yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] knightnz:
I can't work out how to get any music that is served by Bubble to show up in PowerAmp, either via Folder or Library mode, I've got the show in local library option enabled in Bubble (although I can't find where the menu option is now) - I must be missing something simple somewhere, any tips?
[Android Apps and Games] bubbleguuum:
You log is incomplete but shows that WiFi connection is dropping to mobile which could explain the disappearance of the server on the TV as it will be disannounced by the app.

Normally the app prevents WiFi to go down but there may be another issue on your network (router?) that makes it go down.
[Android Apps and Games] bubbleguuum:
I'll try to reproduce it
[Android Apps and Games] bubbleguuum:
I'm not sure what you are trying to do but PowerAmp is not UPnP aware so it cannot access the local media server.

The option you're mentionning is for adding cached music streamed through BubbleUPnP Server to the Android Library, probably not

what you thought it does.
[Android Apps and Games] bubbleguuum:
Weird error but not an ipv6 problem as the app only uses ipv4.

No idea sorry.
[Android Apps and Games] bnbasarir:
Well, that's what I thought at first but when I checked the wifi status it was on. Tasker keeps the wifi on as long as I'm near my cell tower which is 100m away from my house.

The only reason I can think of is low signal since I live in a relatively big house :rolleyes: or multicast (its disabled in my router - don't know if it's relevant).

I'll try to run another session with multiple errors (hopefully) and will post the log again.
[Android Apps and Games] defim:
To sad. Maybe it's a problem of the ROM. Other DLNA/UPNP apps like HomeDIA are working fine :crying:
[Android Apps and Games] bubbleguuum:
I cannot reproduce the I/O error (Twonky 6.0.38 running on a fast PC, with 5Mb images).

However I fixed slideshow going berserk as you describe which is mostly visible with a low slideshow delay and long loading times.

Now an image will be shown for the slideshow delay duration no matter how long it takes to load it.

The I/O error happens in an Android core function loading the bitmap and kind of a black box to the app. Here's a few reasons it can happen

- cannot connect to your Media Server (if it refuses the connection for example)

- Media Server closes the connection while downloading

- a bitmap cannot be created from downloaded data for whatever reason

Unfortunately, errors printed by this function do not appear in the app log.

It is possible Twonky on your NAS refuses http connections at some point. I would be interesting to check if you ever have this error

with a large delay (start at 10s or higher).
[Android Apps and Games] bubbleguuum:
What is weird is that there is no reason for "No route to host" to happen as this could happen if there is no network which is not the case.

Maybe you can try again ater rebooting your router and phone.
[Android Apps and Games] sskopnik:
Thanks for the response. Some of your actions sound very promising. I'm running Twonky on a slooow NAS server, indeed! Will try setting up a longer delay and will look into twonky logs if any.

But this doesn't solve the problem under any circumstances. When you don't use the slideshow function at all, wiping from one image to the other in full screen instead you don't care about delay. Doing so you can reproduce the error very fast. Tested the same on other DLNS-Clients: Off course they can't load the picture any faster but they do not get berserk under any condition. Think you are doing something "the other way" here.
[Android Apps and Games] alexinc:
hey bubble,

having some issues with latest bubbleupnp and twonky special 7.0.11 on my nas. when connecting through android mobile or android tv stick twonky always adds a new media receiver, although mac and ip stays the same!? so media receiver list gets longer and longer and i cannot define the media receiver type so album cover gets shown in higher resolution on android tv stick. disabling auto addition of media receiver leads to access denied, as "new" device needs to grant access again and again. my home cinema and tv is only shown once in the list, so it must be an bubbleupnp issue i'm facing on my mobile and stick... :) any ideas?
[Android Apps and Games] alexinc:
just noticed, when connecting laptop (foobar) with nas i get mutliple connections at the same time with twonky too. so may the problem be related to wlan (laptop, mobile, tv stick) connection, as home cinema and tv are connected via lan or is it still a bubbleupnp problem? any setting in d-link router, that may multiply one device to multiple connections?
[Android Apps and Games] EpicSauce:
Terrific news! I had early success with the alternate track advance but this hasn't been working consistently on my WDTV with Twonky running on it. Looking forward to the next version. :)
[Android Apps and Games] kuminamoya:
Great news, bubble! Looking forward to the new release.

Thanks for your help!
[Android Apps and Games] abgestumpft:
thanks great news :)

Some other minor stuff

1. Cover stretching

"Scale Cover to fit" option should have in addition: keep aspect ratio.

Usually streching works fine for CD Covers (since they have square format).

But e.g. movie covers (something like 3:2) they are streched to square format too.

2. Musik download directory option:

Would be nice to be able to specify it by wildcards like:

Music/%AlbumArtist%/%Album%

3. Star rating:

I don't know if this is technically possible with upnp:

It would be nice to be able to rate songs (=change star rating in mp3 tag) via BubbleUpnp.

4. Streaming to Philips NP 3900:

When having selected in options "Show playing track time" = Remaining time:

In "now playing" on the left of the slider the elapsed time is displayed correctly. On the right hand side (that usually displays remaining time) nothing is displayed. The slider is always in start position.

In "playlist" elapsed time is shown (instead of time remaining)

The rest (e.g. track advance) is working fine, so there's only this small cosmetic problem.

Works fine on WDTV Live and Local renderer. Seems to be an issue with the Philips NP 3900. But with the available information (track length and elapsed time) it should be possible to show remaining time.
[Android Apps and Games] bubbleguuum:
1. Good catch. Now "Scale Cover to fit" computes the image ratio and if it is not near square it will scale the cover to fit width, preserving aspect ratio. This obviously works better for video covers

2. This would be ok for a desktop app but really too complex for a phone app

3. Not possible with upnp as there is no way to alter the files

4. This indeed a bug of the NP 3900 reporting wrong duration for the track, probably 0, which is interpreted as "infinite length", for example for web streams. In that mode duration is not displayed nor can be used.

This probably could be workarounded using the track length from the Media Server which is usually known.
[Android Apps and Games] Cyclu:
Not possible?
[Android Apps and Games] bubbleguuum:
From early research it seems to require a rooted device. Some alternate drawer apps allow to hide any apps. Maybe there's a way but it requires more research.
[Android Apps and Games] homar76:
hi, bubbleguuum, yes thats the one, usually it should be priced around 75USD/EUR (see also amazon).

aah, just see that you already got one and are coming forward to fix this issue - great news!
[Android Apps and Games] cthulu:
Play a folder

Hi,

I have my music organized in artist folders. When I press "Play" on the root folder (e.g containing multiple artists/albums/song.mp3), nothing happens. No songs are queued/played. This works fine with other uPnP renderers (like Philips WAK3300, where I usually play shuffle on my whole collection). Is this mode not supported? I am using uShare as uPnP server.
[Android Apps and Games] hogar123:
Is it possible that I only have a problem with buying a license?
[Android Apps and Games] Cowboybuck:
File serving question

Let me say I have tried all the players out there and for my Xoom, this is by far the best player and Im sure to tell everyone.

I have had no issues but have noticed something I thought you may could explain. I have four upnp compatible devices on my network. 1. Windows home server with all my music , 2. Windows 7 machine, 3. 2 xbox 360s. my windows home server is a HP mediasmart server so access is via remote desktop.

I have noticed when i select the home server as the library and serve music to either xbox or local renderer that the cover art does not display.

But I was very surprised that when i select my windows 7 machine, all my music from by windows home server shows up there also and the cover art works. does this mean the windows 7 machine is serving the music on the server? Hows does that work and why would the cover art only come up when the music is passed through windows 7 and doesn't show up when i go to the server direct?

excellent app. I hope you add photo capability. thanks for any help with my question
[Android Apps and Games] bubbleguuum:
Thanks for the feedback.

The Media server on your Windows 7 machine is WMP, serving music stored on your WHS, right ?

It is the responsability of the Media Server to detect album art and expose it to the BubbleUPnP (in the form of a URL). Media servers have varying capabilities in this regard. Some expect external images with a fixed name (example: folder.jpg), some others will use embedded covers, and others both.

You did not mention what the Media Server on your WHS box is.
[Android Apps and Games] drhill:
I love how it shows my episode images next to the titles, but how about for season folders and show folders.

Could we get options for backdrop/cover/fanart/folder in a fallback priority order? That's the last thing I see missing to make this a top notch media/dlna browser outside of being something like xmbc or media browser in wmc.

Also, I believe I remember reading that if you don't have a startup/main activity in your manifest file it won't show up in the app launcher. Should hide the license apk.
[Android Apps and Games] EpicSauce:
I'm experiencing a considerable delay when starting the app, (between 20 and 30 seconds) from tapping the icon, getting the status message - 'BubbleUPnp is running', then a blank screen until the Now Playing screen. Sometimes the 'Searching for Devices' dialog displays, other times not... Is this normal for most phones?
[Android Apps and Games] steveianson:
Simply the Best

I have spent the last 5 days searching the internet for an android audio player to stream from my nas drive. I have downloaded several and found this one to be by far the best. It worked straight out of the box.

1 problem....

No album art

1 request

Play videos and photos.

As soon as the album art is sorted I will buy the License.
[Android Apps and Games] overseerjj:
epic app

First off this app is amazing. It is apps like this that make you wonder where all the other real devs are.

With this app I can toss music to\from my PC to receiver, phone to receiver, whatever to whatever using my Asus tablet. I can't describe enough what this can do.

The only limitation so far has been the device I use the app on can't serve up its own music.

If I could access local music I'd buy the full app.

This is one of apps those if it had the right name ( like including DLNA or something) would be the next Facebook or winamp. This app should be apart of everything today.
[Android Apps and Games] Alana:
Playing video is working, but I can't play any mp3 !

Hello everybody.

I just receive my new phone, a galaxy S2. And i Just install BubbleUpnp maybe one hour ago. So, well, Maybe I just miss the right button :)

I'm using ps3 media server 1.40 on debian. BubbleUpnp found it without any problem. using Moboplayer, I can play all videos. Really I was impressed by how perfect it was. (BubbleUpnp is incredibly quick !).

But, when I'm trying to play an mp3 file, it just don't work. On the "playing now" screen, I can see the name of the song, the format (mp3) and the frequency (44.1 khz). But, one thing is strange. The total time of the song is always negative. ( -4:03 ). Any mp3 I choose give me a negative time.

And nothing happen when I push the "play" button.

Any help will be greatly appreciated.

And a big thanks for this app !
[Android Apps and Games] bubbleguuum:
This can only be configured it on the Media Server's end. I doubt you will find one that allow this level of control though. The app has no control over this.

Noted. But if I hide the license app I will probably get tons of mails that it has disappeared...I'd prefer have a manual toggle in the license app itelf but it is probably not possible.

This is a symptom of an issue between certain versions of Android and WiFi routers. With some combinations, reverse DNS on LAN IP addresses fails (timeouts) and requests take a lot more time to execute, and stuff do not work as expected. It's rather rare but when it happens it is annoying and there's nothing I can do at the app level (I tried). What you can try:

- make sure your WiFi router is connected to the Internet

- reboot your phone and WiFi router

- use another router

- update your version of Android (you're unlikely to have this issue with CyanogenMod 7.1)

- try fiddling with DNS using a DNS app: https://market.android.com/search?q=dns

1. Album art is dependent on your Media Server. It must recognize it and expose it to the app (as a http URL).

2. Video playback is delegated to your favorite external video player: MoboPlayer, VPLayer, DicePlayer, etc...

This really looks like a ps3 media server problem. My guess is that it doesn't serve the mp3 properly. You can record and send me a log as explained in the first post of this topic if you wish.
[Android Apps and Games] Alana:
Done :)

Thank you.
[Android Apps and Games] sarreq:
small hiccup when trying to use this with my Logitech Revue (GoogleTV). when I try to load bubble, it gives me an error that my WiFi needs to be turned on to use the app, with the only other option being Exit. I have my Revue connected by Ethernet, if I turn on WiFi, it shuts the Ethernet off. that's a silly problem. is there a way for the app to check what type of device it's running on, besides via the display DPI?
[Android Apps and Games] bubbleguuum:
Next version of the app does not require Wifi anymore and will work with Ethernet
[Android Apps and Games] rkirmeier:
Really liking all the improvements in Bubble lately. Wondering if you have ever considered making a gallery type of view for images/pictures? The tiny thumbnails really ruin the experience when using Bubble to view pictures. I'd like to be able to browse through a gallery type of interface (larger images) then when I touch a picture it sends it to my defined renderer. Just a request... :)
[Android Apps and Games] Snowknight26:
Played music for about 15 minutes over a mobile connection. The rest was BubbleUPnP sitting there doing nothing. I don't think it should be using so much battery..
[Android Apps and Games] bubbleguuum:
You have spotted something interesting that I have identified and will try to address in the next version, that is only really problematic on a mobile connection because the app does not auto-kills itself like it does on WiFi by default using the timeout defined by Settings > Control > Kill on inactivity.

In the meantime, manually exit the app when you do not use it to avoid such high usage on mobile.

Note: disabling the local media server would fix it (although it is better to just exit the app).
[Android Apps and Games] dbaumann:
Here's what the log is showing:

[qtp26649573-58 ] INFO - 18:07:34.848 - c : connection test to htt ps://10.10.100.100:58051/res/connectiontest => Cannot connect. Check that the public host name is valid and that port 58051 is opened on your router

[qtp26649573-58 ] SEVERE - 18:07:34.848 - c : connection test to htt ps://10.10.100.100:58051/res/connectiontest[/failed: Cannot connect. Check that the public host name is valid and that port 58051 is opened on your router

[qtp26649573-60 ] INFO - 18:07:34.849 - c : connection test to htt p://10.10.100.100:58050/res/connectiontest => 404

[qtp26649573-60 ] INFO - 18:07:34.849 - c : connection test to htt p://10.10.100.100:58050/res/connectiontest failed code=404

The error on my mobile (when connected via 3G/4G) shows:

Connection Failed

The remote server could be joined but returned HTTP error code 504 (Gateway Time-out).

When connected locally, no issue.
[Android Apps and Games] bubbleguuum:
10.10.100.100 should be your public ip address. In BubbleUPNP Server's web configuration, in the Network and Secturioty tab, change the field "Public host name" to either your public ip address or public hostname (foo.bar.com) and confirm with the Apply button.

In Android BubbleUPnP you should then use your public hostname.
[Android Apps and Games] bubbleguuum:
No idea really. Older Twonky 6.x identified devices by mac address. Not sure how newer twonky does it but I doubt your issue has anything to do with NubbleUPnP.
[Android Apps and Games] dbaumann:
RESOLVED

The OOMA box was blocking the ports even tho it said it was forwarding them. Once I opened the ports up as individual ports vs. a range, it worked.

Thank you for your assistance and for the great app!
[Android Apps and Games] alexinc:
but why only devices with bubbleupnp are shown multiple? any log needed that may clear things a bit more? will try connecting laptop through lan in the afternoon, than i may know if its related to software or network at least... will post back! :)
[Android Apps and Games] sskopnik:
Tested the new version yesterday, without much improvement, sorry :o

You changed the error message: No more "I/O error" but "Error loading image from server" instead. When I set the delay looong enough, the chance of error is very low, really. But when I start to wipe across the images a little faster I can produce the errors almost immediately. When the "Red cross" shows I cannot switch to the next/previous image any more. I have to go back to the image browser window an start again. Testing the same with "aVia": No errors, images are loaded very fast with a lower resolution first, very smooth.

Also, I still believe the defined delay is not always complied during the slide-show. Sometimes the delay seems fine, sometimes the next images is shown almost immediately,

Sorry, but I think the Image gallery definitely needs some refinement.
[Android Apps and Games] bubbleguuum:
I have installed twonky special and can reproduce what you describe.

It looks like a Twonky bug to me, also reported by another user with XBMC:

http://community.twonky.com/twonky/...c_3_times_and_twonky_thinks_its_an_o2_joggler

You can report it there if you wish (with a screenshot as proof) so it has more chance of being fixed.

And no, I cannot workaround it as I have zero idea why Twonky do this.

EDIT: according to linked post it appears that this bug did not exist in Twonky 7.0.9.
[Android Apps and Games] alexinc:
yeah, checked twonky forum exactly when you posted! ;) lets see if they manage to hunt down this bug. THX!
[Android Apps and Games] Snowknight26:
It has been disabled. I guess it must be something else?
[Android Apps and Games] bile:
Two things.

1) In the playlist when the track is playing it shows the timestamp of where it is in the song. This is a bit confusing on a glance. Perhaps MM:SS/MM:SS would be better? Current/Length.

2) When I'm already playing something on XBMC the android client sees how far along the track is but doesn't display the information for what's playing. It shows instead whatever is in the playlist.
[Android Apps and Games] defim:
@bubbleguuum: The app now works with CM10 + Defy using this fix: http://xdaforums.com/showpost.php?p=35012696&postcount=4 :victory:
[Android Apps and Games] Snowknight26:
Couldn't get BubbleUPnP to play any tracks in a 10 minutes window but it could browse the UPnP server and navigate playlists/folders.

I'm guessing there was some kind of deadlock due to my terrible mobile connection. Is my guess accurate?
[Android Apps and Games] bubbleguuum:
1. It does already that unless I think in landscape on tablets

2. Known issue as the app will properly show now playing info only if the Playlist tab is empty, when a renderer is playing an item not in the Playlist.
[Android Apps and Games] bubbleguuum:
The playback thread is indeed stuck, the cause of which will be hard to find.

This doesn't result in an ANR but you can't play anything.

Could be the MediaPlayer API getting stuck on weird error.
[Android Apps and Games] bubbleguuum:
Next version of the app will simply honor the "Kill on inactivty" setting on mobile connections, as the app is not meant to be left running in the background on battery for a long time, if unused.
[Android Apps and Games] montydog:
"no titles" browsing music from PS3

Hi there,

I have searched this forum and the web and cannot find out why when I'm using BubbleUpnp on my S3 and browsing from my PS3 I see "no titles" for any of the music.

My PS3 sees the device no problem and can view photos. But when I go into the Music menu, I can connect the device and see all the folders but in each folder I only get a message saying "there are no tracks". All my music in MP3 format, which should be fine. When I use Windows Media Player, it plays music from my phone no problem.

Any idea what's going?

Thanks!
[Android Apps and Games] bubbleguuum:
That is unusual as it works on my PS3 and I guess many other.

How many tracks approx do you have on your phone ?

Can you record and send me a log file (see first post of this topic for instructions), browsing on your PS3 to the folder that displays "there are no tracks" ?
[Android Apps and Games] ironhead65:
Knowing that I am using Serviio, which has the ability to transcode things differently based on the client connected (based on predefined profiles), is there a better codec/format to use when I am remote? I.e. you are already transcoding the stream from Serviio for OTA. I am not sure if Serviio is transcoding or just creating a stream for the Bubble Server, which then transcodes to whatever I have specified in the client. So, instead of TWO media servers transcoding, I could set it up to have one, or have Serviio create a data stream that would make less effort / less artifacts (so far I've not really seen any, but I'm trying to prepare for the "just in case")?

Thanks! Great Ap! Will be buying soon (need to wait until $$ hits the bank today).

--Ironhead
[Android Apps and Games] ImEmJay:
Hi ... today i tried the google music playback on my lg renderer. The renderer required me to use the proxy setting for google music. Unfortunately i can't play any tracks in full length (except some really short ones). In the log i get 'partial content' for almost any track.

Thanks in advance ... and i hope there is a quick fix for my problem.

Gesendet von meinem A500 mit Tapatalk 2
[Android Apps and Games] bubbleguuum:
I think BubbleUPnP Server will be mapped in Serviio default profile "Generic DLNA profile" which doesn't do any transcoding.

Thus you can use BubbleUPnP Server transcoding without having double transcode.
[Android Apps and Games] bubbleguuum:
"Partial content" is not an error as it indicates success for http range requests (which request part of a file).

Can you send me a log file showing the failure ? (bubbleguuum at free.fr)