yashsingh1/xdaforums huggingface dataset:
[Android Software Development] natious:
I'm using cm7 and havnt run into any problems

swyped from a galaxy far far away
[Android Software Development] :
Hi fellows, SGS2 here.

I have a problem. It seems that Per-App settings don't work for me.

For example:

1. Playing Reckless Racing: In Per-App settings Use Plugin>PowerVR ticked, but when I go to play the game - I see bad textures (at the start - text texture instead of road). To play the game properly, with good textures, I have to tick the Use Plugin>PowerVR in Default Settings.

2. Nenamark2. Running without any plugin and MSAA off - achieved avg. 47,5 FPS. When I tick "MSAA x4" in Per-App settings - avg. 46,0 FPS. Changing MSAA to x16 and average FPS equals 47,2. And of course I don't see any change in graphic quality. Am I blind?

What's wrong?
[Android Software Development] Aldonski:
Running NOVA2 1.0.4 with POWERVR plugin on SGS2 .. Menu is really bugged. In game action looks and runs good until you kill the first soldier , thats when the game stops.Loading times are huge.
[Android Software Development] Chainfire:
Try uninstalling the Pro version and reinstalling it (from Market, Titanium Backup and the likes are known to botch up the install). See if that helps. Restart device after. If the problem persists, we need to do some more investigation :) Also make sure both CF3D and CF3D Pro are installed on device, and not on the SD card.
[Android Software Development] :
Installed from Android Market, works flawlessly.

Earlier, I was downloading app from AM to PC, then sending to phone and finally installing via Titanium Backup.

Thank you :).
[Android Software Development] shaolin95:
Same here CM7 and market shows Tegra and games play good. Only bad thing is the new features with the new experimental driver do not work for CM7
[Android Software Development] Ron Overdrive:
Apparently there was a problem with my plugins. I uninstalled them and got the plugins from a different source now I can download Tegra games.
[Android Software Development] tolis626:
Well,apparently it doesn't cause problems to everyone.Glad it doesn't though as I like CM7 myself.Hated 6 and earlier though! :p
[Android Software Development] kratos123:
Hey mate, I tried that version of NOVA 2 with the POWERVR plugin on my galaxy s2 and its giving me a black screen :(

Any ideas whats happening?
[Android Software Development] petopp:
v2.8

the new version also includes new plugins?

where is plugins ?

At this point I can not find them

http://xdaforums.com/attachment.php?attachmentid=601568&d=1305849859

where are the files?

libGLEMU_NVIDIA.so

libGLEMU_POWERVR.so

libGLEMU_QUALCOMM.so

?

Previously there were plugins for download, now do not understand please help.
[Android Software Development] pulser_g2:
You have to look for the plugins yourself.

google is helpful ;)

The plugins do not tend to change AFAIK...
[Android Software Development] mattiadj:
I have a dhd and all games works except bang bang racing.

I have Pro version regularly bought and I want understand if is possible to play this game and if yes how. Thanks

Inviato dal mio Desire HD usando Tapatalk
[Android Software Development] Aldonski:
No ideea. I m on Villainrom 1.4 and chainfire3d pro.
[Android Software Development] srkoza:
thanks!!!

thank you great work !! playing the new rainbow six shadow vanguard with the qualcomm plugin on my sgs i9000 :) thanks!
[Android Software Development] oleost:
Please follow this link and try what suggested, and you shall find your answer.
[Android Software Development] Spartoi:
? This game has a Galaxy S version so why do you need to use the Qualcomm plugin?
[Android Software Development] rantzzz:
Does dungeon defenders work with this new version of CF3D?
[Android Software Development] nightranger73:
It has been said 2 pages before this... a rule of this forum says before posting you have to read at least first 3 and last 5 pages to avoid bothering people with the same questions over and over... and as oleast said

LOL... too good... I'll save in my favorites

If you find this post usefull please press the "Thanks" button

Sent from my GT-I9100
[Android Software Development] JoshBeach:
Galaxy Tab 10.1 and Epic

Works great on my Epic 4G..

Not on my Tablet though!
[Android Software Development] Spartoi:
@Chainfire

This kinda off-topic, but I was wondering if Chainfire3D (or a separate app even) could allow GUI rendering across MHL (aka on the TV). Most (if not all) games seem render the GUI to the TV, however, videos do not so subtitles don't show up if they are embedded into mkvs.
[Android Software Development] crypticc:
What is max MSAA? I see auto. Does that mean all my per app

settings on SGSII need to be set manually back to 4x to avoid slow-down?

ta
[Android Software Development] Vogie:
I'm on CM7 last version for galaxy s i9000

can i use it to run Bruce Lee game?

where is plugin? I just installed chainfire3D from market.

Sent from GT-I9000 CM7 #46
[Android Software Development] elgrego4:
I installed the chainfire pro app, added the 3 drivers and not noticed anything different. Im using miui 1.7.1 on my hd2. I'm also getting games saying my phone isnt supported. Any ideas please?
[Android Software Development] elgrego4:
Anyone please?
[Android Software Development] SomEngangVar:
Try wiping data for tegra zone with titanium then uninstall it and wipe data for market then go into chainfire and hit fix market settings and try again.
[Android Software Development] elgrego4:
Tegra zone? Sorry to sound stupid
[Android Software Development] SomEngangVar:
Sorry I thought you were using Nvidia tegra zone and it was telling you that you didn't have a tegra device. It can be finnicky. Are you trying to play tegra games? Do you have the nvidia plugin selected under the default settings?
[Android Software Development] viper001:
Matter resolved.
[Android Software Development] elgrego4:
I selected the nvidia plugin, started the samurai II game, it started then i get the message after the logos. I then tried riptide, but the graphics are all screwed up, only showing the text and the waves on the menu and in if i start a race, it looks like its racing in the dark and you can make out the shapes.
[Android Software Development] tolis626:
Chainfire,you told me to remind you about the market fix failing.So bump! :D
[Android Software Development] Chainfire:
Dude honestly, I returned home from being out of town all weekend (where I don't really check mail) like two hours ago, and you sent me a PM about this less than an hour ago.

When exactly did you expect me to have dealt with this ? Do you have any idea how many emails and PMs I get per day ? Or what the backlog of a weekend is ?Or how much time it takes to read and answer them all ? Yours is not magically on top you know.

Furthermore, have you given any thought to as that I might not be able to distribute non-Market versions of the Pro app right now because it breaks the copy protection ? Or that's its simply quite rude to throw money at somebody - without asking - demanding a product, and then not even waiting until said person has had time to even deal with it before publicly posting a complaint ?

Now, I will refund the money you sent me because I currently can't give out Pro versions not gotten from Market. I am working on a PayPal solution, but it's not ready yet. When it is, it will be announced.
[Android Software Development] Chainfire:
Uninstall Pro, and reinstall it from Market.
[Android Software Development] elgrego4:
Bit strange, I installed tegra zone and then went back into 3d chainfire, selected the plugin again and they are both working. Sam II looks great, rip works but the detail on the riders goes a bit funny. Thanks for your help mate
[Android Software Development] Chainfire:
Will be handled through PM.
[Android Software Development] viper001:
Sorry If that was the case. I just assumed your receiving your mail since you've been posting in the forum.

At any rate, market agreement does not allow paypal also. So ill just have to find another way.

Thanks for the clearup.

Sent from my TI99 4A
[Android Software Development] Chainfire:
Ah right, I can understand that misunderstanding. The thing is for some reason, the email on my phone (through exchange) does not filter out the spam, which is like 200 messages a day, while my Outlook does. So I just don't bother checking it anymore when I'm away from the PC, cause it takes a long time to sift through the spam :)
[Android Software Development] viper001:
No prob. I was just feeling ignored :-) BTW. I hate using exchange. Especially the security protocols. It's like the company owns your phone.

I do hope you find a way cause I've tried the app on my x8 and it works :-) and now really want to see what the egl driver could do.

Again, thanks.

Sent from my TI99 4A
[Android Software Development] bLack_Q:
Hey,

I really love your app but since yesterday I got a strange disfunction with your app.

I cant use any settings per-app now. I just can enable the NVIDIA plugin for Default Open-GL.

If I dont use the plugin there and if I want to use msaa I can enable it but it hasnt any effect. And since a few hours even that function doesnt work properly and I just cant play Riptide because it seems like I cant use the shaders provided from you.

Any suggestions?

regards
[Android Software Development] Chainfire:
Full reinstall from Market is always the first suggestion.
[Android Software Development] bLack_Q:
Sorry that I didnt mentioned it in my earlier post but I reinstalled it several times and I even reinstalled my whole rom. I just made a clean reflash of my phone with just Chainfire 3D installed but I still got the same issue.
[Android Software Development] Spartoi:
Bumping this request up one more time.
[Android Software Development] scratchresistor:
Hey Chainfire - awesome app. Any chance you could add the ability to set MSAA in the default profile - my SGSII is up to the job and it's mildly (very mildly)annoying to have to set per-app.

Other than that: AMAZING.
[Android Software Development] Chainfire:
Sorry, those are unrelated I think, they need a device-specific hack AFAIK.
[Android Software Development] Chainfire:
No, that'd be awkward. I have tried this, but it doesn't play nice with the bootup and such.
[Android Software Development] scratchresistor:
Ok, thanks for a great app anyway :)
[Android Software Development] cmo220:
I can't get Pinball HD to show up in my market. I've uninstalled and reinstalled from market. I've changed the plugins around and redone market fix. This seems to be the only game that doesn't show up. GOF2 showed up and works great, as do many other games. Any idea why this is happening?
[Android Software Development] Chainfire:
No, but it's a known issue.
[Android Software Development] tolis626:
Almost same as my problem.Chainfire is working on it and I'm helping as much as I can.Wait for news. :)

Also,Chainfire,why would games use too much CPU with your app?I set a 16x MSAA for Asphalt 6,but if I keep my CPU under the maximum clock it will stutter.GPU clock doesn't seem to make any difference on this case in particular.Also,when not underclocking my CPU the phone gets burning hot after a while.So it's not my 400MHz GPU that overheats.

Any ideas are welcome. :-)
[Android Software Development] rkaplan2:
First of all, Chainfire, you're awesome. You're undoing the damage that companies like nVidia have caused by fragmenting the Android platform with stuff like TegraZone.

Most of the previously unavailable games now work just fine on my SGSII. However, I was wondering if there's any progress towards getting Galaxy on Fire 2 to work properly (the shader issues). I know I read a while back that you were trying one more thing and then giving up, but I'm going to go ahead and speak for the bunch of us that are thinking this: please don't give up on it :(

I already jumped on the bandwagon on the FISHLABS forums begging them to support more than just Tegra stuff, lol. However, it'd be awesome if Chainfire 3D could just get this to work. I appreciate any response, thank you in advance!
[Android Software Development] nightranger73:
Well... actually fishlabs do that... there's an adreno and a xperia version of GOF2

Sent from my GT-I9100

If you find this post usefull please press the "Thanks" button
[Android Software Development] elgrego4:
It would be good if a guide could be done with all the best settings either for the individual games or the phones they are on. For example im using miui on a hd2, but I'm not sure of the best setup to correct the games, ie. pinball (the ball goes black), sam II (works great, but sometimes the ground goes black and the menu acts up, Galaxy (slow to load but is great when running), riptide (the riders detail messes up).
[Android Software Development] TMaLuST:
I do know that this is in italian, but you can just look at how the games are processed by the GS2.

Thank you chainfire!

http://www.youtube.com/watch?v=iSAJptywT8Q
[Android Software Development] kimzplaze:
Thanks.. This made the games launch faster too.. :D
[Android Software Development] Chainfire:
1.3 released

Update to version 1.3. Added automatic BGRA <--> RGBA conversion depending on hardware capabilities.
[Android Software Development] awesome-member:
you are a GENIUS. thanks very much currently playing various unsupported gameson sgs2
[Android Software Development] aussiebum:
Awesome. One app suggestion for Pro key users - for per-app basis config section, would you be able to add a grouping for apps that *have* a CF3D per-app config setup? Would be easier to manage and figure out which apps have been configured to use CF3D and which haven't. Thanks!

One question - how does "Fix Market" work? Does it just set your market ID to masquerade as a Tegra 2 device, or..?

Also, some slight feedback - Dungeon Defenders (using Qualcomm plugin for "Desire" (well my old HD2) data files) launches to menu and renders fine, but I get a black screen after about 15-20 secs. Pressing the back menu key causes the quit dialog to appear (and I can see DunDef in the background behind the pop up), but if I press "No" it just goes back to the black screen.

Will try more 3d apps and report back on compatibility. Amazing work! (and to whoever wrote those plugins... thanks :))
[Android Software Development] kohiiou:
Hi Chainfire,

Automatic BGRA <--> RGBA conversion is not working for me on my SGSII. It seems to flip the color around when it's not supposed to.

Is there a way to disable this?
[Android Software Development] Chainfire:
No, but it'll be fixed in under an hour :) Stupid typo in final compile, doh.

That's what you get when you try updating in the middle of the night, lol ;)

EDIT: Should now be fixed, v1.4 in Market, let me know
[Android Software Development] aejt:
This is amazing! Bought the pro version before even testing it myself.

I'm not sure if this is because of the plugin or the CF3D-drivers, but the 3d behind the menu in Sacred Odyssey (SGS-version, using powervr-plugin) renders just fine, but when trying to start a new game it freezes and crashes one or two seconds later.

Using a SGS2.

Thanks a lot Chainfire! Keep up the good work. :)
[Android Software Development] kohiiou:
Haven't tested anything much, but the colors are back to normal. I no longer have an orange Application shortcut nor a blue colored sun on my AccuWeather.com widget. :D
[Android Software Development] Chainfire:
Re: the app list; I'll look into it. Might be something that goes into the next version :) Had actually thought about it, but haven't gotten to implementing it.

Re: fix market; no, it does not fake Tegra. Chainfire3D is plugin based. OpenGL works with providing "feature identifiers". Fix market simply tells market which features Chainfire3D itself + the installed plugins provide. However, you will still have to configure whatever you download correctly, because not everything Chainfire3D tells Market your device has will be available for each plugin (that depends on the plugin code... and I didn't write those plugins, so I can't be certain what/who/where...)

As for Dungeon Defenders on your device, sorry, but there is very little to be said about it. Chainfire3D does some compatibility stuff, but it can't do magic. Your device needs enough free RAM, your chipset needs to provide certain features, etc. Exactly what will differ per app. The first thing to try, however, is go into app-specific config, disable all features except selecting a plugin, and the ONLY select "reduce texture quality". One thing is for sure, Dungeon Defenders is one of the heaviest games there is... it won't run without a fight ;)
[Android Software Development] kimzplaze:
Thanks Chain.. :)

Possible to upload version 1.2 as attachment? :)
[Android Software Development] Chainfire:
Ehm... no ?

It should be available from Market for everyone... it's free, no copy protection, no restrictions, etc ? Why can't you get it ?
[Android Software Development] kimzplaze:
ohoh.. 1.2 works best for me now.. 1.3 makes my stuff blue.. lol

Just saw that there is 1.4, giving it a run now.. lol :D

1.4 will have the normal colors now.. thankz..

But when I am using 1.2, battleheart loads very fast. But with 1.3 and 1.4, it seems to load in the same time when I am not using the application.

Thanks for the great work! Have some rest :D Time for me to start working though.. heh =P
[Android Software Development] aussiebum:
Thanks for the advice, but I think the SGS2 should have enough grunt for DunDef :P

Having said that, I have a feeling I'm getting the same seg fault on the actual CF3D driver as reported by Phk earlier because the game quits out as soon as I select a character in New Game...
[Android Software Development] jonrwg:
How do I get to play Riptide GP? I got this:

Device doesn't match minimum specs *DXT/S3TC support

Any help? T_T
[Android Software Development] Chainfire:
Maybe... :) I can't look into anything anyways, as I still don't even have an SGS2.

That being said, assuming the SGS2 has enough "grunt" is a fallacy. Keep in mind that the original game runs with compressed textures, and with Chainfire3D + plugins it will run with UNcompressed textures. That can be as much as a factor 8 memory usage difference. Now, the SGS2 is a beast, but does it have 8x as much memory as the average device that is supposed to run that game? I don't think so.
[Android Software Development] Xairo:
Its working for me
[Android Software Development] aejt:
I don't think the crashes I experience when trying to play Dungeon Defenders on SGS2 (using the nvidia plugin) is because of RAM issues. It just crashes randomly after a while. I was in the menu (which has a 3d rendering in the background) and checked it's memory usage twice, the first time it was 111mb, the second time (~15 seconds later) 115mb, and then it crashed just after that.
[Android Software Development] WagTwo:
Hi

When i press install plugins, the app doesnt find anything. The plugins are in .so format. Any help?

Sry if this has asked before, I admit I havent read the WHOLE thread.

Ty in advance.
[Android Software Development] aejt:
They should be zipped.
[Android Software Development] deepsleo:
+1 but given the various devices/ROMs it seems highly unlikely/unfeasible.

Well, on the same issue, I purchased the pro version and downloaded and installed the shaders and plug-ins but when I try to install the Riptide, it pops up with an error DXT/S3TC not supported. Any hints please?

P.S. Tried the search feature, didn't help :-(
[Android Software Development] elgrego4:
What are the shaders you downloaded? I downloaded the plugins and didn't have a problem.
[Android Software Development] guidoido004:
Msaa doesnt work on atrix? My phone says"not suppoted"

Sent from my MB860
[Android Software Development] Chainfire:
Tegra doesn't support MSAA, indeed.
[Android Software Development] deepsleo:
RipTide doesn't work

Downloaded from the Chainfire's link http://xdaforums.com/showpost.php?p=14516601&postcount=717

shaders_sgs2_riptide_gp_v1.zip

Let me know if I am to do something else....missing out on this for quite sometime now. Thanks. Also which plugin should I use it with, Nvidia, Qualcomm, Powervr...also do I need to install the EGL driver?
[Android Software Development] elgrego4:
What phone are u using? I have hd2 miui gingerbread, chainfire 3d pro, the desire hd patch and the nvidia plugin selected and its working great. Hope this helps
[Android Software Development] deepsleo:
Thanks for working on this..I have Samsung Galaxy S2. Anyone being able to play Riptide on GS2, or the God Chainfire himself...please help.
[Android Software Development] Chainfire:
Are you running the demo version of Riptide ? Cause there's been reports of issues with that before.
[Android Software Development] mista1982:
What is with Galaxy on fire 2 and Big Bang Racing?

I have a Galaxy S II with the latest chainfire3DPro 2.8
[Android Software Development] elgrego4:
What is the problem? Galaxy works fine for me. Not tried bang bang cos people were saying it doesnt work.
[Android Software Development] mista1982:
What Settings do you set?

The game (GoF2) want to install the 200MB but close..

Thanks for any advice..
[Android Software Development] deepsleo:
Yes my lord....wanted to try before making the purchase. If you say its going to work, I'll go ahead and make that jump :D Thanks.
[Android Software Development] Napzter:
Hi Chainfire,

I purchased the Pro-version of your app. What should I say? It's amazing and impressive that I'm able now to play Riptide on my SGS2. It's awesome, the graphics are incredibly good, it runs super smooth and the 16xMSAA is gorgeous. I don't see any graphical issues till now, the rider looks perfect, don't know why other people have issues with the rider graphics.

When I uncheck everything in the default settings and select no ("None") plugin do I then have the same behaviour with all the graphics in the interface and apps like the chainfire3d app wouldn't be installed? So all graphics are displayed native from the mali gpu without changes through chainfire3d? If not, can you integrate an option to disable chainfire3d driver when it isn't needed or shouldn't be used.

Thank you so much Chainfire for your great work. I really appreciate it.

Kind regards from germany...
[Android Software Development] elgrego4:
Is anyone else having graphic problems with samurai II? Mine started off fine but now my character is invisible and some times the ground turns black.
[Android Software Development] [kab]:
Chainfire

Thanks for you work!

Bought today Pro version!

But i have 1 small request. I bought your app only for 'custom color' in night mode and see that it not very convinient to control colors with sliders.

Can you please add numbers near to sliders to see numberic values (something like here http://xdaforums.com/showthread.php?t=745248 ).

Or, even better, if you can - can you add some color boxes (like in link above) and number fields to enter values (this helps a lot, if any wants just make just a little color correction, like me - for example, reduce red on 1-2 points).

Thanks!!!
[Android Software Development] ohmlawx:
Hai,

i bought ur cf3d pro today.

But find out when i install the driver, my google map and skymaps cant open. after open it will go back to homescreen. after i uninstall the driver, i can use google map.

I am usinf galaxy s 2, firmware xxkf2, rooted with supercurio-4.

pls advise.

Thx
[Android Software Development] Chainfire:
Can't reproduce this problem... Mare you don't have anything configured under "Default OpenGL Settings".
[Android Software Development] ohmlawx:
Hai,

sorry but i cant understand u. hehe

btw, i didnt set anything at default open gl setting. i just set it at my game.
[Android Software Development] Chainfire:
What I mean is both Google Maps as well as Google Sky work without issue on my installation.

Use the backup/restore feature to make a backup of your settings, and attach that file to a reply here, so I can look at your settings.
[Android Software Development] a user:
common problem. solution:

pause game, switch to home screen with home button and then switch back to the game.