yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] Skolia:
Package Won't Install on Synology DSM 6

Updated to DSM 6.0-7321 tonight.

BubbleUPNP didn't start so I uninstalled it and downloaded a fresh copy (0.9-update17).

The SPK does not work at all, the error message ""Port undefined configured for this package is either used by another service or reserved for system use. Please disable or modify the conflicting service, or contact the developer to modify the package configuration."" appears.

I uninstalled Java 7 (7.0.90-0010) and installed Java 8 (8.0.60-0010) and tried again, same error.

UPDATE: I rebooted the Synology and now it is installing, weird.

---------- Post added at 11:55 PM ---------- Previous post was at 11:24 PM ----------

BubbleUPNP Version: 0.9-update17

Java Version: 8 (1.8.0_60) (Synology Package; it looks like it's actually openJDK)

Synology: DSM 6.0-7321

On the BubbleUPNP Server admin page, I'm getting this error under internet connectivity test:

HTTP: ERROR: connectivity server error: javax.net.ssl.SSLPeerUnverifiedException: peer not authenticated

HTTPS: ERROR: connectivity server error: javax.net.ssl.SSLPeerUnverifiedException: peer not authenticated
[Android Apps and Games] Safwaan:
Music Caching

Hi, I need some help setting up music caching, I had the same issue with my previous phone, Galaxy S5, I've now got an S7 and the same issue still exists and I cant figure out how to fix.

The UPnP server is Wild Media Server, I have BubbleUPnP server

0.9-update17 installed. On the BubbleUPnP app music cache is active on "Mobile/Wifi/Ethernet" cache size is set to 19GB and "Add to Android Library" is unticked.

The cache location is on the device memory, I did have this originally on the MicroSD but I changed to device storage as I thought this may be reason it isn't working.

The correct Library has been chosen in the BubbleUPnP app and the audio file played is an MP3.

I've played the entire song without seeking and let the next song play, a folder corresponding to the song is created in the "Cache" folder however it is empty. In the settings for the BubbleUPnP app it states "Empty" where the clear cache option is.

I've also noticed that when a song has been playing for a period of time, e.g. 1 minute, and I then seek the song back to the start it downloads it again from the server. (I can see in task manager that the song is being uploaded again) in fact each time the song is seeked BubbleUPnP downloads it again. My home internet upload is 20mbps and the mobile is usually connected 4G with download speed ~20-30mbps, I would have thought 1 minute would be more than enough time to download the entire song. When I click the "download" option the song is fully downloaded in seconds.

How can I get this working?

Can send you the log if needed, removed it as I didn't realise it had my IP address in it
[Android Apps and Games] syem99:
always get error

HTTP: ERROR: connectivity server read timeout: java.net.SocketTimeoutException: Read timed out

can anyone help me
[Android Apps and Games] zan5hin:
Hi I just bought the full version today. I have two requests because I haven't had a chance to use it much:

1) Ability to support split-screen mode on Galaxy S7 (and older) Samsung devices. Hopefully doing this now will make it easier to support it in android N, but probably not.

2) make the text on your website easier to read on mobile devices http://www.bubblesoftapps.com/bubbleupnpserver/
[Android Apps and Games] bubbleguuum:
[MENTION=522928]grundigboy[/MENTION] [MENTION=337161]tembares[/MENTION]

You need to install the Synology package from bubblesoftapps.com, not the QNAP one (made a mistake in previous post, now corrected).
[Android Apps and Games] bubbleguuum:
The track has to be played almost fully to be cached. When you play the track locally, about 1 min is always prebuffered (this is how the android MediaPlayer is working, not something I can control), meaning the track will be fully read and cached about 1 minute before end of playback. That's why it is different than a regular download of the track, taking seconds on 4G. If you play a track fully as described above and do not see a file generated in the folder used for the cache, then it was not cached. It can happen in some circumstance, for example if the underlying media server does not indicate the size (in bytes) of the track. If you wish, you can send me (bubbleguuum@free.fr) an Android BubbleUPnP log file playing a track fully that you expect to be cached
[Android Apps and Games] Dreamweaver:
Hi!

I own a Synology NAS and updated to DSM 6 - now I have weird Entrys in "recently added" - is this an issue by BubbleUPnP Server or a bug in MediaServer?

The "128kbps-Bug" is gone in the new DSM Version.

Best Regards!
[Android Apps and Games] mickg10:
Caching and offline feature request

Love the program - thanks for developing it! Using a paid version

I listen a lot to BubbleUPNP on the subway in NYC, and spend a good chunk of time w/out and internet connection.

Several questions / feature requests:

1. If no internet connection is available, and I try to play the next track, the UI freezes until timeout. Could this be somehow detected - the phone knows it is not internet connected, so if it needs to hit the network, BubbleUPNP will not be successful anyhow, and maybe could skip the track entirely?

2. From amazon cloud, caching does not seem to work - 0 sized cache. And looking at data usage, I think it predownloads the entire track anyways

3. From BubbleUPNP server from minidlna, transcoding off in config, I think that it still tries to hit the server when it goes to a different playlist entry, even if that file is cached.

4. Would there be a way to indicate in the playlist that this file is completely cached? Even better, if the file needs any network access - i.e., is not local and is not fully cached, etc...

5. And (maybe if disconnected) skip hitting the server entirely if the file is cached.

6. If disconnected, quickly skip playlist entries that require network access.

7. Is there a way to turn off playlist switching when connecting to a WiFi network?

Thanks!
[Android Apps and Games] m3na:
I have the same problem as emi55ary - my Synology NAS does not appear to BubbleUPnP and cannot be selected as a library. Sometimes - but not always - rebooting the Wi-Fi router helps for couple of minutes, but after that the problem returns. At the same time my TV can browse the DLNA Server on Synology (standard Media Server from Synology) without any problems. Media Server has SSDP advertisement interval set to 25 seconds. I've tried to play with Settings/UPnP Tweaks/Library Browse Method, but with no avail.

Do you have any ideas on how to debug and fix this? Your help would be greatly appreciated...
[Android Apps and Games] bubbleguuum:
BubbleUPnP Server 0.9-update18 released. Changelog

.
[Android Apps and Games] Tim64:
group renderer /multiroom

Hiho, I use different renderer without any problem. I installed BubbleUpnp server and created openhome renderer.

Is it possible to group different renderer? :confused:
[Android Apps and Games] McConnor:
Thanks for the Update. Got a problem though - after auto update it throws me this status error for both the internet connectivity tests:

HTTP: ERROR: connectivity server error: javax.net.ssl.SSLPeerUnverifiedException: peer not authenticated

Restarted browser but to no avail. Previous version did not have this issue (verified it before update....). Anything on my side I can do about it?

Greets
[Android Apps and Games] bubbleguuum:
No. The only renderers that can be grouped are Chromecast Audio, but that's entirely independent of BubbleUPnP.
[Android Apps and Games] bubbleguuum:
What version have you installed (Windows, Synology, etc) ?
[Android Apps and Games] McConnor:
I got the windows version...
[Android Apps and Games] Unreadhyperion:
Just a heads up - getting same error: javax.net.ssl.SSLPeerUnverifiedException: peer not authenticated

Windows 10 - quick google and it appears to be a certificate expired?
[Android Apps and Games] bubbleguuum:
[MENTION=3227428]Unreadhyperion[/MENTION]
[MENTION=5194378]McConnor[/MENTION]

I cannot reproduce this issue on my Windows 10 PC.

The certificate is valid and nothing changed in this regard in update18.

Can you send me your log file (C:\Program File (x86)\BubbleUPnP Server\BubbleUPnPServer.log.0) to bubbleguuum@free.fr, so I can check which Java version is used.

Note that this error does not prevent using BubbleUPnP Server at all. It just prevents the Internet connectivity test to run but doesn't mean you will be unable to connect from the outside (if using that feature).
[Android Apps and Games] philippe734:
Issue with MKV, local to TV

Log sent.

Hello,

Using this awesome since several weeks, thanks !

However, I have an issue :

All MKV from my Galaxy S6 can’t be streamed to my TV Samsung, even if my TV is able to play these MKV directly from an usb device. About MP4 files, no problem to streamed to my TV.

I have a toast message : Resource not found (code: 716)

I sent to you by mail the log + metadata of a mkv not streamed. Here in attachment the metadata of the mkv tested.

I repeat, my TV can play any MKV from an usb device directly plugged. But no MKV from my device with BubbleUpnp.

Hope this will be fixed :)
[Android Apps and Games] chfux:
player fails to continue in playlist

Hello,

first of all thanks for that great app!

I like to report an error, which I get on my decive.

my android device: Samsung Galaxy Tap S2 with 9,7 inch

my renderer: Pioneer Digital Media Client SC-LX-83

my library: AVM Fritz! Mediaserver

my version: 2.6.1 with license

issue:

Sometimes I get into a status, where the player does not continue to play the next track. It usually happens after power off/on of my AV receiver.

I can reporduce the following error:

- power On AV Receiver, wait until up, start bubbleUPNP, select some playlist, start to play the songs

- go to "now playing", here I can switch to the next song, it gets played soon

- until here all is fine

- then stop the current song, playback stops

- power off the AV receiver

. power on the AV receiver

- wait until AV receiver is up

- then touch the play button, the song gets played on AV Receiver

- if I now try to switch to the next song, it is not played. This happens also if the current song did end, it does not continue with the next one.

- this error can be repaired by exit the app, restart it and all is fine

Log was already sent to bubbleguuum@free.fr (on 11.03.2016)
[Android Apps and Games] philippe734:
[Resolved] Issue with MKV streamed to TV

As a reminder, my problem was that all MKV from my Galaxy S6 can’t stream to my TV, which is compatible with the MKV format.

I solved my problem with a workaround. In BubbleUpnp, I disabled “mime-type check” and I changed the extension of MKV to MP4. Now, my device can stream any MKV to my TV with BubbleUpnp.

The root cause of this problem is not from BubbleUpnp, but from my TV only (Samsung UE32C6000). I have not this issue with my other TV (Samsung UE32J5000).

Today, between Cloud services, Chromecast, DLNA TV and Android devices, BubbleUpnp is very convenient and very useful !
[Android Apps and Games] YaKillaCJ:
Great app. I just had to support and buy full simple becausevU didnt leave out the media controls, scrobbling and other little things other uPNP apps leave out.

I have an issue tho. Idk if its my setup but I doubt it. Basicly displaying my android devices as a local renderer/control point is inconsistent on my phone and tablet. Yet they work perfect as control point using twonky app. But that mobile app suck.

Setup:

Phone: G2 running CyanogenMod 7

Tablet: Kindle Fire running CyanogenMod9

NAS: DNS-320 running Twonky Server 6.0.38

EDIT:

Hmm. I did a few changes like making sure renderer and sharing library had diff names but didnt work. Like my kindle shows up instant as a control point but not my phone. The I decided to enable bug report and check the file. Boom it works...
[Android Apps and Games] bubbleguuum:
Could be due to the Kindle fire having intermittent WiFi UDP multicast issues (this is used for discovery). At some point many custom ROM for the Kindle had issues with that.

On my test setup (SGS CM7 + Asus transformer stock ICS) I do not observe any discovery issues.
[Android Apps and Games] mcxmarkus:
Errors "Action Timeout" & "Action failed (code 501)"

Great app,

however I am experiencing big problems with it. After playback of a track via DLNA to Pioneer VSX-921, once I want to change the volume or go forward/backward I get the error "Action failed (code 501)" or "Action Timeout"

Sometimes it works but with very long time delay.

I read that in v0.9.9.10 (august) "fixed error 501 when playing on some Philips renderers (WACS7500)" Perhaps this is required for Pioneer too?

many thanks for your support, I would be glad to buy the full version and use this instead of airplay on my old iphone :D But like this its unusable,to bad.

Markus
[Android Apps and Games] bubbleguuum:
Please record and send me a log file as explained in the first post of this topic
[Android Apps and Games] YaKillaCJ:
Thats the thing tho. My Kindle shows up perfectly fine right away. Use to not be the case like 3months ago and was a known Kindle ICS bug. Its my phone that doesnt show up as a control point. Idk imma do a lil more testing. May even switch my phone to ICS.
[Android Apps and Games] powerpan:
about the playlist play

there are 2 questions to ask about bubbleupnp

1. while some server like ushare did not provide ID3(metadata), bubbleupnp will try to get the metadata itself, but not all the files, would bubbleupnp accept metadata from renderer while it could provide full information?

2. some renderer failed to play the next track in the playlist, so, what trigger the renderer play the next track while end playing current track? like gmediarenderer, any information that could fix this bug?
[Android Apps and Games] sanshil:
It does not detect the 3gp video files.

It does not detect the 3gp video files from my Galaxy Not to be played on the tv through the Egreat media player.

Please can anyone help me on this.

Thanks
[Android Apps and Games] bambula50:
APE support

Hi,

I found BubbleUPnP when I looked for any stuff for DLNA rendering on my HTC Sensation. I tested it and I have to say: great, really great app. The only thing which stops me purchase this software is lack of APE support. Is it possible to build native APE support into BubbleUPnP ?

Best regards,

Mario
[Android Apps and Games] winxi:
hi bubbleguuum,

thank you so much for adding the option to hide the thumbnails in the library in the new version!

i mainly use the bubbleupnp app together with bubbleupnp server to stream music from my synology nas (twonky) to my sony bluray audio system. i sometimes experience after some time that bubbleupnp server goes into a state where the following happens:

- after a track is finished, the playblack stops (no track advance)

- the seeking bar in the bubbleupnp app stucks (even though seeking is still possible, the bar gets stuck at the new position)

- in the bubbleupnp server web interface, the renderer doesnt show up

- in the bubbleupnp app, the renderer (open home) shows up, even if i turn the bluray system off.

I tried a lot, but unfortunately i wasnt able to reproduce this. it seems to happen randomly after some time of usage. only restarting bubbleupnp server resolves this. i also tried to record the access log file, but i just get an empty text file. maybe somebody other also experienced this and gives more input.

thanks, winxi
[Android Apps and Games] Galacs:
No OpenHome Renderer listed in Android App

Heya bubbleguuum,

Thanks for the great program, only one thing is not working for me:

I installed the server on my DiskStation NAS and configured it over the web-interface. It found all my media servers just fine and I could create OpenHome renderers from my Win7 WMP and a foobar2000 installation on the same machine (foo_upnp version 0.99.35).

The OpenHome renderers show up in the network tab of any Windows machine in the network, however they are NOT listed at all in the Android App (Version 1.4.2, Updated on May 19, 2012).

(edit) This is on an Asus Transformer Prime TF202 (/edit)

As if they do not exist...

Thanks for any help!
[Android Apps and Games] bubbleguuum:
How are you trying to access your 3gp files ? If it is from the "Video" folder of the local media player and your 3gp files are not listed, it is because the Android Media Scanner did not recognize them. If you have the licensed version, you can still access them browsing the "Filesystem" folder.

Not related but for anyone having a Galaxy Note, the UI broken as it uses the wrong layouts (tablet layouts instead of phone layout). It will be fixed in the next release.
[Android Apps and Games] bubbleguuum:
Thank you for the feedback. Where are your APE files located ? If it is on an external Media Server you can look into configuring it to convert your APE files to WAV (or LPCM) that the BubbleUPnP local renderer will be able to play, without loss of quality.

EDIT: Media Servers able to convert APE to WAV/LPCM are rare but foobar2000+foo_upnp or Asset UPnP will do it.
[Android Apps and Games] bubbleguuum:
Difficult to say what happens here. It is probable BubbleUPnP Server go into a weird state after an error from the Sony device that might not be properly managed or recovered.

If that ever happens you may want to email me (bubbleguuum@free.fr) the BubbleUPnP Server log file (server.log located in the install dir on Windows).

EDIT: you can also try in the BubbleUPNP Server web config to disable and recreate the OpenHOme renderer to see if that fixes the problem without a server restart.
[Android Apps and Games] bubbleguuum:
You can send me (bubbleguuum@free.fr) a log file of both Android BubbleUPnP (see first post for instructions) and a log file of BubbleUPnP Server running OpenHome renderers (file server.log in the install dir).
[Android Apps and Games] bambula50:
APE support

Hi bubbleguuum,

My APE, FLAC & MP3 collection is stored on Mezzmo DLNA server (external software for Windows platform). It has ability to pre-transcode APE files to WAV/PCM format before streaming - this is my current workaround (just takes minute or less, even on quad-core CPUs). I'm just curious if APE support is planned in the (near) future.

Mario
[Android Apps and Games] bubbleguuum:
No plan for direct APE support, but on the fly transcoding by Mezzmo should be instant (no need to transcode the whole file before starting streaming). I will test it to see how it goes as I recenlty fixed a Mezzmo specific issue with LPCM streams.
[Android Apps and Games] bubbleguuum:
I got Mezzmo to transcode APE to LPCM and BubbleUPnP to play it instantly configuring Mezzmo like this:

go to Media Servers > Media Devices

double click on your android device in the list to display a setings popup.

in the Devices Settings popup (in Mezzmo), in the transcoding tab, uncheck "Transcode incompatible media files so they can be played by the device"

confirm the change

Mezzmo server will restart and now you can play your APE in BubbleUPnP as LPCM
[Android Apps and Games] Galacs:
solved!

With help from bubbleguuum (thanks!) I found the source of my problem. Leaving this here for people with similar problems in the future (this thread is google result number 1 for problems with bubbleupnp):

Source of the problems was, that my WLAN, used by the android device was in a different subnet from the main network.

I solved this by making sure that both main router and WLAN router are in the same subnet:

1. Switch off the DHCP on the WLAN router and configure it for a static ip in the same subnet as the main router but outside its DHCP pool.

2. Connect a LAN(!) port of the WLAN router with a LAN port of the main router (in my case there is a switch in between, but that is optional).
[Android Apps and Games] yatbond:
Problem with displaying Chinese song names

Bubblebuuum,

This is a great product. I would like to buy it but there is one major problem that I would like to know I can fix first.

All my chinese song names are not displaying correctly. The albums and artists names are fine (see attached) but the songs are messed up (see the other file). I used Plex Media Server, and they show up fine in the server when I check it on the computer. In fact, I used LG TV and it has Plex Client installed, and the song names are fine as well.

Hope you can help, and thanks for the great product and assistance.

yatbond
[Android Apps and Games] bubbleguuum:
This is a Plex bug with bad encoding for track titles (returned in XML).

It probably doesn't happen on your LG TV because the Plex client is not using UPnP to access albums, tracks etc.

My advice is that you report this bug on the Plex forums, including the screenshots. It will be obvious for the developers to identify the bug when they see the screenshots. Especially since they got encoding right for albums and artists names.
[Android Apps and Games] bubbleguuum:
I did not receive an email at that date. Can you send a new one ?
[Android Apps and Games] Son_Of_Diablo:
Today I started getting this line whenever I cast a local video to my chromecast..

https://www.dropbox.com/s/k3puetkff0u7wad/2016-04-03 17.18.43.jpg

and I can't find any way to remove it..

Is there some setting I might have switched on by accident?
[Android Apps and Games] bubbleguuum:
- What Chromecast do you have (v1, v2, Nexus Player, ...) ?

- What kind of movie are you playing (container and codec) ?

- did you install transcoding: either local transcoding or BubbleUPnP Server ?
[Android Apps and Games] Son_Of_Diablo:
Chromecast v1 and I do have the transcoding server installed.

How do I find the container and codec of the file I'm playing?

__

EDIT:

I just restarted my Chromecast and now it's gone.
[Android Apps and Games] jacobacci:
I am not sure if I am asking this in the correct forum.

I use Volumio on RPi2 as renderer, BubbleUPnP as Control Point and MinimServer on Synology as DLNA Server.

When I play a song, the now playing screen displays xxxbps / 44.1kHz just below the progress bar.

Is there any way I can get it to display the bit depth (16, 24 or 32bit) as well? Or this information controlled by MinimServer?
[Android Apps and Games] chfux:
Email is sent
[Android Apps and Games] tomerd78@gmail.com:
Questio: How can i use hebrew language subtitles correctly? When using Right to left language the punctuation marks appear disordered. Thanks in Advance.
[Android Apps and Games] rikardo1979:
not sure if this was asked but is it possible to interfere with cloud services through this app? I mean can I add songs to my Tidal playlist for example?

I was looking at it yesterday but did not find an option to do so. There was only playlist within the app itself.

I am pretty new to this app so havent have much time to look more deeper yet
[Android Apps and Games] McConnor:
So it seems it is a problem of the server software. If it is only cosmetic then there is no hurry - did not have the possibilty to check if the actual internet access is working...

I guess the BubbleUPnP Master will adress this in an upcoming update... - thanks again for this great software
[Android Apps and Games] iceburner:
OpenHome renderer and Songcast

Hello!

The new feature "(NEW!) Turning Chromecast devices into a DLNA or OpenHome renderer" is great! It's working out of the box with ChromeCast. But I tried to use Songcast to get a synchronos working multiroom setup. I tried to group a Linn Sneaky and a Chromecast into one group. Is there any hidden setup to enable it or will it be enabled in future versions?

A version running on raspi without ChromeCast is mentioned in this thread. forums.openhome.org/forumdisplay.php?fid=7

Regards iceburner
[Android Apps and Games] bubbleguuum:
BubbleUPnP Server OpenHome renderers do not support Songcast (unlike Linn hardware). There is no plan to add Songcast support.

You can group several Chromecast Audio for multiroom (using the Chromecast app, this is totally independant of BubbleUPnP Server), which will be seen by BubbleUPnP Server as a single Chromecast that you can transform into an OpenHome renderer (like a single Chromecast).