yashsingh1/xdaforums huggingface dataset:
[AT&T Samsung Galaxy S II SGH-I777] vnvman:
True. I'm starting to enjoy games on my phone actually, so when the iPhone5 comes out i might be sold if it packs some decent screen. The new iPhone has nice internals, but there's no way you can downgrade to a 3.5" when you got used to a 4.3" one. I played a little with my friend's iPhone4 today and doing basic things like browsing or watching a video felt retarded. I tried playing a bit of Modern Combat on it but my fingers were just all over the screen and it sucked, tho i have to admit the game was way more fluid and the textures looked much better.
[AT&T Samsung Galaxy S II SGH-I777] N8ter:
I can touch type on my iPod Touch now. I'm starting to think of the screen as less and less of a showstopper, TBH.

Apps on iOS just look and functional so much better than on Android. Just look at the TapaTalk apps. The iOS version walks all over the Android version. Same for others like Slacker, etc. Since iOS doesn't multi-task in the traditional sense, the phones tend to get ridiculously better battery compared to Android phones with bigger batteries.
[AT&T Samsung Galaxy S II SGH-I777] gt5402.1:
When u look at overall functions/price/specs android is better. I have a hd2, cause i hated winmo so i bought the iphone 4, but then android came to the hd2. And now it's my phone for daily use.
[AT&T Samsung Galaxy S II SGH-I777] MartyLK:
All I can say is, my iPhone 4 now with iOS5 is purely outstanding! I can imagine from how wonderful iOS5 is on my iPhone 4 that the iPhone 4S with Siri and iOS5 would stroke me out. If you guys want to mess with Android and pass this wonderful stuff up, hey, that's your prerogative. But now that I can see how iOS5 is, the SGS2 is ...meh.
[AT&T Samsung Galaxy S II SGH-I777] Sjael:
I'm sorry, but that's just plain wrong. Vsync caps your frame rate at the refresh rate of the display (generally 60hz for LCDs) to eliminate screen tearing. It does so by timing the GPU to only draw pages between screen refreshes, and because of this method, if your FPS drops below the vertical refresh rate, your FPS is cut in half to keep time properly. This means that on a 60hz LCD, the only possible vertical-sync'd framerates are 60, 30 and 15 fps (unless you also use Triple Buffering, which basically lets you run at any frame rate below the vertical refresh rate.)

There's no benchmark trickery or anything going on - the Apple A5 simply has a GPU that combines two cores that are each in the same class as the Mali-400 in the S2.
[AT&T Samsung Galaxy S II SGH-I777] wendellc:
Gaming on 4.5"+ 720 HD screen will blow your freaking minds and even put you apple fanboys to further shame. Android 1080p for 2012?

3.5" screens is so 2007! I can't believe they re-released the iPhone 4 and people are crazy over it, fanboism ain't no joke.
[AT&T Samsung Galaxy S II SGH-I777] z33dev33l:
Fanboyism, I'd much rather play infinity blade on a 3.5 inch screen than robo-defense (still the most amusing android game I've played) on a 4.5 inch screen.
[AT&T Samsung Galaxy S II SGH-I777] Trev186:
I play Mario 64 and final fantasy 7 on my android which I would say are more amusing than infinitely blade
[AT&T Samsung Galaxy S II SGH-I777] Tom-Helge:
The reason i made my post is because pretty much none knows about the Vertical Sync thing with the GPU in the Galaxy S II.

And not only that, but the Mali-400 GPU in the Galaxy S II have 4 cores, so it's a quad-core GPU.
[AT&T Samsung Galaxy S II SGH-I777] Sjael:
Not in the sense that the SGX543MP2 is. The Mali-400 MP is actually a single GPU design, that incorporates 4 'fragment processors' (pretty much a fragment/pixel shader from a DX9 graphics card) and one 'vertex processor' (vertex shader.) A little while ago, nVidia started the idea of calling shaders 'cores' (pretty much to stab at Intel) and other vendors were quick to pounce on it, because having a GPU with 512 'cores' sounds really impressive (whereas the average consumer has no clue what a 'shader' is.) This idea carried on to mobile GPUs, where each pipeline (vertex + pixel shader) is now referred to as a 'core.'

The SGX543MP2 actually has two cores, each with their own set of shaders.

The older and more accurate way to say it is that the Mali-400 is a single core with 4 pixel pipelines, while the SGX543MP2 is a real dual-core design, with each core having 4 pipelines. :)

Basically, it's all just a horrid mess of marketing bull****. :D
[AT&T Samsung Galaxy S II SGH-I777] Tom-Helge:
But read this.

And after what they say on this page, the Mali-400 GPU are scalable from 1 to 4 cores.
[AT&T Samsung Galaxy S II SGH-I777] AntonJart:
To those who say Android battery is lame, I have HTC Glacier with custom ROM/Kernel/SetCPU, without lowering screen brightness and using any lame task killers (task killers kill battery even more!)

PS: I was playing games, teXting, did 1 little call. Basically low to moderate usage.
[AT&T Samsung Galaxy S II SGH-I777] Sjael:
This is an old article claiming that the iPhone 4S's GPU wouldn't match the iPad 2's. As far as I'm aware this has always been the case. :confused:

Yes, that's what their marketing material says. If you prefer to use the term 'cores' in place of pipelines, the Mali-400 has 4 cores, while the SGX543MP2 has two 4-core.. er.. cores. The point is, the SGX543MP2 in the A5 has effectively double the hardware capacity of the Mali-400. It runs at a reduced clock rate though (~-200MHz) and is an entirely different architecture besides (so clock speed isn't even directly comparable,) making for a GPU a bit under twice the performance of the Mali-400. :)
[AT&T Samsung Galaxy S II SGH-I777] Significa:
Meh, it really depends sometimes. On my G2, if I am in a area with good wifi (for wifi calling) or good reception, the battery will last really long.

However, if I am in a area with bad reception (1-2 bars), Android phones seem to drain a lot faster. Not sure why - maybe something in the way they look for signal.
[AT&T Samsung Galaxy S II SGH-I777] MuddyPaws1:
I got the S2 on the day the iPhone 4s was announced. I have given it an honest try and if something doesn't change and I magically find a app that does what I want then it has to go back and i'll get the iPhone 4s.

Main thing is sending video. The iPhone converts on the fly and sends anything you have....no matter what resolution you originally sent it in.

The S2 does not. You have to record in MMS mode or not in MMS mode. So you can't shoot a video for yourself today and decide in a week to send it to mom on the phone. It always says video too big.

With the S2, I shot a 22 second video. Saved 176x144 and it's still too big to send.

I have a longer video, 56 seconds, that I shot on the iPhone4 that I sent with no problems.

Both videos I uploaded to youtube and the quality is clearly different.

I don't know but maybe AT&T has a higher limit for MMS set for the iPhone. Either way, it's a major sticking point for me.

That and the fact that pictures sent to me on the S2 come in as 8 second videos instead of pictures. That's gay.
[AT&T Samsung Galaxy S II SGH-I777] neil-:
Personally I don't like the way the Galaxy S II handles MMS messages - it seems like a royal pain
[AT&T Samsung Galaxy S II SGH-I777] MuddyPaws1:
Who the hell wastes their time playing games on any tiny phone screen?

Oh LOOK! I got a gameboy!1

WOOT
[AT&T Samsung Galaxy S II SGH-I777] Significa:
Gotta do something when you are bored. Jewels :) or Sudoku heh.
[AT&T Samsung Galaxy S II SGH-I777] Trev186:
I have a 64 GB sdxc card full of over 1000 games on my phone.
[AT&T Samsung Galaxy S II SGH-I777] MuddyPaws1:
If you have time to play 1000 games, you are one of the lucky ones. I have other things to do. If you enjoy playing those games on a tiny screen, you really need a TV.
[AT&T Samsung Galaxy S II SGH-I777] sc300jz:
1000 games? I hope you're exaggerating. Might want to get out a little more and enjoy the game of life.
[AT&T Samsung Galaxy S II SGH-I777] Trev186:
Not that I play them all the time...but thanks to emulation I can like to know all the classic games of my childhood are there if I ever feel nostalgic. They are much better than 90% of the touch games people release for ios and android

Since android offers a better emulation environment I use it.
[AT&T Samsung Galaxy S II SGH-I777] HaLjavshchik:
today had a chance of to play with iPhone 4S. Firstly I thought my friend was jocking about it and showing me iPhone4 with iOS5, but no eventually it was 4S.

no huge jump though - my girlfriends iPhone4 with iOS5 what I installed last night seems to work exactly the same. So if you want/intend to use iCloud - no 4S needed.

what good think I would say is camere - 2.4f lens is :eek: after taking some pictures - OK, very close to Nokia N8, even in bit darker places I would say better :eek:

Galaxy S2 is HUGE. Even if we compare to Desire HD 4.3. It's not a day to get accustomed to! Friend has it and I would rather say that's it's close to tablet not phone :)
[AT&T Samsung Galaxy S II SGH-I777] nambesal:
I'm an ex-iPhone user that just made the leap to Android. So far I'm enjoying the Android. After all the iphone hype this year, I was expecting something better from apple.
[AT&T Samsung Galaxy S II SGH-I777] Remix2011:
Iphone4s only has 512 MB of ram according to Anandtech.
[AT&T Samsung Galaxy S II SGH-I777] sc300jz:
I think the reason why apple is so "good" is because its so user friendly. Most people don't want to do stuff on their on and rather have everything laid out for them as well. And come on it has a apple sign :p

I use to want an iphone just because the community was large and there was an app that lets you down free apps... Now that i know the android has that i'm moving into android.
[AT&T Samsung Galaxy S II SGH-I777] Jamin13:
This thread iz important guise!
[AT&T Samsung Galaxy S II SGH-I777] AllGamer:
i don't think he's exaggerating, it's really easy to reach those numbers, i myself have over 350+, and that's because i ran out of space, and my current phone doesn't have a sd card slot

as for game of life, there's and app for that. ;)
[AT&T Samsung Galaxy S II SGH-I777] MartyLK:
Well, it was Steve's philosophy that people didn't know what they wanted till someone gave it to them.
[AT&T Samsung Galaxy S II SGH-I777] sc300jz:
Ah whenever I get bored of the game just end up deleting them. Then again I don't have a smartphone yet just a measly iPod touch. I would think the phone would slow down with that many amount of apps.

I played with the life App too. It's not too bad :p

Yeah I totally understand. I liked the layout of the iPhone for a few years but now I have grown out of it, it is a little to simPle/ boring for me. He was a great inventor.
[AT&T Samsung Galaxy S II SGH-I777] Sjael:
Android users don't have access to that app. :(

:D
[AT&T Samsung Galaxy S II SGH-I777] AllGamer:
owhhh common... there are all those many many flavour of MMO, sim 3, sim life, etc, all in the android market
[AT&T Samsung Galaxy S II SGH-I777] MartyLK:
Same for me. My iPhone 4 is now a bit more interesting with iOS5, but still boring compared to Android or WP7. But it is the most reliable phone I've ever owned.
[AT&T Samsung Galaxy S II SGH-I777] Trev186:
The beauty of emulators is I can play thousands of games on my phone with only one app running. The ps1 had like 6000 games itself and most of them are better than your average gameloft stuff.

Though I am excited for the port of GTA 3
[AT&T Samsung Galaxy S II SGH-I777] Trev186:
Screw that app download FPSE and play final fantasy 7 or crash bandicoot.

If you are really that jealous I am sure between the ps1 or n64 there was a game of life game you could play on Android :)

But I would say play Zelda ocarina of time instead IMO
[AT&T Samsung Galaxy S II SGH-I777] Archer:
:eek::eek::eek:

Tell. Me. More.

Edit: It's okay. Google is my friend, as I always tell people :rolleyes:

http://www.escapistmagazine.com/news/view/113629-Grand-Theft-Auto-3-Coming-to-Mobile-Platforms
[AT&T Samsung Galaxy S II SGH-I777] icedd:
Excited for head to head with Prime, but it'll blow the 4S out of the water..
[AT&T Samsung Galaxy S II SGH-I777] ifatalityx:
Anyone want to help me understand something?

The more resolution a phones screen has, means the more pixels and sharper the images look, right? How come the iPhone, being on smaller ISP screen still has a higher resolution than 4.52 Super AMOLED screen? Shouldn't a bigger screen mean more space for pixel density?

This is just something that has been bothering me for quite some time.
[AT&T Samsung Galaxy S II SGH-I777] ph00ny:
Bigger screen doesn't mean it should automatically have higher resolution. There is a fine balance where pixel density is noticeable and matters quite a bit

it's like those 13" sony vaio notebooks with 1080p res screen. There is no real difference between the 13" in 1080p res vs 15" 1080p res in terms of pixelation to human eye for usage. Unless you're specifically looking for the pixelation, you will not notice the difference between the samoled+ and the IPS display on iphone4 on day to day usage.

I guess you bought into apple's marketing of "retina" display quite a bit
[AT&T Samsung Galaxy S II SGH-I777] nohcho:
Smaller screen = higher pixel density, not other way around.
[AT&T Samsung Galaxy S II SGH-I777] ivansb89:
S II Rockc's ^__^
[AT&T Samsung Galaxy S II SGH-I777] ifatalityx:
Thank you for clearing that up for me.

-To answer, yeah somewhat. I bought the 1st gen iPhone and I've seen pretty much everyone on the train with an i4. It's just the screen looks so much crisper than my Vibrant.
[AT&T Samsung Galaxy S II SGH-I777] hazard99:
when will we get to the point where people say they just want an iphone or a android phone.

Why do we have to justify why we bought a type of phone.
[AT&T Samsung Galaxy S II SGH-I777] ph00ny:
actually GS2 with 4.3" with equal resolution is noticeably sharper than vibrant/captivate/GS1 because of pentile subpixel arrangements
[AT&T Samsung Galaxy S II SGH-I777] Rosk1:
Sure that SGSII won...
[AT&T Samsung Galaxy S II SGH-I777] JamesC1982:
I would have gone for an SGSII myself if it hadn't now been out so long. iPhones just don't do it for me. I find the interface is really dumbed down and treats users as though they are numpties, with its childlike appearance and big colourful icons.
[AT&T Samsung Galaxy S II SGH-I777] Manik24:
only competition to SGS-II would be iPhone 5 :)
[AT&T Samsung Galaxy S II SGH-I777] CallMeVentus:
When the iPhone 5 comes out it'll be a great collection.....for me to disassemble . XD
[AT&T Samsung Galaxy S II SGH-I777] BomBoz:
wow great Tablet :D
[AT&T Samsung Galaxy S II SGH-I777] hungry81:
No one is forcing you to justify anything. This is a forum. People talk about their interests and why they are interested in things. Welcome to the internet.
[AT&T Samsung Galaxy S II SGH-I777] omnius1:
I wouldn't be proud to hop on the sgs2 fandwagon. Samsung products have horrendous hardware reliability
[AT&T Samsung Galaxy S II SGH-I777] vs511:
This explains it.
[AT&T Samsung Galaxy S II SGH-I777] ph00ny:
According to who?
[AT&T Samsung Galaxy S II SGH-I777] z33dev33l:
I agree with the above, their hardware reliability is amazing. Im not fond of their software but as far as hardware goes they're one of the best in the industry.
[AT&T Samsung Galaxy S II SGH-I777] sinamosavi:
Hardware of samsung devices are awesome,but it's default launcher and softwares are awful. But I think iPhone is better than sgs2 now,because it can use it's hardware truely.
[AT&T Samsung Galaxy S II SGH-I777] ph00ny:
It can? Based on what?
[AT&T Samsung Galaxy S II SGH-I777] Arjoma:
Are you really talking about the Galaxy S2, have you used it?

Touchwiz3 on the S1 wasn't that great I agree but the S2 runs absolutely fast and buttery smooth because of Samsung's nice hardware acceleration, they know how to make nice hardware and software fit together. But if you don't like the launcher e.g. you can easily replace it with the launcher if your choice, what you can't do on the iPhone with its four year old concept of 16 Icons you can swipe to the sides, I got really bored of it after having used Android.

But it is always a matter of choice and personal preference and there are some arguments for the iPhone. But for me the number of disadvantages I have to live with if I use an iPhone and the number of advantages I have when I use amy Android device, especially something like the S2, made the decision very easy for me going with Android.
[AT&T Samsung Galaxy S II SGH-I777] MartyLK:
When I had my Infuse, I was astounded by how sluggish and terrible TW3 was in the beginning. However, after sticking with it a while, it smoothed out to being perfectly normal and useable. After that, I never had any issues with TW and found I thoroughly enjoyed it.
[AT&T Samsung Galaxy S II SGH-I777] MuddyPaws1:
Like I said, I tried the S2 and for some reason it will NOT send a video over 1000k. I send a lot of videos. This is an important feature for me. The only android hack that works only increases the limit to 1.2 meg. Not good enough.

I really liked the S2 more but between that and receiving pictures as 8 second videos about 9 times out of 10, it was all I could take.

The iPhone for me ended up the better choice again. Pictures come in as pictures....every time...and there seems to be no limit to the size of video you can send and the video quality is way better from a iPhone when sent via MMS.
[AT&T Samsung Galaxy S II SGH-I777] aleks_:
I thought there was a fix for the size of video you could send but it required you lowered the resolution a little bit. The reason why you can't send such big videos with great quality is because not every phone is capable of playing back in high resolutions as that of the SG2. There is a purpose for that limitation. Common sense. If you don't want the SG2 then adios amigo.
[AT&T Samsung Galaxy S II SGH-I777] MuddyPaws1:
Lower the resolution a little bit? LOL. Postage stamp size.

Most smartphones have the ability to view video higher than 172x123 or whatever the S2 has to send as. And the 1 meg limit is laughable. The fix only increases the limit to 1.2 meg.

The iPhone can send HD video and is not limited to 1 meg.
[AT&T Samsung Galaxy S II SGH-I777] AntonJart:
HD video of 3 minutes gonna be ~80 mb of the camera. On 3G it will take about half an hour to an hour to send.
[AT&T Samsung Galaxy S II SGH-I777] noobletsausecakebbq:
Some of us(like me) get these phones exactly for the purpose of having games when you are bored. We don't wanna come home and play world of Warcraft like u
[AT&T Samsung Galaxy S II SGH-I777] MuddyPaws1:
What's your point? If I want to send a 3 minute video, I should be able to. I know bigger takes longer.

---------- Post added at 06:55 AM ---------- Previous post was at 06:53 AM ----------

Every time I hear someone talking about WOW I think of a kid in his geek hideout in the basement of his house.

It's no different than the kid with the 156 sided dice of doom summoning a level 8 ice dragon.
[AT&T Samsung Galaxy S II SGH-I777] Ohlikken:
LG

Optimus 2X - Nuff said
[AT&T Samsung Galaxy S II SGH-I777] omnius1:
Do your own research on sammy's electronic products hardware failure over the last 5 years I'm not invested enough in getting anyone to agree to hold your hand. Trust me... you won't have to look very hard.

For clarification: I wasn't disputing that sammy stuff performs well. It does. I should know I spent a lot of$ $ on their stuff over the years. Yeah it works very well. Until it breaks that is. I won't touch them now. Even extended warranties aren't worth the hassle.
[AT&T Samsung Galaxy S II SGH-I777] Ferrari353:
What about iphails signal problems...? Oh wait, nvm. that only happens when you're holding it wrong

--
[AT&T Samsung Galaxy S II SGH-I777] ph00ny:
you do understand that if you google any of the manufacturers for issues, it will pop up. So where is your source that says samsung is much worse than everyone else in the industry
[AT&T Samsung Galaxy S II SGH-I777] AntonJart:
Good point. Some have more issues, while some have less
[AT&T Samsung Galaxy S II SGH-I777] Remix2011:
http://www.youtube.com/watch?v=pp0HlX1ySGg&feature=player_embedded

http://www.youtube.com/watch?v=G1EBlCWBHHs&feature=player_embedded

http://www.youtube.com/watch?v=cwq9ZwVOSUc&feature=player_embedded

http://www.youtube.com/watch?v=LNUAkXFv9Ak

well well the SGS2 slays the Iphone 4.....With ICS it will be an overkill.
[AT&T Samsung Galaxy S II SGH-I777] omnius1:
You answered your own question. Precisely why it's a waste of time getting into a pissing contest of quoted sources. We could do this all year and frankly my time is more valuable than that. I've done my homework already after two personal burns at the hands of samsung which resulted in me finding thousands of reports by others following admissions by the company itself admitting the defects. If you haven't had any probs then more power to ya and enjoy. But I have. And anyone who continues to buy goods from a company after 2 bad experiences in a row is a fool.

You also paraphrased me as making claims I never made by the way. I have a feeling you're gearing up to simply start a" who is most rite on the forumz" war.

Not interested.
[AT&T Samsung Galaxy S II SGH-I777] XzavierL:
True apple is really petty with all their sueing, their obviously threatened and have reason to be. The Galaxy S II is kicking the iPhone's a**!
[AT&T Samsung Galaxy S II SGH-I777] sinamosavi:
I'm android fan.

But it doesn't mean I must say yes android is fully better than iOS.

You can see a game in iOS that it's fantastic,but when you see its android version it will be awful.

However the android device(for example sgs2)is more powerful than iPhone 4.
[AT&T Samsung Galaxy S II SGH-I777] lilmikey2011:
iphone 4s looks pretty good
[AT&T Samsung Galaxy S II SGH-I777] Papi4baby:
:rolleyes:

http://www.pcmag.com/article2/0,2817,2393546,00.asp#fbid=3ovaYWizRRz

Hits 10 million after how many months?

http://www.bloomberg.com/news/2011-...4s-this-weekend-as-crowds-form-worldwide.html

Could be 4 million, just this weekend.

But please, dont let facts get in the way of your famboism.
[AT&T Samsung Galaxy S II SGH-I777] omnius1:
We could easily use the McDonalds analogy to explain those figures though. They outsell my favorite independent steakhouse by a lightyear. But I would rather not have a big mac.
[AT&T Samsung Galaxy S II SGH-I777] tjtj4444:
iphone 4s is the first new model in over a year (except a white color version), so the demand is obviously huge in the beginning. Especially since it was first expected this summer, a huge amount of iPhone 3G owners in US have had their 3G for more than 24 months and have just been waiting for a new iphone to replace their old phone. So 4 million orders is not surprisingly good.

How many high end android phones have been released since iphone was launched?

My point is that is not possible to compare launch success between Android and iPhone in this way.

If iPhone 4s increases the market share for iphone, then it is a success, but we don't know that yet.
[AT&T Samsung Galaxy S II SGH-I777] Meilannu:
Yeah 4 million 3g, 3gs, or 4 users upgrading to a phone that is catching up to the competition. Nothing like waiting for a year and a half for a catch up phone. Just goes to show you how starved they actually are. And being stuck with a 3.5 for games and movies.

Embarrassing......
[AT&T Samsung Galaxy S II SGH-I777] kingsize623:
''iPhone 4S vs Galaxy S2''

HAHA stupid question! :p