#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ scanf(char *, int *);
int main(void) {
  int a, b, c, d;
  printf("Enter a three digit number: ");
  scanf("%d", &a);
  b = a / 100;
  c = (a - ((a / 100) * 100)) / 10;
  d = a % 10;
  printf("Reversed: %d%d%d\n", d, c, b);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
movl   $0x0,-0x4(%rbp)
lea    0xeca(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xed9(%rip),%rdi
lea    -0x8(%rbp),%rsi
call   1040 <scanf@plt>
mov    -0x8(%rbp),%eax
mov    $0x64,%ecx
cltd
idiv   %ecx
mov    %eax,-0xc(%rbp)
mov    -0x8(%rbp),%eax
mov    %eax,-0x18(%rbp)
mov    -0x8(%rbp),%eax
mov    $0x64,%ecx
cltd
idiv   %ecx
mov    %eax,%ecx
mov    -0x18(%rbp),%eax
imul   $0x64,%ecx,%ecx
sub    %ecx,%eax
mov    $0xa,%ecx
cltd
idiv   %ecx
mov    %eax,-0x10(%rbp)
mov    -0x8(%rbp),%eax
mov    $0xa,%ecx
cltd
idiv   %ecx
mov    %edx,-0x14(%rbp)
mov    -0x14(%rbp),%esi
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
lea    0xe81(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rax
lea    0xed8(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xee7(%rip),%rdi
lea    0x4(%rsp),%rsi
call   1040 <scanf@plt>
movslq 0x4(%rsp),%rsi
imul   $0x51eb851f,%rsi,%rcx
mov    %rcx,%rax
shr    $0x3f,%rax
sar    $0x25,%rcx
add    %eax,%ecx
imul   $0xffffff9c,%ecx,%eax
add    %esi,%eax
cltq
imul   $0x66666667,%rax,%rdx
mov    %rdx,%rax
shr    $0x3f,%rax
sar    $0x22,%rdx
add    %eax,%edx
imul   $0x66666667,%rsi,%rax
mov    %rax,%rdi
shr    $0x3f,%rdi
sar    $0x22,%rax
add    %edi,%eax
add    %eax,%eax
lea    (%rax,%rax,4),%eax
sub    %eax,%esi
lea    0xe8a(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
xor    %eax,%eax
pop    %rcx
ret

LLVM IR (-O0):
@.str = [29 x i8] c"Enter a three digit number: \00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [18 x i8] c"Reversed: %d%d%d\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
%4 = alloca i32
%5 = alloca i32
store i32 0, i32* %1
%6 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([29 x i8], [29 x i8]* @.str, i64 0, i64 0))
%7 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %2)
%8 = load i32, i32* %2
%9 = sdiv i32 %8, 100
store i32 %9, i32* %3
%10 = load i32, i32* %2
%11 = load i32, i32* %2
%12 = sdiv i32 %11, 100
%13 = mul nsw i32 %12, 100
%14 = sub nsw i32 %10, %13
%15 = sdiv i32 %14, 10
store i32 %15, i32* %4
%16 = load i32, i32* %2
%17 = srem i32 %16, 10
store i32 %17, i32* %5
%18 = load i32, i32* %5
%19 = load i32, i32* %4
%20 = load i32, i32* %3
%21 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([18 x i8], [18 x i8]* @.str.2, i64 0, i64 0), i32 %18, i32 %19, i32 %20)
ret i32 0
}

LLVM IR (-O2):
@.str = [29 x i8] c"Enter a three digit number: \00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [18 x i8] c"Reversed: %d%d%d\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = bitcast i32* %1 to i8*
%3 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([29 x i8], [29 x i8]* @.str, i64 0, i64 0))
%4 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %1)
%5 = load i32, i32* %1
%6 = sdiv i32 %5, 100
%7 = mul nsw i32 %6, -100
%8 = add i32 %7, %5
%9 = sdiv i32 %8, 10
%10 = srem i32 %5, 10
%11 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([18 x i8], [18 x i8]* @.str.2, i64 0, i64 0), i32 %10, i32 %9, i32 %6)
ret i32 0
}