#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, int);
int /*<<< orphan*/ scanf(char *, int *, ...);
int tetris(int, int, int *);
int main() {
  int c = 0, p = 0;
  scanf("%d %d", &c, &p);
  int heights[c];
  for (int i = 0; i < c; i++)
    scanf("%d", heights + i);
  printf("%d\n", tetris(c, p, heights));
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x0,-0x8(%rbp)
movl   $0x0,-0xc(%rbp)
lea    0xeac(%rip),%rdi
xor    %eax,%eax
lea    -0x8(%rbp),%rsi
lea    -0xc(%rbp),%rdx
call   1050 <scanf@plt>
mov    -0x8(%rbp),%eax
mov    %rsp,%rcx
mov    %rcx,-0x18(%rbp)
lea    0xf(,%rax,4),%rdx
and    $0xfffffffffffffff0,%rdx
mov    %rsp,%rcx
sub    %rdx,%rcx
mov    %rcx,-0x30(%rbp)
mov    %rcx,%rsp
mov    %rax,-0x20(%rbp)
movl   $0x0,-0x24(%rbp)
mov    -0x24(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    11c8 <main+0x98>
mov    -0x30(%rbp),%rsi
movslq -0x24(%rbp),%rax
shl    $0x2,%rax
add    %rax,%rsi
lea    0xe50(%rip),%rdi
mov    $0x0,%al
call   1050 <scanf@plt>
mov    -0x24(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x24(%rbp)
jmp    1191 <main+0x61>
mov    -0x30(%rbp),%rdx
mov    -0x8(%rbp),%edi
mov    -0xc(%rbp),%esi
call   1030 <tetris@plt>
mov    %eax,%esi
lea    0xe26(%rip),%rdi
call   1040 <printf@plt>
movl   $0x0,-0x4(%rbp)
mov    -0x18(%rbp),%rax
mov    %rax,%rsp
mov    -0x4(%rbp),%eax
mov    %rbp,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbp
mov    %rsp,%rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
push   %rax
movl   $0x0,-0x2c(%rbp)
movl   $0x0,-0x30(%rbp)
lea    0xead(%rip),%rdi
lea    -0x2c(%rbp),%rsi
lea    -0x30(%rbp),%rdx
xor    %eax,%eax
call   1050 <scanf@plt>
mov    %rsp,%r12
mov    -0x2c(%rbp),%eax
mov    %rsp,%r14
lea    0xf(,%rax,4),%rax
and    $0xfffffffffffffff0,%rax
sub    %rax,%r14
mov    %r14,%rsp
mov    -0x2c(%rbp),%edi
test   %edi,%edi
jle    11ae <main+0x7e>
lea    0xe78(%rip),%r15
mov    %r14,%r13
xor    %ebx,%ebx
mov    %r15,%rdi
mov    %r13,%rsi
xor    %eax,%eax
call   1050 <scanf@plt>
add    $0x1,%rbx
movslq -0x2c(%rbp),%rdi
add    $0x4,%r13
cmp    %rdi,%rbx
jl     1190 <main+0x60>
mov    -0x30(%rbp),%esi
mov    %r14,%rdx
call   1030 <tetris@plt>
lea    0xe46(%rip),%rdi
mov    %eax,%esi
call   1040 <printf@plt>
mov    %r12,%rsp
xor    %eax,%eax
lea    -0x28(%rbp),%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
@.str = [6 x i8] c"%d %d\00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [4 x i8] c"%d\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
%4 = alloca i8*
%5 = alloca i64
%6 = alloca i32
store i32 0, i32* %1
store i32 0, i32* %2
store i32 0, i32* %3
%7 = call i32 (i8*, i32*, ...) @scanf(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0), i32* %2, i32* %3)
%8 = load i32, i32* %2
%9 = zext i32 %8 to i64
%10 = call i8* @llvm.stacksave()
store i8* %10, i8** %4
%11 = alloca i32, i64 %9
store i64 %9, i64* %5
store i32 0, i32* %6
br label %12
12: ; preds = %21, %0
%13 = load i32, i32* %6
%14 = load i32, i32* %2
%15 = icmp slt i32 %13, %14
br i1 %15, label %16, label %24
16: ; preds = %12
%17 = load i32, i32* %6
%18 = sext i32 %17 to i64
%19 = getelementptr inbounds i32, i32* %11, i64 %18
%20 = call i32 (i8*, i32*, ...) @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %19)
br label %21
21: ; preds = %16
%22 = load i32, i32* %6
%23 = add nsw i32 %22, 1
store i32 %23, i32* %6
br label %12
24: ; preds = %12
%25 = load i32, i32* %2
%26 = load i32, i32* %3
%27 = call i32 @tetris(i32 %25, i32 %26, i32* %11)
%28 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.2, i64 0, i64 0), i32 %27)
store i32 0, i32* %1
%29 = load i8*, i8** %4
%30 = load i32, i32* %1
ret i32 %30
}

LLVM IR (-O2):
@.str = [6 x i8] c"%d %d\00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [4 x i8] c"%d\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = bitcast i32* %1 to i8*
store i32 0, i32* %1
%4 = bitcast i32* %2 to i8*
store i32 0, i32* %2
%5 = call i32 (i8*, i32*, ...) @scanf(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0), i32* %1, i32* %2)
%6 = load i32, i32* %1
%7 = zext i32 %6 to i64
%8 = call i8* @llvm.stacksave()
%9 = alloca i32, i64 %7
%10 = load i32, i32* %1
%11 = icmp sgt i32 %10, 0
br i1 %11, label %17, label %12
12: ; preds = %17, %0
%13 = phi i32 [ %10, %0 ], [ %22, %17 ]
%14 = load i32, i32* %2
%15 = call i32 @tetris(i32 %13, i32 %14, i32* %9)
%16 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.2, i64 0, i64 0), i32 %15)
ret i32 0
17: ; preds = %0, %17
%18 = phi i64 [ %21, %17 ], [ 0, %0 ]
%19 = getelementptr inbounds i32, i32* %9, i64 %18
%20 = call i32 (i8*, i32*, ...) @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %19)
%21 = add nuw nsw i64 %18, 1
%22 = load i32, i32* %1
%23 = sext i32 %22 to i64
%24 = icmp slt i64 %21, %23
br i1 %24, label %17, label %12
}