#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *);
void helpDisplay() {
  printf("h - This help page\n");
  printf("r - Roll the dice\n");
  printf("p - Print the dice on the screen\n");
  printf("w - Withhold dice from the table to your hand\n");
  printf("d - Return dice from your hand to the cup\n");
  printf("c - Cash out points onto your scorecard\n");
  printf("q - Quits the game\n");
  return;
}


x86 assembly (clang, -O0):
<helpDisplay>:
push   %rbp
mov    %rsp,%rbp
lea    0xee5(%rip),%rdi
call   1030 <printf@plt>
lea    0xeed(%rip),%rdi
call   1030 <printf@plt>
lea    0xef4(%rip),%rdi
call   1030 <printf@plt>
lea    0xf0a(%rip),%rdi
call   1030 <printf@plt>
lea    0xf2d(%rip),%rdi
call   1030 <printf@plt>
lea    0xf4c(%rip),%rdi
call   1030 <printf@plt>
lea    0xf69(%rip),%rdi
call   1030 <printf@plt>
pop    %rbp
ret

x86 assembly (clang, -O2):
<helpDisplay>:
push   %rax
lea    0xee8(%rip),%rdi
call   1030 <puts@plt>
lea    0xeef(%rip),%rdi
call   1030 <puts@plt>
lea    0xef5(%rip),%rdi
call   1030 <puts@plt>
lea    0xf0a(%rip),%rdi
call   1030 <puts@plt>
lea    0xf2c(%rip),%rdi
call   1030 <puts@plt>
lea    0xf4a(%rip),%rdi
call   1030 <puts@plt>
lea    0xf66(%rip),%rdi
pop    %rax
jmp    1030 <puts@plt>

LLVM IR (-O0):
@.str = [20 x i8] c"h - This help page\0A\00"
@.str.1 = [19 x i8] c"r - Roll the dice\0A\00"
@.str.2 = [34 x i8] c"p - Print the dice on the screen\0A\00"
@.str.3 = [47 x i8] c"w - Withhold dice from the table to your hand\0A\00"
@.str.4 = [43 x i8] c"d - Return dice from your hand to the cup\0A\00"
@.str.5 = [41 x i8] c"c - Cash out points onto your scorecard\0A\00"
@.str.6 = [20 x i8] c"q - Quits the game\0A\00"
define void @helpDisplay() {
%1 = call i32 @printf(i8* getelementptr inbounds ([20 x i8], [20 x i8]* @.str, i64 0, i64 0))
%2 = call i32 @printf(i8* getelementptr inbounds ([19 x i8], [19 x i8]* @.str.1, i64 0, i64 0))
%3 = call i32 @printf(i8* getelementptr inbounds ([34 x i8], [34 x i8]* @.str.2, i64 0, i64 0))
%4 = call i32 @printf(i8* getelementptr inbounds ([47 x i8], [47 x i8]* @.str.3, i64 0, i64 0))
%5 = call i32 @printf(i8* getelementptr inbounds ([43 x i8], [43 x i8]* @.str.4, i64 0, i64 0))
%6 = call i32 @printf(i8* getelementptr inbounds ([41 x i8], [41 x i8]* @.str.5, i64 0, i64 0))
%7 = call i32 @printf(i8* getelementptr inbounds ([20 x i8], [20 x i8]* @.str.6, i64 0, i64 0))
ret void
}

LLVM IR (-O2):
@str = [19 x i8] c"h - This help page\00"
@str.7 = [18 x i8] c"r - Roll the dice\00"
@str.8 = [33 x i8] c"p - Print the dice on the screen\00"
@str.9 = [46 x i8] c"w - Withhold dice from the table to your hand\00"
@str.10 = [42 x i8] c"d - Return dice from your hand to the cup\00"
@str.11 = [40 x i8] c"c - Cash out points onto your scorecard\00"
@str.12 = [19 x i8] c"q - Quits the game\00"
define void @helpDisplay() {
%1 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([19 x i8], [19 x i8]* @str, i64 0, i64 0))
%2 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([18 x i8], [18 x i8]* @str.7, i64 0, i64 0))
%3 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([33 x i8], [33 x i8]* @str.8, i64 0, i64 0))
%4 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([46 x i8], [46 x i8]* @str.9, i64 0, i64 0))
%5 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([42 x i8], [42 x i8]* @str.10, i64 0, i64 0))
%6 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([40 x i8], [40 x i8]* @str.11, i64 0, i64 0))
%7 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([19 x i8], [19 x i8]* @str.12, i64 0, i64 0))
ret void
}