#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, int);
int main(void) {
  int Count;
  for (Count = 0; Count < 4; Count++) {
    printf("%d\n", Count);
    switch (Count) {
    case 1:
      printf("%d\n", 1);
      break;
    case 2:
      printf("%d\n", 2);
      break;
    default:
      printf("%d\n", 0);
      break;
    }
  }
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x0,-0x8(%rbp)
cmpl   $0x4,-0x8(%rbp)
jge    11b1 <main+0xa1>
mov    -0x8(%rbp),%esi
lea    0xec6(%rip),%rdi
call   1030 <printf@plt>
mov    -0x8(%rbp),%eax
mov    %eax,-0xc(%rbp)
sub    $0x1,%eax
je     1164 <main+0x54>
jmp    1153 <main+0x43>
mov    -0xc(%rbp),%eax
sub    $0x2,%eax
je     117a <main+0x6a>
jmp    1190 <main+0x80>
lea    0xe95(%rip),%rdi
mov    $0x1,%esi
call   1030 <printf@plt>
jmp    119e <main+0x8e>
lea    0xe7f(%rip),%rdi
mov    $0x2,%esi
call   1030 <printf@plt>
jmp    119e <main+0x8e>
lea    0xe69(%rip),%rdi
xor    %esi,%esi
call   1030 <printf@plt>
jmp    11a3 <main+0x93>
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    1126 <main+0x16>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
lea    0xee8(%rip),%rbx
mov    %rbx,%rdi
xor    %esi,%esi
call   1030 <printf@plt>
mov    %rbx,%rdi
xor    %esi,%esi
call   1030 <printf@plt>
mov    %rbx,%rdi
mov    $0x1,%esi
call   1030 <printf@plt>
mov    %rbx,%rdi
mov    $0x1,%esi
call   1030 <printf@plt>
mov    %rbx,%rdi
mov    $0x2,%esi
call   1030 <printf@plt>
mov    %rbx,%rdi
mov    $0x2,%esi
call   1030 <printf@plt>
mov    %rbx,%rdi
mov    $0x3,%esi
call   1030 <printf@plt>
mov    %rbx,%rdi
xor    %esi,%esi
call   1030 <printf@plt>
xor    %eax,%eax
pop    %rbx
ret

LLVM IR (-O0):
@.str = [4 x i8] c"%d\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
store i32 0, i32* %1
store i32 0, i32* %2
br label %3
3: ; preds = %17, %0
%4 = load i32, i32* %2
%5 = icmp slt i32 %4, 4
br i1 %5, label %6, label %20
6: ; preds = %3
%7 = load i32, i32* %2
%8 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %7)
%9 = load i32, i32* %2
switch i32 %9, label %14 [
i32 1, label %10
i32 2, label %12
]
10: ; preds = %6
%11 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 1)
br label %16
12: ; preds = %6
%13 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 2)
br label %16
14: ; preds = %6
%15 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 0)
br label %16
16: ; preds = %14, %12, %10
br label %17
17: ; preds = %16
%18 = load i32, i32* %2
%19 = add nsw i32 %18, 1
store i32 %19, i32* %2
br label %3
20: ; preds = %3
ret i32 0
}

LLVM IR (-O2):
@.str = [4 x i8] c"%d\0A\00"
define i32 @main() {
%1 = tail call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 0)
%2 = tail call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 0)
%3 = tail call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 1)
%4 = tail call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 1)
%5 = tail call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 2)
%6 = tail call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 2)
%7 = tail call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 3)
%8 = tail call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 0)
ret i32 0
}