yashsingh1/xdaforums huggingface dataset:
[Galaxy S II Original Android Development] tolis626:
Sounds good.If you want testers you know I'm here. :)

Thing is,it may interfere with SetCPU compatibility,as I've yet to see a Desire HD kernel support SetCPU vdd interface.I think voltage control will be fine though.

Man,the Note is just too big.It's awesome. :D

I only wish I could afford one of these two... :(
[Galaxy S II Original Android Development] Fille84:
I have 8 scripts in that folder, one of thoose is 01siyah. Shall i just delete that script or all 8?
[Galaxy S II Original Android Development] pikachu01:
Upload it here, I'll take a look :)
[Galaxy S II Original Android Development] tolis626:
Andrei,you're right once more.Run Taiji couple of minutes ago.57.91FPS for a 400Mhz GPU is good,right? :D
[Galaxy S II Original Android Development] grey77:
wow. 750mV is super aggressive. The majority of SGS2 wont even break thru 800mV margin. Mine is rock-stable at 875mV minimum.

We`ll meet again on SGS3 road next year. =)

well, just for reference, with siyah 2.2beta6, 50-1000Mhz CPU ondemand, 100-400Mhz GPU, all radios ON, it yields 56 fps on that test.
[Galaxy S II Original Android Development] Fille84:
This is how it looks like
[Galaxy S II Original Android Development] tolis626:
I think he wanted the script itself...
[Galaxy S II Original Android Development] pikachu01:
Yes, you need Voltage Control. You can set it with scripts as well, but I feel that setting it by app is more useful as users might have different tastes for it.

Use the SIO/ Lulzactive. It's what I've been using :P

The LMK addons will replace Supercharger. The main CWM won't. ThunderBolt! should be compatible with a lot of phones (including i9000, Captivate, Vibrant etc).

Did you check with BBS's page and see what's wrong?
[Galaxy S II Original Android Development] siculo83:
I have a problem with WiFi. Some networks that were previously accepted, with this version will not be accepted. Why?
[Galaxy S II Original Android Development] ka2uki:
yes~~so i hope @gok can bring back the mali GPU drivers form 2.6.1..i have test 2.61 and 2.6.2 many times~~playing games ..2.6.1 feel super smooth and 2.6.2 feel no more better..maybe xan may update his voltage conrol app..but with min:267mhz 950mv max:400 mhz 1000mv..really release many games.other on siyah kernel is as well as it's..hope gok bring back the mali drivers from 2.6.1~;)
[Galaxy S II Original Android Development] Mutalisk:
See the changelog, changed the wifi drivers again

Guess that's it ;)
[Galaxy S II Original Android Development] L0cutus:
for me every kernel version > 2.5.2b is unstable on my device (no UV/OC/OV, only std params 100-1200).

I have sleep of death on kernel > 2.5.2b after some days of use (1-3 days).
[Galaxy S II Original Android Development] tolis626:
First off,it wasn't a question. ;)

Anyway,it's not the drivers that the problem lies with,it's your settings.See,the new setup is indeed far more efficient.I use 160-267-400MHz clocks with 900-1000-1150μV respectively and it drains noticeably less battery than my previous 200-400MHz setup.Performance is roughly the same.You might need more aggressive thresholds.If you want I can share my script for use with Script Manager(can be implemented in an init.d script later).
[Galaxy S II Original Android Development] pikachu01:
What scripts are you using?

Also, try to put 200MHz as opposed to 100MHz. The more aggressive CFS setting might trigger instabilities faster.
[Galaxy S II Original Android Development] ksantoshh:
Thanks Droid, but I guess Gokhan said abt 2.3 n nt 2.2... 2.2 is included :D , this is wat i understood

Correct me if I am wrng!

http://xdaforums.com/showpost.php?p=20821213&postcount=15040
[Galaxy S II Original Android Development] :
That would be handsome if you could share your script, mostly from an academic perspective for me, to understand the basics and how experienced users like you tweak settings. Be rest assured I have done my reading of droid's manuals thoroughly, now am in the phase of reading successfully working scripts and understanding them, hope you wont mind:)
[Galaxy S II Original Android Development] tolis626:
Well,I have no problem at all.Below are attached my bootscript,generated with the excellent init.d generator by KcDaRookie,and my tweaked 01Siyah.Yeah,they're a mess because I still tweak stuff,that's why you will,for example,see half of the GPU's settings in the one script and the other half in the other one.I'll try to make them prettier sometime. :p

This screams performance by the way.Battery life isn't a priority for me.Keep that in mind. :)

Man,I can for the life of me get my phone to crash with relatively aggressive UV and some nice OC and your aggressive CFS settings. :D

Could you share some RMVB file?Or point me to one suitable for,well,crashing the phone. :p
[Galaxy S II Original Android Development] siculo83:
In which version?
[Galaxy S II Original Android Development] ka2uki:
thank you mate.

来自我的GT-I9100 使用XDA高级版 发送
[Galaxy S II Original Android Development] Mutalisk:
See changelog, 2.6.2 ;)
[Galaxy S II Original Android Development] don1bong:
Thanks for an awesome kernel!!

Appreciate the hard work you guys do..

Running Siyah /w KK5 rom + KL1 modem = Great battery/ Great speeds / fast ,strong GPS signal..

Great job
[Galaxy S II Original Android Development] iron@ss:
This, IMHO, is the daddy of all kernel cleaning scripts and really does what it says...

"What this script does:

1. Removes /system/etc/init.d folder (this is where all the device's startup scripts are stored

2. Removes /data/user.log (shows any boot error messages. Deleting ensures the messages you see will be from your current kernel and not any previous

3. Deletes contents of cache partition

4. Deletes contents of dalvik-cache"

More info and download from here:-

http://androidforums.com/3734778-post18.html

It really does get rid of all the crap from previous kernels and prepares your phone for the new one. If you are experiencing any problems with Siyah then try this and re-install Siyah.:D

gokhanmoral, if you are looking for something to pave the way for your v2.6.3, I can strongly recommend hawkers kernel cleaning script over on Android Forums.
[Galaxy S II Original Android Development] siculo83:
I am using 2.6.2 and am having trouble with the WiFi. Where can I find the right drivers?
[Galaxy S II Original Android Development] ziTney:
2.6.2 sio ondemandx 100-800,

100-825;200-850;500-900;800-950 GPU100-800;267-950

Excellent performance and smootness^^

Just had 4h display on(gaming, browsing, tweaking, tapatalking etc.) and with 1h hotspotting:) with about 9h since uplugged from charger.

Have you guys checked this cool app named 'Cool Tool' out? It's -always on top- kind of monotoring app, with current cpu usage, battery level, time, at how much MHz you are currently(!), etc.

Link: Cool @Android Market(free!) https://market.android.com/details?id=ds.cpuoverlay

SGS2 | Hyperdroid v4.4.7 | Siyah v2.6.2
[Galaxy S II Original Android Development] bala_gamer:
cpu usage monitor from market allows you to monitor both the cores separately in the status bar. give it a try

https://market.android.com/details?...idWlsZGVycy5jcHV1c2FnZXN0YXR1c2JhcmZyZWUiXQ..

---------- Post added 31st December 2011 at 12:02 AM ---------- Previous post was 30th December 2011 at 11:58 PM ----------

you can either rollback to previous version of siyah or wait for 2.6.3
[Galaxy S II Original Android Development] bullemina:
I have TurkbeyRom V30 with Siyah 2.6.2 kernel.

Want to know if there is support for HID in the core, I want to run a bluetooth mouse when I watch movies via HDMI to the TV.

Best regards.
[Galaxy S II Original Android Development] :
haha to be honest i am not sure now either. from what i gathered by his answer was that 2.2 will not be in there no longer and 2.3 would be down to the user if wanted to try the script by Pikachu or not...So in my mind would be that 2.2 will not be added and that 2.3 is down to us if we want to flash or not really. Hope that gives more light to your question
[Galaxy S II Original Android Development] pangiotis24:
hi.i have two questions

1)what's new in cwm recovery 5.5.0.4?

2)Can i use setcpu instead of voltage control?
[Galaxy S II Original Android Development] :
Yes you can use either of the two apps but everyone would suggest Voltage Control as it has more options to play with. Regarding the cwm recovery i already asked that question a few pages back and in general not much difference really

there you go this was his answer

http://xdaforums.com/showpost.php?p=20820662&postcount=15036

EDIT: how does someone requote something? you know with the white background thanks:D
[Galaxy S II Original Android Development] marvi0:
Ok supercurio voodoo app has been released

https://t.co/EB9K17kE

and apparently its saying this kernel is not supported, am sure I read somewhere on here, that this kernel was all set up and ready for that voodoo app?
[Galaxy S II Original Android Development] bala_gamer:
@ gokhanmoral

supercurio's louder app just got released, but unfortunately it shows siyah 2.6.2 is not supported, are the source code updated? if so can you update it in siyah 2.6.3. Have attached the screenshot
[Galaxy S II Original Android Development] alcurtis93:
+1 absolutely gutted. Please fix this gokhanmoral
[Galaxy S II Original Android Development] spelaben:
Aye, confirm! Got the same error when I was checking the kernel with the voodoo app.
[Galaxy S II Original Android Development] bala_gamer:
IT seems to be a problem of Louder app not detecting custom kernels

Tweet from supercurio:

Just realized LOUDER detection routine is too strict and doesn't accept custom kernels already including mc1n2_voodoo. Re-working that now!

Edit:

Tweet from supercurio

Voodoo #LOUDER updated to "Launch special 2" on Market: now accepts non-Samsung kernels implementing mc1n2_voodoo

so people with siyah please redownload the app again.
[Galaxy S II Original Android Development] Lownita:
What is the difference between louder app and http://xdaforums.com/showthread.php?t=1385862 ?
[Galaxy S II Original Android Development] PedroMRP:
Tweet from supercurio:

"Bad news: Siyah kernel kernel beaks mc1n2_voodoo configuration and I cannot solve it. Kernels source: not available Ask directly for refunds"
[Galaxy S II Original Android Development] bala_gamer:
There comes the trouble again..

supercurio's tweet

Bad news: Siyah kernel kernel beaks mc1n2_voodoo configuration and I cannot solve it. Kernels source: not available Ask directly for refunds

@ gokhanmoral

can this be fixed in your upcoming version?
[Galaxy S II Original Android Development] chadouming:
Seems to be corrected with new version of LOUDER :)
[Galaxy S II Original Android Development] bala_gamer:
This was tweeted after releasing v2 of the louder app
[Galaxy S II Original Android Development] buxz777:
from what i am reading from that tweet supercurio cant fix it his end because the source code for the kernel isnt avalible :-/

maybe i am reading it wrong but if the dev can maybe get in touch with supercurio maybe it can be fixed :-)
[Galaxy S II Original Android Development] alcurtis93:
@supercurio: Bad news: Siyah kernel kernel beaks mc1n2_voodoo configuration and I cannot solve it. Kernels source: not available Ask directly for refunds.

Please release source gokhanmoral
[Galaxy S II Original Android Development] vadatte:
New version is ok now with Siyahkernel v2.6.2!

:-)
[Galaxy S II Original Android Development] bala_gamer:
Supercurio tweets:

.@balagamer the entry points for #LOUDER hardware interface are missing from Siyah kernel (but present in *any* Samsung kernel)

i think only gokhan can fix this.

Edit:
[Galaxy S II Original Android Development] alcurtis93:
No its not. Something in the kernel breaks it
[Galaxy S II Original Android Development] vadatte:
Sorry, only the test is ok. If I use with my player it doesn't work :-(
[Galaxy S II Original Android Development] :
Hey guys mine went fine...I purchased the app and as soon as i installed the free one then purchased the app and updated afterwards and it said supported everything from kernel and everything else. i am on 2.6.2 kernel:)

And i just tested it and seems everything works fine
[Galaxy S II Original Android Development] Delacor:
Its fine by me ;)

Send from my SII ;)

EDIT: all okay, even in music player
[Galaxy S II Original Android Development] bala_gamer:
Everything will be ok, except you wont feel the difference in sound.:D
[Galaxy S II Original Android Development] :
trust me my ears are hurting boss...nickelback poweramp and full blast im still hearing nickelback in the background and the phone is off now:D
[Galaxy S II Original Android Development] bala_gamer:
thats actually strange, because none of the siyah users are getting it even supercurio has acknowledged it.

Did you exactly felt the difference between full volume + 0db + 3db +6db?
[Galaxy S II Original Android Development] gokhanmoral:
if anything breaks he compatibility with voodoo louder app I will fix it in v2.6.3

the only thing that may cause that doesn't work may be the sound drivers and I can easily revert them.

some report that it works with v2.6.2 but even if it doesn't it will work with 2.6.3

I just need one more day to find two hours free time to make necessary changes and last minute fixes and then I will release v2.6.3
[Galaxy S II Original Android Development] drziddo:
Not working here.

S2 with 2.6.2.

I hope gokhanmoral fix this because sound sucks on s 2
[Galaxy S II Original Android Development] :
Take your time boss. App has been purchased and all good on my side so far but either way few days will not harm.:)
[Galaxy S II Original Android Development] bala_gamer:
@ gokhan

thanks man, just waitng to see you here, its already 4 AM here , time to get some sleep. Btw it doesnt works with 2.6.2.
[Galaxy S II Original Android Development] MPKO:
Also in v2.6.2 and vodoo lauder not working...

Cheers!
[Galaxy S II Original Android Development] :
Yes i have...Honestly i do not have a reason to lie my friend. Configured everything step by step and it seemed to go ahead nicely..There was a small update which i did that as well and to also see the difference i played with the volume slider that comes with the application..I really do not know anything else to say really:confused:
[Galaxy S II Original Android Development] MPKO:
Ru on 2.6.1 or 2.6.2?
[Galaxy S II Original Android Development] TecQuality:
You are the man! Thanks a lot mate ;-)

From my (KL1) SGS2
[Galaxy S II Original Android Development] bala_gamer:
You are lucky then :) ill wait for 2.6.3
[Galaxy S II Original Android Development] :
2.6.2 let me try a different kernel that has the supercurio modules in it to see if there is a difference and i shall get back to you guys
[Galaxy S II Original Android Development] KennyLegend:
Its a driver configuration issue. Problem with hook address issue.
[Galaxy S II Original Android Development] Delacor:
Yeah get that too after update. Sorry, it DONT work on 2.6.2 ;)

Waiting for the .3, think this Kernel Update will be awesome :p

Send from my SII ;)
[Galaxy S II Original Android Development] TecQuality:
Right now i'm using a chainfire's kernel, there is a huge improvement expecially with the media like youtube etc.

From my (KL1) SGS2 using xda premium
[Galaxy S II Original Android Development] supercurio:
Hi everyone :)

Sorry for posting only now, I'm stuck answering 3 mails/minutes ATM for support after Launch :D

gokhanmoral its nice to see you're still interested!

I hope you'll be available for chat (IRC or gtalk) or something like and I'll help you fixing the issue in this custom kernel.

I could try by forums but it would take ages. As every Samsung kernel work maybe a patch broke something, otherwise it's a source update from Samsung that broke something!

I'm sure we'll figure it out. see you soon (you have my mail − IRC: see signature)
[Galaxy S II Original Android Development] :
Huge apologies to everyone. Reason why i thought it was working because i was listening through my beats earphones. changed to the sammy ones and noticed nothing...what i mean by that normal sound....so the difference was the earphones not the kernel...it says it works but no difference..hence why drivers are needed as posted as above.

many apologies again...must of got confused by the configuration actually going through...:o

sorry:o
[Galaxy S II Original Android Development] lpsi2000:
How are those beats headphones? I am thinking about getting some headphones for the Gym.
[Galaxy S II Original Android Development] :
quite amazing to be honest..i honestly thought and still think to be honest are a bit expensive for earphones but trust me it is worth the investment;)
[Galaxy S II Original Android Development] lpsi2000:
Which one do you have? I thinking about the HD flat / Tour one.
[Galaxy S II Original Android Development] Fysi:
Beats are good, but expensive for what they are. You can get better headphones all for the same prices as Beats.
[Galaxy S II Original Android Development] lpsi2000:
Care to elaborate a bit on the ones you think are better for less?
[Galaxy S II Original Android Development] DocMAX:
beats are b***s**t! get klipsch s4!
[Galaxy S II Original Android Development] :
Sorry i know this is off topic. Just an update regarding the Voodoo Louder app. Worth getting guys..Supercurio is a magician just like Gokhan the Great.. Just tried the app with cf-kernel KL1 and app works perfect...Looking forward to the update by our great kernel cook Gokhan:)

Above screenshots are from testing lulzactive governor with lulzactive app and Pikachu's settings kinda tweaked by me a little...

I know i had another 28% still left on battery and could of easily gone through the night and probably add another hour or two max but i have to say brilliant work...:) looking forward to the new versiion

Kernel was 2.6.2
[Galaxy S II Original Android Development] stevehkim:
excellent battery savings there bud. care to share your settings for lulzactive?

miui+siyah = beast
[Galaxy S II Original Android Development] :
Download the lulzactive app first.

Then use this settings:

inc_cpu_load: 95%

pump_up_step:3

pump_down_step:2

screen_off_min_step:6@200MHz

up_sample_time:20000ms

down_sample_time:40000ms

in voltage control im using of course lulzactive governor and scheduler bfq

cpu frequencies 200min-1200max tad UV and that is it really
[Galaxy S II Original Android Development] alcurtis93:
Sio is a better I/O
[Galaxy S II Original Android Development] :
What is the difference you notice between them two? thanks:)
[Galaxy S II Original Android Development] stevehkim:
thank you sir. are you getting better battery life with these settings than 2.6.1? for me 2.6.1 was absolute beastly. performance and battery was amaaazzing. didnt get a chance to really test 2.6.2. never really tried lulzactive either. either way will test with your settings. all these scripts and pika's new 2.3.1 scripts are giving me a migrain.

miui+siyah = beast
[Galaxy S II Original Android Development] :
this is my first siyah kernel i am trying out to be honest. Pika's scripts was using 2.2 ones...for me my settings well you can see few posts back...no complaints so far
[Galaxy S II Original Android Development] goose2600:
v2.6.3 is out! thank you man! :)
[Galaxy S II Original Android Development] gokhanmoral:
v2.6.3 is up

thanks to supercurio, voodoo louder app should be working now.

it is an early release. I was planning to change some more before releasing.

anyway.. I hope there are not too many bugs in it :)
[Galaxy S II Original Android Development] goose2600:
01:48, I was 1 minute faster than you! :)

Working well and really smooth, even supercurio voodoo louder app works.

Thx
[Galaxy S II Original Android Development] poofish:
*sorry for the topic hijack*

If you're looking for headphones similar to the beats (for me this means decent sound quality + looks good enough so that you aren't afraid to wear them in public), I opted for the V-Moda Crossfade M-80 on-ear headphones.

http://www.amazon.com/V-MODA-Crossfade-Noise-Isolating-Headphone-Shadow/dp/B005HSDLCO

Here are more reviews by audiophiles: http://www.head-fi.org/t/578207/v-moda-crossfade-m-80-reviews

They are made at an extremely high quality at military standards (lightweight steel construction, memory foam ear cups, Kevlar-lined cords etc), come with an awesome exoskeleton carrying case and multiple cords, are very comfortable, and have a well-balanced sound signature. It's not bass-heavy per se, so if you're a basshead this might not be the headphone for you. However, in terms of build quality, sound quality, aesthetics, and value, at $230 US dollars I think it beats the Beats hands down.

Oh, I would also note that these aren't noise cancelling like the Beats, meaning they're not as well suited for listening on loud train journeys, but on the other hand, they also don't require batteries to even listen to music like the Beats do.
[Galaxy S II Original Android Development] Cygnuss:
For that price i would rather get a sennheiser HD598 and get a good dinner with my girlfriend and still have some money left... Or just get the HD555 and do the foam mod (they became the HD595).... and just spend 110€...

Just my 2 cents...
[Galaxy S II Original Android Development] stevehkim:
damn 2.6.3 is a monster! just extracted init.d files from pikachus 2.3.1 thunderbolt scripts and my phone flyin!!

miui+siyah = beast
[Galaxy S II Original Android Development] :
How did you flash those scripts buddy. Did you just flash through cwm
[Galaxy S II Original Android Development] tolis626:
**** this ****!I'll sue both Gokhan and Supercurio!I left my phone'a volume too high,louder worked and I almost got deafened. :p

2.6.3 works awesome as usual.I only need to test CWM tomorrow.

One thing I'm really happy about though,apart from louder that is,is the new vdd_levels interface.Not only is it recognized alright from SysTune(awesome app,I highly recommend it),but it also allows for setting different voltages for each core.Coooooooooolll!I gotta get my hands dirty again.Hell yeah! :D

Thousands of thanks's from my side Gokhanmoral!You made my night! :D
[Galaxy S II Original Android Development] poochewer:
CWM recovery home button

Has anyone noticed that You cant use your home button anymore whilst in recovery? You must use your power button instead.
[Galaxy S II Original Android Development] goose2600:
Yes, I have to use power button too. I think it's just a feature :)

I prefer to use home button, anyway would be nice to scroll the items by long pressing volume button... It could help flashing-maniacs like me, cause I think a button has a limited number of click in its life :D
[Galaxy S II Original Android Development] bala_gamer:
You people are absolutely beautiful and blazing fast!!! S2 users are so fortunate to have you people!! KUDOS
[Galaxy S II Original Android Development] poochewer:
Yeh true but I somehow feel its better cos there is less likelyhood of accidently bumping the back button (which I do all the time)
[Galaxy S II Original Android Development] barrist:
been switching back and forth between void and siyah.. still find void smoother but the voodoo louder support is interesting
[Galaxy S II Original Android Development] chadouming:
+1 on that. I saw that they changed the selection button since CWM 5.5.
[Galaxy S II Original Android Development] stevehkim:
didn't flash them droid. I downloaded pikachu's 2.3.1 zip. Extracted the files. ONLY grabbed the contents inside the init.d folder and used root explorer to navigate them to etc/init.d. Changed permissions,rebooted and bam they all ran perfectly. I know it's working because my settings inside lulzactive app changed to the settings in pikachu's init.d script.

---------- Post added at 04:05 AM ---------- Previous post was at 03:43 AM ----------

anyone getting SOD's? I just got my 2nd one in a 30 min span. Using same voltages I was using with 2.6.1 and all previous versions never had SOD. Maybe pikachu's init.d scripts? Not complaining just wondering how everyone else is doing.