yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] Subasa1981:
Re: missing titles in BubbleUPnP database

hi bubbleguuum,

I've emailed to your email address, but re-posting here as well,

---------- Forwarded message ----------

From: Subasa

Date: Sat, Nov 15, 2014 at 7:41 PM

Subject: RE: BubbleUPnP help needed svp

To: bubblesoftproducts@

Bonjour,

Merci pour cet produit excellent, BubbleUPnP, je l'adore absolument.

Sorry for my broken French, I studied it back in school but have been way out of practice :).

I was wondering if you could help me. I've been using BubbleUPnP for awhile now, and I love it. It's light, it suits 100% what I need from a streaming app for Android.

Although, I noticed certain TV shows, movies on my local NAS, are missing from the BubbleUPnP's Movies/Series listings. For example, 1 TV show would list only season 3, and 4, while I actually have all 5 seasons.

Of course, I can "fix" the issue (temporarily) by accessing my NAS with ES File Explorer, and click on the title/file I wanna see. But I would really like it if BubbleUPnP lists all the files I have instead.

Do you know what is happening, and how can I fix this?

My setup, if it's needed:

- Linux box with Debian Wheezy x64, and Serviio server installed.

- BubbleUPnP clients on my Android devices.

Please advise,

Merci beaucoup,

Subasa,
[Android Apps and Games] gitku:
I sent logs in regards to this both working and not working. I am also using ES to browse a password protected nas so that must be the common denominator. Old is working fine so I'm good with or without the update once it is fixed
[Android Apps and Games] ErMeglio:
I'm experiencing the same issue: Kaspersky is deleting the installation exe on the fly, and before of that, it also warned me that the website is risky (cloud protection, it said!).

Quite weird,yep. I'm just trusting it to go on, but I think the new auto-updater gets revealed as a trojan by more than one antivirus:

https://www.virustotal.com/it/file/...f3f991e2e18733d8af2aa034/analysis/1416114536/
[Android Apps and Games] fiber7:
Hey BubbleGuum, here I am again (:D) but I have news.

I have been in contact with PURE (Jongo speakers maker) Technical Support and they said that Jongo speakers support WAV format even if the renderer claims it doesn't. I have sent them BubbleUPnP log and they actually made me notice that even if I try to force BubbleUPnP to use WAV format it still uses LPCM.

This week they will try reproduce my configuration in order to debug the Jongo side but I have indeed noticed the same looking at the logs myself.

These are the steps I did to try to force BubbleUPnP to use WAV format:

1.Settings-->Audio Cast -->Audio Format -> WAV

2.Settings-->UPnP Tweaks-->Mime-type check (Disabled) <--(This is to force to use the WAV format even if the renderer claims it doesn't support it)

I have attached a screenshot of BubbleUPnP where you can see that the Audio Cast UI shows LPCM even if it should use WAV (since I have forced it to).

BubbleUPnP logs are attached where you can check what I'm saying but it really seems that BubbleUPnP is using LPCM as the audio format :

...
[main ] INFO - 01:00:08.801 - AbstractRenderer : discarding unsupported mime-type: audio/wav
[main ] INFO - 01:00:08.803 - AbstractRenderer : no playable resource was found for track 'Audio Cast' to play on Jongo S3 817CC8
[main ] WARNING - 01:00:08.804 - AbstractRenderer : [B]mime-type check disabled: returning first resource[/B]
[main ] INFO - 01:00:08.807 - AndroidUpnpService : substituted play url http://127.0.0.1:57645/cast/stream.lpcm => http://192.168.1.76:57645/cast/stream.lpcm
...

BubbleGuum, doesn't it look like BubbleUPnP is still trying to use LPCM even if I have forced it to use WAV? Maybe this is happening because the renderer claims to support LPCM but not WAV?

Thanks for the patience.

Cheers,

fiber7
[Android Apps and Games] bubbleguuum:
The installer exe is packaged with NSIS.

After some research is seems some antivirus identify the inetc NSIS plugin DLL as a false positive:

http://stackoverflow.com/questions/10781465/my-installer-is-detected-as-virus-because-of-inetc-dll

That plugin is used in the new installer to download most of the program.

I could test that this is really this plugin causing the false positive by generating a test installer that doesn't use it, which is

reported "clean" on virustotal.

So the current installer exe is definitely safe, although this false positive reporting from a few antiviruses is annoying and I'll see what I can do about it.
[Android Apps and Games] bubbleguuum:
Yes v2.1 broke Samba streaming using ES File Explorer if the URL contain spaces. It will be fixed in the next app update not too far off.
[Android Apps and Games] bubbleguuum:
BubbleUPnP lists the folder/files the media server (Serviio) returns to the app.

So if some files are missing, it is due to Serviio not indexing them.

You can force a rescan from the Serviio console to index new files: Library tab, button "Force refresh".

Once the rescan is finished, browse again in BubbleUPnP (eventually use Menu > Reload), and

if the files where indexed by Serviio they should be listed.
[Android Apps and Games] bubbleguuum:
I don't think "mime-type check" disabling is honored for Audio Cast. I'll fix it.

But this would be better if the developer of this renderer fixed the mime-type list of supported audio codecs and added audio/wav
[Android Apps and Games] bubbleguuum:
After some research it seems it is not possible to generate an on-the fly transcoded FLAC that is Subset compliant (while it is perfectly possible if transcoding to a file). But the problem you reported is probably in the app's own FLAC decoder. Can you describe precisely that "audible snap" ?

This is ffmpeg handling that and by default it doesn't do dithering.
[Android Apps and Games] bubbleguuum:
After checking, Kodi beta did indeed broke LPCM streaming used by Audio Cast. It plays but audio is totally garbled pointing at yet another issue in their LPCM decoding. It works if you force WAV in Settings > Audio Cast, although you may have a benign error toast message showing up.
[Android Apps and Games] bubbleguuum:
This error is benign and will be fixed in the next app update. It is due to BubbleUPnP not recognizing Kodi as being XBMC.
[Android Apps and Games] Uoppi:
First off, gapless isn't working with the transcodes. At the very moment the track starts, there's a very short digital-sounding snap (or sound dropout) and then another one later. Sometimes it's a more trebly snap, sometimes more "gentle" (like sound just getting very briefly cut).

In Gigabit LAN (with ample bandwidth) the second snap comes ~1 second into the song, sometimes doesn't seem to come at all. In 3G, it takes 4-7 seconds into the song (not sure but I think the poorer the connection, the later it comes). Playback in 3G is otherwise always perfectly fine, i.e. no dropouts.

In connection with this, the song timer is initially "stuck" at 0:00 - the second snap comes shortly after the timer starts rolling.
[Android Apps and Games] foz1284:
virtual folder/playlist download

Hi, is there any way to download the fill contents of a virtual folder, I use tversitys random folder which generates me a playlist and I would like to download all?

Thanks

Mark
[Android Apps and Games] rk-ger:
Will there be a replacement for xposed, to keep Audio Cast working with Android Lollipop?
[Android Apps and Games] stargate125645:
I love this software, but for the last several months and numerous updates the program no longer puts MP3 art on my TV through chromecast. The art is embedded within the MP3 file, for what it's worth, via a tag. It used to work long ago. I am playing the music from my phone.
[Android Apps and Games] PeterLustig61:
thanks a lot bubbleguum. kodi support is nice to have but bubble plays nicely via my dvd player too.
[Android Apps and Games] orbtwin:
album art

Well:

First of all, hello!

I've set bubbleupnp fine in my LAN (via wifi) and my mobile device (via 3G)...everything is running quite well, but i don't know how to show album art for my music in mobile connections...My album art is stored in the album folder named "folder.jpg" and "folder_cover.png".

In my LAN connection i see the album art correctly...but in the 3G connection not!....

I'm missing some parameters??...

Thanks
[Android Apps and Games] fiber7:
You are absolutely right BubbleGuuum, they should claim to support WAV if the renderer is capable of decoding it.

I will definitely ask them to make this change in the firmware but it might take a while I would imagine.

As soon as you will implement the mime-type check fix and you want to give me a binary to test let me know.

If it works I will have more good arguments to ask them to make this change.

Cheers,

fiber7
[Android Apps and Games] bubbleguuum:
Instead, I've added WAV as a recognized format for this renderer, in the next app update. This is not the first renderer to not declare all the mime-types it supports. It should send WAV if you force WAV as the format in Audio Cast > Audio format. Whether it will work or not is another story...
[Android Apps and Games] bubbleguuum:
Does the album art show up on the Now Playing screen and in lists (thumbnails) ? If it doesn't, the Android media scanner didn't etract it somehow.
[Android Apps and Games] bubbleguuum:
If there's no Xposed for Lollipop ever, there will not be working Audio Cast on Lollipop ever.
[Android Apps and Games] bubbleguuum:
3-dot menu on folder > Download ?
[Android Apps and Games] foz1284:
Unfortunately I only get the options of shuffleplay and reload
[Android Apps and Games] bubbleguuum:
I meant the 3 dots menu on the folder item in the list, so that would be in the parent folder where the folder you want to download is listed.
[Android Apps and Games] foz1284:
its in the root(same level as google/dropbox ect) so there is no dots menu :(

I appreciate the assistance!
[Android Apps and Games] bubbleguuum:
Donwloading root folders is disabled. So I suppose you want to download the "Random Tracks" virtual folder ?
[Android Apps and Games] foz1284:
Yes, sorry if I wasn't clear, I initially thought it was a feature of the server but I guess the virtual folder is a functionality of bubbleupnp?
[Android Apps and Games] ku7u:
Server not found

I'm running BubbleUPnP 2.0.12 (purchased) on my Moto X and it works amazingly. But I'm not having any luck getting the server working. I installed the server on a Windows 7 machine with no issues. I configured it from the server's web page and it even passed the Internet connectivity test from there. But in the app the server is not found. That is, when I go to the Chromecast settings area it says the server needs to be installed. I thought that the app would find the server automatically. I have turned off the firewall completely on the Windows machine. This machine is on a wired LAN connection. There is nothing in the Bubble log file on the server machine nor in the Windows log files. Interestingly the proxy for my Sony AV receiver (setup within the server) shows up in the app as a player.

I'm pretty much stumped on this. I would appreciate some clues as to what to look for to get this going. I really want it to work so that I can transcode AVI home videos to my Chromecast device.

Thanks, George
[Android Apps and Games] stargate125645:
No, it does not show up on the now playing screen. Android reads it just fine with google's player, as does any other player I've tried.

Edit: If you have the Google play music application frozen, Bubble still plays the song but won't read album art tags. I don't suppose you can get around this? I hate having crappy software active on my device if I can avoid it.
[Android Apps and Games] bubbleguuum:
Make sure you have updated to Android BubbleUPnP 2.1 if using v0.9 of BubbleUPnP Server. Prior versions of Android BubbleUPnP will not discover it.
[Android Apps and Games] dekaru01:
Hey,

I've been using Bubble upnp for a few months without issues. But ever since the 2.1 update it doesn't play anything on my chromecast. I've even updated the server to 0.9 to no avail. I can play any file to the Local Renderer just fine. The app has chromecast support enabled, with transcoding, like it's always been. Any ideas?

Thanks.
[Android Apps and Games] bubbleguuum:
No idea without a log.

Please attempt to play a video to your Chromecast then send me (bubbleguuum@free) log file BubbleUPnPServer.log.0 located in the install dir (on Windows)
[Android Apps and Games] dekaru01:
Thanks for the prompt reply. Is that email address at free.fr or...?
[Android Apps and Games] bubbleguuum:
Yes free.fr. Note that if you are streaming videos sent from ES File explorer or other file managers that problem is a known issue in v2.1
[Android Apps and Games] bubbleguuum:
If Album art doesn't show up on the Now Playing screen, there's no chance it will appear in the Chromecast.

Are you accessng your music through the "Music" subfolders of the local media server or the "Filesystem" subfolders ?

I don't understand this. Please reexplain.
[Android Apps and Games] bubbleguuum:
In the next release, I've added a Download menu action in the top menu of a folder.
[Android Apps and Games] stargate125645:
Yes, of course I am.

BubbleUPnP only shows the album art if I don't have the Google Play Music app frozen. I have it frozen because it is a piece of crap. For whatever reason, freezing that application makes BubbleUPnP not show album art at all, but still plays the music. It doesn't make sense to me, but I can replicate it so that's the culprit. I'm asking if you can get around it and read the MP3 tag without third party software, as BubbleUPnP seems to rely upon Google Play Music in some form.
[Android Apps and Games] bubbleguuum:
You did not answer my question. Reread it.
[Android Apps and Games] stargate125645:
I read "or" as "of". Whoops. At any rate, I don't think this is the culprit given I found how to make the album art appear (see previous post). To answer the question, though, I am accessing it through the Music folder of the local media server.
[Android Apps and Games] bubbleguuum:
I don't explain either why freezing Google Music has an effect. BubbleUPnP does't rely on Google Music at all.

The album art in the "Music" hierarchy comes from the info from the Android media database, populated by Android.
[Android Apps and Games] stargate125645:
Does BubbleUPnP read the MP3 tags independently for each file, or does it take that from a database as well? If it requires that info from a database as well, perhaps Android system relies on Play Music to compile part of that database. Ugh, Play Music is such a piece of crap and Google refuses to fix it; they've actually made it worse in some respects. If BubbleUPnP reads each file independently, that could solve the problem?
[Android Apps and Games] bubbleguuum:
All the metadata in the "Music", "Videos" and "Photos" folder hierarchy comes the Android media database. BubbleUPnP does not read tags, it reads the info from the database. Google Music is independent of the Android media database and should not interfere.

I tried freezing Google Music (using the "Disable" button in the app's system properties) and album art was still shown in BubbleUPnP...
[Android Apps and Games] stargate125645:
I can only tell you that freezing it caused the album art to disappear for me versus use on a previous phone, and unfreezing it brought the art back on this phone. If there is some secondary effect from freezing the Play Music application I am unaware of it. I had been running BubbleUPnP for several months with Play Music disabled when I got my new phone (and before I loaded any music or set up BubbleUPnP I disabled all the bloatware, including Play Music), and literally the second I enabled Play Music the album art reappeared. You state it is independent, but perhaps it is not entirely, or there is some intermediate connection? It wouldn't be the first time Google connected things in a way they shouldn't. For example, Google+ interferes with Verizon system files at startup, but that shouldn't happen, either. If Android system needs to compile the database with the help of Play Music, once that's done it probably can be disabled and enabled without symptom. I don't seem to have any problem anymore regardless of whether I've frozen it, so I will have to wait until I load new music on the phone to test again. Maybe it's just a really convincing coincidence...
[Android Apps and Games] hellome23:
Does anyone else Chromecast keep stopping and playing when streaming content? This is my what I my log keeps repeating over and over

[main ] INFO - 19:17:29.73 - AndroidUpnpService : registered media button event receiver

[main ] INFO - 19:17:37.189 - ChromecastRenderer : TransportState: Playing, block notify: false

[main ] INFO - 19:17:37.193 - AndroidUpnpService : registered media button event receiver

[main ] INFO - 19:17:46.299 - ChromecastRenderer : TransportState: Transitioning, block notify: false

[main ] INFO - 19:17:46.314 - AndroidUpnpService : registered media button event receiver

[main ] INFO - 19:17:54.402 - ChromecastRenderer : TransportState: Playing, block notify: false

[main ] INFO - 19:17:54.414 - AndroidUpnpService : registered media button event receiver

[main ] INFO - 19:18:03.409 - ChromecastRenderer : TransportState: Transitioning, block notify: false
[Android Apps and Games] dez93_2000:
Tip/note/FAQ to add to the server page (http://www.bubblesoftapps.com/bubbleupnpserver):

Q: Synology NAS gives the error "This package does not contain a digital signature" after selecting the .spk package

A: DSM has some new additional security mechanisms in it. Open Package Manager, click Settings. In 'General', set the Trust Level to 'Any Publisher'

From https://forums.plex.tv/index.php/topic/127360-this-package-does-not-contain-a-digital-signature/

Cheers!
[Android Apps and Games] bubbleguuum:
Thanks. The Synlogy package link points to better instructions, including this tip.
[Android Apps and Games] dez93_2000:
Not unless we're thinking about different links - the only one in the text (not changelog) is:

"NAS packages: Synology (thanks winxi)"

which only links to the .spk file.
[Android Apps and Games] bubbleguuum:
The page is updated (this link points to a new paragraph) but for some reason I do not understand (can't reproduce it), for some users, the web browser still see the old cached page...
[Android Apps and Games] bubbleguuum:
BubbleUPnP 2.1.1 shortly available

Changelog

.
[Android Apps and Games] dez93_2000:
You're absolutely correct... how strange!

Idea for note/edit in "Chromecast transcoding, Installation and setup, ffmpeg", to help people, potentially could change:

"On other platforms you can try using Google for finding suitable ffmpeg/ffprobe binaries"

to

"On other platforms you can try using Google for finding suitable ffmpeg/ffprobe binaries (QNAP Synology)

The first is a link to an conversation between yourself & warhead ITT but it's a good enough jump off point.

Cheers!
[Android Apps and Games] PeterLustig61:
2.1.1 has arrived. kodi is recognized now. code 501 is gone. casting starts but produces noise only. bubble still plays nicely with sony blu ray player. so probably a kodi issue now. if someone has bubble running with kodi beta3 please let me know.

Greetings

Peter

---------- Post added at 07:59 PM ---------- Previous post was at 07:25 PM ----------

setting audiocast format to wav fixes the noise. lcpm does not work correctly but wav does.

Just for info.

Peter
[Android Apps and Games] fiber7:
Hey BubbleGuum, it worked and it sounds amazing, well done!:D

Just a comment. I have another PURE speaker (same maker of Jongo S3) which is not the S3 (it's called OneFlow) and the WAV mime-type check issue still occurs. It looks like you have enabled this fix only for the S3? The PURE guys said that all the speakers they manufacture support WAV but not LPCM.

Would it be possible on the next release to enable this fix for ALL PURE products?

PURE is quite popular here in the UK and they produce quite few speakers (they are like SONOS but better to my opinion :cool: )

Let me know if I can help somehow with the debug.

Cheers,

fiber7
[Android Apps and Games] Uoppi:
"On non-Samsung devices running KitKat+, use the Android standard FLAC decoder to play non-Subset compliant FLAC files (previously such rare FLACs would force the app's own FLAC decoder)"

Edit: Oh well, I must be tired... of course there is no "standard FLAC decoder" on a Samsung to begin with, but Samsung's own decoder (which doesn't work).

I'm not sure if I understand: so BubbleUPnP recognizes if it's installed on a Samsung and if so, it will automatically bypass the standard Android FLAC decoder? I'm just asking because Note 4 will (hopefully) very soon get the Lollipop update, which might make playback of non-Subset compliant FLACs possible (or not :( ).

So I'm wondering, once Lollipop arrives, if I'll be able to test it simply by playing back high-res FLAC transcodes from BubbleUPnP Server like I've done up to now (or would it require a BubbleUPnP test build)?
[Android Apps and Games] falloutphil:
Action Failed 501 - Mediatomb/Denon AVR3808

Hi

Setup:

Mediatomb server (running on osx10.10)

Denon AVR 3808 Receiver

Nexus 7 BubbleUPnP

Firstly - very nice app! Really hope i can resolve below issue as almost all my music is transcoded as described below.

I have come across one issue.

When i render MP3 from Mediatomb to Denon, via Bubble - everything works perfect.

When i render WavPack, transcoded on the fly by Mediatomb to PCM ( audio/L16;rate=44100;channels=2), via Bubble - i get action failed message with error code 500.

However if i play exact same song direct from Mediatomb to Denon (requesting it via Denon GUI) it plays perfectly fine. The transcoding is identical, I'm just cutting out Bubble.

Logs attached.

Mediatomb's transcoding constructs a pipe from a custom shell script I've written.... Wondering if the pipe gets broken before Bubble hands playback over to Denon? Just a guess!

Any ideas?

Edit: Tested rendering transcoded WavPack via Bubble to my Samsung TV and the problem doesn't occur there. So it's something unique to do with interaction of Mediatomb, Bubble, and Denon!
[Android Apps and Games] bubbleguuum:
Can you post a full log file (that is: restarting the app after enabling logging) ?
[Android Apps and Games] bubbleguuum:
Yes, it does that but only for non-Subset FLAC. Which are not very frequent although the FLAC BubbleUPnP Server transcodes are in this category.

It is probable that Samsung will still use its audio decoders in Lollipop. When Lollipop is released, we'll test that (it will need a test build).
[Android Apps and Games] bubbleguuum:
Yes, I've extended it to all Pure renderers. The fix will be in a 2.1.1.1 hotfix upate later today that also fixes no Google Music playlists retrieved due to

a recent Google change.
[Android Apps and Games] fiber7:
Super BubbleGuum, thank you very much!!!!
[Android Apps and Games] r-l:
Just wondering.. When i stream a mkv file from my phone through the BubbleUpnp server on my pc it plays with some stuttering. When i play the same file through my tablet and BubbleUpnp server it plays without any problems. My note 3 runs kitkat and my tablet (Nexus 7 2012) runs lollipop.

Does lollipop work better than kitkat with mkv streaming?
[Android Apps and Games] ajamils:
I'm having some issue with smoothly playing mp3s from my phone to my computer via Foobar2000. When I start streaming music from my phone it works fine but after few songs it either randomly stops or start playing same song over and over. If I stop playback and the try again, it works but changing songs has a very long delay. The only way to fix it is to quit BubbleUPnP and then reopen the application.