yashsingh1/xdaforums huggingface dataset:
[Android Apps and Games] Andre Gosselin:
Rufus,

Your setup is very similar to mine (I am using BubbleUPnP with a SimAudio 380D Neo, which embeds the Mind 180D renderer). May I ask you to verify if the "Seek" and "Pause" buttons in the BubbleUPnP control point Playing tab work for you ? They don't for me. Apart from that, this a great combination. In particular, gapless playback works perfectly.

Regards
[Android Apps and Games] Rufus McDufus:
Hi Andre - actually they don't, I hadn't noticed (I'm not an avid user of seek). Seek fails with 'seek mode not support (error: 710)'. Pause seems to have the same effect as stop. Pressing play again after pause starts the track from the beginning. I hadn't notice this - just assumed I was hitting 'stop' by mistake!
[Android Apps and Games] bubbleguuum:
That's a WMP / Windows issue. Check in WMP if there are some settings to authorize remote access.
[Android Apps and Games] bubbleguuum:
Nope, it is a bug in XBMC failing to load images.
[Android Apps and Games] bubbleguuum:
There's no "repeat flag" on renderers that can be toggled via UPnP (unless OpenHome). Repeating is managed by the app.

By "if I set a playlist with repeat mode set and then quit BubbleUPNP, the album will play to the end" do you mean that you exited the app (Menu > Exit) or simply put it in the background (home or back key) ?

If you exited the app with Menu > Exit, there is no way playback can continue past the current track (unless you controlled an OpenHome renderer of your Simaudio Moon, but you didn't tell).
[Android Apps and Games] Rufus McDufus:
Ah OK. I didn't realise - I am exiting the app (via 'Exit') and it's very possible it's only playing to the end of the current track. I come from the world of Linn DS and BubbleDS which appears to work more in the form of OpenHome without me realising (?). . I'll investigate making the Moon an OpenHome renderer.

Incidentally how does BubbleUPNP remain controlling the Moon renderer when the Android tablet is asleep? Is it not actually fully asleep?
[Android Apps and Games] myvisione:
I tried two different things.

1. BubbleUpnP as renderer on my tablet and BubbleUpnP as control point on my mobile:

Cover is shown on both.

2. I tried a different control point to show the cover on the Philips Media Player NP3700 (I used here SimplyShare):

Cover is also not shown on the media player.

So the problem comes with the media station I guess.

What the hell is Philips doing??
[Android Apps and Games] Enricosteph:
Hey there...

I´m using this great App for a long time...but since the last Update i have a problem:

When i play a Album (100 MP3´s) on my UE46f6500 via my privat Network the App plays the first track without problems and when track 1 finished the TV and the app switches to track 2 and the TV freezed...

Bevor the Update it goes that way: Track 1...TV went Black for a Second..Track 2 and so on...

After Update the TV went direct from Track1 to Track 2 and freez....

With another DLNA/UPNP app (Skifta) everything works okay...Track 1...TV went Black for a Second..Track 2 and so on so the Problem must be the App...

Please tell me what i can do to fix this...i tryed Clear Data and Reinstall the Main app but the Problem is still there...:(
[Android Apps and Games] NickHark:
Licensed version will not install

I have paid for the license but when I try to install it from Google Play, it errors that it cannot be installed,. The free version works great, but I want to eliminate the limitations of it.

I bought this tablet on the inter-web from China. Google says its a WM-8880-MID.

Can you help me get this licensed?
[Android Apps and Games] needachange:
Connection without a Wifi Network

Excellent app.....I use it on a daily basis.....and love it every time i use it.

Just one question:

How can two devices be connected in a situation where there is no Wifi networking available.....e.g., while travelling or in the park? I searched through this thread and learned that Wifi Direct aint an option; so is there any other way we can do that?

Thanks!
[Android Apps and Games] bubbleguuum:
Yes this is generally possible, but not using WiFi direct which miss multicast necessary for device discovery.

Depending on your devices you can try WiFi, Bluetooth or USB tethering, which will create an ad-hoc network between the 2 devices.

The different tethering settings are found in your device'ssettings in Settings > More... (in the wireless and network section) > Tethering and portable hotspot. Try WiFi tethering first (Portable WiFi hotspot).

Tethering can be a bit hit and miss depending on devices and Android versions, but on recent Android it should work well.
[Android Apps and Games] bubbleguuum:
This is a Google Play / device specific issue. Did you try to Google the exact error message you got for possible fixes ?
[Android Apps and Games] bubbleguuum:
Weird but you can send me a log file (see first post of this topic for instructions).
[Android Apps and Games] bubbleguuum:
It is not fully asleep. You probably want to investigate making an OpenHome renderer of your Moon renderer with BubbleUPnP Server.

Then it will mostly handle like a LinnDS (without gapless).
[Android Apps and Games] bubbleguuum:
Maybe try with WMP if you can (Play To).

If you get no album art with WMP then you can assume the Philips do not support showing it when remotely controlled.
[Android Apps and Games] Rufus McDufus:
Ah, thought so.

I did create an OpenHome renderer. Unfortunately unpause still restarts the track and seek still doesn't work, plus I lose the gapless playback that had been working previously. Ah well!
[Android Apps and Games] calmond:
Hi everybody

First of all - thanks for this wonderfull app - i use it everyday (of course with license) almost for a year with only small deficiencies.

My setup since yesterday:

- uPnP Server on an AVM Fritzbox

- Network with wired and Wlan devices

- Renderer: Teac WAP8600 (connected per Cat5)

- Nexus7 with Bubble uPnP (connected per Wlan)

This setup worked fine (almost a year) - sometimes (once in 50 tracks) the playlist just stoped after ending a track - after pressing "next" it continued to play the list (until it stoped again somewere)

I never found out what the problem was/is.

So - yesterday i replaced der WAP8600 with a "Teufel Raumfeld Connector2" (nothing else chánged) and i see exactley this problem, but after each track of the playlist - means it just plays only one track and then stops - pressing "next" plays the next one (ans stops again)- sometimes there is no reaction on pressing "next" and i have to quit the app.

btw - the Connector2 works perfect with the Raumfeld app on the same Nexus7 - but the Bubble app is muuuuch better:D

Now i played around for hours with uPnP Tweaks in the settings, but nothing solved the problem

any idea? - or any experience with this renderer? (and yes - it runs the last available firmware)

any help appreciated!
[Android Apps and Games] bubbleguuum:
Try disabling Settings > UPnP Tweaks > Enable gapless playback
[Android Apps and Games] calmond:
Hi bubbleguuum

unfortunately this does not help
[Android Apps and Games] Pthewild1:
streaming stops after 41 seconds

I have the following problem using BubbleUPNP.

I am trying to stream a webbased video from my Aoson M33 Android 4.2.1 tablet to my Popcorn A-300.

Play back start, but stops after 41 seconds.

The popcorn is connected by UTP cable with my WIFI modem.

I dont own a NAS at the moment so i cannot test streaming from nas to the popcorn.

I tried to find something in this thread but i was unable.

Can anyone help me?
[Android Apps and Games] chrisrye13:
Trying to set up access via mobile internet

Hi Bubblegum,

I'm fairly new to this level of tech, so bear with me. I apologise if this has already been covered-I did have a quick look, but not through all of the pages!

I have set up a BubbleUPnP server (Win XP) on my laptop, connected to my router (Technicolor TG582n) by WLAN. My aim is to be able to access the media (mainly videos) on my WD My Book Live from anywhere. I can currently access it fine on the LAN, but when outside the LAN, or via mobile internet, I can't see anything. I've been fiddling about with settings from suggestions online, but I'm not sure I'm looking in the right place. At a time, I could see the router from mobile access, but no NAS.

I'm sure this is something very simple, but I can't seem to find it! Any help would be greatly appreciated.

Cheers

---------- Post added at 01:44 PM ---------- Previous post was at 01:37 PM ----------

Sorry, I should probably mention, I am using the licensed version of BubbleUPnP for Android on my Nexus 10 and Samsung Galaxy Note.
[Android Apps and Games] bubbleguuum:
Send me a log file, until a track transition happens (see first post of this topic for instructions).

Cheers,

Bubblesoft
[Android Apps and Games] bubbleguuum:
Send me a log file streaming that video until the problem happens (see first post of this topic for instructions).
[Android Apps and Games] bubbleguuum:
You need to give more information:

- in the "Internet connectivity test" successful in BubbleUPNP Server status page ? If not, what is the error displayed

- did you enter BubbleUPnP Server connection settings in Settings > Network and settings ? Does it connect, etc ?
[Android Apps and Games] chrisrye13:
ah, I've just noticed the problem.

Yes, the internet connectivity test is successful. But I just noticed that the public IP address is different to what it was when I set up the android app. It is changing-I think this is the problem, because I just re-entered it and now it works. How do I change this to a static address? It is currently set to default public host name. Do I just have to choose an address and use that?

Sorry if I'm being simple.
[Android Apps and Games] bubbleguuum:
If your ISP give you a dynamic ip address, you will have to use a dyndns service to get a stable hostname that you can use to connect (for example from noip, which is free).

If you get such hostname, you must enter it in BubbleUPnP Server "Network and Security" page as "public hostname" (without http://) and restart the server.
[Android Apps and Games] chrisrye13:
Ahh, you're a hero. Knew it must be something simple! I've done that, and it looks to be working fine.

Thanks so much for your help.
[Android Apps and Games] uglyrooster:
I have a Zyxel NAS with Squeezebox server activated. The device is immediately automatically found by BubbleUPnP and is working perfectly.

If I try to reach the Server by directly entering the local IP and Port (http://192.168.1.100:9000) an error is shown "The remote server could be joined but returned HTTP error code 404...". This is only a test for me, because I want to reach the server via internet and this is also not possible, if I cannot reach him locally with the local IP.

Any idea?
[Android Apps and Games] bubbleguuum:
You must enter an url to connect to BubbleUPNP Server which in turn will give you access to your NAS.
[Android Apps and Games] bubbleguuum:
BubbleUPnP 1.7.4p2 beta is available if you subscribed to betas. Please report any issue, and regressions in particular.

added ability to enqueue youtube, soundcloud and other third party app media (via Share action), when the current renderer is already playing something. In that case BubbleUPnP will show a popup with actions "enqueue" and "enqueue and play", with the ability to remember the chosen action. The behavior can be changed at any time in Settings > Control > External app Share/View behavior.

In Shuffle Playlist mode, the previous button go back in shuffle history (instead of playing a new shuffled track)

download notification now has a cancel button

redone Settings > Local Media Server > Android Media Library.

The Android Media Library folders (Music, Images, Video) can now be entirely disabled with a single toggle.

There are individual toggles to allow remote browsing of each folder.

Added Settings > Local Media Server > Google Music > Enable remote browsing (enabled by default)

image viewer: fixed downloaded image (with download button) not using the image's title for the filename

image viewer: fixed image list not properly restored on orientation change in some cases

image viewer: on orientation change, do not display current image again on remote renderer

fixed possible freeze when playing next track on some Samsung TVs.

fixed LPCM audio not playing on some renderers (Philips)

fixed https not working anymore with BubbleUPnP Server (regression from previous beta)
[Android Apps and Games] myvisione:
So I think I got it after a few more hours trying. Not the Solution but the cause of the problems.

I organize my files like:

Folder\

1st-Song.mp3

2nd-Song.mp3

3rd-Song.mp3

Folder.jpg

In the Folder.jpg is the Cover Artwork. This is displayed correctly to the control point (BubbleUpnP in my Case). But is not displayed in my renderer (any). When I chose the tracks the directly from the renderer the cover is also displayed on the display of the renderer.

When I have embedded artwork in the mp3-Tags this works fine.

So I think the problem comes from external artwork which is only broadcasted to the first point, in my case BubbleUpnP and not forwarded to the renderer.

Is it possible to send the cover also to the renderer? Like embedding it on the fly. I know the problem is not BubbleUpnP, because WMP which you suggested behaves exactly in the same way. Would be a nice feature.

Thanks again!
[Android Apps and Games] tommi.a:
Feature request:

I prefer to select my music by artist. I'm used to sort the albums of every artist by year (oldest album first) in my record and CD shelfs.

I'd also like to sort albums by year (ID3 Tag) in BubbleUPnP.

Could you add such a sort option _and_ display the year of the album in the author's album list in addition to artist and album name?

Thanks,

Thomas
[Android Apps and Games] winxi:
Hi, the browsing tree appearance and list sort orders are basically the job of the media server. Which server are you using?

With MinimServer, for example, you can achieve exactly the display in BubbleUPnP you have described.
[Android Apps and Games] tommi.a:
Thank you for explaining me some of the secrets of UPnP.

My server is the Bubble UPnP App running on Galaxy S1, S3, N7. In all cases mainly for access to Google Music.

Either I use a WDTV as renderer (from control point on S3 or N7) or I access the renderer and media server on S1 from S3 or N7 control point.
[Android Apps and Games] needachange:
That's great! It worked perfectly between my N4 and N7. Will also try it between a Nexus and my Note 10.1 to see if they connect the same way.

Great job dude, it is extremely useful.

Keep up the good work!
[Android Apps and Games] winxi:
I see, so when you mainly want to access Google Music, an external Media Server like MinimServer is unfortunately no option.

I understand the reason for your request. I previously also tried managing my music collection on Google Music. But I was facing too many limitations regarding tagging, displaying the tag information and I was not able to store high quality FLAC files on Google Music. I now store all my music at a NASat my home running MinimServer and access it remotely via BubbleUPnP Server.
[Android Apps and Games] TMan459:
Feature request: The ability to have the server transcode to VBR MP3 (e.g. V0 VBR, V2 VBR).

VBR V0 is my preferred bitrate for MP3, and would love this feature especially for downloading to your device.

Thanks for your efforts!
[Android Apps and Games] peter-piranha:
Browse Error with larger play list

Hi,

I'm getting "Browse Error: Cause ... Connection Error or no respone received" with larger playlists. It doesn't matter, if the playlist on the media server is .m3u or .wpl format. The error occures for example for a list with 129 entries after 1-2 seconds.

As media server I use a Fritz Box Media Server (OS 5.50).

Using same list with windows media player, it works.

It's probably a timeout issue, is it possible to fix it or possible to change something in the settings?

Greets, Peter.
[Android Apps and Games] bubbleguuum:
Not possible. This renderer definitely only handle album art only when playing from its own interface.

But you can suggest to Philips to support album art when being remotely controlled.
[Android Apps and Games] bubbleguuum:
I noted your request (sorting) although no promise if/when it will be implemented.

What I can do though, it to display the year for albums in large mode (Menu > Size)
[Android Apps and Games] tommi.a:
Thank you!
[Android Apps and Games] bubbleguuum:
I wanted to add VBR support but the problem is that VBR files generated by ffmpeg are missing the VBR header, thus are not seekable reliably. To workaround that, I'd have to use ffmpeg + lame as an executable, which adds complexity and another dependency to BubbleUPnP Server.

So for now, no VBR... Maybe later.
[Android Apps and Games] bubbleguuum:
Not a timeout issue but the media server not responding for sure.

I doubt I can do anything about it but you can send me a log file, browsing that folder (see first post of this topic for instructions).

WMP has a different way to list the content of media server, where it crawls all content from time to time.
[Android Apps and Games] myvisione:
Philips renderer do show the artwork when remotely controlled but only when it is embedded. Is this thing a Philips problem or a general problem with external artwork?

Thanks a lot.
[Android Apps and Games] bubbleguuum:
It is a Philips problem. Most renderers that display album art when browsing/playing from the renderer itself also show it when being remotely controlled.
[Android Apps and Games] peter-piranha:
I sent you a log file, this is a extract:

====================================================

syncTask #2 ] INFO - 01:00:20.345 - LibraryActivity$a : BrowseTask.doInBackground(): loading container '2012.m3u (Wiedergabelisten)'

[Browse-run ] WARNING - 01:00:21.512 - b : Error consuming content after an exception.

com.bubblesoft.b.a.a.x: Bad chunk header

at com.bubblesoft.b.a.a.f.f.e.b(SourceFile:257)

at com.bubblesoft.b.a.a.f.f.e.a(SourceFile:204)

at com.bubblesoft.b.a.a.f.f.e.read(SourceFile:167)

at com.bubblesoft.b.a.a.f.f.e.read(SourceFile:196)

at com.bubblesoft.b.a.a.f.f.e.close(SourceFile:292)

at com.bubblesoft.b.a.a.c.a.b(SourceFile:152)

at com.bubblesoft.b.a.a.c.j.b(SourceFile:237)

at com.bubblesoft.b.a.a.c.j.close(SourceFile:186)

at com.bubblesoft.b.a.a.k.d.a(SourceFile:67)

at com.bubblesoft.b.a.a.f.b.b.a(SourceFile:950)

at com.bubblesoft.b.a.a.f.b.b.a(SourceFile:920)

at com.bubblesoft.b.a.a.f.b.b.a(SourceFile:911)

at org.fourthline.cling.h.a.a.d.a(SourceFile:137)

at org.fourthline.cling.h.b.a(SourceFile:346)

at org.fourthline.cling.h.d.a(SourceFile:238)

at org.fourthline.cling.f.b.i.b(SourceFile:114)

at org.fourthline.cling.f.b.i.a(SourceFile:73)

at org.fourthline.cling.f.b.i.f(SourceFile:63)

at org.fourthline.cling.f.b.i.e(SourceFile:1)

at org.fourthline.cling.f.h.b(SourceFile:55)

at org.fourthline.cling.f.g.run(SourceFile:44)

at org.fourthline.cling.d.a.run(SourceFile:173)

at com.bubblesoft.upnp.utils.a.d.run(SourceFile:128)

at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1080)

at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:573)

at java.lang.Thread.run(Thread.java:841)

[Browse-run ] WARNING - 01:00:21.524 - d : Client connection was aborted: com.bubblesoft.b.a.a.x: Bad chunk header: http://192.168.178.1:49000/MediaServer/ContentDirectory/Control

[Browse-run ] WARNING - 01:00:21.567 - d : Browse: Error: Current state of service prevents invoking that action. Connection error or no response received.

[AsyncTask #2 ] WARNING - 01:00:21.576 - LibraryActivity$i : browse exception: org.fourthline.cling.e.a.d: Current state of service prevents invoking that action. Connection error or no response received.

[main ] INFO - 01:00:21.599 - ft : error dialog: Current state of service prevents invoking that action. Connection error or no response received.

[main ] INFO - 01:00:23.983 - LibraryActivity$a : BrowseTask::cancel(): cancelling...

[main ] INFO - 01:00:27.731 - LibraryActivity : onPause

===========================================================

Greets, Peter
[Android Apps and Games] winxi:
My guess is that the Philips renderer extracts the album art from a streamed file if available but does not use the album art provided by the UPnP server.
[Android Apps and Games] myvisione:
Maybe this is a silly questions. but how are mp3s with VBR treated?

When I display the infos in BubbleUpnP it is always 128kb/s. Are VBR files transcoded to CBR 128kb/s. Which device does this? MediaServer, ControlPoint or Renderer?

---------- Post added at 05:02 PM ---------- Previous post was at 05:00 PM ----------

That's what I think too. Unforutnately the Philips Service is horrible... so I guess I have to stick with it.
[Android Apps and Games] bubbleguuum:
I'm not sure I understand your question. mp3 VBR files are treated like any other file. The bitrate displayed in BubbleUPnP is the bitrate returned by the media server and for VBR files it is usually the bitrate of the first audio frame, thus not really meaningful.
[Android Apps and Games] bubbleguuum:
There's nothing to fix or workaround really: MythTV (as media server) returns to BubbleUnP that the duration is 1:20:00 (which from what you say is wrong) and the renderer (named Inter@ctive TV, what device is it ?) disagree and return to BubbleUPnP that the duration is 1:02:05:

Inter@ctive TV (00:11:e1:1a:fe:f5): CurrentTrackDuration: 01:02:05.000

Conclusion: both MythTV and the renderer are really confused by this video for duration, while XBMC gets it right...
[Android Apps and Games] billyx1:
Thank for yor fast response.

It is a Grundig 47 VLE 973 BL TV

Oh, I see the problem. :(

Have you an idea why my tv is returning a wrong length for all videos?
[Android Apps and Games] myvisione:
Ah okay. I think I didn't get the first question. So when a mp3 comes in VBR it is also played in VBR?

But what was the first question about? :laugh:
[Android Apps and Games] hamdimo:
all these limitations in the free version! :( it's really not fair.

let me just look for the cracked apk :D :laugh: :good:
[Android Apps and Games] PhatUgly:
Download Playlists from NAS

First of all, thank you for this great app! I have been looking for something like this for a long time and been using it happily now for a while. But there is one specific feature I am missing. I have all my music, including playlists, stored on my synology nas. At home I either listen to music via my PC using winamp or streaming it to my WDTV live using Bubble UPnP. On the go I use Bubble UPnP on my phone too. The feature to download music from within the app is great. I can also download playlists. However the playlist file itself is not copied to the phone so that I cannot find the playlist on my phone. Could you perhaps add this feature? Also I have not yet figured out what happens when I download two playlists that partially contain the same songs. Will Bubble UPnP download and store those songs twice on my phone?

Thanks for taking your time and making this app! 3,50 isn't much for this!
[Android Apps and Games] bubbleguuum:
When you download/update a playlist stored on your media server, you are in fact downloading a folder holding the song of your playlist and stored in <sdcard root>/BubbleUPnP/Playlists/<playlist name>. With the licensed version of BubbleUPnP you can browse to this folder and play it from the 'Filesystem' folder of the local media server. BubbleUPnP has no access to the orginal m3u file stored on your media server, although it probably could recreate it.

As for downloading 2 playlists with the same songs, they will be downloaded twice since each playlist has its separate download folder.
[Android Apps and Games] Dreamweaver:
I have to ask again if it is possible to build in a feature that asks if BubbleUPnP wants to be closed. Because it happens so often that I use the back button in the Playlist but I thought I was in the library. So I have to open BubbleUPnP again and have to browse again in the library from the root folder :rolleyes: