yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] bubbleguuum:
Not sure what happens here. Make sure that in BubbleUPnP Server your Media Server is listed in the Media Renderers tab and that "Make this Media Server available in BubbleUPnP for Android and foobar2000 for Internet access" is enabled for it.

The only limitation of the free version is that Internet streaming through BubbleUPnP Server is limited to 30mins.

You can also record and send me a log file as explained in the first post of this topic.
[Android Apps and Games] Koying:
Ok I understand.

I might create an "in-between" app, then, which would extract the real stream and launch bubbleupnp with it.

What is bubbleupnp expecting, i.e. what is the intent filter, if I may ask?
[Android Apps and Games] bubbleguuum:
A simple ACTION_VIEW with a http:// Uri:

Intent intent = new Intent(Intent.ACTION_VIEW);
intent.setDataAndType(Uri.parse("http://1.2.3.4/blargh.avi"), "video/*");
startActivity(intent);

This code should open a popup with all apps able to handle it, including BubbleUPnP.

A good starting point to look into converting www youtube URLs to http video stream URL is youtube-dl.
[Android Apps and Games] Koying:
Great! Thanks.
[Android Apps and Games] sifulee:
Yes they are embedded in the M2TS files. I think I figured out what’s going on. When connected via my home network (bubbbleunpn server not running), there is no video playback transcoding even though I have 480p/128Kbps selected in my local renderer settings. But when I start bubbleunpn server and select it in the library settings, it transcodes my video playback (plays much smoother too) but I lose the ability to show/select/change subtitles and audio streams :(. Also if I pause the video and come back to it later it starts playback from the beginning instead of resuming playback.

I must say I'm very surprised and impressed that I can even playback my .m2ts files without any transcoding. They are bluray rips and most over 25gbs. :eek:

Also Dice Player works the best with your app!
[Android Apps and Games] m32:
Works as expected, but ever after installing licence cant switch between internal and external-sd. Internal is allways smaller than external (my case), can U fix it ?

In any other aspect with my toshiba works wonderfull - big thanks for this app :)
[Android Apps and Games] 801run:
OpenHome ref/samples

Hi bubbleguuum and thank you for the best UPnP app currently available for Android!

I'm using the Android app to control a WD TV Live, using an Samsung AllShare Media Server on Windows 7 as source (I also have a Samsung TV as renderer, which is working better with AllShare than e.g. WMP Media Server). I have created an OpenHome proxy for the WD TV Live to be able to handle playlists without need for Control Point. Everything is working great. My problem is that I also need a good client for Windows to control my WD TV Live OpenHome proxy. I don't like the Linn Kinsky client, and foobar is to complicated for my wife, I need a simple clean interface. So I wrote my own control point app supporting upnp, i've got it working good and it supports the stuff I need to do (i.e. query media servers and play content from media servers to a renderer). What I have not managed, is to get it to work with the extra api's supported by OpenHome to handle playlists.

So, my question is, do you have any good samples or ref material to recommend for supporting the OpenHome api's from my control point? An option is using Wireshark together with your proxy and e.g. Kinsky to find out the API, but it's time consuming. And secondly, are you considering porting your Android client to Windows 7? I think it would be a killer :D

Best regards,

Per
[Android Apps and Games] bubbleguuum:
Depends on what you call internal SD Card.

You can access any additional SD Card mounted on the filesystem, by adding a custom mount point in Settings > Local Media Server > Content > Custom Mount Point.

For example on a Sony Tablet S, the extra SD card can be accessed by specifying /sdcard2 for the mount point. The mount point will then be listed in Library when you select the local Media Server, at the root of the folder hierarchy.
[Android Apps and Games] bubbleguuum:
Kinsky is not that bad and probably the best OpenHome client on Windows.

I can understand how foobar2000 is not for everyone though and breaks all WAF standards :).

There sure is room for more OpenHome Control Points!

You will find info on the OpenHome services here.

You're mostly interested in the Product, Playlist, Info, Time and Volume services.

If you have questions you can ask on the OpenHome forums
[Android Apps and Games] winxi:
Hello, two things:

1) i have a new device (motorola pro + @android 2.3.6). i noticed that the "letter-preview" when you use the slider (hopefully you know what i mean) doesn't have the right position or doesn't even show up, when you enter a new folder in the library view. after rotating the device into landscape mode and back makes the letter-preview" to show up in the right position (in the middle of the screen). so it seems, bubbleupnp calculates the right position just after rotating, but not when initially entering a folder.

2) i would like to suggest an option to hide renderes in the devices view, for which an openhome renderer has been created in bubbleupnp server. i actually have 3 renderers, which show up twice (rendererA and rendererA (OpenHome) ), whereby i only want to use the openhome renderers.

cheers, winxi
[Android Apps and Games] bubbleguuum:
It doesn't show up properly even if you wait for the folder to have been loaded?

Must be a device specific issue because if works as expected here (SGS + CM7)

Ok, this will probably make it in the next version.
[Android Apps and Games] bubbleguuum:
OK. subtitles and other audio streams are lost during transcoding. I'll see if it can be fixed but no promise as I do not know if it is technically possible.

DicePlayer is very good at playing high res video for which the hardware doesn't theorically have the CPU power...
[Android Apps and Games] OnyxxOr:
Licensed and extremely happy! Your app is awesome and I especially love the addition of the last.fm scrobble function!!

I'd like to ask if 2 more functions would be possible please ^^ the first shouldn't be too out there... a follow me function when switching renderers. I appreciate that a lot of effort must have gone into managing separate play queues for each renderer but I like the idea of switching from one renderer to another so the volume doesnt get too crazy for my wife from a single renderer so I don't have to lose my place( e.g. while listening to podcasts) ^^… I have 5 renderers in total and planning 2 more, so this would be extremely welcome! There is another app which does this but it misses a ton of awesome features I love... maybe pm me for the name so you can test it out?

The second request is an extension of this and apologies in advance if this is already in the experimental features but these aren't available on my phone for some reason( tab shows them but that's currently on loan to a mate) ... anyway... I'd love to see a play to all renderers option? I realize there might be issues with buffering and time synching but I'm running a tight network setup with Mac reserved IPs and it's basically static with little name lookup refresh stuff going on so I think I might get away with it ^^

Thanks for a superb app and keep up the great work!!
[Android Apps and Games] bubbleguuum:
BubbleUPnP Server 0.5.4 and foo_upnp 0.99.37 are available.

This new version of BubbleUPnP Server allows https connections in both BubbleUPnP 1.3.3 and foo_upnp 0.99.37.

In both clients, to connect to BubbleUPnP Server with https just use

https://host:port

The default https port is 58051 and it must be opened like the regular http port (which is still used for streaming only).

BubbleUPnP Server 0.5.4

added HTTPS support for connecting. Default https port is 58051. Works with Android BubbleUPnP 1.3.3+ and foo_upnp 0.99.37+

added support for sending compressed data to foo_upnp 0.99.37+ to save bandwidth

added support for logging media streams connections, in the NCSA common file format

Media streams logs are added to file access_log.txt found in the installation directory. Can be enabled/disabled in the "Network and Security" tab. Disabled by default

fixed obscure startup crash on some Windows installs

fixed new version check notification not working since v0.5

updated documentation (https)

foo_upnp 0.99.37

server: handle track title searches emitted by BubbleUPnP for Android

server: fixed huge memory leak when stopping/starting the server

server: supports sending gzipped responses to browsing/searching requests. Uses 12x less bandwidth. Useful for internet connections.

browser: supports receiving gzipped responses for browsing/searching requests. Both foo_upnp and BubbleUPnP Server 0.5.4+ send gzipped responses.

browser: support https connections to Internet BubbleUPnP Server for added security. foo_upnp server *does not* supports https.

browser: revamped "Add remote Internet Server" dialog
[Android Apps and Games] Wasim E.S:
virtual folders

when i uncheck "show virtual folders" in library settings it doesn't show in the bubbleupnp app but it still shows in the remote devices.
[Android Apps and Games] Sajoo:
Hi,

is there any chance to stream to the Allcast receiver on Chrome?

I dont know if Allcast uses UPNP for this tas, but i assume so.
[Android Apps and Games] SilvrDrgn:
Music caching not working at all

Device = Motorola Droid Maxx, Android 4.4.4

BubbleUPnP 2.3.3

Networks and Settings screen:

Active on connetion - all types turned on. Need this because WiFi at work is very congested, and not enough bandwidth sometimes for realtime streaming.

SD Card Music Caching turned on via set Default folder and 128 MB cache size in the Networks and Settings screen.

No music at all is getting cached - status of Clear Cache button always shows "Empty." Please advise.
[Android Apps and Games] thomasamas:
Licence issues...

I hope I'm not trolling here but I've had horrible listened issues that popped up recently . I'm on the oneplus one (former nexus 5 user, where your app worked like a charm) but for some reason the app never recognises my licence anymore. I've wiped app data, double reinstalled and cleared cache and dalvik. Nothing. Anybody have any solutions other than sketcy use of Lucky patcher. I use this app so often and the limitations are killing me, I've paid for more than this. Any help is appreciated, thanks!
[Android Apps and Games] drizzt:
Hi,

is there any way to use the playlist (more than one video) with "Local Render"?

I tried to do it with the free version and it was not able to make it work, so I bought the unlocker and it's the same.

Thanks
[Android Apps and Games] bubbleguuum:
It's not possible with the local renderer (while possible with external renderers) because BubbleUPnP cannot tell for sure if the video has finished to

play and the next video should be played.
[Android Apps and Games] bubbleguuum:
Not long ago, a user reported a similar issue on the OnePlus One. It happened that BubbleUPnP could not connect to the Google Play app service in charge of validating the license. The reason for this failure is still a total mystery but reinstalling Google Play fixed it. You can find the latest Play Store APK here: http://www.apkmirror.com/apk/google-inc/google-play-store/
[Android Apps and Games] bubbleguuum:
Nope, it doesn't use UPnP.
[Android Apps and Games] bubbleguuum:
Noted. will fix.
[Android Apps and Games] bubbleguuum:
Yes, it is the only way to have Saved Playlists whose items are playable inside and outside your home local network.
[Android Apps and Games] bubbleguuum:
[MENTION=6477356]jbfilho[/MENTION]

Please send me a log file playing a TIDAL track to your renderer. See first post of this topic for logging instructions.
[Android Apps and Games] bubbleguuum:
Make sure you connect to the correct URL (port 58051 if using https).

If it still doesn't work, I don't know. Use http.
[Android Apps and Games] bubbleguuum:
[MENTION=6480512]Rogerio Dec[/MENTION]

Please send me a log file attempting to play the problematic video on your TV.

See first post of this topic for logging instructions.
[Android Apps and Games] bubbleguuum:
No it will not work as the device acting as the Control Point needs the license (and the renderer possibly too).
[Android Apps and Games] bubbleguuum:
Caching played tracks (music) is only possible via BubbleUPnP Server (eg browsing and playing tracks of your media servers it manages).

No plan for other cloud storage providers for now.
[Android Apps and Games] bubbleguuum:
[MENTION=2839405]ChilliBo[/MENTION]

- Make sure to install the license via the Google Play app (eg not via a backup).

- Or reinstall it via the web Play Store (and reboot your device if necessary)

- If it still doesn't work, try reinstall the Google Play app: http://www.apkmirror.com/apk/google-inc/google-play-store/
[Android Apps and Games] mackowiakp:
Totaly strange

I take another tablet, new one too. And problem with certificate still exist. So I plug GSM activation card from working one phone to the new tablet. AND IT WORKS! Than I revert to previously not working tablet AND IT WORKS!!!

I can not plug my working activation to Nexusu because it use different size of GSM activation card.

Can You explain such extremely strange situation?
[Android Apps and Games] bubbleguuum:
[MENTION=5941641]SilvrDrgn[/MENTION]

SD Card Music Caching only happens if all these conditions are met:

- playing a track browsed from a media server managed by BubbleUPnP Server (eg a media server with [Home] appended to its name, if Home is the name of the network)

- playing to the local renderer

- the track must be a lossy format (eg mp3). Lossless (FLAC) is never cached (too big)

- the current network is in one of the category set in "Active on connection"

- caching is enabled

The use case for caching is essentially to limit used bandwidth on metered or unreliable networks (mobile)
[Android Apps and Games] bubbleguuum:
When it doesn't work, was it through a mobile connection too (GSM) ?

A possible explanation is that mobile data carriers often have http(s) proxies that can get in the way, in particular for https.

It's very well possible a proxy of a provider is without problem while another does bad things preventing things to work.
[Android Apps and Games] mackowiakp:
Strange....

It does not work via GSM and via WiFi in distant location. That is tablet is connected to WiFi but in other building. So connection to server is done over Internet.

So - if You be so kind - please explain me.

I have one tablet with T-Mobile activation and it does not work. I have another tablet with Orange activation and it works. So I plug Orange activation to T-Mobile tablet. AND IT WORKS. Than I plug back T-Mobile activation to T-Mobile tablet. AND IT WORKS!!!

But, T-Mobile tablet has IP address 10.x.x.x but Orange tablet has "ordinary" (not proxied) IP address.

Does it sound VERY strange that temporary plug-in Orange activation resolved SSL certificate problem.

Isn't it ?
[Android Apps and Games] bubbleguuum:
BubbleUPnP v2.3.4 and BubbleUPnP Server 0.9-update7 released.

Details

.
[Android Apps and Games] TeHashX:
Can you please fix issue with samsung tv won't play files if connected with ddns ip address and only with wan or lan ip?

Thanks
[Android Apps and Games] sordna:
Cool, I can confirm QuickLyric issue with track numbers is resolved, thanks!
[Android Apps and Games] Gregor2809:
smart sort doesn't work

Hi! I'm using BubbleUPnP since yesterday, and I love it.

Unfortunately the "smart sort" function doesn't work on my Sony Xperia Z2 Tablet [4.4.4].

Although it's activated, all tracks are listed in alphabetical order.

Yes - the tracknumbers are set correctly and show up in the track's metadata.

With my other device, a Sony Xperia Z3 compact mobile phone [4.4.4], it works perfectly!

Do you have any hint for me?

Thank you!

Gregor
[Android Apps and Games] Rogerio Dec:
I sent the log to your email.
[Android Apps and Games] Fipolino:
Local transcoding of lossless formats

Hi,

is Flac transcoded to LPCM via local transcoding on Chromecast or to MP3?

Regards
[Android Apps and Games] three_sheets:
The files in BubbleUPnPServer-distrib.zip have a November 14, 2014 time stamp. Do you have a newer release of this file?

Thanks!
[Android Apps and Games] myvisione:
This app is getting better and better.

One question remains for me: Some album covers cannot be displayed and I haven't found out why. Is there already a solution why some jpg-Files cannot be displayed?
[Android Apps and Games] OCedHrt:
JMPEG transcoding for Chromecast

I'm surprised no one else ran into this problem...

But basically, Chromecast does not support the pixel format used for JMPEG, which is YUVJ422p. The current command line for ffmpeg keeps the original pixel format, so there is no video in Chromecast. If we change the pixel format by removing the J, so YUV422p it will work fine. YUVJ420p could become YUV420p.
[Android Apps and Games] javierlqp:
Google Play Music problems

Hi,

I use BubbleUPnP to listen cloud music from Google Play Music. I have no problems to start playing music from my Google Play library, but after two or three minutes (ramdomly), the song that is being played stops and the app contiues playing the next song in the playist. This occurs with a Woxter Android TV 700 (Jelly Bean 4.2.2). I don't know if it can be related, but playing Google Play Music app in this device is also impossible because I get a "couldn't play the stream you requested" error message every time.

I have tried BubbleUPnP with other devices in the same WAN (nexus 7 2013, moto G 2014) and there are no stops with them. In these devices there are no problems too with Google Play Music app.

Please find attached de log.txt file, and thanks in advance if you could give some information on this issue.

Javier
[Android Apps and Games] bubbleguuum:
This Woxter Android TV seems to use an unusual backend for streaming, or they hacked the User-Agent to something that doesn't reflect what the backend really is:

[qtp1093081168-21] INFO - 01:01:53.84 - RequestInfo : User-Agent: AppleCoreMedia/1.0.0.9A405 (iPad; U; CPU OS 5_0_1 like Mac OS X; zh_cn)

It's the MediaPlayer on this device that just stops playback in the middle of the stream for no apparent reason.

I'd say it's broken. Another el cheapo device where you have no idea what hacks the manufacturer did to base Android...
[Android Apps and Games] bubbleguuum:
Send me a download link with a video in this format (bubbleguuum@free.fr). Is it JMPEG or MJPEG ?
[Android Apps and Games] bubbleguuum:
If these are JPEG in CMYK format, these are not supported (The Android JPEG decoder can't decode them).
[Android Apps and Games] bubbleguuum:
There's no need. BubbleUPnPServer-distrib.zip doesn't contain the core of BubbleUPnPServer (BubbleUPnPServer.jar) whose latest version is downloaded on first run of the launcher. Generally speaking, all the installers always install the latest version (that they download).

If you want to update an existing install, do this (this may not be even necessary as the server auto updates itself, unless you disabled auto updates):

- point your web browser to the configuration of BubbleUPnP Server

- go to Settings / Update

- click "Check for update", then "Apply update"

- if all goes well, after the update is applied, the Status tab will show the new version﻿
[Android Apps and Games] bubbleguuum:
It is transcoded to WAV, thus with no quality loss.
[Android Apps and Games] bubbleguuum:
That's annoying to fix. Some Samsung TVs it seems only accept to stream if the the stream URL has a numeric ip.

I don't know of any other devices that require this.
[Android Apps and Games] TeHashX:
I enabled useNumericIpInStreamURL but is the same, should be a way to fix this.

Thanks
[Android Apps and Games] bubbleguuum:
The problem is in Android BubbleUPnP overwriting the stream ip/hostname returned by the server, with the server's hostname/ip used for connecting to BubbleUPnP Server (it is necessary in the case the server sends an unusuable ip/hostname). I'll look into it.
[Android Apps and Games] Cyclu:
This also happened to me sometimes when adding the new images files to a folder they have the generic icon what you can do is reloading the folder with menu>reload (see the screenshot please) for me it solves the problem.
[Android Apps and Games] fzo43:
OpenHome renderer malfunction after 0.9-update7 update

Ubuntu 14.04 , Hegel H160 renderer

after update to 0.9-update7:

- plays only selected track from playlist and then stops

- no progress bar in NOW PLAYING, can't skip to next/previous track

- in Playlist played track is not marked

When select direct renderer everything is ok.
[Android Apps and Games] bubbleguuum:
Send me (bubbleguuum@free.fr) the BubbleUPnPServer log file (/root/.bubbleupnpserver/BubbleUPnPServer.log.0).
[Android Apps and Games] ytj87:
Issue: can't exclude a remote Bubble server from acting as a Chromecast transcoder.

Is there a way to exclude a remote server from transcoding? I have Bubble server working great on my remote Synology NAS. But I want it to serve only, not transcode. I'm not seeing a way to turn remote transcoding off. I either have to disable data on my Android, to cut the link to the Synology NAS, or attach a PC to my tether to supersede the remote transcoder.

A hierarchy of transcoding would be good as well. A la, 1. local PC, 2. Android, 3. remote. Or completely disabling remote transcoding, since my Synology (and most I presume) don't have the processing power necessary.

More detail: the Synology Bubble package indicates whether it can do audio or video transcoding. Video transcoding depends on a libx264 package which I don't have installed on the NAS. But I had a particular video that needed only audio transcoding, and the local Android Bubble kept going out to the Synology Bubble server for audio, resulting in problems.
[Android Apps and Games] bubbleguuum:
To disable Chromecast transcoding on the server:

- stop the server

- edit configuration.xml (IIRC located in /home/bubbleupnp/appData) and change the related line to:

<disableChromecastSupport>true</disableChromecastSupport>

- restart the server
[Android Apps and Games] deniska22:
Is this function available now on Android???

thx
[Android Apps and Games] YoYoStevo:
I'm only new to using this app so please excuse me if my questions seem pretty dumb.

I'm using it on PS3 and was wondering if there was any way to skip or choose songs on my phone instead of having to use the PS3 controller?

Anyway to have album art on the screen?

Is there any way to view folders as well as album, artist, etc? I'm thinking perhaps this is what filesystem is but because I'm just using the free version I can't check.

What other benefits does the paid version have?

Thanks! I'm looking forward to using the app a bit more. :)
[Android Apps and Games] bubbleguuum:
The PS3 is not a renderer so you cannot control it from BubbleUPnP. You can only browse media servers from the PS3 (including BubbleUPnP as a media server).

The free version of the app has some limitations for browsing the local media server remotely. The licensed version removes these limitations.
[Android Apps and Games] deniska22:
and in near future??
[Android Apps and Games] YoYoStevo:
Cool thanks. :) Is there a timed trial of the licensed version? :)