#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
double M_PI;
double cos(double);
int /*<<< orphan*/ matInverse(double *, double *);
double sin(double);
double sqrt(double);
int matMkeSkew(double alpha, double beta, double gamma, int flag, double *rm) {
  int i;
  double conv = M_PI / 180.0;
  double a, b, g;
  double sa, sb, sg, ca, cb, cg;
  double sas, sbs, sgs, cas, cbs, cgs;
  double mat[16];
  a = alpha * conv;
  b = beta * conv;
  g = gamma * conv;
  sa = sin(a);
  sb = sin(b);
  sg = sin(g);
  ca = cos(a);
  cb = cos(b);
  cg = cos(g);
  cas = (cg * cb - ca) / (sb * sg);
  sas = sqrt(1.0 - cas * cas);
  cbs = (ca * cg - cb) / (sa * sg);
  sbs = sqrt(1.0 - cbs * cbs);
  cgs = (ca * cb - cg) / (sa * sb);
  sgs = sqrt(1.0 - cgs * cgs);
  switch (flag) {
  case 1:
    mat[0] = 1.0;
    mat[1] = cg;
    mat[2] = cb;
    mat[3] = 0.0;
    mat[4] = 0.0;
    mat[5] = sg;
    mat[6] = -sb * cas;
    mat[7] = 0.0;
    mat[8] = 0.0;
    mat[9] = 0.0;
    mat[10] = sb * sas;
    mat[11] = 0.0;
    mat[12] = 0.0;
    mat[13] = 0.0;
    mat[14] = 0.0;
    mat[15] = 1.0;
    break;
  default:
    for (i = 0; i < 15; i++)
      mat[i] = 0.0;
  }
  matInverse(mat, rm);
  return 0;
}


x86 assembly (clang, -O0):
<matMkeSkew>:
push   %rbp
mov    %rsp,%rbp
sub    $0x140,%rsp
movsd  %xmm0,-0x8(%rbp)
movsd  %xmm1,-0x10(%rbp)
movsd  %xmm2,-0x18(%rbp)
mov    %edi,-0x1c(%rbp)
mov    %rsi,-0x28(%rbp)
mov    0x2e80(%rip),%rax
movsd  (%rax),%xmm0
movsd  0xe8c(%rip),%xmm1
divsd  %xmm1,%xmm0
movsd  %xmm0,-0x38(%rbp)
movsd  -0x8(%rbp),%xmm0
movsd  -0x38(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x40(%rbp)
movsd  -0x10(%rbp),%xmm0
movsd  -0x38(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x48(%rbp)
movsd  -0x18(%rbp),%xmm0
movsd  -0x38(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x50(%rbp)
movsd  -0x40(%rbp),%xmm0
call   1040 <sin@plt>
movsd  %xmm0,-0x58(%rbp)
movsd  -0x48(%rbp),%xmm0
call   1040 <sin@plt>
movsd  %xmm0,-0x60(%rbp)
movsd  -0x50(%rbp),%xmm0
call   1040 <sin@plt>
movsd  %xmm0,-0x68(%rbp)
movsd  -0x40(%rbp),%xmm0
call   1050 <cos@plt>
movsd  %xmm0,-0x70(%rbp)
movsd  -0x48(%rbp),%xmm0
call   1050 <cos@plt>
movsd  %xmm0,-0x78(%rbp)
movsd  -0x50(%rbp),%xmm0
call   1050 <cos@plt>
movsd  %xmm0,-0x80(%rbp)
movsd  -0x80(%rbp),%xmm0
movsd  -0x78(%rbp),%xmm2
movsd  -0x70(%rbp),%xmm1
mulsd  %xmm2,%xmm0
subsd  %xmm1,%xmm0
movsd  -0x60(%rbp),%xmm1
movsd  -0x68(%rbp),%xmm2
mulsd  %xmm2,%xmm1
divsd  %xmm1,%xmm0
movsd  %xmm0,-0xa0(%rbp)
ff
movsd  -0xa0(%rbp),%xmm1
ff
mulsd  %xmm1,%xmm1
movsd  0xdb3(%rip),%xmm0
movsd  %xmm0,-0x138(%rbp)
ff
subsd  %xmm1,%xmm0
call   1060 <sqrt@plt>
movaps %xmm0,%xmm1
movsd  -0x138(%rbp),%xmm0
ff
movsd  %xmm1,-0x88(%rbp)
ff
movsd  -0x70(%rbp),%xmm1
movsd  -0x80(%rbp),%xmm3
movsd  -0x78(%rbp),%xmm2
mulsd  %xmm3,%xmm1
subsd  %xmm2,%xmm1
movsd  -0x58(%rbp),%xmm2
movsd  -0x68(%rbp),%xmm3
mulsd  %xmm3,%xmm2
divsd  %xmm2,%xmm1
movsd  %xmm1,-0xa8(%rbp)
ff
movsd  -0xa8(%rbp),%xmm1
ff
mulsd  %xmm1,%xmm1
subsd  %xmm1,%xmm0
call   1060 <sqrt@plt>
movaps %xmm0,%xmm1
movsd  -0x138(%rbp),%xmm0
ff
movsd  %xmm1,-0x90(%rbp)
ff
movsd  -0x70(%rbp),%xmm1
movsd  -0x78(%rbp),%xmm3
movsd  -0x80(%rbp),%xmm2
mulsd  %xmm3,%xmm1
subsd  %xmm2,%xmm1
movsd  -0x58(%rbp),%xmm2
movsd  -0x60(%rbp),%xmm3
mulsd  %xmm3,%xmm2
divsd  %xmm2,%xmm1
movsd  %xmm1,-0xb0(%rbp)
ff
movsd  -0xb0(%rbp),%xmm1
ff
mulsd  %xmm1,%xmm1
subsd  %xmm1,%xmm0
call   1060 <sqrt@plt>
movsd  %xmm0,-0x98(%rbp)
ff
mov    -0x1c(%rbp),%eax
sub    $0x1,%eax
jne    1421 <matMkeSkew+0x2e1>
jmp    1331 <matMkeSkew+0x1f1>
movsd  0xccf(%rip),%xmm0
movsd  %xmm0,-0x130(%rbp)
ff
movsd  -0x80(%rbp),%xmm0
movsd  %xmm0,-0x128(%rbp)
ff
movsd  -0x78(%rbp),%xmm0
movsd  %xmm0,-0x120(%rbp)
ff
xorps  %xmm0,%xmm0
movsd  %xmm0,-0x118(%rbp)
ff
xorps  %xmm0,%xmm0
movsd  %xmm0,-0x110(%rbp)
ff
movsd  -0x68(%rbp),%xmm0
movsd  %xmm0,-0x108(%rbp)
ff
movsd  -0x60(%rbp),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
mulsd  -0xa0(%rbp),%xmm0
ff
movsd  %xmm0,-0x100(%rbp)
ff
xorps  %xmm0,%xmm0
movsd  %xmm0,-0xf8(%rbp)
ff
xorps  %xmm0,%xmm0
movsd  %xmm0,-0xf0(%rbp)
ff
xorps  %xmm0,%xmm0
movsd  %xmm0,-0xe8(%rbp)
ff
movsd  -0x60(%rbp),%xmm0
mulsd  -0x88(%rbp),%xmm0
ff
movsd  %xmm0,-0xe0(%rbp)
ff
xorps  %xmm0,%xmm0
movsd  %xmm0,-0xd8(%rbp)
ff
xorps  %xmm0,%xmm0
movsd  %xmm0,-0xd0(%rbp)
ff
xorps  %xmm0,%xmm0
movsd  %xmm0,-0xc8(%rbp)
xorps  %xmm0,%xmm0
movsd  %xmm0,-0xc0(%rbp)
ff
movsd  0xbf4(%rip),%xmm0
movsd  %xmm0,-0xb8(%rbp)
ff
jmp    1455 <matMkeSkew+0x315>
movl   $0x0,-0x2c(%rbp)
cmpl   $0xf,-0x2c(%rbp)
jge    1450 <matMkeSkew+0x310>
movslq -0x2c(%rbp),%rax
xorps  %xmm0,%xmm0
movsd  %xmm0,-0x130(%rbp,%rax,8)
ff ff
mov    -0x2c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x2c(%rbp)
jmp    1428 <matMkeSkew+0x2e8>
jmp    1455 <matMkeSkew+0x315>
lea    -0x130(%rbp),%rdi
mov    -0x28(%rbp),%rsi
call   1030 <matInverse@plt>
xor    %eax,%eax
add    $0x140,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<matMkeSkew>:
push   %rbp
push   %rbx
sub    $0xd8,%rsp
mov    0x2e98(%rip),%rax
movsd  (%rax),%xmm3
divsd  0xea4(%rip),%xmm3
mov    %rsi,%rbx
mov    %edi,%ebp
mulsd  %xmm3,%xmm0
movsd  %xmm0,0x20(%rsp)
mulsd  %xmm3,%xmm1
movsd  %xmm1,0x10(%rsp)
mulsd  %xmm2,%xmm3
movsd  %xmm3,0x8(%rsp)
call   1040 <sin@plt>
movsd  %xmm0,0x38(%rsp)
movsd  0x10(%rsp),%xmm0
call   1040 <sin@plt>
movaps %xmm0,0x40(%rsp)
movsd  0x8(%rsp),%xmm0
call   1040 <sin@plt>
movsd  %xmm0,0x28(%rsp)
movsd  0x20(%rsp),%xmm0
call   1050 <cos@plt>
movsd  %xmm0,0x20(%rsp)
movsd  0x10(%rsp),%xmm0
call   1050 <cos@plt>
movsd  %xmm0,0x10(%rsp)
movsd  0x8(%rsp),%xmm0
call   1050 <cos@plt>
movsd  0x20(%rsp),%xmm3
movsd  0x10(%rsp),%xmm11
movsd  0x28(%rsp),%xmm9
movapd 0x40(%rsp),%xmm10
movapd %xmm0,%xmm6
movapd %xmm0,%xmm4
mulsd  %xmm11,%xmm4
subsd  %xmm3,%xmm4
movapd %xmm10,%xmm0
mulsd  %xmm9,%xmm0
divsd  %xmm0,%xmm4
movapd %xmm4,%xmm1
mulsd  %xmm4,%xmm1
movsd  0xde6(%rip),%xmm2
movapd %xmm2,%xmm0
subsd  %xmm1,%xmm0
xorpd  %xmm5,%xmm5
ucomisd %xmm5,%xmm0
jb     123b <matMkeSkew+0xfb>
sqrtsd %xmm0,%xmm8
jmp    1284 <matMkeSkew+0x144>
movsd  %xmm4,0x8(%rsp)
movsd  %xmm6,0x18(%rsp)
call   1060 <sqrt@plt>
xorpd  %xmm5,%xmm5
movsd  0xdb0(%rip),%xmm2
movsd  0x20(%rsp),%xmm3
movsd  0x18(%rsp),%xmm6
movsd  0x10(%rsp),%xmm11
movsd  0x8(%rsp),%xmm4
movsd  0x28(%rsp),%xmm9
movapd 0x40(%rsp),%xmm10
movapd %xmm0,%xmm8
movapd %xmm3,%xmm1
mulsd  %xmm6,%xmm1
subsd  %xmm11,%xmm1
movsd  0x38(%rsp),%xmm7
movapd %xmm7,%xmm0
mulsd  %xmm9,%xmm0
divsd  %xmm0,%xmm1
mulsd  %xmm1,%xmm1
movapd %xmm2,%xmm0
subsd  %xmm1,%xmm0
ucomisd %xmm0,%xmm5
ja     13d1 <matMkeSkew+0x291>
mulsd  %xmm11,%xmm3
subsd  %xmm6,%xmm3
mulsd  %xmm10,%xmm7
divsd  %xmm7,%xmm3
mulsd  %xmm3,%xmm3
subsd  %xmm3,%xmm2
xorpd  %xmm0,%xmm0
ucomisd %xmm2,%xmm0
ja     1438 <matMkeSkew+0x2f8>
cmp    $0x1,%ebp
jne    1372 <matMkeSkew+0x232>
movabs $0x3ff0000000000000,%rax
mov    %rax,0x50(%rsp)
movsd  %xmm6,0x58(%rsp)
movsd  %xmm11,0x60(%rsp)
xorpd  %xmm0,%xmm0
movupd %xmm0,0x68(%rsp)
movsd  %xmm9,0x78(%rsp)
movapd 0xcf0(%rip),%xmm1
xorpd  %xmm10,%xmm1
mulsd  %xmm1,%xmm4
movsd  %xmm4,0x80(%rsp)
mulsd  %xmm10,%xmm8
movupd %xmm0,0x88(%rsp)
movq   $0x0,0x98(%rsp)
movsd  %xmm8,0xa0(%rsp)
movupd %xmm0,0xa8(%rsp)
movupd %xmm0,0xb8(%rsp)
mov    %rax,0xc8(%rsp)
jmp    13b8 <matMkeSkew+0x278>
xorpd  %xmm0,%xmm0
movapd %xmm0,0xb0(%rsp)
movapd %xmm0,0xa0(%rsp)
movapd %xmm0,0x90(%rsp)
movapd %xmm0,0x80(%rsp)
movapd %xmm0,0x70(%rsp)
movapd %xmm0,0x60(%rsp)
movapd %xmm0,0x50(%rsp)
movq   $0x0,0xc0(%rsp)
lea    0x50(%rsp),%rdi
mov    %rbx,%rsi
call   1030 <matInverse@plt>
xor    %eax,%eax
add    $0xd8,%rsp
pop    %rbx
pop    %rbp
ret
xorpd  %xmm1,%xmm1
ucomisd %xmm1,%xmm0
jae    12ba <matMkeSkew+0x17a>
movsd  %xmm4,0x8(%rsp)
movsd  %xmm6,0x18(%rsp)
movsd  %xmm8,0x30(%rsp)
call   1060 <sqrt@plt>
movsd  0xc09(%rip),%xmm2
movsd  0x20(%rsp),%xmm3
movsd  0x30(%rsp),%xmm8
movsd  0x38(%rsp),%xmm7
movsd  0x18(%rsp),%xmm6
movsd  0x10(%rsp),%xmm11
movsd  0x8(%rsp),%xmm4
movsd  0x28(%rsp),%xmm9
movapd 0x40(%rsp),%xmm10
jmp    12ba <matMkeSkew+0x17a>
ucomisd %xmm0,%xmm2
jae    12e2 <matMkeSkew+0x1a2>
movapd %xmm2,%xmm0
movsd  %xmm4,0x8(%rsp)
movsd  %xmm6,0x18(%rsp)
movsd  %xmm8,0x30(%rsp)
call   1060 <sqrt@plt>
movsd  0x30(%rsp),%xmm8
movsd  0x18(%rsp),%xmm6
movsd  0x10(%rsp),%xmm11
movsd  0x8(%rsp),%xmm4
movsd  0x28(%rsp),%xmm9
movapd 0x40(%rsp),%xmm10
jmp    12e2 <matMkeSkew+0x1a2>

LLVM IR (-O0):
@M_PI = global double 0.000000e+00
define i32 @matMkeSkew(double %0, double %1, double %2, i32 %3, double* %4) {
%6 = alloca double
%7 = alloca double
%8 = alloca double
%9 = alloca i32
%10 = alloca double*
%11 = alloca i32
%12 = alloca double
%13 = alloca double
%14 = alloca double
%15 = alloca double
%16 = alloca double
%17 = alloca double
%18 = alloca double
%19 = alloca double
%20 = alloca double
%21 = alloca double
%22 = alloca double
%23 = alloca double
%24 = alloca double
%25 = alloca double
%26 = alloca double
%27 = alloca double
%28 = alloca [16 x double]
store double %0, double* %6
store double %1, double* %7
store double %2, double* %8
store i32 %3, i32* %9
store double* %4, double** %10
%29 = load double, double* @M_PI
%30 = fdiv double %29, 1.800000e+02
store double %30, double* %12
%31 = load double, double* %6
%32 = load double, double* %12
%33 = fmul double %31, %32
store double %33, double* %13
%34 = load double, double* %7
%35 = load double, double* %12
%36 = fmul double %34, %35
store double %36, double* %14
%37 = load double, double* %8
%38 = load double, double* %12
%39 = fmul double %37, %38
store double %39, double* %15
%40 = load double, double* %13
%41 = call double @sin(double %40)
store double %41, double* %16
%42 = load double, double* %14
%43 = call double @sin(double %42)
store double %43, double* %17
%44 = load double, double* %15
%45 = call double @sin(double %44)
store double %45, double* %18
%46 = load double, double* %13
%47 = call double @cos(double %46)
store double %47, double* %19
%48 = load double, double* %14
%49 = call double @cos(double %48)
store double %49, double* %20
%50 = load double, double* %15
%51 = call double @cos(double %50)
store double %51, double* %21
%52 = load double, double* %21
%53 = load double, double* %20
%54 = load double, double* %19
%55 = fneg double %54
%56 = call double @llvm.fmuladd.f64(double %52, double %53, double %55)
%57 = load double, double* %17
%58 = load double, double* %18
%59 = fmul double %57, %58
%60 = fdiv double %56, %59
store double %60, double* %25
%61 = load double, double* %25
%62 = load double, double* %25
%63 = fneg double %61
%64 = call double @llvm.fmuladd.f64(double %63, double %62, double 1.000000e+00)
%65 = call double @sqrt(double %64)
store double %65, double* %22
%66 = load double, double* %19
%67 = load double, double* %21
%68 = load double, double* %20
%69 = fneg double %68
%70 = call double @llvm.fmuladd.f64(double %66, double %67, double %69)
%71 = load double, double* %16
%72 = load double, double* %18
%73 = fmul double %71, %72
%74 = fdiv double %70, %73
store double %74, double* %26
%75 = load double, double* %26
%76 = load double, double* %26
%77 = fneg double %75
%78 = call double @llvm.fmuladd.f64(double %77, double %76, double 1.000000e+00)
%79 = call double @sqrt(double %78)
store double %79, double* %23
%80 = load double, double* %19
%81 = load double, double* %20
%82 = load double, double* %21
%83 = fneg double %82
%84 = call double @llvm.fmuladd.f64(double %80, double %81, double %83)
%85 = load double, double* %16
%86 = load double, double* %17
%87 = fmul double %85, %86
%88 = fdiv double %84, %87
store double %88, double* %27
%89 = load double, double* %27
%90 = load double, double* %27
%91 = fneg double %89
%92 = call double @llvm.fmuladd.f64(double %91, double %90, double 1.000000e+00)
%93 = call double @sqrt(double %92)
store double %93, double* %24
%94 = load i32, i32* %9
switch i32 %94, label %122 [
i32 1, label %95
]
95: ; preds = %5
%96 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 0
store double 1.000000e+00, double* %96
%97 = load double, double* %21
%98 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 1
store double %97, double* %98
%99 = load double, double* %20
%100 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 2
store double %99, double* %100
%101 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 3
store double 0.000000e+00, double* %101
%102 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 4
store double 0.000000e+00, double* %102
%103 = load double, double* %18
%104 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 5
store double %103, double* %104
%105 = load double, double* %17
%106 = fneg double %105
%107 = load double, double* %25
%108 = fmul double %106, %107
%109 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 6
store double %108, double* %109
%110 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 7
store double 0.000000e+00, double* %110
%111 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 8
store double 0.000000e+00, double* %111
%112 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 9
store double 0.000000e+00, double* %112
%113 = load double, double* %17
%114 = load double, double* %22
%115 = fmul double %113, %114
%116 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 10
store double %115, double* %116
%117 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 11
store double 0.000000e+00, double* %117
%118 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 12
store double 0.000000e+00, double* %118
%119 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 13
store double 0.000000e+00, double* %119
%120 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 14
store double 0.000000e+00, double* %120
%121 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 15
store double 1.000000e+00, double* %121
br label %134
122: ; preds = %5
store i32 0, i32* %11
br label %123
123: ; preds = %130, %122
%124 = load i32, i32* %11
%125 = icmp slt i32 %124, 15
br i1 %125, label %126, label %133
126: ; preds = %123
%127 = load i32, i32* %11
%128 = sext i32 %127 to i64
%129 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 %128
store double 0.000000e+00, double* %129
br label %130
130: ; preds = %126
%131 = load i32, i32* %11
%132 = add nsw i32 %131, 1
store i32 %132, i32* %11
br label %123
133: ; preds = %123
br label %134
134: ; preds = %133, %95
%135 = getelementptr inbounds [16 x double], [16 x double]* %28, i64 0, i64 0
%136 = load double*, double** %10
%137 = call i32 @matInverse(double* %135, double* %136)
ret i32 0
}

LLVM IR (-O2):
@M_PI = global double 0.000000e+00
define i32 @matMkeSkew(double %0, double %1, double %2, i32 %3, double* %4) {
%6 = alloca [16 x double]
%7 = bitcast [16 x double]* %6 to i8*
%8 = load double, double* @M_PI
%9 = fdiv double %8, 1.800000e+02
%10 = fmul double %9, %0
%11 = fmul double %9, %1
%12 = fmul double %9, %2
%13 = tail call double @sin(double %10)
%14 = tail call double @sin(double %11)
%15 = tail call double @sin(double %12)
%16 = tail call double @cos(double %10)
%17 = tail call double @cos(double %11)
%18 = tail call double @cos(double %12)
%19 = fneg double %16
%20 = tail call double @llvm.fmuladd.f64(double %18, double %17, double %19)
%21 = fmul double %14, %15
%22 = fdiv double %20, %21
%23 = fneg double %22
%24 = tail call double @llvm.fmuladd.f64(double %23, double %22, double 1.000000e+00)
%25 = tail call double @sqrt(double %24)
%26 = fneg double %17
%27 = tail call double @llvm.fmuladd.f64(double %16, double %18, double %26)
%28 = fmul double %13, %15
%29 = fdiv double %27, %28
%30 = fneg double %29
%31 = tail call double @llvm.fmuladd.f64(double %30, double %29, double 1.000000e+00)
%32 = fcmp olt double %31, 0.000000e+00
br i1 %32, label %33, label %35
33: ; preds = %5
%34 = tail call double @sqrt(double %31)
br label %35
35: ; preds = %5, %33
%36 = fneg double %18
%37 = tail call double @llvm.fmuladd.f64(double %16, double %17, double %36)
%38 = fmul double %13, %14
%39 = fdiv double %37, %38
%40 = fneg double %39
%41 = tail call double @llvm.fmuladd.f64(double %40, double %39, double 1.000000e+00)
%42 = fcmp olt double %41, 0.000000e+00
br i1 %42, label %43, label %45
43: ; preds = %35
%44 = tail call double @sqrt(double %41)
br label %45
45: ; preds = %35, %43
%46 = icmp eq i32 %3, 1
br i1 %46, label %48, label %47
47: ; preds = %45
br label %65
48: ; preds = %45
%49 = getelementptr inbounds [16 x double], [16 x double]* %6, i64 0, i64 0
store double 1.000000e+00, double* %49
%50 = getelementptr inbounds [16 x double], [16 x double]* %6, i64 0, i64 1
store double %18, double* %50
%51 = getelementptr inbounds [16 x double], [16 x double]* %6, i64 0, i64 2
store double %17, double* %51
%52 = getelementptr inbounds [16 x double], [16 x double]* %6, i64 0, i64 3
%53 = getelementptr inbounds [16 x double], [16 x double]* %6, i64 0, i64 5
%54 = bitcast double* %52 to i8*
store double %15, double* %53
%55 = fneg double %14
%56 = fmul double %22, %55
%57 = getelementptr inbounds [16 x double], [16 x double]* %6, i64 0, i64 6
store double %56, double* %57
%58 = getelementptr inbounds [16 x double], [16 x double]* %6, i64 0, i64 7
%59 = fmul double %14, %25
%60 = getelementptr inbounds [16 x double], [16 x double]* %6, i64 0, i64 10
%61 = bitcast double* %58 to i8*
store double %59, double* %60
%62 = getelementptr inbounds [16 x double], [16 x double]* %6, i64 0, i64 11
%63 = getelementptr inbounds [16 x double], [16 x double]* %6, i64 0, i64 15
%64 = bitcast double* %62 to i8*
store double 1.000000e+00, double* %63
br label %65
65: ; preds = %47, %48
%66 = getelementptr inbounds [16 x double], [16 x double]* %6, i64 0, i64 0
%67 = call i32 @matInverse(double* %66, double* %4)
ret i32 0
}