#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */
struct pattern {
  int dummy;
};

/* Variables and functions */
int countlib(int);
int offset(int, int, int, int);
int /*<<< orphan*/ play_attack_defend_n(int, int, int, int, int, int, int);
int autohelperowl_attackpat105(struct pattern *patt, int transformation,
                               int move, int color, int action) {
  int a, b, c;
  (void)patt;
  (void)color;
  (void)action;
  a = offset(-1, 1, move, transformation);
  b = offset(0, 1, move, transformation);
  c = offset(0, -1, move, transformation);
  return countlib(c) > 1 &&
         !play_attack_defend_n(color, 1, 3, move, a, b, move);
}


x86 assembly (clang, -O0):
<autohelperowl_attackpat105>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
mov    %rdi,-0x8(%rbp)
mov    %esi,-0xc(%rbp)
mov    %edx,-0x10(%rbp)
mov    %ecx,-0x14(%rbp)
mov    %r8d,-0x18(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
mov    $0xffffffff,%edi
mov    $0x1,%esi
call   1040 <offset@plt>
mov    %eax,-0x1c(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
xor    %edi,%edi
mov    $0x1,%esi
call   1040 <offset@plt>
mov    %eax,-0x20(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
xor    %edi,%edi
mov    $0xffffffff,%esi
call   1040 <offset@plt>
mov    %eax,-0x24(%rbp)
mov    -0x24(%rbp),%edi
call   1050 <countlib@plt>
mov    %eax,%ecx
xor    %eax,%eax
cmp    $0x1,%ecx
mov    %al,-0x25(%rbp)
jle    11d1 <autohelperowl_attackpat105+0xa1>
mov    -0x14(%rbp),%edi
mov    -0x10(%rbp),%ecx
mov    -0x1c(%rbp),%r8d
mov    -0x20(%rbp),%r9d
mov    -0x10(%rbp),%eax
mov    $0x1,%esi
mov    $0x3,%edx
mov    %eax,(%rsp)
call   1030 <play_attack_defend_n@plt>
cmp    $0x0,%eax
setne  %al
xor    $0xff,%al
mov    %al,-0x25(%rbp)
mov    -0x25(%rbp),%al
and    $0x1,%al
movzbl %al,%eax
add    $0x30,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<autohelperowl_attackpat105>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
push   %rax
mov    %ecx,%r14d
mov    %edx,%ebx
mov    %esi,%ebp
mov    $0xffffffff,%edi
mov    $0x1,%esi
mov    %ebp,%ecx
call   1040 <offset@plt>
mov    %eax,%r15d
xor    %r13d,%r13d
xor    %edi,%edi
mov    $0x1,%esi
mov    %ebx,%edx
mov    %ebp,%ecx
call   1040 <offset@plt>
mov    %eax,%r12d
xor    %edi,%edi
mov    $0xffffffff,%esi
mov    %ebx,%edx
mov    %ebp,%ecx
call   1040 <offset@plt>
mov    %eax,%edi
call   1050 <countlib@plt>
cmp    $0x2,%eax
jl     11ae <autohelperowl_attackpat105+0x7e>
mov    %ebx,(%rsp)
mov    %r14d,%edi
mov    $0x1,%esi
mov    $0x3,%edx
mov    %ebx,%ecx
mov    %r15d,%r8d
mov    %r12d,%r9d
call   1030 <play_attack_defend_n@plt>
xor    %r13d,%r13d
test   %eax,%eax
sete   %r13b
mov    %r13d,%eax
add    $0x8,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
%struct.pattern = type { i32 }
define i32 @autohelperowl_attackpat105(%struct.pattern* %0, i32 %1, i32 %2, i32 %3, i32 %4) {
%6 = alloca %struct.pattern*
%7 = alloca i32
%8 = alloca i32
%9 = alloca i32
%10 = alloca i32
%11 = alloca i32
%12 = alloca i32
%13 = alloca i32
store %struct.pattern* %0, %struct.pattern** %6
store i32 %1, i32* %7
store i32 %2, i32* %8
store i32 %3, i32* %9
store i32 %4, i32* %10
%14 = load %struct.pattern*, %struct.pattern** %6
%15 = load i32, i32* %9
%16 = load i32, i32* %10
%17 = load i32, i32* %8
%18 = load i32, i32* %7
%19 = call i32 @offset(i32 -1, i32 1, i32 %17, i32 %18)
store i32 %19, i32* %11
%20 = load i32, i32* %8
%21 = load i32, i32* %7
%22 = call i32 @offset(i32 0, i32 1, i32 %20, i32 %21)
store i32 %22, i32* %12
%23 = load i32, i32* %8
%24 = load i32, i32* %7
%25 = call i32 @offset(i32 0, i32 -1, i32 %23, i32 %24)
store i32 %25, i32* %13
%26 = load i32, i32* %13
%27 = call i32 @countlib(i32 %26)
%28 = icmp sgt i32 %27, 1
br i1 %28, label %29, label %38
29: ; preds = %5
%30 = load i32, i32* %9
%31 = load i32, i32* %8
%32 = load i32, i32* %11
%33 = load i32, i32* %12
%34 = load i32, i32* %8
%35 = call i32 @play_attack_defend_n(i32 %30, i32 1, i32 3, i32 %31, i32 %32, i32 %33, i32 %34)
%36 = icmp ne i32 %35, 0
%37 = xor i1 %36, true
br label %38
38: ; preds = %29, %5
%39 = phi i1 [ false, %5 ], [ %37, %29 ]
%40 = zext i1 %39 to i32
ret i32 %40
}

LLVM IR (-O2):
%struct.pattern = type { i32 }
define i32 @autohelperowl_attackpat105(%struct.pattern* nocapture readnone %0, i32 %1, i32 %2, i32 %3, i32 %4) {
%6 = tail call i32 @offset(i32 -1, i32 1, i32 %2, i32 %1)
%7 = tail call i32 @offset(i32 0, i32 1, i32 %2, i32 %1)
%8 = tail call i32 @offset(i32 0, i32 -1, i32 %2, i32 %1)
%9 = tail call i32 @countlib(i32 %8)
%10 = icmp sgt i32 %9, 1
br i1 %10, label %11, label %15
11: ; preds = %5
%12 = tail call i32 @play_attack_defend_n(i32 %3, i32 1, i32 3, i32 %2, i32 %6, i32 %7, i32 %2)
%13 = icmp eq i32 %12, 0
%14 = zext i1 %13 to i32
br label %15
15: ; preds = %11, %5
%16 = phi i32 [ 0, %5 ], [ %14, %11 ]
ret i32 %16
}