#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ bubble_sort(int *, int);
int /*<<< orphan*/ free(int *);
int *malloc(int);
int /*<<< orphan*/ printf(char *, ...);
int rand();
int /*<<< orphan*/ srand(int /*<<< orphan*/);
int /*<<< orphan*/ time(int /*<<< orphan*/ *);
int main(void) {
  int *array = NULL;
  int size = 10;
  int element, i;
  array = malloc(size * sizeof(int));
  srand(time(NULL));
  for (i = 0; i < size; i++)
    array[i] = (rand() % 100) + 1;
  printf("\nSize of array: %d.Elements before bubble sorting: \n", size);
  for (i = 0; i < size; i++)
    printf("%d ", array[i]);
  printf("\n");
  bubble_sort(array, size);
  printf("\nElements after bubble sorting: \n", size);
  for (i = 0; i < size; i++)
    printf("%d ", array[i]);
  printf("\n");
  free(array);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
movl   $0x0,-0x4(%rbp)
movq   $0x0,-0x10(%rbp)
movl   $0xa,-0x14(%rbp)
movslq -0x14(%rbp),%rax
shl    $0x2,%rax
mov    %eax,%edi
call   1070 <malloc@plt>
mov    %rax,-0x10(%rbp)
xor    %eax,%eax
mov    %eax,%edi
call   1060 <time@plt>
mov    %eax,%edi
call   1050 <srand@plt>
movl   $0x0,-0x1c(%rbp)
mov    -0x1c(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    11ef <main+0x7f>
mov    $0x0,%al
call   1080 <rand@plt>
mov    $0x64,%ecx
cltd
idiv   %ecx
add    $0x1,%edx
mov    -0x10(%rbp),%rax
movslq -0x1c(%rbp),%rcx
mov    %edx,(%rax,%rcx,4)
mov    -0x1c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x1c(%rbp)
jmp    11b8 <main+0x48>
mov    -0x14(%rbp),%esi
lea    0xe07(%rip),%rdi
mov    $0x0,%al
call   1040 <printf@plt>
movl   $0x0,-0x1c(%rbp)
mov    -0x1c(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    123a <main+0xca>
mov    -0x10(%rbp),%rax
movslq -0x1c(%rbp),%rcx
mov    (%rax,%rcx,4),%esi
lea    0xe10(%rip),%rdi
mov    $0x0,%al
call   1040 <printf@plt>
mov    -0x1c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x1c(%rbp)
jmp    1207 <main+0x97>
lea    0xdf2(%rip),%rdi
mov    $0x0,%al
call   1040 <printf@plt>
mov    -0x10(%rbp),%rdi
mov    -0x14(%rbp),%esi
call   1090 <bubble_sort@plt>
mov    -0x14(%rbp),%esi
lea    0xddb(%rip),%rdi
mov    $0x0,%al
call   1040 <printf@plt>
movl   $0x0,-0x1c(%rbp)
mov    -0x1c(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    129f <main+0x12f>
mov    -0x10(%rbp),%rax
movslq -0x1c(%rbp),%rcx
mov    (%rax,%rcx,4),%esi
lea    0xdab(%rip),%rdi
mov    $0x0,%al
call   1040 <printf@plt>
mov    -0x1c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x1c(%rbp)
jmp    126c <main+0xfc>
lea    0xd8d(%rip),%rdi
mov    $0x0,%al
call   1040 <printf@plt>
mov    -0x10(%rbp),%rdi
call   1030 <free@plt>
xor    %eax,%eax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %r14
push   %rbx
push   %rax
mov    $0x28,%edi
call   1090 <malloc@plt>
mov    %rax,%rbx
xor    %edi,%edi
call   1080 <time@plt>
mov    %eax,%edi
call   1070 <srand@plt>
xor    %eax,%eax
call   10a0 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
neg    %ecx
add    %ecx,%eax
add    $0x1,%eax
mov    %eax,(%rbx)
xor    %eax,%eax
call   10a0 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
neg    %ecx
add    %ecx,%eax
add    $0x1,%eax
mov    %eax,0x4(%rbx)
xor    %eax,%eax
call   10a0 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
neg    %ecx
add    %ecx,%eax
add    $0x1,%eax
mov    %eax,0x8(%rbx)
xor    %eax,%eax
call   10a0 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
neg    %ecx
add    %ecx,%eax
add    $0x1,%eax
mov    %eax,0xc(%rbx)
xor    %eax,%eax
call   10a0 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
neg    %ecx
add    %ecx,%eax
add    $0x1,%eax
mov    %eax,0x10(%rbx)
xor    %eax,%eax
call   10a0 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
neg    %ecx
add    %ecx,%eax
add    $0x1,%eax
mov    %eax,0x14(%rbx)
xor    %eax,%eax
call   10a0 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
neg    %ecx
add    %ecx,%eax
add    $0x1,%eax
mov    %eax,0x18(%rbx)
xor    %eax,%eax
call   10a0 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
neg    %ecx
add    %ecx,%eax
add    $0x1,%eax
mov    %eax,0x1c(%rbx)
xor    %eax,%eax
call   10a0 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
neg    %ecx
add    %ecx,%eax
add    $0x1,%eax
mov    %eax,0x20(%rbx)
xor    %eax,%eax
call   10a0 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
shr    $0x20,%rcx
sar    $0x5,%ecx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
neg    %ecx
add    %ecx,%eax
add    $0x1,%eax
mov    %eax,0x24(%rbx)
lea    0xc89(%rip),%rdi
mov    $0xa,%esi
xor    %eax,%eax
call   1060 <printf@plt>
mov    (%rbx),%esi
lea    0xca9(%rip),%r14
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0x4(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0x8(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0xc(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0x10(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0x14(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0x18(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0x1c(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0x20(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0x24(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    $0xa,%edi
call   1040 <putchar@plt>
mov    %rbx,%rdi
mov    $0xa,%esi
call   10b0 <bubble_sort@plt>
lea    0xc10(%rip),%rdi
call   1050 <puts@plt>
mov    (%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0x4(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0x8(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0xc(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0x10(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0x14(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0x18(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0x1c(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0x20(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    0x24(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1060 <printf@plt>
mov    $0xa,%edi
call   1040 <putchar@plt>
mov    %rbx,%rdi
call   1030 <free@plt>
xor    %eax,%eax
add    $0x8,%rsp
pop    %rbx
pop    %r14
ret

LLVM IR (-O0):
@.str = [53 x i8] c"\0ASize of array: %d.Elements before bubble sorting: \0A\00"
@.str.1 = [4 x i8] c"%d \00"
@.str.2 = [2 x i8] c"\0A\00"
@.str.3 = [34 x i8] c"\0AElements after bubble sorting: \0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32*
%3 = alloca i32
%4 = alloca i32
%5 = alloca i32
store i32 0, i32* %1
store i32* null, i32** %2
store i32 10, i32* %3
%6 = load i32, i32* %3
%7 = sext i32 %6 to i64
%8 = mul i64 %7, 4
%9 = trunc i64 %8 to i32
%10 = call i32* @malloc(i32 %9)
store i32* %10, i32** %2
%11 = call i32 @time(i32* null)
%12 = call i32 @srand(i32 %11)
store i32 0, i32* %5
br label %13
13: ; preds = %25, %0
%14 = load i32, i32* %5
%15 = load i32, i32* %3
%16 = icmp slt i32 %14, %15
br i1 %16, label %17, label %28
17: ; preds = %13
%18 = call i32 (...) @rand()
%19 = srem i32 %18, 100
%20 = add nsw i32 %19, 1
%21 = load i32*, i32** %2
%22 = load i32, i32* %5
%23 = sext i32 %22 to i64
%24 = getelementptr inbounds i32, i32* %21, i64 %23
store i32 %20, i32* %24
br label %25
25: ; preds = %17
%26 = load i32, i32* %5
%27 = add nsw i32 %26, 1
store i32 %27, i32* %5
br label %13
28: ; preds = %13
%29 = load i32, i32* %3
%30 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([53 x i8], [53 x i8]* @.str, i64 0, i64 0), i32 %29)
store i32 0, i32* %5
br label %31
31: ; preds = %42, %28
%32 = load i32, i32* %5
%33 = load i32, i32* %3
%34 = icmp slt i32 %32, %33
br i1 %34, label %35, label %45
35: ; preds = %31
%36 = load i32*, i32** %2
%37 = load i32, i32* %5
%38 = sext i32 %37 to i64
%39 = getelementptr inbounds i32, i32* %36, i64 %38
%40 = load i32, i32* %39
%41 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %40)
br label %42
42: ; preds = %35
%43 = load i32, i32* %5
%44 = add nsw i32 %43, 1
store i32 %44, i32* %5
br label %31
45: ; preds = %31
%46 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.2, i64 0, i64 0))
%47 = load i32*, i32** %2
%48 = load i32, i32* %3
%49 = call i32 @bubble_sort(i32* %47, i32 %48)
%50 = load i32, i32* %3
%51 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([34 x i8], [34 x i8]* @.str.3, i64 0, i64 0), i32 %50)
store i32 0, i32* %5
br label %52
52: ; preds = %63, %45
%53 = load i32, i32* %5
%54 = load i32, i32* %3
%55 = icmp slt i32 %53, %54
br i1 %55, label %56, label %66
56: ; preds = %52
%57 = load i32*, i32** %2
%58 = load i32, i32* %5
%59 = sext i32 %58 to i64
%60 = getelementptr inbounds i32, i32* %57, i64 %59
%61 = load i32, i32* %60
%62 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %61)
br label %63
63: ; preds = %56
%64 = load i32, i32* %5
%65 = add nsw i32 %64, 1
store i32 %65, i32* %5
br label %52
66: ; preds = %52
%67 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.2, i64 0, i64 0))
%68 = load i32*, i32** %2
%69 = call i32 @free(i32* %68)
ret i32 0
}

LLVM IR (-O2):
@.str = [53 x i8] c"\0ASize of array: %d.Elements before bubble sorting: \0A\00"
@.str.1 = [4 x i8] c"%d \00"
@str = [33 x i8] c"\0AElements after bubble sorting: \00"
define i32 @main() {
%1 = tail call i32* @malloc(i32 40)
%2 = tail call i32 @time(i32* null)
%3 = tail call i32 @srand(i32 %2)
%4 = tail call i32 (...) @rand()
%5 = srem i32 %4, 100
%6 = add nsw i32 %5, 1
store i32 %6, i32* %1
%7 = tail call i32 (...) @rand()
%8 = srem i32 %7, 100
%9 = add nsw i32 %8, 1
%10 = getelementptr inbounds i32, i32* %1, i64 1
store i32 %9, i32* %10
%11 = tail call i32 (...) @rand()
%12 = srem i32 %11, 100
%13 = add nsw i32 %12, 1
%14 = getelementptr inbounds i32, i32* %1, i64 2
store i32 %13, i32* %14
%15 = tail call i32 (...) @rand()
%16 = srem i32 %15, 100
%17 = add nsw i32 %16, 1
%18 = getelementptr inbounds i32, i32* %1, i64 3
store i32 %17, i32* %18
%19 = tail call i32 (...) @rand()
%20 = srem i32 %19, 100
%21 = add nsw i32 %20, 1
%22 = getelementptr inbounds i32, i32* %1, i64 4
store i32 %21, i32* %22
%23 = tail call i32 (...) @rand()
%24 = srem i32 %23, 100
%25 = add nsw i32 %24, 1
%26 = getelementptr inbounds i32, i32* %1, i64 5
store i32 %25, i32* %26
%27 = tail call i32 (...) @rand()
%28 = srem i32 %27, 100
%29 = add nsw i32 %28, 1
%30 = getelementptr inbounds i32, i32* %1, i64 6
store i32 %29, i32* %30
%31 = tail call i32 (...) @rand()
%32 = srem i32 %31, 100
%33 = add nsw i32 %32, 1
%34 = getelementptr inbounds i32, i32* %1, i64 7
store i32 %33, i32* %34
%35 = tail call i32 (...) @rand()
%36 = srem i32 %35, 100
%37 = add nsw i32 %36, 1
%38 = getelementptr inbounds i32, i32* %1, i64 8
store i32 %37, i32* %38
%39 = tail call i32 (...) @rand()
%40 = srem i32 %39, 100
%41 = add nsw i32 %40, 1
%42 = getelementptr inbounds i32, i32* %1, i64 9
store i32 %41, i32* %42
%43 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([53 x i8], [53 x i8]* @.str, i64 0, i64 0), i32 10)
%44 = load i32, i32* %1
%45 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %44)
%46 = load i32, i32* %10
%47 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %46)
%48 = load i32, i32* %14
%49 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %48)
%50 = load i32, i32* %18
%51 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %50)
%52 = load i32, i32* %22
%53 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %52)
%54 = load i32, i32* %26
%55 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %54)
%56 = load i32, i32* %30
%57 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %56)
%58 = load i32, i32* %34
%59 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %58)
%60 = load i32, i32* %38
%61 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %60)
%62 = load i32, i32* %42
%63 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %62)
%64 = tail call i32 @putchar(i32 10)
%65 = tail call i32 @bubble_sort(i32* %1, i32 10)
%66 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([33 x i8], [33 x i8]* @str, i64 0, i64 0))
%67 = load i32, i32* %1
%68 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %67)
%69 = load i32, i32* %10
%70 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %69)
%71 = load i32, i32* %14
%72 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %71)
%73 = load i32, i32* %18
%74 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %73)
%75 = load i32, i32* %22
%76 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %75)
%77 = load i32, i32* %26
%78 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %77)
%79 = load i32, i32* %30
%80 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %79)
%81 = load i32, i32* %34
%82 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %81)
%83 = load i32, i32* %38
%84 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %83)
%85 = load i32, i32* %42
%86 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %85)
%87 = tail call i32 @putchar(i32 10)
%88 = tail call i32 @free(i32* %1)
ret i32 0
}