void mat_mult_3d(double *out, double *a, double *b) {
  *(out++) = a[0] * b[0] + a[1] * b[3] + a[2] * b[6];
  *(out++) = a[0] * b[1] + a[1] * b[4] + a[2] * b[7];
  *(out++) = a[0] * b[2] + a[1] * b[5] + a[2] * b[8];
  *(out++) = a[3] * b[0] + a[4] * b[3] + a[5] * b[6];
  *(out++) = a[3] * b[1] + a[4] * b[4] + a[5] * b[7];
  *(out++) = a[3] * b[2] + a[4] * b[5] + a[5] * b[8];
  *(out++) = a[6] * b[0] + a[7] * b[3] + a[8] * b[6];
  *(out++) = a[6] * b[1] + a[7] * b[4] + a[8] * b[7];
  *(out) = a[6] * b[2] + a[7] * b[5] + a[8] * b[8];
}


x86 assembly (clang, -O0):
<mat_mult_3d>:
push   %rbp
mov    %rsp,%rbp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %rdx,-0x18(%rbp)
mov    -0x10(%rbp),%rax
movsd  (%rax),%xmm1
mov    -0x18(%rbp),%rax
movsd  (%rax),%xmm2
mov    -0x10(%rbp),%rax
movsd  0x8(%rax),%xmm0
mov    -0x18(%rbp),%rax
mulsd  0x18(%rax),%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
mov    -0x10(%rbp),%rax
movsd  0x10(%rax),%xmm0
mov    -0x18(%rbp),%rax
movsd  0x30(%rax),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x8(%rbp),%rax
mov    %rax,%rcx
add    $0x8,%rcx
mov    %rcx,-0x8(%rbp)
movsd  %xmm0,(%rax)
mov    -0x10(%rbp),%rax
movsd  (%rax),%xmm1
mov    -0x18(%rbp),%rax
movsd  0x8(%rax),%xmm2
mov    -0x10(%rbp),%rax
movsd  0x8(%rax),%xmm0
mov    -0x18(%rbp),%rax
mulsd  0x20(%rax),%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
mov    -0x10(%rbp),%rax
movsd  0x10(%rax),%xmm0
mov    -0x18(%rbp),%rax
movsd  0x38(%rax),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x8(%rbp),%rax
mov    %rax,%rcx
add    $0x8,%rcx
mov    %rcx,-0x8(%rbp)
movsd  %xmm0,(%rax)
mov    -0x10(%rbp),%rax
movsd  (%rax),%xmm1
mov    -0x18(%rbp),%rax
movsd  0x10(%rax),%xmm2
mov    -0x10(%rbp),%rax
movsd  0x8(%rax),%xmm0
mov    -0x18(%rbp),%rax
mulsd  0x28(%rax),%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
mov    -0x10(%rbp),%rax
movsd  0x10(%rax),%xmm0
mov    -0x18(%rbp),%rax
movsd  0x40(%rax),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x8(%rbp),%rax
mov    %rax,%rcx
add    $0x8,%rcx
mov    %rcx,-0x8(%rbp)
movsd  %xmm0,(%rax)
mov    -0x10(%rbp),%rax
movsd  0x18(%rax),%xmm1
mov    -0x18(%rbp),%rax
movsd  (%rax),%xmm2
mov    -0x10(%rbp),%rax
movsd  0x20(%rax),%xmm0
mov    -0x18(%rbp),%rax
mulsd  0x18(%rax),%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
mov    -0x10(%rbp),%rax
movsd  0x28(%rax),%xmm0
mov    -0x18(%rbp),%rax
movsd  0x30(%rax),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x8(%rbp),%rax
mov    %rax,%rcx
add    $0x8,%rcx
mov    %rcx,-0x8(%rbp)
movsd  %xmm0,(%rax)
mov    -0x10(%rbp),%rax
movsd  0x18(%rax),%xmm1
mov    -0x18(%rbp),%rax
movsd  0x8(%rax),%xmm2
mov    -0x10(%rbp),%rax
movsd  0x20(%rax),%xmm0
mov    -0x18(%rbp),%rax
mulsd  0x20(%rax),%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
mov    -0x10(%rbp),%rax
movsd  0x28(%rax),%xmm0
mov    -0x18(%rbp),%rax
movsd  0x38(%rax),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x8(%rbp),%rax
mov    %rax,%rcx
add    $0x8,%rcx
mov    %rcx,-0x8(%rbp)
movsd  %xmm0,(%rax)
mov    -0x10(%rbp),%rax
movsd  0x18(%rax),%xmm1
mov    -0x18(%rbp),%rax
movsd  0x10(%rax),%xmm2
mov    -0x10(%rbp),%rax
movsd  0x20(%rax),%xmm0
mov    -0x18(%rbp),%rax
mulsd  0x28(%rax),%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
mov    -0x10(%rbp),%rax
movsd  0x28(%rax),%xmm0
mov    -0x18(%rbp),%rax
movsd  0x40(%rax),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x8(%rbp),%rax
mov    %rax,%rcx
add    $0x8,%rcx
mov    %rcx,-0x8(%rbp)
movsd  %xmm0,(%rax)
mov    -0x10(%rbp),%rax
movsd  0x30(%rax),%xmm1
mov    -0x18(%rbp),%rax
movsd  (%rax),%xmm2
mov    -0x10(%rbp),%rax
movsd  0x38(%rax),%xmm0
mov    -0x18(%rbp),%rax
mulsd  0x18(%rax),%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
mov    -0x10(%rbp),%rax
movsd  0x40(%rax),%xmm0
mov    -0x18(%rbp),%rax
movsd  0x30(%rax),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x8(%rbp),%rax
mov    %rax,%rcx
add    $0x8,%rcx
mov    %rcx,-0x8(%rbp)
movsd  %xmm0,(%rax)
mov    -0x10(%rbp),%rax
movsd  0x30(%rax),%xmm1
mov    -0x18(%rbp),%rax
movsd  0x8(%rax),%xmm2
mov    -0x10(%rbp),%rax
movsd  0x38(%rax),%xmm0
mov    -0x18(%rbp),%rax
mulsd  0x20(%rax),%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
mov    -0x10(%rbp),%rax
movsd  0x40(%rax),%xmm0
mov    -0x18(%rbp),%rax
movsd  0x38(%rax),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x8(%rbp),%rax
mov    %rax,%rcx
add    $0x8,%rcx
mov    %rcx,-0x8(%rbp)
movsd  %xmm0,(%rax)
mov    -0x10(%rbp),%rax
movsd  0x30(%rax),%xmm1
mov    -0x18(%rbp),%rax
movsd  0x10(%rax),%xmm2
mov    -0x10(%rbp),%rax
movsd  0x38(%rax),%xmm0
mov    -0x18(%rbp),%rax
mulsd  0x28(%rax),%xmm0
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
mov    -0x10(%rbp),%rax
movsd  0x40(%rax),%xmm0
mov    -0x18(%rbp),%rax
movsd  0x40(%rax),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x8(%rbp),%rax
movsd  %xmm0,(%rax)
pop    %rbp
ret

x86 assembly (clang, -O2):
<mat_mult_3d>:
movsd  (%rsi),%xmm0
movsd  0x8(%rsi),%xmm1
mulsd  0x18(%rdx),%xmm1
mulsd  (%rdx),%xmm0
addsd  %xmm1,%xmm0
movsd  0x10(%rsi),%xmm1
mulsd  0x30(%rdx),%xmm1
addsd  %xmm0,%xmm1
movsd  %xmm1,(%rdi)
movsd  (%rsi),%xmm0
movsd  0x8(%rsi),%xmm1
mulsd  0x20(%rdx),%xmm1
mulsd  0x8(%rdx),%xmm0
addsd  %xmm1,%xmm0
movsd  0x10(%rsi),%xmm1
mulsd  0x38(%rdx),%xmm1
addsd  %xmm0,%xmm1
movsd  %xmm1,0x8(%rdi)
movsd  (%rsi),%xmm0
movsd  0x8(%rsi),%xmm1
mulsd  0x28(%rdx),%xmm1
mulsd  0x10(%rdx),%xmm0
addsd  %xmm1,%xmm0
movsd  0x10(%rsi),%xmm1
mulsd  0x40(%rdx),%xmm1
addsd  %xmm0,%xmm1
movsd  %xmm1,0x10(%rdi)
movsd  0x18(%rsi),%xmm0
movsd  0x20(%rsi),%xmm1
mulsd  0x18(%rdx),%xmm1
mulsd  (%rdx),%xmm0
addsd  %xmm1,%xmm0
movsd  0x28(%rsi),%xmm1
mulsd  0x30(%rdx),%xmm1
addsd  %xmm0,%xmm1
movsd  %xmm1,0x18(%rdi)
movsd  0x18(%rsi),%xmm0
movsd  0x20(%rsi),%xmm1
mulsd  0x20(%rdx),%xmm1
mulsd  0x8(%rdx),%xmm0
addsd  %xmm1,%xmm0
movsd  0x28(%rsi),%xmm1
mulsd  0x38(%rdx),%xmm1
addsd  %xmm0,%xmm1
movsd  %xmm1,0x20(%rdi)
movsd  0x18(%rsi),%xmm0
movsd  0x20(%rsi),%xmm1
mulsd  0x28(%rdx),%xmm1
mulsd  0x10(%rdx),%xmm0
addsd  %xmm1,%xmm0
movsd  0x28(%rsi),%xmm1
mulsd  0x40(%rdx),%xmm1
addsd  %xmm0,%xmm1
movsd  %xmm1,0x28(%rdi)
movsd  0x30(%rsi),%xmm0
movsd  0x38(%rsi),%xmm1
mulsd  0x18(%rdx),%xmm1
mulsd  (%rdx),%xmm0
addsd  %xmm1,%xmm0
movsd  0x40(%rsi),%xmm1
mulsd  0x30(%rdx),%xmm1
addsd  %xmm0,%xmm1
movsd  %xmm1,0x30(%rdi)
movsd  0x30(%rsi),%xmm0
movsd  0x38(%rsi),%xmm1
mulsd  0x20(%rdx),%xmm1
mulsd  0x8(%rdx),%xmm0
addsd  %xmm1,%xmm0
movsd  0x40(%rsi),%xmm1
mulsd  0x38(%rdx),%xmm1
addsd  %xmm0,%xmm1
movsd  %xmm1,0x38(%rdi)
movsd  0x30(%rsi),%xmm0
movsd  0x38(%rsi),%xmm1
mulsd  0x28(%rdx),%xmm1
mulsd  0x10(%rdx),%xmm0
addsd  %xmm1,%xmm0
movsd  0x40(%rsi),%xmm1
mulsd  0x40(%rdx),%xmm1
addsd  %xmm0,%xmm1
movsd  %xmm1,0x40(%rdi)
ret

LLVM IR (-O0):
define void @mat_mult_3d(double* %0, double* %1, double* %2) {
%4 = alloca double*
%5 = alloca double*
%6 = alloca double*
store double* %0, double** %4
store double* %1, double** %5
store double* %2, double** %6
%7 = load double*, double** %5
%8 = getelementptr inbounds double, double* %7, i64 0
%9 = load double, double* %8
%10 = load double*, double** %6
%11 = getelementptr inbounds double, double* %10, i64 0
%12 = load double, double* %11
%13 = load double*, double** %5
%14 = getelementptr inbounds double, double* %13, i64 1
%15 = load double, double* %14
%16 = load double*, double** %6
%17 = getelementptr inbounds double, double* %16, i64 3
%18 = load double, double* %17
%19 = fmul double %15, %18
%20 = call double @llvm.fmuladd.f64(double %9, double %12, double %19)
%21 = load double*, double** %5
%22 = getelementptr inbounds double, double* %21, i64 2
%23 = load double, double* %22
%24 = load double*, double** %6
%25 = getelementptr inbounds double, double* %24, i64 6
%26 = load double, double* %25
%27 = call double @llvm.fmuladd.f64(double %23, double %26, double %20)
%28 = load double*, double** %4
%29 = getelementptr inbounds double, double* %28, i32 1
store double* %29, double** %4
store double %27, double* %28
%30 = load double*, double** %5
%31 = getelementptr inbounds double, double* %30, i64 0
%32 = load double, double* %31
%33 = load double*, double** %6
%34 = getelementptr inbounds double, double* %33, i64 1
%35 = load double, double* %34
%36 = load double*, double** %5
%37 = getelementptr inbounds double, double* %36, i64 1
%38 = load double, double* %37
%39 = load double*, double** %6
%40 = getelementptr inbounds double, double* %39, i64 4
%41 = load double, double* %40
%42 = fmul double %38, %41
%43 = call double @llvm.fmuladd.f64(double %32, double %35, double %42)
%44 = load double*, double** %5
%45 = getelementptr inbounds double, double* %44, i64 2
%46 = load double, double* %45
%47 = load double*, double** %6
%48 = getelementptr inbounds double, double* %47, i64 7
%49 = load double, double* %48
%50 = call double @llvm.fmuladd.f64(double %46, double %49, double %43)
%51 = load double*, double** %4
%52 = getelementptr inbounds double, double* %51, i32 1
store double* %52, double** %4
store double %50, double* %51
%53 = load double*, double** %5
%54 = getelementptr inbounds double, double* %53, i64 0
%55 = load double, double* %54
%56 = load double*, double** %6
%57 = getelementptr inbounds double, double* %56, i64 2
%58 = load double, double* %57
%59 = load double*, double** %5
%60 = getelementptr inbounds double, double* %59, i64 1
%61 = load double, double* %60
%62 = load double*, double** %6
%63 = getelementptr inbounds double, double* %62, i64 5
%64 = load double, double* %63
%65 = fmul double %61, %64
%66 = call double @llvm.fmuladd.f64(double %55, double %58, double %65)
%67 = load double*, double** %5
%68 = getelementptr inbounds double, double* %67, i64 2
%69 = load double, double* %68
%70 = load double*, double** %6
%71 = getelementptr inbounds double, double* %70, i64 8
%72 = load double, double* %71
%73 = call double @llvm.fmuladd.f64(double %69, double %72, double %66)
%74 = load double*, double** %4
%75 = getelementptr inbounds double, double* %74, i32 1
store double* %75, double** %4
store double %73, double* %74
%76 = load double*, double** %5
%77 = getelementptr inbounds double, double* %76, i64 3
%78 = load double, double* %77
%79 = load double*, double** %6
%80 = getelementptr inbounds double, double* %79, i64 0
%81 = load double, double* %80
%82 = load double*, double** %5
%83 = getelementptr inbounds double, double* %82, i64 4
%84 = load double, double* %83
%85 = load double*, double** %6
%86 = getelementptr inbounds double, double* %85, i64 3
%87 = load double, double* %86
%88 = fmul double %84, %87
%89 = call double @llvm.fmuladd.f64(double %78, double %81, double %88)
%90 = load double*, double** %5
%91 = getelementptr inbounds double, double* %90, i64 5
%92 = load double, double* %91
%93 = load double*, double** %6
%94 = getelementptr inbounds double, double* %93, i64 6
%95 = load double, double* %94
%96 = call double @llvm.fmuladd.f64(double %92, double %95, double %89)
%97 = load double*, double** %4
%98 = getelementptr inbounds double, double* %97, i32 1
store double* %98, double** %4
store double %96, double* %97
%99 = load double*, double** %5
%100 = getelementptr inbounds double, double* %99, i64 3
%101 = load double, double* %100
%102 = load double*, double** %6
%103 = getelementptr inbounds double, double* %102, i64 1
%104 = load double, double* %103
%105 = load double*, double** %5
%106 = getelementptr inbounds double, double* %105, i64 4
%107 = load double, double* %106
%108 = load double*, double** %6
%109 = getelementptr inbounds double, double* %108, i64 4
%110 = load double, double* %109
%111 = fmul double %107, %110
%112 = call double @llvm.fmuladd.f64(double %101, double %104, double %111)
%113 = load double*, double** %5
%114 = getelementptr inbounds double, double* %113, i64 5
%115 = load double, double* %114
%116 = load double*, double** %6
%117 = getelementptr inbounds double, double* %116, i64 7
%118 = load double, double* %117
%119 = call double @llvm.fmuladd.f64(double %115, double %118, double %112)
%120 = load double*, double** %4
%121 = getelementptr inbounds double, double* %120, i32 1
store double* %121, double** %4
store double %119, double* %120
%122 = load double*, double** %5
%123 = getelementptr inbounds double, double* %122, i64 3
%124 = load double, double* %123
%125 = load double*, double** %6
%126 = getelementptr inbounds double, double* %125, i64 2
%127 = load double, double* %126
%128 = load double*, double** %5
%129 = getelementptr inbounds double, double* %128, i64 4
%130 = load double, double* %129
%131 = load double*, double** %6
%132 = getelementptr inbounds double, double* %131, i64 5
%133 = load double, double* %132
%134 = fmul double %130, %133
%135 = call double @llvm.fmuladd.f64(double %124, double %127, double %134)
%136 = load double*, double** %5
%137 = getelementptr inbounds double, double* %136, i64 5
%138 = load double, double* %137
%139 = load double*, double** %6
%140 = getelementptr inbounds double, double* %139, i64 8
%141 = load double, double* %140
%142 = call double @llvm.fmuladd.f64(double %138, double %141, double %135)
%143 = load double*, double** %4
%144 = getelementptr inbounds double, double* %143, i32 1
store double* %144, double** %4
store double %142, double* %143
%145 = load double*, double** %5
%146 = getelementptr inbounds double, double* %145, i64 6
%147 = load double, double* %146
%148 = load double*, double** %6
%149 = getelementptr inbounds double, double* %148, i64 0
%150 = load double, double* %149
%151 = load double*, double** %5
%152 = getelementptr inbounds double, double* %151, i64 7
%153 = load double, double* %152
%154 = load double*, double** %6
%155 = getelementptr inbounds double, double* %154, i64 3
%156 = load double, double* %155
%157 = fmul double %153, %156
%158 = call double @llvm.fmuladd.f64(double %147, double %150, double %157)
%159 = load double*, double** %5
%160 = getelementptr inbounds double, double* %159, i64 8
%161 = load double, double* %160
%162 = load double*, double** %6
%163 = getelementptr inbounds double, double* %162, i64 6
%164 = load double, double* %163
%165 = call double @llvm.fmuladd.f64(double %161, double %164, double %158)
%166 = load double*, double** %4
%167 = getelementptr inbounds double, double* %166, i32 1
store double* %167, double** %4
store double %165, double* %166
%168 = load double*, double** %5
%169 = getelementptr inbounds double, double* %168, i64 6
%170 = load double, double* %169
%171 = load double*, double** %6
%172 = getelementptr inbounds double, double* %171, i64 1
%173 = load double, double* %172
%174 = load double*, double** %5
%175 = getelementptr inbounds double, double* %174, i64 7
%176 = load double, double* %175
%177 = load double*, double** %6
%178 = getelementptr inbounds double, double* %177, i64 4
%179 = load double, double* %178
%180 = fmul double %176, %179
%181 = call double @llvm.fmuladd.f64(double %170, double %173, double %180)
%182 = load double*, double** %5
%183 = getelementptr inbounds double, double* %182, i64 8
%184 = load double, double* %183
%185 = load double*, double** %6
%186 = getelementptr inbounds double, double* %185, i64 7
%187 = load double, double* %186
%188 = call double @llvm.fmuladd.f64(double %184, double %187, double %181)
%189 = load double*, double** %4
%190 = getelementptr inbounds double, double* %189, i32 1
store double* %190, double** %4
store double %188, double* %189
%191 = load double*, double** %5
%192 = getelementptr inbounds double, double* %191, i64 6
%193 = load double, double* %192
%194 = load double*, double** %6
%195 = getelementptr inbounds double, double* %194, i64 2
%196 = load double, double* %195
%197 = load double*, double** %5
%198 = getelementptr inbounds double, double* %197, i64 7
%199 = load double, double* %198
%200 = load double*, double** %6
%201 = getelementptr inbounds double, double* %200, i64 5
%202 = load double, double* %201
%203 = fmul double %199, %202
%204 = call double @llvm.fmuladd.f64(double %193, double %196, double %203)
%205 = load double*, double** %5
%206 = getelementptr inbounds double, double* %205, i64 8
%207 = load double, double* %206
%208 = load double*, double** %6
%209 = getelementptr inbounds double, double* %208, i64 8
%210 = load double, double* %209
%211 = call double @llvm.fmuladd.f64(double %207, double %210, double %204)
%212 = load double*, double** %4
store double %211, double* %212
ret void
}

LLVM IR (-O2):
define void @mat_mult_3d(double* nocapture writeonly %0, double* nocapture %1, double* nocapture %2) {
%4 = load double, double* %1
%5 = load double, double* %2
%6 = getelementptr inbounds double, double* %1, i64 1
%7 = load double, double* %6
%8 = getelementptr inbounds double, double* %2, i64 3
%9 = load double, double* %8
%10 = fmul double %7, %9
%11 = tail call double @llvm.fmuladd.f64(double %4, double %5, double %10)
%12 = getelementptr inbounds double, double* %1, i64 2
%13 = load double, double* %12
%14 = getelementptr inbounds double, double* %2, i64 6
%15 = load double, double* %14
%16 = tail call double @llvm.fmuladd.f64(double %13, double %15, double %11)
%17 = getelementptr inbounds double, double* %0, i64 1
store double %16, double* %0
%18 = load double, double* %1
%19 = getelementptr inbounds double, double* %2, i64 1
%20 = load double, double* %19
%21 = load double, double* %6
%22 = getelementptr inbounds double, double* %2, i64 4
%23 = load double, double* %22
%24 = fmul double %21, %23
%25 = tail call double @llvm.fmuladd.f64(double %18, double %20, double %24)
%26 = load double, double* %12
%27 = getelementptr inbounds double, double* %2, i64 7
%28 = load double, double* %27
%29 = tail call double @llvm.fmuladd.f64(double %26, double %28, double %25)
%30 = getelementptr inbounds double, double* %0, i64 2
store double %29, double* %17
%31 = load double, double* %1
%32 = getelementptr inbounds double, double* %2, i64 2
%33 = load double, double* %32
%34 = load double, double* %6
%35 = getelementptr inbounds double, double* %2, i64 5
%36 = load double, double* %35
%37 = fmul double %34, %36
%38 = tail call double @llvm.fmuladd.f64(double %31, double %33, double %37)
%39 = load double, double* %12
%40 = getelementptr inbounds double, double* %2, i64 8
%41 = load double, double* %40
%42 = tail call double @llvm.fmuladd.f64(double %39, double %41, double %38)
%43 = getelementptr inbounds double, double* %0, i64 3
store double %42, double* %30
%44 = getelementptr inbounds double, double* %1, i64 3
%45 = load double, double* %44
%46 = load double, double* %2
%47 = getelementptr inbounds double, double* %1, i64 4
%48 = load double, double* %47
%49 = load double, double* %8
%50 = fmul double %48, %49
%51 = tail call double @llvm.fmuladd.f64(double %45, double %46, double %50)
%52 = getelementptr inbounds double, double* %1, i64 5
%53 = load double, double* %52
%54 = load double, double* %14
%55 = tail call double @llvm.fmuladd.f64(double %53, double %54, double %51)
%56 = getelementptr inbounds double, double* %0, i64 4
store double %55, double* %43
%57 = load double, double* %44
%58 = load double, double* %19
%59 = load double, double* %47
%60 = load double, double* %22
%61 = fmul double %59, %60
%62 = tail call double @llvm.fmuladd.f64(double %57, double %58, double %61)
%63 = load double, double* %52
%64 = load double, double* %27
%65 = tail call double @llvm.fmuladd.f64(double %63, double %64, double %62)
%66 = getelementptr inbounds double, double* %0, i64 5
store double %65, double* %56
%67 = load double, double* %44
%68 = load double, double* %32
%69 = load double, double* %47
%70 = load double, double* %35
%71 = fmul double %69, %70
%72 = tail call double @llvm.fmuladd.f64(double %67, double %68, double %71)
%73 = load double, double* %52
%74 = load double, double* %40
%75 = tail call double @llvm.fmuladd.f64(double %73, double %74, double %72)
%76 = getelementptr inbounds double, double* %0, i64 6
store double %75, double* %66
%77 = getelementptr inbounds double, double* %1, i64 6
%78 = load double, double* %77
%79 = load double, double* %2
%80 = getelementptr inbounds double, double* %1, i64 7
%81 = load double, double* %80
%82 = load double, double* %8
%83 = fmul double %81, %82
%84 = tail call double @llvm.fmuladd.f64(double %78, double %79, double %83)
%85 = getelementptr inbounds double, double* %1, i64 8
%86 = load double, double* %85
%87 = load double, double* %14
%88 = tail call double @llvm.fmuladd.f64(double %86, double %87, double %84)
%89 = getelementptr inbounds double, double* %0, i64 7
store double %88, double* %76
%90 = load double, double* %77
%91 = load double, double* %19
%92 = load double, double* %80
%93 = load double, double* %22
%94 = fmul double %92, %93
%95 = tail call double @llvm.fmuladd.f64(double %90, double %91, double %94)
%96 = load double, double* %85
%97 = load double, double* %27
%98 = tail call double @llvm.fmuladd.f64(double %96, double %97, double %95)
%99 = getelementptr inbounds double, double* %0, i64 8
store double %98, double* %89
%100 = load double, double* %77
%101 = load double, double* %32
%102 = load double, double* %80
%103 = load double, double* %35
%104 = fmul double %102, %103
%105 = tail call double @llvm.fmuladd.f64(double %100, double %101, double %104)
%106 = load double, double* %85
%107 = load double, double* %40
%108 = tail call double @llvm.fmuladd.f64(double %106, double %107, double %105)
store double %108, double* %99
ret void
}