yashsingh1/xdaforums huggingface dataset:
[Android General] ChpStcksRlz:
Alright, from what I see on OnLive and playing Saints Row 3 on it. if you touch the screen it's set to the +x axis and +y axis. If I put a touch profile on the bottom left corner of the screen, it'll allow me to slowly look down and to the right. If you can somehow add -x axis and -y axis input, that would certainly make OnLive playable and compatible

It's pretty much this

The problem is, like playing the PC game (which it is), the mouse cursor would automatically default to (0,0) as soon as you end your movement
[Android General] joelugog:
I mean like being able to save profiles for different Onlive games. Example: I have the controller set up for Lego Batman, but it will not work for others like Batman Arkham city. Being able to load and save them would be really help full. Also being able to make the right joystick use for axis control.

Send, Finally From Lte Galaxy Nexus
[Android General] sir_earl:
I might send you a PM to try a beta version (or two) within the next day or so, if you don't mind?
[Android General] sir_earl:
How is Saints Row 3 used via the touch screen? Can you perhaps send me a screenshot of the on screen controls (I assume these will be visible?). I'm still not quite sure why a profile can't be created that will work.
[Android General] sir_earl:
Hardware Key profiles will be included in the next update, so this should make it heaps easier to manage key configurations. What do you mean by 'axis control'?
[Android General] joelugog:
Cool sounds awesome. By axis I mean being able to set it up so u could move the camera around, to look left right ect.

Send, Finally From Lte Galaxy Nexus
[Android General] ChpStcksRlz:
Well actually Saints Row 3 isn't actually a "Touch" game on OnLive where as Lego Batman is, so there are no on screen controls on Saints Row 3. I can however program the sixaxis buttons to match their keyboard equivalent. When playing Saints Row 3, I pretty much just program Triangle, Circle, X, Square, L1, L2, R1, R2, etc. to their respective keyboard commands, and put the left analog stick to W, A, S and D for directional movement. The only thing not functioning right is where your sights are aimed at. If I touch the screen it'll either 1. Fire the weapon or 2. Look and aim down and aim to the right. Therefore it needs -x axis and -y axis to actually look up and to the left
[Android General] sir_earl:
You could try combining a simple touch profile with the analog stick mapped to the screen in relative mode.
[Android General] albo23:
I preferred the banana controller that was displayed with the first introduction haha.
[Android General] sir_earl:
So Saints Row 3 can't actually be played with the touch screen itself?

If you add an analog stick to the profile, and place it right in the corner, negative coordinates will actually be sent to the app, so if you have tried this and it's not working, then something else is probably happening. You could try moving the analog stick to every corner to double check. Otherwise this will probably require me to figure out how to feed gamepad events to Android (3.1+ devices only I believe).
[Android General] joelugog:
Yeah I have try this and on every corner it does the same thing. I also try to adjust the button profiles and same deal.

Send, Finally From Lte Galaxy Nexus
[Android General] Diamondback:
This would be very nice. As some games have native gamepad support (like gta3 or shadowgun)

but you always need the cable to connect the ds3...
[Android General] renaissance.man:
Sure, no problem. I will try to be as responsive as possible when evaluating the betas.
[Android General] abo_mara7:
Does it now support LG Optimus 3D?
[Android General] joelugog:
Download the checker.

Send, Finally From Lte Galaxy Nexus
[Android General] sir_earl:
Could anyone with a Galaxy Nexus willing to help me test a couple of beta versions to get the touch profiles fully working, please PM me.
[Android General] ChpStcksRlz:
I have a G2 with an ICS ROM, would I be able to help?
[Android General] outlawstarc:
Xoom ICS tester?

Hey Earl,

I never got around to trying .9 with my xoom before updating to ICS so I'm not sure if it would have worked anyways but it isn't working with ICS so let me know if you need a tester.
[Android General] sir_earl:
Just the Galaxy Nexus at this stage, as it's the only device I've seen with the type B touch screen drivers. Type A drivers are working now, so I might release an update soon, as it's taking ages to solve the last issue, and I know a few people without the Galaxy Nexus who are waiting on it!
[Android General] Glamthaus:
Galaxy Tab 7.7 (P6810) here, getting permission denied on the compatibility checker.

Although it doesn't seem to ask for root access, is it supposed to? (I mean it says it requires root access in the market description)

EDIT: False alarm, Superuser was being an idiot. "Your device appears to be supported" :)
[Android General] Larry94:
Hi Sir_earl, Your app has been working great on my HP Touchpad!

Until I upgraded to CM9 that is....

Hardware input only works if you map any of the sixaxis buttons to D-pad up, down, left, and right. Touch emulation is non functioning.

If you need me to run any ADB commands or anything, let me know. There are a lot of TP users with your app. Thanks. :D
[Android General] torvick12:
what emulator does this work perfectly fine? I tried n64 and nothing and even snes9 EX and cant get it working.
[Android General] sir_earl:
Try enabling 'Settings->Other settings->Use input method' in the emulator. You'll also need to bind the keys.
[Android General] sir_earl:
I'll be releasing a fix very soon (in a few hours). I suspect the buttons on your controller that aren't working as keys are configured in your active touch profile. Try switching your active touch profile to 'None'.
[Android General] Larry94:
Thanks for responding so quick. :D I absolutely love touch profiles. I even thought of the idea for an app back in april of last year. I just don't have the programming knowledge. I still might make one for other controllers though if I ever get done with these programming books. :D
[Android General] 0mie:
I have a CDMA Galaxy Nexus on Verizon/Sprint and GSM Galaxy Nexus on AT&T/T-Mobile if you need testing sir_earl
[Android General] Isriam:
Love the new update. Would it be possible to map to left and right mouse? I think that would help on a lot of onlive games.

Keep up the great work!!!
[Android General] sir_earl:
You'll have to beat me to it, as I plan on releasing a stand alone touch profile app that will probably use bluez-ime to connect controllers. I suspect others will come out with their own implementations soon too.
[Android General] sir_earl:
Do you know if bluetooth mice support a right mouse button in OnLive? If they do, then I'll definitely add the right mouse button as an option.
[Android General] djgabi:
Not sure if i'm in the good topic, but... Have anyone tried the Sixaxis app with 3rd party PS3 controller? On ebay there are about 13$ e.g.: goo.gl / 9nIEb Will it work? Or just the genuine controller is fine? I have PoV Mobii @ HoneyIce (Honeycomb, 3.2) so i guess the OS is OK. I just wanna have a cheap wireless controller for games.
[Android General] Diamondback:
I hope this won't affect SixAxis? Because I only bought this app because of the Touchprofiles :D

Great feature, working fine now on my Transformer Prime :)

I think someone mentioned this already somewhere, but wouldn't it be possible to fully emulate a wired PS3 controller to support all the games which already have native controller support? (like GTA III or Shadowgun)
[Android General] sir_earl:
If anything it will improve touch profile support in the Sixaxis app because I'll be able to share the improvements :)

I think I'm actually quite close to a solution on this, so stay tuned! To work, it requires the controller to be routed through the HID support in the kernel (so also requires a device with HID support). There may be another way too.
[Android General] sir_earl:
Very unlikely to work with the cheap clones. Best stick to original Sony controllers.
[Android General] Larry94:
Hey Sir_earl, the update is great! Mouse emulation is working great so far, Hardware keys are fabulous, but no cigar with touch emulation. I know that I have no right seeking help for a device that shouldn't have Android in the first place, but maybe if we figure this out it will help support for other devices. Throw some ADB commands at me and I'll get to work. I will remind you that Touch emulation did work when we had a Gingerbread port, so maybe it has to do with new touch/bluetooth drivers for ICS on our Touchpads. Thanks.
[Android General] sir_earl:
Is there any mention about touch emulation in the output when you start the app? If so, what does it say?

Can you try running the following commands in a terminal, pressing a few buttons on the connected controller with a touch profile enabled, and posting the results.

su

getevent -v 36
[Android General] Larry94:
Touch emulation (Type A) 0 1024 0 768

The getevent output: http://pastebin.com/9beG7DUh
[Android General] ellokomen:
ooh boy! Mouse Emulation is GREAT!! Now I connect my Tab to my TV and I can switch netflix movies from my couch and play Angry Birds on the big screen. Excellent Work sir_earl :D

I also saw the key mapping profiles, great add-on. It would be great if the pop up message also says where the profile is saved on the sdcard, for backup and online sharing.

Excellent job pal' :D
[Android General] Isriam:
so far onlive would work perfect if i could map controller to left mouse click/hold, right mouse click/hold.

batman arkam city uses asdw for movement, and left/right mouse clicks for attacks. the asdw works great, but theres no way to left/right mouse click. so far movement works great, and i can switch weapons but i can't actually attack. same for the FPS games. asdw for movement, left mouse click for fire.
[Android General] sir_earl:
The mouse button configured in settings should work as a left click, so if neither left OR right click are working, something else is going wrong...
[Android General] sir_earl:
Good to know it works with Angry Birds ;)

Also good point about the profile location - I'll add that to my list.
[Android General] Isriam:
the problem is there isnt a left/right mouse click when configured as keyboard input for basic mappings. mouse emulation works great, but i need keyboard + mouse input mappings ;)
[Android General] sir_earl:
I've just fixed a bug with the right analog stick key mappings not working in the latest update (I'll put this fix up soon), but aside from that, you should be able to configure, say, the dpad as W, A, S, D and then have the right analog stick as mouse movement, and R1 as left click.

So besides the bug mentioned above, are you saying the keyboard doesn't function when the mouse is enabled, or vice versa?
[Android General] Tairen:
Hi, I am having a problem with shadowgun registering the correct keyboard mappings I set for my PS3 controller. For example, I map R1 as "8", which is fire on the keyboard, but when I press R1, he doesn't fire. What am I doing wrong? I enabled bypass IME

Edit: Figured it out, the R1 button was conflicting because I had mouse click and 8 both set to it. However, I got another question :) I enabled mouse emulation, and set it to right analog stick. When I toggle mouse mode always on, the R-stick moves pointer only, but when I set to always off, moving R-stick does nothing in the game.
[Android General] Isriam:
left click works, but also need right click ;) so i can map asdw to left analog, mouse movement with right analog, r1 for left mouse click, l1 for right mouse click. that would be perfect for onlive games.

edit: click and hold works great! just tested it out. just need a right mouse button :) and maybe a way to disable mouse movement, so i can use analog left/right as screen touch and just use the mouse clicks.
[Android General] sir_earl:
See my last post. I'll upload the fix soon.
[Android General] sir_earl:
I'll add the right mouse button in the next update. I might also add left and right mouse buttons to the key mappings, as that might work in OnLive (allowing you to just disable the mouse if required).
[Android General] Isriam:
^ that would be awesome! I love being able to totally configure this for any and everything. All my friends are ipad junkies yet so jealous we can do this.
[Android General] Larry94:
bump10char
[Android General] sir_earl:
Check your private messages.
[Android General] Larry94:
FAIL. I never receive notifications so I don't look up there. was able to test the latest one, but couldn't test the 1st one since you took it down.
[Android General] Isriam:
thank you for the latest update, left and right mouse make it perfect for any game.
[Android General] Tairen:
OP, any word on when we can expect the new update that fixes right joystick input?

EDIT: NVM, it works thank you!
[Android General] Mr.Juice:
sir_earl

hi,I have a question: if anyone started to SAMSUNG T959 (T.Mobile's Galaxy S)?

and i tried this version: http://xdaforums.com/showpost.php?p=19604636&postcount=363

it's work.but display as follows：

Attempting connection type 1...

Driver Starting...

Error: Failed to configure bluetooth

Deleting device pipe

Attempting connection type 2...

Driver Starting...

open(/data/misc/bluetooth/bt_addr) failed: No such file or directory(2)Done setting line discpline

Successfully configured bluetooth

Listening for bontrollers...

Client connected:1

please help me，I should download which version?thank you！
[Android General] sir_earl:
That output is normal for your device. The latest version on the Android Market should work for you.
[Android General] Tairen:
Ok I downloaded the .map touch profile for dungeon defenders and selected it on Sixaxis, but the keys won't register in the game. Is there something I need to select in the game itself?
[Android General] sir_earl:
Touch profiles are fairly resolution dependent, so you might want to take a screenshot in game on your device, then edit the profile and load the screenshot in as the background image. Check that all buttons correctly line up with the touch controls in the screenshot. Some games also allow you to change the layout scheme, so you should check that the correct scheme is selected.

The next thing to try would be to run an app like 'Touch Test' and check that the controller produces any touches at all. If no touches are produced, please let me know what device and firmware you're running, and I'll look in to it.
[Android General] Tairen:
I did what you told me to, and it still doesn't register anything in the game. I don't know if I was supposed to bypass IME but I've tried it with bypass IME on and off, with the same results. The mappings is in the attached below. I am using a DS3 controller and I'm running on the Transformer Prime. Firmware is 9.4.2.11.1 which is the latest one.

Also, thank you for the quick reply. You are always here to help us out and I just want to say I really appreciate that. I'm sure others here feel the same way ^_^
[Android General] sir_earl:
It's a good point that the 'connection established' message could be a bit confusing, but did you actually read any of the instructions?

I'll make the messages a little clearer for the next release.

Cheers.
[Android General] flex59:
I can confirm that 2 pads will work on one device at the same time

(snesdroid - super mario kart 2p battle)

Nexus s cm7

running on 1.2ghz

great work
[Android General] imneveral0ne:
yes i read all the instructions. and they gave me the same result without even turning the controller on....
[Android General] sir_earl:
The 'Connection Established' message is referring to a successful connection with the driver that the application runs. Once a controller has actually connected, you will receive a 'client connected" message. If you don't receive this message when you press the power button on the controller, it probably means you haven't paired it with your phone using the utility on the website, or that your phone isn't supported.

Take note though, that usually a 'connection established' message indicates that your phone will be compatible.
[Android General] foglius:
Hello I have checked via the Sixaxis Bluetooth Compatibility Checker on my acer a500 Iconia and is compatible so I paid for and installed the app SIXAXIS controller and so far everything ok. But now I have a problem downloading the program pair SIXAXIS tools installed and connect from the controller via USB, but unfortunately even though the drivers are installed in the current master does not exit the code but only bluetooth searching .....

Windows 7 32-bit as I can I do?
[Android General] sir_earl:
Try plugging the controller in to your PC with USB cable, then re-installing the SixaxisPairTool. This should fix the problem.
[Android General] TheATHEiST:
Tried the compatibility check with both a HD2 and a Galaxy tab and both get failed message :(

Is the incompatibility with the hardware itself or is it more rom?

Has anybody successfully paired a HD2 or a Galaxy Tab?
[Android General] sir_earl:
The ROM will almost always be to blame.
[Android General] TheATHEiST:
:)

Will try some more roms, thnx.
[Android General] alucard_maac:
Works excellent in my xperia play i use it to control the music player from my couch when its connected to the home theater.

Just one question i tryed to use it as a second controller to play games in Psx emulator since i have the xperia play pad i thought in usign the sixaxis as a second controller but when i try to map the buttons they have the same values how can i change this values so they are independent from the xperia play buttons?

Pd. thnsk for this app
[Android General] sir_earl:
Go to Settings -> Language & Keyboard -> Sixaxis Controller -> Input Mappings -> 1st Controller mappings

From there you can remap all of the buttons to any key you like.
[Android General] w0ng3r:
Not working on SGS2 running VR2.4.2 on ninphetimines 2.0.4 kernel.

the app is telling me:

Could not overwrite driver

Connection initiated

attempting to close server

disconnected

connection failed
[Android General] Columbia:
HTC Desire HD, CM7 Nightly 146 - working nice with Sixaxis Compatibility Checker. Cant test it with full version because i haven't credit card for buying. Meet some trouble with pairing, but 5 minutes of attempts solve it. P.S. also try it with SENSE firmware - doesnt work, as expected. Thanks for you work sir_earl, it really amazing ;) Too bad that i cant buy it.
[Android General] xVehemencityx:
Works great on my Droid 2 Global with my Dualshock 3, but it's really laggy playing Super Mario World on Snesoid. Going to download more ROMs to see if it's the phone or the controller.
[Android General] sir_earl:
Watch video here.
[Android General] HD2MAX:
No work for my, LG Optimus 2X with stock rom froyo rooted

Start

Connection Initiated...

Connection Failed

and terminal window acces denied, (find hciconfig but not exist in system/xbin and permissons folder is all) any idea? prefer not having to install a new rom if possible

Thanks for all.
[Android General] Kieldar:
Works great!

I had to fiddle with it a bit, but after doing the reinstall of the SixaxisPairTool with the controller plugged in, I was able to do everything and get it to work on a stock, rooted, 3.2 Xoom!
[Android General] sir_earl:
Yeah - My phone is an Optimus 2x. I haven't found a way to make it run on stock. It suffers the same problems as many HTC phones (of particular note, I believe broadcom chipsets are the commonality. Someone correct me if I'm wrong.). But honestly, the stock rom is absolutely awful and I was glad to be rid of it! Running latest nightly of CM7, and it obviously works great here!
[Android General] sir_earl:
Yes, this is something I need to address. It seems to work fine if you reinstall the tool with the controller plugged in, but will stop working if you plug it in a different usb port later. This is at the top of my priority list.
[Android General] sir_earl:
A new version of SixaxisPairTool (v0.2) is up on the website. I'd really appreciate some feedback to see if the problems with getting past the 'Searching...' message have been resolved. The program now attempts to install the correct drivers whenever a controller is plugged in.

Cheers,

Earl
[Android General] sir_earl:
I think I may have introduced a bug on this device that breaks touch profile support. I will be releasing another version very soon that should resolve this issue. Thanks for your support :)
[Android General] GazaIan:
I bought your app from the Market, it was just so tempting.
[Android General] Larry94:
Thought I'd mention that taking screen shots on ICS are a bit hard to use considering that the Status bar is also captured in the picture.
[Android General] Isriam:
Possible to add left and right mouse to keyboard binds without using mouse emulation?
[Android General] GazaIan:
http://xdaforums.com/showthread.php?t=1379006

http://xdaforums.com/showthread.php?t=1375096

http://xdaforums.com/showthread.php?t=1265397

3 Random apps to hide the navigation bar, compatibility is not guaranteed.

@sir_earl; Is there any way to have both the PS3 controller and a bluetooth keyboard connected? I haven't tried it, but taking into consideration the method used to pair the PS3 controller, I suspect that the PS3 remote would disconnect if I tried to connect my keyboard.
[Android General] sir_earl:
There is an 'edit background' option that allows you to rotate and crop the screenshot, but actually you should leave the action bar there otherwise the touches will be slightly out. This was done to allow touches to be mapped to the action bar itself, however I do concede that it's less than intuitive. I'd like to come up with something a little better.
[Android General] sir_earl:
It's still on my list :) I've been distracted implementing an exciting new feature for 3.1+ devices. ;)
[Android General] sir_earl:
It might be possible if your devices uses connection type 1. I've heard others were able to first connect the keyboard (or headset), then start the app, and the other device remained connected.
[Android General] felisen:
Same problem using a Prime with the same firmware. Looks like you already know of the problem. Looking forward to the update!
[Android General] Elloco305:
How do you guys play with the controls and hold the phone/device. I've been trying to find a comfortable way but can't find one. Blah.
[Android General] bradyr:
Hello, I'm trying to get the touch profiles working with sixaxis on a motorola Xoom, running team eos ICS nightly builds. Also running latest version (as of 1/30/12) of sixaxis.

Bottom line is touch controls do not seem to work at all and I'm not sure if the problem is me, or if it's a bug (or the rom itself)

As was suggested earlier in the thread, I am using touch test to test out my touch profiles that I create in sixaxis. nothing is registering. The controller is successfully paired with the xoom, if i select "none" as the input profile, I can navigate the xoom with the PS3 controller.

anyways, if anyone reading this thread is running a xoom with ICS (team eos) on it and can test this out for me, that would go a long way in determining if the problem is just me or something bigger.

thanks in advance,

-ryan
[Android General] pitokellie:
Hey can anyone help me to get my buttons to work I can move but can't use the x,oΔ# nor the start,select r1,r2,l1,l2.I try to read but to much here

---------- Post added at 05:45 PM ---------- Previous post was at 05:41 PM ----------

I'm on the same show ice team EOS I try other roms no luck,the same thing with my galaxy tab 10.1 I've try what I could nothing just able to move
[Android General] sir_earl:
I will be uploading a fix for this problem soon (hopefully within 24 hours). As far as I can tell, the problem is only affecting the Xoom and Transformer Prime at this stage.
[Android General] bradyr:
omg that is awesome. glad you are aware of the issue and working on a fix. it is much appreciated.

you have no idea how much fooling around i was doing thinking the problem was with me and not the app.

thanks much!

-ryan