yashsingh1/xdaforums huggingface dataset:
[Fascinate Q&A, Help & Troubleshooting] artvandelay440:
No problem- you'd have to do a lot more than that to brick a fascinate. Simply use Odin (You do have Odin, right?) to flash CWM and then boot directly to that and reflash the ROM you have on your SD card. No ROM on the SD card? There are several Odin packages containing a ROM, custom kernel, and CWM, all in one handy package.

See (and read) this thread for more help:

http://xdaforums.com/showthread.php?t=1048380
[Fascinate Q&A, Help & Troubleshooting] dustinmg89:
Okay, yeah I lost a lot of sleep that night, but I finally found a way. Yeah I did have to use Odin to get out of that mess. I went back to stock with something by Adrynalyn (is that how you spell it?)
[Galaxy S II Q&A, Help & Troubleshooting] stigdu:
I've only had the phone a few days, and accidentally deleted the long 4x1 Accuweather widget that's on the homescreen (it normally sits right underneath the clock on the homescreen).

I've gone to add new widget, but the Accuweather widget listed there is only 2x1. Does anyone know how I can get the long one back again that stretches all the way across the screen? I did a search on these forums but couldn't find anything..

Thanks!
[Galaxy S II Q&A, Help & Troubleshooting] kar111:
You can only resize it on touchwiz launcher. You have to add widget then hold it down (make sure u have space)

If your using a different launcher and try resizing it, it wont work. It will become overstretched
[Galaxy S II Q&A, Help & Troubleshooting] manmikey:
Same here, only option is 2x1, no amount of long pressing the widget will give any other size, even on an empty homescreen
[Galaxy S II Q&A, Help & Troubleshooting] stigdu:
Thank you, that worked a treat. :)
[Galaxy S II Q&A, Help & Troubleshooting] danmullen:
Make sure it's moved over to the left when you hold then release it - it should give you a resizing handle.
[Galaxy S II Q&A, Help & Troubleshooting] manmikey:
ok i must be divi of the year but it just gomes up 2x1, where ever i put the poxy thing on the empty home screen.

Add widget

Press and hold the widget

Slide it on to the (empty) home screen top, bottom, middle, left, right!

let go

2x1 widget

Jessssussss

I like this weather widget because of the multiple locations....
[Galaxy S II Q&A, Help & Troubleshooting] stoney73:
ok, just press and hold, until you feel the haptic feedback, then let go(dont slide it/move it, just press/hold/let go).

if you have space on the screen it will give you the available options on screen. yellow boxes. then you just move the silver triangle(bottom right corner)
[Galaxy S II Q&A, Help & Troubleshooting] manmikey:
Thanks again but no go. When I press and hold till the haptic feedback nothing appears on the home screen, I only get a white 2x1 location box when I press and slide on to the home screen and that white box doesn't have any drag points...i'll live with it, Beautiful Widget is not so bad!

Maybe its the version, I lost my two favourite stock wallpapers during the upgrade from odd to ke7
[Galaxy S II Q&A, Help & Troubleshooting] d3l1:
thx, worked with the e-mail widget, too :) could resize it to 4x4

weather widget is resizable to 4x2
[Galaxy S II General] redbullman:
Probably a silly question, but last night I was charging the phone and played with it a bit. I didnt turn the screen off as it should go off automatically. I came back to it about 45 minutes later and the screen was still on. I assume this was because it was charging that the screen didnt go off. Anyway can you get screen burn if the screen is on for ages?

Thanks
[Galaxy S II General] kar111:
Yea u can but it will take a few months. Just make sure you dont leave static images on for long periods of time like 45 min on a regular basis
[Galaxy S II General] redbullman:
As it was left with the screen on, it would have been a static image even if though it was in touchwiz at the time.

So as a one off will 45 mins not damage it? Not very impressed that the screen didnt go off. Is that a software bug, or is the screen supposed to stay on whilst charging?

Thanks
[Galaxy S II General] Lennyuk:
Go to

Menu > Settings > applications > Development and untick "stay on while charging"
[Galaxy S II General] redbullman:
I'm using lightening 1.1 and there is no such option. Apparently the menus haven't been modified. The rom is ke7 based. Is this option to turn off screen on charging not on ke7?
[Galaxy S II General] evorgevol:
It's not on any of the Galaxy S II ROMs as Samsung removed the ability to keep the phone on while charging so as not to potentially introduce screen burn. This feature is one that I miss massively from my HTC. Though the screen clarity is worth the compromise :)

Not sure why yours is staying on though...
[Galaxy S II General] redbullman:
That would be an interesting warranty/debate with Samsung if you had screen burn then. Potentially I could get screen burn by the phone randomly deciding to stay on during charge - due to a bug in the software resulting in the screen staying on!
[Galaxy S II General] MKGDK:
Thanks mate, solved the problem for me
[Galaxy S II General] Ferdimage:
Main problem is the status bar, ive set my launcher to always hide status bar and home button to show.

Be careful when your using GPS in your car cause thats on for ages on long drives...

I have learned the hard way on my SGS not to always keep my brightness at max!

hope this helps to avoid screen burn on our precious sAmoled+
[Galaxy S II General] kreoXDA:
yes it is a silly question to ask ;)

you can get burn in if you leave screen on for 45 minutes with a static image on it, on maximum brightness.

if you suspect you have SB - just check your screen for sings of burnt in image , you would usually see it on plain gray I think, or just go through the 3 base colors in "*#0*#" menu at max brightness.
[Galaxy S II General] redbullman:
Hi there

I've just tried your test. I assume you mean the red, blue green colours at the top of the options? Seems ok from what I can see! Anyway my phone was on automatic brightness at the time, not maximum, so wouldn't have been as bright.

Just think it's poor that the phone screen stayed on whilst charging. From what I gather that is not supposed to happen, so must be a bug I would have thought.

Cheers
[Galaxy S II General] Shocky2:
Havent noticed this on any of my previous AMOLED displays.
[Galaxy S II General] jezza333:
10characters.
[Galaxy S II General] style34:
So it is a problem if i use the GPS for let say an hour? There is an info bar on Sygic that is almost static.
[Galaxy S II General] tophey:
I noticed that my screen stayed on when charging, but then I checked the display settings and saw that the damn thing was set to turn off after 10 minutes (I always used to just press the power button to turn it off quickly after use). I could have sworn I originally changed it to 1 min.. oh well :P
[Galaxy S II General] smoke2:
Hello, on other forum someone wrote that he noticed that his SII has picture burn in and about after 2 minutes, the burn in goes off and the picture is normal clear without burn in effect. He noticed this fact on maximum brightness.

What causes this effect?

Is it very early beginning of picture burn in :eek: or its nothing to do with burn in effect?

Do you recognize that also?

Thanx.
[Galaxy S II General] REEPERpat:
I am considering purchasing a Galaxy s 2 and this is an issue that worries me somewhat. I too would like to know if anyone has noticed any screen burn in issues with this phone. Thanks for your time.
[Galaxy S II General] XpLoDWilD:
It's a bit paranoiac to think screen will "burn" within an hour of same screen. They are made for such behavior. You won't break your screen by using GPS non-stop during 6 hours with screen on for example. (Unless you do that everyday for a couple weeks)
[Galaxy S II General] derbentci:
What you mean? I didn't understand?

We must use always brightness at max for not be screen burn?
[Galaxy S II General] Gorjess:
no, we must prevent the phone to displays static images (statusbar is a clear example)

or your phone will end up like this..

about the screen burn, i heard that letting your phone to display white images on max brightness for about 40 min will reduce or probably removes the screen burn..

i don't have any screenburn yet so i cant test it.. anyone have a guinea pigs? :D
[Xoom Q&A, Help & Troubleshooting] dayyanj:
Having successfully updated my Au KDDI Xoom to US Stock rom with HC 3.1, I am now lacking the Japanese IME.

I am hoping someone has extracted the iWnn IME from the KDDI ROM, and is able to share it with me.

Donations to ensue.
[Xoom Q&A, Help & Troubleshooting] dayyanj:
Self Answered

I found the answer. If you are after the solution please PM me.
[Sony Ericsson XPERIA X10 Mini] xperiaforme:
This might be a stupid question but what is the difference?
[Sony Ericsson XPERIA X10 Mini] anteddd:
Themes in [Theme section] is flashing themes that you install thru xRecovery or Cwm.

ADW themes are fore the Home launcher app ADW. The ADW themes dont touch the physical memory of the phone and therefore its much more safe than Themes you flash alltough Flashing themes changes the whole design of the phone and ADW just changes the Homelauncher :)
[Sony Ericsson XPERIA X10 Mini] galvic:
Theme flashable through xrecovery of clockworkmod recovery change the framework, for example flshing a sense theme will make your mini look like sense ui

while theme for ADW are launcher based and vanish if you remove the launcher, moreover they dont't give a system wide transformation...
[General Questions and Answers] itsmechg:
I've been Thinking of switching to Android from symbian..., but confused b/w LG P500 And Samsung Gio..., Guys please give some suggestions..., main confusion is LG P500 have 600mhz (MSM7227) with 419MB RAM where as Gio have 800mhz (MSM7227-1 Turbo) with 278MB User RAM, Which one should i buy?

Thanks in advance....
[General Questions and Answers] nikoltu:
Well I have Optimus One with Custom ROM installed and also overcloacked (CPU bootsted) to 806 mHz, but can't say anything about Gio. although Optimus One is a great phone for its price if you consider that too.
[General Questions and Answers] acank46.mh:
Optimus one i think is better..
[General Questions and Answers] maxhel:
LG Optimus One P500
[General Questions and Answers] cooterkong:
I got the LG Optimus one. I got it at a good deal, and at the time I bought it, the Galaxy Gio wasnt available. It was out on the market, but not at the shop. I decided on the Optimus One over the Galaxy Cooper. The cooper looked nicer, and had more pleasing aspects, however I read that the Cooper's battery wasn't as good as could be, and that the Optimus' battery was among the best out there. I am very happy with my choice, however I do not know anyone with a Cooper to compare. My buddy is going to buy the Gio. Again, it seems more aesthetically pleasing than the Optimus one, but speaking from experience, I do know that the Optimus one is reliable, good looking, and runs great while rooted/with mods.

So the question is, which one did you buy?
[General Questions and Answers] cooterkong:
Well, my friend bought his galaxy gio today. It is a bit of a pain in the butt to get kies installed and everything up and running. We are also having a problem with the power control drop down menu. it isnt showing the data packet icon, and the one in the widget menu doesn't either. Also the menu system isn't as nice as the LG's. It reminds me of an OVI system because of its set up.

Basically it is a nice phone, but I prefer my LG more.
[General Questions and Answers] InMyBedNow:
Here are some Spec comparisons of the Lg Optimus One and Samsung Galaxy Gio

LG Optimus One

-TFT screen, 256K colors

-600MHz Processor

-Wi-Fi 802.11 b/g

-3.15MP Camera VGA@18fps

-512 MB RAM

-170 MB Storage

Samsung Galaxy Gio

- TFT screen,16M colors

-800MHz processor

-Wi-Fi 802.11 b/g/n

-3.15MP Camera QVGA@15fps

-278 MB RAM

-158 MB storage

These are the MAIN differences between the LG Optimus One and the Samsung Galaxy Gio. In my opinoin, I would get the Optimus One, because the XDA community is WAY bigger and the phone is more dev friendly. Hope this makes it easer! Thanks.
[General Questions and Answers] sweetpotatoz:
my phone is O1, I think I would take O1 over Galaxy Gio as well....If Galaxy Ace's price is not too much higher than O1, then maybe you can consider Ace. But I think one of the major factor you need to consider is the O1 XDA dev community is very active, not too sure about Ace.
[Galaxy 3 General] JohnstonF:
hi everyone

i've just managed to soft brick my phone while trying to flash a kernel..

can someone help me unbrick it using a mac...dont have access to a PC
[Galaxy 3 General] JohnstonF:
hmmm.. no one yet!!
[Galaxy 3 General] rudolf895:
Using windows you can reflash figure Be 2.2

Or if u were in a cmw recovery enabled rom then I can provided you the update. Zip for fugu kernel.

If Odin works in Mac then you can just flash another kernel/rom
[Galaxy 3 General] JohnstonF:
Thanks for trying to help managed to get hold of a friends windows PC and flashed 4.1 + fugumod 2.43 beta 800hz edition so far so good ..

Just one query ..doesn't the 4.3 update have voodoo app?
[Galaxy 3 General] brajesh.sharma87:
4.3 update contains all previous updates of indroid, so just update it and u will find the voodoo app.
[Galaxy 3 General] JohnstonF:
I did upgrade to 4.3 but no voodoo apply :(

Is it kernel specific?
[Galaxy 3 General] brajesh.sharma87:
Yes it is kernel specific. But dont know if ur kernel version is supported or not.

U can always try fugmod 2.4 beta3 kernel which definately supports it and its also very stable kernel.
[Eee Pad Transformer Q&A, Help & Troubleshooting] supercurio:
Hi guys.

I tend to appreciate more and more the Transformer but there's still a deal-breaker for me concerning the graphic performance.

There's definitely an improvement in 3.1 in landscape mode. However any other rotation divide graphic FPS by 2 approximately.

As a result, web browsing one activity between many others is not much enjoyable.

By using the tablet, it seems kind of obvious that the graphic hardware is underpowered for this display resolution but is it really that or a driver optimization issue.

netarchy told me yesterday that overclocking the GPU didn't help noticeably, which leads me to the conclusion that the limiting factor is the GPU memory bandwidth.

Maybe we can affect its timings, overclock/overvolt the RAM itself? I'm sure LPDDR, optimized for the lowest power consumption has some headroom in this department.

Also, other graphic operation seems slowed down by the CPU, like panning through launcher's panel which becomes smooth with heavy CPU overclocking.

During 2011 I/O I remind romainguy (not 100% sure it was him) told he thought this issue was fixed in 3.1 for XOOM. Is it?

I'm sorry not having answers to all this today, maybe you know more than me and would like to share your thoughts on that?
[Eee Pad Transformer Q&A, Help & Troubleshooting] AlessandroIT:
I'm the one who asked that particular question related to Honeycomb's performance in portrait mode.

More than a time, and also on Android Issue Tracker, Romain guy said that it's a tegra2 issue and that it will be fixed in the next release: "The hardware can't deliver the same kind of performance as in landscape"

When replying my question, he said that "probably" the fix was released in 3.1 or if it wasn't, it will be in the next update.

As i heard, 3.1 didn't solved the issue so we should have to wait for a possible 3.1.x

Since it's tegra related, haven't you had a look at the latest driver available from nVidia? Maybe it's already fixed.
[Eee Pad Transformer Q&A, Help & Troubleshooting] supercurio:
Awesome, you definitely did well asking as it's an outstanding issue, thanks!

Also thanks to your detailed answer I think we can safely assume it will be fixed for us too at some point as romainguy is must be confronted to it pretty much everyday when working on his daily work.

Or.. they're already working on newer hardware, which is very probable and will ignore this issue like they ignore some other issues, assuming it's good enough as-is and must focus on future dev/products.

AlessandroIT, I guess now we can search for random commits here and there in NVidia related stuff ^^
[Eee Pad Transformer Q&A, Help & Troubleshooting] AlessandroIT:
That's what i was refering to:

[YOUTUBE]sTx-5CGDvM8[/YOUTUBE] Goto 52:18

(Oh well..besides the FULL GPU written with CAPS, and kind of stupid question, the rest is great :P..i was asleep when i wrote it in the morning :)

And

http://code.google.com/p/android/issues/detail?id=15958

I didn't found anything in tegra's repository related to portrait performance but i think that it won't be writter so clear in the commit.. so you should try to compile a kernel with the latest source available and, hope it works as it should :)
[Eee Pad Transformer Q&A, Help & Troubleshooting] supercurio:
Wow, I couldn't agree more with what's written by daithi.j in http://code.google.com/p/android/issues/detail?id=15958 ^^

Spot on!

I'll try to catch romainguy on IRC or twitter and ask him.
[Eee Pad Transformer Q&A, Help & Troubleshooting] cowballz69:
Thank u for trying to investigate and find a fix for us. This is a serious problem for me aswell.
[Eee Pad Transformer Q&A, Help & Troubleshooting] mcreego:
Yes, it's a very big problem. The first thing that I've noticed about the Transformer was the laggy homescreen, using adw launcher ex it's a little bit better , but nit perfect like my previous Ipad sadly. Good luck Supercurio
[Eee Pad Transformer Q&A, Help & Troubleshooting] Magnesus:
A little offtopic: all my Nvidia graphic cards were noticably slower in rotated mode (I had an LCD with pivot).
[Eee Pad Transformer Q&A, Help & Troubleshooting] mcreego:
I also hope that You will release a specific version of voodoo app for our tablet, I loved it on my sgs and the sound quality of the Trasformer now is not as goo as it should be.

When You put it on the market i will certainly buy!

Thanks for your work and support to the community
[Eee Pad Transformer Q&A, Help & Troubleshooting] cowballz69:
Does anyone with a fancy Samsung 10.1 know of the potrait frame rate drop is on that device aswell?
[Eee Pad Transformer Q&A, Help & Troubleshooting] supercurio:
From preview/review videos I saw it seems very well its the same.

I'll be able to tell in a week or so!
[Eee Pad Transformer Q&A, Help & Troubleshooting] andrew53517:
Are you getting one? Lol

HTC Thunderbolt & ASUS Transformer Rooted!
[Eee Pad Transformer Q&A, Help & Troubleshooting] supercurio:
Yes Samsung US send me one :)
[Eee Pad Transformer Q&A, Help & Troubleshooting] andrew53517:
Nice! That's so cool!

HTC Thunderbolt & ASUS Transformer Rooted!
[Eee Pad Transformer Q&A, Help & Troubleshooting] deadman3000:
Could this be why FBReader tends to lag on page turns? Seems likely.
[Eee Pad Transformer Q&A, Help & Troubleshooting] supercurio:
I guess so, yes.

Also I can confirm the issue is the exact same on Galaxy Tab 10.1
[Eee Pad Transformer Q&A, Help & Troubleshooting] jjsoviet:
So it's a Honeycomb issue, then? Why does it do that exactly, when it's just the orientation that's different and not resolution or something?
[Eee Pad Transformer Q&A, Help & Troubleshooting] deadman3000:
It's a Honeycomb + Tegra 2 issue methinks. Maybe an updated driver will fix it in future. Don't hold your breath though!
[Eee Pad Transformer Q&A, Help & Troubleshooting] lost101:
http://xdaforums.com/showthread.php?t=1109630
[Eee Pad Transformer Q&A, Help & Troubleshooting] cowballz69:
Still the same issue, potrait scrolling def hurts my eyes when scrolling
[Eee Pad Transformer Q&A, Help & Troubleshooting] lost101:
Perhaps Honeycomb 3.2 will resolved this.
[Eee Pad Transformer Q&A, Help & Troubleshooting] supercurio:
You mean by using another SoC than Tegra2?

Because according to romainguy latest answers on twitter, Tegra2 lacks the abilty to rotate hardware overlays so the 2D and compositing is done in an alternative manner, affecting performance as we can experience.

I'm sure with a lot (or at least some) rewrite the whole graphic system could provide about the same performance in any orientation, but today, using flawed hardware capabilities in Tegra2 its not working.
[Eee Pad Transformer Q&A, Help & Troubleshooting] jjsoviet:
Aw, shucks. But the difference in performance from 3.0 to 3.1 has been huge, so that means Google must have done something to optimize Tegra 2 more. Couldn't Nvidia release independent drivers to its SoC, like how it does to its GPU's?
[Eee Pad Transformer Q&A, Help & Troubleshooting] Tortel1210:
Now wouldnt it be great if we had the full source? :(
[Eee Pad Transformer Q&A, Help & Troubleshooting] Tortel1210:
I really dont understand how rotation could cause issues with a display.

Does anyone know how/what controls the rotation?

I think an easy fix is to change how the rotation system works, instead of 'rotating' the display through hardware or software rendering, just change the screen rendering?

For example, lets say you turn your TF upside down. Instead of rotating the picture so that the 'bottom' is down, keep the 'bottom' at the top and just change the image rendered so it appears right side up, but it actually upside down?
[Eee Pad Transformer Q&A, Help & Troubleshooting] steve.garon:
That would take some CPU or GPU time to convert the window size/widget/textures and etc to the new form factor. Not quite sure how compositing is done in Honeycomb and why rotating the device makes it slower. This doesn't make sense to me either... Same amount of pixel pushed to the GPU should equal same performance.
[Eee Pad Transformer Q&A, Help & Troubleshooting] OrionSX:
If it is true that the Tegra2 gpu hardware doesn't support the rotation compositing, then what is happening is the CPU is handling a stretch/resize/rotate operation and then feeding the data to the GPU for rendering. This is the source of the bottleneck. The only real solution is for a) Google to rewrite how Honeycomb handles rotation at the base level code, or for nVidia to provide a firmware update to allow for the rotation. Its kind of a massive fail on nVidia's part for not including it to begin with, but they may not have been counting on Google to implement a high-graphic-demand homescreen that is capable of rotation. Whoever said that resolution is resolution, however, was correct; there should be no real reason why the Tegra hardware can't render 800x1280 just as easily as 1280x800. There is no increased strain from rendering at that angle, but if you notice your home screen in landscape extends all the way to the top and bottom of the display, and in portrait only takes about about the middle 7/8ths of the display; since the aspect ratio is reversed; the home screen gets "shrunk" rather then stretched to fit the new size. It would be interesting to see if this could be undone, so that instead of resizing anything you simply have more vertical space on the grid in portrait and more horizontal space on the grid in landscape; sort of like having 2 seperate home screen layouts. May seem odd to think about but it would fix the current issue, as the grid wouldn't be compacted to fit a 9:16 aspect ratio when its designed for a 16:9.
[Eee Pad Transformer Q&A, Help & Troubleshooting] hensk:
then must be issue with Tegra video driver!
[Eee Pad Transformer Q&A, Help & Troubleshooting] acid123:
does rotation feel faster with animation switch off
[Eee Pad Transformer Q&A, Help & Troubleshooting] lost101:
http://code.google.com/p/android/issues/detail?id=15958
[Eee Pad Transformer Q&A, Help & Troubleshooting] supercurio:
Yes I can't wait to try that.
[Eee Pad Transformer Q&A, Help & Troubleshooting] Jaredsk74:
I own a Xoom, and on 3.1 the lag was terrible in other orientations, but 3.2 has largely eliminated the problem. Now it's not perfect, there is still some drop in FPS in portrait, but it is drastically improved. 180° / upside down is perfect, just like normal orientation. FPS overall is much improved.
[Eee Pad Transformer Q&A, Help & Troubleshooting] steve.garon:
Sweet! Can't wait :)