yashsingh1/xdaforums huggingface dataset:
[Eee Pad Transformer Q&A, Help & Troubleshooting] mlbl:
how did you manage to run RipTide GP which is a Tegra only game? I suppose you used something like chainfire 3d? ( I havent tried it tho)
[Eee Pad Transformer Q&A, Help & Troubleshooting] AlexTheStampede:
Exactly, Chainfire 3D and the Tegra plugin. No settings changed it just works, exactly like the pinball game. I didn't try any other game.
[Eee Pad Transformer Q&A, Help & Troubleshooting] Spartoi:
It requires a lot more power to render a game at 1280x720 than 800x480. As for which SoC is more powerful, I think benchmarks prove that Tegra 2 > Snapdragon S2.
[Eee Pad Transformer Q&A, Help & Troubleshooting] mlbl:
I see. cool. but it still doesnt make sense why Rubicon mentioned that the Adreno 205 is more powerful than the Tegra 2.
[Eee Pad Transformer Q&A, Help & Troubleshooting] mlbl:
this part i totally agree in terms of resolution but to say the Adreno 205 GPU is more powerful than the Tegra 2 GPU is wrong in every sense. Just because a game plays well in 800x480 doesnt make that GPU more powerful than the Tegra 2 GPU which plays game on 1280x800 in tablets. If it were the same resolution in the incredible S i'm pretty sure the game would be just as sluggish or worse.
[Eee Pad Transformer Q&A, Help & Troubleshooting] Sjael:
Assuming the game runs at the Transformer's native resolution, the ULP GeForce would be required to push nearly three times as many pixels as the Adreno 205 in the Incredible S. Consider then that the ULP GeForce is maybe 50% faster in best-case scenarios.

As for Tegra optimizations, all that really is is a proprietary texture format that only Tegra chips can use. It provides a few benefits.. that can already be implemented in OpenGL ES 2.X anyway. :rolleyes:

Edit:

Man it obviously took me a long time to type that.. got ninja'd three times over.. :D

Just because they are developers, doesn't mean they aren't ignorant of certain hardware. :P
[Eee Pad Transformer Q&A, Help & Troubleshooting] mlbl:
Your explanation makes a lot of sense and yep doesn't mean they are developers, they're always right. Its possible they've made a mistake there and just make some assumptions on their own instead of basing off facts.
[Eee Pad Transformer Q&A, Help & Troubleshooting] AlexTheStampede:
To begin with, the "Tegra Zone" means quality exactly like say, Amazon AppStore. Example? Galaxy on Fire 2 runs smooth-ish (I'd say 20fps or so) on an iPhone 3G. Not a 3GS. The mighty 600mhz (is it still underclocked to 400?) money printer Apple sold in 2008 with 128mb of ram. But hey, I'm sure the resolution of the screen is low enough to counterbalance the amazing graphics possible only thanks to Nvidia!

Anyway the Galaxy Tab runs at 1024x600 that is closer to the 1280x720 of the TF (the lower bar is 80 pixels, and there isn't any game using those obviously).
[Eee Pad Transformer Q&A, Help & Troubleshooting] mlbl:
Here's what the developers of "Great little war game" have to say about tegra 2 tablets:

We've done just that with v1.0.4 - have a play in the new settings screen.

We've kind done all we can do now tbh, of the 4 different GPU's in Android phones, Tegra 2 comes bottom and its in most of the devices with the biggest screens.

---

Can you believe that? Sounds to me they are getting lazy rather than trying to optimize it for Tegra 2 because right now, they have two modes in the game with the new update - a fast graphics and a best graphics mode. Fast graphics mode appears to set the game resolution at a horrible 640x480 to speed things up but makes things very very ugly with heavy pixelation on tablets. while best graphics uses the native resolution, everything is sharp but slows down on certain larger levels of the game.

I suggested to them to change this to 800x600 when toggling to fast graphics which i believe will reduce the pixelation effect while still maintaining a decent graphics for the player. What do you guys think?
[Eee Pad Transformer Q&A, Help & Troubleshooting] dburckh:
I gotta bump that one up. I'm in a development shop and the majority of the developers wouldn't know what CPU they had if there wasn't a sticker on their laptop.

Understanding software and hardware is a completely different skill set.
[Eee Pad Transformer Q&A, Help & Troubleshooting] jeremyshaw:
Well, could just be gpu optimization. Adreno uses a VLIW5, similar to AMD gpu, with an extra scalar unit, which apparently is hard to develop for, but can yield great results on shader heavy prgrams that are designed for it (or just happen to favor it). The Adreno 205 does outpace the sgx540@200MHz in vertex shader heavy benchmarks... and most implementations of snapdragon only use one of its two memory channels! ( because the first is PoP, but thesecond must be off package).
[Eee Pad Transformer Q&A, Help & Troubleshooting] grainysand:
That's the most retarded thing I've ever heard. Rubicon mainly develops for the iOS platform; I'd reckon they are just lazy at optimizing for several different SOCs.
[Eee Pad Transformer Q&A, Help & Troubleshooting] jeremyshaw:
There is another point I didn't address. Adreno 205 is Unified shaders. So is sgx540. Tegra 2, however, is 4 pixel, 4 vertex. So there are definately situations, even entire genres, that would be potentially slower on Tegra 2 compared to what a benchmark would say.
[Eee Pad Transformer Q&A, Help & Troubleshooting] Orion66:
I had bought Great Little War Game 2 weeks ago. But after few minutes of playing I canceled the purchase and refunded. Why? Because of poor optimization for Asus.

I have this game also on Ipad2. It runs smoothly and much better.
[Eee Pad Transformer Q&A, Help & Troubleshooting] mlbl:
generally not just the asus but all the tegra 2 tablets have poor performance for this game
[Eee Pad Transformer Q&A, Help & Troubleshooting] Danzano:
So is the issue that the tegra 2 in some respects is slower or that developers need to write with the way the tegra 2 gpu works in mind?
[Eee Pad Transformer Q&A, Help & Troubleshooting] mlbl:
tegra 2 is pretty good if you optimize it. just take a look at shadowgun which was released today. there's no way on earth you can call the tegra 2 GPU a slouch with that kind of graphics. its just that the developers are lazy to optimize it. I do understand it could involve a lot of work but I'm sure they can do it.
[Eee Pad Transformer Q&A, Help & Troubleshooting] Danzano:
Lazy or learning? You said one of the other Gpu's was hard to develope for with the different ways the gpu's handle textures etc and that the tegra 2 was different again. Wouldnt the different gpu's be like amd and intel where at first all devs would optimise for intel then amd crept up and now pretty much sit on par?
[Eee Pad Transformer Q&A, Help & Troubleshooting] mlbl:
yes you are right - they are learning but from what they are saying is outright wrong - they should not say the tegra 2 is weak but rather it needs optimization, codes to specifically make full use of its potential. its the same with driving a car - if you an average joe were to drive a race car with zero training versus giving it to a trained race car professional. The professional obviously will be able to get the full potential out of the car compared to you. but what these developers are saying is that the car is crap - i would say the driver is crap rather..so they should not blame the processor when all they need to do is optimize for it.

I guess they didn't want to admit it. So that's why i believe they're lazy :P
[Eee Pad Transformer Q&A, Help & Troubleshooting] AstroTrain:
I have been a XBMC user for a while, one of the Developer mods is hinting there maybe an XBMC port over to Android in the future, they are asking for hardware donations for the preliminary work etc. etc. but one thing that caught my attention was the claim by their Dev team that Tegra 2 seriously lacks the power to run XBMC efficiently and there won't be any port for this chip. I am assuming he was referring to -GPU- video acceleration from the chip. If that is the case then we tegra users are left behind again, why port XBMC to Android if not for tablets?
[Eee Pad Transformer Q&A, Help & Troubleshooting] jtrosky:
To be completely honest, I find that most games are better on my iPad 1 (yes, iPad 1) than they are on my Transformer. I don't understand it.... There are a few select games that run good on the transformer, but most seem smoother on the iPad 1.

That being said, I still haven't touched my iPad since I got the Transformer...
[Eee Pad Transformer Q&A, Help & Troubleshooting] mlbl:
btw guys the developers have snubbed me. i've sent two mails in the past 2-3 days and no reply from them. they're not on holiday or anything because i "tested" them by sending a separate mail using another different email account and they replied. Sounds very unprofessional to me. Initially they were quick to reply and all but after that it seems that they're not bothered and I guess they feel I'm too much of a bother to reply anymore.

A good games company would really listen to the feedback and at least take it to heart and if they can't certain things for a specific reason they should at least explain it to the customers like myself. I'm a fellow apps developer, while not a big time one, I understand the difficulties - my apps are free and I answer questions from many people too about the app - i treat them with respect and if they give me a suggestion that i am unable to work one due to technical difficulties or whatnot - i explain to them. NOT ignore them.

I don't regret buying this game - its still a great game, but it is really disappointing to see developers behave in such a way.
[Eee Pad Transformer Q&A, Help & Troubleshooting] AlexTheStampede:
Shadowgun and Riptide GP on iOS require an iPhone 3GS. I'm absolutely sure that it means low graphic setting, but you know.
[Eee Pad Transformer Q&A, Help & Troubleshooting] mlbl:
i think if you look at the resolution on iphone 3gs vs tegra 2 tablets that's a 480x320 pixel phone vs a 1280x800 tablet which is about 3 times the amount of pixels the tegra 2 device has to push out..i wont consider that as a slouch since madfinger games clearly took their time to optimize the game for tegra 2
[Eee Pad Transformer Q&A, Help & Troubleshooting] AlexTheStampede:
There are other tablets, you know. The original Galaxy Tab blows out of the water the Tegra 2 on the video playback, the HTC Flyer is also a tablet, Samsung is releasing the first batch of powerful Honeycomb devices with the Galaxy Tab 7.7 and the... Galaxy Note, is that the name of the 5" one? Plus if something has an option to output video to a tv I see why not? A 320x240 screen could still have an hdmi connection and enough power to use it well (there is nothing like that, just an example).

Resolution isn't everything. The 3GS has little more than half the clock of the Tegra 2, and is single core. Still, the poly count is the same, and the effects probably too. I say probably because those are usually what makes the difference between pretty and old, and also a good deal of performance loss, so turning them off makes sense. Keep in mind my test with the iPhone 3G and Galaxy on Fire 2, I made it with max graphic quality.

Then all of those games run on the iPad 1, with higher resolution and still (on paper) what looks like lesser hardware.

I did a test that left me puzzled, a lot. The pinball game on both an iPad 2 and the Transformer: the Tegra version has textures more detailed and polygonal screws, while the iOS one has _sharper_ textures, fake screws and runs smoother than the TF clocked at 1.6ghz.

The puzzling bit is about the textures. iOS devices have less ram, so I get the difference but... Why sharper? Makes no sense to me.

Mind you, I never noticed any smoothness issue before I put the two close and "synchronized" on the overview of the same table, it's noticeable only when comparing the two.

Also Riptide GP isn't a Tegra exclusive anymore on Android... Tells you something.
[Eee Pad Transformer Q&A, Help & Troubleshooting] mlbl:
you could be right on that i'm not sure but i think with many tegra 2 games coming, the developers sure could have made more effort in improving it, but i guess like i said earlier, it is probably more trouble than it is worth for since the game sold over a million copies in ios, they probably could just move on to other games instead.
[Eee Pad Transformer Q&A, Help & Troubleshooting] jeremyshaw:
The tegra 2, in the best case, is about half of a 200mhz sgx540. On paper. In reality, tegra 2 is also hampered by its single channel ram at 333mhz, and older shader architecture (no unified shaders). The ipad 2 a5, which while we are not discussing, is two improved sgx540 gpu combined... should give a hint of how outmatched the tegra 2 is. In theory, again, the sgx535 on the iphone 3gs would be barely as fast as the tegra 2 in 3d games, and likely faster in 2d games. The anandtech ipad 2 review covers this a little bit.
[Eee Pad Transformer Q&A, Help & Troubleshooting] sontin:
What? The Tegra 2 GPU is twice as fast as the SGX535: http://www.anandtech.com/show/4951/...rks-800mhz-a5-slightly-slower-gpu-than-ipad-2
[Eee Pad Transformer Q&A, Help & Troubleshooting] calden74:
Am I missing something because this game runs perfect. I just installed it because I couldn't believe a game manufacture would release something so crappy. Nope they didn't the game runs great. Which version do you have, I'm running 1.04 for Tegra. The "for Tegra" is important because the other one will run on the transformer but it's made for phones running Android 2.x. In fact I know your not running the correct version as the 1.04 for Tegra version doesn't have the option for changing resolution. It's set at 1280 x 800 and that's it done, only the phone version has that feature. So go back and re-install the correct version then come back and say oops I screwed up sorry guys and game runs great. Oh and one more thing, I am yet to run into any game that doesn't run smooth on my Transformer and I think I've played them all. The Tegra 2 platform is awesome for gaming just fricken awesome. Have you seen or played ShadowGun or how about N.O.V.A 2. I can't wait for Transformer Prime with the Tegra 3 platform. I will be the first person in line to buy on the first day of release.
[Eee Pad Transformer Q&A, Help & Troubleshooting] mlbl:
are we talking about "great little war game" here? There's no separate for tegra version in the android market although the developers did mention that when u buy the game from the market it is optimized for the chipset that you bought the game on, the game is laggy if you set the graphics to high or ultra and on larger maps, even on medium setting, the game is laggy.

The changing resolution part occurs when you go to the settings page - change to "fast graphics" instead of "best graphics".
[Eee Pad Transformer Q&A, Help & Troubleshooting] jeremyshaw:
Way to not read my post while posting a response to it, lol. :p

It's called, "in theory," for a good reason ;)
[Eee Pad Transformer Q&A, Help & Troubleshooting] Spidey01:
What would be awesome is a game with a Quake style console and a command to add an average frames per second overlay, or even a monster like Unreal's stat all.
[Eee Pad Transformer Q&A, Help & Troubleshooting] DyDx:
I don't know. I think something is wrong on your end. Did you purchase the game on your Transformer or another device?

I was curious so I purchased the game on the Market's web interface and selected my Transformer as the device to install to. When I go to the game (v 1.0.4), there is no option for resolution under "Settings." I put the graphics on 'Ultra' and then started a skirmish and the game is very fluid and the water looks very nice, although I suppose it could bog down as the game progresses (I did not play but a turn or two).

Is it possible that there are device-optimized versions and you get the version optimized for the device you originally buy it on? So if you bought it on an Android phone without Tegra 2 then you aren't getting the Tegra 2 optimized version on your Transformer? This would be monumentally stupid but it could explain it... or there is something else wrong with your Transformer entirely.
[Eee Pad Transformer Q&A, Help & Troubleshooting] mlbl:
There is no "resolution" setting word for word. The setting is a toggle button called "best graphics" which when pressed will go into "fast graphics" which reduces the game resolution. I bought the game directly from the Android Market on my transformer and even on the first level campaign the game is choppy. Try setting the level of detail to low and/or change the graphics setting from "best graphics" to "fast graphics". you will see a world of difference there.

BTW that first skirmish map is pretty fast because its pretty small and doesnt have that much detail. Try the first campaign map on ultra and you will see it lag crazily. Then switch to fast graphics mode and keep ultra setting on, you will see a BIGGG difference.
[Eee Pad Transformer Q&A, Help & Troubleshooting] runner50783:
I usually thrust Anandtech reviews but this time I'm not sure they did benchmark properly. They use the hdmi output to do the benchmarking, my 2 cents tell me is just to try to equal same output resulution as the iPad has a lower native res than the Tranformer. BUT, the transformer suffers a lot when connected via HDMI, the FPS decrease significantly, Running Antutu while on HDMI gives me less than half the graphics scores I would normally achieve without HDMI, games suffer from this, not to mention that the transormer is FPS caped at 62 FPS since android 3.2
[Eee Pad Transformer Q&A, Help & Troubleshooting] DyDx:
Well, I've just confirmed that there must be something wrong with your Transformer. The only other explanation is that you have really crazy high standards.

I am definitely on the highest settings and the high resolution mode and the first level of the campaign runs perfectly well. Is it MORE fluid at the lower resolution? Sure! Does it 'lag crazily' with high res and Ultra settings? No way in hell. And it runs great on 'High,' which btw was the setting when I started the app and is therefore probably the setting recommended for the hardware. Could it be a little more fluid? Perhaps, but it's completely acceptable as is.

I have no regrets in making this purchase on my Transformer..
[Eee Pad Transformer Q&A, Help & Troubleshooting] mlbl:
i expected the game to perform in "best graphics" mode pretty much the same speed as "fast graphics". the game is of course playable but it spoils the game experience thanks to the lag. and you are only playing the first level. when you reach other levels especially the last level - it will lag really really crazy. i do have high standards and as you have already seen it is more fluid on the lower res - that's the kind of speed i'm looking for at the high resolution (best graphics mode).
[Eee Pad Transformer Q&A, Help & Troubleshooting] DyDx:
Well you're being misleading by saying the first level is 'crazily laggy' because it isn't. I'll report back when I get to later levels I guess.
[Eee Pad Transformer Q&A, Help & Troubleshooting] mlbl:
you can also try the skirmish map - touch arcade (the very last map which is huge). even on medium graphic slider setting on best graphics, the map really lags badly. try it.
[Eee Pad Transformer Q&A, Help & Troubleshooting] DyDx:
Alright, you've sold me with this example. It definitely slows way the hell down on bigger maps, even on the lowest graphics at native resolution.
[Eee Pad Transformer Q&A, Help & Troubleshooting] mlbl:
told you. while the performance isnt as bad in the campaigns, but the last few campaign missions were really laggy on medium graphic settting and high resolution (best graphics mode).
[Eee Pad Transformer Q&A, Help & Troubleshooting] player911:
Well we're playing it at a higher then normal resolution (tablets vs phones). I can't say the Tegra2 is weak by any means. I think it is faster then any other chip out there when speaking of the graphics chip.

All that makes sense is that the game isn't optimized properly or is just too much for a mobile game to handle. Unfortunately we don't have any other tablets with different chips to test it out.
[Acer Iconia A500] agentfazexx:
For some odd reason, I can't restore from backup with CWM. The backups work fine, but when I go to restore, CWM says there isn't anything available for restore. I have an 8 gig SanDisk SD card, formatted with SD Card Formatter 3.0.
[Acer Iconia A500] shaun298:
can you see the backup with a file explorer..? Are you using cwm correct.

---------- Post added at 03:38 AM ---------- Previous post was at 03:32 AM ----------

I though I had seen updates of Acer recovery, Maybe backup with one version and restore with another. Just a thought, don't really know if any recent changes have been made.
[Acer Iconia A500] kjy2010:
CWM is doing the backup, not Acer recovery, and Acer recovery hasn't been updated to the newest version of CWM, because Thor refuses to release source code.

My suggestion would be go to tegraowners dot com and get the latest release of CWM for the A500.

I won't even install Acer Recovery anymore as it's soooooo outdated with reference to CWM.

just a thought.

;)
[Acer Iconia A500] shaun298:
Did not know that, or how acer and cwm are mixed into one pakage, will try new cwm and new backup. Thanks click.
[Acer Iconia A500] kjy2010:
yw.

;)
[Acer Iconia A500] agentfazexx:
I'm using the version from Acer Recovery, and yes, I'm doing it correctly. There's only one way to backup. Can I see it with a file explorer? Who knows. I don't know where it's backing up to. I watch the progress and it looks like it's working properly. Does it backup to the removable SD card by default?
[Acer Iconia A500] kjy2010:
Yes, but you're using an outdated version of CWM if you're using the version that comes with Acer Recovery.

;)
[Atrix 4G Themes and Apps] Sun3vi1:
This thread is for a series of Metamorph files I will be releasing. To install these mods, you must have a rooted phone and a copy of metamorph. Some theme features may not be available on non cyanogen mod roms, but there should be at least partial compatibility with every ROM and most Android devices, not just atrix.

Download: Click one of the links below:

LockScreens:

- GunMetal - Simply replaces the default green and red pattern icons with grey ones.

- CyanBread LockScreen - Just like it sounds, this is a FULL FEATURED theme for the Cyanogenmod lockscreen. Replaces default white textures with beautiful cyan ones (as requested)

- Hades - A complete, red lockscreen theme for android

- Kobalt - A complete Cobalt blue lockscreen theme

- Kemical - A green lockscreen for your android.

To use these themes, you must have Metamorph app from the market. Use Metamorph to unzip zip file and then open the XML file inside. Phone will reboot and Voila! New, beautiful Lock Screen!

Please note: there is a bug with these themes that you will get a invalid theme error..just reopen metamorph and click pick existing theme and run it anyways. It will work.

Cheers! :D

Dont forget to press the Thanks button ;)
[Atrix 4G Themes and Apps] Vicious Von:
This is poppin! Will u be releasing a screen transition metamorphs too? We need some new ones.
[Atrix 4G Themes and Apps] rozzco:
Very nice! It set my wallpaper to default though. Is this to be expected?
[Atrix 4G Themes and Apps] justin11141:
Would this work with stock rom?
[Atrix 4G Themes and Apps] PakaPakaxz:
If you can, please make a Rotary revamped buttons (unlcok, sound\mute, middle andorid icon for custom app) that suits the Cyanbread theme.

Thanks !
[Atrix 4G Themes and Apps] budh99:
Installed on Homebase Chronic Blue. Worked great, but it also reset my wallpaper. No big deal though. Thanks
[Atrix 4G Themes and Apps] Sun3vi1:
I'm not completely sure what it takes to make all new animations but I'll check it out. In the meantime, checkout these ones:

http://www.google.com/m/url?client=...UQFjAC&usg=AFQjCNHzxDfU4m1Jz71hgwec2ZXVZg3HoA

The Flyin animations are particularly nice ;)

As for the rotary revamped theme, I'll start making one as soon as I get the time.
[Atrix 4G Themes and Apps] Sun3vi1:
This should work with all roms