yashsingh1/xdaforums huggingface dataset:
[Android Software Development] Kailkti:
Monster madness I think, like bang bang racing, is one of those games that will not work with just chainfire and tegra plugin. They need a bit more tweaking to work.
[Android Software Development] a user:
i have monster madness in my pants Oo
[Android Software Development] onesolo:
Ok, I saw this from you on Runny 3.0

if you have a lot of apps that were moved to the sdcard, probably Chainfire3D has nothing to do with the reboots...

It's a common bug present across a lot of roms with Sense 3.0 and 3.5 when you move apps to the sdcard and it can happen with a few apps moved...it doesn't need to be a lot of apps...

I'm with runny 1.5, have almost 90 apps installed and non was moved to the sdcard. Got no reboots whatsoever. Still I haven't found the guts to install chainfire3d just to see if I also get the reboots... gonna try later... but I almost sure that chainfire does not cause reboots
[Android Software Development] mattiadj:
Chainfire makes rosie reboot not reboot of phone.

On official dhd sense 3 and sense 3.5 based rom with ONLY chainfire3d after the installation of driver i have a loop of rosie reboot
[Android Software Development] hasbai:
its work with the HTC EVO 3D GSM?

thy
[Android Software Development] Ycb04:
Works ok on mine
[Android Software Development] mattiadj:
Which rom? Which settings?

Inviato dal mio HTC Desire HD usando Tapatalk
[Android Software Development] Elad92:
Man, you're genius!

Thanks!!! Best app everrrrr
[Android Software Development] onesolo:
Well, I'm still with runny 1.5 and for the first time I decided to install Chainfire3D Pro, including plugins, on a Sense 3.5 rom and for the moment I don't have any problems whatsoever,

No phone reboots or rosie reboots...

I also tried a couple of games and they work fine...

PS - I still haven't move any apps to the sdcard, if that helps...
[Android Software Development] Ycb04:
Runny 3.0 with no plugins yet
[Android Software Development] giga502:
Has anyone managed to get dungeon defenders two working?

I've tried it.game loads in a small box in the right hand corner of the even for the seconds in which I can move my character briefly.then it just turns off (dd2)

edit: after trying the qualcom driver instead of the nvidea, I get a full screen, it still turns off but the graphics are.. retarded.
[Android Software Development] t3ej4y:
Installed this on my Nexus s cm7.1 along with the nvidia plugin, and ran Galaxy on Fire 2. It works fine all the time if I reduce texture quality to 16bit, however the thing is I've managed to run the game fine WITHOUT reducing anything in chainfire 3d, but it only happens sometimes. Most of the time unless I reduce texture size or quality, it crashes at loading my save game. Does anyone know why it has such erratic/inconsistent behaviour? I'd like to run the game full if I can and I KNOW the nexus is able to take it because I spent an entire night playing the full game without any chainfire adjustments, just that when I woke up I was only able to get it to run proper once.
[Android Software Development] bloodhawk:
Is it possible to update the driver to make it compatible with the Latest Sense 3.5?

The driver is making Rosie go Haywire!

Otherwise it works great on Sense 3.0!
[Android Software Development] danih:
OK so I visited the andro market and wanted to buy Chainfire3D Pro.

But the market app keeps telling me (with a nicely looking yellow bar) that my device is incompatible - a Samsung Galaxy Tab 7 (Gingerbread)

What should I edit temporarily so I am allowed to download?
[Android Software Development] itachi1706:
After i upgrade the CF3D driver, HTC Sense got stuck in a FC cycle. (Starts loading, then HTC logo, the started loading again, then HTC logo appears and on and on...). Did this update make it incompatible with Sense 3.0?
[Android Software Development] bloodhawk:
Its the Sense 3.5 Rosie (Launcher) which is incompatible. If you use an alternate launcher, everything works just fine.
[Android Software Development] _Vegas:
possible to support CSAA for tegra2?
[Android Software Development] feanor91:
Hello

Just to know, is it planed to make sense 3.5 and chainfire compatible please?
[Android Software Development] a user:
just bought new shadowgun for tegra 2: am using a htc desire hd, running custom miui 1.10.21 (see sig)

first try crashed after the scrolling storry after it said loading...

second try i disabled map emu in chainfire3d settings and set 16bit textures (so i think this one wasn't needed). and it started fine, it palyed smooth until it froze during a shoout out with the first two enemies.

it hang a while and then i saw the white htc screen... the phone was rebooting.

if there is something chainfire you can do about this would be great.

p.s. despite the instability the game run buttor smooth. quite disapointing that nvidia needs two cpu cores and that (in)famous gpu core to run smooth what a single core soc of my dhd can handle fine.

no seriously i will try to avoid buying nvidia stuff as much as possible. i started hating them for this splitting of the market and spreading so big lies about the superior power of there tegras!
[Android Software Development] aznmode:
Hello thanks for the tip. I have HTC evo 3d CDMA and was experiencing the same issue. I applied your changes plus some other. See below. I was able to play the game for good 10 min but I'm at work so I had to stop. Awesome game.

Enable the following:

Reduce texture quality (this ones optional) - This reduce texture to 16 bit color (I disabled this and game still ran and more detail in graphics)

Reduce texture size - this downscale textures

Disable MapBuffer emu - may make some games work

Hope this works for you.
[Android Software Development] a user:
ok. after the reboot it seems to work quite stable.

but when i get to the first hacking minigame you have to enter a squence of numbers that you get displayed to you. the problem is that the number pad is not visible on which you get them showed and afterwards have to enter the numbers.

there is only an animated background in abig quare where the numbers/buttons probably should be visible on top.

damn, everything else seems to be rendered fine :(

edit: just saw your post... did you arrived at the hacking minigame? if so could you see the number sequence and the numbered keypad?
[Android Software Development] aznmode:
Yes I can and have already passed that portion of the game.
[Android Software Development] Gtj94:
Sprinkle doesn't work for me either.. I think it may be a problem with the game.. Gonna give it a shot on my transformer and see if it works well
[Android Software Development] a user:
hmm, strange... why didn't i saw the numer pad. i give your third setting a try. i only had two as i said before your first post about that topic.

@gtj92: sprinkel works fine on my dhd without any additional settings beside using the nvidia plugin.

---------- Post added at 02:26 AM ---------- Previous post was at 02:20 AM ----------

wow tried again, but still with only two of the settings and after several big lags i saw again the htc logo.

seems instable.
[Android Software Development] aznmode:
So you dont have my 3rd setting? Maybe Chainfire is different for each phone model.

Here is my setttings again.

EDIT: I disabled "Reduced texture quality" and for a little bit it cause some distortion on the screen when I was being fired at but after re-running the game it went away. Definitely better resolution with it disabled. Less pixelatation.

Update
[Android Software Development] t-mizzle:
The market doesn't let me download Chainfire's app (Android on HD2), where can find alternative download?

Oh and thanks Nvidia forn bribing the devs into releasing the Tegra2 version first :mad:
[Android Software Development] ka2uki:
i9100 zski3 speed mod k2-12 kernel

chainfire 3d pro 3.3

shadowgun when finsh level 1 coutiune next level loading will crash.(libGLEMU_NVIDIA)

Riptide GP v1.2 WHEN LOADING game play will crash.(use SGS2 - Riptide GP v1.1 and libGLEMU_NVIDIA),back to Riptide GP v1.11 is fine..
[Android Software Development] GDT:
here too...
[Android Software Development] enzografix:
Got the same problem with Shadowgun on my sgs2. Would be great if someone could fix it.
[Android Software Development] GDT:
I'm on SGS2 with Leo & Checkrom HD 1.0 rom and chainfire pro 3.3. Using nvidia plugin, shadowgun works well, I'm playing the very first level. Perhaps it looks a little greeny, I don't know if it's the game itself. Looking at the previous post I've read that someone enabled reduced texture quality and size and mapbuffer emu disable option too, but it works for me with the flags disabled.
[Android Software Development] enzografix:
The problem is loading screen to second level, you wont pass it as you will crash to desktop.
[Android Software Development] a user:
i wrote it in the first post you cited: i do not have the option to reduce texture size.

but in fact only disable map emulation was needed to pass the load screen.

but it doesn't matter. tried before i went to bed yesterday 5 times again the game and i even didn't got to the number pad (first hacking game) cause my phone rebooted every time during the fight with the guys just before the number pad.

i hope chainfire can fix this.
[Android Software Development] aznmode:
I think email chainfire to request they add "reduce texture size" for your version.
[Android Software Development] Deeco7:
Fix Market does not work on my SGS2, I cannot see THD games. Please help, thanks
[Android Software Development] Gawis:
Fix market also doesn't seem to work on my SGSII..

tried with both custom stock Rom and CM7.
[Android Software Development] a user:
i have reduce texture size!

i didn't applied it the first runs. but even if i do the game reboots by phone in 9 of 10 times after a short while playing it.

edit: what device do you have btw?
[Android Software Development] boshot:
Fix market works perfect for me. (SGS2/CM7/old market)

Waiting for an update from chainfire to play shadowgun..

Hopefully he can do something, so that we can play further than Level 1..
[Android Software Development] a user:
i wished i could even finish level 1 :(
[Android Software Development] iJohnny:
I can play it on HTC Sensation.
[Android Software Development] boshot:
Are you using any special settings?

Whats the gpu of the sensation? Adreano? PowerVR?
[Android Software Development] Ycb04:
Adreano
[Android Software Development] boshot:
Then the adreano is here more compatible than the mali of the sgs2 :(

The loading of Level 2 works just fine, but than the picture &. sound begin to stutter > FC to homescreen.
[Android Software Development] a user:
the desire hd has also an adreno, an older one though and i regulary get that but it doesn't fc to home though instead i see the htc splashscreen and then the boot animation :(
[Android Software Development] iJohnny:
In Chainfire3d: Default OpenGL settings

Reduce texture quality

Reduce texture size

Disable MapBuffer emu
[Android Software Development] reddragon72:
So has anyone noticed an increase in battery usage after installing this? I have the sprint SGS2 and usually get 2-3% usage drain per hour just setting there, but when I loaded chainfire up it increased to 5-8% per hour idle. I didn't think something like this would have an effect like that on battery.

Also I tried out the none pro first and then bought the pro from the link within the none pro version. Once that was done I then had two chainfires listed in my downloads. Did that mean two of them were installed and running at the same time?

Now that I have removed chainfire to see whats up with my battery life I am seeing a 3-5% drain per hour. Might have to flash my rom back on again to get my battery back. But man I didn't read anywhere about a battery use increase with this app. Everyone seems to love it.
[Android Software Development] Spartoi:
The Fix Market isn't working for me either (SGS2). Also, whenever I try to install a plug-in my phone freezes.
[Android Software Development] aznmode:
Have you tried unchecking texture quality? Works fine on my evo 3d and graphics are slightly better this way.
[Android Software Development] boshot:
I didn't noticed a increased battery drain with the chainfire app..

Marketfix with the old Market installed is working perfect.

Perhaps a new market problem?

The "special settings" I'll give a try..
[Android Software Development] alroger:
ShadowGun SGT

Cool, playing ShadowGun 2nd level already (damn robots!).

I just checked Reduce texture quality and Disable MapBuffer emu to make it run.

I can see the codes fine, everything working.

Slow to load up, and very slow if switching apps.. but the graphics are good and it's totally playable. Awesome.

Samsung Galaxy Tab P1000N here, with CM7 20111009 Beta KANG.

The only thing is I can't get the market to find ANY of these games.. neigher directly nor throught the Tegra App. I had to search for this "trial" download to test this, and now I want it! I already tried changing lcd density back to 240 (I use 172 normally), tried changing places using MarketME, the Chainfire3D fix, etc... but it just wont find any of these nice games: "The requested item could not be found". For ShadowGun, Sprinkle, Galaxy on Fire 2... the only one that I actaully wanted and found was Riptide GP.

Any ideas how to MAKE the Market give me what I want? :mad: - Using Market 2.3.6

EDIT: after downloading a "trial" for Galaxy on Fire 2 and playing it, I was actually able to find it in the market.

EDIT: Ha! By chance I removed the SIM from my Tab and I can find everything in the Market now!

Thanks Chainfire!
[Android Software Development] Spartoi:
Which market version are you on? I'm on 3.15 and can't get it work.
[Android Software Development] a user:
on my dhd market fixing works with the new market.

---------- Post added at 08:58 PM ---------- Previous post was at 08:50 PM ----------

this time i tried totally other settings for shadowgun:

reduce texture size

unroll testures

and i UNchecked disable mapbuffer

the game started fine. got into the game, played till the firt checkpoint and during the fight with the first two enemies, after killing the first one aiming the second it froze, though the music continues to play fine.

but phone does not react on anything, neitther on power button to shut off display nor anything esle. but the music plays fine lol

pulling out the battery now :(

still on my desire hd

edit: this is somehow new as it didn't rebooted on its own this time.

edit2: btw. am i the only one trying to play shadowgun on a desire hd?
[Android Software Development] boshot:
yeah, works like a charm :)

Level 2, 3, 4, .... I'm coming..

killerBee:

I'm on 2.36
[Android Software Development] racks11479:
Thank you again Chainfire! Shadowgun workin on my nook color using "iJohnny's" settings.

Awesomeness. :D
[Android Software Development] reddragon72:
I was thinking that a driver like this couldn't cause that issue, but I am back to my 2-3% per hour now. I will load up chainfire again and see what happens.
[Android Software Development] Mekrel:
Same issue with my Galaxy SII (GT-I9100) with nVidea plugin and Shadowgun, shame as I was really enjoying the game :)

http://xdaforums.com/showpost.php?p=18823102&postcount=14
[Android Software Development] boshot:
Use iJohnny's Settings and it should work.

In Chainfire3d: Default OpenGL settings

Reduce texture quality

Reduce texture size

Disable MapBuffer emu
[Android Software Development] bakewelluk:
Same happens to me, big shame as up to that point it seemed to be working really well! I'm on XXKJ4 (2.3.5) with no specific settings in Chainfire other than the Tegra plugin. I'll try reducing the texture quality etc but it'll be a shame if this is required for it to work as it's a gorgeous game.
[Android Software Development] Spartoi:
Fixed my market problem. I installed the new market using this tutorial, and then applied the Chainfire Market fix and it worked. :)
[Android Software Development] a user:
oooookkkkkk now this got even stranger:

there was an update to shadowgun.

now it doesn't reboot or freez anymore BUT...

well, i cannot see the enemies anymore. i get a red aiming cross when i am aiming them but they are invisible.

but this is not all: my bullet shells jumping out of my gun when shooting are only big pink squares.

and it continues....

the nemies seem to not see me neither. yes, i can run around and i hear them shooting and see the effekt of bullets hitting obstacles. but no one hits me Oo

though i can continue through the game by shooting when ever i get a red aiming cross but it is quite boring ;)

don't know what to say if this is an improvement or not. it doesn't crash or freez anymore, but i don't see any enemie and they seem not see me anymore.

p.s. no matter what settings i set in chainfire, the result is always the same.
[Android Software Development] Mekrel:
Thanks boshot - must read thread more next time. :)

bakewelluk - I made the below gif (have to click to load) to show you the difference, have to admit the loss in quality isn't that bad and doubt you'll notice in game unless you played side by side with another GS2 user on full settings. Placebo effect kinda..

I'll let you guess which one is full settings and which one is with reduced textures etc, see if you can tell :p
[Android Software Development] a user:
quite easy. the difference is big!
[Android Software Development] aznmode:
Dark is reduced texture.

Here is mine no texture reduction on HTC Evo3d CDMA. I'm not sure why its getting lighter when I post but in other picture viewer its darker.
[Android Software Development] aznmode:
It looks like update broke a lot of the graphics. Check the comments on the Market.

So for everyone else do not update Shadow Gun. If you want to risk it then at least make a back up first of the game to restore just in case.
[Android Software Development] a user:
thank you for the info. anyhow this seems to be a good sign as it got at least more stable. the graphics surely will get fixed the next day(s). i hope though it remains as stable as it seems now.

beside of this issue i am still pissed and disapointed about tegra2 considering it is dual core with claimed super gpu and i play every damn game smoothly on a desire hd.

never ever nvidia. only splitting the market for nothing!
[Android Software Development] alphard_alshua:
Has anyone tried antutu benchmark?

It seems I can't get pass 300 points in 2D test.even with chain 3D pro.
[Android Software Development] Hammerfest:
can someone lend me a link to the latest plugins for this...

I did as he said and did a search... but google turns up some warez sites as the first 5 or so results from back in may... id like to see the OP's post/thread and see if its been updated since (as well as not using warez links...)

Thanks... (wish he would attache them even if they arent his creation...)

Oh, and a month or so back bought Pro! WIN!

EDIT: found some mediafire ones... still from back in may... hope they are the most up-to-date especially with the CF3D updates! (and android :P )
[Android Software Development] boshot:
There are no NEW or OLD plugins, it's only one version of them available.

I think the plugins are not 100% legal, thats also one reason he won't attach them in his post..
[Android Software Development] mattiadj:
With new version of Shadowgun I can play and i don't have any freeze but I have the graphics problem!

Can anyone post a fixed shader?

Desire hd

Inviato dal mio Desire HD usando Tapatalk
[Android Software Development] boshot:
You have to wait for a new update of the game, I think.

There are no shaders available.

Like aznmode said, don't update to the new version..because of that problem.
[Android Software Development] a user:
so now we have to wait for chainfire to fix it i guess.

chainfire?

EDIT: tried it once with only the reduced texture settings (16bit one) and all is visible but after a kill, about 1 or 2 sec later the music stutters, the image hangs and after sometime the phone reboots.

i really hope chainfire can fix that. at least hearing from him would be nice.

EDIT2: did another try. this time i only used unroll texture. happened the same. anyhow, the freez/reboot when one dies must be somehow fixed for DHD.
[Android Software Development] aussiebum:
Exzeus using qualcomm plugin appears to work fine

Sent from my SGS2
[Android Software Development] gupta.keshav94:
After starting a race in Riptide GP, it shows the race being started, but after that it suddenly crashes.. :(

Samurai works fine though.. :)

Nexus One here..
[Android Software Development] Phk:
BUG

Hey Chain, you should really re-think and re-implement the Per-App setting.

Here's why:

I was complaining since yesterday about problems with Lets Golf 2 HD.

I had nVIDIA on the Default Settings, and I was trying different plugins on Lets Golf 2 HD "per-app" settings. No Go. (FYI, game works with PowerVR)

This was NOT what you said in the post I Quoted, so, bug I guess?

When I've chosen the SAME configuration at the Default and Per-app section, the game started to work. So per-app does not override the default!

If you enable the settings override (per-app > default), and, enable DELETING a per-app setting completely (you can use checkboxes near the Recent list), it seems to me everything will be consistent :)

cheers Chain,
[Android Software Development] aussiebum:
I know - but he was linking directly to a site known to distribute that kind of software and xda usually frowns on those sorts of links.
[Android Software Development] blunden:
Pure awesomeness! Too bad the Adreno 200 is probably too slow to play most of the non-supported games anyway. :( Has anyone had any success with such a phone btw?

If this continues to be updated it could certainly be useful when it's time to buy a new phone. :)
[Android Software Development] mi3x:
It's already useful to play lots of game I didnt expect to play soon (tegra mostly). :D
[Android Software Development] blunden:
I didn't mean to say it wasn't useful now too. I haven't tried the Tegra 2 games but I just assumed they were a little too demanding for my N1 anyway. The Adreno 200 isn't exactly the fastest out there nowdays. ;)

Which ones run ok on your Desire?
[Android Software Development] mi3x:
oops, forgot to update sig. I'm on Galaxy S2 now. :)

I tested

Samurai 2: Vengeance - ok

Fruit Ninija THD - ok

Pinball HD Tegra - ok

GOF 2 Tegra -ok

Backbreaker THD - ok

Guerrilla Bob THD - ok

Dungeon Defenders - exits after 30 sec

Also got my Reckless Racing working using the POWERVR driver. It didn't work before.
[Android Software Development] P0MM3S:
Samurai 2: Vengeance runs quiet well on my Desire! Some little lags, but they're very minor... so give it a shot on your N1!
[Android Software Development] Chainfire:
Updated to v1.5, redone "pro" per-app OpenGL configuration. Should work more as expected now :)
[Android Software Development] kimzplaze:
bought to support :)
[Android Software Development] shaolin95:
Excellent. I am going to buy the pro version. Just a couple of clarifying Qs for you:

I can use this for games that need it only and not for the others like on Demand right?

If I uninstall it for any reason, everything should go back to normal? (nano back up done just in case).

Thanks for this gift! :D
[Android Software Development] Chainfire:
(1) Yes :) You can configure per application what it does (if anything)

(2) Yes, but remember to uninstall the driver from inside the application first
[Android Software Development] shaolin95:
Sweet, getting the Pro version as we speak..this is such a needed thing for Android right now and its lack of a "direct3d" common language to avoid all this Xperia, Tegra, android versions that is fragmenting the market :-)
[Android Software Development] Unrealwolf:
Are you some kind of a beta tester? Cos' GoF2 for Tegra still hasn't been released, as far as i know.
[Android Software Development] n3n00:
And what if I install driver and nVidia plugin(put it in default OpenGL), and than uninstall the app? Will it still work? :)

Awesome app :). Samurai Vengeance working on Milestone with amazingly small RAM :D.