#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ menu();
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ rollDice(int *);
int main() {
  int i;
  menu();
  int player[13] = {6, 12, 18, 24, 30, 36, 30, 30, 25, 30, 40, 50, 30};
  int roll[] = {0, 0, 0, 0, 0};
  rollDice(roll);
  for (i = 0; i < 5; i++)
    printf("%d ", roll[i]);
  printf("\n");
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x60,%rsp
movl   $0x0,-0x4(%rbp)
mov    $0x0,%al
call   1030 <menu@plt>
lea    -0x40(%rbp),%rdi
lea    0xe8f(%rip),%rsi
mov    $0x34,%edx
call   1070 <memcpy@plt>
lea    -0x60(%rbp),%rdi
xor    %esi,%esi
mov    $0x14,%edx
call   1050 <memset@plt>
lea    -0x60(%rbp),%rdi
call   1060 <rollDice@plt>
movl   $0x0,-0x8(%rbp)
cmpl   $0x5,-0x8(%rbp)
jge    11c9 <main+0x79>
movslq -0x8(%rbp),%rax
mov    -0x60(%rbp,%rax,4),%esi
lea    0xe80(%rip),%rdi
mov    $0x0,%al
call   1040 <printf@plt>
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    119b <main+0x4b>
lea    0xe68(%rip),%rdi
mov    $0x0,%al
call   1040 <printf@plt>
xor    %eax,%eax
add    $0x60,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x20,%rsp
xor    %eax,%eax
call   1040 <menu@plt>
xorps  %xmm0,%xmm0
movaps %xmm0,(%rsp)
movl   $0x0,0x10(%rsp)
mov    %rsp,%rdi
call   1060 <rollDice@plt>
mov    (%rsp),%esi
lea    0xe93(%rip),%rbx
mov    %rbx,%rdi
xor    %eax,%eax
call   1050 <printf@plt>
mov    0x4(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1050 <printf@plt>
mov    0x8(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1050 <printf@plt>
mov    0xc(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1050 <printf@plt>
mov    0x10(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1050 <printf@plt>
mov    $0xa,%edi
call   1030 <putchar@plt>
xor    %eax,%eax
add    $0x20,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@__const.main.player = [13 x i32] [i32 6, i32 12, i32 18, i32 24, i32 30, i32 36, i32 30, i32 30, i32 25, i32 30, i32 40, i32 50, i32 30]
@.str = [4 x i8] c"%d \00"
@.str.1 = [2 x i8] c"\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca [13 x i32]
%4 = alloca [5 x i32]
store i32 0, i32* %1
%5 = call i32 (...) @menu()
%6 = bitcast [13 x i32]* %3 to i8*
%7 = bitcast [5 x i32]* %4 to i8*
%8 = getelementptr inbounds [5 x i32], [5 x i32]* %4, i64 0, i64 0
%9 = call i32 @rollDice(i32* %8)
store i32 0, i32* %2
br label %10
10: ; preds = %19, %0
%11 = load i32, i32* %2
%12 = icmp slt i32 %11, 5
br i1 %12, label %13, label %22
13: ; preds = %10
%14 = load i32, i32* %2
%15 = sext i32 %14 to i64
%16 = getelementptr inbounds [5 x i32], [5 x i32]* %4, i64 0, i64 %15
%17 = load i32, i32* %16
%18 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %17)
br label %19
19: ; preds = %13
%20 = load i32, i32* %2
%21 = add nsw i32 %20, 1
store i32 %21, i32* %2
br label %10
22: ; preds = %10
%23 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.1, i64 0, i64 0))
ret i32 0
}

LLVM IR (-O2):
@.str = [4 x i8] c"%d \00"
define i32 @main() {
%1 = alloca [5 x i32]
%2 = tail call i32 (...) @menu()
%3 = bitcast [5 x i32]* %1 to i8*
%4 = getelementptr inbounds [5 x i32], [5 x i32]* %1, i64 0, i64 0
%5 = call i32 @rollDice(i32* %4)
%6 = load i32, i32* %4
%7 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %6)
%8 = getelementptr inbounds [5 x i32], [5 x i32]* %1, i64 0, i64 1
%9 = load i32, i32* %8
%10 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %9)
%11 = getelementptr inbounds [5 x i32], [5 x i32]* %1, i64 0, i64 2
%12 = load i32, i32* %11
%13 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %12)
%14 = getelementptr inbounds [5 x i32], [5 x i32]* %1, i64 0, i64 3
%15 = load i32, i32* %14
%16 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %15)
%17 = getelementptr inbounds [5 x i32], [5 x i32]* %1, i64 0, i64 4
%18 = load i32, i32* %17
%19 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %18)
%20 = call i32 @putchar(i32 10)
ret i32 0
}