#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ posix_memalign(void **, int, int const);
int /*<<< orphan*/ printf(char *);
int /*<<< orphan*/ saxpy(float *, float *, float *, float, int const);
int main(int argc, char *argv[]) {
  const int N = 16;
  const int iters = 1;
  float *x, *y, *z;
  posix_memalign((void **)&x, 16, N * sizeof(float));
  posix_memalign((void **)&y, 16, N * sizeof(float));
  posix_memalign((void **)&z, 16, N * sizeof(float));
  float a = 0.93f;
  int i, j;
  for (i = 0; i < N; i++) {
    x[i] = i + 1;
    y[i] = i - 1;
    z[i] = 0.0f;
  }
  for (i = 0; i < iters; i++) {
    saxpy(x, y, z, a, N);
  }
  for (i = 0; i < N; i++) {
    if (z[i] != (a * x[i] + y[i])) {
      printf("Error\n");
      return (1);
    }
  }
  printf("SUCCESS!\n");
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x40,%rsp
movl   $0x0,-0x4(%rbp)
mov    %edi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
movl   $0x10,-0x14(%rbp)
movl   $0x1,-0x18(%rbp)
lea    -0x20(%rbp),%rdi
mov    $0x10,%esi
mov    $0x40,%edx
call   1050 <posix_memalign@plt>
lea    -0x28(%rbp),%rdi
mov    $0x10,%esi
mov    $0x40,%edx
call   1050 <posix_memalign@plt>
lea    -0x30(%rbp),%rdi
mov    $0x10,%esi
mov    $0x40,%edx
call   1050 <posix_memalign@plt>
movss  0xe6b(%rip),%xmm0
movss  %xmm0,-0x34(%rbp)
movl   $0x0,-0x38(%rbp)
cmpl   $0x10,-0x38(%rbp)
jge    11f7 <main+0xc7>
mov    -0x38(%rbp),%eax
add    $0x1,%eax
cvtsi2ss %eax,%xmm0
mov    -0x20(%rbp),%rax
movslq -0x38(%rbp),%rcx
movss  %xmm0,(%rax,%rcx,4)
mov    -0x38(%rbp),%eax
sub    $0x1,%eax
cvtsi2ss %eax,%xmm0
mov    -0x28(%rbp),%rax
movslq -0x38(%rbp),%rcx
movss  %xmm0,(%rax,%rcx,4)
mov    -0x30(%rbp),%rax
movslq -0x38(%rbp),%rcx
xorps  %xmm0,%xmm0
movss  %xmm0,(%rax,%rcx,4)
mov    -0x38(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x38(%rbp)
jmp    11a1 <main+0x71>
movl   $0x0,-0x38(%rbp)
cmpl   $0x1,-0x38(%rbp)
jge    1231 <main+0x101>
mov    -0x20(%rbp),%rdi
mov    -0x28(%rbp),%rsi
mov    -0x30(%rbp),%rdx
movss  -0x34(%rbp),%xmm0
mov    $0x10,%ecx
call   1040 <saxpy@plt>
mov    -0x38(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x38(%rbp)
jmp    11fe <main+0xce>
movl   $0x0,-0x38(%rbp)
cmpl   $0x10,-0x38(%rbp)
jge    12b5 <main+0x185>
mov    -0x30(%rbp),%rax
movslq -0x38(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm0
movss  -0x34(%rbp),%xmm1
mov    -0x20(%rbp),%rax
movslq -0x38(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm3
mov    -0x28(%rbp),%rax
movslq -0x38(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm2
mulss  %xmm3,%xmm1
addss  %xmm2,%xmm1
ucomiss %xmm1,%xmm0
jne    128a <main+0x15a>
jp     128a <main+0x15a>
jmp    12a2 <main+0x172>
lea    0xd73(%rip),%rdi
call   1030 <printf@plt>
movl   $0x1,-0x4(%rbp)
jmp    12c8 <main+0x198>
jmp    12a7 <main+0x177>
mov    -0x38(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x38(%rbp)
jmp    1238 <main+0x108>
lea    0xd4f(%rip),%rdi
call   1030 <printf@plt>
movl   $0x0,-0x4(%rbp)
mov    -0x4(%rbp),%eax
add    $0x40,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbp
push   %rbx
sub    $0x18,%rsp
lea    0x10(%rsp),%rdi
mov    $0x10,%esi
mov    $0x40,%edx
call   1050 <posix_memalign@plt>
lea    0x8(%rsp),%rdi
mov    $0x10,%esi
mov    $0x40,%edx
call   1050 <posix_memalign@plt>
mov    %rsp,%rdi
mov    $0x10,%esi
mov    $0x40,%edx
call   1050 <posix_memalign@plt>
mov    0x10(%rsp),%rdi
mov    0x8(%rsp),%rsi
mov    (%rsp),%rdx
lea    0x40(%rdi),%rax
lea    0x40(%rsi),%rbx
lea    0x40(%rdx),%rcx
cmp    %rbx,%rdi
setb   %r11b
cmp    %rax,%rsi
setb   %bpl
cmp    %rcx,%rdi
setb   %r10b
cmp    %rax,%rdx
setb   %r9b
cmp    %rcx,%rsi
setb   %al
cmp    %rbx,%rdx
setb   %r8b
test   %bpl,%r11b
jne    122c <main+0xfc>
and    %r9b,%r10b
jne    122c <main+0xfc>
and    %r8b,%al
jne    122c <main+0xfc>
movaps 0xe37(%rip),%xmm0
movups %xmm0,(%rdi)
movaps 0xe3d(%rip),%xmm0
movups %xmm0,(%rsi)
xorps  %xmm0,%xmm0
movups %xmm0,(%rdx)
movaps 0xe3d(%rip),%xmm1
movups %xmm1,0x10(%rdi)
movaps 0xe42(%rip),%xmm1
movups %xmm1,0x10(%rsi)
movups %xmm0,0x10(%rdx)
movaps 0xe43(%rip),%xmm1
movups %xmm1,0x20(%rdi)
movaps 0xe48(%rip),%xmm1
movups %xmm1,0x20(%rsi)
movups %xmm0,0x20(%rdx)
movaps 0xe49(%rip),%xmm1
movups %xmm1,0x30(%rdi)
movaps 0xe4e(%rip),%xmm1
movups %xmm1,0x30(%rsi)
movups %xmm0,0x30(%rdx)
jmp    1284 <main+0x154>
xor    %eax,%eax
xchg   %ax,%ax
lea    0x1(%rax),%ecx
xorps  %xmm0,%xmm0
cvtsi2ss %ecx,%xmm0
movss  %xmm0,(%rdi,%rax,4)
lea    -0x1(%rax),%ecx
xorps  %xmm0,%xmm0
cvtsi2ss %ecx,%xmm0
movss  %xmm0,(%rsi,%rax,4)
lea    0x2(%rax),%rcx
xorps  %xmm0,%xmm0
cvtsi2ss %ecx,%xmm0
movl   $0x0,(%rdx,%rax,4)
xorps  %xmm1,%xmm1
cvtsi2ss %eax,%xmm1
movss  %xmm0,0x4(%rdi,%rax,4)
movss  %xmm1,0x4(%rsi,%rax,4)
movl   $0x0,0x4(%rdx,%rax,4)
mov    %rcx,%rax
cmp    $0x10,%rcx
jne    1230 <main+0x100>
movss  0xdf4(%rip),%xmm0
mov    $0x10,%ecx
call   1040 <saxpy@plt>
mov    (%rsp),%rcx
mov    0x10(%rsp),%rdx
mov    0x8(%rsp),%rax
movss  (%rcx),%xmm0
movss  0xdd0(%rip),%xmm1
mulss  (%rdx),%xmm1
addss  (%rax),%xmm1
ucomiss %xmm1,%xmm0
jne    14d9 <main+0x3a9>
jp     14d9 <main+0x3a9>
movss  0x4(%rcx),%xmm0
movss  0x4(%rdx),%xmm1
mulss  0xda7(%rip),%xmm1
addss  0x4(%rax),%xmm1
ucomiss %xmm1,%xmm0
jne    14d9 <main+0x3a9>
jp     14d9 <main+0x3a9>
movss  0x8(%rcx),%xmm0
movss  0x8(%rdx),%xmm1
mulss  0xd81(%rip),%xmm1
addss  0x8(%rax),%xmm1
ucomiss %xmm1,%xmm0
jne    14d9 <main+0x3a9>
jp     14d9 <main+0x3a9>
movss  0xc(%rcx),%xmm0
movss  0xc(%rdx),%xmm1
mulss  0xd5b(%rip),%xmm1
addss  0xc(%rax),%xmm1
ucomiss %xmm1,%xmm0
jne    14d9 <main+0x3a9>
jp     14d9 <main+0x3a9>
movss  0x10(%rcx),%xmm0
movss  0x10(%rdx),%xmm1
mulss  0xd35(%rip),%xmm1
addss  0x10(%rax),%xmm1
ucomiss %xmm1,%xmm0
jne    14d9 <main+0x3a9>
jp     14d9 <main+0x3a9>
movss  0x14(%rcx),%xmm0
movss  0x14(%rdx),%xmm1
mulss  0xd0f(%rip),%xmm1
addss  0x14(%rax),%xmm1
ucomiss %xmm1,%xmm0
jne    14d9 <main+0x3a9>
jp     14d9 <main+0x3a9>
movss  0x18(%rcx),%xmm0
movss  0x18(%rdx),%xmm1
mulss  0xce9(%rip),%xmm1
addss  0x18(%rax),%xmm1
ucomiss %xmm1,%xmm0
jne    14d9 <main+0x3a9>
jp     14d9 <main+0x3a9>
movss  0x1c(%rcx),%xmm0
movss  0x1c(%rdx),%xmm1
mulss  0xcc3(%rip),%xmm1
addss  0x1c(%rax),%xmm1
ucomiss %xmm1,%xmm0
jne    14d9 <main+0x3a9>
jp     14d9 <main+0x3a9>
movss  0x20(%rcx),%xmm0
movss  0x20(%rdx),%xmm1
mulss  0xc9d(%rip),%xmm1
addss  0x20(%rax),%xmm1
ucomiss %xmm1,%xmm0
jne    14d9 <main+0x3a9>
jp     14d9 <main+0x3a9>
movss  0x24(%rcx),%xmm0
movss  0x24(%rdx),%xmm1
mulss  0xc77(%rip),%xmm1
addss  0x24(%rax),%xmm1
ucomiss %xmm1,%xmm0
jne    14d9 <main+0x3a9>
jp     14d9 <main+0x3a9>
movss  0x28(%rcx),%xmm0
movss  0x28(%rdx),%xmm1
mulss  0xc51(%rip),%xmm1
addss  0x28(%rax),%xmm1
ucomiss %xmm1,%xmm0
jne    14d9 <main+0x3a9>
jp     14d9 <main+0x3a9>
movss  0x2c(%rcx),%xmm0
movss  0x2c(%rdx),%xmm1
mulss  0xc2b(%rip),%xmm1
addss  0x2c(%rax),%xmm1
ucomiss %xmm1,%xmm0
jne    14d9 <main+0x3a9>
jp     14d9 <main+0x3a9>
movss  0x30(%rcx),%xmm0
movss  0x30(%rdx),%xmm1
mulss  0xc0d(%rip),%xmm1
addss  0x30(%rax),%xmm1
ucomiss %xmm1,%xmm0
jne    14d9 <main+0x3a9>
jp     14d9 <main+0x3a9>
movss  0x34(%rcx),%xmm0
movss  0x34(%rdx),%xmm1
mulss  0xbef(%rip),%xmm1
addss  0x34(%rax),%xmm1
ucomiss %xmm1,%xmm0
jne    14d9 <main+0x3a9>
jp     14d9 <main+0x3a9>
movss  0x38(%rcx),%xmm0
movss  0x38(%rdx),%xmm1
mulss  0xbd1(%rip),%xmm1
addss  0x38(%rax),%xmm1
ucomiss %xmm1,%xmm0
jne    14d9 <main+0x3a9>
jp     14d9 <main+0x3a9>
movss  0x3c(%rcx),%xmm0
movss  0x3c(%rdx),%xmm1
mulss  0xbb3(%rip),%xmm1
addss  0x3c(%rax),%xmm1
ucomiss %xmm1,%xmm0
jne    14d9 <main+0x3a9>
jnp    14f3 <main+0x3c3>
mov    $0x1,%ebx
lea    0xba8(%rip),%rdi
call   1030 <puts@plt>
mov    %ebx,%eax
add    $0x18,%rsp
pop    %rbx
pop    %rbp
ret
xor    %ebx,%ebx
lea    0xb88(%rip),%rdi
jmp    14e5 <main+0x3b5>

LLVM IR (-O0):
@.str = [7 x i8] c"Error\0A\00"
@.str.1 = [10 x i8] c"SUCCESS!\0A\00"
define i32 @main(i32 %0, i8** %1) {
%3 = alloca i32
%4 = alloca i32
%5 = alloca i8**
%6 = alloca i32
%7 = alloca i32
%8 = alloca float*
%9 = alloca float*
%10 = alloca float*
%11 = alloca float
%12 = alloca i32
%13 = alloca i32
store i32 0, i32* %3
store i32 %0, i32* %4
store i8** %1, i8*** %5
store i32 16, i32* %6
store i32 1, i32* %7
%14 = bitcast float** %8 to i8**
%15 = call i32 @posix_memalign(i8** %14, i32 16, i32 64)
%16 = bitcast float** %9 to i8**
%17 = call i32 @posix_memalign(i8** %16, i32 16, i32 64)
%18 = bitcast float** %10 to i8**
%19 = call i32 @posix_memalign(i8** %18, i32 16, i32 64)
store float 0x3FEDC28F60000000, float* %11
store i32 0, i32* %12
br label %20
20: ; preds = %42, %2
%21 = load i32, i32* %12
%22 = icmp slt i32 %21, 16
br i1 %22, label %23, label %45
23: ; preds = %20
%24 = load i32, i32* %12
%25 = add nsw i32 %24, 1
%26 = sitofp i32 %25 to float
%27 = load float*, float** %8
%28 = load i32, i32* %12
%29 = sext i32 %28 to i64
%30 = getelementptr inbounds float, float* %27, i64 %29
store float %26, float* %30
%31 = load i32, i32* %12
%32 = sub nsw i32 %31, 1
%33 = sitofp i32 %32 to float
%34 = load float*, float** %9
%35 = load i32, i32* %12
%36 = sext i32 %35 to i64
%37 = getelementptr inbounds float, float* %34, i64 %36
store float %33, float* %37
%38 = load float*, float** %10
%39 = load i32, i32* %12
%40 = sext i32 %39 to i64
%41 = getelementptr inbounds float, float* %38, i64 %40
store float 0.000000e+00, float* %41
br label %42
42: ; preds = %23
%43 = load i32, i32* %12
%44 = add nsw i32 %43, 1
store i32 %44, i32* %12
br label %20
45: ; preds = %20
store i32 0, i32* %12
br label %46
46: ; preds = %55, %45
%47 = load i32, i32* %12
%48 = icmp slt i32 %47, 1
br i1 %48, label %49, label %58
49: ; preds = %46
%50 = load float*, float** %8
%51 = load float*, float** %9
%52 = load float*, float** %10
%53 = load float, float* %11
%54 = call i32 @saxpy(float* %50, float* %51, float* %52, float %53, i32 16)
br label %55
55: ; preds = %49
%56 = load i32, i32* %12
%57 = add nsw i32 %56, 1
store i32 %57, i32* %12
br label %46
58: ; preds = %46
store i32 0, i32* %12
br label %59
59: ; preds = %84, %58
%60 = load i32, i32* %12
%61 = icmp slt i32 %60, 16
br i1 %61, label %62, label %87
62: ; preds = %59
%63 = load float*, float** %10
%64 = load i32, i32* %12
%65 = sext i32 %64 to i64
%66 = getelementptr inbounds float, float* %63, i64 %65
%67 = load float, float* %66
%68 = load float, float* %11
%69 = load float*, float** %8
%70 = load i32, i32* %12
%71 = sext i32 %70 to i64
%72 = getelementptr inbounds float, float* %69, i64 %71
%73 = load float, float* %72
%74 = load float*, float** %9
%75 = load i32, i32* %12
%76 = sext i32 %75 to i64
%77 = getelementptr inbounds float, float* %74, i64 %76
%78 = load float, float* %77
%79 = call float @llvm.fmuladd.f32(float %68, float %73, float %78)
%80 = fcmp une float %67, %79
br i1 %80, label %81, label %83
81: ; preds = %62
%82 = call i32 @printf(i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str, i64 0, i64 0))
store i32 1, i32* %3
br label %89
83: ; preds = %62
br label %84
84: ; preds = %83
%85 = load i32, i32* %12
%86 = add nsw i32 %85, 1
store i32 %86, i32* %12
br label %59
87: ; preds = %59
%88 = call i32 @printf(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.1, i64 0, i64 0))
store i32 0, i32* %3
br label %89
89: ; preds = %87, %81
%90 = load i32, i32* %3
ret i32 %90
}

LLVM IR (-O2):
@str = [9 x i8] c"SUCCESS!\00"
@str.2 = [6 x i8] c"Error\00"
define i32 @main(i32 %0, i8** nocapture readnone %1) {
%3 = alloca float*
%4 = alloca float*
%5 = alloca float*
%6 = bitcast float** %3 to i8*
%7 = bitcast float** %4 to i8*
%8 = bitcast float** %5 to i8*
%9 = bitcast float** %3 to i8**
%10 = call i32 @posix_memalign(i8** %9, i32 16, i32 64)
%11 = bitcast float** %4 to i8**
%12 = call i32 @posix_memalign(i8** %11, i32 16, i32 64)
%13 = bitcast float** %5 to i8**
%14 = call i32 @posix_memalign(i8** %13, i32 16, i32 64)
%15 = load float*, float** %3
%16 = load float*, float** %4
%17 = load float*, float** %5
%18 = getelementptr float, float* %15, i64 16
%19 = getelementptr float, float* %16, i64 16
%20 = getelementptr float, float* %17, i64 16
%21 = icmp ult float* %15, %19
%22 = icmp ult float* %16, %18
%23 = and i1 %21, %22
%24 = icmp ult float* %15, %20
%25 = icmp ult float* %17, %18
%26 = and i1 %24, %25
%27 = or i1 %23, %26
%28 = icmp ult float* %16, %20
%29 = icmp ult float* %17, %19
%30 = and i1 %28, %29
%31 = or i1 %27, %30
br i1 %31, label %54, label %32
32: ; preds = %2
%33 = bitcast float* %15 to <4 x float>*
store <4 x float> <float 1.000000e+00, float 2.000000e+00, float 3.000000e+00, float 4.000000e+00>, <4 x float>* %33
%34 = bitcast float* %16 to <4 x float>*
store <4 x float> <float -1.000000e+00, float 0.000000e+00, float 1.000000e+00, float 2.000000e+00>, <4 x float>* %34
%35 = bitcast float* %17 to <4 x float>*
store <4 x float> zeroinitializer, <4 x float>* %35
%36 = getelementptr inbounds float, float* %15, i64 4
%37 = bitcast float* %36 to <4 x float>*
store <4 x float> <float 5.000000e+00, float 6.000000e+00, float 7.000000e+00, float 8.000000e+00>, <4 x float>* %37
%38 = getelementptr inbounds float, float* %16, i64 4
%39 = bitcast float* %38 to <4 x float>*
store <4 x float> <float 3.000000e+00, float 4.000000e+00, float 5.000000e+00, float 6.000000e+00>, <4 x float>* %39
%40 = getelementptr inbounds float, float* %17, i64 4
%41 = bitcast float* %40 to <4 x float>*
store <4 x float> zeroinitializer, <4 x float>* %41
%42 = getelementptr inbounds float, float* %15, i64 8
%43 = bitcast float* %42 to <4 x float>*
store <4 x float> <float 9.000000e+00, float 1.000000e+01, float 1.100000e+01, float 1.200000e+01>, <4 x float>* %43
%44 = getelementptr inbounds float, float* %16, i64 8
%45 = bitcast float* %44 to <4 x float>*
store <4 x float> <float 7.000000e+00, float 8.000000e+00, float 9.000000e+00, float 1.000000e+01>, <4 x float>* %45
%46 = getelementptr inbounds float, float* %17, i64 8
%47 = bitcast float* %46 to <4 x float>*
store <4 x float> zeroinitializer, <4 x float>* %47
%48 = getelementptr inbounds float, float* %15, i64 12
%49 = bitcast float* %48 to <4 x float>*
store <4 x float> <float 1.300000e+01, float 1.400000e+01, float 1.500000e+01, float 1.600000e+01>, <4 x float>* %49
%50 = getelementptr inbounds float, float* %16, i64 12
%51 = bitcast float* %50 to <4 x float>*
store <4 x float> <float 1.100000e+01, float 1.200000e+01, float 1.300000e+01, float 1.400000e+01>, <4 x float>* %51
%52 = getelementptr inbounds float, float* %17, i64 12
%53 = bitcast float* %52 to <4 x float>*
store <4 x float> zeroinitializer, <4 x float>* %53
br label %75
54: ; preds = %2, %54
%55 = phi i64 [ %65, %54 ], [ 0, %2 ]
%56 = or i64 %55, 1
%57 = trunc i64 %56 to i32
%58 = sitofp i32 %57 to float
%59 = getelementptr inbounds float, float* %15, i64 %55
store float %58, float* %59
%60 = trunc i64 %55 to i32
%61 = add nsw i32 %60, -1
%62 = sitofp i32 %61 to float
%63 = getelementptr inbounds float, float* %16, i64 %55
store float %62, float* %63
%64 = getelementptr inbounds float, float* %17, i64 %55
store float 0.000000e+00, float* %64
%65 = add nuw nsw i64 %55, 2
%66 = trunc i64 %65 to i32
%67 = sitofp i32 %66 to float
%68 = getelementptr inbounds float, float* %15, i64 %56
store float %67, float* %68
%69 = trunc i64 %56 to i32
%70 = add nsw i32 %69, -1
%71 = sitofp i32 %70 to float
%72 = getelementptr inbounds float, float* %16, i64 %56
store float %71, float* %72
%73 = getelementptr inbounds float, float* %17, i64 %56
store float 0.000000e+00, float* %73
%74 = icmp eq i64 %65, 16
br i1 %74, label %75, label %54
75: ; preds = %54, %32
%76 = call i32 @saxpy(float* %15, float* %16, float* %17, float 0x3FEDC28F60000000, i32 16)
%77 = load float*, float** %5
%78 = load float*, float** %3
%79 = load float*, float** %4
%80 = load float, float* %77
%81 = load float, float* %78
%82 = load float, float* %79
%83 = call float @llvm.fmuladd.f32(float %81, float 0x3FEDC28F60000000, float %82)
%84 = fcmp une float %80, %83
br i1 %84, label %220, label %85
85: ; preds = %75
%86 = getelementptr inbounds float, float* %77, i64 1
%87 = load float, float* %86
%88 = getelementptr inbounds float, float* %78, i64 1
%89 = load float, float* %88
%90 = getelementptr inbounds float, float* %79, i64 1
%91 = load float, float* %90
%92 = call float @llvm.fmuladd.f32(float %89, float 0x3FEDC28F60000000, float %91)
%93 = fcmp une float %87, %92
br i1 %93, label %220, label %94
94: ; preds = %85
%95 = getelementptr inbounds float, float* %77, i64 2
%96 = load float, float* %95
%97 = getelementptr inbounds float, float* %78, i64 2
%98 = load float, float* %97
%99 = getelementptr inbounds float, float* %79, i64 2
%100 = load float, float* %99
%101 = call float @llvm.fmuladd.f32(float %98, float 0x3FEDC28F60000000, float %100)
%102 = fcmp une float %96, %101
br i1 %102, label %220, label %103
103: ; preds = %94
%104 = getelementptr inbounds float, float* %77, i64 3
%105 = load float, float* %104
%106 = getelementptr inbounds float, float* %78, i64 3
%107 = load float, float* %106
%108 = getelementptr inbounds float, float* %79, i64 3
%109 = load float, float* %108
%110 = call float @llvm.fmuladd.f32(float %107, float 0x3FEDC28F60000000, float %109)
%111 = fcmp une float %105, %110
br i1 %111, label %220, label %112
112: ; preds = %103
%113 = getelementptr inbounds float, float* %77, i64 4
%114 = load float, float* %113
%115 = getelementptr inbounds float, float* %78, i64 4
%116 = load float, float* %115
%117 = getelementptr inbounds float, float* %79, i64 4
%118 = load float, float* %117
%119 = call float @llvm.fmuladd.f32(float %116, float 0x3FEDC28F60000000, float %118)
%120 = fcmp une float %114, %119
br i1 %120, label %220, label %121
121: ; preds = %112
%122 = getelementptr inbounds float, float* %77, i64 5
%123 = load float, float* %122
%124 = getelementptr inbounds float, float* %78, i64 5
%125 = load float, float* %124
%126 = getelementptr inbounds float, float* %79, i64 5
%127 = load float, float* %126
%128 = call float @llvm.fmuladd.f32(float %125, float 0x3FEDC28F60000000, float %127)
%129 = fcmp une float %123, %128
br i1 %129, label %220, label %130
130: ; preds = %121
%131 = getelementptr inbounds float, float* %77, i64 6
%132 = load float, float* %131
%133 = getelementptr inbounds float, float* %78, i64 6
%134 = load float, float* %133
%135 = getelementptr inbounds float, float* %79, i64 6
%136 = load float, float* %135
%137 = call float @llvm.fmuladd.f32(float %134, float 0x3FEDC28F60000000, float %136)
%138 = fcmp une float %132, %137
br i1 %138, label %220, label %139
139: ; preds = %130
%140 = getelementptr inbounds float, float* %77, i64 7
%141 = load float, float* %140
%142 = getelementptr inbounds float, float* %78, i64 7
%143 = load float, float* %142
%144 = getelementptr inbounds float, float* %79, i64 7
%145 = load float, float* %144
%146 = call float @llvm.fmuladd.f32(float %143, float 0x3FEDC28F60000000, float %145)
%147 = fcmp une float %141, %146
br i1 %147, label %220, label %148
148: ; preds = %139
%149 = getelementptr inbounds float, float* %77, i64 8
%150 = load float, float* %149
%151 = getelementptr inbounds float, float* %78, i64 8
%152 = load float, float* %151
%153 = getelementptr inbounds float, float* %79, i64 8
%154 = load float, float* %153
%155 = call float @llvm.fmuladd.f32(float %152, float 0x3FEDC28F60000000, float %154)
%156 = fcmp une float %150, %155
br i1 %156, label %220, label %157
157: ; preds = %148
%158 = getelementptr inbounds float, float* %77, i64 9
%159 = load float, float* %158
%160 = getelementptr inbounds float, float* %78, i64 9
%161 = load float, float* %160
%162 = getelementptr inbounds float, float* %79, i64 9
%163 = load float, float* %162
%164 = call float @llvm.fmuladd.f32(float %161, float 0x3FEDC28F60000000, float %163)
%165 = fcmp une float %159, %164
br i1 %165, label %220, label %166
166: ; preds = %157
%167 = getelementptr inbounds float, float* %77, i64 10
%168 = load float, float* %167
%169 = getelementptr inbounds float, float* %78, i64 10
%170 = load float, float* %169
%171 = getelementptr inbounds float, float* %79, i64 10
%172 = load float, float* %171
%173 = call float @llvm.fmuladd.f32(float %170, float 0x3FEDC28F60000000, float %172)
%174 = fcmp une float %168, %173
br i1 %174, label %220, label %175
175: ; preds = %166
%176 = getelementptr inbounds float, float* %77, i64 11
%177 = load float, float* %176
%178 = getelementptr inbounds float, float* %78, i64 11
%179 = load float, float* %178
%180 = getelementptr inbounds float, float* %79, i64 11
%181 = load float, float* %180
%182 = call float @llvm.fmuladd.f32(float %179, float 0x3FEDC28F60000000, float %181)
%183 = fcmp une float %177, %182
br i1 %183, label %220, label %184
184: ; preds = %175
%185 = getelementptr inbounds float, float* %77, i64 12
%186 = load float, float* %185
%187 = getelementptr inbounds float, float* %78, i64 12
%188 = load float, float* %187
%189 = getelementptr inbounds float, float* %79, i64 12
%190 = load float, float* %189
%191 = call float @llvm.fmuladd.f32(float %188, float 0x3FEDC28F60000000, float %190)
%192 = fcmp une float %186, %191
br i1 %192, label %220, label %193
193: ; preds = %184
%194 = getelementptr inbounds float, float* %77, i64 13
%195 = load float, float* %194
%196 = getelementptr inbounds float, float* %78, i64 13
%197 = load float, float* %196
%198 = getelementptr inbounds float, float* %79, i64 13
%199 = load float, float* %198
%200 = call float @llvm.fmuladd.f32(float %197, float 0x3FEDC28F60000000, float %199)
%201 = fcmp une float %195, %200
br i1 %201, label %220, label %202
202: ; preds = %193
%203 = getelementptr inbounds float, float* %77, i64 14
%204 = load float, float* %203
%205 = getelementptr inbounds float, float* %78, i64 14
%206 = load float, float* %205
%207 = getelementptr inbounds float, float* %79, i64 14
%208 = load float, float* %207
%209 = call float @llvm.fmuladd.f32(float %206, float 0x3FEDC28F60000000, float %208)
%210 = fcmp une float %204, %209
br i1 %210, label %220, label %211
211: ; preds = %202
%212 = getelementptr inbounds float, float* %77, i64 15
%213 = load float, float* %212
%214 = getelementptr inbounds float, float* %78, i64 15
%215 = load float, float* %214
%216 = getelementptr inbounds float, float* %79, i64 15
%217 = load float, float* %216
%218 = call float @llvm.fmuladd.f32(float %215, float 0x3FEDC28F60000000, float %217)
%219 = fcmp une float %213, %218
br i1 %219, label %220, label %221
220: ; preds = %211, %202, %193, %184, %175, %166, %157, %148, %139, %130, %121, %112, %103, %94, %85, %75
br label %221
221: ; preds = %211, %220
%222 = phi i8* [ getelementptr inbounds ([6 x i8], [6 x i8]* @str.2, i64 0, i64 0), %220 ], [ getelementptr inbounds ([9 x i8], [9 x i8]* @str, i64 0, i64 0), %211 ]
%223 = phi i32 [ 1, %220 ], [ 0, %211 ]
%224 = call i32 @puts(i8* dereferenceable(1) %222)
ret i32 %223
}