#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float pow(float, int);
float sqrt(float);
float target_phi(float *x, float *dx, int m) {
  int ncoeff = 20;
  float avdat = 0.2306944E-02;
  float xmin[10] = {-0.15000E+02, -0.15000E+02, -0.18000E+02, -0.18018E+02,
                    0.00000E+00,  0.00000E+00,  0.00000E+00,  0.00000E+00,
                    0.00000E+00,  0.00000E+00};
  float xmax[10] = {0.15000E+02, 0.15000E+02, 0.18000E+02, 0.17983E+02,
                    0.00000E+00, 0.00000E+00, 0.00000E+00, 0.00000E+00,
                    0.00000E+00, 0.00000E+00};
  float scale[10] = {0};
  float coeff[21] = {0.68881825E-07,  -0.57274848E-01, 0.69202870E-01,
                     0.38690062E-02,  -0.70175147E-02, -0.65140794E-02,
                     0.11760153E-01,  0.38778083E-03,  -0.23018305E-03,
                     0.26180225E-04,  0.11273946E-03,  0.14055864E-03,
                     -0.17463984E-04, -0.68420736E-05, 0.27533701E-04,
                     -0.40552914E-04, 0.10284865E-03,  -0.21352051E-03,
                     0.30051859E-03,  -0.42662484E-03, 0.};
  int ientry = 0;
  int i;
  if (ientry == 0) {
    ientry = 1;
    for (i = 0; i < m; i++) {
      if (xmin[i] == xmax[i])
        continue;
      scale[i] = 2. / (xmax[i] - xmin[i]);
    }
  }
  float x1 = 1. + (x[0] - xmax[0]) * scale[0];
  float dx1 = dx[0] * scale[0];
  float x2 = 1. + (x[1] - xmax[1]) * scale[1];
  float dx2 = dx[1] * scale[1];
  float x3 = 1. + (x[2] - xmax[2]) * scale[2];
  float dx3 = dx[2] * scale[2];
  float x4 = 1. + (x[3] - xmax[3]) * scale[3];
  float dx4 = dx[3] * scale[3];
  float x11 = x1;
  float x12 = x11 * x1;
  float x13 = x12 * x1;
  float x21 = x2;
  float x22 = x21 * x2;
  float x23 = x22 * x2;
  float x24 = x23 * x2;
  float x31 = x3;
  float x32 = x31 * x3;
  float x33 = x32 * x3;
  float x41 = x4;
  float x42 = x41 * x4;
  float x43 = x42 * x4;
  float x44 = x43 * x4;
  float v_target_phi = avdat + coeff[0] + coeff[1] * x11 + coeff[2] * x31 +
                       coeff[3] * x11 * x21 + coeff[4] * x21 * x31 +
                       coeff[5] * x11 * x41 + coeff[6] * x31 * x41 +
                       coeff[7] * x41;
  v_target_phi = v_target_phi + coeff[8] * x21 + coeff[9] * x31 * x44 +
                 coeff[10] * x21 * x33 + coeff[11] * x11 * x43 +
                 coeff[12] * x11 * x24 + coeff[13] * x32 * x41 +
                 coeff[14] * x31 * x42 + coeff[15] * x13 * x21 +
                 coeff[16] * x11 * x23;
  v_target_phi = v_target_phi + coeff[17] * x11 * x22 * x41 +
                 coeff[18] * x11 * x32 * x41 + coeff[19] * x33 * x41;
  float dxall = 0 + dx1 + dx2 + dx3 + dx4;
  float dv_target_phi =
      dxall == 0
          ? 0
          : sqrt(+dx1 * dx1 *
                     pow(0 + coeff[1] + coeff[3] * x21 + coeff[5] * x41 +
                             coeff[11] * x43 + coeff[12] * x24 +
                             3 * coeff[15] * x12 * x21 + coeff[16] * x23 +
                             coeff[17] * x22 * x41 + coeff[18] * x32 * x41,
                         2) +
                 dx2 * dx2 *
                     pow(0 + coeff[3] * x11 + coeff[4] * x31 + coeff[8] +
                             coeff[10] * x33 + 4 * coeff[12] * x23 * x11 +
                             coeff[15] * x13 + 3 * coeff[16] * x22 * x11 +
                             2 * coeff[17] * x21 * x11 * x41,
                         2) +
                 dx3 * dx3 *
                     pow(0 + coeff[2] + coeff[4] * x21 + coeff[6] * x41 +
                             coeff[9] * x44 + 3 * coeff[10] * x32 * x21 +
                             2 * coeff[13] * x31 * x41 + coeff[14] * x42 +
                             2 * coeff[18] * x31 * x11 * x41 +
                             3 * coeff[19] * x32 * x41,
                         2) +
                 dx4 * dx4 *
                     pow(0 + coeff[5] * x11 + coeff[6] * x31 + coeff[7] +
                             4 * coeff[9] * x43 * x31 +
                             3 * coeff[11] * x42 * x11 + coeff[13] * x32 +
                             2 * coeff[14] * x41 * x31 + coeff[17] * x11 * x22 +
                             coeff[18] * x11 * x32 + coeff[19] * x33,
                         2));
  dx[0] = dv_target_phi;
  return v_target_phi;
}


x86 assembly (clang, -O0):
<target_phi>:
push   %rbp
mov    %rsp,%rbp
sub    $0x1a0,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %edx,-0x14(%rbp)
movl   $0x14,-0x18(%rbp)
movss  0xeb3(%rip),%xmm0
movss  %xmm0,-0x1c(%rbp)
lea    -0x50(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe92(%rip),%xmm0
movss  %xmm0,-0x50(%rbp)
movss  0xe85(%rip),%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  0xe74(%rip),%xmm0
movss  %xmm0,-0x48(%rbp)
movss  0xe63(%rip),%xmm0
movss  %xmm0,-0x44(%rbp)
lea    -0x80(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe42(%rip),%xmm0
movss  %xmm0,-0x80(%rbp)
movss  0xe35(%rip),%xmm0
movss  %xmm0,-0x7c(%rbp)
movss  0xe24(%rip),%xmm0
movss  %xmm0,-0x78(%rbp)
movss  0xe13(%rip),%xmm0
movss  %xmm0,-0x74(%rbp)
lea    -0xb0(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
lea    -0x110(%rbp),%rdi
lea    0xe2d(%rip),%rsi
mov    $0x54,%edx
call   1040 <memcpy@plt>
movl   $0x0,-0x114(%rbp)
cmpl   $0x0,-0x114(%rbp)
jne    12d8 <target_phi+0x198>
movl   $0x1,-0x114(%rbp)
movl   $0x0,-0x118(%rbp)
mov    -0x118(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    12d3 <target_phi+0x193>
movslq -0x118(%rbp),%rax
movss  -0x50(%rbp,%rax,4),%xmm0
movslq -0x118(%rbp),%rax
ucomiss -0x80(%rbp,%rax,4),%xmm0
jne    1281 <target_phi+0x141>
jp     1281 <target_phi+0x141>
jmp    12bf <target_phi+0x17f>
movslq -0x118(%rbp),%rax
movss  -0x80(%rbp,%rax,4),%xmm0
movslq -0x118(%rbp),%rax
subss  -0x50(%rbp,%rax,4),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xd89(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movslq -0x118(%rbp),%rax
movss  %xmm0,-0xb0(%rbp,%rax,4)
ff ff
mov    -0x118(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x118(%rbp)
jmp    1248 <target_phi+0x108>
jmp    12d8 <target_phi+0x198>
mov    -0x8(%rbp),%rax
movss  (%rax),%xmm0
subss  -0x80(%rbp),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xd2f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x11c(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
movss  %xmm0,-0x120(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x4(%rax),%xmm0
subss  -0x7c(%rbp),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xce5(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x124(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
movss  %xmm0,-0x128(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x8(%rax),%xmm0
subss  -0x78(%rbp),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc9a(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x12c(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
movss  %xmm0,-0x130(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0xc(%rax),%xmm0
subss  -0x74(%rbp),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc4f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x134(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0xc(%rax),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
movss  %xmm0,-0x138(%rbp)
ff
movss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x13c(%rbp)
ff
movss  -0x13c(%rbp),%xmm0
ff
mulss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x140(%rbp)
ff
movss  -0x140(%rbp),%xmm0
ff
mulss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x144(%rbp)
ff
movss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x148(%rbp)
ff
movss  -0x148(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x14c(%rbp)
ff
movss  -0x14c(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x150(%rbp)
ff
movss  -0x150(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x154(%rbp)
ff
movss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x158(%rbp)
ff
movss  -0x158(%rbp),%xmm0
ff
mulss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x15c(%rbp)
ff
movss  -0x15c(%rbp),%xmm0
ff
mulss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x160(%rbp)
ff
movss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x164(%rbp)
ff
movss  -0x164(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x168(%rbp)
ff
movss  -0x168(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x16c(%rbp)
ff
movss  -0x16c(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x170(%rbp)
ff
movss  -0x1c(%rbp),%xmm1
addss  -0x110(%rbp),%xmm1
ff
movss  -0x10c(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x108(%rbp),%xmm1
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0x104(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x100(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xfc(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xf8(%rbp),%xmm1
ff
mulss  -0x158(%rbp),%xmm1
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xf4(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x174(%rbp)
ff
movss  -0x174(%rbp),%xmm1
ff
movss  -0xf0(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xec(%rbp),%xmm1
ff
mulss  -0x158(%rbp),%xmm1
ff
movss  -0x170(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe8(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe4(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x16c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe0(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xdc(%rbp),%xmm1
ff
mulss  -0x15c(%rbp),%xmm1
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd8(%rbp),%xmm0
ff
mulss  -0x158(%rbp),%xmm0
ff
movss  -0x168(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd4(%rbp),%xmm1
ff
mulss  -0x144(%rbp),%xmm1
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd0(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x174(%rbp)
ff
movss  -0x174(%rbp),%xmm1
ff
movss  -0xcc(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
mulss  -0x14c(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc8(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
mulss  -0x15c(%rbp),%xmm1
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
mulss  -0x160(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x174(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x120(%rbp),%xmm0
ff
addss  -0x128(%rbp),%xmm0
ff
addss  -0x130(%rbp),%xmm0
ff
addss  -0x138(%rbp),%xmm0
ff
movss  %xmm0,-0x178(%rbp)
ff
movss  -0x178(%rbp),%xmm0
ff
xorps  %xmm1,%xmm1
ucomiss %xmm1,%xmm0
jne    180c <target_phi+0x6cc>
jp     180c <target_phi+0x6cc>
xorps  %xmm0,%xmm0
movss  %xmm0,-0x180(%rbp)
ff
jmp    1d22 <target_phi+0xbe2>
movss  -0x120(%rbp),%xmm0
ff
mulss  -0x120(%rbp),%xmm0
ff
movss  %xmm0,-0x194(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x10c(%rbp),%xmm0
ff
movss  -0x104(%rbp),%xmm1
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xfc(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe4(%rbp),%xmm1
ff
movss  -0x16c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe0(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x789(%rip),%xmm1
mulss  -0xd4(%rbp),%xmm1
ff
mulss  -0x140(%rbp),%xmm1
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd0(%rbp),%xmm0
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xcc(%rbp),%xmm1
ff
mulss  -0x14c(%rbp),%xmm1
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc8(%rbp),%xmm0
ff
mulss  -0x15c(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  %xmm0,-0x198(%rbp)
ff
movss  -0x128(%rbp),%xmm0
ff
mulss  -0x128(%rbp),%xmm0
ff
movss  %xmm0,-0x19c(%rbp)
ff
movss  -0x104(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm1
ff
mulss  %xmm1,%xmm0
xorps  %xmm1,%xmm1
addss  %xmm1,%xmm0
movss  -0x100(%rbp),%xmm1
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
addss  -0xf0(%rbp),%xmm1
ff
movss  -0xe8(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x690(%rip),%xmm1
mulss  -0xe0(%rbp),%xmm1
ff
mulss  -0x150(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd4(%rbp),%xmm0
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x64c(%rip),%xmm1
mulss  -0xd0(%rbp),%xmm1
ff
mulss  -0x14c(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x620(%rip),%xmm0
mulss  -0xcc(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x19c(%rbp),%xmm1
ff
movss  -0x198(%rbp),%xmm2
ff
movaps %xmm0,%xmm3
movss  -0x194(%rbp),%xmm0
ff
mulss  %xmm3,%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x190(%rbp)
ff
movss  -0x130(%rbp),%xmm0
ff
mulss  -0x130(%rbp),%xmm0
ff
movss  %xmm0,-0x18c(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x108(%rbp),%xmm0
ff
movss  -0x100(%rbp),%xmm1
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xf8(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xec(%rbp),%xmm1
ff
movss  -0x170(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x550(%rip),%xmm0
mulss  -0xe8(%rbp),%xmm0
ff
mulss  -0x15c(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x524(%rip),%xmm1
mulss  -0xdc(%rbp),%xmm1
ff
mulss  -0x158(%rbp),%xmm1
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd8(%rbp),%xmm0
ff
movss  -0x168(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x4e4(%rip),%xmm1
mulss  -0xc8(%rbp),%xmm1
ff
mulss  -0x158(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x4b8(%rip),%xmm0
mulss  -0xc4(%rbp),%xmm0
ff
mulss  -0x15c(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x190(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x18c(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x188(%rbp)
ff
movss  -0x138(%rbp),%xmm0
ff
mulss  -0x138(%rbp),%xmm0
ff
movss  %xmm0,-0x184(%rbp)
ff
movss  -0xfc(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm1
ff
mulss  %xmm1,%xmm0
xorps  %xmm1,%xmm1
addss  %xmm1,%xmm0
movss  -0xf8(%rbp),%xmm1
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
addss  -0xf4(%rbp),%xmm1
ff
movss  0x414(%rip),%xmm0
mulss  -0xec(%rbp),%xmm0
ff
mulss  -0x16c(%rbp),%xmm0
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x3e8(%rip),%xmm1
mulss  -0xe4(%rbp),%xmm1
ff
mulss  -0x168(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xdc(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x3a4(%rip),%xmm1
mulss  -0xd8(%rbp),%xmm1
ff
mulss  -0x164(%rbp),%xmm1
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xcc(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x14c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc8(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x188(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x184(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
call   1060 <sqrt@plt>
movss  %xmm0,-0x180(%rbp)
ff
movss  -0x180(%rbp),%xmm0
ff
movss  %xmm0,-0x17c(%rbp)
ff
movss  -0x17c(%rbp),%xmm0
ff
mov    -0x10(%rbp),%rax
movss  %xmm0,(%rax)
movss  -0x174(%rbp),%xmm0
ff
add    $0x1a0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<target_phi>:
push   %rbx
sub    $0x170,%rsp
mov    %rsi,%rbx
xorps  %xmm0,%xmm0
movaps %xmm0,0x150(%rsp)
movq   $0x0,0x160(%rsp)
movaps 0xeb7(%rip),%xmm1
movaps %xmm1,0x140(%rsp)
movaps %xmm0,0x120(%rsp)
movq   $0x0,0x130(%rsp)
movaps 0xea4(%rip),%xmm1
movaps %xmm1,0x110(%rsp)
movaps %xmm0,0xe0(%rsp)
movaps %xmm0,0xd0(%rsp)
movq   $0x0,0xf0(%rsp)
xorps  %xmm1,%xmm1
test   %edx,%edx
jle    120a <target_phi+0xea>
mov    %edx,%eax
add    $0xffffffffffffffff,%rax
movss  0xe7b(%rip),%xmm2
movss  0xe77(%rip),%xmm1
xor    %ecx,%ecx
movss  0xe71(%rip),%xmm0
nopw   0x0(%rax,%rax,1)
ucomiss %xmm1,%xmm2
jne    11c7 <target_phi+0xa7>
jnp    11db <target_phi+0xbb>
subss  %xmm2,%xmm1
movaps %xmm0,%xmm2
divss  %xmm1,%xmm2
movss  %xmm2,0xd0(%rsp,%rcx,4)
cmp    %rcx,%rax
je     11f8 <target_phi+0xd8>
movss  0x144(%rsp,%rcx,4),%xmm2
movss  0x114(%rsp,%rcx,4),%xmm1
add    $0x1,%rcx
jmp    11c0 <target_phi+0xa0>
movsd  0xd0(%rsp),%xmm1
movsd  0xd8(%rsp),%xmm0
movss  0xe0e(%rip),%xmm2
movss  (%rdi),%xmm4
addss  %xmm2,%xmm4
mulss  %xmm1,%xmm4
movss  0xe06(%rip),%xmm3
addss  %xmm3,%xmm4
addss  0x4(%rdi),%xmm2
movaps %xmm1,%xmm10
shufps $0x55,%xmm1,%xmm10
mulss  %xmm2,%xmm10
addss  %xmm3,%xmm10
movsd  (%rbx),%xmm7
movsd  0x8(%rbx),%xmm9
mulps  %xmm1,%xmm7
movaps %xmm7,%xmm12
shufps $0x55,%xmm7,%xmm12
movss  0x8(%rdi),%xmm5
movss  0xc(%rdi),%xmm1
addss  0xdc6(%rip),%xmm5
mulss  %xmm0,%xmm5
addss  %xmm3,%xmm5
addss  0xdba(%rip),%xmm1
movaps %xmm0,%xmm11
shufps $0x55,%xmm0,%xmm11
mulss  %xmm1,%xmm11
addss  %xmm3,%xmm11
mulps  %xmm0,%xmm9
movaps %xmm9,%xmm8
shufps $0x55,%xmm9,%xmm8
movaps %xmm4,%xmm1
mulss  %xmm4,%xmm1
movaps %xmm4,%xmm0
mulss  %xmm1,%xmm0
movss  %xmm0,0x1c(%rsp)
movaps %xmm10,%xmm6
mulss  %xmm10,%xmm6
movaps %xmm10,%xmm0
mulss  %xmm6,%xmm0
movaps %xmm10,%xmm2
movaps %xmm0,0xa0(%rsp)
mulss  %xmm0,%xmm2
movaps %xmm2,0xc0(%rsp)
movaps %xmm5,%xmm15
mulss  %xmm5,%xmm15
xorps  %xmm0,%xmm0
movaps %xmm7,%xmm2
addss  %xmm0,%xmm2
addss  %xmm12,%xmm2
addss  %xmm9,%xmm2
addss  %xmm8,%xmm2
ucomiss %xmm0,%xmm2
movaps %xmm5,%xmm2
mulss  %xmm15,%xmm2
movss  %xmm2,0x14(%rsp)
movaps %xmm11,%xmm2
mulss  %xmm11,%xmm2
movaps %xmm11,%xmm3
movaps %xmm2,0x90(%rsp)
mulss  %xmm2,%xmm3
movaps %xmm11,%xmm2
movaps %xmm3,0x80(%rsp)
mulss  %xmm3,%xmm2
movaps %xmm2,0xb0(%rsp)
movss  0xcf4(%rip),%xmm13
mulss  %xmm4,%xmm13
movss  0xceb(%rip),%xmm2
mulss  %xmm4,%xmm2
movss  %xmm2,0x18(%rsp)
jne    1363 <target_phi+0x243>
jnp    1747 <target_phi+0x627>
mulss  %xmm7,%xmm7
movaps %xmm7,0x100(%rsp)
movaps %xmm10,%xmm0
mulss  0xcc5(%rip),%xmm0
addss  0xcc1(%rip),%xmm0
movaps %xmm11,%xmm2
mulss  0xcb9(%rip),%xmm2
addss  %xmm0,%xmm2
movss  0xcb1(%rip),%xmm0
mulss  0x80(%rsp),%xmm0
addss  %xmm2,%xmm0
movss  0xca0(%rip),%xmm2
mulss  0xc0(%rsp),%xmm2
addss  %xmm0,%xmm2
mulss  0xc8f(%rip),%xmm1
mulss  %xmm10,%xmm1
addss  %xmm2,%xmm1
movss  0xc82(%rip),%xmm0
mulss  0xa0(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0xc4d(%rip),%xmm1
mulss  %xmm6,%xmm1
mulss  %xmm11,%xmm1
addss  %xmm0,%xmm1
movss  0xc3c(%rip),%xmm0
mulss  %xmm15,%xmm0
mulss  %xmm11,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
movaps %xmm10,0x50(%rsp)
movaps %xmm11,0x30(%rsp)
movss  %xmm4,0x4(%rsp)
movss  %xmm15,0x8(%rsp)
movss  %xmm13,0xc(%rsp)
movss  %xmm5,(%rsp)
movaps %xmm6,0x40(%rsp)
movaps %xmm8,0x70(%rsp)
movaps %xmm9,0x20(%rsp)
movaps %xmm12,0x60(%rsp)
call   1030 <pow@plt>
movss  %xmm0,0x10(%rsp)
movss  0x4(%rsp),%xmm3
movss  0xbd8(%rip),%xmm1
mulss  %xmm3,%xmm1
xorps  %xmm0,%xmm0
addss  %xmm0,%xmm1
movss  (%rsp),%xmm0
mulss  0xbdc(%rip),%xmm0
addss  %xmm1,%xmm0
addss  0xbd4(%rip),%xmm0
movaps 0x60(%rsp),%xmm1
mulss  %xmm1,%xmm1
movaps %xmm1,0x60(%rsp)
movss  0xbc2(%rip),%xmm1
mulss  0x14(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0xbb4(%rip),%xmm0
mulss  0xa0(%rsp),%xmm0
mulss  %xmm3,%xmm0
addss  %xmm1,%xmm0
movss  0xb9f(%rip),%xmm1
mulss  0x1c(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0xb91(%rip),%xmm2
mulss  0x40(%rsp),%xmm2
mulss  %xmm3,%xmm2
addss  %xmm1,%xmm2
movss  0xb7f(%rip),%xmm0
mulss  0x50(%rsp),%xmm0
mulss  %xmm3,%xmm0
mulss  0x30(%rsp),%xmm0
addss  %xmm2,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x60(%rsp),%xmm0
movss  0x10(%rsp),%xmm1
mulss  0x100(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  %xmm1,0x10(%rsp)
movaps 0x20(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x20(%rsp)
movaps 0x50(%rsp),%xmm4
movss  0xb0f(%rip),%xmm0
mulss  %xmm4,%xmm0
addss  0xb1f(%rip),%xmm0
movaps %xmm0,%xmm1
movaps 0x30(%rsp),%xmm5
movaps %xmm5,%xmm0
mulss  0xb10(%rip),%xmm0
addss  %xmm1,%xmm0
movss  0xb08(%rip),%xmm1
movaps 0xb0(%rsp),%xmm2
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0xaf4(%rip),%xmm0
movss  0x8(%rsp),%xmm3
mulss  %xmm3,%xmm0
mulss  %xmm4,%xmm0
addss  %xmm1,%xmm0
movss  0xade(%rip),%xmm1
movss  (%rsp),%xmm4
mulss  %xmm4,%xmm1
mulss  %xmm5,%xmm1
addss  %xmm0,%xmm1
movss  0xac9(%rip),%xmm0
mulss  0x90(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0xab8(%rip),%xmm1
mulss  %xmm4,%xmm1
mulss  0x4(%rsp),%xmm1
mulss  %xmm5,%xmm1
addss  %xmm0,%xmm1
movss  0xaa2(%rip),%xmm0
mulss  %xmm3,%xmm0
mulss  %xmm5,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x20(%rsp),%xmm0
movaps %xmm0,%xmm4
movss  0xa2f(%rip),%xmm0
movss  0x4(%rsp),%xmm2
mulss  %xmm2,%xmm0
addss  0xa89(%rip),%xmm0
movss  (%rsp),%xmm1
movss  0xa44(%rip),%xmm3
mulss  %xmm1,%xmm3
addss  %xmm0,%xmm3
addss  0xa50(%rip),%xmm3
addss  0x10(%rsp),%xmm4
movss  %xmm4,0x20(%rsp)
movss  0xa40(%rip),%xmm0
mulss  0x80(%rsp),%xmm0
mulss  %xmm1,%xmm0
movaps %xmm1,%xmm4
addss  %xmm3,%xmm0
movss  0xa28(%rip),%xmm1
mulss  0x90(%rsp),%xmm1
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0xa13(%rip),%xmm0
movss  0x8(%rsp),%xmm2
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0xa01(%rip),%xmm1
mulss  0x30(%rsp),%xmm1
mulss  %xmm4,%xmm1
addss  %xmm0,%xmm1
movss  0xc(%rsp),%xmm0
mulss  0x40(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0x18(%rsp),%xmm1
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x9d1(%rip),%xmm0
mulss  0x14(%rsp),%xmm0
addss  %xmm1,%xmm0
movaps 0x70(%rsp),%xmm1
mulss  %xmm1,%xmm1
movaps %xmm1,0x70(%rsp)
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x70(%rsp),%xmm0
addss  0x20(%rsp),%xmm0
ucomiss 0x9a4(%rip),%xmm0
jb     1718 <target_phi+0x5f8>
sqrtss %xmm0,%xmm0
jmp    171d <target_phi+0x5fd>
call   1040 <sqrt@plt>
movaps 0x50(%rsp),%xmm10
movaps 0x30(%rsp),%xmm11
movss  0x4(%rsp),%xmm4
movss  0x8(%rsp),%xmm15
movss  0xc(%rsp),%xmm13
movss  (%rsp),%xmm5
movaps 0x40(%rsp),%xmm6
mulss  %xmm6,%xmm13
movss  0x903(%rip),%xmm8
mulss  %xmm4,%xmm8
movss  0x929(%rip),%xmm9
mulss  %xmm5,%xmm9
movss  0x8df(%rip),%xmm14
mulss  %xmm4,%xmm14
movss  0x8cd(%rip),%xmm12
mulss  %xmm4,%xmm12
movss  0x8f4(%rip),%xmm6
mulss  %xmm5,%xmm6
movss  0x8e4(%rip),%xmm1
mulss  %xmm5,%xmm1
movss  0x8a4(%rip),%xmm7
mulss  %xmm4,%xmm7
movss  0x890(%rip),%xmm2
mulss  %xmm4,%xmm2
mulss  0x888(%rip),%xmm4
movss  0x898(%rip),%xmm3
mulss  %xmm10,%xmm3
addss  0x8df(%rip),%xmm4
mulss  %xmm5,%xmm3
mulss  0x89b(%rip),%xmm5
addss  %xmm4,%xmm5
mulss  %xmm10,%xmm2
addss  %xmm5,%xmm2
addss  %xmm3,%xmm2
mulss  %xmm11,%xmm7
addss  %xmm2,%xmm7
mulss  %xmm11,%xmm1
addss  %xmm7,%xmm1
movss  0x890(%rip),%xmm2
mulss  %xmm11,%xmm2
addss  %xmm1,%xmm2
movss  0x847(%rip),%xmm1
mulss  %xmm10,%xmm1
addss  %xmm2,%xmm1
mulss  0xb0(%rsp),%xmm6
addss  %xmm1,%xmm6
movss  0x875(%rip),%xmm1
movss  0x14(%rsp),%xmm3
mulss  %xmm3,%xmm1
movss  0x81b(%rip),%xmm2
mulss  %xmm10,%xmm2
mulss  %xmm3,%xmm2
addss  %xmm6,%xmm2
mulss  0x80(%rsp),%xmm12
addss  %xmm2,%xmm12
mulss  0xc0(%rsp),%xmm14
addss  %xmm12,%xmm14
movss  0x18(%rsp),%xmm2
mulss  %xmm15,%xmm2
mulss  0x81c(%rip),%xmm15
mulss  %xmm11,%xmm15
addss  %xmm14,%xmm15
mulss  0x90(%rsp),%xmm9
movss  0x1c(%rsp),%xmm3
mulss  0x7c2(%rip),%xmm3
addss  %xmm15,%xmm9
mulss  %xmm10,%xmm3
addss  %xmm9,%xmm3
mulss  0xa0(%rsp),%xmm8
addss  %xmm3,%xmm8
mulss  %xmm11,%xmm13
addss  %xmm8,%xmm13
mulss  %xmm11,%xmm2
addss  %xmm13,%xmm2
mulss  %xmm11,%xmm1
addss  %xmm2,%xmm1
movss  %xmm0,(%rbx)
movaps %xmm1,%xmm0
add    $0x170,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@__const.target_phi.coeff = [21 x float] [float 0x3E727D85E0000000, float 0xBFAD532100000000, float 0x3FB1B74780000000, float 0x3F6FB1E4E0000000, float 0xBF7CBE65C0000000, float 0xBF7AAE81E0000000, float 0x3F8815B500000000, float 0x3F3969E200000000, float 0xBF2E2BA960000000, float 0x3EFB73B360000000, float 0x3F1D8DD120000000, float 0x3F226C5D80000000, float 0xBEF24FF3E0000000, float 0xBEDCB29EE0000000, float 0x3EFCDF0580000000, float 0xBF0542EB80000000, float 0x3F1AF60E60000000, float 0xBF2BFC8F40000000, float 0x3F33B1DD80000000, float 0xBF3BF593C0000000, float 0.000000e+00]
define float @target_phi(float* %0, float* %1, i32 %2) {
%4 = alloca float*
%5 = alloca float*
%6 = alloca i32
%7 = alloca i32
%8 = alloca float
%9 = alloca [10 x float]
%10 = alloca [10 x float]
%11 = alloca [10 x float]
%12 = alloca [21 x float]
%13 = alloca i32
%14 = alloca i32
%15 = alloca float
%16 = alloca float
%17 = alloca float
%18 = alloca float
%19 = alloca float
%20 = alloca float
%21 = alloca float
%22 = alloca float
%23 = alloca float
%24 = alloca float
%25 = alloca float
%26 = alloca float
%27 = alloca float
%28 = alloca float
%29 = alloca float
%30 = alloca float
%31 = alloca float
%32 = alloca float
%33 = alloca float
%34 = alloca float
%35 = alloca float
%36 = alloca float
%37 = alloca float
%38 = alloca float
%39 = alloca float
store float* %0, float** %4
store float* %1, float** %5
store i32 %2, i32* %6
store i32 20, i32* %7
store float 0x3F62E60320000000, float* %8
%40 = bitcast [10 x float]* %9 to i8*
%41 = bitcast i8* %40 to [10 x float]*
%42 = getelementptr inbounds [10 x float], [10 x float]* %41, i32 0, i32 0
store float -1.500000e+01, float* %42
%43 = getelementptr inbounds [10 x float], [10 x float]* %41, i32 0, i32 1
store float -1.500000e+01, float* %43
%44 = getelementptr inbounds [10 x float], [10 x float]* %41, i32 0, i32 2
store float -1.800000e+01, float* %44
%45 = getelementptr inbounds [10 x float], [10 x float]* %41, i32 0, i32 3
store float 0xC032049BA0000000, float* %45
%46 = bitcast [10 x float]* %10 to i8*
%47 = bitcast i8* %46 to [10 x float]*
%48 = getelementptr inbounds [10 x float], [10 x float]* %47, i32 0, i32 0
store float 1.500000e+01, float* %48
%49 = getelementptr inbounds [10 x float], [10 x float]* %47, i32 0, i32 1
store float 1.500000e+01, float* %49
%50 = getelementptr inbounds [10 x float], [10 x float]* %47, i32 0, i32 2
store float 1.800000e+01, float* %50
%51 = getelementptr inbounds [10 x float], [10 x float]* %47, i32 0, i32 3
store float 0x4031FBA5E0000000, float* %51
%52 = bitcast [10 x float]* %11 to i8*
%53 = bitcast [21 x float]* %12 to i8*
store i32 0, i32* %13
%54 = load i32, i32* %13
%55 = icmp eq i32 %54, 0
br i1 %55, label %56, label %92
56: ; preds = %3
store i32 1, i32* %13
store i32 0, i32* %14
br label %57
57: ; preds = %88, %56
%58 = load i32, i32* %14
%59 = load i32, i32* %6
%60 = icmp slt i32 %58, %59
br i1 %60, label %61, label %91
61: ; preds = %57
%62 = load i32, i32* %14
%63 = sext i32 %62 to i64
%64 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %63
%65 = load float, float* %64
%66 = load i32, i32* %14
%67 = sext i32 %66 to i64
%68 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %67
%69 = load float, float* %68
%70 = fcmp oeq float %65, %69
br i1 %70, label %71, label %72
71: ; preds = %61
br label %88
72: ; preds = %61
%73 = load i32, i32* %14
%74 = sext i32 %73 to i64
%75 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %74
%76 = load float, float* %75
%77 = load i32, i32* %14
%78 = sext i32 %77 to i64
%79 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %78
%80 = load float, float* %79
%81 = fsub float %76, %80
%82 = fpext float %81 to double
%83 = fdiv double 2.000000e+00, %82
%84 = fptrunc double %83 to float
%85 = load i32, i32* %14
%86 = sext i32 %85 to i64
%87 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 %86
store float %84, float* %87
br label %88
88: ; preds = %72, %71
%89 = load i32, i32* %14
%90 = add nsw i32 %89, 1
store i32 %90, i32* %14
br label %57
91: ; preds = %57
br label %92
92: ; preds = %91, %3
%93 = load float*, float** %4
%94 = getelementptr inbounds float, float* %93, i64 0
%95 = load float, float* %94
%96 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 0
%97 = load float, float* %96
%98 = fsub float %95, %97
%99 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%100 = load float, float* %99
%101 = fmul float %98, %100
%102 = fpext float %101 to double
%103 = fadd double 1.000000e+00, %102
%104 = fptrunc double %103 to float
store float %104, float* %15
%105 = load float*, float** %5
%106 = getelementptr inbounds float, float* %105, i64 0
%107 = load float, float* %106
%108 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%109 = load float, float* %108
%110 = fmul float %107, %109
store float %110, float* %16
%111 = load float*, float** %4
%112 = getelementptr inbounds float, float* %111, i64 1
%113 = load float, float* %112
%114 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 1
%115 = load float, float* %114
%116 = fsub float %113, %115
%117 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%118 = load float, float* %117
%119 = fmul float %116, %118
%120 = fpext float %119 to double
%121 = fadd double 1.000000e+00, %120
%122 = fptrunc double %121 to float
store float %122, float* %17
%123 = load float*, float** %5
%124 = getelementptr inbounds float, float* %123, i64 1
%125 = load float, float* %124
%126 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%127 = load float, float* %126
%128 = fmul float %125, %127
store float %128, float* %18
%129 = load float*, float** %4
%130 = getelementptr inbounds float, float* %129, i64 2
%131 = load float, float* %130
%132 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 2
%133 = load float, float* %132
%134 = fsub float %131, %133
%135 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%136 = load float, float* %135
%137 = fmul float %134, %136
%138 = fpext float %137 to double
%139 = fadd double 1.000000e+00, %138
%140 = fptrunc double %139 to float
store float %140, float* %19
%141 = load float*, float** %5
%142 = getelementptr inbounds float, float* %141, i64 2
%143 = load float, float* %142
%144 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%145 = load float, float* %144
%146 = fmul float %143, %145
store float %146, float* %20
%147 = load float*, float** %4
%148 = getelementptr inbounds float, float* %147, i64 3
%149 = load float, float* %148
%150 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 3
%151 = load float, float* %150
%152 = fsub float %149, %151
%153 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%154 = load float, float* %153
%155 = fmul float %152, %154
%156 = fpext float %155 to double
%157 = fadd double 1.000000e+00, %156
%158 = fptrunc double %157 to float
store float %158, float* %21
%159 = load float*, float** %5
%160 = getelementptr inbounds float, float* %159, i64 3
%161 = load float, float* %160
%162 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%163 = load float, float* %162
%164 = fmul float %161, %163
store float %164, float* %22
%165 = load float, float* %15
store float %165, float* %23
%166 = load float, float* %23
%167 = load float, float* %15
%168 = fmul float %166, %167
store float %168, float* %24
%169 = load float, float* %24
%170 = load float, float* %15
%171 = fmul float %169, %170
store float %171, float* %25
%172 = load float, float* %17
store float %172, float* %26
%173 = load float, float* %26
%174 = load float, float* %17
%175 = fmul float %173, %174
store float %175, float* %27
%176 = load float, float* %27
%177 = load float, float* %17
%178 = fmul float %176, %177
store float %178, float* %28
%179 = load float, float* %28
%180 = load float, float* %17
%181 = fmul float %179, %180
store float %181, float* %29
%182 = load float, float* %19
store float %182, float* %30
%183 = load float, float* %30
%184 = load float, float* %19
%185 = fmul float %183, %184
store float %185, float* %31
%186 = load float, float* %31
%187 = load float, float* %19
%188 = fmul float %186, %187
store float %188, float* %32
%189 = load float, float* %21
store float %189, float* %33
%190 = load float, float* %33
%191 = load float, float* %21
%192 = fmul float %190, %191
store float %192, float* %34
%193 = load float, float* %34
%194 = load float, float* %21
%195 = fmul float %193, %194
store float %195, float* %35
%196 = load float, float* %35
%197 = load float, float* %21
%198 = fmul float %196, %197
store float %198, float* %36
%199 = load float, float* %8
%200 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 0
%201 = load float, float* %200
%202 = fadd float %199, %201
%203 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 1
%204 = load float, float* %203
%205 = load float, float* %23
%206 = call float @llvm.fmuladd.f32(float %204, float %205, float %202)
%207 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 2
%208 = load float, float* %207
%209 = load float, float* %30
%210 = call float @llvm.fmuladd.f32(float %208, float %209, float %206)
%211 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%212 = load float, float* %211
%213 = load float, float* %23
%214 = fmul float %212, %213
%215 = load float, float* %26
%216 = call float @llvm.fmuladd.f32(float %214, float %215, float %210)
%217 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%218 = load float, float* %217
%219 = load float, float* %26
%220 = fmul float %218, %219
%221 = load float, float* %30
%222 = call float @llvm.fmuladd.f32(float %220, float %221, float %216)
%223 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%224 = load float, float* %223
%225 = load float, float* %23
%226 = fmul float %224, %225
%227 = load float, float* %33
%228 = call float @llvm.fmuladd.f32(float %226, float %227, float %222)
%229 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%230 = load float, float* %229
%231 = load float, float* %30
%232 = fmul float %230, %231
%233 = load float, float* %33
%234 = call float @llvm.fmuladd.f32(float %232, float %233, float %228)
%235 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 7
%236 = load float, float* %235
%237 = load float, float* %33
%238 = call float @llvm.fmuladd.f32(float %236, float %237, float %234)
store float %238, float* %37
%239 = load float, float* %37
%240 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 8
%241 = load float, float* %240
%242 = load float, float* %26
%243 = call float @llvm.fmuladd.f32(float %241, float %242, float %239)
%244 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%245 = load float, float* %244
%246 = load float, float* %30
%247 = fmul float %245, %246
%248 = load float, float* %36
%249 = call float @llvm.fmuladd.f32(float %247, float %248, float %243)
%250 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%251 = load float, float* %250
%252 = load float, float* %26
%253 = fmul float %251, %252
%254 = load float, float* %32
%255 = call float @llvm.fmuladd.f32(float %253, float %254, float %249)
%256 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%257 = load float, float* %256
%258 = load float, float* %23
%259 = fmul float %257, %258
%260 = load float, float* %35
%261 = call float @llvm.fmuladd.f32(float %259, float %260, float %255)
%262 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%263 = load float, float* %262
%264 = load float, float* %23
%265 = fmul float %263, %264
%266 = load float, float* %29
%267 = call float @llvm.fmuladd.f32(float %265, float %266, float %261)
%268 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%269 = load float, float* %268
%270 = load float, float* %31
%271 = fmul float %269, %270
%272 = load float, float* %33
%273 = call float @llvm.fmuladd.f32(float %271, float %272, float %267)
%274 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%275 = load float, float* %274
%276 = load float, float* %30
%277 = fmul float %275, %276
%278 = load float, float* %34
%279 = call float @llvm.fmuladd.f32(float %277, float %278, float %273)
%280 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%281 = load float, float* %280
%282 = load float, float* %25
%283 = fmul float %281, %282
%284 = load float, float* %26
%285 = call float @llvm.fmuladd.f32(float %283, float %284, float %279)
%286 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%287 = load float, float* %286
%288 = load float, float* %23
%289 = fmul float %287, %288
%290 = load float, float* %28
%291 = call float @llvm.fmuladd.f32(float %289, float %290, float %285)
store float %291, float* %37
%292 = load float, float* %37
%293 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%294 = load float, float* %293
%295 = load float, float* %23
%296 = fmul float %294, %295
%297 = load float, float* %27
%298 = fmul float %296, %297
%299 = load float, float* %33
%300 = call float @llvm.fmuladd.f32(float %298, float %299, float %292)
%301 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%302 = load float, float* %301
%303 = load float, float* %23
%304 = fmul float %302, %303
%305 = load float, float* %31
%306 = fmul float %304, %305
%307 = load float, float* %33
%308 = call float @llvm.fmuladd.f32(float %306, float %307, float %300)
%309 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%310 = load float, float* %309
%311 = load float, float* %32
%312 = fmul float %310, %311
%313 = load float, float* %33
%314 = call float @llvm.fmuladd.f32(float %312, float %313, float %308)
store float %314, float* %37
%315 = load float, float* %16
%316 = fadd float 0.000000e+00, %315
%317 = load float, float* %18
%318 = fadd float %316, %317
%319 = load float, float* %20
%320 = fadd float %318, %319
%321 = load float, float* %22
%322 = fadd float %320, %321
store float %322, float* %38
%323 = load float, float* %38
%324 = fcmp oeq float %323, 0.000000e+00
br i1 %324, label %325, label %326
325: ; preds = %92
br label %533
326: ; preds = %92
%327 = load float, float* %16
%328 = load float, float* %16
%329 = fmul float %327, %328
%330 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 1
%331 = load float, float* %330
%332 = fadd float 0.000000e+00, %331
%333 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%334 = load float, float* %333
%335 = load float, float* %26
%336 = call float @llvm.fmuladd.f32(float %334, float %335, float %332)
%337 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%338 = load float, float* %337
%339 = load float, float* %33
%340 = call float @llvm.fmuladd.f32(float %338, float %339, float %336)
%341 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%342 = load float, float* %341
%343 = load float, float* %35
%344 = call float @llvm.fmuladd.f32(float %342, float %343, float %340)
%345 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%346 = load float, float* %345
%347 = load float, float* %29
%348 = call float @llvm.fmuladd.f32(float %346, float %347, float %344)
%349 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%350 = load float, float* %349
%351 = fmul float 3.000000e+00, %350
%352 = load float, float* %24
%353 = fmul float %351, %352
%354 = load float, float* %26
%355 = call float @llvm.fmuladd.f32(float %353, float %354, float %348)
%356 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%357 = load float, float* %356
%358 = load float, float* %28
%359 = call float @llvm.fmuladd.f32(float %357, float %358, float %355)
%360 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%361 = load float, float* %360
%362 = load float, float* %27
%363 = fmul float %361, %362
%364 = load float, float* %33
%365 = call float @llvm.fmuladd.f32(float %363, float %364, float %359)
%366 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%367 = load float, float* %366
%368 = load float, float* %31
%369 = fmul float %367, %368
%370 = load float, float* %33
%371 = call float @llvm.fmuladd.f32(float %369, float %370, float %365)
%372 = call float @pow(float %371, i32 2)
%373 = load float, float* %18
%374 = load float, float* %18
%375 = fmul float %373, %374
%376 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%377 = load float, float* %376
%378 = load float, float* %23
%379 = call float @llvm.fmuladd.f32(float %377, float %378, float 0.000000e+00)
%380 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%381 = load float, float* %380
%382 = load float, float* %30
%383 = call float @llvm.fmuladd.f32(float %381, float %382, float %379)
%384 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 8
%385 = load float, float* %384
%386 = fadd float %383, %385
%387 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%388 = load float, float* %387
%389 = load float, float* %32
%390 = call float @llvm.fmuladd.f32(float %388, float %389, float %386)
%391 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%392 = load float, float* %391
%393 = fmul float 4.000000e+00, %392
%394 = load float, float* %28
%395 = fmul float %393, %394
%396 = load float, float* %23
%397 = call float @llvm.fmuladd.f32(float %395, float %396, float %390)
%398 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%399 = load float, float* %398
%400 = load float, float* %25
%401 = call float @llvm.fmuladd.f32(float %399, float %400, float %397)
%402 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%403 = load float, float* %402
%404 = fmul float 3.000000e+00, %403
%405 = load float, float* %27
%406 = fmul float %404, %405
%407 = load float, float* %23
%408 = call float @llvm.fmuladd.f32(float %406, float %407, float %401)
%409 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%410 = load float, float* %409
%411 = fmul float 2.000000e+00, %410
%412 = load float, float* %26
%413 = fmul float %411, %412
%414 = load float, float* %23
%415 = fmul float %413, %414
%416 = load float, float* %33
%417 = call float @llvm.fmuladd.f32(float %415, float %416, float %408)
%418 = call float @pow(float %417, i32 2)
%419 = fmul float %375, %418
%420 = call float @llvm.fmuladd.f32(float %329, float %372, float %419)
%421 = load float, float* %20
%422 = load float, float* %20
%423 = fmul float %421, %422
%424 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 2
%425 = load float, float* %424
%426 = fadd float 0.000000e+00, %425
%427 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%428 = load float, float* %427
%429 = load float, float* %26
%430 = call float @llvm.fmuladd.f32(float %428, float %429, float %426)
%431 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%432 = load float, float* %431
%433 = load float, float* %33
%434 = call float @llvm.fmuladd.f32(float %432, float %433, float %430)
%435 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%436 = load float, float* %435
%437 = load float, float* %36
%438 = call float @llvm.fmuladd.f32(float %436, float %437, float %434)
%439 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%440 = load float, float* %439
%441 = fmul float 3.000000e+00, %440
%442 = load float, float* %31
%443 = fmul float %441, %442
%444 = load float, float* %26
%445 = call float @llvm.fmuladd.f32(float %443, float %444, float %438)
%446 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%447 = load float, float* %446
%448 = fmul float 2.000000e+00, %447
%449 = load float, float* %30
%450 = fmul float %448, %449
%451 = load float, float* %33
%452 = call float @llvm.fmuladd.f32(float %450, float %451, float %445)
%453 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%454 = load float, float* %453
%455 = load float, float* %34
%456 = call float @llvm.fmuladd.f32(float %454, float %455, float %452)
%457 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%458 = load float, float* %457
%459 = fmul float 2.000000e+00, %458
%460 = load float, float* %30
%461 = fmul float %459, %460
%462 = load float, float* %23
%463 = fmul float %461, %462
%464 = load float, float* %33
%465 = call float @llvm.fmuladd.f32(float %463, float %464, float %456)
%466 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%467 = load float, float* %466
%468 = fmul float 3.000000e+00, %467
%469 = load float, float* %31
%470 = fmul float %468, %469
%471 = load float, float* %33
%472 = call float @llvm.fmuladd.f32(float %470, float %471, float %465)
%473 = call float @pow(float %472, i32 2)
%474 = call float @llvm.fmuladd.f32(float %423, float %473, float %420)
%475 = load float, float* %22
%476 = load float, float* %22
%477 = fmul float %475, %476
%478 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%479 = load float, float* %478
%480 = load float, float* %23
%481 = call float @llvm.fmuladd.f32(float %479, float %480, float 0.000000e+00)
%482 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%483 = load float, float* %482
%484 = load float, float* %30
%485 = call float @llvm.fmuladd.f32(float %483, float %484, float %481)
%486 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 7
%487 = load float, float* %486
%488 = fadd float %485, %487
%489 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%490 = load float, float* %489
%491 = fmul float 4.000000e+00, %490
%492 = load float, float* %35
%493 = fmul float %491, %492
%494 = load float, float* %30
%495 = call float @llvm.fmuladd.f32(float %493, float %494, float %488)
%496 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%497 = load float, float* %496
%498 = fmul float 3.000000e+00, %497
%499 = load float, float* %34
%500 = fmul float %498, %499
%501 = load float, float* %23
%502 = call float @llvm.fmuladd.f32(float %500, float %501, float %495)
%503 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%504 = load float, float* %503
%505 = load float, float* %31
%506 = call float @llvm.fmuladd.f32(float %504, float %505, float %502)
%507 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%508 = load float, float* %507
%509 = fmul float 2.000000e+00, %508
%510 = load float, float* %33
%511 = fmul float %509, %510
%512 = load float, float* %30
%513 = call float @llvm.fmuladd.f32(float %511, float %512, float %506)
%514 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%515 = load float, float* %514
%516 = load float, float* %23
%517 = fmul float %515, %516
%518 = load float, float* %27
%519 = call float @llvm.fmuladd.f32(float %517, float %518, float %513)
%520 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%521 = load float, float* %520
%522 = load float, float* %23
%523 = fmul float %521, %522
%524 = load float, float* %31
%525 = call float @llvm.fmuladd.f32(float %523, float %524, float %519)
%526 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%527 = load float, float* %526
%528 = load float, float* %32
%529 = call float @llvm.fmuladd.f32(float %527, float %528, float %525)
%530 = call float @pow(float %529, i32 2)
%531 = call float @llvm.fmuladd.f32(float %477, float %530, float %474)
%532 = call float @sqrt(float %531)
br label %533
533: ; preds = %326, %325
%534 = phi float [ 0.000000e+00, %325 ], [ %532, %326 ]
store float %534, float* %39
%535 = load float, float* %39
%536 = load float*, float** %5
%537 = getelementptr inbounds float, float* %536, i64 0
store float %535, float* %537
%538 = load float, float* %37
ret float %538
}

LLVM IR (-O2):
define float @target_phi(float* nocapture %0, float* nocapture %1, i32 %2) {
%4 = alloca [10 x float]
%5 = alloca [10 x float]
%6 = alloca [10 x float]
%7 = bitcast [10 x float]* %4 to i8*
%8 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 4
%9 = bitcast float* %8 to i8*
%10 = bitcast [10 x float]* %4 to <4 x float>*
store <4 x float> <float -1.500000e+01, float -1.500000e+01, float -1.800000e+01, float 0xC032049BA0000000>, <4 x float>* %10
%11 = bitcast [10 x float]* %5 to i8*
%12 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 4
%13 = bitcast float* %12 to i8*
%14 = bitcast [10 x float]* %5 to <4 x float>*
store <4 x float> <float 1.500000e+01, float 1.500000e+01, float 1.800000e+01, float 0x4031FBA5E0000000>, <4 x float>* %14
%15 = bitcast [10 x float]* %6 to i8*
%16 = icmp sgt i32 %2, 0
br i1 %16, label %17, label %42
17: ; preds = %3
%18 = zext i32 %2 to i64
br label %19
19: ; preds = %31, %17
%20 = phi float [ 1.500000e+01, %17 ], [ %35, %31 ]
%21 = phi float [ -1.500000e+01, %17 ], [ %33, %31 ]
%22 = phi i64 [ 0, %17 ], [ %29, %31 ]
%23 = fcmp oeq float %21, %20
br i1 %23, label %28, label %24
24: ; preds = %19
%25 = fsub float %20, %21
%26 = fdiv float 2.000000e+00, %25
%27 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 %22
store float %26, float* %27
br label %28
28: ; preds = %19, %24
%29 = add nuw nsw i64 %22, 1
%30 = icmp eq i64 %29, %18
br i1 %30, label %36, label %31
31: ; preds = %28
%32 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 %29
%33 = load float, float* %32
%34 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 %29
%35 = load float, float* %34
br label %19
36: ; preds = %28
%37 = bitcast [10 x float]* %6 to <2 x float>*
%38 = load <2 x float>, <2 x float>* %37
%39 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 2
%40 = bitcast float* %39 to <2 x float>*
%41 = load <2 x float>, <2 x float>* %40
br label %42
42: ; preds = %36, %3
%43 = phi <2 x float> [ %41, %36 ], [ zeroinitializer, %3 ]
%44 = phi <2 x float> [ %38, %36 ], [ zeroinitializer, %3 ]
%45 = load float, float* %0
%46 = fadd float %45, -1.500000e+01
%47 = extractelement <2 x float> %44, i64 0
%48 = fmul float %46, %47
%49 = fadd float %48, 1.000000e+00
%50 = getelementptr inbounds float, float* %0, i64 1
%51 = load float, float* %50
%52 = fadd float %51, -1.500000e+01
%53 = extractelement <2 x float> %44, i64 1
%54 = fmul float %52, %53
%55 = fadd float %54, 1.000000e+00
%56 = bitcast float* %1 to <2 x float>*
%57 = load <2 x float>, <2 x float>* %56
%58 = fmul <2 x float> %44, %57
%59 = getelementptr inbounds float, float* %0, i64 2
%60 = load float, float* %59
%61 = fadd float %60, -1.800000e+01
%62 = extractelement <2 x float> %43, i64 0
%63 = fmul float %61, %62
%64 = fadd float %63, 1.000000e+00
%65 = getelementptr inbounds float, float* %1, i64 2
%66 = getelementptr inbounds float, float* %0, i64 3
%67 = load float, float* %66
%68 = fadd float %67, 0xC031FBA5E0000000
%69 = extractelement <2 x float> %43, i64 1
%70 = fmul float %68, %69
%71 = fadd float %70, 1.000000e+00
%72 = bitcast float* %65 to <2 x float>*
%73 = load <2 x float>, <2 x float>* %72
%74 = fmul <2 x float> %43, %73
%75 = fmul float %49, %49
%76 = fmul float %49, %75
%77 = fmul float %55, %55
%78 = fmul float %55, %77
%79 = fmul float %55, %78
%80 = fmul float %64, %64
%81 = fmul float %64, %80
%82 = fmul float %71, %71
%83 = fmul float %71, %82
%84 = fmul float %71, %83
%85 = fmul float %49, 0xBF2BFC8F40000000
%86 = fmul float %49, 0x3F33B1DD80000000
%87 = extractelement <2 x float> %58, i64 0
%88 = fadd float %87, 0.000000e+00
%89 = extractelement <2 x float> %58, i64 1
%90 = fadd float %88, %89
%91 = extractelement <2 x float> %74, i64 0
%92 = fadd float %90, %91
%93 = extractelement <2 x float> %74, i64 1
%94 = fadd float %92, %93
%95 = fcmp oeq float %94, 0.000000e+00
br i1 %95, label %161, label %96
96: ; preds = %42
%97 = fmul <2 x float> %58, %58
%98 = extractelement <2 x float> %97, i64 0
%99 = tail call float @llvm.fmuladd.f32(float %55, float 0x3F6FB1E4E0000000, float 0xBFAD532100000000)
%100 = tail call float @llvm.fmuladd.f32(float %71, float 0xBF7AAE81E0000000, float %99)
%101 = tail call float @llvm.fmuladd.f32(float %83, float 0x3F226C5D80000000, float %100)
%102 = tail call float @llvm.fmuladd.f32(float %79, float 0xBEF24FF3E0000000, float %101)
%103 = fmul float %75, 0xBF1FE46140000000
%104 = tail call float @llvm.fmuladd.f32(float %103, float %55, float %102)
%105 = tail call float @llvm.fmuladd.f32(float %78, float 0x3F1AF60E60000000, float %104)
%106 = fmul float %77, 0xBF2BFC8F40000000
%107 = tail call float @llvm.fmuladd.f32(float %106, float %71, float %105)
%108 = fmul float %80, 0x3F33B1DD80000000
%109 = tail call float @llvm.fmuladd.f32(float %108, float %71, float %107)
%110 = tail call float @pow(float %109, i32 2)
%111 = fmul float %89, %89
%112 = tail call float @llvm.fmuladd.f32(float %49, float 0x3F6FB1E4E0000000, float 0.000000e+00)
%113 = tail call float @llvm.fmuladd.f32(float %64, float 0xBF7CBE65C0000000, float %112)
%114 = fadd float %113, 0xBF2E2BA960000000
%115 = tail call float @llvm.fmuladd.f32(float %81, float 0x3F1D8DD120000000, float %114)
%116 = fmul float %78, 0xBF124FF3E0000000
%117 = tail call float @llvm.fmuladd.f32(float %116, float %49, float %115)
%118 = tail call float @llvm.fmuladd.f32(float %76, float 0xBF0542EB80000000, float %117)
%119 = fmul float %77, 0x3F34388AC0000000
%120 = tail call float @llvm.fmuladd.f32(float %119, float %49, float %118)
%121 = fmul float %55, 0xBF3BFC8F40000000
%122 = fmul float %49, %121
%123 = tail call float @llvm.fmuladd.f32(float %122, float %71, float %120)
%124 = tail call float @pow(float %123, i32 2)
%125 = fmul float %111, %124
%126 = tail call float @llvm.fmuladd.f32(float %98, float %110, float %125)
%127 = fmul <2 x float> %74, %74
%128 = extractelement <2 x float> %127, i64 0
%129 = tail call float @llvm.fmuladd.f32(float %55, float 0xBF7CBE65C0000000, float 0x3FB1B74780000000)
%130 = tail call float @llvm.fmuladd.f32(float %71, float 0x3F8815B500000000, float %129)
%131 = tail call float @llvm.fmuladd.f32(float %84, float 0x3EFB73B360000000, float %130)
%132 = fmul float %80, 0x3F362A5CE0000000
%133 = tail call float @llvm.fmuladd.f32(float %132, float %55, float %131)
%134 = fmul float %64, 0xBEECB29EE0000000
%135 = tail call float @llvm.fmuladd.f32(float %134, float %71, float %133)
%136 = tail call float @llvm.fmuladd.f32(float %82, float 0x3EFCDF0580000000, float %135)
%137 = fmul float %64, 0x3F43B1DD80000000
%138 = fmul float %49, %137
%139 = tail call float @llvm.fmuladd.f32(float %138, float %71, float %136)
%140 = fmul float %80, 0xBF54F82EC0000000
%141 = tail call float @llvm.fmuladd.f32(float %140, float %71, float %139)
%142 = tail call float @pow(float %141, i32 2)
%143 = tail call float @llvm.fmuladd.f32(float %128, float %142, float %126)
%144 = fmul float %93, %93
%145 = tail call float @llvm.fmuladd.f32(float %49, float 0xBF7AAE81E0000000, float 0.000000e+00)
%146 = tail call float @llvm.fmuladd.f32(float %64, float 0x3F8815B500000000, float %145)
%147 = fadd float %146, 0x3F3969E200000000
%148 = fmul float %83, 0x3F1B73B360000000
%149 = tail call float @llvm.fmuladd.f32(float %148, float %64, float %147)
%150 = fmul float %82, 0x3F3BA28C40000000
%151 = tail call float @llvm.fmuladd.f32(float %150, float %49, float %149)
%152 = tail call float @llvm.fmuladd.f32(float %80, float 0xBEDCB29EE0000000, float %151)
%153 = fmul float %71, 0x3F0CDF0580000000
%154 = tail call float @llvm.fmuladd.f32(float %153, float %64, float %152)
%155 = tail call float @llvm.fmuladd.f32(float %85, float %77, float %154)
%156 = tail call float @llvm.fmuladd.f32(float %86, float %80, float %155)
%157 = tail call float @llvm.fmuladd.f32(float %81, float 0xBF3BF593C0000000, float %156)
%158 = tail call float @pow(float %157, i32 2)
%159 = tail call float @llvm.fmuladd.f32(float %144, float %158, float %143)
%160 = tail call float @sqrt(float %159)
br label %161
161: ; preds = %42, %96
%162 = phi float [ %160, %96 ], [ 0.000000e+00, %42 ]
%163 = fmul float %81, 0xBF3BF593C0000000
%164 = fmul float %86, %80
%165 = fmul float %85, %77
%166 = fmul float %49, 0x3F1AF60E60000000
%167 = fmul float %76, 0xBF0542EB80000000
%168 = fmul float %64, 0x3EFCDF0580000000
%169 = fmul float %80, 0xBEDCB29EE0000000
%170 = fmul float %49, 0xBEF24FF3E0000000
%171 = fmul float %49, 0x3F226C5D80000000
%172 = fmul float %55, 0x3F1D8DD120000000
%173 = fmul float %64, 0x3EFB73B360000000
%174 = fmul float %64, 0x3F8815B500000000
%175 = fmul float %49, 0xBF7AAE81E0000000
%176 = fmul float %55, 0xBF7CBE65C0000000
%177 = fmul float %49, 0x3F6FB1E4E0000000
%178 = tail call float @llvm.fmuladd.f32(float %49, float 0xBFAD532100000000, float 0x3F62E62820000000)
%179 = tail call float @llvm.fmuladd.f32(float %64, float 0x3FB1B74780000000, float %178)
%180 = tail call float @llvm.fmuladd.f32(float %177, float %55, float %179)
%181 = tail call float @llvm.fmuladd.f32(float %176, float %64, float %180)
%182 = tail call float @llvm.fmuladd.f32(float %175, float %71, float %181)
%183 = tail call float @llvm.fmuladd.f32(float %174, float %71, float %182)
%184 = tail call float @llvm.fmuladd.f32(float %71, float 0x3F3969E200000000, float %183)
%185 = tail call float @llvm.fmuladd.f32(float %55, float 0xBF2E2BA960000000, float %184)
%186 = tail call float @llvm.fmuladd.f32(float %173, float %84, float %185)
%187 = tail call float @llvm.fmuladd.f32(float %172, float %81, float %186)
%188 = tail call float @llvm.fmuladd.f32(float %171, float %83, float %187)
%189 = tail call float @llvm.fmuladd.f32(float %170, float %79, float %188)
%190 = tail call float @llvm.fmuladd.f32(float %169, float %71, float %189)
%191 = tail call float @llvm.fmuladd.f32(float %168, float %82, float %190)
%192 = tail call float @llvm.fmuladd.f32(float %167, float %55, float %191)
%193 = tail call float @llvm.fmuladd.f32(float %166, float %78, float %192)
%194 = tail call float @llvm.fmuladd.f32(float %165, float %71, float %193)
%195 = tail call float @llvm.fmuladd.f32(float %164, float %71, float %194)
%196 = tail call float @llvm.fmuladd.f32(float %163, float %71, float %195)
store float %162, float* %1
ret float %196
}