yashsingh1/xdaforums huggingface dataset:
[EVO 4G Themes and Apps] swagstr:
Good try! :D Unfortunately, all of the ROMs this works on so far are deodexed. After trying and failing twice to get this to work on Synergy, I think it is going to up to the devs of that ROM to include these files as necessary.

http://www.addictivetips.com/mobile/what-is-odex-and-deodex-in-android-complete-guide/

Basically deodexed makes theming easier; odex is stock/less space.

If you're talking about v4.2.0.0, then lemme know if this works: Fresh ROM.
[EVO 4G Themes and Apps] Strawboy:
If you're talking about v4.2.0.0, then lemme know if this works: Fresh ROM.[/QUOTE]

Works like a charm thanks!!
[XPERIA X10 General] X7og:
hi all my brother has tried to use carrierunlock to unlock his phone from rogers. but he was unable to unlock it

i had rooted and installed cyanogen on there.

is the cyanogen mod making it so he cant unlock?

or is it the root?

i didnt think the modding would disable his ability to unlock his phone.

anyone know what i can try?

i have told him to reload a configi saved before i loaded cyanogen on. so im hoping its the mod and not the root thats messng up the process.

thanks for the help
[HD2 Windows Phone 7 Q&A, Help & Troubleshooting an] 05081983:
I was trying to install Yuki-Xbmod WP7 rom on my HD2, but was facing lots of problem with it, so I read somewhere to change the radio part00.bin in data.zip folder with Radio_5.51T.09.29a_22.32.50.10U_part00_by_ansar.

After doing this I did Task29, flashed Magldr and then tried to flash the rom again but it game me some USB error.

So I removed the battery and boot into bootloader and tried to do task29 again to start from the fresh, but then it gave me error which said something like "cant flash".

So I removed the battery again, but since then its not turning on, I cannot even boot into bootloader, even when kept in charging there in no orange light.

So my ques is have I bricked my HD2 and if it is yes then what did I do wrong, I think the radio which I used is compatible with HD2, so what other thing is wrong

No one knows, whats wrong here, atleast tell me if I can return this back to T-mobile or not ???

Please help me out here
[Android Apps and Games] cyansmoker:
-> Download link (12/01/11) <-

What?

A vertical launcher. It will, hopefully, allow you to use shortcuts, widgets and info tiles. And skins.

I plan to build something that looks like IidaHome, but more flexible (more info on IidaHome here and here)

Skinnable!

(These themes are available on the download page)

Icon themes: use ADW's!

Known Issues

Long start-up time is long!

Lacks many sexy effects.

Create Your Own Theme!

The default template you can see in the above pictures is available in source code on GitHub

It is very easy to adapt to create your own. Ask me for help if you have to!

Why?

My phone used to rock IidaHome launcher.

Of course, being a rip from a Japanese phone, users are asking for new features, etc., but, really, we do not have access to the source code and adding any feature is an exercise in hacking smali files.

I like vertical launchers but the Windows 7 copies, although quite sexy, only offer a limited number of apps per row and are limited by their reference launcher's own UI choices (Metro UI)

So, I started work on my own launcher (the mere fact of writing this sentence makes me feel embarrassed for re-inventing the wheel)
[Android Apps and Games] ColorNapkin:
That's interesting. Is that what will appear on the App Drawer or is that for the home screens?
[Android Apps and Games] xkonni:
i'd be very interested in this as well... good luck ;)
[Android Apps and Games] flixos:
it looks pointed on the right way, keep on it. I just hope there will be a version for mobiles, not only for tablets (you're using a nook, aren't you?)
[Android Apps and Games] cyansmoker:
It's a complete home screen. I had not considered the app drawer angle.

[Mobiles] Yes it's one of the things that bothered me with IidaHome: it doesn't make good use of real estate offered by different resolutions. This particular home is created with the intent to work with any resolution; it will be possible to specify how many cells you wish per row so that you can have more cells on a Nook and, say, a max of three or four on a WVGA device.
[Android Apps and Games] ryanpl:
Two quick question for the OP. What version of Android will this be for? Will you include grayscale support for the Nook Touch?
[Android Apps and Games] cyansmoker:
I should work on 2.1+ so your device should work.

Grayscale: I am not sure what needs to be done for that but I can certainly test on a grayscale device.
[Android Apps and Games] dayze0:
yum yum ......looking forward to this
[Android Apps and Games] cyansmoker:
Day 2 Update

(I can only work on this in the evening)

No video at this point, but I have:

1. Icons properly lining up and scrolling

2. Multi-column icons support

3. Add more application shortcuts

4. Add shortcuts such as bookmarks, pictures, contacts...

5. Add widgets

Missing:

1. Persistence

2. Correct icon gap management for multi-row widgets

3. Re-ordering icons

4. Separators/Folders

5. Proper refresh

6. Any kind of objects management

7. Customization of any kind
[Android Apps and Games] sakisds:
Interesting launcher. I think it would look better if the tiles had no background or a transparent one.
[Android Apps and Games] cyansmoker:
Thanks.

Of course the pictures you are seeing right now are by no means a commitment to a given look. In fact, it will be skinable, meaning no tiles, transparent tiles or tiles-made-of-cheese tiles :)
[Android Apps and Games] cyansmoker:
Day 4 Update

Added a new video at the bottom of the OP: http://www.youtube.com/watch?v=nyK8kn5NsE4

This video shows widgets and on-screen dragging and re-ordering of shortcuts and widgets.
[Android Apps and Games] aydc:
This is a fantastic idea. I'm tired of iPhone wannabe horizontal launchers. It makes much more sense to allocate the icons in a vertical space rather than horizontal. It's much easier to slide vertically rather than horizontally. I believe this launcher is going to be big when it's ready.
[Android Apps and Games] jazux:
when this is ready will it work on asus transformer (tablet)??
[Android Apps and Games] cyansmoker:
Day 5

Not much excitement today. I completely rewrote my layout engine so that every empty cell is automatically filled with something if possible.

I also added separators. They don't do everything I want yet.

Something that's starting to bother me: I really need to animate the widgets; at this points they can display an initial state and I can touch them to launch whatever, but they do not have a frame-by-frame animator class to give them life yet.

Jazux:

Yes, it is meant to work with any resolution so it should work on tablets.
[Android Apps and Games] pockobg:
The animation of the tile and transitions are very important to me and other i believe! And don't forget to keep everything fluid, because i have tried several launchers and only 1 is good enough

Keep up the good work
[Android Apps and Games] Paradoxxx:
Hum, nice.one, i had a look and a long try, to iida ui.

You should try to.make it as.beautifully, animated as it.is.

Nice work, keep it up.

Sent from HydrOG3N MOD DHD.

Technology Evolves.Android Evolves.

HydrOG3N is the Revolution.
[Android Apps and Games] cyansmoker:
Day 6

Currently, there are no animations. Things show up, scroll up/down, disappear. That's because I want to get the basics right before I get into animating anything.

But, yes, this program will ultimately be animated; I want to use it myself so I would like something that makes me happy to look at and interact with.

Anyway, today:

I got the widget to display correctly and instantly. Then, that behavior broke (hate days like that!)

Separators work; they can hide apps

Complete refactoring or "Apps/widgets/special" code

Introduction of "Edit" mode (moving icons around will work in both modes)
[Android Apps and Games] Che123:
Yeah. First fix the important things :D

Will there be a beta version for testing purposes?
[Android Apps and Games] Dunc001:
If you get the vertical scrolling working perfectly how big a leap would it be to have say a regular left/right scrolling launcher with vertical scrolling only from your default home screen? I'd love to have a standard 5-screen horizontal launcher with one up/one down on the central default home screen (both with continuous scrolling...), or even as a launcher 'cube' with four horizontal and one up one down accessible from any of the horizontal scrolling screens (like turning a cube). Is any of this possible?
[Android Apps and Games] ryanpl:
Waiting for the chance to try a beta production of this launcher. It's looking really great.
[Android Apps and Games] Paradoxxx:
Yep, same here :)

Sent from HydrOG3N MOD DHD.

Technology Evolves.Android Evolves.

HydrOG3N is the Revolution.
[Android Apps and Games] treUse:
That's a great idea. Would love to see this as well.

This seems promising, just get the animations and performance right. Nobody likes a non-smooth launcher ;)
[Android Apps and Games] cyansmoker:
That's great, guys. But first, kill all the bugs! The "feature" I hate the most in any launcher is force closes.

Day 7

Not much today. I started playing with my TouchPad :D

I added two new object types: "Pad" (display an empty tile over an arbitrary number of columns) and "Gap" (display an empty space, same behavior as Pad)

Also, I can now delete items from the screen.

Still a long way to go but, yes, I will release an alpha version for the bravest among you!
[Android Apps and Games] Charles_A:
Very interesting, i will keep an eye on this for now.

Good luck with it all :)
[Android Apps and Games] Magnumutz:
This is an awesome project. I saw the videos of the Iida launcher and i have to say i like the idea, it's awesome!

Hope you can make something better than it. Good luck!
[Android Apps and Games] ryanpl:
Will it be possible to turn off animations? Animations look horriable on e-ink.
[Android Apps and Games] [un]necessary:
this could very well take me away from launcher 7 if it resembles iida launcher. you have a long ways to go but keep it up.
[Android Apps and Games] Paradoxxx:
Keep it up you lucky touchpad owner... :)

Sent from HydrOG3N MOD DHD.

Technology Evolves.Android Evolves.

HydrOG3N is the Revolution.
[Android Apps and Games] cyansmoker:
Day 9

Not much to report today. Lots of "interesting" behaviors to fix.

Oh, and the current layout is now persisted even if the launcher is killed.

When I get a better grip on the quirks, I will rework scrolling to be smooth and velocity-based. After that I should start looking into theming.
[Android Apps and Games] cyansmoker:
Day 17 (working evenings only, if you wonder why the big leap)

One last horrible (and nagging) bug to fix before I release an alpha version for the curious among you. I really don't know how long it will take me to kill it.

Anyway, now we have:

Smooth scrolling with bouncy effect

Beeps (or not)

Preferences (very basic)

Remove widgets from screen
[Android Apps and Games] Txambre:
Hi , i like this project , waiting for the firts release for try it.

Cheers.
[Android Apps and Games] hacklana:
i love your idea of this launcher, just one request can you add auto sort of icons? will wait till the beta comes out
[Android Apps and Games] upichie:
Awesome! I'll definitely test the alpha.
[Android Apps and Games] nxdu:
Looks promising, hope that it will grow into a finish product.
[Android Apps and Games] Txambre:
Any update of this project?? we waiting....
[Android Apps and Games] hacklana:
wait for this great idea to be launched
[Android Apps and Games] cyansmoker:
Day 21: the beast

Well, I had to release a preview at some point, right?

So, here it is.

Warning

This is an early alpha, only meant to give you an idea of what's been done so far. It will likely crash several times while you play with it.

What I do not like about it

...things I will obviously fix!

It is not yet themable (cells can only have a gray background)

Things can look weird depending on the number of columns you select

Some widgets can look like crap

The top "bounce back" effect is too enthusiastic

The bottom bounce effect was disabled for now due to a bug

Not a big fan of the "Edit..." flow

Moving icons is very primitive and can be maddening

Only portrait mode supported (need to properly handle orientation change)

You must restart the app when changing some settings

Sometimes restarting fails because the app is not really killed. You need to kill it yourself.

Start-up time is too long. Way too long.

Separators open/close state is improperly persisted.

Lacks many sexy effects.

I bet I'll edit this post as I think of more things that annoy me.

Download it!

Get it at http://nexus.zteo.com/projects/beta/
[Android Apps and Games] Che123:
Just downloaded. Thx. Looks very promising ;)
[Android Apps and Games] Txambre:
Thanks for this beta , downloading and try it....
[Android Apps and Games] flixos:
Tested, all the issues you talked about are there, using a Nexus One 2.3.6 stock. By the way, i think you're on the right way, keep on it.
[Android Apps and Games] Che123:
/signed

except for this points:

customisable icon size.

Long application names are cut left and right (would be better if they would only be cut on the right side, so that you can see the whole beginning of the title)

Seperator is totally messed up

Like flixos said, you're on the right way ;)
[Android Apps and Games] cyansmoker:
Day 22

I updated the package. Every time I update it, you will be able to re-download the newer version from the same place.

- I fixed a few FCs

- 9-patch PNGs can be used as tile background...you will see my current selection is not very good looking

- Configurable padding

- Application text centered and filling up to 80% of tile's width (thanks for bringing that up!)
[Android Apps and Games] Che123:
fast update :)

you should add the downloadlink in the first post ;)

Application Text is perfect now.
[Android Apps and Games] cyansmoker:
Good point, Che123. I will.

Right now I am working on three things:

1. Drag/drop should work in a more user-friendly manner

2. Bounce back is crazy when reaching the top border

3. Make sure that widgets do not become duplicated/leave an empty area when re-ordered

After that I will look into providing a good skinning API.
[Android Apps and Games] cyansmoker:
Day 27

Another update:

Contextual menus completely rewritten

Contextual menus accessible through long-press without entering edit mode

Separators positioning fixed

Separators can now be containers

Drag-related scrolling now progresses geometrically (two iterations)

Scroller + scroller preferences

Lots of bugs fixed

Do not try the 'Theme' setting; it doesn't do anything yet.

-C.
[Android Apps and Games] 8ESP:
Keeping an eye on this. Only a few days ago I tried some Metro-ui launchers to get a fresh experience with my phone, but was put-off by the lack of customization, and quickly went back to Zeam. Thanks for your hard work!
[Android Apps and Games] cyansmoker:
Day 29

Contextual menus are more "sticky"

Any given tile can be made transparent

Themes!

Themes

So far, there is only one theme and it is the template one, that can be used as a starting point to create your own.

It is available (source) at https://github.com/Fusion/CromeThemeDefault

Themes let you change tile graphics (including 9-patch if you wish), padding, margins, number of cells per row...

I am going to update the OP with the download info.
[Android Apps and Games] upichie:
I'm keeping my eye on this as well. I tested the most recent release and, honestly, it's absolutely superb. I can see this going very, very far. I didn't get a chance to test it long, but I didn't come across anything unexpected while doing so. Keep it up! I'm looking forward to future releases. :)
[Android Apps and Games] Che123:
Just tried the latest version. getting better everytime. Your on a good way, keep it on ;)

Your Download link in OP is broken (to many URL-Tags ;) )
[Android Apps and Games] nxdu:
The tiles are too big, right now its 3x5. The screen has enough space for 4x5 or 5x6.
[Android Apps and Games] B. East:
Like the idea of this type of launcher. I have downloaded your latest alpha to see how it works.

Looks good, I have found that when I add a widget, only the tile appears with no image on it. I know it is still a work in progress, but just incase, I thought I would let you know.

---------- Post added at 12:56 PM ---------- Previous post was at 12:54 PM ----------

P.S. I am using the desire HD on gingerbread stock rom
[Android Apps and Games] upichie:
Seriously? Open the settings.
[Android Apps and Games] claus1953:
Download link on the first post is not working

Edit: Ok found the post with the nexus site link and downloaded from there
[Android Apps and Games] benzo:
Lovely idea, great work cyansmoker :)

-i'm using it on a qvga device, the scrollbar color picker doesn't fit all size, i can see 1 quarter area.

-hiding apps with the special tile, i can't see them, but if i click on a casual area with nothing to see i can run an app in that position, like invisible app but physically there

if possible, in future releases i wish an option to show hide all applications, and maybe a link to an external apps drawer.
[Android Apps and Games] Che123:
You should take a look @ ALTDRAWER>>
[Android Apps and Games] skurtov:
I'm really interested in this coming out, all the windows 7 launchers don't quite capture the feel of it. I don't know if this was mentioned but maybe include the ability to automatically transfer over icons from your previous launcher, and a feature that either a. you can resize the tile based on the app, or b. have the launcher automatically resize the tile based on usage.
[Android Apps and Games] cyansmoker:
Day 34

Skurtov, thanks for the suggestions. I will add them to my stack of "cool stuff I need to look into"

Che123: it's in fact how I'm using Crome Launcher while in dev. Yay Alt Drawer!

Anyway, I have only one thing to report for these last few days but it's, as far as I'm concerned, a big one: I finally figured out how to make sure that widgets are displayed correctly!

It certainly takes much longer when creating your layout from scratch... :eek:
[Android Apps and Games] upichie:
Awesome, dude. Keep it up! I'm looking forward to the progression. :)
[Android Apps and Games] skurtov:
Oh, I also forgot, maybe a tab/dock system on the left side that has the ability to switch between home screens
[Android Apps and Games] cyansmoker:
Updated!

OK, I'm sure I broke some things in the process.

Anyway, I uploaded a new version as well as a couple themes. Check out the OP.

Changelog:

Scroller color can be taken from the theme as well now.

Themes can now offer a wallpaper as well as everything else.

HOME key takes to top/bottom of list.

Better long press, context menus handling; especially on very fast devices.

Now, long-pressing on wallpaper takes us to edit + add mode.

Widgets now hopefully displayed properly.

Scroll with velocity now comes to a convincing halt when bouncing back from stop.
[Android Apps and Games] cyansmoker:
And another update, which fixes a few annoyances when moving widgets around.

Note that starting with this version, minor version numbers will start going up, allowing me to better track the bugs you guys report from your phone.

-Chris.
[Android Apps and Games] CRIME INC.:
Actually I'm very impressed with this launcher :) good job guys.
[Android Apps and Games] ShadedCyan:
Each time I turn the tiles transparent, they revert back if the launcher closes and I have to manually revert them. An option to make it permanent will be fantastic.
[Android Apps and Games] punshkin:
wow. i love homescreens and this is a very unique one!

Do you plan to imitate the IIDA widgets? they are good looking for sure
[Android Apps and Games] v0vs:
looks good!

Thank
[Android Apps and Games] ponyoninja:
I'm going to hold out on it as I JUST got iida home working (took like an hour cause i accidentally reset everything :3) once this gets a bit sexier i'll definitely try it out!
[Android Apps and Games] hakankarani:
thanks this is beautiful
[Android Apps and Games] skurtov:
Downloading and installing now..... Fantastic! Runs a little choppy on my Optimus V (over clocked at 825mhz), but looks great! Fantastic work! I can't wait until this starts to take form. Maybe release an Alpha on the market to gather attention?
[Android Apps and Games] cyansmoker:
And...a new release. Go get it, it fixes some more bugs and more importantly there is a new feature I've been meaning to add since the beginning.

Give it a try by pressing the Search key.
[Android Apps and Games] cyansmoker:
Looks like I'm on a roll:

Crome Launcher now supports not only Crome Themes, to change its own appearance, but also ADW themes to change your app icons.
[Android Apps and Games] Gnaver:
Hi, I have only one question...how much RAM this launcher eats? i have low end device and for example go launcher eating 16+ mb RAM and its not very good for device with 250 RAM (while gingerbread eats about 80) so im looking for not hungry launcher...zeam is lagging for me so im still searching :D
[Android Apps and Games] cyansmoker:
Well, at this early stage Crome may not be for you then.

I am focusing on features while leaving lots of room for optimization. Actually, I have been _not_ optimizing it on purpose so you may find it quite gluttonous until I move to the performance phase.

-Chris.
[Android Apps and Games] jerrya:
corrupted

Guys, I have downloaded twice, and get the same issue. I downloaded to my phone, and it said file corrupted when I tried to unzip using stock android unzipper, but was able to unzip using AndroZip. Issue here is, there is no APK file, just the following files and extensions:

file - META-INF

file - res

AndroidManifest.xml

classes.dex

resources.arsc

Thats all thats unzipping.

So I try to unzip on my computer, and it unzips, but the files are the same as on my phone.

I would love to give this a go, but need some help!

I am running an unrooted HTC Thunderbolt with stock ROM, but am using GoLauncher right now. I also thought I needed a theme, but all thats unzipping are the same files.
[Android Apps and Games] xheavymetaldadx:
Those are the apk files it should be downloading as apk and ya gotta do is install
[Android Apps and Games] jerrya:
Except its downloading as a ZIP file. Am I doing something wrong?
[Android Apps and Games] scoobysnacks:
How the hell do you move tiles around :S

This is not user friendly at all
[Android Apps and Games] Adonis K.:
gotta make each widget's background transparent for it to work perfectly
[Android Apps and Games] skurtov:
Try downloading Astro off the market and rename the file so it ends in .apk instead of .zip.
[Android Apps and Games] jerrya:
Thanks! That did it!

Love the loading screen, bit of a trek fan?!
[Android Apps and Games] negrobembon:
Just rename it to .apk instead of .zip

All apks are zips anyway
[Android Apps and Games] cyansmoker:
scoobysnacks

Long-press on an icon and start moving it but I bet you already knew that: there may have been a bug in the version you downloaded that turned moving tiles around into a guessing game (oops...see updates below)

jerrya

Er...maybe? :p

Varemenos

Widgets expect a very specific layout type and indeed all "exotic" launchers like Claystone, etc. have to work this much harder to make it pixel-perfect. Transparent tiles or a specific theme will definitely help.

Updates 10/27/11

(excerpted from my GIT history)

- Re-organized preferences

- "Keepalive" mode when sent to background

- Allow separators to be considered as an exception to the "stack everybody as closely as possible" rule.

- Fixed silly broken drag/drop.

- Fixed an incredibly stupid FC when selecting ADW themes.

- App filter scrolls to top

- Tablet mode!