#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int contac(char *, char const);
int rand();
char *generatepass(char *pass) {
  static const char characters[] = "0123456789ABCDEF";
newpass:;
  for (char i = 0; i < 10; i++)
    pass[i] = characters[rand() % 16];
  for (char i = 0; i < 8; i++) {
    if (pass[i] == pass[i + 1]) {
      i++;
      if (pass[i] == pass[i + 1])
        goto newpass;
    }
  }
  for (char i = 0; i < 16; i++)
    if (contac(pass, characters[i]) > 3)
      goto newpass;
  char charactersAF = 0, numbers = 0;
  for (char i = 0; i < 10; i++)
    (pass[i] >= 'A' && pass[i] <= 'F') ? charactersAF++ : numbers++;
  if ((charactersAF > 5) || (numbers > 9))
    goto newpass;
  return pass;
}


x86 assembly (clang, -O0):
<generatepass>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
mov    %rdi,-0x8(%rbp)
movb   $0x0,-0x9(%rbp)
movsbl -0x9(%rbp),%eax
cmp    $0xa,%eax
jge    1172 <generatepass+0x52>
mov    $0x0,%al
call   1040 <rand@plt>
mov    $0x10,%ecx
cltd
idiv   %ecx
movslq %edx,%rcx
lea    0xeaa(%rip),%rax
mov    (%rax,%rcx,1),%dl
mov    -0x8(%rbp),%rax
movsbq -0x9(%rbp),%rcx
mov    %dl,(%rax,%rcx,1)
mov    -0x9(%rbp),%al
add    $0x1,%al
mov    %al,-0x9(%rbp)
jmp    1130 <generatepass+0x10>
movb   $0x0,-0xa(%rbp)
movsbl -0xa(%rbp),%eax
cmp    $0x8,%eax
jge    11f5 <generatepass+0xd5>
mov    -0x8(%rbp),%rax
movsbq -0xa(%rbp),%rcx
movsbl (%rax,%rcx,1),%eax
mov    -0x8(%rbp),%rcx
movsbl -0xa(%rbp),%edx
add    $0x1,%edx
movslq %edx,%rdx
movsbl (%rcx,%rdx,1),%ecx
cmp    %ecx,%eax
jne    11e3 <generatepass+0xc3>
mov    -0xa(%rbp),%al
add    $0x1,%al
mov    %al,-0xa(%rbp)
mov    -0x8(%rbp),%rax
movsbq -0xa(%rbp),%rcx
movsbl (%rax,%rcx,1),%eax
mov    -0x8(%rbp),%rcx
movsbl -0xa(%rbp),%edx
add    $0x1,%edx
movslq %edx,%rdx
movsbl (%rcx,%rdx,1),%ecx
cmp    %ecx,%eax
jne    11de <generatepass+0xbe>
jmp    112c <generatepass+0xc>
jmp    11e3 <generatepass+0xc3>
jmp    11e8 <generatepass+0xc8>
mov    -0xa(%rbp),%al
add    $0x1,%al
mov    %al,-0xa(%rbp)
jmp    1176 <generatepass+0x56>
movb   $0x0,-0xb(%rbp)
movsbl -0xb(%rbp),%eax
cmp    $0x10,%eax
jge    123f <generatepass+0x11f>
mov    -0x8(%rbp),%rdi
movsbq -0xb(%rbp),%rcx
lea    0xdea(%rip),%rax
movsbl (%rax,%rcx,1),%esi
call   1030 <contac@plt>
cmp    $0x3,%eax
jle    122d <generatepass+0x10d>
jmp    112c <generatepass+0xc>
jmp    1232 <generatepass+0x112>
mov    -0xb(%rbp),%al
add    $0x1,%al
mov    %al,-0xb(%rbp)
jmp    11f9 <generatepass+0xd9>
movb   $0x0,-0xc(%rbp)
movb   $0x0,-0xd(%rbp)
movb   $0x0,-0xe(%rbp)
movsbl -0xe(%rbp),%eax
cmp    $0xa,%eax
jge    12b2 <generatepass+0x192>
mov    -0x8(%rbp),%rax
movsbq -0xe(%rbp),%rcx
movsbl (%rax,%rcx,1),%eax
cmp    $0x41,%eax
jl     1297 <generatepass+0x177>
mov    -0x8(%rbp),%rax
movsbq -0xe(%rbp),%rcx
movsbl (%rax,%rcx,1),%eax
cmp    $0x46,%eax
jg     1297 <generatepass+0x177>
mov    -0xc(%rbp),%al
mov    %al,%cl
add    $0x1,%cl
mov    %cl,-0xc(%rbp)
movsbl %al,%eax
jmp    12a5 <generatepass+0x185>
mov    -0xd(%rbp),%al
mov    %al,%cl
add    $0x1,%cl
mov    %cl,-0xd(%rbp)
movsbl %al,%eax
mov    -0xe(%rbp),%al
add    $0x1,%al
mov    %al,-0xe(%rbp)
jmp    124b <generatepass+0x12b>
movsbl -0xc(%rbp),%eax
cmp    $0x5,%eax
jg     12cc <generatepass+0x1ac>
movsbl -0xd(%rbp),%eax
cmp    $0x9,%eax
jle    12d1 <generatepass+0x1b1>
jmp    112c <generatepass+0xc>
mov    -0x8(%rbp),%rax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<generatepass>:
push   %r15
push   %r14
push   %rbx
mov    %rdi,%r15
lea    0xef1(%rip),%r14
nop
xor    %ebx,%ebx
xor    %eax,%eax
call   1040 <rand@plt>
lea    0xf(%rax),%ecx
test   %eax,%eax
cmovns %eax,%ecx
and    $0xfffffff0,%ecx
sub    %ecx,%eax
cltq
mov    (%rax,%r14,1),%al
mov    %al,(%r15)
xor    %eax,%eax
call   1040 <rand@plt>
lea    0xf(%rax),%ecx
test   %eax,%eax
cmovns %eax,%ecx
and    $0xfffffff0,%ecx
sub    %ecx,%eax
cltq
mov    (%rax,%r14,1),%al
mov    %al,0x1(%r15)
xor    %eax,%eax
call   1040 <rand@plt>
lea    0xf(%rax),%ecx
test   %eax,%eax
cmovns %eax,%ecx
and    $0xfffffff0,%ecx
sub    %ecx,%eax
cltq
mov    (%rax,%r14,1),%al
mov    %al,0x2(%r15)
xor    %eax,%eax
call   1040 <rand@plt>
lea    0xf(%rax),%ecx
test   %eax,%eax
cmovns %eax,%ecx
and    $0xfffffff0,%ecx
sub    %ecx,%eax
cltq
mov    (%rax,%r14,1),%al
mov    %al,0x3(%r15)
xor    %eax,%eax
call   1040 <rand@plt>
lea    0xf(%rax),%ecx
test   %eax,%eax
cmovns %eax,%ecx
and    $0xfffffff0,%ecx
sub    %ecx,%eax
cltq
mov    (%rax,%r14,1),%al
mov    %al,0x4(%r15)
xor    %eax,%eax
call   1040 <rand@plt>
lea    0xf(%rax),%ecx
test   %eax,%eax
cmovns %eax,%ecx
and    $0xfffffff0,%ecx
sub    %ecx,%eax
cltq
mov    (%rax,%r14,1),%al
mov    %al,0x5(%r15)
xor    %eax,%eax
call   1040 <rand@plt>
lea    0xf(%rax),%ecx
test   %eax,%eax
cmovns %eax,%ecx
and    $0xfffffff0,%ecx
sub    %ecx,%eax
cltq
mov    (%rax,%r14,1),%al
mov    %al,0x6(%r15)
xor    %eax,%eax
call   1040 <rand@plt>
lea    0xf(%rax),%ecx
test   %eax,%eax
cmovns %eax,%ecx
and    $0xfffffff0,%ecx
sub    %ecx,%eax
cltq
mov    (%rax,%r14,1),%al
mov    %al,0x7(%r15)
xor    %eax,%eax
call   1040 <rand@plt>
lea    0xf(%rax),%ecx
test   %eax,%eax
cmovns %eax,%ecx
and    $0xfffffff0,%ecx
sub    %ecx,%eax
cltq
mov    (%rax,%r14,1),%al
mov    %al,0x8(%r15)
xor    %eax,%eax
call   1040 <rand@plt>
lea    0xf(%rax),%ecx
test   %eax,%eax
cmovns %eax,%ecx
and    $0xfffffff0,%ecx
sub    %ecx,%eax
cltq
mov    (%rax,%r14,1),%al
mov    %al,0x9(%r15)
jmp    126a <generatepass+0x14a>
nop
lea    0x1(%rbx),%eax
cmp    $0x7,%bl
mov    %eax,%ebx
jge    1290 <generatepass+0x170>
movsbq %bl,%rax
movzbl (%r15,%rax,1),%ecx
cmp    0x1(%r15,%rax,1),%cl
jne    1260 <generatepass+0x140>
lea    0x1(%rax),%ebx
cmp    0x2(%rax,%r15,1),%cl
jne    1260 <generatepass+0x140>
jmp    1130 <generatepass+0x10>
nopl   0x0(%rax)
mov    %r15,%rdi
mov    $0x30,%esi
call   1030 <contac@plt>
cmp    $0x3,%eax
jg     1130 <generatepass+0x10>
mov    %r15,%rdi
mov    $0x31,%esi
call   1030 <contac@plt>
cmp    $0x3,%eax
jg     1130 <generatepass+0x10>
mov    %r15,%rdi
mov    $0x32,%esi
call   1030 <contac@plt>
cmp    $0x3,%eax
jg     1130 <generatepass+0x10>
mov    %r15,%rdi
mov    $0x33,%esi
call   1030 <contac@plt>
cmp    $0x3,%eax
jg     1130 <generatepass+0x10>
mov    %r15,%rdi
mov    $0x34,%esi
call   1030 <contac@plt>
cmp    $0x3,%eax
jg     1130 <generatepass+0x10>
mov    %r15,%rdi
mov    $0x35,%esi
call   1030 <contac@plt>
cmp    $0x3,%eax
jg     1130 <generatepass+0x10>
mov    %r15,%rdi
mov    $0x36,%esi
call   1030 <contac@plt>
cmp    $0x3,%eax
jg     1130 <generatepass+0x10>
mov    %r15,%rdi
mov    $0x37,%esi
call   1030 <contac@plt>
cmp    $0x3,%eax
jg     1130 <generatepass+0x10>
mov    %r15,%rdi
mov    $0x38,%esi
call   1030 <contac@plt>
cmp    $0x3,%eax
jg     1130 <generatepass+0x10>
mov    %r15,%rdi
mov    $0x39,%esi
call   1030 <contac@plt>
cmp    $0x3,%eax
jg     1130 <generatepass+0x10>
mov    %r15,%rdi
mov    $0x41,%esi
call   1030 <contac@plt>
cmp    $0x3,%eax
jg     1130 <generatepass+0x10>
mov    %r15,%rdi
mov    $0x42,%esi
call   1030 <contac@plt>
cmp    $0x3,%eax
jg     1130 <generatepass+0x10>
mov    %r15,%rdi
mov    $0x43,%esi
call   1030 <contac@plt>
cmp    $0x3,%eax
jg     1130 <generatepass+0x10>
mov    %r15,%rdi
mov    $0x44,%esi
call   1030 <contac@plt>
cmp    $0x3,%eax
jg     1130 <generatepass+0x10>
mov    %r15,%rdi
mov    $0x45,%esi
call   1030 <contac@plt>
cmp    $0x3,%eax
jg     1130 <generatepass+0x10>
mov    %r15,%rdi
mov    $0x46,%esi
call   1030 <contac@plt>
cmp    $0x3,%eax
jg     1130 <generatepass+0x10>
movq   (%r15),%xmm0
paddb  0xc03(%rip),%xmm0
mov    0x8(%r15),%cl
mov    0x9(%r15),%sil
add    $0xbf,%cl
movdqa %xmm0,%xmm1
pmaxub 0xbfc(%rip),%xmm1
pcmpeqb %xmm0,%xmm1
pmovmskb %xmm1,%edx
mov    %edx,%eax
not    %eax
mov    %eax,%ebx
shr    %bl
and    $0x55,%bl
sub    %bl,%al
mov    %eax,%ebx
and    $0x33,%bl
shr    $0x2,%al
and    $0x33,%al
add    %bl,%al
mov    %eax,%ebx
shr    $0x4,%bl
add    %al,%bl
and    $0xf,%bl
cmp    $0x6,%cl
adc    $0x0,%bl
mov    %edx,%eax
shr    %al
and    $0x55,%al
sub    %al,%dl
mov    %edx,%eax
and    $0x33,%al
shr    $0x2,%dl
and    $0x33,%dl
add    %al,%dl
mov    %edx,%eax
shr    $0x4,%al
add    %dl,%al
and    $0xf,%al
cmp    $0x6,%cl
sbb    $0xff,%al
add    $0xbf,%sil
cmp    $0x6,%sil
adc    $0x0,%bl
cmp    $0x6,%sil
sbb    $0xff,%al
cmp    $0x5,%bl
ja     1130 <generatepass+0x10>
cmp    $0x9,%al
ja     1130 <generatepass+0x10>
mov    %r15,%rax
pop    %rbx
pop    %r14
pop    %r15
ret

LLVM IR (-O0):
@generatepass.characters = internal constant [17 x i8] c"0123456789ABCDEF\00"
define i8* @generatepass(i8* %0) {
%2 = alloca i8*
%3 = alloca i8
%4 = alloca i8
%5 = alloca i8
%6 = alloca i8
%7 = alloca i8
%8 = alloca i8
store i8* %0, i8** %2
br label %9
9: ; preds = %132, %85, %66, %1
store i8 0, i8* %3
br label %10
10: ; preds = %24, %9
%11 = load i8, i8* %3
%12 = sext i8 %11 to i32
%13 = icmp slt i32 %12, 10
br i1 %13, label %14, label %27
14: ; preds = %10
%15 = call i32 (...) @rand()
%16 = srem i32 %15, 16
%17 = sext i32 %16 to i64
%18 = getelementptr inbounds [17 x i8], [17 x i8]* @generatepass.characters, i64 0, i64 %17
%19 = load i8, i8* %18
%20 = load i8*, i8** %2
%21 = load i8, i8* %3
%22 = sext i8 %21 to i64
%23 = getelementptr inbounds i8, i8* %20, i64 %22
store i8 %19, i8* %23
br label %24
24: ; preds = %14
%25 = load i8, i8* %3
%26 = add i8 %25, 1
store i8 %26, i8* %3
br label %10
27: ; preds = %10
store i8 0, i8* %4
br label %28
28: ; preds = %69, %27
%29 = load i8, i8* %4
%30 = sext i8 %29 to i32
%31 = icmp slt i32 %30, 8
br i1 %31, label %32, label %72
32: ; preds = %28
%33 = load i8*, i8** %2
%34 = load i8, i8* %4
%35 = sext i8 %34 to i64
%36 = getelementptr inbounds i8, i8* %33, i64 %35
%37 = load i8, i8* %36
%38 = sext i8 %37 to i32
%39 = load i8*, i8** %2
%40 = load i8, i8* %4
%41 = sext i8 %40 to i32
%42 = add nsw i32 %41, 1
%43 = sext i32 %42 to i64
%44 = getelementptr inbounds i8, i8* %39, i64 %43
%45 = load i8, i8* %44
%46 = sext i8 %45 to i32
%47 = icmp eq i32 %38, %46
br i1 %47, label %48, label %68
48: ; preds = %32
%49 = load i8, i8* %4
%50 = add i8 %49, 1
store i8 %50, i8* %4
%51 = load i8*, i8** %2
%52 = load i8, i8* %4
%53 = sext i8 %52 to i64
%54 = getelementptr inbounds i8, i8* %51, i64 %53
%55 = load i8, i8* %54
%56 = sext i8 %55 to i32
%57 = load i8*, i8** %2
%58 = load i8, i8* %4
%59 = sext i8 %58 to i32
%60 = add nsw i32 %59, 1
%61 = sext i32 %60 to i64
%62 = getelementptr inbounds i8, i8* %57, i64 %61
%63 = load i8, i8* %62
%64 = sext i8 %63 to i32
%65 = icmp eq i32 %56, %64
br i1 %65, label %66, label %67
66: ; preds = %48
br label %9
67: ; preds = %48
br label %68
68: ; preds = %67, %32
br label %69
69: ; preds = %68
%70 = load i8, i8* %4
%71 = add i8 %70, 1
store i8 %71, i8* %4
br label %28
72: ; preds = %28
store i8 0, i8* %5
br label %73
73: ; preds = %87, %72
%74 = load i8, i8* %5
%75 = sext i8 %74 to i32
%76 = icmp slt i32 %75, 16
br i1 %76, label %77, label %90
77: ; preds = %73
%78 = load i8*, i8** %2
%79 = load i8, i8* %5
%80 = sext i8 %79 to i64
%81 = getelementptr inbounds [17 x i8], [17 x i8]* @generatepass.characters, i64 0, i64 %80
%82 = load i8, i8* %81
%83 = call i32 @contac(i8* %78, i8 signext %82)
%84 = icmp sgt i32 %83, 3
br i1 %84, label %85, label %86
85: ; preds = %77
br label %9
86: ; preds = %77
br label %87
87: ; preds = %86
%88 = load i8, i8* %5
%89 = add i8 %88, 1
store i8 %89, i8* %5
br label %73
90: ; preds = %73
store i8 0, i8* %6
store i8 0, i8* %7
store i8 0, i8* %8
br label %91
91: ; preds = %121, %90
%92 = load i8, i8* %8
%93 = sext i8 %92 to i32
%94 = icmp slt i32 %93, 10
br i1 %94, label %95, label %124
95: ; preds = %91
%96 = load i8*, i8** %2
%97 = load i8, i8* %8
%98 = sext i8 %97 to i64
%99 = getelementptr inbounds i8, i8* %96, i64 %98
%100 = load i8, i8* %99
%101 = sext i8 %100 to i32
%102 = icmp sge i32 %101, 65
br i1 %102, label %103, label %115
103: ; preds = %95
%104 = load i8*, i8** %2
%105 = load i8, i8* %8
%106 = sext i8 %105 to i64
%107 = getelementptr inbounds i8, i8* %104, i64 %106
%108 = load i8, i8* %107
%109 = sext i8 %108 to i32
%110 = icmp sle i32 %109, 70
br i1 %110, label %111, label %115
111: ; preds = %103
%112 = load i8, i8* %6
%113 = add i8 %112, 1
store i8 %113, i8* %6
%114 = sext i8 %112 to i32
br label %119
115: ; preds = %103, %95
%116 = load i8, i8* %7
%117 = add i8 %116, 1
store i8 %117, i8* %7
%118 = sext i8 %116 to i32
br label %119
119: ; preds = %115, %111
%120 = phi i32 [ %114, %111 ], [ %118, %115 ]
br label %121
121: ; preds = %119
%122 = load i8, i8* %8
%123 = add i8 %122, 1
store i8 %123, i8* %8
br label %91
124: ; preds = %91
%125 = load i8, i8* %6
%126 = sext i8 %125 to i32
%127 = icmp sgt i32 %126, 5
br i1 %127, label %132, label %128
128: ; preds = %124
%129 = load i8, i8* %7
%130 = sext i8 %129 to i32
%131 = icmp sgt i32 %130, 9
br i1 %131, label %132, label %133
132: ; preds = %128, %124
br label %9
133: ; preds = %128
%134 = load i8*, i8** %2
ret i8* %134
}

LLVM IR (-O2):
@generatepass.characters = internal unnamed_addr constant [17 x i8] c"0123456789ABCDEF\00"
define i8* @generatepass(i8* returned %0) {
%2 = getelementptr inbounds i8, i8* %0, i64 1
%3 = getelementptr inbounds i8, i8* %0, i64 2
%4 = getelementptr inbounds i8, i8* %0, i64 3
%5 = getelementptr inbounds i8, i8* %0, i64 4
%6 = getelementptr inbounds i8, i8* %0, i64 5
%7 = getelementptr inbounds i8, i8* %0, i64 6
%8 = getelementptr inbounds i8, i8* %0, i64 7
%9 = getelementptr inbounds i8, i8* %0, i64 8
%10 = getelementptr inbounds i8, i8* %0, i64 9
%11 = bitcast i8* %0 to <8 x i8>*
br label %12
12: ; preds = %86, %1
%13 = tail call i32 (...) @rand()
%14 = srem i32 %13, 16
%15 = sext i32 %14 to i64
%16 = getelementptr inbounds [17 x i8], [17 x i8]* @generatepass.characters, i64 0, i64 %15
%17 = load i8, i8* %16
store i8 %17, i8* %0
%18 = tail call i32 (...) @rand()
%19 = srem i32 %18, 16
%20 = sext i32 %19 to i64
%21 = getelementptr inbounds [17 x i8], [17 x i8]* @generatepass.characters, i64 0, i64 %20
%22 = load i8, i8* %21
store i8 %22, i8* %2
%23 = tail call i32 (...) @rand()
%24 = srem i32 %23, 16
%25 = sext i32 %24 to i64
%26 = getelementptr inbounds [17 x i8], [17 x i8]* @generatepass.characters, i64 0, i64 %25
%27 = load i8, i8* %26
store i8 %27, i8* %3
%28 = tail call i32 (...) @rand()
%29 = srem i32 %28, 16
%30 = sext i32 %29 to i64
%31 = getelementptr inbounds [17 x i8], [17 x i8]* @generatepass.characters, i64 0, i64 %30
%32 = load i8, i8* %31
store i8 %32, i8* %4
%33 = tail call i32 (...) @rand()
%34 = srem i32 %33, 16
%35 = sext i32 %34 to i64
%36 = getelementptr inbounds [17 x i8], [17 x i8]* @generatepass.characters, i64 0, i64 %35
%37 = load i8, i8* %36
store i8 %37, i8* %5
%38 = tail call i32 (...) @rand()
%39 = srem i32 %38, 16
%40 = sext i32 %39 to i64
%41 = getelementptr inbounds [17 x i8], [17 x i8]* @generatepass.characters, i64 0, i64 %40
%42 = load i8, i8* %41
store i8 %42, i8* %6
%43 = tail call i32 (...) @rand()
%44 = srem i32 %43, 16
%45 = sext i32 %44 to i64
%46 = getelementptr inbounds [17 x i8], [17 x i8]* @generatepass.characters, i64 0, i64 %45
%47 = load i8, i8* %46
store i8 %47, i8* %7
%48 = tail call i32 (...) @rand()
%49 = srem i32 %48, 16
%50 = sext i32 %49 to i64
%51 = getelementptr inbounds [17 x i8], [17 x i8]* @generatepass.characters, i64 0, i64 %50
%52 = load i8, i8* %51
store i8 %52, i8* %8
%53 = tail call i32 (...) @rand()
%54 = srem i32 %53, 16
%55 = sext i32 %54 to i64
%56 = getelementptr inbounds [17 x i8], [17 x i8]* @generatepass.characters, i64 0, i64 %55
%57 = load i8, i8* %56
store i8 %57, i8* %9
%58 = tail call i32 (...) @rand()
%59 = srem i32 %58, 16
%60 = sext i32 %59 to i64
%61 = getelementptr inbounds [17 x i8], [17 x i8]* @generatepass.characters, i64 0, i64 %60
%62 = load i8, i8* %61
store i8 %62, i8* %10
br label %63
63: ; preds = %12, %79
%64 = phi i8 [ %81, %79 ], [ 0, %12 ]
%65 = sext i8 %64 to i64
%66 = getelementptr inbounds i8, i8* %0, i64 %65
%67 = load i8, i8* %66
%68 = add nsw i64 %65, 1
%69 = getelementptr inbounds i8, i8* %0, i64 %68
%70 = load i8, i8* %69
%71 = icmp eq i8 %67, %70
br i1 %71, label %72, label %79
72: ; preds = %63
%73 = add nsw i8 %64, 1
%74 = sext i8 %64 to i64
%75 = add nsw i64 %74, 2
%76 = getelementptr inbounds i8, i8* %0, i64 %75
%77 = load i8, i8* %76
%78 = icmp eq i8 %67, %77
br i1 %78, label %86, label %79
79: ; preds = %63, %72
%80 = phi i8 [ %73, %72 ], [ %64, %63 ]
%81 = add nsw i8 %80, 1
%82 = icmp slt i8 %80, 7
br i1 %82, label %63, label %83
83: ; preds = %79
%84 = tail call i32 @contac(i8* %0, i8 signext 48)
%85 = icmp sgt i32 %84, 3
br i1 %85, label %86, label %87
86: ; preds = %72, %83, %87, %90, %93, %96, %99, %102, %105, %108, %111, %114, %117, %120, %123, %126, %129, %132
br label %12
87: ; preds = %83
%88 = tail call i32 @contac(i8* %0, i8 signext 49)
%89 = icmp sgt i32 %88, 3
br i1 %89, label %86, label %90
90: ; preds = %87
%91 = tail call i32 @contac(i8* %0, i8 signext 50)
%92 = icmp sgt i32 %91, 3
br i1 %92, label %86, label %93
93: ; preds = %90
%94 = tail call i32 @contac(i8* %0, i8 signext 51)
%95 = icmp sgt i32 %94, 3
br i1 %95, label %86, label %96
96: ; preds = %93
%97 = tail call i32 @contac(i8* %0, i8 signext 52)
%98 = icmp sgt i32 %97, 3
br i1 %98, label %86, label %99
99: ; preds = %96
%100 = tail call i32 @contac(i8* %0, i8 signext 53)
%101 = icmp sgt i32 %100, 3
br i1 %101, label %86, label %102
102: ; preds = %99
%103 = tail call i32 @contac(i8* %0, i8 signext 54)
%104 = icmp sgt i32 %103, 3
br i1 %104, label %86, label %105
105: ; preds = %102
%106 = tail call i32 @contac(i8* %0, i8 signext 55)
%107 = icmp sgt i32 %106, 3
br i1 %107, label %86, label %108
108: ; preds = %105
%109 = tail call i32 @contac(i8* %0, i8 signext 56)
%110 = icmp sgt i32 %109, 3
br i1 %110, label %86, label %111
111: ; preds = %108
%112 = tail call i32 @contac(i8* %0, i8 signext 57)
%113 = icmp sgt i32 %112, 3
br i1 %113, label %86, label %114
114: ; preds = %111
%115 = tail call i32 @contac(i8* %0, i8 signext 65)
%116 = icmp sgt i32 %115, 3
br i1 %116, label %86, label %117
117: ; preds = %114
%118 = tail call i32 @contac(i8* %0, i8 signext 66)
%119 = icmp sgt i32 %118, 3
br i1 %119, label %86, label %120
120: ; preds = %117
%121 = tail call i32 @contac(i8* %0, i8 signext 67)
%122 = icmp sgt i32 %121, 3
br i1 %122, label %86, label %123
123: ; preds = %120
%124 = tail call i32 @contac(i8* %0, i8 signext 68)
%125 = icmp sgt i32 %124, 3
br i1 %125, label %86, label %126
126: ; preds = %123
%127 = tail call i32 @contac(i8* %0, i8 signext 69)
%128 = icmp sgt i32 %127, 3
br i1 %128, label %86, label %129
129: ; preds = %126
%130 = tail call i32 @contac(i8* %0, i8 signext 70)
%131 = icmp sgt i32 %130, 3
br i1 %131, label %86, label %132
132: ; preds = %129
%133 = load <8 x i8>, <8 x i8>* %11
%134 = add <8 x i8> %133, <i8 -65, i8 -65, i8 -65, i8 -65, i8 -65, i8 -65, i8 -65, i8 -65>
%135 = icmp ult <8 x i8> %134, <i8 6, i8 6, i8 6, i8 6, i8 6, i8 6, i8 6, i8 6>
%136 = xor <8 x i1> %135, <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>
%137 = load i8, i8* %9
%138 = add i8 %137, -65
%139 = icmp ult i8 %138, 6
%140 = zext i1 %139 to i8
%141 = xor i1 %139, true
%142 = zext i1 %141 to i8
%143 = load i8, i8* %10
%144 = add i8 %143, -65
%145 = icmp ult i8 %144, 6
%146 = zext i1 %145 to i8
%147 = bitcast <8 x i1> %135 to i8
%148 = call i8 @llvm.ctpop.i8(i8 %147)
%149 = add nuw nsw i8 %148, %140
%150 = add nuw nsw i8 %149, %146
%151 = xor i1 %145, true
%152 = zext i1 %151 to i8
%153 = bitcast <8 x i1> %136 to i8
%154 = call i8 @llvm.ctpop.i8(i8 %153)
%155 = add nuw nsw i8 %154, %142
%156 = add nuw nsw i8 %155, %152
%157 = icmp ugt i8 %150, 5
%158 = icmp ugt i8 %156, 9
%159 = select i1 %157, i1 true, i1 %158
br i1 %159, label %86, label %160
160: ; preds = %132
ret i8* %0
}