#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ add_windows(double, double);
int /*<<< orphan*/ angular_cylinder(double, double, double, double);
int /*<<< orphan*/ crenelation(double, double);
int /*<<< orphan*/ diff();
int /*<<< orphan*/ enddiff();
int /*<<< orphan*/ endonion();
int /*<<< orphan*/ endxlate();
int /*<<< orphan*/ hollow_angular_cylinder(double, double, double, double);
int /*<<< orphan*/ onion();
int /*<<< orphan*/ xlate(double, double, double);
void angular_tower(double x, double y, double r, double h, int flying,
                   double fa) {
  xlate(x, y, 0);
  if (r > h * 0.20)
    flying = 0;
  if (!flying)
    diff();
  onion();
  if (flying) {
    hollow_angular_cylinder(h * 0.75, r * 0.15, 0.15 * r, fa);
    xlate(0, 0, h * 0.50);
    angular_cylinder(h * 0.25, 0.10 * r, r * 1.2, fa);
    xlate(0, 0, h * 0.25);
    diff();
    angular_cylinder(1.6 * r, 1.2 * r, r * 1.2, fa);
    xlate(0, 0, 0.80 * r);
    angular_cylinder(1.00 * r, 1.0 * r, r * 1.0, fa);
    xlate(0, 0, 0.7 * r);
    crenelation(2.3 * r, r * 2.0);
    endxlate();
  } else {
    hollow_angular_cylinder(h, r, 0.80 * r, fa);
    xlate(0, 0, h - 0.6 * r);
    angular_cylinder(0.6 * r, 0.81 * r, r * 1.2, fa);
    xlate(0, 0, r * 0.6);
    diff();
    angular_cylinder(0.6 * r, 1.2 * r, r * 1.2, fa);
    angular_cylinder(0.75 * r, 1.0 * r, r * 1.0, fa);
    xlate(0, 0, 0.7 * r);
    crenelation(2.3 * r, r * 2.0);
  }
  endxlate();
  enddiff();
  endxlate();
  endxlate();
  endonion();
  if (!flying) {
    add_windows(r, h);
    enddiff();
  }
  endxlate();
}


x86 assembly (clang, -O0):
<angular_tower>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
movsd  %xmm0,-0x8(%rbp)
movsd  %xmm1,-0x10(%rbp)
movsd  %xmm2,-0x18(%rbp)
movsd  %xmm3,-0x20(%rbp)
mov    %edi,-0x24(%rbp)
movsd  %xmm4,-0x30(%rbp)
movsd  -0x8(%rbp),%xmm0
movsd  -0x10(%rbp),%xmm1
xorps  %xmm2,%xmm2
call   1030 <xlate@plt>
movsd  -0x18(%rbp),%xmm0
movsd  0xe1d(%rip),%xmm1
mulsd  -0x20(%rbp),%xmm1
ucomisd %xmm1,%xmm0
jbe    11f9 <angular_tower+0x59>
movl   $0x0,-0x24(%rbp)
cmpl   $0x0,-0x24(%rbp)
jne    120a <angular_tower+0x6a>
mov    $0x0,%al
call   10c0 <diff@plt>
mov    $0x0,%al
call   1050 <onion@plt>
cmpl   $0x0,-0x24(%rbp)
je     1371 <angular_tower+0x1d1>
movsd  0xe05(%rip),%xmm0
mulsd  -0x20(%rbp),%xmm0
movsd  0xe48(%rip),%xmm1
mulsd  -0x18(%rbp),%xmm1
movsd  0xe3b(%rip),%xmm2
mulsd  -0x18(%rbp),%xmm2
movsd  -0x30(%rbp),%xmm3
call   1080 <hollow_angular_cylinder@plt>
movsd  0xe1c(%rip),%xmm2
mulsd  -0x20(%rbp),%xmm2
xorps  %xmm1,%xmm1
movaps %xmm1,%xmm0
call   1030 <xlate@plt>
movsd  0xdf4(%rip),%xmm0
mulsd  -0x20(%rbp),%xmm0
movsd  0xdef(%rip),%xmm1
mulsd  -0x18(%rbp),%xmm1
movsd  0xdaa(%rip),%xmm2
mulsd  -0x18(%rbp),%xmm2
movsd  -0x30(%rbp),%xmm3
call   1060 <angular_cylinder@plt>
movsd  0xdc3(%rip),%xmm2
mulsd  -0x20(%rbp),%xmm2
xorps  %xmm1,%xmm1
movaps %xmm1,%xmm0
call   1030 <xlate@plt>
mov    $0x0,%al
call   10c0 <diff@plt>
movsd  0xd9c(%rip),%xmm0
mulsd  -0x18(%rbp),%xmm0
movsd  0xd67(%rip),%xmm1
mulsd  -0x18(%rbp),%xmm1
movsd  0xd5a(%rip),%xmm2
mulsd  -0x18(%rbp),%xmm2
movsd  -0x30(%rbp),%xmm3
call   1060 <angular_cylinder@plt>
movsd  0xd63(%rip),%xmm2
mulsd  -0x18(%rbp),%xmm2
xorps  %xmm1,%xmm1
movaps %xmm1,%xmm0
call   1030 <xlate@plt>
movsd  0xd1b(%rip),%xmm0
mulsd  -0x18(%rbp),%xmm0
movsd  0xd0e(%rip),%xmm1
mulsd  -0x18(%rbp),%xmm1
movsd  0xd01(%rip),%xmm2
mulsd  -0x18(%rbp),%xmm2
movsd  -0x30(%rbp),%xmm3
call   1060 <angular_cylinder@plt>
movsd  0xce2(%rip),%xmm2
mulsd  -0x18(%rbp),%xmm2
xorps  %xmm1,%xmm1
movaps %xmm1,%xmm0
call   1030 <xlate@plt>
movsd  0xcc2(%rip),%xmm0
mulsd  -0x18(%rbp),%xmm0
movsd  0xcad(%rip),%xmm1
mulsd  -0x18(%rbp),%xmm1
call   1040 <crenelation@plt>
mov    $0x0,%al
call   1090 <endxlate@plt>
jmp    14a0 <angular_tower+0x300>
movsd  -0x20(%rbp),%xmm0
movsd  -0x18(%rbp),%xmm1
movsd  0xccd(%rip),%xmm2
mulsd  -0x18(%rbp),%xmm2
movsd  -0x30(%rbp),%xmm3
call   1080 <hollow_angular_cylinder@plt>
movsd  -0x20(%rbp),%xmm0
movsd  -0x18(%rbp),%xmm2
movsd  0xca4(%rip),%xmm1
mulsd  %xmm1,%xmm2
addsd  %xmm0,%xmm2
xorps  %xmm1,%xmm1
movaps %xmm1,%xmm0
call   1030 <xlate@plt>
movsd  0xc79(%rip),%xmm0
mulsd  -0x18(%rbp),%xmm0
movsd  0xc74(%rip),%xmm1
mulsd  -0x18(%rbp),%xmm1
movsd  0xc57(%rip),%xmm2
mulsd  -0x18(%rbp),%xmm2
movsd  -0x30(%rbp),%xmm3
call   1060 <angular_cylinder@plt>
movsd  0xc48(%rip),%xmm2
mulsd  -0x18(%rbp),%xmm2
xorps  %xmm1,%xmm1
movaps %xmm1,%xmm0
call   1030 <xlate@plt>
mov    $0x0,%al
call   10c0 <diff@plt>
movsd  0xc29(%rip),%xmm0
mulsd  -0x18(%rbp),%xmm0
movsd  0xc14(%rip),%xmm1
mulsd  -0x18(%rbp),%xmm1
movsd  0xc07(%rip),%xmm2
mulsd  -0x18(%rbp),%xmm2
movsd  -0x30(%rbp),%xmm3
call   1060 <angular_cylinder@plt>
movsd  0xbe8(%rip),%xmm0
mulsd  -0x18(%rbp),%xmm0
movsd  0xbd3(%rip),%xmm1
mulsd  -0x18(%rbp),%xmm1
movsd  0xbc6(%rip),%xmm2
mulsd  -0x18(%rbp),%xmm2
movsd  -0x30(%rbp),%xmm3
call   1060 <angular_cylinder@plt>
movsd  0xba7(%rip),%xmm2
mulsd  -0x18(%rbp),%xmm2
xorps  %xmm1,%xmm1
movaps %xmm1,%xmm0
call   1030 <xlate@plt>
movsd  0xb87(%rip),%xmm0
mulsd  -0x18(%rbp),%xmm0
movsd  0xb72(%rip),%xmm1
mulsd  -0x18(%rbp),%xmm1
call   1040 <crenelation@plt>
mov    $0x0,%al
call   1090 <endxlate@plt>
mov    $0x0,%al
call   1070 <enddiff@plt>
mov    $0x0,%al
call   1090 <endxlate@plt>
mov    $0x0,%al
call   1090 <endxlate@plt>
mov    $0x0,%al
call   10b0 <endonion@plt>
cmpl   $0x0,-0x24(%rbp)
jne    14e3 <angular_tower+0x343>
movsd  -0x18(%rbp),%xmm0
movsd  -0x20(%rbp),%xmm1
call   10a0 <add_windows@plt>
mov    $0x0,%al
call   1070 <enddiff@plt>
mov    $0x0,%al
call   1090 <endxlate@plt>
add    $0x30,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<angular_tower>:
push   %rbx
sub    $0x30,%rsp
movsd  %xmm4,0x10(%rsp)
mov    %edi,%ebx
movsd  %xmm3,0x18(%rsp)
movsd  %xmm2,0x8(%rsp)
xorps  %xmm2,%xmm2
call   1030 <xlate@plt>
movsd  0xe37(%rip),%xmm0
mulsd  0x18(%rsp),%xmm0
movsd  0x8(%rsp),%xmm1
ucomisd %xmm0,%xmm1
seta   %al
test   %ebx,%ebx
sete   %bl
or     %al,%bl
xor    %eax,%eax
cmp    $0x1,%bl
jne    130e <angular_tower+0x16e>
call   10c0 <diff@plt>
xor    %eax,%eax
call   1050 <onion@plt>
movsd  0xe3e(%rip),%xmm2
movsd  0x8(%rsp),%xmm1
mulsd  %xmm1,%xmm2
movsd  0x18(%rsp),%xmm0
movsd  0x10(%rsp),%xmm3
call   1080 <hollow_angular_cylinder@plt>
movsd  0xe33(%rip),%xmm2
mulsd  0x8(%rsp),%xmm2
addsd  0x18(%rsp),%xmm2
xorps  %xmm0,%xmm0
xorpd  %xmm1,%xmm1
call   1030 <xlate@plt>
movsd  0xe1b(%rip),%xmm0
movsd  0x8(%rsp),%xmm3
mulsd  %xmm3,%xmm0
movsd  %xmm0,0x20(%rsp)
movsd  0xe0b(%rip),%xmm1
mulsd  %xmm3,%xmm1
movsd  0xdc7(%rip),%xmm2
mulsd  %xmm3,%xmm2
movsd  %xmm2,0x28(%rsp)
movsd  0x10(%rsp),%xmm3
call   1060 <angular_cylinder@plt>
xorpd  %xmm0,%xmm0
xorpd  %xmm1,%xmm1
movsd  0x20(%rsp),%xmm2
call   1030 <xlate@plt>
xor    %eax,%eax
call   10c0 <diff@plt>
movsd  0x20(%rsp),%xmm0
movsd  0x28(%rsp),%xmm1
movaps %xmm1,%xmm2
movsd  0x10(%rsp),%xmm3
call   1060 <angular_cylinder@plt>
movsd  0xd4e(%rip),%xmm0
movsd  0x8(%rsp),%xmm1
mulsd  %xmm1,%xmm0
movapd %xmm1,%xmm2
movsd  0x10(%rsp),%xmm3
call   1060 <angular_cylinder@plt>
movsd  0xd6d(%rip),%xmm2
mulsd  0x8(%rsp),%xmm2
xorpd  %xmm0,%xmm0
xorpd  %xmm1,%xmm1
call   1030 <xlate@plt>
movsd  0xd5a(%rip),%xmm0
movsd  0x8(%rsp),%xmm1
mulsd  %xmm1,%xmm0
addsd  %xmm1,%xmm1
call   1040 <crenelation@plt>
jmp    1444 <angular_tower+0x2a4>
call   1050 <onion@plt>
movsd  0xced(%rip),%xmm0
mulsd  0x18(%rsp),%xmm0
movsd  0xce7(%rip),%xmm1
mulsd  0x8(%rsp),%xmm1
movapd %xmm1,%xmm2
movsd  0x10(%rsp),%xmm3
call   1080 <hollow_angular_cylinder@plt>
movsd  0xcd2(%rip),%xmm2
mulsd  0x18(%rsp),%xmm2
xorpd  %xmm0,%xmm0
xorpd  %xmm1,%xmm1
call   1030 <xlate@plt>
movsd  0xcbf(%rip),%xmm0
mulsd  0x18(%rsp),%xmm0
movsd  %xmm0,0x28(%rsp)
movsd  0xcb3(%rip),%xmm1
movsd  0x8(%rsp),%xmm3
mulsd  %xmm3,%xmm1
movsd  0xca9(%rip),%xmm2
mulsd  %xmm3,%xmm2
movsd  %xmm2,0x20(%rsp)
movsd  0x10(%rsp),%xmm3
call   1060 <angular_cylinder@plt>
xorpd  %xmm0,%xmm0
xorpd  %xmm1,%xmm1
movsd  0x28(%rsp),%xmm2
call   1030 <xlate@plt>
xor    %eax,%eax
call   10c0 <diff@plt>
movsd  0xc7a(%rip),%xmm0
mulsd  0x8(%rsp),%xmm0
movsd  0x20(%rsp),%xmm1
movaps %xmm1,%xmm2
movsd  0x10(%rsp),%xmm3
call   1060 <angular_cylinder@plt>
movsd  0xc60(%rip),%xmm2
mulsd  0x8(%rsp),%xmm2
xorpd  %xmm0,%xmm0
xorps  %xmm1,%xmm1
call   1030 <xlate@plt>
movsd  0x8(%rsp),%xmm0
movaps %xmm0,%xmm1
movaps %xmm0,%xmm2
movsd  0x10(%rsp),%xmm3
call   1060 <angular_cylinder@plt>
movsd  0xc37(%rip),%xmm2
mulsd  0x8(%rsp),%xmm2
xorps  %xmm0,%xmm0
xorps  %xmm1,%xmm1
call   1030 <xlate@plt>
movsd  0xc26(%rip),%xmm0
movsd  0x8(%rsp),%xmm1
mulsd  %xmm1,%xmm0
addsd  %xmm1,%xmm1
call   1040 <crenelation@plt>
xor    %eax,%eax
call   1090 <endxlate@plt>
xor    %eax,%eax
call   1090 <endxlate@plt>
xor    %eax,%eax
call   1070 <enddiff@plt>
xor    %eax,%eax
call   1090 <endxlate@plt>
xor    %eax,%eax
call   1090 <endxlate@plt>
xor    %eax,%eax
call   10b0 <endonion@plt>
test   %bl,%bl
je     1483 <angular_tower+0x2e3>
movsd  0x8(%rsp),%xmm0
movsd  0x18(%rsp),%xmm1
call   10a0 <add_windows@plt>
xor    %eax,%eax
call   1070 <enddiff@plt>
xor    %eax,%eax
add    $0x30,%rsp
pop    %rbx
jmp    1090 <endxlate@plt>

LLVM IR (-O0):
define void @angular_tower(double %0, double %1, double %2, double %3, i32 %4, double %5) {
%7 = alloca double
%8 = alloca double
%9 = alloca double
%10 = alloca double
%11 = alloca i32
%12 = alloca double
store double %0, double* %7
store double %1, double* %8
store double %2, double* %9
store double %3, double* %10
store i32 %4, i32* %11
store double %5, double* %12
%13 = load double, double* %7
%14 = load double, double* %8
%15 = call i32 @xlate(double %13, double %14, double 0.000000e+00)
%16 = load double, double* %9
%17 = load double, double* %10
%18 = fmul double %17, 2.000000e-01
%19 = fcmp ogt double %16, %18
br i1 %19, label %20, label %21
20: ; preds = %6
store i32 0, i32* %11
br label %21
21: ; preds = %20, %6
%22 = load i32, i32* %11
%23 = icmp ne i32 %22, 0
br i1 %23, label %26, label %24
24: ; preds = %21
%25 = call i32 (...) @diff()
br label %26
26: ; preds = %24, %21
%27 = call i32 (...) @onion()
%28 = load i32, i32* %11
%29 = icmp ne i32 %28, 0
br i1 %29, label %30, label %82
30: ; preds = %26
%31 = load double, double* %10
%32 = fmul double %31, 7.500000e-01
%33 = load double, double* %9
%34 = fmul double %33, 1.500000e-01
%35 = load double, double* %9
%36 = fmul double 1.500000e-01, %35
%37 = load double, double* %12
%38 = call i32 @hollow_angular_cylinder(double %32, double %34, double %36, double %37)
%39 = load double, double* %10
%40 = fmul double %39, 5.000000e-01
%41 = call i32 @xlate(double 0.000000e+00, double 0.000000e+00, double %40)
%42 = load double, double* %10
%43 = fmul double %42, 2.500000e-01
%44 = load double, double* %9
%45 = fmul double 1.000000e-01, %44
%46 = load double, double* %9
%47 = fmul double %46, 1.200000e+00
%48 = load double, double* %12
%49 = call i32 @angular_cylinder(double %43, double %45, double %47, double %48)
%50 = load double, double* %10
%51 = fmul double %50, 2.500000e-01
%52 = call i32 @xlate(double 0.000000e+00, double 0.000000e+00, double %51)
%53 = call i32 (...) @diff()
%54 = load double, double* %9
%55 = fmul double 1.600000e+00, %54
%56 = load double, double* %9
%57 = fmul double 1.200000e+00, %56
%58 = load double, double* %9
%59 = fmul double %58, 1.200000e+00
%60 = load double, double* %12
%61 = call i32 @angular_cylinder(double %55, double %57, double %59, double %60)
%62 = load double, double* %9
%63 = fmul double 8.000000e-01, %62
%64 = call i32 @xlate(double 0.000000e+00, double 0.000000e+00, double %63)
%65 = load double, double* %9
%66 = fmul double 1.000000e+00, %65
%67 = load double, double* %9
%68 = fmul double 1.000000e+00, %67
%69 = load double, double* %9
%70 = fmul double %69, 1.000000e+00
%71 = load double, double* %12
%72 = call i32 @angular_cylinder(double %66, double %68, double %70, double %71)
%73 = load double, double* %9
%74 = fmul double 0x3FE6666666666666, %73
%75 = call i32 @xlate(double 0.000000e+00, double 0.000000e+00, double %74)
%76 = load double, double* %9
%77 = fmul double 2.300000e+00, %76
%78 = load double, double* %9
%79 = fmul double %78, 2.000000e+00
%80 = call i32 @crenelation(double %77, double %79)
%81 = call i32 (...) @endxlate()
br label %129
82: ; preds = %26
%83 = load double, double* %10
%84 = load double, double* %9
%85 = load double, double* %9
%86 = fmul double 8.000000e-01, %85
%87 = load double, double* %12
%88 = call i32 @hollow_angular_cylinder(double %83, double %84, double %86, double %87)
%89 = load double, double* %10
%90 = load double, double* %9
%91 = call double @llvm.fmuladd.f64(double -6.000000e-01, double %90, double %89)
%92 = call i32 @xlate(double 0.000000e+00, double 0.000000e+00, double %91)
%93 = load double, double* %9
%94 = fmul double 6.000000e-01, %93
%95 = load double, double* %9
%96 = fmul double 8.100000e-01, %95
%97 = load double, double* %9
%98 = fmul double %97, 1.200000e+00
%99 = load double, double* %12
%100 = call i32 @angular_cylinder(double %94, double %96, double %98, double %99)
%101 = load double, double* %9
%102 = fmul double %101, 6.000000e-01
%103 = call i32 @xlate(double 0.000000e+00, double 0.000000e+00, double %102)
%104 = call i32 (...) @diff()
%105 = load double, double* %9
%106 = fmul double 6.000000e-01, %105
%107 = load double, double* %9
%108 = fmul double 1.200000e+00, %107
%109 = load double, double* %9
%110 = fmul double %109, 1.200000e+00
%111 = load double, double* %12
%112 = call i32 @angular_cylinder(double %106, double %108, double %110, double %111)
%113 = load double, double* %9
%114 = fmul double 7.500000e-01, %113
%115 = load double, double* %9
%116 = fmul double 1.000000e+00, %115
%117 = load double, double* %9
%118 = fmul double %117, 1.000000e+00
%119 = load double, double* %12
%120 = call i32 @angular_cylinder(double %114, double %116, double %118, double %119)
%121 = load double, double* %9
%122 = fmul double 0x3FE6666666666666, %121
%123 = call i32 @xlate(double 0.000000e+00, double 0.000000e+00, double %122)
%124 = load double, double* %9
%125 = fmul double 2.300000e+00, %124
%126 = load double, double* %9
%127 = fmul double %126, 2.000000e+00
%128 = call i32 @crenelation(double %125, double %127)
br label %129
129: ; preds = %82, %30
%130 = call i32 (...) @endxlate()
%131 = call i32 (...) @enddiff()
%132 = call i32 (...) @endxlate()
%133 = call i32 (...) @endxlate()
%134 = call i32 (...) @endonion()
%135 = load i32, i32* %11
%136 = icmp ne i32 %135, 0
br i1 %136, label %142, label %137
137: ; preds = %129
%138 = load double, double* %9
%139 = load double, double* %10
%140 = call i32 @add_windows(double %138, double %139)
%141 = call i32 (...) @enddiff()
br label %142
142: ; preds = %137, %129
%143 = call i32 (...) @endxlate()
ret void
}

LLVM IR (-O2):
define void @angular_tower(double %0, double %1, double %2, double %3, i32 %4, double %5) {
%7 = tail call i32 @xlate(double %0, double %1, double 0.000000e+00)
%8 = fmul double %3, 2.000000e-01
%9 = fcmp olt double %8, %2
%10 = icmp eq i32 %4, 0
%11 = or i1 %9, %10
br i1 %11, label %12, label %33
12: ; preds = %6
%13 = tail call i32 (...) @diff()
%14 = tail call i32 (...) @onion()
%15 = fmul double %2, 8.000000e-01
%16 = tail call i32 @hollow_angular_cylinder(double %3, double %2, double %15, double %5)
%17 = tail call double @llvm.fmuladd.f64(double %2, double -6.000000e-01, double %3)
%18 = tail call i32 @xlate(double 0.000000e+00, double 0.000000e+00, double %17)
%19 = fmul double %2, 6.000000e-01
%20 = fmul double %2, 8.100000e-01
%21 = fmul double %2, 1.200000e+00
%22 = tail call i32 @angular_cylinder(double %19, double %20, double %21, double %5)
%23 = tail call i32 @xlate(double 0.000000e+00, double 0.000000e+00, double %19)
%24 = tail call i32 (...) @diff()
%25 = tail call i32 @angular_cylinder(double %19, double %21, double %21, double %5)
%26 = fmul double %2, 7.500000e-01
%27 = tail call i32 @angular_cylinder(double %26, double %2, double %2, double %5)
%28 = fmul double %2, 0x3FE6666666666666
%29 = tail call i32 @xlate(double 0.000000e+00, double 0.000000e+00, double %28)
%30 = fmul double %2, 2.300000e+00
%31 = fmul double %2, 2.000000e+00
%32 = tail call i32 @crenelation(double %30, double %31)
br label %57
33: ; preds = %6
%34 = tail call i32 (...) @onion()
%35 = fmul double %3, 7.500000e-01
%36 = fmul double %2, 1.500000e-01
%37 = tail call i32 @hollow_angular_cylinder(double %35, double %36, double %36, double %5)
%38 = fmul double %3, 5.000000e-01
%39 = tail call i32 @xlate(double 0.000000e+00, double 0.000000e+00, double %38)
%40 = fmul double %3, 2.500000e-01
%41 = fmul double %2, 1.000000e-01
%42 = fmul double %2, 1.200000e+00
%43 = tail call i32 @angular_cylinder(double %40, double %41, double %42, double %5)
%44 = tail call i32 @xlate(double 0.000000e+00, double 0.000000e+00, double %40)
%45 = tail call i32 (...) @diff()
%46 = fmul double %2, 1.600000e+00
%47 = tail call i32 @angular_cylinder(double %46, double %42, double %42, double %5)
%48 = fmul double %2, 8.000000e-01
%49 = tail call i32 @xlate(double 0.000000e+00, double 0.000000e+00, double %48)
%50 = tail call i32 @angular_cylinder(double %2, double %2, double %2, double %5)
%51 = fmul double %2, 0x3FE6666666666666
%52 = tail call i32 @xlate(double 0.000000e+00, double 0.000000e+00, double %51)
%53 = fmul double %2, 2.300000e+00
%54 = fmul double %2, 2.000000e+00
%55 = tail call i32 @crenelation(double %53, double %54)
%56 = tail call i32 (...) @endxlate()
br label %57
57: ; preds = %12, %33
%58 = tail call i32 (...) @endxlate()
%59 = tail call i32 (...) @enddiff()
%60 = tail call i32 (...) @endxlate()
%61 = tail call i32 (...) @endxlate()
%62 = tail call i32 (...) @endonion()
br i1 %11, label %63, label %66
63: ; preds = %57
%64 = tail call i32 @add_windows(double %2, double %3)
%65 = tail call i32 (...) @enddiff()
br label %66
66: ; preds = %63, %57
%67 = tail call i32 (...) @endxlate()
ret void
}