#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int omp_get_num_threads();
int omp_get_thread_num();
int /*<<< orphan*/ printf(char *, int);
int main(int argc, char *argv[]) {
  int i, nthreads, tid, section;
  float a[50], b[50], c[50];
  void print_results(float array[50], int tid, int section);
  for (i = 0; i < 50; i++)
    a[i] = b[i] = i * 1.0;
#pragma omp parallel private(c, i, tid, section)
  {
    tid = omp_get_thread_num();
    if (tid == 0) {
      nthreads = omp_get_num_threads();
      printf("Number of threads = %d\n", nthreads);
    }
#pragma omp barrier
    printf("Thread %d starting...\n", tid);
#pragma omp barrier
#pragma omp sections nowait
    {
#pragma omp section
      {
        section = 1;
        for (i = 0; i < 50; i++)
          c[i] = a[i] * b[i];
        print_results(c, tid, section);
      }
#pragma omp section
      {
        section = 2;
        for (i = 0; i < 50; i++)
          c[i] = a[i] + b[i];
        print_results(c, tid, section);
      }
    }
#pragma omp barrier
    printf("Thread %d exiting...\n", tid);
  }
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x290,%rsp
movl   $0x0,-0x4(%rbp)
mov    %edi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
movl   $0x0,-0x14(%rbp)
cmpl   $0x32,-0x14(%rbp)
jge    11a7 <main+0x67>
cvtsi2sdl -0x14(%rbp),%xmm0
movsd  0xe89(%rip),%xmm1
mulsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movslq -0x14(%rbp),%rax
movss  %xmm0,-0x1c0(%rbp,%rax,4)
ff ff
movslq -0x14(%rbp),%rax
movss  %xmm0,-0xf0(%rbp,%rax,4)
ff ff
mov    -0x14(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x14(%rbp)
jmp    1160 <main+0x20>
mov    $0x0,%al
call   1030 <omp_get_thread_num@plt>
mov    %eax,-0x1c(%rbp)
cmpl   $0x0,-0x1c(%rbp)
jne    11d4 <main+0x94>
mov    $0x0,%al
call   1060 <omp_get_num_threads@plt>
mov    %eax,-0x18(%rbp)
mov    -0x18(%rbp),%esi
lea    0xe39(%rip),%rdi
call   1040 <printf@plt>
mov    -0x1c(%rbp),%esi
lea    0xe42(%rip),%rdi
call   1040 <printf@plt>
movl   $0x1,-0x20(%rbp)
movl   $0x0,-0x14(%rbp)
cmpl   $0x32,-0x14(%rbp)
jge    1230 <main+0xf0>
movslq -0x14(%rbp),%rax
movss  -0xf0(%rbp,%rax,4),%xmm0
ff ff
movslq -0x14(%rbp),%rax
mulss  -0x1c0(%rbp,%rax,4),%xmm0
ff ff
movslq -0x14(%rbp),%rax
movss  %xmm0,-0x290(%rbp,%rax,4)
ff ff
mov    -0x14(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x14(%rbp)
jmp    11f1 <main+0xb1>
lea    -0x290(%rbp),%rdi
mov    -0x1c(%rbp),%esi
mov    -0x20(%rbp),%edx
call   1050 <print_results@plt>
movl   $0x2,-0x20(%rbp)
movl   $0x0,-0x14(%rbp)
cmpl   $0x32,-0x14(%rbp)
jge    128f <main+0x14f>
movslq -0x14(%rbp),%rax
movss  -0xf0(%rbp,%rax,4),%xmm0
ff ff
movslq -0x14(%rbp),%rax
addss  -0x1c0(%rbp,%rax,4),%xmm0
ff ff
movslq -0x14(%rbp),%rax
movss  %xmm0,-0x290(%rbp,%rax,4)
ff ff
mov    -0x14(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x14(%rbp)
jmp    1250 <main+0x110>
lea    -0x290(%rbp),%rdi
mov    -0x1c(%rbp),%esi
mov    -0x20(%rbp),%edx
call   1050 <print_results@plt>
mov    -0x1c(%rbp),%esi
lea    0xd8c(%rip),%rdi
call   1040 <printf@plt>
mov    -0x4(%rbp),%eax
add    $0x290,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %r14
push   %rbx
sub    $0x268,%rsp
movaps 0xeaf(%rip),%xmm0
movaps %xmm0,(%rsp)
movaps %xmm0,0xd0(%rsp)
movaps 0xeac(%rip),%xmm0
movaps %xmm0,0x10(%rsp)
movaps %xmm0,0xe0(%rsp)
movaps 0xea8(%rip),%xmm0
movaps %xmm0,0x20(%rsp)
movaps %xmm0,0xf0(%rsp)
movaps 0xea4(%rip),%xmm0
movaps %xmm0,0x30(%rsp)
movaps %xmm0,0x100(%rsp)
movaps 0xea0(%rip),%xmm0
movaps %xmm0,0x40(%rsp)
movaps %xmm0,0x110(%rsp)
movaps 0xe9c(%rip),%xmm0
movaps %xmm0,0x50(%rsp)
movaps %xmm0,0x120(%rsp)
movaps 0xe98(%rip),%xmm0
movaps %xmm0,0x60(%rsp)
movaps %xmm0,0x130(%rsp)
movaps 0xe94(%rip),%xmm0
movaps %xmm0,0x70(%rsp)
movaps %xmm0,0x140(%rsp)
movaps 0xe90(%rip),%xmm0
movaps %xmm0,0x80(%rsp)
movaps %xmm0,0x150(%rsp)
movaps 0xe89(%rip),%xmm0
movaps %xmm0,0x90(%rsp)
movaps %xmm0,0x160(%rsp)
movaps 0xe82(%rip),%xmm0
movaps %xmm0,0xa0(%rsp)
movaps %xmm0,0x170(%rsp)
movaps 0xe7b(%rip),%xmm0
movaps %xmm0,0xb0(%rsp)
movaps %xmm0,0x180(%rsp)
movabs $0x4244000042400000,%rax
mov    %rax,0xc0(%rsp)
mov    %rax,0x190(%rsp)
xor    %eax,%eax
call   1030 <omp_get_thread_num@plt>
mov    %eax,%ebx
test   %eax,%eax
jne    1281 <main+0x141>
xor    %eax,%eax
call   1060 <omp_get_num_threads@plt>
lea    0xe46(%rip),%rdi
mov    %eax,%esi
call   1040 <printf@plt>
lea    0xe50(%rip),%rdi
mov    %ebx,%esi
call   1040 <printf@plt>
movaps 0xd0(%rsp),%xmm0
movaps 0xe0(%rsp),%xmm1
movaps 0xf0(%rsp),%xmm2
movaps 0x100(%rsp),%xmm3
mulps  (%rsp),%xmm0
mulps  0x10(%rsp),%xmm1
movaps %xmm0,0x1a0(%rsp)
movaps %xmm1,0x1b0(%rsp)
mulps  0x20(%rsp),%xmm2
movaps %xmm2,0x1c0(%rsp)
mulps  0x30(%rsp),%xmm3
movaps %xmm3,0x1d0(%rsp)
movaps 0x110(%rsp),%xmm0
mulps  0x40(%rsp),%xmm0
movaps %xmm0,0x1e0(%rsp)
movaps 0x120(%rsp),%xmm0
mulps  0x50(%rsp),%xmm0
movaps %xmm0,0x1f0(%rsp)
movaps 0x130(%rsp),%xmm0
movaps 0x140(%rsp),%xmm1
movaps 0x150(%rsp),%xmm2
movaps 0x160(%rsp),%xmm3
mulps  0x60(%rsp),%xmm0
mulps  0x70(%rsp),%xmm1
movaps %xmm0,0x200(%rsp)
movaps %xmm1,0x210(%rsp)
mulps  0x80(%rsp),%xmm2
movaps %xmm2,0x220(%rsp)
mulps  0x90(%rsp),%xmm3
movaps %xmm3,0x230(%rsp)
movaps 0x170(%rsp),%xmm0
mulps  0xa0(%rsp),%xmm0
movaps %xmm0,0x240(%rsp)
movaps 0x180(%rsp),%xmm0
mulps  0xb0(%rsp),%xmm0
movaps %xmm0,0x250(%rsp)
movss  0x190(%rsp),%xmm0
mulss  0xc0(%rsp),%xmm0
movss  %xmm0,0x260(%rsp)
movss  0x194(%rsp),%xmm0
mulss  0xc4(%rsp),%xmm0
movss  %xmm0,0x264(%rsp)
lea    0x1a0(%rsp),%r14
mov    %r14,%rdi
mov    %ebx,%esi
mov    $0x1,%edx
call   1050 <print_results@plt>
movaps 0xd0(%rsp),%xmm0
movaps 0xe0(%rsp),%xmm1
movaps 0xf0(%rsp),%xmm2
movaps 0x100(%rsp),%xmm3
addps  (%rsp),%xmm0
addps  0x10(%rsp),%xmm1
movaps %xmm0,0x1a0(%rsp)
movaps %xmm1,0x1b0(%rsp)
addps  0x20(%rsp),%xmm2
movaps %xmm2,0x1c0(%rsp)
addps  0x30(%rsp),%xmm3
movaps %xmm3,0x1d0(%rsp)
movaps 0x110(%rsp),%xmm0
addps  0x40(%rsp),%xmm0
movaps %xmm0,0x1e0(%rsp)
movaps 0x120(%rsp),%xmm0
addps  0x50(%rsp),%xmm0
movaps %xmm0,0x1f0(%rsp)
movaps 0x130(%rsp),%xmm0
movaps 0x140(%rsp),%xmm1
movaps 0x150(%rsp),%xmm2
movaps 0x160(%rsp),%xmm3
addps  0x60(%rsp),%xmm0
addps  0x70(%rsp),%xmm1
movaps %xmm0,0x200(%rsp)
movaps %xmm1,0x210(%rsp)
addps  0x80(%rsp),%xmm2
movaps %xmm2,0x220(%rsp)
addps  0x90(%rsp),%xmm3
movaps %xmm3,0x230(%rsp)
movaps 0x170(%rsp),%xmm0
addps  0xa0(%rsp),%xmm0
movaps %xmm0,0x240(%rsp)
movaps 0x180(%rsp),%xmm0
addps  0xb0(%rsp),%xmm0
movaps %xmm0,0x250(%rsp)
movss  0x190(%rsp),%xmm0
addss  0xc0(%rsp),%xmm0
movss  %xmm0,0x260(%rsp)
movss  0x194(%rsp),%xmm0
addss  0xc4(%rsp),%xmm0
movss  %xmm0,0x264(%rsp)
mov    %r14,%rdi
mov    %ebx,%esi
mov    $0x2,%edx
call   1050 <print_results@plt>
lea    0xbb9(%rip),%rdi
mov    %ebx,%esi
call   1040 <printf@plt>
xor    %eax,%eax
add    $0x268,%rsp
pop    %rbx
pop    %r14
ret

LLVM IR (-O0):
@.str = [24 x i8] c"Number of threads = %d\0A\00"
@.str.1 = [23 x i8] c"Thread %d starting...\0A\00"
@.str.2 = [22 x i8] c"Thread %d exiting...\0A\00"
define i32 @main(i32 %0, i8** %1) {
%3 = alloca i32
%4 = alloca i32
%5 = alloca i8**
%6 = alloca i32
%7 = alloca i32
%8 = alloca i32
%9 = alloca i32
%10 = alloca [50 x float]
%11 = alloca [50 x float]
%12 = alloca [50 x float]
store i32 0, i32* %3
store i32 %0, i32* %4
store i8** %1, i8*** %5
store i32 0, i32* %6
br label %13
13: ; preds = %27, %2
%14 = load i32, i32* %6
%15 = icmp slt i32 %14, 50
br i1 %15, label %16, label %30
16: ; preds = %13
%17 = load i32, i32* %6
%18 = sitofp i32 %17 to double
%19 = fmul double %18, 1.000000e+00
%20 = fptrunc double %19 to float
%21 = load i32, i32* %6
%22 = sext i32 %21 to i64
%23 = getelementptr inbounds [50 x float], [50 x float]* %11, i64 0, i64 %22
store float %20, float* %23
%24 = load i32, i32* %6
%25 = sext i32 %24 to i64
%26 = getelementptr inbounds [50 x float], [50 x float]* %10, i64 0, i64 %25
store float %20, float* %26
br label %27
27: ; preds = %16
%28 = load i32, i32* %6
%29 = add nsw i32 %28, 1
store i32 %29, i32* %6
br label %13
30: ; preds = %13
%31 = call i32 (...) @omp_get_thread_num()
store i32 %31, i32* %8
%32 = load i32, i32* %8
%33 = icmp eq i32 %32, 0
br i1 %33, label %34, label %38
34: ; preds = %30
%35 = call i32 (...) @omp_get_num_threads()
store i32 %35, i32* %7
%36 = load i32, i32* %7
%37 = call i32 @printf(i8* getelementptr inbounds ([24 x i8], [24 x i8]* @.str, i64 0, i64 0), i32 %36)
br label %38
38: ; preds = %34, %30
%39 = load i32, i32* %8
%40 = call i32 @printf(i8* getelementptr inbounds ([23 x i8], [23 x i8]* @.str.1, i64 0, i64 0), i32 %39)
store i32 1, i32* %9
store i32 0, i32* %6
br label %41
41: ; preds = %57, %38
%42 = load i32, i32* %6
%43 = icmp slt i32 %42, 50
br i1 %43, label %44, label %60
44: ; preds = %41
%45 = load i32, i32* %6
%46 = sext i32 %45 to i64
%47 = getelementptr inbounds [50 x float], [50 x float]* %10, i64 0, i64 %46
%48 = load float, float* %47
%49 = load i32, i32* %6
%50 = sext i32 %49 to i64
%51 = getelementptr inbounds [50 x float], [50 x float]* %11, i64 0, i64 %50
%52 = load float, float* %51
%53 = fmul float %48, %52
%54 = load i32, i32* %6
%55 = sext i32 %54 to i64
%56 = getelementptr inbounds [50 x float], [50 x float]* %12, i64 0, i64 %55
store float %53, float* %56
br label %57
57: ; preds = %44
%58 = load i32, i32* %6
%59 = add nsw i32 %58, 1
store i32 %59, i32* %6
br label %41
60: ; preds = %41
%61 = getelementptr inbounds [50 x float], [50 x float]* %12, i64 0, i64 0
%62 = load i32, i32* %8
%63 = load i32, i32* %9
store i32 2, i32* %9
store i32 0, i32* %6
br label %64
64: ; preds = %80, %60
%65 = load i32, i32* %6
%66 = icmp slt i32 %65, 50
br i1 %66, label %67, label %83
67: ; preds = %64
%68 = load i32, i32* %6
%69 = sext i32 %68 to i64
%70 = getelementptr inbounds [50 x float], [50 x float]* %10, i64 0, i64 %69
%71 = load float, float* %70
%72 = load i32, i32* %6
%73 = sext i32 %72 to i64
%74 = getelementptr inbounds [50 x float], [50 x float]* %11, i64 0, i64 %73
%75 = load float, float* %74
%76 = fadd float %71, %75
%77 = load i32, i32* %6
%78 = sext i32 %77 to i64
%79 = getelementptr inbounds [50 x float], [50 x float]* %12, i64 0, i64 %78
store float %76, float* %79
br label %80
80: ; preds = %67
%81 = load i32, i32* %6
%82 = add nsw i32 %81, 1
store i32 %82, i32* %6
br label %64
83: ; preds = %64
%84 = getelementptr inbounds [50 x float], [50 x float]* %12, i64 0, i64 0
%85 = load i32, i32* %8
%86 = load i32, i32* %9
%87 = load i32, i32* %8
%88 = call i32 @printf(i8* getelementptr inbounds ([22 x i8], [22 x i8]* @.str.2, i64 0, i64 0), i32 %87)
%89 = load i32, i32* %3
ret i32 %89
}

LLVM IR (-O2):
@.str = [24 x i8] c"Number of threads = %d\0A\00"
@.str.1 = [23 x i8] c"Thread %d starting...\0A\00"
@.str.2 = [22 x i8] c"Thread %d exiting...\0A\00"
define i32 @main(i32 %0, i8** nocapture readnone %1) {
%3 = alloca [50 x float]
%4 = alloca [50 x float]
%5 = alloca [50 x float]
%6 = bitcast [50 x float]* %3 to i8*
%7 = bitcast [50 x float]* %4 to i8*
%8 = bitcast [50 x float]* %5 to i8*
%9 = bitcast [50 x float]* %4 to <4 x float>*
store <4 x float> <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x float>* %9
%10 = bitcast [50 x float]* %3 to <4 x float>*
store <4 x float> <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x float>* %10
%11 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 4
%12 = bitcast float* %11 to <4 x float>*
store <4 x float> <float 4.000000e+00, float 5.000000e+00, float 6.000000e+00, float 7.000000e+00>, <4 x float>* %12
%13 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 4
%14 = bitcast float* %13 to <4 x float>*
store <4 x float> <float 4.000000e+00, float 5.000000e+00, float 6.000000e+00, float 7.000000e+00>, <4 x float>* %14
%15 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 8
%16 = bitcast float* %15 to <4 x float>*
store <4 x float> <float 8.000000e+00, float 9.000000e+00, float 1.000000e+01, float 1.100000e+01>, <4 x float>* %16
%17 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 8
%18 = bitcast float* %17 to <4 x float>*
store <4 x float> <float 8.000000e+00, float 9.000000e+00, float 1.000000e+01, float 1.100000e+01>, <4 x float>* %18
%19 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 12
%20 = bitcast float* %19 to <4 x float>*
store <4 x float> <float 1.200000e+01, float 1.300000e+01, float 1.400000e+01, float 1.500000e+01>, <4 x float>* %20
%21 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 12
%22 = bitcast float* %21 to <4 x float>*
store <4 x float> <float 1.200000e+01, float 1.300000e+01, float 1.400000e+01, float 1.500000e+01>, <4 x float>* %22
%23 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 16
%24 = bitcast float* %23 to <4 x float>*
store <4 x float> <float 1.600000e+01, float 1.700000e+01, float 1.800000e+01, float 1.900000e+01>, <4 x float>* %24
%25 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 16
%26 = bitcast float* %25 to <4 x float>*
store <4 x float> <float 1.600000e+01, float 1.700000e+01, float 1.800000e+01, float 1.900000e+01>, <4 x float>* %26
%27 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 20
%28 = bitcast float* %27 to <4 x float>*
store <4 x float> <float 2.000000e+01, float 2.100000e+01, float 2.200000e+01, float 2.300000e+01>, <4 x float>* %28
%29 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 20
%30 = bitcast float* %29 to <4 x float>*
store <4 x float> <float 2.000000e+01, float 2.100000e+01, float 2.200000e+01, float 2.300000e+01>, <4 x float>* %30
%31 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 24
%32 = bitcast float* %31 to <4 x float>*
store <4 x float> <float 2.400000e+01, float 2.500000e+01, float 2.600000e+01, float 2.700000e+01>, <4 x float>* %32
%33 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 24
%34 = bitcast float* %33 to <4 x float>*
store <4 x float> <float 2.400000e+01, float 2.500000e+01, float 2.600000e+01, float 2.700000e+01>, <4 x float>* %34
%35 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 28
%36 = bitcast float* %35 to <4 x float>*
store <4 x float> <float 2.800000e+01, float 2.900000e+01, float 3.000000e+01, float 3.100000e+01>, <4 x float>* %36
%37 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 28
%38 = bitcast float* %37 to <4 x float>*
store <4 x float> <float 2.800000e+01, float 2.900000e+01, float 3.000000e+01, float 3.100000e+01>, <4 x float>* %38
%39 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 32
%40 = bitcast float* %39 to <4 x float>*
store <4 x float> <float 3.200000e+01, float 3.300000e+01, float 3.400000e+01, float 3.500000e+01>, <4 x float>* %40
%41 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 32
%42 = bitcast float* %41 to <4 x float>*
store <4 x float> <float 3.200000e+01, float 3.300000e+01, float 3.400000e+01, float 3.500000e+01>, <4 x float>* %42
%43 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 36
%44 = bitcast float* %43 to <4 x float>*
store <4 x float> <float 3.600000e+01, float 3.700000e+01, float 3.800000e+01, float 3.900000e+01>, <4 x float>* %44
%45 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 36
%46 = bitcast float* %45 to <4 x float>*
store <4 x float> <float 3.600000e+01, float 3.700000e+01, float 3.800000e+01, float 3.900000e+01>, <4 x float>* %46
%47 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 40
%48 = bitcast float* %47 to <4 x float>*
store <4 x float> <float 4.000000e+01, float 4.100000e+01, float 4.200000e+01, float 4.300000e+01>, <4 x float>* %48
%49 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 40
%50 = bitcast float* %49 to <4 x float>*
store <4 x float> <float 4.000000e+01, float 4.100000e+01, float 4.200000e+01, float 4.300000e+01>, <4 x float>* %50
%51 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 44
%52 = bitcast float* %51 to <4 x float>*
store <4 x float> <float 4.400000e+01, float 4.500000e+01, float 4.600000e+01, float 4.700000e+01>, <4 x float>* %52
%53 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 44
%54 = bitcast float* %53 to <4 x float>*
store <4 x float> <float 4.400000e+01, float 4.500000e+01, float 4.600000e+01, float 4.700000e+01>, <4 x float>* %54
%55 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 48
store float 4.800000e+01, float* %55
%56 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 48
store float 4.800000e+01, float* %56
%57 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 49
store float 4.900000e+01, float* %57
%58 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 49
store float 4.900000e+01, float* %58
%59 = tail call i32 (...) @omp_get_thread_num()
%60 = icmp eq i32 %59, 0
br i1 %60, label %61, label %64
61: ; preds = %2
%62 = tail call i32 (...) @omp_get_num_threads()
%63 = tail call i32 @printf(i8* getelementptr inbounds ([24 x i8], [24 x i8]* @.str, i64 0, i64 0), i32 %62)
br label %64
64: ; preds = %61, %2
%65 = tail call i32 @printf(i8* getelementptr inbounds ([23 x i8], [23 x i8]* @.str.1, i64 0, i64 0), i32 %59)
%66 = bitcast [50 x float]* %3 to <4 x float>*
%67 = load <4 x float>, <4 x float>* %66
%68 = bitcast [50 x float]* %4 to <4 x float>*
%69 = load <4 x float>, <4 x float>* %68
%70 = fmul <4 x float> %67, %69
%71 = bitcast [50 x float]* %5 to <4 x float>*
store <4 x float> %70, <4 x float>* %71
%72 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 4
%73 = bitcast float* %72 to <4 x float>*
%74 = load <4 x float>, <4 x float>* %73
%75 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 4
%76 = bitcast float* %75 to <4 x float>*
%77 = load <4 x float>, <4 x float>* %76
%78 = fmul <4 x float> %74, %77
%79 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 4
%80 = bitcast float* %79 to <4 x float>*
store <4 x float> %78, <4 x float>* %80
%81 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 8
%82 = bitcast float* %81 to <4 x float>*
%83 = load <4 x float>, <4 x float>* %82
%84 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 8
%85 = bitcast float* %84 to <4 x float>*
%86 = load <4 x float>, <4 x float>* %85
%87 = fmul <4 x float> %83, %86
%88 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 8
%89 = bitcast float* %88 to <4 x float>*
store <4 x float> %87, <4 x float>* %89
%90 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 12
%91 = bitcast float* %90 to <4 x float>*
%92 = load <4 x float>, <4 x float>* %91
%93 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 12
%94 = bitcast float* %93 to <4 x float>*
%95 = load <4 x float>, <4 x float>* %94
%96 = fmul <4 x float> %92, %95
%97 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 12
%98 = bitcast float* %97 to <4 x float>*
store <4 x float> %96, <4 x float>* %98
%99 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 16
%100 = bitcast float* %99 to <4 x float>*
%101 = load <4 x float>, <4 x float>* %100
%102 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 16
%103 = bitcast float* %102 to <4 x float>*
%104 = load <4 x float>, <4 x float>* %103
%105 = fmul <4 x float> %101, %104
%106 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 16
%107 = bitcast float* %106 to <4 x float>*
store <4 x float> %105, <4 x float>* %107
%108 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 20
%109 = bitcast float* %108 to <4 x float>*
%110 = load <4 x float>, <4 x float>* %109
%111 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 20
%112 = bitcast float* %111 to <4 x float>*
%113 = load <4 x float>, <4 x float>* %112
%114 = fmul <4 x float> %110, %113
%115 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 20
%116 = bitcast float* %115 to <4 x float>*
store <4 x float> %114, <4 x float>* %116
%117 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 24
%118 = bitcast float* %117 to <4 x float>*
%119 = load <4 x float>, <4 x float>* %118
%120 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 24
%121 = bitcast float* %120 to <4 x float>*
%122 = load <4 x float>, <4 x float>* %121
%123 = fmul <4 x float> %119, %122
%124 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 24
%125 = bitcast float* %124 to <4 x float>*
store <4 x float> %123, <4 x float>* %125
%126 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 28
%127 = bitcast float* %126 to <4 x float>*
%128 = load <4 x float>, <4 x float>* %127
%129 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 28
%130 = bitcast float* %129 to <4 x float>*
%131 = load <4 x float>, <4 x float>* %130
%132 = fmul <4 x float> %128, %131
%133 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 28
%134 = bitcast float* %133 to <4 x float>*
store <4 x float> %132, <4 x float>* %134
%135 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 32
%136 = bitcast float* %135 to <4 x float>*
%137 = load <4 x float>, <4 x float>* %136
%138 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 32
%139 = bitcast float* %138 to <4 x float>*
%140 = load <4 x float>, <4 x float>* %139
%141 = fmul <4 x float> %137, %140
%142 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 32
%143 = bitcast float* %142 to <4 x float>*
store <4 x float> %141, <4 x float>* %143
%144 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 36
%145 = bitcast float* %144 to <4 x float>*
%146 = load <4 x float>, <4 x float>* %145
%147 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 36
%148 = bitcast float* %147 to <4 x float>*
%149 = load <4 x float>, <4 x float>* %148
%150 = fmul <4 x float> %146, %149
%151 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 36
%152 = bitcast float* %151 to <4 x float>*
store <4 x float> %150, <4 x float>* %152
%153 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 40
%154 = bitcast float* %153 to <4 x float>*
%155 = load <4 x float>, <4 x float>* %154
%156 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 40
%157 = bitcast float* %156 to <4 x float>*
%158 = load <4 x float>, <4 x float>* %157
%159 = fmul <4 x float> %155, %158
%160 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 40
%161 = bitcast float* %160 to <4 x float>*
store <4 x float> %159, <4 x float>* %161
%162 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 44
%163 = bitcast float* %162 to <4 x float>*
%164 = load <4 x float>, <4 x float>* %163
%165 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 44
%166 = bitcast float* %165 to <4 x float>*
%167 = load <4 x float>, <4 x float>* %166
%168 = fmul <4 x float> %164, %167
%169 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 44
%170 = bitcast float* %169 to <4 x float>*
store <4 x float> %168, <4 x float>* %170
%171 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 48
%172 = load float, float* %171
%173 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 48
%174 = load float, float* %173
%175 = fmul float %172, %174
%176 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 48
store float %175, float* %176
%177 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 49
%178 = load float, float* %177
%179 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 49
%180 = load float, float* %179
%181 = fmul float %178, %180
%182 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 49
store float %181, float* %182
%183 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 0
%184 = bitcast [50 x float]* %3 to <4 x float>*
%185 = load <4 x float>, <4 x float>* %184
%186 = bitcast [50 x float]* %4 to <4 x float>*
%187 = load <4 x float>, <4 x float>* %186
%188 = fadd <4 x float> %185, %187
%189 = bitcast [50 x float]* %5 to <4 x float>*
store <4 x float> %188, <4 x float>* %189
%190 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 4
%191 = bitcast float* %190 to <4 x float>*
%192 = load <4 x float>, <4 x float>* %191
%193 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 4
%194 = bitcast float* %193 to <4 x float>*
%195 = load <4 x float>, <4 x float>* %194
%196 = fadd <4 x float> %192, %195
%197 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 4
%198 = bitcast float* %197 to <4 x float>*
store <4 x float> %196, <4 x float>* %198
%199 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 8
%200 = bitcast float* %199 to <4 x float>*
%201 = load <4 x float>, <4 x float>* %200
%202 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 8
%203 = bitcast float* %202 to <4 x float>*
%204 = load <4 x float>, <4 x float>* %203
%205 = fadd <4 x float> %201, %204
%206 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 8
%207 = bitcast float* %206 to <4 x float>*
store <4 x float> %205, <4 x float>* %207
%208 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 12
%209 = bitcast float* %208 to <4 x float>*
%210 = load <4 x float>, <4 x float>* %209
%211 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 12
%212 = bitcast float* %211 to <4 x float>*
%213 = load <4 x float>, <4 x float>* %212
%214 = fadd <4 x float> %210, %213
%215 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 12
%216 = bitcast float* %215 to <4 x float>*
store <4 x float> %214, <4 x float>* %216
%217 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 16
%218 = bitcast float* %217 to <4 x float>*
%219 = load <4 x float>, <4 x float>* %218
%220 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 16
%221 = bitcast float* %220 to <4 x float>*
%222 = load <4 x float>, <4 x float>* %221
%223 = fadd <4 x float> %219, %222
%224 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 16
%225 = bitcast float* %224 to <4 x float>*
store <4 x float> %223, <4 x float>* %225
%226 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 20
%227 = bitcast float* %226 to <4 x float>*
%228 = load <4 x float>, <4 x float>* %227
%229 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 20
%230 = bitcast float* %229 to <4 x float>*
%231 = load <4 x float>, <4 x float>* %230
%232 = fadd <4 x float> %228, %231
%233 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 20
%234 = bitcast float* %233 to <4 x float>*
store <4 x float> %232, <4 x float>* %234
%235 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 24
%236 = bitcast float* %235 to <4 x float>*
%237 = load <4 x float>, <4 x float>* %236
%238 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 24
%239 = bitcast float* %238 to <4 x float>*
%240 = load <4 x float>, <4 x float>* %239
%241 = fadd <4 x float> %237, %240
%242 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 24
%243 = bitcast float* %242 to <4 x float>*
store <4 x float> %241, <4 x float>* %243
%244 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 28
%245 = bitcast float* %244 to <4 x float>*
%246 = load <4 x float>, <4 x float>* %245
%247 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 28
%248 = bitcast float* %247 to <4 x float>*
%249 = load <4 x float>, <4 x float>* %248
%250 = fadd <4 x float> %246, %249
%251 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 28
%252 = bitcast float* %251 to <4 x float>*
store <4 x float> %250, <4 x float>* %252
%253 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 32
%254 = bitcast float* %253 to <4 x float>*
%255 = load <4 x float>, <4 x float>* %254
%256 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 32
%257 = bitcast float* %256 to <4 x float>*
%258 = load <4 x float>, <4 x float>* %257
%259 = fadd <4 x float> %255, %258
%260 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 32
%261 = bitcast float* %260 to <4 x float>*
store <4 x float> %259, <4 x float>* %261
%262 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 36
%263 = bitcast float* %262 to <4 x float>*
%264 = load <4 x float>, <4 x float>* %263
%265 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 36
%266 = bitcast float* %265 to <4 x float>*
%267 = load <4 x float>, <4 x float>* %266
%268 = fadd <4 x float> %264, %267
%269 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 36
%270 = bitcast float* %269 to <4 x float>*
store <4 x float> %268, <4 x float>* %270
%271 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 40
%272 = bitcast float* %271 to <4 x float>*
%273 = load <4 x float>, <4 x float>* %272
%274 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 40
%275 = bitcast float* %274 to <4 x float>*
%276 = load <4 x float>, <4 x float>* %275
%277 = fadd <4 x float> %273, %276
%278 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 40
%279 = bitcast float* %278 to <4 x float>*
store <4 x float> %277, <4 x float>* %279
%280 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 44
%281 = bitcast float* %280 to <4 x float>*
%282 = load <4 x float>, <4 x float>* %281
%283 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 44
%284 = bitcast float* %283 to <4 x float>*
%285 = load <4 x float>, <4 x float>* %284
%286 = fadd <4 x float> %282, %285
%287 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 44
%288 = bitcast float* %287 to <4 x float>*
store <4 x float> %286, <4 x float>* %288
%289 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 48
%290 = load float, float* %289
%291 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 48
%292 = load float, float* %291
%293 = fadd float %290, %292
%294 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 48
store float %293, float* %294
%295 = getelementptr inbounds [50 x float], [50 x float]* %3, i64 0, i64 49
%296 = load float, float* %295
%297 = getelementptr inbounds [50 x float], [50 x float]* %4, i64 0, i64 49
%298 = load float, float* %297
%299 = fadd float %296, %298
%300 = getelementptr inbounds [50 x float], [50 x float]* %5, i64 0, i64 49
store float %299, float* %300
%301 = call i32 @printf(i8* getelementptr inbounds ([22 x i8], [22 x i8]* @.str.2, i64 0, i64 0), i32 %59)
ret i32 0
}