void kernel_ssymv_2_lib4(int kmax, int kna, float *A, int sda, float *x_n,
                         float *y_n, float *x_t, float *y_t, int tri, int alg) {
  if (kmax <= 0)
    return;
  const int bs = 4;
  int k;
  float a_00, a_01, x_n_0, x_n_1, y_n_0, x_t_0, y_t_0, y_t_1;
  if (alg == 1) {
    x_n_0 = x_n[0];
    x_n_1 = x_n[1];
  } else {
    x_n_0 = -x_n[0];
    x_n_1 = -x_n[1];
  }
  y_t_0 = 0;
  y_t_1 = 0;
  k = 0;
  if (tri == 1) {
    y_n_0 = y_n[0];
    x_t_0 = x_t[0];
    a_00 = A[0 + bs * 0];
    y_t_0 += a_00 * x_t_0;
    y_n[0] = y_n_0;
    y_n_0 = y_n[1];
    x_t_0 = x_t[1];
    a_00 = A[1 + bs * 0];
    a_01 = A[1 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_t_1 += a_01 * x_t_0;
    y_n[1] = y_n_0;
    A += 2;
    y_n += 2;
    x_t += 2;
    k += 2;
  }
  for (; k < kna; k++) {
    y_n_0 = y_n[0];
    x_t_0 = x_t[0];
    a_00 = A[0 + bs * 0];
    a_01 = A[0 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_n_0 += a_01 * x_n_1;
    y_t_1 += a_01 * x_t_0;
    y_n[0] = y_n_0;
    A += 1;
    y_n += 1;
    x_t += 1;
  }
  if (kna > 0 || tri == 1) {
    A += (sda - 1) * bs;
  }
  for (; k < kmax - 3; k += bs) {
    y_n_0 = y_n[0];
    x_t_0 = x_t[0];
    a_00 = A[0 + bs * 0];
    a_01 = A[0 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_n_0 += a_01 * x_n_1;
    y_t_1 += a_01 * x_t_0;
    y_n[0] = y_n_0;
    y_n_0 = y_n[1];
    x_t_0 = x_t[1];
    a_00 = A[1 + bs * 0];
    a_01 = A[1 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_n_0 += a_01 * x_n_1;
    y_t_1 += a_01 * x_t_0;
    y_n[1] = y_n_0;
    y_n_0 = y_n[2];
    x_t_0 = x_t[2];
    a_00 = A[2 + bs * 0];
    a_01 = A[2 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_n_0 += a_01 * x_n_1;
    y_t_1 += a_01 * x_t_0;
    y_n[2] = y_n_0;
    y_n_0 = y_n[3];
    x_t_0 = x_t[3];
    a_00 = A[3 + bs * 0];
    a_01 = A[3 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_n_0 += a_01 * x_n_1;
    y_t_1 += a_01 * x_t_0;
    y_n[3] = y_n_0;
    A += sda * bs;
    y_n += 4;
    x_t += 4;
  }
  for (; k < kmax; k++) {
    y_n_0 = y_n[0];
    x_t_0 = x_t[0];
    a_00 = A[0 + bs * 0];
    a_01 = A[0 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_n_0 += a_01 * x_n_1;
    y_t_1 += a_01 * x_t_0;
    y_n[0] = y_n_0;
    A += 1;
    y_n += 1;
    x_t += 1;
  }
  if (alg == 1) {
    y_t[0] += y_t_0;
    y_t[1] += y_t_1;
  } else {
    y_t[0] -= y_t_0;
    y_t[1] -= y_t_1;
  }
}


x86 assembly (clang, -O0):
<kernel_ssymv_2_lib4>:
push   %rbp
mov    %rsp,%rbp
mov    0x28(%rbp),%eax
mov    0x20(%rbp),%eax
mov    0x18(%rbp),%rax
mov    0x10(%rbp),%rax
mov    %edi,-0x4(%rbp)
mov    %esi,-0x8(%rbp)
mov    %rdx,-0x10(%rbp)
mov    %ecx,-0x14(%rbp)
mov    %r8,-0x20(%rbp)
mov    %r9,-0x28(%rbp)
cmpl   $0x0,-0x4(%rbp)
jg     1136 <kernel_ssymv_2_lib4+0x36>
jmp    1874 <kernel_ssymv_2_lib4+0x774>
movl   $0x4,-0x2c(%rbp)
cmpl   $0x1,0x28(%rbp)
jne    1167 <kernel_ssymv_2_lib4+0x67>
mov    -0x20(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x3c(%rbp)
mov    -0x20(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x40(%rbp)
jmp    119c <kernel_ssymv_2_lib4+0x9c>
mov    -0x20(%rbp),%rax
movss  (%rax),%xmm0
movd   %xmm0,%eax
xor    $0x80000000,%eax
movd   %eax,%xmm0
movss  %xmm0,-0x3c(%rbp)
mov    -0x20(%rbp),%rax
movss  0x4(%rax),%xmm0
movd   %xmm0,%eax
xor    $0x80000000,%eax
movd   %eax,%xmm0
movss  %xmm0,-0x40(%rbp)
xorps  %xmm0,%xmm0
movss  %xmm0,-0x4c(%rbp)
xorps  %xmm0,%xmm0
movss  %xmm0,-0x50(%rbp)
movl   $0x0,-0x30(%rbp)
cmpl   $0x1,0x20(%rbp)
jne    12d4 <kernel_ssymv_2_lib4+0x1d4>
mov    -0x28(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,(%rax)
mov    -0x28(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x14(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,0x4(%rax)
mov    -0x10(%rbp),%rax
add    $0x8,%rax
mov    %rax,-0x10(%rbp)
mov    -0x28(%rbp),%rax
add    $0x8,%rax
mov    %rax,-0x28(%rbp)
mov    0x10(%rbp),%rax
add    $0x8,%rax
mov    %rax,0x10(%rbp)
mov    -0x30(%rbp),%eax
add    $0x2,%eax
mov    %eax,-0x30(%rbp)
jmp    12d9 <kernel_ssymv_2_lib4+0x1d9>
mov    -0x30(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    13c9 <kernel_ssymv_2_lib4+0x2c9>
mov    -0x28(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x10(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,(%rax)
mov    -0x10(%rbp),%rax
add    $0x4,%rax
mov    %rax,-0x10(%rbp)
mov    -0x28(%rbp),%rax
add    $0x4,%rax
mov    %rax,-0x28(%rbp)
mov    0x10(%rbp),%rax
add    $0x4,%rax
mov    %rax,0x10(%rbp)
mov    -0x30(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x30(%rbp)
jmp    12d9 <kernel_ssymv_2_lib4+0x1d9>
cmpl   $0x0,-0x8(%rbp)
jg     13dd <kernel_ssymv_2_lib4+0x2dd>
cmpl   $0x1,0x20(%rbp)
jne    13f8 <kernel_ssymv_2_lib4+0x2f8>
mov    -0x14(%rbp),%ecx
sub    $0x1,%ecx
shl    $0x2,%ecx
mov    -0x10(%rbp),%rax
movslq %ecx,%rcx
shl    $0x2,%rcx
add    %rcx,%rax
mov    %rax,-0x10(%rbp)
jmp    13fd <kernel_ssymv_2_lib4+0x2fd>
mov    -0x30(%rbp),%eax
mov    -0x4(%rbp),%ecx
sub    $0x3,%ecx
cmp    %ecx,%eax
jge    1720 <kernel_ssymv_2_lib4+0x620>
mov    -0x28(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x10(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,(%rax)
mov    -0x28(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x14(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,0x4(%rax)
mov    -0x28(%rbp),%rax
movss  0x8(%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x18(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,0x8(%rax)
mov    -0x28(%rbp),%rax
movss  0xc(%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  0xc(%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  0xc(%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x1c(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,0xc(%rax)
mov    -0x14(%rbp),%ecx
shl    $0x2,%ecx
mov    -0x10(%rbp),%rax
movslq %ecx,%rcx
shl    $0x2,%rcx
add    %rcx,%rax
mov    %rax,-0x10(%rbp)
mov    -0x28(%rbp),%rax
add    $0x10,%rax
mov    %rax,-0x28(%rbp)
mov    0x10(%rbp),%rax
add    $0x10,%rax
mov    %rax,0x10(%rbp)
mov    -0x30(%rbp),%eax
add    $0x4,%eax
mov    %eax,-0x30(%rbp)
jmp    13fd <kernel_ssymv_2_lib4+0x2fd>
jmp    1725 <kernel_ssymv_2_lib4+0x625>
mov    -0x30(%rbp),%eax
cmp    -0x4(%rbp),%eax
jge    1815 <kernel_ssymv_2_lib4+0x715>
mov    -0x28(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x10(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,(%rax)
mov    -0x10(%rbp),%rax
add    $0x4,%rax
mov    %rax,-0x10(%rbp)
mov    -0x28(%rbp),%rax
add    $0x4,%rax
mov    %rax,-0x28(%rbp)
mov    0x10(%rbp),%rax
add    $0x4,%rax
mov    %rax,0x10(%rbp)
mov    -0x30(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x30(%rbp)
jmp    1725 <kernel_ssymv_2_lib4+0x625>
cmpl   $0x1,0x28(%rbp)
jne    1848 <kernel_ssymv_2_lib4+0x748>
movss  -0x4c(%rbp),%xmm0
mov    0x18(%rbp),%rax
addss  (%rax),%xmm0
movss  %xmm0,(%rax)
movss  -0x50(%rbp),%xmm0
mov    0x18(%rbp),%rax
addss  0x4(%rax),%xmm0
movss  %xmm0,0x4(%rax)
jmp    1874 <kernel_ssymv_2_lib4+0x774>
movss  -0x4c(%rbp),%xmm1
mov    0x18(%rbp),%rax
movss  (%rax),%xmm0
subss  %xmm1,%xmm0
movss  %xmm0,(%rax)
movss  -0x50(%rbp),%xmm1
mov    0x18(%rbp),%rax
movss  0x4(%rax),%xmm0
subss  %xmm1,%xmm0
movss  %xmm0,0x4(%rax)
pop    %rbp
ret

x86 assembly (clang, -O2):
<kernel_ssymv_2_lib4>:
push   %r15
push   %r14
push   %rbx
test   %edi,%edi
jle    13f9 <kernel_ssymv_2_lib4+0x2f9>
mov    0x38(%rsp),%r10d
mov    0x30(%rsp),%r11d
movss  (%r8),%xmm0
cmp    $0x1,%r10d
jne    112a <kernel_ssymv_2_lib4+0x2a>
movss  0x4(%r8),%xmm1
jmp    113d <kernel_ssymv_2_lib4+0x3d>
movaps 0xecf(%rip),%xmm2
xorps  %xmm2,%xmm0
movss  0x4(%r8),%xmm1
xorps  %xmm2,%xmm1
mov    0x20(%rsp),%r15
cmp    $0x1,%r11d
jne    11a8 <kernel_ssymv_2_lib4+0xa8>
movss  (%rdx),%xmm2
movss  0x4(%rdx),%xmm3
mulss  (%r15),%xmm2
xorps  %xmm4,%xmm4
addss  %xmm2,%xmm4
movaps %xmm3,%xmm5
mulss  %xmm0,%xmm5
addss  0x4(%r9),%xmm5
movss  0x14(%rdx),%xmm2
unpcklps %xmm2,%xmm3
movss  0x4(%r15),%xmm6
shufps $0x0,%xmm6,%xmm6
mulps  %xmm3,%xmm6
xorps  %xmm2,%xmm2
movss  %xmm4,%xmm2
addps  %xmm6,%xmm2
movss  %xmm5,0x4(%r9)
add    $0x8,%rdx
add    $0x8,%r9
add    $0x8,%r15
mov    $0x2,%r8d
cmp    %esi,%r8d
jl     11b3 <kernel_ssymv_2_lib4+0xb3>
jmp    121e <kernel_ssymv_2_lib4+0x11e>
xorps  %xmm2,%xmm2
xor    %r8d,%r8d
cmp    %esi,%r8d
jge    121e <kernel_ssymv_2_lib4+0x11e>
mov    %esi,%r14d
sub    %r8d,%r14d
xor    %eax,%eax
xor    %ebx,%ebx
nopl   (%rax)
movaps %xmm2,%xmm3
movss  (%rdx,%rbx,4),%xmm2
movaps %xmm2,%xmm4
mulss  %xmm0,%xmm4
addss  (%r9,%rbx,4),%xmm4
movss  0x10(%rdx,%rbx,4),%xmm5
unpcklps %xmm5,%xmm2
mulss  %xmm1,%xmm5
addss  %xmm4,%xmm5
movss  (%r15,%rbx,4),%xmm4
shufps $0x0,%xmm4,%xmm4
mulps  %xmm2,%xmm4
movaps %xmm4,%xmm2
addps  %xmm3,%xmm2
movss  %xmm5,(%r9,%rbx,4)
add    $0x1,%rbx
add    $0xfffffffffffffffc,%rax
cmp    %ebx,%r14d
jne    11c0 <kernel_ssymv_2_lib4+0xc0>
addps  %xmm3,%xmm4
sub    %rax,%rdx
sub    %rax,%r9
sub    %rax,%r15
mov    %esi,%r8d
movaps %xmm4,%xmm2
xor    %eax,%eax
cmp    $0x1,%r11d
lea    -0x4(,%rcx,4),%ebx
movslq %ebx,%rbx
cmove  %rbx,%rax
test   %esi,%esi
cmovg  %rbx,%rax
lea    (%rdx,%rax,4),%rdx
lea    -0x3(%rdi),%esi
cmp    %esi,%r8d
jge    135d <kernel_ssymv_2_lib4+0x25d>
shl    $0x2,%ecx
movslq %ecx,%rcx
shl    $0x2,%rcx
cs nopw 0x0(%rax,%rax,1)
nopl   0x0(%rax)
movss  (%rdx),%xmm3
movss  0x10(%rdx),%xmm4
movaps %xmm3,%xmm5
mulss  %xmm0,%xmm5
addss  (%r9),%xmm5
unpcklps %xmm4,%xmm3
mulss  %xmm1,%xmm4
addss  %xmm5,%xmm4
movss  (%r15),%xmm5
shufps $0x0,%xmm5,%xmm5
mulps  %xmm3,%xmm5
addps  %xmm2,%xmm5
movss  %xmm4,(%r9)
movss  0x4(%rdx),%xmm2
movaps %xmm2,%xmm3
mulss  %xmm0,%xmm3
addss  0x4(%r9),%xmm3
movss  0x14(%rdx),%xmm4
unpcklps %xmm4,%xmm2
mulss  %xmm1,%xmm4
addss  %xmm3,%xmm4
movss  0x4(%r15),%xmm6
shufps $0x0,%xmm6,%xmm6
mulps  %xmm2,%xmm6
addps  %xmm5,%xmm6
movss  %xmm4,0x4(%r9)
movss  0x8(%rdx),%xmm2
movss  0x18(%rdx),%xmm4
movaps %xmm2,%xmm3
mulss  %xmm0,%xmm3
addss  0x8(%r9),%xmm3
unpcklps %xmm4,%xmm2
mulss  %xmm1,%xmm4
addss  %xmm3,%xmm4
movss  0x8(%r15),%xmm3
shufps $0x0,%xmm3,%xmm3
mulps  %xmm2,%xmm3
addps  %xmm6,%xmm3
movss  %xmm4,0x8(%r9)
movss  0xc(%rdx),%xmm2
movss  0x1c(%rdx),%xmm5
movaps %xmm2,%xmm4
mulss  %xmm0,%xmm4
addss  0xc(%r9),%xmm4
unpcklps %xmm5,%xmm2
mulss  %xmm1,%xmm5
addss  %xmm4,%xmm5
movss  0xc(%r15),%xmm4
shufps $0x0,%xmm4,%xmm4
mulps  %xmm2,%xmm4
movaps %xmm4,%xmm2
addps  %xmm3,%xmm2
movss  %xmm5,0xc(%r9)
add    $0x10,%r9
add    $0x10,%r15
add    $0x4,%r8d
add    %rcx,%rdx
cmp    %esi,%r8d
jl     1260 <kernel_ssymv_2_lib4+0x160>
addps  %xmm3,%xmm4
movaps %xmm4,%xmm2
mov    0x28(%rsp),%rcx
cmp    %edi,%r8d
jge    13bd <kernel_ssymv_2_lib4+0x2bd>
sub    %r8d,%edi
xor    %eax,%eax
nopl   0x0(%rax)
movaps %xmm2,%xmm3
movss  (%rdx,%rax,4),%xmm2
movss  0x10(%rdx,%rax,4),%xmm5
movaps %xmm2,%xmm4
mulss  %xmm0,%xmm4
addss  (%r9,%rax,4),%xmm4
unpcklps %xmm5,%xmm2
mulss  %xmm1,%xmm5
addss  %xmm4,%xmm5
movss  (%r15,%rax,4),%xmm4
shufps $0x0,%xmm4,%xmm4
mulps  %xmm2,%xmm4
movaps %xmm4,%xmm2
addps  %xmm3,%xmm2
movss  %xmm5,(%r9,%rax,4)
add    $0x1,%rax
cmp    %eax,%edi
jne    1370 <kernel_ssymv_2_lib4+0x270>
addps  %xmm3,%xmm4
movaps %xmm4,%xmm2
movss  (%rcx),%xmm0
cmp    $0x1,%r10d
jne    13df <kernel_ssymv_2_lib4+0x2df>
addss  %xmm2,%xmm0
movss  %xmm0,(%rcx)
shufps $0x55,%xmm2,%xmm2
addss  0x4(%rcx),%xmm2
movss  %xmm2,0x4(%rcx)
jmp    13f9 <kernel_ssymv_2_lib4+0x2f9>
subss  %xmm2,%xmm0
movss  %xmm0,(%rcx)
movss  0x4(%rcx),%xmm0
shufps $0x55,%xmm2,%xmm2
subss  %xmm2,%xmm0
movss  %xmm0,0x4(%rcx)
pop    %rbx
pop    %r14
pop    %r15
ret

LLVM IR (-O0):
define void @kernel_ssymv_2_lib4(i32 %0, i32 %1, float* %2, i32 %3, float* %4, float* %5, float* %6, float* %7, i32 %8, i32 %9) {
%11 = alloca i32
%12 = alloca i32
%13 = alloca float*
%14 = alloca i32
%15 = alloca float*
%16 = alloca float*
%17 = alloca float*
%18 = alloca float*
%19 = alloca i32
%20 = alloca i32
%21 = alloca i32
%22 = alloca i32
%23 = alloca float
%24 = alloca float
%25 = alloca float
%26 = alloca float
%27 = alloca float
%28 = alloca float
%29 = alloca float
%30 = alloca float
store i32 %0, i32* %11
store i32 %1, i32* %12
store float* %2, float** %13
store i32 %3, i32* %14
store float* %4, float** %15
store float* %5, float** %16
store float* %6, float** %17
store float* %7, float** %18
store i32 %8, i32* %19
store i32 %9, i32* %20
%31 = load i32, i32* %11
%32 = icmp sle i32 %31, 0
br i1 %32, label %33, label %34
33: ; preds = %10
br label %381
34: ; preds = %10
store i32 4, i32* %21
%35 = load i32, i32* %20
%36 = icmp eq i32 %35, 1
br i1 %36, label %37, label %44
37: ; preds = %34
%38 = load float*, float** %15
%39 = getelementptr inbounds float, float* %38, i64 0
%40 = load float, float* %39
store float %40, float* %25
%41 = load float*, float** %15
%42 = getelementptr inbounds float, float* %41, i64 1
%43 = load float, float* %42
store float %43, float* %26
br label %53
44: ; preds = %34
%45 = load float*, float** %15
%46 = getelementptr inbounds float, float* %45, i64 0
%47 = load float, float* %46
%48 = fneg float %47
store float %48, float* %25
%49 = load float*, float** %15
%50 = getelementptr inbounds float, float* %49, i64 1
%51 = load float, float* %50
%52 = fneg float %51
store float %52, float* %26
br label %53
53: ; preds = %44, %37
store float 0.000000e+00, float* %29
store float 0.000000e+00, float* %30
store i32 0, i32* %22
%54 = load i32, i32* %19
%55 = icmp eq i32 %54, 1
br i1 %55, label %56, label %108
56: ; preds = %53
%57 = load float*, float** %16
%58 = getelementptr inbounds float, float* %57, i64 0
%59 = load float, float* %58
store float %59, float* %27
%60 = load float*, float** %17
%61 = getelementptr inbounds float, float* %60, i64 0
%62 = load float, float* %61
store float %62, float* %28
%63 = load float*, float** %13
%64 = getelementptr inbounds float, float* %63, i64 0
%65 = load float, float* %64
store float %65, float* %23
%66 = load float, float* %23
%67 = load float, float* %28
%68 = load float, float* %29
%69 = call float @llvm.fmuladd.f32(float %66, float %67, float %68)
store float %69, float* %29
%70 = load float, float* %27
%71 = load float*, float** %16
%72 = getelementptr inbounds float, float* %71, i64 0
store float %70, float* %72
%73 = load float*, float** %16
%74 = getelementptr inbounds float, float* %73, i64 1
%75 = load float, float* %74
store float %75, float* %27
%76 = load float*, float** %17
%77 = getelementptr inbounds float, float* %76, i64 1
%78 = load float, float* %77
store float %78, float* %28
%79 = load float*, float** %13
%80 = getelementptr inbounds float, float* %79, i64 1
%81 = load float, float* %80
store float %81, float* %23
%82 = load float*, float** %13
%83 = getelementptr inbounds float, float* %82, i64 5
%84 = load float, float* %83
store float %84, float* %24
%85 = load float, float* %23
%86 = load float, float* %25
%87 = load float, float* %27
%88 = call float @llvm.fmuladd.f32(float %85, float %86, float %87)
store float %88, float* %27
%89 = load float, float* %23
%90 = load float, float* %28
%91 = load float, float* %29
%92 = call float @llvm.fmuladd.f32(float %89, float %90, float %91)
store float %92, float* %29
%93 = load float, float* %24
%94 = load float, float* %28
%95 = load float, float* %30
%96 = call float @llvm.fmuladd.f32(float %93, float %94, float %95)
store float %96, float* %30
%97 = load float, float* %27
%98 = load float*, float** %16
%99 = getelementptr inbounds float, float* %98, i64 1
store float %97, float* %99
%100 = load float*, float** %13
%101 = getelementptr inbounds float, float* %100, i64 2
store float* %101, float** %13
%102 = load float*, float** %16
%103 = getelementptr inbounds float, float* %102, i64 2
store float* %103, float** %16
%104 = load float*, float** %17
%105 = getelementptr inbounds float, float* %104, i64 2
store float* %105, float** %17
%106 = load i32, i32* %22
%107 = add nsw i32 %106, 2
store i32 %107, i32* %22
br label %108
108: ; preds = %56, %53
br label %109
109: ; preds = %151, %108
%110 = load i32, i32* %22
%111 = load i32, i32* %12
%112 = icmp slt i32 %110, %111
br i1 %112, label %113, label %154
113: ; preds = %109
%114 = load float*, float** %16
%115 = getelementptr inbounds float, float* %114, i64 0
%116 = load float, float* %115
store float %116, float* %27
%117 = load float*, float** %17
%118 = getelementptr inbounds float, float* %117, i64 0
%119 = load float, float* %118
store float %119, float* %28
%120 = load float*, float** %13
%121 = getelementptr inbounds float, float* %120, i64 0
%122 = load float, float* %121
store float %122, float* %23
%123 = load float*, float** %13
%124 = getelementptr inbounds float, float* %123, i64 4
%125 = load float, float* %124
store float %125, float* %24
%126 = load float, float* %23
%127 = load float, float* %25
%128 = load float, float* %27
%129 = call float @llvm.fmuladd.f32(float %126, float %127, float %128)
store float %129, float* %27
%130 = load float, float* %23
%131 = load float, float* %28
%132 = load float, float* %29
%133 = call float @llvm.fmuladd.f32(float %130, float %131, float %132)
store float %133, float* %29
%134 = load float, float* %24
%135 = load float, float* %26
%136 = load float, float* %27
%137 = call float @llvm.fmuladd.f32(float %134, float %135, float %136)
store float %137, float* %27
%138 = load float, float* %24
%139 = load float, float* %28
%140 = load float, float* %30
%141 = call float @llvm.fmuladd.f32(float %138, float %139, float %140)
store float %141, float* %30
%142 = load float, float* %27
%143 = load float*, float** %16
%144 = getelementptr inbounds float, float* %143, i64 0
store float %142, float* %144
%145 = load float*, float** %13
%146 = getelementptr inbounds float, float* %145, i64 1
store float* %146, float** %13
%147 = load float*, float** %16
%148 = getelementptr inbounds float, float* %147, i64 1
store float* %148, float** %16
%149 = load float*, float** %17
%150 = getelementptr inbounds float, float* %149, i64 1
store float* %150, float** %17
br label %151
151: ; preds = %113
%152 = load i32, i32* %22
%153 = add nsw i32 %152, 1
store i32 %153, i32* %22
br label %109
154: ; preds = %109
%155 = load i32, i32* %12
%156 = icmp sgt i32 %155, 0
br i1 %156, label %160, label %157
157: ; preds = %154
%158 = load i32, i32* %19
%159 = icmp eq i32 %158, 1
br i1 %159, label %160, label %167
160: ; preds = %157, %154
%161 = load i32, i32* %14
%162 = sub nsw i32 %161, 1
%163 = mul nsw i32 %162, 4
%164 = load float*, float** %13
%165 = sext i32 %163 to i64
%166 = getelementptr inbounds float, float* %164, i64 %165
store float* %166, float** %13
br label %167
167: ; preds = %160, %157
br label %168
168: ; preds = %307, %167
%169 = load i32, i32* %22
%170 = load i32, i32* %11
%171 = sub nsw i32 %170, 3
%172 = icmp slt i32 %169, %171
br i1 %172, label %173, label %310
173: ; preds = %168
%174 = load float*, float** %16
%175 = getelementptr inbounds float, float* %174, i64 0
%176 = load float, float* %175
store float %176, float* %27
%177 = load float*, float** %17
%178 = getelementptr inbounds float, float* %177, i64 0
%179 = load float, float* %178
store float %179, float* %28
%180 = load float*, float** %13
%181 = getelementptr inbounds float, float* %180, i64 0
%182 = load float, float* %181
store float %182, float* %23
%183 = load float*, float** %13
%184 = getelementptr inbounds float, float* %183, i64 4
%185 = load float, float* %184
store float %185, float* %24
%186 = load float, float* %23
%187 = load float, float* %25
%188 = load float, float* %27
%189 = call float @llvm.fmuladd.f32(float %186, float %187, float %188)
store float %189, float* %27
%190 = load float, float* %23
%191 = load float, float* %28
%192 = load float, float* %29
%193 = call float @llvm.fmuladd.f32(float %190, float %191, float %192)
store float %193, float* %29
%194 = load float, float* %24
%195 = load float, float* %26
%196 = load float, float* %27
%197 = call float @llvm.fmuladd.f32(float %194, float %195, float %196)
store float %197, float* %27
%198 = load float, float* %24
%199 = load float, float* %28
%200 = load float, float* %30
%201 = call float @llvm.fmuladd.f32(float %198, float %199, float %200)
store float %201, float* %30
%202 = load float, float* %27
%203 = load float*, float** %16
%204 = getelementptr inbounds float, float* %203, i64 0
store float %202, float* %204
%205 = load float*, float** %16
%206 = getelementptr inbounds float, float* %205, i64 1
%207 = load float, float* %206
store float %207, float* %27
%208 = load float*, float** %17
%209 = getelementptr inbounds float, float* %208, i64 1
%210 = load float, float* %209
store float %210, float* %28
%211 = load float*, float** %13
%212 = getelementptr inbounds float, float* %211, i64 1
%213 = load float, float* %212
store float %213, float* %23
%214 = load float*, float** %13
%215 = getelementptr inbounds float, float* %214, i64 5
%216 = load float, float* %215
store float %216, float* %24
%217 = load float, float* %23
%218 = load float, float* %25
%219 = load float, float* %27
%220 = call float @llvm.fmuladd.f32(float %217, float %218, float %219)
store float %220, float* %27
%221 = load float, float* %23
%222 = load float, float* %28
%223 = load float, float* %29
%224 = call float @llvm.fmuladd.f32(float %221, float %222, float %223)
store float %224, float* %29
%225 = load float, float* %24
%226 = load float, float* %26
%227 = load float, float* %27
%228 = call float @llvm.fmuladd.f32(float %225, float %226, float %227)
store float %228, float* %27
%229 = load float, float* %24
%230 = load float, float* %28
%231 = load float, float* %30
%232 = call float @llvm.fmuladd.f32(float %229, float %230, float %231)
store float %232, float* %30
%233 = load float, float* %27
%234 = load float*, float** %16
%235 = getelementptr inbounds float, float* %234, i64 1
store float %233, float* %235
%236 = load float*, float** %16
%237 = getelementptr inbounds float, float* %236, i64 2
%238 = load float, float* %237
store float %238, float* %27
%239 = load float*, float** %17
%240 = getelementptr inbounds float, float* %239, i64 2
%241 = load float, float* %240
store float %241, float* %28
%242 = load float*, float** %13
%243 = getelementptr inbounds float, float* %242, i64 2
%244 = load float, float* %243
store float %244, float* %23
%245 = load float*, float** %13
%246 = getelementptr inbounds float, float* %245, i64 6
%247 = load float, float* %246
store float %247, float* %24
%248 = load float, float* %23
%249 = load float, float* %25
%250 = load float, float* %27
%251 = call float @llvm.fmuladd.f32(float %248, float %249, float %250)
store float %251, float* %27
%252 = load float, float* %23
%253 = load float, float* %28
%254 = load float, float* %29
%255 = call float @llvm.fmuladd.f32(float %252, float %253, float %254)
store float %255, float* %29
%256 = load float, float* %24
%257 = load float, float* %26
%258 = load float, float* %27
%259 = call float @llvm.fmuladd.f32(float %256, float %257, float %258)
store float %259, float* %27
%260 = load float, float* %24
%261 = load float, float* %28
%262 = load float, float* %30
%263 = call float @llvm.fmuladd.f32(float %260, float %261, float %262)
store float %263, float* %30
%264 = load float, float* %27
%265 = load float*, float** %16
%266 = getelementptr inbounds float, float* %265, i64 2
store float %264, float* %266
%267 = load float*, float** %16
%268 = getelementptr inbounds float, float* %267, i64 3
%269 = load float, float* %268
store float %269, float* %27
%270 = load float*, float** %17
%271 = getelementptr inbounds float, float* %270, i64 3
%272 = load float, float* %271
store float %272, float* %28
%273 = load float*, float** %13
%274 = getelementptr inbounds float, float* %273, i64 3
%275 = load float, float* %274
store float %275, float* %23
%276 = load float*, float** %13
%277 = getelementptr inbounds float, float* %276, i64 7
%278 = load float, float* %277
store float %278, float* %24
%279 = load float, float* %23
%280 = load float, float* %25
%281 = load float, float* %27
%282 = call float @llvm.fmuladd.f32(float %279, float %280, float %281)
store float %282, float* %27
%283 = load float, float* %23
%284 = load float, float* %28
%285 = load float, float* %29
%286 = call float @llvm.fmuladd.f32(float %283, float %284, float %285)
store float %286, float* %29
%287 = load float, float* %24
%288 = load float, float* %26
%289 = load float, float* %27
%290 = call float @llvm.fmuladd.f32(float %287, float %288, float %289)
store float %290, float* %27
%291 = load float, float* %24
%292 = load float, float* %28
%293 = load float, float* %30
%294 = call float @llvm.fmuladd.f32(float %291, float %292, float %293)
store float %294, float* %30
%295 = load float, float* %27
%296 = load float*, float** %16
%297 = getelementptr inbounds float, float* %296, i64 3
store float %295, float* %297
%298 = load i32, i32* %14
%299 = mul nsw i32 %298, 4
%300 = load float*, float** %13
%301 = sext i32 %299 to i64
%302 = getelementptr inbounds float, float* %300, i64 %301
store float* %302, float** %13
%303 = load float*, float** %16
%304 = getelementptr inbounds float, float* %303, i64 4
store float* %304, float** %16
%305 = load float*, float** %17
%306 = getelementptr inbounds float, float* %305, i64 4
store float* %306, float** %17
br label %307
307: ; preds = %173
%308 = load i32, i32* %22
%309 = add nsw i32 %308, 4
store i32 %309, i32* %22
br label %168
310: ; preds = %168
br label %311
311: ; preds = %353, %310
%312 = load i32, i32* %22
%313 = load i32, i32* %11
%314 = icmp slt i32 %312, %313
br i1 %314, label %315, label %356
315: ; preds = %311
%316 = load float*, float** %16
%317 = getelementptr inbounds float, float* %316, i64 0
%318 = load float, float* %317
store float %318, float* %27
%319 = load float*, float** %17
%320 = getelementptr inbounds float, float* %319, i64 0
%321 = load float, float* %320
store float %321, float* %28
%322 = load float*, float** %13
%323 = getelementptr inbounds float, float* %322, i64 0
%324 = load float, float* %323
store float %324, float* %23
%325 = load float*, float** %13
%326 = getelementptr inbounds float, float* %325, i64 4
%327 = load float, float* %326
store float %327, float* %24
%328 = load float, float* %23
%329 = load float, float* %25
%330 = load float, float* %27
%331 = call float @llvm.fmuladd.f32(float %328, float %329, float %330)
store float %331, float* %27
%332 = load float, float* %23
%333 = load float, float* %28
%334 = load float, float* %29
%335 = call float @llvm.fmuladd.f32(float %332, float %333, float %334)
store float %335, float* %29
%336 = load float, float* %24
%337 = load float, float* %26
%338 = load float, float* %27
%339 = call float @llvm.fmuladd.f32(float %336, float %337, float %338)
store float %339, float* %27
%340 = load float, float* %24
%341 = load float, float* %28
%342 = load float, float* %30
%343 = call float @llvm.fmuladd.f32(float %340, float %341, float %342)
store float %343, float* %30
%344 = load float, float* %27
%345 = load float*, float** %16
%346 = getelementptr inbounds float, float* %345, i64 0
store float %344, float* %346
%347 = load float*, float** %13
%348 = getelementptr inbounds float, float* %347, i64 1
store float* %348, float** %13
%349 = load float*, float** %16
%350 = getelementptr inbounds float, float* %349, i64 1
store float* %350, float** %16
%351 = load float*, float** %17
%352 = getelementptr inbounds float, float* %351, i64 1
store float* %352, float** %17
br label %353
353: ; preds = %315
%354 = load i32, i32* %22
%355 = add nsw i32 %354, 1
store i32 %355, i32* %22
br label %311
356: ; preds = %311
%357 = load i32, i32* %20
%358 = icmp eq i32 %357, 1
br i1 %358, label %359, label %370
359: ; preds = %356
%360 = load float, float* %29
%361 = load float*, float** %18
%362 = getelementptr inbounds float, float* %361, i64 0
%363 = load float, float* %362
%364 = fadd float %363, %360
store float %364, float* %362
%365 = load float, float* %30
%366 = load float*, float** %18
%367 = getelementptr inbounds float, float* %366, i64 1
%368 = load float, float* %367
%369 = fadd float %368, %365
store float %369, float* %367
br label %381
370: ; preds = %356
%371 = load float, float* %29
%372 = load float*, float** %18
%373 = getelementptr inbounds float, float* %372, i64 0
%374 = load float, float* %373
%375 = fsub float %374, %371
store float %375, float* %373
%376 = load float, float* %30
%377 = load float*, float** %18
%378 = getelementptr inbounds float, float* %377, i64 1
%379 = load float, float* %378
%380 = fsub float %379, %376
store float %380, float* %378
br label %381
381: ; preds = %33, %370, %359
ret void
}

LLVM IR (-O2):
define void @kernel_ssymv_2_lib4(i32 %0, i32 %1, float* nocapture %2, i32 %3, float* nocapture %4, float* nocapture %5, float* nocapture %6, float* nocapture %7, i32 %8, i32 %9) {
%11 = icmp slt i32 %0, 1
br i1 %11, label %220, label %12
12: ; preds = %10
%13 = icmp eq i32 %9, 1
%14 = load float, float* %4
br i1 %13, label %15, label %18
15: ; preds = %12
%16 = getelementptr inbounds float, float* %4, i64 1
%17 = load float, float* %16
br label %23
18: ; preds = %12
%19 = fneg float %14
%20 = getelementptr inbounds float, float* %4, i64 1
%21 = load float, float* %20
%22 = fneg float %21
br label %23
23: ; preds = %18, %15
%24 = phi float [ %14, %15 ], [ %19, %18 ]
%25 = phi float [ %17, %15 ], [ %22, %18 ]
%26 = icmp eq i32 %8, 1
br i1 %26, label %27, label %49
27: ; preds = %23
%28 = load float, float* %6
%29 = load float, float* %2
%30 = tail call float @llvm.fmuladd.f32(float %29, float %28, float 0.000000e+00)
%31 = getelementptr inbounds float, float* %5, i64 1
%32 = load float, float* %31
%33 = getelementptr inbounds float, float* %6, i64 1
%34 = load float, float* %33
%35 = getelementptr inbounds float, float* %2, i64 1
%36 = load float, float* %35
%37 = getelementptr inbounds float, float* %2, i64 5
%38 = load float, float* %37
%39 = tail call float @llvm.fmuladd.f32(float %36, float %24, float %32)
%40 = insertelement <2 x float> poison, float %36, i64 0
%41 = insertelement <2 x float> %40, float %38, i64 1
%42 = insertelement <2 x float> poison, float %34, i64 0
%43 = shufflevector <2 x float> %42, <2 x float> poison, <2 x i32> zeroinitializer
%44 = insertelement <2 x float> <float poison, float 0.000000e+00>, float %30, i64 0
%45 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %41, <2 x float> %43, <2 x float> %44)
store float %39, float* %31
%46 = getelementptr inbounds float, float* %2, i64 2
%47 = getelementptr inbounds float, float* %5, i64 2
%48 = getelementptr inbounds float, float* %6, i64 2
br label %49
49: ; preds = %27, %23
%50 = phi float* [ %48, %27 ], [ %6, %23 ]
%51 = phi float* [ %47, %27 ], [ %5, %23 ]
%52 = phi float* [ %46, %27 ], [ %2, %23 ]
%53 = phi i32 [ 2, %27 ], [ 0, %23 ]
%54 = phi <2 x float> [ %45, %27 ], [ zeroinitializer, %23 ]
%55 = icmp slt i32 %53, %1
br i1 %55, label %56, label %81
56: ; preds = %49, %56
%57 = phi i32 [ %77, %56 ], [ %53, %49 ]
%58 = phi float* [ %74, %56 ], [ %52, %49 ]
%59 = phi float* [ %75, %56 ], [ %51, %49 ]
%60 = phi float* [ %76, %56 ], [ %50, %49 ]
%61 = phi <2 x float> [ %73, %56 ], [ %54, %49 ]
%62 = load float, float* %59
%63 = load float, float* %60
%64 = load float, float* %58
%65 = getelementptr inbounds float, float* %58, i64 4
%66 = load float, float* %65
%67 = tail call float @llvm.fmuladd.f32(float %64, float %24, float %62)
%68 = tail call float @llvm.fmuladd.f32(float %66, float %25, float %67)
%69 = insertelement <2 x float> poison, float %64, i64 0
%70 = insertelement <2 x float> %69, float %66, i64 1
%71 = insertelement <2 x float> poison, float %63, i64 0
%72 = shufflevector <2 x float> %71, <2 x float> poison, <2 x i32> zeroinitializer
%73 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %70, <2 x float> %72, <2 x float> %61)
store float %68, float* %59
%74 = getelementptr inbounds float, float* %58, i64 1
%75 = getelementptr inbounds float, float* %59, i64 1
%76 = getelementptr inbounds float, float* %60, i64 1
%77 = add nuw nsw i32 %57, 1
%78 = icmp eq i32 %77, %1
br i1 %78, label %79, label %56
79: ; preds = %56
%80 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %70, <2 x float> %72, <2 x float> %61)
br label %81
81: ; preds = %79, %49
%82 = phi float* [ %50, %49 ], [ %76, %79 ]
%83 = phi float* [ %51, %49 ], [ %75, %79 ]
%84 = phi float* [ %52, %49 ], [ %74, %79 ]
%85 = phi i32 [ %53, %49 ], [ %1, %79 ]
%86 = phi <2 x float> [ %54, %49 ], [ %80, %79 ]
%87 = icmp sgt i32 %1, 0
%88 = or i1 %87, %26
%89 = shl i32 %3, 2
%90 = add i32 %89, -4
%91 = sext i32 %90 to i64
%92 = select i1 %88, i64 %91, i64 0
%93 = getelementptr float, float* %84, i64 %92
%94 = add nsw i32 %0, -3
%95 = icmp slt i32 %85, %94
br i1 %95, label %96, label %103
96: ; preds = %81
%97 = sext i32 %89 to i64
br label %110
98: ; preds = %110
%99 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %124, <2 x float> %126, <2 x float> %115)
%100 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %139, <2 x float> %141, <2 x float> %99)
%101 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %154, <2 x float> %156, <2 x float> %100)
%102 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %169, <2 x float> %171, <2 x float> %101)
br label %103
103: ; preds = %98, %81
%104 = phi float* [ %82, %81 ], [ %175, %98 ]
%105 = phi float* [ %83, %81 ], [ %174, %98 ]
%106 = phi float* [ %93, %81 ], [ %173, %98 ]
%107 = phi i32 [ %85, %81 ], [ %176, %98 ]
%108 = phi <2 x float> [ %86, %81 ], [ %102, %98 ]
%109 = icmp slt i32 %107, %0
br i1 %109, label %178, label %203
110: ; preds = %96, %110
%111 = phi i32 [ %85, %96 ], [ %176, %110 ]
%112 = phi float* [ %93, %96 ], [ %173, %110 ]
%113 = phi float* [ %83, %96 ], [ %174, %110 ]
%114 = phi float* [ %82, %96 ], [ %175, %110 ]
%115 = phi <2 x float> [ %86, %96 ], [ %172, %110 ]
%116 = load float, float* %113
%117 = load float, float* %114
%118 = load float, float* %112
%119 = getelementptr inbounds float, float* %112, i64 4
%120 = load float, float* %119
%121 = tail call float @llvm.fmuladd.f32(float %118, float %24, float %116)
%122 = tail call float @llvm.fmuladd.f32(float %120, float %25, float %121)
%123 = insertelement <2 x float> poison, float %118, i64 0
%124 = insertelement <2 x float> %123, float %120, i64 1
%125 = insertelement <2 x float> poison, float %117, i64 0
%126 = shufflevector <2 x float> %125, <2 x float> poison, <2 x i32> zeroinitializer
%127 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %124, <2 x float> %126, <2 x float> %115)
store float %122, float* %113
%128 = getelementptr inbounds float, float* %113, i64 1
%129 = load float, float* %128
%130 = getelementptr inbounds float, float* %114, i64 1
%131 = load float, float* %130
%132 = getelementptr inbounds float, float* %112, i64 1
%133 = load float, float* %132
%134 = getelementptr inbounds float, float* %112, i64 5
%135 = load float, float* %134
%136 = tail call float @llvm.fmuladd.f32(float %133, float %24, float %129)
%137 = tail call float @llvm.fmuladd.f32(float %135, float %25, float %136)
%138 = insertelement <2 x float> poison, float %133, i64 0
%139 = insertelement <2 x float> %138, float %135, i64 1
%140 = insertelement <2 x float> poison, float %131, i64 0
%141 = shufflevector <2 x float> %140, <2 x float> poison, <2 x i32> zeroinitializer
%142 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %139, <2 x float> %141, <2 x float> %127)
store float %137, float* %128
%143 = getelementptr inbounds float, float* %113, i64 2
%144 = load float, float* %143
%145 = getelementptr inbounds float, float* %114, i64 2
%146 = load float, float* %145
%147 = getelementptr inbounds float, float* %112, i64 2
%148 = load float, float* %147
%149 = getelementptr inbounds float, float* %112, i64 6
%150 = load float, float* %149
%151 = tail call float @llvm.fmuladd.f32(float %148, float %24, float %144)
%152 = tail call float @llvm.fmuladd.f32(float %150, float %25, float %151)
%153 = insertelement <2 x float> poison, float %148, i64 0
%154 = insertelement <2 x float> %153, float %150, i64 1
%155 = insertelement <2 x float> poison, float %146, i64 0
%156 = shufflevector <2 x float> %155, <2 x float> poison, <2 x i32> zeroinitializer
%157 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %154, <2 x float> %156, <2 x float> %142)
store float %152, float* %143
%158 = getelementptr inbounds float, float* %113, i64 3
%159 = load float, float* %158
%160 = getelementptr inbounds float, float* %114, i64 3
%161 = load float, float* %160
%162 = getelementptr inbounds float, float* %112, i64 3
%163 = load float, float* %162
%164 = getelementptr inbounds float, float* %112, i64 7
%165 = load float, float* %164
%166 = tail call float @llvm.fmuladd.f32(float %163, float %24, float %159)
%167 = tail call float @llvm.fmuladd.f32(float %165, float %25, float %166)
%168 = insertelement <2 x float> poison, float %163, i64 0
%169 = insertelement <2 x float> %168, float %165, i64 1
%170 = insertelement <2 x float> poison, float %161, i64 0
%171 = shufflevector <2 x float> %170, <2 x float> poison, <2 x i32> zeroinitializer
%172 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %169, <2 x float> %171, <2 x float> %157)
store float %167, float* %158
%173 = getelementptr inbounds float, float* %112, i64 %97
%174 = getelementptr inbounds float, float* %113, i64 4
%175 = getelementptr inbounds float, float* %114, i64 4
%176 = add nuw nsw i32 %111, 4
%177 = icmp slt i32 %176, %94
br i1 %177, label %110, label %98
178: ; preds = %103, %178
%179 = phi i32 [ %199, %178 ], [ %107, %103 ]
%180 = phi float* [ %196, %178 ], [ %106, %103 ]
%181 = phi float* [ %197, %178 ], [ %105, %103 ]
%182 = phi float* [ %198, %178 ], [ %104, %103 ]
%183 = phi <2 x float> [ %195, %178 ], [ %108, %103 ]
%184 = load float, float* %181
%185 = load float, float* %182
%186 = load float, float* %180
%187 = getelementptr inbounds float, float* %180, i64 4
%188 = load float, float* %187
%189 = tail call float @llvm.fmuladd.f32(float %186, float %24, float %184)
%190 = tail call float @llvm.fmuladd.f32(float %188, float %25, float %189)
%191 = insertelement <2 x float> poison, float %186, i64 0
%192 = insertelement <2 x float> %191, float %188, i64 1
%193 = insertelement <2 x float> poison, float %185, i64 0
%194 = shufflevector <2 x float> %193, <2 x float> poison, <2 x i32> zeroinitializer
%195 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %192, <2 x float> %194, <2 x float> %183)
store float %190, float* %181
%196 = getelementptr inbounds float, float* %180, i64 1
%197 = getelementptr inbounds float, float* %181, i64 1
%198 = getelementptr inbounds float, float* %182, i64 1
%199 = add nuw nsw i32 %179, 1
%200 = icmp eq i32 %199, %0
br i1 %200, label %201, label %178
201: ; preds = %178
%202 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %192, <2 x float> %194, <2 x float> %183)
br label %203
203: ; preds = %201, %103
%204 = phi <2 x float> [ %108, %103 ], [ %202, %201 ]
%205 = load float, float* %7
br i1 %13, label %206, label %213
206: ; preds = %203
%207 = extractelement <2 x float> %204, i64 0
%208 = fadd float %207, %205
store float %208, float* %7
%209 = getelementptr inbounds float, float* %7, i64 1
%210 = load float, float* %209
%211 = extractelement <2 x float> %204, i64 1
%212 = fadd float %211, %210
store float %212, float* %209
br label %220
213: ; preds = %203
%214 = extractelement <2 x float> %204, i64 0
%215 = fsub float %205, %214
store float %215, float* %7
%216 = getelementptr inbounds float, float* %7, i64 1
%217 = load float, float* %216
%218 = extractelement <2 x float> %204, i64 1
%219 = fsub float %217, %218
store float %219, float* %216
br label %220
220: ; preds = %206, %213, %10
ret void
}