yashsingh1/xdaforums huggingface dataset:
[Galaxy S II Themes and Apps] dully79:
Have you tried flashing without modifying the universal theme?
[Galaxy S II Themes and Apps] ptidav44:
Hi,

I would like to try your theme (Dialpad uptade 4) that I find really great but I don't understand how to install it and I would not do anything stupid ... I'm on Rom Criskelo V31.

I have to flash the zip (Glowing_Glass_contacts_V2_Alpha_Universal-Theme) or dezziper and move it to the system / app / contact ...

Thank you for your answer
[Galaxy S II Themes and Apps] dully79:
Download file.

Reboot into recovery.

If you want to create a backup, then create a backup, that's your decision.

Select install zip.

Navigate to downloaded file and install.

Reboot.

The universal theme will also create a backup which is located on your sd card in the universal themes folder.

Any feedback is always appreciated good or bad.:)
[Galaxy S II Themes and Apps] ptidav44:
Thanks for quick response!I test and give you my feedback :)
[Galaxy S II Themes and Apps] ptidav44:
Its ok! Good Job! Your theme is very successful! The Dialpad is very elegant.

Do you think it would be possible to put a light blue veil on each key and the selection panel (keypad, logs, contacts, favorites, ..) as on the button "keypad" screen of your post?

Good luck and thank you for sharing:)
[Galaxy S II Themes and Apps] dully79:
Thank you for your feedback.

Read the small print under the v2 download link!!.;)
[Galaxy S II Themes and Apps] Shamms:
Yes i did that. Its not working.
[Galaxy S II Themes and Apps] dully79:
Post your contacts.apk, it might be different to what im themeing.
[Galaxy S II Themes and Apps] Shamms:
Hi Buddy,

PFA the contacts.apk that i am currently using. I have copied this from /system/app folder.

Shammi
[Galaxy S II Themes and Apps] Shamms:
Dully79...waiting for your reply on my post.
[Galaxy S II Themes and Apps] dully79:
What colour do you want?
[Galaxy S II Themes and Apps] Shamms:
Blue colour.
[Galaxy S II Themes and Apps] .-Lion-.:
hello,

if i want to download i get this on mediafire:

This file is currently set to private.

since yesterday. It looks great for me can i have it ?
[Galaxy S II Themes and Apps] dully79:
Ok mate I'll sort it tonight when get a chance, I've a couple of things to do. I'll add the images into the apk, which you can then flash and overwrite your apk. Hopefully this should work better than trying to inject the images.

Sorry man, I must have knocked the setting. It's quite difficult to navigate mediafire on your phone.

I'll go and sort it out now for you.:)

Edit: Fixed
[Galaxy S II Themes and Apps] .-Lion-.:
Flashed at the way from work to home, thank you very much man, it looks very nice i love it.

One question:

my tabs didnt get themed like yours on the Top like yours. ls it an another theme ?

And one thing man, u Must continue Work. Because its great !
[Galaxy S II Themes and Apps] rajaspidey:
@OP How did u made your screenshots look like Phone ?!!
[Galaxy S II Themes and Apps] dully79:
I've finally got around to update v1.2 to v1.3 and include the updated images, links are in the first post.

Thanks,

read the small print under the v2 download.;)

I found a HD pic of the SGS2, photoshopped the background out and added a screenshot on top.

@Shamms,

here is a link for a blue themed apk. It's in the universal theme zip so it will create a backup and you can restore if need be, if this doesnt work ill post my personal Contacts.apk.:)

CLICK ME TO DOWNLOAD

Edit: @Lion, sorry mate forgot to say the tabs are from my Phone Candy theme, if you dont want the whole theme justt download the metamorph(instructions in the thread) open it and delete everything except for any image that mentions "tab"
[Galaxy S II Themes and Apps] Shamms:
Thanks Buddy. It worked this time. Is there an option that the keys remain with blue outline glow and become darker when pressed.

Rgds,

Shammi
[Galaxy S II Themes and Apps] dully79:
Hit the thanks button.

No, the only way to achieve that is by creating it, and I'm not supporting v1 anymore, I've moved on to v2.
[Galaxy S II Themes and Apps] dully79:
Update

Updated v2 to include 6 new colours, well 5 but i've split cyan and blue into two separate colours:

Red

Yellow

Pink

Green

Orange

Cyan

I can see a rainbow.:o

You can find them all here.

Hit thanks and enjoy.:)
[Galaxy S II Themes and Apps] dully79:
Is there any interest in me expanding v2 into a full theme?

Ill post an alpha in the morning if anyone wants to test run the framework-Res images
[Galaxy S II Themes and Apps] DirkTeur Velserbroncx:
Maybe its something to include in JKays, so it might be possible to choose

colors inside JKay

Blue Mix dl not working To Bad really sad
[Galaxy S II Themes and Apps] dully79:
Fixed link.:)
[Galaxy S II Themes and Apps] jrsoft:
Merry Christmas everyone!!!

Hello Dully.

Merry Christmas everyone!

Since the first version of the "Universal Theme Template" we have made ​​some important changes, especially to improve safety when applying changes and perform backups.

I link you the latest version if you want to use.

http://www.multiupload.com/07OVKSKLMH

Changelog:

v.1.0 hello world
v.1.1 "dirty fix" detecting path for internal sdcard in CWM4
check free space before start the process to prevent errors
v.1.2 minor backup fixes
v.1.3 permissions fixes in backup
v.1.4 redone "CWM4 compatibility" and sdcard path
v.2.0 new backup system working with .tar format for keep permissions
v.2.1 minor fixes with dalvik-cache, mod version & logs
v.2.2 minor fixes with sdcard path and check for free space available before theming
v.2.3 >minor changes and added credits
[Galaxy S II Themes and Apps] dully79:
Hey mate, how are you?, good to hear from you.

Thanks for the update, your my hero and I love you(no gay).:)
[Galaxy S II Themes and Apps] dully79:
Click me if you want to test drive the framework-res images ive created so far based on v2

It will modify:

*check buttons

*default buttons normal/small

*dialog buttons

*radio buttons(not in fm radio!!)

*lock screen pattern buttons

*menu select press background

* and various other buttons

Heres some screenshots:

If you want to restore your original images:

Boot into recovery

Choose install zip from sdcard/choose zip from sd card

Navigate to "sdcard/Universal-Themes"

Apply backup

Done
[Galaxy S II Themes and Apps] dully79:
So the alpha framework has had plenty of downloads but no-one has left any comments lol.:o

I'll abandon making this a theme and spend my time on something else.:)
[Galaxy S II Themes and Apps] malavan:
cant you mix it in your "Phone Candy theme.
[Galaxy S II Themes and Apps] dully79:
Great minds think alike lol.

I was just thinking I'll make it a optional add-on, I've done the hard work Anna made plenty of images, I might as well use them.:)
[Galaxy S II Themes and Apps] superdog404:
Hi dully79 - Is it possible your dialer theme will work on a At&T sgs2? I had used Xtremes dialer theme on my Captivate and would really like to have it on my sgs2.

Thnak you

superdog404
[Galaxy S II Themes and Apps] dully79:
Without having a copy of your contacts.apk to look at I can't really say.

You could try it, it's only images so it should not break anything and it creates a backup when flashing to restore also.
[Android Themes] Pneuma1985:
I have to give credit to jenkins and hazmatic for the all the work they've put in on honeycomb. Also borrowed some icons from other honeycomb themes but most are original.

This theme is for the mik3d beta rom for the HTC EVO 4g... The fastest kingdom port there is running on the evo.

A wipe of cache and dalvik cache is required to flash this theme. I will not be held responsible for any damage it may cause to your phone by flashing incorrectly.

Also I would recommend flashing this on a fresh mik3d beta install.

http://www.mediafire.com/?huhyfp8bwvxw715

I have themed everything in system and Im currently working on data apps.

There are custom wallpapers if you hit menu/wallpapers/honeycomb-wallpapers

I have put about a week into this theme only 6 images are ported from jenkins synergy honeycomb theme. The rest were done by me... I redid all his .9 draw images for mik3d. Also made a custom true htc fusioned honeycomb flip clock!

I would also like to thank the theme devs over at http://themikmik.com Especially CoiledWire I couldnt have dont it without his help.

There are a bunch of honeycomb themed system apps and I did the framework and resources file im working on the htcime.apk right now. I will be updating frequently, but minor updates will be located on themikmik forums.
[Android Themes] Pneuma1985:
Reserved for updates:
[Galaxy Tab General] carden12:
if the iPhone can beat Android as a mobile phone OS. I still don’t think it can in the long run, but a CDMA or dual-band iPhone will certainly give Android a run for its money in the mobile space. However, I’ll gladly take some fragmentation if it means I can have a variety of devices made smarter, better, and more connected by their use of Android. Hardware and software developers don’t think of iOS as an embedded operating system. Android, on the other hand, can absolutely be the embedded OS for a new generation of devices. And several million smartphones along the way.

what do u think
[Galaxy Tab General] bongski55:
You can't compare an open source os with 'closed' os like iOS which can only be used on apple devices.
[Galaxy Tab General] bilboa1:
well technically the android on the galaxy tab10.1 is closed, too...

that why u dont have it on the regular tab
[Galaxy Tab General] hootowlserenade:
I don't understand how the iPhone got popular to begin with. If you want an iPhone how many options do you have? What maybe an 8 gig or 16 gig model? I mean seriously, you don't have a choice, the hardware has no real options. With Android there are many options, you can have a slide out keyboard, HDMI out, trackball, soft menu keys or physical buttons, you can find one for your price range, or you can get the one with dual core processors and blazing fast speed, you can get the smaller sized phone or the big 4.3 inch screen like on Droid x, etc. My point is that the iPhone is a "take this it is what you want" as to where Android is a "what do you want in your phone? Here are all your options, yes you can have that slide out keyboard for texting if that is how YOU like to do it." Why buy a "one size fits all" product that is the exact same as everyone else's? How do you make your statement? I love my Droid x, as I feel it is superior to any iPhone. I can put all my videos and pictures on a TV screen without buying a fancy apple converter box thingy. I can browse the web and view flash videos. I can install apps not found on the market or "installous". I can install a custom rom, like CM7 if I feel my OS isn't what I like, can you run CM7 on an iPhone? I can keep going, but why? There are way too many reasons that Android kicks apple's ass to the curb.

Sprint SGT + CM7 = AWESOMENESS!!!!
[Galaxy Tab General] AlexTheStampede:
What if, and I mean this just by chance I know it sounds absurd, what if you actually buy something to use it? Crazy talking, I know.

Plus hardware standardization leaves you without a choice (not true, you can buy something else) but improves software quality, and that leads to more and better apps... nevermind the games, compared to iOS Android looks like OSX compared to Windows from that point of view: sure, there are plenty of games, some are really noteworthy but! have a look at the top selling games on both platforms. You'll notice that even cheap casual games on iOS tend to look better! Then you can't do some things in Android that iOS does... namely connecting to a VPN. I asked a question once, never got a reply, so I'm guessing you can't change the tethering apn (you can on iOS). You can't have easy and incremental backup of your device on a computer, because it's trendy to hate iTunes so having something like that would bring shame to Google. Nor you can handle in an easy way the music/multimedia files in general that are on the device, again no iTunes. Once you jailbreak, cool stuff happens, on Cydia there is an app to fake wifi connectivity, so even with a mobile data connection you can use some apps... high quality YouTube, FaceTime, games that whine about wifi, stuff like that.

Going a bit out of the system merits, iOS has also a lot more (and infinitely better) multimedia apps. Just look at iMovie or any virtual instrument app.

I'm not tellin you Android dosen't do anything more han iOS, that would be just stupidity or a lie, but once you jailbreak.... same as rooting. Alllllll sort of cool/weird stuff, with the difference that in that case is niche, and so less developed, less abundant.

Back on topic anyway, will iOS beat Android? LOL no, impossible. Do the iPhone, iPod touch and iPad win? Totally. Android has a greater marketshare than iOS, however there are 4 iOS devices if you count Apple TV, and..... endless Android ones. What the iPad sells in a month is more than the whole lifecycle of a Xoom. It's like comparing the bible to the fantasy books... sure the fantasy ones sell more, but it takes a whole literary genere to outsell a single book! So it's really a matter of what you mean with "winning".
[Galaxy Tab General] bongski55:
Yes, Iphones,ipod,ipad are more expensive than an equivalent android device yet idevices outsell android by a big margin. Seems it is more glamorous to show around the apple logo than "samsung".

As for the topic, maybe it depends on what comparison point for both OS to come into conclusion on what is better. What if, although far fetched, android is installed on iphone, would iphones still outsell other android devices?

I really think so....
[Galaxy Tab General] treb1971:
Both Can Exist Together

Both can exist simultaneously. The iPhone for people who want the finished product, Android and its devices for the more adventurous.

I had an iPhone and loved it. When my contract expired I could have gone for an iPhone 4 but it wouldn't have been sufficiently 'new' to keep me interested for 2 years. So I got a 7" Tab and use it as my phone. I still tinker with settings 6 months on.

Most people though, just want a device which works. And that's the beauty of the Apple message - 'it just works'. They don't want to have to manually load a ROM, back up their settings and photos, and learn how to use Odin/Heimdall. They want a good UX out of the box.

Android, as it goes through the iterations, will become more of a 'finished' product, and (I expect) will become more prescriptive. However, with the Amazon tablet coming up, and other devices using older Android versions, 'forking' will keep the landscape interesting, and there will be enough to keep things interesting.

I for one will be paying attention when the new iPhone / iOS is announced on the 4th October, and I may go back to Apple - who knows?

For now, Android 2.3 (Overcome Kratos) is good for me, but I'll always be looking for improvements.
[HD2 Android Q&A, Help & Troubleshooting and Genera] cwsmall:
Can you explain to me what this is referring to (CWR: 5/445/5) and how i can make this happen on my hd2. I got a new phone and haven't been using my hd2 for about 4 months. just picked it up the other day and now i can't get any 3.0 or 3.5 roms to load up. they all get stuck on the load screen. Never had an issue before now. thanks.
[HD2 Android Q&A, Help & Troubleshooting and Genera] seanyuan62:
you need a clockwork mod partition of 445 mb with a 5 mb partition size. if you download the handy program called hd2 toolkit the process is very easy. enjoy
[HD2 Android Q&A, Help & Troubleshooting and Genera] cwsmall:
Thanks for helping me get this beast up and running again
[HD2 Android Q&A, Help & Troubleshooting and Genera] faol1n:
Hey out of curiosity, is the System ya always gonna be 5? (Sorry I meant the 1st number in the parition for example 5/170/5). I havent ever seeing it being changed when looking at the dev threads in roms.
[HD2 Android Q&A, Help & Troubleshooting and Genera] Marvlesz:
First one is boot partition (and I dont think it will change) system is second one (that's why it always change)
[HD2 Android Q&A, Help & Troubleshooting and Genera] Richy99:
the boot partition normally is 5meg but i have seen larger on some roms
[HD2 Android Q&A, Help & Troubleshooting and Genera] faol1n:
Thanks a lot! That cleared the questions on my mind :)

---------- Post added at 02:15 AM ---------- Previous post was at 02:15 AM ----------

Thanks for the clarification!
[HD2 Android Q&A, Help & Troubleshooting and Genera] Richy99:
basically its

5meg boot partition for the boot files

445meg for the main rom files

5meg cache although this number can vary and some roms require a 44meg cache partition
[Vibrant Q&A, Help & Troubleshooting] sLiKK:
I am currently running Bionix V 1.3.1 for the longest time…I think about 6 months. I love this ROM and don’t want to switch for a variety of reasons…mainly lack of time due to work, I like the rom and have themed it according to my taste etc etc. The only problem I have is that the email app doesn’t work. It was working fine until I flashed galaxy tablet email from ‘SGS Tools’ app. Since that day, my email exchange has stopped working and always forecloses upon phone reboot and also everytime I try to open it. Is there a way I could get the email app to work because I really absolutely positively need it for work. Switching to another ROM is currently not an option. Also reflashing the same Rom is not an option.

Please please someone tell me how to fix this.

Thanks.
[Vibrant Q&A, Help & Troubleshooting] dkmdlb:
I had a similar problem on a different ROM. I fixed it by installing an old backup of a previous version of the email APK from Titanium Backup. Hopefully you have an old backup.
[Vibrant Q&A, Help & Troubleshooting] sLiKK:
Unfortunately I don't have an old backup so thats not an option right now.
[Vibrant Q&A, Help & Troubleshooting] sLiKK:
Anyone??? Can it be fixed by replacing the stock email files from the vibrant dump? Perhaps someone can describe the steps here?
[Nexus S Android Development] Ezekeel:
My last effort of improving the ondemand governor by implementing a dynamic sampling rate did not work out as I hoped. Thus I did switch back to ondemand and, with a sampling_rate of 40000 and an up_threshold of 80, XviD playback with MobyPlayer was fine and also FLAC playback with MortPlayer was ok. However, as Morfic and others have noted the GUI feels a bit sluggish with these settings and suggested to try a sampling_rate of 15000. I tried this before, however with a lower rate, playback with MobyPlayer has serious problems with cracks and stuttering sound. Exactly this was the motivation to try and implement this dynamic sampling rate in the first place.

So the question is, why does a lower sampling rate lead to these problems? Since a smaller sampling rate means a greater flexibility and responsiveness, missing the point in time when the frequency should be increase cannot be the cause. Also the polling function which determines the frequency change is relatively light-weight, thus the extra CPU load for calling this function more often should also not be the problem. The only reason I could think of was that maybe switching the CPU frequency at these fast rates might be the root of the problem.

Thus I took the ondemand governor and implemented an additional parameter 'min_timeinstate' defining a minimum time the CPU will stay in a certain frequency state before it will be allowed to switch frequencies again. This way one can have a fine grained polling by setting the sampling_rate to a low value without running into problems with these fast frequency changes.

I did some extensive testing with a sampling_rate of 10000, min_timeinstate of 40000 and up_threshold of 90 and FLAC, mp3 and video playback all seem to work flawlessly. So it seems the root of the problem was indeed that the CPU does not handle fast frequency changes well.

I tested several apps and games and so far I have not found anything that this governor cannot handle. Thus I dare to say that it seems to be the superior choice over ondemand.

Test it, torture it, try to break it - I am looking forward to your feedback.

Changes to the source: http://www.pastie.org/2586936

BUGFIX:

Fixed compilation error with 'lazy' chosen as default CPUfreq governor.

Bug fix: http://www.pastie.org/2587040

BUGFIX #2:

Added sysfs parameter 'screenoff_maxfreq' which when enabled will cause lazy to always select the maximum frequency while the screen is off.

Bugfix: http://www.pastie.org/2775900

No further patches will be published here. I have set up a git repo for all my tweaks. Each mod has its own branch to keep the tweaks cleanly separated and one can simply pull the latest patches from the corresponding branch.

https://github.com/Ezekeel/GLaDOS-nexus-s/tree/lazy
[Nexus S Android Development] simms22:
now this sounds interesting :D
[Nexus S Android Development] morfic:
Did you try building with lazy as default?

EDIT: builds fine as option, but not default. Too eager to try it to go fix code.
[Nexus S Android Development] Ezekeel:
Oh, you are right. That does not work. I will fix it.

Bug fix: http://www.pastie.org/2587040
[Nexus S Android Development] theallian:
do we have to wait for this to be implemented in netarchy etc to use it .. ?
[Nexus S Android Development] Jonathon Grigg:
Yes, unless you can compile a kernel yourself you will have to wait. I do believe that there's a testing Trinity TEUV kernel by Morfic in his thread with the new governor as an option if you want it now.
[Nexus S Android Development] morfic:
Check trinity thread, there are 2 kernels with it and cooler colors, closer to voodoo punchy (if not exactly punchy)
[Nexus S Android Development] simms22:
awesome work ezekeel!

its running great here with the teuv kernel and the lazy governor. no complaints as of yet.

youll have to wait for it to be compiled into netarchy, or compile it yourself. you can try it already compiled into the trinity teuv kernel found here http://xdaforums.com/showpost.php?p=17839805&postcount=4304
[Nexus S Android Development] r0adki111:
Yep it's working awesome so far. Using morfic's teuv with lazy gov.
[Nexus S Android Development] morfic:
diff --git a/include/linux/cpufreq.h b/include/linux/cpufreq.h
index 2c00088..b03d1e1 100644
--- a/include/linux/cpufreq.h
+++ b/include/linux/cpufreq.h
@@ -357,6 +357,9 @@ extern struct cpufreq_governor cpufreq_gov_performance;
#endif
#ifdef CONFIG_CPU_FREQ_DEFAULT_GOV_PERFORMANCE
#define CPUFREQ_DEFAULT_GOVERNOR (&cpufreq_gov_performance)
+#elif defined(CONFIG_CPU_FREQ_DEFAULT_GOV_LAZY)
+extern struct cpufreq_governor cpufreq_gov_lazy;
+#define CPUFREQ_DEFAULT_GOVERNOR (&cpufreq_gov_lazy)
#elif defined(CONFIG_CPU_FREQ_DEFAULT_GOV_POWERSAVE)
extern struct cpufreq_governor cpufreq_gov_powersave;
#define CPUFREQ_DEFAULT_GOVERNOR (&cpufreq_gov_powersave)

seems to do the trick
[Nexus S Android Development] Jonathon Grigg:
Hi Ezekeel, an observation in the trinity thread mentioned that some games lagged really badly, i think it could be with too slow changes, due to your time delay feature. I'm not sure if it's feasible, but maybe a solution to this could be a dynamic time delay, longer for the lower frequencies (suited for music while screen off) and shorter for the higher frequency (for these intensive games).

Now I'm not a kernel guy, although I do wish to learn at some stage in the near future. This is just the product of some quick thinking, I have no idea if it is a workable theory or if it would just cause overhead and create more lag. Please let me know what you think though!

Sent from my Nexus S