#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ scanf(char *, int *);
int main(void) {
  int number, sign;
  printf("Please type in a number: ");
  scanf("%i", &number);
  if (number < 0)
    sign = -1;
  else if (number == 0)
    sign = 0;
  else
    sign = 1;
  printf("Sign = %i\n", sign);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
movl   $0x0,-0x4(%rbp)
lea    0xeca(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xed6(%rip),%rdi
lea    -0x8(%rbp),%rsi
call   1040 <scanf@plt>
cmpl   $0x0,-0x8(%rbp)
jge    1163 <main+0x43>
movl   $0xffffffff,-0xc(%rbp)
jmp    1185 <main+0x65>
cmpl   $0x0,-0x8(%rbp)
jne    1179 <main+0x59>
movl   $0x0,-0xc(%rbp)
jmp    1180 <main+0x60>
movl   $0x1,-0xc(%rbp)
jmp    1185 <main+0x65>
mov    -0xc(%rbp),%esi
lea    0xe8e(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rax
lea    0xed8(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xee4(%rip),%rdi
lea    0x4(%rsp),%rsi
call   1040 <scanf@plt>
xor    %eax,%eax
cmpl   $0x0,0x4(%rsp)
setne  %al
mov    $0xffffffff,%esi
cmovns %eax,%esi
lea    0xec4(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
xor    %eax,%eax
pop    %rcx
ret

LLVM IR (-O0):
@.str = [26 x i8] c"Please type in a number: \00"
@.str.1 = [3 x i8] c"%i\00"
@.str.2 = [11 x i8] c"Sign = %i\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
store i32 0, i32* %1
%4 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([26 x i8], [26 x i8]* @.str, i64 0, i64 0))
%5 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %2)
%6 = load i32, i32* %2
%7 = icmp slt i32 %6, 0
br i1 %7, label %8, label %9
8: ; preds = %0
store i32 -1, i32* %3
br label %15
9: ; preds = %0
%10 = load i32, i32* %2
%11 = icmp eq i32 %10, 0
br i1 %11, label %12, label %13
12: ; preds = %9
store i32 0, i32* %3
br label %14
13: ; preds = %9
store i32 1, i32* %3
br label %14
14: ; preds = %13, %12
br label %15
15: ; preds = %14, %8
%16 = load i32, i32* %3
%17 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([11 x i8], [11 x i8]* @.str.2, i64 0, i64 0), i32 %16)
ret i32 0
}

LLVM IR (-O2):
@.str = [26 x i8] c"Please type in a number: \00"
@.str.1 = [3 x i8] c"%i\00"
@.str.2 = [11 x i8] c"Sign = %i\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = bitcast i32* %1 to i8*
%3 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([26 x i8], [26 x i8]* @.str, i64 0, i64 0))
%4 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %1)
%5 = load i32, i32* %1
%6 = icmp ne i32 %5, 0
%7 = zext i1 %6 to i32
%8 = icmp sgt i32 %5, -1
%9 = select i1 %8, i32 %7, i32 -1
%10 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([11 x i8], [11 x i8]* @.str.2, i64 0, i64 0), i32 %9)
ret i32 0
}