#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
double M_PI;
double cos(double);
double pow(double, int);
double sin(double);
double Q_u_convection(double L, double Rho, double U, double V, double W,
                      double a_rhox, double a_rhoy, double a_rhoz, double a_ux,
                      double a_uy, double a_uz, double a_vy, double a_wz,
                      double rho_x, double rho_y, double rho_z, double u_x,
                      double u_y, double u_z, double v_y, double w_z, double x,
                      double y, double z) {
  return M_PI * Rho * U *
             (a_vy * v_y * cos(M_PI * a_vy * y / L) -
              a_wz * w_z * sin(M_PI * a_wz * z / L) +
              2 * a_ux * u_x * cos(M_PI * a_ux * x / L)) /
             L +
         M_PI * a_rhox * rho_x * pow(U, 2) * cos(M_PI * a_rhox * x / L) / L +
         M_PI * U * W * a_rhoz * rho_z * cos(M_PI * a_rhoz * z / L) / L -
         M_PI * Rho * V * a_uy * u_y * sin(M_PI * a_uy * y / L) / L -
         M_PI * Rho * W * a_uz * u_z * sin(M_PI * a_uz * z / L) / L -
         M_PI * U * V * a_rhoy * rho_y * sin(M_PI * a_rhoy * y / L) / L;
}


x86 assembly (clang, -O0):
<Q_u_convection>:
push   %rbp
mov    %rsp,%rbp
sub    $0xd0,%rsp
movsd  0x88(%rbp),%xmm8
movsd  0x80(%rbp),%xmm8
movsd  0x78(%rbp),%xmm8
movsd  0x70(%rbp),%xmm8
movsd  0x68(%rbp),%xmm8
movsd  0x60(%rbp),%xmm8
movsd  0x58(%rbp),%xmm8
movsd  0x50(%rbp),%xmm8
movsd  0x48(%rbp),%xmm8
movsd  0x40(%rbp),%xmm8
movsd  0x38(%rbp),%xmm8
movsd  0x30(%rbp),%xmm8
movsd  0x28(%rbp),%xmm8
movsd  0x20(%rbp),%xmm8
movsd  0x18(%rbp),%xmm8
movsd  0x10(%rbp),%xmm8
movsd  %xmm0,-0x8(%rbp)
movsd  %xmm1,-0x10(%rbp)
movsd  %xmm2,-0x18(%rbp)
movsd  %xmm3,-0x20(%rbp)
movsd  %xmm4,-0x28(%rbp)
movsd  %xmm5,-0x30(%rbp)
movsd  %xmm6,-0x38(%rbp)
movsd  %xmm7,-0x40(%rbp)
mov    0x2e18(%rip),%rax
movsd  (%rax),%xmm0
mulsd  -0x10(%rbp),%xmm0
mulsd  -0x18(%rbp),%xmm0
movsd  %xmm0,-0xa0(%rbp)
ff
movsd  0x28(%rbp),%xmm0
mulsd  0x68(%rbp),%xmm0
movsd  %xmm0,-0xb8(%rbp)
ff
mov    0x2de9(%rip),%rax
movsd  (%rax),%xmm0
mulsd  0x28(%rbp),%xmm0
mulsd  0x80(%rbp),%xmm0
divsd  -0x8(%rbp),%xmm0
call   1040 <cos@plt>
movsd  %xmm0,-0xc0(%rbp)
ff
movsd  0x30(%rbp),%xmm0
mulsd  0x70(%rbp),%xmm0
movsd  %xmm0,-0xc8(%rbp)
ff
mov    0x2dad(%rip),%rax
movsd  (%rax),%xmm0
mulsd  0x30(%rbp),%xmm0
mulsd  0x88(%rbp),%xmm0
divsd  -0x8(%rbp),%xmm0
call   1030 <sin@plt>
movsd  -0xc8(%rbp),%xmm1
ff
movsd  -0xc0(%rbp),%xmm2
ff
movaps %xmm0,%xmm3
movsd  -0xb8(%rbp),%xmm0
ff
mulsd  %xmm3,%xmm1
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0xa8(%rbp)
ff
movsd  0xd5c(%rip),%xmm0
mulsd  0x10(%rbp),%xmm0
mulsd  0x50(%rbp),%xmm0
movsd  %xmm0,-0xb0(%rbp)
ff
mov    0x2d2b(%rip),%rax
movsd  (%rax),%xmm0
mulsd  0x10(%rbp),%xmm0
mulsd  0x78(%rbp),%xmm0
divsd  -0x8(%rbp),%xmm0
call   1040 <cos@plt>
movsd  -0xb0(%rbp),%xmm1
ff
movsd  -0xa8(%rbp),%xmm2
ff
movaps %xmm0,%xmm3
movsd  -0xa0(%rbp),%xmm0
ff
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
mulsd  %xmm1,%xmm0
divsd  -0x8(%rbp),%xmm0
movsd  %xmm0,-0x88(%rbp)
ff
mov    0x2cd8(%rip),%rax
movsd  (%rax),%xmm0
mulsd  -0x30(%rbp),%xmm0
mulsd  0x38(%rbp),%xmm0
movsd  %xmm0,-0x98(%rbp)
ff
movsd  -0x18(%rbp),%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movaps %xmm0,%xmm1
movsd  -0x98(%rbp),%xmm0
ff
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x90(%rbp)
ff
mov    0x2c95(%rip),%rax
movsd  (%rax),%xmm0
mulsd  -0x30(%rbp),%xmm0
mulsd  0x78(%rbp),%xmm0
divsd  -0x8(%rbp),%xmm0
call   1040 <cos@plt>
movsd  -0x90(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movsd  -0x88(%rbp),%xmm0
ff
mulsd  %xmm2,%xmm1
divsd  -0x8(%rbp),%xmm1
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x78(%rbp)
mov    0x2c51(%rip),%rax
movsd  (%rax),%xmm0
mulsd  -0x18(%rbp),%xmm0
mulsd  -0x28(%rbp),%xmm0
mulsd  -0x40(%rbp),%xmm0
mulsd  0x48(%rbp),%xmm0
movsd  %xmm0,-0x80(%rbp)
mov    0x2c2d(%rip),%rax
movsd  (%rax),%xmm0
mulsd  -0x40(%rbp),%xmm0
mulsd  0x88(%rbp),%xmm0
divsd  -0x8(%rbp),%xmm0
call   1040 <cos@plt>
movsd  -0x80(%rbp),%xmm1
movaps %xmm0,%xmm2
movsd  -0x78(%rbp),%xmm0
mulsd  %xmm2,%xmm1
divsd  -0x8(%rbp),%xmm1
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x68(%rbp)
mov    0x2bec(%rip),%rax
movsd  (%rax),%xmm0
mulsd  -0x10(%rbp),%xmm0
mulsd  -0x20(%rbp),%xmm0
mulsd  0x18(%rbp),%xmm0
mulsd  0x58(%rbp),%xmm0
movsd  %xmm0,-0x70(%rbp)
mov    0x2bc8(%rip),%rax
movsd  (%rax),%xmm0
mulsd  0x18(%rbp),%xmm0
mulsd  0x80(%rbp),%xmm0
divsd  -0x8(%rbp),%xmm0
call   1030 <sin@plt>
movsd  -0x70(%rbp),%xmm1
movaps %xmm0,%xmm2
movsd  -0x68(%rbp),%xmm0
mulsd  %xmm2,%xmm1
divsd  -0x8(%rbp),%xmm1
subsd  %xmm1,%xmm0
movsd  %xmm0,-0x58(%rbp)
mov    0x2b87(%rip),%rax
movsd  (%rax),%xmm0
mulsd  -0x10(%rbp),%xmm0
mulsd  -0x28(%rbp),%xmm0
mulsd  0x20(%rbp),%xmm0
mulsd  0x60(%rbp),%xmm0
movsd  %xmm0,-0x60(%rbp)
mov    0x2b63(%rip),%rax
movsd  (%rax),%xmm0
mulsd  0x20(%rbp),%xmm0
mulsd  0x88(%rbp),%xmm0
divsd  -0x8(%rbp),%xmm0
call   1030 <sin@plt>
movsd  -0x60(%rbp),%xmm1
movaps %xmm0,%xmm2
movsd  -0x58(%rbp),%xmm0
mulsd  %xmm2,%xmm1
divsd  -0x8(%rbp),%xmm1
subsd  %xmm1,%xmm0
movsd  %xmm0,-0x48(%rbp)
mov    0x2b22(%rip),%rax
movsd  (%rax),%xmm0
mulsd  -0x18(%rbp),%xmm0
mulsd  -0x20(%rbp),%xmm0
mulsd  -0x38(%rbp),%xmm0
mulsd  0x40(%rbp),%xmm0
movsd  %xmm0,-0x50(%rbp)
mov    0x2afe(%rip),%rax
movsd  (%rax),%xmm0
mulsd  -0x38(%rbp),%xmm0
mulsd  0x80(%rbp),%xmm0
divsd  -0x8(%rbp),%xmm0
call   1030 <sin@plt>
movsd  -0x50(%rbp),%xmm1
movaps %xmm0,%xmm2
movsd  -0x48(%rbp),%xmm0
mulsd  %xmm2,%xmm1
divsd  -0x8(%rbp),%xmm1
subsd  %xmm1,%xmm0
add    $0xd0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<Q_u_convection>:
push   %rbx
sub    $0xb0,%rsp
movaps %xmm7,0x30(%rsp)
movaps %xmm6,0xa0(%rsp)
movsd  %xmm5,0x40(%rsp)
movaps %xmm4,0x80(%rsp)
movaps %xmm3,0x70(%rsp)
movaps %xmm2,0x50(%rsp)
movaps %xmm1,0x90(%rsp)
movapd %xmm0,%xmm1
movapd %xmm0,0x20(%rsp)
movsd  0xd8(%rsp),%xmm0
mov    0x2e69(%rip),%rbx
movsd  (%rbx),%xmm2
movapd %xmm2,(%rsp)
movsd  0x118(%rsp),%xmm3
mulsd  %xmm0,%xmm3
movsd  %xmm3,0x60(%rsp)
mulsd  %xmm2,%xmm0
mulsd  0x130(%rsp),%xmm0
divsd  %xmm1,%xmm0
call   1040 <cos@plt>
movsd  %xmm0,0x10(%rsp)
movsd  (%rbx),%xmm0
mulsd  0xe0(%rsp),%xmm0
mulsd  0x138(%rsp),%xmm0
divsd  0x20(%rsp),%xmm0
call   1030 <sin@plt>
movsd  0xe0(%rsp),%xmm1
mulsd  0x120(%rsp),%xmm1
mulsd  %xmm0,%xmm1
movsd  0x10(%rsp),%xmm0
mulsd  0x60(%rsp),%xmm0
subsd  %xmm1,%xmm0
movsd  %xmm0,0x10(%rsp)
movsd  0xc0(%rsp),%xmm0
movapd %xmm0,%xmm1
addsd  %xmm0,%xmm1
mulsd  0x100(%rsp),%xmm1
movsd  %xmm1,0x60(%rsp)
mulsd  (%rbx),%xmm0
mulsd  0x128(%rsp),%xmm0
divsd  0x20(%rsp),%xmm0
call   1040 <cos@plt>
mulsd  0x60(%rsp),%xmm0
addsd  0x10(%rsp),%xmm0
movapd %xmm0,0x10(%rsp)
movsd  (%rbx),%xmm0
mulsd  0x40(%rsp),%xmm0
movapd (%rsp),%xmm1
unpcklpd %xmm0,%xmm1
movapd 0x90(%rsp),%xmm0
movhpd 0xe8(%rsp),%xmm0
mulpd  %xmm1,%xmm0
movapd %xmm0,(%rsp)
movapd 0x50(%rsp),%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movapd 0x50(%rsp),%xmm1
unpcklpd %xmm0,%xmm1
mulpd  (%rsp),%xmm1
movapd %xmm1,(%rsp)
movsd  0x40(%rsp),%xmm0
mulsd  (%rbx),%xmm0
mulsd  0x128(%rsp),%xmm0
divsd  0x20(%rsp),%xmm0
call   1040 <cos@plt>
movapd 0x10(%rsp),%xmm2
unpcklpd %xmm0,%xmm2
mulpd  (%rsp),%xmm2
movapd 0x20(%rsp),%xmm1
movapd %xmm1,%xmm0
unpcklpd %xmm1,%xmm0
movapd %xmm0,(%rsp)
divpd  %xmm0,%xmm2
movapd %xmm2,0x10(%rsp)
movsd  (%rbx),%xmm0
movapd %xmm0,0x60(%rsp)
mulsd  0x30(%rsp),%xmm0
mulsd  0x138(%rsp),%xmm0
divsd  %xmm1,%xmm0
call   1040 <cos@plt>
movapd %xmm0,0x40(%rsp)
movsd  (%rbx),%xmm0
movapd 0x60(%rsp),%xmm2
unpcklpd %xmm0,%xmm2
movapd 0x50(%rsp),%xmm1
unpcklpd 0x90(%rsp),%xmm1
mulpd  %xmm2,%xmm1
movapd 0x80(%rsp),%xmm2
unpcklpd 0x70(%rsp),%xmm2
movapd %xmm2,0x80(%rsp)
mulpd  %xmm2,%xmm1
movapd 0x30(%rsp),%xmm2
movsd  0xc8(%rsp),%xmm3
unpcklpd %xmm3,%xmm2
mulpd  %xmm1,%xmm2
movsd  0xf8(%rsp),%xmm1
movhpd 0x108(%rsp),%xmm1
mulpd  %xmm2,%xmm1
movapd %xmm1,0x30(%rsp)
mulsd  %xmm3,%xmm0
mulsd  0x130(%rsp),%xmm0
divsd  0x20(%rsp),%xmm0
call   1030 <sin@plt>
movapd 0x40(%rsp),%xmm1
unpcklpd %xmm0,%xmm1
mulpd  0x30(%rsp),%xmm1
divpd  (%rsp),%xmm1
movapd %xmm1,0x40(%rsp)
movsd  (%rbx),%xmm0
movapd %xmm0,0x70(%rsp)
movsd  0xd0(%rsp),%xmm1
mulsd  %xmm1,%xmm0
mulsd  0x138(%rsp),%xmm0
divsd  0x20(%rsp),%xmm0
call   1030 <sin@plt>
movapd %xmm0,0x30(%rsp)
movsd  (%rbx),%xmm0
movapd 0x70(%rsp),%xmm2
unpcklpd %xmm0,%xmm2
movapd 0x90(%rsp),%xmm1
unpcklpd 0x50(%rsp),%xmm1
mulpd  %xmm2,%xmm1
mulpd  0x80(%rsp),%xmm1
movapd %xmm1,%xmm3
movapd 0xa0(%rsp),%xmm1
movsd  0xd0(%rsp),%xmm2
unpcklpd %xmm1,%xmm2
mulpd  %xmm3,%xmm2
movsd  0x110(%rsp),%xmm3
movhpd 0xf0(%rsp),%xmm3
mulpd  %xmm2,%xmm3
movapd %xmm3,0x50(%rsp)
mulsd  %xmm1,%xmm0
mulsd  0x130(%rsp),%xmm0
divsd  0x20(%rsp),%xmm0
call   1030 <sin@plt>
movapd 0x30(%rsp),%xmm1
unpcklpd %xmm0,%xmm1
mulpd  0x50(%rsp),%xmm1
divpd  (%rsp),%xmm1
movapd %xmm1,%xmm2
movapd 0x10(%rsp),%xmm1
movapd %xmm1,%xmm0
unpckhpd %xmm1,%xmm0
addsd  %xmm1,%xmm0
movapd 0x40(%rsp),%xmm1
addsd  %xmm1,%xmm0
unpckhpd %xmm1,%xmm1
subsd  %xmm1,%xmm0
subsd  %xmm2,%xmm0
unpckhpd %xmm2,%xmm2
subsd  %xmm2,%xmm0
add    $0xb0,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@M_PI = global double 0.000000e+00
define double @Q_u_convection(double %0, double %1, double %2, double %3, double %4, double %5, double %6, double %7, double %8, double %9, double %10, double %11, double %12, double %13, double %14, double %15, double %16, double %17, double %18, double %19, double %20, double %21, double %22, double %23) {
%25 = alloca double
%26 = alloca double
%27 = alloca double
%28 = alloca double
%29 = alloca double
%30 = alloca double
%31 = alloca double
%32 = alloca double
%33 = alloca double
%34 = alloca double
%35 = alloca double
%36 = alloca double
%37 = alloca double
%38 = alloca double
%39 = alloca double
%40 = alloca double
%41 = alloca double
%42 = alloca double
%43 = alloca double
%44 = alloca double
%45 = alloca double
%46 = alloca double
%47 = alloca double
%48 = alloca double
store double %0, double* %25
store double %1, double* %26
store double %2, double* %27
store double %3, double* %28
store double %4, double* %29
store double %5, double* %30
store double %6, double* %31
store double %7, double* %32
store double %8, double* %33
store double %9, double* %34
store double %10, double* %35
store double %11, double* %36
store double %12, double* %37
store double %13, double* %38
store double %14, double* %39
store double %15, double* %40
store double %16, double* %41
store double %17, double* %42
store double %18, double* %43
store double %19, double* %44
store double %20, double* %45
store double %21, double* %46
store double %22, double* %47
store double %23, double* %48
%49 = load double, double* @M_PI
%50 = load double, double* %26
%51 = fmul double %49, %50
%52 = load double, double* %27
%53 = fmul double %51, %52
%54 = load double, double* %36
%55 = load double, double* %44
%56 = fmul double %54, %55
%57 = load double, double* @M_PI
%58 = load double, double* %36
%59 = fmul double %57, %58
%60 = load double, double* %47
%61 = fmul double %59, %60
%62 = load double, double* %25
%63 = fdiv double %61, %62
%64 = call double @cos(double %63)
%65 = load double, double* %37
%66 = load double, double* %45
%67 = fmul double %65, %66
%68 = load double, double* @M_PI
%69 = load double, double* %37
%70 = fmul double %68, %69
%71 = load double, double* %48
%72 = fmul double %70, %71
%73 = load double, double* %25
%74 = fdiv double %72, %73
%75 = call double @sin(double %74)
%76 = fmul double %67, %75
%77 = fneg double %76
%78 = call double @llvm.fmuladd.f64(double %56, double %64, double %77)
%79 = load double, double* %33
%80 = fmul double 2.000000e+00, %79
%81 = load double, double* %41
%82 = fmul double %80, %81
%83 = load double, double* @M_PI
%84 = load double, double* %33
%85 = fmul double %83, %84
%86 = load double, double* %46
%87 = fmul double %85, %86
%88 = load double, double* %25
%89 = fdiv double %87, %88
%90 = call double @cos(double %89)
%91 = call double @llvm.fmuladd.f64(double %82, double %90, double %78)
%92 = fmul double %53, %91
%93 = load double, double* %25
%94 = fdiv double %92, %93
%95 = load double, double* @M_PI
%96 = load double, double* %30
%97 = fmul double %95, %96
%98 = load double, double* %38
%99 = fmul double %97, %98
%100 = load double, double* %27
%101 = call double @pow(double %100, i32 2)
%102 = fmul double %99, %101
%103 = load double, double* @M_PI
%104 = load double, double* %30
%105 = fmul double %103, %104
%106 = load double, double* %46
%107 = fmul double %105, %106
%108 = load double, double* %25
%109 = fdiv double %107, %108
%110 = call double @cos(double %109)
%111 = fmul double %102, %110
%112 = load double, double* %25
%113 = fdiv double %111, %112
%114 = fadd double %94, %113
%115 = load double, double* @M_PI
%116 = load double, double* %27
%117 = fmul double %115, %116
%118 = load double, double* %29
%119 = fmul double %117, %118
%120 = load double, double* %32
%121 = fmul double %119, %120
%122 = load double, double* %40
%123 = fmul double %121, %122
%124 = load double, double* @M_PI
%125 = load double, double* %32
%126 = fmul double %124, %125
%127 = load double, double* %48
%128 = fmul double %126, %127
%129 = load double, double* %25
%130 = fdiv double %128, %129
%131 = call double @cos(double %130)
%132 = fmul double %123, %131
%133 = load double, double* %25
%134 = fdiv double %132, %133
%135 = fadd double %114, %134
%136 = load double, double* @M_PI
%137 = load double, double* %26
%138 = fmul double %136, %137
%139 = load double, double* %28
%140 = fmul double %138, %139
%141 = load double, double* %34
%142 = fmul double %140, %141
%143 = load double, double* %42
%144 = fmul double %142, %143
%145 = load double, double* @M_PI
%146 = load double, double* %34
%147 = fmul double %145, %146
%148 = load double, double* %47
%149 = fmul double %147, %148
%150 = load double, double* %25
%151 = fdiv double %149, %150
%152 = call double @sin(double %151)
%153 = fmul double %144, %152
%154 = load double, double* %25
%155 = fdiv double %153, %154
%156 = fsub double %135, %155
%157 = load double, double* @M_PI
%158 = load double, double* %26
%159 = fmul double %157, %158
%160 = load double, double* %29
%161 = fmul double %159, %160
%162 = load double, double* %35
%163 = fmul double %161, %162
%164 = load double, double* %43
%165 = fmul double %163, %164
%166 = load double, double* @M_PI
%167 = load double, double* %35
%168 = fmul double %166, %167
%169 = load double, double* %48
%170 = fmul double %168, %169
%171 = load double, double* %25
%172 = fdiv double %170, %171
%173 = call double @sin(double %172)
%174 = fmul double %165, %173
%175 = load double, double* %25
%176 = fdiv double %174, %175
%177 = fsub double %156, %176
%178 = load double, double* @M_PI
%179 = load double, double* %27
%180 = fmul double %178, %179
%181 = load double, double* %28
%182 = fmul double %180, %181
%183 = load double, double* %31
%184 = fmul double %182, %183
%185 = load double, double* %39
%186 = fmul double %184, %185
%187 = load double, double* @M_PI
%188 = load double, double* %31
%189 = fmul double %187, %188
%190 = load double, double* %47
%191 = fmul double %189, %190
%192 = load double, double* %25
%193 = fdiv double %191, %192
%194 = call double @sin(double %193)
%195 = fmul double %186, %194
%196 = load double, double* %25
%197 = fdiv double %195, %196
%198 = fsub double %177, %197
ret double %198
}

LLVM IR (-O2):
@M_PI = global double 0.000000e+00
define double @Q_u_convection(double %0, double %1, double %2, double %3, double %4, double %5, double %6, double %7, double %8, double %9, double %10, double %11, double %12, double %13, double %14, double %15, double %16, double %17, double %18, double %19, double %20, double %21, double %22, double %23) {
%25 = load double, double* @M_PI
%26 = fmul double %11, %19
%27 = fmul double %25, %11
%28 = fmul double %27, %22
%29 = fdiv double %28, %0
%30 = tail call double @cos(double %29)
%31 = load double, double* @M_PI
%32 = fmul double %31, %12
%33 = fmul double %32, %23
%34 = fdiv double %33, %0
%35 = tail call double @sin(double %34)
%36 = fneg double %12
%37 = fmul double %36, %20
%38 = fmul double %37, %35
%39 = tail call double @llvm.fmuladd.f64(double %26, double %30, double %38)
%40 = fmul double %8, 2.000000e+00
%41 = fmul double %40, %16
%42 = load double, double* @M_PI
%43 = fmul double %42, %8
%44 = fmul double %43, %21
%45 = fdiv double %44, %0
%46 = tail call double @cos(double %45)
%47 = tail call double @llvm.fmuladd.f64(double %41, double %46, double %39)
%48 = load double, double* @M_PI
%49 = fmul double %48, %5
%50 = insertelement <2 x double> poison, double %25, i64 0
%51 = insertelement <2 x double> %50, double %49, i64 1
%52 = insertelement <2 x double> poison, double %1, i64 0
%53 = insertelement <2 x double> %52, double %13, i64 1
%54 = fmul <2 x double> %51, %53
%55 = tail call double @pow(double %2, i32 2)
%56 = insertelement <2 x double> poison, double %2, i64 0
%57 = insertelement <2 x double> %56, double %55, i64 1
%58 = fmul <2 x double> %57, %54
%59 = load double, double* @M_PI
%60 = fmul double %59, %5
%61 = fmul double %60, %21
%62 = fdiv double %61, %0
%63 = tail call double @cos(double %62)
%64 = insertelement <2 x double> poison, double %47, i64 0
%65 = insertelement <2 x double> %64, double %63, i64 1
%66 = fmul <2 x double> %58, %65
%67 = insertelement <2 x double> poison, double %0, i64 0
%68 = shufflevector <2 x double> %67, <2 x double> poison, <2 x i32> zeroinitializer
%69 = fdiv <2 x double> %66, %68
%70 = shufflevector <2 x double> %69, <2 x double> poison, <2 x i32> <i32 1, i32 undef>
%71 = fadd <2 x double> %69, %70
%72 = load double, double* @M_PI
%73 = fmul double %72, %7
%74 = fmul double %73, %23
%75 = fdiv double %74, %0
%76 = tail call double @cos(double %75)
%77 = load double, double* @M_PI
%78 = insertelement <2 x double> poison, double %72, i64 0
%79 = insertelement <2 x double> %78, double %77, i64 1
%80 = insertelement <2 x double> %56, double %1, i64 1
%81 = fmul <2 x double> %79, %80
%82 = insertelement <2 x double> poison, double %4, i64 0
%83 = insertelement <2 x double> %82, double %3, i64 1
%84 = fmul <2 x double> %81, %83
%85 = insertelement <2 x double> poison, double %7, i64 0
%86 = insertelement <2 x double> %85, double %9, i64 1
%87 = fmul <2 x double> %84, %86
%88 = insertelement <2 x double> poison, double %15, i64 0
%89 = insertelement <2 x double> %88, double %17, i64 1
%90 = fmul <2 x double> %87, %89
%91 = fmul double %77, %9
%92 = fmul double %91, %22
%93 = fdiv double %92, %0
%94 = tail call double @sin(double %93)
%95 = insertelement <2 x double> poison, double %76, i64 0
%96 = insertelement <2 x double> %95, double %94, i64 1
%97 = fmul <2 x double> %96, %90
%98 = fdiv <2 x double> %97, %68
%99 = fadd <2 x double> %71, %98
%100 = shufflevector <2 x double> %98, <2 x double> poison, <2 x i32> <i32 1, i32 undef>
%101 = fsub <2 x double> %99, %100
%102 = load double, double* @M_PI
%103 = fmul double %102, %10
%104 = fmul double %103, %23
%105 = fdiv double %104, %0
%106 = tail call double @sin(double %105)
%107 = load double, double* @M_PI
%108 = insertelement <2 x double> poison, double %102, i64 0
%109 = insertelement <2 x double> %108, double %107, i64 1
%110 = insertelement <2 x double> %52, double %2, i64 1
%111 = fmul <2 x double> %109, %110
%112 = fmul <2 x double> %111, %83
%113 = insertelement <2 x double> poison, double %10, i64 0
%114 = insertelement <2 x double> %113, double %6, i64 1
%115 = fmul <2 x double> %112, %114
%116 = insertelement <2 x double> poison, double %18, i64 0
%117 = insertelement <2 x double> %116, double %14, i64 1
%118 = fmul <2 x double> %115, %117
%119 = fmul double %107, %6
%120 = fmul double %119, %22
%121 = fdiv double %120, %0
%122 = tail call double @sin(double %121)
%123 = insertelement <2 x double> poison, double %106, i64 0
%124 = insertelement <2 x double> %123, double %122, i64 1
%125 = fmul <2 x double> %124, %118
%126 = fdiv <2 x double> %125, %68
%127 = fsub <2 x double> %101, %126
%128 = shufflevector <2 x double> %126, <2 x double> poison, <2 x i32> <i32 1, i32 undef>
%129 = fsub <2 x double> %127, %128
%130 = extractelement <2 x double> %129, i64 0
ret double %130
}