#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float ModulatedBuzz(float, float, float);
void PhonemeG(float t, float *frame) {
  const float buzz = ModulatedBuzz(t, 0.14f, 30.0f);
  int c;
  for (c = 0; c < 24; ++c) {
    frame[c] = (c == 0 || c == 1 || c == 4 || c == 5) ? buzz : 0.0f;
  }
}


x86 assembly (clang, -O0):
<PhonemeG>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
movss  %xmm0,-0x4(%rbp)
mov    %rdi,-0x10(%rbp)
movss  -0x4(%rbp),%xmm0
movss  0xed2(%rip),%xmm1
movss  0xece(%rip),%xmm2
call   1030 <ModulatedBuzz@plt>
movss  %xmm0,-0x14(%rbp)
movl   $0x0,-0x18(%rbp)
cmpl   $0x18,-0x18(%rbp)
jge    11b5 <PhonemeG+0xa5>
cmpl   $0x0,-0x18(%rbp)
je     1179 <PhonemeG+0x69>
cmpl   $0x1,-0x18(%rbp)
je     1179 <PhonemeG+0x69>
cmpl   $0x4,-0x18(%rbp)
je     1179 <PhonemeG+0x69>
cmpl   $0x5,-0x18(%rbp)
jne    1188 <PhonemeG+0x78>
movss  -0x14(%rbp),%xmm0
movss  %xmm0,-0x1c(%rbp)
jmp    1195 <PhonemeG+0x85>
xorps  %xmm0,%xmm0
movss  %xmm0,-0x1c(%rbp)
jmp    1195 <PhonemeG+0x85>
movss  -0x1c(%rbp),%xmm0
mov    -0x10(%rbp),%rax
movslq -0x18(%rbp),%rcx
movss  %xmm0,(%rax,%rcx,4)
mov    -0x18(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x18(%rbp)
jmp    1147 <PhonemeG+0x37>
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<PhonemeG>:
push   %rbx
mov    %rdi,%rbx
movss  0xee4(%rip),%xmm1
movss  0xee0(%rip),%xmm2
call   1030 <ModulatedBuzz@plt>
xor    %eax,%eax
jmp    1140 <PhonemeG+0x30>
nopl   (%rax)
movss  %xmm1,0x8(%rbx,%rax,4)
add    $0x3,%rax
cmp    $0x18,%rax
je     119f <PhonemeG+0x8f>
mov    %eax,%ecx
and    $0x7ffffffe,%ecx
movaps %xmm0,%xmm1
cmp    $0x4,%ecx
je     1153 <PhonemeG+0x43>
xorps  %xmm1,%xmm1
movaps %xmm0,%xmm2
cmp    $0x2,%rax
jb     115f <PhonemeG+0x4f>
movaps %xmm1,%xmm2
movss  %xmm2,(%rbx,%rax,4)
lea    0x1(%rax),%ecx
and    $0x7ffffffe,%ecx
movaps %xmm0,%xmm1
cmp    $0x4,%ecx
je     1178 <PhonemeG+0x68>
xorps  %xmm1,%xmm1
movaps %xmm0,%xmm2
test   %rax,%rax
je     1183 <PhonemeG+0x73>
movaps %xmm1,%xmm2
movss  %xmm2,0x4(%rbx,%rax,4)
lea    0x2(%rax),%ecx
and    $0x7ffffffe,%ecx
movaps %xmm0,%xmm1
cmp    $0x4,%ecx
je     1130 <PhonemeG+0x20>
xorps  %xmm1,%xmm1
jmp    1130 <PhonemeG+0x20>
pop    %rbx
ret

LLVM IR (-O0):
define void @PhonemeG(float %0, float* %1) {
%3 = alloca float
%4 = alloca float*
%5 = alloca float
%6 = alloca i32
store float %0, float* %3
store float* %1, float** %4
%7 = load float, float* %3
%8 = call float @ModulatedBuzz(float %7, float 0x3FC1EB8520000000, float 3.000000e+01)
store float %8, float* %5
store i32 0, i32* %6
br label %9
9: ; preds = %33, %2
%10 = load i32, i32* %6
%11 = icmp slt i32 %10, 24
br i1 %11, label %12, label %36
12: ; preds = %9
%13 = load i32, i32* %6
%14 = icmp eq i32 %13, 0
br i1 %14, label %24, label %15
15: ; preds = %12
%16 = load i32, i32* %6
%17 = icmp eq i32 %16, 1
br i1 %17, label %24, label %18
18: ; preds = %15
%19 = load i32, i32* %6
%20 = icmp eq i32 %19, 4
br i1 %20, label %24, label %21
21: ; preds = %18
%22 = load i32, i32* %6
%23 = icmp eq i32 %22, 5
br i1 %23, label %24, label %26
24: ; preds = %21, %18, %15, %12
%25 = load float, float* %5
br label %27
26: ; preds = %21
br label %27
27: ; preds = %26, %24
%28 = phi float [ %25, %24 ], [ 0.000000e+00, %26 ]
%29 = load float*, float** %4
%30 = load i32, i32* %6
%31 = sext i32 %30 to i64
%32 = getelementptr inbounds float, float* %29, i64 %31
store float %28, float* %32
br label %33
33: ; preds = %27
%34 = load i32, i32* %6
%35 = add nsw i32 %34, 1
store i32 %35, i32* %6
br label %9
36: ; preds = %9
ret void
}

LLVM IR (-O2):
define void @PhonemeG(float %0, float* nocapture writeonly %1) {
%3 = tail call float @ModulatedBuzz(float %0, float 0x3FC1EB8520000000, float 3.000000e+01)
br label %4
4: ; preds = %4, %2
%5 = phi i64 [ 0, %2 ], [ %24, %4 ]
%6 = icmp ult i64 %5, 2
%7 = and i64 %5, 2147483646
%8 = icmp eq i64 %7, 4
%9 = or i1 %6, %8
%10 = select i1 %9, float %3, float 0.000000e+00
%11 = getelementptr inbounds float, float* %1, i64 %5
store float %10, float* %11
%12 = add nuw nsw i64 %5, 1
%13 = icmp eq i64 %5, 0
%14 = and i64 %12, 2147483646
%15 = icmp eq i64 %14, 4
%16 = or i1 %13, %15
%17 = select i1 %16, float %3, float 0.000000e+00
%18 = getelementptr inbounds float, float* %1, i64 %12
store float %17, float* %18
%19 = add nuw nsw i64 %5, 2
%20 = and i64 %19, 2147483646
%21 = icmp eq i64 %20, 4
%22 = select i1 %21, float %3, float 0.000000e+00
%23 = getelementptr inbounds float, float* %1, i64 %19
store float %22, float* %23
%24 = add nuw nsw i64 %5, 3
%25 = icmp eq i64 %24, 24
br i1 %25, label %26, label %4
26: ; preds = %4
ret void
}