#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
scalar_t__ strcmp(char const *, char *);
int is_backup(const char *title) {
  if (strcmp(title, "app") == 0 || strcmp(title, "patch") == 0 ||
      strcmp(title, "addcont") == 0 || strcmp(title, "savedata") == 0 ||
      strcmp(title, "appmeta") == 0 || strcmp(title, "license") == 0 ||
      strcmp(title, "game") == 0) {
    return 0;
  } else {
    return 1;
  }
}


x86 assembly (clang, -O0):
<is_backup>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
mov    %rdi,-0x10(%rbp)
mov    -0x10(%rbp),%rdi
lea    0xed9(%rip),%rsi
call   1030 <strcmp@plt>
cmp    $0x0,%rax
je     11d2 <is_backup+0xc2>
mov    -0x10(%rbp),%rdi
lea    0xec3(%rip),%rsi
call   1030 <strcmp@plt>
cmp    $0x0,%rax
je     11d2 <is_backup+0xc2>
mov    -0x10(%rbp),%rdi
lea    0xeaf(%rip),%rsi
call   1030 <strcmp@plt>
cmp    $0x0,%rax
je     11d2 <is_backup+0xc2>
mov    -0x10(%rbp),%rdi
lea    0xe9d(%rip),%rsi
call   1030 <strcmp@plt>
cmp    $0x0,%rax
je     11d2 <is_backup+0xc2>
mov    -0x10(%rbp),%rdi
lea    0xe8c(%rip),%rsi
call   1030 <strcmp@plt>
cmp    $0x0,%rax
je     11d2 <is_backup+0xc2>
mov    -0x10(%rbp),%rdi
lea    0xe7a(%rip),%rsi
call   1030 <strcmp@plt>
cmp    $0x0,%rax
je     11d2 <is_backup+0xc2>
mov    -0x10(%rbp),%rdi
lea    0xe68(%rip),%rsi
call   1030 <strcmp@plt>
cmp    $0x0,%rax
jne    11de <is_backup+0xce>
movl   $0x0,-0x4(%rbp)
jmp    11e5 <is_backup+0xd5>
movl   $0x1,-0x4(%rbp)
mov    -0x4(%rbp),%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<is_backup>:
push   %rbp
push   %rbx
push   %rax
mov    %rdi,%rbx
lea    0xee3(%rip),%rsi
call   1030 <strcmp@plt>
xor    %ebp,%ebp
test   %rax,%rax
je     11a5 <is_backup+0x95>
lea    0xed4(%rip),%rsi
mov    %rbx,%rdi
call   1030 <strcmp@plt>
test   %rax,%rax
je     11a5 <is_backup+0x95>
lea    0xec6(%rip),%rsi
mov    %rbx,%rdi
call   1030 <strcmp@plt>
test   %rax,%rax
je     11a5 <is_backup+0x95>
lea    0xeba(%rip),%rsi
mov    %rbx,%rdi
call   1030 <strcmp@plt>
test   %rax,%rax
je     11a5 <is_backup+0x95>
lea    0xeaf(%rip),%rsi
mov    %rbx,%rdi
call   1030 <strcmp@plt>
test   %rax,%rax
je     11a5 <is_backup+0x95>
lea    0xea3(%rip),%rsi
mov    %rbx,%rdi
call   1030 <strcmp@plt>
test   %rax,%rax
je     11a5 <is_backup+0x95>
lea    0xe97(%rip),%rsi
mov    %rbx,%rdi
call   1030 <strcmp@plt>
xor    %ebp,%ebp
test   %rax,%rax
setne  %bpl
mov    %ebp,%eax
add    $0x8,%rsp
pop    %rbx
pop    %rbp
ret

LLVM IR (-O0):
@.str = [4 x i8] c"app\00"
@.str.1 = [6 x i8] c"patch\00"
@.str.2 = [8 x i8] c"addcont\00"
@.str.3 = [9 x i8] c"savedata\00"
@.str.4 = [8 x i8] c"appmeta\00"
@.str.5 = [8 x i8] c"license\00"
@.str.6 = [5 x i8] c"game\00"
define i32 @is_backup(i8* %0) {
%2 = alloca i32
%3 = alloca i8*
store i8* %0, i8** %3
%4 = load i8*, i8** %3
%5 = call i64 @strcmp(i8* %4, i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0))
%6 = icmp eq i64 %5, 0
br i1 %6, label %31, label %7
7: ; preds = %1
%8 = load i8*, i8** %3
%9 = call i64 @strcmp(i8* %8, i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0))
%10 = icmp eq i64 %9, 0
br i1 %10, label %31, label %11
11: ; preds = %7
%12 = load i8*, i8** %3
%13 = call i64 @strcmp(i8* %12, i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str.2, i64 0, i64 0))
%14 = icmp eq i64 %13, 0
br i1 %14, label %31, label %15
15: ; preds = %11
%16 = load i8*, i8** %3
%17 = call i64 @strcmp(i8* %16, i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.3, i64 0, i64 0))
%18 = icmp eq i64 %17, 0
br i1 %18, label %31, label %19
19: ; preds = %15
%20 = load i8*, i8** %3
%21 = call i64 @strcmp(i8* %20, i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str.4, i64 0, i64 0))
%22 = icmp eq i64 %21, 0
br i1 %22, label %31, label %23
23: ; preds = %19
%24 = load i8*, i8** %3
%25 = call i64 @strcmp(i8* %24, i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str.5, i64 0, i64 0))
%26 = icmp eq i64 %25, 0
br i1 %26, label %31, label %27
27: ; preds = %23
%28 = load i8*, i8** %3
%29 = call i64 @strcmp(i8* %28, i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str.6, i64 0, i64 0))
%30 = icmp eq i64 %29, 0
br i1 %30, label %31, label %32
31: ; preds = %27, %23, %19, %15, %11, %7, %1
store i32 0, i32* %2
br label %33
32: ; preds = %27
store i32 1, i32* %2
br label %33
33: ; preds = %32, %31
%34 = load i32, i32* %2
ret i32 %34
}

LLVM IR (-O2):
@.str = [4 x i8] c"app\00"
@.str.1 = [6 x i8] c"patch\00"
@.str.2 = [8 x i8] c"addcont\00"
@.str.3 = [9 x i8] c"savedata\00"
@.str.4 = [8 x i8] c"appmeta\00"
@.str.5 = [8 x i8] c"license\00"
@.str.6 = [5 x i8] c"game\00"
define i32 @is_backup(i8* %0) {
%2 = tail call i64 @strcmp(i8* %0, i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0))
%3 = icmp eq i64 %2, 0
br i1 %3, label %23, label %4
4: ; preds = %1
%5 = tail call i64 @strcmp(i8* %0, i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0))
%6 = icmp eq i64 %5, 0
br i1 %6, label %23, label %7
7: ; preds = %4
%8 = tail call i64 @strcmp(i8* %0, i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str.2, i64 0, i64 0))
%9 = icmp eq i64 %8, 0
br i1 %9, label %23, label %10
10: ; preds = %7
%11 = tail call i64 @strcmp(i8* %0, i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.3, i64 0, i64 0))
%12 = icmp eq i64 %11, 0
br i1 %12, label %23, label %13
13: ; preds = %10
%14 = tail call i64 @strcmp(i8* %0, i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str.4, i64 0, i64 0))
%15 = icmp eq i64 %14, 0
br i1 %15, label %23, label %16
16: ; preds = %13
%17 = tail call i64 @strcmp(i8* %0, i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str.5, i64 0, i64 0))
%18 = icmp eq i64 %17, 0
br i1 %18, label %23, label %19
19: ; preds = %16
%20 = tail call i64 @strcmp(i8* %0, i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str.6, i64 0, i64 0))
%21 = icmp ne i64 %20, 0
%22 = zext i1 %21 to i32
br label %23
23: ; preds = %19, %1, %4, %7, %10, %13, %16
%24 = phi i32 [ 0, %16 ], [ 0, %13 ], [ 0, %10 ], [ 0, %7 ], [ 0, %4 ], [ 0, %1 ], [ %22, %19 ]
ret i32 %24
}