#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, char, ...);
int main() {
  int MyInt;
  int CourseNumber;
  float MyFloat;
  char MyChar;
  char E, G, A;
  MyInt = 123;
  MyFloat = 999.999;
  MyChar = 'Z';
  E = 'E';
  G = 'G';
  A = 'A';
  CourseNumber = 1302;
  printf("%d\n", MyInt);
  printf("%.3f\n", MyFloat);
  printf("%c\n", MyChar);
  printf("%c%c%d%c\n", E, G, CourseNumber, A);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x7b,-0x8(%rbp)
movl   $0x4479fff0,-0x10(%rbp)
movb   $0x5a,-0x11(%rbp)
movb   $0x45,-0x12(%rbp)
movb   $0x47,-0x13(%rbp)
movb   $0x41,-0x14(%rbp)
movl   $0x516,-0xc(%rbp)
movsbl -0x8(%rbp),%esi
lea    0xeb1(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
movss  -0x10(%rbp),%xmm0
cvttss2si %xmm0,%eax
lea    0xe9e(%rip),%rdi
movsbl %al,%esi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xe99(%rip),%rdi
movsbl -0x11(%rbp),%esi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0x12(%rbp),%al
movsbl -0x13(%rbp),%edx
mov    -0xc(%rbp),%ecx
movsbl -0x14(%rbp),%r8d
lea    0xe72(%rip),%rdi
movsbl %al,%esi
mov    $0x0,%al
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rax
lea    0xee8(%rip),%rdi
mov    $0x7b,%esi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xed9(%rip),%rdi
xor    %esi,%esi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xed5(%rip),%rdi
mov    $0x5a,%esi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xebc(%rip),%rdi
mov    $0x45,%esi
mov    $0x47,%edx
mov    $0x516,%ecx
mov    $0x41,%r8d
xor    %eax,%eax
call   1030 <printf@plt>
xor    %eax,%eax
pop    %rcx
ret

LLVM IR (-O0):
@.str = [4 x i8] c"%d\0A\00"
@.str.1 = [6 x i8] c"%.3f\0A\00"
@.str.2 = [4 x i8] c"%c\0A\00"
@.str.3 = [10 x i8] c"%c%c%d%c\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
%4 = alloca float
%5 = alloca i8
%6 = alloca i8
%7 = alloca i8
%8 = alloca i8
store i32 0, i32* %1
store i32 123, i32* %2
store float 0x408F3FFE00000000, float* %4
store i8 90, i8* %5
store i8 69, i8* %6
store i8 71, i8* %7
store i8 65, i8* %8
store i32 1302, i32* %3
%9 = load i32, i32* %2
%10 = trunc i32 %9 to i8
%11 = call i32 (i8*, i8, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i8 signext %10)
%12 = load float, float* %4
%13 = fptosi float %12 to i8
%14 = call i32 (i8*, i8, ...) @printf(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), i8 signext %13)
%15 = load i8, i8* %5
%16 = call i32 (i8*, i8, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.2, i64 0, i64 0), i8 signext %15)
%17 = load i8, i8* %6
%18 = load i8, i8* %7
%19 = sext i8 %18 to i32
%20 = load i32, i32* %3
%21 = load i8, i8* %8
%22 = sext i8 %21 to i32
%23 = call i32 (i8*, i8, ...) @printf(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.3, i64 0, i64 0), i8 signext %17, i32 %19, i32 %20, i32 %22)
ret i32 0
}

LLVM IR (-O2):
@.str = [4 x i8] c"%d\0A\00"
@.str.1 = [6 x i8] c"%.3f\0A\00"
@.str.2 = [4 x i8] c"%c\0A\00"
@.str.3 = [10 x i8] c"%c%c%d%c\0A\00"
define i32 @main() {
%1 = tail call i32 (i8*, i8, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i8 signext 123)
%2 = tail call i32 (i8*, i8, ...) @printf(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), i8 signext poison)
%3 = tail call i32 (i8*, i8, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.2, i64 0, i64 0), i8 signext 90)
%4 = tail call i32 (i8*, i8, ...) @printf(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.3, i64 0, i64 0), i8 signext 69, i32 71, i32 1302, i32 65)
ret i32 0
}