#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ scanf(char *, float *);
void main(void) {
  float l1, l2, tela;
  printf("Insira o lado 1: ");
  scanf("%f", &l1);
  printf("Insira o lado 2: ");
  scanf("%f", &l2);
  tela = l1 * 2 + l2 * 2;
  printf("A quantidade de tela eh %.2f", tela);
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
lea    0xed5(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xed9(%rip),%rdi
lea    -0x4(%rbp),%rsi
call   1040 <scanf@plt>
lea    0xecc(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xebb(%rip),%rdi
lea    -0x8(%rbp),%rsi
call   1040 <scanf@plt>
movss  -0x4(%rbp),%xmm0
movss  0xe8f(%rip),%xmm1
mulss  -0x8(%rbp),%xmm1
addss  %xmm0,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0xc(%rbp)
movss  -0xc(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
lea    0xe98(%rip),%rdi
mov    $0x1,%al
call   1030 <printf@plt>
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x10,%rsp
lea    0xed4(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xed8(%rip),%rbx
lea    0xc(%rsp),%rsi
mov    %rbx,%rdi
call   1040 <scanf@plt>
lea    0xec7(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0x8(%rsp),%rsi
mov    %rbx,%rdi
call   1040 <scanf@plt>
movss  0xc(%rsp),%xmm0
movss  0x8(%rsp),%xmm1
addss  %xmm1,%xmm1
addss  %xmm0,%xmm0
addss  %xmm1,%xmm0
cvtss2sd %xmm0,%xmm0
lea    0xea2(%rip),%rdi
mov    $0x1,%al
call   1030 <printf@plt>
add    $0x10,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@.str = [18 x i8] c"Insira o lado 1: \00"
@.str.1 = [3 x i8] c"%f\00"
@.str.2 = [18 x i8] c"Insira o lado 2: \00"
@.str.3 = [29 x i8] c"A quantidade de tela eh %.2f\00"
define void @main() {
%1 = alloca float
%2 = alloca float
%3 = alloca float
%4 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([18 x i8], [18 x i8]* @.str, i64 0, i64 0))
%5 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %1)
%6 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([18 x i8], [18 x i8]* @.str.2, i64 0, i64 0))
%7 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %2)
%8 = load float, float* %1
%9 = load float, float* %2
%10 = fmul float %9, 2.000000e+00
%11 = call float @llvm.fmuladd.f32(float %8, float 2.000000e+00, float %10)
store float %11, float* %3
%12 = load float, float* %3
%13 = fpext float %12 to double
%14 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([29 x i8], [29 x i8]* @.str.3, i64 0, i64 0), double %13)
ret void
}

LLVM IR (-O2):
@.str = [18 x i8] c"Insira o lado 1: \00"
@.str.1 = [3 x i8] c"%f\00"
@.str.2 = [18 x i8] c"Insira o lado 2: \00"
@.str.3 = [29 x i8] c"A quantidade de tela eh %.2f\00"
define void @main() {
%1 = alloca float
%2 = alloca float
%3 = bitcast float* %1 to i8*
%4 = bitcast float* %2 to i8*
%5 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([18 x i8], [18 x i8]* @.str, i64 0, i64 0))
%6 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %1)
%7 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([18 x i8], [18 x i8]* @.str.2, i64 0, i64 0))
%8 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %2)
%9 = load float, float* %1
%10 = load float, float* %2
%11 = fmul float %10, 2.000000e+00
%12 = call float @llvm.fmuladd.f32(float %9, float 2.000000e+00, float %11)
%13 = fpext float %12 to double
%14 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([29 x i8], [29 x i8]* @.str.3, i64 0, i64 0), double %13)
ret void
}