void test_2(int a, int b) {
  static unsigned int bm[32];
  static unsigned int cm[32];
  int j;
  for (j = 0; j < 32 / 2; j++) {
    bm[2 * j] <<= a;
    bm[2 * j + 1] <<= a;
  }
  for (j = 0; j < 32 / 2; j++) {
    cm[2 * j] <<= a;
    cm[2 * j + 1] <<= b;
  }
}


x86 assembly (clang, -O0):
<test_2>:
push   %rbp
mov    %rsp,%rbp
mov    %edi,-0x4(%rbp)
mov    %esi,-0x8(%rbp)
movl   $0x0,-0xc(%rbp)
cmpl   $0x10,-0xc(%rbp)
jge    1180 <test_2+0x80>
mov    -0x4(%rbp),%ecx
mov    -0xc(%rbp),%eax
shl    $0x1,%eax
movslq %eax,%rdx
mov    %rdx,-0x20(%rbp)
lea    0x2efe(%rip),%rax
mov    (%rax,%rdx,4),%edx
shl    %cl,%edx
mov    -0x20(%rbp),%rcx
lea    0x2eee(%rip),%rax
mov    %edx,(%rax,%rcx,4)
mov    -0x4(%rbp),%ecx
mov    -0xc(%rbp),%eax
shl    $0x1,%eax
add    $0x1,%eax
movslq %eax,%rdx
mov    %rdx,-0x18(%rbp)
lea    0x2ed1(%rip),%rax
mov    (%rax,%rdx,4),%edx
shl    %cl,%edx
mov    -0x18(%rbp),%rcx
lea    0x2ec1(%rip),%rax
mov    %edx,(%rax,%rcx,4)
mov    -0xc(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xc(%rbp)
jmp    1111 <test_2+0x11>
movl   $0x0,-0xc(%rbp)
cmpl   $0x10,-0xc(%rbp)
jge    11f6 <test_2+0xf6>
mov    -0x4(%rbp),%ecx
mov    -0xc(%rbp),%eax
shl    $0x1,%eax
movslq %eax,%rdx
mov    %rdx,-0x30(%rbp)
lea    0x2f08(%rip),%rax
mov    (%rax,%rdx,4),%edx
shl    %cl,%edx
mov    -0x30(%rbp),%rcx
lea    0x2ef8(%rip),%rax
mov    %edx,(%rax,%rcx,4)
mov    -0x8(%rbp),%ecx
mov    -0xc(%rbp),%eax
shl    $0x1,%eax
add    $0x1,%eax
movslq %eax,%rdx
mov    %rdx,-0x28(%rbp)
lea    0x2edb(%rip),%rax
mov    (%rax,%rdx,4),%edx
shl    %cl,%edx
mov    -0x28(%rbp),%rcx
lea    0x2ecb(%rip),%rax
mov    %edx,(%rax,%rcx,4)
mov    -0xc(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xc(%rbp)
jmp    1187 <test_2+0x87>
pop    %rbp
ret

x86 assembly (clang, -O2):
<test_2>:
movd   %edi,%xmm1
pshufd $0x50,%xmm1,%xmm0
movdqa 0x2f1f(%rip),%xmm3
pshufd $0x0,%xmm1,%xmm2
pslld  $0x17,%xmm2
movdqa 0xedd(%rip),%xmm1
paddd  %xmm1,%xmm2
cvttps2dq %xmm2,%xmm2
pshufd $0xf5,%xmm3,%xmm4
pmuludq %xmm2,%xmm3
pshufd $0xe8,%xmm3,%xmm5
pshufd $0xf5,%xmm2,%xmm3
pmuludq %xmm3,%xmm4
pshufd $0xe8,%xmm4,%xmm4
punpckldq %xmm4,%xmm5
movdqa %xmm5,0x2edd(%rip)
movdqa 0x2ee5(%rip),%xmm4
pshufd $0xf5,%xmm4,%xmm5
pmuludq %xmm2,%xmm4
pshufd $0xe8,%xmm4,%xmm4
pmuludq %xmm3,%xmm5
pshufd $0xe8,%xmm5,%xmm5
punpckldq %xmm5,%xmm4
movdqa %xmm4,0x2ec2(%rip)
movdqa 0x2eca(%rip),%xmm4
pshufd $0xf5,%xmm4,%xmm5
pmuludq %xmm2,%xmm4
pshufd $0xe8,%xmm4,%xmm4
pmuludq %xmm3,%xmm5
pshufd $0xe8,%xmm5,%xmm5
punpckldq %xmm5,%xmm4
movdqa %xmm4,0x2ea7(%rip)
movdqa 0x2eaf(%rip),%xmm4
pshufd $0xf5,%xmm4,%xmm5
pmuludq %xmm2,%xmm4
pshufd $0xe8,%xmm4,%xmm4
pmuludq %xmm3,%xmm5
pshufd $0xe8,%xmm5,%xmm5
punpckldq %xmm5,%xmm4
movdqa %xmm4,0x2e8c(%rip)
movdqa 0x2e94(%rip),%xmm4
pshufd $0xf5,%xmm4,%xmm5
pmuludq %xmm2,%xmm4
pshufd $0xe8,%xmm4,%xmm4
pmuludq %xmm3,%xmm5
pshufd $0xe8,%xmm5,%xmm5
punpckldq %xmm5,%xmm4
movdqa %xmm4,0x2e71(%rip)
movdqa 0x2e79(%rip),%xmm4
pshufd $0xf5,%xmm4,%xmm5
pmuludq %xmm2,%xmm4
pshufd $0xe8,%xmm4,%xmm4
pmuludq %xmm3,%xmm5
pshufd $0xe8,%xmm5,%xmm5
punpckldq %xmm5,%xmm4
movdqa %xmm4,0x2e56(%rip)
movdqa 0x2e5e(%rip),%xmm4
pshufd $0xf5,%xmm4,%xmm5
pmuludq %xmm2,%xmm4
pshufd $0xe8,%xmm4,%xmm4
pmuludq %xmm3,%xmm5
pshufd $0xe8,%xmm5,%xmm5
punpckldq %xmm5,%xmm4
movdqa %xmm4,0x2e3b(%rip)
movdqa 0x2e43(%rip),%xmm4
pmuludq %xmm4,%xmm2
pshufd $0xe8,%xmm2,%xmm2
pshufd $0xf5,%xmm4,%xmm4
pmuludq %xmm3,%xmm4
pshufd $0xe8,%xmm4,%xmm3
punpckldq %xmm3,%xmm2
movdqa %xmm2,0x2e20(%rip)
movd   %esi,%xmm2
movdqa 0x2e24(%rip),%xmm3
pshufd $0x0,%xmm2,%xmm2
punpckldq %xmm2,%xmm0
pslld  $0x17,%xmm0
paddd  %xmm1,%xmm0
cvttps2dq %xmm0,%xmm0
pshufd $0xf5,%xmm3,%xmm2
pmuludq %xmm0,%xmm3
pshufd $0xe8,%xmm3,%xmm3
pshufd $0xf5,%xmm0,%xmm1
pmuludq %xmm1,%xmm2
pshufd $0xe8,%xmm2,%xmm2
punpckldq %xmm2,%xmm3
movdqa %xmm3,0x2de6(%rip)
movdqa 0x2dee(%rip),%xmm2
pshufd $0xf5,%xmm2,%xmm3
pmuludq %xmm0,%xmm2
pshufd $0xe8,%xmm2,%xmm2
pmuludq %xmm1,%xmm3
pshufd $0xe8,%xmm3,%xmm3
punpckldq %xmm3,%xmm2
movdqa %xmm2,0x2dcb(%rip)
movdqa 0x2dd3(%rip),%xmm2
pshufd $0xf5,%xmm2,%xmm3
pmuludq %xmm0,%xmm2
pshufd $0xe8,%xmm2,%xmm2
pmuludq %xmm1,%xmm3
pshufd $0xe8,%xmm3,%xmm3
punpckldq %xmm3,%xmm2
movdqa %xmm2,0x2db0(%rip)
movdqa 0x2db8(%rip),%xmm2
pshufd $0xf5,%xmm2,%xmm3
pmuludq %xmm0,%xmm2
pshufd $0xe8,%xmm2,%xmm2
pmuludq %xmm1,%xmm3
pshufd $0xe8,%xmm3,%xmm3
punpckldq %xmm3,%xmm2
movdqa %xmm2,0x2d95(%rip)
movdqa 0x2d9d(%rip),%xmm2
pshufd $0xf5,%xmm2,%xmm3
pmuludq %xmm0,%xmm2
pshufd $0xe8,%xmm2,%xmm2
pmuludq %xmm1,%xmm3
pshufd $0xe8,%xmm3,%xmm3
punpckldq %xmm3,%xmm2
movdqa %xmm2,0x2d7a(%rip)
movdqa 0x2d82(%rip),%xmm2
pshufd $0xf5,%xmm2,%xmm3
pmuludq %xmm0,%xmm2
pshufd $0xe8,%xmm2,%xmm2
pmuludq %xmm1,%xmm3
pshufd $0xe8,%xmm3,%xmm3
punpckldq %xmm3,%xmm2
movdqa %xmm2,0x2d5f(%rip)
movdqa 0x2d67(%rip),%xmm2
pshufd $0xf5,%xmm2,%xmm3
pmuludq %xmm0,%xmm2
pshufd $0xe8,%xmm2,%xmm2
pmuludq %xmm1,%xmm3
pshufd $0xe8,%xmm3,%xmm3
punpckldq %xmm3,%xmm2
movdqa %xmm2,0x2d44(%rip)
movdqa 0x2d4c(%rip),%xmm2
pmuludq %xmm2,%xmm0
pshufd $0xe8,%xmm0,%xmm0
pshufd $0xf5,%xmm2,%xmm2
pmuludq %xmm1,%xmm2
pshufd $0xe8,%xmm2,%xmm1
punpckldq %xmm1,%xmm0
movdqa %xmm0,0x2d29(%rip)
ret

LLVM IR (-O0):
@test_2.bm = internal global [32 x i32] zeroinitializer
@test_2.cm = internal global [32 x i32] zeroinitializer
define void @test_2(i32 %0, i32 %1) {
%3 = alloca i32
%4 = alloca i32
%5 = alloca i32
store i32 %0, i32* %3
store i32 %1, i32* %4
store i32 0, i32* %5
br label %6
6: ; preds = %25, %2
%7 = load i32, i32* %5
%8 = icmp slt i32 %7, 16
br i1 %8, label %9, label %28
9: ; preds = %6
%10 = load i32, i32* %3
%11 = load i32, i32* %5
%12 = mul nsw i32 2, %11
%13 = sext i32 %12 to i64
%14 = getelementptr inbounds [32 x i32], [32 x i32]* @test_2.bm, i64 0, i64 %13
%15 = load i32, i32* %14
%16 = shl i32 %15, %10
store i32 %16, i32* %14
%17 = load i32, i32* %3
%18 = load i32, i32* %5
%19 = mul nsw i32 2, %18
%20 = add nsw i32 %19, 1
%21 = sext i32 %20 to i64
%22 = getelementptr inbounds [32 x i32], [32 x i32]* @test_2.bm, i64 0, i64 %21
%23 = load i32, i32* %22
%24 = shl i32 %23, %17
store i32 %24, i32* %22
br label %25
25: ; preds = %9
%26 = load i32, i32* %5
%27 = add nsw i32 %26, 1
store i32 %27, i32* %5
br label %6
28: ; preds = %6
store i32 0, i32* %5
br label %29
29: ; preds = %48, %28
%30 = load i32, i32* %5
%31 = icmp slt i32 %30, 16
br i1 %31, label %32, label %51
32: ; preds = %29
%33 = load i32, i32* %3
%34 = load i32, i32* %5
%35 = mul nsw i32 2, %34
%36 = sext i32 %35 to i64
%37 = getelementptr inbounds [32 x i32], [32 x i32]* @test_2.cm, i64 0, i64 %36
%38 = load i32, i32* %37
%39 = shl i32 %38, %33
store i32 %39, i32* %37
%40 = load i32, i32* %4
%41 = load i32, i32* %5
%42 = mul nsw i32 2, %41
%43 = add nsw i32 %42, 1
%44 = sext i32 %43 to i64
%45 = getelementptr inbounds [32 x i32], [32 x i32]* @test_2.cm, i64 0, i64 %44
%46 = load i32, i32* %45
%47 = shl i32 %46, %40
store i32 %47, i32* %45
br label %48
48: ; preds = %32
%49 = load i32, i32* %5
%50 = add nsw i32 %49, 1
store i32 %50, i32* %5
br label %29
51: ; preds = %29
ret void
}

LLVM IR (-O2):
@test_2.bm = internal unnamed_addr global [32 x i32] zeroinitializer
@test_2.cm = internal unnamed_addr global [32 x i32] zeroinitializer
define void @test_2(i32 %0, i32 %1) {
%3 = insertelement <2 x i32> poison, i32 %0, i64 0
%4 = shufflevector <2 x i32> %3, <2 x i32> poison, <2 x i32> zeroinitializer
%5 = load <4 x i32>, <4 x i32>* bitcast ([32 x i32]* @test_2.bm to <4 x i32>*)
%6 = shufflevector <4 x i32> %5, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
%7 = shufflevector <4 x i32> %5, <4 x i32> poison, <2 x i32> <i32 1, i32 3>
%8 = shl <2 x i32> %6, %4
%9 = shl <2 x i32> %7, %4
%10 = shufflevector <2 x i32> %8, <2 x i32> %9, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x i32> %10, <4 x i32>* bitcast ([32 x i32]* @test_2.bm to <4 x i32>*)
%11 = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.bm, i64 0, i64 4) to <4 x i32>*)
%12 = shufflevector <4 x i32> %11, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
%13 = shufflevector <4 x i32> %11, <4 x i32> poison, <2 x i32> <i32 1, i32 3>
%14 = shl <2 x i32> %12, %4
%15 = shl <2 x i32> %13, %4
%16 = shufflevector <2 x i32> %14, <2 x i32> %15, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x i32> %16, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.bm, i64 0, i64 4) to <4 x i32>*)
%17 = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.bm, i64 0, i64 8) to <4 x i32>*)
%18 = shufflevector <4 x i32> %17, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
%19 = shufflevector <4 x i32> %17, <4 x i32> poison, <2 x i32> <i32 1, i32 3>
%20 = shl <2 x i32> %18, %4
%21 = shl <2 x i32> %19, %4
%22 = shufflevector <2 x i32> %20, <2 x i32> %21, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x i32> %22, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.bm, i64 0, i64 8) to <4 x i32>*)
%23 = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.bm, i64 0, i64 12) to <4 x i32>*)
%24 = shufflevector <4 x i32> %23, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
%25 = shufflevector <4 x i32> %23, <4 x i32> poison, <2 x i32> <i32 1, i32 3>
%26 = shl <2 x i32> %24, %4
%27 = shl <2 x i32> %25, %4
%28 = shufflevector <2 x i32> %26, <2 x i32> %27, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x i32> %28, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.bm, i64 0, i64 12) to <4 x i32>*)
%29 = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.bm, i64 0, i64 16) to <4 x i32>*)
%30 = shufflevector <4 x i32> %29, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
%31 = shufflevector <4 x i32> %29, <4 x i32> poison, <2 x i32> <i32 1, i32 3>
%32 = shl <2 x i32> %30, %4
%33 = shl <2 x i32> %31, %4
%34 = shufflevector <2 x i32> %32, <2 x i32> %33, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x i32> %34, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.bm, i64 0, i64 16) to <4 x i32>*)
%35 = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.bm, i64 0, i64 20) to <4 x i32>*)
%36 = shufflevector <4 x i32> %35, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
%37 = shufflevector <4 x i32> %35, <4 x i32> poison, <2 x i32> <i32 1, i32 3>
%38 = shl <2 x i32> %36, %4
%39 = shl <2 x i32> %37, %4
%40 = shufflevector <2 x i32> %38, <2 x i32> %39, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x i32> %40, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.bm, i64 0, i64 20) to <4 x i32>*)
%41 = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.bm, i64 0, i64 24) to <4 x i32>*)
%42 = shufflevector <4 x i32> %41, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
%43 = shufflevector <4 x i32> %41, <4 x i32> poison, <2 x i32> <i32 1, i32 3>
%44 = shl <2 x i32> %42, %4
%45 = shl <2 x i32> %43, %4
%46 = shufflevector <2 x i32> %44, <2 x i32> %45, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x i32> %46, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.bm, i64 0, i64 24) to <4 x i32>*)
%47 = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.bm, i64 0, i64 28) to <4 x i32>*)
%48 = shufflevector <4 x i32> %47, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
%49 = shufflevector <4 x i32> %47, <4 x i32> poison, <2 x i32> <i32 1, i32 3>
%50 = shl <2 x i32> %48, %4
%51 = shl <2 x i32> %49, %4
%52 = shufflevector <2 x i32> %50, <2 x i32> %51, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x i32> %52, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.bm, i64 0, i64 28) to <4 x i32>*)
%53 = insertelement <2 x i32> poison, i32 %0, i64 0
%54 = shufflevector <2 x i32> %53, <2 x i32> poison, <2 x i32> zeroinitializer
%55 = insertelement <2 x i32> poison, i32 %1, i64 0
%56 = shufflevector <2 x i32> %55, <2 x i32> poison, <2 x i32> zeroinitializer
%57 = load <4 x i32>, <4 x i32>* bitcast ([32 x i32]* @test_2.cm to <4 x i32>*)
%58 = shufflevector <4 x i32> %57, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
%59 = shufflevector <4 x i32> %57, <4 x i32> poison, <2 x i32> <i32 1, i32 3>
%60 = shl <2 x i32> %58, %54
%61 = shl <2 x i32> %59, %56
%62 = shufflevector <2 x i32> %60, <2 x i32> %61, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x i32> %62, <4 x i32>* bitcast ([32 x i32]* @test_2.cm to <4 x i32>*)
%63 = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.cm, i64 0, i64 4) to <4 x i32>*)
%64 = shufflevector <4 x i32> %63, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
%65 = shufflevector <4 x i32> %63, <4 x i32> poison, <2 x i32> <i32 1, i32 3>
%66 = shl <2 x i32> %64, %54
%67 = shl <2 x i32> %65, %56
%68 = shufflevector <2 x i32> %66, <2 x i32> %67, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x i32> %68, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.cm, i64 0, i64 4) to <4 x i32>*)
%69 = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.cm, i64 0, i64 8) to <4 x i32>*)
%70 = shufflevector <4 x i32> %69, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
%71 = shufflevector <4 x i32> %69, <4 x i32> poison, <2 x i32> <i32 1, i32 3>
%72 = shl <2 x i32> %70, %54
%73 = shl <2 x i32> %71, %56
%74 = shufflevector <2 x i32> %72, <2 x i32> %73, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x i32> %74, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.cm, i64 0, i64 8) to <4 x i32>*)
%75 = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.cm, i64 0, i64 12) to <4 x i32>*)
%76 = shufflevector <4 x i32> %75, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
%77 = shufflevector <4 x i32> %75, <4 x i32> poison, <2 x i32> <i32 1, i32 3>
%78 = shl <2 x i32> %76, %54
%79 = shl <2 x i32> %77, %56
%80 = shufflevector <2 x i32> %78, <2 x i32> %79, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x i32> %80, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.cm, i64 0, i64 12) to <4 x i32>*)
%81 = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.cm, i64 0, i64 16) to <4 x i32>*)
%82 = shufflevector <4 x i32> %81, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
%83 = shufflevector <4 x i32> %81, <4 x i32> poison, <2 x i32> <i32 1, i32 3>
%84 = shl <2 x i32> %82, %54
%85 = shl <2 x i32> %83, %56
%86 = shufflevector <2 x i32> %84, <2 x i32> %85, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x i32> %86, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.cm, i64 0, i64 16) to <4 x i32>*)
%87 = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.cm, i64 0, i64 20) to <4 x i32>*)
%88 = shufflevector <4 x i32> %87, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
%89 = shufflevector <4 x i32> %87, <4 x i32> poison, <2 x i32> <i32 1, i32 3>
%90 = shl <2 x i32> %88, %54
%91 = shl <2 x i32> %89, %56
%92 = shufflevector <2 x i32> %90, <2 x i32> %91, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x i32> %92, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.cm, i64 0, i64 20) to <4 x i32>*)
%93 = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.cm, i64 0, i64 24) to <4 x i32>*)
%94 = shufflevector <4 x i32> %93, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
%95 = shufflevector <4 x i32> %93, <4 x i32> poison, <2 x i32> <i32 1, i32 3>
%96 = shl <2 x i32> %94, %54
%97 = shl <2 x i32> %95, %56
%98 = shufflevector <2 x i32> %96, <2 x i32> %97, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x i32> %98, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.cm, i64 0, i64 24) to <4 x i32>*)
%99 = load <4 x i32>, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.cm, i64 0, i64 28) to <4 x i32>*)
%100 = shufflevector <4 x i32> %99, <4 x i32> poison, <2 x i32> <i32 0, i32 2>
%101 = shufflevector <4 x i32> %99, <4 x i32> poison, <2 x i32> <i32 1, i32 3>
%102 = shl <2 x i32> %100, %54
%103 = shl <2 x i32> %101, %56
%104 = shufflevector <2 x i32> %102, <2 x i32> %103, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x i32> %104, <4 x i32>* bitcast (i32* getelementptr inbounds ([32 x i32], [32 x i32]* @test_2.cm, i64 0, i64 28) to <4 x i32>*)
ret void
}