yashsingh1/xdaforums huggingface dataset:
[HTC EVO 3D] metaphysical_calamity:
SENSE 3.0 Enable Wallpaper Scrolling and Disable unlock/carousel animations:

So it goes somehow like this (- means remove line, + add line):

note: synthetic access$ methods may have different numbers in your ROM, so look for method's content but not the title

To disable spinning animation on unlock:

-------------------

Launcher.smali

-------------------

.method static synthetic access$5700(Lcom/htc/launcher/Launcher;)Z

.registers 2

- iget-boolean v0, p0, Lcom/htc/launcher/Launcher;->mSkipUnlockAnimation:Z

+ const/4 v0, 0x1

return v0

.end method

To disable spinning animation on long swipe:

-------------------

SettingUtil.smali (disable spin on long swipe)

-------------------

.method public static loadSettings(Landroid/content/Context;)V

sget-object v3, Lcom/htc/launcher/settings/SettingUtil;->sEaseOutBackCoefficients:[F

const/high16 v4, 0x3f00

aput v4, v3, v10

- invoke-static {}, Lcom/htc/launcher/settings/SettingUtil;->usesRingSlide()Z

- move-result

+ const/4 v3, 0x0

if-eqz v3, :cond_16a

sget-object v3, Lcom/htc/launcher/settings/SettingUtil;->sEaseOutCoefficientsShort:[F

To enable wallpaper scrolling:

------------------------------

WallpaperManager.smali

------------------------------

.method public setWallpaperOffsets(Landroid/os/IBinder;FF)V

.registers 5

- invoke-static {}, Lcom/htc/launcher/settings/SettingUtil;->usesRingSlide()Z

- move-result v0

+ const/4 v0, 0x0

if-eqz v0, :cond_10

invoke-virtual {p0}, Lcom/htc/launcher/WallpaperManager;->isCircularWallpaper()Z

To switch to swinging scroll:

---------------------------------

SlideController.smali

---------------------------------

.method private defaultEasingFunction()Lcom/htc/launcher/widget/EasingFunction;

.registers 2

- invoke-static {}, Lcom/htc/launcher/settings/SettingUtil;->usesRingSlide()Z

- move-result v0

+ const/4 v0, 0x0

if-eqz v0, :cond_c

ENJOY GUYS. its not as hard as it looks. just keep in mind it could look slightly different in your rosie. I imagine this could work for other sense versions as well but havent tested yet.

thanks.
[HTC EVO 3D] fernando sor:
@ dropzero. Great post bro
[HTC EVO 3D] il Duce:
I kinda enjoy static wallpaper although I'll try the scrolling out. I made the mod for the "swinging scroll" gonna try that first.

But I saw this in the slidecontroller.smali:

.line 413
new-instance v0, Lcom/htc/launcher/widget/EaseOutCubic;

invoke-direct {v0}, Lcom/htc/launcher/widget/EaseOutCubic;-><init>()V

.line 416
:goto_0
return-object v0

:cond_0
new-instance v0, Lcom/htc/launcher/widget/EaseOutBack;

invoke-direct {v0}, Lcom/htc/launcher/widget/EaseOutBack;-><init>()V

goto :goto_0

so yeah, can we make it NOT do the cube transition by modding that somehow?
[HTC EVO 3D] metaphysical_calamity:
It may be possible....;) im sure there's a way and you guys alwayss find it :D
[HTC EVO 3D] metaphysical_calamity:
I wonder if we could enable different transitions this way...

Sent from my Radiant OG dinosaur..
[HTC EVO 3D] metaphysical_calamity:
This will work with sense 3.5 as well I would assume... Im going to try that out later as well :)

Sent from my Radiant OG dinosaur..
[HTC EVO 3D] il Duce:
right lol, that's what I was getting at ;)
[HTC EVO 3D] jessesse:
I always thought it would be cool if rosie could scroll vertically through home screens instead of horizontally.
[HTC EVO 3D] GadgetFreak:
I would have to guess that to pull that off would take a huge sense re-write...
[HTC EVO 3D] metaphysical_calamity:
That would be awesome though!

Sent from my Radiant OG dinosaur..
[HTC EVO 3D] GadgetFreak:
True
[HTC EVO 3D] vanessaem:
Hello good people. I have two questions:

1. I'm almost done with this Sense skin but I would like to know where would I find that cyan square used to crop in the Gallery.

2. Is it possible to put dialer elements in a skin, ie. the keys, Android man that pops up, call button, etc. and if so, where would I put them?

Thanks in advance. ;)
[HTC EVO 3D] dased14:
it is in res/color/ crop_border_color.xml
[HTC EVO 3D] vanessaem:
Thanks dased but the skin file doesn't have a res/color/crop_border_color.xml. I believe the skin apk does their filing a bit differently. :)

Perhaps it's under another xml name?
[HTC EVO 3D] il Duce:
If I ever get time I'll look. I'm sure Jeff knows though.
[HTC EVO 3D] steal25:
the only way i can think to add what a skin changes is to add the .png to drawable-hdpi and then cross reference the public id for the original .png in its respective apk. the only thing is i noticed is the public ids are a bit different, so i think to figure out what the proper id to use would be is to cross reference an existing (in skin) .png to the same png in com.htc.resources.apk and see if the public id is the same or not. i have to leave, ill look into it more when i get home. also i think you would have to enable the phone/dialer to accept a skin.
[HTC EVO 3D] thesparky007:
no i dont think it will be..
[HTC EVO 3D] vanessaem:
But where in the skin would I find that element? Many of the HTC Sense skins has that cropping box the same color as the skin.

Brought to you from my EVOlutionary 3-Dimensional Smartphone.
[HTC EVO 3D] jessesse:
I'm full of great ideas... Whether they're possible or not is something else.. haha

That would be cool if it were all in rosie somewhere..
[HTC EVO 3D] steal25:
As soon as I get home ill look I know it changes with my skins so ill look through them and see what I find

From my inbREDed EVO 3D

---------- Post added at 01:29 PM ---------- Previous post was at 12:39 PM ----------

the only .png that looks like that to me is common_gallery_selector_frame
[HTC EVO 3D] vanessaem:
In the skin's apk, I see common_gallery_selector_frame_press.png and common_gallery_selector_frame_rest.png and they're both purple. :(
[HTC EVO 3D] jeffsanace:
If I'm not mistaken, I believe that is in the m10 images. If I'm right it should be easy to find, probably just looks like a 50x50 or 75x75 box.
[HTC EVO 3D] vanessaem:
It should be easy to find but unfortunately it's not. There's nothing fitting those dimensions that's cyan. AHHHHHHHHHHHHH! :eek:

Sorry...I just needed to scream. *Sigh*...now I feel better...lol. :)
[HTC EVO 3D] il Duce:
I think it's:

0x000027bf.dat.png
[HTC EVO 3D] vanessaem:
That's weird, I don't have that file in mine. :confused:
[HTC EVO 3D] il Duce:
you used m10 tools to decomp and modify the shared.m10 part of the skin?
[HTC EVO 3D] vanessaem:
....

Yes.
[HTC EVO 3D] il Duce:
It should be there. Open the shared folder in windows and search the png name?
[HTC EVO 3D] pstevep:
I doubt it's in m10 or it would be that color in the themes. Since the skin m10 is from the theme.

Or am I retarded?
[HTC EVO 3D] il Duce:
Which skin had the issue I'll look.

FYI the white hot I updated 10 minutes ago doesn't have the teal.
[HTC EVO 3D] vanessaem:
Meh...I redid the skin from a base that didn't have teal. I will be posting the file on the thread with a new screenshot soon. :)

I would still like to know where that little bugger is though...lol.
[HTC EVO 3D] thesparky007:
im getting this error in apkmanager while compiling rosie after editing smali

ception in thread "main" java.lang.NullPointerException
at org.jf.util.PathUtil.getRelativeFile(PathUtil.java:44)
at org.jf.smali.smaliFlexLexer.getSourceName(smaliFlexLexer.java:2569)
at org.jf.smali.smaliFlexLexer.getErrorHeader(smaliFlexLexer.java:2661)
at org.jf.smali.smaliFlexLexer.nextToken(smaliFlexLexer.java:2530)
at org.antlr.runtime.CommonTokenStream.fillBuffer(CommonTokenStream.java:119)
at org.antlr.runtime.CommonTokenStream.LT(CommonTokenStream.java:238)
at org.jf.smali.smaliParser.smali_file(smaliParser.java:430)
at brut.androlib.mod.SmaliMod.assembleSmaliFile(SmaliMod.java:71)
at brut.androlib.src.DexFileBuilder.addSmaliFile(DexFileBuilder.java:43)
at brut.androlib.src.DexFileBuilder.addSmaliFile(DexFileBuilder.java:33)
at brut.androlib.src.SmaliBuilder.buildFile(SmaliBuilder.java:64)
at brut.androlib.src.SmaliBuilder.build(SmaliBuilder.java:48)
at brut.androlib.src.SmaliBuilder.build(SmaliBuilder.java:35)
at brut.androlib.Androlib.buildSourcesSmali(Androlib.java:222)
at brut.androlib.Androlib.buildSources(Androlib.java:179)
at brut.androlib.Androlib.build(Androlib.java:170)
at brut.androlib.Androlib.build(Androlib.java:154)
at brut.apktool.Main.cmdBuild(Main.java:174)
at brut.apktool.Main.main(Main.java:59)
[HTC EVO 3D] fernando sor:
Usually that's a syntax error
[HTC EVO 3D] thesparky007:
just kidding turns out im just stupid...

works now but thanks for the help fern

but i have question fern, what are the min and max values for alpha in #AAXXXXXX is it like 00 to 99, ff?

what i mean is if i want say 75% transparency is it #75.....?
[HTC EVO 3D] fernando sor:
If you want 75% trans meaning mostly clear i would go 40000000

Ff is no trans. 00 is all trans. 7f is around half
[HTC EVO 3D] laie1472:
Ok noob here big time but I want to make this mod

http://xdaforums.com/showthread.php?t=1218135

Compatible with the new ota base.

Which is the Android heartbeat mod done by fernando sor. The reason I haven't changed roms or updated to the new base is because of this mod Lol. This is the most must have mod in my book. I refuse to run a Rom if its not compatible with this mod Lol but that's how much I like this feature, its just one of those things you know. So I'm asking for a list of what tools I would need and were would I began?? Any advice, knowledge,tips,trick,etc would be more.than greatly appreciated.

Thanks

#Root-Hack_Mod*Always\
[HTC EVO 3D] fernando sor:
I'll mod it for you. Post your current modded systemui and the new one
[HTC EVO 3D] thesparky007:
i meant 25% transparency then, just slightly transparent

how does the convention work
[HTC EVO 3D] steal25:
your talking about the dropdown curtain animation right?

well your gonna need apktool and java installed

after decompiling the systemui copy and paste all the .pngs for that animation from the drawable-hdpi folder to the new decompiled drawable-hdpi folder.

then in drawable their should be a .xml by the same name as the animation .pngs copy and paste that into the drawable folder of the new systemui. recompile sign and push to /system/app/ or create a flashable zip and flash in recovery. i think thats about it.

---------- Post added at 06:29 PM ---------- Previous post was at 06:27 PM ----------

#80000000

...
[HTC EVO 3D] thesparky007:
so its just basically 00 to 99 then ff? what does 5f or 7f etc mean
[HTC EVO 3D] fernando sor:
Half alpha. As you drop the numbers towards zero you lose shade. You can do 25000000 but I don't believe it mathematically works out to 25 percent. Im not totally sure what percentage the numbers work out to. The more you lower them the more transparency
[HTC EVO 3D] fernando sor:
Your retarded
[HTC EVO 3D] il Duce:
This thread rules!

Also at some point I crosses 10000 posts. Good Lord...
[HTC EVO 3D] steal25:
:eek:

is there an xda stat chart some where you gotta be in the top 5 in posts.
[HTC EVO 3D] metaphysical_calamity:
Thats crazy man. Holy posts...lol

Sent from my Radiant evoOG..
[HTC EVO 3D] il Duce:
Not even close, there's quite a few over 20k. Which is nuts, I think one guy is over 30k...
[HTC EVO 3D] vanessaem:
I'm surprised that guy isn't you. :P

Brought to you from my EVOlutionary 3-Dimensional Smartphone.
[HTC EVO 3D] thesparky007:
just found out you can convert color values to hex in windows calculator!!!
[HTC EVO 3D] jeffsanace:
What was it if you don't mind me asking?
[HTC EVO 3D] fernando sor:
What does d3rp stand for?
[HTC EVO 3D] jeffsanace:
That was my next question, just curious.
[HTC EVO 3D] :
First, see this post. ;)

I renamed com.htc.resources to 2.apk. So I have 1.apk, 2.apk, SystemUI.apk, framework-res.apk, and com.htc.resources.apk in the apktool/framework folder.

I assume if I want to decompile a SystemUI that has different edits than the one in that folder, I need to swap them out? Is that why I can only decompile the one you posted, because that's the one I actually have in the folder?

---------- Post added at 07:25 PM ---------- Previous post was at 07:23 PM ----------

It's our "team" name, and a play on words. Started because there were 3 of us (duce, pstevep, and me ranger) took the first letter of each of our names (drp), and added the 3 because originally that was how many we were, hence d3rp.

The play on words is, well, Google derp ;)
[HTC EVO 3D] pstevep:
here is a good explanation from urban dictionary:

Derp

Derp is a word used to describe a complete idiot. One good example would be Joe Dejesus, arguably the biggest Derp known to mankind. Other names he goes by are, Joe Skinhead, Milky and King Derp.

Example: "I've never lost a fight in my life" - Joe Skinhead

This statement makes him a Derp because he has gotten his ass beat multiple times.

we started it as d3rp, because there were 3 of us (originally) and the goal was to help derps.. because people get harassed for asking questions, hence our thread in Q&A

EDIT: Plus what Ranger Said
[HTC EVO 3D] jeffsanace:
That's been my experience, although only with apktool. I am able to use a stock one with apk manager and still decompile others without issue.

Sent from my Bad Seed customized tablet!
[HTC EVO 3D] fernando sor:
you dont rename com.htc.resources, its actually the resources.arsc from com.htc.resources that gets put into the 2 in framework resources.

in apktool you type <apktool if com.htc.resources.apk>
[HTC EVO 3D] tommytomatoe:
You should not need SystemUI apk in apktool/framework/

And when you install 1 and 2.apk, do it like this.

apktool if framework-res.apk TAG

apktool if com.htc.resources.apk TAG

Replace TAG with the actual tag, can be any word. I use whatever Rom I'm modding. You might use derp. Lol.

Then when you decode,

apktool d -t TAG sample.apk sample-out

Apktool does not need SystemUI in order to decode apks. Not in my experience :-)

The use of tags is nice because you can have multiple different base roms. Just use a tag for each different Rom.

tapatalk signature here. lovely.
[HTC EVO 3D] fernando sor:
i use to tag but lately havnt had the need. i have decompiled multiple systemuis with my current framework resources and have had no issues.
[HTC EVO 3D] tommytomatoe:
That's cause you're special and on newer senses. Lol. I'm in between 1.0 and 2.1+3.0 :-)

tapatalk signature here. lovely.
[HTC EVO 3D] jeffsanace:
If Tommy says it, it is good as gold. I just logged that in my memory bank, thanks Tommy.

Sent from my Bad Seed customized tablet!
[HTC EVO 3D] fernando sor:
What ever happened with your phone bro? I remember you saying something about losing root or something
[HTC EVO 3D] steal25:
Thanks jeff any help would be great, I knew it looked for the . jar But didn't know about what you mentioned. A work around would be great if you know of one ide love take a look at it.
[HTC EVO 3D] vanessaem:
*Sigh*...I'm too busy with school work and the other miscellaneous to do any of this fun modding stuff like used too. :( Right now, I'm in the middle of typing my nursing school entrance essay. Happy times.
[HTC EVO 3D] tommytomatoe:
I got a replacement from asurion and it was brand new. Revolutionary came up with s-off not too long after I got the replacement and I've been back km business. :-)

tapatalk signature here. lovely.
[HTC EVO 3D] fernando sor:
yeah i was talking to a guy at work who was going to pay to have his evo 4g rooted and i thought of the people who had mentioned they had lost root. i checked and revolutionary had the same method for a few htc phones. those guys are awesome
[HTC EVO 3D] jeffsanace:
Fern lost root too, in the crapper. Lol!

Sent from my Bad Seed customized tablet!
[HTC EVO 3D] fernando sor:
if anyone is interested these framework files have been gold for me with the market, google plus and systemui. if youare using apkmanager just unzip this folder and place these files in the other folder. if you are using apktool place in the folder that has been created for apktool resources.

the folder should read apktool/framework
[HTC EVO 3D] :
yeah I'm still having issues...wtf. I think the files are just borked all to hell in the themes. Here's what I get now...I give up for tonight.

MacBook:~ josh$ apktool d /Users/josh/Desktop/SystemUI.apk

I: Baksmaling...

Error occured while disassembling class Lcom.android.systemui.statusbar.preference.AirplaneMode$1; - skipping class

java.lang.ArrayIndexOutOfBoundsException: 8

at org.jf.dexlib.Debug.DebugInstructionIterator.DecodeInstructions(DebugInstructionIterator.java:199)

at org.jf.baksmali.Adaptors.MethodDefinition.addDebugInfo(MethodDefinition.java:495)

at org.jf.baksmali.Adaptors.MethodDefinition.getMethodItems(MethodDefinition.java:297)

at org.jf.baksmali.Adaptors.MethodDefinition.writeTo(MethodDefinition.java:130)

at org.jf.baksmali.Adaptors.ClassDefinition.writeMethods(ClassDefinition.java:322)

at org.jf.baksmali.Adaptors.ClassDefinition.writeVirtualMethods(ClassDefinition.java:307)

at org.jf.baksmali.Adaptors.ClassDefinition.writeTo(ClassDefinition.java:136)

at brut.androlib.mod.BaksmaliMod.disassembleDexFile(BaksmaliMod.java:188)

at brut.androlib.src.SmaliDecoder.decode(SmaliDecoder.java:48)

at brut.androlib.src.SmaliDecoder.decode(SmaliDecoder.java:33)

at brut.androlib.Androlib.decodeSourcesSmali(Androlib.java:68)

at brut.androlib.ApkDecoder.decode(ApkDecoder.java:85)

at brut.apktool.Main.cmdDecode(Main.java:120)

at brut.apktool.Main.main(Main.java:57)

I: Loading resource table...

I: Loaded.

I: Loading resource table from file: /Users/josh/apktool/framework/1.apk

I: Loaded.

I: Decoding file-resources...

W: Cant find 9patch chunk in file: "drawable-hdpi/common_music_progress_fill.9.png". Renaming it to *.png.

W: Cant find 9patch chunk in file: "drawable-hdpi/btn_default_small_normal_disable_focused.9.png". Renaming it to *.png.

I: Loading resource table from file: /Users/josh/apktool/framework/2.apk

I: Loaded.

W: Cant find 9patch chunk in file: "drawable-hdpi/ic_notification_overlay.9.png". Renaming it to *.png.

I: Decoding values*/* XMLs...

I: Done.

I: Copying assets and libs...

MacBook:~ josh$

---------- Post added at 08:17 PM ---------- Previous post was at 08:15 PM ----------

You forgot the link ;)
[HTC EVO 3D] fernando sor:
yeah it wouldnt load for some reason,its in my post now. tommy is the mac expert but you def have .9png issues that need fixed
[HTC EVO 3D] fernando sor:
I know a guy who was minus twenty posts
[HTC EVO 3D] silverxbv2:
The colors range from 0 to 255. 00 being 0% opacity, ff being 100%. It's once the letters start that I'm not sure about the order, if you start counting upward at a1 or 1a

Sent from my ADR6425LVW
[HTC EVO 3D] fernando sor:
I know from experience that f7 will just give you black. The number has to precede the letter
[HTC EVO 3D] thesparky007:
i figured it out actually

basically the alpha value between 0 and 255 is converted in to hex with 0 being 00 and 255 being ff

you can use the windows calculator in programmer mode to convert the alpha number into hex

i chose 215 alpha which becomes D7 hex
[HTC EVO 3D] GrimReaper24:
Lmao interesting:D Nice that the calculator comes in handy like that ..
[HTC EVO 3D] thesparky007:
lol yup may be i should write up a small tutorial
[HTC EVO 3D] GrimReaper24:
I been thinkin about messing around with the keyboard in 3.0 sense..
[HTC EVO 3D] thesparky007:
i was actually gonna write one for that a long time ago but let me know if you need help
[HTC EVO 3D] GrimReaper24:
I have been poking through the files for it just been seeing what all needs to edited.. Lol Always learning something new when it comes to the theme parts..

What keyboards you whipped up ?
[HTC EVO 3D] thesparky007:
haha yea i did my share of experimentation to figure out what images were actually used

ill post the screenshot when i find it but the orangespark keyboard(link in sig) was the last one i did
[HTC EVO 3D] GrimReaper24:
Cool man.. I'll take a look.. My guess alot needs to be done.. Nice I have seen those pngs listed in spots.. I been wanting to change all the keys.. Also the background in it :D

Throw a custom background in there also a background on top of the keys maybe... If easier just a color change... Also the bubbles need to be redone too..

Probably the text color also . Then I think I would be happy for awhile until I wanted to theme something else.
[HTC EVO 3D] thesparky007:
http://www.box.com/s/57494c07a8a9eb9f8c42

http://www.box.com/s/22b64884ee0dfc2855a3

i basically numbered all the images in the apk and looked at the screenshots and modified each one that was used

in the attached zip you can see the numbers and actual names
[HTC EVO 3D] GrimReaper24:
I will poke around thanks for links.. Been poking and diggin around in the HTC IME.apk

I like all the stuff I have done so far theme wise.. Just wanna pimp that keyboard and background out :D Been going the blue route

Pic of my skin and layout.. I would like to do the keys kinda like the clock numbers lol.. Stick blue style :D
[HTC EVO 3D] laie1472:
Heres my current modded system UI

http://db.tt/jwesNQOu

As far as the new one well kinda puzzled on that one. Do you mean the system UI of the newer base stock Rom ?? Or the Rom Im going to flash ?? Gotta fill me in on that one. Also thanks for taking the time to hook me up me man, I appreciate it.

#Root-Hack_Mod*Always\
[HTC EVO 3D] laie1472:
Thanks for the info man I appreciate it.

#Root-Hack_Mod*Always\
[HTC EVO 3D] pstevep:
Coming from you, I will accept that. ;)
[HTC EVO 3D] fernando sor:
I meant the one you have and the new one from your Rom. I don't have those images handy.
[HTC EVO 3D] tommytomatoe:
You know that little wrapper script I mentioned last week? That has turned into a little project. I'll release details later.

It isn't a gui like android utility but instead keeps the command line structure and uses arguments and flags from the user, much like apktool already does. This will basically extend the functionality of apktool to enable apk signing and pushing all in command, as opposed to using multiple commands/tools to accomplish the same thing.

This will be a *nix tool only since I don't know dos scripting and am simply too busy to learn.

I've titled the tool "wfm" - wrapper for faster modding. If you have a better suggestion I'd love to hear it!
[HTC EVO 3D] laie1472:
Ahhh Lol my bad here ya go

http://db.tt/o9OYrYVK

Blue system animation with white text. Also do you need that zip you sent me a while back to correct the drop down text ?? If you recall you emailed me a zip to correct the text because it was black on black text after I flashed it. Thanks

#Root-Hack_Mod*Always\
[HTC EVO 3D] tommytomatoe:
work in progress. Tell me what you thinik:

tommy@p150hm:~/Desktop/classic/apkmod$ wfm

Usage: wfm [-option] [OBJECT] [-flags]

options:
-i = install frameworks using apktool.jar if
flags:
-t = supply a tag for framework

-d = decode an apk using apktool.jar decode
flags:
-f = force overwrite of out directory if one exist
-t = supply a tag for framework

-b = build a decoded apk directory using apktool.jar build
flags:
-s = sign apk after build
-p = push apk after build, requires location argument
using -p flag will turn -s flag on

-h = display help menu then exit

OBJECT:
in case of [-d], must be an apk
in case of [-b], use with a directory of decoded apk

Examples:
wfm -i com.htc.resources.apk -t evofw
wfm -d Rosie.apk -t evofw
wfm -b Rosie -sp
tommy@p150hm:~/Desktop/classic/apkmod$
[HTC EVO 3D] fernando sor:
That's really cool. Is this for Windows also?
[HTC EVO 3D] tommytomatoe:
Unfortunately *nix systems only. I am unlearned in the ways of dos scripting. Lol. But if someone who is good at dos scripts would like to adapt, feel free to pm me.
[HTC EVO 3D] thesparky007:
Here is a quick guide to change the app drawer and personalize menu background transparency, didnt know if it was mentioned before

1. decompile Rosie.apk

2. open res> layout > all_apps_view.xml

3. There are three color references, one for all apps grid view, one for list view and the last for the personalize menu

4. change the AA values of the #AARRGGBB to your desired alpha,

for example #7F000000 is 50% transparency, #C0000000 is about 25% transparency

5. save xml, compile apk, sign and you have transparency!