#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ vvp(double *, double *, double *, int);
void plus2D(double **a, double **b, double **c, int nrows, int ncols) {
  int x;
  for (x = 0; x < nrows; ++x) {
    vvp(a[x], b[x], c[x], ncols);
  }
}


x86 assembly (clang, -O0):
<plus2D>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %rdx,-0x18(%rbp)
mov    %ecx,-0x1c(%rbp)
mov    %r8d,-0x20(%rbp)
movl   $0x0,-0x24(%rbp)
mov    -0x24(%rbp),%eax
cmp    -0x1c(%rbp),%eax
jge    1178 <plus2D+0x68>
mov    -0x8(%rbp),%rax
movslq -0x24(%rbp),%rcx
mov    (%rax,%rcx,8),%rdi
mov    -0x10(%rbp),%rax
movslq -0x24(%rbp),%rcx
mov    (%rax,%rcx,8),%rsi
mov    -0x18(%rbp),%rax
movslq -0x24(%rbp),%rcx
mov    (%rax,%rcx,8),%rdx
mov    -0x20(%rbp),%ecx
call   1030 <vvp@plt>
mov    -0x24(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x24(%rbp)
jmp    1132 <plus2D+0x22>
add    $0x30,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<plus2D>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
push   %rax
test   %ecx,%ecx
jle    114e <plus2D+0x3e>
mov    %r8d,%r14d
mov    %rdx,%r15
mov    %rsi,%r12
mov    %rdi,%r13
mov    %ecx,%ebp
xor    %ebx,%ebx
nop
mov    0x0(%r13,%rbx,8),%rdi
mov    (%r12,%rbx,8),%rsi
mov    (%r15,%rbx,8),%rdx
mov    %r14d,%ecx
call   1030 <vvp@plt>
add    $0x1,%rbx
cmp    %rbx,%rbp
jne    1130 <plus2D+0x20>
add    $0x8,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
define void @plus2D(double** %0, double** %1, double** %2, i32 %3, i32 %4) {
%6 = alloca double**
%7 = alloca double**
%8 = alloca double**
%9 = alloca i32
%10 = alloca i32
%11 = alloca i32
store double** %0, double*** %6
store double** %1, double*** %7
store double** %2, double*** %8
store i32 %3, i32* %9
store i32 %4, i32* %10
store i32 0, i32* %11
br label %12
12: ; preds = %34, %5
%13 = load i32, i32* %11
%14 = load i32, i32* %9
%15 = icmp slt i32 %13, %14
br i1 %15, label %16, label %37
16: ; preds = %12
%17 = load double**, double*** %6
%18 = load i32, i32* %11
%19 = sext i32 %18 to i64
%20 = getelementptr inbounds double*, double** %17, i64 %19
%21 = load double*, double** %20
%22 = load double**, double*** %7
%23 = load i32, i32* %11
%24 = sext i32 %23 to i64
%25 = getelementptr inbounds double*, double** %22, i64 %24
%26 = load double*, double** %25
%27 = load double**, double*** %8
%28 = load i32, i32* %11
%29 = sext i32 %28 to i64
%30 = getelementptr inbounds double*, double** %27, i64 %29
%31 = load double*, double** %30
%32 = load i32, i32* %10
%33 = call i32 @vvp(double* %21, double* %26, double* %31, i32 %32)
br label %34
34: ; preds = %16
%35 = load i32, i32* %11
%36 = add nsw i32 %35, 1
store i32 %36, i32* %11
br label %12
37: ; preds = %12
ret void
}

LLVM IR (-O2):
define void @plus2D(double** nocapture %0, double** nocapture %1, double** nocapture %2, i32 %3, i32 %4) {
%6 = icmp sgt i32 %3, 0
br i1 %6, label %7, label %20
7: ; preds = %5
%8 = zext i32 %3 to i64
br label %9
9: ; preds = %7, %9
%10 = phi i64 [ 0, %7 ], [ %18, %9 ]
%11 = getelementptr inbounds double*, double** %0, i64 %10
%12 = load double*, double** %11
%13 = getelementptr inbounds double*, double** %1, i64 %10
%14 = load double*, double** %13
%15 = getelementptr inbounds double*, double** %2, i64 %10
%16 = load double*, double** %15
%17 = tail call i32 @vvp(double* %12, double* %14, double* %16, i32 %4)
%18 = add nuw nsw i64 %10, 1
%19 = icmp eq i64 %18, %8
br i1 %19, label %20, label %9
20: ; preds = %9, %5
ret void
}