int f(int argument, char ch, long lg) {
  int aa, bb = 2, cc = 3, *dd = &aa, (*g)(int x, char c);
  int vector[3] = {1, 2, 3};
  struct point {
    int x;
    int y;
    char *color_name;
    int color_rgb[3];
    struct point *next;
    int (*method)(int);
  } point;
  int ivar;
  int *pvar;
  char *svar;
  char sliteral[] = "literal";
  int a = 1;
  int b = 2;
  int c = 3;
  int x = 42;
  int primary_expressions;
  ivar = argument;
  ivar = 42;
  svar = "hello";
  ivar = (1 + 2);
  svar = ("Hello World");
  int unary_expressions;
  svar = &sliteral[0];
  pvar = &ivar;
  ivar = *pvar;
  ivar = +argument;
  ivar = (+argument);
  ivar = +(+argument);
  ivar = -argument;
  ivar = (-argument);
  ivar = -(-argument);
  ivar = ~argument;
  ivar = (~argument);
  ivar = !argument;
  ivar = (!argument);
  ivar = sizeof argument;
  ivar = sizeof(argument);
  ivar = sizeof(int);
  ivar = _Alignof(int);
  ivar = ++argument;
  ivar = --argument;
  int postfix_expressions;
  ivar = point.x;
  ivar = point.color_rgb[0];
  ivar = point.next->x;
  ivar = point.next->color_name[0];
  ivar = point.method(42);
  ivar = argument++;
  ivar = argument--;
  ivar = point.next->x++;
  ivar = point.next->y--;
  int cast_expressions;
  ivar = (int)sliteral[0];
  ivar = (int)a;
  ivar = (int)(a);
  ivar = (int)f(0, 'a', 1L);
  int multiplicative_expressions;
  ivar = a * x;
  ivar = 2 * 3;
  ivar = 3 * x;
  ivar = x * 2;
  ivar = a / x;
  ivar = 2 / 3;
  ivar = 3 / x;
  ivar = x / 2;
  ivar = a % x;
  ivar = 2 % 3;
  ivar = 3 % x;
  ivar = x % 2;
  int additive_expressions;
  ivar = a + x;
  ivar = 2 + 3;
  ivar = 3 + x;
  ivar = x + 2;
  ivar = a - x;
  ivar = 2 - 3;
  ivar = 3 - x;
  ivar = x - 2;
  int shift_expressions;
  ivar = a << x;
  ivar = 2 << 3;
  ivar = 3 << x;
  ivar = x << 2;
  ivar = a >> x;
  ivar = 2 >> 3;
  ivar = 3 >> x;
  ivar = x >> 2;
  int relational_expressions;
  ivar = a > x;
  ivar = 2 > 3;
  ivar = 3 > x;
  ivar = x > 2;
  ivar = a < x;
  ivar = 2 < 3;
  ivar = 3 < x;
  ivar = x < 2;
  ivar = a >= x;
  ivar = 2 >= 3;
  ivar = 3 >= x;
  ivar = x >= 2;
  ivar = a <= x;
  ivar = 2 <= 3;
  ivar = 3 <= x;
  ivar = x <= 2;
  int equality_expressions;
  ivar = a == x;
  ivar = 2 == 3;
  ivar = 3 == x;
  ivar = x == 2;
  ivar = a != x;
  ivar = 2 != 3;
  ivar = 3 != x;
  ivar = x != 2;
  int logic_expressions;
  ivar = a & b;
  ivar = a ^ b;
  ivar = a | b;
  ivar = a && b;
  ivar = a || b;
  ivar = a ? b : c;
  int assignment_expressions;
  ivar = argument;
  ivar += argument;
  ivar -= argument;
  ivar *= argument;
  ivar /= argument;
  ivar %= argument;
  ivar <<= argument;
  ivar >>= argument;
  ivar &= argument;
  ivar ^= argument;
  ivar |= argument;
  int sequence_expressions;
  ivar = a, b, c;
  ivar = ((a++), f(b, 'c', 42L), a * x * x + b * x + c), (a * x + b) * x + c;
  int z = 1 + 2 * 3 / 4;
  return z;
}


x86 assembly (clang, -O0):
<f>:
push   %rbp
mov    %rsp,%rbp
sub    $0xe0,%rsp
mov    %sil,%al
mov    %edi,-0x4(%rbp)
mov    %al,-0x5(%rbp)
mov    %rdx,-0x10(%rbp)
movl   $0x2,-0x18(%rbp)
movl   $0x3,-0x1c(%rbp)
lea    -0x14(%rbp),%rax
mov    %rax,-0x28(%rbp)
mov    0xebb(%rip),%rax
mov    %rax,-0x3c(%rbp)
mov    0xeb9(%rip),%eax
mov    %eax,-0x34(%rbp)
mov    0xeb3(%rip),%rax
mov    %rax,-0x90(%rbp)
movl   $0x1,-0x94(%rbp)
movl   $0x2,-0x98(%rbp)
movl   $0x3,-0x9c(%rbp)
movl   $0x2a,-0xa0(%rbp)
mov    -0x4(%rbp),%eax
mov    %eax,-0x74(%rbp)
movl   $0x2a,-0x74(%rbp)
lea    0xe78(%rip),%rax
mov    %rax,-0x88(%rbp)
movl   $0x3,-0x74(%rbp)
lea    0xe69(%rip),%rax
mov    %rax,-0x88(%rbp)
lea    -0x90(%rbp),%rax
mov    %rax,-0x88(%rbp)
lea    -0x74(%rbp),%rax
mov    %rax,-0x80(%rbp)
mov    -0x80(%rbp),%rax
mov    (%rax),%eax
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%eax
mov    %eax,-0x74(%rbp)
xor    %eax,%eax
sub    -0x4(%rbp),%eax
mov    %eax,-0x74(%rbp)
xor    %eax,%eax
sub    -0x4(%rbp),%eax
mov    %eax,-0x74(%rbp)
xor    %ecx,%ecx
sub    -0x4(%rbp),%ecx
xor    %eax,%eax
sub    %ecx,%eax
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%eax
xor    $0xffffffff,%eax
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%eax
xor    $0xffffffff,%eax
mov    %eax,-0x74(%rbp)
cmpl   $0x0,-0x4(%rbp)
setne  %al
xor    $0xff,%al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
cmpl   $0x0,-0x4(%rbp)
setne  %al
xor    $0xff,%al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
movl   $0x4,-0x74(%rbp)
movl   $0x4,-0x74(%rbp)
movl   $0x4,-0x74(%rbp)
movl   $0x4,-0x74(%rbp)
mov    -0x4(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x4(%rbp)
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%eax
add    $0xffffffff,%eax
mov    %eax,-0x4(%rbp)
mov    %eax,-0x74(%rbp)
mov    -0x70(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0x60(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0x50(%rbp),%rax
mov    (%rax),%eax
mov    %eax,-0x74(%rbp)
mov    -0x50(%rbp),%rax
mov    0x8(%rax),%rax
movsbl (%rax),%eax
mov    %eax,-0x74(%rbp)
mov    $0x2a,%edi
call   *-0x48(%rbp)
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%eax
mov    %eax,%ecx
add    $0x1,%ecx
mov    %ecx,-0x4(%rbp)
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%eax
mov    %eax,%ecx
add    $0xffffffff,%ecx
mov    %ecx,-0x4(%rbp)
mov    %eax,-0x74(%rbp)
mov    -0x50(%rbp),%rcx
mov    (%rcx),%eax
mov    %eax,%edx
add    $0x1,%edx
mov    %edx,(%rcx)
mov    %eax,-0x74(%rbp)
mov    -0x50(%rbp),%rcx
mov    0x4(%rcx),%eax
mov    %eax,%edx
add    $0xffffffff,%edx
mov    %edx,0x4(%rcx)
mov    %eax,-0x74(%rbp)
movsbl -0x90(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
mov    %eax,-0x74(%rbp)
xor    %edi,%edi
mov    $0x61,%esi
mov    $0x1,%edx
call   1030 <f@plt>
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
imul   -0xa0(%rbp),%eax
mov    %eax,-0x74(%rbp)
movl   $0x6,-0x74(%rbp)
imul   $0x3,-0xa0(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0xa0(%rbp),%eax
shl    $0x1,%eax
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
cltd
idivl  -0xa0(%rbp)
mov    %eax,-0x74(%rbp)
movl   $0x0,-0x74(%rbp)
mov    $0x3,%eax
cltd
idivl  -0xa0(%rbp)
mov    %eax,-0x74(%rbp)
mov    -0xa0(%rbp),%eax
mov    $0x2,%ecx
cltd
idiv   %ecx
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
cltd
idivl  -0xa0(%rbp)
mov    %edx,-0x74(%rbp)
movl   $0x2,-0x74(%rbp)
mov    $0x3,%eax
cltd
idivl  -0xa0(%rbp)
mov    %edx,-0x74(%rbp)
mov    -0xa0(%rbp),%eax
mov    $0x2,%ecx
cltd
idiv   %ecx
mov    %edx,-0x74(%rbp)
mov    -0x94(%rbp),%eax
add    -0xa0(%rbp),%eax
mov    %eax,-0x74(%rbp)
movl   $0x5,-0x74(%rbp)
mov    -0xa0(%rbp),%eax
add    $0x3,%eax
mov    %eax,-0x74(%rbp)
mov    -0xa0(%rbp),%eax
add    $0x2,%eax
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
sub    -0xa0(%rbp),%eax
mov    %eax,-0x74(%rbp)
movl   $0xffffffff,-0x74(%rbp)
mov    $0x3,%eax
sub    -0xa0(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0xa0(%rbp),%eax
sub    $0x2,%eax
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
mov    -0xa0(%rbp),%ecx
shl    %cl,%eax
mov    %eax,-0x74(%rbp)
movl   $0x10,-0x74(%rbp)
mov    -0xa0(%rbp),%ecx
mov    $0x3,%eax
shl    %cl,%eax
mov    %eax,-0x74(%rbp)
mov    -0xa0(%rbp),%eax
shl    $0x2,%eax
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
mov    -0xa0(%rbp),%ecx
sar    %cl,%eax
mov    %eax,-0x74(%rbp)
movl   $0x0,-0x74(%rbp)
mov    -0xa0(%rbp),%ecx
mov    $0x3,%eax
sar    %cl,%eax
mov    %eax,-0x74(%rbp)
mov    -0xa0(%rbp),%eax
sar    $0x2,%eax
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
cmp    -0xa0(%rbp),%eax
setg   %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
movl   $0x0,-0x74(%rbp)
mov    $0x3,%eax
cmp    -0xa0(%rbp),%eax
setg   %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
cmpl   $0x2,-0xa0(%rbp)
setg   %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
cmp    -0xa0(%rbp),%eax
setl   %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
movl   $0x1,-0x74(%rbp)
mov    $0x3,%eax
cmp    -0xa0(%rbp),%eax
setl   %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
cmpl   $0x2,-0xa0(%rbp)
setl   %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
cmp    -0xa0(%rbp),%eax
setge  %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
movl   $0x0,-0x74(%rbp)
mov    $0x3,%eax
cmp    -0xa0(%rbp),%eax
setge  %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
cmpl   $0x2,-0xa0(%rbp)
setge  %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
cmp    -0xa0(%rbp),%eax
setle  %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
movl   $0x1,-0x74(%rbp)
mov    $0x3,%eax
cmp    -0xa0(%rbp),%eax
setle  %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
cmpl   $0x2,-0xa0(%rbp)
setle  %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
cmp    -0xa0(%rbp),%eax
sete   %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
movl   $0x0,-0x74(%rbp)
mov    $0x3,%eax
cmp    -0xa0(%rbp),%eax
sete   %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
cmpl   $0x2,-0xa0(%rbp)
sete   %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
cmp    -0xa0(%rbp),%eax
setne  %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
movl   $0x1,-0x74(%rbp)
mov    $0x3,%eax
cmp    -0xa0(%rbp),%eax
setne  %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
cmpl   $0x2,-0xa0(%rbp)
setne  %al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
and    -0x98(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
xor    -0x98(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
or     -0x98(%rbp),%eax
mov    %eax,-0x74(%rbp)
xor    %eax,%eax
cmpl   $0x0,-0x94(%rbp)
mov    %al,-0xd5(%rbp)
je     1660 <f+0x550>
cmpl   $0x0,-0x98(%rbp)
setne  %al
mov    %al,-0xd5(%rbp)
mov    -0xd5(%rbp),%al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
mov    $0x1,%al
cmpl   $0x0,-0x94(%rbp)
mov    %al,-0xd6(%rbp)
jne    1693 <f+0x583>
cmpl   $0x0,-0x98(%rbp)
setne  %al
mov    %al,-0xd6(%rbp)
mov    -0xd6(%rbp),%al
and    $0x1,%al
movzbl %al,%eax
mov    %eax,-0x74(%rbp)
cmpl   $0x0,-0x94(%rbp)
je     16bf <f+0x5af>
mov    -0x98(%rbp),%eax
mov    %eax,-0xdc(%rbp)
jmp    16cb <f+0x5bb>
mov    -0x9c(%rbp),%eax
mov    %eax,-0xdc(%rbp)
mov    -0xdc(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%eax
add    -0x74(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%ecx
mov    -0x74(%rbp),%eax
sub    %ecx,%eax
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%eax
imul   -0x74(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%ecx
mov    -0x74(%rbp),%eax
cltd
idiv   %ecx
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%ecx
mov    -0x74(%rbp),%eax
cltd
idiv   %ecx
mov    %edx,-0x74(%rbp)
mov    -0x4(%rbp),%ecx
mov    -0x74(%rbp),%eax
shl    %cl,%eax
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%ecx
mov    -0x74(%rbp),%eax
sar    %cl,%eax
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%eax
and    -0x74(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%eax
xor    -0x74(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0x4(%rbp),%eax
or     -0x74(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
mov    %eax,-0x74(%rbp)
mov    -0x94(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x94(%rbp)
mov    -0x98(%rbp),%edi
mov    $0x63,%esi
mov    $0x2a,%edx
call   1030 <f@plt>
mov    -0x94(%rbp),%eax
imul   -0xa0(%rbp),%eax
imul   -0xa0(%rbp),%eax
mov    -0x98(%rbp),%ecx
imul   -0xa0(%rbp),%ecx
add    %ecx,%eax
add    -0x9c(%rbp),%eax
mov    %eax,-0x74(%rbp)
movl   $0x2,-0xd4(%rbp)
mov    -0xd4(%rbp),%eax
add    $0xe0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
LLVM IR (-O0):
%struct.point = type { i32, i32, i8*, [3 x i32], %struct.point*, i32 (i32)* }
@__const.f.vector = [3 x i32] [i32 1, i32 2, i32 3]
@__const.f.sliteral = [8 x i8] c"literal\00"
@.str = [6 x i8] c"hello\00"
@.str.1 = [12 x i8] c"Hello World\00"
define i32 @f(i32 %0, i8 signext %1, i64 %2) {
%4 = alloca i32
%5 = alloca i8
%6 = alloca i64
%7 = alloca i32
%8 = alloca i32
%9 = alloca i32
%10 = alloca i32*
%11 = alloca i32 (i32, i8)*
%12 = alloca [3 x i32]
%13 = alloca %struct.point
%14 = alloca i32
%15 = alloca i32*
%16 = alloca i8*
%17 = alloca [8 x i8]
%18 = alloca i32
%19 = alloca i32
%20 = alloca i32
%21 = alloca i32
%22 = alloca i32
%23 = alloca i32
%24 = alloca i32
%25 = alloca i32
%26 = alloca i32
%27 = alloca i32
%28 = alloca i32
%29 = alloca i32
%30 = alloca i32
%31 = alloca i32
%32 = alloca i32
%33 = alloca i32
%34 = alloca i32
store i32 %0, i32* %4
store i8 %1, i8* %5
store i64 %2, i64* %6
store i32 2, i32* %8
store i32 3, i32* %9
store i32* %7, i32** %10
%35 = bitcast [3 x i32]* %12 to i8*
%36 = bitcast [8 x i8]* %17 to i8*
store i32 1, i32* %18
store i32 2, i32* %19
store i32 3, i32* %20
store i32 42, i32* %21
%37 = load i32, i32* %4
store i32 %37, i32* %14
store i32 42, i32* %14
store i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0), i8** %16
store i32 3, i32* %14
store i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.1, i64 0, i64 0), i8** %16
%38 = getelementptr inbounds [8 x i8], [8 x i8]* %17, i64 0, i64 0
store i8* %38, i8** %16
store i32* %14, i32** %15
%39 = load i32*, i32** %15
%40 = load i32, i32* %39
store i32 %40, i32* %14
%41 = load i32, i32* %4
store i32 %41, i32* %14
%42 = load i32, i32* %4
store i32 %42, i32* %14
%43 = load i32, i32* %4
store i32 %43, i32* %14
%44 = load i32, i32* %4
%45 = sub nsw i32 0, %44
store i32 %45, i32* %14
%46 = load i32, i32* %4
%47 = sub nsw i32 0, %46
store i32 %47, i32* %14
%48 = load i32, i32* %4
%49 = sub nsw i32 0, %48
%50 = sub nsw i32 0, %49
store i32 %50, i32* %14
%51 = load i32, i32* %4
%52 = xor i32 %51, -1
store i32 %52, i32* %14
%53 = load i32, i32* %4
%54 = xor i32 %53, -1
store i32 %54, i32* %14
%55 = load i32, i32* %4
%56 = icmp ne i32 %55, 0
%57 = xor i1 %56, true
%58 = zext i1 %57 to i32
store i32 %58, i32* %14
%59 = load i32, i32* %4
%60 = icmp ne i32 %59, 0
%61 = xor i1 %60, true
%62 = zext i1 %61 to i32
store i32 %62, i32* %14
store i32 4, i32* %14
store i32 4, i32* %14
store i32 4, i32* %14
store i32 4, i32* %14
%63 = load i32, i32* %4
%64 = add nsw i32 %63, 1
store i32 %64, i32* %4
store i32 %64, i32* %14
%65 = load i32, i32* %4
%66 = add nsw i32 %65, -1
store i32 %66, i32* %4
store i32 %66, i32* %14
%67 = getelementptr inbounds %struct.point, %struct.point* %13, i32 0, i32 0
%68 = load i32, i32* %67
store i32 %68, i32* %14
%69 = getelementptr inbounds %struct.point, %struct.point* %13, i32 0, i32 3
%70 = getelementptr inbounds [3 x i32], [3 x i32]* %69, i64 0, i64 0
%71 = load i32, i32* %70
store i32 %71, i32* %14
%72 = getelementptr inbounds %struct.point, %struct.point* %13, i32 0, i32 4
%73 = load %struct.point*, %struct.point** %72
%74 = getelementptr inbounds %struct.point, %struct.point* %73, i32 0, i32 0
%75 = load i32, i32* %74
store i32 %75, i32* %14
%76 = getelementptr inbounds %struct.point, %struct.point* %13, i32 0, i32 4
%77 = load %struct.point*, %struct.point** %76
%78 = getelementptr inbounds %struct.point, %struct.point* %77, i32 0, i32 2
%79 = load i8*, i8** %78
%80 = getelementptr inbounds i8, i8* %79, i64 0
%81 = load i8, i8* %80
%82 = sext i8 %81 to i32
store i32 %82, i32* %14
%83 = getelementptr inbounds %struct.point, %struct.point* %13, i32 0, i32 5
%84 = load i32 (i32)*, i32 (i32)** %83
%85 = call i32 %84(i32 42)
store i32 %85, i32* %14
%86 = load i32, i32* %4
%87 = add nsw i32 %86, 1
store i32 %87, i32* %4
store i32 %86, i32* %14
%88 = load i32, i32* %4
%89 = add nsw i32 %88, -1
store i32 %89, i32* %4
store i32 %88, i32* %14
%90 = getelementptr inbounds %struct.point, %struct.point* %13, i32 0, i32 4
%91 = load %struct.point*, %struct.point** %90
%92 = getelementptr inbounds %struct.point, %struct.point* %91, i32 0, i32 0
%93 = load i32, i32* %92
%94 = add nsw i32 %93, 1
store i32 %94, i32* %92
store i32 %93, i32* %14
%95 = getelementptr inbounds %struct.point, %struct.point* %13, i32 0, i32 4
%96 = load %struct.point*, %struct.point** %95
%97 = getelementptr inbounds %struct.point, %struct.point* %96, i32 0, i32 1
%98 = load i32, i32* %97
%99 = add nsw i32 %98, -1
store i32 %99, i32* %97
store i32 %98, i32* %14
%100 = getelementptr inbounds [8 x i8], [8 x i8]* %17, i64 0, i64 0
%101 = load i8, i8* %100
%102 = sext i8 %101 to i32
store i32 %102, i32* %14
%103 = load i32, i32* %18
store i32 %103, i32* %14
%104 = load i32, i32* %18
store i32 %104, i32* %14
%105 = call i32 @f(i32 0, i8 signext 97, i64 1)
store i32 %105, i32* %14
%106 = load i32, i32* %18
%107 = load i32, i32* %21
%108 = mul nsw i32 %106, %107
store i32 %108, i32* %14
store i32 6, i32* %14
%109 = load i32, i32* %21
%110 = mul nsw i32 3, %109
store i32 %110, i32* %14
%111 = load i32, i32* %21
%112 = mul nsw i32 %111, 2
store i32 %112, i32* %14
%113 = load i32, i32* %18
%114 = load i32, i32* %21
%115 = sdiv i32 %113, %114
store i32 %115, i32* %14
store i32 0, i32* %14
%116 = load i32, i32* %21
%117 = sdiv i32 3, %116
store i32 %117, i32* %14
%118 = load i32, i32* %21
%119 = sdiv i32 %118, 2
store i32 %119, i32* %14
%120 = load i32, i32* %18
%121 = load i32, i32* %21
%122 = srem i32 %120, %121
store i32 %122, i32* %14
store i32 2, i32* %14
%123 = load i32, i32* %21
%124 = srem i32 3, %123
store i32 %124, i32* %14
%125 = load i32, i32* %21
%126 = srem i32 %125, 2
store i32 %126, i32* %14
%127 = load i32, i32* %18
%128 = load i32, i32* %21
%129 = add nsw i32 %127, %128
store i32 %129, i32* %14
store i32 5, i32* %14
%130 = load i32, i32* %21
%131 = add nsw i32 3, %130
store i32 %131, i32* %14
%132 = load i32, i32* %21
%133 = add nsw i32 %132, 2
store i32 %133, i32* %14
%134 = load i32, i32* %18
%135 = load i32, i32* %21
%136 = sub nsw i32 %134, %135
store i32 %136, i32* %14
store i32 -1, i32* %14
%137 = load i32, i32* %21
%138 = sub nsw i32 3, %137
store i32 %138, i32* %14
%139 = load i32, i32* %21
%140 = sub nsw i32 %139, 2
store i32 %140, i32* %14
%141 = load i32, i32* %18
%142 = load i32, i32* %21
%143 = shl i32 %141, %142
store i32 %143, i32* %14
store i32 16, i32* %14
%144 = load i32, i32* %21
%145 = shl i32 3, %144
store i32 %145, i32* %14
%146 = load i32, i32* %21
%147 = shl i32 %146, 2
store i32 %147, i32* %14
%148 = load i32, i32* %18
%149 = load i32, i32* %21
%150 = ashr i32 %148, %149
store i32 %150, i32* %14
store i32 0, i32* %14
%151 = load i32, i32* %21
%152 = ashr i32 3, %151
store i32 %152, i32* %14
%153 = load i32, i32* %21
%154 = ashr i32 %153, 2
store i32 %154, i32* %14
%155 = load i32, i32* %18
%156 = load i32, i32* %21
%157 = icmp sgt i32 %155, %156
%158 = zext i1 %157 to i32
store i32 %158, i32* %14
store i32 0, i32* %14
%159 = load i32, i32* %21
%160 = icmp sgt i32 3, %159
%161 = zext i1 %160 to i32
store i32 %161, i32* %14
%162 = load i32, i32* %21
%163 = icmp sgt i32 %162, 2
%164 = zext i1 %163 to i32
store i32 %164, i32* %14
%165 = load i32, i32* %18
%166 = load i32, i32* %21
%167 = icmp slt i32 %165, %166
%168 = zext i1 %167 to i32
store i32 %168, i32* %14
store i32 1, i32* %14
%169 = load i32, i32* %21
%170 = icmp slt i32 3, %169
%171 = zext i1 %170 to i32
store i32 %171, i32* %14
%172 = load i32, i32* %21
%173 = icmp slt i32 %172, 2
%174 = zext i1 %173 to i32
store i32 %174, i32* %14
%175 = load i32, i32* %18
%176 = load i32, i32* %21
%177 = icmp sge i32 %175, %176
%178 = zext i1 %177 to i32
store i32 %178, i32* %14
store i32 0, i32* %14
%179 = load i32, i32* %21
%180 = icmp sge i32 3, %179
%181 = zext i1 %180 to i32
store i32 %181, i32* %14
%182 = load i32, i32* %21
%183 = icmp sge i32 %182, 2
%184 = zext i1 %183 to i32
store i32 %184, i32* %14
%185 = load i32, i32* %18
%186 = load i32, i32* %21
%187 = icmp sle i32 %185, %186
%188 = zext i1 %187 to i32
store i32 %188, i32* %14
store i32 1, i32* %14
%189 = load i32, i32* %21
%190 = icmp sle i32 3, %189
%191 = zext i1 %190 to i32
store i32 %191, i32* %14
%192 = load i32, i32* %21
%193 = icmp sle i32 %192, 2
%194 = zext i1 %193 to i32
store i32 %194, i32* %14
%195 = load i32, i32* %18
%196 = load i32, i32* %21
%197 = icmp eq i32 %195, %196
%198 = zext i1 %197 to i32
store i32 %198, i32* %14
store i32 0, i32* %14
%199 = load i32, i32* %21
%200 = icmp eq i32 3, %199
%201 = zext i1 %200 to i32
store i32 %201, i32* %14
%202 = load i32, i32* %21
%203 = icmp eq i32 %202, 2
%204 = zext i1 %203 to i32
store i32 %204, i32* %14
%205 = load i32, i32* %18
%206 = load i32, i32* %21
%207 = icmp ne i32 %205, %206
%208 = zext i1 %207 to i32
store i32 %208, i32* %14
store i32 1, i32* %14
%209 = load i32, i32* %21
%210 = icmp ne i32 3, %209
%211 = zext i1 %210 to i32
store i32 %211, i32* %14
%212 = load i32, i32* %21
%213 = icmp ne i32 %212, 2
%214 = zext i1 %213 to i32
store i32 %214, i32* %14
%215 = load i32, i32* %18
%216 = load i32, i32* %19
%217 = and i32 %215, %216
store i32 %217, i32* %14
%218 = load i32, i32* %18
%219 = load i32, i32* %19
%220 = xor i32 %218, %219
store i32 %220, i32* %14
%221 = load i32, i32* %18
%222 = load i32, i32* %19
%223 = or i32 %221, %222
store i32 %223, i32* %14
%224 = load i32, i32* %18
%225 = icmp ne i32 %224, 0
br i1 %225, label %226, label %229
226: ; preds = %3
%227 = load i32, i32* %19
%228 = icmp ne i32 %227, 0
br label %229
229: ; preds = %226, %3
%230 = phi i1 [ false, %3 ], [ %228, %226 ]
%231 = zext i1 %230 to i32
store i32 %231, i32* %14
%232 = load i32, i32* %18
%233 = icmp ne i32 %232, 0
br i1 %233, label %237, label %234
234: ; preds = %229
%235 = load i32, i32* %19
%236 = icmp ne i32 %235, 0
br label %237
237: ; preds = %234, %229
%238 = phi i1 [ true, %229 ], [ %236, %234 ]
%239 = zext i1 %238 to i32
store i32 %239, i32* %14
%240 = load i32, i32* %18
%241 = icmp ne i32 %240, 0
br i1 %241, label %242, label %244
242: ; preds = %237
%243 = load i32, i32* %19
br label %246
244: ; preds = %237
%245 = load i32, i32* %20
br label %246
246: ; preds = %244, %242
%247 = phi i32 [ %243, %242 ], [ %245, %244 ]
store i32 %247, i32* %14
%248 = load i32, i32* %4
store i32 %248, i32* %14
%249 = load i32, i32* %4
%250 = load i32, i32* %14
%251 = add nsw i32 %250, %249
store i32 %251, i32* %14
%252 = load i32, i32* %4
%253 = load i32, i32* %14
%254 = sub nsw i32 %253, %252
store i32 %254, i32* %14
%255 = load i32, i32* %4
%256 = load i32, i32* %14
%257 = mul nsw i32 %256, %255
store i32 %257, i32* %14
%258 = load i32, i32* %4
%259 = load i32, i32* %14
%260 = sdiv i32 %259, %258
store i32 %260, i32* %14
%261 = load i32, i32* %4
%262 = load i32, i32* %14
%263 = srem i32 %262, %261
store i32 %263, i32* %14
%264 = load i32, i32* %4
%265 = load i32, i32* %14
%266 = shl i32 %265, %264
store i32 %266, i32* %14
%267 = load i32, i32* %4
%268 = load i32, i32* %14
%269 = ashr i32 %268, %267
store i32 %269, i32* %14
%270 = load i32, i32* %4
%271 = load i32, i32* %14
%272 = and i32 %271, %270
store i32 %272, i32* %14
%273 = load i32, i32* %4
%274 = load i32, i32* %14
%275 = xor i32 %274, %273
store i32 %275, i32* %14
%276 = load i32, i32* %4
%277 = load i32, i32* %14
%278 = or i32 %277, %276
store i32 %278, i32* %14
%279 = load i32, i32* %18
store i32 %279, i32* %14
%280 = load i32, i32* %19
%281 = load i32, i32* %20
%282 = load i32, i32* %18
%283 = add nsw i32 %282, 1
store i32 %283, i32* %18
%284 = load i32, i32* %19
%285 = call i32 @f(i32 %284, i8 signext 99, i64 42)
%286 = load i32, i32* %18
%287 = load i32, i32* %21
%288 = mul nsw i32 %286, %287
%289 = load i32, i32* %21
%290 = mul nsw i32 %288, %289
%291 = load i32, i32* %19
%292 = load i32, i32* %21
%293 = mul nsw i32 %291, %292
%294 = add nsw i32 %290, %293
%295 = load i32, i32* %20
%296 = add nsw i32 %294, %295
store i32 %296, i32* %14
%297 = load i32, i32* %18
%298 = load i32, i32* %21
%299 = mul nsw i32 %297, %298
%300 = load i32, i32* %19
%301 = add nsw i32 %299, %300
%302 = load i32, i32* %21
%303 = mul nsw i32 %301, %302
%304 = load i32, i32* %20
%305 = add nsw i32 %303, %304
store i32 2, i32* %34
%306 = load i32, i32* %34
ret i32 %306
}

LLVM IR (-O2):