#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
scalar_t__ malloc(int);
float *generar_e1() {
  int i;
  float *e1 = (float *)malloc(sizeof(float) * 256);
  for (i = 0; i < 256; i++) {
    e1[i] = 1.0 / 256.0;
  }
  return e1;
}


x86 assembly (clang, -O0):
<generar_e1>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
mov    $0x400,%edi
call   1030 <malloc@plt>
mov    %rax,-0x10(%rbp)
movl   $0x0,-0x4(%rbp)
cmpl   $0x100,-0x4(%rbp)
jge    115d <generar_e1+0x4d>
mov    -0x10(%rbp),%rax
movslq -0x4(%rbp),%rcx
movss  0xeb6(%rip),%xmm0
movss  %xmm0,(%rax,%rcx,4)
mov    -0x4(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x4(%rbp)
jmp    112d <generar_e1+0x1d>
mov    -0x10(%rbp),%rax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<generar_e1>:
push   %rax
mov    $0x400,%edi
call   1030 <malloc@plt>
movaps 0xede(%rip),%xmm0
movups %xmm0,(%rax)
movups %xmm0,0x10(%rax)
movups %xmm0,0x20(%rax)
movups %xmm0,0x30(%rax)
movups %xmm0,0x40(%rax)
movups %xmm0,0x50(%rax)
movups %xmm0,0x60(%rax)
movups %xmm0,0x70(%rax)
movups %xmm0,0x80(%rax)
movups %xmm0,0x90(%rax)
movups %xmm0,0xa0(%rax)
movups %xmm0,0xb0(%rax)
movups %xmm0,0xc0(%rax)
movups %xmm0,0xd0(%rax)
movups %xmm0,0xe0(%rax)
movups %xmm0,0xf0(%rax)
movups %xmm0,0x100(%rax)
movups %xmm0,0x110(%rax)
movups %xmm0,0x120(%rax)
movups %xmm0,0x130(%rax)
movups %xmm0,0x140(%rax)
movups %xmm0,0x150(%rax)
movups %xmm0,0x160(%rax)
movups %xmm0,0x170(%rax)
movups %xmm0,0x180(%rax)
movups %xmm0,0x190(%rax)
movups %xmm0,0x1a0(%rax)
movups %xmm0,0x1b0(%rax)
movups %xmm0,0x1c0(%rax)
movups %xmm0,0x1d0(%rax)
movups %xmm0,0x1e0(%rax)
movups %xmm0,0x1f0(%rax)
movups %xmm0,0x200(%rax)
movups %xmm0,0x210(%rax)
movups %xmm0,0x220(%rax)
movups %xmm0,0x230(%rax)
movups %xmm0,0x240(%rax)
movups %xmm0,0x250(%rax)
movups %xmm0,0x260(%rax)
movups %xmm0,0x270(%rax)
movups %xmm0,0x280(%rax)
movups %xmm0,0x290(%rax)
movups %xmm0,0x2a0(%rax)
movups %xmm0,0x2b0(%rax)
movups %xmm0,0x2c0(%rax)
movups %xmm0,0x2d0(%rax)
movups %xmm0,0x2e0(%rax)
movups %xmm0,0x2f0(%rax)
movups %xmm0,0x300(%rax)
movups %xmm0,0x310(%rax)
movups %xmm0,0x320(%rax)
movups %xmm0,0x330(%rax)
movups %xmm0,0x340(%rax)
movups %xmm0,0x350(%rax)
movups %xmm0,0x360(%rax)
movups %xmm0,0x370(%rax)
movups %xmm0,0x380(%rax)
movups %xmm0,0x390(%rax)
movups %xmm0,0x3a0(%rax)
movups %xmm0,0x3b0(%rax)
movups %xmm0,0x3c0(%rax)
movups %xmm0,0x3d0(%rax)
movups %xmm0,0x3e0(%rax)
movups %xmm0,0x3f0(%rax)
pop    %rcx
ret

LLVM IR (-O0):
define float* @generar_e1() {
%1 = alloca i32
%2 = alloca float*
%3 = call i64 @malloc(i32 1024)
%4 = inttoptr i64 %3 to float*
store float* %4, float** %2
store i32 0, i32* %1
br label %5
5: ; preds = %13, %0
%6 = load i32, i32* %1
%7 = icmp slt i32 %6, 256
br i1 %7, label %8, label %16
8: ; preds = %5
%9 = load float*, float** %2
%10 = load i32, i32* %1
%11 = sext i32 %10 to i64
%12 = getelementptr inbounds float, float* %9, i64 %11
store float 3.906250e-03, float* %12
br label %13
13: ; preds = %8
%14 = load i32, i32* %1
%15 = add nsw i32 %14, 1
store i32 %15, i32* %1
br label %5
16: ; preds = %5
%17 = load float*, float** %2
ret float* %17
}

LLVM IR (-O2):
define float* @generar_e1() {
%1 = tail call i64 @malloc(i32 1024)
%2 = inttoptr i64 %1 to float*
%3 = inttoptr i64 %1 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %3
%4 = getelementptr inbounds float, float* %2, i64 4
%5 = bitcast float* %4 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %5
%6 = getelementptr inbounds float, float* %2, i64 8
%7 = bitcast float* %6 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %7
%8 = getelementptr inbounds float, float* %2, i64 12
%9 = bitcast float* %8 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %9
%10 = getelementptr inbounds float, float* %2, i64 16
%11 = bitcast float* %10 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %11
%12 = getelementptr inbounds float, float* %2, i64 20
%13 = bitcast float* %12 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %13
%14 = getelementptr inbounds float, float* %2, i64 24
%15 = bitcast float* %14 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %15
%16 = getelementptr inbounds float, float* %2, i64 28
%17 = bitcast float* %16 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %17
%18 = getelementptr inbounds float, float* %2, i64 32
%19 = bitcast float* %18 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %19
%20 = getelementptr inbounds float, float* %2, i64 36
%21 = bitcast float* %20 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %21
%22 = getelementptr inbounds float, float* %2, i64 40
%23 = bitcast float* %22 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %23
%24 = getelementptr inbounds float, float* %2, i64 44
%25 = bitcast float* %24 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %25
%26 = getelementptr inbounds float, float* %2, i64 48
%27 = bitcast float* %26 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %27
%28 = getelementptr inbounds float, float* %2, i64 52
%29 = bitcast float* %28 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %29
%30 = getelementptr inbounds float, float* %2, i64 56
%31 = bitcast float* %30 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %31
%32 = getelementptr inbounds float, float* %2, i64 60
%33 = bitcast float* %32 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %33
%34 = getelementptr inbounds float, float* %2, i64 64
%35 = bitcast float* %34 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %35
%36 = getelementptr inbounds float, float* %2, i64 68
%37 = bitcast float* %36 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %37
%38 = getelementptr inbounds float, float* %2, i64 72
%39 = bitcast float* %38 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %39
%40 = getelementptr inbounds float, float* %2, i64 76
%41 = bitcast float* %40 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %41
%42 = getelementptr inbounds float, float* %2, i64 80
%43 = bitcast float* %42 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %43
%44 = getelementptr inbounds float, float* %2, i64 84
%45 = bitcast float* %44 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %45
%46 = getelementptr inbounds float, float* %2, i64 88
%47 = bitcast float* %46 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %47
%48 = getelementptr inbounds float, float* %2, i64 92
%49 = bitcast float* %48 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %49
%50 = getelementptr inbounds float, float* %2, i64 96
%51 = bitcast float* %50 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %51
%52 = getelementptr inbounds float, float* %2, i64 100
%53 = bitcast float* %52 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %53
%54 = getelementptr inbounds float, float* %2, i64 104
%55 = bitcast float* %54 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %55
%56 = getelementptr inbounds float, float* %2, i64 108
%57 = bitcast float* %56 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %57
%58 = getelementptr inbounds float, float* %2, i64 112
%59 = bitcast float* %58 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %59
%60 = getelementptr inbounds float, float* %2, i64 116
%61 = bitcast float* %60 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %61
%62 = getelementptr inbounds float, float* %2, i64 120
%63 = bitcast float* %62 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %63
%64 = getelementptr inbounds float, float* %2, i64 124
%65 = bitcast float* %64 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %65
%66 = getelementptr inbounds float, float* %2, i64 128
%67 = bitcast float* %66 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %67
%68 = getelementptr inbounds float, float* %2, i64 132
%69 = bitcast float* %68 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %69
%70 = getelementptr inbounds float, float* %2, i64 136
%71 = bitcast float* %70 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %71
%72 = getelementptr inbounds float, float* %2, i64 140
%73 = bitcast float* %72 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %73
%74 = getelementptr inbounds float, float* %2, i64 144
%75 = bitcast float* %74 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %75
%76 = getelementptr inbounds float, float* %2, i64 148
%77 = bitcast float* %76 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %77
%78 = getelementptr inbounds float, float* %2, i64 152
%79 = bitcast float* %78 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %79
%80 = getelementptr inbounds float, float* %2, i64 156
%81 = bitcast float* %80 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %81
%82 = getelementptr inbounds float, float* %2, i64 160
%83 = bitcast float* %82 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %83
%84 = getelementptr inbounds float, float* %2, i64 164
%85 = bitcast float* %84 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %85
%86 = getelementptr inbounds float, float* %2, i64 168
%87 = bitcast float* %86 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %87
%88 = getelementptr inbounds float, float* %2, i64 172
%89 = bitcast float* %88 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %89
%90 = getelementptr inbounds float, float* %2, i64 176
%91 = bitcast float* %90 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %91
%92 = getelementptr inbounds float, float* %2, i64 180
%93 = bitcast float* %92 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %93
%94 = getelementptr inbounds float, float* %2, i64 184
%95 = bitcast float* %94 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %95
%96 = getelementptr inbounds float, float* %2, i64 188
%97 = bitcast float* %96 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %97
%98 = getelementptr inbounds float, float* %2, i64 192
%99 = bitcast float* %98 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %99
%100 = getelementptr inbounds float, float* %2, i64 196
%101 = bitcast float* %100 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %101
%102 = getelementptr inbounds float, float* %2, i64 200
%103 = bitcast float* %102 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %103
%104 = getelementptr inbounds float, float* %2, i64 204
%105 = bitcast float* %104 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %105
%106 = getelementptr inbounds float, float* %2, i64 208
%107 = bitcast float* %106 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %107
%108 = getelementptr inbounds float, float* %2, i64 212
%109 = bitcast float* %108 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %109
%110 = getelementptr inbounds float, float* %2, i64 216
%111 = bitcast float* %110 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %111
%112 = getelementptr inbounds float, float* %2, i64 220
%113 = bitcast float* %112 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %113
%114 = getelementptr inbounds float, float* %2, i64 224
%115 = bitcast float* %114 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %115
%116 = getelementptr inbounds float, float* %2, i64 228
%117 = bitcast float* %116 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %117
%118 = getelementptr inbounds float, float* %2, i64 232
%119 = bitcast float* %118 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %119
%120 = getelementptr inbounds float, float* %2, i64 236
%121 = bitcast float* %120 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %121
%122 = getelementptr inbounds float, float* %2, i64 240
%123 = bitcast float* %122 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %123
%124 = getelementptr inbounds float, float* %2, i64 244
%125 = bitcast float* %124 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %125
%126 = getelementptr inbounds float, float* %2, i64 248
%127 = bitcast float* %126 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %127
%128 = getelementptr inbounds float, float* %2, i64 252
%129 = bitcast float* %128 to <4 x float>*
store <4 x float> <float 3.906250e-03, float 3.906250e-03, float 3.906250e-03, float 3.906250e-03>, <4 x float>* %129
ret float* %2
}