#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ wack_charest(int, int);
int /*<<< orphan*/ wack_double(int, int);
int /*<<< orphan*/ wack_doublest(int, int);
int /*<<< orphan*/ wack_field_1();
int /*<<< orphan*/ wack_field_2();
int /*<<< orphan*/ wack_field_3();
int /*<<< orphan*/ wack_field_4();
int /*<<< orphan*/ wack_float(int, int);
int /*<<< orphan*/ wack_int(int, int);
int /*<<< orphan*/ wack_long(int, int);
int /*<<< orphan*/ wack_longest(int, int);
int /*<<< orphan*/ wack_short(int, int);
int /*<<< orphan*/ wack_struct_1();
int /*<<< orphan*/ wack_struct_2();
int /*<<< orphan*/ wack_struct_3();
int /*<<< orphan*/ wack_struct_4();
int main() {
  wack_charest(-1, -2);
  wack_short(-1, -2);
  wack_int(-1, -2);
  wack_long(-1, -2);
  wack_longest(-1, -2);
  wack_float(-1, -2);
  wack_double(-1, -2);
  wack_doublest(-1, -2);
  wack_charest(-1, -2);
  wack_short(-1, -2);
  wack_int(-1, -2);
  wack_long(-1, -2);
  wack_longest(-1, -2);
  wack_float(-1, -2);
  wack_double(-1, -2);
  wack_doublest(-1, -2);
  wack_struct_1();
  wack_struct_2();
  wack_struct_3();
  wack_struct_4();
  wack_struct_1();
  wack_struct_2();
  wack_struct_3();
  wack_struct_4();
  wack_field_1();
  wack_field_2();
  wack_field_3();
  wack_field_4();
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
movl   $0x0,-0x4(%rbp)
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1080 <wack_charest@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   10c0 <wack_short@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1070 <wack_int@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1030 <wack_long@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1040 <wack_longest@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   10f0 <wack_float@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1090 <wack_double@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1120 <wack_doublest@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1080 <wack_charest@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   10c0 <wack_short@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1070 <wack_int@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1030 <wack_long@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1040 <wack_longest@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   10f0 <wack_float@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1090 <wack_double@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1120 <wack_doublest@plt>
mov    $0x0,%al
call   10a0 <wack_struct_1@plt>
mov    $0x0,%al
call   1100 <wack_struct_2@plt>
mov    $0x0,%al
call   10b0 <wack_struct_3@plt>
mov    $0x0,%al
call   1110 <wack_struct_4@plt>
mov    $0x0,%al
call   10a0 <wack_struct_1@plt>
mov    $0x0,%al
call   1100 <wack_struct_2@plt>
mov    $0x0,%al
call   10b0 <wack_struct_3@plt>
mov    $0x0,%al
call   1110 <wack_struct_4@plt>
mov    $0x0,%al
call   10d0 <wack_field_1@plt>
mov    $0x0,%al
call   1060 <wack_field_2@plt>
mov    $0x0,%al
call   10e0 <wack_field_3@plt>
mov    $0x0,%al
call   1050 <wack_field_4@plt>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rax
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1080 <wack_charest@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   10c0 <wack_short@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1070 <wack_int@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1030 <wack_long@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1040 <wack_longest@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   10f0 <wack_float@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1090 <wack_double@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1120 <wack_doublest@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1080 <wack_charest@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   10c0 <wack_short@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1070 <wack_int@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1030 <wack_long@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1040 <wack_longest@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   10f0 <wack_float@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1090 <wack_double@plt>
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1120 <wack_doublest@plt>
xor    %eax,%eax
call   10a0 <wack_struct_1@plt>
xor    %eax,%eax
call   1100 <wack_struct_2@plt>
xor    %eax,%eax
call   10b0 <wack_struct_3@plt>
xor    %eax,%eax
call   1110 <wack_struct_4@plt>
xor    %eax,%eax
call   10a0 <wack_struct_1@plt>
xor    %eax,%eax
call   1100 <wack_struct_2@plt>
xor    %eax,%eax
call   10b0 <wack_struct_3@plt>
xor    %eax,%eax
call   1110 <wack_struct_4@plt>
xor    %eax,%eax
call   10d0 <wack_field_1@plt>
xor    %eax,%eax
call   1060 <wack_field_2@plt>
xor    %eax,%eax
call   10e0 <wack_field_3@plt>
xor    %eax,%eax
call   1050 <wack_field_4@plt>
xor    %eax,%eax
pop    %rcx
ret

LLVM IR (-O0):
define i32 @main() {
%1 = alloca i32
store i32 0, i32* %1
%2 = call i32 @wack_charest(i32 -1, i32 -2)
%3 = call i32 @wack_short(i32 -1, i32 -2)
%4 = call i32 @wack_int(i32 -1, i32 -2)
%5 = call i32 @wack_long(i32 -1, i32 -2)
%6 = call i32 @wack_longest(i32 -1, i32 -2)
%7 = call i32 @wack_float(i32 -1, i32 -2)
%8 = call i32 @wack_double(i32 -1, i32 -2)
%9 = call i32 @wack_doublest(i32 -1, i32 -2)
%10 = call i32 @wack_charest(i32 -1, i32 -2)
%11 = call i32 @wack_short(i32 -1, i32 -2)
%12 = call i32 @wack_int(i32 -1, i32 -2)
%13 = call i32 @wack_long(i32 -1, i32 -2)
%14 = call i32 @wack_longest(i32 -1, i32 -2)
%15 = call i32 @wack_float(i32 -1, i32 -2)
%16 = call i32 @wack_double(i32 -1, i32 -2)
%17 = call i32 @wack_doublest(i32 -1, i32 -2)
%18 = call i32 (...) @wack_struct_1()
%19 = call i32 (...) @wack_struct_2()
%20 = call i32 (...) @wack_struct_3()
%21 = call i32 (...) @wack_struct_4()
%22 = call i32 (...) @wack_struct_1()
%23 = call i32 (...) @wack_struct_2()
%24 = call i32 (...) @wack_struct_3()
%25 = call i32 (...) @wack_struct_4()
%26 = call i32 (...) @wack_field_1()
%27 = call i32 (...) @wack_field_2()
%28 = call i32 (...) @wack_field_3()
%29 = call i32 (...) @wack_field_4()
ret i32 0
}

LLVM IR (-O2):
define i32 @main() {
%1 = tail call i32 @wack_charest(i32 -1, i32 -2)
%2 = tail call i32 @wack_short(i32 -1, i32 -2)
%3 = tail call i32 @wack_int(i32 -1, i32 -2)
%4 = tail call i32 @wack_long(i32 -1, i32 -2)
%5 = tail call i32 @wack_longest(i32 -1, i32 -2)
%6 = tail call i32 @wack_float(i32 -1, i32 -2)
%7 = tail call i32 @wack_double(i32 -1, i32 -2)
%8 = tail call i32 @wack_doublest(i32 -1, i32 -2)
%9 = tail call i32 @wack_charest(i32 -1, i32 -2)
%10 = tail call i32 @wack_short(i32 -1, i32 -2)
%11 = tail call i32 @wack_int(i32 -1, i32 -2)
%12 = tail call i32 @wack_long(i32 -1, i32 -2)
%13 = tail call i32 @wack_longest(i32 -1, i32 -2)
%14 = tail call i32 @wack_float(i32 -1, i32 -2)
%15 = tail call i32 @wack_double(i32 -1, i32 -2)
%16 = tail call i32 @wack_doublest(i32 -1, i32 -2)
%17 = tail call i32 (...) @wack_struct_1()
%18 = tail call i32 (...) @wack_struct_2()
%19 = tail call i32 (...) @wack_struct_3()
%20 = tail call i32 (...) @wack_struct_4()
%21 = tail call i32 (...) @wack_struct_1()
%22 = tail call i32 (...) @wack_struct_2()
%23 = tail call i32 (...) @wack_struct_3()
%24 = tail call i32 (...) @wack_struct_4()
%25 = tail call i32 (...) @wack_field_1()
%26 = tail call i32 (...) @wack_field_2()
%27 = tail call i32 (...) @wack_field_3()
%28 = tail call i32 (...) @wack_field_4()
ret i32 0
}