#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ gint2_nai_cD_SP(double *, double, double *, double, double *,
                                   double *);
void gint2_nai_pD_SP(double *a, double a_a, double *b, double b_a, double *c,
                     double *out) {
  double tmp0, tmp1, tmp2, tmp3, tmp4;
  gint2_nai_cD_SP(a, a_a, b, b_a, c, out);
  tmp0 = out[8];
  out[8] = out[16];
  tmp1 = out[9];
  out[9] = out[17];
  tmp2 = out[10];
  out[10] = out[18];
  tmp3 = out[11];
  out[11] = out[19];
  tmp4 = out[20] - 0.5 * out[0] - 0.5 * out[12];
  out[12] = 0.866025403784439 * out[0] - 0.866025403784439 * out[12];
  out[0] = tmp4;
  tmp4 = out[21] - 0.5 * out[1] - 0.5 * out[13];
  out[13] = 0.866025403784439 * out[1] - 0.866025403784439 * out[13];
  out[1] = tmp4;
  tmp4 = out[22] - 0.5 * out[14] - 0.5 * out[2];
  out[14] = 0.866025403784439 * out[2] - 0.866025403784439 * out[14];
  out[2] = tmp4;
  tmp4 = out[23] - 0.5 * out[15] - 0.5 * out[3];
  out[15] = 0.866025403784439 * out[3] - 0.866025403784439 * out[15];
  out[3] = tmp4;
  out[16] = out[4];
  out[4] = tmp0;
  out[17] = out[5];
  out[5] = tmp1;
  out[18] = out[6];
  out[6] = tmp2;
  out[19] = out[7];
  out[7] = tmp3;
}


x86 assembly (clang, -O0):
<gint2_nai_pD_SP>:
push   %rbp
mov    %rsp,%rbp
sub    $0x60,%rsp
mov    %rdi,-0x8(%rbp)
movsd  %xmm0,-0x10(%rbp)
mov    %rsi,-0x18(%rbp)
movsd  %xmm1,-0x20(%rbp)
mov    %rdx,-0x28(%rbp)
mov    %rcx,-0x30(%rbp)
mov    -0x8(%rbp),%rdi
movsd  -0x10(%rbp),%xmm0
mov    -0x18(%rbp),%rsi
movsd  -0x20(%rbp),%xmm1
mov    -0x28(%rbp),%rdx
mov    -0x30(%rbp),%rcx
call   1030 <gint2_nai_cD_SP@plt>
mov    -0x30(%rbp),%rax
movsd  0x40(%rax),%xmm0
movsd  %xmm0,-0x38(%rbp)
mov    -0x30(%rbp),%rax
movsd  0x80(%rax),%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x40(%rax)
mov    -0x30(%rbp),%rax
movsd  0x48(%rax),%xmm0
movsd  %xmm0,-0x40(%rbp)
mov    -0x30(%rbp),%rax
movsd  0x88(%rax),%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x48(%rax)
mov    -0x30(%rbp),%rax
movsd  0x50(%rax),%xmm0
movsd  %xmm0,-0x48(%rbp)
mov    -0x30(%rbp),%rax
movsd  0x90(%rax),%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x50(%rax)
mov    -0x30(%rbp),%rax
movsd  0x58(%rax),%xmm0
movsd  %xmm0,-0x50(%rbp)
mov    -0x30(%rbp),%rax
movsd  0x98(%rax),%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x58(%rax)
mov    -0x30(%rbp),%rax
movsd  0xa0(%rax),%xmm0
mov    -0x30(%rbp),%rax
movsd  (%rax),%xmm1
movsd  0xe0f(%rip),%xmm2
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
mov    -0x30(%rbp),%rax
movsd  0x60(%rax),%xmm0
movsd  0xdf6(%rip),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x58(%rbp)
mov    -0x30(%rbp),%rax
movsd  (%rax),%xmm0
mov    -0x30(%rbp),%rax
movsd  0xdcd(%rip),%xmm1
mulsd  0x60(%rax),%xmm1
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
movsd  0xda9(%rip),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x60(%rax)
movsd  -0x58(%rbp),%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,(%rax)
mov    -0x30(%rbp),%rax
movsd  0xa8(%rax),%xmm0
mov    -0x30(%rbp),%rax
movsd  0x8(%rax),%xmm1
movsd  0xd76(%rip),%xmm2
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
mov    -0x30(%rbp),%rax
movsd  0x68(%rax),%xmm0
movsd  0xd5d(%rip),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x58(%rbp)
mov    -0x30(%rbp),%rax
movsd  0x8(%rax),%xmm0
mov    -0x30(%rbp),%rax
movsd  0xd33(%rip),%xmm1
mulsd  0x68(%rax),%xmm1
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
movsd  0xd0f(%rip),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x68(%rax)
movsd  -0x58(%rbp),%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x8(%rax)
mov    -0x30(%rbp),%rax
movsd  0xb0(%rax),%xmm0
mov    -0x30(%rbp),%rax
movsd  0x70(%rax),%xmm1
movsd  0xcdb(%rip),%xmm2
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
mov    -0x30(%rbp),%rax
movsd  0x10(%rax),%xmm0
movsd  0xcc2(%rip),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x58(%rbp)
mov    -0x30(%rbp),%rax
movsd  0x10(%rax),%xmm0
mov    -0x30(%rbp),%rax
movsd  0xc98(%rip),%xmm1
mulsd  0x70(%rax),%xmm1
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
movsd  0xc74(%rip),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x70(%rax)
movsd  -0x58(%rbp),%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x10(%rax)
mov    -0x30(%rbp),%rax
movsd  0xb8(%rax),%xmm0
mov    -0x30(%rbp),%rax
movsd  0x78(%rax),%xmm1
movsd  0xc40(%rip),%xmm2
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
mov    -0x30(%rbp),%rax
movsd  0x18(%rax),%xmm0
movsd  0xc27(%rip),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x58(%rbp)
mov    -0x30(%rbp),%rax
movsd  0x18(%rax),%xmm0
mov    -0x30(%rbp),%rax
movsd  0xbfd(%rip),%xmm1
mulsd  0x78(%rax),%xmm1
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
movsd  0xbd9(%rip),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x78(%rax)
movsd  -0x58(%rbp),%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x18(%rax)
mov    -0x30(%rbp),%rax
movsd  0x20(%rax),%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x80(%rax)
movsd  -0x38(%rbp),%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x20(%rax)
mov    -0x30(%rbp),%rax
movsd  0x28(%rax),%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x88(%rax)
movsd  -0x40(%rbp),%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x28(%rax)
mov    -0x30(%rbp),%rax
movsd  0x30(%rax),%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x90(%rax)
movsd  -0x48(%rbp),%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x30(%rax)
mov    -0x30(%rbp),%rax
movsd  0x38(%rax),%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x98(%rax)
movsd  -0x50(%rbp),%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x38(%rax)
add    $0x60,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<gint2_nai_pD_SP>:
push   %rbx
mov    %rcx,%rbx
call   1030 <gint2_nai_cD_SP@plt>
movupd (%rbx),%xmm0
movupd 0x10(%rbx),%xmm3
movups 0x20(%rbx),%xmm8
movups 0x40(%rbx),%xmm9
movups 0x80(%rbx),%xmm2
movups %xmm2,0x40(%rbx)
movups 0x50(%rbx),%xmm2
movups 0x90(%rbx),%xmm4
movups %xmm4,0x50(%rbx)
movupd 0x60(%rbx),%xmm6
movupd 0xa0(%rbx),%xmm7
movapd 0xea5(%rip),%xmm4
movapd %xmm0,%xmm5
mulpd  %xmm4,%xmm5
addpd  %xmm7,%xmm5
movapd %xmm6,%xmm7
mulpd  %xmm4,%xmm7
addpd  %xmm5,%xmm7
movapd 0xe95(%rip),%xmm5
mulpd  %xmm5,%xmm6
movapd 0xe99(%rip),%xmm1
mulpd  %xmm1,%xmm0
addpd  %xmm6,%xmm0
movupd %xmm0,0x60(%rbx)
movupd %xmm7,(%rbx)
movupd 0x70(%rbx),%xmm0
movupd 0xb0(%rbx),%xmm6
movapd %xmm0,%xmm7
mulpd  %xmm4,%xmm7
addpd  %xmm6,%xmm7
mulpd  %xmm3,%xmm4
addpd  %xmm7,%xmm4
mulpd  %xmm5,%xmm0
mulpd  %xmm1,%xmm3
addpd  %xmm0,%xmm3
movupd %xmm3,0x70(%rbx)
movupd %xmm4,0x10(%rbx)
movups %xmm8,0x80(%rbx)
movups %xmm9,0x20(%rbx)
movups 0x30(%rbx),%xmm0
movups %xmm0,0x90(%rbx)
movups %xmm2,0x30(%rbx)
pop    %rbx
ret

LLVM IR (-O0):
define void @gint2_nai_pD_SP(double* %0, double %1, double* %2, double %3, double* %4, double* %5) {
%7 = alloca double*
%8 = alloca double
%9 = alloca double*
%10 = alloca double
%11 = alloca double*
%12 = alloca double*
%13 = alloca double
%14 = alloca double
%15 = alloca double
%16 = alloca double
%17 = alloca double
store double* %0, double** %7
store double %1, double* %8
store double* %2, double** %9
store double %3, double* %10
store double* %4, double** %11
store double* %5, double** %12
%18 = load double*, double** %7
%19 = load double, double* %8
%20 = load double*, double** %9
%21 = load double, double* %10
%22 = load double*, double** %11
%23 = load double*, double** %12
%24 = call i32 @gint2_nai_cD_SP(double* %18, double %19, double* %20, double %21, double* %22, double* %23)
%25 = load double*, double** %12
%26 = getelementptr inbounds double, double* %25, i64 8
%27 = load double, double* %26
store double %27, double* %13
%28 = load double*, double** %12
%29 = getelementptr inbounds double, double* %28, i64 16
%30 = load double, double* %29
%31 = load double*, double** %12
%32 = getelementptr inbounds double, double* %31, i64 8
store double %30, double* %32
%33 = load double*, double** %12
%34 = getelementptr inbounds double, double* %33, i64 9
%35 = load double, double* %34
store double %35, double* %14
%36 = load double*, double** %12
%37 = getelementptr inbounds double, double* %36, i64 17
%38 = load double, double* %37
%39 = load double*, double** %12
%40 = getelementptr inbounds double, double* %39, i64 9
store double %38, double* %40
%41 = load double*, double** %12
%42 = getelementptr inbounds double, double* %41, i64 10
%43 = load double, double* %42
store double %43, double* %15
%44 = load double*, double** %12
%45 = getelementptr inbounds double, double* %44, i64 18
%46 = load double, double* %45
%47 = load double*, double** %12
%48 = getelementptr inbounds double, double* %47, i64 10
store double %46, double* %48
%49 = load double*, double** %12
%50 = getelementptr inbounds double, double* %49, i64 11
%51 = load double, double* %50
store double %51, double* %16
%52 = load double*, double** %12
%53 = getelementptr inbounds double, double* %52, i64 19
%54 = load double, double* %53
%55 = load double*, double** %12
%56 = getelementptr inbounds double, double* %55, i64 11
store double %54, double* %56
%57 = load double*, double** %12
%58 = getelementptr inbounds double, double* %57, i64 20
%59 = load double, double* %58
%60 = load double*, double** %12
%61 = getelementptr inbounds double, double* %60, i64 0
%62 = load double, double* %61
%63 = call double @llvm.fmuladd.f64(double -5.000000e-01, double %62, double %59)
%64 = load double*, double** %12
%65 = getelementptr inbounds double, double* %64, i64 12
%66 = load double, double* %65
%67 = call double @llvm.fmuladd.f64(double -5.000000e-01, double %66, double %63)
store double %67, double* %17
%68 = load double*, double** %12
%69 = getelementptr inbounds double, double* %68, i64 0
%70 = load double, double* %69
%71 = load double*, double** %12
%72 = getelementptr inbounds double, double* %71, i64 12
%73 = load double, double* %72
%74 = fmul double 0x3FEBB67AE8584CAE, %73
%75 = fneg double %74
%76 = call double @llvm.fmuladd.f64(double 0x3FEBB67AE8584CAE, double %70, double %75)
%77 = load double*, double** %12
%78 = getelementptr inbounds double, double* %77, i64 12
store double %76, double* %78
%79 = load double, double* %17
%80 = load double*, double** %12
%81 = getelementptr inbounds double, double* %80, i64 0
store double %79, double* %81
%82 = load double*, double** %12
%83 = getelementptr inbounds double, double* %82, i64 21
%84 = load double, double* %83
%85 = load double*, double** %12
%86 = getelementptr inbounds double, double* %85, i64 1
%87 = load double, double* %86
%88 = call double @llvm.fmuladd.f64(double -5.000000e-01, double %87, double %84)
%89 = load double*, double** %12
%90 = getelementptr inbounds double, double* %89, i64 13
%91 = load double, double* %90
%92 = call double @llvm.fmuladd.f64(double -5.000000e-01, double %91, double %88)
store double %92, double* %17
%93 = load double*, double** %12
%94 = getelementptr inbounds double, double* %93, i64 1
%95 = load double, double* %94
%96 = load double*, double** %12
%97 = getelementptr inbounds double, double* %96, i64 13
%98 = load double, double* %97
%99 = fmul double 0x3FEBB67AE8584CAE, %98
%100 = fneg double %99
%101 = call double @llvm.fmuladd.f64(double 0x3FEBB67AE8584CAE, double %95, double %100)
%102 = load double*, double** %12
%103 = getelementptr inbounds double, double* %102, i64 13
store double %101, double* %103
%104 = load double, double* %17
%105 = load double*, double** %12
%106 = getelementptr inbounds double, double* %105, i64 1
store double %104, double* %106
%107 = load double*, double** %12
%108 = getelementptr inbounds double, double* %107, i64 22
%109 = load double, double* %108
%110 = load double*, double** %12
%111 = getelementptr inbounds double, double* %110, i64 14
%112 = load double, double* %111
%113 = call double @llvm.fmuladd.f64(double -5.000000e-01, double %112, double %109)
%114 = load double*, double** %12
%115 = getelementptr inbounds double, double* %114, i64 2
%116 = load double, double* %115
%117 = call double @llvm.fmuladd.f64(double -5.000000e-01, double %116, double %113)
store double %117, double* %17
%118 = load double*, double** %12
%119 = getelementptr inbounds double, double* %118, i64 2
%120 = load double, double* %119
%121 = load double*, double** %12
%122 = getelementptr inbounds double, double* %121, i64 14
%123 = load double, double* %122
%124 = fmul double 0x3FEBB67AE8584CAE, %123
%125 = fneg double %124
%126 = call double @llvm.fmuladd.f64(double 0x3FEBB67AE8584CAE, double %120, double %125)
%127 = load double*, double** %12
%128 = getelementptr inbounds double, double* %127, i64 14
store double %126, double* %128
%129 = load double, double* %17
%130 = load double*, double** %12
%131 = getelementptr inbounds double, double* %130, i64 2
store double %129, double* %131
%132 = load double*, double** %12
%133 = getelementptr inbounds double, double* %132, i64 23
%134 = load double, double* %133
%135 = load double*, double** %12
%136 = getelementptr inbounds double, double* %135, i64 15
%137 = load double, double* %136
%138 = call double @llvm.fmuladd.f64(double -5.000000e-01, double %137, double %134)
%139 = load double*, double** %12
%140 = getelementptr inbounds double, double* %139, i64 3
%141 = load double, double* %140
%142 = call double @llvm.fmuladd.f64(double -5.000000e-01, double %141, double %138)
store double %142, double* %17
%143 = load double*, double** %12
%144 = getelementptr inbounds double, double* %143, i64 3
%145 = load double, double* %144
%146 = load double*, double** %12
%147 = getelementptr inbounds double, double* %146, i64 15
%148 = load double, double* %147
%149 = fmul double 0x3FEBB67AE8584CAE, %148
%150 = fneg double %149
%151 = call double @llvm.fmuladd.f64(double 0x3FEBB67AE8584CAE, double %145, double %150)
%152 = load double*, double** %12
%153 = getelementptr inbounds double, double* %152, i64 15
store double %151, double* %153
%154 = load double, double* %17
%155 = load double*, double** %12
%156 = getelementptr inbounds double, double* %155, i64 3
store double %154, double* %156
%157 = load double*, double** %12
%158 = getelementptr inbounds double, double* %157, i64 4
%159 = load double, double* %158
%160 = load double*, double** %12
%161 = getelementptr inbounds double, double* %160, i64 16
store double %159, double* %161
%162 = load double, double* %13
%163 = load double*, double** %12
%164 = getelementptr inbounds double, double* %163, i64 4
store double %162, double* %164
%165 = load double*, double** %12
%166 = getelementptr inbounds double, double* %165, i64 5
%167 = load double, double* %166
%168 = load double*, double** %12
%169 = getelementptr inbounds double, double* %168, i64 17
store double %167, double* %169
%170 = load double, double* %14
%171 = load double*, double** %12
%172 = getelementptr inbounds double, double* %171, i64 5
store double %170, double* %172
%173 = load double*, double** %12
%174 = getelementptr inbounds double, double* %173, i64 6
%175 = load double, double* %174
%176 = load double*, double** %12
%177 = getelementptr inbounds double, double* %176, i64 18
store double %175, double* %177
%178 = load double, double* %15
%179 = load double*, double** %12
%180 = getelementptr inbounds double, double* %179, i64 6
store double %178, double* %180
%181 = load double*, double** %12
%182 = getelementptr inbounds double, double* %181, i64 7
%183 = load double, double* %182
%184 = load double*, double** %12
%185 = getelementptr inbounds double, double* %184, i64 19
store double %183, double* %185
%186 = load double, double* %16
%187 = load double*, double** %12
%188 = getelementptr inbounds double, double* %187, i64 7
store double %186, double* %188
ret void
}

LLVM IR (-O2):
define void @gint2_nai_pD_SP(double* %0, double %1, double* %2, double %3, double* %4, double* %5) {
%7 = tail call i32 @gint2_nai_cD_SP(double* %0, double %1, double* %2, double %3, double* %4, double* %5)
%8 = getelementptr inbounds double, double* %5, i64 8
%9 = getelementptr inbounds double, double* %5, i64 16
%10 = bitcast double* %8 to <2 x double>*
%11 = load <2 x double>, <2 x double>* %10
%12 = bitcast double* %9 to <2 x double>*
%13 = load <2 x double>, <2 x double>* %12
%14 = bitcast double* %8 to <2 x double>*
store <2 x double> %13, <2 x double>* %14
%15 = getelementptr inbounds double, double* %5, i64 10
%16 = getelementptr inbounds double, double* %5, i64 18
%17 = bitcast double* %15 to <2 x double>*
%18 = load <2 x double>, <2 x double>* %17
%19 = bitcast double* %16 to <2 x double>*
%20 = load <2 x double>, <2 x double>* %19
%21 = bitcast double* %15 to <2 x double>*
store <2 x double> %20, <2 x double>* %21
%22 = getelementptr inbounds double, double* %5, i64 20
%23 = getelementptr inbounds double, double* %5, i64 12
%24 = bitcast double* %23 to <2 x double>*
%25 = load <2 x double>, <2 x double>* %24
%26 = bitcast double* %5 to <2 x double>*
%27 = load <2 x double>, <2 x double>* %26
%28 = bitcast double* %22 to <2 x double>*
%29 = load <2 x double>, <2 x double>* %28
%30 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %27, <2 x double> <double -5.000000e-01, double -5.000000e-01>, <2 x double> %29)
%31 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %25, <2 x double> <double -5.000000e-01, double -5.000000e-01>, <2 x double> %30)
%32 = fmul <2 x double> %25, <double 0xBFEBB67AE8584CAE, double 0xBFEBB67AE8584CAE>
%33 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %27, <2 x double> <double 0x3FEBB67AE8584CAE, double 0x3FEBB67AE8584CAE>, <2 x double> %32)
%34 = bitcast double* %23 to <2 x double>*
store <2 x double> %33, <2 x double>* %34
%35 = bitcast double* %5 to <2 x double>*
store <2 x double> %31, <2 x double>* %35
%36 = getelementptr inbounds double, double* %5, i64 22
%37 = getelementptr inbounds double, double* %5, i64 14
%38 = getelementptr inbounds double, double* %5, i64 2
%39 = bitcast double* %37 to <2 x double>*
%40 = load <2 x double>, <2 x double>* %39
%41 = bitcast double* %38 to <2 x double>*
%42 = load <2 x double>, <2 x double>* %41
%43 = bitcast double* %36 to <2 x double>*
%44 = load <2 x double>, <2 x double>* %43
%45 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %40, <2 x double> <double -5.000000e-01, double -5.000000e-01>, <2 x double> %44)
%46 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %42, <2 x double> <double -5.000000e-01, double -5.000000e-01>, <2 x double> %45)
%47 = fmul <2 x double> %40, <double 0xBFEBB67AE8584CAE, double 0xBFEBB67AE8584CAE>
%48 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %42, <2 x double> <double 0x3FEBB67AE8584CAE, double 0x3FEBB67AE8584CAE>, <2 x double> %47)
%49 = bitcast double* %37 to <2 x double>*
store <2 x double> %48, <2 x double>* %49
%50 = bitcast double* %38 to <2 x double>*
store <2 x double> %46, <2 x double>* %50
%51 = getelementptr inbounds double, double* %5, i64 4
%52 = bitcast double* %51 to <2 x double>*
%53 = load <2 x double>, <2 x double>* %52
%54 = bitcast double* %9 to <2 x double>*
store <2 x double> %53, <2 x double>* %54
%55 = bitcast double* %51 to <2 x double>*
store <2 x double> %11, <2 x double>* %55
%56 = getelementptr inbounds double, double* %5, i64 6
%57 = bitcast double* %56 to <2 x double>*
%58 = load <2 x double>, <2 x double>* %57
%59 = bitcast double* %16 to <2 x double>*
store <2 x double> %58, <2 x double>* %59
%60 = bitcast double* %56 to <2 x double>*
store <2 x double> %18, <2 x double>* %60
ret void
}