#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */
typedef int /*<<< orphan*/ int8_t;
typedef int int32_t;

/* Variables and functions */
int /*<<< orphan*/ BaseToInt(char);
void ConvertSequenceToIntegers(char *seq, int8_t *dest, int32_t seqLength) {
  int i;
  for (i = 0; i < seqLength; i++) {
    dest[i] = BaseToInt(seq[i]);
  }
}


x86 assembly (clang, -O0):
<ConvertSequenceToIntegers>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %edx,-0x14(%rbp)
movl   $0x0,-0x18(%rbp)
mov    -0x18(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    1162 <ConvertSequenceToIntegers+0x52>
mov    -0x8(%rbp),%rax
movslq -0x18(%rbp),%rcx
movsbl (%rax,%rcx,1),%edi
call   1030 <BaseToInt@plt>
mov    %eax,%edx
mov    -0x10(%rbp),%rax
movslq -0x18(%rbp),%rcx
mov    %edx,(%rax,%rcx,4)
mov    -0x18(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x18(%rbp)
jmp    112a <ConvertSequenceToIntegers+0x1a>
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<ConvertSequenceToIntegers>:
push   %r15
push   %r14
push   %r12
push   %rbx
push   %rax
test   %edx,%edx
jle    1147 <ConvertSequenceToIntegers+0x37>
mov    %rsi,%r14
mov    %rdi,%r15
mov    %edx,%r12d
xor    %ebx,%ebx
nopw   0x0(%rax,%rax,1)
movsbl (%r15,%rbx,1),%edi
call   1030 <BaseToInt@plt>
mov    %eax,(%r14,%rbx,4)
add    $0x1,%rbx
cmp    %rbx,%r12
jne    1130 <ConvertSequenceToIntegers+0x20>
add    $0x8,%rsp
pop    %rbx
pop    %r12
pop    %r14
pop    %r15
ret

LLVM IR (-O0):
define void @ConvertSequenceToIntegers(i8* %0, i32* %1, i32 %2) {
%4 = alloca i8*
%5 = alloca i32*
%6 = alloca i32
%7 = alloca i32
store i8* %0, i8** %4
store i32* %1, i32** %5
store i32 %2, i32* %6
store i32 0, i32* %7
br label %8
8: ; preds = %23, %3
%9 = load i32, i32* %7
%10 = load i32, i32* %6
%11 = icmp slt i32 %9, %10
br i1 %11, label %12, label %26
12: ; preds = %8
%13 = load i8*, i8** %4
%14 = load i32, i32* %7
%15 = sext i32 %14 to i64
%16 = getelementptr inbounds i8, i8* %13, i64 %15
%17 = load i8, i8* %16
%18 = call i32 @BaseToInt(i8 signext %17)
%19 = load i32*, i32** %5
%20 = load i32, i32* %7
%21 = sext i32 %20 to i64
%22 = getelementptr inbounds i32, i32* %19, i64 %21
store i32 %18, i32* %22
br label %23
23: ; preds = %12
%24 = load i32, i32* %7
%25 = add nsw i32 %24, 1
store i32 %25, i32* %7
br label %8
26: ; preds = %8
ret void
}

LLVM IR (-O2):
define void @ConvertSequenceToIntegers(i8* nocapture %0, i32* nocapture writeonly %1, i32 %2) {
%4 = icmp sgt i32 %2, 0
br i1 %4, label %5, label %15
5: ; preds = %3
%6 = zext i32 %2 to i64
br label %7
7: ; preds = %5, %7
%8 = phi i64 [ 0, %5 ], [ %13, %7 ]
%9 = getelementptr inbounds i8, i8* %0, i64 %8
%10 = load i8, i8* %9
%11 = tail call i32 @BaseToInt(i8 signext %10)
%12 = getelementptr inbounds i32, i32* %1, i64 %8
store i32 %11, i32* %12
%13 = add nuw nsw i64 %8, 1
%14 = icmp eq i64 %13, %6
br i1 %14, label %15, label %7
15: ; preds = %7, %3
ret void
}