#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int html_string(char *, char *);
int html_tablealign(int align) {
  switch (align) {
  case (1):
    return html_string(" ALIGN=\"%s\"", "CENTER");
  case (2):
    return html_string(" ALIGN=\"%s\"", "LEFT");
  case (3):
    return html_string(" ALIGN=\"%s\"", "RIGHT");
  }
  return 0;
}


x86 assembly (clang, -O0):
<html_tablealign>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
mov    %edi,-0x8(%rbp)
mov    -0x8(%rbp),%eax
mov    %eax,-0xc(%rbp)
sub    $0x1,%eax
je     1151 <html_tablealign+0x41>
jmp    112f <html_tablealign+0x1f>
mov    -0xc(%rbp),%eax
sub    $0x2,%eax
je     116c <html_tablealign+0x5c>
jmp    1140 <html_tablealign+0x30>
mov    -0xc(%rbp),%eax
sub    $0x3,%eax
je     1187 <html_tablealign+0x77>
jmp    11a2 <html_tablealign+0x92>
lea    0xea8(%rip),%rdi
lea    0xead(%rip),%rsi
call   1030 <html_string@plt>
mov    %eax,-0x4(%rbp)
jmp    11a9 <html_tablealign+0x99>
lea    0xe8d(%rip),%rdi
lea    0xe99(%rip),%rsi
call   1030 <html_string@plt>
mov    %eax,-0x4(%rbp)
jmp    11a9 <html_tablealign+0x99>
lea    0xe72(%rip),%rdi
lea    0xe83(%rip),%rsi
call   1030 <html_string@plt>
mov    %eax,-0x4(%rbp)
jmp    11a9 <html_tablealign+0x99>
movl   $0x0,-0x4(%rbp)
mov    -0x4(%rbp),%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<html_tablealign>:
add    $0xffffffff,%edi
cmp    $0x2,%edi
ja     1135 <html_tablealign+0x25>
movslq %edi,%rax
lea    0xefe(%rip),%rcx
movslq (%rcx,%rax,4),%rsi
add    %rcx,%rsi
lea    0xed0(%rip),%rdi
jmp    1030 <html_string@plt>
xor    %eax,%eax
ret

LLVM IR (-O0):
@.str = [12 x i8] c" ALIGN=\22%s\22\00"
@.str.1 = [7 x i8] c"CENTER\00"
@.str.2 = [5 x i8] c"LEFT\00"
@.str.3 = [6 x i8] c"RIGHT\00"
define i32 @html_tablealign(i32 %0) {
%2 = alloca i32
%3 = alloca i32
store i32 %0, i32* %3
%4 = load i32, i32* %3
switch i32 %4, label %11 [
i32 1, label %5
i32 2, label %7
i32 3, label %9
]
5: ; preds = %1
%6 = call i32 @html_string(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str, i64 0, i64 0), i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str.1, i64 0, i64 0))
store i32 %6, i32* %2
br label %12
7: ; preds = %1
%8 = call i32 @html_string(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str, i64 0, i64 0), i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str.2, i64 0, i64 0))
store i32 %8, i32* %2
br label %12
9: ; preds = %1
%10 = call i32 @html_string(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str, i64 0, i64 0), i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.3, i64 0, i64 0))
store i32 %10, i32* %2
br label %12
11: ; preds = %1
store i32 0, i32* %2
br label %12
12: ; preds = %11, %9, %7, %5
%13 = load i32, i32* %2
ret i32 %13
}

LLVM IR (-O2):
@.str = [12 x i8] c" ALIGN=\22%s\22\00"
@.str.1 = [7 x i8] c"CENTER\00"
@.str.2 = [5 x i8] c"LEFT\00"
@.str.3 = [6 x i8] c"RIGHT\00"
@reltable.html_tablealign = [3 x i32] [i32 trunc (i64 sub (i64 ptrtoint ([7 x i8]* @.str.1 to i64), i64 ptrtoint ([3 x i32]* @reltable.html_tablealign to i64)) to i32), i32 trunc (i64 sub (i64 ptrtoint ([5 x i8]* @.str.2 to i64), i64 ptrtoint ([3 x i32]* @reltable.html_tablealign to i64)) to i32), i32 trunc (i64 sub (i64 ptrtoint ([6 x i8]* @.str.3 to i64), i64 ptrtoint ([3 x i32]* @reltable.html_tablealign to i64)) to i32)]
define i32 @html_tablealign(i32 %0) {
%2 = add i32 %0, -1
%3 = icmp ult i32 %2, 3
br i1 %3, label %4, label %9
4: ; preds = %1
%5 = sext i32 %2 to i64
%6 = shl i64 %5, 2
%7 = call i8* @llvm.load.relative.i64(i8* bitcast ([3 x i32]* @reltable.html_tablealign to i8*), i64 %6)
%8 = tail call i32 @html_string(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str, i64 0, i64 0), i8* %7)
br label %9
9: ; preds = %1, %4
%10 = phi i32 [ 0, %1 ], [ %8, %4 ]
ret i32 %10
}