yashsingh1/xdaforums huggingface dataset:
[Epic 4G Q&A, Help & Troubleshooting] readingkeeper:
What lockscreen is that? That looks pretty sexy.
[Epic 4G Q&A, Help & Troubleshooting] shane6374:
It's the miui lockscreen. I'm going to try to port it for EF02.
[Epic 4G Q&A, Help & Troubleshooting] readingkeeper:
Oh. Derp. Best of luck to you! I'm still trying to find a theme that hasn't been abandoned. The i900 devs seem really uptight about porting for the most part.
[Epic 4G Q&A, Help & Troubleshooting] asdfghjkl:
Where you trying to ask permission to do the clean green myst theme?? I just asked for permission and a link lol lets hope he is still around.
[General Questions and Answers] htsm02:
I just upgrade my phone to American Androiid everything works great but the gps and the market cant download any app, and gps takes for ever to fin my location. if you know how to fix please help
[General Questions and Answers] vvpd:
what version is that called and where did you download that from??
[General Questions and Answers] htsm02:
i downloaded from here http://xdaforums.com/showthread.php?t=957652, and its 2.3.4 dont know what i did gps is working now its just slow, but im still unable to download app from an market
[General Questions and Answers] vvpd:
have you set the phone to the right location?

eg. if you live in America... United States
[General Questions and Answers] htsm02:
I don't know how. Everything works ok it just

the android market
[Galaxy S II Themes and Apps] saturn_de:
So here is the command line disk benchmark tool Bonnie++.

Now you can test all of your cfq, bfq or whatever IO scheduler with a standard unix benchmark tool.

Github: https://github.com/haraldh/android-bonnie

precompiled version (Use "Save As..."): https://raw.github.com/haraldh/android-bonnie/master/libs/armeabi/bonnie

man page: http://linux.die.net/man/8/bonnie++

Builds with ndk-build.

Bonnie++ recommends/uses disk space twice as big as your RAM is, although you can circumvent this with "-r 0 -s <size(MiB)>". So use a partition with more than 1.6 GB space.

Running the benchmark takes quite a while depending on IO speed, filesystem type and test size (~90 minutes).

Here is a run with the Samsung Galays S2, my kernel (Backslash-1.3), on the vfat filesystem with the noop IO scheduler:

# cd /sdcard
# mkdir tt
# /data/local/bin/bonnie -u 0:0 -d tt
Using uid:1000, gid:1015.
Writing a byte at a time...done
Writing intelligently...done
Rewriting...done
Reading a byte at a time...done
Reading intelligently...done
start 'em...done...done...done...done...done...
Create files in sequential order...done.
Stat files in sequential order...done.
Delete files in sequential order...done.
Create files in random order...done.
Stat files in random order...done.
Delete files in random order...done.
Version 1.96 ------Sequential Output------ --Sequential Input- --Random-
Concurrency 1 -Per Chr- --Block-- -Rewrite- -Per Chr- --Block-- --Seeks--
Machine Size K/sec %CP K/sec %CP K/sec %CP K/sec %CP K/sec %CP /sec %CP
localhost 2047M 14 97 7336 22 5796 23 229 97 36143 33 301.6 46
Latency 791ms 8633ms 7713ms 73542us 51512us 2342ms
Version 1.96 ------Sequential Create------ --------Random Create--------
localhost -Create-- --Read--- -Delete-- -Create-- --Read--- -Delete--
files /sec %CP /sec %CP /sec %CP /sec %CP /sec %CP /sec %CP
16 11 84 22008 97 38 52 11 85 30837 97 21 74
Latency 1025ms 3926us 162ms 316ms 8814us 358ms
1.96,1.96,localhost,1,1310695590,2047M,,14,97,7336,22,5796,23,229,97,36143,33,301.6,46,16,,,,,11,84,22008,97,38,52,11,85,30837,97,21,74,791ms,8633ms,7713ms,73542us,51512us,2342ms,1025ms,3926us,162ms,316ms,8814us,358ms
# rmdir tt

If you run out of disk space, you will get an error message like this:

Can't write block.: No such file or directory
Can't write block 218481.

Have fun testing and report your scores, along with the phone, kernel, filesystem type and IO scheduler settings. :)

DISCLAIMER: writing a lot on flash might degrade the lifetime of the device.
[Galaxy S II Themes and Apps] saturn_de:
Here is a run with the Samsung Galays S2, my kernel (Backslash-1.3), on the ext4 filesystem with the noop IO scheduler. I had to limit the test size to 1024MB, which might explain the better numbers.

# cd /data/local
# mkdir tt
# /data/local/bin/bonnie -u 0:0 -r 0 -s 1024 -d tt

Version 1.96 ------Sequential Output------ --Sequential Input- --Random-
Concurrency 1 -Per Chr- --Block-- -Rewrite- -Per Chr- --Block-- --Seeks--
Machine Size K/sec %CP K/sec %CP K/sec %CP K/sec %CP K/sec %CP /sec %CP
localhost 1G 10 96 7391 22 6056 21 193 97 37688 32 483.0 65
Latency 907ms 12169ms 9516ms 112ms 44923us 39518us
Version 1.96 ------Sequential Create------ --------Random Create--------
localhost -Create-- --Read--- -Delete-- -Create-- --Read--- -Delete--
files /sec %CP /sec %CP /sec %CP /sec %CP /sec %CP /sec %CP
16 210 94 +++++ +++ 4129 69 218 95 +++++ +++ 612 71
Latency 332ms 2115us 3736us 191ms 2624us 1260ms
1.96,1.96,localhost,1,1310697921,1G,,10,96,7391,22,6056,21,193,97,37688,32,483.0,65,16,,,,,210,94,+++++,+++,4129,69,218,95,+++++,+++,612,71,907ms,12169ms,9516ms,112ms,44923us,39518us,332ms,2115us,3736us,191ms,2624us,1260ms
[Android Apps and Games] saturn_de:
So here is the command line disk benchmark tool Bonnie++.

Now you can test all of your cfq, bfq or whatever IO scheduler with a standard unix benchmark tool.

Github: https://github.com/haraldh/android-bonnie

precompiled version (Use "Save As..."): https://raw.github.com/haraldh/android-bonnie/master/libs/armeabi/bonnie

man page: http://linux.die.net/man/8/bonnie++

Builds with ndk-build.

Bonnie++ recommends/uses disk space twice as big as your RAM is, although you can circumvent this with "-r 0 -s <size(MiB)>". So use a partition with more than 1.6 GB space.

Running the benchmark takes quite a while depending on IO speed, filesystem type and test size (~90 minutes).

Here is a run with the Samsung Galays S2, my kernel (Backslash-1.3), on the vfat filesystem with the noop IO scheduler:

# cd /sdcard
# mkdir tt
# /data/local/bin/bonnie -u 0:0 -d tt
Using uid:1000, gid:1015.
Writing a byte at a time...done
Writing intelligently...done
Rewriting...done
Reading a byte at a time...done
Reading intelligently...done
start 'em...done...done...done...done...done...
Create files in sequential order...done.
Stat files in sequential order...done.
Delete files in sequential order...done.
Create files in random order...done.
Stat files in random order...done.
Delete files in random order...done.
Version 1.96 ------Sequential Output------ --Sequential Input- --Random-
Concurrency 1 -Per Chr- --Block-- -Rewrite- -Per Chr- --Block-- --Seeks--
Machine Size K/sec %CP K/sec %CP K/sec %CP K/sec %CP K/sec %CP /sec %CP
localhost 2047M 14 97 7336 22 5796 23 229 97 36143 33 301.6 46
Latency 791ms 8633ms 7713ms 73542us 51512us 2342ms
Version 1.96 ------Sequential Create------ --------Random Create--------
localhost -Create-- --Read--- -Delete-- -Create-- --Read--- -Delete--
files /sec %CP /sec %CP /sec %CP /sec %CP /sec %CP /sec %CP
16 11 84 22008 97 38 52 11 85 30837 97 21 74
Latency 1025ms 3926us 162ms 316ms 8814us 358ms
1.96,1.96,localhost,1,1310695590,2047M,,14,97,7336,22,5796,23,229,97,36143,33,301.6,46,16,,,,,11,84,22008,97,38,52,11,85,30837,97,21,74,791ms,8633ms,7713ms,73542us,51512us,2342ms,1025ms,3926us,162ms,316ms,8814us,358ms
# rmdir tt

If you run out of disk space, you will get an error message like this:

Can't write block.: No such file or directory
Can't write block 218481.

Have fun testing and report your scores, along with the phone, kernel, filesystem type and IO scheduler settings. :)

DISCLAIMER: writing a lot on flash might degrade the lifetime of the device.
[Android Apps and Games] saturn_de:
Here is a run with the Samsung Galays S2, my kernel (Backslash-1.3), on the ext4 filesystem with the noop IO scheduler. I had to limit the test size to 1024MB, which might explain the better numbers.

# cd /data/local
# mkdir tt
# /data/local/bin/bonnie -u 0:0 -r 0 -s 1024 -d tt

Version 1.96 ------Sequential Output------ --Sequential Input- --Random-
Concurrency 1 -Per Chr- --Block-- -Rewrite- -Per Chr- --Block-- --Seeks--
Machine Size K/sec %CP K/sec %CP K/sec %CP K/sec %CP K/sec %CP /sec %CP
localhost 1G 10 96 7391 22 6056 21 193 97 37688 32 483.0 65
Latency 907ms 12169ms 9516ms 112ms 44923us 39518us
Version 1.96 ------Sequential Create------ --------Random Create--------
localhost -Create-- --Read--- -Delete-- -Create-- --Read--- -Delete--
files /sec %CP /sec %CP /sec %CP /sec %CP /sec %CP /sec %CP
16 210 94 +++++ +++ 4129 69 218 95 +++++ +++ 612 71
Latency 332ms 2115us 3736us 191ms 2624us 1260ms
1.96,1.96,localhost,1,1310697921,1G,,10,96,7391,22,6056,21,193,97,37688,32,483.0,65,16,,,,,210,94,+++++,+++,4129,69,218,95,+++++,+++,612,71,907ms,12169ms,9516ms,112ms,44923us,39518us,332ms,2115us,3736us,191ms,2624us,1260ms
[Android Apps and Games] zeppelinrox:
Nice.

I will give this a try.

Tho 90 minutes is a long time.

Approximately how long would testing 100 mb take if I do -r 0 -s 100?
[Android Apps and Games] PacoBell:
Kingston SDC10/16GB on CM7.1 nightly Nexus One

Here is a run with the AT&T Nexus One, my kernel (2.6.37.6-cyanogenmod-g0799e00 android@portatile #1), on the vfat filesystem with the default scheduler:

Version 1.96 ------Sequential Output------ --Sequential Input- --Random-
Concurrency 1 -Per Chr- --Block-- -Rewrite- -Per Chr- --Block-- --Seeks--
Machine Size K/sec %CP K/sec %CP K/sec %CP K/sec %CP K/sec %CP /sec %CP
localhost 1G 135 67 3076 2 1577 1 369 60 13943 7 43.4 7
Latency 709ms 10044ms 14040ms 1171ms 6835ms 6572ms
Version 1.96 ------Sequential Create------ --------Random Create--------
localhost -Create-- --Read--- -Delete-- -Create-- --Read--- -Delete--
files /sec %CP /sec %CP /sec %CP /sec %CP /sec %CP /sec %CP
16 15 41 39 33 15 14 20 55 55 91 7 15
Latency 6307ms 2152ms 23390ms 2924ms 552ms 14776ms
1.96,1.96,localhost,1,1323847739,1G,,135,67,3076,2,1577,1,369,60,13943,7,43.4,7,16,,,,,15,41,39,33,15,14,20,55,55,91,7,15,709ms,10044ms,14040ms,1171ms,6835ms,6572ms,6307ms,2152ms,23390ms,2924ms,552ms,14776ms

You can find my results from a cruder benchmark here.
[Android Apps and Games] lagittaja:
Heres my result

HTC Desire CyanogenMod 7.1.0 stable and apparently stock kernel that comes with it.

Transcend 8gigabyte microSDHC class 6

http://pastebin.com/dr32gQaq
[Android Apps and Games] PacoBell:
Sandisk SU32G "class 4" on Nexus One CM7 nightly build #253

Same environment, different card, vfat

# /data/local/bin/bonnie -u 0:0 -d tt
Version 1.96 ------Sequential Output------ --Sequential Input- --Random-
Concurrency 1 -Per Chr- --Block-- -Rewrite- -Per Chr- --Block-- --Seeks--
Machine Size K/sec %CP K/sec %CP K/sec %CP K/sec %CP K/sec %CP /sec %CP
localhost 1G 194 90 3477 2 2584 2 583 94 18680 9 268.3 19
Latency 78399us 3341ms 10149ms 41076us 1055ms 2667ms
Version 1.96 ------Sequential Create------ --------Random Create--------
localhost -Create-- --Read--- -Delete-- -Create-- --Read--- -Delete--
files /sec %CP /sec %CP /sec %CP /sec %CP /sec %CP /sec %CP
16 26 70 55 92 86 43 28 75 65 89 31 67
Latency 1369ms 93566us 129ms 1358ms 106ms 240ms
1.96,1.96,localhost,1,1325570028,1G,,194,90,3477,2,2584,2,583,94,18680,9,268.3,19,16,,,,,26,70,55,92,86,43,28,75,65,89,31,67,78399us,3341ms,10149ms,41076us,1055ms,2667ms,1369ms,93566us,129ms,1358ms,106ms,240ms

Now on ext3 (I had to convert from ext4 to migrate my data from the old card...long story)

# /data/local/bin/bonnie -u 0:0 -d tt
Version 1.96 ------Sequential Output------ --Sequential Input- --Random-
Concurrency 1 -Per Chr- --Block-- -Rewrite- -Per Chr- --Block-- --Seeks--
Machine Size K/sec %CP K/sec %CP K/sec %CP K/sec %CP K/sec %CP /sec %CP
localhost 1G 167 95 3668 1 3079 2 735 96 18675 9 305.1 22
Latency 81970us 4741ms 4448ms 18616us 961ms 2439ms
Version 1.96 ------Sequential Create------ --------Random Create--------
localhost -Create-- --Read--- -Delete-- -Create-- --Read--- -Delete--
files /sec %CP /sec %CP /sec %CP /sec %CP /sec %CP /sec %CP
16 7668 46 +++++ +++ 18070 66 12862 75 +++++ +++ 18119 67
Latency 2043us 1862us 6011us 4425us 1038us 1861us
1.96,1.96,localhost,1,1325589434,1G,,167,95,3668,1,3079,2,735,96,18675,9,305.1,22,16,,,,,7668,46,+++++,+++,18070,66,12862,75,+++++,+++,18119,67,81970us,4741ms,4448ms,18616us,961ms,2439ms,2043us,1862us,6011us,4425us,1038us,1861us

Just curious, if we wanted to test "raw" performance, I suppose we would use the -b flag to bypass write buffering?

Here is the same ext3 test as above, but unbuffered

# /data/local/bin/bonnie -u 0:0 -b -d tt
Version 1.96 ------Sequential Output------ --Sequential Input- --Random-
Concurrency 1 -Per Chr- --Block-- -Rewrite- -Per Chr- --Block-- --Seeks--
Machine Size K/sec %CP K/sec %CP K/sec %CP K/sec %CP K/sec %CP /sec %CP
localhost 1G 168 96 3793 1 3026 2 731 96 19506 9 281.7 21
Latency 71411us 3354ms 4748ms 25146us 227ms 3275ms
Version 1.96 ------Sequential Create------ --------Random Create--------
localhost -Create-- --Read--- -Delete-- -Create-- --Read--- -Delete--
files /sec %CP /sec %CP /sec %CP /sec %CP /sec %CP /sec %CP
16 259 3 +++++ +++ 331 4 237 4 +++++ +++ 269 3
Latency 698ms 10163us 361ms 766ms 1159us 178ms
1.96,1.96,localhost,1,1325588933,1G,,168,96,3793,1,3026,2,731,96,19506,9,281.7,21,16,,,,,259,3,+++++,+++,331,4,237,4,+++++,+++,269,3,71411us,3354ms,4748ms,25146us,227ms,3275ms,698ms,10163us,361ms,766ms,1159us,178ms
[Android Apps and Games] ricebowl2006:
trouble

I was wondering if yall could help me get bonnie built.

I have android sdk and downloaded and untarred android ndk.

I untar bonnie++ and in the untared directory i run build-ndk, but it gives me:

Android NDK: Your APP_BUILD_SCRIPT points to an unknown file:

and it gives the path to the Android.mk file.

Do you guys know whats wrong??
[Android Apps and Games] ricebowl2006:
Can someone post a walkthrough on how to build this and get it on my phone please?
[Android Apps and Games] JugglerLKR:
Gives me permission denied on rooted 4.1.2. Is there a fix?

I will answer myself - you have to make it executable and put somewhere to /data/local
[Android Apps and Games] pkasula:
bonnie++ file not working

Hello,

Its my first time with tools. I tried to save as the precompiled file in my phone but it got directly downloaded. So I changed the extension afterwards to .exe. When i tried to copy it in data/local/ it gives me no permission error. So I tried to run the command ( with the path i downloaded bonnie) in terminal emulator, it doesnot work.

Kindly help me with this.

Thanks
[Galaxy S II Q&A, Help & Troubleshooting] reubenyap:
Does anyone know how to replace the Galaxy S2 screen?

I recently dropped my Galaxy S2 and cracked its screen.

I went ahead and bought this part: http://www.sino4n.com/brand-new-ori...-screen-for-samsung-galaxy-s2-i9100_p489.html

But it appears that there's no guide to install it available yet. The two disassembly guides I saw on youtube don't show the screen disassembly.

Can anyone guide me on this? :(
[Galaxy S II Q&A, Help & Troubleshooting] reubenyap:
Proceeded up to here but can't figure out how to get the screen off. Anyone?

The new part has some glue at the back so I'm assuming it's one of those glue things but I don't know where to begin to pry. (New part in photo is lying on battery).
[Galaxy S II Q&A, Help & Troubleshooting] reubenyap:
Found out how to do this!

http://xdaforums.com/showthread.php?p=15788569#post15788569
[HTC EVO 3D] 1wingangel:
Anyone else?

Just got mine and every other issue is non existing except a greenish/yellowish tint with a purple hue around the corners in low level lighting. ( I guess it heats up a bit and there is a microscopic chip missing on the very edge of the cam lens), but other than that, the phone is flawless ......so far....

That's my very white and not purple or green foot rest. (Taken directly under a 60 watt lamp)
[HTC EVO 3D] 1wingangel:
Nobody?
[HTC EVO 3D] mattfmartin:
Yea this is a known problem. Trust me, ur not the only one

Sent from my 3rd Dimension of Evolution
[HTC EVO 3D] 1wingangel:
I thought the problem was with flash???

The purple edges are news to me...
[HTC EVO 3D] Merckle:
I have taken a pic that was in day light and this is how it turned out

Sent from my Mind!
[HTC EVO 3D] 1wingangel:
That's terrible, but ****in sweet at the same time! Green lantern!!! Or kryptonite rain..LOL. but seriously, every indoor pic is the same- green with purple rainbow. Should I return it? How many returns do you get in your 30? I heard just one. True?
[HTC EVO 3D] k2buckley:
Same here. Adjusting the ISO will help a little, but I'm hoping it can be fixed with a software update.
[HTC EVO 3D] EricSS619:
I wouldn't return it... Mine its the same and I'm going for a software update someone to fix it.
[HTC EVO 3D] nate420:
I don't get how my phone is fine..... No tilted screen.. no hulk pics with or without flash... No dead pixels... Nothing but some nasty light bleeding on the bottom that I can live with...

Return that ****... Atleast I would

3D > iClone
[HTC EVO 3D] 1wingangel:
So none swhaytsoeverr??? How many returns do I get?
[HTC EVO 3D] k2buckley:
I've been pondering it, but I've seen so many other people with the green pic issue, that i figured it was widespread, and would end up with another with the same problem anyways. I have no other problems, except the light leakage, as you mentioned. Any other minor bugs I had at first went away after a factory reset or two. Anyone have any idea if the green pic issue is hardware or software related?
[HTC EVO 3D] nate420:
If its that widespread I'm hoping its software for the people that have the problem...

I've seen over 10 EVO 3ds (family,friends). Not one of then have a hulk tint to their pics...

I've see about 3 tilted screens

One that has a bad battery driver makeing reboot all the time

And all of them have pretty bad light leakage/bad seal at the bottom..

Kinda makes me wonder who the **** quality checked these phones.. and why they still have a job :/

3D > iClone
[HTC EVO 3D] nate420:
All depends on the store manager one or two for sure... But they become kinda arrogant after that...

You do have a 1 year manufacturing warranty which you can use multiple times if needed (to get refurbished phones only). By calling sprint and asking to speak with "advanced device exchange/tech department"

3D > iClone
[HTC EVO 3D] DualSportDad:
I'm on my 3rd phone. My first o e had the green pictures. And one the pictures were blotchy and the camera lenses were not even close to being aligned right. 3rd one seems ok so far. They all had light leakage including the current one.
[HTC EVO 3D] Galecio Family:
Setting my ISO to AUTO fixed my dim/green tinted picture issues esp. in 3D mode.
[Motorola Droid X2] funkencool:
Check out my combined thread here
[Motorola Droid X2] mistawolfe:
This is awesome.

What changes did you make? Screenshots? Also, would you be interested in sharing? ;)
[Motorola Droid X2] acPIZZA:
Share?
[Motorola Droid X2] funkencool:
EDIT: outdated, in op now
[Motorola Droid X2] funkencool:
Just noticed I still had a script from another update in there it'll work, you'll just have to ignore what it says. I already changed it, i just see there was already a few downloads so i thought I'd let you know.
[Motorola Droid X2] mistawolfe:
Dude, you totally just made my day.

Just to be able to flash something and see stuff change was amazing. Loved the first theme (didn't understand one icon) and I just flashed the black status bar. Can't wait until we some honeycomb themes on this.

Amazing. Thank you.
[Motorola Droid X2] 3UR0TR45H:
It's beautiful! Flashed super easy too. Thank you!!
[Motorola Droid X2] zakth:
The charging icon seems to stay in the status bar even when the phone is not plugged into a power source.

Never mind that seems to be the tower icon :p
[Motorola Droid X2] mistawolfe:
Nah, you're right. I've had mine unplugged for hours and it still shows the charging icon. Rebooted as well and it's still there.

Oh well, I still love it. Funken, you have anymore themes for distribution? I'm a crack flasher and have been going through withdrawals ;)
[Motorola Droid X2] zetsumeikuro:
Looks great. Although when you pull down notifcations it's still blue, and that kinda clashes with the green/black. That's just a though of mine, otherwise great job. Thank you!
[Motorola Droid X2] 3UR0TR45H:
Working on a new theme to fix that. Stay tuned.
[Motorola Droid X2] 3UR0TR45H:
I'm just going to start a new thread so I don't jack this one
[Motorola Droid X2] funkencool:
Yea I agree this was just a quick proof of concept to get things rolling, I've already changed most everything i just need to get it all together and clean it up a little
[Motorola Droid X2] zakth:
Perhaps I am holding my mouth wrong but when flashing these it does not change my lockscreen or bottom buttons. Only thing that changes is the top status bar icons.

Edit: Re-flashed and it changed the lockscreen but still the bottom buttons are default.
[Motorola Droid X2] funkencool:
The screens may be a little misleading that's actually something I did with launcherpro separate from this theme.
[Motorola Droid X2] SwiftLegend:
Just wondering, since I'm a little confused. Did you use the X2's framework for UOT or the Atrix's?
[Motorola Droid X2] funkencool:
I used X2s framework
[Motorola Droid X2] Sandso9:
Is there a .zip we can use to flash back to stock?
[Motorola Droid X2] funkencool:
here is a flashable zip of the stock framework, that should revert any changes made by my theme.(also in op now)
[Motorola Droid X2] ericerk:
Gingerbread plz
[Motorola Droid X2] endeavors22:
What settings did you use in uot. I used amend setting and when I try to flash it it just aborts flashing.....
[Motorola Droid X2] funkencool:
Actually I never found one that works. I actually just replace whatever script they put in it with my own. you could keep trying the edify ones but if not you could just use one of my theme zips and drag and drop your uot files into it.
[Motorola Droid X2] joey2cool:
Hi There Guy This Mite Be A Stupid Question But Im New To This, What Would I have To Do To flash this Theme On My DX2 And How Would I Do It If You Dont Mined Me Asking
[Motorola Droid X2] funkencool:
No problem, I should probably update the op with instructions. It requires having a recovery such as the bootstrap recovery from c21johnson. If you already have it then you just put my zip on your sd or phone and flash like you would anything else. Not sure how new you are but if that not enough just let me know.
[Motorola Droid X2] mistawolfe:
The new update is real nice man - I especially like the changes to the status bar.

Just giving some props.
[Motorola Droid X2] joey2cool:
Does the phone have to be rooted, or can I do it without it being rooted?
[Motorola Droid X2] mistawolfe:
You have to be rooted.
[Motorola Droid X2] funkencool:
Thanks a lot for the feedback. I'm working on cleaning up a few things I missed on the last update, then I'll probably delve a deeper for a while and try complete it for the most part. I'm still trying to work out some problems with recompiling some of the stuff, I end up with some pretty funky xmls. Hopefully we'll have some more ROMs to port I could port it to by the time I figure it all out :D

like mistawolfe said and you also need bootstrap recovery, I'd check out the development forum and get comfortable with what they have on there.

here's some basic instructions:

1: root with gingerbreak

2: install the recovery found in c21johnsons post

3: copy my theme to your phone or sd

4: plugging in your phone (has to be wall charger) while its off will bring you to the recovery

5: Once in recovery use your volume buttons to scroll to install .zip from sd card,

the rest should be pretty easy, once flashed go back a menu and choose reboot phone and enjoy

hope I didn't miss anything, the forums should have more indepth guides for each of those steps, if anyone has trouble.

EDIT: also it wouldn't hurt to make a backup in recovery if its your first time installing it, backups are always nice having around
[Motorola Droid X2] funkencool:
Updated the op and theme, I'm pretty excited about the recent news with P3droid and the different projects going on hopefully today I'll get the pre-rooted update and port over my theme

EDIT: that is if bootstrap works on GB. I guess since it'll be pre-rooted I just assumed, not sure tho.