#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */
typedef int uint32_t;

/* Variables and functions */
int /*<<< orphan*/ ASSERT(int);
bool DESIVSet(uint32_t ui32Base, uint32_t *pui32IVdata) {
  ASSERT(ui32Base == 0x44038000);
  if (((*((volatile uint32_t *)(ui32Base + 0x00000020))) & 0x80000000) == 0) {
    return (false);
  }
  (*((volatile uint32_t *)(ui32Base + 0x00000018))) = pui32IVdata[0];
  (*((volatile uint32_t *)(ui32Base + 0x0000001C))) = pui32IVdata[1];
  return (true);
}


x86 assembly (clang, -O0):
<DESIVSet>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
mov    %edi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
cmpl   $0x44038000,-0x8(%rbp)
sete   %al
and    $0x1,%al
movzbl %al,%edi
call   1030 <ASSERT@plt>
mov    -0x8(%rbp),%eax
add    $0x20,%eax
cltq
mov    (%rax),%eax
and    $0x80000000,%eax
cmp    $0x0,%eax
jne    1157 <DESIVSet+0x47>
movl   $0x0,-0x4(%rbp)
jmp    117f <DESIVSet+0x6f>
mov    -0x10(%rbp),%rax
mov    (%rax),%ecx
mov    -0x8(%rbp),%eax
add    $0x18,%eax
cltq
mov    %ecx,(%rax)
mov    -0x10(%rbp),%rax
mov    0x4(%rax),%ecx
mov    -0x8(%rbp),%eax
add    $0x1c,%eax
cltq
mov    %ecx,(%rax)
movl   $0x1,-0x4(%rbp)
mov    -0x4(%rbp),%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<DESIVSet>:
push   %rbp
push   %rbx
push   %rax
mov    %rsi,%rbx
mov    %edi,%ebp
xor    %edi,%edi
cmp    $0x44038000,%ebp
sete   %dil
call   1030 <ASSERT@plt>
movslq %ebp,%rcx
xor    %eax,%eax
cmpl   $0x0,0x20(%rcx)
jns    1144 <DESIVSet+0x34>
mov    (%rbx),%eax
mov    %eax,0x18(%rcx)
mov    0x4(%rbx),%eax
mov    %eax,0x1c(%rcx)
mov    $0x1,%eax
add    $0x8,%rsp
pop    %rbx
pop    %rbp
ret

LLVM IR (-O0):
define i32 @DESIVSet(i32 %0, i32* %1) {
%3 = alloca i32
%4 = alloca i32
%5 = alloca i32*
store i32 %0, i32* %4
store i32* %1, i32** %5
%6 = load i32, i32* %4
%7 = icmp eq i32 %6, 1141080064
%8 = zext i1 %7 to i32
%9 = call i32 @ASSERT(i32 %8)
%10 = load i32, i32* %4
%11 = add nsw i32 %10, 32
%12 = sext i32 %11 to i64
%13 = inttoptr i64 %12 to i32*
%14 = load volatile i32, i32* %13
%15 = and i32 %14, -2147483648
%16 = icmp eq i32 %15, 0
br i1 %16, label %17, label %18
17: ; preds = %2
store i32 0, i32* %3
br label %33
18: ; preds = %2
%19 = load i32*, i32** %5
%20 = getelementptr inbounds i32, i32* %19, i64 0
%21 = load i32, i32* %20
%22 = load i32, i32* %4
%23 = add nsw i32 %22, 24
%24 = sext i32 %23 to i64
%25 = inttoptr i64 %24 to i32*
store volatile i32 %21, i32* %25
%26 = load i32*, i32** %5
%27 = getelementptr inbounds i32, i32* %26, i64 1
%28 = load i32, i32* %27
%29 = load i32, i32* %4
%30 = add nsw i32 %29, 28
%31 = sext i32 %30 to i64
%32 = inttoptr i64 %31 to i32*
store volatile i32 %28, i32* %32
store i32 1, i32* %3
br label %33
33: ; preds = %18, %17
%34 = load i32, i32* %3
ret i32 %34
}

LLVM IR (-O2):
define i32 @DESIVSet(i32 %0, i32* nocapture %1) {
%3 = icmp eq i32 %0, 1141080064
%4 = zext i1 %3 to i32
%5 = tail call i32 @ASSERT(i32 %4)
%6 = add nsw i32 %0, 32
%7 = sext i32 %6 to i64
%8 = inttoptr i64 %7 to i32*
%9 = load volatile i32, i32* %8
%10 = icmp sgt i32 %9, -1
br i1 %10, label %21, label %11
11: ; preds = %2
%12 = load i32, i32* %1
%13 = add nsw i32 %0, 24
%14 = sext i32 %13 to i64
%15 = inttoptr i64 %14 to i32*
store volatile i32 %12, i32* %15
%16 = getelementptr inbounds i32, i32* %1, i64 1
%17 = load i32, i32* %16
%18 = add nsw i32 %0, 28
%19 = sext i32 %18 to i64
%20 = inttoptr i64 %19 to i32*
store volatile i32 %17, i32* %20
br label %21
21: ; preds = %2, %11
%22 = phi i32 [ 1, %11 ], [ 0, %2 ]
ret i32 %22
}