yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] mkdr:
Thank you!!! The last three days it drove me nuts because I could reach the server but couldnt play anything, I ried everything looked into everything, nothing worked... THEN I REMEMBERED THIS... And what should I say!? The server had decided on its own again to change the dns setting...

Other question besides this. Why does the server stops working if the dns isnt registered anymore.. That is again bad design. The server shouldnt "care" from inside about this. If I reach the server from outside via dyndns, and the dyndns isnt stored in the config, it doesnt work. This seems to be a bug too.
[Android Apps and Games] oceanclub:
Stream local mp4 files with ac3 to Chromecast

Hi all,

What settings/transcoding options do I need to set in order to play local (on the tablet) files (mp4, ac3 audio) to Chromecast? (I don't neceassrily want surround output, just any audio at all). Currently I can get no audio at all from local files.

Regards

P
[Android Apps and Games] mulletcutter:
Bubble upnp to dropbox to chromecast, movie loads but doesn't play anything. Just has the bubble upno logo on screen. .avi movies
[Android Apps and Games] bubbleguuum:
You need to install transcoding, preferably via BubbleUPnP Server. See Settings > Chromecast.
[Android Apps and Games] bubbleguuum:
mp4 with ac3 is unusual and not supported for transcoding (it is supported in a mkv container). You will only get audio

if you have an amp with ac3 decoding connected to your Chromecast.

mp4 usually plays fine to the Chromecast (as in most cases it is h264+aac), and never considered for transcoding, so it plays faster.
[Android Apps and Games] bubbleguuum:
Other apps detect Chromecast via mDNS, BubbleUPnP via SSDP.

Does BubbleUPnP detect any other devices on your Z2 such as media servers or other renderers ?

If you have such devices and they are not discovered, then there's a phone (ROM) specific issue with SSDP, possibly in relation with your router.
[Android Apps and Games] mulletcutter:
Did that, just sits there with the BubbleUPnP on screen.
[Android Apps and Games] bubbleguuum:
Send me a log file, attempting to play that video (see first post of this topic for instructions).
[Android Apps and Games] mulletcutter:
I was having trouble playing anything to chromecast, had to factory reset it. I'll try again when I get home.
[Android Apps and Games] trondis23:
Tidal premium support

I have Tidal premium subscription. In the settings it says that FLAC playback requires Tidal HiFi. But I can't get AAC 320 Kbps to work on the Premium subscription. Is there any hope that you will fix this? I also have the BubbleDS Next app. It seems to support only FLAC.
[Android Apps and Games] duren11:
Server using / showing wrong IP address.

Edited, I see I can use -lanIp
[Android Apps and Games] faddys123:
IS it possible like the other app gmusic fs sync, to download the playlist for offline playback? for google play music I also have all access
[Android Apps and Games] Shadowwrath5:
Google recently changed its policy and because of which blocked apps from writing to your sd card without permissions. Apps can still write to your sd but you will have to wait for the developer to edit his permissions for the application so you can accept it like other permissions.
[Android Apps and Games] MarmiteSandwich:
Pause control and BubbleUPnP Server

This is a question about the BubbleUPnP server, not the app or renderer. When I attempt to use the pause control on either of my control points, it works intermittently. Once it fails, it will no longer work until I use the next/previous control, which seems to reset something. When it fails, the control point displays the "play" button, as if it thinks that the pause command has been received by the renderer and the renderer is in a paused state, although it continues playing. BubbleUPnP app gives error messages. This behaviour does not occur when I use the same control points and renderer, WITHOUT the BubbleUPnP Server, but obviously I no longer have shared control of the playlist.

Setup:

Windows 7/Minimserver/Minimstreamer (0.8/0.5.12) with transcoding of all sources to wav to achieve gapless playback.

Windows 7/Kinsky (4.3.14) control point.

Android/BubbleUPnP (2.3.7.2) control point (paid).

Denon DNP F109 renderer.

All help appreciated - great apps otherwise.

Marmite
[Android Apps and Games] bubbleguuum:
I have fixed TIDAL premium in the next app update not too far off.
[Android Apps and Games] bubbleguuum:
Can you confirm that the issue you have is only with pausing (and not resuming) ?

Please send me (bubbleguuum@free.fr) the BubbleUPnP Server log file, after a failure to pause. The file is named BubbleUPnPServer.log.0, located in

the install dir. Don't forget to tell me the track title that failed to pause so I can find it in the log.
[Android Apps and Games] bubbleguuum:
Google Music support in BubbleUPnP is restricted to streaming only, on purpose.
[Android Apps and Games] bubbleguuum:
[MENTION=5347590]mihai.p[/MENTION]

Unfortunately, there's no way to know the missing class.

I have no idea why this happen on this JRE. It would probably

not happen with the Oracle JRE...
[Android Apps and Games] n0j0e:
Also get Action Error 501 on volume changing:

Samsung TV UE55H6410 (LAN)

Onkyo TX-SR607

HTC One m7, Android 5.0.2

TV is connected with A/V via HDMI + optical (for Audio)

Here the log..
[Android Apps and Games] flvinny521:
I have foobar with the upnp plugin running on my home server, bubbleupnp server is running on the same machine, and using Bubbleupnp on Android. I have all the same IP, username and password set in all three locations (I use a dynamic DNS service) but the Android app tells me that my server can be reached, but authentication failed.

Are there standard troubleshooting steps to try to address this problem? I even tried setting a very simple username and password to make sure it wasn't a simple typo.
[Android Apps and Games] u7z:
Error Tidal

Hello,

since two days i m not able to login to tidal. I always get the message:

"Failed to login to Tidal: Username or password wrong"

But I can login to the Tidal-App or on my computer, so it is not a problem of my password or username...

Please help :)

Thx
[Android Apps and Games] bubbleguuum:
I cannot reproduce it so please send me a log file, attempting to login. See first post for instructions.
[Android Apps and Games] bubbleguuum:
please send me an Android BubbleUPnP log file, attempting to connect to BubbleUPnP Server. See first post for instructions.
[Android Apps and Games] bubbleguuum:
This renderer returns an internal http error when instructed to set the volume.

This is unusual. Try to reboot the TV. Make sure it is updated to the latest firmware.

Check if there is not a setting preventing remotely changing the volume.

Other than that I have no idea for what is likely a renderer bug.
[Android Apps and Games] undefundef:
Bubbleupnpserver (redux) on jamvm/wrt

Hi,

i'm a registered user of the Bubbleupnp app and i really like the server's feature of having a shared playlist, and track advance without the app. i've had no problem running it on a windows box but i'd like to run the server permanently on my router.

I'm running openwrtCCRC2+jamvm2.0+classpath0.99 and (predictably) Bubbleupnpserver failst to start with:

[main ] INFO - 24:00:05.147 - ACRA$a : Failure initializing default SSL context
java.lang.reflect.InvocationTargetException
at java.lang.reflect.VMMethod.invoke(Native Method)
at java.lang.reflect.Method.invoke(Method.java:327)
at jamvm.java.lang.JarLauncher.main(JarLauncher.java:50)
Caused by: java.lang.NoSuchMethodError: close
at com.bubblesoft.bubbleupnpserver.launcher.Main.main(Main.java:134)
at java.lang.reflect.VMMethod.invoke(Native Method)
...2 more
running shutdown hook...

would it be possible to provide a stripped-down version of the server?

I'm really only interested in the OpenHome 'overlay' on my DLNA speakers. ideally without dlna server overlay, webserver ... etc. i'm really okay with just the config file+log.

alternatively, is it possible to disable just SSL - get past this error another way? (the oraclejre really isn't an option :)

regardless, thanks for making a nice piece of SW,

jo
[Android Apps and Games] achimaki:
i have installed BubbleUPnP Server on winxp with firefox and i have installed BubbleUPnP app on android 4.4.2 but from my smartphone i cannot to BubbleUPnP Server. anyone can help me ?

thanks
[Android Apps and Games] bubbleguuum:
Looks like something is really broken with this java classes implementation and JRE: first, initializing SSL/TLS is broken.

Then URLClassLoader.close() is not defined.

It should be there if the classes are Java 7 compliant (which is required by BubbleUPnPServer).
[Android Apps and Games] undefundef:
well yes, it's clear that it's jamvm and not BubbleUPnPServer that's failing here.

Hence my request for a separate renderer/server/cofig-webserver instead of one monolithic package - from a renderer's perspective (and please correct me if i'm wrong) requiring an SSL implementation is overkill.

would it be possible to provide a more modular package/implementation?

(or alternatively provide a setting so those sections of code do not get triggered)

tnx, jo

---------- Post added at 08:30 AM ---------- Previous post was at 08:23 AM ----------

BubbleUPnP server doesn't provide a server BY ITSELF.

you first need to have a DLNA server up and running - which you'll be able to see from the app (without BubbleUPnP Server runnning.)

if you then go to BubbleUPnP Server with 'firefox' you'll be able to enable the creation of a 2nd server - a mirror copy of the DLNA server you already have setup.

then the App will show the two servers, and you'll be to select the (OpenHome) server created by BubbleUPnP Server.
[Android Apps and Games] cabrote:
Hello. I purchased this App for Android but I need a little help / support. I don´t know if this is the correct place for that. Using my android phone when sending videos from my internal memory to chromecast I suffer from lot of sluttering or lag (even in small videos). I cant see them without freezing every 5 seconds or so. That dont happen when sending from PC to Chromecast throguh Bubbleupnpserver.

Can it be related to transcoding locally? How can I see videos from my Android Phone internal memory or SD Card?

Thank you,

Mauricio
[Android Apps and Games] orbtwin:
bubbleupnp playlist in browser

Hello:

I've a PC-NAS-server running latest bubble upnp server and foobar2000 to share my music database outside and inside LAN / WAN using to acces the Google play apk downloaded from google play...

in the android side i've setup two network profiles depending if i'm at home or not. At home i use my WiFi connection obviously and outside my home (mostly my 4G). It works normally.

The question is: can i access to my library, play it, listen it via a browser like chrome using some kind of dynamic DNS (i've purchased a dynDNS service) ?

Subsonic server and subsonic app can do that ... but it cost 12$ year!

thanks
[Android Apps and Games] cabrote:
Yes you can, no-ip.org
[Android Apps and Games] orbtwin:
could you explain better?...please
[Android Apps and Games] cabrote:
It is explained in here:

http://www.bubblesoftapps.com/bubbleupnpserver/ (quick search for "dynamic"

..."If you are using a dynamic DNS service because your ISP changes your IP address at regular interval, you can change the public hostname to your stable dynamic DNS hostname."...

To achieve this go to no-ip.org and register your free DNS name.

:confused: Please someone could explain to me why streaming videos from my android phone to chromecast suffer from constant freezes (sluttering / lag), is something about transcoding? How can I whatch videos with buuble and chrome from android phone? tnx
[Android Apps and Games] bubbleguuum:
Could be that your videos are too high bitrate for the Chromecast WiFi, notoriously 1080p camera videos or some others video with high bitrate.

Or that your installed local transcoding and your video is played transcoded. Most Android devices are not powerful enough to transcode videos, although

it is for just audio (including audio track of videos). What file type are you playing (codecs) and is it a high bitrate video ?
[Android Apps and Games] bubbleguuum:
There's no web client to do what you describe, but foobar2000 can be used (with foo_upnp) as a remote client for BubbleUPnP Server (see the section about it in the BubbleUPnP Server doc) for browsing and playing.
[Android Apps and Games] cabrote:
It happen with every video. For example, last video I played is a video 320x240 pixels with 3gp extension. Other videos are 1280x70 pixels with mp4 extension. If I play some videos throught file explorer to chromecast the play just fine, but through bubbleupnp nope.

Transcoding is selected but for windows bubble server.
[Android Apps and Games] orbtwin:
it's what i'm doing ... it works very well ... but i mean:

i have in a PC running bubbleupnp server with foobar2000 (with the foo_upnp) ... there a lot of options, but it works at home and outside. What i mean: there is a way to access to the remote music shared in a browser like subsonic does?...

thanks again!!.
[Android Apps and Games] GitAlongLilDoggies:
Any plans to port BubbleUPnP to a Chrome app?

Hi Dev,

I'm a big fan of your Android app. Use it daily. It would be great to be able to use it on my Mac and PC. Any plans to port it to the Chrome Web Store?

ie https://chrome.google.com/webstore/category/apps?utm_source=chrome-app-launcher

Thanks,

Ken
[Android Apps and Games] measel:
AirReceiver

Hi [MENTION=3373153]bubbleguuum[/MENTION]

thank you for this great tool.

After the last update (or maybe evern the one before that) I started having compatibility troubles with AirReceiver (com.softmedia.receiver), a great Airplay tool which supports UPnP as well.

I'm trying to stream audio to AirReceiver and neither "Audio Cast" nor nativ BubbleUPnP streaming works anymore.

Could please look into that?

What info do you need?

I'm on CM12.1 now but the problem occured on Slimkat as well.
[Android Apps and Games] aqdsfqdsq:
This is about bubbleupnp server on windows.

In my setup I use Asset Upnp as a server, bubble upnp server as openhome converter and then feed a Pioneer N50.

When playing MP3 VBR or FLAC with kazoo as control point (but kinsky behaves the same), I get the track duration, and the progression bar moves forward, and music can be paused (instead of stopped).

When playing MP3 CBR or WAV, no track duration, no progression bar, and music can only be stopped, not paused.

Everything set "as is" in asset transcoding (and disabled in bubble).

I tried Minimserver and got the same issue.

I tried to bypass bubble server and send directly a WAV file into the N50 and it works, I get duration and the track can be paused.

This means bubble server is preventing the track duration information and pause function on some file types.

Could this be looked into ?

PS : it's not a new behavior, it's acting that way for quite a while now.

I forgot another issue... when Kinsky is used as a control point in that setup, it progressively slow down bubble server while normally using it (sending new albums after playing them), the server for each album sent is slower to react, until a point where the server will be so slow to respond it will need a restart. The larger the number of files sent to playlist, the faster the slowdown. After restart is done, response time are normal again for some time, and then slows down again progressively. This happens only with Kinsky, with Kazoo no problem like that.
[Android Apps and Games] mihai.p:
Unfortunately there is no Oracle JRE for pfsense. I tried to install it but it's a pain.

FreeBSD + Oracle JRE = pain

pfSense + Oracle JRE is almost impossible.

I sent you a private message offering help, did you get a chance to read it ?
[Android Apps and Games] plutus:
got a small problem with audio cast

I play spotify on the phone and use audio cast to stream it on my Onkyo hi-fi...everything works fine but every now and then (well quite often actually....) the casting is dropped and the music is played on the local renderer, aka the phone, so that I have to manually relauch the casting

Any idea for this issue?
[Android Apps and Games] MarmiteSandwich:
Hi,

I mailed the log file earlier, and also took it up with MinimServer, in case the problem lay there.

see forum.minimserver.com/showthread.php?tid=803&pid=16915#pid16915

I'm afraid they pointed back at BubbleUPnP server.

Do you need any more info? I have established that it is invariably the second track of a playlist where the pause failure occurs. After that, normal pausing can be reinstated by skipping forward and then back one track, but odd things can then start to happen with the playlist, and the Denon display can start to show wrong track information. BubbleUPnP and the Denon seem to get out of sync in some way.

Marmite

Original post:

Pause control and BubbleUPnP Server

This is a question about the BubbleUPnP server, not the app or renderer. When I attempt to use the pause control on either of my control points, it works intermittently. Once it fails, it will no longer work until I use the next/previous control, which seems to reset something. When it fails, the control point displays the "play" button, as if it thinks that the pause command has been received by the renderer and the renderer is in a paused state, although it continues playing. BubbleUPnP app gives error messages. This behaviour does not occur when I use the same control points and renderer, WITHOUT the BubbleUPnP Server, but obviously I no longer have shared control of the playlist.

Setup:

Windows 7/Minimserver/Minimstreamer (0.8/0.5.12) with transcoding of all sources to wav to achieve gapless playback.

Windows 7/Kinsky (4.3.14) control point.

Android/BubbleUPnP (2.3.7.2) control point (paid).

Denon DNP F109 renderer.
[Android Apps and Games] bubbleguuum:
I have done some tests and the answer is interesting and a bit complex.

First, Kazoo will not allow seeking and pausing if the OpenHome renderer doesn't return the track duration for the playing track.

How can this happen ?

The OpenHome renderer implementation in BubbleUPnP Server uses 2 ways to get the track duration:

1. It was transmitted by the Control Point (Kazoo) which got it as part of the metadata it obtained from the media server (MinimServer)

I could check that MinimServer transmits the track duration to Kazoo but Kazoo doesn't transmit it to the OpenHome renderer when adding the track in

the Playlist.

2. There's a fallback in BubbleUPnP Server in that case: it will use the track duration returned by the underlying UPnP AV renderer. Except that some renderers do not return a duration, or not for all audio formats. This is what happens with your renderer: it returns a track duration for some formats but not others.

The fix would be for Kazoo to send the track duration as part of the metadata when adding tracks. I will notify Linn about it as it is trivial to fix.

If you used BubbleUPnP as the OpenHome Control Point, it would work (provided the media server sends the track duration).

OK. Kinsky is somewhat superceeded by Kazoo so I'm not going to look into it.
[Android Apps and Games] bubbleguuum:
In the BubbleUPnP Server renderers tab, can you disable 'gapless playback' for your Denon and report if you still have the problem ?

I suspect an intermittent renderer problem with pausing and gapless control (which is significantly different than normal control, both for BubbleUPnP Server and on the UPnP renderer side).
[Android Apps and Games] bubbleguuum:
Did you buy the license ? In the free version, Audio Cast switches off after 20 minutes.
[Android Apps and Games] MarmiteSandwich:
OK. I disabled gapless playback and restarted the server. Gapless playback stopped and the pause function returned, working as it should. Then I re-enabled gapless playback, and proved that it was functioning, but I noticed that the pause behaviour was different - it did not work at all, not even on the first track. Also next/previous were no longer working. Then I restarted the server and pause behaved as before, i.e. as many pauses as required would work on the first track of the playlist, but the first pause on the second track would fail and continue to fail until next/previous was used. Please note, when BubbleUPnP Server is disabled and the renderer is used directly from (Android) BubbleUPnP, gapless playback works fine, and pause works fine. But I can't share playlists on different control points, which is why I am trying to use BubbleUPnP Server. Of course.
[Android Apps and Games] plutus:
yes, I have the license...but after checking I'm not sure I had activated it. I'll give another try....
[Android Apps and Games] bubbleguuum:
I wish I could package it as a Chrome app but currently Chrome is missing a functionality for device discovery to work. Other than that, the app works

fine.
[Android Apps and Games] narbi:
Thanks for your input :)

Any hope to have qobuz working in next version ? (especially on non linn players).
[Android Apps and Games] got8dollars:
I need help plz I don't know what to do.

Hi,

I didn't come here right away with my problems but I swear I have tried everything and I still keep getting the same error:

Cannot play: media not natively supported by Chromecast.

This LAN media cannot be transcoded by the remote BubbleUPnP Server (only cloud media can be transcoded)

This is what I have: Torrent Stream controller, AceStream Engine, BubbleUPnP app on android, BubbleUPnP server on a mac - all the latest versions. I also made sure ffmpeg and ffprobe were installed on my mac.

I do a connection test from the BubbleUPnP and it looks like the server is set up properly. I tried combing the forums for someone having the same issues and it seems like it's just affecting me. Everything is on the same network.

I hope somebody can point me in the right direction, I paid the $5 or so for the license and I hoped that it would solve the problem but it's still the same.

Plz help! :(
[Android Apps and Games] undefundef:
guess not then
[Android Apps and Games] bubbleguuum:
This would happen if:

- you connected to BubbleUPnP Server via Settings > Network and settings, using an internet IP or hostname (eg, for remote access of your media servers)

- if for some reason, Android BubbleUPnP doesn't detect the BubbleUPnP Server instance on your LAN via SSDP discovery (the same than UPnP device discovery), overriding the Internet ip/hostname above with the LAN ip of the server

- you are playing non cloud media

In that scenario (which normally happens on another LAN, for example a friend's LAN), LAN media cannot be transcoded because BubbleUPnP Server cannot reach it (this is what the error message implies. only cloud media is reachable).

You can check in Settings Chromecast: if it doesn't show a LAN ip for BubbleUPnP Server, then that's the problem (assuming of course that you are connected to your Home LAN). If that's the case try rebooting your Mac and Wifi router then check if you see a LAN ip for BubbleUPNP Server in Settings > Chromecast.
[Android Apps and Games] bubbleguuum:
Yes, I can say that full Qobuz support is coming in the next update, hopefully next week.

It will work with all account types. There are a few TIDAL improvements as well.
[Android Apps and Games] got8dollars:
This is exactly was the problem was! Thanks so much for your quick reply. I just went to settings > network and disabled that connection and everything worked just fine.

Keep up the good work! BubbleUPnP is awesome!
[Android Apps and Games] undefundef:
Modular BubbleUPnPServer
[Android Apps and Games] bubbleguuum:
Nope it doesn't. You still do not understand that the OpenHome renderer needs a web server to handle UPnP SOAP requests. The web server

is not just used for configuration you know. Anyway, there's no point to argue, this is not going to change.