#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */
typedef int /*<<< orphan*/ time_t;

/* Variables and functions */
int /*<<< orphan*/ callerSB(int, int *);
int /*<<< orphan*/ printf(char *, ...);
int rand();
int /*<<< orphan*/ srand(unsigned int);
scalar_t__ time(int /*<<< orphan*/ *);
int main() {
  int N = 16;
  int d[N];
  int threads = 4;
  time_t t;
  srand((unsigned)time(&t));
  int j;
  for (j = 0; j < N; ++j) {
    d[j] = (rand() % 100);
  }
  callerSB(N, d);
  int i;
  for (i = 0; i < N; ++i) {
    printf("%d ", d[i]);
  }
  printf("\n");
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x10,-0x8(%rbp)
mov    -0x8(%rbp),%eax
mov    %rsp,%rcx
mov    %rcx,-0x10(%rbp)
lea    0xf(,%rax,4),%rdx
and    $0xfffffffffffffff0,%rdx
mov    %rsp,%rcx
sub    %rdx,%rcx
mov    %rcx,-0x30(%rbp)
mov    %rcx,%rsp
mov    %rax,-0x18(%rbp)
movl   $0x4,-0x1c(%rbp)
lea    -0x20(%rbp),%rdi
call   1050 <time@plt>
mov    %eax,%edi
call   1040 <srand@plt>
movl   $0x0,-0x24(%rbp)
mov    -0x24(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    11df <main+0x8f>
mov    $0x0,%al
call   1070 <rand@plt>
mov    $0x64,%ecx
cltd
idiv   %ecx
mov    -0x30(%rbp),%rax
movslq -0x24(%rbp),%rcx
mov    %edx,(%rax,%rcx,4)
mov    -0x24(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x24(%rbp)
jmp    11ab <main+0x5b>
mov    -0x30(%rbp),%rsi
mov    -0x8(%rbp),%edi
call   1060 <callerSB@plt>
movl   $0x0,-0x28(%rbp)
mov    -0x28(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    1225 <main+0xd5>
mov    -0x30(%rbp),%rax
movslq -0x28(%rbp),%rcx
mov    (%rax,%rcx,4),%esi
lea    0xdf0(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0x28(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x28(%rbp)
jmp    11f2 <main+0xa2>
lea    0xdd8(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0x10(%rbp),%rax
mov    %rax,%rsp
mov    -0x4(%rbp),%eax
mov    %rbp,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x50,%rsp
lea    0x4c(%rsp),%rdi
call   1060 <time@plt>
mov    %eax,%edi
call   1050 <srand@plt>
xor    %eax,%eax
call   1080 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
sub    %ecx,%eax
mov    %eax,(%rsp)
xor    %eax,%eax
call   1080 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
sub    %ecx,%eax
mov    %eax,0x4(%rsp)
xor    %eax,%eax
call   1080 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
sub    %ecx,%eax
mov    %eax,0x8(%rsp)
xor    %eax,%eax
call   1080 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
sub    %ecx,%eax
mov    %eax,0xc(%rsp)
xor    %eax,%eax
call   1080 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
sub    %ecx,%eax
mov    %eax,0x10(%rsp)
xor    %eax,%eax
call   1080 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
sub    %ecx,%eax
mov    %eax,0x14(%rsp)
xor    %eax,%eax
call   1080 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
sub    %ecx,%eax
mov    %eax,0x18(%rsp)
xor    %eax,%eax
call   1080 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
sub    %ecx,%eax
mov    %eax,0x1c(%rsp)
xor    %eax,%eax
call   1080 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
sub    %ecx,%eax
mov    %eax,0x20(%rsp)
xor    %eax,%eax
call   1080 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
sub    %ecx,%eax
mov    %eax,0x24(%rsp)
xor    %eax,%eax
call   1080 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
sub    %ecx,%eax
mov    %eax,0x28(%rsp)
xor    %eax,%eax
call   1080 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
sub    %ecx,%eax
mov    %eax,0x2c(%rsp)
xor    %eax,%eax
call   1080 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
sub    %ecx,%eax
mov    %eax,0x30(%rsp)
xor    %eax,%eax
call   1080 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
sub    %ecx,%eax
mov    %eax,0x34(%rsp)
xor    %eax,%eax
call   1080 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
sub    %ecx,%eax
mov    %eax,0x38(%rsp)
xor    %eax,%eax
call   1080 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
sub    %ecx,%eax
mov    %eax,0x3c(%rsp)
mov    %rsp,%rsi
mov    $0x10,%edi
call   1070 <callerSB@plt>
mov    (%rsp),%esi
lea    0xbe4(%rip),%rbx
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x4(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x8(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0xc(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x10(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x14(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x18(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x1c(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x20(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x24(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x28(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x2c(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x30(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x34(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x38(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x3c(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    $0xa,%edi
call   1030 <putchar@plt>
xor    %eax,%eax
add    $0x50,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@.str = [4 x i8] c"%d \00"
@.str.1 = [2 x i8] c"\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i8*
%4 = alloca i64
%5 = alloca i32
%6 = alloca i32
%7 = alloca i32
%8 = alloca i32
store i32 0, i32* %1
store i32 16, i32* %2
%9 = load i32, i32* %2
%10 = zext i32 %9 to i64
%11 = call i8* @llvm.stacksave()
store i8* %11, i8** %3
%12 = alloca i32, i64 %10
store i64 %10, i64* %4
store i32 4, i32* %5
%13 = call i64 @time(i32* %6)
%14 = trunc i64 %13 to i32
%15 = call i32 @srand(i32 %14)
store i32 0, i32* %7
br label %16
16: ; preds = %26, %0
%17 = load i32, i32* %7
%18 = load i32, i32* %2
%19 = icmp slt i32 %17, %18
br i1 %19, label %20, label %29
20: ; preds = %16
%21 = call i32 (...) @rand()
%22 = srem i32 %21, 100
%23 = load i32, i32* %7
%24 = sext i32 %23 to i64
%25 = getelementptr inbounds i32, i32* %12, i64 %24
store i32 %22, i32* %25
br label %26
26: ; preds = %20
%27 = load i32, i32* %7
%28 = add nsw i32 %27, 1
store i32 %28, i32* %7
br label %16
29: ; preds = %16
%30 = load i32, i32* %2
%31 = call i32 @callerSB(i32 %30, i32* %12)
store i32 0, i32* %8
br label %32
32: ; preds = %42, %29
%33 = load i32, i32* %8
%34 = load i32, i32* %2
%35 = icmp slt i32 %33, %34
br i1 %35, label %36, label %45
36: ; preds = %32
%37 = load i32, i32* %8
%38 = sext i32 %37 to i64
%39 = getelementptr inbounds i32, i32* %12, i64 %38
%40 = load i32, i32* %39
%41 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %40)
br label %42
42: ; preds = %36
%43 = load i32, i32* %8
%44 = add nsw i32 %43, 1
store i32 %44, i32* %8
br label %32
45: ; preds = %32
%46 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.1, i64 0, i64 0))
%47 = load i8*, i8** %3
%48 = load i32, i32* %1
ret i32 %48
}

LLVM IR (-O2):
@.str = [4 x i8] c"%d \00"
define i32 @main() {
%1 = alloca i32
%2 = alloca [16 x i32]
%3 = bitcast i32* %1 to i8*
%4 = call i64 @time(i32* %1)
%5 = trunc i64 %4 to i32
%6 = call i32 @srand(i32 %5)
%7 = call i32 (...) @rand()
%8 = srem i32 %7, 100
%9 = getelementptr inbounds [16 x i32], [16 x i32]* %2, i64 0, i64 0
store i32 %8, i32* %9
%10 = call i32 (...) @rand()
%11 = srem i32 %10, 100
%12 = getelementptr inbounds [16 x i32], [16 x i32]* %2, i64 0, i64 1
store i32 %11, i32* %12
%13 = call i32 (...) @rand()
%14 = srem i32 %13, 100
%15 = getelementptr inbounds [16 x i32], [16 x i32]* %2, i64 0, i64 2
store i32 %14, i32* %15
%16 = call i32 (...) @rand()
%17 = srem i32 %16, 100
%18 = getelementptr inbounds [16 x i32], [16 x i32]* %2, i64 0, i64 3
store i32 %17, i32* %18
%19 = call i32 (...) @rand()
%20 = srem i32 %19, 100
%21 = getelementptr inbounds [16 x i32], [16 x i32]* %2, i64 0, i64 4
store i32 %20, i32* %21
%22 = call i32 (...) @rand()
%23 = srem i32 %22, 100
%24 = getelementptr inbounds [16 x i32], [16 x i32]* %2, i64 0, i64 5
store i32 %23, i32* %24
%25 = call i32 (...) @rand()
%26 = srem i32 %25, 100
%27 = getelementptr inbounds [16 x i32], [16 x i32]* %2, i64 0, i64 6
store i32 %26, i32* %27
%28 = call i32 (...) @rand()
%29 = srem i32 %28, 100
%30 = getelementptr inbounds [16 x i32], [16 x i32]* %2, i64 0, i64 7
store i32 %29, i32* %30
%31 = call i32 (...) @rand()
%32 = srem i32 %31, 100
%33 = getelementptr inbounds [16 x i32], [16 x i32]* %2, i64 0, i64 8
store i32 %32, i32* %33
%34 = call i32 (...) @rand()
%35 = srem i32 %34, 100
%36 = getelementptr inbounds [16 x i32], [16 x i32]* %2, i64 0, i64 9
store i32 %35, i32* %36
%37 = call i32 (...) @rand()
%38 = srem i32 %37, 100
%39 = getelementptr inbounds [16 x i32], [16 x i32]* %2, i64 0, i64 10
store i32 %38, i32* %39
%40 = call i32 (...) @rand()
%41 = srem i32 %40, 100
%42 = getelementptr inbounds [16 x i32], [16 x i32]* %2, i64 0, i64 11
store i32 %41, i32* %42
%43 = call i32 (...) @rand()
%44 = srem i32 %43, 100
%45 = getelementptr inbounds [16 x i32], [16 x i32]* %2, i64 0, i64 12
store i32 %44, i32* %45
%46 = call i32 (...) @rand()
%47 = srem i32 %46, 100
%48 = getelementptr inbounds [16 x i32], [16 x i32]* %2, i64 0, i64 13
store i32 %47, i32* %48
%49 = call i32 (...) @rand()
%50 = srem i32 %49, 100
%51 = getelementptr inbounds [16 x i32], [16 x i32]* %2, i64 0, i64 14
store i32 %50, i32* %51
%52 = call i32 (...) @rand()
%53 = srem i32 %52, 100
%54 = getelementptr inbounds [16 x i32], [16 x i32]* %2, i64 0, i64 15
store i32 %53, i32* %54
%55 = call i32 @callerSB(i32 16, i32* %9)
%56 = load i32, i32* %9
%57 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %56)
%58 = load i32, i32* %12
%59 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %58)
%60 = load i32, i32* %15
%61 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %60)
%62 = load i32, i32* %18
%63 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %62)
%64 = load i32, i32* %21
%65 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %64)
%66 = load i32, i32* %24
%67 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %66)
%68 = load i32, i32* %27
%69 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %68)
%70 = load i32, i32* %30
%71 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %70)
%72 = load i32, i32* %33
%73 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %72)
%74 = load i32, i32* %36
%75 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %74)
%76 = load i32, i32* %39
%77 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %76)
%78 = load i32, i32* %42
%79 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %78)
%80 = load i32, i32* %45
%81 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %80)
%82 = load i32, i32* %48
%83 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %82)
%84 = load i32, i32* %51
%85 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %84)
%86 = load i32, i32* %54
%87 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %86)
%88 = call i32 @putchar(i32 10)
ret i32 0
}