#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float pow(float, int);
float sqrt(float);
float target_phi(float *x, float *dx, int m) {
  int ncoeff = 20;
  float avdat = 0.1182570E-02;
  float xmin[10] = {-0.15000E+02, -0.15000E+02, -0.18000E+02, -0.18027E+02,
                    0.00000E+00,  0.00000E+00,  0.00000E+00,  0.00000E+00,
                    0.00000E+00,  0.00000E+00};
  float xmax[10] = {0.15000E+02, 0.15000E+02, 0.18000E+02, 0.17974E+02,
                    0.00000E+00, 0.00000E+00, 0.00000E+00, 0.00000E+00,
                    0.00000E+00, 0.00000E+00};
  float scale[10] = {0};
  float coeff[21] = {0.29930181E-07,  -0.58045428E-01, 0.70603281E-01,
                     0.58005964E-02,  -0.10501818E-01, -0.97414143E-02,
                     0.17569594E-01,  -0.19284803E-03, 0.32214398E-03,
                     0.23875826E-03,  -0.33253626E-03, 0.34653503E-03,
                     -0.27269832E-03, -0.17305676E-03, -0.24685063E-03,
                     -0.95431949E-03, 0.66433102E-03,  0.33359166E-03,
                     0.34578887E-03,  0.10646420E-03,  0.};
  int ientry = 0;
  int i;
  if (ientry == 0) {
    ientry = 1;
    for (i = 0; i < m; i++) {
      if (xmin[i] == xmax[i])
        continue;
      scale[i] = 2. / (xmax[i] - xmin[i]);
    }
  }
  float x1 = 1. + (x[0] - xmax[0]) * scale[0];
  float dx1 = dx[0] * scale[0];
  float x2 = 1. + (x[1] - xmax[1]) * scale[1];
  float dx2 = dx[1] * scale[1];
  float x3 = 1. + (x[2] - xmax[2]) * scale[2];
  float dx3 = dx[2] * scale[2];
  float x4 = 1. + (x[3] - xmax[3]) * scale[3];
  float dx4 = dx[3] * scale[3];
  float x11 = x1;
  float x12 = x11 * x1;
  float x13 = x12 * x1;
  float x21 = x2;
  float x22 = x21 * x2;
  float x23 = x22 * x2;
  float x31 = x3;
  float x32 = x31 * x3;
  float x33 = x32 * x3;
  float x41 = x4;
  float x42 = x41 * x4;
  float v_target_phi = avdat + coeff[0] + coeff[1] * x11 + coeff[2] * x31 +
                       coeff[3] * x11 * x21 + coeff[4] * x21 * x31 +
                       coeff[5] * x11 * x41 + coeff[6] * x31 * x41 +
                       coeff[7] * x21;
  v_target_phi = v_target_phi + coeff[8] * x41 + coeff[9] * x11 * x22 +
                 coeff[10] * x11 * x21 * x41 + coeff[11] * x31 * x42 +
                 coeff[12] * x33 * x41 + coeff[13] * x22 * x31 +
                 coeff[14] * x13 * x21 + coeff[15] * x22 * x31 * x41 +
                 coeff[16] * x21 * x31 * x42;
  v_target_phi = v_target_phi + coeff[17] * x12 * x21 * x31 +
                 coeff[18] * x23 * x31 + coeff[19] * x13 * x41;
  float dxall = 0 + dx1 + dx2 + dx3 + dx4;
  float dv_target_phi =
      dxall == 0
          ? 0
          : sqrt(+dx1 * dx1 *
                     pow(0 + coeff[1] + coeff[3] * x21 + coeff[5] * x41 +
                             coeff[9] * x22 + coeff[10] * x21 * x41 +
                             3 * coeff[14] * x12 * x21 +
                             2 * coeff[17] * x11 * x21 * x31 +
                             3 * coeff[19] * x12 * x41,
                         2) +
                 dx2 * dx2 *
                     pow(0 + coeff[3] * x11 + coeff[4] * x31 + coeff[7] +
                             2 * coeff[9] * x21 * x11 + coeff[10] * x11 * x41 +
                             2 * coeff[13] * x21 * x31 + coeff[14] * x13 +
                             2 * coeff[15] * x21 * x31 * x41 +
                             coeff[16] * x31 * x42 + coeff[17] * x12 * x31 +
                             3 * coeff[18] * x22 * x31,
                         2) +
                 dx3 * dx3 *
                     pow(0 + coeff[2] + coeff[4] * x21 + coeff[6] * x41 +
                             coeff[11] * x42 + 3 * coeff[12] * x32 * x41 +
                             coeff[13] * x22 + coeff[15] * x22 * x41 +
                             coeff[16] * x21 * x42 + coeff[17] * x12 * x21 +
                             coeff[18] * x23,
                         2) +
                 dx4 * dx4 *
                     pow(0 + coeff[5] * x11 + coeff[6] * x31 + coeff[8] +
                             coeff[10] * x11 * x21 + 2 * coeff[11] * x41 * x31 +
                             coeff[12] * x33 + coeff[15] * x22 * x31 +
                             2 * coeff[16] * x41 * x21 * x31 + coeff[19] * x13,
                         2));
  dx[0] = dv_target_phi;
  return v_target_phi;
}


x86 assembly (clang, -O0):
<target_phi>:
push   %rbp
mov    %rsp,%rbp
sub    $0x190,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %edx,-0x14(%rbp)
movl   $0x14,-0x18(%rbp)
movss  0xeb3(%rip),%xmm0
movss  %xmm0,-0x1c(%rbp)
lea    -0x50(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe92(%rip),%xmm0
movss  %xmm0,-0x50(%rbp)
movss  0xe85(%rip),%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  0xe74(%rip),%xmm0
movss  %xmm0,-0x48(%rbp)
movss  0xe63(%rip),%xmm0
movss  %xmm0,-0x44(%rbp)
lea    -0x80(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe42(%rip),%xmm0
movss  %xmm0,-0x80(%rbp)
movss  0xe35(%rip),%xmm0
movss  %xmm0,-0x7c(%rbp)
movss  0xe24(%rip),%xmm0
movss  %xmm0,-0x78(%rbp)
movss  0xe13(%rip),%xmm0
movss  %xmm0,-0x74(%rbp)
lea    -0xb0(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
lea    -0x110(%rbp),%rdi
lea    0xe2d(%rip),%rsi
mov    $0x54,%edx
call   1040 <memcpy@plt>
movl   $0x0,-0x114(%rbp)
cmpl   $0x0,-0x114(%rbp)
jne    12d8 <target_phi+0x198>
movl   $0x1,-0x114(%rbp)
movl   $0x0,-0x118(%rbp)
mov    -0x118(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    12d3 <target_phi+0x193>
movslq -0x118(%rbp),%rax
movss  -0x50(%rbp,%rax,4),%xmm0
movslq -0x118(%rbp),%rax
ucomiss -0x80(%rbp,%rax,4),%xmm0
jne    1281 <target_phi+0x141>
jp     1281 <target_phi+0x141>
jmp    12bf <target_phi+0x17f>
movslq -0x118(%rbp),%rax
movss  -0x80(%rbp,%rax,4),%xmm0
movslq -0x118(%rbp),%rax
subss  -0x50(%rbp,%rax,4),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xd89(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movslq -0x118(%rbp),%rax
movss  %xmm0,-0xb0(%rbp,%rax,4)
ff ff
mov    -0x118(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x118(%rbp)
jmp    1248 <target_phi+0x108>
jmp    12d8 <target_phi+0x198>
mov    -0x8(%rbp),%rax
movss  (%rax),%xmm0
subss  -0x80(%rbp),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xd2f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x11c(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
movss  %xmm0,-0x120(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x4(%rax),%xmm0
subss  -0x7c(%rbp),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xce5(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x124(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
movss  %xmm0,-0x128(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x8(%rax),%xmm0
subss  -0x78(%rbp),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc9a(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x12c(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
movss  %xmm0,-0x130(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0xc(%rax),%xmm0
subss  -0x74(%rbp),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc4f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x134(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0xc(%rax),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
movss  %xmm0,-0x138(%rbp)
ff
movss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x13c(%rbp)
ff
movss  -0x13c(%rbp),%xmm0
ff
mulss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x140(%rbp)
ff
movss  -0x140(%rbp),%xmm0
ff
mulss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x144(%rbp)
ff
movss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x148(%rbp)
ff
movss  -0x148(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x14c(%rbp)
ff
movss  -0x14c(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x150(%rbp)
ff
movss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x154(%rbp)
ff
movss  -0x154(%rbp),%xmm0
ff
mulss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x158(%rbp)
ff
movss  -0x158(%rbp),%xmm0
ff
mulss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x15c(%rbp)
ff
movss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x160(%rbp)
ff
movss  -0x160(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x164(%rbp)
ff
movss  -0x1c(%rbp),%xmm1
addss  -0x110(%rbp),%xmm1
ff
movss  -0x10c(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x108(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0x104(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x100(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xfc(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xf8(%rbp),%xmm1
ff
mulss  -0x154(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xf4(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x168(%rbp)
ff
movss  -0x168(%rbp),%xmm1
ff
movss  -0xf0(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xec(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x14c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe8(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe4(%rbp),%xmm1
ff
mulss  -0x154(%rbp),%xmm1
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe0(%rbp),%xmm0
ff
mulss  -0x15c(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xdc(%rbp),%xmm1
ff
mulss  -0x14c(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd8(%rbp),%xmm0
ff
mulss  -0x144(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd4(%rbp),%xmm1
ff
mulss  -0x14c(%rbp),%xmm1
ff
mulss  -0x154(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd0(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
mulss  -0x154(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x168(%rbp)
ff
movss  -0x168(%rbp),%xmm1
ff
movss  -0xcc(%rbp),%xmm0
ff
mulss  -0x140(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc8(%rbp),%xmm1
ff
mulss  -0x150(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
mulss  -0x144(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x168(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x120(%rbp),%xmm0
ff
addss  -0x128(%rbp),%xmm0
ff
addss  -0x130(%rbp),%xmm0
ff
addss  -0x138(%rbp),%xmm0
ff
movss  %xmm0,-0x16c(%rbp)
ff
movss  -0x16c(%rbp),%xmm0
ff
xorps  %xmm1,%xmm1
ucomiss %xmm1,%xmm0
jne    17d4 <target_phi+0x694>
jp     17d4 <target_phi+0x694>
xorps  %xmm0,%xmm0
movss  %xmm0,-0x174(%rbp)
ff
jmp    1d3a <target_phi+0xbfa>
movss  -0x120(%rbp),%xmm0
ff
mulss  -0x120(%rbp),%xmm0
ff
movss  %xmm0,-0x188(%rbp)
ff
xorps  %xmm1,%xmm1
addss  -0x10c(%rbp),%xmm1
ff
movss  -0x104(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xfc(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xec(%rbp),%xmm0
ff
movss  -0x14c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe8(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x7b9(%rip),%xmm0
mulss  -0xd8(%rbp),%xmm0
ff
mulss  -0x140(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x78d(%rip),%xmm1
mulss  -0xcc(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x761(%rip),%xmm0
mulss  -0xc4(%rbp),%xmm0
ff
mulss  -0x140(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  %xmm0,-0x18c(%rbp)
ff
movss  -0x128(%rbp),%xmm0
ff
mulss  -0x128(%rbp),%xmm0
movss  %xmm0,-0x190(%rbp)
ff
movss  -0x104(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm0
ff
mulss  %xmm0,%xmm1
xorps  %xmm0,%xmm0
addss  %xmm0,%xmm1
movss  -0x100(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
addss  -0xf4(%rbp),%xmm0
ff
movss  0x6d0(%rip),%xmm1
mulss  -0xec(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe8(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x688(%rip),%xmm1
mulss  -0xdc(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd8(%rbp),%xmm0
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x648(%rip),%xmm1
mulss  -0xd4(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
mulss  -0x154(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd0(%rbp),%xmm0
ff
mulss  -0x154(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xcc(%rbp),%xmm1
ff
mulss  -0x140(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x5dc(%rip),%xmm0
mulss  -0xc8(%rbp),%xmm0
ff
mulss  -0x14c(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x190(%rbp),%xmm1
ff
movss  -0x18c(%rbp),%xmm2
ff
movaps %xmm0,%xmm3
movss  -0x188(%rbp),%xmm0
ff
mulss  %xmm3,%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x184(%rbp)
ff
movss  -0x130(%rbp),%xmm0
ff
mulss  -0x130(%rbp),%xmm0
ff
movss  %xmm0,-0x180(%rbp)
ff
xorps  %xmm1,%xmm1
addss  -0x108(%rbp),%xmm1
ff
movss  -0x100(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xf8(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe4(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x510(%rip),%xmm1
mulss  -0xe0(%rbp),%xmm1
ff
mulss  -0x158(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xdc(%rbp),%xmm0
ff
movss  -0x14c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd4(%rbp),%xmm1
ff
mulss  -0x14c(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd0(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xcc(%rbp),%xmm1
ff
mulss  -0x140(%rbp),%xmm1
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc8(%rbp),%xmm0
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x184(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x180(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x17c(%rbp)
ff
movss  -0x138(%rbp),%xmm0
ff
mulss  -0x138(%rbp),%xmm0
ff
movss  %xmm0,-0x178(%rbp)
ff
movss  -0xfc(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm0
ff
mulss  %xmm0,%xmm1
xorps  %xmm0,%xmm0
addss  %xmm0,%xmm1
movss  -0xf8(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
addss  -0xf0(%rbp),%xmm0
ff
movss  -0xe8(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x3b4(%rip),%xmm0
mulss  -0xe4(%rbp),%xmm0
ff
mulss  -0x160(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe0(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd4(%rbp),%xmm0
ff
mulss  -0x14c(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x354(%rip),%xmm1
mulss  -0xd0(%rbp),%xmm1
ff
mulss  -0x160(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x17c(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x178(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
call   1060 <sqrt@plt>
movss  %xmm0,-0x174(%rbp)
ff
movss  -0x174(%rbp),%xmm0
ff
movss  %xmm0,-0x170(%rbp)
ff
movss  -0x170(%rbp),%xmm0
ff
mov    -0x10(%rbp),%rax
movss  %xmm0,(%rax)
movss  -0x168(%rbp),%xmm0
ff
add    $0x190,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<target_phi>:
push   %rbx
sub    $0x150,%rsp
mov    %rsi,%rbx
xorps  %xmm0,%xmm0
movaps %xmm0,0x130(%rsp)
movq   $0x0,0x140(%rsp)
movaps 0xeb7(%rip),%xmm1
movaps %xmm1,0x120(%rsp)
movaps %xmm0,0x100(%rsp)
movq   $0x0,0x110(%rsp)
movaps 0xea4(%rip),%xmm1
movaps %xmm1,0xf0(%rsp)
movaps %xmm0,0xd0(%rsp)
movaps %xmm0,0xc0(%rsp)
movq   $0x0,0xe0(%rsp)
xorps  %xmm1,%xmm1
test   %edx,%edx
jle    120a <target_phi+0xea>
mov    %edx,%eax
add    $0xffffffffffffffff,%rax
movss  0xe7b(%rip),%xmm2
movss  0xe77(%rip),%xmm1
xor    %ecx,%ecx
movss  0xe71(%rip),%xmm0
nopw   0x0(%rax,%rax,1)
ucomiss %xmm1,%xmm2
jne    11c7 <target_phi+0xa7>
jnp    11db <target_phi+0xbb>
subss  %xmm2,%xmm1
movaps %xmm0,%xmm2
divss  %xmm1,%xmm2
movss  %xmm2,0xc0(%rsp,%rcx,4)
cmp    %rcx,%rax
je     11f8 <target_phi+0xd8>
movss  0x124(%rsp,%rcx,4),%xmm2
movss  0xf4(%rsp,%rcx,4),%xmm1
add    $0x1,%rcx
jmp    11c0 <target_phi+0xa0>
movsd  0xc0(%rsp),%xmm1
movsd  0xc8(%rsp),%xmm0
movss  0xe0e(%rip),%xmm2
movss  (%rdi),%xmm7
addss  %xmm2,%xmm7
mulss  %xmm1,%xmm7
movss  0xe06(%rip),%xmm3
addss  %xmm3,%xmm7
addss  0x4(%rdi),%xmm2
movaps %xmm1,%xmm6
shufps $0x55,%xmm1,%xmm6
mulss  %xmm2,%xmm6
addss  %xmm3,%xmm6
movsd  (%rbx),%xmm2
movsd  0x8(%rbx),%xmm4
mulps  %xmm1,%xmm2
movaps %xmm2,%xmm12
shufps $0x55,%xmm2,%xmm12
movss  0x8(%rdi),%xmm5
addss  0xdd0(%rip),%xmm5
movss  0xc(%rdi),%xmm1
mulss  %xmm0,%xmm5
addss  0xdc3(%rip),%xmm1
addss  %xmm3,%xmm5
movaps %xmm0,%xmm10
shufps $0x55,%xmm0,%xmm10
mulss  %xmm1,%xmm10
addss  %xmm3,%xmm10
mulps  %xmm0,%xmm4
movaps %xmm4,%xmm3
shufps $0x55,%xmm4,%xmm3
movaps %xmm7,%xmm1
mulss  %xmm7,%xmm1
movaps %xmm7,%xmm9
mulss  %xmm1,%xmm9
movaps %xmm6,%xmm13
mulss  %xmm6,%xmm13
movaps %xmm6,%xmm8
mulss  %xmm13,%xmm8
movaps %xmm5,%xmm0
mulss  %xmm5,%xmm0
movaps %xmm5,%xmm11
movss  %xmm0,0x2c(%rsp)
mulss  %xmm0,%xmm11
xorps  %xmm0,%xmm0
movaps %xmm2,0x50(%rsp)
addss  %xmm0,%xmm2
movaps %xmm12,0xa0(%rsp)
addss  %xmm12,%xmm2
movaps %xmm4,0x90(%rsp)
addss  %xmm4,%xmm2
addss  %xmm3,%xmm2
ucomiss %xmm0,%xmm2
movaps %xmm10,%xmm2
mulss  %xmm10,%xmm2
movaps %xmm2,0xb0(%rsp)
movss  0xd28(%rip),%xmm2
mulss  %xmm7,%xmm2
movss  %xmm2,0x28(%rsp)
movss  0xd19(%rip),%xmm15
mulss  %xmm13,%xmm15
movss  0xd0f(%rip),%xmm14
mulss  %xmm6,%xmm14
movss  0xd05(%rip),%xmm12
mulss  %xmm1,%xmm12
jne    134c <target_phi+0x22c>
jnp    176b <target_phi+0x64b>
movaps %xmm6,%xmm0
mulss  0xcf1(%rip),%xmm0
addss  0xced(%rip),%xmm0
movaps 0x50(%rsp),%xmm2
mulss  %xmm2,%xmm2
movaps %xmm2,0x50(%rsp)
movaps %xmm10,%xmm2
mulss  0xcd7(%rip),%xmm2
addss  %xmm0,%xmm2
movss  0xccf(%rip),%xmm0
mulss  %xmm13,%xmm0
addss  %xmm2,%xmm0
movss  0xca2(%rip),%xmm2
mulss  %xmm6,%xmm2
mulss  %xmm10,%xmm2
addss  %xmm0,%xmm2
movss  0xcad(%rip),%xmm0
mulss  %xmm1,%xmm0
mulss  %xmm6,%xmm0
addss  %xmm2,%xmm0
movss  0xc9d(%rip),%xmm2
mulss  %xmm7,%xmm2
mulss  %xmm6,%xmm2
mulss  %xmm5,%xmm2
addss  %xmm0,%xmm2
mulss  0xc89(%rip),%xmm1
mulss  %xmm10,%xmm1
addss  %xmm2,%xmm1
movaps %xmm1,%xmm0
mov    $0x2,%edi
movss  %xmm5,0x18(%rsp)
movaps %xmm6,0x40(%rsp)
movaps %xmm10,0x30(%rsp)
movaps %xmm8,0x70(%rsp)
movss  %xmm9,0x14(%rsp)
movss  %xmm7,0x10(%rsp)
movss  %xmm11,0x20(%rsp)
movss  %xmm12,0xc(%rsp)
movaps %xmm13,0x60(%rsp)
movss  %xmm14,0x1c(%rsp)
movss  %xmm15,0x8(%rsp)
movaps %xmm3,0x80(%rsp)
call   1030 <pow@plt>
movss  %xmm0,0x24(%rsp)
movaps 0xa0(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0xa0(%rsp)
movss  0x10(%rsp),%xmm3
movss  0xbe5(%rip),%xmm1
mulss  %xmm3,%xmm1
xorps  %xmm0,%xmm0
addss  %xmm0,%xmm1
movss  0x18(%rsp),%xmm5
movaps %xmm5,%xmm0
mulss  0xbe5(%rip),%xmm0
addss  %xmm1,%xmm0
addss  0xbdd(%rip),%xmm0
movss  0xbd9(%rip),%xmm1
movaps 0x40(%rsp),%xmm2
mulss  %xmm2,%xmm1
mulss  %xmm3,%xmm1
addss  %xmm0,%xmm1
movss  0x28(%rsp),%xmm0
movaps 0x30(%rsp),%xmm4
mulss  %xmm4,%xmm0
addss  %xmm1,%xmm0
movss  0xbb1(%rip),%xmm1
mulss  %xmm2,%xmm1
mulss  %xmm5,%xmm1
addss  %xmm0,%xmm1
movss  0xba1(%rip),%xmm0
mulss  0x14(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0xb93(%rip),%xmm1
mulss  %xmm2,%xmm1
mulss  %xmm5,%xmm1
mulss  %xmm4,%xmm1
addss  %xmm0,%xmm1
movss  0xb43(%rip),%xmm0
mulss  %xmm5,%xmm0
mulss  0xb0(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0xc(%rsp),%xmm1
mulss  %xmm5,%xmm1
addss  %xmm0,%xmm1
movss  0xb58(%rip),%xmm0
mulss  0x60(%rsp),%xmm0
mulss  %xmm5,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0xa0(%rsp),%xmm0
movss  0x24(%rsp),%xmm1
mulss  0x50(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  %xmm1,0x24(%rsp)
movaps 0x90(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x90(%rsp)
movaps 0x40(%rsp),%xmm4
movss  0xae8(%rip),%xmm0
mulss  %xmm4,%xmm0
addss  0xaf8(%rip),%xmm0
movaps %xmm0,%xmm1
movaps 0x30(%rsp),%xmm3
movaps %xmm3,%xmm0
mulss  0xae9(%rip),%xmm0
addss  %xmm1,%xmm0
movss  0xae1(%rip),%xmm1
movaps 0xb0(%rsp),%xmm5
mulss  %xmm5,%xmm1
addss  %xmm0,%xmm1
movss  0x2c(%rsp),%xmm2
mulss  0xac7(%rip),%xmm2
mulss  %xmm3,%xmm2
addss  %xmm1,%xmm2
movss  0xabb(%rip),%xmm0
mulss  0x60(%rsp),%xmm0
addss  %xmm2,%xmm0
movss  0x8(%rsp),%xmm1
mulss  %xmm3,%xmm1
addss  %xmm0,%xmm1
movss  0x1c(%rsp),%xmm0
mulss  %xmm5,%xmm0
addss  %xmm1,%xmm0
movss  0xc(%rsp),%xmm1
mulss  %xmm4,%xmm1
addss  %xmm0,%xmm1
movss  0xa83(%rip),%xmm0
mulss  0x70(%rsp),%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x90(%rsp),%xmm0
addss  0x24(%rsp),%xmm0
movss  %xmm0,0x50(%rsp)
movss  0xa0e(%rip),%xmm0
mulss  0x10(%rsp),%xmm0
addss  0xa60(%rip),%xmm0
movss  0x18(%rsp),%xmm3
movss  0xa26(%rip),%xmm1
mulss  %xmm3,%xmm1
addss  %xmm0,%xmm1
addss  0xa2a(%rip),%xmm1
movaps 0x80(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x80(%rsp)
movss  0x28(%rsp),%xmm0
movaps 0x40(%rsp),%xmm5
mulss  %xmm5,%xmm0
addss  %xmm1,%xmm0
movss  0x9ff(%rip),%xmm1
movaps 0x30(%rsp),%xmm4
mulss  %xmm4,%xmm1
mulss  %xmm3,%xmm1
addss  %xmm0,%xmm1
movss  0x9ea(%rip),%xmm0
mulss  0x20(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0x8(%rsp),%xmm1
mulss  %xmm3,%xmm1
addss  %xmm0,%xmm1
movss  0x9ce(%rip),%xmm2
mulss  %xmm4,%xmm2
mulss  %xmm5,%xmm2
mulss  %xmm3,%xmm2
addss  %xmm1,%xmm2
movss  0x9ba(%rip),%xmm0
mulss  0x14(%rsp),%xmm0
addss  %xmm2,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x80(%rsp),%xmm0
addss  0x50(%rsp),%xmm0
ucomiss 0x998(%rip),%xmm0
jb     1720 <target_phi+0x600>
sqrtss %xmm0,%xmm0
jmp    1725 <target_phi+0x605>
call   1040 <sqrt@plt>
movss  0x18(%rsp),%xmm5
movaps 0x40(%rsp),%xmm6
movaps 0x30(%rsp),%xmm10
movaps 0x70(%rsp),%xmm8
movss  0x14(%rsp),%xmm9
movss  0x10(%rsp),%xmm7
movss  0x20(%rsp),%xmm11
movss  0xc(%rsp),%xmm12
movaps 0x60(%rsp),%xmm13
movss  0x1c(%rsp),%xmm14
movss  0x8(%rsp),%xmm15
movss  0x8e1(%rip),%xmm1
mulss  %xmm7,%xmm1
movss  0x8d1(%rip),%xmm2
mulss  %xmm7,%xmm2
movss  0x8bd(%rip),%xmm3
mulss  %xmm7,%xmm3
mulss  0x8b5(%rip),%xmm7
addss  0x90d(%rip),%xmm7
movss  0x8d9(%rip),%xmm4
mulss  %xmm5,%xmm4
addss  %xmm7,%xmm4
mulss  %xmm6,%xmm3
addss  %xmm4,%xmm3
movss  0x8a5(%rip),%xmm4
mulss  %xmm6,%xmm4
mulss  %xmm5,%xmm4
addss  %xmm3,%xmm4
mulss  %xmm10,%xmm2
addss  %xmm4,%xmm2
movss  0x8a8(%rip),%xmm3
mulss  %xmm5,%xmm3
mulss  %xmm10,%xmm3
addss  %xmm2,%xmm3
movss  0x877(%rip),%xmm2
mulss  %xmm6,%xmm2
addss  %xmm3,%xmm2
movss  0x897(%rip),%xmm3
mulss  %xmm10,%xmm3
addss  %xmm2,%xmm3
movss  0x87e(%rip),%xmm2
mulss  %xmm13,%xmm2
mulss  %xmm13,%xmm1
addss  %xmm3,%xmm1
movss  0x28(%rsp),%xmm4
mulss  %xmm6,%xmm4
mulss  %xmm10,%xmm4
addss  %xmm1,%xmm4
movss  0x84d(%rip),%xmm1
mulss  %xmm5,%xmm1
movaps 0xb0(%rsp),%xmm3
mulss  %xmm3,%xmm1
addss  %xmm4,%xmm1
mulss  0x848(%rip),%xmm11
mulss  %xmm10,%xmm11
addss  %xmm1,%xmm11
mulss  %xmm5,%xmm2
addss  %xmm11,%xmm2
movss  0x835(%rip),%xmm1
mulss  %xmm9,%xmm1
mulss  %xmm6,%xmm12
mulss  0x7ee(%rip),%xmm9
mulss  %xmm6,%xmm9
addss  %xmm2,%xmm9
mulss  %xmm5,%xmm15
mulss  %xmm10,%xmm15
addss  %xmm9,%xmm15
mulss  %xmm5,%xmm14
mulss  %xmm3,%xmm14
addss  %xmm15,%xmm14
mulss  %xmm5,%xmm12
addss  %xmm14,%xmm12
mulss  0x7d3(%rip),%xmm8
mulss  %xmm5,%xmm8
addss  %xmm12,%xmm8
mulss  %xmm10,%xmm1
addss  %xmm8,%xmm1
movss  %xmm0,(%rbx)
movaps %xmm1,%xmm0
add    $0x150,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@__const.target_phi.coeff = [21 x float] [float 0x3E601192A0000000, float 0xBFADB82160000000, float 0x3FB2130E80000000, float 0x3F77C25DC0000000, float 0xBF8581FA20000000, float 0xBF83F34E80000000, float 0x3F91FDC380000000, float 0xBF2946E800000000, float 0x3F351CADE0000000, float 0x3F2F4B65E0000000, float 0xBF35CB0860000000, float 0x3F36B5E4A0000000, float 0xBF31DF1E60000000, float 0xBF26AED240000000, float 0xBF302D7760000000, float 0xBF4F456980000000, float 0x3F45C4D000000000, float 0x3F35DCBD40000000, float 0x3F36A95FE0000000, float 0x3F1BE8B100000000, float 0.000000e+00]
define float @target_phi(float* %0, float* %1, i32 %2) {
%4 = alloca float*
%5 = alloca float*
%6 = alloca i32
%7 = alloca i32
%8 = alloca float
%9 = alloca [10 x float]
%10 = alloca [10 x float]
%11 = alloca [10 x float]
%12 = alloca [21 x float]
%13 = alloca i32
%14 = alloca i32
%15 = alloca float
%16 = alloca float
%17 = alloca float
%18 = alloca float
%19 = alloca float
%20 = alloca float
%21 = alloca float
%22 = alloca float
%23 = alloca float
%24 = alloca float
%25 = alloca float
%26 = alloca float
%27 = alloca float
%28 = alloca float
%29 = alloca float
%30 = alloca float
%31 = alloca float
%32 = alloca float
%33 = alloca float
%34 = alloca float
%35 = alloca float
%36 = alloca float
store float* %0, float** %4
store float* %1, float** %5
store i32 %2, i32* %6
store i32 20, i32* %7
store float 0x3F53600EE0000000, float* %8
%37 = bitcast [10 x float]* %9 to i8*
%38 = bitcast i8* %37 to [10 x float]*
%39 = getelementptr inbounds [10 x float], [10 x float]* %38, i32 0, i32 0
store float -1.500000e+01, float* %39
%40 = getelementptr inbounds [10 x float], [10 x float]* %38, i32 0, i32 1
store float -1.500000e+01, float* %40
%41 = getelementptr inbounds [10 x float], [10 x float]* %38, i32 0, i32 2
store float -1.800000e+01, float* %41
%42 = getelementptr inbounds [10 x float], [10 x float]* %38, i32 0, i32 3
store float 0xC03206E980000000, float* %42
%43 = bitcast [10 x float]* %10 to i8*
%44 = bitcast i8* %43 to [10 x float]*
%45 = getelementptr inbounds [10 x float], [10 x float]* %44, i32 0, i32 0
store float 1.500000e+01, float* %45
%46 = getelementptr inbounds [10 x float], [10 x float]* %44, i32 0, i32 1
store float 1.500000e+01, float* %46
%47 = getelementptr inbounds [10 x float], [10 x float]* %44, i32 0, i32 2
store float 1.800000e+01, float* %47
%48 = getelementptr inbounds [10 x float], [10 x float]* %44, i32 0, i32 3
store float 0x4031F95820000000, float* %48
%49 = bitcast [10 x float]* %11 to i8*
%50 = bitcast [21 x float]* %12 to i8*
store i32 0, i32* %13
%51 = load i32, i32* %13
%52 = icmp eq i32 %51, 0
br i1 %52, label %53, label %89
53: ; preds = %3
store i32 1, i32* %13
store i32 0, i32* %14
br label %54
54: ; preds = %85, %53
%55 = load i32, i32* %14
%56 = load i32, i32* %6
%57 = icmp slt i32 %55, %56
br i1 %57, label %58, label %88
58: ; preds = %54
%59 = load i32, i32* %14
%60 = sext i32 %59 to i64
%61 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %60
%62 = load float, float* %61
%63 = load i32, i32* %14
%64 = sext i32 %63 to i64
%65 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %64
%66 = load float, float* %65
%67 = fcmp oeq float %62, %66
br i1 %67, label %68, label %69
68: ; preds = %58
br label %85
69: ; preds = %58
%70 = load i32, i32* %14
%71 = sext i32 %70 to i64
%72 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %71
%73 = load float, float* %72
%74 = load i32, i32* %14
%75 = sext i32 %74 to i64
%76 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %75
%77 = load float, float* %76
%78 = fsub float %73, %77
%79 = fpext float %78 to double
%80 = fdiv double 2.000000e+00, %79
%81 = fptrunc double %80 to float
%82 = load i32, i32* %14
%83 = sext i32 %82 to i64
%84 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 %83
store float %81, float* %84
br label %85
85: ; preds = %69, %68
%86 = load i32, i32* %14
%87 = add nsw i32 %86, 1
store i32 %87, i32* %14
br label %54
88: ; preds = %54
br label %89
89: ; preds = %88, %3
%90 = load float*, float** %4
%91 = getelementptr inbounds float, float* %90, i64 0
%92 = load float, float* %91
%93 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 0
%94 = load float, float* %93
%95 = fsub float %92, %94
%96 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%97 = load float, float* %96
%98 = fmul float %95, %97
%99 = fpext float %98 to double
%100 = fadd double 1.000000e+00, %99
%101 = fptrunc double %100 to float
store float %101, float* %15
%102 = load float*, float** %5
%103 = getelementptr inbounds float, float* %102, i64 0
%104 = load float, float* %103
%105 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%106 = load float, float* %105
%107 = fmul float %104, %106
store float %107, float* %16
%108 = load float*, float** %4
%109 = getelementptr inbounds float, float* %108, i64 1
%110 = load float, float* %109
%111 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 1
%112 = load float, float* %111
%113 = fsub float %110, %112
%114 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%115 = load float, float* %114
%116 = fmul float %113, %115
%117 = fpext float %116 to double
%118 = fadd double 1.000000e+00, %117
%119 = fptrunc double %118 to float
store float %119, float* %17
%120 = load float*, float** %5
%121 = getelementptr inbounds float, float* %120, i64 1
%122 = load float, float* %121
%123 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%124 = load float, float* %123
%125 = fmul float %122, %124
store float %125, float* %18
%126 = load float*, float** %4
%127 = getelementptr inbounds float, float* %126, i64 2
%128 = load float, float* %127
%129 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 2
%130 = load float, float* %129
%131 = fsub float %128, %130
%132 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%133 = load float, float* %132
%134 = fmul float %131, %133
%135 = fpext float %134 to double
%136 = fadd double 1.000000e+00, %135
%137 = fptrunc double %136 to float
store float %137, float* %19
%138 = load float*, float** %5
%139 = getelementptr inbounds float, float* %138, i64 2
%140 = load float, float* %139
%141 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%142 = load float, float* %141
%143 = fmul float %140, %142
store float %143, float* %20
%144 = load float*, float** %4
%145 = getelementptr inbounds float, float* %144, i64 3
%146 = load float, float* %145
%147 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 3
%148 = load float, float* %147
%149 = fsub float %146, %148
%150 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%151 = load float, float* %150
%152 = fmul float %149, %151
%153 = fpext float %152 to double
%154 = fadd double 1.000000e+00, %153
%155 = fptrunc double %154 to float
store float %155, float* %21
%156 = load float*, float** %5
%157 = getelementptr inbounds float, float* %156, i64 3
%158 = load float, float* %157
%159 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%160 = load float, float* %159
%161 = fmul float %158, %160
store float %161, float* %22
%162 = load float, float* %15
store float %162, float* %23
%163 = load float, float* %23
%164 = load float, float* %15
%165 = fmul float %163, %164
store float %165, float* %24
%166 = load float, float* %24
%167 = load float, float* %15
%168 = fmul float %166, %167
store float %168, float* %25
%169 = load float, float* %17
store float %169, float* %26
%170 = load float, float* %26
%171 = load float, float* %17
%172 = fmul float %170, %171
store float %172, float* %27
%173 = load float, float* %27
%174 = load float, float* %17
%175 = fmul float %173, %174
store float %175, float* %28
%176 = load float, float* %19
store float %176, float* %29
%177 = load float, float* %29
%178 = load float, float* %19
%179 = fmul float %177, %178
store float %179, float* %30
%180 = load float, float* %30
%181 = load float, float* %19
%182 = fmul float %180, %181
store float %182, float* %31
%183 = load float, float* %21
store float %183, float* %32
%184 = load float, float* %32
%185 = load float, float* %21
%186 = fmul float %184, %185
store float %186, float* %33
%187 = load float, float* %8
%188 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 0
%189 = load float, float* %188
%190 = fadd float %187, %189
%191 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 1
%192 = load float, float* %191
%193 = load float, float* %23
%194 = call float @llvm.fmuladd.f32(float %192, float %193, float %190)
%195 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 2
%196 = load float, float* %195
%197 = load float, float* %29
%198 = call float @llvm.fmuladd.f32(float %196, float %197, float %194)
%199 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%200 = load float, float* %199
%201 = load float, float* %23
%202 = fmul float %200, %201
%203 = load float, float* %26
%204 = call float @llvm.fmuladd.f32(float %202, float %203, float %198)
%205 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%206 = load float, float* %205
%207 = load float, float* %26
%208 = fmul float %206, %207
%209 = load float, float* %29
%210 = call float @llvm.fmuladd.f32(float %208, float %209, float %204)
%211 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%212 = load float, float* %211
%213 = load float, float* %23
%214 = fmul float %212, %213
%215 = load float, float* %32
%216 = call float @llvm.fmuladd.f32(float %214, float %215, float %210)
%217 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%218 = load float, float* %217
%219 = load float, float* %29
%220 = fmul float %218, %219
%221 = load float, float* %32
%222 = call float @llvm.fmuladd.f32(float %220, float %221, float %216)
%223 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 7
%224 = load float, float* %223
%225 = load float, float* %26
%226 = call float @llvm.fmuladd.f32(float %224, float %225, float %222)
store float %226, float* %34
%227 = load float, float* %34
%228 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 8
%229 = load float, float* %228
%230 = load float, float* %32
%231 = call float @llvm.fmuladd.f32(float %229, float %230, float %227)
%232 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%233 = load float, float* %232
%234 = load float, float* %23
%235 = fmul float %233, %234
%236 = load float, float* %27
%237 = call float @llvm.fmuladd.f32(float %235, float %236, float %231)
%238 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%239 = load float, float* %238
%240 = load float, float* %23
%241 = fmul float %239, %240
%242 = load float, float* %26
%243 = fmul float %241, %242
%244 = load float, float* %32
%245 = call float @llvm.fmuladd.f32(float %243, float %244, float %237)
%246 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%247 = load float, float* %246
%248 = load float, float* %29
%249 = fmul float %247, %248
%250 = load float, float* %33
%251 = call float @llvm.fmuladd.f32(float %249, float %250, float %245)
%252 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%253 = load float, float* %252
%254 = load float, float* %31
%255 = fmul float %253, %254
%256 = load float, float* %32
%257 = call float @llvm.fmuladd.f32(float %255, float %256, float %251)
%258 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%259 = load float, float* %258
%260 = load float, float* %27
%261 = fmul float %259, %260
%262 = load float, float* %29
%263 = call float @llvm.fmuladd.f32(float %261, float %262, float %257)
%264 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%265 = load float, float* %264
%266 = load float, float* %25
%267 = fmul float %265, %266
%268 = load float, float* %26
%269 = call float @llvm.fmuladd.f32(float %267, float %268, float %263)
%270 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%271 = load float, float* %270
%272 = load float, float* %27
%273 = fmul float %271, %272
%274 = load float, float* %29
%275 = fmul float %273, %274
%276 = load float, float* %32
%277 = call float @llvm.fmuladd.f32(float %275, float %276, float %269)
%278 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%279 = load float, float* %278
%280 = load float, float* %26
%281 = fmul float %279, %280
%282 = load float, float* %29
%283 = fmul float %281, %282
%284 = load float, float* %33
%285 = call float @llvm.fmuladd.f32(float %283, float %284, float %277)
store float %285, float* %34
%286 = load float, float* %34
%287 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%288 = load float, float* %287
%289 = load float, float* %24
%290 = fmul float %288, %289
%291 = load float, float* %26
%292 = fmul float %290, %291
%293 = load float, float* %29
%294 = call float @llvm.fmuladd.f32(float %292, float %293, float %286)
%295 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%296 = load float, float* %295
%297 = load float, float* %28
%298 = fmul float %296, %297
%299 = load float, float* %29
%300 = call float @llvm.fmuladd.f32(float %298, float %299, float %294)
%301 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%302 = load float, float* %301
%303 = load float, float* %25
%304 = fmul float %302, %303
%305 = load float, float* %32
%306 = call float @llvm.fmuladd.f32(float %304, float %305, float %300)
store float %306, float* %34
%307 = load float, float* %16
%308 = fadd float 0.000000e+00, %307
%309 = load float, float* %18
%310 = fadd float %308, %309
%311 = load float, float* %20
%312 = fadd float %310, %311
%313 = load float, float* %22
%314 = fadd float %312, %313
store float %314, float* %35
%315 = load float, float* %35
%316 = fcmp oeq float %315, 0.000000e+00
br i1 %316, label %317, label %318
317: ; preds = %89
br label %542
318: ; preds = %89
%319 = load float, float* %16
%320 = load float, float* %16
%321 = fmul float %319, %320
%322 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 1
%323 = load float, float* %322
%324 = fadd float 0.000000e+00, %323
%325 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%326 = load float, float* %325
%327 = load float, float* %26
%328 = call float @llvm.fmuladd.f32(float %326, float %327, float %324)
%329 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%330 = load float, float* %329
%331 = load float, float* %32
%332 = call float @llvm.fmuladd.f32(float %330, float %331, float %328)
%333 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%334 = load float, float* %333
%335 = load float, float* %27
%336 = call float @llvm.fmuladd.f32(float %334, float %335, float %332)
%337 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%338 = load float, float* %337
%339 = load float, float* %26
%340 = fmul float %338, %339
%341 = load float, float* %32
%342 = call float @llvm.fmuladd.f32(float %340, float %341, float %336)
%343 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%344 = load float, float* %343
%345 = fmul float 3.000000e+00, %344
%346 = load float, float* %24
%347 = fmul float %345, %346
%348 = load float, float* %26
%349 = call float @llvm.fmuladd.f32(float %347, float %348, float %342)
%350 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%351 = load float, float* %350
%352 = fmul float 2.000000e+00, %351
%353 = load float, float* %23
%354 = fmul float %352, %353
%355 = load float, float* %26
%356 = fmul float %354, %355
%357 = load float, float* %29
%358 = call float @llvm.fmuladd.f32(float %356, float %357, float %349)
%359 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%360 = load float, float* %359
%361 = fmul float 3.000000e+00, %360
%362 = load float, float* %24
%363 = fmul float %361, %362
%364 = load float, float* %32
%365 = call float @llvm.fmuladd.f32(float %363, float %364, float %358)
%366 = call float @pow(float %365, i32 2)
%367 = load float, float* %18
%368 = load float, float* %18
%369 = fmul float %367, %368
%370 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%371 = load float, float* %370
%372 = load float, float* %23
%373 = call float @llvm.fmuladd.f32(float %371, float %372, float 0.000000e+00)
%374 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%375 = load float, float* %374
%376 = load float, float* %29
%377 = call float @llvm.fmuladd.f32(float %375, float %376, float %373)
%378 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 7
%379 = load float, float* %378
%380 = fadd float %377, %379
%381 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%382 = load float, float* %381
%383 = fmul float 2.000000e+00, %382
%384 = load float, float* %26
%385 = fmul float %383, %384
%386 = load float, float* %23
%387 = call float @llvm.fmuladd.f32(float %385, float %386, float %380)
%388 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%389 = load float, float* %388
%390 = load float, float* %23
%391 = fmul float %389, %390
%392 = load float, float* %32
%393 = call float @llvm.fmuladd.f32(float %391, float %392, float %387)
%394 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%395 = load float, float* %394
%396 = fmul float 2.000000e+00, %395
%397 = load float, float* %26
%398 = fmul float %396, %397
%399 = load float, float* %29
%400 = call float @llvm.fmuladd.f32(float %398, float %399, float %393)
%401 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%402 = load float, float* %401
%403 = load float, float* %25
%404 = call float @llvm.fmuladd.f32(float %402, float %403, float %400)
%405 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%406 = load float, float* %405
%407 = fmul float 2.000000e+00, %406
%408 = load float, float* %26
%409 = fmul float %407, %408
%410 = load float, float* %29
%411 = fmul float %409, %410
%412 = load float, float* %32
%413 = call float @llvm.fmuladd.f32(float %411, float %412, float %404)
%414 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%415 = load float, float* %414
%416 = load float, float* %29
%417 = fmul float %415, %416
%418 = load float, float* %33
%419 = call float @llvm.fmuladd.f32(float %417, float %418, float %413)
%420 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%421 = load float, float* %420
%422 = load float, float* %24
%423 = fmul float %421, %422
%424 = load float, float* %29
%425 = call float @llvm.fmuladd.f32(float %423, float %424, float %419)
%426 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%427 = load float, float* %426
%428 = fmul float 3.000000e+00, %427
%429 = load float, float* %27
%430 = fmul float %428, %429
%431 = load float, float* %29
%432 = call float @llvm.fmuladd.f32(float %430, float %431, float %425)
%433 = call float @pow(float %432, i32 2)
%434 = fmul float %369, %433
%435 = call float @llvm.fmuladd.f32(float %321, float %366, float %434)
%436 = load float, float* %20
%437 = load float, float* %20
%438 = fmul float %436, %437
%439 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 2
%440 = load float, float* %439
%441 = fadd float 0.000000e+00, %440
%442 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%443 = load float, float* %442
%444 = load float, float* %26
%445 = call float @llvm.fmuladd.f32(float %443, float %444, float %441)
%446 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%447 = load float, float* %446
%448 = load float, float* %32
%449 = call float @llvm.fmuladd.f32(float %447, float %448, float %445)
%450 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%451 = load float, float* %450
%452 = load float, float* %33
%453 = call float @llvm.fmuladd.f32(float %451, float %452, float %449)
%454 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%455 = load float, float* %454
%456 = fmul float 3.000000e+00, %455
%457 = load float, float* %30
%458 = fmul float %456, %457
%459 = load float, float* %32
%460 = call float @llvm.fmuladd.f32(float %458, float %459, float %453)
%461 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%462 = load float, float* %461
%463 = load float, float* %27
%464 = call float @llvm.fmuladd.f32(float %462, float %463, float %460)
%465 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%466 = load float, float* %465
%467 = load float, float* %27
%468 = fmul float %466, %467
%469 = load float, float* %32
%470 = call float @llvm.fmuladd.f32(float %468, float %469, float %464)
%471 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%472 = load float, float* %471
%473 = load float, float* %26
%474 = fmul float %472, %473
%475 = load float, float* %33
%476 = call float @llvm.fmuladd.f32(float %474, float %475, float %470)
%477 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%478 = load float, float* %477
%479 = load float, float* %24
%480 = fmul float %478, %479
%481 = load float, float* %26
%482 = call float @llvm.fmuladd.f32(float %480, float %481, float %476)
%483 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%484 = load float, float* %483
%485 = load float, float* %28
%486 = call float @llvm.fmuladd.f32(float %484, float %485, float %482)
%487 = call float @pow(float %486, i32 2)
%488 = call float @llvm.fmuladd.f32(float %438, float %487, float %435)
%489 = load float, float* %22
%490 = load float, float* %22
%491 = fmul float %489, %490
%492 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%493 = load float, float* %492
%494 = load float, float* %23
%495 = call float @llvm.fmuladd.f32(float %493, float %494, float 0.000000e+00)
%496 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%497 = load float, float* %496
%498 = load float, float* %29
%499 = call float @llvm.fmuladd.f32(float %497, float %498, float %495)
%500 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 8
%501 = load float, float* %500
%502 = fadd float %499, %501
%503 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%504 = load float, float* %503
%505 = load float, float* %23
%506 = fmul float %504, %505
%507 = load float, float* %26
%508 = call float @llvm.fmuladd.f32(float %506, float %507, float %502)
%509 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%510 = load float, float* %509
%511 = fmul float 2.000000e+00, %510
%512 = load float, float* %32
%513 = fmul float %511, %512
%514 = load float, float* %29
%515 = call float @llvm.fmuladd.f32(float %513, float %514, float %508)
%516 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%517 = load float, float* %516
%518 = load float, float* %31
%519 = call float @llvm.fmuladd.f32(float %517, float %518, float %515)
%520 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%521 = load float, float* %520
%522 = load float, float* %27
%523 = fmul float %521, %522
%524 = load float, float* %29
%525 = call float @llvm.fmuladd.f32(float %523, float %524, float %519)
%526 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%527 = load float, float* %526
%528 = fmul float 2.000000e+00, %527
%529 = load float, float* %32
%530 = fmul float %528, %529
%531 = load float, float* %26
%532 = fmul float %530, %531
%533 = load float, float* %29
%534 = call float @llvm.fmuladd.f32(float %532, float %533, float %525)
%535 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%536 = load float, float* %535
%537 = load float, float* %25
%538 = call float @llvm.fmuladd.f32(float %536, float %537, float %534)
%539 = call float @pow(float %538, i32 2)
%540 = call float @llvm.fmuladd.f32(float %491, float %539, float %488)
%541 = call float @sqrt(float %540)
br label %542
542: ; preds = %318, %317
%543 = phi float [ 0.000000e+00, %317 ], [ %541, %318 ]
store float %543, float* %36
%544 = load float, float* %36
%545 = load float*, float** %5
%546 = getelementptr inbounds float, float* %545, i64 0
store float %544, float* %546
%547 = load float, float* %34
ret float %547
}

LLVM IR (-O2):
define float @target_phi(float* nocapture %0, float* nocapture %1, i32 %2) {
%4 = alloca [10 x float]
%5 = alloca [10 x float]
%6 = alloca [10 x float]
%7 = bitcast [10 x float]* %4 to i8*
%8 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 4
%9 = bitcast float* %8 to i8*
%10 = bitcast [10 x float]* %4 to <4 x float>*
store <4 x float> <float -1.500000e+01, float -1.500000e+01, float -1.800000e+01, float 0xC03206E980000000>, <4 x float>* %10
%11 = bitcast [10 x float]* %5 to i8*
%12 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 4
%13 = bitcast float* %12 to i8*
%14 = bitcast [10 x float]* %5 to <4 x float>*
store <4 x float> <float 1.500000e+01, float 1.500000e+01, float 1.800000e+01, float 0x4031F95820000000>, <4 x float>* %14
%15 = bitcast [10 x float]* %6 to i8*
%16 = icmp sgt i32 %2, 0
br i1 %16, label %17, label %42
17: ; preds = %3
%18 = zext i32 %2 to i64
br label %19
19: ; preds = %31, %17
%20 = phi float [ 1.500000e+01, %17 ], [ %35, %31 ]
%21 = phi float [ -1.500000e+01, %17 ], [ %33, %31 ]
%22 = phi i64 [ 0, %17 ], [ %29, %31 ]
%23 = fcmp oeq float %21, %20
br i1 %23, label %28, label %24
24: ; preds = %19
%25 = fsub float %20, %21
%26 = fdiv float 2.000000e+00, %25
%27 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 %22
store float %26, float* %27
br label %28
28: ; preds = %19, %24
%29 = add nuw nsw i64 %22, 1
%30 = icmp eq i64 %29, %18
br i1 %30, label %36, label %31
31: ; preds = %28
%32 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 %29
%33 = load float, float* %32
%34 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 %29
%35 = load float, float* %34
br label %19
36: ; preds = %28
%37 = bitcast [10 x float]* %6 to <2 x float>*
%38 = load <2 x float>, <2 x float>* %37
%39 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 2
%40 = bitcast float* %39 to <2 x float>*
%41 = load <2 x float>, <2 x float>* %40
br label %42
42: ; preds = %36, %3
%43 = phi <2 x float> [ %41, %36 ], [ zeroinitializer, %3 ]
%44 = phi <2 x float> [ %38, %36 ], [ zeroinitializer, %3 ]
%45 = load float, float* %0
%46 = fadd float %45, -1.500000e+01
%47 = extractelement <2 x float> %44, i64 0
%48 = fmul float %46, %47
%49 = fadd float %48, 1.000000e+00
%50 = getelementptr inbounds float, float* %0, i64 1
%51 = load float, float* %50
%52 = fadd float %51, -1.500000e+01
%53 = extractelement <2 x float> %44, i64 1
%54 = fmul float %52, %53
%55 = fadd float %54, 1.000000e+00
%56 = bitcast float* %1 to <2 x float>*
%57 = load <2 x float>, <2 x float>* %56
%58 = fmul <2 x float> %44, %57
%59 = getelementptr inbounds float, float* %0, i64 2
%60 = load float, float* %59
%61 = fadd float %60, -1.800000e+01
%62 = extractelement <2 x float> %43, i64 0
%63 = fmul float %61, %62
%64 = fadd float %63, 1.000000e+00
%65 = getelementptr inbounds float, float* %1, i64 2
%66 = getelementptr inbounds float, float* %0, i64 3
%67 = load float, float* %66
%68 = fadd float %67, 0xC031F95820000000
%69 = extractelement <2 x float> %43, i64 1
%70 = fmul float %68, %69
%71 = fadd float %70, 1.000000e+00
%72 = bitcast float* %65 to <2 x float>*
%73 = load <2 x float>, <2 x float>* %72
%74 = fmul <2 x float> %43, %73
%75 = fmul float %49, %49
%76 = fmul float %49, %75
%77 = fmul float %55, %55
%78 = fmul float %55, %77
%79 = fmul float %64, %64
%80 = fmul float %64, %79
%81 = fmul float %71, %71
%82 = fmul float %49, 0xBF35CB0860000000
%83 = fmul float %77, 0xBF4F456980000000
%84 = fmul float %55, 0x3F45C4D000000000
%85 = fmul float %75, 0x3F35DCBD40000000
%86 = extractelement <2 x float> %58, i64 0
%87 = fadd float %86, 0.000000e+00
%88 = extractelement <2 x float> %58, i64 1
%89 = fadd float %87, %88
%90 = extractelement <2 x float> %74, i64 0
%91 = fadd float %89, %90
%92 = extractelement <2 x float> %74, i64 1
%93 = fadd float %91, %92
%94 = fcmp oeq float %93, 0.000000e+00
br i1 %94, label %162, label %95
95: ; preds = %42
%96 = fmul <2 x float> %58, %58
%97 = extractelement <2 x float> %96, i64 0
%98 = tail call float @llvm.fmuladd.f32(float %55, float 0x3F77C25DC0000000, float 0xBFADB82160000000)
%99 = tail call float @llvm.fmuladd.f32(float %71, float 0xBF83F34E80000000, float %98)
%100 = tail call float @llvm.fmuladd.f32(float %77, float 0x3F2F4B65E0000000, float %99)
%101 = fmul float %55, 0xBF35CB0860000000
%102 = tail call float @llvm.fmuladd.f32(float %101, float %71, float %100)
%103 = fmul float %75, 0xBF48443300000000
%104 = tail call float @llvm.fmuladd.f32(float %103, float %55, float %102)
%105 = fmul float %49, 0x3F45DCBD40000000
%106 = fmul float %105, %55
%107 = tail call float @llvm.fmuladd.f32(float %106, float %64, float %104)
%108 = fmul float %75, 0x3F34EE84C0000000
%109 = tail call float @llvm.fmuladd.f32(float %108, float %71, float %107)
%110 = tail call float @pow(float %109, i32 2)
%111 = fmul float %88, %88
%112 = tail call float @llvm.fmuladd.f32(float %49, float 0x3F77C25DC0000000, float 0.000000e+00)
%113 = tail call float @llvm.fmuladd.f32(float %64, float 0xBF8581FA20000000, float %112)
%114 = fadd float %113, 0xBF2946E800000000
%115 = fmul float %55, 0x3F3F4B65E0000000
%116 = tail call float @llvm.fmuladd.f32(float %115, float %49, float %114)
%117 = tail call float @llvm.fmuladd.f32(float %82, float %71, float %116)
%118 = fmul float %55, 0xBF36AED240000000
%119 = tail call float @llvm.fmuladd.f32(float %118, float %64, float %117)
%120 = tail call float @llvm.fmuladd.f32(float %76, float 0xBF302D7760000000, float %119)
%121 = fmul float %55, 0xBF5F456980000000
%122 = fmul float %121, %64
%123 = tail call float @llvm.fmuladd.f32(float %122, float %71, float %120)
%124 = fmul float %64, 0x3F45C4D000000000
%125 = tail call float @llvm.fmuladd.f32(float %124, float %81, float %123)
%126 = tail call float @llvm.fmuladd.f32(float %85, float %64, float %125)
%127 = fmul float %77, 0x3F50FF07E0000000
%128 = tail call float @llvm.fmuladd.f32(float %127, float %64, float %126)
%129 = tail call float @pow(float %128, i32 2)
%130 = fmul float %111, %129
%131 = tail call float @llvm.fmuladd.f32(float %97, float %110, float %130)
%132 = fmul <2 x float> %74, %74
%133 = extractelement <2 x float> %132, i64 0
%134 = tail call float @llvm.fmuladd.f32(float %55, float 0xBF8581FA20000000, float 0x3FB2130E80000000)
%135 = tail call float @llvm.fmuladd.f32(float %71, float 0x3F91FDC380000000, float %134)
%136 = tail call float @llvm.fmuladd.f32(float %81, float 0x3F36B5E4A0000000, float %135)
%137 = fmul float %79, 0xBF4ACEAD80000000
%138 = tail call float @llvm.fmuladd.f32(float %137, float %71, float %136)
%139 = tail call float @llvm.fmuladd.f32(float %77, float 0xBF26AED240000000, float %138)
%140 = tail call float @llvm.fmuladd.f32(float %83, float %71, float %139)
%141 = tail call float @llvm.fmuladd.f32(float %84, float %81, float %140)
%142 = tail call float @llvm.fmuladd.f32(float %85, float %55, float %141)
%143 = tail call float @llvm.fmuladd.f32(float %78, float 0x3F36A95FE0000000, float %142)
%144 = tail call float @pow(float %143, i32 2)
%145 = tail call float @llvm.fmuladd.f32(float %133, float %144, float %131)
%146 = fmul float %92, %92
%147 = tail call float @llvm.fmuladd.f32(float %49, float 0xBF83F34E80000000, float 0.000000e+00)
%148 = tail call float @llvm.fmuladd.f32(float %64, float 0x3F91FDC380000000, float %147)
%149 = fadd float %148, 0x3F351CADE0000000
%150 = tail call float @llvm.fmuladd.f32(float %82, float %55, float %149)
%151 = fmul float %71, 0x3F46B5E4A0000000
%152 = tail call float @llvm.fmuladd.f32(float %151, float %64, float %150)
%153 = tail call float @llvm.fmuladd.f32(float %80, float 0xBF31DF1E60000000, float %152)
%154 = tail call float @llvm.fmuladd.f32(float %83, float %64, float %153)
%155 = fmul float %71, 0x3F55C4D000000000
%156 = fmul float %55, %155
%157 = tail call float @llvm.fmuladd.f32(float %156, float %64, float %154)
%158 = tail call float @llvm.fmuladd.f32(float %76, float 0x3F1BE8B100000000, float %157)
%159 = tail call float @pow(float %158, i32 2)
%160 = tail call float @llvm.fmuladd.f32(float %146, float %159, float %145)
%161 = tail call float @sqrt(float %160)
br label %162
162: ; preds = %42, %95
%163 = phi float [ %161, %95 ], [ 0.000000e+00, %42 ]
%164 = fmul float %76, 0x3F1BE8B100000000
%165 = fmul float %78, 0x3F36A95FE0000000
%166 = fmul float %85, %55
%167 = fmul float %84, %64
%168 = fmul float %83, %64
%169 = fmul float %76, 0xBF302D7760000000
%170 = fmul float %77, 0xBF26AED240000000
%171 = fmul float %80, 0xBF31DF1E60000000
%172 = fmul float %64, 0x3F36B5E4A0000000
%173 = fmul float %82, %55
%174 = fmul float %49, 0x3F2F4B65E0000000
%175 = fmul float %64, 0x3F91FDC380000000
%176 = fmul float %49, 0xBF83F34E80000000
%177 = fmul float %55, 0xBF8581FA20000000
%178 = fmul float %49, 0x3F77C25DC0000000
%179 = tail call float @llvm.fmuladd.f32(float %49, float 0xBFADB82160000000, float 0x3F53602F00000000)
%180 = tail call float @llvm.fmuladd.f32(float %64, float 0x3FB2130E80000000, float %179)
%181 = tail call float @llvm.fmuladd.f32(float %178, float %55, float %180)
%182 = tail call float @llvm.fmuladd.f32(float %177, float %64, float %181)
%183 = tail call float @llvm.fmuladd.f32(float %176, float %71, float %182)
%184 = tail call float @llvm.fmuladd.f32(float %175, float %71, float %183)
%185 = tail call float @llvm.fmuladd.f32(float %55, float 0xBF2946E800000000, float %184)
%186 = tail call float @llvm.fmuladd.f32(float %71, float 0x3F351CADE0000000, float %185)
%187 = tail call float @llvm.fmuladd.f32(float %174, float %77, float %186)
%188 = tail call float @llvm.fmuladd.f32(float %173, float %71, float %187)
%189 = tail call float @llvm.fmuladd.f32(float %172, float %81, float %188)
%190 = tail call float @llvm.fmuladd.f32(float %171, float %71, float %189)
%191 = tail call float @llvm.fmuladd.f32(float %170, float %64, float %190)
%192 = tail call float @llvm.fmuladd.f32(float %169, float %55, float %191)
%193 = tail call float @llvm.fmuladd.f32(float %168, float %71, float %192)
%194 = tail call float @llvm.fmuladd.f32(float %167, float %81, float %193)
%195 = tail call float @llvm.fmuladd.f32(float %166, float %64, float %194)
%196 = tail call float @llvm.fmuladd.f32(float %165, float %64, float %195)
%197 = tail call float @llvm.fmuladd.f32(float %164, float %71, float %196)
store float %163, float* %1
ret float %197
}