yashsingh1/xdaforums huggingface dataset:
[Nexus S Android Development] xmRipper:
Quadrant is a stupid useless benchmark app, so IO tweak is not very important.

If the only tweak in kernel is the IO one, I'm going to flash Netarchy 1.3.0.2.

Also, isn't this ROM based on Blandroid? And Blandroid is also based on CM?

So I think I should flash the CM7 compatible Netarchy. Am I wrong?
[Nexus S Android Development] Jonathon Grigg:
Infin1ty is based off Blandroid, but Blandroid is not based off CM7. It's main source is AOSP, but there are a few minor tweaks pulled from CM7 frameworks (power menu etc). The only difference in a CM7 kernel is the size of the ramdisk, which Blandroid does not include. Stock version is the one you want.

Also, with the root issues with international languages, I will use the CM repo for SU for 1.0.0 final (or next beta). I used ChainsDD's repo this time, but looking through the commits for the CM one, it has loads more translations (but all else is the same) so hopefully it will be better.

Sent from my Nexus S
[Nexus S Android Development] xmRipper:
Ok. Thank you very much for your help and for your work. I'm also eagerly waiting for your TW port :)
[Nexus S Android Development] Jonathon Grigg:
No problems :) the TW port is getting closer. I am getting some help with kernel stuff to get it to boot and then I will post an early working version. After that I can really start work :D

Sent from my Nexus S
[Nexus S Android Development] Jonathon Grigg:
From my Twitter, this is what I'm working on today and should be able to release as another beta in a few days time :D

I have also merged the CM Superuser repo and also Browser translations to help aid in removing these international language issues.

Also, I am working to add this to the infin1ty page on my server, looks quite nice in my opinion ;) and I get a download counter :p

http://demo.tutorialzine.com/2010/02/php-mysql-download-counter/demo.php

(without the ads of course)

Edit: new download page is up! Check it out, still needs fine tuning but it's a start. http://www.jonathongrigg.com/infin1ty
[Nexus S Android Development] iamxeph:
I will :)

I'm doing UV setting and I think I found UV limit values for my device; 0 0 0 -75 -125 -125 -125 -125
[Nexus S Android Development] Jonathon Grigg:
Great :D I also have a (hopefully) fixed version of Browser and SU to include the translation tweaks from CM7. Hopefully this means those bugs will disappear. I should have another beta up tomorrow morning if all goes well testing today.

Can everyone please offer feedback on the new download page? And also, please no direct linking to the files, use the download.php?infin1ty-xxx.zip link if you are going to share, it just lets me track the total number of downloads thats all.
[Nexus S Android Development] :
Is there any news about FM Radio?
[Nexus S Android Development] Jonathon Grigg:
Not yet, it will still be a while. There are two possibilities of how it will arrive. One is through the Sense port (which is a bit further ahead than my TW port at the moment, although the dev isn't starting FM for a while) and through my TW port, which is still stuck at booting. I have help on that front though, so I will hopefully soon have something to work with, and then I can attempt to find the FM radio stuff. It definitely won't be in 1.0.0, sorry.
[Nexus S Android Development] Jonathon Grigg:
I'm currently working on graphics for 1.0.0, what colour should I use as a base? I'm tossing up between a dark purple and the orange used in gingerbread. I'm thinking maybe the dark purple in order to use it as a 'ROM' colour, like how CyanogenMod has cyan as it's main colour. This is mainly for the bootanimation and logos etc, not system theming yet, so don't feel like the stock look is going to disappear :)

Opinions?
[Nexus S Android Development] MarkVis:
Hey, netarchy 1.3.0.5 just came out. If I wanted to update the kernel on this rom, do I use the cm7 compatible one?
[Nexus S Android Development] Jonathon Grigg:
You would use the stock version, not CM7. I will also include the new kernel in the next 1.0.0 beta :)
[Nexus S Android Development] MarkVis:
Cool! Thanks! Btw I like the rom! Works great! Keep up the good work!
[Nexus S Android Development] BraydenJames:
I'd say more of a dark blue. Or maybe a teal :). Like florescent blue. I'm a blue guy. :). Either way, your ROM rocks. Also. I had a browser hang today on 1.0.0. But I have flash restored by TB so ill try to install from market and see what happens! Thanks!
[Nexus S Android Development] Jonathon Grigg:
Been working on a bootanimation this afternoon, I have all the images done, it just doesn't quite work as of yet. But heres the logo and all which is mainly what the animation is based on :) I went with the purple for a 'unique' look for my ROM :D

Feedback too please :)
[Nexus S Android Development] iamxeph:
I love it!

Anyway, I just saw your tweet which introduced new 1.0.0 beta. Can't wait! especially about notification shade toggles!
[Nexus S Android Development] Jonathon Grigg:
Glad you like it :) I will post the next beta probably tomorrow if it is stable. I will probably have quite a lot to clean up out of the new additions (especially haptic feedback as it is heavily intertwined with other CM7 frameworks). But I will post as an optional download for everyone. Also I will post the bootanimation once its working.

Sent from my Nexus S

Edit: well the compile I started earlier reached the status bar toggles addition and stopped with some errors, so tomorrow my mission is to fix these and get it working again.
[Nexus S Android Development] MarkVis:
I noticed that the bln isn't working. I tried to install the latest netarchy but it still didn't work. Is this a known issue or is it just me?
[Nexus S Android Development] Jonathon Grigg:
I'm testing out Netarchy 1.3.0.5 at the moment, but with that flashed over the top of 1.0.0 beta, bln works fine.

The test notification from within the bln control app doesn't work, never has for me on infin1ty or any other ROM. Send yourself a text and it will light up fine :)

Sent from my Nexus S
[Nexus S Android Development] MarkVis:
It does work. Lol. It was just the built in test that doesn't work. Thanks for telling me!
[Nexus S Android Development] randy92:
Nice!!!! Can't wait for the next.release
[Nexus S Android Development] BraydenJames:
Actually that looks great. But I think the words at the bottom need to stand out a little more. Are you using Photoshop? Maybe just give them a little bit of a white glow or something. That could look cool. But yeah, awesome :). Can't wait for the next release!
[Nexus S Android Development] Jonathon Grigg:
Yeah, I was thinking along those lines too. Well I was using a combo of Sumo Paint and GIMP :p I don't have Photoshop or anything like that (too expensive). I can go through and do something though because I need to reduce the file size by about a 1/3 on some of them to get it to work.

The next release may not be today or tomorrow, most likely Tuesday, as today I will probably work on fixing the errors relating to the status bar controls, haptic feedback adjustment and browser tweaks. That will probably take a while and then tomorrow I will finish off some graphics and also do some testing, hopefully before e release the next day.

Also I went over my monthly download/upload allowance, again. Except this time it wasn't my fault! So all speeds have been shaped to 256kbps or around 29KBps real world speeds.

Sent from my Nexus S
[Nexus S Android Development] Jonathon Grigg:
Another feature I'm looking to add in for the ProLauncher2 is the ability to choose the two app icons to any app you want (SMS, other browser etc) instead of the phone and browser it is by default. Its actually not that hard to change them, so its just a case of writing an app/extension to settings to allow the user to choose it.

Sent from my Nexus S
[Nexus S Android Development] nagasumi:
Actually , in all androids, there is no proxy support for private internet connectios !

i would love it if you add this support , or point out if there is any in the AOSP
[Nexus S Android Development] Jonathon Grigg:
Do you mean like VPN like what CM7 has incorporated or actual proxy settings? Like what you might enter in Firefox etc? I don't think the proxy has been included anywhere but I can look into it if time permits.

Huge load on at the moment, I may have to drop a few features from 1.0.0 to get it out! Some of them are so built into the CM framework it's hard to pull them all out, especially haptic feedback. I will still have them in a future release such as 2.0.0.

Sent from my Nexus S
[Nexus S Android Development] phillevy:
Don't let haptic hold things back on my account - things are pretty much perfect for me already - anything you do from now on in is just an added bonus :)
[Nexus S Android Development] Jonathon Grigg:
Alright, if that's ok for the moment I may have to do so. Basically I can't track down the original commit which introduced it, so because of that I have no idea where everything is and if I have it all. Quite a lot of it requires CMParts as well, which if I try to include it complains because its missing all the other features it turns on/off etc.

On another note, I have just finished the first successful compile in a couple of days :) now I can work on those other features which I want to add into the mix. I may end up getting half way through the list I posted earlier and releasing then, with everything else making up version 2. That way everyone has something new to snack on ;)

Also I'm contemplating setting up a 'build bot' on my server if this becomes popular enough so that I can make these changes one by one and commit them, and then all I have to do to release a nightly of sorts is run the script and no uploading is required :D that's still further on down the track though.

Sent from my Nexus S
[Nexus S Android Development] Jonathon Grigg:
Ok today, thanks to Renan Strauss (python08) and his help and existing code, I will be able to get the final touches on the status bar controls (the settings from CMParts have been moved into regular settings). I should be able to upload as soon as its ready and tested, so it could even be this afternoon!

I am also going to try making some extra flashable update.zips to support UV of different levels. If you are going to use them, please make sure you do not change the default kernel (it must be Netarchy 1.3.0.4 or 1.3.0.5 which I will include with this next update).

An update on the workings behind my modded Launcher2 (I still need a good name, ProLauncher seems like LauncherPro). I am getting very close to implementing a backup/restore functionality, changing the hotseat buttons is coming along nicely too and I'm also thinking of using the hold over the rubbish bin to delete function from ADW (but changing it slightly because it seems a bit hidden).

Sent from my Nexus S
[Nexus S Android Development] iamxeph:
Great! Waiting.. :)
[Nexus S Android Development] Jonathon Grigg:
Compiling it now :) I will have to test it and probably change a few things to make it fully stable but then I can release!

Sent from my Nexus S
[Nexus S Android Development] Zehlek:
Sweet I can't wait to flash
[Nexus S Android Development] Jonathon Grigg:
I need some testers to get an idea of stable voltages for the UV scripts. I have to get the voltages ready first, so if anyone has already tested some UV figures, could they please post them and I will try. Later on I will gather a list of them together and ask for testers to try them on their phones, and run Quadrant about 5 times to see if its stable, as well as general feelings.

Sent from my Nexus S
[Nexus S Android Development] iamxeph:
I perfectly stablized my phone with follwing values; 0 0 -50 -50 -50 -50 -50 -50

There were random reboots with some voltage values even tested lots of quadrant, linpack tests.
[Nexus S Android Development] :
i'm with -40 for all and no problem with conservative governor but when i use -50 for all it would freeze and reboots with anything.Haven't tried -45 bu for now -40 is ok for all condition i tried while listening music and at the same time 3g with surfing on firfox 4 also skype and icq was worked when i tested.

I also using 1.3.0.5 kernel with nscollab 1.0.21 without any issue.
[Nexus S Android Development] :
which governor conservative?

if yes try to open app maneger than running sofware section if no crush its ok for you but for me not.
[Nexus S Android Development] iamxeph:
Ondemand and conservative also. I think the problem lies on dynamic voltage kind of something. (Not sure cause I dont know much about those technology.)
[Nexus S Android Development] randy92:
I'm new to UV and.stuff.so how does.it work? I'm on latest infinity
[Nexus S Android Development] Jonathon Grigg:
Its still in testing at the moment, please wait until I release the next version and I will explain everything then. Basically UV is when you reduce the voltage used by the processor because you want better battery life.

Sent from my Nexus S
[Nexus S Android Development] Jonathon Grigg:
Ok progress report time :p

I think I have managed to clean the status bar toggle code enough for a successful compile (lots of changes there). I will finish the compile then test it for a bit and make sure it works fine. If it's all good I will start the upload :)

I managed to get the bootanimation working (finally!) except I'm not exactly happy with how it looks in action. I will probably try to make it smoother and also change the white glow animation because it didn't turn out well. For those who want to have a look now, here is the non final version http://db.tt/7rEzTb0

Just download then move to /system/media/bootanimation.zip (using ADB or RootExplorer).

If you don't know how, don't attempt it. This isn't final, so just wait patiently.

Also with the UV progress, I have also found my system to be really stable at around 0 0 0 -50 -50 -50 -50 -50 (I don't OC so I didn't change those voltages). I will probably use those figures for an initial UV release.

Sent from my Nexus S
[Nexus S Android Development] :
if you make it standart at -50 i offer -45 because i really get crush or reboot with -50 for all without oc with conservative governor.
[Nexus S Android Development] Jonathon Grigg:
You should be using increments of 25. Can you please show me all the values you used when it reboots? As in the 8 values that are echoed to the UV_mV_table file.

Sent from my Nexus S
[Nexus S Android Development] :
-45 for all value except 1200 1300 1400
[Nexus S Android Development] Jonathon Grigg:
Good news! The status bar toggles are up and working perfectly! No issues with them at all, although I did have to remove the flashlight toggle as it was too buggy and just would not compile! :mad: however, in adding it in, the accurate battery mod and transparent notification shade were removed, so I will have to add them back in now. I have also included the CM7 music app this time, just to see if it will enable the play/pause toggles as I found them very useful to me.

I have also updated the kernel to Netarchy 1.3.0.5-cfs and added in a custom UV script in init.d which sets the voltages at -50 for 1000, 800, 400, 200 and 100mhz. If your phone can't handle this, I will be making an extra update.zip to remove the UV script so you will be running on stock voltages. I just want to have the best battery life for the majority of users as default.

I will try to include the bootanimation with beta 2 if I get it changed in time to my satisfaction :)
[Nexus S Android Development] Jonathon Grigg:
For whatever reason, the new beta 2 is the most unstable build I have ever built. It's horrific! There is no way I will be able to release today at this rate :mad: still a bit more to do for the toggles and I also need to remove the CM7 music app, as I believe it is the cause of the bugginess.

Release delayed :( sorry! But it's so horrible you probably wouldn't want it anyway :(
[Nexus S Android Development] netarchy:
Don't feel too bad, when I finish the changes I have planned for the voltage control in the kernel, the uv scripts you are using will have to be redone too ;D
[Nexus S Android Development] Jonathon Grigg:
What do you have planned to change? Something to make it safer or something :p it wont be that hard to redo, its only 1 line long anyway :)

Sent from my Nexus S
[Nexus S Android Development] Jonathon Grigg:
Compiling what I hope to be beta 2 now, it should fix all stability issues and adds in more tweaks to the status bar controls (I have also moved them to the bottom of the shade as that's where I always wanted them).

Won't have time to test and upload tonight but I can't see why I can't get it out tomorrow :D

Also, if whatever Netarchy has planned for the next release gets released before I upload it will be included with beta 2.

Has anyone tried the bootanimation? What's the general opinion?

Sent from my Nexus S
[Nexus S Android Development] iamxeph:
I tried, and the animation is great, simple, neat, ambitious.
[Nexus S Android Development] Jonathon Grigg:
I may just include the current bootanimation with beta 2 and then improve it for the final release.

Thanks!

Sent from my Nexus S
[Nexus S Android Development] bratfink:
As a slightly off-topic side note its great to see such a pro-active dev and i really do hope you keep up the good work, and looking forward to your Beta 2!
[Nexus S Android Development] Jonathon Grigg:
Thanks :) I think its probably because I wanted a ROM that would suit me, so most of what's on the future features list are things I personally want from my phone. Also I want to head down a development career so the more practice I get the better ;)

Last night I hopefully managed to clear out all the left over git crap from the cherry-picking (which was to bring over the status bar controls and related settings). Basically git left these great big headers to the extra additions within existing files which screw up the compile process. stuff like this:

<<<<<<<<< HEAD

=========

>>>>>>>>>f3737fj... whatever the commit was.

These types of things got spread all through the code for the frameworks and the settings app, easily 50 different occurrences. I think I have all of them but until I compile again I can't be sure (it just stops when it finds one).

I will start a compile now, they usually take about 1:30 to fully complete. I will update later on what happens.

Sent from my Nexus S
[Nexus S Android Development] peeturr:
Sort of off-topic, but I really like the purple color scheme for your boot animation seen from the pics. I was thinking instead of using the infinity symbol, you could use the one from your avatar? Not sure if it's from anything, but it does look neat and has a variation of "infinity" in it.
[Nexus S Android Development] Jonathon Grigg:
Not off topic at all really ;) I agree with you on the avatar image, I was originally thinking of doing so. In fact I will probably change it to use it for the final of 1.0.0 :) it does still have the infinity look to it, so I can't see why not. I'll just have to check the copyright on it :p
[Nexus S Android Development] phillevy:
After purchasing Supercurio's Voodoo plus paid app from the market I now have 2 Voodoo apps - TB seems to be unable to remove the pre-installed one. Perhaps it should now be an option to have Voodoo as a system app as there is now a paid plus version?
[Nexus S Android Development] Jonathon Grigg:
I will see if I can include the extra apps in /data so they can easily be removed if wanted.

Also, more errors have popped up while compiling, this will take a while unfortunately :( I'm working on it though! Give it a few more days and it should be right :)

Sent from my Nexus S
[Nexus S Android Development] Jonathon Grigg:
Something else I should mention, I have decided to use Github for my sources, rather than setting up and maintaining my own Git server (for the moment at least). Currently I am forking everything from Blandroid, and will redownload everything all over again, and start from scratch for 1.0.0 final. That way I can assure the least number of errors, and also will be able to commit individual components so other devs can easily use them in their projects.

Unfortunately I didn't know about Github Organizations before I started forking (and reached about 100 out of 166) into my personal account. So basically not only do I have to fork everything again into the infin1ty page, but I have to delete the 100 odd ones too :( things will not change too much here for at least a few days until I can get this stuff sorted out, but after that you will be able to follow along on my progress, and if keen enough, download your own copy and build your own latest version of infin1ty, similar to how some people build CM7 kangs for themselves with the latest goodies ;)

Sources will be located here: https://github.com/infin1tymod (I had to use infin1tymod as infin1ty had already been taken :()

I am also working on my ROM Manager manifest which will be used to put infin1ty up on ROM Manager for the final release of 1.0.0 :D
[Nexus S Android Development] MarkVis:
Just a suggestion. increase the vm heap size and also update the busybox on the next build. problems on titanium backup with busybox. Had to manually update it:)
[Nexus S Android Development] Jonathon Grigg:
I will investigate the best VM heap size, and see if a larger one is worth it. I can see how it goes anyway.

As for busybox, it will be updated once I take all of my changes over to the fresh source which will then be on my github. I am using a different setup this time for busybox and hopefully it will work better due to that. And of course I will update it ;)

On another side note, I will be changing logos and graphics from the purple infinity '8' to something like what's in my avatar. But I have found that purple doesn't really suit it, so I will probably change it. I would love colour suggestions and opinions, as I'm open to whatever at the moment. Here's my thinking:

Cyan - CyanogenMod

Red - UD

Green - Possibility

Orange - Possibility

Blue - Possibility, but it would be a light blue to stand out against black

Purple - Possibility, but it appears differently on SAMOLED to LCD :(

Sent from my Nexus S
[Nexus S Android Development] BraydenJames:
I really like this color blue: #00bfff

It might also look cool if you did it in a color like that but then did a thin outline in white or something to make it really stand out. I have Photoshop and could throw some sample files together for you if you want. Just PM me with links to the files and what sizes things should be if you want :). It's the least I could do to help out this awesome ROM!
[Nexus S Android Development] iamxeph:
Multi-codec video playback rom is just released

You can download it here: http://210.219.52.137/~hybridego/NexusS/

You need HoPlayer_NS.apk to play video with H/W decoding.
[Nexus S Android Development] Jonathon Grigg:
Tasty :D thanks for pointing that out! I will try and include it with 1.0.0 final, if not sooner in a beta ;)
[Nexus S Android Development] peeturr:
I think purple would still be a great color to define your rom. I also like the touch wiz blue, but that'll be in your other project ;). If all else fails, additional themes could be made available.
[Nexus S Android Development] Zehlek:
How close are you to a final