#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
void DrawReversed(int Number) {
  printf("%d\t", Number);
  do {
    printf("%d", Number % 10);
    Number /= 10;
  } while (Number != 0);
  printf("\n");
}


x86 assembly (clang, -O0):
<DrawReversed>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
mov    %edi,-0x4(%rbp)
mov    -0x4(%rbp),%esi
lea    0xedb(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0x4(%rbp),%eax
mov    $0xa,%ecx
cltd
idiv   %ecx
mov    %edx,%esi
lea    0xec4(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0x4(%rbp),%eax
mov    $0xa,%ecx
cltd
idiv   %ecx
mov    %eax,-0x4(%rbp)
cmpl   $0x0,-0x4(%rbp)
jne    112c <DrawReversed+0x1c>
lea    0xea1(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<DrawReversed>:
push   %r15
push   %r14
push   %rbx
mov    %edi,%ebx
lea    0xed2(%rip),%rdi
mov    %ebx,%esi
xor    %eax,%eax
call   1040 <printf@plt>
lea    0xec6(%rip),%r14
xchg   %ax,%ax
movslq %ebx,%r15
imul   $0x66666667,%r15,%rbx
mov    %rbx,%rax
shr    $0x3f,%rax
sar    $0x22,%rbx
add    %eax,%ebx
lea    (%rbx,%rbx,1),%eax
lea    (%rax,%rax,4),%eax
mov    %r15d,%esi
sub    %eax,%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
add    $0x9,%r15d
cmp    $0x12,%r15d
ja     1140 <DrawReversed+0x20>
mov    $0xa,%edi
pop    %rbx
pop    %r14
pop    %r15
jmp    1030 <putchar@plt>

LLVM IR (-O0):
@.str = [4 x i8] c"%d\09\00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [2 x i8] c"\0A\00"
define void @DrawReversed(i32 %0) {
%2 = alloca i32
store i32 %0, i32* %2
%3 = load i32, i32* %2
%4 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %3)
br label %5
5: ; preds = %11, %1
%6 = load i32, i32* %2
%7 = srem i32 %6, 10
%8 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32 %7)
%9 = load i32, i32* %2
%10 = sdiv i32 %9, 10
store i32 %10, i32* %2
br label %11
11: ; preds = %5
%12 = load i32, i32* %2
%13 = icmp ne i32 %12, 0
br i1 %13, label %5, label %14
14: ; preds = %11
%15 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.2, i64 0, i64 0))
ret void
}

LLVM IR (-O2):
@.str = [4 x i8] c"%d\09\00"
@.str.1 = [3 x i8] c"%d\00"
define void @DrawReversed(i32 %0) {
%2 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %0)
br label %3
3: ; preds = %3, %1
%4 = phi i32 [ %0, %1 ], [ %7, %3 ]
%5 = srem i32 %4, 10
%6 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32 %5)
%7 = sdiv i32 %4, 10
%8 = add i32 %4, 9
%9 = icmp ult i32 %8, 19
br i1 %9, label %10, label %3
10: ; preds = %3
%11 = tail call i32 @putchar(i32 10)
ret void
}