#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float pow(float, int);
float sqrt(float);
float target_phi(float *x, float *dx, int m) {
  int ncoeff = 20;
  float avdat = -0.2402258E-01;
  float xmin[10] = {-0.15000E+02, -0.15000E+02, -0.18003E+02, -0.18010E+02,
                    0.00000E+00,  0.00000E+00,  0.00000E+00,  0.00000E+00,
                    0.00000E+00,  0.00000E+00};
  float xmax[10] = {0.15000E+02, 0.15000E+02, 0.18010E+02, 0.18002E+02,
                    0.00000E+00, 0.00000E+00, 0.00000E+00, 0.00000E+00,
                    0.00000E+00, 0.00000E+00};
  float scale[10] = {0};
  float coeff[21] = {0.56029367E-04,  -0.50102632E-01, 0.32540374E-01,
                     0.57345070E-01,  -0.50256159E-01, 0.13251291E-02,
                     -0.10446544E-02, -0.19545112E-03, 0.66784420E-03,
                     0.16239920E-03,  -0.42537740E-03, -0.57248981E-03,
                     -0.16451985E-03, -0.91015499E-04, 0.69025345E-03,
                     -0.65593584E-03, -0.59342521E-04, 0.39044033E-04,
                     -0.11718085E-03, -0.14780680E-04, 0.};
  int ientry = 0;
  int i;
  if (ientry == 0) {
    ientry = 1;
    for (i = 0; i < m; i++) {
      if (xmin[i] == xmax[i])
        continue;
      scale[i] = 2. / (xmax[i] - xmin[i]);
    }
  }
  float x1 = 1. + (x[0] - xmax[0]) * scale[0];
  float dx1 = dx[0] * scale[0];
  float x2 = 1. + (x[1] - xmax[1]) * scale[1];
  float dx2 = dx[1] * scale[1];
  float x3 = 1. + (x[2] - xmax[2]) * scale[2];
  float dx3 = dx[2] * scale[2];
  float x4 = 1. + (x[3] - xmax[3]) * scale[3];
  float dx4 = dx[3] * scale[3];
  float x11 = x1;
  float x12 = x11 * x1;
  float x21 = x2;
  float x22 = x21 * x2;
  float x23 = x22 * x2;
  float x31 = x3;
  float x32 = x31 * x3;
  float x41 = x4;
  float x42 = x41 * x4;
  float x43 = x42 * x4;
  float v_target_phi = avdat + coeff[0] + coeff[1] * x11 + coeff[2] * x21 +
                       coeff[3] * x31 + coeff[4] * x41 + coeff[5] * x21 * x41 +
                       coeff[6] * x42 + coeff[7] * x12;
  v_target_phi = v_target_phi + coeff[8] * x11 * x31 + coeff[9] * x11 * x21 +
                 coeff[10] * x22 + coeff[11] * x32 + coeff[12] * x11 * x41 +
                 coeff[13] * x32 * x41 + coeff[14] * x21 * x42 +
                 coeff[15] * x43 + coeff[16] * x31 * x41;
  v_target_phi = v_target_phi + coeff[17] * x12 * x21 + coeff[18] * x23 +
                 coeff[19] * x11 * x42;
  float dxall = 0 + dx1 + dx2 + dx3 + dx4;
  float dv_target_phi =
      dxall == 0
          ? 0
          : sqrt(+dx1 * dx1 *
                     pow(0 + coeff[1] + 2 * coeff[7] * x11 + coeff[8] * x31 +
                             coeff[9] * x21 + coeff[12] * x41 +
                             2 * coeff[17] * x11 * x21 + coeff[19] * x42,
                         2) +
                 dx2 * dx2 *
                     pow(0 + coeff[2] + coeff[5] * x41 + coeff[9] * x11 +
                             2 * coeff[10] * x21 + coeff[14] * x42 +
                             coeff[17] * x12 + 3 * coeff[18] * x22,
                         2) +
                 dx3 * dx3 *
                     pow(0 + coeff[3] + coeff[8] * x11 + 2 * coeff[11] * x31 +
                             2 * coeff[13] * x31 * x41 + coeff[16] * x41,
                         2) +
                 dx4 * dx4 *
                     pow(0 + coeff[4] + coeff[5] * x21 + 2 * coeff[6] * x41 +
                             coeff[12] * x11 + coeff[13] * x32 +
                             2 * coeff[14] * x41 * x21 + 3 * coeff[15] * x42 +
                             coeff[16] * x31 + 2 * coeff[19] * x41 * x11,
                         2));
  dx[0] = dv_target_phi;
  return v_target_phi;
}


x86 assembly (clang, -O0):
<target_phi>:
push   %rbp
mov    %rsp,%rbp
sub    $0x190,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %edx,-0x14(%rbp)
movl   $0x14,-0x18(%rbp)
movss  0xeb3(%rip),%xmm0
movss  %xmm0,-0x1c(%rbp)
lea    -0x50(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe92(%rip),%xmm0
movss  %xmm0,-0x50(%rbp)
movss  0xe85(%rip),%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  0xe74(%rip),%xmm0
movss  %xmm0,-0x48(%rbp)
movss  0xe63(%rip),%xmm0
movss  %xmm0,-0x44(%rbp)
lea    -0x80(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe42(%rip),%xmm0
movss  %xmm0,-0x80(%rbp)
movss  0xe35(%rip),%xmm0
movss  %xmm0,-0x7c(%rbp)
movss  0xe24(%rip),%xmm0
movss  %xmm0,-0x78(%rbp)
movss  0xe13(%rip),%xmm0
movss  %xmm0,-0x74(%rbp)
lea    -0xb0(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
lea    -0x110(%rbp),%rdi
lea    0xe2d(%rip),%rsi
mov    $0x54,%edx
call   1040 <memcpy@plt>
movl   $0x0,-0x114(%rbp)
cmpl   $0x0,-0x114(%rbp)
jne    12d8 <target_phi+0x198>
movl   $0x1,-0x114(%rbp)
movl   $0x0,-0x118(%rbp)
mov    -0x118(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    12d3 <target_phi+0x193>
movslq -0x118(%rbp),%rax
movss  -0x50(%rbp,%rax,4),%xmm0
movslq -0x118(%rbp),%rax
ucomiss -0x80(%rbp,%rax,4),%xmm0
jne    1281 <target_phi+0x141>
jp     1281 <target_phi+0x141>
jmp    12bf <target_phi+0x17f>
movslq -0x118(%rbp),%rax
movss  -0x80(%rbp,%rax,4),%xmm0
movslq -0x118(%rbp),%rax
subss  -0x50(%rbp,%rax,4),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xd89(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movslq -0x118(%rbp),%rax
movss  %xmm0,-0xb0(%rbp,%rax,4)
ff ff
mov    -0x118(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x118(%rbp)
jmp    1248 <target_phi+0x108>
jmp    12d8 <target_phi+0x198>
mov    -0x8(%rbp),%rax
movss  (%rax),%xmm0
subss  -0x80(%rbp),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xd2f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x11c(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
movss  %xmm0,-0x120(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x4(%rax),%xmm0
subss  -0x7c(%rbp),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xce5(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x124(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
movss  %xmm0,-0x128(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x8(%rax),%xmm0
subss  -0x78(%rbp),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc9a(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x12c(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
movss  %xmm0,-0x130(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0xc(%rax),%xmm0
subss  -0x74(%rbp),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc4f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x134(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0xc(%rax),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
movss  %xmm0,-0x138(%rbp)
ff
movss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x13c(%rbp)
ff
movss  -0x13c(%rbp),%xmm0
ff
mulss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x140(%rbp)
ff
movss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x144(%rbp)
ff
movss  -0x144(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x148(%rbp)
ff
movss  -0x148(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x14c(%rbp)
ff
movss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x150(%rbp)
ff
movss  -0x150(%rbp),%xmm0
ff
mulss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x154(%rbp)
ff
movss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x158(%rbp)
ff
movss  -0x158(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x15c(%rbp)
ff
movss  -0x15c(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x160(%rbp)
ff
movss  -0x1c(%rbp),%xmm1
addss  -0x110(%rbp),%xmm1
ff
movss  -0x10c(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x108(%rbp),%xmm1
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0x104(%rbp),%xmm0
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x100(%rbp),%xmm1
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xfc(%rbp),%xmm0
ff
mulss  -0x144(%rbp),%xmm0
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xf8(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xf4(%rbp),%xmm0
ff
movss  -0x140(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x164(%rbp)
ff
movss  -0x164(%rbp),%xmm1
ff
movss  -0xf0(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xec(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe8(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe4(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe0(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xdc(%rbp),%xmm1
ff
mulss  -0x154(%rbp),%xmm1
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd8(%rbp),%xmm0
ff
mulss  -0x144(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd4(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd0(%rbp),%xmm0
ff
mulss  -0x150(%rbp),%xmm0
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x164(%rbp)
ff
movss  -0x164(%rbp),%xmm1
ff
movss  -0xcc(%rbp),%xmm0
ff
mulss  -0x140(%rbp),%xmm0
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc8(%rbp),%xmm1
ff
movss  -0x14c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x164(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x120(%rbp),%xmm0
ff
addss  -0x128(%rbp),%xmm0
ff
addss  -0x130(%rbp),%xmm0
ff
addss  -0x138(%rbp),%xmm0
ff
movss  %xmm0,-0x168(%rbp)
ff
movss  -0x168(%rbp),%xmm0
ff
xorps  %xmm1,%xmm1
ucomiss %xmm1,%xmm0
jne    176c <target_phi+0x62c>
jp     176c <target_phi+0x62c>
xorps  %xmm0,%xmm0
movss  %xmm0,-0x170(%rbp)
ff
jmp    1b52 <target_phi+0xa12>
movss  -0x120(%rbp),%xmm0
ff
mulss  -0x120(%rbp),%xmm0
ff
movss  %xmm0,-0x184(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x10c(%rbp),%xmm0
ff
movss  0x885(%rip),%xmm1
mulss  -0xf4(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xf0(%rbp),%xmm0
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xec(%rbp),%xmm1
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe0(%rbp),%xmm0
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x81d(%rip),%xmm1
mulss  -0xcc(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  %xmm0,-0x188(%rbp)
ff
movss  -0x128(%rbp),%xmm0
ff
mulss  -0x128(%rbp),%xmm0
ff
movss  %xmm0,-0x18c(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x108(%rbp),%xmm0
ff
movss  -0xfc(%rbp),%xmm1
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xec(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x778(%rip),%xmm1
mulss  -0xe8(%rbp),%xmm1
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd8(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xcc(%rbp),%xmm1
ff
movss  -0x140(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x72c(%rip),%xmm0
mulss  -0xc8(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x18c(%rbp),%xmm1
ff
movss  -0x188(%rbp),%xmm2
ff
movaps %xmm0,%xmm3
movss  -0x184(%rbp),%xmm0
ff
mulss  %xmm3,%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x180(%rbp)
ff
movss  -0x130(%rbp),%xmm0
ff
mulss  -0x130(%rbp),%xmm0
ff
movss  %xmm0,-0x17c(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x104(%rbp),%xmm0
ff
movss  -0xf0(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x694(%rip),%xmm0
mulss  -0xe4(%rbp),%xmm0
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x674(%rip),%xmm1
mulss  -0xdc(%rbp),%xmm1
ff
mulss  -0x150(%rbp),%xmm1
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd0(%rbp),%xmm0
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x180(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x17c(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x178(%rbp)
ff
movss  -0x138(%rbp),%xmm0
ff
mulss  -0x138(%rbp),%xmm0
ff
movss  %xmm0,-0x174(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x100(%rbp),%xmm0
ff
movss  -0xfc(%rbp),%xmm1
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x5cc(%rip),%xmm0
mulss  -0xf8(%rbp),%xmm0
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe0(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xdc(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x57c(%rip),%xmm1
mulss  -0xd8(%rbp),%xmm1
ff
mulss  -0x158(%rbp),%xmm1
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x558(%rip),%xmm0
mulss  -0xd4(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd0(%rbp),%xmm1
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x51c(%rip),%xmm0
mulss  -0xc4(%rbp),%xmm0
ff
mulss  -0x158(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x178(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x174(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
call   1060 <sqrt@plt>
movss  %xmm0,-0x170(%rbp)
ff
movss  -0x170(%rbp),%xmm0
ff
movss  %xmm0,-0x16c(%rbp)
ff
movss  -0x16c(%rbp),%xmm0
ff
mov    -0x10(%rbp),%rax
movss  %xmm0,(%rax)
movss  -0x164(%rbp),%xmm0
ff
add    $0x190,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<target_phi>:
push   %rbx
sub    $0x130,%rsp
mov    %rsi,%rbx
xorps  %xmm0,%xmm0
movaps %xmm0,0x110(%rsp)
movq   $0x0,0x120(%rsp)
movaps 0xeb7(%rip),%xmm1
movaps %xmm1,0x100(%rsp)
movaps %xmm0,0xe0(%rsp)
movq   $0x0,0xf0(%rsp)
movaps 0xea4(%rip),%xmm1
movaps %xmm1,0xd0(%rsp)
movaps %xmm0,0xa0(%rsp)
movaps %xmm0,0x90(%rsp)
movq   $0x0,0xb0(%rsp)
xorps  %xmm1,%xmm1
test   %edx,%edx
jle    120a <target_phi+0xea>
mov    %edx,%eax
add    $0xffffffffffffffff,%rax
movss  0xe7b(%rip),%xmm2
movss  0xe77(%rip),%xmm1
xor    %ecx,%ecx
movss  0xe71(%rip),%xmm0
nopw   0x0(%rax,%rax,1)
ucomiss %xmm1,%xmm2
jne    11c7 <target_phi+0xa7>
jnp    11db <target_phi+0xbb>
subss  %xmm2,%xmm1
movaps %xmm0,%xmm2
divss  %xmm1,%xmm2
movss  %xmm2,0x90(%rsp,%rcx,4)
cmp    %rcx,%rax
je     11f8 <target_phi+0xd8>
movss  0x104(%rsp,%rcx,4),%xmm2
movss  0xd4(%rsp,%rcx,4),%xmm1
add    $0x1,%rcx
jmp    11c0 <target_phi+0xa0>
movsd  0x90(%rsp),%xmm1
movsd  0x98(%rsp),%xmm0
movss  0xe0e(%rip),%xmm2
movss  (%rdi),%xmm4
addss  %xmm2,%xmm4
mulss  %xmm1,%xmm4
movss  0xe06(%rip),%xmm3
addss  0x4(%rdi),%xmm2
addss  %xmm3,%xmm4
movaps %xmm1,%xmm9
shufps $0x55,%xmm1,%xmm9
mulss  %xmm2,%xmm9
addss  %xmm3,%xmm9
movsd  (%rbx),%xmm6
movsd  0x8(%rbx),%xmm5
mulps  %xmm1,%xmm6
movaps %xmm6,%xmm7
shufps $0x55,%xmm6,%xmm7
movss  0x8(%rdi),%xmm2
movss  0xc(%rdi),%xmm1
addss  0xdc9(%rip),%xmm2
mulss  %xmm0,%xmm2
addss  %xmm3,%xmm2
addss  0xdbd(%rip),%xmm1
movaps %xmm0,%xmm10
shufps $0x55,%xmm0,%xmm10
mulss  %xmm1,%xmm10
addss  %xmm3,%xmm10
mulps  %xmm0,%xmm5
movaps %xmm5,%xmm3
shufps $0x55,%xmm5,%xmm3
movaps %xmm4,%xmm15
mulss  %xmm4,%xmm15
movaps %xmm9,%xmm13
mulss  %xmm9,%xmm13
movaps %xmm2,%xmm12
mulss  %xmm2,%xmm12
movaps %xmm10,%xmm11
mulss  %xmm10,%xmm11
xorps  %xmm0,%xmm0
movaps %xmm6,%xmm1
addss  %xmm0,%xmm1
addss  %xmm7,%xmm1
addss  %xmm5,%xmm1
addss  %xmm3,%xmm1
ucomiss %xmm0,%xmm1
jne    12d9 <target_phi+0x1b9>
jnp    15e0 <target_phi+0x4c0>
mulss  %xmm6,%xmm6
movaps %xmm6,0xc0(%rsp)
movss  0xd4b(%rip),%xmm0
mulss  %xmm4,%xmm0
addss  0xd43(%rip),%xmm0
movaps %xmm2,%xmm1
mulss  0xd3c(%rip),%xmm1
addss  %xmm0,%xmm1
movaps %xmm9,%xmm0
mulss  0xd30(%rip),%xmm0
addss  %xmm1,%xmm0
movaps %xmm10,%xmm1
mulss  0xd24(%rip),%xmm1
addss  %xmm0,%xmm1
movaps %xmm3,0x80(%rsp)
movss  0xd14(%rip),%xmm3
mulss  %xmm4,%xmm3
mulss  %xmm9,%xmm3
addss  %xmm1,%xmm3
movss  0xd03(%rip),%xmm0
mulss  %xmm11,%xmm0
addss  %xmm3,%xmm0
mov    $0x2,%edi
movaps %xmm9,0x50(%rsp)
movaps %xmm10,0x30(%rsp)
movaps %xmm11,0x40(%rsp)
movss  %xmm4,0xc(%rsp)
movss  %xmm12,0x18(%rsp)
movaps %xmm13,0x60(%rsp)
movss  %xmm2,0x10(%rsp)
movss  %xmm15,0x14(%rsp)
movaps %xmm5,0x20(%rsp)
movaps %xmm7,0x70(%rsp)
call   1030 <pow@plt>
movss  %xmm0,0x1c(%rsp)
movaps 0x70(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x70(%rsp)
movaps 0x30(%rsp),%xmm0
mulss  0xc97(%rip),%xmm0
addss  0xc93(%rip),%xmm0
movss  0xc77(%rip),%xmm1
mulss  0xc(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0xc7d(%rip),%xmm0
mulss  0x50(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0xc6f(%rip),%xmm1
mulss  0x40(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0xc61(%rip),%xmm2
mulss  0x14(%rsp),%xmm2
addss  %xmm1,%xmm2
movss  0xc53(%rip),%xmm0
mulss  0x60(%rsp),%xmm0
addss  %xmm2,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x70(%rsp),%xmm0
movss  0x1c(%rsp),%xmm1
mulss  0xc0(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  %xmm1,0x1c(%rsp)
movaps 0x20(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x20(%rsp)
movss  0xbe2(%rip),%xmm0
mulss  0xc(%rsp),%xmm0
addss  0xc00(%rip),%xmm0
movaps %xmm0,%xmm1
movss  0xbf9(%rip),%xmm0
movss  0x10(%rsp),%xmm2
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0xbe7(%rip),%xmm1
mulss  %xmm2,%xmm1
movaps 0x30(%rsp),%xmm2
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movaps %xmm2,%xmm0
mulss  0xbcf(%rip),%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x20(%rsp),%xmm0
addss  0x1c(%rsp),%xmm0
movss  %xmm0,0x20(%rsp)
movaps 0x80(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x80(%rsp)
movaps 0x50(%rsp),%xmm3
movss  0xb6a(%rip),%xmm0
mulss  %xmm3,%xmm0
addss  0xb86(%rip),%xmm0
movaps %xmm0,%xmm1
movss  0xb7f(%rip),%xmm0
movaps 0x30(%rsp),%xmm4
mulss  %xmm4,%xmm0
addss  %xmm1,%xmm0
movss  0xb32(%rip),%xmm1
movss  0xc(%rsp),%xmm2
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0xb58(%rip),%xmm0
mulss  0x18(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0xb4a(%rip),%xmm1
mulss  %xmm4,%xmm1
mulss  %xmm3,%xmm1
addss  %xmm0,%xmm1
movss  0xb3a(%rip),%xmm0
mulss  0x40(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0xb14(%rip),%xmm1
mulss  0x10(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0xb1a(%rip),%xmm0
mulss  %xmm4,%xmm0
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x80(%rsp),%xmm0
addss  0x20(%rsp),%xmm0
xorps  %xmm1,%xmm1
ucomiss %xmm1,%xmm0
jb     15a9 <target_phi+0x489>
sqrtss %xmm0,%xmm0
jmp    15ae <target_phi+0x48e>
call   1040 <sqrt@plt>
movaps 0x50(%rsp),%xmm9
movaps 0x30(%rsp),%xmm10
movaps 0x40(%rsp),%xmm11
movss  0xc(%rsp),%xmm4
movss  0x18(%rsp),%xmm12
movaps 0x60(%rsp),%xmm13
movss  0x10(%rsp),%xmm2
movss  0x14(%rsp),%xmm15
movss  0xa67(%rip),%xmm8
mulss  %xmm4,%xmm8
movss  0xa6d(%rip),%xmm14
mulss  %xmm15,%xmm14
movss  0xa44(%rip),%xmm3
mulss  %xmm4,%xmm3
movss  0xa34(%rip),%xmm5
mulss  %xmm4,%xmm5
movss  0xa24(%rip),%xmm6
mulss  %xmm4,%xmm6
mulss  0xa14(%rip),%xmm4
addss  0xa64(%rip),%xmm4
movss  0xa20(%rip),%xmm7
mulss  %xmm9,%xmm7
addss  %xmm4,%xmm7
movss  0xa2f(%rip),%xmm4
mulss  %xmm2,%xmm4
mulss  %xmm2,%xmm6
mulss  0xa13(%rip),%xmm2
addss  %xmm7,%xmm2
movss  0xa17(%rip),%xmm7
mulss  %xmm10,%xmm7
addss  %xmm2,%xmm7
movss  0x9de(%rip),%xmm1
mulss  %xmm9,%xmm1
mulss  %xmm10,%xmm1
addss  %xmm7,%xmm1
movss  0xa0c(%rip),%xmm7
mulss  %xmm11,%xmm7
mulss  0xa02(%rip),%xmm15
addss  %xmm1,%xmm7
addss  %xmm7,%xmm15
addss  %xmm6,%xmm15
movaps %xmm9,%xmm6
mulss  %xmm13,%xmm6
mulss  %xmm9,%xmm5
addss  %xmm15,%xmm5
movss  0x9c1(%rip),%xmm1
mulss  %xmm12,%xmm1
mulss  0x9cf(%rip),%xmm13
mulss  0x9ca(%rip),%xmm12
addss  %xmm5,%xmm13
addss  %xmm13,%xmm12
mulss  %xmm10,%xmm3
addss  %xmm12,%xmm3
movaps %xmm10,%xmm5
mulss  %xmm11,%xmm5
mulss  %xmm10,%xmm1
addss  %xmm3,%xmm1
movss  0x958(%rip),%xmm3
mulss  %xmm9,%xmm3
mulss  %xmm11,%xmm3
mulss  0x98e(%rip),%xmm5
addss  %xmm1,%xmm3
addss  %xmm3,%xmm5
mulss  %xmm10,%xmm4
addss  %xmm5,%xmm4
mulss  %xmm9,%xmm14
addss  %xmm4,%xmm14
mulss  0x96f(%rip),%xmm6
addss  %xmm14,%xmm6
mulss  %xmm11,%xmm8
addss  %xmm6,%xmm8
movss  %xmm0,(%rbx)
movaps %xmm8,%xmm0
add    $0x130,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@__const.target_phi.coeff = [21 x float] [float 0x3F0D602260000000, float 0xBFA9A70D60000000, float 0x3FA0A921C0000000, float 0x3FAD5C5540000000, float 0xBFA9BB2CE0000000, float 0x3F55B5FE80000000, float 0xBF511D9920000000, float 0xBF299E4060000000, float 0x3F45E24880000000, float 0x3F25493680000000, float 0xBF3BE0A600000000, float 0xBF42C26480000000, float 0xBF25905EC0000000, float 0xBF17DBF260000000, float 0x3F469E4400000000, float 0xBF457E6380000000, float 0xBF0F1CD180000000, float 0x3F047866C0000000, float 0xBF1EB7DFA0000000, float 0xBEEEFF5140000000, float 0.000000e+00]
define float @target_phi(float* %0, float* %1, i32 %2) {
%4 = alloca float*
%5 = alloca float*
%6 = alloca i32
%7 = alloca i32
%8 = alloca float
%9 = alloca [10 x float]
%10 = alloca [10 x float]
%11 = alloca [10 x float]
%12 = alloca [21 x float]
%13 = alloca i32
%14 = alloca i32
%15 = alloca float
%16 = alloca float
%17 = alloca float
%18 = alloca float
%19 = alloca float
%20 = alloca float
%21 = alloca float
%22 = alloca float
%23 = alloca float
%24 = alloca float
%25 = alloca float
%26 = alloca float
%27 = alloca float
%28 = alloca float
%29 = alloca float
%30 = alloca float
%31 = alloca float
%32 = alloca float
%33 = alloca float
%34 = alloca float
%35 = alloca float
store float* %0, float** %4
store float* %1, float** %5
store i32 %2, i32* %6
store i32 20, i32* %7
store float 0xBF98996000000000, float* %8
%36 = bitcast [10 x float]* %9 to i8*
%37 = bitcast i8* %36 to [10 x float]*
%38 = getelementptr inbounds [10 x float], [10 x float]* %37, i32 0, i32 0
store float -1.500000e+01, float* %38
%39 = getelementptr inbounds [10 x float], [10 x float]* %37, i32 0, i32 1
store float -1.500000e+01, float* %39
%40 = getelementptr inbounds [10 x float], [10 x float]* %37, i32 0, i32 2
store float 0xC03200C4A0000000, float* %40
%41 = getelementptr inbounds [10 x float], [10 x float]* %37, i32 0, i32 3
store float 0xC032028F60000000, float* %41
%42 = bitcast [10 x float]* %10 to i8*
%43 = bitcast i8* %42 to [10 x float]*
%44 = getelementptr inbounds [10 x float], [10 x float]* %43, i32 0, i32 0
store float 1.500000e+01, float* %44
%45 = getelementptr inbounds [10 x float], [10 x float]* %43, i32 0, i32 1
store float 1.500000e+01, float* %45
%46 = getelementptr inbounds [10 x float], [10 x float]* %43, i32 0, i32 2
store float 0x4032028F60000000, float* %46
%47 = getelementptr inbounds [10 x float], [10 x float]* %43, i32 0, i32 3
store float 0x4032008320000000, float* %47
%48 = bitcast [10 x float]* %11 to i8*
%49 = bitcast [21 x float]* %12 to i8*
store i32 0, i32* %13
%50 = load i32, i32* %13
%51 = icmp eq i32 %50, 0
br i1 %51, label %52, label %88
52: ; preds = %3
store i32 1, i32* %13
store i32 0, i32* %14
br label %53
53: ; preds = %84, %52
%54 = load i32, i32* %14
%55 = load i32, i32* %6
%56 = icmp slt i32 %54, %55
br i1 %56, label %57, label %87
57: ; preds = %53
%58 = load i32, i32* %14
%59 = sext i32 %58 to i64
%60 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %59
%61 = load float, float* %60
%62 = load i32, i32* %14
%63 = sext i32 %62 to i64
%64 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %63
%65 = load float, float* %64
%66 = fcmp oeq float %61, %65
br i1 %66, label %67, label %68
67: ; preds = %57
br label %84
68: ; preds = %57
%69 = load i32, i32* %14
%70 = sext i32 %69 to i64
%71 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %70
%72 = load float, float* %71
%73 = load i32, i32* %14
%74 = sext i32 %73 to i64
%75 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %74
%76 = load float, float* %75
%77 = fsub float %72, %76
%78 = fpext float %77 to double
%79 = fdiv double 2.000000e+00, %78
%80 = fptrunc double %79 to float
%81 = load i32, i32* %14
%82 = sext i32 %81 to i64
%83 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 %82
store float %80, float* %83
br label %84
84: ; preds = %68, %67
%85 = load i32, i32* %14
%86 = add nsw i32 %85, 1
store i32 %86, i32* %14
br label %53
87: ; preds = %53
br label %88
88: ; preds = %87, %3
%89 = load float*, float** %4
%90 = getelementptr inbounds float, float* %89, i64 0
%91 = load float, float* %90
%92 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 0
%93 = load float, float* %92
%94 = fsub float %91, %93
%95 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%96 = load float, float* %95
%97 = fmul float %94, %96
%98 = fpext float %97 to double
%99 = fadd double 1.000000e+00, %98
%100 = fptrunc double %99 to float
store float %100, float* %15
%101 = load float*, float** %5
%102 = getelementptr inbounds float, float* %101, i64 0
%103 = load float, float* %102
%104 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%105 = load float, float* %104
%106 = fmul float %103, %105
store float %106, float* %16
%107 = load float*, float** %4
%108 = getelementptr inbounds float, float* %107, i64 1
%109 = load float, float* %108
%110 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 1
%111 = load float, float* %110
%112 = fsub float %109, %111
%113 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%114 = load float, float* %113
%115 = fmul float %112, %114
%116 = fpext float %115 to double
%117 = fadd double 1.000000e+00, %116
%118 = fptrunc double %117 to float
store float %118, float* %17
%119 = load float*, float** %5
%120 = getelementptr inbounds float, float* %119, i64 1
%121 = load float, float* %120
%122 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%123 = load float, float* %122
%124 = fmul float %121, %123
store float %124, float* %18
%125 = load float*, float** %4
%126 = getelementptr inbounds float, float* %125, i64 2
%127 = load float, float* %126
%128 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 2
%129 = load float, float* %128
%130 = fsub float %127, %129
%131 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%132 = load float, float* %131
%133 = fmul float %130, %132
%134 = fpext float %133 to double
%135 = fadd double 1.000000e+00, %134
%136 = fptrunc double %135 to float
store float %136, float* %19
%137 = load float*, float** %5
%138 = getelementptr inbounds float, float* %137, i64 2
%139 = load float, float* %138
%140 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%141 = load float, float* %140
%142 = fmul float %139, %141
store float %142, float* %20
%143 = load float*, float** %4
%144 = getelementptr inbounds float, float* %143, i64 3
%145 = load float, float* %144
%146 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 3
%147 = load float, float* %146
%148 = fsub float %145, %147
%149 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%150 = load float, float* %149
%151 = fmul float %148, %150
%152 = fpext float %151 to double
%153 = fadd double 1.000000e+00, %152
%154 = fptrunc double %153 to float
store float %154, float* %21
%155 = load float*, float** %5
%156 = getelementptr inbounds float, float* %155, i64 3
%157 = load float, float* %156
%158 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%159 = load float, float* %158
%160 = fmul float %157, %159
store float %160, float* %22
%161 = load float, float* %15
store float %161, float* %23
%162 = load float, float* %23
%163 = load float, float* %15
%164 = fmul float %162, %163
store float %164, float* %24
%165 = load float, float* %17
store float %165, float* %25
%166 = load float, float* %25
%167 = load float, float* %17
%168 = fmul float %166, %167
store float %168, float* %26
%169 = load float, float* %26
%170 = load float, float* %17
%171 = fmul float %169, %170
store float %171, float* %27
%172 = load float, float* %19
store float %172, float* %28
%173 = load float, float* %28
%174 = load float, float* %19
%175 = fmul float %173, %174
store float %175, float* %29
%176 = load float, float* %21
store float %176, float* %30
%177 = load float, float* %30
%178 = load float, float* %21
%179 = fmul float %177, %178
store float %179, float* %31
%180 = load float, float* %31
%181 = load float, float* %21
%182 = fmul float %180, %181
store float %182, float* %32
%183 = load float, float* %8
%184 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 0
%185 = load float, float* %184
%186 = fadd float %183, %185
%187 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 1
%188 = load float, float* %187
%189 = load float, float* %23
%190 = call float @llvm.fmuladd.f32(float %188, float %189, float %186)
%191 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 2
%192 = load float, float* %191
%193 = load float, float* %25
%194 = call float @llvm.fmuladd.f32(float %192, float %193, float %190)
%195 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%196 = load float, float* %195
%197 = load float, float* %28
%198 = call float @llvm.fmuladd.f32(float %196, float %197, float %194)
%199 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%200 = load float, float* %199
%201 = load float, float* %30
%202 = call float @llvm.fmuladd.f32(float %200, float %201, float %198)
%203 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%204 = load float, float* %203
%205 = load float, float* %25
%206 = fmul float %204, %205
%207 = load float, float* %30
%208 = call float @llvm.fmuladd.f32(float %206, float %207, float %202)
%209 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%210 = load float, float* %209
%211 = load float, float* %31
%212 = call float @llvm.fmuladd.f32(float %210, float %211, float %208)
%213 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 7
%214 = load float, float* %213
%215 = load float, float* %24
%216 = call float @llvm.fmuladd.f32(float %214, float %215, float %212)
store float %216, float* %33
%217 = load float, float* %33
%218 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 8
%219 = load float, float* %218
%220 = load float, float* %23
%221 = fmul float %219, %220
%222 = load float, float* %28
%223 = call float @llvm.fmuladd.f32(float %221, float %222, float %217)
%224 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%225 = load float, float* %224
%226 = load float, float* %23
%227 = fmul float %225, %226
%228 = load float, float* %25
%229 = call float @llvm.fmuladd.f32(float %227, float %228, float %223)
%230 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%231 = load float, float* %230
%232 = load float, float* %26
%233 = call float @llvm.fmuladd.f32(float %231, float %232, float %229)
%234 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%235 = load float, float* %234
%236 = load float, float* %29
%237 = call float @llvm.fmuladd.f32(float %235, float %236, float %233)
%238 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%239 = load float, float* %238
%240 = load float, float* %23
%241 = fmul float %239, %240
%242 = load float, float* %30
%243 = call float @llvm.fmuladd.f32(float %241, float %242, float %237)
%244 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%245 = load float, float* %244
%246 = load float, float* %29
%247 = fmul float %245, %246
%248 = load float, float* %30
%249 = call float @llvm.fmuladd.f32(float %247, float %248, float %243)
%250 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%251 = load float, float* %250
%252 = load float, float* %25
%253 = fmul float %251, %252
%254 = load float, float* %31
%255 = call float @llvm.fmuladd.f32(float %253, float %254, float %249)
%256 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%257 = load float, float* %256
%258 = load float, float* %32
%259 = call float @llvm.fmuladd.f32(float %257, float %258, float %255)
%260 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%261 = load float, float* %260
%262 = load float, float* %28
%263 = fmul float %261, %262
%264 = load float, float* %30
%265 = call float @llvm.fmuladd.f32(float %263, float %264, float %259)
store float %265, float* %33
%266 = load float, float* %33
%267 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%268 = load float, float* %267
%269 = load float, float* %24
%270 = fmul float %268, %269
%271 = load float, float* %25
%272 = call float @llvm.fmuladd.f32(float %270, float %271, float %266)
%273 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%274 = load float, float* %273
%275 = load float, float* %27
%276 = call float @llvm.fmuladd.f32(float %274, float %275, float %272)
%277 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%278 = load float, float* %277
%279 = load float, float* %23
%280 = fmul float %278, %279
%281 = load float, float* %31
%282 = call float @llvm.fmuladd.f32(float %280, float %281, float %276)
store float %282, float* %33
%283 = load float, float* %16
%284 = fadd float 0.000000e+00, %283
%285 = load float, float* %18
%286 = fadd float %284, %285
%287 = load float, float* %20
%288 = fadd float %286, %287
%289 = load float, float* %22
%290 = fadd float %288, %289
store float %290, float* %34
%291 = load float, float* %34
%292 = fcmp oeq float %291, 0.000000e+00
br i1 %292, label %293, label %294
293: ; preds = %88
br label %442
294: ; preds = %88
%295 = load float, float* %16
%296 = load float, float* %16
%297 = fmul float %295, %296
%298 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 1
%299 = load float, float* %298
%300 = fadd float 0.000000e+00, %299
%301 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 7
%302 = load float, float* %301
%303 = fmul float 2.000000e+00, %302
%304 = load float, float* %23
%305 = call float @llvm.fmuladd.f32(float %303, float %304, float %300)
%306 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 8
%307 = load float, float* %306
%308 = load float, float* %28
%309 = call float @llvm.fmuladd.f32(float %307, float %308, float %305)
%310 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%311 = load float, float* %310
%312 = load float, float* %25
%313 = call float @llvm.fmuladd.f32(float %311, float %312, float %309)
%314 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%315 = load float, float* %314
%316 = load float, float* %30
%317 = call float @llvm.fmuladd.f32(float %315, float %316, float %313)
%318 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%319 = load float, float* %318
%320 = fmul float 2.000000e+00, %319
%321 = load float, float* %23
%322 = fmul float %320, %321
%323 = load float, float* %25
%324 = call float @llvm.fmuladd.f32(float %322, float %323, float %317)
%325 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%326 = load float, float* %325
%327 = load float, float* %31
%328 = call float @llvm.fmuladd.f32(float %326, float %327, float %324)
%329 = call float @pow(float %328, i32 2)
%330 = load float, float* %18
%331 = load float, float* %18
%332 = fmul float %330, %331
%333 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 2
%334 = load float, float* %333
%335 = fadd float 0.000000e+00, %334
%336 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%337 = load float, float* %336
%338 = load float, float* %30
%339 = call float @llvm.fmuladd.f32(float %337, float %338, float %335)
%340 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%341 = load float, float* %340
%342 = load float, float* %23
%343 = call float @llvm.fmuladd.f32(float %341, float %342, float %339)
%344 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%345 = load float, float* %344
%346 = fmul float 2.000000e+00, %345
%347 = load float, float* %25
%348 = call float @llvm.fmuladd.f32(float %346, float %347, float %343)
%349 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%350 = load float, float* %349
%351 = load float, float* %31
%352 = call float @llvm.fmuladd.f32(float %350, float %351, float %348)
%353 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%354 = load float, float* %353
%355 = load float, float* %24
%356 = call float @llvm.fmuladd.f32(float %354, float %355, float %352)
%357 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%358 = load float, float* %357
%359 = fmul float 3.000000e+00, %358
%360 = load float, float* %26
%361 = call float @llvm.fmuladd.f32(float %359, float %360, float %356)
%362 = call float @pow(float %361, i32 2)
%363 = fmul float %332, %362
%364 = call float @llvm.fmuladd.f32(float %297, float %329, float %363)
%365 = load float, float* %20
%366 = load float, float* %20
%367 = fmul float %365, %366
%368 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%369 = load float, float* %368
%370 = fadd float 0.000000e+00, %369
%371 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 8
%372 = load float, float* %371
%373 = load float, float* %23
%374 = call float @llvm.fmuladd.f32(float %372, float %373, float %370)
%375 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%376 = load float, float* %375
%377 = fmul float 2.000000e+00, %376
%378 = load float, float* %28
%379 = call float @llvm.fmuladd.f32(float %377, float %378, float %374)
%380 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%381 = load float, float* %380
%382 = fmul float 2.000000e+00, %381
%383 = load float, float* %28
%384 = fmul float %382, %383
%385 = load float, float* %30
%386 = call float @llvm.fmuladd.f32(float %384, float %385, float %379)
%387 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%388 = load float, float* %387
%389 = load float, float* %30
%390 = call float @llvm.fmuladd.f32(float %388, float %389, float %386)
%391 = call float @pow(float %390, i32 2)
%392 = call float @llvm.fmuladd.f32(float %367, float %391, float %364)
%393 = load float, float* %22
%394 = load float, float* %22
%395 = fmul float %393, %394
%396 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%397 = load float, float* %396
%398 = fadd float 0.000000e+00, %397
%399 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%400 = load float, float* %399
%401 = load float, float* %25
%402 = call float @llvm.fmuladd.f32(float %400, float %401, float %398)
%403 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%404 = load float, float* %403
%405 = fmul float 2.000000e+00, %404
%406 = load float, float* %30
%407 = call float @llvm.fmuladd.f32(float %405, float %406, float %402)
%408 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%409 = load float, float* %408
%410 = load float, float* %23
%411 = call float @llvm.fmuladd.f32(float %409, float %410, float %407)
%412 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%413 = load float, float* %412
%414 = load float, float* %29
%415 = call float @llvm.fmuladd.f32(float %413, float %414, float %411)
%416 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%417 = load float, float* %416
%418 = fmul float 2.000000e+00, %417
%419 = load float, float* %30
%420 = fmul float %418, %419
%421 = load float, float* %25
%422 = call float @llvm.fmuladd.f32(float %420, float %421, float %415)
%423 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%424 = load float, float* %423
%425 = fmul float 3.000000e+00, %424
%426 = load float, float* %31
%427 = call float @llvm.fmuladd.f32(float %425, float %426, float %422)
%428 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%429 = load float, float* %428
%430 = load float, float* %28
%431 = call float @llvm.fmuladd.f32(float %429, float %430, float %427)
%432 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%433 = load float, float* %432
%434 = fmul float 2.000000e+00, %433
%435 = load float, float* %30
%436 = fmul float %434, %435
%437 = load float, float* %23
%438 = call float @llvm.fmuladd.f32(float %436, float %437, float %431)
%439 = call float @pow(float %438, i32 2)
%440 = call float @llvm.fmuladd.f32(float %395, float %439, float %392)
%441 = call float @sqrt(float %440)
br label %442
442: ; preds = %294, %293
%443 = phi float [ 0.000000e+00, %293 ], [ %441, %294 ]
store float %443, float* %35
%444 = load float, float* %35
%445 = load float*, float** %5
%446 = getelementptr inbounds float, float* %445, i64 0
store float %444, float* %446
%447 = load float, float* %33
ret float %447
}

LLVM IR (-O2):
define float @target_phi(float* nocapture %0, float* nocapture %1, i32 %2) {
%4 = alloca [10 x float]
%5 = alloca [10 x float]
%6 = alloca [10 x float]
%7 = bitcast [10 x float]* %4 to i8*
%8 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 4
%9 = bitcast float* %8 to i8*
%10 = bitcast [10 x float]* %4 to <4 x float>*
store <4 x float> <float -1.500000e+01, float -1.500000e+01, float 0xC03200C4A0000000, float 0xC032028F60000000>, <4 x float>* %10
%11 = bitcast [10 x float]* %5 to i8*
%12 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 4
%13 = bitcast float* %12 to i8*
%14 = bitcast [10 x float]* %5 to <4 x float>*
store <4 x float> <float 1.500000e+01, float 1.500000e+01, float 0x4032028F60000000, float 0x4032008320000000>, <4 x float>* %14
%15 = bitcast [10 x float]* %6 to i8*
%16 = icmp sgt i32 %2, 0
br i1 %16, label %17, label %42
17: ; preds = %3
%18 = zext i32 %2 to i64
br label %19
19: ; preds = %31, %17
%20 = phi float [ 1.500000e+01, %17 ], [ %35, %31 ]
%21 = phi float [ -1.500000e+01, %17 ], [ %33, %31 ]
%22 = phi i64 [ 0, %17 ], [ %29, %31 ]
%23 = fcmp oeq float %21, %20
br i1 %23, label %28, label %24
24: ; preds = %19
%25 = fsub float %20, %21
%26 = fdiv float 2.000000e+00, %25
%27 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 %22
store float %26, float* %27
br label %28
28: ; preds = %19, %24
%29 = add nuw nsw i64 %22, 1
%30 = icmp eq i64 %29, %18
br i1 %30, label %36, label %31
31: ; preds = %28
%32 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 %29
%33 = load float, float* %32
%34 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 %29
%35 = load float, float* %34
br label %19
36: ; preds = %28
%37 = bitcast [10 x float]* %6 to <2 x float>*
%38 = load <2 x float>, <2 x float>* %37
%39 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 2
%40 = bitcast float* %39 to <2 x float>*
%41 = load <2 x float>, <2 x float>* %40
br label %42
42: ; preds = %36, %3
%43 = phi <2 x float> [ %41, %36 ], [ zeroinitializer, %3 ]
%44 = phi <2 x float> [ %38, %36 ], [ zeroinitializer, %3 ]
%45 = load float, float* %0
%46 = fadd float %45, -1.500000e+01
%47 = extractelement <2 x float> %44, i64 0
%48 = fmul float %46, %47
%49 = fadd float %48, 1.000000e+00
%50 = getelementptr inbounds float, float* %0, i64 1
%51 = load float, float* %50
%52 = fadd float %51, -1.500000e+01
%53 = extractelement <2 x float> %44, i64 1
%54 = fmul float %52, %53
%55 = fadd float %54, 1.000000e+00
%56 = bitcast float* %1 to <2 x float>*
%57 = load <2 x float>, <2 x float>* %56
%58 = fmul <2 x float> %44, %57
%59 = getelementptr inbounds float, float* %0, i64 2
%60 = load float, float* %59
%61 = fadd float %60, 0xC032028F60000000
%62 = extractelement <2 x float> %43, i64 0
%63 = fmul float %61, %62
%64 = fadd float %63, 1.000000e+00
%65 = getelementptr inbounds float, float* %1, i64 2
%66 = getelementptr inbounds float, float* %0, i64 3
%67 = load float, float* %66
%68 = fadd float %67, 0xC032008320000000
%69 = extractelement <2 x float> %43, i64 1
%70 = fmul float %68, %69
%71 = fadd float %70, 1.000000e+00
%72 = bitcast float* %65 to <2 x float>*
%73 = load <2 x float>, <2 x float>* %72
%74 = fmul <2 x float> %43, %73
%75 = fmul float %49, %49
%76 = fmul float %55, %55
%77 = fmul float %64, %64
%78 = fmul float %71, %71
%79 = extractelement <2 x float> %58, i64 0
%80 = fadd float %79, 0.000000e+00
%81 = extractelement <2 x float> %58, i64 1
%82 = fadd float %80, %81
%83 = extractelement <2 x float> %74, i64 0
%84 = fadd float %82, %83
%85 = extractelement <2 x float> %74, i64 1
%86 = fadd float %84, %85
%87 = fcmp oeq float %86, 0.000000e+00
br i1 %87, label %132, label %88
88: ; preds = %42
%89 = fmul <2 x float> %58, %58
%90 = extractelement <2 x float> %89, i64 0
%91 = tail call float @llvm.fmuladd.f32(float %49, float 0xBF399E4060000000, float 0xBFA9A70D60000000)
%92 = tail call float @llvm.fmuladd.f32(float %64, float 0x3F45E24880000000, float %91)
%93 = tail call float @llvm.fmuladd.f32(float %55, float 0x3F25493680000000, float %92)
%94 = tail call float @llvm.fmuladd.f32(float %71, float 0xBF25905EC0000000, float %93)
%95 = fmul float %49, 0x3F147866C0000000
%96 = tail call float @llvm.fmuladd.f32(float %95, float %55, float %94)
%97 = tail call float @llvm.fmuladd.f32(float %78, float 0xBEEEFF5140000000, float %96)
%98 = tail call float @pow(float %97, i32 2)
%99 = fmul float %81, %81
%100 = tail call float @llvm.fmuladd.f32(float %71, float 0x3F55B5FE80000000, float 0x3FA0A921C0000000)
%101 = tail call float @llvm.fmuladd.f32(float %49, float 0x3F25493680000000, float %100)
%102 = tail call float @llvm.fmuladd.f32(float %55, float 0xBF4BE0A600000000, float %101)
%103 = tail call float @llvm.fmuladd.f32(float %78, float 0x3F469E4400000000, float %102)
%104 = tail call float @llvm.fmuladd.f32(float %75, float 0x3F047866C0000000, float %103)
%105 = tail call float @llvm.fmuladd.f32(float %76, float 0xBF3709E7C0000000, float %104)
%106 = tail call float @pow(float %105, i32 2)
%107 = fmul float %99, %106
%108 = tail call float @llvm.fmuladd.f32(float %90, float %98, float %107)
%109 = fmul <2 x float> %74, %74
%110 = extractelement <2 x float> %109, i64 0
%111 = tail call float @llvm.fmuladd.f32(float %49, float 0x3F45E24880000000, float 0x3FAD5C5540000000)
%112 = tail call float @llvm.fmuladd.f32(float %64, float 0xBF52C26480000000, float %111)
%113 = fmul float %64, 0xBF27DBF260000000
%114 = tail call float @llvm.fmuladd.f32(float %113, float %71, float %112)
%115 = tail call float @llvm.fmuladd.f32(float %71, float 0xBF0F1CD180000000, float %114)
%116 = tail call float @pow(float %115, i32 2)
%117 = tail call float @llvm.fmuladd.f32(float %110, float %116, float %108)
%118 = fmul float %85, %85
%119 = tail call float @llvm.fmuladd.f32(float %55, float 0x3F55B5FE80000000, float 0xBFA9BB2CE0000000)
%120 = tail call float @llvm.fmuladd.f32(float %71, float 0xBF611D9920000000, float %119)
%121 = tail call float @llvm.fmuladd.f32(float %49, float 0xBF25905EC0000000, float %120)
%122 = tail call float @llvm.fmuladd.f32(float %77, float 0xBF17DBF260000000, float %121)
%123 = fmul float %71, 0x3F569E4400000000
%124 = tail call float @llvm.fmuladd.f32(float %123, float %55, float %122)
%125 = tail call float @llvm.fmuladd.f32(float %78, float 0xBF601ECAA0000000, float %124)
%126 = tail call float @llvm.fmuladd.f32(float %64, float 0xBF0F1CD180000000, float %125)
%127 = fmul float %71, 0xBEFEFF5140000000
%128 = tail call float @llvm.fmuladd.f32(float %127, float %49, float %126)
%129 = tail call float @pow(float %128, i32 2)
%130 = tail call float @llvm.fmuladd.f32(float %118, float %129, float %117)
%131 = tail call float @sqrt(float %130)
br label %132
132: ; preds = %42, %88
%133 = phi float [ %131, %88 ], [ 0.000000e+00, %42 ]
%134 = fmul float %49, 0xBEEEFF5140000000
%135 = fmul float %55, %76
%136 = fmul float %75, 0x3F047866C0000000
%137 = fmul float %64, 0xBF0F1CD180000000
%138 = fmul float %71, %78
%139 = fmul float %55, 0x3F469E4400000000
%140 = fmul float %77, 0xBF17DBF260000000
%141 = fmul float %49, 0xBF25905EC0000000
%142 = fmul float %49, 0x3F25493680000000
%143 = fmul float %49, 0x3F45E24880000000
%144 = fmul float %55, 0x3F55B5FE80000000
%145 = tail call float @llvm.fmuladd.f32(float %49, float 0xBFA9A70D60000000, float 0xBF988AAFE0000000)
%146 = tail call float @llvm.fmuladd.f32(float %55, float 0x3FA0A921C0000000, float %145)
%147 = tail call float @llvm.fmuladd.f32(float %64, float 0x3FAD5C5540000000, float %146)
%148 = tail call float @llvm.fmuladd.f32(float %71, float 0xBFA9BB2CE0000000, float %147)
%149 = tail call float @llvm.fmuladd.f32(float %144, float %71, float %148)
%150 = tail call float @llvm.fmuladd.f32(float %78, float 0xBF511D9920000000, float %149)
%151 = tail call float @llvm.fmuladd.f32(float %75, float 0xBF299E4060000000, float %150)
%152 = tail call float @llvm.fmuladd.f32(float %143, float %64, float %151)
%153 = tail call float @llvm.fmuladd.f32(float %142, float %55, float %152)
%154 = tail call float @llvm.fmuladd.f32(float %76, float 0xBF3BE0A600000000, float %153)
%155 = tail call float @llvm.fmuladd.f32(float %77, float 0xBF42C26480000000, float %154)
%156 = tail call float @llvm.fmuladd.f32(float %141, float %71, float %155)
%157 = tail call float @llvm.fmuladd.f32(float %140, float %71, float %156)
%158 = tail call float @llvm.fmuladd.f32(float %139, float %78, float %157)
%159 = tail call float @llvm.fmuladd.f32(float %138, float 0xBF457E6380000000, float %158)
%160 = tail call float @llvm.fmuladd.f32(float %137, float %71, float %159)
%161 = tail call float @llvm.fmuladd.f32(float %136, float %55, float %160)
%162 = tail call float @llvm.fmuladd.f32(float %135, float 0xBF1EB7DFA0000000, float %161)
%163 = tail call float @llvm.fmuladd.f32(float %134, float %78, float %162)
store float %133, float* %1
ret float %163
}