yashsingh1/xdaforums huggingface dataset:
[Epic 4G General] gamerfantic:
Possibly it could of been the app failing.
[Epic 4G General] jesusice:
False. Sprint didn't spend millions of dollars on their "truely unlimited" campaign only to be that stupid. If that was even remotely true it would've happened and Endgadget would be all over it talking Sprint down and selling iPhones :) I stream over 3G using Subsonic and can easily pull down 2GBs a week. I've never had any problems. The mobile broadband cards have a 5GB/month cap but that doesn't apply to phones.

^ Shift Faced
[Epic 4G General] k0nane:
I'd suspect that or Sprint's network taking a dump.
[Epic 4G General] gamerfantic:
So there was a 5GB cap but that is for broadband cards, so the representative did not answer my question after I was asked to rephrase it 3 different times.
[Epic 4G General] gamerfantic:
K0nane, while your roaming around the thread, do you possibly know when this PRL update is supposed to actually be released? And if it is released OTA will I get it OTA if I have your Frozen ROM+Kernal?

Much Appreciated.
[Epic 4G General] k0nane:
Yes, you will get it. No, I don't know when it will be released.

EDIT: And it's not my kernel - it's Twilight Zone! Its thread is here and tanimn's Donate button is here. ;)
[Epic 4G General] walord:
Yeah, no. I have not found a limit yet. That is all I'm going to say as it seems the last thread I participated in that talked of the amount of data which people were downloading got closed.
[Epic 4G General] bighuta:
When you say "downloading a game", I hope you dont mean through Steam. Watch your monthly data usage, if you abuse it, they will be on to you. If you consistently abuse the unlimited part that is.
[Epic 4G General] ezsoulja:
i tethered atleast 7 gigs and never had an issue :D

i mean... downloaded via 4g on to my phone LOL
[Epic 4G General] dchawk81:
Sprint doesn't limit data but it does have highly inconsistent speeds.
[Epic 4G General] schnowdapowda:
Well when I first got my epic I kinda went crazy and started downloading torrents.. I probly hit like 40-50 gigs that month maybe more. I definitely noticed a BIG slowdown but only on 4g.. it was at the point where my 3g was faster for about a month before I dipped back below the threshhold, but only at home.. look up clears throttling practices. It has to do with how much data you download from specific towers within a certain period of time I think. But maybe it was sprints network taking a dump like he said.

cd's or tapes?
[Epic 4G General] k0nane:
Yes, you may hit problems on 4G, because Clear is known for being shady - but it's not Sprint who's in charge of that. They're not responsible, and it doesn't happen on 3G. It's also not a set limit.
[Epic 4G General] schnowdapowda:
yeah everything has a limit though you know.. I'm sure if I could download fast enough on 3g they'd throttle that too! lol.. but seriously 3g is so slow around here that I could never hit over 20 gigs even if I tethered it to my media/torrent server the whole month and went without a phone.

cd's or tapes?
[Epic 4G General] Dsparil:
This is for mobile broadband and not for smart phones.
[Epic 4G General] Whosdaman:
There is no cap or throttle at all on the Sprint network. Retard customer service representatives have no idea what they are talking about half the time.
[Epic 4G General] compuw22c:
+1 on clear throttling (11mbps when I signed up, 2 months later consistently .25mbps, yes 256kbps) along with their very shady cancellation and pre-billing prepaid accounts, but I digress before I rant...

On the Sprint side though, I have used quite a bit, as my home internet for a while (my justification, I had spent money on clear FOR home internet, their side throttles, sprint's side doesn't but it still taxes Clears towers I paid for) and used somewhere between 30-40GB and other than time of day inconsistencies, I NEVER saw any noticable throttling on 3g or 4g. Incidentally I had used Sprint's 3g before the epic between home ISPs and used around 14-18gb and never saw any kind of slowdown on 3g or 4g. YMMV
[HTC Inspire 4G] mohkg:
Is there anyway to enable s-off without using a computer
[HTC Inspire 4G] killersloth:
i think you're screwed, sorry.
[HTC Inspire 4G] mohkg:
So no way thought id give it a try
[HTC Inspire 4G] Gene Poole:
You could get the source for gfree and try to modify it to work with the current radio image. I believe that is the only reason you need to downgrade the ROM.
[HTC Inspire 4G] mudknot2005:
the radio is signed, which is the reason for downgrade.
[Desire HD Q&A, Help & Troubleshooting] poochie2:
Hi everyone, did anybody manage to get either one of the two working on GB Sense based ROMs?
[Desire HD Q&A, Help & Troubleshooting] Mr_JMM:
LeeDroid and Android Revolution

Sent from my Ericsson T39m
[Desire HD Q&A, Help & Troubleshooting] ghostofcain:
These are both hangovers from legacy devices and imho will impede performance of your dhd.
[Desire HD Q&A, Help & Troubleshooting] Mr_JMM:
I have to say I agree. With the amount of internal storage and RAM we have now I don't consider it worth it.

But if I was I certainly wouldn't bother with anything other than a class 10 SDHC minimum.

Sent from my Ericsson T39m
[Desire HD Q&A, Help & Troubleshooting] poochie2:
Well, of course I use a c6@c10 SD card, and I am used to that method because my apps wouldn'tf it in my internal memory (htc g2) and I am not particularly fond of having 50+ apps in native a2sd which takes a lot of time to mount. Anyway why should dalvik to cache slow me down? It uses at best the limited internal space of my device and should be equally fast.
[Xperia Arc General] caferoom:
so-01c_gingerbread_3.0.D.2.79.tar.gz	140 MB	Apr 28, 2011	Opensource

What it this? I fond it in SE developer world
[Xperia Arc General] ArcOnFire:
New firmware, I believe.
[Xperia Arc General] TehFoz:
It's just for the Japanese model of the arc, so nothing special there.
[Xperia Arc General] Thijs96:
The source of the Arc :)
[Galaxy S II Q&A, Help & Troubleshooting] jeanclaudevandamme:
like widgets? such as "apmobiles", seems to be a newspaper sort of thing i will never read. i also can't uninstall social/music/gaming/book hubs? i'm in the setting/applications/manage applications bit.

i want to basically delete a LOT of apps then only install what I need? i'm new to smartphones, moved from a nokia keypad phone. so the galaxy s2 was a massive jump for me.
[Galaxy S II Q&A, Help & Troubleshooting] pjfriend:
Have a search for titanium backup and root. You'll need to root your phone 1st before you:) can 'freeze' but not remove apps.

The phone is brand new and it will take a while before custom roms that let you remove apps are available.

If I were you I'd wait before rooting as it is still a bit complicated and simpler methods will come along soon, I'm sure. I'd use the time to read the guides and get familiar with the phone.

Bear in mind that rooting/custom roms will lose you your warranty. Also, I'm not too worried about app removal as the phone has plenty of memory for my needs. Just remove the apps you don't want from the home screen and put on the ones that you do.

Edit: just wanted to clarify that I was referring to removing pre - installed apps.
[Galaxy S II Q&A, Help & Troubleshooting] jeanclaudevandamme:
Thanks for that, it's that I also noticed that there are services running in the background from applications that I'm not using, like I have the apmobile service running and also a social hub service running even neither is open. And I at least want to remove app shortcuts from the menu.
[Galaxy S II Q&A, Help & Troubleshooting] pjfriend:
You'll need to root and freeze to remove the shortcut from the app drawer. I really wouldn't do that until you've read up and are confident though.

There are other threads about the social hub, have a search. I think you'll need to reset the phone and then not add any accounts if you want to stop it from being active.
[Galaxy S II Q&A, Help & Troubleshooting] pet family:
To add-up about removing the widgets (probably you've found it already though), you only need to hold down the widget and slide it down to an area says remove ;)
[Galaxy S II Q&A, Help & Troubleshooting] shabs52:
this phone comes with a built in task manager and a widget that shows you active tasks, i use the widget on my phone's desktop to close apps as needed ( i know the phone can handle it but its just my own thing lol ) and from there, there's a tab that lets you uninstall apps as well.

ofcourse you wont be able to uninstall those that came with the phone just yet.
[Galaxy S II Q&A, Help & Troubleshooting] AvRS:
I rooted mine which was dead easy and was my first time so you'll be fine. Download AntTek app manager from the market its free and lets you freeze, delete and backup any apps and widgets you want. You will no longer have any of those crap apps working in the background draining your battery. Hope this helps.

Edit: Oh yeah the built in task manager doesn't show system apps working in the background or at least not all so well worth freezing or removing them.
[Nexus S Accessories] Ploone:
Hi guys,

Got my hands on the SGP Valencia for the Nexus S, one of the best cases offering protection for the whole device (screen included!). It's a full leather case which provides a premium feel and quality, as can be seen with the handmade design. The Nexus fits tightly onto the case and shows no signs of coming off easily. Buttons are easily accessible, although the micro usb charging port is unaccessible when the flap is closed.

Watch the full review below:

[youtube]Avlt6hz-1r0[/youtube]
[Nexus S Accessories] bolabola118:
definitely the best case on the market right now. I'm going to get the vintage edition soon. Thanks for the video review:)
[Nexus S Accessories] lambda30:
Thanks a lot for the review. Pretty freaking awesome !
[Nexus S Accessories] Ploone:
Thanks for the kind words! Appreciate it!
[Nexus S Accessories] DumbUglyDragon:
Good review as always. This case reminds me of old PDA's with they flip covers. Not for me though. Having that flap hanging out seems cumbersome... especially while making a call.
[T-Mobile LG G2x] samir5421:
reserved...
[T-Mobile LG G2x] avetny:
that's good. Thank you
[T-Mobile LG G2x] t0ny0:
Nice... Ive been always wondering how to do that... Time to start tonight

Any news if there is some kind of an online kitchen for the g2x that is not cm7 based?
[T-Mobile LG G2x] prettyboy85712:
Very nice. Thanks for updating your guide for the G2x.
[T-Mobile LG G2x] dubntz:
OSError: [Errno 2] No such file or directory

Hey there. I'm going through your how to here and I came into an error pasted below. I'm very new to all this but am very eager learn. Can you shed some light on what is happening? Thanks a ton!

dubntz@dubntz-VirtualBox:~/cm7$ repo init -u git://github.com/CyanogenMod/android.git -b gingerbread

Traceback (most recent call last):

File "/home/dubntz/bin/repo", line 603, in <module>

main(sys.argv[1:])

File "/home/dubntz/bin/repo", line 570, in main

_Init(args)

File "/home/dubntz/bin/repo", line 184, in _Init

_CheckGitVersion()

File "/home/dubntz/bin/repo", line 213, in _CheckGitVersion

proc = subprocess.Popen(cmd, stdout=subprocess.PIPE)

File "/usr/lib/python2.7/subprocess.py", line 672, in __init__

errread, errwrite)

File "/usr/lib/python2.7/subprocess.py", line 1213, in _execute_child

raise child_exception

OSError: [Errno 2] No such file or directory

dubntz@dubntz-VirtualBox:~/cm7$
[T-Mobile LG G2x] iamstuffed:
Install git.
[T-Mobile LG G2x] fandroid93:
I followed all of your steps but am getting the adb not found or whatever error when trying to run adb devices, or any adb command for that matter. I tried as root, and as a normal user and nothing worked.

Anyone else have this issue?
[T-Mobile LG G2x] joackie27:
First, make sure that you did downloaded and extracted the Linux version of the Android SDK. Second, verify that the path to the directory where the adb command is correct. Third, check if the adb command is indeed present in that directory. If it's not in platform-tools directory then you need to run the ./android command and update the SDK.
[T-Mobile LG G2x] fandroid93:
I downloaded and extracted my SDK to my home folder, and when i checked to see if the adb command was there it was not, so i am now getting everything i think i need from running the android command. Could it be because im on 32 bit? And it says you need 64? Or is that only to compile? I'd like to compile but i really just want ADB working.
[T-Mobile LG G2x] joackie27:
I don't think it had to do with you being on a 32 bit. I think it had to do with the archive file not really having the adb command. You have to update the SDK first to get it. I may be wrong but if you want, you can inspect the contents of the archive file that you've downloaded to verify if it's really there. I've experienced the same thing that's why I was able to addressed your issues earlier.

If you want to compile then you need the 64 bit version as stated by the OP.
[T-Mobile LG G2x] fandroid93:
i updated and installed all the things i needed and now ADB works perfect. Now i might try compiling. Thanks joackie27 for the help.
[T-Mobile LG G2x] joackie27:
You're welcome! That's what the XDA community (help one another) is all about.

I wouldn't even try compiling not unless you've got the 64 bit version. I think it became a requirement with Gingerbread.
[T-Mobile LG G2x] fandroid93:
alright. thanks. i have already ran everything and all i have let to do is run the last code to compile it, so im going to and just gunna see what happens. if it works great. if not, i will always have chris to do it for me lol.

O and BTW for the code,

cd ~/cm7/device/htc/p999/

you will need to change it to

cd ~/cm7/device/lge/p999/

because HTC did not make the p999, LG did. but other than that everything has gone smooth.
[T-Mobile LG G2x] joackie27:
Yeah I caught that one too. :D And after cloning the git repository for CM7, you can definitely see that there's no p999 directory under htc. And lastly, as you've pointed out p999 was from lge (LG Electronics).
[T-Mobile LG G2x] fandroid93:
yeah that how i got it to. And i dont really recommend using 32 bit because the guide says to use 64 but i already had 32 installed and didnt want to wipe that partition and reinstall 64 bit so i tried compiling on 32 bit and it worked fine. had no problems at all with compiling it or flashing it. But im just giving that information out for anyone who wants to compile and already has 32.
[T-Mobile LG G2x] brian6685:
It worked fine on 32 bit for you? When i was getting all the files for the build environment it couldn't find some of the files while I was using 32bit like lib32ncursers or whatever, there were 4 of them.
[T-Mobile LG G2x] fandroid93:
yup. everything worked perfectly fine for me. Although when i got my build environment i got them here...

http://xdaforums.com/showthread.php?t=915435

I did not get any errors. And my ROM is running great!
[T-Mobile LG G2x] samir5421:
Thanks. Changed it.
[T-Mobile LG G2x] yozpalang:
I need help this is what i get

Note, selecting 'libsdl1.2-dev' instead of 'libsdl-dev'

Package sun-java6-jdk is not available, but is referred to by another package.

This may mean that the package is missing, has been obsoleted, or

is only available from another source

E: Unable to locate package libc6-dev-i386

E: Unable to locate package lib32ncurses5-dev

E: Unable to locate package ia32-libs

E: Unable to locate package lib32readline5-dev

E: Unable to locate package lib32z-dev

E: Package 'sun-java6-jdk' has no installation candidate
[T-Mobile LG G2x] prettyboy85712:
Is it necessary to have your phone plugged in everytime you do a repo sync and or build?
[T-Mobile LG G2x] fandroid93:
No thank you. I would have never been able to compile until you came out with your tutorial. Thanks a lot.

Yes. it will fail without it plugged in.
[T-Mobile LG G2x] prettyboy85712:
How do we pull/add commits that haven't been merged?
[T-Mobile LG G2x] fandroid93:
What? dont really understand the question.
[T-Mobile LG G2x] prettyboy85712:
For example, in Fitsnugly's builds he cherry picks commits. http://xdaforums.com/showthread.php?t=1064979
[T-Mobile LG G2x] samir5421:
You only need to have your phone plugged in for the commands after the first sync. You do not need it to be plugged in for building.

cd to the proper directory of the commit and then run the command that is on the gerrit page of the commit.
[T-Mobile LG G2x] samir5421:
Try installing them through Synaptic package manager and make sure you run sudo apt-get update.
[T-Mobile LG G2x] mbh87:
when i run "cd ~/cm7 && make clean && repo sync -j6 && . build/envsetup.sh && brunch p999" (without quotations) it says something about repo isnt a known command. am i doing something wrong?
[T-Mobile LG G2x] zarbam:
I have followed your steps as well as looking through other tuts and cant get this working
[T-Mobile LG G2x] drewtang:
I have a question i cant seem to find an answer for, i am trying to build a recovery for my gslate, and when i run the command "build/tools/device/mkvendor.sh v909_LGE_lge_startablet v909_lge_startablet ~/boot.img" i get an error saying "unpackbootimg not found" i ran "make -j4 otatools" and "build/envsetup.sh" still getting the same error, any ideas?
[T-Mobile LG G2x] PrettyPistol555:
Can i run 64bit Ubuntu in VMware on my 32bit (intel i5) PC?

Otherwise you might want to explicitly state that this requires 64bit hardware. I'm sorry if this is totally obvious to everyone else. I'm new to the actual compiling scene, sounds like i might not even be able to. :(

THANKS! for this VERY awesome tutorial. wish i could make use of it myself. Now i guess i do have an incentive to get a 64bit machine.
[T-Mobile LG G2x] samir5421:
Use this command:

export PATH=${PATH}:/home/bin
[T-Mobile LG G2x] samir5421:
Yes, you should be able to.
[T-Mobile LG G2x] PrettyPistol555:
Thanks, I'll try it and report back, as EVERYTHING i have found on the topic is to the contrary. :D
[T-Mobile LG G2x] PrettyPistol555:
Well the install of 64bit ubuntu in the vm running on my x86 machine when smooth. I'm updating android sdk atm.
[T-Mobile LG G2x] baldwinguy77:
The tutorial worked great for me...I have a build chain up and running! :D Does anyone know (including the OP) what the easiest way is to cherry pick changes from the CM code review (located here: http://review.cyanogenmod.com/#q,status:open,n,z)??? It would be a great follow up tutorial :D
[T-Mobile LG G2x] aim1126:
I would love to know this too :)
[T-Mobile LG G2x] KiNG OMaR:
Just used this to compile CM7 for my nook color as well ;)
[T-Mobile LG G2x] viper2g1:
This may be slightly off topic here but...

I am trying to build an AOSP rom from source with only pieces of CM code such as skip music with the volume rocker, and widgets buttons in the status bar.. Can anyone point me to a guide that can show me how to do that?

I am currently trying to sync with androids source but I hear its down now. After I get that synced up I want to pull commits from CM so please help if you know how, I do not want a whole CM rom just parts of it. I don't need all the features in it.

Thanks for anyone who chooses to help me!!

Oh my build will be on a Nexus S. I am just here following the search button.
[T-Mobile LG G2x] Ducter:
Think that was answered a page or two back, here
[T-Mobile LG G2x] viper2g1:
Hmmm. I was hoping for a step by step tutorial aimed for beginners, any ideas?
[T-Mobile LG G2x] FatalityBoyZahy:
I really can't wait to get my MacBook back! Gonna get started on a ROM right away!
[T-Mobile LG G2x] FatalityBoyZahy:
Would this work for any other ROMs? Such as the 2.3.3 OTA?
[T-Mobile LG G2x] xsteven77x:
Gonna try this!! Here is hoping :)
[T-Mobile LG G2x] herzzreh:
git.kernel.org is down. Does anyone know where else I can get the source?
[T-Mobile LG G2x] xsteven77x:
Damnit! I seen that fits had one made on 0905 so i was hoping that there was still some way to get it. GRRR.
[T-Mobile LG G2x] herzzreh:
found this - codeaurora.org/platform/manifest.git <---doest

Seems to be working, pulling CM source now... will see what happens.

Also try https://github.com/android/tools_repo.git <---works

Aaaargh!

fatal: read error: Connection reset by peer
error: Cannot fetch platform/development
fatal: The remote end hung up unexpectedly
error: Cannot fetch device/htc/passion-common
fatal: The remote end hung up unexpectedly
error: Cannot fetch platform/build
fatal: The remote end hung up unexpectedly
error: Cannot fetch device/htc/passion
fatal: The remote end hung up unexpectedly
error: Cannot fetch device/qcom/common
fatal: read error: Connection reset by peer
error: Cannot fetch platform/vendor/qcom/msm7627_surf
Fetching projects: 0% (1/190) fatal: read error: Connection reset by peer
error: Cannot fetch device/htc/common
Fetching projects: 5% (10/190)
error: Exited sync due to fetch errors
[T-Mobile LG G2x] samir5421:
There is currently a problem with CM source.
[T-Mobile LG G2x] xsteven77x:
I have heard from credible sources that their are work arounds but no one will tell me how.
[T-Mobile LG G2x] xsteven77x:
So i'm guessing since the repo is busted, even using the force command, i can't get past

curl http://android.git.kernel.org/repo > ~/bin/repo

Just comes up all 0's. No luck till the repo is back up i guess?
[T-Mobile LG G2x] xsteven77x:
I see that the phone is required to be plugged in, but what i dont understand is how do people build if they dont have the phone? I have seen many a times people making kangs when they do not own that actual phone.
[T-Mobile LG G2x] Rusty!:
You don't need a lot to build for other devices, just the proprietary files. Koush hosts a bunch of them, P999 included. We just can't test what we build.
[T-Mobile LG G2x] xsteven77x:
Thanks Rusty. I'm to the point now where it's downloading all the source. I can barely even figure this out just following the tutorial, so i doubt i would be able to find those proprietary files and put them where they go :) Thanks alot though. I'm assuming by plugging in the phone, that is how it is getting the proprietary files for the device?

---------- Post added at 02:39 PM ---------- Previous post was at 02:01 PM ----------

I proceeded anyways, but the /.get-google-files came back with no such file or directory. Is that to be expected since the google apps are a seperate flashable package? And this is a pretty dumb question, but this will make a kang that is completely up to date with the repo correct (in essence a nightly)? Not a stable release version or something.
[T-Mobile LG G2x] Rusty!:
Yep, that's what it'll be, a nightly equivalent. I've never used get-google-files, so not sure on that to be honest. You don't need it.

The important ones are extract-files.sh and setup-makefiles.sh

Or you can get the LG props from Koush's git: https://github.com/koush/proprietary_vendor_lge.git
[T-Mobile LG G2x] xsteven77x:
That leads to a 404 btw. Would you be able to tell me where i would put those files at?

Whenever a new rom manager version comes out, do we need to pull the RM files again?
[T-Mobile LG G2x] Rusty!:
Yeah it's not a link to click, it's to be cloned into.

The folders would go into /vendor/lge

And yes, you need to run get-rommanager each time a new one comes out to stay current.
[T-Mobile LG G2x] temasek:
https://github.com/koush/proprietary_vendor_lge