#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ BubbleSort2(int *, int);
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ scanf(char *, int *);
int main() {
  int a[5];
  int i;
  for (i = 0; i < 5; i++) {
    scanf("%d", a + i);
  }
  BubbleSort2(a, 5);
  for (i = 0; i < 5; i++) {
    printf("%d ", a[i]);
  }
  printf("\n");
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x0,-0x24(%rbp)
cmpl   $0x5,-0x24(%rbp)
jge    1179 <main+0x49>
lea    -0x20(%rbp),%rsi
movslq -0x24(%rbp),%rax
shl    $0x2,%rax
add    %rax,%rsi
lea    0xe9a(%rip),%rdi
call   1050 <scanf@plt>
mov    -0x24(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x24(%rbp)
jmp    1146 <main+0x16>
lea    -0x20(%rbp),%rdi
mov    $0x5,%esi
call   1040 <BubbleSort2@plt>
movl   $0x0,-0x24(%rbp)
cmpl   $0x5,-0x24(%rbp)
jge    11bc <main+0x8c>
movslq -0x24(%rbp),%rax
mov    -0x20(%rbp,%rax,4),%esi
lea    0xe5c(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0x24(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x24(%rbp)
jmp    118e <main+0x5e>
lea    0xe44(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x30,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %r14
push   %rbx
sub    $0x18,%rsp
lea    0xeb2(%rip),%rbx
mov    %rsp,%r14
mov    %rbx,%rdi
mov    %r14,%rsi
call   1060 <scanf@plt>
lea    0x4(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x8(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0xc(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x10(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
mov    %r14,%rdi
mov    $0x5,%esi
call   1050 <BubbleSort2@plt>
mov    (%rsp),%esi
lea    0xe5c(%rip),%rbx
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x4(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x8(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0xc(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x10(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    $0xa,%edi
call   1030 <putchar@plt>
xor    %eax,%eax
add    $0x18,%rsp
pop    %rbx
pop    %r14
ret

LLVM IR (-O0):
@.str = [3 x i8] c"%d\00"
@.str.1 = [4 x i8] c"%d \00"
@.str.2 = [2 x i8] c"\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca [5 x i32]
%3 = alloca i32
store i32 0, i32* %1
store i32 0, i32* %3
br label %4
4: ; preds = %13, %0
%5 = load i32, i32* %3
%6 = icmp slt i32 %5, 5
br i1 %6, label %7, label %16
7: ; preds = %4
%8 = getelementptr inbounds [5 x i32], [5 x i32]* %2, i64 0, i64 0
%9 = load i32, i32* %3
%10 = sext i32 %9 to i64
%11 = getelementptr inbounds i32, i32* %8, i64 %10
%12 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32* %11)
br label %13
13: ; preds = %7
%14 = load i32, i32* %3
%15 = add nsw i32 %14, 1
store i32 %15, i32* %3
br label %4
16: ; preds = %4
%17 = getelementptr inbounds [5 x i32], [5 x i32]* %2, i64 0, i64 0
%18 = call i32 @BubbleSort2(i32* %17, i32 5)
store i32 0, i32* %3
br label %19
19: ; preds = %28, %16
%20 = load i32, i32* %3
%21 = icmp slt i32 %20, 5
br i1 %21, label %22, label %31
22: ; preds = %19
%23 = load i32, i32* %3
%24 = sext i32 %23 to i64
%25 = getelementptr inbounds [5 x i32], [5 x i32]* %2, i64 0, i64 %24
%26 = load i32, i32* %25
%27 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %26)
br label %28
28: ; preds = %22
%29 = load i32, i32* %3
%30 = add nsw i32 %29, 1
store i32 %30, i32* %3
br label %19
31: ; preds = %19
%32 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.2, i64 0, i64 0))
ret i32 0
}

LLVM IR (-O2):
@.str = [3 x i8] c"%d\00"
@.str.1 = [4 x i8] c"%d \00"
define i32 @main() {
%1 = alloca [5 x i32]
%2 = bitcast [5 x i32]* %1 to i8*
%3 = getelementptr inbounds [5 x i32], [5 x i32]* %1, i64 0, i64 0
%4 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32* %3)
%5 = getelementptr inbounds [5 x i32], [5 x i32]* %1, i64 0, i64 1
%6 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32* %5)
%7 = getelementptr inbounds [5 x i32], [5 x i32]* %1, i64 0, i64 2
%8 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32* %7)
%9 = getelementptr inbounds [5 x i32], [5 x i32]* %1, i64 0, i64 3
%10 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32* %9)
%11 = getelementptr inbounds [5 x i32], [5 x i32]* %1, i64 0, i64 4
%12 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32* %11)
%13 = call i32 @BubbleSort2(i32* %3, i32 5)
%14 = load i32, i32* %3
%15 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %14)
%16 = load i32, i32* %5
%17 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %16)
%18 = load i32, i32* %7
%19 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %18)
%20 = load i32, i32* %9
%21 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %20)
%22 = load i32, i32* %11
%23 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %22)
%24 = call i32 @putchar(i32 10)
ret i32 0
}