[HTC EVO 3D] cheez99:
Well, I'm pretty noob at how development for apps works, but I used apktool and decompiled the apk, edited the file, built the apk again and ADB pushed it to the phone and it still crashes right after the loading screen. I may be wasting my time, but I may poke around at it a bit more.

EDIT: Here's a logcat of me launching Sprinkle and it crashing after loading screen.

I/ActivityManager( 172): Starting: Intent { act=android.intent.action.MAIN cat=
[android.intent.category.LAUNCHER] flg=0x10200000 cmp=com.mediocre.sprinkle/.Mai
n } from pid 1008
I/ActivityManager( 172): Start proc com.mediocre.sprinkle for activity com.medi
ocre.sprinkle/.Main: pid=3206 uid=10148 gids={}
I/WindowManager( 172): Setting rotation to 1, animFlags=1
I/ActivityManager( 172): Config changed: { scale=1.0 imsi=310/12 loc=en_US touc
h=3 keys=1/1/2 nav=3/1 orien=2 layout=34 uiMode=17 seq=11 themeResource=null}
I/PowerWidget( 249): Clearing any old widget stuffs
I/PowerWidget( 249): Setting up widget
I/PowerWidget( 249): Button list: toggleWifi|toggleBluetooth|toggleBrightness|t
oggleAutoRotate|toggleFlashlight
I/PowerWidget( 249): Setting up button: toggleWifi
I/PowerWidget( 249): Setting up button: toggleBluetooth
I/PowerWidget( 249): Setting up button: toggleBrightness
I/PowerWidget( 249): Setting up button: toggleAutoRotate
I/PowerWidget( 249): Setting up button: toggleFlashlight
I/threaded_app( 3206): Creating: 0x121288
I/threaded_app( 3206): Config: mcc=310 mnc=12 lang=en cnt=US orien=2 touch=3 den
s=240 keys=1 nav=3 keysHid=3 navHid=0 sdk=10 size=2 long=2 modetype=1 modenight=
1
I/threaded_app( 3206): Start: 0x121288
I/threaded_app( 3206): activityState=10
I/threaded_app( 3206): Resume: 0x121288
I/threaded_app( 3206): activityState=11
I/threaded_app( 3206): InputQueueCreated: 0x121288 -- 0x141ea8
I/threaded_app( 3206): APP_CMD_INPUT_CHANGED
I/threaded_app( 3206): Attaching input queue to looper
I/ActivityManager( 172): Displayed com.mediocre.sprinkle/.Main: +306ms
I/threaded_app( 3206): NativeWindowCreated: 0x121288 -- 0x1421c0
I/threaded_app( 3206): APP_CMD_INIT_WINDOW
D/libEGL ( 3206): loaded /system/lib/egl/libGLES_android.so
I/threaded_app( 3206): WindowFocusChanged: 0x121288 -- 1
D/libEGL ( 3206): loaded /system/lib/egl/libEGL_adreno200.so
D/libEGL ( 3206): loaded /system/lib/egl/libGLESv1_CM_adreno200.so
D/libEGL ( 3206): loaded /system/lib/egl/libGLESv2_adreno200.so
D/dalvikvm( 249): GC_CONCURRENT freed 663K, 50% free 3287K/6471K, external 1835
K/1870K, paused 2ms+46ms
D/nv_syscaps( 3206): !!> GL_EXTENSIONS:
D/nv_syscaps( 3206): GL_EXT_texture_compression_s3tc
D/nv_syscaps( 3206): GL_EXT_texture_compression_dxt1
D/nv_syscaps( 3206): GL_IMG_texture_format_BGRA8888
D/nv_syscaps( 3206): GL_AMD_compressed_3DC_texture
D/nv_syscaps( 3206): GL_AMD_compressed_ATC_texture
D/nv_syscaps( 3206): GL_AMD_performance_monitor
D/nv_syscaps( 3206): GL_AMD_program_binary_Z400
D/nv_syscaps( 3206): GL_EXT_texture_filter_anisotropic
D/nv_syscaps( 3206): GL_EXT_texture_format_BGRA8888
D/nv_syscaps( 3206): GL_EXT_texture_type_2_10_10_10_REV
D/nv_syscaps( 3206): GL_OES_compressed_ETC1_RGB8_texture
D/nv_syscaps( 3206): GL_OES_depth_texture
D/nv_syscaps( 3206): GL_OES_depth24
D/nv_syscaps( 3206): GL_OES_EGL_image
D/nv_syscaps( 3206): GL_OES_element_index_uint
D/nv_syscaps( 3206): GL_OES_fbo_render_mipmap
D/nv_syscaps( 3206): GL_OES_fragment_precision_high
D/nv_syscaps( 3206): GL_OES_get_program_binary
D/nv_syscaps( 3206): GL_OES_packed_depth_stencil
D/nv_syscaps( 3206): GL_OES_rgb8_rgba8
D/nv_syscaps( 3206): GL_OES_standard_derivatives
D/nv_syscaps( 3206): GL_OES_texture_3D
D/nv_syscaps( 3206): GL_OES_texture_float
D/nv_syscaps( 3206): GL_OES_texture_half_float
D/nv_syscaps( 3206): GL_OES_texture_half_float_linear
D/nv_syscaps( 3206): GL_OES_texture_npot
D/nv_syscaps( 3206): GL_OES_vertex_half_float
D/nv_syscaps( 3206): GL_OES_vertex_type_10_10_10_2
D/nv_syscaps( 3206): GL_NV_fence
D/nv_syscaps( 3206): GL_QCOM_driver_control
D/nv_syscaps( 3206): GL_QCOM_perfmon_global_mode
D/nv_syscaps( 3206): GL_QCOM_extended_get
D/nv_syscaps( 3206): GL_QCOM_extended_get2
D/nv_syscaps( 3206): GL_QCOM_tiled_rendering
D/nv_syscaps( 3206): GL_QCOM_writeonly_rendering
D/nv_syscaps( 3206): GL_QCOM_memory_monitor
D/nv_syscaps( 3206): ##> GL_VENDOR: NVIDIA
D/nv_syscaps( 3206): ##> GL_RENDERER: Adreno 200
D/nv_syscaps( 3206): ##> GL_VERSION: OpenGL ES 2.0 1044053
D/nv_syscaps( 3206): ##> Has S3TC: true
D/nv_syscaps( 3206): ##> Has NLZ: false
D/nv_syscaps( 3206): ##> Has CSAA: false
D/nv_syscaps( 3206): ##> Has PVRTC: false
D/nv_syscaps( 3206): ##> Has ATITC: true
D/nv_syscaps( 3206): ##> Present CPUs: 1
D/nv_syscaps( 3206): ##> CPU0 max freq: 1113MHz
D/nv_syscaps( 3206): ##> CPU has NEON
D/nv_syscaps( 3206): ##> CPU is VFPv0
D/nv_syscaps( 3206): ##> Total reported memory is 413MB
I/dalvikvm( 3206): Total arena pages for JIT: 11
I/LicenseChecker( 3206): Using cached license response
W/AudioFlinger( 125): write blocked for 165 msecs, 5 delayed writes, thread 0xe
c40
W/IInputConnectionWrapper( 1008): showStatusIcon on inactive InputConnection
D/dalvikvm( 172): GC_EXPLICIT freed 475K, 42% free 7578K/12871K, external 4415K
/4457K, paused 124ms
D/nv_syscaps( 3206): !!> GL_EXTENSIONS:
D/nv_syscaps( 3206): GL_EXT_texture_compression_s3tc
D/nv_syscaps( 3206): GL_EXT_texture_compression_dxt1
D/nv_syscaps( 3206): GL_IMG_texture_format_BGRA8888
D/nv_syscaps( 3206): GL_AMD_compressed_3DC_texture
D/nv_syscaps( 3206): GL_AMD_compressed_ATC_texture
D/nv_syscaps( 3206): GL_AMD_performance_monitor
D/nv_syscaps( 3206): GL_AMD_program_binary_Z400
D/nv_syscaps( 3206): GL_EXT_texture_filter_anisotropic
D/nv_syscaps( 3206): GL_EXT_texture_format_BGRA8888
D/nv_syscaps( 3206): GL_EXT_texture_type_2_10_10_10_REV
D/nv_syscaps( 3206): GL_OES_compressed_ETC1_RGB8_texture
D/nv_syscaps( 3206): GL_OES_depth_texture
D/nv_syscaps( 3206): GL_OES_depth24
D/nv_syscaps( 3206): GL_OES_EGL_image
D/nv_syscaps( 3206): GL_OES_element_index_uint
D/nv_syscaps( 3206): GL_OES_fbo_render_mipmap
D/nv_syscaps( 3206): GL_OES_fragment_precision_high
D/nv_syscaps( 3206): GL_OES_get_program_binary
D/nv_syscaps( 3206): GL_OES_packed_depth_stencil
D/nv_syscaps( 3206): GL_OES_rgb8_rgba8
D/nv_syscaps( 3206): GL_OES_standard_derivatives
D/nv_syscaps( 3206): GL_OES_texture_3D
D/nv_syscaps( 3206): GL_OES_texture_float
D/nv_syscaps( 3206): GL_OES_texture_half_float
D/nv_syscaps( 3206): GL_OES_texture_half_float_linear
D/nv_syscaps( 3206): GL_OES_texture_npot
D/nv_syscaps( 3206): GL_OES_vertex_half_float
D/nv_syscaps( 3206): GL_OES_vertex_type_10_10_10_2
D/nv_syscaps( 3206): GL_NV_fence
D/nv_syscaps( 3206): GL_QCOM_driver_control
D/nv_syscaps( 3206): GL_QCOM_perfmon_global_mode
D/nv_syscaps( 3206): GL_QCOM_extended_get
D/nv_syscaps( 3206): GL_QCOM_extended_get2
D/nv_syscaps( 3206): GL_QCOM_tiled_rendering
D/nv_syscaps( 3206): GL_QCOM_writeonly_rendering
D/nv_syscaps( 3206): GL_QCOM_memory_monitor
D/nv_syscaps( 3206): ##> GL_VENDOR: NVIDIA
D/nv_syscaps( 3206): ##> GL_RENDERER: Adreno 200
D/nv_syscaps( 3206): ##> GL_VERSION: OpenGL ES 2.0 1044053
D/nv_syscaps( 3206): ##> Has S3TC: true
D/nv_syscaps( 3206): ##> Has NLZ: false
D/nv_syscaps( 3206): ##> Has CSAA: false
D/nv_syscaps( 3206): ##> Has PVRTC: false
D/nv_syscaps( 3206): ##> Has ATITC: true
D/nv_syscaps( 3206): ##> Present CPUs: 1
D/nv_syscaps( 3206): ##> CPU0 max freq: 1113MHz
D/nv_syscaps( 3206): ##> CPU has NEON
D/nv_syscaps( 3206): ##> CPU is VFPv0
D/nv_syscaps( 3206): ##> Total reported memory is 413MB
D/dalvikvm( 3092): GC_EXPLICIT freed 6K, 50% free 3137K/6151K, external 3324K/41
51K, paused 701ms
D/dalvikvm( 1008): GC_EXPLICIT freed 33K, 56% free 3536K/8007K, external 9440K/1
1378K, paused 874ms
I/DEBUG ( 3017): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *
**
I/DEBUG ( 3017): Build fingerprint: 'verizon_wwe/inc/inc/inc:2.2/FRF91/264707:
user/release-keys'
I/DEBUG ( 3017): pid: 3206, tid: 3214 >>> com.mediocre.sprinkle <<<
I/DEBUG ( 3017): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0000000
4
I/DEBUG ( 3017): r0 00000008 r1 00000001 r2 00000000 r3 4966b51c
I/DEBUG ( 3017): r4 807c19f4 r5 000000ff r6 00000000 r7 00000000
I/DEBUG ( 3017): r8 00000001 r9 00000006 10 3f8bc352 fp 00000e70
I/DEBUG ( 3017): ip 4966b170 sp 450ac0c8 lr 8070e508 pc 8072582c cpsr 800
00010
I/DEBUG ( 3017): d0 b9507a873f800000 d1 404ccccd388aa31b
I/DEBUG ( 3017): d2 3f666666404ccccd d3 3f8ccccd3e4ccccd
I/DEBUG ( 3017): d4 3f1411103f84f6f4 d5 3f087ede3f8bc352
I/DEBUG ( 3017): d6 3f15a2d03f869c05 d7 3f8841163f173490
I/DEBUG ( 3017): d8 3b9ba5e340a00000 d9 bf367dce3f93a06e
I/DEBUG ( 3017): d10 000000003f800000 d11 00000000453b8000
I/DEBUG ( 3017): d12 0000000000000000 d13 0000000000000000
I/DEBUG ( 3017): d14 0000000000000000 d15 0000000000000000
I/DEBUG ( 3017): d16 3d576e032c4c6bc4 d17 3f90e52e01d26f01
I/DEBUG ( 3017): d18 bf2a00f38761fead d19 3ec6cd878c3b46a7
I/DEBUG ( 3017): d20 3ed2d761e5ccf056 d21 3e73e57de69edfeb
I/DEBUG ( 3017): d22 bebbae8c34eb2b39 d23 bfd26961c3615800
I/DEBUG ( 3017): d24 3e66376972bea4d0 d25 4000000000000000
I/DEBUG ( 3017): d26 3ff4400000000000 d27 bfa34b1089a6dc90
I/DEBUG ( 3017): d28 c00269621134db92 d29 bfd269621134db92
I/DEBUG ( 3017): d30 bc756945c52eda08 d31 be7374e0e4800000
I/DEBUG ( 3017): scr 20000012
I/DEBUG ( 3017):
I/DEBUG ( 3017): #00 pc 0012582c /data/data/com.mediocre.sprinkle/l
ib/libsprinkle.so (_ZN16ParticleRenderer18addParticleStretchERK6QiVec2fhS2_PKh)
I/DEBUG ( 3017): #01 pc 0010e504 /data/data/com.mediocre.sprinkle/l
ib/libsprinkle.so (_ZN5Fluid11computeMeshEv)
I/DEBUG ( 3017):
I/DEBUG ( 3017): code around pc:
I/DEBUG ( 3017): 8072580c e0828001 e5937004 e0060296 e583101c
I/DEBUG ( 3017): 8072581c e5838010 e590006c e0872006 e5832008
I/DEBUG ( 3017): 8072582c edc25a01 e0828000 e787a006 e583800c
I/DEBUG ( 3017): 8072583c e5d47000 e5d46001 e7c27000 e593200c
I/DEBUG ( 3017): 8072584c e5c26001 e593001c e5937000 e0800001
I/DEBUG ( 3017):
I/DEBUG ( 3017): code around lr:
I/DEBUG ( 3017): 8070e4e8 ee777aa8 e1a00008 e1a01007 edcd7a09
I/DEBUG ( 3017): 8070e4f8 e595200c e58dc000 e58da004 eb005c85
I/DEBUG ( 3017): 8070e508 e5942008 e5923000 e2866001 e2855030
I/DEBUG ( 3017): 8070e518 e1530006 caffffdc e1a00008 eb0059d7
I/DEBUG ( 3017): 8070e528 e5943008 e5933000 e3530000 d284ae55
I/DEBUG ( 3017):
I/DEBUG ( 3017): stack:
I/DEBUG ( 3017): 450ac088 4966b0d8
I/DEBUG ( 3017): 450ac08c 00000003
I/DEBUG ( 3017): 450ac090 004636a8
I/DEBUG ( 3017): 450ac094 00000000
I/DEBUG ( 3017): 450ac098 00000005
I/DEBUG ( 3017): 450ac09c 8070c454 /data/data/com.mediocre.sprinkle/lib/
libsprinkle.so
I/DEBUG ( 3017): 450ac0a0 00000000
I/DEBUG ( 3017): 450ac0a4 4966b0bc
I/DEBUG ( 3017): 450ac0a8 497936c8
I/DEBUG ( 3017): 450ac0ac 00000001
I/DEBUG ( 3017): 450ac0b0 4966b0cc
I/DEBUG ( 3017): 450ac0b4 00000002
I/DEBUG ( 3017): 450ac0b8 00000000
I/DEBUG ( 3017): 450ac0bc 00000000
I/DEBUG ( 3017): 450ac0c0 df002777
I/DEBUG ( 3017): 450ac0c4 e3a070ad
I/DEBUG ( 3017): #00 450ac0c8 00000000
I/DEBUG ( 3017): 450ac0cc 00000001
I/DEBUG ( 3017): 450ac0d0 3f8bc352
I/DEBUG ( 3017): 450ac0d4 3f087ede
I/DEBUG ( 3017): 450ac0d8 3f884116
I/DEBUG ( 3017): 450ac0dc 3f173490
I/DEBUG ( 3017): 450ac0e0 3f84f6f4
I/DEBUG ( 3017): 450ac0e4 3f141110
I/DEBUG ( 3017): 450ac0e8 3f887930
I/DEBUG ( 3017): 450ac0ec 3f055b5e
I/DEBUG ( 3017): 450ac0f0 497936f0
I/DEBUG ( 3017): 450ac0f4 4966b008
I/DEBUG ( 3017): 450ac0f8 4977e62c
I/DEBUG ( 3017): 450ac0fc 00000005
I/DEBUG ( 3017): 450ac100 450ac130
I/DEBUG ( 3017): 450ac104 4966b170
I/DEBUG ( 3017): 450ac108 807c19f4
I/DEBUG ( 3017): 450ac10c 8070e508 /data/data/com.mediocre.sprinkle/lib/
libsprinkle.so
I/DEBUG ( 3017): #01 450ac110 4977e630
I/DEBUG ( 3017): 450ac114 807c19f4
I/DEBUG ( 3017): 450ac118 4966b00c
I/DEBUG ( 3017): 450ac11c 4966c1b0
I/DEBUG ( 3017): 450ac120 00000002
I/DEBUG ( 3017): 450ac124 00000006
I/DEBUG ( 3017): 450ac128 00652f58
I/DEBUG ( 3017): 450ac12c 80c6e08b /system/lib/egl/libGLESv2_adreno200.s
o
I/DEBUG ( 3017): 450ac130 3f885d23
I/DEBUG ( 3017): 450ac134 3f0e47f7
I/DEBUG ( 3017): 450ac138 00008892 /system/bin/app_process
I/DEBUG ( 3017): 450ac13c 3c28041f
I/DEBUG ( 3017): 450ac140 3cf5c28f
I/DEBUG ( 3017): 450ac144 3f93a06e
I/DEBUG ( 3017): 450ac148 bf367dce
I/DEBUG ( 3017): 450ac14c 002b34c0
I/DEBUG ( 3017): 450ac150 807bc868
I/DEBUG ( 3017): 450ac154 0000456c
I/BootReceiver( 172): Copying /data/tombstones/tombstone_09 to DropBox (SYSTEM_
TOMBSTONE)
D/dalvikvm( 172): GC_FOR_MALLOC freed 639K, 40% free 7829K/12871K, external 162
1K/2133K, paused 78ms
D/dalvikvm( 172): GC_FOR_MALLOC freed 368K, 42% free 7589K/12871K, external 162
1K/2133K, paused 66ms
I/ActivityManager( 172): Process com.mediocre.sprinkle (pid 3206) has died.
I/WindowManager( 172): WIN DEATH: Window{409cd370 com.mediocre.sprinkle/com.med
iocre.sprinkle.Main paused=false}
I/WindowManager( 172): Setting rotation to 0, animFlags=1
D/Zygote ( 124): Process 3206 terminated by signal (11)
I/ActivityManager( 172): Config changed: { scale=1.0 imsi=310/12 loc=en_US touc
h=3 keys=1/1/2 nav=3/1 orien=1 layout=34 uiMode=17 seq=12 themeResource=null}
W/InputManagerService( 172): Got RemoteException sending setActive(false) notif
ication to pid 3206 uid 10148
I/PowerWidget( 249): Clearing any old widget stuffs
I/PowerWidget( 249): Setting up widget
I/PowerWidget( 249): Button list: toggleWifi|toggleBluetooth|toggleBrightness|t
oggleAutoRotate|toggleFlashlight
I/PowerWidget( 249): Setting up button: toggleWifi
I/PowerWidget( 249): Setting up button: toggleBluetooth
I/PowerWidget( 249): Setting up button: toggleBrightness
I/PowerWidget( 249): Setting up button: toggleAutoRotate
I/PowerWidget( 249): Setting up button: toggleFlashlight
D/dalvikvm( 172): GC_EXPLICIT freed 358K, 43% free 7459K/12871K, external 1621K
/2133K, paused 79ms
D/AudioHardwareQSD( 125): AudioHardware pcm playback is going to standby.
D/dalvikvm( 2611): GC_EXPLICIT freed 4K, 45% free 3748K/6727K, external 0K/0K, p
aused 32ms
D/dalvikvm( 2382): GC_EXPLICIT freed 120K, 48% free 2971K/5703K, external 0K/0K,
paused 38ms