#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ assert(int);
float fixedDelta(int);
float floatToFix(float, float, int, int, int);
float iirOutFixed(float *, float *, float *, float *, int, int, int, int, float,
                  int);
int /*<<< orphan*/ shiftL(float, float *, int);
int main(void) {
  int i;
  int xsize = 6;
  int Na = 2;
  int Nb = 1;
  int k = 2;
  int l = 4;
  float max = 1.0;
  float min = -1.0;
  float delta = fixedDelta(l);
  assert(delta > 0.0);
  float a[Na];
  float b[Nb];
  a[0] = 1.0000;
  a[1] = -0.5;
  b[0] = 1.0000;
  for (i = 0; i < Na; ++i) {
    a[i] = floatToFix(a[i], delta, k, l, 1);
  }
  for (i = 0; i < Nb; ++i) {
    b[i] = floatToFix(b[i], delta, k, l, 1);
  }
  float y[xsize];
  float x[] = {1.0f, 1.0f, 1.0f, 1.0f, 1.0f, 1.0f};
  for (i = 0; i < xsize; ++i) {
    y[i] = 0;
  }
  float yaux[Na];
  float xaux[Nb];
  for (i = 0; i < Na; ++i) {
    yaux[i] = 0;
  }
  for (i = 0; i < Nb; ++i) {
    xaux[i] = 0;
  }
  for (i = 0; i < xsize; ++i) {
    shiftL(x[i], xaux, Nb);
    y[i] = iirOutFixed(yaux, xaux, a, b, Na, Nb, k, l, delta, 1);
    shiftL(y[i], yaux, Na);
  }
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0xa0,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x6,-0xc(%rbp)
movl   $0x2,-0x10(%rbp)
movl   $0x1,-0x14(%rbp)
movl   $0x2,-0x18(%rbp)
movl   $0x4,-0x1c(%rbp)
movl   $0x3f800000,-0x20(%rbp)
movl   $0xbf800000,-0x24(%rbp)
mov    -0x1c(%rbp),%edi
call   1070 <fixedDelta@plt>
movss  %xmm0,-0x28(%rbp)
movss  -0x28(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
xorps  %xmm1,%xmm1
ucomisd %xmm1,%xmm0
seta   %al
movzbl %al,%edi
call   1040 <assert@plt>
mov    -0x10(%rbp),%eax
mov    %rsp,%rcx
mov    %rcx,-0x30(%rbp)
lea    0xf(,%rax,4),%rdx
and    $0xfffffffffffffff0,%rdx
mov    %rsp,%rcx
sub    %rdx,%rcx
mov    %rcx,-0x80(%rbp)
mov    %rcx,%rsp
mov    %rax,-0x38(%rbp)
mov    -0x14(%rbp),%eax
mov    %eax,%edx
lea    0xf(,%rdx,4),%rsi
and    $0xfffffffffffffff0,%rsi
mov    %rsp,%rax
sub    %rsi,%rax
mov    %rax,-0x78(%rbp)
mov    %rax,%rsp
mov    %rdx,-0x40(%rbp)
movss  0xdf4(%rip),%xmm0
movss  %xmm0,(%rcx)
movss  0xdec(%rip),%xmm0
movss  %xmm0,0x4(%rcx)
movss  0xddb(%rip),%xmm0
movss  %xmm0,(%rax)
movl   $0x0,-0x8(%rbp)
mov    -0x8(%rbp),%eax
cmp    -0x10(%rbp),%eax
jge    1279 <main+0x129>
mov    -0x80(%rbp),%rax
movslq -0x8(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm0
movss  -0x28(%rbp),%xmm1
mov    -0x18(%rbp),%edi
mov    -0x1c(%rbp),%esi
mov    $0x1,%edx
call   1050 <floatToFix@plt>
mov    -0x80(%rbp),%rax
movslq -0x8(%rbp),%rcx
movss  %xmm0,(%rax,%rcx,4)
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    1230 <main+0xe0>
movl   $0x0,-0x8(%rbp)
mov    -0x8(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    12c9 <main+0x179>
mov    -0x78(%rbp),%rax
movslq -0x8(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm0
movss  -0x28(%rbp),%xmm1
mov    -0x18(%rbp),%edi
mov    -0x1c(%rbp),%esi
mov    $0x1,%edx
call   1050 <floatToFix@plt>
mov    -0x78(%rbp),%rax
movslq -0x8(%rbp),%rcx
movss  %xmm0,(%rax,%rcx,4)
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    1280 <main+0x130>
mov    -0xc(%rbp),%eax
lea    0xf(,%rax,4),%rdx
and    $0xfffffffffffffff0,%rdx
mov    %rsp,%rcx
sub    %rdx,%rcx
mov    %rcx,-0x88(%rbp)
mov    %rcx,%rsp
mov    %rax,-0x48(%rbp)
mov    0xd1d(%rip),%rax
mov    %rax,-0x60(%rbp)
mov    0xd1a(%rip),%rax
mov    %rax,-0x58(%rbp)
mov    0xd17(%rip),%rax
mov    %rax,-0x50(%rbp)
movl   $0x0,-0x8(%rbp)
mov    -0x8(%rbp),%eax
cmp    -0xc(%rbp),%eax
jge    1341 <main+0x1f1>
mov    -0x88(%rbp),%rax
movslq -0x8(%rbp),%rcx
xorps  %xmm0,%xmm0
movss  %xmm0,(%rax,%rcx,4)
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    1314 <main+0x1c4>
mov    -0x10(%rbp),%eax
lea    0xf(,%rax,4),%rdx
and    $0xfffffffffffffff0,%rdx
mov    %rsp,%rcx
sub    %rdx,%rcx
mov    %rcx,-0x98(%rbp)
mov    %rcx,%rsp
mov    %rax,-0x68(%rbp)
mov    -0x14(%rbp),%eax
lea    0xf(,%rax,4),%rdx
and    $0xfffffffffffffff0,%rdx
mov    %rsp,%rcx
sub    %rdx,%rcx
mov    %rcx,-0x90(%rbp)
mov    %rcx,%rsp
mov    %rax,-0x70(%rbp)
movl   $0x0,-0x8(%rbp)
mov    -0x8(%rbp),%eax
cmp    -0x10(%rbp),%eax
jge    13bb <main+0x26b>
mov    -0x98(%rbp),%rax
movslq -0x8(%rbp),%rcx
xorps  %xmm0,%xmm0
movss  %xmm0,(%rax,%rcx,4)
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    138e <main+0x23e>
movl   $0x0,-0x8(%rbp)
mov    -0x8(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    13ef <main+0x29f>
mov    -0x90(%rbp),%rax
movslq -0x8(%rbp),%rcx
xorps  %xmm0,%xmm0
movss  %xmm0,(%rax,%rcx,4)
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    13c2 <main+0x272>
movl   $0x0,-0x8(%rbp)
mov    -0x8(%rbp),%eax
cmp    -0xc(%rbp),%eax
jge    1498 <main+0x348>
mov    -0x90(%rbp),%rdi
movslq -0x8(%rbp),%rax
movss  -0x60(%rbp,%rax,4),%xmm0
mov    -0x14(%rbp),%esi
call   1030 <shiftL@plt>
mov    -0x90(%rbp),%rsi
mov    -0x80(%rbp),%rdx
mov    -0x78(%rbp),%rcx
mov    -0x98(%rbp),%rdi
mov    -0x10(%rbp),%r8d
mov    -0x14(%rbp),%r9d
mov    -0x18(%rbp),%r10d
mov    -0x1c(%rbp),%eax
movss  -0x28(%rbp),%xmm0
sub    $0x20,%rsp
mov    %r10d,(%rsp)
mov    %eax,0x8(%rsp)
movl   $0x1,0x10(%rsp)
call   1060 <iirOutFixed@plt>
mov    -0x88(%rbp),%rax
mov    -0x98(%rbp),%rdi
add    $0x20,%rsp
movslq -0x8(%rbp),%rcx
movss  %xmm0,(%rax,%rcx,4)
movslq -0x8(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm0
mov    -0x10(%rbp),%esi
call   1030 <shiftL@plt>
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    13f6 <main+0x2a6>
movl   $0x0,-0x4(%rbp)
mov    -0x30(%rbp),%rax
mov    %rax,%rsp
mov    -0x4(%rbp),%eax
mov    %rbp,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %r15
push   %r14
push   %r12
push   %rbx
sub    $0x48,%rsp
mov    $0x4,%edi
call   1070 <fixedDelta@plt>
movss  %xmm0,0xc(%rsp)
xorps  %xmm1,%xmm1
xor    %edi,%edi
ucomiss %xmm1,%xmm0
seta   %dil
call   1040 <assert@plt>
movss  0xe7c(%rip),%xmm0
movss  0xc(%rsp),%xmm1
mov    $0x2,%edi
mov    $0x4,%esi
mov    $0x1,%edx
call   1050 <floatToFix@plt>
movss  %xmm0,0x30(%rsp)
movss  0xe58(%rip),%xmm0
movss  0xc(%rsp),%xmm1
mov    $0x2,%edi
mov    $0x4,%esi
mov    $0x1,%edx
call   1050 <floatToFix@plt>
movss  %xmm0,0x34(%rsp)
movss  0xe2c(%rip),%xmm0
movss  0xc(%rsp),%xmm1
mov    $0x2,%edi
mov    $0x4,%esi
mov    $0x1,%edx
call   1050 <floatToFix@plt>
movss  %xmm0,0x20(%rsp)
movq   $0x0,0x40(%rsp)
movl   $0x0,0x10(%rsp)
lea    0x10(%rsp),%rbx
movss  0xdee(%rip),%xmm0
mov    %rbx,%rdi
mov    $0x1,%esi
call   1030 <shiftL@plt>
sub    $0x8,%rsp
lea    0x48(%rsp),%r14
lea    0x38(%rsp),%r15
lea    0x28(%rsp),%r12
mov    %r14,%rdi
mov    %rbx,%rsi
mov    %r15,%rdx
mov    %r12,%rcx
mov    $0x2,%r8d
mov    $0x1,%r9d
movss  0x14(%rsp),%xmm0
push   $0x1
push   $0x4
push   $0x2
call   1060 <iirOutFixed@plt>
add    $0x20,%rsp
mov    %r14,%rdi
mov    $0x2,%esi
call   1030 <shiftL@plt>
movss  0xd8c(%rip),%xmm0
mov    %rbx,%rdi
mov    $0x1,%esi
call   1030 <shiftL@plt>
sub    $0x8,%rsp
mov    %r14,%rdi
mov    %rbx,%rsi
mov    %r15,%rdx
mov    %r12,%rcx
mov    $0x2,%r8d
mov    $0x1,%r9d
movss  0x14(%rsp),%xmm0
push   $0x1
push   $0x4
push   $0x2
call   1060 <iirOutFixed@plt>
add    $0x20,%rsp
mov    %r14,%rdi
mov    $0x2,%esi
call   1030 <shiftL@plt>
movss  0xd39(%rip),%xmm0
mov    %rbx,%rdi
mov    $0x1,%esi
call   1030 <shiftL@plt>
sub    $0x8,%rsp
mov    %r14,%rdi
mov    %rbx,%rsi
mov    %r15,%rdx
mov    %r12,%rcx
mov    $0x2,%r8d
mov    $0x1,%r9d
movss  0x14(%rsp),%xmm0
push   $0x1
push   $0x4
push   $0x2
call   1060 <iirOutFixed@plt>
add    $0x20,%rsp
mov    %r14,%rdi
mov    $0x2,%esi
call   1030 <shiftL@plt>
movss  0xce6(%rip),%xmm0
mov    %rbx,%rdi
mov    $0x1,%esi
call   1030 <shiftL@plt>
sub    $0x8,%rsp
mov    %r14,%rdi
mov    %rbx,%rsi
mov    %r15,%rdx
mov    %r12,%rcx
mov    $0x2,%r8d
mov    $0x1,%r9d
movss  0x14(%rsp),%xmm0
push   $0x1
push   $0x4
push   $0x2
call   1060 <iirOutFixed@plt>
add    $0x20,%rsp
mov    %r14,%rdi
mov    $0x2,%esi
call   1030 <shiftL@plt>
movss  0xc93(%rip),%xmm0
mov    %rbx,%rdi
mov    $0x1,%esi
call   1030 <shiftL@plt>
sub    $0x8,%rsp
mov    %r14,%rdi
mov    %rbx,%rsi
mov    %r15,%rdx
mov    %r12,%rcx
mov    $0x2,%r8d
mov    $0x1,%r9d
movss  0x14(%rsp),%xmm0
push   $0x1
push   $0x4
push   $0x2
call   1060 <iirOutFixed@plt>
add    $0x20,%rsp
mov    %r14,%rdi
mov    $0x2,%esi
call   1030 <shiftL@plt>
movss  0xc40(%rip),%xmm0
mov    %rbx,%rdi
mov    $0x1,%esi
call   1030 <shiftL@plt>
sub    $0x8,%rsp
mov    %r14,%rdi
mov    %rbx,%rsi
mov    %r15,%rdx
mov    %r12,%rcx
mov    $0x2,%r8d
mov    $0x1,%r9d
movss  0x14(%rsp),%xmm0
push   $0x1
push   $0x4
push   $0x2
call   1060 <iirOutFixed@plt>
add    $0x20,%rsp
mov    %r14,%rdi
mov    $0x2,%esi
call   1030 <shiftL@plt>
xor    %eax,%eax
add    $0x48,%rsp
pop    %rbx
pop    %r12
pop    %r14
pop    %r15
ret

LLVM IR (-O0):
@__const.main.x = [6 x float] [float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00, float 1.000000e+00]
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
%4 = alloca i32
%5 = alloca i32
%6 = alloca i32
%7 = alloca i32
%8 = alloca float
%9 = alloca float
%10 = alloca float
%11 = alloca i8*
%12 = alloca i64
%13 = alloca i64
%14 = alloca i64
%15 = alloca [6 x float]
%16 = alloca i64
%17 = alloca i64
store i32 0, i32* %1
store i32 6, i32* %3
store i32 2, i32* %4
store i32 1, i32* %5
store i32 2, i32* %6
store i32 4, i32* %7
store float 1.000000e+00, float* %8
store float -1.000000e+00, float* %9
%18 = load i32, i32* %7
%19 = call float @fixedDelta(i32 %18)
store float %19, float* %10
%20 = load float, float* %10
%21 = fpext float %20 to double
%22 = fcmp ogt double %21, 0.000000e+00
%23 = zext i1 %22 to i32
%24 = call i32 @assert(i32 %23)
%25 = load i32, i32* %4
%26 = zext i32 %25 to i64
%27 = call i8* @llvm.stacksave()
store i8* %27, i8** %11
%28 = alloca float, i64 %26
store i64 %26, i64* %12
%29 = load i32, i32* %5
%30 = zext i32 %29 to i64
%31 = alloca float, i64 %30
store i64 %30, i64* %13
%32 = getelementptr inbounds float, float* %28, i64 0
store float 1.000000e+00, float* %32
%33 = getelementptr inbounds float, float* %28, i64 1
store float -5.000000e-01, float* %33
%34 = getelementptr inbounds float, float* %31, i64 0
store float 1.000000e+00, float* %34
store i32 0, i32* %2
br label %35
35: ; preds = %51, %0
%36 = load i32, i32* %2
%37 = load i32, i32* %4
%38 = icmp slt i32 %36, %37
br i1 %38, label %39, label %54
39: ; preds = %35
%40 = load i32, i32* %2
%41 = sext i32 %40 to i64
%42 = getelementptr inbounds float, float* %28, i64 %41
%43 = load float, float* %42
%44 = load float, float* %10
%45 = load i32, i32* %6
%46 = load i32, i32* %7
%47 = call float @floatToFix(float %43, float %44, i32 %45, i32 %46, i32 1)
%48 = load i32, i32* %2
%49 = sext i32 %48 to i64
%50 = getelementptr inbounds float, float* %28, i64 %49
store float %47, float* %50
br label %51
51: ; preds = %39
%52 = load i32, i32* %2
%53 = add nsw i32 %52, 1
store i32 %53, i32* %2
br label %35
54: ; preds = %35
store i32 0, i32* %2
br label %55
55: ; preds = %71, %54
%56 = load i32, i32* %2
%57 = load i32, i32* %5
%58 = icmp slt i32 %56, %57
br i1 %58, label %59, label %74
59: ; preds = %55
%60 = load i32, i32* %2
%61 = sext i32 %60 to i64
%62 = getelementptr inbounds float, float* %31, i64 %61
%63 = load float, float* %62
%64 = load float, float* %10
%65 = load i32, i32* %6
%66 = load i32, i32* %7
%67 = call float @floatToFix(float %63, float %64, i32 %65, i32 %66, i32 1)
%68 = load i32, i32* %2
%69 = sext i32 %68 to i64
%70 = getelementptr inbounds float, float* %31, i64 %69
store float %67, float* %70
br label %71
71: ; preds = %59
%72 = load i32, i32* %2
%73 = add nsw i32 %72, 1
store i32 %73, i32* %2
br label %55
74: ; preds = %55
%75 = load i32, i32* %3
%76 = zext i32 %75 to i64
%77 = alloca float, i64 %76
store i64 %76, i64* %14
%78 = bitcast [6 x float]* %15 to i8*
store i32 0, i32* %2
br label %79
79: ; preds = %87, %74
%80 = load i32, i32* %2
%81 = load i32, i32* %3
%82 = icmp slt i32 %80, %81
br i1 %82, label %83, label %90
83: ; preds = %79
%84 = load i32, i32* %2
%85 = sext i32 %84 to i64
%86 = getelementptr inbounds float, float* %77, i64 %85
store float 0.000000e+00, float* %86
br label %87
87: ; preds = %83
%88 = load i32, i32* %2
%89 = add nsw i32 %88, 1
store i32 %89, i32* %2
br label %79
90: ; preds = %79
%91 = load i32, i32* %4
%92 = zext i32 %91 to i64
%93 = alloca float, i64 %92
store i64 %92, i64* %16
%94 = load i32, i32* %5
%95 = zext i32 %94 to i64
%96 = alloca float, i64 %95
store i64 %95, i64* %17
store i32 0, i32* %2
br label %97
97: ; preds = %105, %90
%98 = load i32, i32* %2
%99 = load i32, i32* %4
%100 = icmp slt i32 %98, %99
br i1 %100, label %101, label %108
101: ; preds = %97
%102 = load i32, i32* %2
%103 = sext i32 %102 to i64
%104 = getelementptr inbounds float, float* %93, i64 %103
store float 0.000000e+00, float* %104
br label %105
105: ; preds = %101
%106 = load i32, i32* %2
%107 = add nsw i32 %106, 1
store i32 %107, i32* %2
br label %97
108: ; preds = %97
store i32 0, i32* %2
br label %109
109: ; preds = %117, %108
%110 = load i32, i32* %2
%111 = load i32, i32* %5
%112 = icmp slt i32 %110, %111
br i1 %112, label %113, label %120
113: ; preds = %109
%114 = load i32, i32* %2
%115 = sext i32 %114 to i64
%116 = getelementptr inbounds float, float* %96, i64 %115
store float 0.000000e+00, float* %116
br label %117
117: ; preds = %113
%118 = load i32, i32* %2
%119 = add nsw i32 %118, 1
store i32 %119, i32* %2
br label %109
120: ; preds = %109
store i32 0, i32* %2
br label %121
121: ; preds = %147, %120
%122 = load i32, i32* %2
%123 = load i32, i32* %3
%124 = icmp slt i32 %122, %123
br i1 %124, label %125, label %150
125: ; preds = %121
%126 = load i32, i32* %2
%127 = sext i32 %126 to i64
%128 = getelementptr inbounds [6 x float], [6 x float]* %15, i64 0, i64 %127
%129 = load float, float* %128
%130 = load i32, i32* %5
%131 = call i32 @shiftL(float %129, float* %96, i32 %130)
%132 = load i32, i32* %4
%133 = load i32, i32* %5
%134 = load i32, i32* %6
%135 = load i32, i32* %7
%136 = load float, float* %10
%137 = call float @iirOutFixed(float* %93, float* %96, float* %28, float* %31, i32 %132, i32 %133, i32 %134, i32 %135, float %136, i32 1)
%138 = load i32, i32* %2
%139 = sext i32 %138 to i64
%140 = getelementptr inbounds float, float* %77, i64 %139
store float %137, float* %140
%141 = load i32, i32* %2
%142 = sext i32 %141 to i64
%143 = getelementptr inbounds float, float* %77, i64 %142
%144 = load float, float* %143
%145 = load i32, i32* %4
%146 = call i32 @shiftL(float %144, float* %93, i32 %145)
br label %147
147: ; preds = %125
%148 = load i32, i32* %2
%149 = add nsw i32 %148, 1
store i32 %149, i32* %2
br label %121
150: ; preds = %121
store i32 0, i32* %1
%151 = load i8*, i8** %11
%152 = load i32, i32* %1
ret i32 %152
}

LLVM IR (-O2):
define i32 @main() {
%1 = tail call float @fixedDelta(i32 4)
%2 = fcmp ogt float %1, 0.000000e+00
%3 = zext i1 %2 to i32
%4 = tail call i32 @assert(i32 %3)
%5 = alloca [2 x float]
%6 = alloca float
%7 = getelementptr inbounds [2 x float], [2 x float]* %5, i64 0, i64 0
%8 = getelementptr inbounds [2 x float], [2 x float]* %5, i64 0, i64 1
%9 = tail call float @floatToFix(float 1.000000e+00, float %1, i32 2, i32 4, i32 1)
store float %9, float* %7
%10 = tail call float @floatToFix(float -5.000000e-01, float %1, i32 2, i32 4, i32 1)
store float %10, float* %8
%11 = tail call float @floatToFix(float 1.000000e+00, float %1, i32 2, i32 4, i32 1)
store float %11, float* %6
%12 = alloca i64
%13 = alloca float
store i64 0, i64* %12
%14 = bitcast i64* %12 to float*
store float 0.000000e+00, float* %13
%15 = call i32 @shiftL(float 1.000000e+00, float* %13, i32 1)
%16 = call float @iirOutFixed(float* %14, float* %13, float* %7, float* %6, i32 2, i32 1, i32 2, i32 4, float %1, i32 1)
%17 = call i32 @shiftL(float %16, float* %14, i32 2)
%18 = call i32 @shiftL(float 1.000000e+00, float* %13, i32 1)
%19 = call float @iirOutFixed(float* %14, float* %13, float* %7, float* %6, i32 2, i32 1, i32 2, i32 4, float %1, i32 1)
%20 = call i32 @shiftL(float %19, float* %14, i32 2)
%21 = call i32 @shiftL(float 1.000000e+00, float* %13, i32 1)
%22 = call float @iirOutFixed(float* %14, float* %13, float* %7, float* %6, i32 2, i32 1, i32 2, i32 4, float %1, i32 1)
%23 = call i32 @shiftL(float %22, float* %14, i32 2)
%24 = call i32 @shiftL(float 1.000000e+00, float* %13, i32 1)
%25 = call float @iirOutFixed(float* %14, float* %13, float* %7, float* %6, i32 2, i32 1, i32 2, i32 4, float %1, i32 1)
%26 = call i32 @shiftL(float %25, float* %14, i32 2)
%27 = call i32 @shiftL(float 1.000000e+00, float* %13, i32 1)
%28 = call float @iirOutFixed(float* %14, float* %13, float* %7, float* %6, i32 2, i32 1, i32 2, i32 4, float %1, i32 1)
%29 = call i32 @shiftL(float %28, float* %14, i32 2)
%30 = call i32 @shiftL(float 1.000000e+00, float* %13, i32 1)
%31 = call float @iirOutFixed(float* %14, float* %13, float* %7, float* %6, i32 2, i32 1, i32 2, i32 4, float %1, i32 1)
%32 = call i32 @shiftL(float %31, float* %14, i32 2)
ret i32 0
}