#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */
struct pattern {
  int dummy;
};

/* Variables and functions */
int offset(int, int, int, int);
scalar_t__ owl_escape_value(int);
scalar_t__ play_attack_defend_n(int, int, int, int, int, int, int, int);
int autohelperowl_attackpat70(struct pattern *patt, int transformation,
                              int move, int color, int action) {
  int a, b, c, d, e;
  (void)patt;
  (void)color;
  (void)action;
  a = offset(-1, 1, move, transformation);
  b = offset(1, 1, move, transformation);
  c = offset(0, 1, move, transformation);
  d = offset(1, 0, move, transformation);
  e = offset(2, 0, move, transformation);
  return owl_escape_value(a) > 0 &&
         (play_attack_defend_n((1 + 2 - (color)), 1, 4, b, c, move, d, d) ||
          !play_attack_defend_n((1 + 2 - (color)), 0, 4, move, b, d, e, e));
}


x86 assembly (clang, -O0):
<autohelperowl_attackpat70>:
push   %rbp
mov    %rsp,%rbp
sub    $0x40,%rsp
mov    %rdi,-0x8(%rbp)
mov    %esi,-0xc(%rbp)
mov    %edx,-0x10(%rbp)
mov    %ecx,-0x14(%rbp)
mov    %r8d,-0x18(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
mov    $0xffffffff,%edi
mov    $0x1,%esi
call   1050 <offset@plt>
mov    %eax,-0x1c(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
mov    $0x1,%esi
mov    %esi,%edi
call   1050 <offset@plt>
mov    %eax,-0x20(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
xor    %edi,%edi
mov    $0x1,%esi
call   1050 <offset@plt>
mov    %eax,-0x24(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
mov    $0x1,%edi
xor    %esi,%esi
call   1050 <offset@plt>
mov    %eax,-0x28(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
mov    $0x2,%edi
xor    %esi,%esi
call   1050 <offset@plt>
mov    %eax,-0x2c(%rbp)
mov    -0x1c(%rbp),%edi
call   1030 <owl_escape_value@plt>
mov    %rax,%rcx
xor    %eax,%eax
cmp    $0x0,%rcx
mov    %al,-0x2d(%rbp)
jle    1252 <autohelperowl_attackpat70+0x122>
mov    $0x3,%edi
sub    -0x14(%rbp),%edi
mov    -0x20(%rbp),%ecx
mov    -0x24(%rbp),%r8d
mov    -0x10(%rbp),%r9d
mov    -0x28(%rbp),%r10d
mov    -0x28(%rbp),%eax
mov    $0x1,%esi
mov    $0x4,%edx
mov    %r10d,(%rsp)
mov    %eax,0x8(%rsp)
call   1040 <play_attack_defend_n@plt>
mov    %rax,%rcx
mov    $0x1,%al
cmp    $0x0,%rcx
mov    %al,-0x2e(%rbp)
jne    124c <autohelperowl_attackpat70+0x11c>
mov    $0x3,%edi
sub    -0x14(%rbp),%edi
mov    -0x10(%rbp),%ecx
mov    -0x20(%rbp),%r8d
mov    -0x28(%rbp),%r9d
mov    -0x2c(%rbp),%r10d
mov    -0x2c(%rbp),%eax
xor    %esi,%esi
mov    $0x4,%edx
mov    %r10d,(%rsp)
mov    %eax,0x8(%rsp)
call   1040 <play_attack_defend_n@plt>
cmp    $0x0,%rax
setne  %al
xor    $0xff,%al
mov    %al,-0x2e(%rbp)
mov    -0x2e(%rbp),%al
mov    %al,-0x2d(%rbp)
mov    -0x2d(%rbp),%al
and    $0x1,%al
movzbl %al,%eax
add    $0x40,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<autohelperowl_attackpat70>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
sub    $0x18,%rsp
mov    %ecx,0xc(%rsp)
mov    %edx,%ebx
mov    %esi,%ebp
mov    $0xffffffff,%edi
mov    $0x1,%esi
mov    %ebp,%ecx
call   1050 <offset@plt>
mov    %eax,%r15d
mov    $0x1,%edi
mov    $0x1,%esi
mov    %ebx,%edx
mov    %ebp,%ecx
call   1050 <offset@plt>
mov    %eax,0x8(%rsp)
xor    %r14d,%r14d
xor    %edi,%edi
mov    $0x1,%esi
mov    %ebx,%edx
mov    %ebp,%ecx
call   1050 <offset@plt>
mov    %eax,%r12d
mov    $0x1,%edi
xor    %esi,%esi
mov    %ebx,%edx
mov    %ebp,%ecx
call   1050 <offset@plt>
mov    %eax,%r13d
mov    $0x2,%edi
xor    %esi,%esi
mov    %ebx,%edx
mov    %ebp,%ecx
call   1050 <offset@plt>
mov    %rax,0x10(%rsp)
mov    %r15d,%edi
call   1030 <owl_escape_value@plt>
test   %rax,%rax
jle    1220 <autohelperowl_attackpat70+0xf0>
mov    $0x3,%ebp
sub    0xc(%rsp),%ebp
mov    %ebp,%edi
mov    $0x1,%esi
mov    $0x4,%edx
mov    0x8(%rsp),%ecx
mov    %r12d,%r8d
mov    %ebx,%r9d
push   %r13
push   %r13
call   1040 <play_attack_defend_n@plt>
add    $0x10,%rsp
mov    $0x1,%r14d
test   %rax,%rax
jne    1220 <autohelperowl_attackpat70+0xf0>
mov    %ebp,%edi
xor    %esi,%esi
mov    $0x4,%edx
mov    %ebx,%ecx
mov    0x8(%rsp),%r8d
mov    %r13d,%r9d
mov    0x10(%rsp),%rax
push   %rax
push   %rax
call   1040 <play_attack_defend_n@plt>
add    $0x10,%rsp
xor    %r14d,%r14d
test   %rax,%rax
sete   %r14b
mov    %r14d,%eax
add    $0x18,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
%struct.pattern = type { i32 }
define i32 @autohelperowl_attackpat70(%struct.pattern* %0, i32 %1, i32 %2, i32 %3, i32 %4) {
%6 = alloca %struct.pattern*
%7 = alloca i32
%8 = alloca i32
%9 = alloca i32
%10 = alloca i32
%11 = alloca i32
%12 = alloca i32
%13 = alloca i32
%14 = alloca i32
%15 = alloca i32
store %struct.pattern* %0, %struct.pattern** %6
store i32 %1, i32* %7
store i32 %2, i32* %8
store i32 %3, i32* %9
store i32 %4, i32* %10
%16 = load %struct.pattern*, %struct.pattern** %6
%17 = load i32, i32* %9
%18 = load i32, i32* %10
%19 = load i32, i32* %8
%20 = load i32, i32* %7
%21 = call i32 @offset(i32 -1, i32 1, i32 %19, i32 %20)
store i32 %21, i32* %11
%22 = load i32, i32* %8
%23 = load i32, i32* %7
%24 = call i32 @offset(i32 1, i32 1, i32 %22, i32 %23)
store i32 %24, i32* %12
%25 = load i32, i32* %8
%26 = load i32, i32* %7
%27 = call i32 @offset(i32 0, i32 1, i32 %25, i32 %26)
store i32 %27, i32* %13
%28 = load i32, i32* %8
%29 = load i32, i32* %7
%30 = call i32 @offset(i32 1, i32 0, i32 %28, i32 %29)
store i32 %30, i32* %14
%31 = load i32, i32* %8
%32 = load i32, i32* %7
%33 = call i32 @offset(i32 2, i32 0, i32 %31, i32 %32)
store i32 %33, i32* %15
%34 = load i32, i32* %11
%35 = call i64 @owl_escape_value(i32 %34)
%36 = icmp sgt i64 %35, 0
br i1 %36, label %37, label %60
37: ; preds = %5
%38 = load i32, i32* %9
%39 = sub nsw i32 3, %38
%40 = load i32, i32* %12
%41 = load i32, i32* %13
%42 = load i32, i32* %8
%43 = load i32, i32* %14
%44 = load i32, i32* %14
%45 = call i64 @play_attack_defend_n(i32 %39, i32 1, i32 4, i32 %40, i32 %41, i32 %42, i32 %43, i32 %44)
%46 = icmp ne i64 %45, 0
br i1 %46, label %58, label %47
47: ; preds = %37
%48 = load i32, i32* %9
%49 = sub nsw i32 3, %48
%50 = load i32, i32* %8
%51 = load i32, i32* %12
%52 = load i32, i32* %14
%53 = load i32, i32* %15
%54 = load i32, i32* %15
%55 = call i64 @play_attack_defend_n(i32 %49, i32 0, i32 4, i32 %50, i32 %51, i32 %52, i32 %53, i32 %54)
%56 = icmp ne i64 %55, 0
%57 = xor i1 %56, true
br label %58
58: ; preds = %47, %37
%59 = phi i1 [ true, %37 ], [ %57, %47 ]
br label %60
60: ; preds = %58, %5
%61 = phi i1 [ false, %5 ], [ %59, %58 ]
%62 = zext i1 %61 to i32
ret i32 %62
}

LLVM IR (-O2):
%struct.pattern = type { i32 }
define i32 @autohelperowl_attackpat70(%struct.pattern* nocapture readnone %0, i32 %1, i32 %2, i32 %3, i32 %4) {
%6 = tail call i32 @offset(i32 -1, i32 1, i32 %2, i32 %1)
%7 = tail call i32 @offset(i32 1, i32 1, i32 %2, i32 %1)
%8 = tail call i32 @offset(i32 0, i32 1, i32 %2, i32 %1)
%9 = tail call i32 @offset(i32 1, i32 0, i32 %2, i32 %1)
%10 = tail call i32 @offset(i32 2, i32 0, i32 %2, i32 %1)
%11 = tail call i64 @owl_escape_value(i32 %6)
%12 = icmp sgt i64 %11, 0
br i1 %12, label %13, label %21
13: ; preds = %5
%14 = sub nsw i32 3, %3
%15 = tail call i64 @play_attack_defend_n(i32 %14, i32 1, i32 4, i32 %7, i32 %8, i32 %2, i32 %9, i32 %9)
%16 = icmp eq i64 %15, 0
br i1 %16, label %17, label %21
17: ; preds = %13
%18 = tail call i64 @play_attack_defend_n(i32 %14, i32 0, i32 4, i32 %2, i32 %7, i32 %9, i32 %10, i32 %10)
%19 = icmp eq i64 %18, 0
%20 = zext i1 %19 to i32
br label %21
21: ; preds = %13, %17, %5
%22 = phi i32 [ 0, %5 ], [ 1, %13 ], [ %20, %17 ]
ret i32 %22
}