#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ scanf(char *, float *);
int main(void) {
  float c, r;
  printf("Digite o salário\n");
  scanf("%f", &c);
  printf("Digite o reajuste percentual:\n");
  scanf("%f", &r);
  r *= 0.01;
  c = c * r + c;
  printf("Salário reajustado: %.2f\n", c);
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
lea    0xed9(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xede(%rip),%rdi
lea    -0x4(%rbp),%rsi
call   1040 <scanf@plt>
lea    0xed1(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xec0(%rip),%rdi
lea    -0x8(%rbp),%rsi
call   1040 <scanf@plt>
movss  -0x8(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xe8b(%rip),%xmm1
mulsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x8(%rbp)
movss  -0x4(%rbp),%xmm0
movss  -0x8(%rbp),%xmm2
movss  -0x4(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4(%rbp)
movss  -0x4(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
lea    0xe8f(%rip),%rdi
mov    $0x1,%al
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x10,%rsp
lea    0xeea(%rip),%rdi
call   1030 <puts@plt>
lea    0xec0(%rip),%rbx
lea    0xc(%rsp),%rsi
mov    %rbx,%rdi
call   1050 <scanf@plt>
lea    0xedc(%rip),%rdi
call   1030 <puts@plt>
lea    0x8(%rsp),%rsi
mov    %rbx,%rdi
call   1050 <scanf@plt>
movss  0x8(%rsp),%xmm0
cvtss2sd %xmm0,%xmm0
mulsd  0xe80(%rip),%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,0x8(%rsp)
movss  0xc(%rsp),%xmm1
mulss  %xmm1,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,0xc(%rsp)
cvtss2sd %xmm0,%xmm0
lea    0xe62(%rip),%rdi
mov    $0x1,%al
call   1040 <printf@plt>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@.str = [19 x i8] c"Digite o sal\C3\A1rio\0A\00"
@.str.1 = [3 x i8] c"%f\00"
@.str.2 = [31 x i8] c"Digite o reajuste percentual:\0A\00"
@.str.3 = [27 x i8] c"Sal\C3\A1rio reajustado: %.2f\0A\00"
define i32 @main() {
%1 = alloca float
%2 = alloca float
%3 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([19 x i8], [19 x i8]* @.str, i64 0, i64 0))
%4 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %1)
%5 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([31 x i8], [31 x i8]* @.str.2, i64 0, i64 0))
%6 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %2)
%7 = load float, float* %2
%8 = fpext float %7 to double
%9 = fmul double %8, 1.000000e-02
%10 = fptrunc double %9 to float
store float %10, float* %2
%11 = load float, float* %1
%12 = load float, float* %2
%13 = load float, float* %1
%14 = call float @llvm.fmuladd.f32(float %11, float %12, float %13)
store float %14, float* %1
%15 = load float, float* %1
%16 = fpext float %15 to double
%17 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([27 x i8], [27 x i8]* @.str.3, i64 0, i64 0), double %16)
ret i32 0
}

LLVM IR (-O2):
@.str.1 = [3 x i8] c"%f\00"
@.str.3 = [27 x i8] c"Sal\C3\A1rio reajustado: %.2f\0A\00"
@str = [18 x i8] c"Digite o sal\C3\A1rio\00"
@str.4 = [30 x i8] c"Digite o reajuste percentual:\00"
define i32 @main() {
%1 = alloca float
%2 = alloca float
%3 = bitcast float* %1 to i8*
%4 = bitcast float* %2 to i8*
%5 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([18 x i8], [18 x i8]* @str, i64 0, i64 0))
%6 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %1)
%7 = call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([30 x i8], [30 x i8]* @str.4, i64 0, i64 0))
%8 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %2)
%9 = load float, float* %2
%10 = fpext float %9 to double
%11 = fmul double %10, 1.000000e-02
%12 = fptrunc double %11 to float
store float %12, float* %2
%13 = load float, float* %1
%14 = call float @llvm.fmuladd.f32(float %13, float %12, float %13)
store float %14, float* %1
%15 = fpext float %14 to double
%16 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([27 x i8], [27 x i8]* @.str.3, i64 0, i64 0), double %15)
ret i32 0
}