#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int d(int);
int /*<<< orphan*/ nicename(unsigned int, char *, char *);
int /*<<< orphan*/ printf(char *, int, int);
int /*<<< orphan*/ putchar(char);
void dretch(unsigned count) {
  int i;
  nicename(count, "dreath (demon)", "MM 57");
  for (i = 0; i < count; i++) {
    printf("%d: %d hp", i + 1, d(6) + d(6) + d(6) + d(6) + 4);
    (void)putchar('\n');
  }
  (void)putchar('\n');
}


x86 assembly (clang, -O0):
<dretch>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
mov    %edi,-0x4(%rbp)
mov    -0x4(%rbp),%edi
lea    0xeab(%rip),%rsi
lea    0xeb3(%rip),%rdx
call   1060 <nicename@plt>
movl   $0x0,-0x8(%rbp)
mov    -0x8(%rbp),%eax
cmp    -0x4(%rbp),%eax
jae    11eb <dretch+0xab>
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xc(%rbp)
mov    $0x6,%edi
call   1040 <d@plt>
mov    %eax,-0x18(%rbp)
mov    $0x6,%edi
call   1040 <d@plt>
mov    %eax,%ecx
mov    -0x18(%rbp),%eax
add    %ecx,%eax
mov    %eax,-0x14(%rbp)
mov    $0x6,%edi
call   1040 <d@plt>
mov    %eax,%ecx
mov    -0x14(%rbp),%eax
add    %ecx,%eax
mov    %eax,-0x10(%rbp)
mov    $0x6,%edi
call   1040 <d@plt>
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%esi
add    %eax,%edx
add    $0x4,%edx
lea    0xe47(%rip),%rdi
call   1050 <printf@plt>
mov    $0xa,%edi
call   1030 <putchar@plt>
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    1168 <dretch+0x28>
mov    $0xa,%edi
call   1030 <putchar@plt>
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<dretch>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
push   %rax
mov    %edi,%r14d
lea    0xeab(%rip),%rsi
lea    0xeb3(%rip),%rdx
call   1060 <nicename@plt>
test   %r14d,%r14d
je     11e3 <dretch+0xa3>
neg    %r14d
mov    $0x1,%ebx
lea    0xea0(%rip),%r15
cs nopw 0x0(%rax,%rax,1)
nop
mov    $0x6,%edi
call   1040 <d@plt>
mov    %eax,%r12d
mov    $0x6,%edi
call   1040 <d@plt>
mov    %eax,%ebp
mov    $0x6,%edi
call   1040 <d@plt>
mov    %eax,%r13d
mov    $0x6,%edi
call   1040 <d@plt>
add    %r12d,%ebp
add    %r13d,%ebp
lea    (%rax,%rbp,1),%edx
add    $0x4,%edx
mov    %r15,%rdi
mov    %ebx,%esi
call   1050 <printf@plt>
mov    $0xa,%edi
call   1030 <putchar@plt>
lea    (%r14,%rbx,1),%eax
add    $0x1,%eax
mov    %ebx,%ecx
add    $0x1,%ecx
mov    %ecx,%ebx
cmp    $0x1,%eax
jne    1180 <dretch+0x40>
mov    $0xa,%edi
add    $0x8,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
jmp    1030 <putchar@plt>

LLVM IR (-O0):
@.str = [15 x i8] c"dreath (demon)\00"
@.str.1 = [6 x i8] c"MM 57\00"
@.str.2 = [10 x i8] c"%d: %d hp\00"
define void @dretch(i32 %0) {
%2 = alloca i32
%3 = alloca i32
store i32 %0, i32* %2
%4 = load i32, i32* %2
%5 = call i32 @nicename(i32 %4, i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0))
store i32 0, i32* %3
br label %6
6: ; preds = %23, %1
%7 = load i32, i32* %3
%8 = load i32, i32* %2
%9 = icmp ult i32 %7, %8
br i1 %9, label %10, label %26
10: ; preds = %6
%11 = load i32, i32* %3
%12 = add nsw i32 %11, 1
%13 = call i32 @d(i32 6)
%14 = call i32 @d(i32 6)
%15 = add nsw i32 %13, %14
%16 = call i32 @d(i32 6)
%17 = add nsw i32 %15, %16
%18 = call i32 @d(i32 6)
%19 = add nsw i32 %17, %18
%20 = add nsw i32 %19, 4
%21 = call i32 @printf(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.2, i64 0, i64 0), i32 %12, i32 %20)
%22 = call i32 @putchar(i8 signext 10)
br label %23
23: ; preds = %10
%24 = load i32, i32* %3
%25 = add nsw i32 %24, 1
store i32 %25, i32* %3
br label %6
26: ; preds = %6
%27 = call i32 @putchar(i8 signext 10)
ret void
}

LLVM IR (-O2):
@.str = [15 x i8] c"dreath (demon)\00"
@.str.1 = [6 x i8] c"MM 57\00"
@.str.2 = [10 x i8] c"%d: %d hp\00"
define void @dretch(i32 %0) {
%2 = tail call i32 @nicename(i32 %0, i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0))
%3 = icmp eq i32 %0, 0
br i1 %3, label %18, label %4
4: ; preds = %1, %4
%5 = phi i32 [ %6, %4 ], [ 0, %1 ]
%6 = add nuw i32 %5, 1
%7 = tail call i32 @d(i32 6)
%8 = tail call i32 @d(i32 6)
%9 = tail call i32 @d(i32 6)
%10 = tail call i32 @d(i32 6)
%11 = add i32 %7, 4
%12 = add i32 %11, %8
%13 = add i32 %12, %9
%14 = add i32 %13, %10
%15 = tail call i32 @printf(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.2, i64 0, i64 0), i32 %6, i32 %14)
%16 = tail call i32 @putchar(i8 signext 10)
%17 = icmp eq i32 %6, %0
br i1 %17, label %18, label %4
18: ; preds = %4, %1
%19 = tail call i32 @putchar(i8 signext 10)
ret void
}