#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */
struct pattern {
  int dummy;
};

/* Variables and functions */
int accurate_approxlib(int, int, int, int /*<<< orphan*/ *);
int offset(int, int, int, int);
scalar_t__ owl_eyespace(int, int);
scalar_t__ play_attack_defend_n(int, int, int, int, int, int);
int autohelperowl_attackpat124(struct pattern *patt, int transformation,
                               int move, int color, int action) {
  int a, c, B;
  (void)patt;
  (void)color;
  (void)action;
  a = offset(1, 0, move, transformation);
  c = offset(-1, 0, move, transformation);
  B = offset(0, 1, move, transformation);
  return owl_eyespace(a, B) &&
         accurate_approxlib(c, (1 + 2 - (color)), 20, NULL) <= 2 &&
         play_attack_defend_n(color, 1, 2, move, c, c);
}


x86 assembly (clang, -O0):
<autohelperowl_attackpat124>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
mov    %rdi,-0x8(%rbp)
mov    %esi,-0xc(%rbp)
mov    %edx,-0x10(%rbp)
mov    %ecx,-0x14(%rbp)
mov    %r8d,-0x18(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
mov    $0x1,%edi
xor    %esi,%esi
call   1050 <offset@plt>
mov    %eax,-0x1c(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
mov    $0xffffffff,%edi
xor    %esi,%esi
call   1050 <offset@plt>
mov    %eax,-0x20(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
xor    %edi,%edi
mov    $0x1,%esi
call   1050 <offset@plt>
mov    %eax,-0x24(%rbp)
mov    -0x1c(%rbp),%edi
mov    -0x24(%rbp),%esi
call   1030 <owl_eyespace@plt>
mov    %rax,%rcx
xor    %eax,%eax
cmp    $0x0,%rcx
mov    %al,-0x25(%rbp)
je     1205 <autohelperowl_attackpat124+0xc5>
mov    -0x20(%rbp),%edi
mov    $0x3,%esi
sub    -0x14(%rbp),%esi
mov    $0x14,%edx
xor    %eax,%eax
mov    %eax,%ecx
call   1060 <accurate_approxlib@plt>
mov    %eax,%ecx
xor    %eax,%eax
cmp    $0x2,%ecx
mov    %al,-0x25(%rbp)
jg     1205 <autohelperowl_attackpat124+0xc5>
mov    -0x14(%rbp),%edi
mov    -0x10(%rbp),%ecx
mov    -0x20(%rbp),%r8d
mov    -0x20(%rbp),%r9d
mov    $0x1,%esi
mov    $0x2,%edx
call   1040 <play_attack_defend_n@plt>
cmp    $0x0,%rax
setne  %al
mov    %al,-0x25(%rbp)
mov    -0x25(%rbp),%al
and    $0x1,%al
movzbl %al,%eax
add    $0x30,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<autohelperowl_attackpat124>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
push   %rax
mov    %ecx,%r14d
mov    %edx,%ebx
mov    %esi,%ebp
xor    %r12d,%r12d
mov    $0x1,%edi
xor    %esi,%esi
mov    %ebp,%ecx
call   1050 <offset@plt>
mov    %eax,%r13d
mov    $0xffffffff,%edi
xor    %esi,%esi
mov    %ebx,%edx
mov    %ebp,%ecx
call   1050 <offset@plt>
mov    %eax,%r15d
xor    %edi,%edi
mov    $0x1,%esi
mov    %ebx,%edx
mov    %ebp,%ecx
call   1050 <offset@plt>
mov    %r13d,%edi
mov    %eax,%esi
call   1030 <owl_eyespace@plt>
test   %rax,%rax
je     11db <autohelperowl_attackpat124+0x9b>
mov    $0x3,%esi
sub    %r14d,%esi
xor    %r12d,%r12d
mov    %r15d,%edi
mov    $0x14,%edx
xor    %ecx,%ecx
call   1060 <accurate_approxlib@plt>
cmp    $0x2,%eax
jg     11db <autohelperowl_attackpat124+0x9b>
mov    %r14d,%edi
mov    $0x1,%esi
mov    $0x2,%edx
mov    %ebx,%ecx
mov    %r15d,%r8d
mov    %r15d,%r9d
call   1040 <play_attack_defend_n@plt>
xor    %r12d,%r12d
test   %rax,%rax
setne  %r12b
mov    %r12d,%eax
add    $0x8,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
%struct.pattern = type { i32 }
define i32 @autohelperowl_attackpat124(%struct.pattern* %0, i32 %1, i32 %2, i32 %3, i32 %4) {
%6 = alloca %struct.pattern*
%7 = alloca i32
%8 = alloca i32
%9 = alloca i32
%10 = alloca i32
%11 = alloca i32
%12 = alloca i32
%13 = alloca i32
store %struct.pattern* %0, %struct.pattern** %6
store i32 %1, i32* %7
store i32 %2, i32* %8
store i32 %3, i32* %9
store i32 %4, i32* %10
%14 = load %struct.pattern*, %struct.pattern** %6
%15 = load i32, i32* %9
%16 = load i32, i32* %10
%17 = load i32, i32* %8
%18 = load i32, i32* %7
%19 = call i32 @offset(i32 1, i32 0, i32 %17, i32 %18)
store i32 %19, i32* %11
%20 = load i32, i32* %8
%21 = load i32, i32* %7
%22 = call i32 @offset(i32 -1, i32 0, i32 %20, i32 %21)
store i32 %22, i32* %12
%23 = load i32, i32* %8
%24 = load i32, i32* %7
%25 = call i32 @offset(i32 0, i32 1, i32 %23, i32 %24)
store i32 %25, i32* %13
%26 = load i32, i32* %11
%27 = load i32, i32* %13
%28 = call i64 @owl_eyespace(i32 %26, i32 %27)
%29 = icmp ne i64 %28, 0
br i1 %29, label %30, label %43
30: ; preds = %5
%31 = load i32, i32* %12
%32 = load i32, i32* %9
%33 = sub nsw i32 3, %32
%34 = call i32 @accurate_approxlib(i32 %31, i32 %33, i32 20, i32* null)
%35 = icmp sle i32 %34, 2
br i1 %35, label %36, label %43
36: ; preds = %30
%37 = load i32, i32* %9
%38 = load i32, i32* %8
%39 = load i32, i32* %12
%40 = load i32, i32* %12
%41 = call i64 @play_attack_defend_n(i32 %37, i32 1, i32 2, i32 %38, i32 %39, i32 %40)
%42 = icmp ne i64 %41, 0
br label %43
43: ; preds = %36, %30, %5
%44 = phi i1 [ false, %30 ], [ false, %5 ], [ %42, %36 ]
%45 = zext i1 %44 to i32
ret i32 %45
}

LLVM IR (-O2):
%struct.pattern = type { i32 }
define i32 @autohelperowl_attackpat124(%struct.pattern* nocapture readnone %0, i32 %1, i32 %2, i32 %3, i32 %4) {
%6 = tail call i32 @offset(i32 1, i32 0, i32 %2, i32 %1)
%7 = tail call i32 @offset(i32 -1, i32 0, i32 %2, i32 %1)
%8 = tail call i32 @offset(i32 0, i32 1, i32 %2, i32 %1)
%9 = tail call i64 @owl_eyespace(i32 %6, i32 %8)
%10 = icmp eq i64 %9, 0
br i1 %10, label %19, label %11
11: ; preds = %5
%12 = sub nsw i32 3, %3
%13 = tail call i32 @accurate_approxlib(i32 %7, i32 %12, i32 20, i32* null)
%14 = icmp slt i32 %13, 3
br i1 %14, label %15, label %19
15: ; preds = %11
%16 = tail call i64 @play_attack_defend_n(i32 %3, i32 1, i32 2, i32 %2, i32 %7, i32 %7)
%17 = icmp ne i64 %16, 0
%18 = zext i1 %17 to i32
br label %19
19: ; preds = %15, %11, %5
%20 = phi i32 [ 0, %11 ], [ 0, %5 ], [ %18, %15 ]
ret i32 %20
}