#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float __BUILTIN_DAED_FBETWEEN(int /*<<< orphan*/, int);
int main(void) {
  float x, y, z;
  x = __BUILTIN_DAED_FBETWEEN(0, 1);
  y = (x - 1) * (x - 1) * (x - 1) * (x - 1);
  z = x * x * x * x - 4 * x * x * x + 6 * x * x - 4 * x + 1;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
xor    %edi,%edi
mov    $0x1,%esi
call   1030 <__BUILTIN_DAED_FBETWEEN@plt>
movss  %xmm0,-0x4(%rbp)
movss  -0x4(%rbp),%xmm0
movss  0xeca(%rip),%xmm1
subss  %xmm1,%xmm0
movss  -0x4(%rbp),%xmm1
movss  0xeb9(%rip),%xmm2
subss  %xmm2,%xmm1
mulss  %xmm1,%xmm0
movss  -0x4(%rbp),%xmm1
movss  0xea4(%rip),%xmm2
subss  %xmm2,%xmm1
mulss  %xmm1,%xmm0
movss  -0x4(%rbp),%xmm1
movss  0xe8f(%rip),%xmm2
subss  %xmm2,%xmm1
mulss  %xmm1,%xmm0
movss  %xmm0,-0x8(%rbp)
movss  -0x4(%rbp),%xmm0
mulss  -0x4(%rbp),%xmm0
mulss  -0x4(%rbp),%xmm0
movss  -0x4(%rbp),%xmm2
movss  0xe72(%rip),%xmm1
mulss  -0x4(%rbp),%xmm1
mulss  -0x4(%rbp),%xmm1
mulss  -0x4(%rbp),%xmm1
movd   %xmm1,%eax
xor    $0x80000000,%eax
movd   %eax,%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0xe42(%rip),%xmm1
mulss  -0x4(%rbp),%xmm1
movss  -0x4(%rbp),%xmm2
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0x4(%rbp),%xmm0
movss  0xe1f(%rip),%xmm2
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0xe0b(%rip),%xmm1
addss  %xmm1,%xmm0
movss  %xmm0,-0xc(%rbp)
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rax
xor    %edi,%edi
mov    $0x1,%esi
call   1030 <__BUILTIN_DAED_FBETWEEN@plt>
xor    %eax,%eax
pop    %rcx
ret

LLVM IR (-O0):
define i32 @main() {
%1 = alloca float
%2 = alloca float
%3 = alloca float
%4 = call float @__BUILTIN_DAED_FBETWEEN(i32 0, i32 1)
store float %4, float* %1
%5 = load float, float* %1
%6 = fsub float %5, 1.000000e+00
%7 = load float, float* %1
%8 = fsub float %7, 1.000000e+00
%9 = fmul float %6, %8
%10 = load float, float* %1
%11 = fsub float %10, 1.000000e+00
%12 = fmul float %9, %11
%13 = load float, float* %1
%14 = fsub float %13, 1.000000e+00
%15 = fmul float %12, %14
store float %15, float* %2
%16 = load float, float* %1
%17 = load float, float* %1
%18 = fmul float %16, %17
%19 = load float, float* %1
%20 = fmul float %18, %19
%21 = load float, float* %1
%22 = load float, float* %1
%23 = fmul float 4.000000e+00, %22
%24 = load float, float* %1
%25 = fmul float %23, %24
%26 = load float, float* %1
%27 = fmul float %25, %26
%28 = fneg float %27
%29 = call float @llvm.fmuladd.f32(float %20, float %21, float %28)
%30 = load float, float* %1
%31 = fmul float 6.000000e+00, %30
%32 = load float, float* %1
%33 = call float @llvm.fmuladd.f32(float %31, float %32, float %29)
%34 = load float, float* %1
%35 = call float @llvm.fmuladd.f32(float -4.000000e+00, float %34, float %33)
%36 = fadd float %35, 1.000000e+00
store float %36, float* %3
ret i32 0
}

LLVM IR (-O2):
define i32 @main() {
%1 = tail call float @__BUILTIN_DAED_FBETWEEN(i32 0, i32 1)
ret i32 0
}