#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float pow(float, int);
float sqrt(float);
float target_y(float *x, float *dx, int m) {
  int ncoeff = 14;
  float avdat = 0.2408240E+02;
  float xmin[10] = {-0.15000E+02, -0.15000E+02, -0.18003E+02, -0.18010E+02,
                    0.00000E+00,  0.00000E+00,  0.00000E+00,  0.00000E+00,
                    0.00000E+00,  0.00000E+00};
  float xmax[10] = {0.15000E+02, 0.15000E+02, 0.18010E+02, 0.18002E+02,
                    0.00000E+00, 0.00000E+00, 0.00000E+00, 0.00000E+00,
                    0.00000E+00, 0.00000E+00};
  float scale[10] = {0};
  float coeff[15] = {-0.89786351E-02, -0.64418197E+01, -0.39106441E+02,
                     0.10476825E+02,  0.64599350E+02,  0.17293526E+00,
                     0.53395424E-01,  -0.92865136E-02, -0.19310041E+00,
                     0.26956381E-01,  0.15047486E-01,  -0.20857375E-01,
                     0.64898413E-02,  -0.14244443E-02, 0.};
  int ientry = 0;
  int i;
  if (ientry == 0) {
    ientry = 1;
    for (i = 0; i < m; i++) {
      if (xmin[i] == xmax[i])
        continue;
      scale[i] = 2. / (xmax[i] - xmin[i]);
    }
  }
  float x1 = 1. + (x[0] - xmax[0]) * scale[0];
  float dx1 = dx[0] * scale[0];
  float x2 = 1. + (x[1] - xmax[1]) * scale[1];
  float dx2 = dx[1] * scale[1];
  float x3 = 1. + (x[2] - xmax[2]) * scale[2];
  float dx3 = dx[2] * scale[2];
  float x4 = 1. + (x[3] - xmax[3]) * scale[3];
  float dx4 = dx[3] * scale[3];
  float x11 = x1;
  float x12 = x11 * x1;
  float x13 = x12 * x1;
  float x21 = x2;
  float x22 = x21 * x2;
  float x31 = x3;
  float x32 = x31 * x3;
  float x33 = x32 * x3;
  float x41 = x4;
  float x42 = x41 * x4;
  float x43 = x42 * x4;
  float x44 = x43 * x4;
  float v_target_y = avdat + coeff[0] + coeff[1] * x11 + coeff[2] * x21 +
                     coeff[3] * x31 + coeff[4] * x41 + coeff[5] * x32 +
                     coeff[6] * x12 + coeff[7] * x22;
  v_target_y = v_target_y + coeff[8] * x11 * x31 + coeff[9] * x11 * x41 +
               coeff[10] * x21 * x41 + coeff[11] * x11 * x21 +
               coeff[12] * x33 * x44 + coeff[13] * x13 * x22;
  float dxall = 0 + dx1 + dx2 + dx3 + dx4;
  float dv_target_y =
      dxall == 0
          ? 0
          : sqrt(+dx1 * dx1 *
                     pow(0 + coeff[1] + 2 * coeff[6] * x11 + coeff[8] * x31 +
                             coeff[9] * x41 + coeff[11] * x21 +
                             3 * coeff[13] * x12 * x22,
                         2) +
                 dx2 * dx2 *
                     pow(0 + coeff[2] + 2 * coeff[7] * x21 + coeff[10] * x41 +
                             coeff[11] * x11 + 2 * coeff[13] * x21 * x13,
                         2) +
                 dx3 * dx3 *
                     pow(0 + coeff[3] + 2 * coeff[5] * x31 + coeff[8] * x11 +
                             3 * coeff[12] * x32 * x44,
                         2) +
                 dx4 * dx4 *
                     pow(0 + coeff[4] + coeff[9] * x11 + coeff[10] * x21 +
                             4 * coeff[12] * x43 * x33,
                         2));
  dx[0] = dv_target_y;
  return v_target_y;
}


x86 assembly (clang, -O0):
<target_y>:
push   %rbp
mov    %rsp,%rbp
sub    $0x180,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %edx,-0x14(%rbp)
movl   $0xe,-0x18(%rbp)
movss  0xeb3(%rip),%xmm0
movss  %xmm0,-0x1c(%rbp)
lea    -0x50(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe92(%rip),%xmm0
movss  %xmm0,-0x50(%rbp)
movss  0xe85(%rip),%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  0xe74(%rip),%xmm0
movss  %xmm0,-0x48(%rbp)
movss  0xe63(%rip),%xmm0
movss  %xmm0,-0x44(%rbp)
lea    -0x80(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe42(%rip),%xmm0
movss  %xmm0,-0x80(%rbp)
movss  0xe35(%rip),%xmm0
movss  %xmm0,-0x7c(%rbp)
movss  0xe24(%rip),%xmm0
movss  %xmm0,-0x78(%rbp)
movss  0xe13(%rip),%xmm0
movss  %xmm0,-0x74(%rbp)
lea    -0xb0(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
lea    -0xf0(%rbp),%rdi
lea    0xe2d(%rip),%rsi
mov    $0x3c,%edx
call   1040 <memcpy@plt>
movl   $0x0,-0xf4(%rbp)
cmpl   $0x0,-0xf4(%rbp)
jne    12d8 <target_y+0x198>
movl   $0x1,-0xf4(%rbp)
movl   $0x0,-0xf8(%rbp)
mov    -0xf8(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    12d3 <target_y+0x193>
movslq -0xf8(%rbp),%rax
movss  -0x50(%rbp,%rax,4),%xmm0
movslq -0xf8(%rbp),%rax
ucomiss -0x80(%rbp,%rax,4),%xmm0
jne    1281 <target_y+0x141>
jp     1281 <target_y+0x141>
jmp    12bf <target_y+0x17f>
movslq -0xf8(%rbp),%rax
movss  -0x80(%rbp,%rax,4),%xmm0
movslq -0xf8(%rbp),%rax
subss  -0x50(%rbp,%rax,4),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xd89(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movslq -0xf8(%rbp),%rax
movss  %xmm0,-0xb0(%rbp,%rax,4)
ff ff
mov    -0xf8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xf8(%rbp)
jmp    1248 <target_y+0x108>
jmp    12d8 <target_y+0x198>
mov    -0x8(%rbp),%rax
movss  (%rax),%xmm0
subss  -0x80(%rbp),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xd2f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0xfc(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
movss  %xmm0,-0x100(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x4(%rax),%xmm0
subss  -0x7c(%rbp),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xce5(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x104(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
movss  %xmm0,-0x108(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x8(%rax),%xmm0
subss  -0x78(%rbp),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc9a(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x10c(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
movss  %xmm0,-0x110(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0xc(%rax),%xmm0
subss  -0x74(%rbp),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc4f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x114(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0xc(%rax),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
movss  %xmm0,-0x118(%rbp)
ff
movss  -0xfc(%rbp),%xmm0
ff
movss  %xmm0,-0x11c(%rbp)
ff
movss  -0x11c(%rbp),%xmm0
ff
mulss  -0xfc(%rbp),%xmm0
ff
movss  %xmm0,-0x120(%rbp)
ff
movss  -0x120(%rbp),%xmm0
ff
mulss  -0xfc(%rbp),%xmm0
ff
movss  %xmm0,-0x124(%rbp)
ff
movss  -0x104(%rbp),%xmm0
ff
movss  %xmm0,-0x128(%rbp)
ff
movss  -0x128(%rbp),%xmm0
ff
mulss  -0x104(%rbp),%xmm0
ff
movss  %xmm0,-0x12c(%rbp)
ff
movss  -0x10c(%rbp),%xmm0
ff
movss  %xmm0,-0x130(%rbp)
ff
movss  -0x130(%rbp),%xmm0
ff
mulss  -0x10c(%rbp),%xmm0
ff
movss  %xmm0,-0x134(%rbp)
ff
movss  -0x134(%rbp),%xmm0
ff
mulss  -0x10c(%rbp),%xmm0
ff
movss  %xmm0,-0x138(%rbp)
ff
movss  -0x114(%rbp),%xmm0
ff
movss  %xmm0,-0x13c(%rbp)
ff
movss  -0x13c(%rbp),%xmm0
ff
mulss  -0x114(%rbp),%xmm0
ff
movss  %xmm0,-0x140(%rbp)
ff
movss  -0x140(%rbp),%xmm0
ff
mulss  -0x114(%rbp),%xmm0
ff
movss  %xmm0,-0x144(%rbp)
ff
movss  -0x144(%rbp),%xmm0
ff
mulss  -0x114(%rbp),%xmm0
ff
movss  %xmm0,-0x148(%rbp)
ff
movss  -0x1c(%rbp),%xmm1
addss  -0xf0(%rbp),%xmm1
ff
movss  -0xec(%rbp),%xmm0
ff
movss  -0x11c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe8(%rbp),%xmm1
ff
movss  -0x128(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe4(%rbp),%xmm0
ff
movss  -0x130(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe0(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xdc(%rbp),%xmm0
ff
movss  -0x134(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd8(%rbp),%xmm1
ff
movss  -0x120(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd4(%rbp),%xmm0
ff
movss  -0x12c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x14c(%rbp)
ff
movss  -0x14c(%rbp),%xmm0
ff
movss  -0xd0(%rbp),%xmm1
ff
mulss  -0x11c(%rbp),%xmm1
ff
movss  -0x130(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xcc(%rbp),%xmm0
ff
mulss  -0x11c(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc8(%rbp),%xmm1
ff
mulss  -0x128(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
mulss  -0x11c(%rbp),%xmm0
ff
movss  -0x128(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc0(%rbp),%xmm1
ff
mulss  -0x138(%rbp),%xmm1
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xbc(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  -0x12c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x14c(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x100(%rbp),%xmm0
ff
addss  -0x108(%rbp),%xmm0
ff
addss  -0x110(%rbp),%xmm0
ff
addss  -0x118(%rbp),%xmm0
ff
movss  %xmm0,-0x150(%rbp)
ff
movss  -0x150(%rbp),%xmm0
ff
xorps  %xmm1,%xmm1
ucomiss %xmm1,%xmm0
jne    16e4 <target_y+0x5a4>
jp     16e4 <target_y+0x5a4>
xorps  %xmm0,%xmm0
movss  %xmm0,-0x158(%rbp)
ff
jmp    19da <target_y+0x89a>
movss  -0x100(%rbp),%xmm0
ff
mulss  -0x100(%rbp),%xmm0
ff
movss  %xmm0,-0x16c(%rbp)
ff
xorps  %xmm1,%xmm1
addss  -0xec(%rbp),%xmm1
ff
movss  0x915(%rip),%xmm0
mulss  -0xd8(%rbp),%xmm0
ff
movss  -0x11c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd0(%rbp),%xmm1
ff
movss  -0x130(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xcc(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc4(%rbp),%xmm1
ff
movss  -0x128(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x8a9(%rip),%xmm0
mulss  -0xbc(%rbp),%xmm0
ff
mulss  -0x120(%rbp),%xmm0
ff
movss  -0x12c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  %xmm0,-0x170(%rbp)
ff
movss  -0x108(%rbp),%xmm0
ff
mulss  -0x108(%rbp),%xmm0
ff
movss  %xmm0,-0x174(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0xe8(%rbp),%xmm0
ff
movss  0x850(%rip),%xmm1
mulss  -0xd4(%rbp),%xmm1
ff
movss  -0x128(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc8(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc4(%rbp),%xmm1
ff
movss  -0x11c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x800(%rip),%xmm0
mulss  -0xbc(%rbp),%xmm0
ff
mulss  -0x128(%rbp),%xmm0
ff
movss  -0x124(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x174(%rbp),%xmm1
ff
movss  -0x170(%rbp),%xmm2
ff
movaps %xmm0,%xmm3
movss  -0x16c(%rbp),%xmm0
ff
mulss  %xmm3,%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x168(%rbp)
ff
movss  -0x110(%rbp),%xmm0
ff
mulss  -0x110(%rbp),%xmm0
ff
movss  %xmm0,-0x164(%rbp)
ff
xorps  %xmm1,%xmm1
addss  -0xe4(%rbp),%xmm1
ff
movss  0x77c(%rip),%xmm0
mulss  -0xdc(%rbp),%xmm0
ff
movss  -0x130(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd0(%rbp),%xmm1
ff
movss  -0x11c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x740(%rip),%xmm0
mulss  -0xc0(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x168(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x164(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x160(%rbp)
ff
movss  -0x118(%rbp),%xmm0
ff
mulss  -0x118(%rbp),%xmm0
ff
movss  %xmm0,-0x15c(%rbp)
ff
xorps  %xmm1,%xmm1
addss  -0xe0(%rbp),%xmm1
ff
movss  -0xcc(%rbp),%xmm0
ff
movss  -0x11c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc8(%rbp),%xmm1
ff
movss  -0x128(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x694(%rip),%xmm0
mulss  -0xc0(%rbp),%xmm0
ff
mulss  -0x144(%rbp),%xmm0
ff
movss  -0x138(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x160(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x15c(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
call   1060 <sqrt@plt>
movss  %xmm0,-0x158(%rbp)
ff
movss  -0x158(%rbp),%xmm0
ff
movss  %xmm0,-0x154(%rbp)
ff
movss  -0x154(%rbp),%xmm0
ff
mov    -0x10(%rbp),%rax
movss  %xmm0,(%rax)
movss  -0x14c(%rbp),%xmm0
ff
add    $0x180,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<target_y>:
push   %rbx
sub    $0x140,%rsp
mov    %rsi,%rbx
xorps  %xmm0,%xmm0
movaps %xmm0,0x120(%rsp)
movq   $0x0,0x130(%rsp)
movaps 0xeb7(%rip),%xmm1
movaps %xmm1,0x110(%rsp)
movaps %xmm0,0xf0(%rsp)
movq   $0x0,0x100(%rsp)
movaps 0xea4(%rip),%xmm1
movaps %xmm1,0xe0(%rsp)
movaps %xmm0,0xa0(%rsp)
movaps %xmm0,0x90(%rsp)
movq   $0x0,0xb0(%rsp)
xorps  %xmm1,%xmm1
test   %edx,%edx
jle    120a <target_y+0xea>
mov    %edx,%eax
add    $0xffffffffffffffff,%rax
movss  0xe7b(%rip),%xmm2
movss  0xe77(%rip),%xmm1
xor    %ecx,%ecx
movss  0xe71(%rip),%xmm0
nopw   0x0(%rax,%rax,1)
ucomiss %xmm1,%xmm2
jne    11c7 <target_y+0xa7>
jnp    11db <target_y+0xbb>
subss  %xmm2,%xmm1
movaps %xmm0,%xmm2
divss  %xmm1,%xmm2
movss  %xmm2,0x90(%rsp,%rcx,4)
cmp    %rcx,%rax
je     11f8 <target_y+0xd8>
movss  0x114(%rsp,%rcx,4),%xmm2
movss  0xe4(%rsp,%rcx,4),%xmm1
add    $0x1,%rcx
jmp    11c0 <target_y+0xa0>
movsd  0x90(%rsp),%xmm1
movsd  0x98(%rsp),%xmm0
movss  0xe0e(%rip),%xmm2
movss  (%rdi),%xmm6
addss  %xmm2,%xmm6
mulss  %xmm1,%xmm6
movss  0xe06(%rip),%xmm3
addss  0x4(%rdi),%xmm2
addss  %xmm3,%xmm6
movaps %xmm1,%xmm9
shufps $0x55,%xmm1,%xmm9
mulss  %xmm2,%xmm9
addss  %xmm3,%xmm9
movsd  (%rbx),%xmm4
movsd  0x8(%rbx),%xmm14
mulps  %xmm1,%xmm4
movaps %xmm4,%xmm5
shufps $0x55,%xmm4,%xmm5
movss  0x8(%rdi),%xmm7
movss  0xc(%rdi),%xmm1
addss  0xdc8(%rip),%xmm7
mulss  %xmm0,%xmm7
addss  %xmm3,%xmm7
addss  0xdbc(%rip),%xmm1
movaps %xmm0,%xmm11
shufps $0x55,%xmm0,%xmm11
mulss  %xmm1,%xmm11
addss  %xmm3,%xmm11
mulps  %xmm0,%xmm14
movaps %xmm14,%xmm2
shufps $0x55,%xmm14,%xmm2
movaps %xmm6,%xmm13
mulss  %xmm6,%xmm13
movaps %xmm6,%xmm8
mulss  %xmm13,%xmm8
movaps %xmm9,%xmm12
mulss  %xmm9,%xmm12
movaps %xmm7,%xmm15
mulss  %xmm7,%xmm15
movaps %xmm7,%xmm10
mulss  %xmm15,%xmm10
movaps %xmm11,%xmm3
mulss  %xmm11,%xmm3
mulss  %xmm11,%xmm3
xorps  %xmm0,%xmm0
movaps %xmm4,%xmm1
addss  %xmm0,%xmm1
movaps %xmm5,0x20(%rsp)
addss  %xmm5,%xmm1
addss  %xmm14,%xmm1
addss  %xmm2,%xmm1
ucomiss %xmm0,%xmm1
movaps %xmm11,%xmm1
mulss  %xmm3,%xmm1
movaps %xmm1,0x80(%rsp)
jne    130a <target_y+0x1ea>
jnp    1578 <target_y+0x458>
mulss  %xmm4,%xmm4
movaps %xmm4,0xc0(%rsp)
movss  0xd1a(%rip),%xmm0
mulss  %xmm6,%xmm0
addss  0xd12(%rip),%xmm0
movaps %xmm7,%xmm1
mulss  0xd0b(%rip),%xmm1
addss  %xmm0,%xmm1
movaps %xmm11,%xmm0
mulss  0xcff(%rip),%xmm0
addss  %xmm1,%xmm0
movaps %xmm9,%xmm1
mulss  0xcf3(%rip),%xmm1
addss  %xmm0,%xmm1
movss  0xceb(%rip),%xmm0
movss  %xmm13,0x1c(%rsp)
mulss  %xmm13,%xmm0
movaps %xmm12,0x70(%rsp)
mulss  %xmm12,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
movaps %xmm9,0x30(%rsp)
movaps %xmm11,0x40(%rsp)
movss  %xmm8,0x14(%rsp)
movss  %xmm6,0x4(%rsp)
movss  %xmm10,0x10(%rsp)
movss  %xmm7,0xc(%rsp)
movss  %xmm15,0x8(%rsp)
movaps %xmm2,0x60(%rsp)
movaps %xmm14,0x50(%rsp)
movaps %xmm3,0xd0(%rsp)
call   1030 <pow@plt>
movss  %xmm0,0x18(%rsp)
movaps 0x20(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x20(%rsp)
movss  0xc6e(%rip),%xmm0
movaps 0x30(%rsp),%xmm2
mulss  %xmm2,%xmm0
addss  0xc61(%rip),%xmm0
movaps 0x40(%rsp),%xmm1
mulss  0xc58(%rip),%xmm1
addss  %xmm0,%xmm1
movss  0xc3c(%rip),%xmm0
mulss  0x4(%rsp),%xmm0
addss  %xmm1,%xmm0
movaps %xmm0,%xmm1
movss  0xc3b(%rip),%xmm0
mulss  %xmm2,%xmm0
mulss  0x14(%rsp),%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x20(%rsp),%xmm0
movss  0x18(%rsp),%xmm1
mulss  0xc0(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  %xmm1,0x18(%rsp)
movaps 0x50(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x50(%rsp)
movss  0xbf2(%rip),%xmm0
mulss  0xc(%rsp),%xmm0
addss  0xbe8(%rip),%xmm0
movss  0xbbc(%rip),%xmm1
mulss  0x4(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0xbd2(%rip),%xmm0
mulss  0x8(%rsp),%xmm0
mulss  0x80(%rsp),%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x50(%rsp),%xmm0
addss  0x18(%rsp),%xmm0
movss  %xmm0,0x20(%rsp)
movaps 0x60(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x60(%rsp)
movss  0xb69(%rip),%xmm0
mulss  0x4(%rsp),%xmm0
addss  0xb83(%rip),%xmm0
movss  0xb67(%rip),%xmm2
mulss  0x30(%rsp),%xmm2
addss  %xmm0,%xmm2
movaps 0xd0(%rsp),%xmm0
mulss  0xb65(%rip),%xmm0
mulss  0x10(%rsp),%xmm0
addss  %xmm2,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x60(%rsp),%xmm0
addss  0x20(%rsp),%xmm0
xorps  %xmm1,%xmm1
ucomiss %xmm1,%xmm0
jb     1539 <target_y+0x419>
sqrtss %xmm0,%xmm0
jmp    153e <target_y+0x41e>
call   1040 <sqrt@plt>
movaps 0x30(%rsp),%xmm9
movaps 0x40(%rsp),%xmm11
movss  0x14(%rsp),%xmm8
movss  0x4(%rsp),%xmm6
movss  0x10(%rsp),%xmm10
movss  0xc(%rsp),%xmm7
movaps 0x70(%rsp),%xmm12
movss  0x1c(%rsp),%xmm13
movss  0x8(%rsp),%xmm15
mulss  0xaf3(%rip),%xmm8
mulss  0xaee(%rip),%xmm10
movss  0xab6(%rip),%xmm1
mulss  %xmm6,%xmm1
movss  0xaba(%rip),%xmm2
movss  0xa9e(%rip),%xmm3
mulss  %xmm6,%xmm3
movss  0xa8e(%rip),%xmm4
mulss  %xmm6,%xmm4
mulss  0xa7e(%rip),%xmm6
addss  0xab6(%rip),%xmm6
mulss  %xmm9,%xmm2
movss  0xa81(%rip),%xmm5
mulss  %xmm9,%xmm5
addss  %xmm6,%xmm5
mulss  %xmm7,%xmm4
mulss  0xa7c(%rip),%xmm7
addss  %xmm5,%xmm7
movss  0xa78(%rip),%xmm5
mulss  %xmm11,%xmm5
mulss  0xa7e(%rip),%xmm15
addss  %xmm7,%xmm5
addss  %xmm5,%xmm15
mulss  0xa70(%rip),%xmm13
addss  %xmm15,%xmm13
mulss  %xmm12,%xmm8
mulss  0xa61(%rip),%xmm12
addss  %xmm13,%xmm12
addss  %xmm4,%xmm12
mulss  %xmm11,%xmm3
addss  %xmm12,%xmm3
mulss  %xmm11,%xmm2
addss  %xmm3,%xmm2
mulss  %xmm9,%xmm1
addss  %xmm2,%xmm1
mulss  0x80(%rsp),%xmm10
addss  %xmm1,%xmm10
addss  %xmm8,%xmm10
movss  %xmm0,(%rbx)
movaps %xmm10,%xmm0
add    $0x140,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@__const.target_y.coeff = [15 x float] [float 0xBF82636400000000, float 0xC019C46C60000000, float 0xC0438D9FE0000000, float 0x4024F42260000000, float 0x4050265BC0000000, float 0x3FC622BE20000000, float 0x3FAB56A520000000, float 0xBF8304CEC0000000, float 0xBFC8B783A0000000, float 0x3F9B9A7420000000, float 0x3F8ED13760000000, float 0xBF955BA2C0000000, float 0x3F7A951780000000, float 0xBF57568D60000000, float 0.000000e+00]
define float @target_y(float* %0, float* %1, i32 %2) {
%4 = alloca float*
%5 = alloca float*
%6 = alloca i32
%7 = alloca i32
%8 = alloca float
%9 = alloca [10 x float]
%10 = alloca [10 x float]
%11 = alloca [10 x float]
%12 = alloca [15 x float]
%13 = alloca i32
%14 = alloca i32
%15 = alloca float
%16 = alloca float
%17 = alloca float
%18 = alloca float
%19 = alloca float
%20 = alloca float
%21 = alloca float
%22 = alloca float
%23 = alloca float
%24 = alloca float
%25 = alloca float
%26 = alloca float
%27 = alloca float
%28 = alloca float
%29 = alloca float
%30 = alloca float
%31 = alloca float
%32 = alloca float
%33 = alloca float
%34 = alloca float
%35 = alloca float
%36 = alloca float
%37 = alloca float
store float* %0, float** %4
store float* %1, float** %5
store i32 %2, i32* %6
store i32 14, i32* %7
store float 0x4038151820000000, float* %8
%38 = bitcast [10 x float]* %9 to i8*
%39 = bitcast i8* %38 to [10 x float]*
%40 = getelementptr inbounds [10 x float], [10 x float]* %39, i32 0, i32 0
store float -1.500000e+01, float* %40
%41 = getelementptr inbounds [10 x float], [10 x float]* %39, i32 0, i32 1
store float -1.500000e+01, float* %41
%42 = getelementptr inbounds [10 x float], [10 x float]* %39, i32 0, i32 2
store float 0xC03200C4A0000000, float* %42
%43 = getelementptr inbounds [10 x float], [10 x float]* %39, i32 0, i32 3
store float 0xC032028F60000000, float* %43
%44 = bitcast [10 x float]* %10 to i8*
%45 = bitcast i8* %44 to [10 x float]*
%46 = getelementptr inbounds [10 x float], [10 x float]* %45, i32 0, i32 0
store float 1.500000e+01, float* %46
%47 = getelementptr inbounds [10 x float], [10 x float]* %45, i32 0, i32 1
store float 1.500000e+01, float* %47
%48 = getelementptr inbounds [10 x float], [10 x float]* %45, i32 0, i32 2
store float 0x4032028F60000000, float* %48
%49 = getelementptr inbounds [10 x float], [10 x float]* %45, i32 0, i32 3
store float 0x4032008320000000, float* %49
%50 = bitcast [10 x float]* %11 to i8*
%51 = bitcast [15 x float]* %12 to i8*
store i32 0, i32* %13
%52 = load i32, i32* %13
%53 = icmp eq i32 %52, 0
br i1 %53, label %54, label %90
54: ; preds = %3
store i32 1, i32* %13
store i32 0, i32* %14
br label %55
55: ; preds = %86, %54
%56 = load i32, i32* %14
%57 = load i32, i32* %6
%58 = icmp slt i32 %56, %57
br i1 %58, label %59, label %89
59: ; preds = %55
%60 = load i32, i32* %14
%61 = sext i32 %60 to i64
%62 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %61
%63 = load float, float* %62
%64 = load i32, i32* %14
%65 = sext i32 %64 to i64
%66 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %65
%67 = load float, float* %66
%68 = fcmp oeq float %63, %67
br i1 %68, label %69, label %70
69: ; preds = %59
br label %86
70: ; preds = %59
%71 = load i32, i32* %14
%72 = sext i32 %71 to i64
%73 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %72
%74 = load float, float* %73
%75 = load i32, i32* %14
%76 = sext i32 %75 to i64
%77 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %76
%78 = load float, float* %77
%79 = fsub float %74, %78
%80 = fpext float %79 to double
%81 = fdiv double 2.000000e+00, %80
%82 = fptrunc double %81 to float
%83 = load i32, i32* %14
%84 = sext i32 %83 to i64
%85 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 %84
store float %82, float* %85
br label %86
86: ; preds = %70, %69
%87 = load i32, i32* %14
%88 = add nsw i32 %87, 1
store i32 %88, i32* %14
br label %55
89: ; preds = %55
br label %90
90: ; preds = %89, %3
%91 = load float*, float** %4
%92 = getelementptr inbounds float, float* %91, i64 0
%93 = load float, float* %92
%94 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 0
%95 = load float, float* %94
%96 = fsub float %93, %95
%97 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%98 = load float, float* %97
%99 = fmul float %96, %98
%100 = fpext float %99 to double
%101 = fadd double 1.000000e+00, %100
%102 = fptrunc double %101 to float
store float %102, float* %15
%103 = load float*, float** %5
%104 = getelementptr inbounds float, float* %103, i64 0
%105 = load float, float* %104
%106 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%107 = load float, float* %106
%108 = fmul float %105, %107
store float %108, float* %16
%109 = load float*, float** %4
%110 = getelementptr inbounds float, float* %109, i64 1
%111 = load float, float* %110
%112 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 1
%113 = load float, float* %112
%114 = fsub float %111, %113
%115 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%116 = load float, float* %115
%117 = fmul float %114, %116
%118 = fpext float %117 to double
%119 = fadd double 1.000000e+00, %118
%120 = fptrunc double %119 to float
store float %120, float* %17
%121 = load float*, float** %5
%122 = getelementptr inbounds float, float* %121, i64 1
%123 = load float, float* %122
%124 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%125 = load float, float* %124
%126 = fmul float %123, %125
store float %126, float* %18
%127 = load float*, float** %4
%128 = getelementptr inbounds float, float* %127, i64 2
%129 = load float, float* %128
%130 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 2
%131 = load float, float* %130
%132 = fsub float %129, %131
%133 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%134 = load float, float* %133
%135 = fmul float %132, %134
%136 = fpext float %135 to double
%137 = fadd double 1.000000e+00, %136
%138 = fptrunc double %137 to float
store float %138, float* %19
%139 = load float*, float** %5
%140 = getelementptr inbounds float, float* %139, i64 2
%141 = load float, float* %140
%142 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%143 = load float, float* %142
%144 = fmul float %141, %143
store float %144, float* %20
%145 = load float*, float** %4
%146 = getelementptr inbounds float, float* %145, i64 3
%147 = load float, float* %146
%148 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 3
%149 = load float, float* %148
%150 = fsub float %147, %149
%151 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%152 = load float, float* %151
%153 = fmul float %150, %152
%154 = fpext float %153 to double
%155 = fadd double 1.000000e+00, %154
%156 = fptrunc double %155 to float
store float %156, float* %21
%157 = load float*, float** %5
%158 = getelementptr inbounds float, float* %157, i64 3
%159 = load float, float* %158
%160 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%161 = load float, float* %160
%162 = fmul float %159, %161
store float %162, float* %22
%163 = load float, float* %15
store float %163, float* %23
%164 = load float, float* %23
%165 = load float, float* %15
%166 = fmul float %164, %165
store float %166, float* %24
%167 = load float, float* %24
%168 = load float, float* %15
%169 = fmul float %167, %168
store float %169, float* %25
%170 = load float, float* %17
store float %170, float* %26
%171 = load float, float* %26
%172 = load float, float* %17
%173 = fmul float %171, %172
store float %173, float* %27
%174 = load float, float* %19
store float %174, float* %28
%175 = load float, float* %28
%176 = load float, float* %19
%177 = fmul float %175, %176
store float %177, float* %29
%178 = load float, float* %29
%179 = load float, float* %19
%180 = fmul float %178, %179
store float %180, float* %30
%181 = load float, float* %21
store float %181, float* %31
%182 = load float, float* %31
%183 = load float, float* %21
%184 = fmul float %182, %183
store float %184, float* %32
%185 = load float, float* %32
%186 = load float, float* %21
%187 = fmul float %185, %186
store float %187, float* %33
%188 = load float, float* %33
%189 = load float, float* %21
%190 = fmul float %188, %189
store float %190, float* %34
%191 = load float, float* %8
%192 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 0
%193 = load float, float* %192
%194 = fadd float %191, %193
%195 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 1
%196 = load float, float* %195
%197 = load float, float* %23
%198 = call float @llvm.fmuladd.f32(float %196, float %197, float %194)
%199 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 2
%200 = load float, float* %199
%201 = load float, float* %26
%202 = call float @llvm.fmuladd.f32(float %200, float %201, float %198)
%203 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 3
%204 = load float, float* %203
%205 = load float, float* %28
%206 = call float @llvm.fmuladd.f32(float %204, float %205, float %202)
%207 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 4
%208 = load float, float* %207
%209 = load float, float* %31
%210 = call float @llvm.fmuladd.f32(float %208, float %209, float %206)
%211 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 5
%212 = load float, float* %211
%213 = load float, float* %29
%214 = call float @llvm.fmuladd.f32(float %212, float %213, float %210)
%215 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 6
%216 = load float, float* %215
%217 = load float, float* %24
%218 = call float @llvm.fmuladd.f32(float %216, float %217, float %214)
%219 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 7
%220 = load float, float* %219
%221 = load float, float* %27
%222 = call float @llvm.fmuladd.f32(float %220, float %221, float %218)
store float %222, float* %35
%223 = load float, float* %35
%224 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 8
%225 = load float, float* %224
%226 = load float, float* %23
%227 = fmul float %225, %226
%228 = load float, float* %28
%229 = call float @llvm.fmuladd.f32(float %227, float %228, float %223)
%230 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 9
%231 = load float, float* %230
%232 = load float, float* %23
%233 = fmul float %231, %232
%234 = load float, float* %31
%235 = call float @llvm.fmuladd.f32(float %233, float %234, float %229)
%236 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 10
%237 = load float, float* %236
%238 = load float, float* %26
%239 = fmul float %237, %238
%240 = load float, float* %31
%241 = call float @llvm.fmuladd.f32(float %239, float %240, float %235)
%242 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 11
%243 = load float, float* %242
%244 = load float, float* %23
%245 = fmul float %243, %244
%246 = load float, float* %26
%247 = call float @llvm.fmuladd.f32(float %245, float %246, float %241)
%248 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 12
%249 = load float, float* %248
%250 = load float, float* %30
%251 = fmul float %249, %250
%252 = load float, float* %34
%253 = call float @llvm.fmuladd.f32(float %251, float %252, float %247)
%254 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 13
%255 = load float, float* %254
%256 = load float, float* %25
%257 = fmul float %255, %256
%258 = load float, float* %27
%259 = call float @llvm.fmuladd.f32(float %257, float %258, float %253)
store float %259, float* %35
%260 = load float, float* %16
%261 = fadd float 0.000000e+00, %260
%262 = load float, float* %18
%263 = fadd float %261, %262
%264 = load float, float* %20
%265 = fadd float %263, %264
%266 = load float, float* %22
%267 = fadd float %265, %266
store float %267, float* %36
%268 = load float, float* %36
%269 = fcmp oeq float %268, 0.000000e+00
br i1 %269, label %270, label %271
270: ; preds = %90
br label %380
271: ; preds = %90
%272 = load float, float* %16
%273 = load float, float* %16
%274 = fmul float %272, %273
%275 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 1
%276 = load float, float* %275
%277 = fadd float 0.000000e+00, %276
%278 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 6
%279 = load float, float* %278
%280 = fmul float 2.000000e+00, %279
%281 = load float, float* %23
%282 = call float @llvm.fmuladd.f32(float %280, float %281, float %277)
%283 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 8
%284 = load float, float* %283
%285 = load float, float* %28
%286 = call float @llvm.fmuladd.f32(float %284, float %285, float %282)
%287 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 9
%288 = load float, float* %287
%289 = load float, float* %31
%290 = call float @llvm.fmuladd.f32(float %288, float %289, float %286)
%291 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 11
%292 = load float, float* %291
%293 = load float, float* %26
%294 = call float @llvm.fmuladd.f32(float %292, float %293, float %290)
%295 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 13
%296 = load float, float* %295
%297 = fmul float 3.000000e+00, %296
%298 = load float, float* %24
%299 = fmul float %297, %298
%300 = load float, float* %27
%301 = call float @llvm.fmuladd.f32(float %299, float %300, float %294)
%302 = call float @pow(float %301, i32 2)
%303 = load float, float* %18
%304 = load float, float* %18
%305 = fmul float %303, %304
%306 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 2
%307 = load float, float* %306
%308 = fadd float 0.000000e+00, %307
%309 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 7
%310 = load float, float* %309
%311 = fmul float 2.000000e+00, %310
%312 = load float, float* %26
%313 = call float @llvm.fmuladd.f32(float %311, float %312, float %308)
%314 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 10
%315 = load float, float* %314
%316 = load float, float* %31
%317 = call float @llvm.fmuladd.f32(float %315, float %316, float %313)
%318 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 11
%319 = load float, float* %318
%320 = load float, float* %23
%321 = call float @llvm.fmuladd.f32(float %319, float %320, float %317)
%322 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 13
%323 = load float, float* %322
%324 = fmul float 2.000000e+00, %323
%325 = load float, float* %26
%326 = fmul float %324, %325
%327 = load float, float* %25
%328 = call float @llvm.fmuladd.f32(float %326, float %327, float %321)
%329 = call float @pow(float %328, i32 2)
%330 = fmul float %305, %329
%331 = call float @llvm.fmuladd.f32(float %274, float %302, float %330)
%332 = load float, float* %20
%333 = load float, float* %20
%334 = fmul float %332, %333
%335 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 3
%336 = load float, float* %335
%337 = fadd float 0.000000e+00, %336
%338 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 5
%339 = load float, float* %338
%340 = fmul float 2.000000e+00, %339
%341 = load float, float* %28
%342 = call float @llvm.fmuladd.f32(float %340, float %341, float %337)
%343 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 8
%344 = load float, float* %343
%345 = load float, float* %23
%346 = call float @llvm.fmuladd.f32(float %344, float %345, float %342)
%347 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 12
%348 = load float, float* %347
%349 = fmul float 3.000000e+00, %348
%350 = load float, float* %29
%351 = fmul float %349, %350
%352 = load float, float* %34
%353 = call float @llvm.fmuladd.f32(float %351, float %352, float %346)
%354 = call float @pow(float %353, i32 2)
%355 = call float @llvm.fmuladd.f32(float %334, float %354, float %331)
%356 = load float, float* %22
%357 = load float, float* %22
%358 = fmul float %356, %357
%359 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 4
%360 = load float, float* %359
%361 = fadd float 0.000000e+00, %360
%362 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 9
%363 = load float, float* %362
%364 = load float, float* %23
%365 = call float @llvm.fmuladd.f32(float %363, float %364, float %361)
%366 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 10
%367 = load float, float* %366
%368 = load float, float* %26
%369 = call float @llvm.fmuladd.f32(float %367, float %368, float %365)
%370 = getelementptr inbounds [15 x float], [15 x float]* %12, i64 0, i64 12
%371 = load float, float* %370
%372 = fmul float 4.000000e+00, %371
%373 = load float, float* %33
%374 = fmul float %372, %373
%375 = load float, float* %30
%376 = call float @llvm.fmuladd.f32(float %374, float %375, float %369)
%377 = call float @pow(float %376, i32 2)
%378 = call float @llvm.fmuladd.f32(float %358, float %377, float %355)
%379 = call float @sqrt(float %378)
br label %380
380: ; preds = %271, %270
%381 = phi float [ 0.000000e+00, %270 ], [ %379, %271 ]
store float %381, float* %37
%382 = load float, float* %37
%383 = load float*, float** %5
%384 = getelementptr inbounds float, float* %383, i64 0
store float %382, float* %384
%385 = load float, float* %35
ret float %385
}

LLVM IR (-O2):
define float @target_y(float* nocapture %0, float* nocapture %1, i32 %2) {
%4 = alloca [10 x float]
%5 = alloca [10 x float]
%6 = alloca [10 x float]
%7 = bitcast [10 x float]* %4 to i8*
%8 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 4
%9 = bitcast float* %8 to i8*
%10 = bitcast [10 x float]* %4 to <4 x float>*
store <4 x float> <float -1.500000e+01, float -1.500000e+01, float 0xC03200C4A0000000, float 0xC032028F60000000>, <4 x float>* %10
%11 = bitcast [10 x float]* %5 to i8*
%12 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 4
%13 = bitcast float* %12 to i8*
%14 = bitcast [10 x float]* %5 to <4 x float>*
store <4 x float> <float 1.500000e+01, float 1.500000e+01, float 0x4032028F60000000, float 0x4032008320000000>, <4 x float>* %14
%15 = bitcast [10 x float]* %6 to i8*
%16 = icmp sgt i32 %2, 0
br i1 %16, label %17, label %42
17: ; preds = %3
%18 = zext i32 %2 to i64
br label %19
19: ; preds = %31, %17
%20 = phi float [ 1.500000e+01, %17 ], [ %35, %31 ]
%21 = phi float [ -1.500000e+01, %17 ], [ %33, %31 ]
%22 = phi i64 [ 0, %17 ], [ %29, %31 ]
%23 = fcmp oeq float %21, %20
br i1 %23, label %28, label %24
24: ; preds = %19
%25 = fsub float %20, %21
%26 = fdiv float 2.000000e+00, %25
%27 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 %22
store float %26, float* %27
br label %28
28: ; preds = %19, %24
%29 = add nuw nsw i64 %22, 1
%30 = icmp eq i64 %29, %18
br i1 %30, label %36, label %31
31: ; preds = %28
%32 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 %29
%33 = load float, float* %32
%34 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 %29
%35 = load float, float* %34
br label %19
36: ; preds = %28
%37 = bitcast [10 x float]* %6 to <2 x float>*
%38 = load <2 x float>, <2 x float>* %37
%39 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 2
%40 = bitcast float* %39 to <2 x float>*
%41 = load <2 x float>, <2 x float>* %40
br label %42
42: ; preds = %36, %3
%43 = phi <2 x float> [ %41, %36 ], [ zeroinitializer, %3 ]
%44 = phi <2 x float> [ %38, %36 ], [ zeroinitializer, %3 ]
%45 = load float, float* %0
%46 = fadd float %45, -1.500000e+01
%47 = extractelement <2 x float> %44, i64 0
%48 = fmul float %46, %47
%49 = fadd float %48, 1.000000e+00
%50 = getelementptr inbounds float, float* %0, i64 1
%51 = load float, float* %50
%52 = fadd float %51, -1.500000e+01
%53 = extractelement <2 x float> %44, i64 1
%54 = fmul float %52, %53
%55 = fadd float %54, 1.000000e+00
%56 = bitcast float* %1 to <2 x float>*
%57 = load <2 x float>, <2 x float>* %56
%58 = fmul <2 x float> %44, %57
%59 = getelementptr inbounds float, float* %0, i64 2
%60 = load float, float* %59
%61 = fadd float %60, 0xC032028F60000000
%62 = extractelement <2 x float> %43, i64 0
%63 = fmul float %61, %62
%64 = fadd float %63, 1.000000e+00
%65 = getelementptr inbounds float, float* %1, i64 2
%66 = getelementptr inbounds float, float* %0, i64 3
%67 = load float, float* %66
%68 = fadd float %67, 0xC032008320000000
%69 = extractelement <2 x float> %43, i64 1
%70 = fmul float %68, %69
%71 = fadd float %70, 1.000000e+00
%72 = bitcast float* %65 to <2 x float>*
%73 = load <2 x float>, <2 x float>* %72
%74 = fmul <2 x float> %43, %73
%75 = fmul float %49, %49
%76 = fmul float %49, %75
%77 = fmul float %55, %55
%78 = fmul float %64, %64
%79 = fmul float %64, %78
%80 = fmul float %71, %71
%81 = fmul float %71, %80
%82 = fmul float %71, %81
%83 = extractelement <2 x float> %58, i64 0
%84 = fadd float %83, 0.000000e+00
%85 = extractelement <2 x float> %58, i64 1
%86 = fadd float %84, %85
%87 = extractelement <2 x float> %74, i64 0
%88 = fadd float %86, %87
%89 = extractelement <2 x float> %74, i64 1
%90 = fadd float %88, %89
%91 = fcmp oeq float %90, 0.000000e+00
br i1 %91, label %127, label %92
92: ; preds = %42
%93 = fmul <2 x float> %58, %58
%94 = extractelement <2 x float> %93, i64 0
%95 = tail call float @llvm.fmuladd.f32(float %49, float 0x3FBB56A520000000, float 0xC019C46C60000000)
%96 = tail call float @llvm.fmuladd.f32(float %64, float 0xBFC8B783A0000000, float %95)
%97 = tail call float @llvm.fmuladd.f32(float %71, float 0x3F9B9A7420000000, float %96)
%98 = tail call float @llvm.fmuladd.f32(float %55, float 0xBF955BA2C0000000, float %97)
%99 = fmul float %75, 0xBF7180EA00000000
%100 = tail call float @llvm.fmuladd.f32(float %99, float %77, float %98)
%101 = tail call float @pow(float %100, i32 2)
%102 = fmul float %85, %85
%103 = tail call float @llvm.fmuladd.f32(float %55, float 0xBF9304CEC0000000, float 0xC0438D9FE0000000)
%104 = tail call float @llvm.fmuladd.f32(float %71, float 0x3F8ED13760000000, float %103)
%105 = tail call float @llvm.fmuladd.f32(float %49, float 0xBF955BA2C0000000, float %104)
%106 = fmul float %55, 0xBF67568D60000000
%107 = tail call float @llvm.fmuladd.f32(float %106, float %76, float %105)
%108 = tail call float @pow(float %107, i32 2)
%109 = fmul float %102, %108
%110 = tail call float @llvm.fmuladd.f32(float %94, float %101, float %109)
%111 = fmul <2 x float> %74, %74
%112 = extractelement <2 x float> %111, i64 0
%113 = tail call float @llvm.fmuladd.f32(float %64, float 0x3FD622BE20000000, float 0x4024F42260000000)
%114 = tail call float @llvm.fmuladd.f32(float %49, float 0xBFC8B783A0000000, float %113)
%115 = fmul float %78, 0x3F93EFD1A0000000
%116 = tail call float @llvm.fmuladd.f32(float %115, float %82, float %114)
%117 = tail call float @pow(float %116, i32 2)
%118 = tail call float @llvm.fmuladd.f32(float %112, float %117, float %110)
%119 = fmul float %89, %89
%120 = tail call float @llvm.fmuladd.f32(float %49, float 0x3F9B9A7420000000, float 0x4050265BC0000000)
%121 = tail call float @llvm.fmuladd.f32(float %55, float 0x3F8ED13760000000, float %120)
%122 = fmul float %81, 0x3F9A951780000000
%123 = tail call float @llvm.fmuladd.f32(float %122, float %79, float %121)
%124 = tail call float @pow(float %123, i32 2)
%125 = tail call float @llvm.fmuladd.f32(float %119, float %124, float %118)
%126 = tail call float @sqrt(float %125)
br label %127
127: ; preds = %42, %92
%128 = phi float [ %126, %92 ], [ 0.000000e+00, %42 ]
%129 = fmul float %76, 0xBF57568D60000000
%130 = fmul float %79, 0x3F7A951780000000
%131 = fmul float %49, 0xBF955BA2C0000000
%132 = fmul float %55, 0x3F8ED13760000000
%133 = fmul float %49, 0x3F9B9A7420000000
%134 = fmul float %49, 0xBFC8B783A0000000
%135 = tail call float @llvm.fmuladd.f32(float %49, float 0xC019C46C60000000, float 0x403812CBC0000000)
%136 = tail call float @llvm.fmuladd.f32(float %55, float 0xC0438D9FE0000000, float %135)
%137 = tail call float @llvm.fmuladd.f32(float %64, float 0x4024F42260000000, float %136)
%138 = tail call float @llvm.fmuladd.f32(float %71, float 0x4050265BC0000000, float %137)
%139 = tail call float @llvm.fmuladd.f32(float %78, float 0x3FC622BE20000000, float %138)
%140 = tail call float @llvm.fmuladd.f32(float %75, float 0x3FAB56A520000000, float %139)
%141 = tail call float @llvm.fmuladd.f32(float %77, float 0xBF8304CEC0000000, float %140)
%142 = tail call float @llvm.fmuladd.f32(float %134, float %64, float %141)
%143 = tail call float @llvm.fmuladd.f32(float %133, float %71, float %142)
%144 = tail call float @llvm.fmuladd.f32(float %132, float %71, float %143)
%145 = tail call float @llvm.fmuladd.f32(float %131, float %55, float %144)
%146 = tail call float @llvm.fmuladd.f32(float %130, float %82, float %145)
%147 = tail call float @llvm.fmuladd.f32(float %129, float %77, float %146)
store float %128, float* %1
ret float %147
}