#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
double WENO7_Reconstruct1d(double, double, double, double, double, double,
                           double, double, double, double, double, double,
                           double, double);
void Compute_Adv_x(double *u, double *Lu, const double alpha,
                   const unsigned int nx, const unsigned int ny,
                   const double dx) {
  double fu, fu_old, fp, fp_old;
  double f1mmm, f1mm, f1m, f1, f1p, f1pp, f1ppp;
  double g1mmm, g1mm, g1m, g1, g1p, g1pp, g1ppp;
  unsigned int i, j, o;
#pragma omp parallel shared(u, Lu) private(                                    \
    j, f1mmm, f1mm, f1m, f1, f1p, f1pp, f1ppp, g1mmm, g1mm, g1m, g1, g1p,      \
    g1pp, g1ppp, fu, fu_old, fp, fp_old)
  {
#pragma omp for
    for (j = 3; j < ny - 4; j++) {
      o = nx * j;
      fu_old = 0;
      fp_old = 0;
      f1mmm = 0.5 * (alpha * u[0 + o] + alpha * u[0 + o]);
      f1mm = 0.5 * (alpha * u[1 + o] + alpha * u[1 + o]);
      f1m = 0.5 * (alpha * u[2 + o] + alpha * u[2 + o]);
      f1 = 0.5 * (alpha * u[3 + o] + alpha * u[3 + o]);
      f1p = 0.5 * (alpha * u[4 + o] + alpha * u[4 + o]);
      f1pp = 0.5 * (alpha * u[5 + o] + alpha * u[5 + o]);
      g1mmm = 0.5 * (alpha * u[1 + o] - alpha * u[1 + o]);
      g1mm = 0.5 * (alpha * u[2 + o] - alpha * u[2 + o]);
      g1m = 0.5 * (alpha * u[3 + o] - alpha * u[3 + o]);
      g1 = 0.5 * (alpha * u[4 + o] - alpha * u[4 + o]);
      g1p = 0.5 * (alpha * u[5 + o] - alpha * u[5 + o]);
      g1pp = 0.5 * (alpha * u[6 + o] - alpha * u[6 + o]);
      for (i = 3; i < nx - 4; i++) {
        f1ppp = 0.5 * (alpha * u[i + 3 + o] + alpha * u[i + 3 + o]);
        g1ppp = 0.5 * (alpha * u[i + 4 + o] - alpha * u[i + 4 + o]);
        fu = WENO7_Reconstruct1d(f1mmm, f1mm, f1m, f1, f1p, f1pp, f1ppp, g1mmm,
                                 g1mm, g1m, g1, g1p, g1pp, g1ppp);
        Lu[i + o] = -(fu - fu_old) / dx;
        fu_old = fu;
        f1mmm = f1mm;
        f1mm = f1m;
        f1m = f1;
        f1 = f1p;
        f1p = f1pp;
        f1pp = f1ppp;
        g1mmm = g1mm;
        g1mm = g1m;
        g1m = g1;
        g1 = g1p;
        g1p = g1pp;
        g1pp = g1ppp;
      }
    }
  }
}


x86 assembly (clang, -O0):
<Compute_Adv_x>:
push   %rbp
mov    %rsp,%rbp
sub    $0x100,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
movsd  %xmm0,-0x18(%rbp)
mov    %edx,-0x1c(%rbp)
mov    %ecx,-0x20(%rbp)
movsd  %xmm1,-0x28(%rbp)
movl   $0x3,-0xc0(%rbp)
mov    -0xc0(%rbp),%eax
mov    -0x20(%rbp),%ecx
sub    $0x4,%ecx
cmp    %ecx,%eax
jae    181b <Compute_Adv_x+0x70b>
mov    -0x1c(%rbp),%eax
imul   -0xc0(%rbp),%eax
mov    %eax,-0xc4(%rbp)
xorps  %xmm0,%xmm0
movsd  %xmm0,-0x38(%rbp)
xorps  %xmm0,%xmm0
movsd  %xmm0,-0x48(%rbp)
movsd  -0x18(%rbp),%xmm1
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x0,%ecx
mov    %ecx,%ecx
movsd  (%rax,%rcx,8),%xmm2
movsd  -0x18(%rbp),%xmm0
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x0,%ecx
mov    %ecx,%ecx
mulsd  (%rax,%rcx,8),%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  0xe4d(%rip),%xmm0
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x50(%rbp)
movsd  -0x18(%rbp),%xmm1
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x1,%ecx
mov    %ecx,%ecx
movsd  (%rax,%rcx,8),%xmm2
movsd  -0x18(%rbp),%xmm0
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x1,%ecx
mov    %ecx,%ecx
mulsd  (%rax,%rcx,8),%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  0xe02(%rip),%xmm0
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x58(%rbp)
movsd  -0x18(%rbp),%xmm1
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x2,%ecx
mov    %ecx,%ecx
movsd  (%rax,%rcx,8),%xmm2
movsd  -0x18(%rbp),%xmm0
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x2,%ecx
mov    %ecx,%ecx
mulsd  (%rax,%rcx,8),%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  0xdb7(%rip),%xmm0
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x60(%rbp)
movsd  -0x18(%rbp),%xmm1
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x3,%ecx
mov    %ecx,%ecx
movsd  (%rax,%rcx,8),%xmm2
movsd  -0x18(%rbp),%xmm0
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x3,%ecx
mov    %ecx,%ecx
mulsd  (%rax,%rcx,8),%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  0xd6c(%rip),%xmm0
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x68(%rbp)
movsd  -0x18(%rbp),%xmm1
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x4,%ecx
mov    %ecx,%ecx
movsd  (%rax,%rcx,8),%xmm2
movsd  -0x18(%rbp),%xmm0
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x4,%ecx
mov    %ecx,%ecx
mulsd  (%rax,%rcx,8),%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  0xd21(%rip),%xmm0
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x70(%rbp)
movsd  -0x18(%rbp),%xmm1
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x5,%ecx
mov    %ecx,%ecx
movsd  (%rax,%rcx,8),%xmm2
movsd  -0x18(%rbp),%xmm0
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x5,%ecx
mov    %ecx,%ecx
mulsd  (%rax,%rcx,8),%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  0xcd6(%rip),%xmm0
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x78(%rbp)
movsd  -0x18(%rbp),%xmm1
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x1,%ecx
mov    %ecx,%ecx
movsd  (%rax,%rcx,8),%xmm2
movsd  -0x18(%rbp),%xmm0
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x1,%ecx
mov    %ecx,%ecx
mulsd  (%rax,%rcx,8),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  0xc74(%rip),%xmm0
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x88(%rbp)
ff
movsd  -0x18(%rbp),%xmm1
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x2,%ecx
mov    %ecx,%ecx
movsd  (%rax,%rcx,8),%xmm2
movsd  -0x18(%rbp),%xmm0
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x2,%ecx
mov    %ecx,%ecx
mulsd  (%rax,%rcx,8),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  0xc0f(%rip),%xmm0
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x90(%rbp)
ff
movsd  -0x18(%rbp),%xmm1
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x3,%ecx
mov    %ecx,%ecx
movsd  (%rax,%rcx,8),%xmm2
movsd  -0x18(%rbp),%xmm0
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x3,%ecx
mov    %ecx,%ecx
mulsd  (%rax,%rcx,8),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  0xbaa(%rip),%xmm0
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x98(%rbp)
ff
movsd  -0x18(%rbp),%xmm1
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x4,%ecx
mov    %ecx,%ecx
movsd  (%rax,%rcx,8),%xmm2
movsd  -0x18(%rbp),%xmm0
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x4,%ecx
mov    %ecx,%ecx
mulsd  (%rax,%rcx,8),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  0xb45(%rip),%xmm0
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0xa0(%rbp)
ff
movsd  -0x18(%rbp),%xmm1
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x5,%ecx
mov    %ecx,%ecx
movsd  (%rax,%rcx,8),%xmm2
movsd  -0x18(%rbp),%xmm0
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x5,%ecx
mov    %ecx,%ecx
mulsd  (%rax,%rcx,8),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  0xae0(%rip),%xmm0
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0xa8(%rbp)
ff
movsd  -0x18(%rbp),%xmm1
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x6,%ecx
mov    %ecx,%ecx
movsd  (%rax,%rcx,8),%xmm2
movsd  -0x18(%rbp),%xmm0
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
add    $0x6,%ecx
mov    %ecx,%ecx
mulsd  (%rax,%rcx,8),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  0xa7b(%rip),%xmm0
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0xb0(%rbp)
ff
movl   $0x3,-0xbc(%rbp)
mov    -0xbc(%rbp),%eax
mov    -0x1c(%rbp),%ecx
sub    $0x4,%ecx
cmp    %ecx,%eax
jae    1802 <Compute_Adv_x+0x6f2>
movsd  -0x18(%rbp),%xmm1
mov    -0x8(%rbp),%rax
mov    -0xbc(%rbp),%ecx
add    $0x3,%ecx
add    -0xc4(%rbp),%ecx
mov    %ecx,%ecx
movsd  (%rax,%rcx,8),%xmm2
movsd  -0x18(%rbp),%xmm0
mov    -0x8(%rbp),%rax
mov    -0xbc(%rbp),%ecx
add    $0x3,%ecx
add    -0xc4(%rbp),%ecx
mov    %ecx,%ecx
mulsd  (%rax,%rcx,8),%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  0xa03(%rip),%xmm0
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x80(%rbp)
movsd  -0x18(%rbp),%xmm1
mov    -0x8(%rbp),%rax
mov    -0xbc(%rbp),%ecx
add    $0x4,%ecx
add    -0xc4(%rbp),%ecx
mov    %ecx,%ecx
movsd  (%rax,%rcx,8),%xmm2
movsd  -0x18(%rbp),%xmm0
mov    -0x8(%rbp),%rax
mov    -0xbc(%rbp),%ecx
add    $0x4,%ecx
add    -0xc4(%rbp),%ecx
mov    %ecx,%ecx
mulsd  (%rax,%rcx,8),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  0x995(%rip),%xmm0
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0xb8(%rbp)
ff
movsd  -0x50(%rbp),%xmm0
movsd  -0x58(%rbp),%xmm1
movsd  -0x60(%rbp),%xmm2
movsd  -0x68(%rbp),%xmm3
movsd  -0x70(%rbp),%xmm4
movsd  -0x78(%rbp),%xmm5
movsd  -0x80(%rbp),%xmm6
movsd  -0x88(%rbp),%xmm7
ff
movsd  -0x90(%rbp),%xmm13
ff ff
movsd  -0x98(%rbp),%xmm12
ff ff
movsd  -0xa0(%rbp),%xmm11
ff ff
movsd  -0xa8(%rbp),%xmm10
ff ff
movsd  -0xb0(%rbp),%xmm9
ff ff
movsd  -0xb8(%rbp),%xmm8
ff ff
movsd  %xmm13,(%rsp)
movsd  %xmm12,0x8(%rsp)
movsd  %xmm11,0x10(%rsp)
movsd  %xmm10,0x18(%rsp)
movsd  %xmm9,0x20(%rsp)
movsd  %xmm8,0x28(%rsp)
call   1030 <WENO7_Reconstruct1d@plt>
movsd  %xmm0,-0x30(%rbp)
movsd  -0x30(%rbp),%xmm0
subsd  -0x38(%rbp),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
divsd  -0x28(%rbp),%xmm0
mov    -0x10(%rbp),%rax
mov    -0xbc(%rbp),%ecx
add    -0xc4(%rbp),%ecx
mov    %ecx,%ecx
movsd  %xmm0,(%rax,%rcx,8)
movsd  -0x30(%rbp),%xmm0
movsd  %xmm0,-0x38(%rbp)
movsd  -0x58(%rbp),%xmm0
movsd  %xmm0,-0x50(%rbp)
movsd  -0x60(%rbp),%xmm0
movsd  %xmm0,-0x58(%rbp)
movsd  -0x68(%rbp),%xmm0
movsd  %xmm0,-0x60(%rbp)
movsd  -0x70(%rbp),%xmm0
movsd  %xmm0,-0x68(%rbp)
movsd  -0x78(%rbp),%xmm0
movsd  %xmm0,-0x70(%rbp)
movsd  -0x80(%rbp),%xmm0
movsd  %xmm0,-0x78(%rbp)
movsd  -0x90(%rbp),%xmm0
ff
movsd  %xmm0,-0x88(%rbp)
ff
movsd  -0x98(%rbp),%xmm0
ff
movsd  %xmm0,-0x90(%rbp)
ff
movsd  -0xa0(%rbp),%xmm0
ff
movsd  %xmm0,-0x98(%rbp)
ff
movsd  -0xa8(%rbp),%xmm0
ff
movsd  %xmm0,-0xa0(%rbp)
ff
movsd  -0xb0(%rbp),%xmm0
ff
movsd  %xmm0,-0xa8(%rbp)
ff
movsd  -0xb8(%rbp),%xmm0
ff
movsd  %xmm0,-0xb0(%rbp)
ff
mov    -0xbc(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xbc(%rbp)
jmp    159b <Compute_Adv_x+0x48b>
jmp    1807 <Compute_Adv_x+0x6f7>
mov    -0xc0(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xc0(%rbp)
jmp    113d <Compute_Adv_x+0x2d>
add    $0x100,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<Compute_Adv_x>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
sub    $0xe8,%rsp
mov    %rdx,0x30(%rsp)
movapd %xmm0,0x60(%rsp)
add    $0xfffffffc,%ecx
cmp    $0x4,%ecx
jb     1466 <Compute_Adv_x+0x356>
movapd %xmm1,%xmm9
mov    %rsi,%r15
mov    %rdi,%rbx
mov    0x30(%rsp),%rax
lea    -0x4(%rax),%edx
mov    %ecx,%ecx
mov    %rcx,0x40(%rsp)
movapd 0x60(%rsp),%xmm6
unpcklpd %xmm6,%xmm6
lea    0x3(%rax,%rax,2),%ebp
mov    %rdx,0x48(%rsp)
lea    -0x3(%rdx),%rax
mov    %rax,0x38(%rsp)
mov    $0x3,%r13d
movapd 0xe84(%rip),%xmm5
movapd 0xe8b(%rip),%xmm10
movsd  %xmm1,0x50(%rsp)
movapd %xmm6,0x70(%rsp)
jmp    11b3 <Compute_Adv_x+0xa3>
cs nopw 0x0(%rax,%rax,1)
nopl   (%rax)
add    $0x1,%r13
add    0x30(%rsp),%ebp
cmp    0x40(%rsp),%r13
je     1466 <Compute_Adv_x+0x356>
cmpl   $0x4,0x48(%rsp)
jb     11a0 <Compute_Adv_x+0x90>
mov    %r13d,%eax
imul   0x30(%rsp),%eax
lea    0x1(%rax),%ecx
lea    0x2(%rax),%edx
lea    0x3(%rax),%esi
lea    0x4(%rax),%edi
lea    0x5(%rax),%r8d
lea    0x6(%rax),%r9d
movsd  (%rbx,%rcx,8),%xmm7
movsd  (%rbx,%rdx,8),%xmm11
movsd  (%rbx,%rsi,8),%xmm12
movsd  (%rbx,%rdi,8),%xmm4
movsd  (%rbx,%r8,8),%xmm3
movapd %xmm3,%xmm0
movapd 0x60(%rsp),%xmm8
mulsd  %xmm8,%xmm0
movsd  (%rbx,%r9,8),%xmm2
movapd %xmm2,%xmm1
xorpd  %xmm5,%xmm1
mulsd  %xmm8,%xmm1
unpcklpd %xmm3,%xmm2
unpcklpd %xmm0,%xmm1
mulpd  %xmm6,%xmm2
addpd  %xmm1,%xmm2
movapd %xmm4,%xmm1
mulsd  %xmm8,%xmm1
xorpd  %xmm5,%xmm0
unpcklpd %xmm4,%xmm3
unpcklpd %xmm1,%xmm0
mulpd  %xmm6,%xmm3
addpd  %xmm0,%xmm3
movapd %xmm12,%xmm0
mulsd  %xmm8,%xmm0
xorpd  %xmm5,%xmm1
unpcklpd %xmm12,%xmm4
unpcklpd %xmm0,%xmm1
mulpd  %xmm6,%xmm4
addpd  %xmm1,%xmm4
movapd %xmm11,%xmm1
mulsd  %xmm8,%xmm1
xorpd  %xmm5,%xmm0
unpcklpd %xmm11,%xmm12
unpcklpd %xmm1,%xmm0
mulpd  %xmm6,%xmm12
addpd  %xmm0,%xmm12
movapd %xmm7,%xmm0
mulsd  %xmm8,%xmm0
xorpd  %xmm5,%xmm1
unpcklpd %xmm7,%xmm11
unpcklpd %xmm0,%xmm1
mulpd  %xmm6,%xmm11
addpd  %xmm1,%xmm11
movsd  (%rbx,%rax,8),%xmm1
xorpd  %xmm5,%xmm0
unpcklpd %xmm1,%xmm7
mulsd  %xmm8,%xmm1
unpcklpd %xmm1,%xmm0
movapd 0xd50(%rip),%xmm1
mulpd  %xmm1,%xmm2
mulpd  %xmm1,%xmm3
mulpd  %xmm1,%xmm4
mulpd  %xmm1,%xmm12
mulpd  %xmm1,%xmm11
mulpd  %xmm6,%xmm7
addpd  %xmm0,%xmm7
mulpd  %xmm1,%xmm7
xorpd  %xmm0,%xmm0
mov    0x38(%rsp),%r12
mov    %ebp,%r14d
xchg   %ax,%ax
movsd  %xmm0,0x58(%rsp)
movapd %xmm11,0xd0(%rsp)
movapd %xmm12,0xa0(%rsp)
movapd %xmm4,%xmm8
movapd %xmm4,0xc0(%rsp)
movapd %xmm3,%xmm9
movapd %xmm3,0xb0(%rsp)
lea    0x3(%r14),%eax
lea    0x4(%r14),%ecx
movsd  (%rbx,%rcx,8),%xmm3
movapd %xmm3,%xmm0
xorpd  %xmm5,%xmm0
movsd  (%rbx,%rax,8),%xmm1
unpcklpd %xmm1,%xmm0
mulpd  %xmm6,%xmm0
unpcklpd %xmm1,%xmm3
mulpd  %xmm6,%xmm3
addpd  %xmm0,%xmm3
mulpd  %xmm10,%xmm3
movapd %xmm2,%xmm5
movapd %xmm2,%xmm10
movapd %xmm2,0x90(%rsp)
unpckhpd %xmm2,%xmm5
movapd %xmm3,%xmm6
movapd %xmm3,%xmm13
movapd %xmm3,0x80(%rsp)
unpckhpd %xmm3,%xmm6
movapd %xmm9,%xmm4
unpckhpd %xmm9,%xmm4
movapd %xmm8,%xmm3
unpckhpd %xmm8,%xmm3
movapd %xmm12,%xmm2
unpckhpd %xmm12,%xmm2
movapd %xmm11,%xmm1
unpckhpd %xmm11,%xmm1
movapd %xmm7,%xmm0
unpckhpd %xmm7,%xmm0
unpcklpd %xmm9,%xmm8
movupd %xmm8,0x10(%rsp)
movapd %xmm11,%xmm8
unpcklpd %xmm12,%xmm8
movupd %xmm8,(%rsp)
movapd %xmm10,%xmm8
unpcklpd %xmm13,%xmm8
movupd %xmm8,0x20(%rsp)
call   1030 <WENO7_Reconstruct1d@plt>
movaps 0x80(%rsp),%xmm2
movaps 0x90(%rsp),%xmm3
movaps 0xb0(%rsp),%xmm4
movaps 0xc0(%rsp),%xmm12
movaps 0xa0(%rsp),%xmm11
movapd 0xbf6(%rip),%xmm10
movapd 0xbde(%rip),%xmm5
movapd 0x70(%rsp),%xmm6
movsd  0x50(%rsp),%xmm9
movapd %xmm0,%xmm1
subsd  0x58(%rsp),%xmm1
xorpd  %xmm5,%xmm1
divsd  %xmm9,%xmm1
mov    %r14d,%eax
movsd  %xmm1,(%r15,%rax,8)
add    $0x1,%r14d
movaps 0xd0(%rsp),%xmm7
add    $0xffffffffffffffff,%r12
jne    12f0 <Compute_Adv_x+0x1e0>
jmp    11a0 <Compute_Adv_x+0x90>
add    $0xe8,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
define void @Compute_Adv_x(double* %0, double* %1, double %2, i32 %3, i32 %4, double %5) {
%7 = alloca double*
%8 = alloca double*
%9 = alloca double
%10 = alloca i32
%11 = alloca i32
%12 = alloca double
%13 = alloca double
%14 = alloca double
%15 = alloca double
%16 = alloca double
%17 = alloca double
%18 = alloca double
%19 = alloca double
%20 = alloca double
%21 = alloca double
%22 = alloca double
%23 = alloca double
%24 = alloca double
%25 = alloca double
%26 = alloca double
%27 = alloca double
%28 = alloca double
%29 = alloca double
%30 = alloca double
%31 = alloca i32
%32 = alloca i32
%33 = alloca i32
store double* %0, double** %7
store double* %1, double** %8
store double %2, double* %9
store i32 %3, i32* %10
store i32 %4, i32* %11
store double %5, double* %12
store i32 3, i32* %32
br label %34
34: ; preds = %346, %6
%35 = load i32, i32* %32
%36 = load i32, i32* %11
%37 = sub i32 %36, 4
%38 = icmp ult i32 %35, %37
br i1 %38, label %39, label %349
39: ; preds = %34
%40 = load i32, i32* %10
%41 = load i32, i32* %32
%42 = mul i32 %40, %41
store i32 %42, i32* %33
store double 0.000000e+00, double* %14
store double 0.000000e+00, double* %16
%43 = load double, double* %9
%44 = load double*, double** %7
%45 = load i32, i32* %33
%46 = add i32 0, %45
%47 = zext i32 %46 to i64
%48 = getelementptr inbounds double, double* %44, i64 %47
%49 = load double, double* %48
%50 = load double, double* %9
%51 = load double*, double** %7
%52 = load i32, i32* %33
%53 = add i32 0, %52
%54 = zext i32 %53 to i64
%55 = getelementptr inbounds double, double* %51, i64 %54
%56 = load double, double* %55
%57 = fmul double %50, %56
%58 = call double @llvm.fmuladd.f64(double %43, double %49, double %57)
%59 = fmul double 5.000000e-01, %58
store double %59, double* %17
%60 = load double, double* %9
%61 = load double*, double** %7
%62 = load i32, i32* %33
%63 = add i32 1, %62
%64 = zext i32 %63 to i64
%65 = getelementptr inbounds double, double* %61, i64 %64
%66 = load double, double* %65
%67 = load double, double* %9
%68 = load double*, double** %7
%69 = load i32, i32* %33
%70 = add i32 1, %69
%71 = zext i32 %70 to i64
%72 = getelementptr inbounds double, double* %68, i64 %71
%73 = load double, double* %72
%74 = fmul double %67, %73
%75 = call double @llvm.fmuladd.f64(double %60, double %66, double %74)
%76 = fmul double 5.000000e-01, %75
store double %76, double* %18
%77 = load double, double* %9
%78 = load double*, double** %7
%79 = load i32, i32* %33
%80 = add i32 2, %79
%81 = zext i32 %80 to i64
%82 = getelementptr inbounds double, double* %78, i64 %81
%83 = load double, double* %82
%84 = load double, double* %9
%85 = load double*, double** %7
%86 = load i32, i32* %33
%87 = add i32 2, %86
%88 = zext i32 %87 to i64
%89 = getelementptr inbounds double, double* %85, i64 %88
%90 = load double, double* %89
%91 = fmul double %84, %90
%92 = call double @llvm.fmuladd.f64(double %77, double %83, double %91)
%93 = fmul double 5.000000e-01, %92
store double %93, double* %19
%94 = load double, double* %9
%95 = load double*, double** %7
%96 = load i32, i32* %33
%97 = add i32 3, %96
%98 = zext i32 %97 to i64
%99 = getelementptr inbounds double, double* %95, i64 %98
%100 = load double, double* %99
%101 = load double, double* %9
%102 = load double*, double** %7
%103 = load i32, i32* %33
%104 = add i32 3, %103
%105 = zext i32 %104 to i64
%106 = getelementptr inbounds double, double* %102, i64 %105
%107 = load double, double* %106
%108 = fmul double %101, %107
%109 = call double @llvm.fmuladd.f64(double %94, double %100, double %108)
%110 = fmul double 5.000000e-01, %109
store double %110, double* %20
%111 = load double, double* %9
%112 = load double*, double** %7
%113 = load i32, i32* %33
%114 = add i32 4, %113
%115 = zext i32 %114 to i64
%116 = getelementptr inbounds double, double* %112, i64 %115
%117 = load double, double* %116
%118 = load double, double* %9
%119 = load double*, double** %7
%120 = load i32, i32* %33
%121 = add i32 4, %120
%122 = zext i32 %121 to i64
%123 = getelementptr inbounds double, double* %119, i64 %122
%124 = load double, double* %123
%125 = fmul double %118, %124
%126 = call double @llvm.fmuladd.f64(double %111, double %117, double %125)
%127 = fmul double 5.000000e-01, %126
store double %127, double* %21
%128 = load double, double* %9
%129 = load double*, double** %7
%130 = load i32, i32* %33
%131 = add i32 5, %130
%132 = zext i32 %131 to i64
%133 = getelementptr inbounds double, double* %129, i64 %132
%134 = load double, double* %133
%135 = load double, double* %9
%136 = load double*, double** %7
%137 = load i32, i32* %33
%138 = add i32 5, %137
%139 = zext i32 %138 to i64
%140 = getelementptr inbounds double, double* %136, i64 %139
%141 = load double, double* %140
%142 = fmul double %135, %141
%143 = call double @llvm.fmuladd.f64(double %128, double %134, double %142)
%144 = fmul double 5.000000e-01, %143
store double %144, double* %22
%145 = load double, double* %9
%146 = load double*, double** %7
%147 = load i32, i32* %33
%148 = add i32 1, %147
%149 = zext i32 %148 to i64
%150 = getelementptr inbounds double, double* %146, i64 %149
%151 = load double, double* %150
%152 = load double, double* %9
%153 = load double*, double** %7
%154 = load i32, i32* %33
%155 = add i32 1, %154
%156 = zext i32 %155 to i64
%157 = getelementptr inbounds double, double* %153, i64 %156
%158 = load double, double* %157
%159 = fmul double %152, %158
%160 = fneg double %159
%161 = call double @llvm.fmuladd.f64(double %145, double %151, double %160)
%162 = fmul double 5.000000e-01, %161
store double %162, double* %24
%163 = load double, double* %9
%164 = load double*, double** %7
%165 = load i32, i32* %33
%166 = add i32 2, %165
%167 = zext i32 %166 to i64
%168 = getelementptr inbounds double, double* %164, i64 %167
%169 = load double, double* %168
%170 = load double, double* %9
%171 = load double*, double** %7
%172 = load i32, i32* %33
%173 = add i32 2, %172
%174 = zext i32 %173 to i64
%175 = getelementptr inbounds double, double* %171, i64 %174
%176 = load double, double* %175
%177 = fmul double %170, %176
%178 = fneg double %177
%179 = call double @llvm.fmuladd.f64(double %163, double %169, double %178)
%180 = fmul double 5.000000e-01, %179
store double %180, double* %25
%181 = load double, double* %9
%182 = load double*, double** %7
%183 = load i32, i32* %33
%184 = add i32 3, %183
%185 = zext i32 %184 to i64
%186 = getelementptr inbounds double, double* %182, i64 %185
%187 = load double, double* %186
%188 = load double, double* %9
%189 = load double*, double** %7
%190 = load i32, i32* %33
%191 = add i32 3, %190
%192 = zext i32 %191 to i64
%193 = getelementptr inbounds double, double* %189, i64 %192
%194 = load double, double* %193
%195 = fmul double %188, %194
%196 = fneg double %195
%197 = call double @llvm.fmuladd.f64(double %181, double %187, double %196)
%198 = fmul double 5.000000e-01, %197
store double %198, double* %26
%199 = load double, double* %9
%200 = load double*, double** %7
%201 = load i32, i32* %33
%202 = add i32 4, %201
%203 = zext i32 %202 to i64
%204 = getelementptr inbounds double, double* %200, i64 %203
%205 = load double, double* %204
%206 = load double, double* %9
%207 = load double*, double** %7
%208 = load i32, i32* %33
%209 = add i32 4, %208
%210 = zext i32 %209 to i64
%211 = getelementptr inbounds double, double* %207, i64 %210
%212 = load double, double* %211
%213 = fmul double %206, %212
%214 = fneg double %213
%215 = call double @llvm.fmuladd.f64(double %199, double %205, double %214)
%216 = fmul double 5.000000e-01, %215
store double %216, double* %27
%217 = load double, double* %9
%218 = load double*, double** %7
%219 = load i32, i32* %33
%220 = add i32 5, %219
%221 = zext i32 %220 to i64
%222 = getelementptr inbounds double, double* %218, i64 %221
%223 = load double, double* %222
%224 = load double, double* %9
%225 = load double*, double** %7
%226 = load i32, i32* %33
%227 = add i32 5, %226
%228 = zext i32 %227 to i64
%229 = getelementptr inbounds double, double* %225, i64 %228
%230 = load double, double* %229
%231 = fmul double %224, %230
%232 = fneg double %231
%233 = call double @llvm.fmuladd.f64(double %217, double %223, double %232)
%234 = fmul double 5.000000e-01, %233
store double %234, double* %28
%235 = load double, double* %9
%236 = load double*, double** %7
%237 = load i32, i32* %33
%238 = add i32 6, %237
%239 = zext i32 %238 to i64
%240 = getelementptr inbounds double, double* %236, i64 %239
%241 = load double, double* %240
%242 = load double, double* %9
%243 = load double*, double** %7
%244 = load i32, i32* %33
%245 = add i32 6, %244
%246 = zext i32 %245 to i64
%247 = getelementptr inbounds double, double* %243, i64 %246
%248 = load double, double* %247
%249 = fmul double %242, %248
%250 = fneg double %249
%251 = call double @llvm.fmuladd.f64(double %235, double %241, double %250)
%252 = fmul double 5.000000e-01, %251
store double %252, double* %29
store i32 3, i32* %31
br label %253
253: ; preds = %342, %39
%254 = load i32, i32* %31
%255 = load i32, i32* %10
%256 = sub i32 %255, 4
%257 = icmp ult i32 %254, %256
br i1 %257, label %258, label %345
258: ; preds = %253
%259 = load double, double* %9
%260 = load double*, double** %7
%261 = load i32, i32* %31
%262 = add i32 %261, 3
%263 = load i32, i32* %33
%264 = add i32 %262, %263
%265 = zext i32 %264 to i64
%266 = getelementptr inbounds double, double* %260, i64 %265
%267 = load double, double* %266
%268 = load double, double* %9
%269 = load double*, double** %7
%270 = load i32, i32* %31
%271 = add i32 %270, 3
%272 = load i32, i32* %33
%273 = add i32 %271, %272
%274 = zext i32 %273 to i64
%275 = getelementptr inbounds double, double* %269, i64 %274
%276 = load double, double* %275
%277 = fmul double %268, %276
%278 = call double @llvm.fmuladd.f64(double %259, double %267, double %277)
%279 = fmul double 5.000000e-01, %278
store double %279, double* %23
%280 = load double, double* %9
%281 = load double*, double** %7
%282 = load i32, i32* %31
%283 = add i32 %282, 4
%284 = load i32, i32* %33
%285 = add i32 %283, %284
%286 = zext i32 %285 to i64
%287 = getelementptr inbounds double, double* %281, i64 %286
%288 = load double, double* %287
%289 = load double, double* %9
%290 = load double*, double** %7
%291 = load i32, i32* %31
%292 = add i32 %291, 4
%293 = load i32, i32* %33
%294 = add i32 %292, %293
%295 = zext i32 %294 to i64
%296 = getelementptr inbounds double, double* %290, i64 %295
%297 = load double, double* %296
%298 = fmul double %289, %297
%299 = fneg double %298
%300 = call double @llvm.fmuladd.f64(double %280, double %288, double %299)
%301 = fmul double 5.000000e-01, %300
store double %301, double* %30
%302 = load double, double* %17
%303 = load double, double* %18
%304 = load double, double* %19
%305 = load double, double* %20
%306 = load double, double* %21
%307 = load double, double* %22
%308 = load double, double* %23
%309 = load double, double* %24
%310 = load double, double* %25
%311 = load double, double* %26
%312 = load double, double* %27
%313 = load double, double* %28
%314 = load double, double* %29
%315 = load double, double* %30
%316 = call double @WENO7_Reconstruct1d(double %302, double %303, double %304, double %305, double %306, double %307, double %308, double %309, double %310, double %311, double %312, double %313, double %314, double %315)
store double %316, double* %13
%317 = load double, double* %13
%318 = load double, double* %14
%319 = fsub double %317, %318
%320 = fneg double %319
%321 = load double, double* %12
%322 = fdiv double %320, %321
%323 = load double*, double** %8
%324 = load i32, i32* %31
%325 = load i32, i32* %33
%326 = add i32 %324, %325
%327 = zext i32 %326 to i64
%328 = getelementptr inbounds double, double* %323, i64 %327
store double %322, double* %328
%329 = load double, double* %13
store double %329, double* %14
%330 = load double, double* %18
store double %330, double* %17
%331 = load double, double* %19
store double %331, double* %18
%332 = load double, double* %20
store double %332, double* %19
%333 = load double, double* %21
store double %333, double* %20
%334 = load double, double* %22
store double %334, double* %21
%335 = load double, double* %23
store double %335, double* %22
%336 = load double, double* %25
store double %336, double* %24
%337 = load double, double* %26
store double %337, double* %25
%338 = load double, double* %27
store double %338, double* %26
%339 = load double, double* %28
store double %339, double* %27
%340 = load double, double* %29
store double %340, double* %28
%341 = load double, double* %30
store double %341, double* %29
br label %342
342: ; preds = %258
%343 = load i32, i32* %31
%344 = add i32 %343, 1
store i32 %344, i32* %31
br label %253
345: ; preds = %253
br label %346
346: ; preds = %345
%347 = load i32, i32* %32
%348 = add i32 %347, 1
store i32 %348, i32* %32
br label %34
349: ; preds = %34
ret void
}

LLVM IR (-O2):
define void @Compute_Adv_x(double* nocapture %0, double* nocapture writeonly %1, double %2, i32 %3, i32 %4, double %5) {
%7 = add i32 %4, -4
%8 = icmp ugt i32 %7, 3
br i1 %8, label %9, label %161
9: ; preds = %6
%10 = add i32 %3, -4
%11 = icmp ugt i32 %10, 3
%12 = zext i32 %7 to i64
%13 = zext i32 %10 to i64
%14 = insertelement <2 x double> poison, double %2, i64 0
%15 = shufflevector <2 x double> %14, <2 x double> poison, <2 x i32> zeroinitializer
%16 = insertelement <2 x double> poison, double %2, i64 0
%17 = shufflevector <2 x double> %16, <2 x double> poison, <2 x i32> zeroinitializer
%18 = insertelement <2 x double> poison, double %2, i64 0
%19 = shufflevector <2 x double> %18, <2 x double> poison, <2 x i32> zeroinitializer
%20 = insertelement <2 x double> poison, double %2, i64 0
%21 = shufflevector <2 x double> %20, <2 x double> poison, <2 x i32> zeroinitializer
%22 = insertelement <2 x double> poison, double %2, i64 0
%23 = shufflevector <2 x double> %22, <2 x double> poison, <2 x i32> zeroinitializer
%24 = insertelement <2 x double> poison, double %2, i64 0
%25 = shufflevector <2 x double> %24, <2 x double> poison, <2 x i32> zeroinitializer
%26 = insertelement <2 x double> poison, double %2, i64 0
%27 = shufflevector <2 x double> %26, <2 x double> poison, <2 x i32> zeroinitializer
br label %28
28: ; preds = %9, %158
%29 = phi i64 [ 3, %9 ], [ %159, %158 ]
%30 = trunc i64 %29 to i32
%31 = mul i32 %30, %3
%32 = zext i32 %31 to i64
%33 = getelementptr inbounds double, double* %0, i64 %32
%34 = load double, double* %33
%35 = add i32 %31, 1
%36 = zext i32 %35 to i64
%37 = getelementptr inbounds double, double* %0, i64 %36
%38 = load double, double* %37
%39 = fmul double %38, %2
%40 = add i32 %31, 2
%41 = zext i32 %40 to i64
%42 = getelementptr inbounds double, double* %0, i64 %41
%43 = load double, double* %42
%44 = fmul double %43, %2
%45 = add i32 %31, 3
%46 = zext i32 %45 to i64
%47 = getelementptr inbounds double, double* %0, i64 %46
%48 = load double, double* %47
%49 = fmul double %48, %2
%50 = add i32 %31, 4
%51 = zext i32 %50 to i64
%52 = getelementptr inbounds double, double* %0, i64 %51
%53 = load double, double* %52
%54 = fmul double %53, %2
%55 = add i32 %31, 5
%56 = zext i32 %55 to i64
%57 = getelementptr inbounds double, double* %0, i64 %56
%58 = load double, double* %57
%59 = fmul double %58, %2
%60 = add i32 %31, 6
%61 = zext i32 %60 to i64
%62 = getelementptr inbounds double, double* %0, i64 %61
%63 = load double, double* %62
br i1 %11, label %64, label %158
64: ; preds = %28
%65 = fneg double %63
%66 = fmul double %65, %2
%67 = fneg double %59
%68 = fneg double %54
%69 = fneg double %49
%70 = fneg double %44
%71 = fneg double %39
%72 = insertelement <2 x double> poison, double %63, i64 0
%73 = insertelement <2 x double> %72, double %58, i64 1
%74 = insertelement <2 x double> poison, double %66, i64 0
%75 = insertelement <2 x double> %74, double %59, i64 1
%76 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %15, <2 x double> %73, <2 x double> %75)
%77 = fmul <2 x double> %76, <double 5.000000e-01, double 5.000000e-01>
%78 = insertelement <2 x double> poison, double %58, i64 0
%79 = insertelement <2 x double> %78, double %53, i64 1
%80 = insertelement <2 x double> poison, double %67, i64 0
%81 = insertelement <2 x double> %80, double %54, i64 1
%82 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %17, <2 x double> %79, <2 x double> %81)
%83 = fmul <2 x double> %82, <double 5.000000e-01, double 5.000000e-01>
%84 = insertelement <2 x double> poison, double %53, i64 0
%85 = insertelement <2 x double> %84, double %48, i64 1
%86 = insertelement <2 x double> poison, double %68, i64 0
%87 = insertelement <2 x double> %86, double %49, i64 1
%88 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %19, <2 x double> %85, <2 x double> %87)
%89 = fmul <2 x double> %88, <double 5.000000e-01, double 5.000000e-01>
%90 = insertelement <2 x double> poison, double %48, i64 0
%91 = insertelement <2 x double> %90, double %43, i64 1
%92 = insertelement <2 x double> poison, double %69, i64 0
%93 = insertelement <2 x double> %92, double %44, i64 1
%94 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %21, <2 x double> %91, <2 x double> %93)
%95 = fmul <2 x double> %94, <double 5.000000e-01, double 5.000000e-01>
%96 = insertelement <2 x double> poison, double %43, i64 0
%97 = insertelement <2 x double> %96, double %38, i64 1
%98 = insertelement <2 x double> poison, double %70, i64 0
%99 = insertelement <2 x double> %98, double %39, i64 1
%100 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %23, <2 x double> %97, <2 x double> %99)
%101 = fmul <2 x double> %100, <double 5.000000e-01, double 5.000000e-01>
%102 = fmul double %34, %2
%103 = insertelement <2 x double> poison, double %38, i64 0
%104 = insertelement <2 x double> %103, double %34, i64 1
%105 = insertelement <2 x double> poison, double %71, i64 0
%106 = insertelement <2 x double> %105, double %102, i64 1
%107 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %25, <2 x double> %104, <2 x double> %106)
%108 = fmul <2 x double> %107, <double 5.000000e-01, double 5.000000e-01>
br label %109
109: ; preds = %64, %109
%110 = phi i64 [ 3, %64 ], [ %156, %109 ]
%111 = phi double [ 0.000000e+00, %64 ], [ %150, %109 ]
%112 = phi <2 x double> [ %77, %64 ], [ %135, %109 ]
%113 = phi <2 x double> [ %83, %64 ], [ %112, %109 ]
%114 = phi <2 x double> [ %89, %64 ], [ %113, %109 ]
%115 = phi <2 x double> [ %95, %64 ], [ %114, %109 ]
%116 = phi <2 x double> [ %101, %64 ], [ %115, %109 ]
%117 = phi <2 x double> [ %108, %64 ], [ %116, %109 ]
%118 = trunc i64 %110 to i32
%119 = add i32 %31, %118
%120 = add i32 %119, 3
%121 = zext i32 %120 to i64
%122 = getelementptr inbounds double, double* %0, i64 %121
%123 = load double, double* %122
%124 = add i32 %119, 4
%125 = zext i32 %124 to i64
%126 = getelementptr inbounds double, double* %0, i64 %125
%127 = load double, double* %126
%128 = fneg double %127
%129 = insertelement <2 x double> poison, double %128, i64 0
%130 = insertelement <2 x double> %129, double %123, i64 1
%131 = fmul <2 x double> %130, %27
%132 = insertelement <2 x double> poison, double %127, i64 0
%133 = insertelement <2 x double> %132, double %123, i64 1
%134 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %27, <2 x double> %133, <2 x double> %131)
%135 = fmul <2 x double> %134, <double 5.000000e-01, double 5.000000e-01>
%136 = extractelement <2 x double> %112, i64 0
%137 = extractelement <2 x double> %112, i64 1
%138 = extractelement <2 x double> %135, i64 0
%139 = extractelement <2 x double> %135, i64 1
%140 = extractelement <2 x double> %113, i64 0
%141 = extractelement <2 x double> %113, i64 1
%142 = extractelement <2 x double> %114, i64 0
%143 = extractelement <2 x double> %114, i64 1
%144 = extractelement <2 x double> %115, i64 0
%145 = extractelement <2 x double> %115, i64 1
%146 = extractelement <2 x double> %116, i64 0
%147 = extractelement <2 x double> %116, i64 1
%148 = extractelement <2 x double> %117, i64 0
%149 = extractelement <2 x double> %117, i64 1
%150 = tail call double @WENO7_Reconstruct1d(double %149, double %147, double %145, double %143, double %141, double %137, double %139, double %148, double %146, double %144, double %142, double %140, double %136, double %138)
%151 = fsub double %150, %111
%152 = fneg double %151
%153 = fdiv double %152, %5
%154 = zext i32 %119 to i64
%155 = getelementptr inbounds double, double* %1, i64 %154
store double %153, double* %155
%156 = add nuw nsw i64 %110, 1
%157 = icmp eq i64 %156, %13
br i1 %157, label %158, label %109
158: ; preds = %109, %28
%159 = add nuw nsw i64 %29, 1
%160 = icmp eq i64 %159, %12
br i1 %160, label %161, label %28
161: ; preds = %158, %6
ret void
}