#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
double avg(float *);
int /*<<< orphan*/ imprimir_vetor(float *, int);
double max(float *);
double min(float *);
int /*<<< orphan*/ printf(char *, double);
int /*<<< orphan*/ scanf(char *, float *);
int main() {
  float v[10];
  for (int i = 0; i < 10; ++i) {
    scanf("%f", v + i);
  }
  printf("%f\n", avg(v));
  printf("%f\n", max(v));
  printf("%f\n", min(v));
  imprimir_vetor(v, 10);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x40,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x0,-0x34(%rbp)
cmpl   $0xa,-0x34(%rbp)
jge    11a9 <main+0x49>
lea    -0x30(%rbp),%rsi
movslq -0x34(%rbp),%rax
shl    $0x2,%rax
add    %rax,%rsi
lea    0xe6a(%rip),%rdi
call   1070 <scanf@plt>
mov    -0x34(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x34(%rbp)
jmp    1176 <main+0x16>
lea    -0x30(%rbp),%rdi
call   1080 <avg@plt>
lea    0xe4a(%rip),%rdi
call   1030 <printf@plt>
lea    -0x30(%rbp),%rdi
call   1050 <max@plt>
lea    0xe35(%rip),%rdi
call   1030 <printf@plt>
lea    -0x30(%rbp),%rdi
call   1040 <min@plt>
lea    0xe20(%rip),%rdi
call   1030 <printf@plt>
lea    -0x30(%rbp),%rdi
mov    $0xa,%esi
call   1060 <imprimir_vetor@plt>
xor    %eax,%eax
add    $0x40,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %r14
push   %rbx
sub    $0x28,%rsp
lea    0xe92(%rip),%rbx
mov    %rsp,%r14
mov    %rbx,%rdi
mov    %r14,%rsi
call   1070 <scanf@plt>
lea    0x4(%rsp),%rsi
mov    %rbx,%rdi
call   1070 <scanf@plt>
lea    0x8(%rsp),%rsi
mov    %rbx,%rdi
call   1070 <scanf@plt>
lea    0xc(%rsp),%rsi
mov    %rbx,%rdi
call   1070 <scanf@plt>
lea    0x10(%rsp),%rsi
mov    %rbx,%rdi
call   1070 <scanf@plt>
lea    0x14(%rsp),%rsi
mov    %rbx,%rdi
call   1070 <scanf@plt>
lea    0x18(%rsp),%rsi
mov    %rbx,%rdi
call   1070 <scanf@plt>
lea    0x1c(%rsp),%rsi
mov    %rbx,%rdi
call   1070 <scanf@plt>
lea    0x20(%rsp),%rsi
mov    %rbx,%rdi
call   1070 <scanf@plt>
lea    0x24(%rsp),%rsi
mov    %rbx,%rdi
call   1070 <scanf@plt>
mov    %r14,%rdi
call   1080 <avg@plt>
lea    0xe03(%rip),%rbx
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    %r14,%rdi
call   1050 <max@plt>
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    %r14,%rdi
call   1040 <min@plt>
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    %r14,%rdi
mov    $0xa,%esi
call   1060 <imprimir_vetor@plt>
xor    %eax,%eax
add    $0x28,%rsp
pop    %rbx
pop    %r14
ret

LLVM IR (-O0):
@.str = [3 x i8] c"%f\00"
@.str.1 = [4 x i8] c"%f\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca [10 x float]
%3 = alloca i32
store i32 0, i32* %1
store i32 0, i32* %3
br label %4
4: ; preds = %13, %0
%5 = load i32, i32* %3
%6 = icmp slt i32 %5, 10
br i1 %6, label %7, label %16
7: ; preds = %4
%8 = getelementptr inbounds [10 x float], [10 x float]* %2, i64 0, i64 0
%9 = load i32, i32* %3
%10 = sext i32 %9 to i64
%11 = getelementptr inbounds float, float* %8, i64 %10
%12 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %11)
br label %13
13: ; preds = %7
%14 = load i32, i32* %3
%15 = add nsw i32 %14, 1
store i32 %15, i32* %3
br label %4
16: ; preds = %4
%17 = getelementptr inbounds [10 x float], [10 x float]* %2, i64 0, i64 0
%18 = call double @avg(float* %17)
%19 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), double %18)
%20 = getelementptr inbounds [10 x float], [10 x float]* %2, i64 0, i64 0
%21 = call double @max(float* %20)
%22 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), double %21)
%23 = getelementptr inbounds [10 x float], [10 x float]* %2, i64 0, i64 0
%24 = call double @min(float* %23)
%25 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), double %24)
%26 = getelementptr inbounds [10 x float], [10 x float]* %2, i64 0, i64 0
%27 = call i32 @imprimir_vetor(float* %26, i32 10)
ret i32 0
}

LLVM IR (-O2):
@.str = [3 x i8] c"%f\00"
@.str.1 = [4 x i8] c"%f\0A\00"
define i32 @main() {
%1 = alloca [10 x float]
%2 = bitcast [10 x float]* %1 to i8*
%3 = getelementptr inbounds [10 x float], [10 x float]* %1, i64 0, i64 0
%4 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %3)
%5 = getelementptr inbounds [10 x float], [10 x float]* %1, i64 0, i64 1
%6 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %5)
%7 = getelementptr inbounds [10 x float], [10 x float]* %1, i64 0, i64 2
%8 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %7)
%9 = getelementptr inbounds [10 x float], [10 x float]* %1, i64 0, i64 3
%10 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %9)
%11 = getelementptr inbounds [10 x float], [10 x float]* %1, i64 0, i64 4
%12 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %11)
%13 = getelementptr inbounds [10 x float], [10 x float]* %1, i64 0, i64 5
%14 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %13)
%15 = getelementptr inbounds [10 x float], [10 x float]* %1, i64 0, i64 6
%16 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %15)
%17 = getelementptr inbounds [10 x float], [10 x float]* %1, i64 0, i64 7
%18 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %17)
%19 = getelementptr inbounds [10 x float], [10 x float]* %1, i64 0, i64 8
%20 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %19)
%21 = getelementptr inbounds [10 x float], [10 x float]* %1, i64 0, i64 9
%22 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %21)
%23 = call double @avg(float* %3)
%24 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), double %23)
%25 = call double @max(float* %3)
%26 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), double %25)
%27 = call double @min(float* %3)
%28 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), double %27)
%29 = call i32 @imprimir_vetor(float* %3, i32 10)
ret i32 0
}