void shorten_bezier_influence_points(double *p, int n_p, double *ip1,
                                     double *ip2, double pct) {
  int i;
  for (i = 0; i < n_p - 1; ++i)
    ip1[i] = p[i] + (pct * (ip1[i] - p[i]));
  for (i = 1; i < n_p; ++i)
    ip2[i - 1] = p[i] - (pct * (p[i] - ip2[i - 1]));
}


x86 assembly (clang, -O0):
<shorten_bezier_influence_points>:
push   %rbp
mov    %rsp,%rbp
mov    %rdi,-0x8(%rbp)
mov    %esi,-0xc(%rbp)
mov    %rdx,-0x18(%rbp)
mov    %rcx,-0x20(%rbp)
movsd  %xmm0,-0x28(%rbp)
movl   $0x0,-0x2c(%rbp)
mov    -0x2c(%rbp),%eax
mov    -0xc(%rbp),%ecx
sub    $0x1,%ecx
cmp    %ecx,%eax
jge    117f <shorten_bezier_influence_points+0x7f>
mov    -0x8(%rbp),%rax
movslq -0x2c(%rbp),%rcx
movsd  (%rax,%rcx,8),%xmm1
movsd  -0x28(%rbp),%xmm0
mov    -0x18(%rbp),%rax
movslq -0x2c(%rbp),%rcx
movsd  (%rax,%rcx,8),%xmm2
mov    -0x8(%rbp),%rax
movslq -0x2c(%rbp),%rcx
subsd  (%rax,%rcx,8),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x18(%rbp),%rax
movslq -0x2c(%rbp),%rcx
movsd  %xmm0,(%rax,%rcx,8)
mov    -0x2c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x2c(%rbp)
jmp    111f <shorten_bezier_influence_points+0x1f>
movl   $0x1,-0x2c(%rbp)
mov    -0x2c(%rbp),%eax
cmp    -0xc(%rbp),%eax
jge    1202 <shorten_bezier_influence_points+0x102>
mov    -0x8(%rbp),%rax
movslq -0x2c(%rbp),%rcx
movsd  (%rax,%rcx,8),%xmm1
movsd  -0x28(%rbp),%xmm0
mov    -0x8(%rbp),%rax
movslq -0x2c(%rbp),%rcx
movsd  (%rax,%rcx,8),%xmm2
mov    -0x20(%rbp),%rax
mov    -0x2c(%rbp),%ecx
sub    $0x1,%ecx
movslq %ecx,%rcx
subsd  (%rax,%rcx,8),%xmm2
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x20(%rbp),%rax
mov    -0x2c(%rbp),%ecx
sub    $0x1,%ecx
movslq %ecx,%rcx
movsd  %xmm0,(%rax,%rcx,8)
mov    -0x2c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x2c(%rbp)
jmp    1186 <shorten_bezier_influence_points+0x86>
pop    %rbp
ret

x86 assembly (clang, -O2):
<shorten_bezier_influence_points>:
cmp    $0x2,%esi
jl     1402 <shorten_bezier_influence_points+0x302>
lea    -0x1(%rsi),%r8d
cmp    $0x4,%r8d
jb     112d <shorten_bezier_influence_points+0x2d>
lea    (%rdi,%r8,8),%rax
cmp    %rdx,%rax
jbe    11b7 <shorten_bezier_influence_points+0xb7>
lea    (%rdx,%r8,8),%rax
cmp    %rdi,%rax
jbe    11b7 <shorten_bezier_influence_points+0xb7>
xor    %eax,%eax
mov    %rax,%r9
not    %r9
test   $0x1,%r8b
je     115a <shorten_bezier_influence_points+0x5a>
movsd  (%rdi,%rax,8),%xmm1
movsd  (%rdx,%rax,8),%xmm2
subsd  %xmm1,%xmm2
mulsd  %xmm0,%xmm2
addsd  %xmm1,%xmm2
movsd  %xmm2,(%rdx,%rax,8)
or     $0x1,%rax
add    %r8,%r9
je     12cd <shorten_bezier_influence_points+0x1cd>
cs nopw 0x0(%rax,%rax,1)
nopl   (%rax)
movsd  (%rdi,%rax,8),%xmm1
movsd  (%rdx,%rax,8),%xmm2
movsd  0x8(%rdx,%rax,8),%xmm3
subsd  %xmm1,%xmm2
mulsd  %xmm0,%xmm2
addsd  %xmm1,%xmm2
movsd  %xmm2,(%rdx,%rax,8)
movsd  0x8(%rdi,%rax,8),%xmm1
subsd  %xmm1,%xmm3
mulsd  %xmm0,%xmm3
addsd  %xmm1,%xmm3
movsd  %xmm3,0x8(%rdx,%rax,8)
add    $0x2,%rax
cmp    %rax,%r8
jne    1170 <shorten_bezier_influence_points+0x70>
jmp    12cd <shorten_bezier_influence_points+0x1cd>
mov    %r8d,%eax
and    $0xfffffffc,%eax
movapd %xmm0,%xmm1
unpcklpd %xmm0,%xmm1
lea    -0x4(%rax),%r9
mov    %r9,%r10
shr    $0x2,%r10
add    $0x1,%r10
test   %r9,%r9
je     1403 <shorten_bezier_influence_points+0x303>
mov    %r10,%r11
and    $0xfffffffffffffffe,%r11
xor    %r9d,%r9d
nopw   0x0(%rax,%rax,1)
movupd (%rdi,%r9,8),%xmm2
movupd 0x10(%rdi,%r9,8),%xmm3
movupd (%rdx,%r9,8),%xmm4
movupd 0x10(%rdx,%r9,8),%xmm5
movupd 0x20(%rdx,%r9,8),%xmm6
movupd 0x30(%rdx,%r9,8),%xmm7
subpd  %xmm2,%xmm4
subpd  %xmm3,%xmm5
mulpd  %xmm1,%xmm4
addpd  %xmm2,%xmm4
mulpd  %xmm1,%xmm5
addpd  %xmm3,%xmm5
movupd %xmm4,(%rdx,%r9,8)
movupd %xmm5,0x10(%rdx,%r9,8)
movupd 0x20(%rdi,%r9,8),%xmm2
movupd 0x30(%rdi,%r9,8),%xmm3
subpd  %xmm2,%xmm6
subpd  %xmm3,%xmm7
mulpd  %xmm1,%xmm6
addpd  %xmm2,%xmm6
mulpd  %xmm1,%xmm7
addpd  %xmm3,%xmm7
movupd %xmm6,0x20(%rdx,%r9,8)
movupd %xmm7,0x30(%rdx,%r9,8)
add    $0x8,%r9
add    $0xfffffffffffffffe,%r11
jne    11f0 <shorten_bezier_influence_points+0xf0>
test   $0x1,%r10b
je     12c4 <shorten_bezier_influence_points+0x1c4>
movupd (%rdi,%r9,8),%xmm2
movupd 0x10(%rdi,%r9,8),%xmm3
movupd (%rdx,%r9,8),%xmm4
movupd 0x10(%rdx,%r9,8),%xmm5
subpd  %xmm2,%xmm4
subpd  %xmm3,%xmm5
mulpd  %xmm1,%xmm4
addpd  %xmm2,%xmm4
mulpd  %xmm1,%xmm5
addpd  %xmm3,%xmm5
movupd %xmm4,(%rdx,%r9,8)
movupd %xmm5,0x10(%rdx,%r9,8)
cmp    %r8,%rax
jne    112f <shorten_bezier_influence_points+0x2f>
cmp    $0x2,%esi
jl     1402 <shorten_bezier_influence_points+0x302>
xorpd  0xd22(%rip),%xmm0
mov    %esi,%r9d
lea    -0x1(%r9),%r8
mov    $0x1,%edx
cmp    $0x4,%r8
jb     1384 <shorten_bezier_influence_points+0x284>
lea    (%rdi,%r9,8),%rax
cmp    %rcx,%rax
jbe    130e <shorten_bezier_influence_points+0x20e>
lea    (%rcx,%r9,8),%rax
add    $0xfffffffffffffff8,%rax
lea    0x8(%rdi),%rsi
cmp    %rax,%rsi
jb     1384 <shorten_bezier_influence_points+0x284>
mov    %r8,%rsi
and    $0xfffffffffffffffc,%rsi
lea    0x1(%rsi),%rdx
movapd %xmm0,%xmm1
unpcklpd %xmm0,%xmm1
xor    %eax,%eax
cs nopw 0x0(%rax,%rax,1)
nopl   (%rax)
movupd 0x8(%rdi,%rax,8),%xmm2
movupd 0x18(%rdi,%rax,8),%xmm3
movupd (%rcx,%rax,8),%xmm4
movupd 0x10(%rcx,%rax,8),%xmm5
movapd %xmm2,%xmm6
subpd  %xmm4,%xmm6
movapd %xmm3,%xmm4
subpd  %xmm5,%xmm4
mulpd  %xmm1,%xmm6
addpd  %xmm2,%xmm6
mulpd  %xmm1,%xmm4
addpd  %xmm3,%xmm4
movupd %xmm6,(%rcx,%rax,8)
movupd %xmm4,0x10(%rcx,%rax,8)
add    $0x4,%rax
cmp    %rax,%rsi
jne    1330 <shorten_bezier_influence_points+0x230>
cmp    %rsi,%r8
je     1402 <shorten_bezier_influence_points+0x302>
mov    %rdx,%rax
not    %rax
test   $0x1,%r9b
jne    13b1 <shorten_bezier_influence_points+0x2b1>
movsd  (%rdi,%rdx,8),%xmm1
movapd %xmm1,%xmm2
subsd  -0x8(%rcx,%rdx,8),%xmm2
mulsd  %xmm0,%xmm2
addsd  %xmm1,%xmm2
movsd  %xmm2,-0x8(%rcx,%rdx,8)
add    $0x1,%rdx
add    %r9,%rax
je     1402 <shorten_bezier_influence_points+0x302>
cs nopw 0x0(%rax,%rax,1)
movsd  (%rdi,%rdx,8),%xmm1
movapd %xmm1,%xmm2
subsd  -0x8(%rcx,%rdx,8),%xmm2
mulsd  %xmm0,%xmm2
addsd  %xmm1,%xmm2
movsd  %xmm2,-0x8(%rcx,%rdx,8)
movsd  0x8(%rdi,%rdx,8),%xmm1
movapd %xmm1,%xmm2
subsd  (%rcx,%rdx,8),%xmm2
mulsd  %xmm0,%xmm2
addsd  %xmm1,%xmm2
movsd  %xmm2,(%rcx,%rdx,8)
add    $0x2,%rdx
cmp    %rdx,%r9
jne    13c0 <shorten_bezier_influence_points+0x2c0>
ret
xor    %r9d,%r9d
test   $0x1,%r10b
jne    1285 <shorten_bezier_influence_points+0x185>
jmp    12c4 <shorten_bezier_influence_points+0x1c4>

LLVM IR (-O0):
define void @shorten_bezier_influence_points(double* %0, i32 %1, double* %2, double* %3, double %4) {
%6 = alloca double*
%7 = alloca i32
%8 = alloca double*
%9 = alloca double*
%10 = alloca double
%11 = alloca i32
store double* %0, double** %6
store i32 %1, i32* %7
store double* %2, double** %8
store double* %3, double** %9
store double %4, double* %10
store i32 0, i32* %11
br label %12
12: ; preds = %40, %5
%13 = load i32, i32* %11
%14 = load i32, i32* %7
%15 = sub nsw i32 %14, 1
%16 = icmp slt i32 %13, %15
br i1 %16, label %17, label %43
17: ; preds = %12
%18 = load double*, double** %6
%19 = load i32, i32* %11
%20 = sext i32 %19 to i64
%21 = getelementptr inbounds double, double* %18, i64 %20
%22 = load double, double* %21
%23 = load double, double* %10
%24 = load double*, double** %8
%25 = load i32, i32* %11
%26 = sext i32 %25 to i64
%27 = getelementptr inbounds double, double* %24, i64 %26
%28 = load double, double* %27
%29 = load double*, double** %6
%30 = load i32, i32* %11
%31 = sext i32 %30 to i64
%32 = getelementptr inbounds double, double* %29, i64 %31
%33 = load double, double* %32
%34 = fsub double %28, %33
%35 = call double @llvm.fmuladd.f64(double %23, double %34, double %22)
%36 = load double*, double** %8
%37 = load i32, i32* %11
%38 = sext i32 %37 to i64
%39 = getelementptr inbounds double, double* %36, i64 %38
store double %35, double* %39
br label %40
40: ; preds = %17
%41 = load i32, i32* %11
%42 = add nsw i32 %41, 1
store i32 %42, i32* %11
br label %12
43: ; preds = %12
store i32 1, i32* %11
br label %44
44: ; preds = %74, %43
%45 = load i32, i32* %11
%46 = load i32, i32* %7
%47 = icmp slt i32 %45, %46
br i1 %47, label %48, label %77
48: ; preds = %44
%49 = load double*, double** %6
%50 = load i32, i32* %11
%51 = sext i32 %50 to i64
%52 = getelementptr inbounds double, double* %49, i64 %51
%53 = load double, double* %52
%54 = load double, double* %10
%55 = load double*, double** %6
%56 = load i32, i32* %11
%57 = sext i32 %56 to i64
%58 = getelementptr inbounds double, double* %55, i64 %57
%59 = load double, double* %58
%60 = load double*, double** %9
%61 = load i32, i32* %11
%62 = sub nsw i32 %61, 1
%63 = sext i32 %62 to i64
%64 = getelementptr inbounds double, double* %60, i64 %63
%65 = load double, double* %64
%66 = fsub double %59, %65
%67 = fneg double %54
%68 = call double @llvm.fmuladd.f64(double %67, double %66, double %53)
%69 = load double*, double** %9
%70 = load i32, i32* %11
%71 = sub nsw i32 %70, 1
%72 = sext i32 %71 to i64
%73 = getelementptr inbounds double, double* %69, i64 %72
store double %68, double* %73
br label %74
74: ; preds = %48
%75 = load i32, i32* %11
%76 = add nsw i32 %75, 1
store i32 %76, i32* %11
br label %44
77: ; preds = %44
ret void
}

LLVM IR (-O2):
define void @shorten_bezier_influence_points(double* nocapture %0, i32 %1, double* nocapture %2, double* nocapture %3, double %4) {
%6 = icmp sgt i32 %1, 1
br i1 %6, label %7, label %213
7: ; preds = %5
%8 = add nsw i32 %1, -1
%9 = zext i32 %8 to i64
%10 = icmp ult i32 %8, 4
br i1 %10, label %97, label %11
11: ; preds = %7
%12 = getelementptr double, double* %2, i64 %9
%13 = getelementptr double, double* %0, i64 %9
%14 = icmp ugt double* %13, %2
%15 = icmp ugt double* %12, %0
%16 = and i1 %14, %15
br i1 %16, label %97, label %17
17: ; preds = %11
%18 = and i64 %9, 4294967292
%19 = insertelement <2 x double> poison, double %4, i64 0
%20 = shufflevector <2 x double> %19, <2 x double> poison, <2 x i32> zeroinitializer
%21 = insertelement <2 x double> poison, double %4, i64 0
%22 = shufflevector <2 x double> %21, <2 x double> poison, <2 x i32> zeroinitializer
%23 = add nsw i64 %18, -4
%24 = lshr exact i64 %23, 2
%25 = add nuw nsw i64 %24, 1
%26 = and i64 %25, 1
%27 = icmp eq i64 %23, 0
br i1 %27, label %73, label %28
28: ; preds = %17
%29 = and i64 %25, 9223372036854775806
br label %30
30: ; preds = %30, %28
%31 = phi i64 [ 0, %28 ], [ %70, %30 ]
%32 = phi i64 [ 0, %28 ], [ %71, %30 ]
%33 = getelementptr inbounds double, double* %0, i64 %31
%34 = bitcast double* %33 to <2 x double>*
%35 = load <2 x double>, <2 x double>* %34
%36 = getelementptr inbounds double, double* %33, i64 2
%37 = bitcast double* %36 to <2 x double>*
%38 = load <2 x double>, <2 x double>* %37
%39 = getelementptr inbounds double, double* %2, i64 %31
%40 = bitcast double* %39 to <2 x double>*
%41 = load <2 x double>, <2 x double>* %40
%42 = getelementptr inbounds double, double* %39, i64 2
%43 = bitcast double* %42 to <2 x double>*
%44 = load <2 x double>, <2 x double>* %43
%45 = fsub <2 x double> %41, %35
%46 = fsub <2 x double> %44, %38
%47 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %20, <2 x double> %45, <2 x double> %35)
%48 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %22, <2 x double> %46, <2 x double> %38)
%49 = bitcast double* %39 to <2 x double>*
store <2 x double> %47, <2 x double>* %49
%50 = bitcast double* %42 to <2 x double>*
store <2 x double> %48, <2 x double>* %50
%51 = or i64 %31, 4
%52 = getelementptr inbounds double, double* %0, i64 %51
%53 = bitcast double* %52 to <2 x double>*
%54 = load <2 x double>, <2 x double>* %53
%55 = getelementptr inbounds double, double* %52, i64 2
%56 = bitcast double* %55 to <2 x double>*
%57 = load <2 x double>, <2 x double>* %56
%58 = getelementptr inbounds double, double* %2, i64 %51
%59 = bitcast double* %58 to <2 x double>*
%60 = load <2 x double>, <2 x double>* %59
%61 = getelementptr inbounds double, double* %58, i64 2
%62 = bitcast double* %61 to <2 x double>*
%63 = load <2 x double>, <2 x double>* %62
%64 = fsub <2 x double> %60, %54
%65 = fsub <2 x double> %63, %57
%66 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %20, <2 x double> %64, <2 x double> %54)
%67 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %22, <2 x double> %65, <2 x double> %57)
%68 = bitcast double* %58 to <2 x double>*
store <2 x double> %66, <2 x double>* %68
%69 = bitcast double* %61 to <2 x double>*
store <2 x double> %67, <2 x double>* %69
%70 = add nuw i64 %31, 8
%71 = add i64 %32, 2
%72 = icmp eq i64 %71, %29
br i1 %72, label %73, label %30
73: ; preds = %30, %17
%74 = phi i64 [ 0, %17 ], [ %70, %30 ]
%75 = icmp eq i64 %26, 0
br i1 %75, label %95, label %76
76: ; preds = %73
%77 = getelementptr inbounds double, double* %0, i64 %74
%78 = bitcast double* %77 to <2 x double>*
%79 = load <2 x double>, <2 x double>* %78
%80 = getelementptr inbounds double, double* %77, i64 2
%81 = bitcast double* %80 to <2 x double>*
%82 = load <2 x double>, <2 x double>* %81
%83 = getelementptr inbounds double, double* %2, i64 %74
%84 = bitcast double* %83 to <2 x double>*
%85 = load <2 x double>, <2 x double>* %84
%86 = getelementptr inbounds double, double* %83, i64 2
%87 = bitcast double* %86 to <2 x double>*
%88 = load <2 x double>, <2 x double>* %87
%89 = fsub <2 x double> %85, %79
%90 = fsub <2 x double> %88, %82
%91 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %20, <2 x double> %89, <2 x double> %79)
%92 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %22, <2 x double> %90, <2 x double> %82)
%93 = bitcast double* %83 to <2 x double>*
store <2 x double> %91, <2 x double>* %93
%94 = bitcast double* %86 to <2 x double>*
store <2 x double> %92, <2 x double>* %94
br label %95
95: ; preds = %73, %76
%96 = icmp eq i64 %18, %9
br i1 %96, label %114, label %97
97: ; preds = %11, %7, %95
%98 = phi i64 [ 0, %11 ], [ 0, %7 ], [ %18, %95 ]
%99 = xor i64 %98, -1
%100 = and i64 %9, 1
%101 = icmp eq i64 %100, 0
br i1 %101, label %110, label %102
102: ; preds = %97
%103 = getelementptr inbounds double, double* %0, i64 %98
%104 = load double, double* %103
%105 = getelementptr inbounds double, double* %2, i64 %98
%106 = load double, double* %105
%107 = fsub double %106, %104
%108 = tail call double @llvm.fmuladd.f64(double %4, double %107, double %104)
store double %108, double* %105
%109 = or i64 %98, 1
br label %110
110: ; preds = %102, %97
%111 = phi i64 [ %98, %97 ], [ %109, %102 ]
%112 = sub nsw i64 0, %9
%113 = icmp eq i64 %99, %112
br i1 %113, label %114, label %178
114: ; preds = %110, %178, %95
br i1 %6, label %115, label %213
115: ; preds = %114
%116 = fneg double %4
%117 = zext i32 %1 to i64
%118 = add nsw i64 %117, -1
%119 = icmp ult i64 %118, 4
br i1 %119, label %160, label %120
120: ; preds = %115
%121 = add nsw i64 %117, -1
%122 = getelementptr double, double* %3, i64 %121
%123 = getelementptr double, double* %0, i64 1
%124 = getelementptr double, double* %0, i64 %117
%125 = icmp ugt double* %124, %3
%126 = icmp ult double* %123, %122
%127 = and i1 %125, %126
br i1 %127, label %160, label %128
128: ; preds = %120
%129 = and i64 %118, -4
%130 = or i64 %129, 1
%131 = insertelement <2 x double> poison, double %116, i64 0
%132 = shufflevector <2 x double> %131, <2 x double> poison, <2 x i32> zeroinitializer
%133 = insertelement <2 x double> poison, double %116, i64 0
%134 = shufflevector <2 x double> %133, <2 x double> poison, <2 x i32> zeroinitializer
br label %135
135: ; preds = %135, %128
%136 = phi i64 [ 0, %128 ], [ %156, %135 ]
%137 = or i64 %136, 1
%138 = getelementptr inbounds double, double* %0, i64 %137
%139 = bitcast double* %138 to <2 x double>*
%140 = load <2 x double>, <2 x double>* %139
%141 = getelementptr inbounds double, double* %138, i64 2
%142 = bitcast double* %141 to <2 x double>*
%143 = load <2 x double>, <2 x double>* %142
%144 = getelementptr inbounds double, double* %3, i64 %136
%145 = bitcast double* %144 to <2 x double>*
%146 = load <2 x double>, <2 x double>* %145
%147 = getelementptr inbounds double, double* %144, i64 2
%148 = bitcast double* %147 to <2 x double>*
%149 = load <2 x double>, <2 x double>* %148
%150 = fsub <2 x double> %140, %146
%151 = fsub <2 x double> %143, %149
%152 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %132, <2 x double> %150, <2 x double> %140)
%153 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %134, <2 x double> %151, <2 x double> %143)
%154 = bitcast double* %144 to <2 x double>*
store <2 x double> %152, <2 x double>* %154
%155 = bitcast double* %147 to <2 x double>*
store <2 x double> %153, <2 x double>* %155
%156 = add nuw i64 %136, 4
%157 = icmp eq i64 %156, %129
br i1 %157, label %158, label %135
158: ; preds = %135
%159 = icmp eq i64 %118, %129
br i1 %159, label %213, label %160
160: ; preds = %120, %115, %158
%161 = phi i64 [ 1, %120 ], [ 1, %115 ], [ %130, %158 ]
%162 = xor i64 %161, -1
%163 = and i64 %117, 1
%164 = icmp eq i64 %163, 0
br i1 %164, label %165, label %174
165: ; preds = %160
%166 = getelementptr inbounds double, double* %0, i64 %161
%167 = load double, double* %166
%168 = add nsw i64 %161, -1
%169 = getelementptr inbounds double, double* %3, i64 %168
%170 = load double, double* %169
%171 = fsub double %167, %170
%172 = tail call double @llvm.fmuladd.f64(double %116, double %171, double %167)
store double %172, double* %169
%173 = add nuw nsw i64 %161, 1
br label %174
174: ; preds = %165, %160
%175 = phi i64 [ %161, %160 ], [ %173, %165 ]
%176 = sub nsw i64 0, %117
%177 = icmp eq i64 %162, %176
br i1 %177, label %213, label %195
178: ; preds = %110, %178
%179 = phi i64 [ %193, %178 ], [ %111, %110 ]
%180 = getelementptr inbounds double, double* %0, i64 %179
%181 = load double, double* %180
%182 = getelementptr inbounds double, double* %2, i64 %179
%183 = load double, double* %182
%184 = fsub double %183, %181
%185 = tail call double @llvm.fmuladd.f64(double %4, double %184, double %181)
store double %185, double* %182
%186 = add nuw nsw i64 %179, 1
%187 = getelementptr inbounds double, double* %0, i64 %186
%188 = load double, double* %187
%189 = getelementptr inbounds double, double* %2, i64 %186
%190 = load double, double* %189
%191 = fsub double %190, %188
%192 = tail call double @llvm.fmuladd.f64(double %4, double %191, double %188)
store double %192, double* %189
%193 = add nuw nsw i64 %179, 2
%194 = icmp eq i64 %193, %9
br i1 %194, label %114, label %178
195: ; preds = %174, %195
%196 = phi i64 [ %211, %195 ], [ %175, %174 ]
%197 = getelementptr inbounds double, double* %0, i64 %196
%198 = load double, double* %197
%199 = add nsw i64 %196, -1
%200 = getelementptr inbounds double, double* %3, i64 %199
%201 = load double, double* %200
%202 = fsub double %198, %201
%203 = tail call double @llvm.fmuladd.f64(double %116, double %202, double %198)
store double %203, double* %200
%204 = add nuw nsw i64 %196, 1
%205 = getelementptr inbounds double, double* %0, i64 %204
%206 = load double, double* %205
%207 = getelementptr inbounds double, double* %3, i64 %196
%208 = load double, double* %207
%209 = fsub double %206, %208
%210 = tail call double @llvm.fmuladd.f64(double %116, double %209, double %206)
store double %210, double* %207
%211 = add nuw nsw i64 %196, 2
%212 = icmp eq i64 %211, %117
br i1 %212, label %213, label %195
213: ; preds = %174, %195, %158, %5, %114
ret void
}