yashsingh1/xdaforums huggingface dataset:
[Samsung Infuse 4G] lukas_s:
Haha I just keep getting more confused!

If I back up with Titanium, wipe the cache and system data, and then flash the rom, won't that mean when the phone boots back up with Infused that it will have no apps or anything else on it? Even Titanium Backup?

If that is the case how will Titanium Backup know what to restore?

Wish I wasn't such a noob :o
[Samsung Infuse 4G] crash822:
You'll boot the rom that you installed without any apps unless they were packed with the rom. Once loaded, go to the market and download titanium again and it'll locate the back up you had. From there restore missing apps + data and it'll install all the apps you had previously when you backed up your phone.
[Samsung Infuse 4G] lukas_s:
Thanks so much. I had just started the installation figuring I would have to just re-download everything, but this is a huge relief haha
[Samsung Infuse 4G] crash822:
I'd advised getting the pro version btw. I believe the free version will let you do the batch install for all the apps, but you'll have to OK every single app it tries to install. The paid version won't make you do this, trust me you'll want the paid version.

BTW, it's cheaper to get the pro version from inside of the program than it is to get it off the market.
[Samsung Infuse 4G] lukas_s:
Holy crap that was super quick! I was thinking it would take hours to install.

Now just to get all my apps back!

Thanks for all the help everybody!
[Samsung Infuse 4G] crash822:
NP, enjoy. Using infused myself and it's pretty stable. Only gripe I have about it is the gps is pretty crappy. I haven't had a working gps since stock froyo.
[Samsung Infuse 4G] Xev_10177:
Yeah, that was a bit bothersome. Everytime I opened an app that needed GPS, I was like "Cr*p... I forgot. That doesn't work." :p
[Samsung Infuse 4G] SSJ_Gomike:
They are all good and stable.... But I am using Serendipity VII myself.

Sent from my Samsung Infuse 4G - 1.6ghz
[Samsung Infuse 4G] Phatphool:
One other thing besides purchasing TB Pro, is that you should back up every once in a while in CWM. Its take forever to restore if you need to use it, but i trust it over TB ANY DAY!!!! Just a suggestion.
[Samsung Infuse 4G] Kernodle:
I think for the most part all the ROMs are stable, but I've had the most success and have been happiest with Infuse 2.2
[Samsung Infuse 4G] SSBB freak:
Best Rom

In my opinion, the best ROM by far is the Miui ROM for this phone :D
[Galaxy S I9000 Q&A, Help & Troubleshooting] c00lajay:
hi everyone, I use to look for information here and now, since I haven't found an answer was time for asking

I´ve installed a JVK version of gingerbread (using Odin), I wanted do have a recently version and I mounted a JVB version with a touchwiz updated.. after that I wanted to have a rom from romkitchen so for that I had to update the "Wordclock mod" to a version that "accepts" zip files to install.. and the problem is that the files that I found were CF-Root-XW_XEE_JVB-v3.1-CWM3RFS for the jvb version and CF-Root-XX_OXA_JVP-v3.7-CWM3RFS for the jvk (which being a jvp works with the jvb) (in this site http://xdaforums.com/showthread.php?t=788108 ) which basically have removed the boot sounds.. :eek: :mad: so what I wanted to do is to reenable boot sounds. So, with this I´ve got some questions

Is it possible to update the WCM from the gingerbread version from an app or how can I update it directly from the gingerbread rom so I will have the bootsounds and also update the WCM so I can install any zip file.

(Actually I use this gingerbread version as a basis to a have a clean rom to install my "modem.bin" file and then I update the WCM so I can Install the zip rom that I would like to have ;) )

(actually the question would be: how can I update WCM to a version that allows me to install zip files without disabling bootsounds

Or, simply, how can I reenable bootsounds in a JVS version of gingerbread 2.3.5)

thank you for your help :D
[Android Apps and Games] jonny68:
Done a search but didn't really bring up anything that helps me.

Can someone tell me what i need to do to ensure when i send a MMS that the person receives it, i use GO SMS Pro and sent a MMS to several people but none of them received it, i went into settings but to be honest im not really sure what i have to do, do i check the boxes "fill user agent manually" and/or "Fill APN configuration manually" also do i have to do something with the stock SMS thing?

Thanks
[Android Apps and Games] djeaton:
The only times I've had issues sending a MMS is if I try to send it with my mobile data turned off. I frequently do that when I am on wifi to save battery.
[Android Apps and Games] jonny68:
Does anyone know what is happening here tried again and no luck, im getting charged for sending these MMS too even though the people im sending them to are not receiving them:confused:
[Android Apps and Games] stylez:
[APP] GO Sms Pro V3.70 is released

Please use the search and post in pre-existing topics....

Also post in correct sub forum since a [Q] if posting a different subject...

On that note thread closed.
[Android Software/Hacking General [Developers Only]] tommytomatoe:
Good work man. Let me know if you'd like to collaborate or borrow ideas. I wrote Android-Utility and it is currently on v1.0.2 and development is active.

Tommy

Android-Utility Linky
[Android Software/Hacking General [Developers Only]] s0niqu3:
Hi Tommy,

Thanks for the compliment and the offer to work together. I'm not really sure how much else I'm going to add, but I did take a nod from your tool and add the option to choose between optipng and pngcrush. Mostly I added that just because optipng hasn't been updated in forever, and pngcrush just had an update last month.

So I compiled both 32-bit and 64-bit specific binaries of the newest pngcrush (v1.7.17) and included them with v1.1 of APK Manager.

Anyway, your tool is pretty amazing, I'm rather intimidated by how many features you have, lol.

Thanks again, cheers :)
[Android Software/Hacking General [Developers Only]] tommytomatoe:
Back at you man. Yeah last week I went crazy. I went from version 1.0.2 to version 1.0.7 in three days. There's always something new that can be added.

Don't be intimidated! AU and apkmanager each have their places. I aimed to create a tool that encompasses everything to do with Android while apk manager focuses on modifying apks. Surprisingly however while I wrote the tool for mac users, I've had mote Linux users for au. But the mac community needed some love and attention, and now it has two tools to choose from :-)

tapatalk signature here. lovely.
[Android Software/Hacking General [Developers Only]] s0niqu3:
version 1.2 released, this might be the last release, I can't think of anything else to add really, and well, nobody really cares either, lol.
[Android Software/Hacking General [Developers Only]] 3n1g:
great work
[Android Software/Hacking General [Developers Only]] s0niqu3:
1.2.1 uploaded with a few bugfixes, please re-download, and I'm really sorry I didn't catch them sooner until someone messaged me today.
[Android Software/Hacking General [Developers Only]] stone_ship:
Wow, this is amazing! So glad I don't need to boot into WinXP just to use apkmanager. I just downloaded the newest version, followed all instructions, and everything is working perfectly. Thanks for including all the extras such as terminal settings. Great for semi-noobs like myself.
[Android Software/Hacking General [Developers Only]] grad061980:
Can't wait to try this tool out. Thanks for all the hard work in putting it together.
[Android Software/Hacking General [Developers Only]] Nhialor:
this not working anymore? Says applet version unsupported
[Android Software/Hacking General [Developers Only]] Kolo39:
Yes same here :(
[Android Software/Hacking General [Developers Only]] s0niqu3:
Hey,

Sorry, I'm pretty much stopped doing any work on android, but if you can describe the error in more detail, I'll look into it and try and fix the problem.

Sorry about that.
[Android Software/Hacking General [Developers Only]] Kolo39:
OK cool.

So it's not possible to start the setup file, because it's unsupported and starting the apk manager directly is also not possible because it has to be in the root directory

Gesendet von meinem Desire S mit Tapatalk
[Android Software/Hacking General [Developers Only]] s0niqu3:
Hi again,

Ok, so first, you can set the root directory manually if you open up the APKManager.command file with a text editor.

Look for the following:

# Set path to use this script in .command mode
# ENTER the POSIX path to your root APK Manager
# Directory between the quotation marks
MAINDIR=""

and inside the MAINDIR="" paste the full path to your apk_manager directory

for example, mine looks like:

MAINDIR="/Volumes/LappyHD/Android/apk_manager"

then you need to manually make the entire directory executable, so open a terminal window, and type:

chmod -R ug+x /Volumes/LappyHD/Android/apk_manager

But replace the path with the correct path for your setup (the same one you used in the .command file.)

Of course, that's not the solution for everyone, and I'd like to figure out why the setup script isn't working. I tried the setup script myself today on 10.7.3, x86_64 and it still works fine for me, so can you post some information about your mac, version information, java version installed, etc.?

sorry again about this, but hopefully I can get this fixed asap.

cheers, :)
[Android Software/Hacking General [Developers Only]] Kolo39:
I try this in the next days

My Mac Book Pro end 2011 has all updates installed (Lion 10.7.3)

---------- Post added at 05:17 PM ---------- Previous post was at 05:07 PM ----------

Ahh okay I fixed it!!! :)

The Unarchiver was not able to extract all files from the zip. So files doesn't work. But by using OSX Unarchiver everything works :)

Thanks a lot for this port!!
[Android Software/Hacking General [Developers Only]] s0niqu3:
Hi again,

I'm glad you got it figured out. I think I'll start packaging it as a DMG file instead of a zip, and just made a custom background image to explain about copying the apk_manager folder somewhere.

I've also been working on updating it a little bit the past couple days, and will have a new version soon.

Cheers! :)
[Android Software/Hacking General [Developers Only]] s0niqu3:
Uploaded version 2.0 update!

This adds a couple new features, some bug fixes, and re-packages the entire thing in a disk image, to hopefully alleviate those unzip/setup errors.

Please see OP for download link, and second post for changelog.
[Android Software/Hacking General [Developers Only]] s0niqu3:
OP update with v2.0.1, hotfix for advanced signing options, please download the newest version.
[Android Software/Hacking General [Developers Only]] s0niqu3:
Switched around second and third posts in the thread, second post will now include warnings, notes, etc., and third will hold the changelog. Please read notes in the second post before upgrading APK Manager.
[Android Software/Hacking General [Developers Only]] s0niqu3:
OP updated with version 2.1, fixed major bug with saving user settings and private keys. Please make sure to download and run the migration tool before upgrading to v2.1
[Android Software/Hacking General [Developers Only]] Kolo39:
Tried the new version 2.1.

Before I deleted the old apk manager.

Then I dowloaded the dmg and copied the folder to my Mac.

Started the setup file. After that I started the apk manager but I only got this

http://cl.ly/31043Q3p3S0I3o3X0D32

log.txt is here: http://cl.ly/231x3P0S030X3c252t2z
[Android Software/Hacking General [Developers Only]] s0niqu3:
Hi,

Wow, that's nasty. I'm not entirely sure what's going on there, but I'll look into it ASAP.

To be clear, you did or did not use the separate migration tool before starting the new version 2.1?

I actually have APK Manager calling the migrate tool on its own now at least once, to make sure settings have been migrated, but that shouldn't be the cause of this.

And like before, you ran the setup app before trying to launch apk manager, right?

Sorry, I'm not really a programmer in anyway, just a hobbyist/enthusiast, and I clearly don't test this nearly well enough before releasing, lol.

Cheers :)
[Android Software/Hacking General [Developers Only]] Kolo39:
Yes I didn't use Migration Tool. But used Setup app
[Android Software/Hacking General [Developers Only]] s0niqu3:
Hi again,

EDIT: 11:49am (PST)

OK, fixed the problem (yet another completely boneheaded mistake on my part) and am testing before I package up a new version.

Sorry about that.

Cheers :)
[Android Software/Hacking General [Developers Only]] moonzbabysh:
Are we able to do Patch/Diff with your apkmanager? :D

MoPhoACTV Initiative
[Android Software/Hacking General [Developers Only]] s0niqu3:
Hi,

Sorry, but no, there's no patch/diff functionality yet, but I think that's a great suggestion, so I'll try to work it in somehow if it seems possible.

Thinking just briefly about it, the easiest thing to do would be to use filemerge/opendiff, but that would require that every user have Xcode installed and setup, and that seems like a monstrous requirement.

So I'll have to do a lot of research and experimenting with how best to work that kind of feature into APK Manager.

Cheers, :)
[Android Software/Hacking General [Developers Only]] s0niqu3:
OP update with v2.1.1, fixes the boneheaded mistakes/bugs with user setting and private key migration.
[Android Software/Hacking General [Developers Only]] s0niqu3:
OP updated with v2.1.2 - fixed a bug with old framework files not being deleted when changing apktool versions, and includes 2 new versions of apktool.
[Android Software/Hacking General [Developers Only]] s0niqu3:
OP updated with version 2.2, mostly quality of life improvements and bugfixes, see the included CHANGELOG.txt until I can update the changelog post in this thread later tonight.

Cheers everyone :)
[Android Software/Hacking General [Developers Only]] s0niqu3:
OP updated with v2.2.1, updated pngcrush to 1.7.27
[Android Software/Hacking General [Developers Only]] Kolo39:
Ok installation was successfull!!

I think the rest of apk manager works (extract, zip and other tools)
[Android Software/Hacking General [Developers Only]] s0niqu3:
OP updated with v2.2.2, basically I'm dumb and forgot to compile 32-bit optipng v0.7.1 when I updated the 64-bit version.
[Android Software/Hacking General [Developers Only]] s0niqu3:
OP updated with v2.2.3.

Basically I'm retarded and somehow failed to include a 'zipalign' binary in every release (oh the joy of testing on a machine that has the SDK installed.) Oh, and fixed a couple bugs.
[Android Software/Hacking General [Developers Only]] stone_ship:
I for one can't thank you enough for coming back in and updating this.

As far as the status of the project, I'm not sure how much of it is truly "lack of interest" and how much is simply that there are not many Mac users on XDA. Also, this has been working just great for the past several months, and so probably people have not needed to come back and ask questions or report bugs. If you feel that bringing in new features is a must, then by all means! However, since you seem to be on the fence, and since you no longer do Android development yourself, major new features like those you proposed don't seem necessary. I would be more than happy with occasional maintenance like what you've just done. Thrilled. Ecstatic.
[Android Software/Hacking General [Developers Only]] Lozone:
+1 I agree with every word said.

This has been my main tool. As there are not too many for Mac.

I really appreciate your hard work.:D
[Android Software/Hacking General [Developers Only]] s0niqu3:
Thank you very much to both of you, :)

Quick question, do you guys use the APKManager.command file to launch the script? Or do you use it directly from terminal/command line?

So first off, I think right now that I'm going to make my main focus on simply making it easier to update.

What does that even mean? Well, right now I'm in the process of breaking apart the main script into a few smaller ones (a single ~2500-3000+ line file is just a pain to work with) and adding a built-in auto-update script using git & github. In doing this, I'm also going to try and urge people to use Homebrew to install the required programs. The pre-compiled binaries will still be an option, but well, usually Homebrew updates them faster than I ever will, and Homebrew will compile binaries optimized for your specific computer system, so they should be smaller and faster too.

This has some pretty unique challenges though, I can't simply offer to run the homebrew install script for users, since Homebrew requires the Xcode command lines tools, which must either be downloaded from within XCode 4.3.2, or separately from https://developer.apple.com.

I'll post questions about all this for users when they come up. ;)

Anyway, I've also switched to an applescript app to launch the script directly, instead of needing a 'Setup' app, and then the .command file. This way you can drag the icon anywhere on your dock if you want, or even move the app to /Applications. Just one step towards making APK Manager at least a tiny bit "Mac-like."

After that, yeah, I don't really know. I think its pretty "functionally saturated" already, and trying to add major new features would just cause headaches.

Cheers everyone :)
[Android Software/Hacking General [Developers Only]] stone_ship:
I use the .command file, and I wouldn't mind installing XCode. I was meaning to do it for something else (can't remember what now) but didn't want to suffer through the 2GB download.
[Android Software/Hacking General [Developers Only]] s0niqu3:
OP updated with v2.2.4 - fixed a bug in batch-signing with private keys
[Android Software/Hacking General [Developers Only]] s0niqu3:
OP updated with v2.2.5 - fixed the adb log function, yet another boneheaded mistake on my part, lol.
[Android Software/Hacking General [Developers Only]] s0niqu3:
I think I'm closing in on a 3.0 beta release. Screenshots of my work in progress here for anyone that might care: http://imgur.com/a/ivKAQ#0

Cheers everyone :)
[Android Software/Hacking General [Developers Only]] Kolo39:
Looks very good
[Android Software/Hacking General [Developers Only]] SSMay:
Makes me want a Mac.
[Android Software/Hacking General [Developers Only]] stoff_1980:
Build a hackintosh... its easy especially if ur already using Intel. If u want help just ask me :-)
[Android Software/Hacking General [Developers Only]] stone_ship:
Looks great. I will figure out Homebrew in anticipation...
[Android Software/Hacking General [Developers Only]] s0niqu3:
Thanks everyone for the comments :)

For homebrew, its really very easy, but you need Xcode. Well, technically you only need the Xcode Command Line Tools, freely available from developer.apple.com (~170mb download) but most people will probably just choose to grab Xcode from the Mac App Store.

If you just want to grab the CLI tools dmg/installer from the dev site, then its this item you want:

And of course, even if you don't use homebrew, but you still want to use the automatic updates, you can just install git, and use the precompiled programs option during the initial setup/install.

Hopefully I'll get this online for people to start using (breaking?) in the next day or two.

Cheers everyone :)
[Android Software/Hacking General [Developers Only]] s0niqu3:
OP updated with v3.0 beta information and link to the project on github.

Thanks in advance anyone that helps test :)
[Android Software/Hacking General [Developers Only]] ArmanUV:
this looks great. Some feedback about the setup proccess:

1.The app wouldn't run at first. Turned out the appmanager.scpt is missing a slash:

do script "if [ $(command -v apkm) ]; then apkm; else \"" & mainDir & "[COLOR="Red"]/[/COLOR]other/main.sh\"; fi; exit" in newTab
on error

2.In the homebrew process, it tried to install 7za as a prerequisite(?), but failed since 7za is not a valid package name. The correct package name is p7zip I believe. I installed it manually and ran the script again and got this: http://d.pr/n/tliF . I "brew install"ed libogg and everything else and it compiled fine.
[Android Software/Hacking General [Developers Only]] s0niqu3:
Hi,

So the 7za error I thought I had accounted for in the install script, but like usual, I was retarded. Basically I just iterate through a list of programs, $p, and store any that aren't found in an array, $missing[*] and you can see, I try to capture for when the program not found is 7za, and store the correct package name, p7zip, into the array.

elif [[ $p = 7za ]]; then
$p="p7zip"
missing[$count]="$p"

And yeah, I'm retarded, you probably see the error there, lol. Fixed, will push an update to github in a minute

The libogg thing is new, simply using:

brew install sox

inside my install script worked fine when I wrote it, but it definitely failing now. It does seem to work fine if I open a new terminal tab and install libogg first, so I'll just have to figure out a way to handle that.

And thanks for pointing out the missing slash

That's a remnant of changing how I was storing the path data, originally the path was being stored with its trailing slash and when I changed that I forgot to fix that line.

EDIT: fix for the missing slash in APKManager.app is on github now. If you launch ./other/main.sh manually and force an update check, you'll get the fix, otherwise, cd into apkmanager directory and do:

git pull origin refs/heads/master:refs/remotes/origin/master

Cheers :)
[Android Software/Hacking General [Developers Only]] s0niqu3:
Another quick update, I think I've solved/fixed the sox install error, well, at least for now.

I'm just calling my newttab script to run:

brew install sox

in a new terminal tab, and I've tried it 5 or 6 times now, and its worked every time, so I think its ok for now. Ideally, the homebrew formula(s) should be fixed to enable automation, but for now I think this will do.

I also fixed the 7za/p7zip derp on my part.

Anyway, its up on github on a new branch 'develop' if you want to test it out before I merge it into master.

You'll need to do a few things though:

force an update check from within apkm [options: 24, 8, 7] then you should be able to switch branches from the autoupdates menu to 'develop'

uninstall sox and all its dependencies:

brew remove sox libogg libvorbis lame flac mad libao libsndfile

manually 'reset' the installation status of apkmanager

defaults delete com.girlintroverted.apkmanager install

launch APKManager again and run through the install process. (the installation should error after installing sox with "This command requires a formula argument" I fixed that locally, but haven't pushed it to github yet.) Just run APKManager again and it should be fine.

Thanks to anyone that helps test this!

EDIT: pushed the last little fixes to 'develop' on github, if anyone can test and let me know how it works for them, I'll go ahead and merge it into master.

Cheers :)
[Android Software/Hacking General [Developers Only]] s0niqu3:
Just a note, I've pushed a few small fixes to github over the weekend, and added the 'develop' branch for anyone that wants to test it. You might need to 'force' an update check to make the new branch show up. I'm working an a fix for that in the future, so that new branches will always show up automatically.

There's nothing really 'new' in the develop branch at the moment, except that some of my internal debugging code that's broken on master is now functional.

Like always, thanks in advance to anyone that tests this.

Cheers :)
[Android Software/Hacking General [Developers Only]] ArmanUV:
thanks for the fixes :)
[Android Software/Hacking General [Developers Only]] s0niqu3:
Pushed a handful of small fixes/changes to github. First, APKManager should only alert you if ANDROID_SDK_ROOT is unset once, and never again (unless you trash your preferences file) and second, APKManager should now work even if the path to its folder has spaces in it (I hope it does at least, its hard to test all possible scenarios of this.)

Cheers :)