yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] tree3887:
Chromecast Audio group error

I've just recently started using Chromecast products and the BubbleUPnP Server is a life saver for connecting dlna to chromecast! Thanks! I'm currently using version 0.9-update20, and I see in the release notes that it supports creating a dlna renderer for a Chromecast Audio group, however I get the following error when I attempt to play something to it.

"failed to connect to Google Cast device: java.net.ConnectException: Connection refused: connect"

I can successfully play to any of the individual chromecast devices using dlna renderers, and I can play to the chromecast group using just chromecast. Does anyone have any suggestions?

Thanks
[Android Apps and Games] bubbleguuum:
I cannot reproduce this issue.

Can you try rebooting both your Chromecast Audio and restarting BubbleUPnP Server (not from the web interface, but a real process restart) ?

If you still have the issue after that, please send me (bubbleguuum@free.fr) the BubbleUPnP Server log file (on Windows: C:\Program Files (x86)\BubbleUPnP Server\BubbleUPnPServer.log.0).

Also, are you running BubbleUPnP Server on a desktop computer or (slow) NAS ?
[Android Apps and Games] bubbleguuum:
[MENTION=5621142]mysteray[/MENTION]

Answered by email.
[Android Apps and Games] tree3887:
That fixed it! Thanks a lot for your help!
[Android Apps and Games] alex_785:
Hi, does anyone know how to get the Headset remote (play/pause, skip, last track, volume) to work with bubbleupnp. The remote does work with other music apps but bubbleupnp does not react to any command. No matter if minimized or actually open on the smartphone screen.

thanks

alex
[Android Apps and Games] dedos:
Android BubbleUPnP for Chromecast Audio

Hello,

First I'd like to say that this is an amazing app. Sorry if this question is already answered, but I've used the search function and did not find an answer.

I would like to use the Android app to cast content (FLAC files) from BubbleUPnP Server installed on my PC to my Chromecast Audio.

My questions are:

The files go directly from the server to the Chromecast (saving battery), or the data goes through the Android device and then to the Chromecast?

The audio goes without transcoding, preserving lossless quality?

Thank you! :)
[Android Apps and Games] bubbleguuum:
Chromecast does direct http streaming from whatever media server is managing your FLAC files (note: BubbleUPnP Server is

NOT a media server).

However, for track advance to be performed, Android BubbleUPnP must be left running in the background.

This can be changed by promoting your Chromecast to an OpenHome (OH) renderer with BubbleUPnP Server, and

controlling that OH renderer in Android BubbleUPnP. In that case, you do not need to leave Android BubbleUPnP running

as BubbleUPnP Server will manage track advance in playback queue.

When streaming FLAC there is no transcoding as it is supported 'as is' by the Chromecast.
[Android Apps and Games] bubbleguuum:
[MENTION=7882132]alex_785[/MENTION]

Is your device pre or post Lollipop ?
[Android Apps and Games] alex_785:
[MENTION=3373153]bubbleguuum[/MENTION]: It's post lollipop (upgraded Honor 7). Thanks.
[Android Apps and Games] Oneiricer:
Hi Bubble,

Firstly thank you for making this app. It is great and solves so many problems in my setup.

Unfortunately I still have some minor problems and i'm hoping there is a solution. (i actually don't think there is).

Here is my setup:

- Android Tablet (Samsung Tablet S2)

- Chromecast 2

- Sony Smart TV (Bravia)

- NO PC!

The issue is that i watch a lot of Anime. These are locally stored on my Android as 1080p MKV files with .ssa subtitle files in the MKV container. When i go into my BubbleUPnP via my android tablet, if i select the renderer as chromecast, these MKVs play but with no subtitles.

I can display the subtitles when the renderer is set to my Smart TV - Bravia. I'm guessing because the Bravia has the necessary codecs built in. However it probably doesn't support .ssa files fully because sometimes the subtitles don't display. I've narrowed this down to the fact that .ssa can have subtitles display at the top AND at the bottom of the screen. When a scene which has both subtitles displayed at top and bottom, it only displays one of the two.

Another solution which I have tried is to use another android app called MKV Sub Extractor. This app can extract the subtitles from MKV and puts it into .SRF format, which then i can use BubbleUpNP to point to the SRF file. However in the scene where subtitles should appear at the top and bottom, this time both subtitles are put on TOP OF each other. This app also annoys me because it can't write to my SD card, where is most of my media is saved.

Is there an elegant solution where everything just 'works'? I suspect the answer is to get a PC to do trans-coding but i'm really hoping there is a better way.

thanks

Oneiricer
[Android Apps and Games] bubbleguuum:
Verify that these are all enabled:

Settings > Local Renderer > Handle audio focus

Settings > Control > Media Keys

Settings > Control > Remote Control Client
[Android Apps and Games] bubbleguuum:
Anime subs can be the most complex ones to display for a renderer. In particular when there are several of them and they can appear on top, vertical and with special fonts and appearance. No wonder that most renderers will not manage all that. And Chromecast only work with external subs.

For Chromecast, if you had a PC (or Mac or NAS) you could install BubbleUPnP Server, it can extract embedded subtitles and send them to Chromecast for display. Although all subs will be extracted, you will only be able to choose one, and it will be displayed at bottom. Otherwise, there is no solution than to use a subtitle extractor app as you did, and either place the extracted sub it in the folder of the MKV, or play the MKV to Chromecast and load the srt manually in the Now Playing screen (bubble speech icon > SRT).

However, next app update will be able to load external subs from opensubtitles.org, so you could use just that. It's very fast and convenient, provided the subtitle is present on opensubtitles.org and correctly matches to the movie.
[Android Apps and Games] alex_785:
[MENTION=3373153]bubbleguuum[/MENTION]: Thanks, not all of these options were enabled but unfortounatley it didn't help. Maybe it's an issue with Honors EMUI software?
[Android Apps and Games] houston_:
I have this problem too...

But I am using https with the 58051 port.

But I get something about "HTTP Strict Transport Security (HSTS)"

I disabled it within DSM and restarted, but that haven't worked for the bubbleupnp site :(

I changed from the synology ssl cert to the lets encrypt cert using the synology dyndns.

ports are open manually on a fritzbox router
[Android Apps and Games] Genho34:
I cant hear complete any song

This app its amazing but i have one problem. The songs on my ps4 its changing wile im playing i cant hear a complete song and its uncomfortable. Help me please. I try to configure the local render but the problem persist. Im using Google play music.
[Android Apps and Games] bubbleguuum:
This is a known issue happening on some network setups.

There is no fix as I do not know why it happens, although I tried many times to understand what is going on.

EDIT: However, there will be a tentative fix for this issue in the next BubbleUPnP update released later today. Be sure to let me know if it fixes the problem. Anyone using a PS4 and gmusic is encouraged to test it and report (when the update is available)
[Android Apps and Games] vmbray:
Hi, the app is awesome and thank you for developing it! I have been playing with commandfusion and it makes me wonder if you can control the app with another software as in the image below. The idea is to have commandfusion be the control for a whole system and have media browsing ability while still in the main commandfusion window and still have volume, source, etc controls available without having to switch apps back and forth.

I know this would take some work to develop on the CF side but as far as I'm concerned bubbleupnp is the software for media browsing and chromecast control so it would be worth the effort I think.

Thanks!
[Android Apps and Games] bubbleguuum:
BubbleUPnP 2.8.3 published on Google Play. Amazon version soon to follow.

Changelog

.
[Android Apps and Games] Silence1984:
Hi.

Great app, been using it for awhile.

Thanks for the update regarding chromecast ultra, works beautifully.

I use Chromecast Ultra in the bedroom, in the living however I have the Nvidia Shield. Both the shield and my TV supports h.265 format. Will the same functionality come to nvidia? so it doesn't try do transcode h.265 files

Thanks.

M
[Android Apps and Games] bubbleguuum:
Maybe if I can identify the Nvidia Shield reliably. If you go to side menu > 3 dot menu on Nvidia shield, what exact string is reported for 'Model Name' ?
[Android Apps and Games] Silence1984:
Thanks for the quick reply.

Model name is:

Shield Android TV

M
[Android Apps and Games] bubbleguuum:
Great, I can identify it with this.

Any other formats/codecs it supports that regular Chromecast doesn' t?
[Android Apps and Games] Silence1984:
That's great, only thing I'm missing from my setup now :)

Not that I'm aware off, could be.

Maybe some of the other posters have input for this.

Many thanks for the very quick and amazing support.

M

---------- Post added at 07:11 PM ---------- Previous post was at 06:26 PM ----------

Don't know if it makes any difference, but model name is exactly like this.

SHIELD Android TV

Shield is all in capitals.

Thanks again.
[Android Apps and Games] bubbleguuum:
yes it is important.

You are lucky as I just found a nasty crash with the new opensubtitles result dialog and I will make a 2.8.3.1 ASAP, which

will include the Shield h265 handling.
[Android Apps and Games] Silence1984:
Sorry overseeing this at first.

Thanks again

M
[Android Apps and Games] Manniger:
Slideshow together with Music?

Hello,

I have the following issue:

I would like to play a photo slideshow and additionally play music on my TV. Is this possible?

Then I have the following issue with photo slideshows: When I tap on the three dots next to a folder and tap play in the menuthat opens the photos are added to my playlist (which is good). However when I push the "play" button (in the "now playing" tab the photo does not change - I have to push the "next" button for the next image to display.

When I select the image directly in the playlist there is also a "play" button. This works, however the time delay is much longer than selected (selected is 5s) and there is a considerable time lag between my phone and the TV. Also this only works with the screen on my phone turned on and the slideshow displayed on the phone. - so I can't use the phone for anything else.

To make a long story short:

- I want Bubble UPNP to cast a photo slideshow to my TV just as it does it with music.

- Addtionnally I want to listen to music

Phone: Samsung Galaxy S5, Android 6.0.1

TV: Sony KD65X90C with Sony HT-ST9 Soundbar

Any help?

Thank you!
[Android Apps and Games] Disrupthor:
[MENTION=3373153]bubbleguuum[/MENTION] Hello Sir, first of all thank you for this great player app but I would like to make a question / observation, for some time now I can't get gapless playback to work with my tracks stored on Google music. This is odd since a good time ago the very same tracks would play fine. They're encoded with lame gapless tags and are in vbr v0. Do you have any thoughts on that?
[Android Apps and Games] dr.venture:
BubbleUpnp and Airplay

Hi

Just discovered BubbleUPnP server and it is almost exactly what I've been looking for.

I use JRiver Media center on my PC, have an android phone and tablet and the BubbleUpnp client works great. Will be buying it for those devices.

Then I found the server and it works seemlessly with my receiver (a DLNA renderer) as well as my chromecasts (a couple, plus an Audio).

One question. I searched the forum here but didn't see anything specific about this.

Is it possible or in the works to "alias" DLNA renderers as Airplay targets? The idea being to be able to seemlessly stream audio from, say, ITunes on an IPAD to any of my DLNA renderers.

I've seen some open source apps that "create" airplay compatible targets, but they can't stand in as a proxy for already existing DLNA renderers.

Is that something that BubbleUPnP server can already do, or might be targeting eventually?

Any ideas?

Many thanks
[Android Apps and Games] jpizz:
Chromecast Ultra HEVC via Android BubbleUPnP server

[MENTION=3373153]bubbleguuum[/MENTION] Love the app. HEVC content played back via the BubbleUPnP server (update20) on Android is still attempting to transcode when the renderer is a Chromecast Ultra. I have set the max bitrate to the maximum setting (60000) but it's still attempting to transcode and failing. Is there a setting I can change to fix this or will the server software require an update?
[Android Apps and Games] bubbleguuum:
There will be a BubbleUPnP Server update soon probably tomorrow or the day after.

In the meantime, when playing a h265 video, you can temporarily disable BubbleUPnP Server in Settings > Chromecast > Enable.
[Android Apps and Games] bubbleguuum:
No, BubbleUPnP Server does not have an Airplay to DLNA bridge in either direction. No plan to implement such feature.
[Android Apps and Games] bubbleguuum:
Gapless playback playing to which renderer ?

mp3 is inherently not gapless unless mp3 is encoded with LAME and the renderer make use of the LAME specific header that deal with gapless.
[Android Apps and Games] bubbleguuum:
There is no way to play music and display photos at the same time via UPnP/DLNA.

For the delay, I understand want you mean but there is no way for BubbleUPnP to know how

long the TV takes to effectively display a photo. Depending on renderers, it can take a while with super high res photos being

several MB. If your TV allows it, you may have more success browsing BubbleUPnP as a media server

from the TV itself and displaying photos from there with the remote. It may even have a slideshow mode.
[Android Apps and Games] Disrupthor:
Yes the tracks are all encoded with LAME and the renderer is the local one.
[Android Apps and Games] bubbleguuum:
Make sure that 'Settings > Local Renderer > Gapless Playback' is enabled.

If not, enable it and restart the app (Menu > Exit).
[Android Apps and Games] khinsen:
Playlists in an OpenHome renderer stop after each track

Hi,

I am test-driving Bubble UPnP with its server for listening to my music collection via a Chromecast Audio. I set it up as an OpenHome rendered on the BubbleUPnP server so that I can turn my phone off while listening to a playlist. But... playlists don't work very well. Only one track gets played. I need to start the next one by hand. Not very convenient...

I installed Linn Kazoo on my Mac to test the server with a different controller. Same problem. In fact, both BubbleUPnP on my phone and Kazoo on my Mac show the same playlist, status, etc. No matter from which one I start my playlist, only one song is played.

UPDATE: I did some more tests, with two conclusions:

1) It's not Chromecast. I set up an OpenHome renderer for BubbleUPnP running on my phone, which shows the same problem.

2) For a few of my albums, everything works fine. So the problem is NOT playlists as such, but specific kinds of tracks in a playlist. So far the only common point of the tracks that DO work is the encoding: AAC at 128 kbps.. Those that cause playback to halt are either AAC at higher sampling rates, or MP3 at various sampling rates (all 160 kbps or higher).

In case it matters, I am running BubbleUPnP server on a Mac under El Capitan (10.11.6).
[Android Apps and Games] Disrupthor:
Yes it was enabled right from the start and for local tracks I do get gapless playback flawless but in Google music the very same tracks don't.
[Android Apps and Games] bubbleguuum:
This is unusual but could happen if for some reason or another, the Chromecast does not notify end of track to BubbleUPnP Server (which in turn will not perform track advance).

[MENTION=3865911]khinsen[/MENTION]

Can you send me (bubbleguuum@free.fr) the BubbleUPnP Server log file (/Library/Application Support/BubbleUPnPServer/BubbleUPnPServer.log.0) after doing this:

- make a playlist (Playlist tab in Android BubbleUPnP) of problematic AAC tracks for the OpenHome Chromecast

- play a track

- wait until it ends and next track in Playlist is not played
[Android Apps and Games] bubbleguuum:
[MENTION=3345782]Disrupthor[/MENTION]

Is there a very small gap or a huge gap ?

Could be that gmusic tracks are slower to resolve and buffer. If you wish you can send me a log file, playing a gmusic track and letting it play to the end and wait until the first few seconds of the next track is played. See first post of this topic for logging instructions.
[Android Apps and Games] Manniger:
Thanks, but issue not completely solved

Hi,

thanks for the quick reply. Ok, got it. Now when playing a photo slideshow from my phone to my TV I tap the three dots next to a folder and choose "Shuffle play" Now I have the same three tabs as when playing music - "Now Playing", "Playlist", "Library". The "Now Playing" Tab also has the the same icons as for music - "back", "pause"/"play", "stop", "forward". Now when I press "play" nothing happens. The same foto remains displayed. Only by manually pressing "forward" the next picture is shown. Is there a way that the next picture is automatically displayed?

The other option would be tapping on a photo in the "playlist" tab. Here I can also press a "play" icon. Like this the slideshow works. However 2 issues: I need to keep the display on and can't do anything else with my phone when casting / streaming to my TV. Then, also if I don't cast, the time between two photos (saved on the phone) is much longer than the time indicated...

It'd be great if there is any help!

Regards
[Android Apps and Games] sixtron:
Music stops inside a song

Panasonic TX-55AST756

Bubble Upnp 2.8.3.1

Android 5.0.2

Yesterday and today music stops inside a song and continues with the next song.

This happened while playing nine songs one time.

Any idea ?

Dietmar
[Android Apps and Games] bubbleguuum:
Where is the music stored (media server ? cloud ?) and type (codec).
[Android Apps and Games] bubbleguuum:
BubbleUPnP Server 0.9-update21 released.

Changelog

.
[Android Apps and Games] sixtron:
External SD-card on my Huawei Honor 7 smartphone streaming to the TV.
[Android Apps and Games] bubbleguuum:
Please send me a log file, playing a track to your renderer until playback stops midway.

See first post of this topic for logging instructions.
[Android Apps and Games] vishal1404:
Don't know whether it is a frequently asked question or not....but how to cast videos with subtitles?.....
[Android Apps and Games] bubbleguuum:
To which renderer are you playing movies and what is the media server (Library) holding your movies ?
[Android Apps and Games] vishal1404:
Renderer Sony smart TV...... And i am trying to stream online movie.... But subtitles are not there
[Android Apps and Games] bubbleguuum:
I don't know if these TV support external subtitles. But since v2.8.3.1 you can associate a subtitle downloaded from opensubtitles.org to a video in the Now Playing screen via the speech bubble icon when a video is loaded on that screen (or 3-dot context menu on video > opensubtitles.org). This will only work if the video title can be matched to a video on opensubtitles.org.

And will of course ultimately only work only if your TV supports displaying subtitles via UPnP. So please try it and report if it worked or not.
[Android Apps and Games] vishal1404:
Okay will try thanks for replying....
[Android Apps and Games] Daveho1:
Chromecast Issues

I've been having this issue with BubbleUPnP for awhile, but a number of months ago did not. Whenever I choose a Chromecast Audio device as the renderer, when I turn the screen back on after it's been off, the renderer will switch from my Chromecast device to the local renderer. I then have to manually change it back or the music stops after the currently playing song. I have this issue with multiple devices, a Nexus 5 phone & a Samsung Galaxy Tab3. I can be streaming music from my NAS or Tidal, it doesn't matter. I've played with all the settings that seem like they may have an effect to no avail. This is quite frustrating as I can't do anything with my phone without the renderer being switched on me. It must be something with my configuration, as I can't believe there wouldn't be tons of people complaining about this.

Can anyone offer some suggestions?

Thanks!
[Android Apps and Games] mkdr:
I saw this changelog from the last build: "do not transcode h265 (hevc) video on Chromecast Ultra and Nvidia shield as both support it natively"

Question: Do you separate each hevc format? Because you know there are tons of different hevc versions which is actually a mess. All the HW hevc encoders just support for example 8bit (4:2:0 chroma) not 10bit, but also just main not hevc 2.0 or other derivatives.

It's the same issue Plex Media Server has and they still can't really handle it, because there are so many different encoded hevc encoded files, which most of them wont run on a HW encoder.
[Android Apps and Games] drfr:
Setup: PC Windows 10 connected by wire (not by wifi) to wifi router, BubbleUpnP Server running, Chromecast v2 and Android app running. On Android, I can see Chromecast renderer, PC library (Serviio) and all plays well.

My question is: why am I not seeing Chromecast among renderers on PC BubbleUpnP Server Renderers tab? As I say, everything works fine, except that if I would like to try to set up a OpenHome (or DLNA) renderer on Chromecast I have to see it.

If I connect the PC to router by wifi I can see Chromecast, but then video stutters because the wifi connection between PC and router is slow (PC is really old, wifi card is only b/g standard). Should I have PC connected to router by both wire and wifi? Would that be a normal setup without any collateral issues?
[Android Apps and Games] bubbleguuum:
BubbleUPnP Server take into account the profile, and all "High" (including "High 10", aka 10bit) hevc profiles are transcoded. Also true for regular h264.

Amusingly, all Chromecast accept to play 10-bit (as is) but the decoding is totally buggy with the image severely glitched.

Month ago, you had a black screen if you attempted to play 10-bit.
[Android Apps and Games] bubbleguuum:
[MENTION=7897321]Daveho1[/MENTION]

This is an issue with Google Play Services which on some Android devices and ROMs (possibly in conjunction with some routers), when the screen turns off->on (when it was off for some time), notify BubbleUPnP that Chromecasts have disappeared from the network (and followed by a notification of their appearance a few seconds later).

BubbleUPnP being a good citizen, it believes what Google Play Services is telling and switches to another renderer.

I never saw that Google Play Services goof on my test devices, but I've seen logs with it. In fact it is pretty common: many users on Google Cast forum complain that their casting app is losing the connection to their Chromecast when the screen goes off. Well, that's one of the causes.
[Android Apps and Games] bubbleguuum:
try a reboot of your router and make sure its firmware is up to date (important).
[Android Apps and Games] drfr:
Thanks. I tried rebooting router of course. If you say up-to-date firmware is important that leads me to an idea to upgrade the router itself - it's a cheapo one from my provider. What are some good brands to look for? Asus ac68 ordered.
[Android Apps and Games] Manniger:
Photo Slideshow - any help?

Hi,

It'd be great if you could help me with my issue...

Regards!