yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] rkirmeier:
FEATURE REQUEST - Photo slideshow w/Music

Seems there is no solution out there yet to do a photo slideshow w/music to Chromecast. This would be a really great feature for BubbleUPnP!
[Android Apps and Games] affliction_emrah:
Sent regular email with log Bubble.

Cheers
[Android Apps and Games] haryadoon:
Controller only for Windows 8

I really love using BubbleUPnP on my Android phone to control streaming from my Twonky NAS to my Chromecast, but sometimes I'm on my laptop while watching TV and it can be a hassle switching to the phone when the show I'm watching ends. It would be great if there was a version of BubbleUPnP client for Windows 8 with all the functionality of the Android app. The BubbleUPnP Server is fine, but I don't need to serve files from my laptop, I only want to control streaming from my NAS to Chromecast.

Does this sound like a good Windows app for a future release? I would certainly appreciate it.
[Android Apps and Games] DDanilo:
Search feature problem

Hello,

after last update Search function have strange behavior.

Using Local media server

Doing a search from the root of library now return me only video item, I have to navigate in specific folder like Albums to get other results.

In the past i get all results from the root of Library.

Thanks
[Android Apps and Games] grizzlebizzle:
I have the paid app and am using Bubbleupnp and Mediatomb on a server - the problem is that some files I am getting stuttering playback. Initially thinking it was an issue with the CPU on the server not being sufficient, I tried copying the file down and running it off a different machine - an i7 4771 (a machine with almost 10x the processor of the old server) and I ended up with exactly the same stuttering in exactly the same places during playback. The file plays back fine locally - it is only when streamed to the chromecast does the stuttering occur.

I was able to work around this by manually transcoding the file with avconv. But I would really like to avoid that which is why I am using BubbleUPnP. The original file was a MPEG-2/AC-3 rip direct from DVD (no transcoding) and stuffed into a MKV container. The file that works was transcoded to H264/Ogg. Any idea why it was not able to successfully transcode the original file on the fly?

I posted the mediainfo for both the working and non-working versions of a file here:

http://pastebin.com/nZLSJ5wW

I also have another ripped MKV with a higher bitrate and the exact same codecs (because it also came off DVD with no transcoding) and it plays fine. No stuttering at all. So I am not sure what the issue is.

http://pastebin.com/H0Xg4fWM
[Android Apps and Games] Afterster:
Custom cloud server support

Hi,

I wasn't able to found any information about plugin development to add support for more cloud servers.

I believe it has to be integrated by yourself then. Any chance to add self-hosted Ampache (ampache.org) or Subsonic (subsonic.org) servers support? Or point me to the direction on how to do that in BubbleUPNP?

Thank you.
[Android Apps and Games] r-l:
Just wondering if BubbleUpnp wil get an option to fine tune the subtitles like vlc has on pc
[Android Apps and Games] jdubbsmoney:
BubbleUPNP not receiving all songs i send its way.

I apologize if I should be looking for this in a forum but it is a bit tough to find on your site. If you could refer me to a specific forum or help answer, you will save me from early balding.

I have a question regarding internet 3/4g streaming from home computer to Bubble. I have downloaded the server on Windows 7 and have successfully ported the server to my android device. The trouble I am having is not all songs I add to playlists in WMP and or rate 5 stars (so the server doesn't time out from trying to retrieve an over abundance of music) don't come through.

It seems very random as to what it wants to put through and is also happening locally to other machines with ability to view network streams. Any suggestions would be greatly appreciated.

Example: 158 songs in wmp playlist on local machine, 108 songs populating in Bubble either on home wifi or outside of home network. (have paid license for Bubble)

Thanks to anyone that can help or give suggestions.
[Android Apps and Games] slarpongo:
Google Play Music let you have a fireplace in the background while casting music: http://www.cnet.com/uk/news/google-gets-romantic-with-chromecast-fireplace-visualizer/

how easy would it be to get something similar when streaming music with Audio Cast?
[Android Apps and Games] crmont:
I downloaded and installed the licence file but bubble is still reporting as the free version.
[Android Apps and Games] dxbi:
Add fixed ports per renderer (or global ports range)

Hey.

This has been brought up before but would you reconsider your stance on adding a configuration option for the random ports chosen per media server? I understand most people won't care but with a laptop "my LAN" is not always equally trustworthy, so controlling incoming connection is really helpful and turning rules off and on is unfortunately error-prone.

There are already per-device options in configuration.xml, so this seems entirely possible. Alternatively, why not have a simple configuration option to control the port range from which random ports are chosen? This would hopefully be trivial to implement.

Thanks a lot in advance, BubbleUPnP really is incredible software!
[Android Apps and Games] ytj87:
Feature request: Chromecast local transcoding on/off switch and/or indicator that local transcoding is occurring. Something like the audio cast slider switch. This to determine/switch what's going on under the hood.

The toast message about potentially needing transcoding isn't sufficient. I find I'm turning transcoding off and on to determine what's going on.

Am a paid user, thanks for the app and the recent addition of local transcoding. That alone made this app basically perfect.
[Android Apps and Games] cohokiller673:
How big of a folder can be queue'd up at once? Lookin to queue up thousands of tracks at once.. im on a S5 Active... if it can do it ill definitely be purchasing
[Android Apps and Games] ngocxuyen:
hello, this app is awesome but the volumme control does not function.

VOLUME_DOWN and volume up can not control my video on tv :(

How to fix it :(
[Android Apps and Games] geoffhop:
Question regarding High Res Audio

Hi there I have a question regarding High Res audio.

I am using BubbleUPnP as a controller on my Nexus 7 Tablet running Android 5.0.1 Lollipop to play FLAC audio files from a USB HDD connected to my ASUS wireless router which is configured as a DLNA server.

I use either my WD TV Live or Pioneer Blu Ray player as the external renderer as both support DLNA, both of which use a WIRED Ethernet connection from the same ASUS wireless router i.e. on the same network as the tablet.

There is NO BubbleUPnP Server in the chain.

My question is does the BubbleUPnP client controller do any resampling/transcoding of the files when using an external renderer?

Thanks in advance

Geoff
[Android Apps and Games] bubbleguuum:
It doesn't. But some media server can perform transcoding (probabky not your NAS media server though which is probably basic) and BubbleUPnP may pick up a transcode if that's the only compatible stream with a specific renderer.
[Android Apps and Games] bubbleguuum:
There's no limitation in the full version. Although you have to be reasonable and enqueuing 10K songs is probably going to be problematic.

What is your use case for wanting to enqueue zillions songs ?
[Android Apps and Games] bubbleguuum:
Can you describe precisely what is your exact use case for wanting this additional info ?
[Android Apps and Games] bubbleguuum:
Noted, although no promise it will be implepmented. Just curious: why would you allow a machine on your LAN that you do not trust ? Most apps will use a random port to operate on a LAN (and do not give you the choice!), as the LAN is supposed to be trusted and all ports accessibles (from the LAN).
[Android Apps and Games] bubbleguuum:
Send me a log file (see first post of this topic for instructions), logging for 60s.
[Android Apps and Games] bubbleguuum:
No plan for these.
[Android Apps and Games] bubbleguuum:
Searching the local media server is currently broken (only searches the displayed folder) and will be fixed in the next app update.
[Android Apps and Games] bubbleguuum:
[MENTION=5618993]grizzlebizzle[/MENTION]

It is extremely weird that the MPEG-2 rip in the first pastebin has problems while the one in the second doesn't: they share the same characteristics.

Unfortunately, I have no explanation. If you can cut a sample of the problematic file and send me a download link (bubbleguuum@free.fr), I will have a look.
[Android Apps and Games] bubbleguuum:
Gapless playback is only for playback of real gapless albums. Not sure what you are expecting (feel free to explain more), but gaps are expected for non gapless albums or consecutive tracks of unrelated albums. Prebuffering of the next track (to achieve gapless as defined above) is only performed if next track is from the same album than the playing track. In short, enabling "gapless" is not the same thing as general prebuffering of the next track (although it does prebuffer in the case mentionned above). "Gapless" is not either a general mechanism to suppress all gaps between all tracks, but is implemented in the sense of playing real gapless albums (eg Dark side of the moon) as intended, gaplessly.
[Android Apps and Games] geoffhop:
thank you

Thanks for the prompt reply, you guys are providing a great product, keep up the good work.

Regards

Geoff
[Android Apps and Games] tommi.a:
Thanks for explaining the meaning of gapless playback. I'm not talking of the gap *between tracks*, I'm talking of a problem *shortly after start of next track* on non gapless albums as well as on gapless albums (like Tales Of Mystery and Imagination), see my original comment.

Yes, I'm talking of track n and track n+1 being part of the same album, I almost always listen to complete albums.

I have the impression that this in-track-gap is the result of missing or not working prebuffering for Google Music tracks (didn't test any other cloud based source because I only use GM) on my S3. On my S1 sitting few centimeters away from the S3, using the same Wifi, using the same album and tracks (a few minutes later because GM does allow only one user per account) this in-track-gap doesn't occur.

Why do I have the impression of not working prebuffering on S3? If I press "next track" (the current track already plays for some time e.g. 20sec) on the S1, the next track starts almost immediately (almost mainly due to limited performance of S1), whereas under the same conditions on the S3 I see that this new song only starts buffering now.

Can this somehow be observed in the logs BubbleUPnP writes?
[Android Apps and Games] Afterster:
No plugin support then?
[Android Apps and Games] Steffen_2009:
On my Google Nexus 7 Bubble UPnP and gapless play works very well.

Also Playing 'Off tales and imagination' is no Problem.

Do you get the same error with saved local music?

What hapens using Google music on your s3 with a different player than bubbleUpnp?

Perhaps something with Google music and Samsung s3.
[Android Apps and Games] echt4711:
Anyone? I apologize if this already has been answered.. I didn't find any solution so far
[Android Apps and Games] bubbleguuum:
Google Music streaming is more complicated than regular LAN streams, as there is an indirection for each track to get the stream URL (and it takes time, up to a few seconds) and All Access streaming has its own complications.

The only way to know what happens is that you send me a log file on your S3, up to the point the problem happens. See first post of this topic for logging instructions. In the email please describe precisely the actions you did and what you observed.
[Android Apps and Games] bubbleguuum:
That's surprising because since v6.x and higher, Twonky is one of the fastest server for UPnP Search (also used for shuffle modes). Which I could verify at the moment using v7.3 on my PC.

How many files do you have managed by Twonky (this should not matter) ?

PS: the log traces you posted are not related to this problem.
[Android Apps and Games] echt4711:
At the moment I have 12061 files in my library.

Would it help you if I sent you a bubble upnp log file? Thanks!
[Android Apps and Games] bubbleguuum:
Yes you can send me a log file (see first post of this topic), but I will probably only just see that it is slow.

What kind of files do you have in your library ? Just music ? or music + videos ?
[Android Apps and Games] echt4711:
I have only music (mp3) in my library, no videos. The problem is that it doesn't work at all. When I select shuffle library it just gives me a shuffle library error after a few seconds and then nothing happens.

When I select the random track virtual folder it takes forever just to list 10 tracks - so basically it's not usable either way.

The funny thing is that shuffle library with albums seems to work just fine :confused:

I've just emailed you a log file reproducing the problem.

I've also tried it on different android devices (tablets and phones), it doesn't seem to be device related.

Thanks again for your support!
[Android Apps and Games] bubbleguuum:
As expected, it is Twonky being slow to execute the UPnP search requests used for Shuffle Library and Random Tracks folder.

Initializing Library shuffle mode (for tracks) takes 5500ms for your 12K tracks (comparison: 270ms on a core I7 for 5700 tracks).

Then you get a "Shuffle Library error " getting the first shuffled track because it takes more time than a relatively short timeout (5s).

I will probably increase it to 10s (higher than that and it is pretty much unusuable as the delay to get next track is too long).

If when you enter the "Randoms Tracks" folder it takes more than 10s to add a track then this will not be sufficient either.

There's no solution to that problem unless using a media server with faster UPnP Search. I suggest you try MinimServer.

It has fast search.
[Android Apps and Games] echt4711:
Alright, will give it a try with minimserver. Thanks!
[Android Apps and Games] ytj87:
re: local Chromecast transcoding button or slider

When my phone is away from power, I'll usually watch something that doesn't need transcoding to save on battery. I actually carry a Chromecast and watch away from home often, where I have a PC on the network doing the transcoding.

Admittedly a probably very small functional addition, but thanks for replying. Such a great app.
[Android Apps and Games] r-l:
If i use local rendering (streaming mkv) to stream to my chromecast i have a lot of stuttering. It worked before, but now it's unwatchable. Note 3 running unofficial cm12
[Android Apps and Games] Mike-48:
Bubbleguuum, Thanks for checking it out. I'll see where I get with the manufacturer. They have their own control point releasing for Android this month. I'll wait to see if that works before asking them to get it working with BubbleUPnP.

Mike
[Android Apps and Games] guiso98:
Quick question. Wasn't there a way to show music controls in the notification bar? (Pause, next, back...) Cant find it. Only shows the renderer and song title and author...
[Android Apps and Games] drup88:
Hi there [MENTION=404102]bubblegum[/MENTION]m.

Can you assist with trying to troubleshoot playing mkv files to chromecast.

When transcoding is enabled in settings the video is stuck buffering /loading when a video is selected. But when it's disabled, the video loads perfectly (1080p with no stutter) but no sound.

This is the reason I am transcoding to fix the no sound issue. But why does it never load when enabled?
[Android Apps and Games] bubbleguuum:
Controls are in the expanded notification (swipe it down to expand if unexpanded).
[Android Apps and Games] bubbleguuum:
Send me a log file playing that video (see first post of this topic for logging instructions).
[Android Apps and Games] drup88:
Thank you for your help [MENTION=3373153]bubbleguuum[/MENTION].

I have also sent your a email as per your OP instructions should this suit you better to troubleshoot. Cheers
[Android Apps and Games] affliction_emrah:
Got my email?
[Android Apps and Games] rujash:
cloud request copy.com

Hi I'd like to request, if i may and you can, enabling cloud storage use for copy.com

I understand it would be tiresome and such fulfilling requests for every cloud service people use. I'm just saying you'd have my dollar if you did.

That's all, thanks.

Edit: just remembered, with the copy.com android app, I shared a video file link with the bubble app free version. It was able to play it through a renderer of course, but I was wondering if somehow you could make shared links into mock files to be used on the media server? That way it doesn't matter what service is used. I'm using ps3 so it has to be a mock file on the media server for me to play it. Not saying I know the viability of this idea, just throwing it out there.
[Android Apps and Games] bubbleguuum:
No plan for copy.com.

///

BubbleUPnP v2.2.3 is available.

Changelog

.
[Android Apps and Games] sofakng:
Why do I keep receiving a warning saying, "Warning: failed to retrieve video info" ?

I have several DLNA media servers (Plex, XBMC, and MiniDLNA v1.1.4) and I'm using BubbleUPNPServer to transcode the video.

After clicking on a video file to play, BubbleUPNP says "Retrieving video info..." and then a few seconds later it says "Warning: failed to retrieve video info" but the video still plays.

I've attached a log file and it looks like it's getting a SocketTimeoutException?

EDIT: There is also a similar error in the bubbleupnpserver:

[qtp871997608-58 ] WARNING - 19:02:52.883 - g : failed to get headers: http://66.152.135.201:58050/bubbleupnpserver/stream/video/934548844f8772f6e824b14598644942.mpg: com.bubblesoft.a.a.a.c.f: Connect to 66.152.135.201/66.152.135.201/66.152.135.201 timed out
[Android Apps and Games] bubbleguuum:
video probe failing is not fatal: it is only used to check how many audio/video tracks there are in the video to let you choose which one(s) to transcode.

Assuming your Android device is connected to the same LAN than BubbleUPnP Server (eg you are not doing remote streaming accross different networks), it looks like it could be NAT loopback getting in the way. Some routers disallow access on the public ip from within the LAN. Normally BubbleUPnP has some measures so it still works in that case, but I need to see the full BubbleUPnP Server log to check what happens (you can send it to bubbleguuum@free.fr if you wish). Also, if you can't access the stream URL in your web browser, then your router doesn't allow NAT loopback.

If you never connect to BubbleUPnP Server remotely, you can use its LAN ip address to connect in Android BubbleUPnP, and you shouldn't have this problem.
[Android Apps and Games] gaetanolip:
Hi. Can you improve media link extraction? For example this does not work http://filmstream.me/i-pinguini-di-madagascar/
[Android Apps and Games] bubbleguuum:
Submit a request for supporting this site on the youtube-dl issue tracker
[Android Apps and Games] Daniel Cosmici:
Error downloading image from server

I keep receiving an annoing message "Error downloading image from server" every time I try to play a pictures from my HDD which is connected to my wireless router. All other media players (TV's & Laptops) are OK but using BubbleUPnP on Oneplus One is not :(

Strangely, my Nexus 4 (with stock Lollipop 5.0.1) works flawless having the same settings. All pictures are playing.
[Android Apps and Games] Fortress Maximus:
Local media library filtering

Running Android 4.4.2 on AT&T-GS5. This seems like a stupid question, but is there a way to include ONLY the external SD card in the local media library? I know I can exclude certain folders, but it would be easier to say I only want the SD card, which is where I store all my media. That way it won't clutter my library with things like ringtones and random downloaded media files. Thanks!
[Android Apps and Games] V4lve:
Is it possible to transcoded locally for DLNA clients?
[Android Apps and Games] GuilhermeSO:
Wrong Icon

Messing around with the app, and I found this! I guess it's wrong, huh?!
[Android Apps and Games] bubbleguuum:
What version of the app are you using (Settings > About/Help > Version), what Android device and Android version ?
[Android Apps and Games] GuilhermeSO:
Moto G Version 2.2.3.1 Android version: 4.4.2
[Android Apps and Games] bubbleguuum:
Do you get this bad icon 100% of the time (when you restart the app) ?
[Android Apps and Games] GuilhermeSO:
Yep, restarted multiple times. Even rebooted the phone. Still there.
[Android Apps and Games] bubbleguuum:
Ok. This is a weird bitmap rendering issue hapening on KitKat with only some devices, that I thought I had fixed in 2.2.3. But I never saw it on that

folder. So I can verify it is the issue I think it is and assuming that your device is rooted, can you sent me a logcat with Catlog.

For that, simply start BubbleUPnP and display that folder, then start Catlog and email me the full logcat directly from Catlog (bubbleguuum@free.fr).
[Android Apps and Games] GuilhermeSO:
Ok. I'll
[Android Apps and Games] bubbleguuum:
Also can you confirm that reinstalling the app does not fix the problem ?
[Android Apps and Games] GuilhermeSO:
Haha it worked. Should've had done it first. Sorry for the trouble!

Laziness...
[Android Apps and Games] Derek D:
BubbleUpnp playlist stops playing

Hi

I am very new to all of this and hope somebody can help me.

I am using a licensed version of BubbleUpnp. Everything was working fine, but now when playing a playlist it will only play one song and then stops. I believe the WiFi adapter becomes unresponsive (sleeps) Then need to push play again to continue.

If I quickly skip to nearly end of song it then continues to next song (WiFi adapter doesn't have time to fall asleep)

I am streaming from a Segate Nas to Lenovo Yoga tablet to a Airtry WiFi adapter. Airtry.com (Can't add website)

Any help solving issue would be greatly appreciated.

Thanks

Derek