yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] debehm:
play my google music with cell data on?

This app works great for playing my Google Music to my Panasonic surround sound system, from my nexus 7 & 10.. but could never get it to work with my Galaxy Nexus phone (would show on the TV screen but never play) until I tried turning my cell data off.. and all of a sudden it worked just like the tablets.. I tried turning proxy on in the setup but to no avail... am I missing something? Not very practical to have to turn Data off on my phone, to be able to play music to the TV system
[Android Apps and Games] tranphu:
Resource not found (code 716)

Got same problem when i try to render to my Samsung TV. Any solution for this problem? :confused:
[Android Apps and Games] michael0201:
Pioneer N-50 unstable feedback and control

I uploaded a log file. It contains two changes of the played song and two tries to pause playback.

Changing songs took about 20 sec. and pause did not work at all.

Bubbleguuum: Is there any possibility to change settings to get to a more prompt interaction?
[Android Apps and Games] bubbleguuum:
Unfortunately there is no solution.
[Android Apps and Games] bubbleguuum:
I don't understand why cell data would change anything. You can send me 2 log files, one with gmusic streaming working and the other where it is not working. See first post of this topic for instructions.
[Android Apps and Games] bubbleguuum:
You forgot to attach the file.
[Android Apps and Games] bubbleguuum:
Making a small standalone Java program that connects to BubbleUPnP Server and tether its devices on the target network is in the todo list.
[Android Apps and Games] bubbleguuum:
The log shows that every http request to the Pionner takes unusual long time, between 5 and 10s, while it should be nearly instant.

You can check if that still happens after a fresh reboot of the Pionner. Also make sure the Pionneer runs the latest firmware available for it.

Also check if you have the same slowness with another app like UPnPlay.

Other than that, only Pionneer knows why it is so slow to respond.
[Android Apps and Games] bubbleguuum:
Queued video playback is not supported with the local renderer. They must be played one by one.
[Android Apps and Games] liliandjeff:
Sorry. Attached now.

Thanks
[Android Apps and Games] michael0201:
Pioneer N-50 unstable feedback and control

Thanks a lot for your answer. Other applications show the same slow behaviour, so it seems to be a Pioneer problem. Reboot doesn't help.
[Android Apps and Games] bubbleguuum:
I will try to reproduce the problem on my Xbox, letting it play FLAC (as LPCM) for some time.

Reproducing the issue is the only way to eventually workaround it (no promise it is even possible).
[Android Apps and Games] bubbleguuum:
I advise you report this issue to Pionneer, giving the more details as possible and insisting on the fact that it happens with many apps (so they don't tell you it is the app's fault, a classic manufacturer response).
[Android Apps and Games] liliandjeff:
XBOX Playback erro

FYI - I have a large media collection ~ 95% of the files work fine. The other ~ 5% fail every time (and playback stops).

Thanks again for your efforts.
[Android Apps and Games] bubbleguuum:
That's interesting. So you confirm that a track that fails always fails (eg, failure to play is not random) ?

Can you install wget and post the output of:

wget -S --spider "http://192.168.0.189:50002/transcoder/genericoder.cgi/id=140854.wav?format=PCM"

wget -S --spider "http://192.168.0.189:50002/transcoder/genericoder.cgi/id=140855.wav?format=PCM"

First wget is non working track "Painter Song"

Second wget is working track "One Flight Down"
[Android Apps and Games] liliandjeff:
XBOX playback fails

Yes, I confirm that failing tracks fail consistently.

I'll run post the wget output when I get home. Would it help if I put the failing file on a server for you to access?

Thanks
[Android Apps and Games] bubbleguuum:
It will depend on what wget tell us and if it is an issue specific of your Media Server.
[Android Apps and Games] glimmling:
A button to exit the app quickly would be nice. maybe similar to the one in Google Music.
[Android Apps and Games] njbair:
Re: [APP][2.1+] BubbleUPnP - UPnP/DLNA Control Point and Renderer

+1
[Android Apps and Games] bubbleguuum:
This button doesn't really exit Google Music. It just stop playback and removes the notification. The Google Music process is still running.

Such a button in BubbleUPnP would exit the app as if you selected Menu > Exit, which effectively kills the process after a clean shutdown of the app.

Is that what you want ?
[Android Apps and Games] njbair:
Re: [APP][2.1+] BubbleUPnP - UPnP/DLNA Control Point and Renderer

Yes, total exit. Even with a confirmation, it would still be a quick way to close out the app.
[Android Apps and Games] glimmling:
AW: [APP][2.1+] BubbleUPnP - UPnP/DLNA Control Point and Renderer

Yes, exactly. 2 less clicks, than before. ;)

Thanks for the response.

Gesendet von meinem Nexus 7 mit Tapatalk 2
[Android Apps and Games] liliandjeff:
XBOX Playback Error

Failing file can be obtained from http://mayerfamilytree.uphero.com/fail.flac

wget results follow:

jeff@netbook:~$ wget -S --spider "http://192.168.0.189:50002/transcoder/genericoder.cgi/id=140854.wav?format=PCM"

Spider mode enabled. Check if remote file exists.

--2013-01-25 16:44:03-- http://192.168.0.189:50002/transcoder/genericoder.cgi/id=140854.wav?format=PCM

Connecting to 192.168.0.189:50002... connected.

HTTP request sent, awaiting response...

HTTP/1.1 200 OK

Content-Type: audio/L16;rate=44100;channels=2

Content-Length: 28753200 transferMode.dlna.org: Streaming

contentFeatures.dlna.org: DLNA.ORG_PN=LPCM;DLNA.ORG_OP=01;DLNA.ORG_FLAGS=01700000000000000000000000000000 Accept-Ranges: bytes

P3P: CP="IDC DSP COR ADM DEVi TAIi PSA PSD IVAi IVDi CONi HIS OUR IND CNT"

Date: Fri, 25 Jan 2013 21:59:55 GMT

Server: lighttpd/1.4.21

Length: 28753200 (27M) [audio/L16]

Remote file exists.

jeff@netbook:~$ wget -S --spider "http://192.168.0.189:50002/transcoder/genericoder.cgi/id=140855.wav?format=PCM"

Spider mode enabled. Check if remote file exists.

--2013-01-25 16:45:50-- http://192.168.0.189:50002/transcoder/genericoder.cgi/id=140855.wav?format=PCM

Connecting to 192.168.0.189:50002... connected.

HTTP request sent, awaiting response...

HTTP/1.1 200 OK

Content-Type: audio/L16;rate=44100;channels=2

Content-Length: 32810400 transferMode.dlna.org: Streaming

contentFeatures.dlna.org: DLNA.ORG_PN=LPCM;DLNA.ORG_OP=01;DLNA.ORG_FLAGS=01700000000000000000000000000000 Accept-Ranges: bytes

P3P: CP="IDC DSP COR ADM DEVi TAIi PSA PSD IVAi IVDi CONi HIS OUR IND CNT"

Date: Fri, 25 Jan 2013 22:01:42 GMT

Server: lighttpd/1.4.21

Length: 32810400 (31M) [audio/L16]

Remote file exists.

Thanks!
[Android Apps and Games] bubbleguuum:
Unfortunatelly it doesn't show significant difference beween working and not working track.

I cannot download fail.flac: download aborts before the end.
[Android Apps and Games] liliandjeff:
XBOX Playback Error

Try downloading from http://75.68.127.212:5000/fbsharing/veIZ8EMy

Thanks!
[Android Apps and Games] bubbleguuum:
I can reproduce this track not playing with foobar2000 as the Media Server.

It is totally puzzling as to why this track do not play while many other do.

For this track, the 360 makes the connection to the Media Server and aborts it immediately.

In a LPCM stream there is only audio data, so I don't understand what the 360 could not like.
[Android Apps and Games] CMullin17:
Any idea why I can't see the entire content of my library?

I have no problem playing music or streaming videos from my NAS to Samsung Note which has BubbleUPnP 1.6.5 installed but some of the newer content that I have added to the NAS just doesn't show up. Is there a function to re-scan the library? The files I've added are standard MP3 format or avi, nothing that would ordinarily not play.

thanks for any help offered
[Android Apps and Games] michael0201:
Pioneer N-50 unstable feedback and control

I sent the N-50 back. Pioneer support wasn't very helpful. They just stated that it is DNLA certified and if I wish to have fast response, I should use the N-50 as sound card for my PC.

A detailed test of the UPnP function of my N-50 showed clearly that it does not really support UPnP well. I attached some tests results using the UPnP developer tools and a network sniffer.

Average Answering time on "GetPositionInfo" was about 5 sec.

"Pause" results in "Error Code 501" after about 4 sec.

"Stop" also took nearly 4 sec.

This shows why changing the active song takes about 20 sec.

I don't know if this was a problem of this N-50 only or if this is valid for all.

bubbleguum: Thank you for your support!
[Android Apps and Games] debehm:
issues playing Google Music, when "mobile data is turned on"

Here are 3 logs.. The first is how I normally run my Verizon GNex phone (mobile data on) and with WiFi connected to our home router. The song from GMusic I try to play shows up on the TV, but it never starts and eventually times out (even switching to local render on the phone doesn't work)

The second log is after simply going into the phone settings leaving WiFi on and turning mobile data off (changing back to CDMA from 4g/LTE doesn't help.. or changing roaming settings, either)... everything plays fine.

The 3rd log, is simply turning Mobile Data back on.. and again nothing plays (either to the TV or locally.. thru Bubbleupnp..)

I did verify that my Step-Son's Galaxy S3 (ATT) has no similar issues.. plays fine with or without mobile data on, even from my google music account.

Please help... I Love the concept of the app
[Android Apps and Games] neriano:
hi,

great app. I am using it with my soundbridge.

quick question: is there a way to convert on the fly and play, as some of thefiles are not recognized by soundbridge? I imagine theyare the ones with the newer codecs. all the older files will play normally. any suggestions please?
[Android Apps and Games] ch_998:
track stops 3 seconds earlier

Hello bubbleguum,

First of all, this is really a great app. I am using it without any problems in my first system. But now I do have some troubles with my other system: I am using a new Shanling M3.1 streamer (stream700 based; there seems to be no firmware update available). Everything works, but most of the tracks stop a few seconds too early. Any ideas?

Thanks! ch.
[Android Apps and Games] scottyf79:
Sonos

Hey.

I just dropped in to say that the app is frickin awesome for working with my Sonos system!

Im getting a 403 error when i try to connect to Google Play - but i dont have any music on Play any way so its of no loss to me.

The add in of DropBox is working superb though, its free'd up some space on my Tf101 and i just use my SGS2 as my main controller.

Please dont ever drop development of this app.....in fact go and get some money from Sonos as the features you are adding to Bubble shoud be taken on board by Sonos - they really need to get with the times and start supporting pushing content from mobile devices!

Excellent and big thanks!!!:cyclops:
[Android Apps and Games] anhtu_1990:
i'm having a problem. i installed and clear the free version many days ago. i have just purchase the license. but when i download and install , it appears error "insufficient storage available"

how can i fix this?

thanks very much :crying:
[Android Apps and Games] gerhardat:
Wrong sorting of album tracks

Dear bubbleguuum,

searched the thread for my problem and only found this two post and they haven´t been not helpfully for me. I´m using a Qnap with TwonkyServer Premium 7.0.9 on it.

Using the "By Folder" Navigation doesn´tsort my tracks in correct ordern. I can´t find any pattern behind it, see e.g. attached screenshot (incl. mp3tag). All mp3´s are tagged with right Track-Nb. and the filenames are set as "track-nb - title.mp3". There is no difference in enabeling / disabeling the Smart Sort feature. The files are mp3, no sub-folders, folder.jpg inside. Also no difference in behaviour between *.mp3 or *.flac, nor if a folder.jpg is in the folder or not.

Installed the app UPnPlay - only for a test - and i don´t have this behavior. Using your app since a long time i don´t wanna switch to another app since it´s the best in the market.

Any advice?

Best regards

gerhardat
[Android Apps and Games] bubbleguuum:
BubbleUPnP displays only the foldrs/items the Media Server returns. When adding or removing new files it is the responsability of the Media Server to update its database. Check in the configuration UI of your Media Server if you can force a rescan.

Also in BubbleUPnP, you may have to use Menu > Reload if you previously browsed a folder whose content has changed (restarting the app will have the same effect).
[Android Apps and Games] bubbleguuum:
It has been reported that another renderer using the same UPnP Stack than the Pionneer has the same issue (extreme slowness in handling commands). So I guess the fault is in this UPnP stack, used in several renderers.
[Android Apps and Games] bubbleguuum:
The log shows that when mobile data is on, the app cannot login to Google Play. This doesn't make sense as when both WiFi and mobile data are enabled, mobile data should be totally inoperant and have no effect on networking.

The only possible explanation I can think of is that enabling mobile data enable a Verizon http proxy that gets in the way and prevent login to Google music. These proxies when they exists can most of the time be disabled but it is carrier and phone specific.
[Android Apps and Games] bubbleguuum:
I have the pleasure to announce the release of BubbleUPnP 1.1.1.

Thanks to anyone who sent debug logs to troubleshoot particular device issues, this was very useful.

The major new feature is easy and optimized Internet streaming from your exisiting Media Servers using a mobile or WiFi connection. For that you will need to install BubbleUPnP Server on your LAN. It can run on any platform where Java is available which means Windows, MacOS, Linux or a NAS supporting Java.

Internet streaming is limited to 30 minutes per app launch in the free version of the app.

BubbleUPnP Server also make UPnP tethering possible, which consists of making the Media Servers of a LAN visible on another LAN with a mobile or WiFi connection.

For a complete description of BubbleUPnP Server go here.

1.1.1 changelog

Internet streaming and tethering with BubbleUPnP Server over WiFi or mobile connections

Ethernet support (Google TV)

support for playing images (only tested with WMP and XMBC)

Ice Cream Sandwich initial support

workarounded various Media Servers and renderers bugs: WDTV Live (track advance), Philips NP2XXX, Onkyo TX-NRXXX, minidlna, iMediaShare, Motorola DCX3600M, PS3 Media Server

fixed Library browse errors due to too low timeouts (WMP in particular)

fixed downloaded files sometimes failing to be written on SD card

fixed WMA files that could not be downloaded

fixed landscape not displaying properly in 320x240 resolution (Xperia mini)

added option to show/hide technical info (codec, bitrate, bitdepth) in Now Playing

added advanced option to kill app after inactivity (to save battery on WiFi connection)

"Scale cover to fit" preserve aspect ratio if image is not near square (movie covers)

removed permissions ACCESS_COARSE_LOCATION and READ_PHONE_STATE

other fixes and improvements
[Android Apps and Games] kuminamoya:
Wow, that´s an impressive new feature, looking forward to that!

I tried to test the remote streaming. Setup went fine, connection test is ok. However, at the "Active on connection" setting I can only choose between "Disabled" and "Wifi / Ethernet". I do not have the other choices described in the description on your homepage ("Mobile" and "Mobile / Wifi / Ethernet"). Any idea?

Some infos:

- My mobile data connection works without problems for everything else

- Tested on a Galaxy Tab 10 with Overcome ROM 10.1 2.0.0 (Android 3.2)

Thanks

K.

P.S. I´ll test if my problems with the WDTV live are gone when I´m home - I´m gonna need a donate button then :)

EDIT:

It works from my phone (Cyanogenmod 7.0.1) - maybe an Android 3.2 or ROM specific problem?
[Android Apps and Games] incongruousm:
Hi,

Thanks for the great app!

Is anyone else having trouble with the changes screen (and wizard) showing every time the app starts? Also, setting the name of the renderer and allowing remote control isn't persisting, so has to be reset every time the app is restarted?

Any ideas? I have this problem with 1.0.1 and 1.1.0.

Problem on both Nexus One running CM7 and a Transformer running stock.
[Android Apps and Games] bubbleguuum:
Thanks for reporting

This is fixed in 1.1.1 that I just uploaded to the Market (will be available soon).

the Mobile choice was only present if telephony was detected, which was wrong.

1.1.1 also fixes critical crashes on Android < 2.3.

Uninstall the app and reinstall. If you used the pre-1.0 versions there was an issue with settings file permissions preventing them to be saved.
[Android Apps and Games] bubbleguuum:
I've seen a few of these crash reports. I will make a new version either tonight or tomorrow. Thanks for your patience :).
[Android Apps and Games] rkirmeier:
Nice upgrade and VERY happy to see support for images however it's not working for me. All images (jpg, png, etc) show up with a music icon and don't display the image. Looking forward to video transcoding!

Keep up the great work!! :D
[Android Apps and Games] kuminamoya:
Good job, I am really impressed. Even without transcoding I am able to stream audio and video in a really good quality to my tab - your fix for the missing mobile connection option worked.

Transcoding will make this even more useful of course. I use transcoding with mencoder for live tv with my VDR - if you are not familiar with this, the mencoder transcoding configurations from this might be useful as a starting point. Let me know if this could help (my apologies if you know this already).

Also, the track advance bug with my WDTV live is gone. Thanks for that!

Is there a way to donate to this wonderful project?

K.
[Android Apps and Games] keyra74:
something is wrong with today update, everytime i click on a video it launchs the first one in list have to push 3 second on the one i want to play so it shows the menu "play now"
[Android Apps and Games] bubbleguuum:
Is that in Library when browsing you do not see the images ? or when playing them to a renderer (which one ?). What is your Media Server ?

I already have video transcoding working with ffmpeg although it is not very configurable yet. It will come in handy to transcode those 1080p MKV to something more sensible for a phone / tablet =)

Indeed, thanks for reporting. It is very likely I will make an update in a few days fixing possible issues introduced in this version.
[Android Apps and Games] bubbleguuum:
Yes, by buying the license app if you haven't yet :)
[Android Apps and Games] keyra74:
at first i thought it was dice update problem, cuz it said "can't be play in hw"

but indeed it couldn't, first file in my list was 1080p...
[Android Apps and Games] bubbleguuum:
Until I fix the problem, you can easily revert to the previous behaviour by setting "Track tap action" to "Play tapped track" in the settings.
[Android Apps and Games] keyra74:
smart :) it works
[Android Apps and Games] abgestumpft:
Hi,

here some info on the update from my side:

1. WDTV Live (track advance)

Seems to work for me now after some first tests

2. "Scale cover to fit" preserve aspect ratio if image is not near square (movie covers)

Still scaled to square for the movie covers I've tested

3. I've set: "Track tap action" = Enqueue tapped track

Now for music it behaves like "play tapped track" option. Movies are enqueued.

This was working fine on previous version

4. support for playing images (only tested with WMP and XMBC)

Works from me via twonky server on Qnap NAS to WD Live. In library/playlist/now playing no image preview is shown: it shows the icon for a music note also used for music files without album art.

5. Internet streaming and tethering with BubbleUPnP Server:

This sounds great. Will try to get this work on QNAP NAS + Twonky server.
[Android Apps and Games] bubbleguuum:
Thanks for the feedback

2. Cover is considered "near square" if the width / height ratio is < 1.3. It is probable your covers are below this ratio. I'll make it lower like 1.1 or 1.15.

3. Indeed. "Track tap action" doesn't work for anything other than video. A silly regression, my bad. Will be fixed in next update.

4. This would happen for a Media Server that do not expose a preview thumbnail URL for images, which I wouldn't be surprised is the majority of them. This can be fixed at the app level and I'll look into it. Also I guess a specifc image and video "no cover" images would make sense besides the music "no cover" which is used for everything.
[Android Apps and Games] abgestumpft:
Just did a quick check: most of the covers have something around 1.25 - 1.30

So it should do fine with a setting like < 1.15

You could also consider to put this as an advanced setting to be configured by the user.

---------- Post added at 08:16 PM ---------- Previous post was at 07:45 PM ----------

Just managed to get this work on QNAP 419p+

This is really awesome! You made my day :)

I just had to install Java as described here:

forum.qnap.com/viewtopic.php?f=163&t=45963

A minor thing:

cover Arts are in really bad quality = small size. I guess it's the old Twonky problem where I have to change the Media Receiver to "Linn Kinsky..." device.

But in Twonky no new Media Receiver showed up. Maybe because the Bubble UPnP server uses same IP as the Twonky server?
[Android Apps and Games] FormelLMS:
Now I've read, that we can hear to web radio stations? Is that correct? How can we?
[Android Apps and Games] rkirmeier:
Images seem to be working now. Not sure what the problem was... Could you please make the images scale to full-screen so it's like a picture frame? I think it's important to keep the aspect ratio of a image so it should be scaled evenly until the width or height meets the edge of the screen.

Thanks!
[Android Apps and Games] bubbleguuum:
This is great news! I expected it to work but it's better to have confirmation :)

Twonky identify devices by MAC and IP address it seems. So when BubbleUPnP Server accesses Twonky it will see the MAC and IP of the machine on which BubbleUPnP Server is running, in your case your QNAP.
[Android Apps and Games] bubbleguuum:
Playing from what media server ? If it is from the local media server the answer is no as it doesn't have transcoding capabilities (to WAV or LPCM, one of which is almost always supported by any renderer).

For external Media Servers, it depends on whether it supports transcoding and its configruation.
[Android Apps and Games] bubbleguuum:
From what Media Server are you playing ?

Once BubbleUPnP has inititiated playback, streaming happens between the renderer and the Media Server so if there is a problem it is at either end.
[Android Apps and Games] bubbleguuum:
Thank you for the feedback.

You get an error 403 with Google Music because you did not sign up to the service yet.
[Android Apps and Games] bubbleguuum:
That's a weird error sometimes thrown by Google Play.

You may want to try again after rebooting your phone. If it doesn't help try clearing Google Play settings in

Settings > App > Google Play Store > Clear Data
[Android Apps and Games] ch_998:
Hello

I am using asset and bubbleUpnP, via LAN to the Shanling streamer

Thanks