#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ avaliacao(char *, int);
int /*<<< orphan*/ free(float *);
int /*<<< orphan*/ inicializacao();
scalar_t__ malloc(int);
int /*<<< orphan*/ printf(char *, ...);
scalar_t__ rand();
int /*<<< orphan*/ srand(int);
int main() {
  int i;
  float *x, *y, *z, *a;
  x = (float *)malloc(sizeof(float) * 50000000);
  y = (float *)malloc(sizeof(float) * 50000000);
  z = (float *)malloc(sizeof(float) * 50000000);
  a = (float *)malloc(sizeof(float) * 50000000);
  srand(424242);
  for (i = 0; i < 50000000; i++) {
    x[i] = (float)rand() / 10000000.0;
    y[i] = (float)rand() / 10000000.0;
    z[i] = (float)rand() / 10000000.0;
    a[i] = (float)rand() / 10000000.0;
  }
  inicializacao();
  for (i = 1; i < 50000000; i++) {
    x[i] = y[i] + z[i];
    a[i] = x[i - 1] + 1.0;
  }
  avaliacao("Exercicio A - Padrão", 50000000);
  for (i = 50000000 - 10; i < 50000000; i++) {
    printf("%.2f ", a[i]);
    ;
  }
  printf("\n");
  ;
  free(x);
  free(y);
  free(z);
  free(a);
  return (0);
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
movl   $0x0,-0x4(%rbp)
mov    $0xbebc200,%edi
call   1070 <malloc@plt>
mov    %rax,-0x10(%rbp)
mov    $0xbebc200,%edi
call   1070 <malloc@plt>
mov    %rax,-0x18(%rbp)
mov    $0xbebc200,%edi
call   1070 <malloc@plt>
mov    %rax,-0x20(%rbp)
mov    $0xbebc200,%edi
call   1070 <malloc@plt>
mov    %rax,-0x28(%rbp)
mov    $0x67932,%edi
call   1060 <srand@plt>
movl   $0x0,-0x8(%rbp)
cmpl   $0x2faf080,-0x8(%rbp)
jge    1297 <main+0x127>
mov    $0x0,%al
call   1090 <rand@plt>
cvtsi2ss %rax,%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xe1b(%rip),%xmm1
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
mov    -0x10(%rbp),%rax
movslq -0x8(%rbp),%rcx
movss  %xmm0,(%rax,%rcx,4)
mov    $0x0,%al
call   1090 <rand@plt>
cvtsi2ss %rax,%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xdee(%rip),%xmm1
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
mov    -0x18(%rbp),%rax
movslq -0x8(%rbp),%rcx
movss  %xmm0,(%rax,%rcx,4)
mov    $0x0,%al
call   1090 <rand@plt>
cvtsi2ss %rax,%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xdc1(%rip),%xmm1
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
mov    -0x20(%rbp),%rax
movslq -0x8(%rbp),%rcx
movss  %xmm0,(%rax,%rcx,4)
mov    $0x0,%al
call   1090 <rand@plt>
cvtsi2ss %rax,%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xd94(%rip),%xmm1
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
mov    -0x28(%rbp),%rax
movslq -0x8(%rbp),%rcx
movss  %xmm0,(%rax,%rcx,4)
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    11c8 <main+0x58>
mov    $0x0,%al
call   1080 <inicializacao@plt>
movl   $0x1,-0x8(%rbp)
cmpl   $0x2faf080,-0x8(%rbp)
jge    131a <main+0x1aa>
mov    -0x18(%rbp),%rax
movslq -0x8(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm0
mov    -0x20(%rbp),%rax
movslq -0x8(%rbp),%rcx
addss  (%rax,%rcx,4),%xmm0
mov    -0x10(%rbp),%rax
movslq -0x8(%rbp),%rcx
movss  %xmm0,(%rax,%rcx,4)
mov    -0x10(%rbp),%rax
mov    -0x8(%rbp),%ecx
sub    $0x1,%ecx
movslq %ecx,%rcx
movss  (%rax,%rcx,4),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xd09(%rip),%xmm1
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
mov    -0x28(%rbp),%rax
movslq -0x8(%rbp),%rcx
movss  %xmm0,(%rax,%rcx,4)
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    12a5 <main+0x135>
lea    0xcef(%rip),%rdi
mov    $0x2faf080,%esi
call   1030 <avaliacao@plt>
movl   $0x2faf076,-0x8(%rbp)
cmpl   $0x2faf080,-0x8(%rbp)
jge    136c <main+0x1fc>
mov    -0x28(%rbp),%rax
movslq -0x8(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm0
cvtss2sd %xmm0,%xmm0
lea    0xccf(%rip),%rdi
mov    $0x1,%al
call   1050 <printf@plt>
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    1332 <main+0x1c2>
lea    0xcb9(%rip),%rdi
mov    $0x0,%al
call   1050 <printf@plt>
mov    -0x10(%rbp),%rdi
call   1040 <free@plt>
mov    -0x18(%rbp),%rdi
call   1040 <free@plt>
mov    -0x20(%rbp),%rdi
call   1040 <free@plt>
mov    -0x28(%rbp),%rdi
call   1040 <free@plt>
xor    %eax,%eax
add    $0x30,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
push   %rax
mov    $0xbebc200,%edi
call   1080 <malloc@plt>
mov    %rax,%rbp
mov    $0xbebc200,%edi
call   1080 <malloc@plt>
mov    %rax,%r14
mov    $0xbebc200,%edi
call   1080 <malloc@plt>
mov    %rax,%r15
mov    $0xbebc200,%edi
call   1080 <malloc@plt>
mov    %rax,%r12
mov    $0x67932,%edi
call   1070 <srand@plt>
xor    %ebx,%ebx
nopl   0x0(%rax,%rax,1)
xor    %eax,%eax
call   10a0 <rand@plt>
xorps  %xmm0,%xmm0
cvtsi2ss %rax,%xmm0
movss  0xe19(%rip),%xmm1
divss  %xmm1,%xmm0
movss  %xmm0,0x0(%rbp,%rbx,4)
xor    %eax,%eax
call   10a0 <rand@plt>
xorps  %xmm0,%xmm0
cvtsi2ss %rax,%xmm0
divss  0xdf8(%rip),%xmm0
movss  %xmm0,(%r14,%rbx,4)
xor    %eax,%eax
call   10a0 <rand@plt>
xorps  %xmm0,%xmm0
cvtsi2ss %rax,%xmm0
divss  0xddb(%rip),%xmm0
movss  %xmm0,(%r15,%rbx,4)
xor    %eax,%eax
call   10a0 <rand@plt>
xorps  %xmm0,%xmm0
cvtsi2ss %rax,%xmm0
divss  0xdbe(%rip),%xmm0
movss  %xmm0,(%r12,%rbx,4)
add    $0x1,%rbx
cmp    $0x2faf080,%rbx
jne    11d0 <main+0x50>
xor    %eax,%eax
call   1090 <inicializacao@plt>
lea    0xbebc200(%r12),%rax
0b
cmp    %rax,%rbp
jae    12e9 <main+0x169>
mov    %rbp,%rax
add    $0xbebc200,%rax
mov    %r12,%rcx
add    $0x4,%rcx
cmp    %rax,%rcx
jae    12e9 <main+0x169>
mov    $0x2,%eax
movss  0xd75(%rip),%xmm0
nop
movss  -0x4(%r14,%rax,4),%xmm1
addss  -0x4(%r15,%rax,4),%xmm1
movss  %xmm1,-0x4(%rbp,%rax,4)
movss  -0x8(%rbp,%rax,4),%xmm1
addss  %xmm0,%xmm1
movss  %xmm1,-0x4(%r12,%rax,4)
cmp    $0x2faf080,%rax
je     1349 <main+0x1c9>
movss  (%r14,%rax,4),%xmm1
addss  (%r15,%rax,4),%xmm1
movss  %xmm1,0x0(%rbp,%rax,4)
movss  -0x4(%rbp,%rax,4),%xmm1
addss  %xmm0,%xmm1
movss  %xmm1,(%r12,%rax,4)
add    $0x2,%rax
jmp    1290 <main+0x110>
movss  0x0(%rbp),%xmm1
mov    $0x2,%eax
movss  0xd09(%rip),%xmm0
nopl   0x0(%rax,%rax,1)
movss  -0x4(%r14,%rax,4),%xmm2
addss  -0x4(%r15,%rax,4),%xmm2
movss  %xmm2,-0x4(%rbp,%rax,4)
addss  %xmm0,%xmm1
movss  %xmm1,-0x4(%r12,%rax,4)
cmp    $0x2faf080,%rax
je     1349 <main+0x1c9>
movss  (%r14,%rax,4),%xmm1
addss  (%r15,%rax,4),%xmm1
movss  %xmm1,0x0(%rbp,%rax,4)
addss  %xmm0,%xmm2
movss  %xmm2,(%r12,%rax,4)
add    $0x2,%rax
jmp    1300 <main+0x180>
lea    0xcb8(%rip),%rdi
mov    $0x2faf080,%esi
call   1030 <avaliacao@plt>
movss  0xbebc1d8(%r12),%xmm0
c1 eb 0b
cvtss2sd %xmm0,%xmm0
lea    0xcaf(%rip),%r13
mov    %r13,%rdi
mov    $0x1,%al
call   1060 <printf@plt>
movss  0xbebc1dc(%r12),%xmm0
c1 eb 0b
cvtss2sd %xmm0,%xmm0
mov    %r13,%rdi
mov    $0x1,%al
call   1060 <printf@plt>
movss  0xbebc1e0(%r12),%xmm0
c1 eb 0b
cvtss2sd %xmm0,%xmm0
mov    %r13,%rdi
mov    $0x1,%al
call   1060 <printf@plt>
movss  0xbebc1e4(%r12),%xmm0
c1 eb 0b
cvtss2sd %xmm0,%xmm0
mov    %r13,%rdi
mov    $0x1,%al
call   1060 <printf@plt>
movss  0xbebc1e8(%r12),%xmm0
c1 eb 0b
cvtss2sd %xmm0,%xmm0
mov    %r13,%rdi
mov    $0x1,%al
call   1060 <printf@plt>
movss  0xbebc1ec(%r12),%xmm0
c1 eb 0b
cvtss2sd %xmm0,%xmm0
mov    %r13,%rdi
mov    $0x1,%al
call   1060 <printf@plt>
movss  0xbebc1f0(%r12),%xmm0
c1 eb 0b
cvtss2sd %xmm0,%xmm0
mov    %r13,%rdi
mov    $0x1,%al
call   1060 <printf@plt>
movss  0xbebc1f4(%r12),%xmm0
c1 eb 0b
cvtss2sd %xmm0,%xmm0
mov    %r13,%rdi
mov    $0x1,%al
call   1060 <printf@plt>
movss  0xbebc1f8(%r12),%xmm0
c1 eb 0b
cvtss2sd %xmm0,%xmm0
mov    %r13,%rdi
mov    $0x1,%al
call   1060 <printf@plt>
movss  0xbebc1fc(%r12),%xmm0
c1 eb 0b
cvtss2sd %xmm0,%xmm0
mov    %r13,%rdi
mov    $0x1,%al
call   1060 <printf@plt>
mov    $0xa,%edi
call   1050 <putchar@plt>
mov    %rbp,%rdi
call   1040 <free@plt>
mov    %r14,%rdi
call   1040 <free@plt>
mov    %r15,%rdi
call   1040 <free@plt>
mov    %r12,%rdi
call   1040 <free@plt>
xor    %eax,%eax
add    $0x8,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
@.str = [22 x i8] c"Exercicio A - Padr\C3\A3o\00"
@.str.1 = [6 x i8] c"%.2f \00"
@.str.2 = [2 x i8] c"\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca float*
%4 = alloca float*
%5 = alloca float*
%6 = alloca float*
store i32 0, i32* %1
%7 = call i64 @malloc(i32 200000000)
%8 = inttoptr i64 %7 to float*
store float* %8, float** %3
%9 = call i64 @malloc(i32 200000000)
%10 = inttoptr i64 %9 to float*
store float* %10, float** %4
%11 = call i64 @malloc(i32 200000000)
%12 = inttoptr i64 %11 to float*
store float* %12, float** %5
%13 = call i64 @malloc(i32 200000000)
%14 = inttoptr i64 %13 to float*
store float* %14, float** %6
%15 = call i32 @srand(i32 424242)
store i32 0, i32* %2
br label %16
16: ; preds = %56, %0
%17 = load i32, i32* %2
%18 = icmp slt i32 %17, 50000000
br i1 %18, label %19, label %59
19: ; preds = %16
%20 = call i64 (...) @rand()
%21 = sitofp i64 %20 to float
%22 = fpext float %21 to double
%23 = fdiv double %22, 1.000000e+07
%24 = fptrunc double %23 to float
%25 = load float*, float** %3
%26 = load i32, i32* %2
%27 = sext i32 %26 to i64
%28 = getelementptr inbounds float, float* %25, i64 %27
store float %24, float* %28
%29 = call i64 (...) @rand()
%30 = sitofp i64 %29 to float
%31 = fpext float %30 to double
%32 = fdiv double %31, 1.000000e+07
%33 = fptrunc double %32 to float
%34 = load float*, float** %4
%35 = load i32, i32* %2
%36 = sext i32 %35 to i64
%37 = getelementptr inbounds float, float* %34, i64 %36
store float %33, float* %37
%38 = call i64 (...) @rand()
%39 = sitofp i64 %38 to float
%40 = fpext float %39 to double
%41 = fdiv double %40, 1.000000e+07
%42 = fptrunc double %41 to float
%43 = load float*, float** %5
%44 = load i32, i32* %2
%45 = sext i32 %44 to i64
%46 = getelementptr inbounds float, float* %43, i64 %45
store float %42, float* %46
%47 = call i64 (...) @rand()
%48 = sitofp i64 %47 to float
%49 = fpext float %48 to double
%50 = fdiv double %49, 1.000000e+07
%51 = fptrunc double %50 to float
%52 = load float*, float** %6
%53 = load i32, i32* %2
%54 = sext i32 %53 to i64
%55 = getelementptr inbounds float, float* %52, i64 %54
store float %51, float* %55
br label %56
56: ; preds = %19
%57 = load i32, i32* %2
%58 = add nsw i32 %57, 1
store i32 %58, i32* %2
br label %16
59: ; preds = %16
%60 = call i32 (...) @inicializacao()
store i32 1, i32* %2
br label %61
61: ; preds = %93, %59
%62 = load i32, i32* %2
%63 = icmp slt i32 %62, 50000000
br i1 %63, label %64, label %96
64: ; preds = %61
%65 = load float*, float** %4
%66 = load i32, i32* %2
%67 = sext i32 %66 to i64
%68 = getelementptr inbounds float, float* %65, i64 %67
%69 = load float, float* %68
%70 = load float*, float** %5
%71 = load i32, i32* %2
%72 = sext i32 %71 to i64
%73 = getelementptr inbounds float, float* %70, i64 %72
%74 = load float, float* %73
%75 = fadd float %69, %74
%76 = load float*, float** %3
%77 = load i32, i32* %2
%78 = sext i32 %77 to i64
%79 = getelementptr inbounds float, float* %76, i64 %78
store float %75, float* %79
%80 = load float*, float** %3
%81 = load i32, i32* %2
%82 = sub nsw i32 %81, 1
%83 = sext i32 %82 to i64
%84 = getelementptr inbounds float, float* %80, i64 %83
%85 = load float, float* %84
%86 = fpext float %85 to double
%87 = fadd double %86, 1.000000e+00
%88 = fptrunc double %87 to float
%89 = load float*, float** %6
%90 = load i32, i32* %2
%91 = sext i32 %90 to i64
%92 = getelementptr inbounds float, float* %89, i64 %91
store float %88, float* %92
br label %93
93: ; preds = %64
%94 = load i32, i32* %2
%95 = add nsw i32 %94, 1
store i32 %95, i32* %2
br label %61
96: ; preds = %61
%97 = call i32 @avaliacao(i8* getelementptr inbounds ([22 x i8], [22 x i8]* @.str, i64 0, i64 0), i32 50000000)
store i32 49999990, i32* %2
br label %98
98: ; preds = %109, %96
%99 = load i32, i32* %2
%100 = icmp slt i32 %99, 50000000
br i1 %100, label %101, label %112
101: ; preds = %98
%102 = load float*, float** %6
%103 = load i32, i32* %2
%104 = sext i32 %103 to i64
%105 = getelementptr inbounds float, float* %102, i64 %104
%106 = load float, float* %105
%107 = fpext float %106 to double
%108 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), double %107)
br label %109
109: ; preds = %101
%110 = load i32, i32* %2
%111 = add nsw i32 %110, 1
store i32 %111, i32* %2
br label %98
112: ; preds = %98
%113 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.2, i64 0, i64 0))
%114 = load float*, float** %3
%115 = call i32 @free(float* %114)
%116 = load float*, float** %4
%117 = call i32 @free(float* %116)
%118 = load float*, float** %5
%119 = call i32 @free(float* %118)
%120 = load float*, float** %6
%121 = call i32 @free(float* %120)
ret i32 0
}

LLVM IR (-O2):
@.str = [22 x i8] c"Exercicio A - Padr\C3\A3o\00"
@.str.1 = [6 x i8] c"%.2f \00"
define i32 @main() {
%1 = tail call i64 @malloc(i32 200000000)
%2 = inttoptr i64 %1 to float*
%3 = inttoptr i64 %1 to i8*
%4 = tail call i64 @malloc(i32 200000000)
%5 = inttoptr i64 %4 to float*
%6 = tail call i64 @malloc(i32 200000000)
%7 = inttoptr i64 %6 to float*
%8 = tail call i64 @malloc(i32 200000000)
%9 = inttoptr i64 %8 to float*
%10 = tail call i32 @srand(i32 424242)
br label %11
11: ; preds = %0, %11
%12 = phi i64 [ 0, %0 ], [ %29, %11 ]
%13 = tail call i64 (...) @rand()
%14 = sitofp i64 %13 to float
%15 = fdiv float %14, 1.000000e+07
%16 = getelementptr inbounds float, float* %2, i64 %12
store float %15, float* %16
%17 = tail call i64 (...) @rand()
%18 = sitofp i64 %17 to float
%19 = fdiv float %18, 1.000000e+07
%20 = getelementptr inbounds float, float* %5, i64 %12
store float %19, float* %20
%21 = tail call i64 (...) @rand()
%22 = sitofp i64 %21 to float
%23 = fdiv float %22, 1.000000e+07
%24 = getelementptr inbounds float, float* %7, i64 %12
store float %23, float* %24
%25 = tail call i64 (...) @rand()
%26 = sitofp i64 %25 to float
%27 = fdiv float %26, 1.000000e+07
%28 = getelementptr inbounds float, float* %9, i64 %12
store float %27, float* %28
%29 = add nuw nsw i64 %12, 1
%30 = icmp eq i64 %29, 50000000
br i1 %30, label %31, label %11
31: ; preds = %11
%32 = tail call i32 (...) @inicializacao()
%33 = getelementptr float, float* %2, i64 50000000
%34 = getelementptr float, float* %9, i64 1
%35 = getelementptr float, float* %9, i64 50000000
%36 = bitcast float* %35 to i8*
%37 = icmp ult i8* %3, %36
%38 = icmp ult float* %34, %33
%39 = and i1 %37, %38
br i1 %39, label %40, label %67
40: ; preds = %31, %55
%41 = phi i64 [ %66, %55 ], [ 1, %31 ]
%42 = getelementptr inbounds float, float* %5, i64 %41
%43 = load float, float* %42
%44 = getelementptr inbounds float, float* %7, i64 %41
%45 = load float, float* %44
%46 = fadd float %43, %45
%47 = getelementptr inbounds float, float* %2, i64 %41
store float %46, float* %47
%48 = add nsw i64 %41, -1
%49 = getelementptr inbounds float, float* %2, i64 %48
%50 = load float, float* %49
%51 = fadd float %50, 1.000000e+00
%52 = getelementptr inbounds float, float* %9, i64 %41
store float %51, float* %52
%53 = add nuw nsw i64 %41, 1
%54 = icmp eq i64 %53, 50000000
br i1 %54, label %92, label %55
55: ; preds = %40
%56 = getelementptr inbounds float, float* %5, i64 %53
%57 = load float, float* %56
%58 = getelementptr inbounds float, float* %7, i64 %53
%59 = load float, float* %58
%60 = fadd float %57, %59
%61 = getelementptr inbounds float, float* %2, i64 %53
store float %60, float* %61
%62 = getelementptr inbounds float, float* %2, i64 %41
%63 = load float, float* %62
%64 = fadd float %63, 1.000000e+00
%65 = getelementptr inbounds float, float* %9, i64 %53
store float %64, float* %65
%66 = add nuw nsw i64 %41, 2
br label %40
67: ; preds = %31
%68 = load float, float* %2
br label %69
69: ; preds = %82, %67
%70 = phi float [ %68, %67 ], [ %87, %82 ]
%71 = phi i64 [ 1, %67 ], [ %91, %82 ]
%72 = getelementptr inbounds float, float* %5, i64 %71
%73 = load float, float* %72
%74 = getelementptr inbounds float, float* %7, i64 %71
%75 = load float, float* %74
%76 = fadd float %73, %75
%77 = getelementptr inbounds float, float* %2, i64 %71
store float %76, float* %77
%78 = fadd float %70, 1.000000e+00
%79 = getelementptr inbounds float, float* %9, i64 %71
store float %78, float* %79
%80 = add nuw nsw i64 %71, 1
%81 = icmp eq i64 %80, 50000000
br i1 %81, label %92, label %82
82: ; preds = %69
%83 = getelementptr inbounds float, float* %5, i64 %80
%84 = load float, float* %83
%85 = getelementptr inbounds float, float* %7, i64 %80
%86 = load float, float* %85
%87 = fadd float %84, %86
%88 = getelementptr inbounds float, float* %2, i64 %80
store float %87, float* %88
%89 = fadd float %76, 1.000000e+00
%90 = getelementptr inbounds float, float* %9, i64 %80
store float %89, float* %90
%91 = add nuw nsw i64 %71, 2
br label %69
92: ; preds = %69, %40
%93 = tail call i32 @avaliacao(i8* getelementptr inbounds ([22 x i8], [22 x i8]* @.str, i64 0, i64 0), i32 50000000)
%94 = getelementptr inbounds float, float* %9, i64 49999990
%95 = load float, float* %94
%96 = fpext float %95 to double
%97 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), double %96)
%98 = getelementptr inbounds float, float* %9, i64 49999991
%99 = load float, float* %98
%100 = fpext float %99 to double
%101 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), double %100)
%102 = getelementptr inbounds float, float* %9, i64 49999992
%103 = load float, float* %102
%104 = fpext float %103 to double
%105 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), double %104)
%106 = getelementptr inbounds float, float* %9, i64 49999993
%107 = load float, float* %106
%108 = fpext float %107 to double
%109 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), double %108)
%110 = getelementptr inbounds float, float* %9, i64 49999994
%111 = load float, float* %110
%112 = fpext float %111 to double
%113 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), double %112)
%114 = getelementptr inbounds float, float* %9, i64 49999995
%115 = load float, float* %114
%116 = fpext float %115 to double
%117 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), double %116)
%118 = getelementptr inbounds float, float* %9, i64 49999996
%119 = load float, float* %118
%120 = fpext float %119 to double
%121 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), double %120)
%122 = getelementptr inbounds float, float* %9, i64 49999997
%123 = load float, float* %122
%124 = fpext float %123 to double
%125 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), double %124)
%126 = getelementptr inbounds float, float* %9, i64 49999998
%127 = load float, float* %126
%128 = fpext float %127 to double
%129 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), double %128)
%130 = getelementptr inbounds float, float* %9, i64 49999999
%131 = load float, float* %130
%132 = fpext float %131 to double
%133 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), double %132)
%134 = tail call i32 @putchar(i32 10)
%135 = tail call i32 @free(float* %2)
%136 = tail call i32 @free(float* %5)
%137 = tail call i32 @free(float* %7)
%138 = tail call i32 @free(float* %9)
ret i32 0
}