#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
void Help(const char *program) {
  printf("%s options:\n", program);
  printf("  +rgb       RGB mode\n");
  printf("  +ci        color index mode\n");
  printf("  -color     don't clear color buffer\n");
  printf("  +alpha     clear alpha buffer\n");
  printf("  +depth     clear depth buffer\n");
  printf("  +stencil   clear stencil buffer\n");
  printf("  +accum     clear accum buffer\n");
  printf("  +swap      also do SwapBuffers\n");
  printf("  -swap      don't do SwapBuffers\n");
}


x86 assembly (clang, -O0):
<Help>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
mov    %rdi,-0x8(%rbp)
mov    -0x8(%rbp),%rsi
lea    0xed9(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xed8(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xee1(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xef2(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xf0b(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xf1e(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xf31(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xf46(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xf59(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xf6d(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<Help>:
push   %rax
mov    %rdi,%rsi
lea    0xed5(%rip),%rdi
xor    %eax,%eax
call   1040 <printf@plt>
lea    0xed4(%rip),%rdi
call   1030 <puts@plt>
lea    0xede(%rip),%rdi
call   1030 <puts@plt>
lea    0xef0(%rip),%rdi
call   1030 <puts@plt>
lea    0xf0a(%rip),%rdi
call   1030 <puts@plt>
lea    0xf1e(%rip),%rdi
call   1030 <puts@plt>
lea    0xf32(%rip),%rdi
call   1030 <puts@plt>
lea    0xf48(%rip),%rdi
call   1030 <puts@plt>
lea    0xf5c(%rip),%rdi
call   1030 <puts@plt>
lea    0xf71(%rip),%rdi
pop    %rax
jmp    1030 <puts@plt>

LLVM IR (-O0):
@.str = [13 x i8] c"%s options:\0A\00"
@.str.1 = [23 x i8] c" +rgb RGB mode\0A\00"
@.str.2 = [31 x i8] c" +ci color index mode\0A\00"
@.str.3 = [39 x i8] c" -color don't clear color buffer\0A\00"
@.str.4 = [33 x i8] c" +alpha clear alpha buffer\0A\00"
@.str.5 = [33 x i8] c" +depth clear depth buffer\0A\00"
@.str.6 = [35 x i8] c" +stencil clear stencil buffer\0A\00"
@.str.7 = [33 x i8] c" +accum clear accum buffer\0A\00"
@.str.8 = [34 x i8] c" +swap also do SwapBuffers\0A\00"
@.str.9 = [35 x i8] c" -swap don't do SwapBuffers\0A\00"
define void @Help(i8* %0) {
%2 = alloca i8*
store i8* %0, i8** %2
%3 = load i8*, i8** %2
%4 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([13 x i8], [13 x i8]* @.str, i64 0, i64 0), i8* %3)
%5 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([23 x i8], [23 x i8]* @.str.1, i64 0, i64 0))
%6 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([31 x i8], [31 x i8]* @.str.2, i64 0, i64 0))
%7 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([39 x i8], [39 x i8]* @.str.3, i64 0, i64 0))
%8 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([33 x i8], [33 x i8]* @.str.4, i64 0, i64 0))
%9 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([33 x i8], [33 x i8]* @.str.5, i64 0, i64 0))
%10 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([35 x i8], [35 x i8]* @.str.6, i64 0, i64 0))
%11 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([33 x i8], [33 x i8]* @.str.7, i64 0, i64 0))
%12 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([34 x i8], [34 x i8]* @.str.8, i64 0, i64 0))
%13 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([35 x i8], [35 x i8]* @.str.9, i64 0, i64 0))
ret void
}

LLVM IR (-O2):
@.str = [13 x i8] c"%s options:\0A\00"
@str = [22 x i8] c" +rgb RGB mode\00"
@str.10 = [30 x i8] c" +ci color index mode\00"
@str.11 = [38 x i8] c" -color don't clear color buffer\00"
@str.12 = [32 x i8] c" +alpha clear alpha buffer\00"
@str.13 = [32 x i8] c" +depth clear depth buffer\00"
@str.14 = [34 x i8] c" +stencil clear stencil buffer\00"
@str.15 = [32 x i8] c" +accum clear accum buffer\00"
@str.16 = [33 x i8] c" +swap also do SwapBuffers\00"
@str.17 = [34 x i8] c" -swap don't do SwapBuffers\00"
define void @Help(i8* %0) {
%2 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([13 x i8], [13 x i8]* @.str, i64 0, i64 0), i8* %0)
%3 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([22 x i8], [22 x i8]* @str, i64 0, i64 0))
%4 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([30 x i8], [30 x i8]* @str.10, i64 0, i64 0))
%5 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([38 x i8], [38 x i8]* @str.11, i64 0, i64 0))
%6 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([32 x i8], [32 x i8]* @str.12, i64 0, i64 0))
%7 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([32 x i8], [32 x i8]* @str.13, i64 0, i64 0))
%8 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([34 x i8], [34 x i8]* @str.14, i64 0, i64 0))
%9 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([32 x i8], [32 x i8]* @str.15, i64 0, i64 0))
%10 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([33 x i8], [33 x i8]* @str.16, i64 0, i64 0))
%11 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([34 x i8], [34 x i8]* @str.17, i64 0, i64 0))
ret void
}