yashsingh1/xdaforums huggingface dataset:
[Nexus S General] adityaw:
BSE seems nice, I hope it's available in shops in my country :)
[Nexus S General] adityaw:
If I were you I'd probably by some case to hide it. But then again I am not good with those kind of tools :|
[Nexus S General] cygnum:
If you order at least 3 sets, they'd ship it for free (discounted shipping for 2). And you wouldn't have to worry about customs tax and stuff, since they send it in a letter envelope. :D
[Nexus S General] avetny:
hahahaha:D
[Hero CDMA General] minpinbud:
Hello everyone,

Sorry, I was not able to post this in the kernal's thread because I have less than 10 posts. I have a rooted Sprint Hero and I am running Aosp 2.3 3/26/2011 with the stock kernal from . I have been trying to install s0be's 2.6.35 kernal. When I flash I get installation errors. I see in his post that I would need to verify that ipv6 is disabled?

That brings up 2 questions. 1) What are the consequences of doing this and 2) How would I go about it?

I did some searching here and on Google, but nothing really was found specific to Sprint Hero's.

Any help would be appreciated! Thanks
[Hero CDMA General] il Duce:
No you don't need to do that. Make sure you are using the correct zip for your recovery, in recovery wipe cache and dalvik-cache, flash and reboot.
[Hero CDMA General] laie1472:
Search the sobe thread. I posted a zip if your using RA1.7 should get you up and running. And like duce posted make sure you wipe

Edit try this and let me know if it works

http://db.tt/ArvIIkk

Yea its me again. With the

Modified Hero
[Hero CDMA General] minpinbud:
Worked great - thanks!
[Hero CDMA General] laie1472:
Cool. Don't forget to let it warm up for like 5min. Also run the ondemand governor. Enjoy

Yea its me again. With the

Modified Hero
[LG Optimus 2x] wondercoolguy:
8 gig of internal memory, is that onboard memory with a sd card spot to put more on, or is that on an sd card of 8gig that you replace with something higher?
[LG Optimus 2x] spawndk:
Its internal onboard memory, with an extra microsd slot to add more external memory, up to 32gb extra

Some of the internal memory is allocated for application storage around 1.4gb, some are allocated for system - the rest approx 5.5gb is allocated for file and media storage (music, video, picture etc.)
[LG Optimus 2x] wondercoolguy:
awesome, thank you!
[LG Optimus 2x] naimmkassim:
Yes. It is true.

But i get confuse.

1.4gb+5.5gb=6.9gb

Meaning system use nearly 1.1gb..its huge size memory use by system???
[LG Optimus 2x] Kickasskev:
I have a question aswell

Is it safe to delete all the content on the Internal SD card?

I know some apps and stuff will stop working that I have installed, but is there any system files etc on there?

I havn't rooted + Romed yet so it's all stock
[LG Optimus 2x] frittenpiekse:
Possible, the stock ROM from LG has about 650MB packed, iOS is nearly same size AFAIK. I think unpacked it could be about 1Gig.

Sent from my LG-P990
[LG Optimus 2x] dk.z:
If you go to SD card & phone storage settings under settings, you can format it after you've unmounted the internal SD card - but you get around 5.51 GB max (that's after formatting) if you don't root to remove the built in apps or are running a custom firmware.

I'd say its safe - just back up your files (photos, music, apps and such).
[HTC EVO 3D] kluluen:
Sorry if this has already been asked but anyone know if the phone has 960x540 resolution after the parallax barrier? I'm not sure if the 960x540 is the actual screen resolution and with the parallax barrier it would half either the vertical or horizontal. So viewable screen res (since u cant exactly turn off the parallax barrier) would be either 480x540 or 960x275 per eye?

This could be a potential problem for web page viewing if the page can only be displayed at 480x540 or 960x275 depending on how they align the barrier.
[HTC EVO 3D] chaps:
I remember reading that the 3D is software controlled, so the parallax barrier (which is like a fine lcd gauze) can be switched on and off in software.

So in 3D on mode the resolution will be 480X540, and off will be the full 960x540.

I am willing to be corrected on this by somebody more knowledgable!
[HTC EVO 3D] kluluen:
From my understanding the parallax barrier is a static physical filter.

Based on my experience with the 3ds, which also uses a parallax barrier at 800×240 effectively 400×240 per eye, when you turn off the 3d effect it is still displaying 2 images but both images are from the same view point. The parallax barrier is still working but since both eyes are seeing the same 400x240 image you do not get the 3d effect nor the full resolution of the screen.

Im just curious if out of 3d mode (for example 2d web browsing) the phone will be able to use the full 960x540 resolution while sending 2 480x540 images, one to each eye.
[HTC EVO 3D] heathmcabee:
that does it, I'm officially confused about it now.
[HTC EVO 3D] Eat it iPhone:
My assumption knowing nothing about the technology behind it is the resolution they quote is the effective resolution in 2d, if it was half that a lot of ppl would b pissed

Sent from my Evo. Powered by MikFroyo, netarchy, XDA, and the tears of iPhone owners
[HTC EVO 3D] xHausx:
I'm just taking a guess here but it's probably qHD total with each eye seeing half of the pixels. From what I've seen with the cross eyed 3d pictures your mind will automatically put them together so it should looks like a normal qHD screen.
[HTC EVO 3D] kzibart:
I posed this same question over at Android Central a few days ago and was informed (presumably correctly) that the parallax barrier was dynamic, meaning 2D resolution was full qHD.
[HTC EVO 3D] kluluen:
That's interesting, i thought about alternating the pixels (odd pixels to 1 eye and even to the other) but when i tired it with some text on the 3ds it looked like garbage. I didn't even think about alternating the frames.

oh well looks like we will just have to wait and see. I wonder how the 3d phones that are out now get around the parallax barrier in 2d
[HTC EVO 3D] kzibart:
I think the evo 3D will most likely employ the kind of parallax barrier that can be turned off, meaning 2D will be completely normal qHD. If not, surely some of the people who've had hands on experience with it would have noticed it and mentioned it by now.

I was originally concerned about the halving of the horizontal pixels for 3D content, but since each eye sees different images, it's hard to really call it half resolution. Once your brain blends the two images together, hopefully it will be hard to notice any loss in horizontal resolution. Especially in dynamic content, like movies or animations.
[HTC EVO 3D] ScrapMaker:
Funny, when I look at a Nintendo 3DS, and switch off 3D, the resolution improves significantly. I'd say it goes to full 2D resolution, without combining images from different eyes. I closed my right eye and it didn't change anything. If you leave one eye closed and switch between 2D and 3D you can see the difference.
[HTC EVO 3D] Blitzpwnage:
well duh. Your getting half the image lol. Once you open the other eye your brain puts them together and you then have full resolution...
[HTC EVO 3D] rasterX:
Parallax barrier stereo displays are always half res (horizontally) when the effect is on. So ScrapMaker's point that the resolution improves when switching off the 3D effect is correct. He is not saying that the resolution improves when using both eyes while the effect is on, which it does not.
[HTC EVO 3D] rasterX:
The EVO 3D likely uses the same display technology as the Optimus 3D and Nintendo 3DS, where the parallax barrier is switched off in 2D mode (and therefore no loss of horizontal resolution). Basically the display is two LCD panels sandwiched together, the front panel being the normal RGB array, the back panel being a series of switchable vertical strips. When on, the parallax barrier directs the light so the each eye is limited to odd or even columns. The display is probably made by Sharp since they've owned the patents on this arrangement for some time now.
[HTC EVO 3D] peachpuff:
Is that parallax barrier visible at all when its turned off? Could it possibly affect sharpness/brightness/viewing angle of the screen?
[HTC EVO 3D] kzibart:
It has been confirmed that the 3D effect works in both landscape and portrait, which I don't think either of those other two support. I suppose the parallax barrier could just switch orientation along with the content being displayed. But I thought the RGB array needed to be physically aligned the same direction as the parallax barrier lines. I'd love to see how they pulled that off.

peachpuff, I've had the same concerns over loss of fidelity in 2D due to the parallax barrier layer (even when off). Let's hope there is no noticeable degradation.
[HTC EVO 3D] MavisPuford:
Do you have a source for that info? Not that I'm saying you're a liar. I just wanna be sure because if that is true, that's awesome!
[HTC EVO 3D] rasterX:
If it's like the 3DS, it doesn't affect the image because the parallax barrier is between the RGB panel and the backlight. Unlike the older style parallax barriers which act like a lenticular lens and were attached to the front of the LCD panel, those were permanently in 3D mode.

However, since the Sharp screens use directed light, rather than a mask, the viewing angles of the RGB elements would have to be fairly narrow in order to cull the opposite eye's frame. But I remember seeing an LCD panel with a dynamically variable viewing angle at CES a few years back, so maybe that technology comes into play here too. Otherwise the viewing angle would suffer in 2D mode. Anyhow, pure conjecture on my part, I'm looking forward to playing with the new EVO next month and hopefully a comprehensive teardown of all the new tech in there.

Haven't heard about that, but that would be impressive. I'd like to see an option for the UI to be rendered stereo.
[HTC EVO 3D] kzibart:
Well, someone over at Android Central who was fortunate enough to get some hands-on time with one said it did support 3D in portrait. But I just looked up that post again and see that they've edited it and are now not entirely certain any longer that it does. Here's the post:

http://forum.androidcentral.com/evo-3d/76619-bragging-ive-played-any-questions-7.html#post825368

But then there's this post:

http://xdaforums.com/showthread.php?p=12381693&#post12381693

And the one at the end of that thread as well. Those people seem certain that it supports 3D in portrait due to others' hands-on accounts. I think there is sufficient evidence to suggest it does support it, since most of the nay-sayers are people like us assuming they are wrong due to presumed limitations in the technology.
[HTC EVO 3D] Emmexx:
I can see the 3D effect being supported in portrait with the tech stated abobe, but not the ability to take pics in portrait due to the arrangement of the camera.
[HTC EVO 3D] kawaski47:
I used a 3ds yesterday and I have to say that I wasn't impressed. ANY slight shift in the screen cause the whole image to distort and breaking the 3d image my brain put together (if that makes any sense). And the 3D pictures looked like they were taken through a sock. I just hope the EVO 3d is better (I'm assuming it will be) because I had a headache for a good hour last night with that thing.
[HTC EVO 3D] ckoadiyn:
The 3ds cams are .5 or .3 mp also gotta give 3ds props for being the first of its kind and the headache thing is something that come to pass and I beleave its due to how your eyes work
[HTC EVO 3D] Emmexx:
Yup.

Personally, I'm not buying the E3D for the 3D effect. I'm blind in one eye, so it truly is extraneous in my case. Everything else, from the qHD screen to the dual core to the new Sense, is why this phone is my next mobile phone. As long as the phone call clarity is good and the bluetooth functions for both calls and music streaming, I'm set.
[HD2 General] Brothersome:
Hi everyone i Have an Tmobile Hd2 and decided to get it unlocked to use in Central America.

its Imei is 357779031757071

i got from the supplier 2 codes:

nck :224570648240

--------------------------

spck:394227778117

now where do i enter these cause if i put in a sim on the phone and try to type the nck it wont accept the last 4 digits

Your help is greatly apreciated
[HD2 General] stevedebi:
You need to email the folks who gave you the codes and ask them.
[HD2 General] T-Macgnolia:
You need to open your File Manager and go to the Windows file. You should see a file called SIMLock open and run that and it will ask for the code. ;)
[HD2 General] stevedebi:
I think his problem is that the code he is entering is not working, not that the phone isn't asking for the code.
[HD2 General] T-Macgnolia:
You are correct sir I miss read the post, sorry OP. Thanks stevedebi.
[HD2 General] matury:
Carrier unlocks

First my friend you dont give ut IMEI number publicly NEVER! after that if you are referring to UNLOCK code to change carriers (ex. Tmobile to ATT) : to unlock it you need to switch the sim card for another one that its not Tmobile (or the carrier that you bought the phone from) after that it will tell you, "SIM LOCKED" enter the 7 digits unlock code below.

If ur cell is a TMOBILE USA it needs 7 digits unlock codes, only numbers, IDK about othe models of HD2

after you input the digits the phone will tell you UNLOCKED and the passcode windows will despair, and done your HD2 is unlocked. if you need more help PM me

hope this helps
[HD2 Accessories] sagytb:
I broke my screen and I want to fix it, I don't have a contract but I have HTC warranty.

What is the best way to fix it and the cheaper?

I need a place around ocean township NJ, or in NY city USA.

Please advise.
[HD2 Accessories] Boradan:
Your warranty doesnt cover you for repairing physical damage to the phone.

There are several companies doing repairs on ebay...

http://cgi.ebay.com/HTC-HD2-BROKEN-CRACKED-GLASS-TOUCHSCREEN-REPAIR-SERVICE-/260731426230

is an example.

HOWEVER..... sending your phone to get a new screen WILL void your warranty unless you get HTC to do the repair for you. HTC price for doing your repair will probably be slightly higher than getting a different company to do it, but worth it in the end if it means you get to keep your warranty IMO.

Regards,

Andy
[HD2 Accessories] sagytb:
Thanks - I figured it out... :)

I will go to local store and fix it.

Does anyone can recomend on a good place in NJ ?
[HD2 Accessories] Boradan:
Buy a sheet of these then to replace the 'void' sticker thats gonna get ruined when the back gets taken off ;)

http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=250790144082
[General Questions and Answers] pupakota:
I am searching for hardbutton remaper that can map "alt" key. not alt+sth, just alt key.

Generally i am searching for tool, that can set, and send any keycode to working program, is there something like this?

AEButton cannot help, what else can i try?

It's very important, so please, post sth.
[General Questions and Answers] the_scotsman:
How about ButtonRemapper?
[General Questions and Answers] pupakota:
Thank you for your reply..i was not using q&a subforum for so long, that i forgot we have other than winmo platforms' users here too...

Specifically, i needed winmo software, actually i'm checking AEKMap with some success.

..unless i figure out how to port this properly it must suit my needs.
[Android Apps and Games] JustinBrew:
This is my first android application. I was using an application for windows to view what was eating up my ssd and thought it would be nice to have something on android that could do that.

I also implemented file manager controls (copy,cut,paste,delete,rename,new folder).

As I said I'd really like some feedback, being my first app and all.

Free(ads): Grid Size File Manager Free

Demo(noads): **Unpublished** not needed with free version.

Paid(noads): Grid Size File Manager

(links in next post, thanks willverduzco)

From the app description (What it does!):

Grid Size file manager has all the functionality you expect from a file manager with a useful visual feature. The grid view graphically displays the contents of your storage drive proportional to the size of each folder and file. The grid view also supports image controls so that you can zoom and pan to view folders.

Standard list view is also available for the folder tree, useful for typical file manager functionality and for interacting with files and folders that are empty and thus not displayed in the grid view.

To begin, tap the "scan storage" button. After scan is complete, you are shown your folders via GridView. See below to access ListView. Tap on a colored box to open a folder, labeled via the lighter colored band at the top of each box. To open a file within a folder, simply tap that box and select "ok" when prompted to open that file.

You can zoom in at any time with a standard pinch zoom. You can also pan around by holding your finger down and dragging across the screen. Press and hold on a folder or file to interact with it. Available commands include: open, copy, cut, paste, rename, delete and new folder. Tap the back button on your phone to go back to the previous level of folders.
[Android Apps and Games] willverduzco:
Nice app idea.

Here are the links:

Grid Size Free (Ad Supported)

Grid Size Demo (Time Limited)

Grid Size Full (Paid)
[Android Apps and Games] JustinBrew:
Thanks a lot!
[Android Apps and Games] psychomaniac189:
Here are my requests :)

"open folder location" in file manager controls

Add % in Grid mode

This app is petty kick ass. I've always wondered where the heck all my free space went
[Android Apps and Games] kdb424:
This saves me from mounting my phone and doing the same process with a desktop app. A+ application! Thanks a ton!
[Android Apps and Games] Antcodd:
Great app, could do with smooth animations and zooming like DiskUsage, otherwise I think I prefer your app. Loads much faster than DiskUsage does! Will come in handy when frantically trying to free up some space to copy something to the SD card.

HTC Desire Leedroid 2.3d Froyo
[Android Apps and Games] JustinBrew:
psycho_maniac, thanks for the suggestions!

Those would be pretty easy to implement. When you say open folder location you mean like you can type in a location and it will open it?

Or maybe even have some sort of search functionality would be pretty useful.

kdb, antcodd, thank you!
[Android Apps and Games] ukanth:
Love this app. Smooth and perfect. Thank :)

Does full version has KB/MB/GB indication ?
[Android Apps and Games] JustinBrew:
ukanth, it has the kb indication on the grid folders and files. I does not have it in the list view. I could put the kb in the current folder status bar at the bottom but currently I only have the percentage of storage and folder name.

These are great suggestions! Keep them coming!
[Android Apps and Games] psychomaniac189:
No I mean like long press on a location, lets say i see the "media" folder in /sdcard/media" using 50% long pess on that grid and select "open folder location" and it opens "/sdcard/media" with your default file explorer and you can delete stuff.
[Android Apps and Games] JustinBrew:
psycho_maniac, I'm not sure I see the usefulness. My app allows you to delete along with cut, copy, paste, rename and create new folder. Why would you need to open another app to do that?
[Android Apps and Games] JustinBrew:
What are people's thoughts on the price point for the paid version?
[Android Apps and Games] ukanth:
Couple of suggestions:

* Include to set option to show size in MB/GB in grid and list view

* I think it would be clear if lines are not there in list view (my personal opinion)

* Add folder properties option in menu

I'll be happy if its less than a dollar ($0.99) :D

If not also I'll buy ;)
[Android Apps and Games] JustinBrew:
I like the idea for the mb/gb size option. And I really really like the idea for the the show properties!!

And thanks for the suggestion on price! Maybe I shot too high for my first app :p

It is now 0.99!!
[Android Apps and Games] Haldi4803:
Exactly what I'm missing! Size in bottom bar an list view (maybe at end and not right after %)

and an Option to change from KB to MB and GB.

Absolutely overkill would be that if its over 2048 kbyte its displayed in MB. And if its over 2048mb its gonna be displayed as GB. Maybe with one chifre after coma. Cuz i don't really care if i have 22189mb or 22190mb used in that folder. 22.2gb would suite better.

Also nice gimmick would be the amount of files in that folder ( list view )

Btw took 2-3 minutes to scan my 30gb! Not bad.

P.s. found a bug! (See picture) music folder is 21.6gb !

Link to the Picture
[Android Apps and Games] JustinBrew:
Good point on the size thing, and it would be really easy to implement. Like you said just an if statement.

And I can add it to the current directory too.

I don't see any pictures.

What are the thoughts on restricting the functionality of the free version. Now that the price barrier is lower I think it may be fair. Maybe limit the users to one file operation per day. Like one delete, rename, newfolder, paste a day with the free one.

What are your thoughts, I'm new to all this...
[Android Apps and Games] Haldi4803:
I'm Free user.... means i dont have a credit card, so i never ever think about buying apps ^^ so price doesn't matter to me.

Limiting to Operations per Day would only make customers (if you call them so ^^) angry. Cuz most time you don't use this tool for 3 Weeks, and then again in one day you would like to sort your SD card and want to delet 5 folders!

If you want to bring customers to buy your app, make the "Delet" option only for Paid app :D Cuz its nice to move folders... but most people want to delet them (i think so)

Another idea: List view is sorted by Size? cant change do Alphabetical by pressing a button / settings ?

P.s Fixed image in other post ^^
[Android Apps and Games] JustinBrew:
No, you're right. I shouldn't make my customers angry.

And I can add sorting to the list of updates!
[Android Apps and Games] dcwiker05:
Sugestion: After entering a file or deleting a file and returning to the main screen have it stay zoomed in to the point you were at prior to entering or deleting a file. Right now if I go into something to delete an interior folder when I go back to the main screen I'm zoomed out to the max again where before entering the folder I may have been zoomed in 3/4X the orginal size.
[Android Apps and Games] JustinBrew:
Well the problem with that is if you are deleting something in the sub folder when you return to the previous folder it will change size, and the whole grid may look a lot different. So I keep it zoomed out so you can see that difference.

OK SO List of updates I plan on working on in the following week:

Support for multiple sd cards (full)

Root folder (at least the ability to look at it for unrooted folks)(full)

Properties of folders/files (full)

Changing the size from KB to MB if larger than 1MB and from MB to GB if larger than 1GB (fixing the one size but with the huge folders displaying at like 2.2 KB instead of GB) (free&full)

Listing size of current dir in the grid (free&full)

Listing size in list view (free&full)

Ability to sort in list view by name (full)

Keep them coming!!
[Android Apps and Games] ukanth:
Nice.. can't wait to see.. is it possible to include progress bar when scanning folders instead is simple scanning message?

from tux..
[Android Apps and Games] JustinBrew:
Yeah it is, and I do a proper progress bar when you copy and paste.

My only concern is if I can properly estimate percentage complete. I don't know if calculating # of files and folders would be wasted work before I scan all the files and folders. Or I can guestimate the first time then each time after that I can use the previous count for a better guess.
[Android Apps and Games] JustinBrew:
Well, bad news.

I was having problems with Motodev Studio. Problems that wouldn't be fixed by uninstalling and reinstalling. So I went around trying to delete all the motodev files on my machine. Good news, motodev works now. Bad news, I deleted my keystore.

I assume that there is nothing I can do right? If I want to continue updating the app I am going to have to do it under a new app name?