#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ bubble_sort(int *, int);
int /*<<< orphan*/ printf(char *, int);
int main() {
  int numbers[12] = {1, 4, 6, 8, 3, 0, 3, 45, 123, 345, 0, 4};
  int n = 12;
  bubble_sort(numbers, n);
  int i;
  for (i = 0; i < n; i++) {
    printf(" %d ", numbers[i]);
  }
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x50,%rsp
movl   $0x0,-0x4(%rbp)
lea    -0x40(%rbp),%rdi
lea    0xeb6(%rip),%rsi
mov    $0x30,%edx
call   1040 <memcpy@plt>
movl   $0xc,-0x44(%rbp)
lea    -0x40(%rbp),%rdi
mov    -0x44(%rbp),%esi
call   1050 <bubble_sort@plt>
movl   $0x0,-0x48(%rbp)
mov    -0x48(%rbp),%eax
cmp    -0x44(%rbp),%eax
jge    119c <main+0x6c>
movslq -0x48(%rbp),%rax
mov    -0x40(%rbp,%rax,4),%esi
lea    0xea7(%rip),%rdi
call   1030 <printf@plt>
mov    -0x48(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x48(%rbp)
jmp    116e <main+0x3e>
xor    %eax,%eax
add    $0x50,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x30,%rsp
movaps 0xef4(%rip),%xmm0
movaps %xmm0,0x20(%rsp)
movaps 0xed8(%rip),%xmm0
movaps %xmm0,0x10(%rsp)
movaps 0xebc(%rip),%xmm0
movaps %xmm0,(%rsp)
mov    %rsp,%rdi
mov    $0xc,%esi
call   1040 <bubble_sort@plt>
mov    (%rsp),%esi
lea    0xed1(%rip),%rbx
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0x4(%rsp),%esi
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0x8(%rsp),%esi
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0xc(%rsp),%esi
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0x10(%rsp),%esi
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0x14(%rsp),%esi
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0x18(%rsp),%esi
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0x1c(%rsp),%esi
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0x20(%rsp),%esi
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0x24(%rsp),%esi
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0x28(%rsp),%esi
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0x2c(%rsp),%esi
mov    %rbx,%rdi
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x30,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@__const.main.numbers = [12 x i32] [i32 1, i32 4, i32 6, i32 8, i32 3, i32 0, i32 3, i32 45, i32 123, i32 345, i32 0, i32 4]
@.str = [5 x i8] c" %d \00"
define i32 @main() {
%1 = alloca i32
%2 = alloca [12 x i32]
%3 = alloca i32
%4 = alloca i32
store i32 0, i32* %1
%5 = bitcast [12 x i32]* %2 to i8*
store i32 12, i32* %3
%6 = getelementptr inbounds [12 x i32], [12 x i32]* %2, i64 0, i64 0
%7 = load i32, i32* %3
%8 = call i32 @bubble_sort(i32* %6, i32 %7)
store i32 0, i32* %4
br label %9
9: ; preds = %19, %0
%10 = load i32, i32* %4
%11 = load i32, i32* %3
%12 = icmp slt i32 %10, %11
br i1 %12, label %13, label %22
13: ; preds = %9
%14 = load i32, i32* %4
%15 = sext i32 %14 to i64
%16 = getelementptr inbounds [12 x i32], [12 x i32]* %2, i64 0, i64 %15
%17 = load i32, i32* %16
%18 = call i32 @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str, i64 0, i64 0), i32 %17)
br label %19
19: ; preds = %13
%20 = load i32, i32* %4
%21 = add nsw i32 %20, 1
store i32 %21, i32* %4
br label %9
22: ; preds = %9
ret i32 0
}

LLVM IR (-O2):
@__const.main.numbers = [12 x i32] [i32 1, i32 4, i32 6, i32 8, i32 3, i32 0, i32 3, i32 45, i32 123, i32 345, i32 0, i32 4]
@.str = [5 x i8] c" %d \00"
define i32 @main() {
%1 = alloca [12 x i32]
%2 = bitcast [12 x i32]* %1 to i8*
%3 = getelementptr inbounds [12 x i32], [12 x i32]* %1, i64 0, i64 0
%4 = call i32 @bubble_sort(i32* %3, i32 12)
%5 = load i32, i32* %3
%6 = call i32 @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str, i64 0, i64 0), i32 %5)
%7 = getelementptr inbounds [12 x i32], [12 x i32]* %1, i64 0, i64 1
%8 = load i32, i32* %7
%9 = call i32 @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str, i64 0, i64 0), i32 %8)
%10 = getelementptr inbounds [12 x i32], [12 x i32]* %1, i64 0, i64 2
%11 = load i32, i32* %10
%12 = call i32 @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str, i64 0, i64 0), i32 %11)
%13 = getelementptr inbounds [12 x i32], [12 x i32]* %1, i64 0, i64 3
%14 = load i32, i32* %13
%15 = call i32 @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str, i64 0, i64 0), i32 %14)
%16 = getelementptr inbounds [12 x i32], [12 x i32]* %1, i64 0, i64 4
%17 = load i32, i32* %16
%18 = call i32 @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str, i64 0, i64 0), i32 %17)
%19 = getelementptr inbounds [12 x i32], [12 x i32]* %1, i64 0, i64 5
%20 = load i32, i32* %19
%21 = call i32 @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str, i64 0, i64 0), i32 %20)
%22 = getelementptr inbounds [12 x i32], [12 x i32]* %1, i64 0, i64 6
%23 = load i32, i32* %22
%24 = call i32 @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str, i64 0, i64 0), i32 %23)
%25 = getelementptr inbounds [12 x i32], [12 x i32]* %1, i64 0, i64 7
%26 = load i32, i32* %25
%27 = call i32 @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str, i64 0, i64 0), i32 %26)
%28 = getelementptr inbounds [12 x i32], [12 x i32]* %1, i64 0, i64 8
%29 = load i32, i32* %28
%30 = call i32 @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str, i64 0, i64 0), i32 %29)
%31 = getelementptr inbounds [12 x i32], [12 x i32]* %1, i64 0, i64 9
%32 = load i32, i32* %31
%33 = call i32 @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str, i64 0, i64 0), i32 %32)
%34 = getelementptr inbounds [12 x i32], [12 x i32]* %1, i64 0, i64 10
%35 = load i32, i32* %34
%36 = call i32 @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str, i64 0, i64 0), i32 %35)
%37 = getelementptr inbounds [12 x i32], [12 x i32]* %1, i64 0, i64 11
%38 = load i32, i32* %37
%39 = call i32 @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str, i64 0, i64 0), i32 %38)
ret i32 0
}