#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *);
int titleScreen() {
  printf("-----------------------------\n");
  printf("Varmick\n");
  printf("-----------------------------\n");
  printf("\n");
  printf("-----------------------------\n");
  printf("The text-based Adventure Game");
  printf("-----------------------------\n");
  return 0;
}


x86 assembly (clang, -O0):
<titleScreen>:
push   %rbp
mov    %rsp,%rbp
lea    0xee5(%rip),%rdi
call   1030 <printf@plt>
lea    0xef8(%rip),%rdi
call   1030 <printf@plt>
lea    0xecd(%rip),%rdi
call   1030 <printf@plt>
lea    0xede(%rip),%rdi
call   1030 <printf@plt>
lea    0xeb5(%rip),%rdi
call   1030 <printf@plt>
lea    0xed1(%rip),%rdi
call   1030 <printf@plt>
lea    0xe9d(%rip),%rdi
call   1030 <printf@plt>
xor    %eax,%eax
pop    %rbp
ret

x86 assembly (clang, -O2):
<titleScreen>:
push   %rbx
lea    0xeee(%rip),%rbx
mov    %rbx,%rdi
call   1040 <puts@plt>
lea    0xed7(%rip),%rdi
call   1040 <puts@plt>
mov    %rbx,%rdi
call   1040 <puts@plt>
mov    $0xa,%edi
call   1030 <putchar@plt>
mov    %rbx,%rdi
call   1040 <puts@plt>
lea    0xe93(%rip),%rdi
call   1050 <printf@plt>
mov    %rbx,%rdi
call   1040 <puts@plt>
xor    %eax,%eax
pop    %rbx
ret

LLVM IR (-O0):
@.str = [31 x i8] c"-----------------------------\0A\00"
@.str.1 = [9 x i8] c"Varmick\0A\00"
@.str.2 = [2 x i8] c"\0A\00"
@.str.3 = [30 x i8] c"The text-based Adventure Game\00"
define i32 @titleScreen() {
%1 = call i32 @printf(i8* getelementptr inbounds ([31 x i8], [31 x i8]* @.str, i64 0, i64 0))
%2 = call i32 @printf(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.1, i64 0, i64 0))
%3 = call i32 @printf(i8* getelementptr inbounds ([31 x i8], [31 x i8]* @.str, i64 0, i64 0))
%4 = call i32 @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.2, i64 0, i64 0))
%5 = call i32 @printf(i8* getelementptr inbounds ([31 x i8], [31 x i8]* @.str, i64 0, i64 0))
%6 = call i32 @printf(i8* getelementptr inbounds ([30 x i8], [30 x i8]* @.str.3, i64 0, i64 0))
%7 = call i32 @printf(i8* getelementptr inbounds ([31 x i8], [31 x i8]* @.str, i64 0, i64 0))
ret i32 0
}

LLVM IR (-O2):
@.str.3 = [30 x i8] c"The text-based Adventure Game\00"
@str.4 = [8 x i8] c"Varmick\00"
@str.7 = [30 x i8] c"-----------------------------\00"
define i32 @titleScreen() {
%1 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([30 x i8], [30 x i8]* @str.7, i64 0, i64 0))
%2 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([8 x i8], [8 x i8]* @str.4, i64 0, i64 0))
%3 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([30 x i8], [30 x i8]* @str.7, i64 0, i64 0))
%4 = tail call i32 @putchar(i32 10)
%5 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([30 x i8], [30 x i8]* @str.7, i64 0, i64 0))
%6 = tail call i32 @printf(i8* dereferenceable(1) getelementptr inbounds ([30 x i8], [30 x i8]* @.str.3, i64 0, i64 0))
%7 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([30 x i8], [30 x i8]* @str.7, i64 0, i64 0))
ret i32 0
}