#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ call7b(int, short, long, float, unsigned char, double,
                          unsigned short, unsigned long, unsigned int, char);
void call7a(char c, int i, short s, long l, float f, unsigned char uc, double d,
            unsigned short us, unsigned long ul, unsigned int ui) {
  call7b(i, s, l, f, uc, d, us, ul, ui, c);
}


x86 assembly (clang, -O0):
<call7a>:
push   %rbp
mov    %rsp,%rbp
sub    $0x60,%rsp
mov    %r8d,-0x44(%rbp)
mov    %rcx,%rax
mov    -0x44(%rbp),%ecx
mov    %rax,-0x40(%rbp)
mov    %edx,%eax
mov    -0x40(%rbp),%rdx
mov    %eax,-0x34(%rbp)
mov    %esi,%eax
mov    -0x34(%rbp),%esi
mov    %eax,-0x30(%rbp)
mov    %edi,%r8d
mov    -0x30(%rbp),%edi
mov    %r9w,%ax
mov    0x18(%rbp),%r9d
mov    0x10(%rbp),%r9
mov    %r8b,-0x1(%rbp)
mov    %edi,-0x8(%rbp)
mov    %si,-0xa(%rbp)
mov    %rdx,-0x18(%rbp)
movss  %xmm0,-0x1c(%rbp)
mov    %cl,-0x1d(%rbp)
movsd  %xmm1,-0x28(%rbp)
mov    %ax,-0x2a(%rbp)
mov    -0x8(%rbp),%edi
mov    -0xa(%rbp),%si
mov    -0x18(%rbp),%rdx
movss  -0x1c(%rbp),%xmm0
mov    -0x1d(%rbp),%cl
movsd  -0x28(%rbp),%xmm1
mov    -0x2a(%rbp),%r8w
mov    0x10(%rbp),%r9
mov    0x18(%rbp),%eax
movswl %si,%esi
movzbl %cl,%ecx
movzwl %r8w,%r8d
mov    %eax,(%rsp)
movsbl -0x1(%rbp),%eax
mov    %eax,0x8(%rsp)
call   1030 <call7b@plt>
add    $0x60,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<call7a>:
push   %rax
mov    %r9d,%r10d
mov    %edi,%eax
mov    0x10(%rsp),%r9
mov    0x18(%rsp),%r11d
mov    %esi,%edi
mov    %edx,%esi
mov    %rcx,%rdx
mov    %r8d,%ecx
mov    %r10d,%r8d
push   %rax
push   %r11
call   1030 <call7b@plt>
add    $0x10,%rsp
pop    %rax
ret

LLVM IR (-O0):
define void @call7a(i8 signext %0, i32 %1, i16 signext %2, i64 %3, float %4, i8 zeroext %5, double %6, i16 zeroext %7, i64 %8, i32 %9) {
%11 = alloca i8
%12 = alloca i32
%13 = alloca i16
%14 = alloca i64
%15 = alloca float
%16 = alloca i8
%17 = alloca double
%18 = alloca i16
%19 = alloca i64
%20 = alloca i32
store i8 %0, i8* %11
store i32 %1, i32* %12
store i16 %2, i16* %13
store i64 %3, i64* %14
store float %4, float* %15
store i8 %5, i8* %16
store double %6, double* %17
store i16 %7, i16* %18
store i64 %8, i64* %19
store i32 %9, i32* %20
%21 = load i32, i32* %12
%22 = load i16, i16* %13
%23 = load i64, i64* %14
%24 = load float, float* %15
%25 = load i8, i8* %16
%26 = load double, double* %17
%27 = load i16, i16* %18
%28 = load i64, i64* %19
%29 = load i32, i32* %20
%30 = load i8, i8* %11
%31 = call i32 @call7b(i32 %21, i16 signext %22, i64 %23, float %24, i8 zeroext %25, double %26, i16 zeroext %27, i64 %28, i32 %29, i8 signext %30)
ret void
}

LLVM IR (-O2):
define void @call7a(i8 signext %0, i32 %1, i16 signext %2, i64 %3, float %4, i8 zeroext %5, double %6, i16 zeroext %7, i64 %8, i32 %9) {
%11 = tail call i32 @call7b(i32 %1, i16 signext %2, i64 %3, float %4, i8 zeroext %5, double %6, i16 zeroext %7, i64 %8, i32 %9, i8 signext %0)
ret void
}