yashsingh1/xdaforums huggingface dataset:
[Galaxy S II Original Android Development] mccune:
Try the volume buttons...

Use Power to select.
[Galaxy S II Original Android Development] eep2378:
Are you using Entropy hell raiser package? Villain needs to be hell raised to run properly on the I777

Sent from Wernicke's Area
[Galaxy S II Original Android Development] himmip:
Is it enough to have CF-Root to be able to flash this ROM?

Because I have CF-Root and put the zip file on my SD card and installed it (exactly like the instruction said) and the installation went fine, no error messages, but when I rebooted the phone it was stuck on the GS2 logo and I had to flash stock ROM.
[Galaxy S II Original Android Development] Karpfenhai:
Since Phenomenal is based on speedmod, you can try both, but the results will be almost the same, roms are not tied to a kernel by default, most kernels will work on most roms (afaik) so you have to find what suits best to your requirements.

From my experience i can say, Villainrom 3.0 works fine with Siyah, Speedmod , Nimphetamine and Phenomenal, whereas phenomenal fits best for my domestic use ;)
[Galaxy S II Original Android Development] killall:
newer recovery version, use the power button.
[Galaxy S II Original Android Development] frottage:
Did you wipe data and cache whilst in recovery ?
[Galaxy S II Original Android Development] frottage:
Oops my reply above related to this post
[Galaxy S II Original Android Development] globalgpj:
I have been using this ROM and Speedmod v18 test 12 with great results and stability, great battery life. Also I use Go Launcher because of all the options it gives, and it works flawlessly with this ROM. Very Happy User :)
[Galaxy S II Original Android Development] Entropy512:
Read the instructions in codeworkx's CWM thread in the I777 forums for how to use CWM. CWM in the kernel used by Hellraiser is the same.

If you did not flash using Hellraiser - what were you thinking? It's common sense not to flash something that was designed for your device unless you've been given specific instructions that it is OK and/or how to do it. (In the case of I9100 ROMs on I777, this means using Hellraiser or doing what Hellraiser does manually.)

If you didn't flash with Hellraiser, flash a proper I777 kernel, the keymaps of I9100 kernels don't work on the I777. You will still need Hellraiser to fix the keymaps in userland and call audio.
[Galaxy S II Original Android Development] Deeco7:
Can someone post me a video showing VillainROM 3.0 running on sgs2 and has development stop for this rom? thanks
[Galaxy S II Original Android Development] CamoGeko:
There is no point to make a video, it's basically a stock rom with a stock theme.

No, development hasn't stopped. We're in the ICS waiting lounge at VillainROM gate in the airport. Boarding soon. :)

Communicated using an SGS2 droid with XDA premium neurotransmitter while DJ'ing on the Enterprise.
[Galaxy S II Original Android Development] Karpfenhai:
This describes exactly my feelings too, cant wait for lift off .. :D

.. but i would never even think asking a villain dev for an ETA, the time comes when it comes..;)
[Galaxy S II Original Android Development] chrisjcks:
Quick question:

When is speedmod gonna be the kernel of choice included with villain rom?

I don't think ninpo is developed anymore, (good luck to hacre on his family life though) :)
[Galaxy S II Original Android Development] emilcioran99:
+1

As you see in my sig, I use VillainRom with speedmod kernel since the begining and I have nothing to complain about this "marriage". :)
[Galaxy S II Original Android Development] CamoGeko:
Everyone likes something different in their "women". ;)

Communicated using an SGS2 droid with XDA premium neurotransmitter while DJ'ing on the Enterprise.
[Galaxy S II Original Android Development] chrisjcks:
Lol,

Surely most people prefer a "developed" woman who has "more features" "performs better" & doesn't "tire so easily"

:)
[Galaxy S II Original Android Development] Karpfenhai:
aahhhhaahhhh, please guys dont ruin the thread ... :o

currently im running Girlfriend 2.3.5...
[Galaxy S II Original Android Development] pulser_g2:
Lolol

Regarding kernels, much will change once ICS hits, and the move to 3.0 kernel starts.

Who knows what will be the best kernel when that happens? We need to wait and see :) Maybe entropy will come up with something, as I know he's pretty good at this stuff
[Galaxy S II Original Android Development] AJ.Rockwell:
Just for a quick heads-up... tried androidmeda (I was like okay after two months of the same old john doe let's try something else), immediately noticed the home button lag (which is fixed with the help of VRTweaks) and I was having wifi issues with siyah, so I rolled back to the nandroid I did before I flashed...

can't be more happy, staying loyal to villain, and am pretty much looking forward the ICS base!!

PS Nothing against androidmeda team, I'm sure the guys rock as everyone else trying hard to develop ROMs for this awesome device!!
[Galaxy S II Original Android Development] s2d4:
Ummm, you can set it as off in jkay settings...... Since some ppl like the option of being able use double press to activate a seperate app, thus the option.

As for wifi, 2.3.6 wifi drivers can be replaced by 2.3.5 over OTA. some ppl find the latter better..

-------------- anyway, good luck, you might want to open your eyes next time you try anything new.
[Galaxy S II Original Android Development] LuffyPSP:
for now i think 3.0.8 kernel has the best battery life and performance. running in my Gnex for a week now, using ARHD rom. :D i'm pretty sure villain team will find the best for SGS2. :D
[Galaxy S II Original Android Development] s2d4:
OT but romanbb is where its at..
[Galaxy S II Original Android Development] Entropy512:
I'm probably going to wind up a bit behind for at least a month or two - gonna be going stickman-vs-the-door with audio routing.

Getting touchkeys working on the I777 will probably be a 1 minute fix. Audio routing could be a major ***** for I777 users. :(
[Galaxy S II Original Android Development] AJ.Rockwell:
Haha damn, looks like I am way too lazy setting up everything fresh from the start now that I have everything working as I want :( Thanks for the info mate!
[Galaxy S II Original Android Development] mynamesteve:
ill just leave this here

http://xdaforums.com/showthread.php?t=785569

n00bs take note, sometimes while searching, you can find a gem ;)
[Galaxy S II Original Android Development] veyka:
Amazing! ;)
[Galaxy S II Original Android Development] emilcioran99:
LoL LoL

You made my day! ;)
[Galaxy S II Original Android Development] frottage:
Quick and simple question : which modem does everyone feel gives the best battery life?
[Galaxy S II Original Android Development] Kaboosey:
@frottage

It is better if you give a try of each modem since it depends entirely on your location and network.

Since you're in the UK, maybe you can try and flash what geko is using.

But as stated in the modem thread, it is recommended to first start with KI3. :)
[Galaxy S II Original Android Development] huzz:
How is it that none of the download links are working? Not even the mirrors...
[Galaxy S II Original Android Development] dusnoki:
yeah... can't download vr 3.0? :(
[Galaxy S II Original Android Development] Entropy512:
You must have been hiding under a rock if you're not aware of the MegaUpload fiasco...
[Galaxy S II Original Android Development] pulser_g2:
Is the direct link broken?
[Galaxy S II Original Android Development] pulser_g2:
Direct link working here
[Galaxy S II Original Android Development] mynamesteve:
Just tested and im getting 403 forbidden from here

http://giggs.qap.la/~vrmirror/releases/SGS2/VillainROM-3.0.0-signed.zip
[Galaxy S II Original Android Development] desean:
the direct link is working, but the mirror (giggs.qap.la) is down.

pulser, i am currently uploading the file to my mirror (upload is slow :(). You may want to update your script to point to my mirror as well in.... 2 hours time?

2 hours because my estimated time to complete upload is like in 1.5 hours.

---------- Post added at 10:32 PM ---------- Previous post was at 10:31 PM ----------

just refresh the download page. it should give you a new link which is the direct link.
[Galaxy S II Original Android Development] mynamesteve:
I did try that that but i get directed to the mirror everytime. :confused:

fyi i dont need the rom i was only testing for the above users :)
[Galaxy S II Original Android Development] desean:
include patch version for ref

a quick off-topic for those serious about their privacy. I came across this app called PDroid. Due to it's implementation, some system files have to be modified (it is open-source btw if you want to check) before you can use the app. I packaged the files for the stock VR 3.0.0 (meaning unmodified) so that you can flash via recovery below.

Patch files v.1.27 (flashable zip)

Restore files (flashable zip)

Note: I did not test the above because my framework.jar & services.jar are not "stock VR 3.0.0" (because I have flashed certain mods/VRTweaks that replace them). Nandroid backup first because the restore file assumes you know your phone is originally running on "stock VR 3.0.0". Not my fault if you screw up without backup first.

If your core.jar, framework.jar or services.jar are not "stock VR 3.0.0", you can always DIY using the patcher on the original topic. Just use ADB to pull the files from your phone and patch them.

Enjoy!

---------- Post added at 11:38 PM ---------- Previous post was at 11:36 PM ----------

OK, upload complete, additional mirror is up now.

Download mirror: http://villainrom.desean.net/releases/SGS2/VillainROM-3.0.0-signed.zip
[Galaxy S II Original Android Development] pulser_g2:
Thanks on both counts.

I'll add the link and check out the mirror once I can get at my pc
[Galaxy S II Original Android Development] emilcioran99:
Pulser, if I am not indiscreet, what kernel you use in your personal daily rom?

Thanks! :)
[Galaxy S II Original Android Development] pulser_g2:
A leaked samsung 3.0 kernel, due to ICS (need it for long term testing)

Before that, I was on ninphetamine, but not the latest one with Samsung regression
[Galaxy S II Original Android Development] speed10:
where i can find the last build for this rom?
[Galaxy S II Original Android Development] pulser_g2:
In the first posts
[Galaxy S II Original Android Development] Entropy512:
http://xdaforums.com/showpost.php?p=22015473&postcount=405

Well, that confirms it - even if you fix the BTHID issue (seems to be Samsung screwed up AT&T UCKK6's stock kernel, and is non-GPL-compliant with newer I9100 bases), later bases also potentially have the BT-AMP bug.

I've never seen it as bad as that report from XWKK5. :(
[Galaxy S II Original Android Development] chrisjcks:
has any changes been made to VR 3.0 since its release?

ie. If i downloaded it originally, if i re-download it - is there any tweaks, bug fixes etc (or is it the same build?)

I also ask because the link in my sig is the correct link, yet still links to a beta release, never noticed this before - have all VR releases had beta in the title?
[Galaxy S II Original Android Development] chrisjcks:
Can someone please share the VR boot animation please.

I think I already have it, but not sure.

I'm trying to get it working with speed mod, but no matter where I push it to - default boot screen loads which makes me question if I have the right zip file.

I'm sure ive read it can be done though, I miss that damn VR boot screen. LOL

Thanks.
[Galaxy S II Original Android Development] mynamesteve:
I thought speedmod didn't support custom boot animations,

hardcore may of added it recently but it definitely didn't use to.
[Galaxy S II Original Android Development] chrisjcks:
Yes, I've heard that too.

However, I've also read of people getting it to work.

This work-around (if it indeed exists), is what I'm interested in. :)
[Galaxy S II Original Android Development] mynamesteve:
Ah i see :)

Sorry i cant help mate ive never tried.
[Galaxy S II Original Android Development] chrisjcks:
Yeah, I doubt I will find it.

I don't understand why its not a feature of speedmod anyway, what benefits could the Samsung stock boot animation offer over another? :/
[Galaxy S II Original Android Development] mynamesteve:
because he like to keep it light, he disables logging aswell.

this any help?

http://xdaforums.com/showpost.php?p=17977695&postcount=1946
[Galaxy S II Original Android Development] rab1412000:
Has anyone gotten pdroid to work with vr3?
[Galaxy S II Original Android Development] mccune:
PDroid works fine on my VR3.0.

I didn't use the files posted a few pages back. Patched the files myself.

- Sent from my mobile device
[Galaxy S II Original Android Development] Karpfenhai:
btw, Bootanimations are working flawless with Speedmod, you just need to change a value from 0 to 1 in a file but unfortunately i cannot remember which it was ;( if you dont do so ur phone will stuck in a bootloop, i use the Bios-bootanimation with speedmod.

Just search in the desired thread its briefly described how to enable it!

EDIT: i just followed the linked post above, that will do the trick, sorry for the doublepost ;)
[Galaxy S II Original Android Development] rab1412000:
Is the patch rom specific? Or is it kernel and rom specific?

In short can I use your patch? I find the instructions there a bit confusing
[Galaxy S II Original Android Development] mahdibassam:
I may get alot of hate for asking this, but....

This rom hasnt been updated for months now! why is that?
[Galaxy S II Original Android Development] veyka:
Because VR is all about finding a stable base, and in pulser_g2's (valid) opinion newer bases add more bugs than features.
[Galaxy S II Original Android Development] mccune:
@rab1412000

It's very simple actually.

Take the VR3.0 zip and put it in the Auto Patcher in the PDroid thread. It will give you a new patched zip + a restore zip.

Flash it using Recovery.

@mahdibassam

Try to search this thread using the keyword: "update" for example ;-)

Edit: veyka was faster than my Tapatalk :-D
[Galaxy S II Original Android Development] Entropy512:
You can't even be bothered to browse through the last few pages of the thread? I posted one example of why newer bases are a bad idea only two pages back.
[Galaxy S II Original Android Development] rab1412000:
This will work even with the jKay's mod? Didn't that chsmge some framework files?
[Galaxy S II Original Android Development] veyka:
It apply's fine on top of most mods, you can even apply it on top of RTL patched frameworks.

I think jkays is mostly in systemui.apk rather than framework.jar (where most of pdroid is).
[Galaxy S II Original Android Development] komugi:
Is it possible to add 'Recovery' 'Download' to the Phone options (Long press Power button) on VillainROM?
[Galaxy S II Original Android Development] Karpfenhai:
Yes it is! cuz its based on the used theme, so if you have a theme (per example EsKDroids beautiful Glass Theme) you will have the extended Powermenu.

Its a part of the framework. You just need to find a good theme, thats it.

--> http://xdaforums.com/showthread.php?t=1229723
[Galaxy S II Original Android Development] Entropy512:
Pulser,

I'm now evaluating XWKL1, I'm curious it it might meet the standards for a new VR base after finding a new bug in XXKI3.

So the known issues with XXKI3 for me were:

The tethering configuration permissions issue we've discussed before - XWKL1 fixes these

STOP_APP_SWITCHES permissions issues that prevent NFC from working properly (this is an I777-specific issue - although it probably now also affects I9100P users) - Most likely still broken, and will be on any ROM intended for a non-NFC device

Something about the DHCP daemon disables the suspend power management features (including some packet filtering features) of the wifi chip. This means that on a "dirty" network, some traffic that shouldn't cause wakeups of the CPU when it's in deep sleep does, such as ARP traffic not meant for the device. This is a problem in XXKI3, probably one of the contributing factors to UCKK6 sucking, it is not present in (older) UCKH7 builds and XWKL1 fixes this issue too

As far as known issues with newer firmware:

Bluetooth HID - Turns out this was working on newer I9100 builds if you used an initramfs repack of a stock kernel, but nothing compiled from source. Samsung is failing to comply with the GPL with newer builds. I was able to backport the fix from the Epic 4G Touch EL29 source drop.

The "BT-AMP" bug present in XWKK5 and UCKK6 - I'm worried this is present in XWKL1, I need a few days of testing at least for this one, especially considering that when it does hit on XWKK5, it hits like a freight train. (On UCKK6, it's more like getting run over by an SUV.)

Edit: I have had one issue, but I haven't seen it reported by any other XWKL1 users, so it may be specific to my device - Hitting the back button to return to the videos list in the Videos app will cause the Videos app to hang.

Edit 2: I think I just debloated something I shouldn't have - I tried installing again and it's now working, as far as I can tell, perfectly.
[Galaxy S II Original Android Development] stylez:
Check gek's posts as in signature is APW its stock like and made for VR.

If not still in signature I'll upload later when get to computer.

Sent from the valley of the shadows....
[Galaxy S II Original Android Development] Entropy512:
JKay's mod version 12.1
[Galaxy S II Original Android Development] CamoGeko:
JKay probably won't work, since I tried that method when I was on VR.

I'd suggest using kahvitara's TSM parts beta 2.1 instead, I know for a fact that works.

Sent from Origin Unknown.......CM9 Galaxy
[Galaxy S II Original Android Development] shorty083:
I'm using Jkay 12.1 with this rom and it works fine for me.
[Galaxy S II Original Android Development] Entropy512:
I ran JKay 12.1 on VR3.0 for a few months with no problems.
[Galaxy S II Original Android Development] CamoGeko:
Hmm...as far as I remember, deluxe settings kept asking me to install a jay theme whenever I ran it.

Sent from origin unknown.......CM9 Galaxy
[Galaxy S II Original Android Development] AvRS:
That's correct, I think that's what they were referring to as deluxe settings doesn't work as a standalone.
[Galaxy S II Original Android Development] Entropy512:
Yup, I installed the 12.1 theme (BlueColors variant in my case) then installed the app, worked great.
[Galaxy S II Original Android Development] Phalanx7621:
For anyone installing this and who wants to use jkay deluxe settings, you have to install a jkay theme from this thread herehttp://xdaforums.com/showthread.php?t=1154278

And make sure you scroll down to the themes for the correct version of this firmware and the jkay mod used with it. Which is jkay 12. Download the theme to your internal sd card, reboot into cwm, then flash it. Reboot then install jkay 12 which you can find from the download links in the op. Yes I realize other people may have posted about this already. But in my search I couldn't find this exact answer.
[Galaxy S II Original Android Development] Entropy512:
Pulser, I'd advise now holding off on an XWKL1 rebase - when I talked with you last night, I was very happy with it, however - it turns out that it is prone to the BT-AMP bug that has been driving AT&T UCKK6 users insane. (XWKK5 is also prone to this bug.)

It shows up as a variation of the Android OS "bug" - the root cause is that the wifi chip goes nuts and starts waking up the device with packets that were internally generated by the wifi chip, shooting Android OS percentage through the roof and draining the battery with repeated suspend/wakeup cycles.

See attached Wireshark pcap.

There is a chance I caused this by messing with power management settings of the wifi chip - I'm going to go for a week without touching those settings again to see what happens.
[Galaxy S II Original Android Development] Paganister:
Hi all. Sorry if this has been discussed before.

Just realised that my root privileges have disappeared. I installed superuser as suggested but it doesn't seem to have restored privileges. It says the superuser binaries are out of date, so I go to update them but it fails on "fixing database". I downloaded the superuser fix update from the market and when you run it it says it fails at "Gaining root access..."

Any ideas?
[Galaxy S II Original Android Development] CamoGeko:
Flash CF-Root KI3, you will have your root back.

Sent from origin unknown.......CM9 Galaxy
[Galaxy S II Original Android Development] pulser_g2:
OK thanks mate. I'll hold off
[Galaxy S II Original Android Development] mj0528:
Dl link is down. Can I get am alternative
[Galaxy S II Original Android Development] CamoGeko:
Probably just one of the mirrors is down, click the same link few more times and it should work.

Sent from origin unknown.......CM9 Galaxy
[Galaxy S II Original Android Development] AJ.Rockwell:
I hope you don't mind that I took the liberty of mirroring the ROM on RapidShare. Tried clicking the official link a few times and it did want to download however it was like 1/10 chance.

https://rapidshare.com/files/669057636/VillainROM-3.0.0-signed.zip

MD5: 21CBD9A9175B4B8A4AD7FF364F9B9D21

kind regards to the VR team!!
[Galaxy S II Original Android Development] veyka:
One of the working official mirrors is this
[Galaxy S II Original Android Development] desean:
SGS2 VR 3.0 Mirror

posted in error :o **please ignore**
[Galaxy S II Original Android Development] rab1412000:
i just cant get the autopatch to work. maybe because im on 64bit? would you mind to post a link where i could d/l your copy of the patched zip/restore zip?
[Galaxy S II Original Android Development] AJ.Rockwell:
Had no problem myself, here I patched it for you :)

BE SURE TO MOUNT /SYSTEM IN CWM PRIOR TO INSTALLING!

https://rapidshare.com/files/3123301334/PDroid-VR3.0.rar

Patcher MD5: 828C7137436AF971E69A8A659F2E760B

UnPatcher MD5: CD0402B7961DCB03C62C564AD80F6F98

enjoy!! :)
[Galaxy S II Original Android Development] rab1412000:
thank you for this ill try it out now.
[Galaxy S II Original Android Development] Htc HD2 Spirit:
Errr villain rom gone crazy

Hi guys,

I have been using this rom for AGES now and i have never had a problem until this morning. I woke up and my phone was just force closing over and over again all the apps etc. I took out memory card and same thing happened. I booted into clockwork recovery and i am doing a restore of the rom from the time that i actually changed over to villain rom 3. Hopefully it works, if anyone knows anything on this matter please share.

Like i said this rom has given me no problems until now.

Seems to have done the trick. Very worrying though i wonder it it'll do it again. Setting titanium backup to run on schedule now.

ThANKS GUYS!
[Galaxy S II Original Android Development] psb07158:
Did you flash a different kernel recently or install a new app/theme?

Never, ever had any issues like that with pulser's VR series.
[Galaxy S II Original Android Development] pulser_g2:
Very strange. Any new apps maybe installed recently? Did you see which process was closing btw?
[Galaxy S II Original Android Development] psb07158:
pulser, kinda off-topic but I recently watched NPRussell's interview with XDA and was intrigued by his idea of "VillainMod" as a viable alternative to CM. Is this something you're also advocating or are you intent on continuing to base VR off Sammy-based firmware?

Will take no offence if you tell me to p!ss off and mind my own business, was just wondering! :D!
[Galaxy S II Original Android Development] pulser_g2:
I think we are going to do both. A super stable stock-like rom is easy with my scripts... Making VR doesn't take long with the tools :)

Regarding the VRMod, that will be a separate stream with totally different aims :) Still super stable, but security as top priority, and getting rid of any manufacturer crappiness :) ... I think it's been too long without a security oriented approach being taken...