#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ s2funt(float (*)(float *), float (*)(float *),
                          float (*)(float *), int, float, float);
void s2funt_(void *fx, void *fy, void *fz, int *n, float *tmin, float *tmax) {
  float (*the_fx)(float *) = (float (*)(float *))fx;
  float (*the_fy)(float *) = (float (*)(float *))fy;
  float (*the_fz)(float *) = (float (*)(float *))fz;
  s2funt(the_fx, the_fy, the_fz, *n, *tmin, *tmax);
}


x86 assembly (clang, -O0):
<s2funt_>:
push   %rbp
mov    %rsp,%rbp
sub    $0x50,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %rdx,-0x18(%rbp)
mov    %rcx,-0x20(%rbp)
mov    %r8,-0x28(%rbp)
mov    %r9,-0x30(%rbp)
mov    -0x8(%rbp),%rax
mov    %rax,-0x38(%rbp)
mov    -0x10(%rbp),%rax
mov    %rax,-0x40(%rbp)
mov    -0x18(%rbp),%rax
mov    %rax,-0x48(%rbp)
mov    -0x38(%rbp),%rdi
mov    -0x40(%rbp),%rsi
mov    -0x48(%rbp),%rdx
mov    -0x20(%rbp),%rax
mov    (%rax),%ecx
mov    -0x28(%rbp),%rax
movss  (%rax),%xmm0
mov    -0x30(%rbp),%rax
movss  (%rax),%xmm1
call   1030 <s2funt@plt>
add    $0x50,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<s2funt_>:
mov    (%rcx),%ecx
movss  (%r8),%xmm0
movss  (%r9),%xmm1
jmp    1030 <s2funt@plt>

LLVM IR (-O0):
define void @s2funt_(i8* %0, i8* %1, i8* %2, i32* %3, float* %4, float* %5) {
%7 = alloca i8*
%8 = alloca i8*
%9 = alloca i8*
%10 = alloca i32*
%11 = alloca float*
%12 = alloca float*
%13 = alloca float (float*)*
%14 = alloca float (float*)*
%15 = alloca float (float*)*
store i8* %0, i8** %7
store i8* %1, i8** %8
store i8* %2, i8** %9
store i32* %3, i32** %10
store float* %4, float** %11
store float* %5, float** %12
%16 = load i8*, i8** %7
%17 = bitcast i8* %16 to float (float*)*
store float (float*)* %17, float (float*)** %13
%18 = load i8*, i8** %8
%19 = bitcast i8* %18 to float (float*)*
store float (float*)* %19, float (float*)** %14
%20 = load i8*, i8** %9
%21 = bitcast i8* %20 to float (float*)*
store float (float*)* %21, float (float*)** %15
%22 = load float (float*)*, float (float*)** %13
%23 = load float (float*)*, float (float*)** %14
%24 = load float (float*)*, float (float*)** %15
%25 = load i32*, i32** %10
%26 = load i32, i32* %25
%27 = load float*, float** %11
%28 = load float, float* %27
%29 = load float*, float** %12
%30 = load float, float* %29
%31 = call i32 @s2funt(float (float*)* %22, float (float*)* %23, float (float*)* %24, i32 %26, float %28, float %30)
ret void
}

LLVM IR (-O2):
define void @s2funt_(i8* %0, i8* %1, i8* %2, i32* nocapture %3, float* nocapture %4, float* nocapture %5) {
%7 = bitcast i8* %0 to float (float*)*
%8 = bitcast i8* %1 to float (float*)*
%9 = bitcast i8* %2 to float (float*)*
%10 = load i32, i32* %3
%11 = load float, float* %4
%12 = load float, float* %5
%13 = tail call i32 @s2funt(float (float*)* %7, float (float*)* %8, float (float*)* %9, i32 %10, float %11, float %12)
ret void
}