int hexchar(int c) {
  switch (c) {
  case '0':
    return 0;
  case '1':
    return 1;
  case '2':
    return 2;
  case '3':
    return 3;
  case '4':
    return 4;
  case '5':
    return 5;
  case '6':
    return 6;
  case '7':
    return 7;
  case '8':
    return 8;
  case '9':
    return 9;
  case 'a':
  case 'A':
    return 10;
  case 'b':
  case 'B':
    return 11;
  case 'c':
  case 'C':
    return 12;
  case 'd':
  case 'D':
    return 13;
  case 'e':
  case 'E':
    return 14;
  case 'f':
  case 'F':
    return 15;
  default:
    return -1;
  }
}


x86 assembly (clang, -O0):
<hexchar>:
push   %rbp
mov    %rsp,%rbp
mov    %edi,-0x8(%rbp)
mov    -0x8(%rbp),%eax
add    $0xffffffd0,%eax
mov    %eax,%ecx
mov    %rcx,-0x10(%rbp)
sub    $0x36,%eax
ja     11f0 <hexchar+0xf0>
mov    -0x10(%rbp),%rax
lea    0xed9(%rip),%rcx
movslq (%rcx,%rax,4),%rax
add    %rcx,%rax
jmp    *%rax
movl   $0x0,-0x4(%rbp)
jmp    11f7 <hexchar+0xf7>
movl   $0x1,-0x4(%rbp)
jmp    11f7 <hexchar+0xf7>
movl   $0x2,-0x4(%rbp)
jmp    11f7 <hexchar+0xf7>
movl   $0x3,-0x4(%rbp)
jmp    11f7 <hexchar+0xf7>
movl   $0x4,-0x4(%rbp)
jmp    11f7 <hexchar+0xf7>
movl   $0x5,-0x4(%rbp)
jmp    11f7 <hexchar+0xf7>
movl   $0x6,-0x4(%rbp)
jmp    11f7 <hexchar+0xf7>
movl   $0x7,-0x4(%rbp)
jmp    11f7 <hexchar+0xf7>
movl   $0x8,-0x4(%rbp)
jmp    11f7 <hexchar+0xf7>
movl   $0x9,-0x4(%rbp)
jmp    11f7 <hexchar+0xf7>
movl   $0xa,-0x4(%rbp)
jmp    11f7 <hexchar+0xf7>
movl   $0xb,-0x4(%rbp)
jmp    11f7 <hexchar+0xf7>
movl   $0xc,-0x4(%rbp)
jmp    11f7 <hexchar+0xf7>
movl   $0xd,-0x4(%rbp)
jmp    11f7 <hexchar+0xf7>
movl   $0xe,-0x4(%rbp)
jmp    11f7 <hexchar+0xf7>
movl   $0xf,-0x4(%rbp)
jmp    11f7 <hexchar+0xf7>
movl   $0xffffffff,-0x4(%rbp)
mov    -0x4(%rbp),%eax
pop    %rbp
ret

x86 assembly (clang, -O2):
<hexchar>:
add    $0xffffffd0,%edi
mov    $0xffffffff,%eax
cmp    $0x36,%edi
ja     111a <hexchar+0x1a>
movslq %edi,%rax
lea    0xee9(%rip),%rcx
mov    (%rcx,%rax,4),%eax
ret

LLVM IR (-O0):
define i32 @hexchar(i32 %0) {
%2 = alloca i32
%3 = alloca i32
store i32 %0, i32* %3
%4 = load i32, i32* %3
switch i32 %4, label %21 [
i32 48, label %5
i32 49, label %6
i32 50, label %7
i32 51, label %8
i32 52, label %9
i32 53, label %10
i32 54, label %11
i32 55, label %12
i32 56, label %13
i32 57, label %14
i32 97, label %15
i32 65, label %15
i32 98, label %16
i32 66, label %16
i32 99, label %17
i32 67, label %17
i32 100, label %18
i32 68, label %18
i32 101, label %19
i32 69, label %19
i32 102, label %20
i32 70, label %20
]
5: ; preds = %1
store i32 0, i32* %2
br label %22
6: ; preds = %1
store i32 1, i32* %2
br label %22
7: ; preds = %1
store i32 2, i32* %2
br label %22
8: ; preds = %1
store i32 3, i32* %2
br label %22
9: ; preds = %1
store i32 4, i32* %2
br label %22
10: ; preds = %1
store i32 5, i32* %2
br label %22
11: ; preds = %1
store i32 6, i32* %2
br label %22
12: ; preds = %1
store i32 7, i32* %2
br label %22
13: ; preds = %1
store i32 8, i32* %2
br label %22
14: ; preds = %1
store i32 9, i32* %2
br label %22
15: ; preds = %1, %1
store i32 10, i32* %2
br label %22
16: ; preds = %1, %1
store i32 11, i32* %2
br label %22
17: ; preds = %1, %1
store i32 12, i32* %2
br label %22
18: ; preds = %1, %1
store i32 13, i32* %2
br label %22
19: ; preds = %1, %1
store i32 14, i32* %2
br label %22
20: ; preds = %1, %1
store i32 15, i32* %2
br label %22
21: ; preds = %1
store i32 -1, i32* %2
br label %22
22: ; preds = %21, %20, %19, %18, %17, %16, %15, %14, %13, %12, %11, %10, %9, %8, %7, %6, %5
%23 = load i32, i32* %2
ret i32 %23
}

LLVM IR (-O2):
@switch.table.hexchar = [55 x i32] [i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 -1, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15]
define i32 @hexchar(i32 %0) {
%2 = add i32 %0, -48
%3 = icmp ult i32 %2, 55
br i1 %3, label %4, label %8
4: ; preds = %1
%5 = sext i32 %2 to i64
%6 = getelementptr inbounds [55 x i32], [55 x i32]* @switch.table.hexchar, i64 0, i64 %5
%7 = load i32, i32* %6
br label %8
8: ; preds = %1, %4
%9 = phi i32 [ %7, %4 ], [ -1, %1 ]
ret i32 %9
}