void set_rock_blocks(char **rock_type, double **topography, const int n_rows,
                     const int n_cols, const int n_blocks) {
  const int chunk_length = (n_cols / 2) / n_blocks;
  const int n_fast = chunk_length / 2;
  const int n_slow = chunk_length - n_fast;
  int col;
  {
    char *stripe = (char *)malloc(sizeof(char) * (n_fast + n_slow));
    for (col = 0; col < n_fast; col++)
      stripe[col] = 'f';
    for (col = 0; col < n_slow; col++)
      stripe[col + n_fast] = 's';
    stripe_cem_matrix((void **)rock_type, n_rows, n_cols, sizeof(char), stripe,
                      n_fast + n_slow);
    free(stripe);
  }
  {
    double *stripe = (double *)malloc(sizeof(double) * (n_fast + n_slow));
    for (col = 0; col < n_fast; col++)
      stripe[col] = (30.0);
    for (col = 0; col < n_slow; col++)
      stripe[col + n_fast] = (0.0);
    stripe_cem_matrix((void **)topography, n_rows, n_cols, sizeof(double),
                      stripe, n_fast + n_slow);
    free(stripe);
  }
  return;
}


x86 assembly (clang, -O0):
<set_rock_blocks>:
push   %rbp
mov    %rsp,%rbp
sub    $0x40,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %edx,-0x14(%rbp)
mov    %ecx,-0x18(%rbp)
mov    %r8d,-0x1c(%rbp)
mov    -0x18(%rbp),%eax
mov    $0x2,%ecx
cltd
idiv   %ecx
cltd
idivl  -0x1c(%rbp)
mov    %eax,-0x20(%rbp)
mov    -0x20(%rbp),%eax
mov    $0x2,%ecx
cltd
idiv   %ecx
mov    %eax,-0x24(%rbp)
mov    -0x20(%rbp),%eax
sub    -0x24(%rbp),%eax
mov    %eax,-0x28(%rbp)
mov    -0x24(%rbp),%eax
add    -0x28(%rbp),%eax
movslq %eax,%rdi
shl    $0x0,%rdi
call   1050 <malloc@plt>
mov    %rax,-0x38(%rbp)
movl   $0x0,-0x2c(%rbp)
mov    -0x2c(%rbp),%eax
cmp    -0x24(%rbp),%eax
jge    11b6 <set_rock_blocks+0x86>
mov    -0x38(%rbp),%rax
movslq -0x2c(%rbp),%rcx
movb   $0x66,(%rax,%rcx,1)
mov    -0x2c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x2c(%rbp)
jmp    1190 <set_rock_blocks+0x60>
movl   $0x0,-0x2c(%rbp)
mov    -0x2c(%rbp),%eax
cmp    -0x28(%rbp),%eax
jge    11e8 <set_rock_blocks+0xb8>
mov    -0x38(%rbp),%rax
mov    -0x2c(%rbp),%ecx
add    -0x24(%rbp),%ecx
movslq %ecx,%rcx
movb   $0x73,(%rax,%rcx,1)
mov    -0x2c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x2c(%rbp)
jmp    11bd <set_rock_blocks+0x8d>
mov    -0x8(%rbp),%rdi
mov    -0x14(%rbp),%esi
mov    -0x18(%rbp),%edx
mov    -0x38(%rbp),%r8
mov    -0x24(%rbp),%r9d
add    -0x28(%rbp),%r9d
mov    $0x1,%ecx
mov    $0x0,%al
call   1040 <stripe_cem_matrix@plt>
mov    -0x38(%rbp),%rdi
call   1030 <free@plt>
mov    -0x24(%rbp),%eax
add    -0x28(%rbp),%eax
movslq %eax,%rdi
shl    $0x3,%rdi
call   1050 <malloc@plt>
mov    %rax,-0x40(%rbp)
movl   $0x0,-0x2c(%rbp)
mov    -0x2c(%rbp),%eax
cmp    -0x24(%rbp),%eax
jge    125f <set_rock_blocks+0x12f>
mov    -0x40(%rbp),%rax
movslq -0x2c(%rbp),%rcx
movsd  0xdb4(%rip),%xmm0
movsd  %xmm0,(%rax,%rcx,8)
mov    -0x2c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x2c(%rbp)
jmp    1230 <set_rock_blocks+0x100>
movl   $0x0,-0x2c(%rbp)
mov    -0x2c(%rbp),%eax
cmp    -0x28(%rbp),%eax
jge    1295 <set_rock_blocks+0x165>
mov    -0x40(%rbp),%rax
mov    -0x2c(%rbp),%ecx
add    -0x24(%rbp),%ecx
movslq %ecx,%rcx
xorps  %xmm0,%xmm0
movsd  %xmm0,(%rax,%rcx,8)
mov    -0x2c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x2c(%rbp)
jmp    1266 <set_rock_blocks+0x136>
mov    -0x10(%rbp),%rdi
mov    -0x14(%rbp),%esi
mov    -0x18(%rbp),%edx
mov    -0x40(%rbp),%r8
mov    -0x24(%rbp),%r9d
add    -0x28(%rbp),%r9d
mov    $0x8,%ecx
mov    $0x0,%al
call   1040 <stripe_cem_matrix@plt>
mov    -0x40(%rbp),%rdi
call   1030 <free@plt>
add    $0x40,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<set_rock_blocks>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
sub    $0x28,%rsp
mov    %edx,0xc(%rsp)
mov    %rsi,0x20(%rsp)
mov    %rdi,0x18(%rsp)
mov    %ecx,%eax
shr    $0x1f,%eax
mov    %ecx,%r13d
add    %ecx,%eax
sar    %eax
cltd
idiv   %r8d
mov    %eax,%r15d
mov    %eax,%ebp
shr    $0x1f,%ebp
add    %eax,%ebp
sar    %ebp
movslq %eax,%rbx
mov    %rbx,%rdi
call   1060 <malloc@plt>
mov    %rax,%r14
cmp    $0x2,%ebx
jl     119f <set_rock_blocks+0x5f>
lea    -0x1(%rbp),%edx
add    $0x1,%rdx
mov    %r14,%rdi
mov    $0x66,%esi
call   1050 <memset@plt>
movslq %ebp,%rax
mov    %rax,0x10(%rsp)
mov    %ebp,%r12d
not    %r12d
cmp    %ebp,%r15d
jle    11cc <set_rock_blocks+0x8c>
mov    %r14,%rdi
add    0x10(%rsp),%rdi
lea    (%r15,%r12,1),%edx
add    $0x1,%rdx
mov    $0x73,%esi
call   1050 <memset@plt>
mov    $0x1,%ecx
mov    0x18(%rsp),%rdi
mov    0xc(%rsp),%esi
mov    %r13d,%edx
mov    %r14,%r8
mov    %ebx,%r9d
xor    %eax,%eax
call   1040 <stripe_cem_matrix@plt>
mov    %r14,%rdi
call   1030 <free@plt>
shl    $0x3,%rbx
mov    %rbx,%rdi
call   1060 <malloc@plt>
mov    %rax,%rbx
cmp    $0x2,%r15d
jl     131d <set_rock_blocks+0x1dd>
mov    %ebp,%eax
cmp    $0x4,%ebp
jae    1219 <set_rock_blocks+0xd9>
xor    %ecx,%ecx
jmp    12f7 <set_rock_blocks+0x1b7>
mov    %eax,%ecx
and    $0xfffffffc,%ecx
lea    -0x4(%rcx),%rdi
mov    %rdi,%rsi
shr    $0x2,%rsi
add    $0x1,%rsi
mov    %esi,%edx
and    $0x7,%edx
cmp    $0x1c,%rdi
jae    123f <set_rock_blocks+0xff>
xor    %edi,%edi
jmp    12c1 <set_rock_blocks+0x181>
and    $0xfffffffffffffff8,%rsi
xor    %edi,%edi
movaps 0xdb4(%rip),%xmm0
nopl   0x0(%rax)
movups %xmm0,(%rbx,%rdi,8)
movups %xmm0,0x10(%rbx,%rdi,8)
movups %xmm0,0x20(%rbx,%rdi,8)
movups %xmm0,0x30(%rbx,%rdi,8)
movups %xmm0,0x40(%rbx,%rdi,8)
movups %xmm0,0x50(%rbx,%rdi,8)
movups %xmm0,0x60(%rbx,%rdi,8)
movups %xmm0,0x70(%rbx,%rdi,8)
movups %xmm0,0x80(%rbx,%rdi,8)
movups %xmm0,0x90(%rbx,%rdi,8)
movups %xmm0,0xa0(%rbx,%rdi,8)
movups %xmm0,0xb0(%rbx,%rdi,8)
movups %xmm0,0xc0(%rbx,%rdi,8)
movups %xmm0,0xd0(%rbx,%rdi,8)
movups %xmm0,0xe0(%rbx,%rdi,8)
movups %xmm0,0xf0(%rbx,%rdi,8)
add    $0x20,%rdi
add    $0xfffffffffffffff8,%rsi
jne    1250 <set_rock_blocks+0x110>
test   %rdx,%rdx
je     12f2 <set_rock_blocks+0x1b2>
lea    (%rbx,%rdi,8),%rsi
add    $0x10,%rsi
shl    $0x5,%rdx
xor    %edi,%edi
movaps 0xd25(%rip),%xmm0
nopl   0x0(%rax,%rax,1)
movups %xmm0,-0x10(%rsi,%rdi,1)
movups %xmm0,(%rsi,%rdi,1)
add    $0x20,%rdi
cmp    %rdi,%rdx
jne    12e0 <set_rock_blocks+0x1a0>
cmp    %rax,%rcx
je     131d <set_rock_blocks+0x1dd>
movabs $0x403e000000000000,%rdx
cs nopw 0x0(%rax,%rax,1)
nopl   0x0(%rax,%rax,1)
mov    %rdx,(%rbx,%rcx,8)
add    $0x1,%rcx
cmp    %rcx,%rax
jne    1310 <set_rock_blocks+0x1d0>
cmp    %ebp,%r15d
jle    133d <set_rock_blocks+0x1fd>
mov    0x10(%rsp),%rax
lea    (%rbx,%rax,8),%rdi
add    %r15d,%r12d
lea    0x8(,%r12,8),%rdx
xor    %esi,%esi
call   1050 <memset@plt>
mov    $0x8,%ecx
mov    0x20(%rsp),%rdi
mov    0xc(%rsp),%esi
mov    %r13d,%edx
mov    %rbx,%r8
mov    %r15d,%r9d
xor    %eax,%eax
call   1040 <stripe_cem_matrix@plt>
mov    %rbx,%rdi
add    $0x28,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
jmp    1030 <free@plt>

LLVM IR (-O0):
define void @set_rock_blocks(i8** %0, double** %1, i32 %2, i32 %3, i32 %4) {
%6 = alloca i8**
%7 = alloca double**
%8 = alloca i32
%9 = alloca i32
%10 = alloca i32
%11 = alloca i32
%12 = alloca i32
%13 = alloca i32
%14 = alloca i32
%15 = alloca i8*
%16 = alloca double*
store i8** %0, i8*** %6
store double** %1, double*** %7
store i32 %2, i32* %8
store i32 %3, i32* %9
store i32 %4, i32* %10
%17 = load i32, i32* %9
%18 = sdiv i32 %17, 2
%19 = load i32, i32* %10
%20 = sdiv i32 %18, %19
store i32 %20, i32* %11
%21 = load i32, i32* %11
%22 = sdiv i32 %21, 2
store i32 %22, i32* %12
%23 = load i32, i32* %11
%24 = load i32, i32* %12
%25 = sub nsw i32 %23, %24
store i32 %25, i32* %13
%26 = load i32, i32* %12
%27 = load i32, i32* %13
%28 = add nsw i32 %26, %27
%29 = sext i32 %28 to i64
%30 = mul i64 1, %29
%31 = call i8* @malloc(i64 %30)
store i8* %31, i8** %15
store i32 0, i32* %14
br label %32
32: ; preds = %41, %5
%33 = load i32, i32* %14
%34 = load i32, i32* %12
%35 = icmp slt i32 %33, %34
br i1 %35, label %36, label %44
36: ; preds = %32
%37 = load i8*, i8** %15
%38 = load i32, i32* %14
%39 = sext i32 %38 to i64
%40 = getelementptr inbounds i8, i8* %37, i64 %39
store i8 102, i8* %40
br label %41
41: ; preds = %36
%42 = load i32, i32* %14
%43 = add nsw i32 %42, 1
store i32 %43, i32* %14
br label %32
44: ; preds = %32
store i32 0, i32* %14
br label %45
45: ; preds = %56, %44
%46 = load i32, i32* %14
%47 = load i32, i32* %13
%48 = icmp slt i32 %46, %47
br i1 %48, label %49, label %59
49: ; preds = %45
%50 = load i8*, i8** %15
%51 = load i32, i32* %14
%52 = load i32, i32* %12
%53 = add nsw i32 %51, %52
%54 = sext i32 %53 to i64
%55 = getelementptr inbounds i8, i8* %50, i64 %54
store i8 115, i8* %55
br label %56
56: ; preds = %49
%57 = load i32, i32* %14
%58 = add nsw i32 %57, 1
store i32 %58, i32* %14
br label %45
59: ; preds = %45
%60 = load i8**, i8*** %6
%61 = load i32, i32* %8
%62 = load i32, i32* %9
%63 = load i8*, i8** %15
%64 = load i32, i32* %12
%65 = load i32, i32* %13
%66 = add nsw i32 %64, %65
%67 = call i32 (i8**, i32, i32, i64, i8*, i32, ...) bitcast (i32 (...)* @stripe_cem_matrix to i32 (i8**, i32, i32, i64, i8*, i32, ...)*)(i8** %60, i32 %61, i32 %62, i64 1, i8* %63, i32 %66)
%68 = load i8*, i8** %15
%69 = load i32, i32* %12
%70 = load i32, i32* %13
%71 = add nsw i32 %69, %70
%72 = sext i32 %71 to i64
%73 = mul i64 8, %72
%74 = call i8* @malloc(i64 %73)
%75 = bitcast i8* %74 to double*
store double* %75, double** %16
store i32 0, i32* %14
br label %76
76: ; preds = %85, %59
%77 = load i32, i32* %14
%78 = load i32, i32* %12
%79 = icmp slt i32 %77, %78
br i1 %79, label %80, label %88
80: ; preds = %76
%81 = load double*, double** %16
%82 = load i32, i32* %14
%83 = sext i32 %82 to i64
%84 = getelementptr inbounds double, double* %81, i64 %83
store double 3.000000e+01, double* %84
br label %85
85: ; preds = %80
%86 = load i32, i32* %14
%87 = add nsw i32 %86, 1
store i32 %87, i32* %14
br label %76
88: ; preds = %76
store i32 0, i32* %14
br label %89
89: ; preds = %100, %88
%90 = load i32, i32* %14
%91 = load i32, i32* %13
%92 = icmp slt i32 %90, %91
br i1 %92, label %93, label %103
93: ; preds = %89
%94 = load double*, double** %16
%95 = load i32, i32* %14
%96 = load i32, i32* %12
%97 = add nsw i32 %95, %96
%98 = sext i32 %97 to i64
%99 = getelementptr inbounds double, double* %94, i64 %98
store double 0.000000e+00, double* %99
br label %100
100: ; preds = %93
%101 = load i32, i32* %14
%102 = add nsw i32 %101, 1
store i32 %102, i32* %14
br label %89
103: ; preds = %89
%104 = load double**, double*** %7
%105 = bitcast double** %104 to i8**
%106 = load i32, i32* %8
%107 = load i32, i32* %9
%108 = load double*, double** %16
%109 = load i32, i32* %12
%110 = load i32, i32* %13
%111 = add nsw i32 %109, %110
%112 = call i32 (i8**, i32, i32, i64, double*, i32, ...) bitcast (i32 (...)* @stripe_cem_matrix to i32 (i8**, i32, i32, i64, double*, i32, ...)*)(i8** %105, i32 %106, i32 %107, i64 8, double* %108, i32 %111)
%113 = load double*, double** %16
%114 = bitcast double* %113 to i8*
ret void
}

LLVM IR (-O2):
define void @set_rock_blocks(i8** %0, double** %1, i32 %2, i32 %3, i32 %4) {
%6 = sdiv i32 %3, 2
%7 = sdiv i32 %6, %4
%8 = sdiv i32 %7, 2
%9 = sext i32 %7 to i64
%10 = tail call i8* @malloc(i64 %9)
%11 = icmp sgt i32 %7, 1
br i1 %11, label %12, label %16
12: ; preds = %5
%13 = add nsw i32 %8, -1
%14 = zext i32 %13 to i64
%15 = add nuw nsw i64 %14, 1
br label %16
16: ; preds = %12, %5
%17 = icmp sgt i32 %7, %8
br i1 %17, label %18, label %25
18: ; preds = %16
%19 = sext i32 %8 to i64
%20 = getelementptr i8, i8* %10, i64 %19
%21 = xor i32 %8, -1
%22 = add i32 %7, %21
%23 = zext i32 %22 to i64
%24 = add nuw nsw i64 %23, 1
br label %25
25: ; preds = %18, %16
%26 = tail call i32 (i8**, i32, i32, i64, i8*, i32, ...) bitcast (i32 (...)* @stripe_cem_matrix to i32 (i8**, i32, i32, i64, i8*, i32, ...)*)(i8** %0, i32 %2, i32 %3, i64 1, i8* %10, i32 %7)
tail call void @free(i8* %10)
%27 = shl nsw i64 %9, 3
%28 = tail call i8* @malloc(i64 %27)
%29 = bitcast i8* %28 to double*
br i1 %11, label %30, label %104
30: ; preds = %25
%31 = zext i32 %8 to i64
%32 = icmp ult i32 %8, 4
br i1 %32, label %102, label %33
33: ; preds = %30
%34 = and i64 %31, 4294967292
%35 = add nsw i64 %34, -4
%36 = lshr exact i64 %35, 2
%37 = add nuw nsw i64 %36, 1
%38 = and i64 %37, 7
%39 = icmp ult i64 %35, 28
br i1 %39, label %87, label %40
40: ; preds = %33
%41 = and i64 %37, 9223372036854775800
br label %42
42: ; preds = %42, %40
%43 = phi i64 [ 0, %40 ], [ %84, %42 ]
%44 = phi i64 [ 0, %40 ], [ %85, %42 ]
%45 = getelementptr inbounds double, double* %29, i64 %43
%46 = bitcast double* %45 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %46
%47 = getelementptr inbounds double, double* %45, i64 2
%48 = bitcast double* %47 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %48
%49 = or i64 %43, 4
%50 = getelementptr inbounds double, double* %29, i64 %49
%51 = bitcast double* %50 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %51
%52 = getelementptr inbounds double, double* %50, i64 2
%53 = bitcast double* %52 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %53
%54 = or i64 %43, 8
%55 = getelementptr inbounds double, double* %29, i64 %54
%56 = bitcast double* %55 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %56
%57 = getelementptr inbounds double, double* %55, i64 2
%58 = bitcast double* %57 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %58
%59 = or i64 %43, 12
%60 = getelementptr inbounds double, double* %29, i64 %59
%61 = bitcast double* %60 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %61
%62 = getelementptr inbounds double, double* %60, i64 2
%63 = bitcast double* %62 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %63
%64 = or i64 %43, 16
%65 = getelementptr inbounds double, double* %29, i64 %64
%66 = bitcast double* %65 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %66
%67 = getelementptr inbounds double, double* %65, i64 2
%68 = bitcast double* %67 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %68
%69 = or i64 %43, 20
%70 = getelementptr inbounds double, double* %29, i64 %69
%71 = bitcast double* %70 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %71
%72 = getelementptr inbounds double, double* %70, i64 2
%73 = bitcast double* %72 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %73
%74 = or i64 %43, 24
%75 = getelementptr inbounds double, double* %29, i64 %74
%76 = bitcast double* %75 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %76
%77 = getelementptr inbounds double, double* %75, i64 2
%78 = bitcast double* %77 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %78
%79 = or i64 %43, 28
%80 = getelementptr inbounds double, double* %29, i64 %79
%81 = bitcast double* %80 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %81
%82 = getelementptr inbounds double, double* %80, i64 2
%83 = bitcast double* %82 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %83
%84 = add nuw i64 %43, 32
%85 = add i64 %44, 8
%86 = icmp eq i64 %85, %41
br i1 %86, label %87, label %42
87: ; preds = %42, %33
%88 = phi i64 [ 0, %33 ], [ %84, %42 ]
%89 = icmp eq i64 %38, 0
br i1 %89, label %100, label %90
90: ; preds = %87, %90
%91 = phi i64 [ %97, %90 ], [ %88, %87 ]
%92 = phi i64 [ %98, %90 ], [ 0, %87 ]
%93 = getelementptr inbounds double, double* %29, i64 %91
%94 = bitcast double* %93 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %94
%95 = getelementptr inbounds double, double* %93, i64 2
%96 = bitcast double* %95 to <2 x double>*
store <2 x double> <double 3.000000e+01, double 3.000000e+01>, <2 x double>* %96
%97 = add nuw i64 %91, 4
%98 = add i64 %92, 1
%99 = icmp eq i64 %98, %38
br i1 %99, label %100, label %90
100: ; preds = %90, %87
%101 = icmp eq i64 %34, %31
br i1 %101, label %104, label %102
102: ; preds = %30, %100
%103 = phi i64 [ 0, %30 ], [ %34, %100 ]
br label %114
104: ; preds = %114, %100, %25
br i1 %17, label %105, label %119
105: ; preds = %104
%106 = sext i32 %8 to i64
%107 = shl nsw i64 %106, 3
%108 = getelementptr i8, i8* %28, i64 %107
%109 = xor i32 %8, -1
%110 = add i32 %7, %109
%111 = zext i32 %110 to i64
%112 = shl nuw nsw i64 %111, 3
%113 = add nuw nsw i64 %112, 8
br label %119
114: ; preds = %102, %114
%115 = phi i64 [ %117, %114 ], [ %103, %102 ]
%116 = getelementptr inbounds double, double* %29, i64 %115
store double 3.000000e+01, double* %116
%117 = add nuw nsw i64 %115, 1
%118 = icmp eq i64 %117, %31
br i1 %118, label %104, label %114
119: ; preds = %105, %104
%120 = bitcast double** %1 to i8**
%121 = tail call i32 (i8**, i32, i32, i64, double*, i32, ...) bitcast (i32 (...)* @stripe_cem_matrix to i32 (i8**, i32, i32, i64, double*, i32, ...)*)(i8** %120, i32 %2, i32 %3, i64 8, double* %29, i32 %7)
tail call void @free(i8* %28)
ret void
}