yashsingh1/xdaforums huggingface dataset:
[Galaxy S II Original Android Development] pulser_g2:
Sounds good, that's what I was after. It will still be charged daily, I just need that little extra so if I have a long day, and am out later, I don't need to think about my usage during the day.
[Galaxy S II Original Android Development] XDA mark:
The extended battery is nice, I saw a clear difference compared to the stock battery after a few days. I had standard situations where the battery would be empty around a certain time a day (uoften before I got home), and with this boost of the extended battery I have never come home with an empty battery. About 20-40% boost I would say.

Plus it's nicer in the hand with the new back cover imo :)
[Galaxy S II Original Android Development] veyka:
Stock battery:

Screen on 3-5

Extended:

Screen on 4-7

Personal exp etc, as far as idle time, considering might lose sub 1% per hour on idle, it will last forever, kinda.

;)
[Galaxy S II Original Android Development] pulser_g2:
Liking the sound of this!

Until recently I could struggle to get through a day on my phone... From 7:30 am off the charger, to 4 or 5pm was a struggle :p

I don't know what was wrong, but I finally sorted it out :) The new battery certainly looks like it should help.

I've got a gel case which should have some slack in it. Worst case I will simply make room by forcing it to fit, or gently heating the case, then putting in the phone :)

But it looks like only 1mm, so I might be over reacting :p
[Galaxy S II Original Android Development] pulser_g2:
Yup. Battery monitor widgets was predicting 9 days standby time. I tend to believe it, based on my calculations based on number of hours to see a single percentage drop :)
[Galaxy S II Original Android Development] veyka:
Gotta love that deep sleep ;)
[Galaxy S II Original Android Development] MysticKing32:
Man i love it. And thanks. Battery is amazing on entropies latest kernel. Also yeah i am looking for themes. Thanks man.
[Galaxy S II Original Android Development] MysticKing32:
Hey guys. I have an I777 phone and am using this rom now and wanted to know if I could get overscroll bounce.
[Galaxy S II Original Android Development] eep2378:
I'm assuming you mean over scroll glow? You can enable it with jkay mod. Just be sure to use the right version for KI3 roms. Jkay 12.1 works with VR 3.0 :)

Sent from Wernicke's Area
[Galaxy S II Original Android Development] MysticKing32:
Thanks for the reply but i meant the overscroll bounce.
[Galaxy S II Original Android Development] veyka:
See this post: clickme

Also this thread has lots of good mods for VR3

ps pleases read the post, the bounce zip is there.
[Galaxy S II Original Android Development] Entropy512:
Bounce, glow - jkay does it all - it's very configurable.
[Galaxy S II Original Android Development] MysticKing32:
Thanks guys. Worked perfectly
[Galaxy S II Original Android Development] XDA mark:
I have understood that there isn't any reason to update VR, but it's getting nasty when seeing my favorite Ice Cream Sandwich theme not supporting this rom anymore :( Im talking about Vertemeus ICS theme, soon there will be a v1.8 and Im stuck on 1.5 (the last version which was made specially for KI3 roms)

As far as I know there isn't any way to make it work. I will stay royal to VillainROM though. Only ROM I will ever use on my S II :D
[Galaxy S II Original Android Development] AvRS:
It may be possible to get it working but would need to compare this ROM's framework and files to the theme and find what causes the incompatibility (no program to perform this blah blah blah error). There's also a modified VRTheme template uploaded by jrsoft which may also help get it working as only injects changes to existing apk's. I'm going to give it a play and see if it works and will report back once I've had a chance.
[Galaxy S II Original Android Development] MysticKing32:
So I do a battery report for every rom i flash. And i have an ATT phone. So here we go.

Woke up at 5 this morning and got dressed, and then unplugged my phone around 5 50 then went to school. I listened to music on the hour long ride there, browsed xda and my other usual forums and websites. Plus some email. Texted a bunch of people in class and got on facebook for a while. And just a little game of checkers. Well anyways I'm still at 81% percent so this rom is giving us some beast battery.
[Galaxy S II Original Android Development] AvRS:
Further to this, the copying over from one template to the other was simpler than expected and used it on my own phone with no issues. I've not had a chance to try it on VR but XDA mark if you would like to be my guinea pig (so to speak) I can give you a link to it and you can try it. I'm not sure if it'll work but is worth a punt to see if the checking option does as intended. It gives you an on screen log as it morphs all the apk's so you can see which are being ignored and which aren't. If it works I'll do a version for 1.8 and send it to Vert to include for older bases. Fingers crossed :)
[Galaxy S II Original Android Development] elms327:
i have DXKL3 2.3.6 on my sgs2, can i flash villainROM 3.0?
[Galaxy S II Original Android Development] pulser_g2:
Is it the regular GT-I9100 International model?
[Galaxy S II Original Android Development] elms327:
yes, it is GT-I9100 international model...firmware is stock DXKL3 2.3.6
[Galaxy S II Original Android Development] CamoGeko:
Yeah, you can install VillainROM. :)

Communicated from a Galaxy far far away via an XDA premium neurotransmitter while DJ'ing on The Enterprise.
[Galaxy S II Original Android Development] elms327:
even if my android version is 2.3.6? will it remain in this version after flashing villainROM 3.0?
[Galaxy S II Original Android Development] CamoGeko:
No, VillainROM is based on XXKI3 which is 2.3.5.

Communicated from a Galaxy far far away via an XDA premium neurotransmitter while DJ'ing on The Enterprise.
[Galaxy S II Original Android Development] anandyaa98:
Hey. im coming from a stock rom with a cf kernel. to flash it i had to use a pit file and it worked really well until it overheated in my pocket and ran out of battery. i tried flashing this rom and it just stayed ont the yellow triangle screen. tried a normally working build of miui and the looped on the yellow triangle screen. any ideas?
[Galaxy S II Original Android Development] jobias:
Did you do a full data wipe?
[Galaxy S II Original Android Development] anandyaa98:
went on cwm and did wipedata/factory reset and i clicked on wipe cache. also did wipe delvic just in case and tried to flash but then it just looped
[Galaxy S II Original Android Development] jobias:
Hmm weird.. You do have a regular international i9100? And are you sure it bootlooped? I.o.w., how long did you wait?
[Galaxy S II Original Android Development] tspx23:
smoothest rom to date. excellent battery life also.

Is there going to be an update to 2.3.6?
[Galaxy S II Original Android Development] WagTwo:
After having flashed this ROM my 3g stopped working :(

Any ideas about what could be causing this?
[Galaxy S II Original Android Development] stylez:
Modem.

Sent from the valley of the shadows....
[Galaxy S II Original Android Development] soyef:
APN settings?

Sent from my GT-I9100
[Galaxy S II Original Android Development] MysticKing32:
Did u hellraise the rom? Or what give more details.
[Galaxy S II Original Android Development] MysticKing32:
Guys can i flash the fancy gingerbread rotation from check rom on here?
[Galaxy S II Original Android Development] s2d4:
It's not from checkrom, it's originally from imparator.

http://xdaforums.com/showthread.php?t=1362354

why do some people always think the mods are "from" checkrom....

if you can't read, you can always do a backup. so if it screws up just restore from recovery.
[Galaxy S II Original Android Development] pulser_g2:
Not certain, the more recent bases are definitely not as stable as this
[Galaxy S II Original Android Development] anandyaa98:
hello. this rom wont even load. i tried flashing it but it just wont work. miui wont work either. it loops around the yellow triangle and black sccreen. any ideas. i came from a ki3 stock involvint a code,mode,csc and pit file. dnno if this changes anything
[Galaxy S II Original Android Development] stylez:
Just wondering has anyone else had issue with gtalk open it everyone offline sign out in displayed, even when it looks to me like I'm offline due to above others see active.

Had seen another thread previous about this and seems build related.

Have flashed different ROMs and gone stock without it happening.

Sent from the valley of the shadows....
[Galaxy S II Original Android Development] madroxx:
i'm also facing this issue for the past one month... dont remember this happening in KJ3 since KK5 i have this issue.. have tried flashing different roms but not sure if the issue is with firmware...
[Galaxy S II Original Android Development] pulser_g2:
Interesting... Try flashing the Gapps package for gingerbread?

I have had similar issues in the web ui of gtalk, so it might be a combination of Google things, and the version of gtalk in use.

Do you have video gtalk installed right now?
[Galaxy S II Original Android Development] stylez:
I'll try the gapps.zip "have tried a backup from other rom to see if helped" not using vtalk may be worth checking out too I'll update later.

Its not a deal breaker as can use multi client im just prefer the intergation and low overheads.

Edit: other user in same position try flashing the attached haven't had enough time to test as tends to be sporadic and after long deep sleep or change of network but seems fine so far. Its got another load of gaps since knew some would be old backed up g+/maps etc b4.

Edit: defo works :)

https://www.box.net/shared/qhxf6xtnz7ry9cu10nrt

Sent from the valley of the shadows....
[Galaxy S II Original Android Development] happily1986:
Am on VillainROM 3.0, no issues.
[Galaxy S II Original Android Development] CamoGeko:
Thanks for posting the link dude.

Intratech's CWM zip from page 2 worked a treat, I didin't even backup. :p

Communicated from a Galaxy far far away via an XDA premium neurotransmitter while DJ'ing on The Enterprise.
[Galaxy S II Original Android Development] Entropy512:
People who Hellraised should be careful about cluttering upstream ROM threads (as I stated in the Hellraiser OP.)

Look at the user's info - it's highly unlikely they've Hellraised VR3.0 on an I777 considering they are not on AT&T and live in London.
[Galaxy S II Original Android Development] WagTwo:
What do you mean by hellraise?

To flash this rom i did a full wipe and wiped the cache, then i flashed it.

My 3g is not working but my 2g(?) is working normally, i can make phone calls without a problem.
[Galaxy S II Original Android Development] eep2378:
See Entropys prior post. Hellraiser does not apply to anyone on the international I9100. Don't worry about it. I777 users should take note when posting(or trying to help) here as most users are outside the US(it may cause more confusion or clutter as others may call it).

Sent from Wernicke's Area
[Galaxy S II Original Android Development] stylez:
Same here had previously tried one and got stuck on boot..

Pretty sweet rotation.

Sent from the valley of the shadows....
[Galaxy S II Original Android Development] anandyaa98:
comon guys any solutions. its stock ki3 but i flashed a cf kernel. now i cant flash anything else
[Galaxy S II Original Android Development] veyka:
1) flash cf-root

2) download the zip to your internalSD card

3) reboot into recovery

4) flash VR3 zip

5) wipe cache/data/dalvik cache

6) reboot.
[Galaxy S II Original Android Development] Noonski:
Haven't had any weirdies on KK5 with KI3 Radio.

Switch to KLx tomorrow, and maybe take a peek at KPA over the weekend.

For now it looks like i'm used to the timing of the GB roms. Haven't played with the development tools in KP roms to speed up animations. But the default speed for ICSGSII is to slow for me.

Only thing with VR 3.0 is that it's a bit incompatible with some of the framework/..jar files being used on some of the newer Themes.

If it wasn't for that i'd be still running VR3.0

let me check something.... brb

@Pulser Have you tried KK1 builds ?
[Galaxy S II Original Android Development] Klyupp:
@pulser_g2 Just wondering, any plans on making villianRom for Galaxy Note? That would be awesome!
[Galaxy S II Original Android Development] pulser_g2:
Only develop for stuff I have, otherwise I can't test it. So definitely not from me. I don't think any of the VR guys have one either...
[Galaxy S II Original Android Development] pulser_g2:
Not looked at KK1 tbh. I am pretty sure these recent builds have more issues in them, particularly from the feedback Entropy512 has mentioned...
[Galaxy S II Original Android Development] CamoGeko:
It's funny how VR 3.0 seems to be incompatible with all VRTheme based themes and mods I have tried so far.

Have to say this base is becoming outdated really fast....but still it doesn't bother me much, since I'd rather have rock stable performance than a pretty battery icon.

Communicated from a Galaxy far far away via an XDA premium neurotransmitter while DJ'ing on The Enterprise.
[Galaxy S II Original Android Development] mynamesteve:
I believe its the latest jkay mod + framework tweaks that arnt compatable with Villainrom not VRTheme.

I have a few different VRThemes i made for this rom that only swap pngs + change text color and they work perfectly fine.

Verts ics theme changes alot at the framework level.
[Galaxy S II Original Android Development] XDA mark:
Your post + my thought = the same :P

The post above me, thank you for explaining.

Though this ROM is great and stable and that's more important then some Ice Cream Sandwich theme, other ROMs are improving at a fast rate. And those ROMs offer that beautiful Ice Cream Sandwich theme. So the temptation gets bigger and bigger to switch ROMs... though I would personally never think about that :A :P
[Galaxy S II Original Android Development] pulser_g2:
Fair enough :)

Have ICS theme, get crashes... Forego theme, have no crashes...

The choice is yours, but I notice some roms constantly updating to cure the bugs they introduced themselves in the previous release...

I personally am playing with ICS just now, to get a feel for it, and figure out when I can properly call it stable.

At this point, it's still not there I'm afraid, but getting closer...
[Galaxy S II Original Android Development] elms327:
how about plans on making villainROM for gingerbread 2.3.6 DXKL3 sir?
[Galaxy S II Original Android Development] eep2378:
Nice! For me stability and consistency is the most important aspect of a rom. Villain delivers on both accounts. Let us know how ICS plays out.! Waiting for official source to drop like all the other devs I'm sure :)

Sent from Wernicke's Area
[Galaxy S II Original Android Development] mynamesteve:
Hi welcome to xda, you need to read more.
[Galaxy S II Original Android Development] AvRS:
As Steve said, plus we really wouldn't want a VR release based off a DX region ROM thanks. XX or XW seem to cater best for the masses.
[Galaxy S II Original Android Development] elms327:
thanks...how about a 2.3.6 villainROM?
[Galaxy S II Original Android Development] theooo:
Is there any technical issues with dx region rom? since im following this thread since 1 or 2 month i got it to the idealism of 'bigger number is not always better' but is there any issues with dx region so devs almost never used it as base?

Thanx in advance.
[Galaxy S II Original Android Development] 12aon:
I seem to be having similar difficulty in keeping my battery from draining before 5pm. What did you do to sort it out? Any tips are welcome as I'm carrying my charger with me everywhere I go nowadays...
[Galaxy S II Original Android Development] CamoGeko:
Find the perfect kernel by testing ones that are available, then find the perfect UV + governor + scheduler combination within that kernel.

That's how I originally got my Desire HD with its tiny battery to last way over 2 days. Since then I've done the same with my SGS2.

I'm sure pulser remembers me posting screenshots in the last VR thread where I had over 3 days light usage from my SGS2.

Communicated from a Galaxy far far away via an XDA premium neurotransmitter while DJ'ing on The Enterprise.
[Galaxy S II Original Android Development] pulser_g2:
Hit me up on gtalk mate, there's stuff we can try :) probably wakelocks
[Galaxy S II Original Android Development] AvRS:
I'm sure there's no technical issues but I think the problem will be with using it outside of the region it's intended for where auto config wouldn't work for APN's and language related options etc (maybe CSC related I'm not so clued up with that). Not 100% sure on all this so maybe Pulsar can enlighten us on the choice to use XW or XX based ROM's.
[Galaxy S II Original Android Development] dave_uk:
Battery Draaaaaaain...

Afternoon and Happy Friday, good Villains,

I have a wakelock problem with which your assistance would be much appreciated. It’s probably not ROM-related, although I have recently returned to VR 3.0 after a spell on the CM7 dark side, which has coincided with the problem. I have also recently added several apps (what with the £0.10 Market sale etc) which is the more likely cause.

My problem is that BetterBatteryStats tells me that LocationManagerService is causing massive wakelock-related drain and I have no idea what app is triggering this. As I have approximately 300 apps, I have no idea where to start.

All I do know is that this is NOT caused by Latitude, which I don’t use but have logged in and then out of just to make sure.

Any help/suggestions as to other common causes would be gratefully received.

D
[Galaxy S II Original Android Development] Karpfenhai:
just show us your BBS stats or better put them in the desired threat.. ;-)

Swyped from my GT-I9100 using XDA App.
[Galaxy S II Original Android Development] anandyaa98:
hey i just tried kl1 and that doesnt work i did it with just a pda. im going to a kk5 with pit and bootloader aswell. maybe coz its still running and ics bootloader. dont see why im not able to restore a backup of miui that has always worked
[Galaxy S II Original Android Development] veyka:
You need to put the gingerbread bootloaders back before you can flash any GB roms. nandroid wont touch your bootloaders, so you have todo them manually.
[Galaxy S II Original Android Development] Entropy512:
Please state which feature from a newer base you just have to have.

Given how much Samsung seems to have broken in newer bases, I don't trust them. Neither does Pulser. For example, XWKK5 completely broke Bluetooth HID, and may also suffer from the same bugs UCKK6 has in regards to Broadcom BT-AMP going bat**** insane and eating battery.
[Galaxy S II Original Android Development] pulser_g2:
What he said better than I could put it :)

Newer bases are worse than this one. I think their eye went off the ball, particularly with ICS work commencing....
[Galaxy S II Original Android Development] veyka:
Bluetooth HID still seems to be broken in the KL1 roms.

The *ONLY* bonus about newer bases is mods support them.
[Galaxy S II Original Android Development] dave_uk:
Can't attach a screenshot through Tapatalk but can't really see how that would help anyway. It would simply show what I have described above.

The question, if anyone knows the answer, is what could cause the LocationManagerService to hold a wakelock and thereby cause significant battery drain?

As I said, I don't think this is ROM-related but I don't know so this seems as good a thread as any in which to post.

P.S. Also using Siyah, if that's likely to make any difference.
[Galaxy S II Original Android Development] Karpfenhai:
not a screenshot. ;-) press more -> dump to file, attach the txt, maybe you will find your culprit in the result..

Swyped from my GT-I9100 using XDA App.
[Galaxy S II Original Android Development] kingofthebraves:
I really like the press home button to answer incoming call feature on the newer bases.
[Galaxy S II Original Android Development] veyka:
I hadn't even noticed that, I wish the changelogs would leak along with the firmware to be honest.
[Galaxy S II Original Android Development] FlaTEriC18041983:
Hi,

sorry for the upcoming noob questions, but I can't find a newbie-thread/guide about that...

Could someone briefly explain what kernel/modem/ROM combinations are possible (in general), and what I have to look for when changing to another ROM for example.

I'm facing that problem right now: I'm running "CF-Root-SGS2_XW_OJV_KF1-v4.0-CWM4" as kernel, VR1.4 and XXKF2 as modem. As my reception levels keep getting lower, even losing network entirely sometimes, I really want to upgrade the modem. But I don't know if this is possible without upgrading kernel/ROM itself?

So, what are these version abbreviations à la KK5 all about, and how is a kernel dependent on a special modem/ROM version and vice-versa? How are ROM versions linked to modem versions? Would be nice to have that clarified for dummies like me...

Thx a lot
[Galaxy S II Original Android Development] werziluk:
A longgggg time ago I had a htc Hero. I heard of these guys starting a website called Villain ROM. I loved their roms but did not like the hero so i went iphone for a while.

Bought a Galaxy S2 and returned to android just a few days ago, literally tested every rom available and VR 3.0 with ninkernel 2.1.3 is just pure awesome.

Thanks for all your hard work, you turn a decent phone into a rocket yet still maintain battery life :)
[Galaxy S II Original Android Development] pulser_g2:
Glad to hear that :)
[Galaxy S II Original Android Development] rab1412000:
ive had this rom since september. rock solid.

been changing kernels and modems a bit. but this rom stays.
[Galaxy S II Original Android Development] werziluk:
Out of interest what Kernel and Modem combo have you found best?
[Galaxy S II Original Android Development] CamoGeko:
Till yesterday I had been on VillainROM for like 7 months lol, it was the first ROM I flashed on it the day I got my SGS2. :p

Communicated using a Galaxy S2 droid from far far away via an XDA premium quality neurotransmitter while DJ'ing on The Enterprise.
[Galaxy S II Original Android Development] rab1412000:
xxkl1 for the modem and siyah 2.6.7 kernel(which i just flashed last night for the louder app to work).

i use geko95gek's config in voltage control for uv/uc the cpu and gpu and for faster charging.
[Galaxy S II Original Android Development] werziluk:
Thanks rab, ill check that out later.

Ive found a problem :( no predictive text even when turned on and language selected. CSC problem?
[Galaxy S II Original Android Development] rab1412000:
hmm i dont recall having any issues with the stock keyboard, but im now using swiftkey x so i really dont know.

---------- Post added at 10:20 AM ---------- Previous post was at 10:17 AM ----------

this has been the only custom rom to touch my sgs2. i remember months ago when others were complaining about this issue and that with this rom and and that, i was happily chugging along with vr. in fact, i cant even remember any issues ive actually had with this rom, major or minor.

now thats stability :)
[Galaxy S II Original Android Development] Karpfenhai:
phenomenal 2.1 extreme black and kl1, ki3 is fine too..

that is with stock battery on light usage

just my two cents ;-)

Swyped from my GT-I9100 using XDA App.
[Galaxy S II Original Android Development] CamoGeko:
Have you got my v3 config right?

PS. Foxy has been just as stable as Villain for me so far, will see how it carries on.

Communicated using a Galaxy S2 droid from far far away via an XDA premium quality neurotransmitter while DJ'ing on The Enterprise.
[Galaxy S II Original Android Development] rab1412000:
i got your config for the 2.5.1 gt , i dont know what version is that.

i dont fancy doing complete wipes and having to install all my apps again to try a new rom that may or may not offer anything new actually.