yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] bubbleguuum:
The roadbloack is that Android is associated to mobile devices 99.99% of the time, not to NAS-like or desktop-like functionality. Not a great incentive to port software that tradionnally run on NASes or 24/24 running PCs. That and the fact that devices on which Android is running is most of the time not powerful enough for realtime video transcoding (of course this will change as CPUs get faster). And transcoding is more difficult on Android.
[Android Apps and Games] bubbleguuum:
You should be able to play these files by making a proxy media server of your Synology media server, using BubbleUPnP Server, and browsing the proxy media server in Android BubbleUPnP. The proxy media server will do transcoding of WMA to LPCM (which is similar to WAV). If installing BubbleUPnP Server on your NAS, you'll need a ffmpeg binary compiled with the WMA decoder.

There's no plan to support WMA directly in the Android app, when WMA support has not been added by the manufacturer.
[Android Apps and Games] xxmrgreenxx:
REQUEST :

I dont Know if the Place is the right to post my REQUEST, but here it is.

The "Press back Button long to go to Root of Libary" is suboptimal.

Because many Custom Roms use the "long back to Kill" Function.

IT Would be nicer to "Long Press the Libary Button" to go to Root of Libary.

Is there a Chance to implement this?

Gesendet von meinem GT-I9505 mit Tapatalk 2
[Android Apps and Games] bubbleguuum:
Not possible but you can enable quick double tap of the back button to do the same : Settings > Library > Double tap back shows root.
[Android Apps and Games] andreaspe:
may i ask if there is an option in bubble upnp to mount a cifs/smb network share so that explorers (root explorer or others) and audio media players have access to those shares once mounted?
[Android Apps and Games] haggis999:
Missing controls for video playback

Up to now, I have been concentrating on the use of BubbleUPnP for playing music files (using MinimServer). However, I have now started to investigate how well BubbleUPnP controls the playing of MKV video files on my Oppo BDP-105. These files reside on my NAS, served by Synology's Media Server.

Most things appear to work fine, but I have hit the following problems,

I cannot find any facility to select subtitles. This is important, as my wife has some hearing difficulties. I also have quite a few rips of operas sung in Italian, French or German and English subtitles are essential to follow the action.

There is also no obvious option to select the required audio stream. Most of my rips of music DVDs and Blu-rays have both stereo and surround sound options.

The Stop and Pause controls work as expected but the Back and Forward buttons do not work for video chapters. I know I can swipe my finger across the play position indicator but that is much less precise than stepping chapter by chapter. Such a facility is particularly useful for classical concert recordings when you want to 'cherry pick' a specific work.

Is there any chance of these problems being fixed? My only solution at present is to use my Oppo remote control in parallel with the device running BubbleUPnP but that is not a very slick solution.

David
[Android Apps and Games] pvdeejay:
Hello,

Ogg and flac both are supported. Recently ability to play shoutcast / icecast streams was added.

Now a difficult question. Would it be possible to play a flac contained in an ogg container also know as ogg flac stream such as this one: http://amp1.cesnet.cz:8000/cro-d-dur.flac.m3u ? I was about to play some classical music on my phone in the garden and reverted to ogg vorbis stream for the time being. However I was not able to find other android apps capable of playing such stream hence this question.

Greetings

Peter
[Android Apps and Games] lizthe:
thanks !! it works now

one more question,

in this case the function pf bubbleupnp is to "make the call" between serviio and the Tv , this is why is needed to specify the profile on serviio

i tought that as the connection will be between servio and tv was not needed this "extra specs"

anyway , after made the call between them bubbleupnp finish is pourpose right ? .. this is why it is a "just a DLNA controller"
[Android Apps and Games] bubbleguuum:
All of these are not possible with standard UPnP AV but are direct functionality of the renderer if it supports it (device's remote control).
[Android Apps and Games] bubbleguuum:
Unfortunately not possilbe as the Android FLAC decoder doesn't support FLAC in ogg container. And neither does the app's own FLAC decoder.
[Android Apps and Games] haggis999:
That is rather disappointing news. Are you saying that even the owners of very high end home cinema installations cannot control everything from a single device?

David
[Android Apps and Games] mbze430:
Anyone here using BubbleUPNP with Viper4Android. It has been working with it, but suddenly I noticed it stopped... My SGS3 pretty much works with all music apps still but everytime now I play music via BubbleUPNP and go to Viper4Android -> Menu -> Driver Status.. it shows it's not processing... but using any other music apps Driver Status shows it's PROCESSING. But this ONLY with Bluetooth Audio.

anyone else?
[Android Apps and Games] mbze430:
DELETED
[Android Apps and Games] Rambie:
Gapless playback Google music?

Hi,

Thnx for making this great app!

I only have a question.

I'm streaming my music from Google music to my Samsung tv. It works great but I have 5 second gaps between the songs. I've tried to use the option gapless playback but that doesn't make a difference.

Hope you can help me fix this issue!
[Android Apps and Games] haggis999:
My understanding is that both the UPnP/DLNA control point (BubbleUPnP in this case) and the UPnP/DLNA renderer (your Samsung TV) need to support gapless playback. I already know that BubbleUPnP supports gapless so I suspect that the problem may lie with your Samsung TV.

David
[Android Apps and Games] lizthe:
i was just tring to understand why SERVIIO need to configure a profile similar to my TV to "talk" with bubbepnp that act just as a DLNA controller

but not a DLNA render

it seems like SERVIO sends data to Bubble that then , sends datas to my TV

really i suppose that Bubble just create the connection between TV and SERVIIO without receving all the dats and letting them to comunicate directly after made the connection

i wonder what if i would have 2 different TV in my network or 2 different objects, a TV and a HT controlled by bubble and using SERVIIO, i would assign just one profile to bubble and that will mean i would not be able to operatore to both "objects" without changing anytime the SERVIO profile assigned to Bubble
[Android Apps and Games] krfrenzy:
there is one critical problem. searching speed is too slow

I've bought this app and using it well but when I want to search music in library, it takes too much time.When I used Plugplayer app, although it didnt have that much functions like this app, its searching time was less than 5 seconds. but this apps takes over 30 seconds. I want this problem fixed asap
[Android Apps and Games] Daelyn:
Morning.

I just purchased your application. Found this an interesting project and very versatile.

I got one issue so far, I got two Mac's. One MBP and one Mac Mini. Also a Bravia TV supporting DLNA. Anyhow, after adding the "DLNA servers" in network settings I still find it impossible to browse them. It says they're connected, but I can not get them to appear under libraries/browse them in any way. Starting up PS3 Media Server instead and using that works perfect however.

Any idea? Network is wide "open" internally and there's no firewalls prohibiting access within local subnet.
[Android Apps and Games] angusc:
I was traveling on train over China with my kids. I have Samsung tablet with movies on its sdcard and bubble installed. I also have my HTC ONE with bubble installed. I wanted to play movie #1 on the Samsung and movie #2 on my ONE. But how to make this work when there is no Wi-Fi network to connect both devices to? I tried using Wi-Fi direct to connect both devices but bubble server was not available to the ONE. I'd there any additional software that can connect both devices and allow bubble to work as a server from either device?

Sent with desire from My One
[Android Apps and Games] bflmpsvz:
Hi, I still have some problems with pairing Bubble with foobar2000 UPnP controller. I have set port 58050 for media server, so I use in BubbleUPnP this URL:

http://192.168.137.1:58050

Server profile however fails to test and apply settings. Reporting http error 404/not found. The server in fb is started ofcourse. I'm curious how to fill-in server profile properly? Any hint?

BTW. the server check fails even if I try to access via public IP.

Sent from LT22i using Tapatalk
[Android Apps and Games] crazystudio:
Thanks, I will try it on my nexus 4.
[Android Apps and Games] zachofalltrades:
Cloud Content organization

I recently installed (and then bought) BubbleUPnP after using other apps for the last couple of years. I am amazed at how far this app has come (I tried an early version a couple years ago). I REALLY like the ability to connect to cloud based content for local playback or streaming to another renderer, but I would like to see this organized a little differently.

Perhaps this has been thought of or suggested before (search seems to be broken) -- sorry if I'm bringing something up that has been previously discussed and put to rest.

1. In the settings menu , move "Cloud Content" section out of "Local Media Server" and into its own settings section.

2. In the DEVICES screen, each enabled cloud content provider would appear as a separate library.

3. For any cloud content provider that has "enable remote browsing" enabled it should be presented to the local network as a separate media server (rather than being merged with the content of the local media server) -- with a separate name that could be set by the user. Since each one would be separate, this would enable you to set your device to be a UPnP server for one or more cloud providers without necessarily enabling the "local media server".

If there is a technical reason this could not be done, then that is too bad. I suspect that it can be done though, since the BubbleUPnP server can emulate multiple DLNA/UPnP servers from a single device.
[Android Apps and Games] TV107:
Shuffle Problems + Stop/Pause

I like to shuffle my playlists but why when you click on the "back" button, you get a different song than the song that just played. The shuffle feature should only apply to the "next" button. Is there a way to make change the functionality of shuffle to make it how most other players do it, with back, actually back and next is shuffle.

Also, I don't like the stop button added in the new version, is there a way to disable it and only have the pause button, or do I simply have to run the older version?
[Android Apps and Games] sordna:
Agreed about going back to the previous track, but the Stop button is GREAT in my opinion.
[Android Apps and Games] onmomo:
Multiple Album downloads at once

I'm using bubbleupnp server mostly for transcoding my flac library to mp3. Unfortunately, the download speed is a bit slow. I did some tests.

Ubuntu i7 860 quad core, 1.Gen --> 1 MB/s. Just for testing desktop machine

Ubuntu ARM Odroid-U2 1.7 GHZ quad core --> 650 KB/s. This is my preferred always on Bubbleupnp Server host.

Arch ARM Raspberry Pi 700 MHZ --> 100 KB/s. Well, too slow

Since decoding mp3 with ffmpeg is a single thread task, just one cpu core is 100% utilised with the ffmpeg process.

Would it be possible to implement a thread pool in bubbleupnp server to allow concurrent track transcoding? This should give all multicore platforms a big performance boast.
[Android Apps and Games] angusc:
Can anyone offer advice please?

Sent with desire from My One
[Android Apps and Games] bubbleguuum:
Delay between Google Music tracks (or more generally cloud media) is variable and depends on many factors and one of them is renderer dependent (how much buffering it does and how many http requests before playing). It cannot be reduced significantly.
[Android Apps and Games] bubbleguuum:
Streaming profiles found in Serviio and many other media servers work fine as long as the browsing device is also the playing device.

Which is true if browsing from your TV, but not from a Control Point like BubbleUPnP. That's a limitation of streaming profiles.

If you need to use the Control Point to stream to several renderers, you must try to setup a profile that will work with all renderers. Not always possible especially with video and DLNA TVs which usually are very picky and require specific transcoding.
[Android Apps and Games] bubbleguuum:
If you refer to the Settings > Network and settings, this is exclusively for connecting to BubbleUPnP Server, which provide WAN (Internet) access to your home media servers.

On the LAN, you do not need to add anything: all devices should be automatically detected and listed in the Devices tab.
[Android Apps and Games] bubbleguuum:
WiFi Direct cannot work. It is not a limitation of BubbleUPnP, but of the WiFi Direct subsystem on Android not supporting multicast, thus no discovery possible.

But you should be able to use either WiFi or USB or Bluetooth tethering to connect both devices.
[Android Apps and Games] bubbleguuum:
The place where you entered this URL is for connecting to BubbleUPnP Server *only*,

which can provide remote access (Internet) to the foobar2000 media server, which I assume is what you want to do.
[Android Apps and Games] bubbleguuum:
Technically what you ask can be done but it would require too many changes for unclear benefits. So all media currently managed by the local media server is going to stay under a single media server. Can you elaborate on why you'd prefer separate servers ?
[Android Apps and Games] bubbleguuum:
Noted, although no promise if/when it will be fixed.

No plan to add a setting to disable the stop button.
[Android Apps and Games] bubbleguuum:
Maybe, that requires investigation.

And I will probably add the option to transcode to VBR mp3 (the highest quality: -V 0), as in my tests encoding speed is 30-40% faster than CBR.
[Android Apps and Games] jean1980:
the license doesn't even work !!

the app keep saying it is limited to 16 tracks !!

i've been scammed
[Android Apps and Games] zachofalltrades:
No you were not scammed. This is a great app and works very well for a huge number of people. I only recently bought the app myself after using various other, less satisfactory, UPnP apps for a couple of years. As far as I am concerned it was money well spent (and cheaper than one of my wife's fancy cups of coffee from Starbucks). I HOPE the developer makes a lot of money on it, because I want to see the app continue to be supported as new devices and new Android versions come along and require various little updates.

Lets take a few minutes to try and figure out what went wrong with the license...

Is there more than one Google account on the device where you made the purchase?

Did you exit the main app after purchasing the license (and then start it again)?

Did you try restarting your device?
[Android Apps and Games] zachofalltrades:
if each cloud provider and local content are treated as separately defined (virtual) media servers, several things would be possible:

1. share cloud content without sharing local content

2. share cloud content multiple times -- i.e. if device has more than one Google account, add a separate library for each one (each of which could be advertised as an available media server or not)

3. specify allowed remote clients separately for each virtual media server (share my Google Music to all clients, but share my local content only to the renderer on the TV in my living room)

---------- Post added at 11:49 AM ---------- Previous post was at 11:45 AM ----------

---------- Post added at 11:45 AM ---------- Previous post was at 11:27 AM ----------

With more than one Google account involved, then it is critical that the main BubbleUPnP application is loaded using the same account that was used for the purchase of the license. Also, a license app from Google Play can't be sideloaded. You have to get both components through Google Play. Assuming that you are on a stock ROM, this should be fairly straightforward, but if you are on a custom ROM where the Google Play services framework has itself been sideloaded, then the authentication service that it provides may not be functioning. It may also be a problem if one or the other component has been moved to external storage.

I would do this (in order)

1. Go into your App Manager Settings and 'clear data' for BubbleUPnP, then uninstall

2. uninstall the license app

3. restart the device

4. go into Google Play and find the license app

-- it should display a 'download' button rather than a 'purchase' button

-- if it gives you a purchase price, then you need to switch accounts to the one you made the purchase with

5. download BubbleUPnP

6. download the BubbleUPnp license

7. start the app

8. go into the settings, then the first "about" section -- the version number SHOULD have "license found"

9. enjoy
[Android Apps and Games] bubbleguuum:
What is your Android device and Android version ?
[Android Apps and Games] jean1980:
it's a tablet running 4.1 ICS
[Android Apps and Games] bubbleguuum:
Ok, I understand better what you'd like to do although I have no plan to split the local media server.

I may add an opion to make 1. possible (the only thing that's needed is a toggle to disable remote local content browsing).
[Android Apps and Games] bubbleguuum:
What brand and model ?
[Android Apps and Games] bubbleguuum:
I was asking you because license verification is known to not work with a few el cheapo no-name tablets running older versions of Android 4.x.

It has to do with how Google Play is installed on these tablets.

Now if you want a refund, send me an email to bubblesoftproducts@gmail.com with a copy of your Google Play purchase email receipt for the license app.
[Android Apps and Games] winxi:
Hi, for the download notifications in Android 4.x I would like to suggest that the downloads are canceled with swiping the notification instead of just tapping it. This would reduce the probability of accidentily canceling downloads. Tapping this notification could just bring BubbleUPnP to the foreground.
[Android Apps and Games] bubbleguuum:
Swiping is not possible but I will add a cancel button instead, and cliking the notification will put the app in the foreground.
[Android Apps and Games] jirzi_:
smb-support in BubbleUPnP

Hi,

first of all thanks for this great app. I bought the license yesterday and am very lucky with the unlocked version.

There are two enhancements I would appreciate very much. I use BubbleUPnP like follows:

- BubbleUPnP on Android tablet used as a DLNA controller

- BubbleUPnP on Android TV Box (Minix Neo X5) used as DLNA renderer with a Grundig TV and Yamaha Soundbar

- Media files on Iomega Store Center ix2-200 including DLNA Server (don't know which one)

1.) We were playing cards and passing the tablet around to add songs to the playlist. Search songs in the library (iomega), long tap on the song, select enqueue. Unfortunately not every tap was long enough. So what happened was that a short tap played the selected song immediately and deleted the songs we had previously enqueued. I know the problem is in front of the tablet but:

-> Is it really necessary to delete the enqueued songs when chosing one for immediate rendering? Would it be possible to remain the enqueued songs and play them afterwards?

2.) My media files are ordered through file system folders. It is often easier for me to find a song through file system than through the DLNA browsing for title, artist and so on. I don't know whether it is possible for a DLNA server to support browsing by file system folders and files but I know that the one used by my iomega doesn't.

-> It would be great Bubble UPnP would support adding songs to a playlist by file system folder and file on smb shares.

thanks jirzi
[Android Apps and Games] poyensa:
Hi all, I have cleaned the thread. Please respect. No need to use profane language. Stay on topic ...
[Android Apps and Games] NZtechfreak:
Thanks mod, good to know reports are acted on swiftly and appropriately.

To the dev: installed the server on my Synology DS412+ NAS (x86, correct Java package installed) and I get prompted for a user name and password for access, however I have never set one. Google tells me some other people have been similarly affected, is there a default I should know about/other solution?
[Android Apps and Games] bubbleguuum:
1. You can disable single-tap or configure it to your preferred action (enqueuing) in Settings > Library > Item tap action

2. Some media servers offer the ability to browse the filesystem. Maybe you can check if minimserver can run on your NAS as it allows to browse the filesystem.

I have no plan currently to add SMB/CIFS browsing in BubbleUPnP itself.
[Android Apps and Games] bubbleguuum:
Can you send me (bubbleguuum@free.fr) the log file (/home/bubbleupnp/appData/BubbleUPnPServer.log.0) as well as the output of the ifconfig command ?
[Android Apps and Games] bubbleguuum:
And in the meantime you should be able to use Admin/admin to connect.
[Android Apps and Games] winxi:
You need to access BubbleUPnP Server from the local network the first time. When accessing from the LAN, it will not ask for username/password. You can then set user/namepassword in the web interface.
[Android Apps and Games] gerd99:
Browse error Cause: Access denied

Hello,

I'm using the app for quite some time. Now I have to install the update from Windows 8.1 Pro is a problem with the access to the desktop PC (Windows 8.1 Pro 32bit BitDefender Internet Security).:(

Connected with WLAN

From other sources I have no problems. I have created two screenshots where you can see my problem.
[Android Apps and Games] Axachi:
Well I get the black screen but it works fine from windows media player. Using play to..? That would indicate somthibg with B UpnP.. could you look into it. I hope to get tthis when people are visiting and want to show a wideo or pictures.
[Android Apps and Games] Rufus McDufus:
Hi - sorry if this has been done before, it's quite a big thread!

First off I'm running BubbleUPNP on a Nexus 10 running Jelly Bean 4.3. I use BubbleUPNP only as a control point to control a Simaudio Moon MiND 180D audio streamer. I find battery usage is heavy with BubbleUPNP - in the battery meter it regularly uses more than 50% of total battery usage. I've disabled the Local Renderer. I have no need for the Local Media Server but there doesn't appear to be a way of disabling that.

My problem - I'm running the render in and put albums on repeat play. If I leave BubbleUPNP running then albums repeat happily. If I put the tablet into sleep mode with BubbleUPNP still running repeat still works perfectly.

But ... if I set a playlist with repeat mode set and then quit BubbleUPNP, the album will play to the end but NOT repeat. Weird huh? I'd have thought the renderer had the repeat flag set and wasn't dependent on the control point. But it's even more bizarre that repeat DOES work even if the tablet is in sleep mode, but with BubbleUPNP running!

Of course the easy solution is to just create a huge playlist instead, but this bugs me and I wondered if it was a BubbleUPNP oddity or the renderer? Is it resetting the 'repeat' flag on the renderer somhow when BubbleUPNP quits?
[Android Apps and Games] NZtechfreak:
I was accessing it via the local network.

---------- Post added at 03:07 PM ---------- Previous post was at 03:06 PM ----------

Tried that, although I suspect I may not have capitalised the first admin. Will try that tonight and send through the log for you. Thanks.