly works but the page listing the set alarms doesn't display the names.

Sent from my Galaxy Nexus
[Samsung Galaxy Nexus] CSX321:
I've found that the reason my own app doesn't work with this enabled is that I'm using a function that isn't yet supported by the hardware accelerated rendering engine. It's simply drawing rectangles with rounded corners, but it's not yet supported. As was said earlier, this is a debugging option, not an end-user option. Please do not turn it on unless you are a developer debugging an app.
[Samsung Galaxy Nexus] EP2008:
The TD Canada app graphics are all corrupted with force GPU on... Makes the app unusable.
[Samsung Galaxy Nexus] krblake13:
I didn't notice that anyone had mentioned it but I've found RemindMe goes from working only half decently to being completely screwed. A shame really.
[Samsung Galaxy Nexus] reuthermonkey:
This, by the way, I have reproduced on my Nexus S 4G as well as my GNex
[Samsung Galaxy Nexus] dug-e-fresh:
Storm8's World War. The background pic when turned on wont load and only a white background is displayed. This makes it very hard and in some cases impossible to read certain words/numbers due to font color being white or close to white.
[Samsung Galaxy Nexus] ChongoDroid:
Caller id faker doesn't work on ics with or without gpu acceleration.

How will I harass my friends now?

sent from my googletron
[Samsung Galaxy Nexus] Native89:
Revision3 app does not work with Force GPU on (hangs at initial loading screen), but functions normally with it off.
[Samsung Galaxy Nexus] yungboss22:
Call of Duty Elite have a resolution bug with GPU rendering On
[Samsung Galaxy Nexus] trilogee:
Td canada trust app - when launched it is scaled down 2 nearly invisible size.

Ezpdf crashes when 'recent' tab is selected

Ninjump launches with no video (audio only)
[Samsung Galaxy Nexus] dockmaster:
PDA.net v3.02 won't work with rendering enabled. Works fine without it......

Billd
[Samsung Galaxy Nexus] lexcyn:
ING Direct banking app (Canada) won't work. You get a white screen.
[Samsung Galaxy Nexus] gogol:
I enabled this option and now the XDA Premium app is way much smoother.

Oh and I got gradient background instead of solid black.

So, I can't believe the developers behind THE XDA Premium app have not used GPU acceleration.
[Samsung Galaxy Nexus] nawat:
Photoshop Express also does not work.