#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
double pow(double, int);
double CE_pHP_OH(double pH, double P, double K1, double K2, double Kw,
                 double f) {
  double H3O, t0;
  H3O = pow(10, (3 - pH)) / f;
  K1 = K1 / pow(f, 2);
  K2 = K2 / pow(f, 4);
  Kw = Kw / pow(f, 2);
  t0 = Kw / H3O;
  return t0;
}


x86 assembly (clang, -O0):
<CE_pHP_OH>:
push   %rbp
mov    %rsp,%rbp
sub    $0x60,%rsp
movsd  %xmm0,-0x8(%rbp)
movsd  %xmm1,-0x10(%rbp)
movsd  %xmm2,-0x18(%rbp)
movsd  %xmm3,-0x20(%rbp)
movsd  %xmm4,-0x28(%rbp)
movsd  %xmm5,-0x30(%rbp)
movsd  0xeca(%rip),%xmm0
subsd  -0x8(%rbp),%xmm0
cvttsd2si %xmm0,%edi
movsd  0xeb1(%rip),%xmm0
call   1030 <pow@plt>
divsd  -0x30(%rbp),%xmm0
movsd  %xmm0,-0x38(%rbp)
movsd  -0x18(%rbp),%xmm0
movsd  %xmm0,-0x58(%rbp)
movsd  -0x30(%rbp),%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
movaps %xmm0,%xmm1
movsd  -0x58(%rbp),%xmm0
divsd  %xmm1,%xmm0
movsd  %xmm0,-0x18(%rbp)
movsd  -0x20(%rbp),%xmm0
movsd  %xmm0,-0x50(%rbp)
movsd  -0x30(%rbp),%xmm0
mov    $0x4,%edi
call   1030 <pow@plt>
movaps %xmm0,%xmm1
movsd  -0x50(%rbp),%xmm0
divsd  %xmm1,%xmm0
movsd  %xmm0,-0x20(%rbp)
movsd  -0x28(%rbp),%xmm0
movsd  %xmm0,-0x48(%rbp)
movsd  -0x30(%rbp),%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
movaps %xmm0,%xmm1
movsd  -0x48(%rbp),%xmm0
divsd  %xmm1,%xmm0
movsd  %xmm0,-0x28(%rbp)
movsd  -0x28(%rbp),%xmm0
divsd  -0x38(%rbp),%xmm0
movsd  %xmm0,-0x40(%rbp)
movsd  -0x40(%rbp),%xmm0
add    $0x60,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<CE_pHP_OH>:
sub    $0x38,%rsp
movaps %xmm5,(%rsp)
movaps %xmm4,0x20(%rsp)
movsd  0xedb(%rip),%xmm1
subsd  %xmm0,%xmm1
cvttsd2si %xmm1,%edi
movsd  0xed3(%rip),%xmm0
call   1030 <pow@plt>
movaps %xmm0,0x10(%rsp)
movaps (%rsp),%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
movaps (%rsp),%xmm0
mov    $0x4,%edi
call   1030 <pow@plt>
movapd (%rsp),%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
movapd 0x20(%rsp),%xmm1
unpcklpd 0x10(%rsp),%xmm1
unpcklpd (%rsp),%xmm0
divpd  %xmm0,%xmm1
movapd %xmm1,%xmm0
unpckhpd %xmm1,%xmm0
divsd  %xmm0,%xmm1
movapd %xmm1,%xmm0
add    $0x38,%rsp
ret

LLVM IR (-O0):
define double @CE_pHP_OH(double %0, double %1, double %2, double %3, double %4, double %5) {
%7 = alloca double
%8 = alloca double
%9 = alloca double
%10 = alloca double
%11 = alloca double
%12 = alloca double
%13 = alloca double
%14 = alloca double
store double %0, double* %7
store double %1, double* %8
store double %2, double* %9
store double %3, double* %10
store double %4, double* %11
store double %5, double* %12
%15 = load double, double* %7
%16 = fsub double 3.000000e+00, %15
%17 = fptosi double %16 to i32
%18 = call double @pow(double 1.000000e+01, i32 %17)
%19 = load double, double* %12
%20 = fdiv double %18, %19
store double %20, double* %13
%21 = load double, double* %9
%22 = load double, double* %12
%23 = call double @pow(double %22, i32 2)
%24 = fdiv double %21, %23
store double %24, double* %9
%25 = load double, double* %10
%26 = load double, double* %12
%27 = call double @pow(double %26, i32 4)
%28 = fdiv double %25, %27
store double %28, double* %10
%29 = load double, double* %11
%30 = load double, double* %12
%31 = call double @pow(double %30, i32 2)
%32 = fdiv double %29, %31
store double %32, double* %11
%33 = load double, double* %11
%34 = load double, double* %13
%35 = fdiv double %33, %34
store double %35, double* %14
%36 = load double, double* %14
ret double %36
}

LLVM IR (-O2):
define double @CE_pHP_OH(double %0, double %1, double %2, double %3, double %4, double %5) {
%7 = fsub double 3.000000e+00, %0
%8 = fptosi double %7 to i32
%9 = tail call double @pow(double 1.000000e+01, i32 %8)
%10 = tail call double @pow(double %5, i32 2)
%11 = tail call double @pow(double %5, i32 4)
%12 = tail call double @pow(double %5, i32 2)
%13 = insertelement <2 x double> poison, double %4, i64 0
%14 = insertelement <2 x double> %13, double %9, i64 1
%15 = insertelement <2 x double> poison, double %5, i64 1
%16 = insertelement <2 x double> %15, double %12, i64 0
%17 = fdiv <2 x double> %14, %16
%18 = extractelement <2 x double> %17, i64 0
%19 = extractelement <2 x double> %17, i64 1
%20 = fdiv double %18, %19
ret double %20
}