yashsingh1/xdaforums huggingface dataset:
[EVO 4G Q&A, Help & Troubleshooting] Bastafari:
Well let me ask you, will editing build prop, which I know nothing about, change the density of the whole screen or can I just change the text. That's all I want to do. Changing font sizes in spare parts in cm7 doesn't get me the results I want.
[EVO 4G Q&A, Help & Troubleshooting] JRE77:
Editing the build prop resolution will change everything. The spare parts font size option only pertains to that app itself.
[Galaxy Tab  Android Development] hoss_n2:
As it was announced we have the same touch screen sensor like the galaxy s thus same drivers limited to 5 point multitouch so can any one try this mod to enable the 10 point multitouch

change:

5277: //#define MAX_NUM_FINGER 10 // Maximum possible fingering
5278: #define MAX_USING_FINGER_NUM 5

to

#define MAX_USING_FINGER_NUM 10

And in the android source at:

froyo/services/java/com/android/server/InputDevice.java
Set max_pointers to 10.

I have taken it from this http://xdaforums.com/showthread.php?p=10144815#post10144815 but i don't know how to try it myself :( so is any one interested ?

update :

1. on galaxy s forum they say that to get it work you should use moded kernel and firmware as samsung firmware dosn't support it but cm7 dos support it

2. data sheet of the touch sensor claims up to 10 points multitouch http://www.atmel.com/dyn/resources/prod_documents/9530S.pdf

3. galaxy tab teardown showing the the touch screen sensor type http://www.ifixit.com/Teardown/Samsung-Galaxy-Tab-Teardown/4103/2

4. Patch included in this kernel http://xdaforums.com/showpost.php?p=14248227&postcount=9 thanks to (koxudaxi) for his greatest work and interest
[Galaxy Tab  Android Development] YoMarK:
Two questions:

1) Are there actually applications except maybe some games(don't know any) where it is a advantage to have 10 simultaneous touch points?

2) Are there disadvantages to enable 10 in stead of 5 points? Although the hardware seems to support it, there must be a reason why Samsung disabled this by default.
[Galaxy Tab  Android Development] dragonstalker:
As of yet, Other then the Notepad, there's really nothing that would require the use of more then 5 touchpoints.

Cons: Only one i could think of is screwing up the screen calibration points. Eventually leading to degradation of the screens ability to accurately track touch points.
[Galaxy Tab  Android Development] hoss_n2:
About the first question only the multitouch apps and may. Be piano as i remimber

Second no disadvantsges i think ,the htc flyer ,evo and incredible have them enabled with no problems ,and there isn't always problems behind deactivating somethings ,all oems deactivate some things for no technical reason take example (multitouch was disabled in x10 and nexus one and was enabled later, hd2 had wifi Ndraft and was disabled, fm radio in both nexus models ,micro sd card slot on motorolla xoom ,etc )
[Galaxy Tab  Android Development] ssserpentine:
Is such a mod going to use up more memory?
[Galaxy Tab  Android Development] YoMarK:
True. Those are good examples where the manufacturer actually disabled working hardware, like the FM radio on my Nexus One.
[Galaxy Tab  Android Development] hoss_n2:
I don't think so the touch sensor has its own processing unit and memory
[Galaxy Tab  Android Development] lilstevie:
you also need to patch the kernel for this to work, but whats the point, I could tell you exactly what :p

This will not cause damage to the hardware, and will not rape your cat, kill your mother or anything like that, that is just being paranoid. the hardware is capable and it is just not enabled in the driver, presumably because there is no need for it
[Galaxy Tab  Android Development] koxudaxi:
this kernel is gift for you

i applied 10 point multitouch patch which i made.

EURO for froyo:zImage_euro_2_9_7

patch : http://koxudaxi.sakura.ne.jp/android/patch/50-10point-multitouch.patch

2_9_7 = ( 2_9_4 + 10 point multitouch support)

diff -ur a/drivers/input/touchscreen/qt602240.c b/drivers/input/touchscreen/qt602240.c
--- a/drivers/input/touchscreen/qt602240.c	2010-11-19 11:38:49.000000000 +0900
+++ b/drivers/input/touchscreen/qt602240.c	2011-05-29 22:57:21.983901316 +0900
@@ -571,7 +571,7 @@
#else
touchscreen_config.movfilter = 0x0b; // Filter Limit[6:4] , Adapt threshold [3:0]
#endif
- touchscreen_config.numtouch= 0x05;
+ touchscreen_config.numtouch= 0x0a;
touchscreen_config.tchdi = 0x02;
touchscreen_config.mrghyst = 0x5; // Merge hysteresis
touchscreen_config.mrgthr = 0x5;//0xa // Merge threshold
diff -ur a/drivers/input/touchscreen/qt602240.h b/drivers/input/touchscreen/qt602240.h
--- a/drivers/input/touchscreen/qt602240.h	2010-09-15 12:53:48.000000000 +0900
+++ b/drivers/input/touchscreen/qt602240.h	2011-05-29 22:56:56.199901253 +0900
@@ -36,7 +36,7 @@
#define IRQ_TOUCH_INT IRQ_EINT_GROUP(18, 5)	// group 18 : J0
#endif

-#define MAX_USING_FINGER_NUM	5
+#define MAX_USING_FINGER_NUM	10

#define I2C_M_WR 0 /* for i2c */
#define I2C_MAX_SEND_LENGTH 300
[Galaxy Tab  Android Development] hoss_n2:
Thanks allot for your patch :) but Do you have the 1o points working with you know and does it work on stock firmware
[Galaxy Tab  Android Development] ssserpentine:
hi, i would like to try 10 point touch , as i have a game that allows 8.

BUT...........

i need it on kernel....

zimage_euro_3.0.2.

3.0.2 is the only one from my understatnding that has 600mhz scaling and works with smartass and gingerbread.

any help?
[Galaxy Tab  Android Development] hoss_n2:
I really don't know about kernel editing,etc that's why I asked for developers help
[Galaxy Tab  Android Development] natious:
What game are you playing that needs 8 touches? How would you even get 8 fingers on the tab, and still see what you are doing
[Galaxy Tab  Android Development] ssserpentine:
Glad you asked!!!! :)

the game i am porting has ALOT of onsceen options, and gameplay gets really intence
[Galaxy Tab  Android Development] ssserpentine:
yeah, koxudaxi seems the best one at this stuff.

he is seriously backlogged with requests tho...
[Galaxy Tab  Android Development] natious:
So, if you are holding your tab. You only have 2 thumbs to work with. I don't know how 2 thumbs are going to register 8 touchs

swyped from a galaxy far far away...
[Galaxy Tab  Android Development] ssserpentine:
Grrrrrrrrrrrrrrrr
[Galaxy Tab  Android Development] nobleskill:
Sounds like vaporware to me ......

And no growling at Natious as its a good point. So you either would need to have the tab supported by something else to enable multiple finger play.. and seriously is there even the realestate on a 7" screen for what your trying to achieve??

From what I have read the 10 is wicked and there are some music apps and such that will use it.

Now everyone bow in awe to the kernel king and his neverending work of wonderfulness. You sir are a very talanted individual .. thank you.

Sent from my GT-P1000
[Galaxy Tab  Android Development] lilstevie:
10 point MT still needs a patch to the framework to allow it
[Galaxy Tab  Android Development] hoss_n2:
I read in the galaxy s forum that it works on cm7 out of box only need kernel support
[Galaxy Tab  Android Development] karfeef:
pleeeeze someone make 10 point multitouch for galaxy spica!! i neeeeeeed it for leet piano appz on 3" screen :D
[Galaxy Tab  Android Development] hoss_n2:
If you have nothing useful to do . stop and don't post jokes here and go play piano on your 3" screen in any place ,we have 7" here :P
[Galaxy Tab  Android Development] karfeef:
My bad, didn't realise how pointless awesome 10pmt really is!! life changing stuff...really.

just put 10 fingers on my tabs screen, and can't see anything lol.
[Galaxy Tab  Android Development] lilstevie:
yes but samsung firmware != CM7, CM7 for the galaxy s variants has this changed framework
[Galaxy Tab  Android Development] ssserpentine:
as I can see, you guys are stuck on how I use more than 5 points on a game, instead of the solution.

there is a 360 degree movement pad, mow many points of touch is this?

there are 4 arrows that are for more direct directional movement, these are used in conjunction with the 360 pad. some times you need to use two arrows to go at an angle, along with some light touches to get the direction exactly right.there are two fire buttons, aim, lock your aim.

there are 4 HUD's that give you information that u sometimes need to click on for verification.

a Chat window

4 on screen menu buttons that also create more option.

HOW MANY TOUCH POINTS IS THIS???????????!!!!!!!!!!!!!!??????????????

More than 5 is the only answer that matters.

now as all this is going on, what happens if I need to use 360 turn, focus my movement, aim, lock my aim, fire two different weapons buttons, ignore a pm and hit my turbo?

As all these buttons are really close to each other. 5 point is not enough for me, as my tab gets annoyed.

and yes sometimes I have to put the tab down to hit all these buttons.

I will GRRRRRRRR at him, as he was offered the game to try it out, didnt want it, but wants to drill me about how I do something.

(luv ya man, you know this. Please dont get upset ;) )

Not saying I will need ten point, but it would be best to have so our tab wont get confused as it does so often in games with a lot of touchpoints.

below are some pics, just to give u an idea of what I am working with. Lots of buttons!!!

Srry for the bad pictures.
[Galaxy Tab  Android Development] karfeef:
so you do all that stuff, direction, aim, fire, chat, ignore pm's, open HUDs etc etc ...all at exactly the same time? you got 5 arms or something?

no...no you don't.

screw it..why not go for 20 point and play with your feet as well???
[Galaxy Tab  Android Development] ssserpentine:
oh, aren't you a smarta$$?

Sometimes when we are playing games, we hit more than 5 points, and the game doesnt respond untill you slow down and hit the button again.

In this game i dont have time to slow down, and go back to rehit the button. I just need more touchpoints so my tab doesnt get confused.
[Galaxy Tab  Android Development] hoss_n2:
some seems to be not interested in this mod so if you aren't interested , this isn't your place , don't post here saying that you aren't interested
[Galaxy Tab  Android Development] triplex76:
really^?

so you got more than 5 buttons in games but do you use it contempranely?

the answer is NO ... that's why 10 points stuff is not needed

however koxudaxi kernel works perfectly with the multitouch debug utility
[Galaxy Tab  Android Development] hoss_n2:
haven't you read my last post , don't post saying that you are not interested in this mod , it is not a thread for you
[Galaxy Tab  Android Development] hoss_n2:
it is now implemented in overcome kernel Version 3.0.0

KERNEL CHANGE LOG (http://overcome.mimzo.com/?page_id=171 )

Version 3.0.0

Built from Gingerbread Source

Overcome CwM Updated to v3.1.0.1 (upstream fixes from Cyanogen tree merged)

Voodoo Lagfix (thanks to Supercurio)

Smartass and interactive governors included by default (thanks to Mr. -X-)

OC-capable up to 1.4ghz (thanks to Koxudaxi)

10-point multitouch enabled

BFQ I/O Scheduler added and set as default

Updated to jhash3

Optimized compiler flags
[Galaxy Tab  Android Development] TheATHEiST:
Indeed, Ive just tested it on MultiTouch Tester app and get 10 points of touch :)

...although I have no idea what we could possibly need 10 points for :P
[Galaxy Tab  Android Development] hoss_n2:
It is just to have fun nothing more :) ,what rom are you using
[Galaxy Tab  Android Development] TheGrammarFreak:
We've caught up with the iPad. We have a higher "touch input density" now ;)
[Galaxy Tab  Android Development] Technomancer:
Hey, I just wanna say thanks, and let you know 10 point multitouch will ship in my next CM7 build.
[Galaxy Tab  Android Development] Lhon0901:
There, a developer will already incorporate 10 point in next firmware... Kudos to that...

I remember the days when we only have resistive touchscreens, and not one thought of having multi-touch, not even 2 points at that. Now, we have multi-touch, so I think we should not rule out the use for it.

Now, when Apple or some manufacturer and Developers make apps/games that uses more than 4/5 point multi-touch, then you will remember to go back to this thread and know that somebody made it happen...

What I am trying to say is never say never, the way technology is going right now I bet this be useful.

Peace.
[Galaxy Tab  Android Development] hoss_n2:
YOU ARE RIGHT IT MAY SEEM TO BE not useful today but who knows
[Galaxy Tab  Android Development] hoss_n2:
can any body post a short vieo showing this mod working as i can't test it ATM., thanks
[Galaxy Tab  Android Development] hussmanne:
Are you a bot, or just a broken record?
[Galaxy Tab  Android Development] G0belet:
I can see a use to having more than 3 touch points, it's maybe not implemented on the Android version, but Tap Tap Revenge on the iPhone had a two-player mode, with 3 "pads" for each player on each side of the screen.

If both players have to play 3 finger chords at the same time, that's 6 simultaneous touch points. If Tap Tap Revenge had a tablet version with 4 pads for each player, that would amount to 8 potential simultaneous touches.

So yeah, there IS a use to this. And Tap Tap Revenge was usable on a 3.6" touchscreen.
[Galaxy Tab  Android Development] hoss_n2:
Can any one post a video with this mod working
[Galaxy Tab  Android Development] bizum1:
I did screenshot after putting my 10 fingers on screen. You cant touch screen and press back button together to make SS.

It works but i cant find id usable :-P

Maybe someone knows the name of gallery that uses 10p MT to arrange pics on screen?
[Galaxy S I9000 Q&A, Help & Troubleshooting] DR-EVIL23:
hi, new here... :o

i was wondering, when i'm doing a nandroid backup using CWM recovery does its backing up my current kernel and modem as well or just my current rom?

in other words, does the .zip backup file contains only the rom or the kernel and modem as well? :O

thanks. :)
[Galaxy S I9000 Q&A, Help & Troubleshooting] slaphead20:
I think you will find that nandroid is a complete system image

Sent from gt i9000 insanity 8.5/fugumod
[Atrix 4G General] -JFK-:
Hi all,

My Atrix won't charge more than 90%.

Do you have a solution ?

Thank you
[Atrix 4G General] cletusarrarr:
goto the market and look for battery calibration, when it hits 90% or so or wont charge more, hit calibrate, then drain it to 0 and charge it back and see what happens, also whats the voltage levels at 90% ?
[Atrix 4G General] -JFK-:
Thank you for your return,

The voltage is 4.036V at 90%.

I will try and let you know.
[Atrix 4G General] fuzemer:
Same problem here. Also when charging, the indicator is not working.
[Atrix 4G General] thewarhawk:
follow this guide to fix all your battery issues

http://xdaforums.com/showthread.php?t=1198333
[Atrix 4G General] s1mpd1ddy:
The battery thing is a pain in my A$$.. this is what I did to fix it:

1) drain phone 100%

2) charge to full while phone is off

3) while phone was still charging, I pulled the battery, waited for the screen to show a question mark, then I plugged the battery back in. Then it shows the battery as 5% or 10% (YMMV)

4) let it charge again for another 2 hours

5) before turning on; I went into recovery and deleted battery stats, then rebooted

6) phone should be at 100% or close to it, if not, then wait until its at 100%, then calibrate the battery using the app.

NOW ---- after doing all this, my phone seemed fine.. then.... the problem started happening where the phone wouldnt charge to 100, then it wouldnt charge to 95, then it wouldnt charge to 90, then it wouldnt charge to 85..

of course I started freaking out like WTF -- but.. this is what I did to fix it:

I tolerated it. I just kept using my phone, charging when I needed too, etc etc etc. I never let it die completely.. i just kept charging once the phone hit 10% or so (over night mostly, and sometime thruout the day).

Eventually the percentage started creeping back up... slowly.. I noticed after every overnight-recharge, the percentage would climb up by 1. So it would goto 85..86...87.. etc. etc. until it got to 95.

Then over the weekend while I was streaming a movie on a car ride home; the phone died because I ran out of battery, I took it home --- put it on the charger without turning it on... let it charge for an hour or so, when I turned it on the phone was at 80%.

I kept charging it -- and now.. after ALL OF THAT... my phone charges to 100% . EVERY. SINGLE. TIME.

Sorry for the long post -- but this is what I went through to fix my battery. a PAIN IN THE A$$ , but I think eventually your battery will learn to fix itself.

This is from all information I found in these forums, I can't take credit for any of this.
[Acer Iconia A500] anusthegreat:
Hey there. This morning my device offered to get fresh updates, but failed to install because of some system .apk files deleted before, I guess. Anyway, I downloaded a full archive of default system files and tried to restore the necessary ones. However, the updating failed again and I applied data factory reset from the settings menu. The problem is after the reboot Acer is stuck at the welcome screen, offering me to choose a language of the system. There is only one box to choose a language and a "Start" button. Also, there is a 'back' arrow in the left corner but it doesn't help. Any suggestions?:confused:
[Acer Iconia A500] anusthegreat:
Here's what Acer support answered me with: :eek:

Ridiculously failed imho.
[Acer Iconia A500] mapaz04:
Have you tried to ADB? Just plug your pc to your tablet and see if you can:

ADB SHELL

SU

if this gives you the ROOT #, then I imagine you can PUSH/COPY the files that you are missing (probably the phone.apk) onto the system.

Otherwise, I regret to inform you that as of now, the only recovery that is available IS the Chinese update.zip.

BE CAREFUL SINCE THE UPDATE.ZIP CHANGES YOUR BOOT PARTITION AND YOUR OTA UPDATES WILL STOP. There is a work around... we're working on it... jejeje
[Acer Iconia A500] gammaRascal:
I like how you put "...it failed somehow..." in your original email to Acer and when they responded in a way that doesn't meet you're expectations, you get angry - with them!

Your actions are the kind of stupid **** manufacturers have to deal with all the time when people do unsupported things to their product. And what happens when you screw up and they can't help you? You ***** and whine and hold Acer accountable.

You screwed it up, take responsibility for your actions.
[Acer Iconia A500] netham45:
jeez, rascal, calm down.

@op, I had a problem similar to this on a froyo tablet I used to have. I was able to get past the welcome screen by tapping on each corner. I believe you need to tap top left, top right, bottom right, bottom left.

Not sure if this will work on Honeycomb, though. It's worth a try at least.
[Acer Iconia A500] gammaRascal:
I'm all for 3rdP development. Totally. Root all you want - I will, when it becomes beneficial to me.

It's the irresponsibility of some people who take those steps, voiding their warranty, then when things go wrong they lie and point fingers at the manufacturer.

That, alone, is just wrong.
[Acer Iconia A500] netham45:
Yea, it is, but do you need to be so rude to him about it?
[Acer Iconia A500] gammaRascal:
Yes because patting them on the bum and sending them off to play, wishing them well, just perpetuates that problem.
[Acer Iconia A500] anusthegreat:
How about you turn your brain on and see the details of both mine and support's messages. I was asking about a concrete problem with the startup screen when the Acer manager is trying to explain me how to find out the SN through the menu (which is obviously not working for me since Android doesn't load), not a single word about the problem itself.

Thank you, Netham. I managed to return it back to the retailer and got another tablet now.
[Acer Iconia A500] netham45:
rascal, as he said, he was just asking them a question. He wasn't asking them to replace it, he wasn't asking them to give him anything more than an appropriate answer to the question he asked. Instead they went the route of giving him a 'We can't help you until you open a ticket, you can't open a ticket until the problem you have is solved' answer.
[Acer Iconia A500] gammaRascal:
Guy's I'm not interested in reading how you rationalize irresponsibility and lack of accountability.

anusthegreat, it's obvious you're are all to willing to criticize Acer for their handling of your self-induced problem - a problem you created and one you didn't own up to them about, essentially blaming them. "Failed somehow" not even providing them with a correct account of the event. Then, given their response, you call it a fail.

I've been pretty clear about my stance and I won't hesitate to say it again. Like it or not, I honestly don't give a **** guys.
[TG01 General] Nokser:
Mod Edit: This appears to be an attempt at getting donations, which is against the rules. Aside from that, YOU ARE IN THE WRONG FORUM! please post only Development in the TG01 Development Forum. All other requests go in General. Closing and moving thread. ~TheRomMistress

Hi all ... again

Someone has to sell Riff Box J-tag, or buy cheaper somewhere ... ?

I put a topic in this section, because I mean a device for Toshiba Tsunagi TG01

I could also mention, for Tsunagi and the extra cost.

Thanks for anything

Nokser

I would add that you need me to port WP7, because without it, though I would ..., it does not give advice;)
[TG01 General] Scougar:
Are you asking if anyone has a box for sale?

Or are you after funding? If funding, then I know it's against the rules, but you could start a box fund so you can buy one? (I'll donate on the 31st if this is so - pay day).
[TG01 General] (InsertNameHere):
I see here

Not too expensive considering
[TG01 General] TopHill:
:D

OR HERE
[TG01 General] kamis1333:
In Poland it's about 1/3 or 1/4 mean value month pay for a job :D

Maybe in UK it's cheap but not in PL :(
[TG01 General] Nokser:
I want buy on box or replace, the TG01 with a premium
[TG01 General] (InsertNameHere):
As you can see, i live in the UK, if thats any help to you, PM me.
[TG01 General] jonnyhall1bmx1:
nokser if you get this j-tag does this mean we can port wp7 and stuff to out tg01? if so when you do get this j-tag i can lend you a tg01 for testing and developement to speed things up :)
[TG01 General] nikola92:
well i dont think j-tag is about developing other os's for tg01 it's when he test those roms if he get device tottaly bricked he could restore it. Am i right??
[TG01 General] Nokser:
If only, gather at the j-tag .... I don't have too little money in this moment :P

Yes, yopu have right, but not too end...

This device write all partition, repair and etc..
[TG01 General] nikola92:
I know all that but anyway its very,very useful for a developer on mobile phone and it is good for much more things..... ;)
[TG01 General] Nokser:
Heh

This very help me in my work for porting rom wp7 ;)
[Defy General] pjgowtham:
whom will you vote???

What ablout huwaei ideos u9000 is it worth than defy???
[Defy General] dr4k0:
Ace vs Defy - this compare is like compact car vs sport car. Defy is one class better. For example hardware:

Ace:

CPU - 800 Mhz but Armv6 - worse than defy 800 Mhz Armv7

RAM - 384 - Defy has 512

ROM (aplication) - 512 (around 200 for user APP), Defy has 2GB (1,2 for user app)

So basicly Ace shouldn't be compare with defy.

ideos u9000 vs defy

In hardware almost the same, but defy have really good devs and community support. Defy is live proof phone. But i think that ideos will have open bootloeder (but i am not sure).

So i think defy is better phone at all.
[Defy General] forthe:
Both ace and defy can be had at almost equal price in India. And imho, defy gives the best value for money, its a class apart from ace at almost the same price.
[Defy General] JackSparrow17:
Samsung Ace, No support for Adobe Flash in the web browser, No ambient light sensor.
[Defy General] lact0se:
just for the screen resolution alone and the defy (854 x 480) owns the ace (480 x 320)