#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ remove_me();
int main(void) {
  int a;
  int b;
  int c;
  for (a = 22; a < 83; a += 1) {
    c = a;
    for (b = 23; b < 50; b += 5) {
      ++a;
    }
    if (b != 53 || a != c + 6)
      remove_me();
    a = a + b;
    if (a != c + 59)
      remove_me();
  }
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x16,-0x8(%rbp)
cmpl   $0x53,-0x8(%rbp)
jge    11b4 <main+0xa4>
mov    -0x8(%rbp),%eax
mov    %eax,-0x10(%rbp)
movl   $0x17,-0xc(%rbp)
cmpl   $0x32,-0xc(%rbp)
jge    115e <main+0x4e>
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
mov    -0xc(%rbp),%eax
add    $0x5,%eax
mov    %eax,-0xc(%rbp)
jmp    113d <main+0x2d>
cmpl   $0x35,-0xc(%rbp)
jne    1179 <main+0x69>
mov    -0x8(%rbp),%eax
mov    -0x10(%rbp),%ecx
add    $0x6,%ecx
cmp    %ecx,%eax
je     1180 <main+0x70>
mov    $0x0,%al
call   1030 <remove_me@plt>
mov    -0x8(%rbp),%eax
add    -0xc(%rbp),%eax
mov    %eax,-0x8(%rbp)
mov    -0x8(%rbp),%eax
mov    -0x10(%rbp),%ecx
add    $0x3b,%ecx
cmp    %ecx,%eax
je     11a1 <main+0x91>
mov    $0x0,%al
call   1030 <remove_me@plt>
jmp    11a6 <main+0x96>
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    1126 <main+0x16>
mov    -0x4(%rbp),%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
xor    %eax,%eax
ret

LLVM IR (-O0):
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
%4 = alloca i32
store i32 0, i32* %1
store i32 22, i32* %2
br label %5
5: ; preds = %40, %0
%6 = load i32, i32* %2
%7 = icmp slt i32 %6, 83
br i1 %7, label %8, label %43
8: ; preds = %5
%9 = load i32, i32* %2
store i32 %9, i32* %4
store i32 23, i32* %3
br label %10
10: ; preds = %16, %8
%11 = load i32, i32* %3
%12 = icmp slt i32 %11, 50
br i1 %12, label %13, label %19
13: ; preds = %10
%14 = load i32, i32* %2
%15 = add nsw i32 %14, 1
store i32 %15, i32* %2
br label %16
16: ; preds = %13
%17 = load i32, i32* %3
%18 = add nsw i32 %17, 5
store i32 %18, i32* %3
br label %10
19: ; preds = %10
%20 = load i32, i32* %3
%21 = icmp ne i32 %20, 53
br i1 %21, label %27, label %22
22: ; preds = %19
%23 = load i32, i32* %2
%24 = load i32, i32* %4
%25 = add nsw i32 %24, 6
%26 = icmp ne i32 %23, %25
br i1 %26, label %27, label %29
27: ; preds = %22, %19
%28 = call i32 (...) @remove_me()
br label %29
29: ; preds = %27, %22
%30 = load i32, i32* %2
%31 = load i32, i32* %3
%32 = add nsw i32 %30, %31
store i32 %32, i32* %2
%33 = load i32, i32* %2
%34 = load i32, i32* %4
%35 = add nsw i32 %34, 59
%36 = icmp ne i32 %33, %35
br i1 %36, label %37, label %39
37: ; preds = %29
%38 = call i32 (...) @remove_me()
br label %39
39: ; preds = %37, %29
br label %40
40: ; preds = %39
%41 = load i32, i32* %2
%42 = add nsw i32 %41, 1
store i32 %42, i32* %2
br label %5
43: ; preds = %5
%44 = load i32, i32* %1
ret i32 %44
}

LLVM IR (-O2):
define i32 @main() {
ret i32 0
}