#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int strlen(char *);
void reverseCString(char *s) {
  int length = strlen(s);
  char *start;
  char *end;
  start = s;
  end = start + length - 1;
  while (start < end) {
    char temp = *start;
    *start = *end;
    *end = temp;
    start++;
    end--;
  }
}


x86 assembly (clang, -O0):
<reverseCString>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
mov    %rdi,-0x8(%rbp)
mov    -0x8(%rbp),%rdi
call   1030 <strlen@plt>
mov    %eax,-0xc(%rbp)
mov    -0x8(%rbp),%rax
mov    %rax,-0x18(%rbp)
mov    -0x18(%rbp),%rax
movslq -0xc(%rbp),%rcx
add    %rcx,%rax
add    $0xffffffffffffffff,%rax
mov    %rax,-0x20(%rbp)
mov    -0x18(%rbp),%rax
cmp    -0x20(%rbp),%rax
jae    118c <reverseCString+0x7c>
mov    -0x18(%rbp),%rax
mov    (%rax),%al
mov    %al,-0x21(%rbp)
mov    -0x20(%rbp),%rax
mov    (%rax),%cl
mov    -0x18(%rbp),%rax
mov    %cl,(%rax)
mov    -0x21(%rbp),%cl
mov    -0x20(%rbp),%rax
mov    %cl,(%rax)
mov    -0x18(%rbp),%rax
add    $0x1,%rax
mov    %rax,-0x18(%rbp)
mov    -0x20(%rbp),%rax
add    $0xffffffffffffffff,%rax
mov    %rax,-0x20(%rbp)
jmp    1143 <reverseCString+0x33>
add    $0x30,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<reverseCString>:
push   %rbx
mov    %rdi,%rbx
call   1030 <strlen@plt>
cltq
add    %rbx,%rax
add    $0xffffffffffffffff,%rax
cmp    %rbx,%rax
jbe    114c <reverseCString+0x3c>
add    $0x1,%rbx
nopl   0x0(%rax,%rax,1)
movzbl -0x1(%rbx),%ecx
movzbl (%rax),%edx
mov    %dl,-0x1(%rbx)
mov    %cl,(%rax)
add    $0xffffffffffffffff,%rax
lea    0x1(%rbx),%rcx
cmp    %rax,%rbx
mov    %rcx,%rbx
jb     1130 <reverseCString+0x20>
pop    %rbx
ret

LLVM IR (-O0):
define void @reverseCString(i8* %0) {
%2 = alloca i8*
%3 = alloca i32
%4 = alloca i8*
%5 = alloca i8*
%6 = alloca i8
store i8* %0, i8** %2
%7 = load i8*, i8** %2
%8 = call i32 @strlen(i8* %7)
store i32 %8, i32* %3
%9 = load i8*, i8** %2
store i8* %9, i8** %4
%10 = load i8*, i8** %4
%11 = load i32, i32* %3
%12 = sext i32 %11 to i64
%13 = getelementptr inbounds i8, i8* %10, i64 %12
%14 = getelementptr inbounds i8, i8* %13, i64 -1
store i8* %14, i8** %5
br label %15
15: ; preds = %19, %1
%16 = load i8*, i8** %4
%17 = load i8*, i8** %5
%18 = icmp ult i8* %16, %17
br i1 %18, label %19, label %31
19: ; preds = %15
%20 = load i8*, i8** %4
%21 = load i8, i8* %20
store i8 %21, i8* %6
%22 = load i8*, i8** %5
%23 = load i8, i8* %22
%24 = load i8*, i8** %4
store i8 %23, i8* %24
%25 = load i8, i8* %6
%26 = load i8*, i8** %5
store i8 %25, i8* %26
%27 = load i8*, i8** %4
%28 = getelementptr inbounds i8, i8* %27, i32 1
store i8* %28, i8** %4
%29 = load i8*, i8** %5
%30 = getelementptr inbounds i8, i8* %29, i32 -1
store i8* %30, i8** %5
br label %15
31: ; preds = %15
ret void
}

LLVM IR (-O2):
define void @reverseCString(i8* %0) {
%2 = tail call i32 @strlen(i8* %0)
%3 = sext i32 %2 to i64
%4 = getelementptr inbounds i8, i8* %0, i64 %3
%5 = getelementptr inbounds i8, i8* %4, i64 -1
%6 = icmp ugt i8* %5, %0
br i1 %6, label %7, label %15
7: ; preds = %1, %7
%8 = phi i8* [ %13, %7 ], [ %5, %1 ]
%9 = phi i8* [ %12, %7 ], [ %0, %1 ]
%10 = load i8, i8* %9
%11 = load i8, i8* %8
store i8 %11, i8* %9
store i8 %10, i8* %8
%12 = getelementptr inbounds i8, i8* %9, i64 1
%13 = getelementptr inbounds i8, i8* %8, i64 -1
%14 = icmp ult i8* %12, %13
br i1 %14, label %7, label %15
15: ; preds = %7, %1
ret void
}