yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] elban:
I like the old one better.

Sort criteria and direction should be separate, imho.

That's how it works on most other applications, as far as I can see.
[Android Apps and Games] DigitalUnderground:
Nothing else to say except SICK!!!

I haven't really been following the thread much, but I have been running fx with all available add-ons for a few months now and don't see myself ever switching. Its perfect for me. Looks outstanding. Performs beautifully. I think it matches any rom I use great. I love the cloud syncing, the slide to select feature, the ability to use custom wallpapers and font sizes, and the customize home ability along with custom bookmarks. Brilliant. Great work!!!
[Android Apps and Games] MoMaz:
FTP over 3G

Apologies i may have missed this over the 119 pages, but does FTP work over 3G? I am able to connect to my home server thru wifi but i keep getting a timeout error over 3G.
[Android Apps and Games] thedicemaster:
it should work fine.

are you using the right IP address?

if it starts with 10.0.0.# or 192.168.#.# you're using your local address which only works if you're on the same network.

is the port used by your ftp server forwarded properly in your router's settings?

usually it's port 21 that needs to be forwarded.
[Android Apps and Games] MoMaz:
Really odd - es file explorer connects with no issues. Same user name, password, external IP address (xxx.xx.xx.xx) on both apps. However when FX connects then the circle just keeps going around and then it times out with teh error.
[Android Apps and Games] elban:
The problem may be the data port of ftp. It is an additional port which is used unless you are in passive mode. I see fx doesn't have an option to set passive mode. Tlieback, does it default to passive off? Could you add the option? Thanks!
[Android Apps and Games] kay_kiat88:
Actually, these are the two bookmarks which i have. Creating the both the default folders is a good idea for new users. It will serve as a starting guide for new users to properly organize their files in "Documents". When i first got my android device, i often moved my school files (.doc .xlsx .pdf etc) around creating too many folders all at once in /mnt/sdcard to sort out all these documents. This made a huge mess in /mnt/sdcard.
[Android Apps and Games] tliebeck:
Thanks, root support is actively under development, but it's not complete enough to release. Getting the text editor in place was a critical precedent, i.e., no one would be very happy if they had root access but then had cut/paste/chmod every time they wanted to change a file.

Here are a couple of screens, nothing particularly exciting of course:
[Android Apps and Games] itarill:
Hi :) Nice app.

2 suggestions:

- pinch to change view

- 1 click wifi-ftp server creation (MIUI-style) - this is what I'm REALLY missing from FX to be my default file explorer
[Android Apps and Games] itandy:
Is there a multi-select function? Or is it planned?

FX almost replace ASTRO for me. When next version add root support then it will be the only file manager I need. Great work!
[Android Apps and Games] doumer:
I think creating a folder is not the best way, since some users (including me) allready might have such an Documents folder. Is it possible to let the user chosse if he wants to create an folder or point to an existing folder? The Download folder as default bookmark is of course OK.

I really looking forward to the root-release. FX is my default file explorer by now except for root operations. Another thing i would like to see is that the build in zip-archiver (which i really like) also supports rar-files.

Thanks for your good work so far :-)
[Android Apps and Games] rasmusx:
Yes there is a multi-select function. You have to swipe on folders/files to select them. In first post of this thread there is a video showing how to do it.
[Android Apps and Games] itandy:
Oh, I didn't watch that video. Cool trick! Thanks!
[Android Apps and Games] djsubtronic:
The multi-select method is pretty cool, but what if I need to select 100s of files? That would be painful.
[Android Apps and Games] kretos:
Is a breadcrumb ment to work like breadcrumb in windows vista/w7? I.e touching folder in a path should make a jump to that folder? Because sometimes it makes such jump and sometimes it jumps to main screen. Could you add a gesture - slide left on path - to go back on folder?

Another issue - moving sth is done by copying and deleting? Because it's look like that - other file managers rather move files when move is required which is much faster.

Also I wrote previously about apk icon extraction and presenting applications with their own icons - do you have plans for that?
[Android Apps and Games] trueHOUSE:
I noticed that there is no "make shortcut on desktop" function or similar i think it'll be handy
[Android Apps and Games] tliebeck:
Thanks for the report!

You should be taken to whatever directory you tap in the path list (breadcrumb) at the top of the screen. What you are seeing sounds like a bug, but I've not seen it before. Is there any pattern to this behavior? What device and ROM are you using?

Moving files is done using cut/paste, and the app should attempt to have the filesystem directly move the file location when possible. When transferring between media or across a network we have to use the copy-delete strategy of course.

Showing APK icons is on the TODO list. It's not completely trivial to do properly given that you shouldn't attempt to load these icons directly on the user interface thread. There is a system in place (for thumbnail generation) that should be adaptable to use for this purpose as well. This will be supported, but it may be post 1.0. (There are quite a few very good features that are marked post 1.0).
[Android Apps and Games] KB0SDQ:
Just downloaded this app to my phone so far it is working ok. thanks
[Android Apps and Games] tliebeck:
Thanks, yes, will be adding this very soon.
[Android Apps and Games] creage:
2tliebeck: I think your UI elements are too big. I understand, that UI is touch-oriented, but still... Even on high-end devices it looks fat. I'd like to see UI a bit thinner, a bit smaller icons, a bit lower font size, etc...
[Android Apps and Games] doumer:
well, it depends on your screen density and font size.

I'm on 200dpi, extra small font and a light custom font and to me it looks perfect. I even have two columns on my DHD in portrait mode :)
[Android Apps and Games] kay_kiat88:
May I ask why does the media scan for fx take so long?

And the text in the notification bar when scanning is black on black background. Maybe you can add an option to invert text colour? That's not very important thought. Just a heads up.
[Android Apps and Games] tliebeck:
What phone are you using? Is it a 4.3+" device with an 800x480 resolution?

I think the fundamental problem here is that there are basically two pixel density settings for Android phones: high density (HDPI) and medium density (MDPI). In the phone category, MDPI devices are all 320x480 HVGA 3.5" screens. The HDPI devices are either 800x480, 854x480, or 960x540. I think HDPI phones have screens ranging from 3.5 to 4.5", but with the common sizes being 3.7" (e.g., Incredible 1, Droid 1/2, Nexus One) and 4.3" (e.g. Droid X, various modern Samsung/HTC higher-end phones).

We're basically told by Android whether the phone is HDPI or MDPI, and icons/UI elements are scaled accordingly. The 4.3" phones with the 800x480 are thus going to look a bit fat. (There are other ways to get more precise information, but then some phones lie and some are broken..and not just old phones, e.g., one of the screenshots of the Nexus Prime shows invalid DPI information).

I do hope to put in some preference-tweaks to let people increase the amount of information displayed, e.g., more icon density, reduced font sizes.

Icons are the big problem. I don't think scaling icons down is a particularly good solution. Including additional icon sizes would make the APK a bit heavier than desired. I hope to eventually look into rendering icons from the source SVGs (all of the icons are sourced from SVGs).
[Android Apps and Games] tliebeck:
Thanks for the report. The notification problem will be fixed in the next release.

The media scanner implementation still needs a bit of work. It currently works by first removing any deleted media items and then requesting a rescan of all media items, both new and existing. It will likely be modified to not rescan media items which already exist. Likely will have to make it configurable as well, e.g., have tapping-holding the "Media Scan" button bring up a dialog allowing you to perform the more exhaustive version.

Unfortunately the thing that takes the most is the actual Android media scanner itself (it does have to do a fair bit of work).
[Android Apps and Games] kay_kiat88:
one more observation.

so from home > main storage > download (or any other folder), i pressed the home softkey to go back to my homescreen. after leaving fx idle, it'll be killed by android when it's running of memory. so when i go back in to fx, i will see that i'm in my download folder but when i try to navigate back to my main storage by tapping the main storage icon at the top left hand corner, it'll always go back to home instead of the main storage. hope u get what i'm trying to say :D
[Android Apps and Games] tcat007:
I noticed a new file/app in my app drawer. "FX TextE". Is that part of the FX install? I don't see it as a separate app in Applications.
[Android Apps and Games] MoMaz:
Thanks - I think that's the issue. If I change es file explorer to "Active" I get the timeout error, change back to "Passive" connect with no issues.

Does FX File Explorer have a work around for this? On a 119 pages thread - don't think I could be the only one with this issue???????????
[Android Apps and Games] elban:
They may all have forwarded the data port as well :)
[Android Apps and Games] MoMaz:
Thanks for your help - made one change in my Synology DiskStation and all good now. I can log into my FTP HomeServer thru FX File Explorer.

The change I had to make was to uncheck this box -

Report external IP in PASV mode

, in the control panel under FTP.

Now I can remove ES File Explorer and Root Explorer and make this my default app :good:
[Android Apps and Games] m0d:
modify and repackage zips

Another feature missing for the moment and worth considering is the ability to modify zips and repackage them, i.e. delete a file inside the zip

This is a great feature for members of the forum as they flash zips constantly, so this will help in removing apks ypthat they do not need before flashing without the need of a computer

At the moment, the only app that I found able to do it is X-plore file manager, [ https://play.google.com/store/apps/details?id=com.lonelycatgames.Xplore&hl=en ]

Thanks once again for a wonderful app
[Android Apps and Games] hiandroid:
Also if we can associate file type to app permanently. At present it is just temporary. Once I open it it is lost and I need to select file type again to open
[Android Apps and Games] tliebeck:
Thanks, this is definitely on the to-do list. This probably will entail changing the zip library from Apache Commons Compress to Zip4J (we'd keep Commons for Tar/Gzip/Bzip2 though).
[Android Apps and Games] tliebeck:
Test release of FX 1.3

Hello all,

This isn't quite done yet, but I've uploaded a test release of FX 1.3 to android.nextapp.com (NOT the Play Store). Please also download the R236 (1.2.0) build if you wish to install this, such that you can easily revert back to it if you encounter issues with the 1.3 test release.

Samsung multiwindow support is back. Please let me know how this works, and whether you can make the UI break in any way.

The major improvement in 1.3 is a revamp of the search interface. Search is now much more integrated into file management. You can select items in search results and cut/copy/delete them. You can navigate back and forth between search windows and file manager windows.

The search changes aren't quite done yet, you may get an "internal error" dialog if the search engine is busy with another task (e.g. reindexing). It should be stable, but it is a test release.

Details view now has ability to compare checksums and allows enabling/disabling packages (root required for the package feature).

There are a few more improvements that will be going into 1.3 before it hits the play store.

Thanks for testing!

Get the NEW TEST VERSION here: http://android.nextapp.com/fx/r242/FX_r242.apk

For your convenience in returning to the released version, here is the APK that is currently available on the Play Store: http://android.nextapp.com/fx/r236/FX_r236.apk (This is exactly the same as what's on the Google Play Store, I'm just trying to make it easy to revert back to stock if the test release causes you trouble).
[Android Apps and Games] tliebeck:
I just encountered an odd behavior in FX and wanted to ask if anyone else has seen it, or if it was just an anomaly.

What I saw was FX take a very long time (about 10 seconds or more) to delete a folder containing a few dozen images. It was a repeatable problem, provided the folder contained images. I traced the problem to FX's media database removal feature (turning off "update media database" in the settings cured it).

I had FX reindex the media database, and the problem has now gone away and I can't recreate it. I should have looked at the database state before doing this...but only thought to do so in hindsight.

Just curious if anyone else has seen any behavior like this? It's very annoying and would certainly tick people off.

Phone was a test device, a Verizon Galaxy Nexus running CM10.0 (Android 4.1)...pretty much used exclusively for testing apps, though as such it does see a lot of traffic in its media database.
[Android Apps and Games] everlethal:
Re: [Android 2.1+] FX File Explorer: a "desktop-class" file/media manager

Not sure about pictures, but for me deleting is very slow.

Bigger file, slower deleting.

But I think this is normal.

CM 10.1 SGS
[Android Apps and Games] thedicemaster:
multi window is bugged for me in the test version.

the file/view/tools/windows menus aren't working properly in portrait mode.

if FX is at the top they are too low, obscuring the buttons themselves, preventing you from closing the menu.

if FX is at the bottom the entire screen dims and no menu appears.

in landscape everything seems to work perfectly.

tested on a galaxy note 2
[Android Apps and Games] tliebeck:
Is your menu positioned at the bottom (default) or top of the screen?

Any chance you could post a screenshot? Thanks again for the report!
[Android Apps and Games] tliebeck:
How slow is very slow? Can you give me an example of a file size/folder size vs deletion time?
[Android Apps and Games] experto927:
great app! but this is beta version , i will try it and feedback later :)
[Android Apps and Games] thedicemaster:
http://imageshack.us/photo/my-images/233/screenshot2013011815372.png/

http://imageshack.us/photo/my-images/18/screenshot2013011815374.png/

a menu is open on both screenshots.
[Android Apps and Games] tliebeck:
Thanks! There is a stable version on the Google Play Store, just search for "FX File Explorer" or click the link in the first post of this thread. If you haven't used FX before, I'd recommend the stable Play Store version.
[Android Apps and Games] everlethal:
Re: [Android 2.1+] FX File Explorer: a "desktop-class" file/media manager

For example I delete old nightly(150 mb) every time after update. Sometimes it took 30 seconds.

Is this normal?

Maybe I think it's slow.
[Android Apps and Games] DigitalUnderground:
Re: [Android 2.1+] FX File Explorer: a "desktop-class" file/media manager

I agree... same goes for transferring from internal to external or vice versa. Other explorers went a lot faster for me
[Android Apps and Games] Szczepanik:
Re: [Android 2.1+] FX File Explorer: a "desktop-class" file/media manager

Initial use of Multi view on my GTN-7100 works - see screen shot.

Cheers

Tom

My Note II to you
[Android Apps and Games] tliebeck:
Is this a single 150mb zip file? Absolutely not normal and not okay. Just deleted a CM10 150mb zip on the Galaxy Nexus and it took a fraction of a second. How long does it take if you use a terminal app or adb shell and just use "rm foo.zip"?
[Android Apps and Games] tliebeck:
I'd been working on the main file transfer code today (trying to fix the problem where copying files out of a zip archive is much slower than "extracting" it) and found a significant issue in the code that I'd guess is responsible for this as well. FX uses buffered and multithreaded I/O to avoid having the source thread need to wait on the target, and this code had a flaw in it (in all released versions including the 242 test release). The problem doesn't happen in all transfers, and is more likely in local transfers. I want to test the fix a bit more but hope to have it in the next test release.

This I/O design enables FX to transfer files faster faster than the UNIX cp command in an adb shell, but when it goes wrong, it goes very, very wrong. Copying files out of zip files was triggering the flaw *every time* resulting in a factor of ten performance reduction versus just doing plain old single threaded read-a-buffer-write-a-buffer I/O.

Note that all flaws discussed here are performance, not data integrity. It was simply waiting on the wrong thing in certain scenarios where a buffer was full.
[Android Apps and Games] tliebeck:
One more question...does a media rescan solve the problem? Just go your main storage/SD card and use Tools->Rescan Media.
[Android Apps and Games] tliebeck:
I have an updated test version available. This provides a fix for the multithreaded I/O flaw (which was responsible for the bad unzip performance, and other potential local file transfer slowdowns). I've also updated the menu drawing code for Samsung Multiwindow; I found another glitch where the popup menu drawing was still using screen rather than window coordinates (hope this fixes thedicemaster's bug).

THE UPDATED TEST VERSION (r244) is here: http://android.nextapp.com/fx/r244/FX_r244.apk

And again, for your convenience in returning to the released version, here is the APK that is currently available on the Play Store: http://android.nextapp.com/fx/r236/FX_r236.apk (This is exactly the same as what's on the Google Play Store, I'm just trying to make it easy to revert back to stock if the test release causes you trouble).

Thanks again for testing!
[Android Apps and Games] elban:
Re: [Android 2.1+] FX File Explorer: a "desktop-class" file/media manager

Now that you make me think, I remember an issue which happens at times: the same zip archive would give "decompression error" and the next time it opens fine. It might have to do with this, or it might be related to how the archive is passed to fx in the intent. I will do some testing with the new version.
[Android Apps and Games] thedicemaster:
nothing really changed for me on the new test version.

I did notice I can get the menus to appear:

if FX is on top I need to give it more than 50% of the screen space to make it appear without covering the menu bar.

if FX is on the bottom the menus won't appear unless I give it more than 90% of the screen, and even then they will still cover the menu bar.
[Android Apps and Games] everlethal:
Re: [Android 2.1+] FX File Explorer: a "desktop-class" file/media manager

After rescan is much faster, but it's not for a second.
[Android Apps and Games] tliebeck:
Thanks...one more idea...try turning off "Update Media Database" under Settings->Media Management.
[Android Apps and Games] iXNyNe:
Re: [Android 2.1+] FX File Explorer: a "desktop-class" file/media manager

Funny I never noticed how long fx made me wait until seeing the fix in action. This is much better!

(Also I don't think I was too affected before, but things were definitely slower here and there)
[Android Apps and Games] DigitalUnderground:
Re: [Android 2.1+] FX File Explorer: a "desktop-class" file/media manager

Makes sense to me. Thanks for the update :D
[Android Apps and Games] paul c:
Just installed v242 on my Desire HD, running a very stable custom Gingerbread ROM.

I had noticed in the past that file deletions were a touch er... unhurried, but it wasn't a problem for me.

I copied a nandroid backup from one folder to the root of my class 10 SD card, the copying took place at speeds of between 4 and 6.5 MB/sec - just mentioning - and the deletion was BLAZINGLY FAST! 1.4GB disappeared in less than a second.

That with the media scan settings checked :)

Nice job tliebeck!
[Android Apps and Games] GermainZ:
tliebeck, a few suggestions, if possible.

For the Text Viewer:

Disable line wrapping in the Text Viewer; useful when viewing some huge code (the editor is understandably much slower);

Implement some sort of "Find" in the Text Viewer, for the same reason mentioned above. Something that will highlight the text but keep it non selectable, if possible.

And for the Text Editor:

Allow quick scrolling.

For Dropbox (or other cloud storages):

Allow us to generate & copy a link to the file, so we can share it easily.

Thanks :D
[Android Apps and Games] bruce7373:
Re: [Android 2.1+] FX File Explorer: a "desktop-class" file/media manager

One of the things I like best about FX is the ability to create home screen shortcuts to my networked computers. I've always manually disconnected when done, thinking it will save resources, but is this necessary?
[Android Apps and Games] elban:
Re: [Android 2.1+] FX File Explorer: a "desktop-class" file/media manager

I downloaded a good number of archives and the new beta opened all of them fine! I see you implemented the "go up one level from bookmark" as well.

Thanks!
[Android Apps and Games] tliebeck:
Thanks, there's still work to be done on deletes though. In testing deletes on a few devices, there's definitely a lag due on certain devices due to FX removing entries from the media database. And the Android media database is a scary beast that was not designed well (removing items from it results in the underlying files being deleted). So obvious solutions such as "just do it later in the background" become a bit more painful to implement.
[Android Apps and Games] tliebeck:
Thanks! But what do you mean by "go up one level from bookmark"? I still haven't added the often requested feature of navigating upward to the parent path of a bookmark, e.g., If you bookmark /mnt/sdcard/DCIM/Camera and hit the up arrow, it will still take you back to the home screen, not to DCIM. Probably going to allow implement this feature eventually by having the user long press on the path bar and display some path related options, e.g., "expand', and "copy path to clipboard."
[Android Apps and Games] tliebeck:
Disconnecting is not necessary. FX will disconnect any idle connections within 90 seconds if the device is being used (i.e. screen on) or within 10 seconds if the screen is off.
[Android Apps and Games] tliebeck:
Thanks for the suggestions!

One thing though, everything you've suggested is somewhat difficult. :D Porting find to the text viewer shouldn't be too bad. And there's probably a reasonable solution for disabling line wrap there as well (but it is using an Android "ListView" widget as its backbone at the moment, which may no longer be practical without line wrapping). The Android text editor widget doesn't natively support a fast scroller, but I too desperately want one added. Don't get me wrong here, just because it's "hard" doesn't mean it's not worth doing...it's just that some of these are more difficult and will take longer to implement than one would think.
[Android Apps and Games] elban:
I had a better look and it actually works as you suggest, but not always. I have a bookmark to a folder on dropbox, from which if you click the back button it will take you to the parent folder and not home. You can clearly see it because the path is complete (home>dropbox>folder>folder), if you click on a local bookmark the path is just home>bookmark.

Maybe it works differently for network bookmarks?
[Android Apps and Games] GermainZ:
No hurries, though I actually thought scrolling was the easiest item on the list, lol.