#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ solve_file(char *);
int main(int argc, char **argv) {
  int i;
  if (argc > 1) {
    for (i = 1; i < argc; i++)
      solve_file(argv[i]);
  } else {
    printf("cdoku - DLX Sudoku Solver in C\n");
    printf("usage: %s [file]...\n", argv[0]);
  }
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
movl   $0x0,-0x4(%rbp)
mov    %edi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
cmpl   $0x1,-0x8(%rbp)
jle    1177 <main+0x57>
movl   $0x1,-0x14(%rbp)
mov    -0x14(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    1172 <main+0x52>
mov    -0x10(%rbp),%rax
movslq -0x14(%rbp),%rcx
mov    (%rax,%rcx,8),%rdi
call   1040 <solve_file@plt>
mov    -0x14(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x14(%rbp)
jmp    1147 <main+0x27>
jmp    119a <main+0x7a>
lea    0xe82(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0x10(%rbp),%rax
mov    (%rax),%rsi
lea    0xe8d(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %r15
push   %r14
push   %rbx
mov    %rsi,%r14
cmp    $0x2,%edi
jl     1164 <main+0x34>
mov    %edi,%r15d
mov    $0x1,%ebx
cs nopw 0x0(%rax,%rax,1)
nop
mov    (%r14,%rbx,8),%rdi
call   1050 <solve_file@plt>
add    $0x1,%rbx
cmp    %rbx,%r15
jne    1150 <main+0x20>
jmp    1181 <main+0x51>
lea    0xeaa(%rip),%rdi
call   1030 <puts@plt>
mov    (%r14),%rsi
lea    0xe86(%rip),%rdi
xor    %eax,%eax
call   1040 <printf@plt>
xor    %eax,%eax
pop    %rbx
pop    %r14
pop    %r15
ret

LLVM IR (-O0):
@.str = [32 x i8] c"cdoku - DLX Sudoku Solver in C\0A\00"
@.str.1 = [21 x i8] c"usage: %s [file]...\0A\00"
define i32 @main(i32 %0, i8** %1) {
%3 = alloca i32
%4 = alloca i32
%5 = alloca i8**
%6 = alloca i32
store i32 0, i32* %3
store i32 %0, i32* %4
store i8** %1, i8*** %5
%7 = load i32, i32* %4
%8 = icmp sgt i32 %7, 1
br i1 %8, label %9, label %25
9: ; preds = %2
store i32 1, i32* %6
br label %10
10: ; preds = %21, %9
%11 = load i32, i32* %6
%12 = load i32, i32* %4
%13 = icmp slt i32 %11, %12
br i1 %13, label %14, label %24
14: ; preds = %10
%15 = load i8**, i8*** %5
%16 = load i32, i32* %6
%17 = sext i32 %16 to i64
%18 = getelementptr inbounds i8*, i8** %15, i64 %17
%19 = load i8*, i8** %18
%20 = call i32 @solve_file(i8* %19)
br label %21
21: ; preds = %14
%22 = load i32, i32* %6
%23 = add nsw i32 %22, 1
store i32 %23, i32* %6
br label %10
24: ; preds = %10
br label %31
25: ; preds = %2
%26 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([32 x i8], [32 x i8]* @.str, i64 0, i64 0))
%27 = load i8**, i8*** %5
%28 = getelementptr inbounds i8*, i8** %27, i64 0
%29 = load i8*, i8** %28
%30 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([21 x i8], [21 x i8]* @.str.1, i64 0, i64 0), i8* %29)
br label %31
31: ; preds = %25, %24
ret i32 0
}

LLVM IR (-O2):
@.str.1 = [21 x i8] c"usage: %s [file]...\0A\00"
@str = [31 x i8] c"cdoku - DLX Sudoku Solver in C\00"
define i32 @main(i32 %0, i8** nocapture %1) {
%3 = icmp sgt i32 %0, 1
br i1 %3, label %4, label %13
4: ; preds = %2
%5 = zext i32 %0 to i64
br label %6
6: ; preds = %4, %6
%7 = phi i64 [ 1, %4 ], [ %11, %6 ]
%8 = getelementptr inbounds i8*, i8** %1, i64 %7
%9 = load i8*, i8** %8
%10 = tail call i32 @solve_file(i8* %9)
%11 = add nuw nsw i64 %7, 1
%12 = icmp eq i64 %11, %5
br i1 %12, label %17, label %6
13: ; preds = %2
%14 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([31 x i8], [31 x i8]* @str, i64 0, i64 0))
%15 = load i8*, i8** %1
%16 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([21 x i8], [21 x i8]* @.str.1, i64 0, i64 0), i8* %15)
br label %17
17: ; preds = %6, %13
ret i32 0
}