#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *);
int /*<<< orphan*/ scanf(char *, float *, float *, float *, float *, float *);
int main() {
  float x, y, r, x1, y1, k;
  scanf("%f %f %f %f %f", &x, &y, &r, &x1, &y1);
  k = (x - x1) * (x - x1) + (y - y1) * (y - y1) - (r * r);
  if (r > 0) {
    printf("Point is outside the Circle.");
  } else if (r == 0) {
    printf("Point is on the Circle.");
  } else if (r < 0) {
    printf("Point is inside the Circle.");
  }
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
movl   $0x0,-0x4(%rbp)
lea    0xeca(%rip),%rdi
lea    -0x8(%rbp),%rsi
lea    -0xc(%rbp),%rdx
lea    -0x10(%rbp),%rcx
lea    -0x14(%rbp),%r8
lea    -0x18(%rbp),%r9
call   1040 <scanf@plt>
movss  -0x8(%rbp),%xmm1
subss  -0x14(%rbp),%xmm1
movss  -0x8(%rbp),%xmm2
subss  -0x14(%rbp),%xmm2
movss  -0xc(%rbp),%xmm0
subss  -0x18(%rbp),%xmm0
movss  -0xc(%rbp),%xmm3
subss  -0x18(%rbp),%xmm3
mulss  %xmm3,%xmm0
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0x10(%rbp),%xmm0
movss  -0x10(%rbp),%xmm2
movd   %xmm0,%eax
xor    $0x80000000,%eax
movd   %eax,%xmm0
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x1c(%rbp)
movss  -0x10(%rbp),%xmm0
xorps  %xmm1,%xmm1
ucomiss %xmm1,%xmm0
jbe    11c9 <main+0xa9>
lea    0xe50(%rip),%rdi
call   1030 <printf@plt>
jmp    1214 <main+0xf4>
movss  -0x10(%rbp),%xmm0
xorps  %xmm1,%xmm1
ucomiss %xmm1,%xmm0
jne    11f1 <main+0xd1>
jp     11f1 <main+0xd1>
lea    0xe45(%rip),%rdi
call   1030 <printf@plt>
jmp    120f <main+0xef>
xorps  %xmm0,%xmm0
ucomiss -0x10(%rbp),%xmm0
jbe    120a <main+0xea>
lea    0xe3f(%rip),%rdi
call   1030 <printf@plt>
jmp    120f <main+0xef>
jmp    1214 <main+0xf4>
xor    %eax,%eax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
sub    $0x18,%rsp
lea    0xed5(%rip),%rdi
lea    0x14(%rsp),%rsi
lea    0x10(%rsp),%rdx
lea    0x4(%rsp),%rcx
lea    0xc(%rsp),%r8
lea    0x8(%rsp),%r9
call   1040 <scanf@plt>
movss  0x4(%rsp),%xmm0
xorps  %xmm1,%xmm1
ucomiss %xmm1,%xmm0
jbe    1160 <main+0x40>
lea    0xeb1(%rip),%rdi
jmp    117c <main+0x5c>
jne    116d <main+0x4d>
jp     116d <main+0x4d>
lea    0xec1(%rip),%rdi
jmp    117c <main+0x5c>
xorps  %xmm1,%xmm1
ucomiss %xmm0,%xmm1
jbe    1181 <main+0x61>
lea    0xec8(%rip),%rdi
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x18,%rsp
ret

LLVM IR (-O0):
@.str = [15 x i8] c"%f %f %f %f %f\00"
@.str.1 = [29 x i8] c"Point is outside the Circle.\00"
@.str.2 = [24 x i8] c"Point is on the Circle.\00"
@.str.3 = [28 x i8] c"Point is inside the Circle.\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca float
%3 = alloca float
%4 = alloca float
%5 = alloca float
%6 = alloca float
%7 = alloca float
store i32 0, i32* %1
%8 = call i32 @scanf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float* %2, float* %3, float* %4, float* %5, float* %6)
%9 = load float, float* %2
%10 = load float, float* %5
%11 = fsub float %9, %10
%12 = load float, float* %2
%13 = load float, float* %5
%14 = fsub float %12, %13
%15 = load float, float* %3
%16 = load float, float* %6
%17 = fsub float %15, %16
%18 = load float, float* %3
%19 = load float, float* %6
%20 = fsub float %18, %19
%21 = fmul float %17, %20
%22 = call float @llvm.fmuladd.f32(float %11, float %14, float %21)
%23 = load float, float* %4
%24 = load float, float* %4
%25 = fneg float %23
%26 = call float @llvm.fmuladd.f32(float %25, float %24, float %22)
store float %26, float* %7
%27 = load float, float* %4
%28 = fcmp ogt float %27, 0.000000e+00
br i1 %28, label %29, label %31
29: ; preds = %0
%30 = call i32 @printf(i8* getelementptr inbounds ([29 x i8], [29 x i8]* @.str.1, i64 0, i64 0))
br label %43
31: ; preds = %0
%32 = load float, float* %4
%33 = fcmp oeq float %32, 0.000000e+00
br i1 %33, label %34, label %36
34: ; preds = %31
%35 = call i32 @printf(i8* getelementptr inbounds ([24 x i8], [24 x i8]* @.str.2, i64 0, i64 0))
br label %42
36: ; preds = %31
%37 = load float, float* %4
%38 = fcmp olt float %37, 0.000000e+00
br i1 %38, label %39, label %41
39: ; preds = %36
%40 = call i32 @printf(i8* getelementptr inbounds ([28 x i8], [28 x i8]* @.str.3, i64 0, i64 0))
br label %41
41: ; preds = %39, %36
br label %42
42: ; preds = %41, %34
br label %43
43: ; preds = %42, %29
ret i32 0
}

LLVM IR (-O2):
@.str = [15 x i8] c"%f %f %f %f %f\00"
@.str.1 = [29 x i8] c"Point is outside the Circle.\00"
@.str.2 = [24 x i8] c"Point is on the Circle.\00"
@.str.3 = [28 x i8] c"Point is inside the Circle.\00"
define i32 @main() {
%1 = alloca float
%2 = alloca float
%3 = alloca float
%4 = alloca float
%5 = alloca float
%6 = bitcast float* %1 to i8*
%7 = bitcast float* %2 to i8*
%8 = bitcast float* %3 to i8*
%9 = bitcast float* %4 to i8*
%10 = bitcast float* %5 to i8*
%11 = call i32 @scanf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float* %1, float* %2, float* %3, float* %4, float* %5)
%12 = load float, float* %3
%13 = fcmp ogt float %12, 0.000000e+00
br i1 %13, label %18, label %14
14: ; preds = %0
%15 = fcmp oeq float %12, 0.000000e+00
br i1 %15, label %18, label %16
16: ; preds = %14
%17 = fcmp olt float %12, 0.000000e+00
br i1 %17, label %18, label %21
18: ; preds = %16, %14, %0
%19 = phi i8* [ getelementptr inbounds ([29 x i8], [29 x i8]* @.str.1, i64 0, i64 0), %0 ], [ getelementptr inbounds ([24 x i8], [24 x i8]* @.str.2, i64 0, i64 0), %14 ], [ getelementptr inbounds ([28 x i8], [28 x i8]* @.str.3, i64 0, i64 0), %16 ]
%20 = call i32 @printf(i8* dereferenceable(1) %19)
br label %21
21: ; preds = %18, %16
ret i32 0
}