#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ get_time_and_save_value();
int /*<<< orphan*/ get_time_asctime();
int /*<<< orphan*/ printf(char *);
int /*<<< orphan*/ system(char *);
int /*<<< orphan*/ usleep(int);
int main() {
  int i;
  for (i = 0; i < 10; i++) {
    get_time_asctime();
    usleep(1000000);
    system("clear");
  }
  get_time_and_save_value();
  system("clear");
  printf("The End of the animation.\n");
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x0,-0x8(%rbp)
cmpl   $0xa,-0x8(%rbp)
jge    119b <main+0x4b>
mov    $0x0,%al
call   1050 <get_time_asctime@plt>
mov    $0xf4240,%edi
call   1070 <usleep@plt>
lea    0xe78(%rip),%rdi
call   1030 <system@plt>
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    1166 <main+0x16>
mov    $0x0,%al
call   1060 <get_time_and_save_value@plt>
lea    0xe57(%rip),%rdi
call   1030 <system@plt>
lea    0xe51(%rip),%rdi
call   1040 <printf@plt>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
xor    %eax,%eax
call   1050 <get_time_asctime@plt>
mov    $0xf4240,%edi
call   1070 <usleep@plt>
lea    0xe97(%rip),%rbx
mov    %rbx,%rdi
call   1040 <system@plt>
xor    %eax,%eax
call   1050 <get_time_asctime@plt>
mov    $0xf4240,%edi
call   1070 <usleep@plt>
mov    %rbx,%rdi
call   1040 <system@plt>
xor    %eax,%eax
call   1050 <get_time_asctime@plt>
mov    $0xf4240,%edi
call   1070 <usleep@plt>
mov    %rbx,%rdi
call   1040 <system@plt>
xor    %eax,%eax
call   1050 <get_time_asctime@plt>
mov    $0xf4240,%edi
call   1070 <usleep@plt>
mov    %rbx,%rdi
call   1040 <system@plt>
xor    %eax,%eax
call   1050 <get_time_asctime@plt>
mov    $0xf4240,%edi
call   1070 <usleep@plt>
mov    %rbx,%rdi
call   1040 <system@plt>
xor    %eax,%eax
call   1050 <get_time_asctime@plt>
mov    $0xf4240,%edi
call   1070 <usleep@plt>
mov    %rbx,%rdi
call   1040 <system@plt>
xor    %eax,%eax
call   1050 <get_time_asctime@plt>
mov    $0xf4240,%edi
call   1070 <usleep@plt>
mov    %rbx,%rdi
call   1040 <system@plt>
xor    %eax,%eax
call   1050 <get_time_asctime@plt>
mov    $0xf4240,%edi
call   1070 <usleep@plt>
mov    %rbx,%rdi
call   1040 <system@plt>
xor    %eax,%eax
call   1050 <get_time_asctime@plt>
mov    $0xf4240,%edi
call   1070 <usleep@plt>
mov    %rbx,%rdi
call   1040 <system@plt>
xor    %eax,%eax
call   1050 <get_time_asctime@plt>
mov    $0xf4240,%edi
call   1070 <usleep@plt>
mov    %rbx,%rdi
call   1040 <system@plt>
xor    %eax,%eax
call   1060 <get_time_and_save_value@plt>
mov    %rbx,%rdi
call   1040 <system@plt>
lea    0xd9e(%rip),%rdi
call   1030 <puts@plt>
xor    %eax,%eax
pop    %rbx
ret

LLVM IR (-O0):
@.str = [6 x i8] c"clear\00"
@.str.1 = [27 x i8] c"The End of the animation.\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
store i32 0, i32* %1
store i32 0, i32* %2
br label %3
3: ; preds = %10, %0
%4 = load i32, i32* %2
%5 = icmp slt i32 %4, 10
br i1 %5, label %6, label %13
6: ; preds = %3
%7 = call i32 (...) @get_time_asctime()
%8 = call i32 @usleep(i32 1000000)
%9 = call i32 @system(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0))
br label %10
10: ; preds = %6
%11 = load i32, i32* %2
%12 = add nsw i32 %11, 1
store i32 %12, i32* %2
br label %3
13: ; preds = %3
%14 = call i32 (...) @get_time_and_save_value()
%15 = call i32 @system(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0))
%16 = call i32 @printf(i8* getelementptr inbounds ([27 x i8], [27 x i8]* @.str.1, i64 0, i64 0))
ret i32 0
}

LLVM IR (-O2):
@.str = [6 x i8] c"clear\00"
@str = [26 x i8] c"The End of the animation.\00"
define i32 @main() {
%1 = tail call i32 (...) @get_time_asctime()
%2 = tail call i32 @usleep(i32 1000000)
%3 = tail call i32 @system(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0))
%4 = tail call i32 (...) @get_time_asctime()
%5 = tail call i32 @usleep(i32 1000000)
%6 = tail call i32 @system(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0))
%7 = tail call i32 (...) @get_time_asctime()
%8 = tail call i32 @usleep(i32 1000000)
%9 = tail call i32 @system(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0))
%10 = tail call i32 (...) @get_time_asctime()
%11 = tail call i32 @usleep(i32 1000000)
%12 = tail call i32 @system(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0))
%13 = tail call i32 (...) @get_time_asctime()
%14 = tail call i32 @usleep(i32 1000000)
%15 = tail call i32 @system(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0))
%16 = tail call i32 (...) @get_time_asctime()
%17 = tail call i32 @usleep(i32 1000000)
%18 = tail call i32 @system(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0))
%19 = tail call i32 (...) @get_time_asctime()
%20 = tail call i32 @usleep(i32 1000000)
%21 = tail call i32 @system(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0))
%22 = tail call i32 (...) @get_time_asctime()
%23 = tail call i32 @usleep(i32 1000000)
%24 = tail call i32 @system(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0))
%25 = tail call i32 (...) @get_time_asctime()
%26 = tail call i32 @usleep(i32 1000000)
%27 = tail call i32 @system(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0))
%28 = tail call i32 (...) @get_time_asctime()
%29 = tail call i32 @usleep(i32 1000000)
%30 = tail call i32 @system(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0))
%31 = tail call i32 (...) @get_time_and_save_value()
%32 = tail call i32 @system(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0))
%33 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([26 x i8], [26 x i8]* @str, i64 0, i64 0))
ret i32 0
}