yashsingh1/xdaforums huggingface dataset:
[Galaxy S II Accessories] Beards:
Thanks for the explanation Rob. :)
[Galaxy S II Accessories] Rawat:
Got the £7 archos cable from amazon today. Works fine with a thumb drive.
[Galaxy S II Accessories] Beards:
Nice one..... Mine has not arrived yet... It must be stuck somewhere on the USB Bus. :D
[Galaxy S II Accessories] NZtechfreak:
:)

That made me smile.

(I'm such a geek)
[Galaxy S II Accessories] Burko:
Epic reply.

Burko
[Galaxy S II Accessories] Dark Sector:
WOW :eek:

I haven't thought it will come from google !

I would be really happy if google makes a tool like the one in Windows so we'll be able to use most of the USB gaming controllers even Logitich's racing wheel :p
[Galaxy S II Accessories] tenuki:
Sorry for resurecting this "old" thread.

Has anyone finally got a game pad working on your SGSII??
[Galaxy S II Accessories] gorko122:
Today I got my USB-OTG Cable and the cable itself works. But when i Plug my Xbox 360 controller the device says, that it detected a "high power device" and it doesn't work. Also my active usb-hub doesn work...

Did anybody else have success?
[Galaxy S II Accessories] MrPilipo:
Since we cannot use HDMI and USB at the same time, it would be great to see Dualshock 3 working with SGSII, via Bluetooth, using USB only to pair both devices. Some time ago I stumbled upon app for WM7 that enables it, so if it can be done on WM...
[Galaxy S II Accessories] NZtechfreak:
Yep, Dual shock would be amazing! Zeemotes, Phonejoy, and iControlPad do work though.
[Galaxy S II Accessories] Pliind:
Yeah, after a lot of testing yesterday only wireless devices seam to work, and very very basic keyboards. My phone even works as an expensive powerpack when connected to an iphone :p

Powered usb-hubs do not work either.
[Galaxy S II Accessories] NZtechfreak:
Must depend on which powered USB hub you're using (like how the keyboard and mice work, depending on which ones you have). My powered USB hub works fine (as seen in my video).
[Galaxy S II Accessories] c0m47053:
XBox Pad for Elocity A7

Someone has got the Elocity A7 working with the 360 pad, so it does look possible. I got something about an unrecognised device, so the phone does seem to function in USB host mode with the pad but has no drivers.
[Galaxy S II Accessories] Pliind:
Ooh, gotta get some more testing done then :)
[Galaxy S II Accessories] harlzden:
just saw a user with usb otg

he had a wifi dell usb keyboard and mouse working on the s2,

if non samsung keyboard & mice can work on the s2 through wifi

surely its possible to connect some sort of usb/bluetooh gamepad?

what you guys reckon

heres the video of above

http://www.youtube.com/watch?v=39uPi35tnHw
[Galaxy S II Accessories] deezle:
Yeah you'd think so, I mentioned this in another thread but it's more relevant here I guess -

People are having no luck with 360 controllers and the like, is there any chance that a 'dumber' controller mighht work, i.e. no vibrate etc?. In much the same way that some mice work and some don't...

I've got a USB adaptor for a SNES controller that would be amazing to hook up for emulators..

As an aside, the phonejoy & zeemote bluetooth controllers work if you're not aware. These don't really float my boat though.
[Galaxy S II Accessories] mur76:
try the icontrolpad from same guys making the Pandora handheld. It will have clamps for bigger phones like sgs2 soon. Sees best option
[Galaxy S II Accessories] NZtechfreak:
I think the Phonejoy is better than the overpriced iControlpad...
[Galaxy S II Accessories] puregreen59:
so, if you can use this adaptor to connect a USB stick, can you use it to hock a memory card up? like in a Memory card reader, or maybe a USB hub to connect more than one?
[Galaxy S II Accessories] kei_kusanagi:
Asus Transformer supports PS3 and xbox360 gamepads (was announced today). Maybe someone could port it:

https://twitter.com/#!/AsusUK/status/75416910010912768

www.tweaktown.com/news/19897/asus_t..._ps3_xbox_360_controllers_now_work/index.html
[Galaxy S II Accessories] Rawat:
Android 3.1 Honeycomb added the support for PS3 and 360 controllers, not transformer.
[Galaxy S II Accessories] robbiekhan:
And we get 3.1 anyway so this is good news :)
[Galaxy S II Accessories] Rawat:
We'll get ICS, (3.2? 3.5?) not 3.1 which is still Honeycomb
[Galaxy S II Accessories] FPRobber:
I'm sorry that I'm bumping this old thread, but I'm pretty sure a great kernel dev could get normal USB-gamepads working. hgwheels did just that for the Archos 101 which is running Android 2.x (2.2?)

http://xdaforums.com/showthread.php?t=987482
[Galaxy S II Accessories] gStAv:
Check this out!! Looks like we have reach the finish!! :D

http://techcrunch.com/2011/08/09/use-your-ps3-controller-on-your-android-phone-using-this-app/

http://www.dancingpixelstudios.com/sixaxiscontroller/about.html

http://xdaforums.com/showthread.php?t=1208738&page=2

...not sure if this will work on rooted SGS/SGS2 yet.

Anyone to confim this?

edit:

Just found this...

[youtube]wpV1SPE6OEI[/youtube]

Cheers!
[Galaxy S II Accessories] NZtechfreak:
It requires stock bluetooth stack, so will work on SGSII's running CM7 (and I think MIUI also).
[Galaxy S II Accessories] Gawis:
I currently have it running with FPse and CM nightly 25 with a Dual Shock 3 and works just fine :)

Didn't test analog sticks yet though..
[Galaxy S II Accessories] gStAv:
Great news gentlemens!!

Strange that it will not work with DarkyROM then..

Maybe cause of the stock BT or what is the difference? :confused:

Regards!
[Galaxy S II Accessories] shichimi:
Found a very cheap usb otg adapter. A pair for only $2.2 .Tested with some usb flash - it working :)

search dealextreme for "Micro USB On-The-Go Host OTG Adapter (Pair)" (cannot post a link)
[Galaxy S II Accessories] Propergood:
Yeah it has to be an AOSP rom because anything stock based will still use samsung framework and bt stack, which is not compatible.
[Galaxy S II Accessories] gStAv:
What is the best AOSP ROM?

Sory for my n00bness, but there is too much ROM's out there! :p

CM7 or what should I look for.

Any pointers appreciated! :D
[Galaxy S II Accessories] gravisrs:
Its SKU 50774, very useful - bought a couple some time ago.
[Galaxy S II Accessories] alx5962:
I have 2 different gamepads recognized by Android kernel as device /dev/input/js0 but "cat /dev/input/js0" brings nothing when I press buttons so the problem is in a higher kernel level and I have no idea how to debug a kernel :confused:
[Galaxy S II Accessories] grey_stash:
So I've got a bunch of old game controllers such as SNES, NES, SMS, Genesis and more most with usb adapters. I just tried using the Sega Master system controller with the USB adapter and USB OTG cable. Phone said USb device detected, then I searched under /dev/input and didn't notice any new devices I'm really new to Android so don't really know what I'm doing. Anway I tried "cat /dev/input/mice and whenever a button was pushed ^@ was returned in the terminal. So if definately looks like I'm getting something from the joystick, Also noticed that pushing a button or key will bring the phone out of sleep mode. I've also tried in a SNES emulator trying to remap the existing button to the gamepad as soon as the button or direction on the gamepad is pushed the emulator immeadiately responds with "no button". So it appears that the phone is at least responding to the gamepad is someway just not if that means we can get it working as a gamepad. SNES & Genesis gamepads also brought the phone out of sleep mode but I haven't yet tried them in the terminal. If anyone has any ideas how I can test further please let me know as I'm a noob when it comes to all things android.
[Galaxy S II Accessories] IIIPowerIII:
Yea CM7 is great for that. But youll loose your TV out which suck... I need my TV out with my emulator, so I bought a supported controller :P
[Galaxy S II Accessories] iZiDuR:
Sgs2 am again, but I have root my phone and I have a random rom. I love emulators and I have many installed, but the touch game.

Rom that I have to install, and I have to buy to use a gamepad and see the image of my phone on my tv with hdmi or even play with a gamepad seeing the image on the phone, I play with a gamepad is I care about.

Thank you.

My English is very bad, I'm from Spain, please some help.
[Galaxy S II Accessories] IronMit:
hmmmm the options of flip down are very limited. and they seem to be extra thick while flip down ones have thinner options. Im sure the thinner ones will save it from falls and scratches... i don't need it to withstand a car crash

Might have to go with flip down...oh well.

magnets concern me because of the effect on the compass...heard a few complaints. prob depends on where the magnet is on the phone and proximity to the covers magnet. As i have no idea on either... i will stay away from magnets, as convenient as they are
[Galaxy S II Accessories] NZtechfreak:
If you want to use a game pad with HDMI out you'll need a stock-based ROM (most of them are like this), and your current options for controllers that work with stock ROMs and are usable for PSX/N64 emulator gaming are the Phonejoy and iControlPad. Of the two the Phonejoy is better for gaming via an external monitor, and is like half the price of the iControlPad.

If you don't care about the TV Out bit then you can also use a Wiimote/PS3 controller/Datel Retro Wireless controller/Phonejoy/iControlPad, but you'll need to be on the MIUI or CM7 ROMS.
[Galaxy S II Accessories] alx5962:
I made some little progress on USB gamepad support (Samsung firmware only) but it takes a lot of time to debug the Android kernel so I'm not sure if it worths the time spent.

Also I just wanted an alternative method if this doesn't work, so I ordered a cheap bluetooth keyboard on Ebay and I will transfer the technology to a classic xbox gamepad (a gamepad button will simulate a key pressed so, that's how the GAMEPAD IME application works actually in fact).
[Galaxy S II Accessories] Liquidfire5:
Dont Know if this will help but this is what i've found

I have the sprint version of the S2 the Epic 4g touch and I was able to get a wii mote to sync with it for my super nintendo emulator and Roms. It's pretty fantastic and much more enjoyable than playing with a ps3 controller... At least I like it more. I am running the Calkuins.E4GT.ROM.v2.9.2 with kernel: 2.6.35.7-sph-D710.EL29-CL852097

I accidentally found out you can do this but with the snes9x ex emulator for droid and the sixaxis app installed the "search for wiimote" in the emulator will work. Before I had the sixaxis app installed it would say my device wasn't supported and from everything I've read it was because of the samsung bluetooth stacks. I'm guessing that the app fixes the stacks or finds a backdoor for it to work.
[Galaxy S II Accessories] julle131:
In stargate kernel there is an option in its settings app to enable xbox360 controller. It has xpad driver in it.

Link to it.(site is in finnish.)

Look for : LATAA STARGATE (28.10.2011)

and then just choose odin or cwm. Should work in stock >2.3.6 roms.
[Galaxy S II Accessories] darki00:
HDMI on MIUI

Like many persons i wanted to play on my TV with Wiimote on my TV. The problem is Stock rom does not allow Wiimote and HDMI does not work on MIUI Gingerbread :/

But i read on French MIUI Forums that MHL adaptor (For HDMI with SGS 2) works on MIUI Ice cream sandwich :)

So, it seems that you can play with wiimote (or PS3 gamepad) on your TV ;)

I don't try because i don't like MIUI :/

But i like play with wiimote (not on tv, just on SGSII), so i installed "Lolboot" on my SGSII and now i have dualboot (Stock rom for principal ROM and MIUI just to play Mario kart 64 with friends ^^). The problem is... Lolboot isn't compatible with ICS :'( because the man who creates the software seem to stop his project :/)
[Galaxy S II Accessories] ctomgee:
As of now, SixAxis works on stock Samsung firmwares (I confirm for sure, because I have and use it), and I have heard that TV-out works on CyanogenMod now.

So there are now a few options to have both some kind of controllers working, with TV-out.
[Galaxy S II Accessories] darki00:
Great for sixaxis. The problem is that i only have wiimote :'( and it doesn't work on stock rom (only on Custom rom).

But i will buy MHL and will try cyanogen (if it better than MUIU because i do not like MUIU :/)
[Galaxy S II Accessories] cool-face:
Xbox 360 pad Works on my sgs2!!!!! I have usb/bt joystick center app, Dark angel 2.1 ics rom and Siyah v3.2.6.3 kernel.
[Galaxy S II Accessories] robbiekhan:
Is that the wireless 360 pad or the wired one via OTG cable?
[Galaxy S II Accessories] cool-face:
Wired via otg. Wireless may work with pc receiver.
[Galaxy S II Accessories] TheRplima:
When I try to pair my ps3 controller in my sgs2 the phone show me a pin number and ask to type it on the controller, lol. How the hell can I do this?
[Galaxy S II Accessories] FangV:
Are you using six axis controller app? If you are you have to do this on a PC to get the controller working.
[Galaxy S II Accessories] TheATHEiST:
Try reading instructions, it helps.
[Galaxy S II Accessories] tr!ckst3r:
no

i don't think it will
[Nexus S Q&A, Help & Troubleshooting] foxfire235:
Does anyone else have the problem with the newest version of skype where it installs properly but you can't sign in over wifi or 3g? It just hangs on "signing in" and "cancelling" if you go back. :confused: I'm running the latest release of CM7
[Nexus S Q&A, Help & Troubleshooting] Si_NZ:
Works fine here with CM7.
[Fascinate Q&A, Help & Troubleshooting] soba49:
Could someone point me to any guide showing how we grab modems, recoveries, etc. from official updates?

Like this:

http://xdaforums.com/showthread.php?t=1044230

I know how to use commands like dd to grab kernel, data, /system, etc. I, am just wondering whether I can snag the official EA28 / ED01 with root explorer, for instance.

UPDATE:

supposedly it lands somewhere in /cache.... but I never found it.
[Captivate Q&A, Help & Troubleshooting] jimlmackjr:
ok After flashing different roms i have noticed i have a bunch of files and folders that are still on my Internal memory and i would like to start on a complete new ROM starting from stock

i have tried Oden and every time i do the master clear it seem to just hang. i let it sit for 5 to 8 min and nothing seem to happen
[Captivate Q&A, Help & Troubleshooting] cappysw10:
Factory reset maybe?

Added: Settings>Privacy>Factory data reset
[Captivate Q&A, Help & Troubleshooting] diablo009:
After u flash stock, go to settings and do a format of internal SD. Or mount ur phone on computer, and quick format the internal SD.
[Captivate Q&A, Help & Troubleshooting] jsbac:
I believe the phone has to be booted up (not in recovery/download) in order to use the Master Clear....
[Captivate Q&A, Help & Troubleshooting] tupirujp:
Yeah make sure u boot up the phone first and whit the phone on and USB debugging on u do the master clear
[Captivate Q&A, Help & Troubleshooting] neubauej:
This.

10 char
[T-Mobile LG G2x] diablos991:
Is it possible to force 4g?

I can get 2 bars at my work, but it keeps switching to edge.

The way to fix this on my nexus one was to use the *#*# code.

What is the *#*# code for this phone?

Sent from my LG-P999
[T-Mobile LG G2x] pinbak:
Do you mean the *#*#4636#*#*

That will take you to a menu and you can choose phone info with a selection for like gsm wcdma and what not. Is that what you want?
[T-Mobile LG G2x] diablos991:
Perfect!

I couldn't remember that code for the life of me!

Sent from my LG-P999
[T-Mobile LG G2x] mobilehavoc:
Can't you just go to Settings -> Wireless -> Mobile Networks -> Network mode -> WCDMA only?

I've done that and it's always on 4G or nothing.
[T-Mobile LG G2x] laker666:
Seems like you can't do it on stock android phones but only phones with sense....*#*#4636#*#* works for this phone
[Vibrant Q&A, Help & Troubleshooting] ravigodhwani:
I have seen a mattedblues theme floating around for cm7, and was wondering if it could be ported over to Trigger. I don't have any experience in theming, but I think it would be awesome. I have been using the minimal matte battery on Trigger for months, and this theme seems to complete it. I love the style, any help?

edit - found link

http://xdaforums.com/showthread.php?t=768848
[Vibrant Q&A, Help & Troubleshooting] boothten:
I'd LOVE to have that theme ported over for Bionix 1.3.1/1.3.2 as well, that looks so good!

Really elegant and sleek and simple!
[Vibrant Q&A, Help & Troubleshooting] knochnkopf:
Winning!

+1 this theme = winning. Please port to Trigger 3.01!
[Vibrant Q&A, Help & Troubleshooting] s15274n:
I've attempted porting this theme a few times, to bi-winning, and failed each time.

I'll try again for Trigger. I agree, it's a great theme.
[Vibrant Q&A, Help & Troubleshooting] boothten:
What exactly does porting the theme over require someone to do?

I'd be willing to give it a shot, but have no idea how/where to get started...

:(
[Vibrant Q&A, Help & Troubleshooting] kawika:
i googled "how to port themes" this is some of what came bak:

http://xdaforums.com/showthread.php?t=962136

this looks like a theme port program of sorts:

http://xdaforums.com/showthread.php?p=7377678

This guide is in the "Android themes" section:

http://xdaforums.com/showthread.php?t=916814
[Vibrant Q&A, Help & Troubleshooting] livlogik:
has anyone ported this for jvp 2.3.X? im really wanting this :)
[Vibrant Q&A, Help & Troubleshooting] boothten:
If you have CM7, it's available as a theme to purchase on the Market to use with Theme Chooser.
[Vibrant Q&A, Help & Troubleshooting] movieaddict:
its a nice theme on cm7 especially the red one made by same person
[Vibrant Q&A, Help & Troubleshooting] livlogik:
Does anyone have it for a non Cm7 rom?
[General Topics] RoyLoo:
I suspect you've read about how the iPhone keeps a log of where you've been whether you want it to or not. I've read where some iPhone users have ditched it and moved to Android because of this. I wonder, has anyone looked to see if there are Android phones doing the same thing?
[General Topics] ryannathans:
I am pretty sure they don't. Even if they did we would know all about it as it is after all open source.
[General Topics] oka1:
Nope,

Especially if you are running custom roms for sure. Realize there are many companies that run Android and since, the source code is required to be open or released, this would be found out pretty quick. Now, could say Verizon (or any other cell company)create an algorithm that could possibly track every call that EVERY phone makes and track it and then, archive this data........ sure.......... but who would do that and who would be paying for the 100,000 servers and techs to maintain such a database ? for free ? not in my lifetime. That is the beauty of an open source system, it kills the single op control and maintains user freedom to do what they want with their devices.
[General Topics] Paul22000:
Just use CyanogenMod :cool:
[General Topics] Novek:
Doug... Android "tracks" where you are in the same way...

The apps that are geo specific depends in that data to work ;p
[Galaxy Tab Q&A, Help & Troubleshooting] seagryphon:
I bought the galaxy tab from Rogers and out of the box I can send and recieve text messages. I asked the Rogers store at Yonge and Dundas about text fees and they told me the galaxy tab can not text.

Can anyone here tell me the text fee? I only have the data plan and no other phones with Rogers, but I am 100% sure i can send and receive texts directly to the tab number.

Sent from my GT-I9000M
[Galaxy Tab Q&A, Help & Troubleshooting] seagryphon:
In case anyone reads this in the future... I got my bill in from Rogers and they charged 20 cents for incoming text and 20 cents for outgoing texts.

Too bad they don't have a text plan since they say you can't even text with it.

I plan to bring them my bill but don't expect it will change much

Sent from my GT-I9000M
[Galaxy Tab Q&A, Help & Troubleshooting] wraith79:
You guys should seriously do some research then. I'm with Rogers and I have a Tab with the Flex Rate Plan, I added a 20$ add-on and now I have unlimited text, picture and video messaging on my device. I use my device all the time for texting, I avarage about 1700-2000 texts a month and my bill is never over 55$ a month after Tx's. Seriously look into it, because someone, somewhere is bullshitting you!
[Atrix 4G Q&A, Help & Troubleshooting] Silvercloak5098:
Hi,

Was wondering, has anyone found a rom that's compatible with the Bell Atrix phones? I'd really like to get rid of the Motorola bloatware in mine, and if possible, also get Android 3.0 on it as well.

Silvercloak
[Atrix 4G Q&A, Help & Troubleshooting] WiredPirate:
You dont need a ROM to remove "bloatware", you can freeze and even delete any app you choose with Titanium Backup. Be careful. Also, you will never have 3.0 on your PHONE because 3.0 is for TABLETS; the best you can hope for right now is 2.3.

Edit: Imediately after posting this I realized ^^ might sound misleading.

You cant have 2.3 either! Haha :D

2.2 is currently the latest OS version available for the Atrix.
[Android Apps and Games] r3v3rb:
Just added a Free version to the Market

Give it a go and let me know what you think...
[Android Apps and Games] egzthunder1:
Are you the developer?
[Android Apps and Games] iynfynity:
I remember this! definitely going to give it a try.
[Android Apps and Games] r3v3rb:
I am indeed - is there a problem ?

regards,

r3v
[Android Apps and Games] egzthunder1:
Not really. I was going to write an article about this in the Portal and just wanted to give credit to the right person. That's all :)
[Android Apps and Games] r3v3rb:
That would be fantastic if you could, I need to get as much exposure on this as possible :) I should probably mention that it runs on Froyo & Gingerbread, requires an ARM7 processor and also works nicely on my Vega Tegra2 Tablet...

I am about to start on my second game now and am anxious that this one helps pave the way for gaining a reputation for quality pick up and play games...
[Android Apps and Games] airmaxx23:
Game instantly force closes when launched on my Droid X.
[Android Apps and Games] stony2k:
Very funny game, thumbs up. How log did it take you, to code it?
[Android Apps and Games] djfoo000:
graphics could be more refined. Loading times are long and I kept thinking that it hung but it eventually started. Good start though. Played on HTC Desire Z.
[Android Apps and Games] romagnus:
21mb? We need a move to SD option please.
[Android Apps and Games] r3v3rb:
All sorted : check the game again - it should want to update to allow app2sd :)
[Android Apps and Games] tudorsirb:
Following the link i get "The requested application can not be found". I thought it was blocked in my country (Romania) so I installed Market Enabler and faked TMobile USA.

Any other sugetstions? Can you someone post .apk?

My phone is LG P500, CM7.
[Android Apps and Games] r3v3rb:
Strange tudorsirb,

I have it set for all regions in the market, please try again. Otherwise I will sort out a copy for you...

Regards,

r3v
[Android Apps and Games] r3v3rb:
Feel free to post reviews guys and girls. Good or Bad. I can handle it... Although that does mean you have to download it too ;)
[Android Apps and Games] BeerChameleon:
Runs Great on my Epic 4g!! Pretty interesting, will have to play more and see what i think of it.

So Far:

1. Nice Graphics

2. Good accelerator Controls

One thing i noticed is it froze for a second when i first turned using the accelerator i waited a few seconds and unfroz and played fine.

just a note.

Look forward to playing it some more. :D
[Android Apps and Games] airmaxx23:
Any suggestions for getting this to work on my Droid X?
[Android Apps and Games] BeerChameleon:
Ok played a couple more levels preey good

Things that need improvement:

Freezing every so often right as you start a new level, then no freezing til another level starts

Accelerator controls need to be a little more responsive.

Other then that it is pretty fun!!!

Im getting irritated i keep running into fences and losing 75 pts :(

lol