#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
double INFINITY;
double NAN;
void initialiseStatesAndConstants(double *states, double *variables) {
  variables[0] = 1.0;
  variables[1] = 2.0;
  variables[2] = 3.0;
  variables[3] = 4.0;
  variables[4] = 5.0;
  variables[5] = 6.0;
  variables[6] = 7.0;
  variables[175] = 123.0;
  variables[176] = 123.456789;
  variables[177] = 123.0e99;
  variables[178] = 123.456789e99;
  variables[180] = 1.0;
  variables[181] = 0.0;
  variables[182] = 2.71828182845905;
  variables[183] = 3.14159265358979;
  variables[184] = INFINITY;
  variables[185] = NAN;
  states[0] = 0.0;
}


x86 assembly (clang, -O0):
<initialiseStatesAndConstants>:
push   %rbp
mov    %rsp,%rbp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    -0x10(%rbp),%rax
movsd  0xef8(%rip),%xmm0
movsd  %xmm0,(%rax)
mov    -0x10(%rbp),%rax
movsd  0xf38(%rip),%xmm0
movsd  %xmm0,0x8(%rax)
mov    -0x10(%rbp),%rax
movsd  0xf1f(%rip),%xmm0
movsd  %xmm0,0x10(%rax)
mov    -0x10(%rbp),%rax
movsd  0xf06(%rip),%xmm0
movsd  %xmm0,0x18(%rax)
mov    -0x10(%rbp),%rax
movsd  0xeed(%rip),%xmm0
movsd  %xmm0,0x20(%rax)
mov    -0x10(%rbp),%rax
movsd  0xed4(%rip),%xmm0
movsd  %xmm0,0x28(%rax)
mov    -0x10(%rbp),%rax
movsd  0xebb(%rip),%xmm0
movsd  %xmm0,0x30(%rax)
mov    -0x10(%rbp),%rax
movsd  0xea2(%rip),%xmm0
movsd  %xmm0,0x578(%rax)
mov    -0x10(%rbp),%rax
movsd  0xe86(%rip),%xmm0
movsd  %xmm0,0x580(%rax)
mov    -0x10(%rbp),%rax
movsd  0xe6a(%rip),%xmm0
movsd  %xmm0,0x588(%rax)
mov    -0x10(%rbp),%rax
movsd  0xe4e(%rip),%xmm0
movsd  %xmm0,0x590(%rax)
mov    -0x10(%rbp),%rax
movsd  0xe32(%rip),%xmm0
movsd  %xmm0,0x5a0(%rax)
mov    -0x10(%rbp),%rax
xorps  %xmm0,%xmm0
movsd  %xmm0,0x5a8(%rax)
mov    -0x10(%rbp),%rax
movsd  0xe07(%rip),%xmm0
movsd  %xmm0,0x5b0(%rax)
mov    -0x10(%rbp),%rax
movsd  0xdeb(%rip),%xmm0
movsd  %xmm0,0x5b8(%rax)
mov    0x2dbc(%rip),%rax
movsd  (%rax),%xmm0
mov    -0x10(%rbp),%rax
movsd  %xmm0,0x5c0(%rax)
mov    0x2dbd(%rip),%rax
movsd  (%rax),%xmm0
mov    -0x10(%rbp),%rax
movsd  %xmm0,0x5c8(%rax)
mov    -0x8(%rbp),%rax
xorps  %xmm0,%xmm0
movsd  %xmm0,(%rax)
pop    %rbp
ret

x86 assembly (clang, -O2):
<initialiseStatesAndConstants>:
movaps 0xef9(%rip),%xmm0
movups %xmm0,(%rsi)
movaps 0xeff(%rip),%xmm0
movups %xmm0,0x10(%rsi)
movaps 0xf04(%rip),%xmm0
movups %xmm0,0x20(%rsi)
movabs $0x401c000000000000,%rax
mov    %rax,0x30(%rsi)
movaps 0xefb(%rip),%xmm0
movups %xmm0,0x578(%rsi)
movaps 0xefd(%rip),%xmm0
movups %xmm0,0x588(%rsi)
movsd  0xf0e(%rip),%xmm0
movups %xmm0,0x5a0(%rsi)
movaps 0xef0(%rip),%xmm0
movups %xmm0,0x5b0(%rsi)
mov    0x2e72(%rip),%rax
movsd  (%rax),%xmm0
movsd  %xmm0,0x5c0(%rsi)
mov    0x2e77(%rip),%rax
movsd  (%rax),%xmm0
movsd  %xmm0,0x5c8(%rsi)
movq   $0x0,(%rdi)
ret

LLVM IR (-O0):
@INFINITY = global double 0.000000e+00
@NAN = global double 0.000000e+00
define void @initialiseStatesAndConstants(double* %0, double* %1) {
%3 = alloca double*
%4 = alloca double*
store double* %0, double** %3
store double* %1, double** %4
%5 = load double*, double** %4
%6 = getelementptr inbounds double, double* %5, i64 0
store double 1.000000e+00, double* %6
%7 = load double*, double** %4
%8 = getelementptr inbounds double, double* %7, i64 1
store double 2.000000e+00, double* %8
%9 = load double*, double** %4
%10 = getelementptr inbounds double, double* %9, i64 2
store double 3.000000e+00, double* %10
%11 = load double*, double** %4
%12 = getelementptr inbounds double, double* %11, i64 3
store double 4.000000e+00, double* %12
%13 = load double*, double** %4
%14 = getelementptr inbounds double, double* %13, i64 4
store double 5.000000e+00, double* %14
%15 = load double*, double** %4
%16 = getelementptr inbounds double, double* %15, i64 5
store double 6.000000e+00, double* %16
%17 = load double*, double** %4
%18 = getelementptr inbounds double, double* %17, i64 6
store double 7.000000e+00, double* %18
%19 = load double*, double** %4
%20 = getelementptr inbounds double, double* %19, i64 175
store double 1.230000e+02, double* %20
%21 = load double*, double** %4
%22 = getelementptr inbounds double, double* %21, i64 176
store double 0x405EDD3C07EE0B0B, double* %22
%23 = load double*, double** %4
%24 = getelementptr inbounds double, double* %23, i64 177
store double 1.230000e+101, double* %24
%25 = load double*, double** %4
%26 = getelementptr inbounds double, double* %25, i64 178
store double 0x54EC38CF22B94EDC, double* %26
%27 = load double*, double** %4
%28 = getelementptr inbounds double, double* %27, i64 180
store double 1.000000e+00, double* %28
%29 = load double*, double** %4
%30 = getelementptr inbounds double, double* %29, i64 181
store double 0.000000e+00, double* %30
%31 = load double*, double** %4
%32 = getelementptr inbounds double, double* %31, i64 182
store double 0x4005BF0A8B145774, double* %32
%33 = load double*, double** %4
%34 = getelementptr inbounds double, double* %33, i64 183
store double 0x400921FB54442D11, double* %34
%35 = load double, double* @INFINITY
%36 = load double*, double** %4
%37 = getelementptr inbounds double, double* %36, i64 184
store double %35, double* %37
%38 = load double, double* @NAN
%39 = load double*, double** %4
%40 = getelementptr inbounds double, double* %39, i64 185
store double %38, double* %40
%41 = load double*, double** %3
%42 = getelementptr inbounds double, double* %41, i64 0
store double 0.000000e+00, double* %42
ret void
}

LLVM IR (-O2):
@INFINITY = global double 0.000000e+00
@NAN = global double 0.000000e+00
define void @initialiseStatesAndConstants(double* nocapture writeonly %0, double* nocapture writeonly %1) {
%3 = bitcast double* %1 to <2 x double>*
store <2 x double> <double 1.000000e+00, double 2.000000e+00>, <2 x double>* %3
%4 = getelementptr inbounds double, double* %1, i64 2
%5 = bitcast double* %4 to <2 x double>*
store <2 x double> <double 3.000000e+00, double 4.000000e+00>, <2 x double>* %5
%6 = getelementptr inbounds double, double* %1, i64 4
%7 = bitcast double* %6 to <2 x double>*
store <2 x double> <double 5.000000e+00, double 6.000000e+00>, <2 x double>* %7
%8 = getelementptr inbounds double, double* %1, i64 6
store double 7.000000e+00, double* %8
%9 = getelementptr inbounds double, double* %1, i64 175
%10 = bitcast double* %9 to <2 x double>*
store <2 x double> <double 1.230000e+02, double 0x405EDD3C07EE0B0B>, <2 x double>* %10
%11 = getelementptr inbounds double, double* %1, i64 177
%12 = bitcast double* %11 to <2 x double>*
store <2 x double> <double 1.230000e+101, double 0x54EC38CF22B94EDC>, <2 x double>* %12
%13 = getelementptr inbounds double, double* %1, i64 180
%14 = bitcast double* %13 to <2 x double>*
store <2 x double> <double 1.000000e+00, double 0.000000e+00>, <2 x double>* %14
%15 = getelementptr inbounds double, double* %1, i64 182
%16 = bitcast double* %15 to <2 x double>*
store <2 x double> <double 0x4005BF0A8B145774, double 0x400921FB54442D11>, <2 x double>* %16
%17 = load double, double* @INFINITY
%18 = getelementptr inbounds double, double* %1, i64 184
store double %17, double* %18
%19 = load double, double* @NAN
%20 = getelementptr inbounds double, double* %1, i64 185
store double %19, double* %20
store double 0.000000e+00, double* %0
ret void
}