void glmExpandMatrix34f(float result[16], const float m[9]) {
  result[0] = m[0];
  result[1] = m[1];
  result[2] = m[2];
  result[3] = 0;
  result[4] = m[3];
  result[5] = m[4];
  result[6] = m[5];
  result[7] = 0;
  result[8] = m[6];
  result[9] = m[7];
  result[10] = m[8];
  result[11] = 0;
  result[12] = 0;
  result[13] = 0;
  result[14] = 0;
  result[15] = 1;
}


x86 assembly (clang, -O0):
<glmExpandMatrix34f>:
push   %rbp
mov    %rsp,%rbp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
mov    -0x8(%rbp),%rax
movss  %xmm0,(%rax)
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
mov    -0x8(%rbp),%rax
movss  %xmm0,0x4(%rax)
mov    -0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
mov    -0x8(%rbp),%rax
movss  %xmm0,0x8(%rax)
mov    -0x8(%rbp),%rax
xorps  %xmm0,%xmm0
movss  %xmm0,0xc(%rax)
mov    -0x10(%rbp),%rax
movss  0xc(%rax),%xmm0
mov    -0x8(%rbp),%rax
movss  %xmm0,0x10(%rax)
mov    -0x10(%rbp),%rax
movss  0x10(%rax),%xmm0
mov    -0x8(%rbp),%rax
movss  %xmm0,0x14(%rax)
mov    -0x10(%rbp),%rax
movss  0x14(%rax),%xmm0
mov    -0x8(%rbp),%rax
movss  %xmm0,0x18(%rax)
mov    -0x8(%rbp),%rax
xorps  %xmm0,%xmm0
movss  %xmm0,0x1c(%rax)
mov    -0x10(%rbp),%rax
movss  0x18(%rax),%xmm0
mov    -0x8(%rbp),%rax
movss  %xmm0,0x20(%rax)
mov    -0x10(%rbp),%rax
movss  0x1c(%rax),%xmm0
mov    -0x8(%rbp),%rax
movss  %xmm0,0x24(%rax)
mov    -0x10(%rbp),%rax
movss  0x20(%rax),%xmm0
mov    -0x8(%rbp),%rax
movss  %xmm0,0x28(%rax)
mov    -0x8(%rbp),%rax
xorps  %xmm0,%xmm0
movss  %xmm0,0x2c(%rax)
mov    -0x8(%rbp),%rax
xorps  %xmm0,%xmm0
movss  %xmm0,0x30(%rax)
mov    -0x8(%rbp),%rax
xorps  %xmm0,%xmm0
movss  %xmm0,0x34(%rax)
mov    -0x8(%rbp),%rax
xorps  %xmm0,%xmm0
movss  %xmm0,0x38(%rax)
mov    -0x8(%rbp),%rax
movss  0xe00(%rip),%xmm0
movss  %xmm0,0x3c(%rax)
pop    %rbp
ret

x86 assembly (clang, -O2):
<glmExpandMatrix34f>:
movss  (%rsi),%xmm0
movss  %xmm0,(%rdi)
movss  0x4(%rsi),%xmm0
movss  %xmm0,0x4(%rdi)
movss  0x8(%rsi),%xmm0
movss  %xmm0,0x8(%rdi)
movl   $0x0,0xc(%rdi)
movss  0xc(%rsi),%xmm0
movss  %xmm0,0x10(%rdi)
movss  0x10(%rsi),%xmm0
movss  %xmm0,0x14(%rdi)
movss  0x14(%rsi),%xmm0
movss  %xmm0,0x18(%rdi)
movl   $0x0,0x1c(%rdi)
movss  0x18(%rsi),%xmm0
movss  %xmm0,0x20(%rdi)
movss  0x1c(%rsi),%xmm0
movss  %xmm0,0x24(%rdi)
movss  0x20(%rsi),%xmm0
movss  %xmm0,0x28(%rdi)
xorps  %xmm0,%xmm0
movups %xmm0,0x2c(%rdi)
movl   $0x3f800000,0x3c(%rdi)
ret

LLVM IR (-O0):
define void @glmExpandMatrix34f(float* %0, float* %1) {
%3 = alloca float*
%4 = alloca float*
store float* %0, float** %3
store float* %1, float** %4
%5 = load float*, float** %4
%6 = getelementptr inbounds float, float* %5, i64 0
%7 = load float, float* %6
%8 = load float*, float** %3
%9 = getelementptr inbounds float, float* %8, i64 0
store float %7, float* %9
%10 = load float*, float** %4
%11 = getelementptr inbounds float, float* %10, i64 1
%12 = load float, float* %11
%13 = load float*, float** %3
%14 = getelementptr inbounds float, float* %13, i64 1
store float %12, float* %14
%15 = load float*, float** %4
%16 = getelementptr inbounds float, float* %15, i64 2
%17 = load float, float* %16
%18 = load float*, float** %3
%19 = getelementptr inbounds float, float* %18, i64 2
store float %17, float* %19
%20 = load float*, float** %3
%21 = getelementptr inbounds float, float* %20, i64 3
store float 0.000000e+00, float* %21
%22 = load float*, float** %4
%23 = getelementptr inbounds float, float* %22, i64 3
%24 = load float, float* %23
%25 = load float*, float** %3
%26 = getelementptr inbounds float, float* %25, i64 4
store float %24, float* %26
%27 = load float*, float** %4
%28 = getelementptr inbounds float, float* %27, i64 4
%29 = load float, float* %28
%30 = load float*, float** %3
%31 = getelementptr inbounds float, float* %30, i64 5
store float %29, float* %31
%32 = load float*, float** %4
%33 = getelementptr inbounds float, float* %32, i64 5
%34 = load float, float* %33
%35 = load float*, float** %3
%36 = getelementptr inbounds float, float* %35, i64 6
store float %34, float* %36
%37 = load float*, float** %3
%38 = getelementptr inbounds float, float* %37, i64 7
store float 0.000000e+00, float* %38
%39 = load float*, float** %4
%40 = getelementptr inbounds float, float* %39, i64 6
%41 = load float, float* %40
%42 = load float*, float** %3
%43 = getelementptr inbounds float, float* %42, i64 8
store float %41, float* %43
%44 = load float*, float** %4
%45 = getelementptr inbounds float, float* %44, i64 7
%46 = load float, float* %45
%47 = load float*, float** %3
%48 = getelementptr inbounds float, float* %47, i64 9
store float %46, float* %48
%49 = load float*, float** %4
%50 = getelementptr inbounds float, float* %49, i64 8
%51 = load float, float* %50
%52 = load float*, float** %3
%53 = getelementptr inbounds float, float* %52, i64 10
store float %51, float* %53
%54 = load float*, float** %3
%55 = getelementptr inbounds float, float* %54, i64 11
store float 0.000000e+00, float* %55
%56 = load float*, float** %3
%57 = getelementptr inbounds float, float* %56, i64 12
store float 0.000000e+00, float* %57
%58 = load float*, float** %3
%59 = getelementptr inbounds float, float* %58, i64 13
store float 0.000000e+00, float* %59
%60 = load float*, float** %3
%61 = getelementptr inbounds float, float* %60, i64 14
store float 0.000000e+00, float* %61
%62 = load float*, float** %3
%63 = getelementptr inbounds float, float* %62, i64 15
store float 1.000000e+00, float* %63
ret void
}

LLVM IR (-O2):
define void @glmExpandMatrix34f(float* nocapture writeonly %0, float* nocapture %1) {
%3 = load float, float* %1
store float %3, float* %0
%4 = getelementptr inbounds float, float* %1, i64 1
%5 = load float, float* %4
%6 = getelementptr inbounds float, float* %0, i64 1
store float %5, float* %6
%7 = getelementptr inbounds float, float* %1, i64 2
%8 = load float, float* %7
%9 = getelementptr inbounds float, float* %0, i64 2
store float %8, float* %9
%10 = getelementptr inbounds float, float* %0, i64 3
store float 0.000000e+00, float* %10
%11 = getelementptr inbounds float, float* %1, i64 3
%12 = load float, float* %11
%13 = getelementptr inbounds float, float* %0, i64 4
store float %12, float* %13
%14 = getelementptr inbounds float, float* %1, i64 4
%15 = load float, float* %14
%16 = getelementptr inbounds float, float* %0, i64 5
store float %15, float* %16
%17 = getelementptr inbounds float, float* %1, i64 5
%18 = load float, float* %17
%19 = getelementptr inbounds float, float* %0, i64 6
store float %18, float* %19
%20 = getelementptr inbounds float, float* %0, i64 7
store float 0.000000e+00, float* %20
%21 = getelementptr inbounds float, float* %1, i64 6
%22 = load float, float* %21
%23 = getelementptr inbounds float, float* %0, i64 8
store float %22, float* %23
%24 = getelementptr inbounds float, float* %1, i64 7
%25 = load float, float* %24
%26 = getelementptr inbounds float, float* %0, i64 9
store float %25, float* %26
%27 = getelementptr inbounds float, float* %1, i64 8
%28 = load float, float* %27
%29 = getelementptr inbounds float, float* %0, i64 10
store float %28, float* %29
%30 = getelementptr inbounds float, float* %0, i64 11
%31 = getelementptr inbounds float, float* %0, i64 15
%32 = bitcast float* %30 to i8*
store float 1.000000e+00, float* %31
ret void
}