#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ bubble_sorting(int *, int, int);
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ scanf(char *, int *);
int main() {
  int elements[10];
  int i, j, temp;
  printf("Please input %d numbers\n", 10);
  for (i = 0; i < 10; i++) {
    scanf("%d", &elements[i]);
  }
  bubble_sorting(elements, 10, 1);
  printf("Asending order:");
  for (i = 0; i < 10; i++) {
    printf("%4d", elements[i]);
  }
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x40,%rsp
movl   $0x0,-0x4(%rbp)
lea    0xeba(%rip),%rdi
mov    $0xa,%esi
mov    $0x0,%al
call   1040 <printf@plt>
movl   $0x0,-0x34(%rbp)
cmpl   $0xa,-0x34(%rbp)
jge    118c <main+0x5c>
movslq -0x34(%rbp),%rax
lea    -0x30(%rbp),%rsi
shl    $0x2,%rax
add    %rax,%rsi
lea    0xea0(%rip),%rdi
call   1050 <scanf@plt>
mov    -0x34(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x34(%rbp)
jmp    1159 <main+0x29>
lea    -0x30(%rbp),%rdi
mov    $0xa,%esi
mov    $0x1,%edx
call   1030 <bubble_sorting@plt>
lea    0xe76(%rip),%rdi
mov    $0x0,%al
call   1040 <printf@plt>
movl   $0x0,-0x34(%rbp)
cmpl   $0xa,-0x34(%rbp)
jge    11e2 <main+0xb2>
movslq -0x34(%rbp),%rax
mov    -0x30(%rbp,%rax,4),%esi
lea    0xe5f(%rip),%rdi
mov    $0x0,%al
call   1040 <printf@plt>
mov    -0x34(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x34(%rbp)
jmp    11b4 <main+0x84>
xor    %eax,%eax
add    $0x40,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %r14
push   %rbx
sub    $0x28,%rsp
lea    0xec2(%rip),%rdi
mov    $0xa,%esi
xor    %eax,%eax
call   1040 <printf@plt>
lea    0xec8(%rip),%rbx
mov    %rsp,%r14
mov    %rbx,%rdi
mov    %r14,%rsi
call   1050 <scanf@plt>
lea    0x4(%rsp),%rsi
mov    %rbx,%rdi
call   1050 <scanf@plt>
lea    0x8(%rsp),%rsi
mov    %rbx,%rdi
call   1050 <scanf@plt>
lea    0xc(%rsp),%rsi
mov    %rbx,%rdi
call   1050 <scanf@plt>
lea    0x10(%rsp),%rsi
mov    %rbx,%rdi
call   1050 <scanf@plt>
lea    0x14(%rsp),%rsi
mov    %rbx,%rdi
call   1050 <scanf@plt>
lea    0x18(%rsp),%rsi
mov    %rbx,%rdi
call   1050 <scanf@plt>
lea    0x1c(%rsp),%rsi
mov    %rbx,%rdi
call   1050 <scanf@plt>
lea    0x20(%rsp),%rsi
mov    %rbx,%rdi
call   1050 <scanf@plt>
lea    0x24(%rsp),%rsi
mov    %rbx,%rdi
call   1050 <scanf@plt>
mov    %r14,%rdi
mov    $0xa,%esi
mov    $0x1,%edx
call   1030 <bubble_sorting@plt>
lea    0xe2f(%rip),%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    (%rsp),%esi
lea    0xe2e(%rip),%rbx
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x4(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x8(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0xc(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x10(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x14(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x18(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x1c(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x20(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x24(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
xor    %eax,%eax
add    $0x28,%rsp
pop    %rbx
pop    %r14
ret

LLVM IR (-O0):
@.str = [25 x i8] c"Please input %d numbers\0A\00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [16 x i8] c"Asending order:\00"
@.str.3 = [4 x i8] c"%4d\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca [10 x i32]
%3 = alloca i32
%4 = alloca i32
%5 = alloca i32
store i32 0, i32* %1
%6 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([25 x i8], [25 x i8]* @.str, i64 0, i64 0), i32 10)
store i32 0, i32* %3
br label %7
7: ; preds = %15, %0
%8 = load i32, i32* %3
%9 = icmp slt i32 %8, 10
br i1 %9, label %10, label %18
10: ; preds = %7
%11 = load i32, i32* %3
%12 = sext i32 %11 to i64
%13 = getelementptr inbounds [10 x i32], [10 x i32]* %2, i64 0, i64 %12
%14 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %13)
br label %15
15: ; preds = %10
%16 = load i32, i32* %3
%17 = add nsw i32 %16, 1
store i32 %17, i32* %3
br label %7
18: ; preds = %7
%19 = getelementptr inbounds [10 x i32], [10 x i32]* %2, i64 0, i64 0
%20 = call i32 @bubble_sorting(i32* %19, i32 10, i32 1)
%21 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([16 x i8], [16 x i8]* @.str.2, i64 0, i64 0))
store i32 0, i32* %3
br label %22
22: ; preds = %31, %18
%23 = load i32, i32* %3
%24 = icmp slt i32 %23, 10
br i1 %24, label %25, label %34
25: ; preds = %22
%26 = load i32, i32* %3
%27 = sext i32 %26 to i64
%28 = getelementptr inbounds [10 x i32], [10 x i32]* %2, i64 0, i64 %27
%29 = load i32, i32* %28
%30 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.3, i64 0, i64 0), i32 %29)
br label %31
31: ; preds = %25
%32 = load i32, i32* %3
%33 = add nsw i32 %32, 1
store i32 %33, i32* %3
br label %22
34: ; preds = %22
ret i32 0
}

LLVM IR (-O2):
@.str = [25 x i8] c"Please input %d numbers\0A\00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [16 x i8] c"Asending order:\00"
@.str.3 = [4 x i8] c"%4d\00"
define i32 @main() {
%1 = alloca [10 x i32]
%2 = bitcast [10 x i32]* %1 to i8*
%3 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([25 x i8], [25 x i8]* @.str, i64 0, i64 0), i32 10)
%4 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 0
%5 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %4)
%6 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 1
%7 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %6)
%8 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 2
%9 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %8)
%10 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 3
%11 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %10)
%12 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 4
%13 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %12)
%14 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 5
%15 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %14)
%16 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 6
%17 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %16)
%18 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 7
%19 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %18)
%20 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 8
%21 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %20)
%22 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 9
%23 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %22)
%24 = call i32 @bubble_sorting(i32* %4, i32 10, i32 1)
%25 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([16 x i8], [16 x i8]* @.str.2, i64 0, i64 0))
%26 = load i32, i32* %4
%27 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.3, i64 0, i64 0), i32 %26)
%28 = load i32, i32* %6
%29 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.3, i64 0, i64 0), i32 %28)
%30 = load i32, i32* %8
%31 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.3, i64 0, i64 0), i32 %30)
%32 = load i32, i32* %10
%33 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.3, i64 0, i64 0), i32 %32)
%34 = load i32, i32* %12
%35 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.3, i64 0, i64 0), i32 %34)
%36 = load i32, i32* %14
%37 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.3, i64 0, i64 0), i32 %36)
%38 = load i32, i32* %16
%39 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.3, i64 0, i64 0), i32 %38)
%40 = load i32, i32* %18
%41 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.3, i64 0, i64 0), i32 %40)
%42 = load i32, i32* %20
%43 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.3, i64 0, i64 0), i32 %42)
%44 = load i32, i32* %22
%45 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.3, i64 0, i64 0), i32 %44)
ret i32 0
}