int main() {
  char *aString = "Hello, World!";
  const char *aConstString = "Hello, World!";
  char aChar = 'a';
  const char aConstChar = 'b';
  signed char aSignedChar = 'c';
  const signed char aConstSignedChar = 'd';
  unsigned char aUnsignedChar = 'e';
  const unsigned char aConstUnsignedChar = 'f';
  short aShort = -32767;
  const short aConstShort = -32767;
  signed short aSignedShort = -32767;
  const signed short aConstSignedShort = -32767;
  signed short int aSignedShortInt = -32767;
  const signed short int aConstSignedShortInt = -32767;
  unsigned short aUnsignedShort = 32767;
  const unsigned short aConstUnsignedShort = 32767;
  unsigned short int aUnsignedShortInt = 32767;
  const unsigned short int aConstUnsignedShortInt = 32767;
  int aInt = -32767;
  const int aConstInt = -32767;
  signed int aSignedInt = -32767;
  const signed int aConstSignedInt = -32767;
  unsigned aUnsigned = -32767;
  const unsigned aConstUnsigned = -32767;
  unsigned int aUnsignedInt = -32767;
  const unsigned int aConstUnsignedInt = -32767;
  long aLong = -2147483647;
  const long aConstLong = -2147483647;
  long int aLongInt = -2147483647;
  const long int aConstLongInt = -2147483647;
  signed long aSignedLong = -2147483647;
  const signed long aConstSignedLong = -2147483647;
  signed long int aSignedLongInt = -2147483647;
  const signed long int aConstSignedLongInt = -2147483647;
  unsigned long aUnsignedLong = 2147483647;
  const unsigned long aConstUnsignedLong = 2147483647;
  unsigned long int aUnsignedLongInt = 2147483647;
  const unsigned long int aConstUnsignedLongInt = 2147483647;
  long long aLongLong = -9223372036854775807;
  const long long aConstLongLong = -9223372036854775807;
  long long int aLongLongInt = -9223372036854775807;
  const long long int aConstLongLongInt = -9223372036854775807;
  signed long long aSignedLongLong = -9223372036854775807;
  const signed long long aConstSignedLongLong = -9223372036854775807;
  signed long long int aSignedLongLongInt = -9223372036854775807;
  const signed long long int aConstSignedLongLongInt = -9223372036854775807;
  unsigned long long aUnsignedLongLong = 9223372036854775807;
  const unsigned long long aConstUnsignedLongLong = 9223372036854775807;
  unsigned long long int aUnsignedLongLongInt = 9223372036854775807;
  const unsigned long long int aConstUnsignedLongLongInt = 9223372036854775807;
  float aFloat = 3.14295;
  const float aConstFloat = 3.14295;
  double aDouble = 3.14295;
  const double aConstDouble = 3.14295;
  long double aLongDouble = 3.14295;
  const long double aConstLongDouble = 3.14295;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0xd0,%rsp
lea    0xef6(%rip),%rax
mov    %rax,-0x8(%rbp)
mov    %rax,-0x10(%rbp)
movb   $0x61,-0x11(%rbp)
movb   $0x62,-0x12(%rbp)
movb   $0x63,-0x13(%rbp)
movb   $0x64,-0x14(%rbp)
movb   $0x65,-0x15(%rbp)
movb   $0x66,-0x16(%rbp)
movw   $0x8001,-0x18(%rbp)
movw   $0x8001,-0x1a(%rbp)
movw   $0x8001,-0x1c(%rbp)
movw   $0x8001,-0x1e(%rbp)
movw   $0x8001,-0x20(%rbp)
movw   $0x8001,-0x22(%rbp)
movw   $0x7fff,-0x24(%rbp)
movw   $0x7fff,-0x26(%rbp)
movw   $0x7fff,-0x28(%rbp)
movw   $0x7fff,-0x2a(%rbp)
movl   $0xffff8001,-0x30(%rbp)
movl   $0xffff8001,-0x34(%rbp)
movl   $0xffff8001,-0x38(%rbp)
movl   $0xffff8001,-0x3c(%rbp)
movl   $0xffff8001,-0x40(%rbp)
movl   $0xffff8001,-0x44(%rbp)
movl   $0xffff8001,-0x48(%rbp)
movl   $0xffff8001,-0x4c(%rbp)
movq   $0xffffffff80000001,-0x58(%rbp)
80
movq   $0xffffffff80000001,-0x60(%rbp)
80
movq   $0xffffffff80000001,-0x68(%rbp)
80
movq   $0xffffffff80000001,-0x70(%rbp)
80
movq   $0xffffffff80000001,-0x78(%rbp)
80
movq   $0xffffffff80000001,-0x80(%rbp)
80
movq   $0xffffffff80000001,-0x88(%rbp)
movq   $0xffffffff80000001,-0x90(%rbp)
movq   $0x7fffffff,-0x98(%rbp)
ff ff ff 7f
movq   $0x7fffffff,-0xa0(%rbp)
ff ff ff 7f
movq   $0x7fffffff,-0xa8(%rbp)
ff ff ff 7f
movq   $0x7fffffff,-0xb0(%rbp)
ff ff ff 7f
movabs $0x8000000000000001,%rax
mov    %rax,-0xb8(%rbp)
mov    %rax,-0xc0(%rbp)
mov    %rax,-0xc8(%rbp)
mov    %rax,-0xd0(%rbp)
mov    %rax,-0xd8(%rbp)
mov    %rax,-0xe0(%rbp)
mov    %rax,-0xe8(%rbp)
mov    %rax,-0xf0(%rbp)
movabs $0x7fffffffffffffff,%rax
ff ff 7f
mov    %rax,-0xf8(%rbp)
mov    %rax,-0x100(%rbp)
mov    %rax,-0x108(%rbp)
mov    %rax,-0x110(%rbp)
movl   $0x40492618,-0x114(%rbp)
26 49 40
movl   $0x40492618,-0x118(%rbp)
26 49 40
movabs $0x400924c2f837b4a2,%rax
24 09 40
mov    %rax,-0x120(%rbp)
mov    %rax,-0x128(%rbp)
fldl   0xd4e(%rip)
fld    %st(0)
fstpt  -0x140(%rbp)
fstpt  -0x150(%rbp)
xor    %eax,%eax
add    $0xd0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
xor    %eax,%eax
ret

LLVM IR (-O0):
@.str = [14 x i8] c"Hello, World!\00"
define i32 @main() {
%1 = alloca i8*
%2 = alloca i8*
%3 = alloca i8
%4 = alloca i8
%5 = alloca i8
%6 = alloca i8
%7 = alloca i8
%8 = alloca i8
%9 = alloca i16
%10 = alloca i16
%11 = alloca i16
%12 = alloca i16
%13 = alloca i16
%14 = alloca i16
%15 = alloca i16
%16 = alloca i16
%17 = alloca i16
%18 = alloca i16
%19 = alloca i32
%20 = alloca i32
%21 = alloca i32
%22 = alloca i32
%23 = alloca i32
%24 = alloca i32
%25 = alloca i32
%26 = alloca i32
%27 = alloca i64
%28 = alloca i64
%29 = alloca i64
%30 = alloca i64
%31 = alloca i64
%32 = alloca i64
%33 = alloca i64
%34 = alloca i64
%35 = alloca i64
%36 = alloca i64
%37 = alloca i64
%38 = alloca i64
%39 = alloca i64
%40 = alloca i64
%41 = alloca i64
%42 = alloca i64
%43 = alloca i64
%44 = alloca i64
%45 = alloca i64
%46 = alloca i64
%47 = alloca i64
%48 = alloca i64
%49 = alloca i64
%50 = alloca i64
%51 = alloca float
%52 = alloca float
%53 = alloca double
%54 = alloca double
%55 = alloca x86_fp80
%56 = alloca x86_fp80
store i8* getelementptr inbounds ([14 x i8], [14 x i8]* @.str, i64 0, i64 0), i8** %1
store i8* getelementptr inbounds ([14 x i8], [14 x i8]* @.str, i64 0, i64 0), i8** %2
store i8 97, i8* %3
store i8 98, i8* %4
store i8 99, i8* %5
store i8 100, i8* %6
store i8 101, i8* %7
store i8 102, i8* %8
store i16 -32767, i16* %9
store i16 -32767, i16* %10
store i16 -32767, i16* %11
store i16 -32767, i16* %12
store i16 -32767, i16* %13
store i16 -32767, i16* %14
store i16 32767, i16* %15
store i16 32767, i16* %16
store i16 32767, i16* %17
store i16 32767, i16* %18
store i32 -32767, i32* %19
store i32 -32767, i32* %20
store i32 -32767, i32* %21
store i32 -32767, i32* %22
store i32 -32767, i32* %23
store i32 -32767, i32* %24
store i32 -32767, i32* %25
store i32 -32767, i32* %26
store i64 -2147483647, i64* %27
store i64 -2147483647, i64* %28
store i64 -2147483647, i64* %29
store i64 -2147483647, i64* %30
store i64 -2147483647, i64* %31
store i64 -2147483647, i64* %32
store i64 -2147483647, i64* %33
store i64 -2147483647, i64* %34
store i64 2147483647, i64* %35
store i64 2147483647, i64* %36
store i64 2147483647, i64* %37
store i64 2147483647, i64* %38
store i64 -9223372036854775807, i64* %39
store i64 -9223372036854775807, i64* %40
store i64 -9223372036854775807, i64* %41
store i64 -9223372036854775807, i64* %42
store i64 -9223372036854775807, i64* %43
store i64 -9223372036854775807, i64* %44
store i64 -9223372036854775807, i64* %45
store i64 -9223372036854775807, i64* %46
store i64 9223372036854775807, i64* %47
store i64 9223372036854775807, i64* %48
store i64 9223372036854775807, i64* %49
store i64 9223372036854775807, i64* %50
store float 0x400924C300000000, float* %51
store float 0x400924C300000000, float* %52
store double 3.142950e+00, double* %53
store double 3.142950e+00, double* %54
store x86_fp80 0xK4000C92617C1BDA51000, x86_fp80* %55
store x86_fp80 0xK4000C92617C1BDA51000, x86_fp80* %56
ret i32 0
}

LLVM IR (-O2):
define i32 @main() {
ret i32 0
}