#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float pow(float, int);
float sqrt(float);
float target_phi(float *x, float *dx, int m) {
  int ncoeff = 20;
  float avdat = 0.1182643E-02;
  float xmin[10] = {-0.15000E+02, -0.15000E+02, -0.18000E+02, -0.18027E+02,
                    0.00000E+00,  0.00000E+00,  0.00000E+00,  0.00000E+00,
                    0.00000E+00,  0.00000E+00};
  float xmax[10] = {0.15000E+02, 0.15000E+02, 0.18000E+02, 0.17974E+02,
                    0.00000E+00, 0.00000E+00, 0.00000E+00, 0.00000E+00,
                    0.00000E+00, 0.00000E+00};
  float scale[10] = {0};
  float coeff[21] = {0.28554062E-07,  -0.58046218E-01, 0.70603020E-01,
                     0.56321002E-02,  -0.10298776E-01, -0.94945095E-02,
                     0.17273918E-01,  -0.19226034E-03, 0.32171339E-03,
                     0.12722681E-04,  -0.95335039E-04, -0.43583527E-05,
                     0.49968826E-03,  0.35025103E-04,  -0.19939958E-04,
                     -0.76008597E-04, 0.16389017E-03,  0.19305696E-03,
                     -0.27545996E-03, -0.33832504E-03, 0.};
  int ientry = 0;
  int i;
  if (ientry == 0) {
    ientry = 1;
    for (i = 0; i < m; i++) {
      if (xmin[i] == xmax[i])
        continue;
      scale[i] = 2. / (xmax[i] - xmin[i]);
    }
  }
  float x1 = 1. + (x[0] - xmax[0]) * scale[0];
  float dx1 = dx[0] * scale[0];
  float x2 = 1. + (x[1] - xmax[1]) * scale[1];
  float dx2 = dx[1] * scale[1];
  float x3 = 1. + (x[2] - xmax[2]) * scale[2];
  float dx3 = dx[2] * scale[2];
  float x4 = 1. + (x[3] - xmax[3]) * scale[3];
  float dx4 = dx[3] * scale[3];
  float x11 = x1;
  float x12 = x11 * x1;
  float x13 = x12 * x1;
  float x21 = x2;
  float x22 = x21 * x2;
  float x23 = x22 * x2;
  float x24 = x23 * x2;
  float x31 = x3;
  float x32 = x31 * x3;
  float x33 = x32 * x3;
  float x41 = x4;
  float x42 = x41 * x4;
  float x43 = x42 * x4;
  float x44 = x43 * x4;
  float v_target_phi = avdat + coeff[0] + coeff[1] * x11 + coeff[2] * x31 +
                       coeff[3] * x11 * x21 + coeff[4] * x21 * x31 +
                       coeff[5] * x11 * x41 + coeff[6] * x31 * x41 +
                       coeff[7] * x21;
  v_target_phi = v_target_phi + coeff[8] * x41 + coeff[9] * x31 * x44 +
                 coeff[10] * x33 * x41 + coeff[11] * x11 * x24 +
                 coeff[12] * x31 * x42 + coeff[13] * x13 * x21 +
                 coeff[14] * x11 * x22 * x41 + coeff[15] * x11 * x21 * x42 +
                 coeff[16] * x31 * x43;
  v_target_phi = v_target_phi + coeff[17] * x11 * x22 +
                 coeff[18] * x11 * x21 * x41 + coeff[19] * x21 * x31 * x41;
  float dxall = 0 + dx1 + dx2 + dx3 + dx4;
  float dv_target_phi =
      dxall == 0
          ? 0
          : sqrt(+dx1 * dx1 *
                     pow(0 + coeff[1] + coeff[3] * x21 + coeff[5] * x41 +
                             coeff[11] * x24 + 3 * coeff[13] * x12 * x21 +
                             coeff[14] * x22 * x41 + coeff[15] * x21 * x42 +
                             coeff[17] * x22 + coeff[18] * x21 * x41,
                         2) +
                 dx2 * dx2 *
                     pow(0 + coeff[3] * x11 + coeff[4] * x31 + coeff[7] +
                             4 * coeff[11] * x23 * x11 + coeff[13] * x13 +
                             2 * coeff[14] * x21 * x11 * x41 +
                             coeff[15] * x11 * x42 + 2 * coeff[17] * x21 * x11 +
                             coeff[18] * x11 * x41 + coeff[19] * x31 * x41,
                         2) +
                 dx3 * dx3 *
                     pow(0 + coeff[2] + coeff[4] * x21 + coeff[6] * x41 +
                             coeff[9] * x44 + 3 * coeff[10] * x32 * x41 +
                             coeff[12] * x42 + coeff[16] * x43 +
                             coeff[19] * x21 * x41,
                         2) +
                 dx4 * dx4 *
                     pow(0 + coeff[5] * x11 + coeff[6] * x31 + coeff[8] +
                             4 * coeff[9] * x43 * x31 + coeff[10] * x33 +
                             2 * coeff[12] * x41 * x31 + coeff[14] * x11 * x22 +
                             2 * coeff[15] * x41 * x11 * x21 +
                             3 * coeff[16] * x42 * x31 + coeff[18] * x11 * x21 +
                             coeff[19] * x21 * x31,
                         2));
  dx[0] = dv_target_phi;
  return v_target_phi;
}


x86 assembly (clang, -O0):
<target_phi>:
push   %rbp
mov    %rsp,%rbp
sub    $0x1a0,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %edx,-0x14(%rbp)
movl   $0x14,-0x18(%rbp)
movss  0xeb3(%rip),%xmm0
movss  %xmm0,-0x1c(%rbp)
lea    -0x50(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe92(%rip),%xmm0
movss  %xmm0,-0x50(%rbp)
movss  0xe85(%rip),%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  0xe74(%rip),%xmm0
movss  %xmm0,-0x48(%rbp)
movss  0xe63(%rip),%xmm0
movss  %xmm0,-0x44(%rbp)
lea    -0x80(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe42(%rip),%xmm0
movss  %xmm0,-0x80(%rbp)
movss  0xe35(%rip),%xmm0
movss  %xmm0,-0x7c(%rbp)
movss  0xe24(%rip),%xmm0
movss  %xmm0,-0x78(%rbp)
movss  0xe13(%rip),%xmm0
movss  %xmm0,-0x74(%rbp)
lea    -0xb0(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
lea    -0x110(%rbp),%rdi
lea    0xe2d(%rip),%rsi
mov    $0x54,%edx
call   1040 <memcpy@plt>
movl   $0x0,-0x114(%rbp)
cmpl   $0x0,-0x114(%rbp)
jne    12d8 <target_phi+0x198>
movl   $0x1,-0x114(%rbp)
movl   $0x0,-0x118(%rbp)
mov    -0x118(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    12d3 <target_phi+0x193>
movslq -0x118(%rbp),%rax
movss  -0x50(%rbp,%rax,4),%xmm0
movslq -0x118(%rbp),%rax
ucomiss -0x80(%rbp,%rax,4),%xmm0
jne    1281 <target_phi+0x141>
jp     1281 <target_phi+0x141>
jmp    12bf <target_phi+0x17f>
movslq -0x118(%rbp),%rax
movss  -0x80(%rbp,%rax,4),%xmm0
movslq -0x118(%rbp),%rax
subss  -0x50(%rbp,%rax,4),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xd89(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movslq -0x118(%rbp),%rax
movss  %xmm0,-0xb0(%rbp,%rax,4)
ff ff
mov    -0x118(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x118(%rbp)
jmp    1248 <target_phi+0x108>
jmp    12d8 <target_phi+0x198>
mov    -0x8(%rbp),%rax
movss  (%rax),%xmm0
subss  -0x80(%rbp),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xd2f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x11c(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
movss  %xmm0,-0x120(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x4(%rax),%xmm0
subss  -0x7c(%rbp),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xce5(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x124(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
movss  %xmm0,-0x128(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x8(%rax),%xmm0
subss  -0x78(%rbp),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc9a(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x12c(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
movss  %xmm0,-0x130(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0xc(%rax),%xmm0
subss  -0x74(%rbp),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc4f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x134(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0xc(%rax),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
movss  %xmm0,-0x138(%rbp)
ff
movss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x13c(%rbp)
ff
movss  -0x13c(%rbp),%xmm0
ff
mulss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x140(%rbp)
ff
movss  -0x140(%rbp),%xmm0
ff
mulss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x144(%rbp)
ff
movss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x148(%rbp)
ff
movss  -0x148(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x14c(%rbp)
ff
movss  -0x14c(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x150(%rbp)
ff
movss  -0x150(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x154(%rbp)
ff
movss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x158(%rbp)
ff
movss  -0x158(%rbp),%xmm0
ff
mulss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x15c(%rbp)
ff
movss  -0x15c(%rbp),%xmm0
ff
mulss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x160(%rbp)
ff
movss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x164(%rbp)
ff
movss  -0x164(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x168(%rbp)
ff
movss  -0x168(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x16c(%rbp)
ff
movss  -0x16c(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x170(%rbp)
ff
movss  -0x1c(%rbp),%xmm1
addss  -0x110(%rbp),%xmm1
ff
movss  -0x10c(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x108(%rbp),%xmm1
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0x104(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x100(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xfc(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xf8(%rbp),%xmm1
ff
mulss  -0x158(%rbp),%xmm1
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xf4(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x174(%rbp)
ff
movss  -0x174(%rbp),%xmm1
ff
movss  -0xf0(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xec(%rbp),%xmm1
ff
mulss  -0x158(%rbp),%xmm1
ff
movss  -0x170(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe8(%rbp),%xmm0
ff
mulss  -0x160(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe4(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe0(%rbp),%xmm0
ff
mulss  -0x158(%rbp),%xmm0
ff
movss  -0x168(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xdc(%rbp),%xmm1
ff
mulss  -0x144(%rbp),%xmm1
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd8(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
mulss  -0x14c(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd4(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
movss  -0x168(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd0(%rbp),%xmm0
ff
mulss  -0x158(%rbp),%xmm0
ff
movss  -0x16c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x174(%rbp)
ff
movss  -0x174(%rbp),%xmm1
ff
movss  -0xcc(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x14c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc8(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
mulss  -0x158(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x174(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x120(%rbp),%xmm0
ff
addss  -0x128(%rbp),%xmm0
ff
addss  -0x130(%rbp),%xmm0
ff
addss  -0x138(%rbp),%xmm0
ff
movss  %xmm0,-0x178(%rbp)
ff
movss  -0x178(%rbp),%xmm0
ff
xorps  %xmm1,%xmm1
ucomiss %xmm1,%xmm0
jne    181c <target_phi+0x6dc>
jp     181c <target_phi+0x6dc>
xorps  %xmm0,%xmm0
movss  %xmm0,-0x180(%rbp)
ff
jmp    1d72 <target_phi+0xc32>
movss  -0x120(%rbp),%xmm0
ff
mulss  -0x120(%rbp),%xmm0
ff
movss  %xmm0,-0x194(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x10c(%rbp),%xmm0
ff
movss  -0x104(%rbp),%xmm1
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xfc(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe4(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x78d(%rip),%xmm0
mulss  -0xdc(%rbp),%xmm0
ff
mulss  -0x140(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd8(%rbp),%xmm1
ff
mulss  -0x14c(%rbp),%xmm1
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd4(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x168(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xcc(%rbp),%xmm1
ff
movss  -0x14c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc8(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  %xmm0,-0x198(%rbp)
ff
movss  -0x128(%rbp),%xmm0
ff
mulss  -0x128(%rbp),%xmm0
ff
movss  %xmm0,-0x19c(%rbp)
ff
movss  -0x104(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm1
ff
mulss  %xmm1,%xmm0
xorps  %xmm1,%xmm1
addss  %xmm1,%xmm0
movss  -0x100(%rbp),%xmm1
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
addss  -0xf4(%rbp),%xmm1
ff
movss  0x690(%rip),%xmm0
mulss  -0xe4(%rbp),%xmm0
ff
mulss  -0x150(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xdc(%rbp),%xmm1
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x64c(%rip),%xmm0
mulss  -0xd8(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd4(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x168(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x5fc(%rip),%xmm0
mulss  -0xcc(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc8(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
mulss  -0x158(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x19c(%rbp),%xmm1
ff
movss  -0x198(%rbp),%xmm2
ff
movaps %xmm0,%xmm3
movss  -0x194(%rbp),%xmm0
ff
mulss  %xmm3,%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x190(%rbp)
ff
movss  -0x130(%rbp),%xmm0
ff
mulss  -0x130(%rbp),%xmm0
ff
movss  %xmm0,-0x18c(%rbp)
ff
xorps  %xmm1,%xmm1
addss  -0x108(%rbp),%xmm1
ff
movss  -0x100(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xf8(%rbp),%xmm1
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xec(%rbp),%xmm0
ff
movss  -0x170(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x4ec(%rip),%xmm1
mulss  -0xe8(%rbp),%xmm1
ff
mulss  -0x15c(%rbp),%xmm1
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe0(%rbp),%xmm0
ff
movss  -0x168(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd0(%rbp),%xmm1
ff
movss  -0x16c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x190(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x18c(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x188(%rbp)
ff
movss  -0x138(%rbp),%xmm0
ff
mulss  -0x138(%rbp),%xmm0
ff
movss  %xmm0,-0x184(%rbp)
ff
movss  -0xfc(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm0
ff
mulss  %xmm0,%xmm1
xorps  %xmm0,%xmm0
addss  %xmm0,%xmm1
movss  -0xf8(%rbp),%xmm0
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
addss  -0xf0(%rbp),%xmm0
ff
movss  0x3fc(%rip),%xmm1
mulss  -0xec(%rbp),%xmm1
ff
mulss  -0x16c(%rbp),%xmm1
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe8(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x3b8(%rip),%xmm1
mulss  -0xe0(%rbp),%xmm1
ff
mulss  -0x164(%rbp),%xmm1
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd8(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x14c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x370(%rip),%xmm1
mulss  -0xd4(%rbp),%xmm1
ff
mulss  -0x164(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x33c(%rip),%xmm0
mulss  -0xd0(%rbp),%xmm0
ff
mulss  -0x168(%rbp),%xmm0
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc8(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x188(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x184(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
call   1060 <sqrt@plt>
movss  %xmm0,-0x180(%rbp)
ff
movss  -0x180(%rbp),%xmm0
ff
movss  %xmm0,-0x17c(%rbp)
ff
movss  -0x17c(%rbp),%xmm0
ff
mov    -0x10(%rbp),%rax
movss  %xmm0,(%rax)
movss  -0x174(%rbp),%xmm0
ff
add    $0x1a0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<target_phi>:
push   %rbx
sub    $0x180,%rsp
mov    %rsi,%rbx
xorps  %xmm0,%xmm0
movaps %xmm0,0x160(%rsp)
movq   $0x0,0x170(%rsp)
movaps 0xeb7(%rip),%xmm1
movaps %xmm1,0x150(%rsp)
movaps %xmm0,0x130(%rsp)
movq   $0x0,0x140(%rsp)
movaps 0xea4(%rip),%xmm1
movaps %xmm1,0x120(%rsp)
movaps %xmm0,0xe0(%rsp)
movaps %xmm0,0xd0(%rsp)
movq   $0x0,0xf0(%rsp)
xorps  %xmm1,%xmm1
test   %edx,%edx
jle    120a <target_phi+0xea>
mov    %edx,%eax
add    $0xffffffffffffffff,%rax
movss  0xe7b(%rip),%xmm2
movss  0xe77(%rip),%xmm1
xor    %ecx,%ecx
movss  0xe71(%rip),%xmm0
nopw   0x0(%rax,%rax,1)
ucomiss %xmm1,%xmm2
jne    11c7 <target_phi+0xa7>
jnp    11db <target_phi+0xbb>
subss  %xmm2,%xmm1
movaps %xmm0,%xmm2
divss  %xmm1,%xmm2
movss  %xmm2,0xd0(%rsp,%rcx,4)
cmp    %rcx,%rax
je     11f8 <target_phi+0xd8>
movss  0x154(%rsp,%rcx,4),%xmm2
movss  0x124(%rsp,%rcx,4),%xmm1
add    $0x1,%rcx
jmp    11c0 <target_phi+0xa0>
movsd  0xd0(%rsp),%xmm1
movsd  0xd8(%rsp),%xmm0
movss  0xe0e(%rip),%xmm2
movss  (%rdi),%xmm3
addss  %xmm2,%xmm3
mulss  %xmm1,%xmm3
movss  0xe06(%rip),%xmm4
addss  %xmm4,%xmm3
addss  0x4(%rdi),%xmm2
movaps %xmm1,%xmm11
shufps $0x55,%xmm1,%xmm11
mulss  %xmm2,%xmm11
addss  %xmm4,%xmm11
movsd  (%rbx),%xmm7
movsd  0x8(%rbx),%xmm14
mulps  %xmm1,%xmm7
movaps %xmm7,%xmm8
shufps $0x55,%xmm7,%xmm8
movss  0x8(%rdi),%xmm5
movss  0xc(%rdi),%xmm1
addss  0xdc6(%rip),%xmm5
mulss  %xmm0,%xmm5
addss  %xmm4,%xmm5
addss  0xdba(%rip),%xmm1
movaps %xmm0,%xmm10
shufps $0x55,%xmm0,%xmm10
mulss  %xmm1,%xmm10
addss  %xmm4,%xmm10
mulps  %xmm0,%xmm14
movaps %xmm14,%xmm9
shufps $0x55,%xmm14,%xmm9
movaps %xmm3,%xmm1
mulss  %xmm3,%xmm1
movaps %xmm3,%xmm13
mulss  %xmm1,%xmm13
movaps %xmm11,%xmm12
mulss  %xmm11,%xmm12
movaps %xmm11,%xmm15
mulss  %xmm12,%xmm15
movaps %xmm11,%xmm0
mulss  %xmm15,%xmm0
movaps %xmm0,0xc0(%rsp)
movaps %xmm5,%xmm4
mulss  %xmm5,%xmm4
xorps  %xmm0,%xmm0
movaps %xmm7,%xmm2
addss  %xmm0,%xmm2
addss  %xmm8,%xmm2
addss  %xmm14,%xmm2
addss  %xmm9,%xmm2
ucomiss %xmm0,%xmm2
movaps %xmm5,%xmm2
mulss  %xmm4,%xmm2
movss  %xmm2,0x20(%rsp)
movaps %xmm10,%xmm2
mulss  %xmm10,%xmm2
movaps %xmm10,%xmm6
movaps %xmm2,0x60(%rsp)
mulss  %xmm2,%xmm6
movaps %xmm10,%xmm2
movaps %xmm6,0xa0(%rsp)
mulss  %xmm6,%xmm2
movaps %xmm2,0xb0(%rsp)
movss  0xd05(%rip),%xmm2
mulss  %xmm3,%xmm2
movss  %xmm2,0x24(%rsp)
movss  0xcf7(%rip),%xmm2
mulss  %xmm3,%xmm2
movss  %xmm2,0x28(%rsp)
movss  0xce9(%rip),%xmm2
mulss  %xmm3,%xmm2
movss  %xmm2,0x1c(%rsp)
movss  0xcdb(%rip),%xmm2
mulss  %xmm11,%xmm2
jne    1376 <target_phi+0x256>
jnp    1798 <target_phi+0x678>
mulss  %xmm7,%xmm7
movaps %xmm7,0x110(%rsp)
movaps %xmm11,%xmm0
mulss  0xcba(%rip),%xmm0
addss  0xcb6(%rip),%xmm0
movss  %xmm2,0x8(%rsp)
movaps %xmm10,%xmm2
mulss  0xca8(%rip),%xmm2
addss  %xmm0,%xmm2
movss  0xca0(%rip),%xmm0
mulss  0xc0(%rsp),%xmm0
addss  %xmm2,%xmm0
mulss  0xc8f(%rip),%xmm1
mulss  %xmm11,%xmm1
addss  %xmm0,%xmm1
movss  0xc5e(%rip),%xmm0
mulss  %xmm12,%xmm0
mulss  %xmm10,%xmm0
addss  %xmm1,%xmm0
movss  0xc4c(%rip),%xmm1
mulss  %xmm11,%xmm1
mulss  0x60(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0xc55(%rip),%xmm2
mulss  %xmm12,%xmm2
addss  %xmm1,%xmm2
movss  0xc28(%rip),%xmm0
mulss  %xmm11,%xmm0
mulss  %xmm10,%xmm0
addss  %xmm2,%xmm0
mov    $0x2,%edi
movaps %xmm10,0x50(%rsp)
movaps %xmm11,0x40(%rsp)
movaps %xmm12,0x70(%rsp)
movss  %xmm13,0x14(%rsp)
movss  %xmm3,0x10(%rsp)
movss  %xmm5,0xc(%rsp)
movaps %xmm9,0x90(%rsp)
movaps %xmm14,0x30(%rsp)
movaps %xmm8,0x80(%rsp)
movss  %xmm4,0x2c(%rsp)
movaps %xmm15,0x100(%rsp)
call   1030 <pow@plt>
movss  %xmm0,0x18(%rsp)
movaps 0x80(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x80(%rsp)
movss  0x10(%rsp),%xmm1
movss  0xba4(%rip),%xmm2
mulss  %xmm1,%xmm2
xorps  %xmm0,%xmm0
addss  %xmm0,%xmm2
movss  0xc(%rsp),%xmm4
movaps %xmm4,%xmm0
mulss  0xba0(%rip),%xmm0
addss  %xmm2,%xmm0
addss  0xb98(%rip),%xmm0
movaps 0x100(%rsp),%xmm2
mulss  0xb8c(%rip),%xmm2
mulss  %xmm1,%xmm2
movaps %xmm1,%xmm3
addss  %xmm0,%xmm2
movss  0xb7d(%rip),%xmm0
mulss  0x14(%rsp),%xmm0
addss  %xmm2,%xmm0
movss  0xb6f(%rip),%xmm1
movaps 0x40(%rsp),%xmm2
mulss  %xmm2,%xmm1
mulss  %xmm3,%xmm1
movaps 0x50(%rsp),%xmm5
mulss  %xmm5,%xmm1
addss  %xmm0,%xmm1
movss  0x28(%rsp),%xmm0
mulss  0x60(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0xb41(%rip),%xmm1
mulss  %xmm2,%xmm1
mulss  %xmm3,%xmm1
addss  %xmm0,%xmm1
movss  0x1c(%rsp),%xmm2
mulss  %xmm5,%xmm2
addss  %xmm1,%xmm2
movss  0xaef(%rip),%xmm0
mulss  %xmm4,%xmm0
mulss  %xmm5,%xmm0
addss  %xmm2,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x80(%rsp),%xmm0
movss  0x18(%rsp),%xmm1
mulss  0x110(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  %xmm1,0x18(%rsp)
movaps 0x30(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x30(%rsp)
movss  0xabd(%rip),%xmm0
mulss  0x40(%rsp),%xmm0
addss  0xac7(%rip),%xmm0
movaps %xmm0,%xmm1
movaps 0x50(%rsp),%xmm3
movaps %xmm3,%xmm0
mulss  0xab8(%rip),%xmm0
addss  %xmm1,%xmm0
movss  0xab0(%rip),%xmm1
movaps 0xb0(%rsp),%xmm2
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x2c(%rsp),%xmm0
mulss  0xa96(%rip),%xmm0
mulss  %xmm3,%xmm0
addss  %xmm1,%xmm0
movaps %xmm0,%xmm1
movss  0xa87(%rip),%xmm0
mulss  0x60(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0xa79(%rip),%xmm1
mulss  0xa0(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0x8(%rsp),%xmm0
mulss  %xmm3,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x30(%rsp),%xmm0
movaps %xmm0,%xmm1
movss  0xa07(%rip),%xmm0
movss  0x10(%rsp),%xmm4
mulss  %xmm4,%xmm0
addss  0xa51(%rip),%xmm0
movss  0xc(%rsp),%xmm3
movss  0xa13(%rip),%xmm2
mulss  %xmm3,%xmm2
addss  %xmm0,%xmm2
addss  0xa17(%rip),%xmm2
addss  0x18(%rsp),%xmm1
movss  %xmm1,0x30(%rsp)
movss  0xa07(%rip),%xmm0
mulss  0xa0(%rsp),%xmm0
mulss  %xmm3,%xmm0
addss  %xmm2,%xmm0
movss  0x9f2(%rip),%xmm1
movss  0x20(%rsp),%xmm2
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x9e0(%rip),%xmm0
movaps 0x50(%rsp),%xmm2
mulss  %xmm2,%xmm0
mulss  %xmm3,%xmm0
addss  %xmm1,%xmm0
movss  0x24(%rsp),%xmm1
mulss  0x70(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0x9bb(%rip),%xmm0
mulss  %xmm2,%xmm0
mulss  %xmm4,%xmm0
movaps 0x40(%rsp),%xmm4
mulss  %xmm4,%xmm0
addss  %xmm1,%xmm0
movss  0x9a2(%rip),%xmm1
mulss  0x60(%rsp),%xmm1
mulss  %xmm3,%xmm1
addss  %xmm0,%xmm1
movss  0x1c(%rsp),%xmm2
mulss  %xmm4,%xmm2
addss  %xmm1,%xmm2
movss  0x8(%rsp),%xmm0
mulss  %xmm3,%xmm0
addss  %xmm2,%xmm0
movaps 0x90(%rsp),%xmm1
mulss  %xmm1,%xmm1
movaps %xmm1,0x90(%rsp)
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x90(%rsp),%xmm0
addss  0x30(%rsp),%xmm0
ucomiss 0x94c(%rip),%xmm0
jb     1768 <target_phi+0x648>
sqrtss %xmm0,%xmm0
jmp    176d <target_phi+0x64d>
call   1040 <sqrt@plt>
movaps 0x50(%rsp),%xmm10
movaps 0x40(%rsp),%xmm11
movaps 0x70(%rsp),%xmm12
movss  0x14(%rsp),%xmm13
movss  0x10(%rsp),%xmm3
movss  0xc(%rsp),%xmm5
movss  0x8(%rsp),%xmm2
movss  %xmm0,0x8(%rsp)
mulss  %xmm5,%xmm2
movss  0x8b1(%rip),%xmm8
mulss  %xmm3,%xmm8
movss  0x8d3(%rip),%xmm9
mulss  %xmm5,%xmm9
movss  0x8c1(%rip),%xmm14
mulss  %xmm5,%xmm14
movss  0x880(%rip),%xmm4
mulss  %xmm3,%xmm4
movss  0x89f(%rip),%xmm15
mulss  %xmm5,%xmm15
movss  0x862(%rip),%xmm6
mulss  %xmm3,%xmm6
movss  0x84e(%rip),%xmm7
mulss  %xmm3,%xmm7
mulss  0x846(%rip),%xmm3
movss  0x86e(%rip),%xmm1
mulss  %xmm5,%xmm1
addss  0x88e(%rip),%xmm3
movaps %xmm2,%xmm0
movss  0x83b(%rip),%xmm2
mulss  %xmm11,%xmm2
mulss  %xmm5,%xmm2
mulss  0x842(%rip),%xmm5
addss  %xmm3,%xmm5
mulss  %xmm11,%xmm7
addss  %xmm5,%xmm7
addss  %xmm2,%xmm7
mulss  %xmm10,%xmm6
addss  %xmm7,%xmm6
mulss  %xmm10,%xmm1
addss  %xmm6,%xmm1
movss  0x803(%rip),%xmm2
mulss  %xmm11,%xmm2
addss  %xmm1,%xmm2
movss  0x81e(%rip),%xmm1
mulss  %xmm10,%xmm1
addss  %xmm2,%xmm1
mulss  0xb0(%rsp),%xmm15
addss  %xmm1,%xmm15
movss  0x20(%rsp),%xmm1
mulss  0x800(%rip),%xmm1
mulss  %xmm10,%xmm1
addss  %xmm15,%xmm1
mulss  0xc0(%rsp),%xmm4
addss  %xmm1,%xmm4
movaps 0x60(%rsp),%xmm3
mulss  %xmm3,%xmm14
addss  %xmm4,%xmm14
movss  0x1c(%rsp),%xmm1
mulss  %xmm11,%xmm1
movss  0x28(%rsp),%xmm2
mulss  %xmm11,%xmm2
mulss  0x78f(%rip),%xmm13
mulss  %xmm11,%xmm13
addss  %xmm14,%xmm13
movss  0x24(%rsp),%xmm4
mulss  %xmm12,%xmm4
mulss  %xmm10,%xmm4
addss  %xmm13,%xmm4
mulss  %xmm3,%xmm2
addss  %xmm4,%xmm2
mulss  0xa0(%rsp),%xmm9
addss  %xmm2,%xmm9
mulss  %xmm12,%xmm8
addss  %xmm9,%xmm8
mulss  %xmm10,%xmm1
addss  %xmm8,%xmm1
mulss  %xmm10,%xmm0
addss  %xmm1,%xmm0
movss  0x8(%rsp),%xmm1
movss  %xmm1,(%rbx)
add    $0x180,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@__const.target_phi.coeff = [21 x float] [float 0x3E5EA8E180000000, float 0xBFADB83BE0000000, float 0x3FB2130A20000000, float 0x3F7711AF60000000, float 0xBF85178660000000, float 0xBF8371DB80000000, float 0x3F91B04100000000, float 0xBF29332FC0000000, float 0x3F35157480000000, float 0x3EEAAE7000000000, float 0xBF18FDD380000000, float 0xBED247BEE0000000, float 0x3F405FB060000000, float 0x3F025CFD60000000, float 0xBEF4E89780000000, float 0xBF13ECD9C0000000, float 0x3F257B3DE0000000, float 0x3F294DEAA0000000, float 0xBF320D7380000000, float 0xBF362C2700000000, float 0.000000e+00]
define float @target_phi(float* %0, float* %1, i32 %2) {
%4 = alloca float*
%5 = alloca float*
%6 = alloca i32
%7 = alloca i32
%8 = alloca float
%9 = alloca [10 x float]
%10 = alloca [10 x float]
%11 = alloca [10 x float]
%12 = alloca [21 x float]
%13 = alloca i32
%14 = alloca i32
%15 = alloca float
%16 = alloca float
%17 = alloca float
%18 = alloca float
%19 = alloca float
%20 = alloca float
%21 = alloca float
%22 = alloca float
%23 = alloca float
%24 = alloca float
%25 = alloca float
%26 = alloca float
%27 = alloca float
%28 = alloca float
%29 = alloca float
%30 = alloca float
%31 = alloca float
%32 = alloca float
%33 = alloca float
%34 = alloca float
%35 = alloca float
%36 = alloca float
%37 = alloca float
%38 = alloca float
%39 = alloca float
store float* %0, float** %4
store float* %1, float** %5
store i32 %2, i32* %6
store i32 20, i32* %7
store float 0x3F53605D40000000, float* %8
%40 = bitcast [10 x float]* %9 to i8*
%41 = bitcast i8* %40 to [10 x float]*
%42 = getelementptr inbounds [10 x float], [10 x float]* %41, i32 0, i32 0
store float -1.500000e+01, float* %42
%43 = getelementptr inbounds [10 x float], [10 x float]* %41, i32 0, i32 1
store float -1.500000e+01, float* %43
%44 = getelementptr inbounds [10 x float], [10 x float]* %41, i32 0, i32 2
store float -1.800000e+01, float* %44
%45 = getelementptr inbounds [10 x float], [10 x float]* %41, i32 0, i32 3
store float 0xC03206E980000000, float* %45
%46 = bitcast [10 x float]* %10 to i8*
%47 = bitcast i8* %46 to [10 x float]*
%48 = getelementptr inbounds [10 x float], [10 x float]* %47, i32 0, i32 0
store float 1.500000e+01, float* %48
%49 = getelementptr inbounds [10 x float], [10 x float]* %47, i32 0, i32 1
store float 1.500000e+01, float* %49
%50 = getelementptr inbounds [10 x float], [10 x float]* %47, i32 0, i32 2
store float 1.800000e+01, float* %50
%51 = getelementptr inbounds [10 x float], [10 x float]* %47, i32 0, i32 3
store float 0x4031F95820000000, float* %51
%52 = bitcast [10 x float]* %11 to i8*
%53 = bitcast [21 x float]* %12 to i8*
store i32 0, i32* %13
%54 = load i32, i32* %13
%55 = icmp eq i32 %54, 0
br i1 %55, label %56, label %92
56: ; preds = %3
store i32 1, i32* %13
store i32 0, i32* %14
br label %57
57: ; preds = %88, %56
%58 = load i32, i32* %14
%59 = load i32, i32* %6
%60 = icmp slt i32 %58, %59
br i1 %60, label %61, label %91
61: ; preds = %57
%62 = load i32, i32* %14
%63 = sext i32 %62 to i64
%64 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %63
%65 = load float, float* %64
%66 = load i32, i32* %14
%67 = sext i32 %66 to i64
%68 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %67
%69 = load float, float* %68
%70 = fcmp oeq float %65, %69
br i1 %70, label %71, label %72
71: ; preds = %61
br label %88
72: ; preds = %61
%73 = load i32, i32* %14
%74 = sext i32 %73 to i64
%75 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %74
%76 = load float, float* %75
%77 = load i32, i32* %14
%78 = sext i32 %77 to i64
%79 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %78
%80 = load float, float* %79
%81 = fsub float %76, %80
%82 = fpext float %81 to double
%83 = fdiv double 2.000000e+00, %82
%84 = fptrunc double %83 to float
%85 = load i32, i32* %14
%86 = sext i32 %85 to i64
%87 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 %86
store float %84, float* %87
br label %88
88: ; preds = %72, %71
%89 = load i32, i32* %14
%90 = add nsw i32 %89, 1
store i32 %90, i32* %14
br label %57
91: ; preds = %57
br label %92
92: ; preds = %91, %3
%93 = load float*, float** %4
%94 = getelementptr inbounds float, float* %93, i64 0
%95 = load float, float* %94
%96 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 0
%97 = load float, float* %96
%98 = fsub float %95, %97
%99 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%100 = load float, float* %99
%101 = fmul float %98, %100
%102 = fpext float %101 to double
%103 = fadd double 1.000000e+00, %102
%104 = fptrunc double %103 to float
store float %104, float* %15
%105 = load float*, float** %5
%106 = getelementptr inbounds float, float* %105, i64 0
%107 = load float, float* %106
%108 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%109 = load float, float* %108
%110 = fmul float %107, %109
store float %110, float* %16
%111 = load float*, float** %4
%112 = getelementptr inbounds float, float* %111, i64 1
%113 = load float, float* %112
%114 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 1
%115 = load float, float* %114
%116 = fsub float %113, %115
%117 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%118 = load float, float* %117
%119 = fmul float %116, %118
%120 = fpext float %119 to double
%121 = fadd double 1.000000e+00, %120
%122 = fptrunc double %121 to float
store float %122, float* %17
%123 = load float*, float** %5
%124 = getelementptr inbounds float, float* %123, i64 1
%125 = load float, float* %124
%126 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%127 = load float, float* %126
%128 = fmul float %125, %127
store float %128, float* %18
%129 = load float*, float** %4
%130 = getelementptr inbounds float, float* %129, i64 2
%131 = load float, float* %130
%132 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 2
%133 = load float, float* %132
%134 = fsub float %131, %133
%135 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%136 = load float, float* %135
%137 = fmul float %134, %136
%138 = fpext float %137 to double
%139 = fadd double 1.000000e+00, %138
%140 = fptrunc double %139 to float
store float %140, float* %19
%141 = load float*, float** %5
%142 = getelementptr inbounds float, float* %141, i64 2
%143 = load float, float* %142
%144 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%145 = load float, float* %144
%146 = fmul float %143, %145
store float %146, float* %20
%147 = load float*, float** %4
%148 = getelementptr inbounds float, float* %147, i64 3
%149 = load float, float* %148
%150 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 3
%151 = load float, float* %150
%152 = fsub float %149, %151
%153 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%154 = load float, float* %153
%155 = fmul float %152, %154
%156 = fpext float %155 to double
%157 = fadd double 1.000000e+00, %156
%158 = fptrunc double %157 to float
store float %158, float* %21
%159 = load float*, float** %5
%160 = getelementptr inbounds float, float* %159, i64 3
%161 = load float, float* %160
%162 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%163 = load float, float* %162
%164 = fmul float %161, %163
store float %164, float* %22
%165 = load float, float* %15
store float %165, float* %23
%166 = load float, float* %23
%167 = load float, float* %15
%168 = fmul float %166, %167
store float %168, float* %24
%169 = load float, float* %24
%170 = load float, float* %15
%171 = fmul float %169, %170
store float %171, float* %25
%172 = load float, float* %17
store float %172, float* %26
%173 = load float, float* %26
%174 = load float, float* %17
%175 = fmul float %173, %174
store float %175, float* %27
%176 = load float, float* %27
%177 = load float, float* %17
%178 = fmul float %176, %177
store float %178, float* %28
%179 = load float, float* %28
%180 = load float, float* %17
%181 = fmul float %179, %180
store float %181, float* %29
%182 = load float, float* %19
store float %182, float* %30
%183 = load float, float* %30
%184 = load float, float* %19
%185 = fmul float %183, %184
store float %185, float* %31
%186 = load float, float* %31
%187 = load float, float* %19
%188 = fmul float %186, %187
store float %188, float* %32
%189 = load float, float* %21
store float %189, float* %33
%190 = load float, float* %33
%191 = load float, float* %21
%192 = fmul float %190, %191
store float %192, float* %34
%193 = load float, float* %34
%194 = load float, float* %21
%195 = fmul float %193, %194
store float %195, float* %35
%196 = load float, float* %35
%197 = load float, float* %21
%198 = fmul float %196, %197
store float %198, float* %36
%199 = load float, float* %8
%200 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 0
%201 = load float, float* %200
%202 = fadd float %199, %201
%203 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 1
%204 = load float, float* %203
%205 = load float, float* %23
%206 = call float @llvm.fmuladd.f32(float %204, float %205, float %202)
%207 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 2
%208 = load float, float* %207
%209 = load float, float* %30
%210 = call float @llvm.fmuladd.f32(float %208, float %209, float %206)
%211 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%212 = load float, float* %211
%213 = load float, float* %23
%214 = fmul float %212, %213
%215 = load float, float* %26
%216 = call float @llvm.fmuladd.f32(float %214, float %215, float %210)
%217 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%218 = load float, float* %217
%219 = load float, float* %26
%220 = fmul float %218, %219
%221 = load float, float* %30
%222 = call float @llvm.fmuladd.f32(float %220, float %221, float %216)
%223 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%224 = load float, float* %223
%225 = load float, float* %23
%226 = fmul float %224, %225
%227 = load float, float* %33
%228 = call float @llvm.fmuladd.f32(float %226, float %227, float %222)
%229 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%230 = load float, float* %229
%231 = load float, float* %30
%232 = fmul float %230, %231
%233 = load float, float* %33
%234 = call float @llvm.fmuladd.f32(float %232, float %233, float %228)
%235 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 7
%236 = load float, float* %235
%237 = load float, float* %26
%238 = call float @llvm.fmuladd.f32(float %236, float %237, float %234)
store float %238, float* %37
%239 = load float, float* %37
%240 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 8
%241 = load float, float* %240
%242 = load float, float* %33
%243 = call float @llvm.fmuladd.f32(float %241, float %242, float %239)
%244 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%245 = load float, float* %244
%246 = load float, float* %30
%247 = fmul float %245, %246
%248 = load float, float* %36
%249 = call float @llvm.fmuladd.f32(float %247, float %248, float %243)
%250 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%251 = load float, float* %250
%252 = load float, float* %32
%253 = fmul float %251, %252
%254 = load float, float* %33
%255 = call float @llvm.fmuladd.f32(float %253, float %254, float %249)
%256 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%257 = load float, float* %256
%258 = load float, float* %23
%259 = fmul float %257, %258
%260 = load float, float* %29
%261 = call float @llvm.fmuladd.f32(float %259, float %260, float %255)
%262 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%263 = load float, float* %262
%264 = load float, float* %30
%265 = fmul float %263, %264
%266 = load float, float* %34
%267 = call float @llvm.fmuladd.f32(float %265, float %266, float %261)
%268 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%269 = load float, float* %268
%270 = load float, float* %25
%271 = fmul float %269, %270
%272 = load float, float* %26
%273 = call float @llvm.fmuladd.f32(float %271, float %272, float %267)
%274 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%275 = load float, float* %274
%276 = load float, float* %23
%277 = fmul float %275, %276
%278 = load float, float* %27
%279 = fmul float %277, %278
%280 = load float, float* %33
%281 = call float @llvm.fmuladd.f32(float %279, float %280, float %273)
%282 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%283 = load float, float* %282
%284 = load float, float* %23
%285 = fmul float %283, %284
%286 = load float, float* %26
%287 = fmul float %285, %286
%288 = load float, float* %34
%289 = call float @llvm.fmuladd.f32(float %287, float %288, float %281)
%290 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%291 = load float, float* %290
%292 = load float, float* %30
%293 = fmul float %291, %292
%294 = load float, float* %35
%295 = call float @llvm.fmuladd.f32(float %293, float %294, float %289)
store float %295, float* %37
%296 = load float, float* %37
%297 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%298 = load float, float* %297
%299 = load float, float* %23
%300 = fmul float %298, %299
%301 = load float, float* %27
%302 = call float @llvm.fmuladd.f32(float %300, float %301, float %296)
%303 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%304 = load float, float* %303
%305 = load float, float* %23
%306 = fmul float %304, %305
%307 = load float, float* %26
%308 = fmul float %306, %307
%309 = load float, float* %33
%310 = call float @llvm.fmuladd.f32(float %308, float %309, float %302)
%311 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%312 = load float, float* %311
%313 = load float, float* %26
%314 = fmul float %312, %313
%315 = load float, float* %30
%316 = fmul float %314, %315
%317 = load float, float* %33
%318 = call float @llvm.fmuladd.f32(float %316, float %317, float %310)
store float %318, float* %37
%319 = load float, float* %16
%320 = fadd float 0.000000e+00, %319
%321 = load float, float* %18
%322 = fadd float %320, %321
%323 = load float, float* %20
%324 = fadd float %322, %323
%325 = load float, float* %22
%326 = fadd float %324, %325
store float %326, float* %38
%327 = load float, float* %38
%328 = fcmp oeq float %327, 0.000000e+00
br i1 %328, label %329, label %330
329: ; preds = %92
br label %551
330: ; preds = %92
%331 = load float, float* %16
%332 = load float, float* %16
%333 = fmul float %331, %332
%334 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 1
%335 = load float, float* %334
%336 = fadd float 0.000000e+00, %335
%337 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%338 = load float, float* %337
%339 = load float, float* %26
%340 = call float @llvm.fmuladd.f32(float %338, float %339, float %336)
%341 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%342 = load float, float* %341
%343 = load float, float* %33
%344 = call float @llvm.fmuladd.f32(float %342, float %343, float %340)
%345 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%346 = load float, float* %345
%347 = load float, float* %29
%348 = call float @llvm.fmuladd.f32(float %346, float %347, float %344)
%349 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%350 = load float, float* %349
%351 = fmul float 3.000000e+00, %350
%352 = load float, float* %24
%353 = fmul float %351, %352
%354 = load float, float* %26
%355 = call float @llvm.fmuladd.f32(float %353, float %354, float %348)
%356 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%357 = load float, float* %356
%358 = load float, float* %27
%359 = fmul float %357, %358
%360 = load float, float* %33
%361 = call float @llvm.fmuladd.f32(float %359, float %360, float %355)
%362 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%363 = load float, float* %362
%364 = load float, float* %26
%365 = fmul float %363, %364
%366 = load float, float* %34
%367 = call float @llvm.fmuladd.f32(float %365, float %366, float %361)
%368 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%369 = load float, float* %368
%370 = load float, float* %27
%371 = call float @llvm.fmuladd.f32(float %369, float %370, float %367)
%372 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%373 = load float, float* %372
%374 = load float, float* %26
%375 = fmul float %373, %374
%376 = load float, float* %33
%377 = call float @llvm.fmuladd.f32(float %375, float %376, float %371)
%378 = call float @pow(float %377, i32 2)
%379 = load float, float* %18
%380 = load float, float* %18
%381 = fmul float %379, %380
%382 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%383 = load float, float* %382
%384 = load float, float* %23
%385 = call float @llvm.fmuladd.f32(float %383, float %384, float 0.000000e+00)
%386 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%387 = load float, float* %386
%388 = load float, float* %30
%389 = call float @llvm.fmuladd.f32(float %387, float %388, float %385)
%390 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 7
%391 = load float, float* %390
%392 = fadd float %389, %391
%393 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%394 = load float, float* %393
%395 = fmul float 4.000000e+00, %394
%396 = load float, float* %28
%397 = fmul float %395, %396
%398 = load float, float* %23
%399 = call float @llvm.fmuladd.f32(float %397, float %398, float %392)
%400 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%401 = load float, float* %400
%402 = load float, float* %25
%403 = call float @llvm.fmuladd.f32(float %401, float %402, float %399)
%404 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%405 = load float, float* %404
%406 = fmul float 2.000000e+00, %405
%407 = load float, float* %26
%408 = fmul float %406, %407
%409 = load float, float* %23
%410 = fmul float %408, %409
%411 = load float, float* %33
%412 = call float @llvm.fmuladd.f32(float %410, float %411, float %403)
%413 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%414 = load float, float* %413
%415 = load float, float* %23
%416 = fmul float %414, %415
%417 = load float, float* %34
%418 = call float @llvm.fmuladd.f32(float %416, float %417, float %412)
%419 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%420 = load float, float* %419
%421 = fmul float 2.000000e+00, %420
%422 = load float, float* %26
%423 = fmul float %421, %422
%424 = load float, float* %23
%425 = call float @llvm.fmuladd.f32(float %423, float %424, float %418)
%426 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%427 = load float, float* %426
%428 = load float, float* %23
%429 = fmul float %427, %428
%430 = load float, float* %33
%431 = call float @llvm.fmuladd.f32(float %429, float %430, float %425)
%432 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%433 = load float, float* %432
%434 = load float, float* %30
%435 = fmul float %433, %434
%436 = load float, float* %33
%437 = call float @llvm.fmuladd.f32(float %435, float %436, float %431)
%438 = call float @pow(float %437, i32 2)
%439 = fmul float %381, %438
%440 = call float @llvm.fmuladd.f32(float %333, float %378, float %439)
%441 = load float, float* %20
%442 = load float, float* %20
%443 = fmul float %441, %442
%444 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 2
%445 = load float, float* %444
%446 = fadd float 0.000000e+00, %445
%447 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%448 = load float, float* %447
%449 = load float, float* %26
%450 = call float @llvm.fmuladd.f32(float %448, float %449, float %446)
%451 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%452 = load float, float* %451
%453 = load float, float* %33
%454 = call float @llvm.fmuladd.f32(float %452, float %453, float %450)
%455 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%456 = load float, float* %455
%457 = load float, float* %36
%458 = call float @llvm.fmuladd.f32(float %456, float %457, float %454)
%459 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%460 = load float, float* %459
%461 = fmul float 3.000000e+00, %460
%462 = load float, float* %31
%463 = fmul float %461, %462
%464 = load float, float* %33
%465 = call float @llvm.fmuladd.f32(float %463, float %464, float %458)
%466 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%467 = load float, float* %466
%468 = load float, float* %34
%469 = call float @llvm.fmuladd.f32(float %467, float %468, float %465)
%470 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%471 = load float, float* %470
%472 = load float, float* %35
%473 = call float @llvm.fmuladd.f32(float %471, float %472, float %469)
%474 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%475 = load float, float* %474
%476 = load float, float* %26
%477 = fmul float %475, %476
%478 = load float, float* %33
%479 = call float @llvm.fmuladd.f32(float %477, float %478, float %473)
%480 = call float @pow(float %479, i32 2)
%481 = call float @llvm.fmuladd.f32(float %443, float %480, float %440)
%482 = load float, float* %22
%483 = load float, float* %22
%484 = fmul float %482, %483
%485 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%486 = load float, float* %485
%487 = load float, float* %23
%488 = call float @llvm.fmuladd.f32(float %486, float %487, float 0.000000e+00)
%489 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%490 = load float, float* %489
%491 = load float, float* %30
%492 = call float @llvm.fmuladd.f32(float %490, float %491, float %488)
%493 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 8
%494 = load float, float* %493
%495 = fadd float %492, %494
%496 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%497 = load float, float* %496
%498 = fmul float 4.000000e+00, %497
%499 = load float, float* %35
%500 = fmul float %498, %499
%501 = load float, float* %30
%502 = call float @llvm.fmuladd.f32(float %500, float %501, float %495)
%503 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%504 = load float, float* %503
%505 = load float, float* %32
%506 = call float @llvm.fmuladd.f32(float %504, float %505, float %502)
%507 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%508 = load float, float* %507
%509 = fmul float 2.000000e+00, %508
%510 = load float, float* %33
%511 = fmul float %509, %510
%512 = load float, float* %30
%513 = call float @llvm.fmuladd.f32(float %511, float %512, float %506)
%514 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%515 = load float, float* %514
%516 = load float, float* %23
%517 = fmul float %515, %516
%518 = load float, float* %27
%519 = call float @llvm.fmuladd.f32(float %517, float %518, float %513)
%520 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%521 = load float, float* %520
%522 = fmul float 2.000000e+00, %521
%523 = load float, float* %33
%524 = fmul float %522, %523
%525 = load float, float* %23
%526 = fmul float %524, %525
%527 = load float, float* %26
%528 = call float @llvm.fmuladd.f32(float %526, float %527, float %519)
%529 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%530 = load float, float* %529
%531 = fmul float 3.000000e+00, %530
%532 = load float, float* %34
%533 = fmul float %531, %532
%534 = load float, float* %30
%535 = call float @llvm.fmuladd.f32(float %533, float %534, float %528)
%536 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%537 = load float, float* %536
%538 = load float, float* %23
%539 = fmul float %537, %538
%540 = load float, float* %26
%541 = call float @llvm.fmuladd.f32(float %539, float %540, float %535)
%542 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%543 = load float, float* %542
%544 = load float, float* %26
%545 = fmul float %543, %544
%546 = load float, float* %30
%547 = call float @llvm.fmuladd.f32(float %545, float %546, float %541)
%548 = call float @pow(float %547, i32 2)
%549 = call float @llvm.fmuladd.f32(float %484, float %548, float %481)
%550 = call float @sqrt(float %549)
br label %551
551: ; preds = %330, %329
%552 = phi float [ 0.000000e+00, %329 ], [ %550, %330 ]
store float %552, float* %39
%553 = load float, float* %39
%554 = load float*, float** %5
%555 = getelementptr inbounds float, float* %554, i64 0
store float %553, float* %555
%556 = load float, float* %37
ret float %556
}

LLVM IR (-O2):
define float @target_phi(float* nocapture %0, float* nocapture %1, i32 %2) {
%4 = alloca [10 x float]
%5 = alloca [10 x float]
%6 = alloca [10 x float]
%7 = bitcast [10 x float]* %4 to i8*
%8 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 4
%9 = bitcast float* %8 to i8*
%10 = bitcast [10 x float]* %4 to <4 x float>*
store <4 x float> <float -1.500000e+01, float -1.500000e+01, float -1.800000e+01, float 0xC03206E980000000>, <4 x float>* %10
%11 = bitcast [10 x float]* %5 to i8*
%12 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 4
%13 = bitcast float* %12 to i8*
%14 = bitcast [10 x float]* %5 to <4 x float>*
store <4 x float> <float 1.500000e+01, float 1.500000e+01, float 1.800000e+01, float 0x4031F95820000000>, <4 x float>* %14
%15 = bitcast [10 x float]* %6 to i8*
%16 = icmp sgt i32 %2, 0
br i1 %16, label %17, label %42
17: ; preds = %3
%18 = zext i32 %2 to i64
br label %19
19: ; preds = %31, %17
%20 = phi float [ 1.500000e+01, %17 ], [ %35, %31 ]
%21 = phi float [ -1.500000e+01, %17 ], [ %33, %31 ]
%22 = phi i64 [ 0, %17 ], [ %29, %31 ]
%23 = fcmp oeq float %21, %20
br i1 %23, label %28, label %24
24: ; preds = %19
%25 = fsub float %20, %21
%26 = fdiv float 2.000000e+00, %25
%27 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 %22
store float %26, float* %27
br label %28
28: ; preds = %19, %24
%29 = add nuw nsw i64 %22, 1
%30 = icmp eq i64 %29, %18
br i1 %30, label %36, label %31
31: ; preds = %28
%32 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 %29
%33 = load float, float* %32
%34 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 %29
%35 = load float, float* %34
br label %19
36: ; preds = %28
%37 = bitcast [10 x float]* %6 to <2 x float>*
%38 = load <2 x float>, <2 x float>* %37
%39 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 2
%40 = bitcast float* %39 to <2 x float>*
%41 = load <2 x float>, <2 x float>* %40
br label %42
42: ; preds = %36, %3
%43 = phi <2 x float> [ %41, %36 ], [ zeroinitializer, %3 ]
%44 = phi <2 x float> [ %38, %36 ], [ zeroinitializer, %3 ]
%45 = load float, float* %0
%46 = fadd float %45, -1.500000e+01
%47 = extractelement <2 x float> %44, i64 0
%48 = fmul float %46, %47
%49 = fadd float %48, 1.000000e+00
%50 = getelementptr inbounds float, float* %0, i64 1
%51 = load float, float* %50
%52 = fadd float %51, -1.500000e+01
%53 = extractelement <2 x float> %44, i64 1
%54 = fmul float %52, %53
%55 = fadd float %54, 1.000000e+00
%56 = bitcast float* %1 to <2 x float>*
%57 = load <2 x float>, <2 x float>* %56
%58 = fmul <2 x float> %44, %57
%59 = getelementptr inbounds float, float* %0, i64 2
%60 = load float, float* %59
%61 = fadd float %60, -1.800000e+01
%62 = extractelement <2 x float> %43, i64 0
%63 = fmul float %61, %62
%64 = fadd float %63, 1.000000e+00
%65 = getelementptr inbounds float, float* %1, i64 2
%66 = getelementptr inbounds float, float* %0, i64 3
%67 = load float, float* %66
%68 = fadd float %67, 0xC031F95820000000
%69 = extractelement <2 x float> %43, i64 1
%70 = fmul float %68, %69
%71 = fadd float %70, 1.000000e+00
%72 = bitcast float* %65 to <2 x float>*
%73 = load <2 x float>, <2 x float>* %72
%74 = fmul <2 x float> %43, %73
%75 = fmul float %49, %49
%76 = fmul float %49, %75
%77 = fmul float %55, %55
%78 = fmul float %55, %77
%79 = fmul float %55, %78
%80 = fmul float %64, %64
%81 = fmul float %64, %80
%82 = fmul float %71, %71
%83 = fmul float %71, %82
%84 = fmul float %71, %83
%85 = fmul float %49, 0xBEF4E89780000000
%86 = fmul float %49, 0xBF13ECD9C0000000
%87 = fmul float %49, 0xBF320D7380000000
%88 = fmul float %55, 0xBF362C2700000000
%89 = extractelement <2 x float> %58, i64 0
%90 = fadd float %89, 0.000000e+00
%91 = extractelement <2 x float> %58, i64 1
%92 = fadd float %90, %91
%93 = extractelement <2 x float> %74, i64 0
%94 = fadd float %92, %93
%95 = extractelement <2 x float> %74, i64 1
%96 = fadd float %94, %95
%97 = fcmp oeq float %96, 0.000000e+00
br i1 %97, label %165, label %98
98: ; preds = %42
%99 = fmul <2 x float> %58, %58
%100 = extractelement <2 x float> %99, i64 0
%101 = tail call float @llvm.fmuladd.f32(float %55, float 0x3F7711AF60000000, float 0xBFADB83BE0000000)
%102 = tail call float @llvm.fmuladd.f32(float %71, float 0xBF8371DB80000000, float %101)
%103 = tail call float @llvm.fmuladd.f32(float %79, float 0xBED247BEE0000000, float %102)
%104 = fmul float %75, 0x3F1B8B7C00000000
%105 = tail call float @llvm.fmuladd.f32(float %104, float %55, float %103)
%106 = fmul float %77, 0xBEF4E89780000000
%107 = tail call float @llvm.fmuladd.f32(float %106, float %71, float %105)
%108 = fmul float %55, 0xBF13ECD9C0000000
%109 = tail call float @llvm.fmuladd.f32(float %108, float %82, float %107)
%110 = tail call float @llvm.fmuladd.f32(float %77, float 0x3F294DEAA0000000, float %109)
%111 = fmul float %55, 0xBF320D7380000000
%112 = tail call float @llvm.fmuladd.f32(float %111, float %71, float %110)
%113 = tail call float @pow(float %112, i32 2)
%114 = fmul float %91, %91
%115 = tail call float @llvm.fmuladd.f32(float %49, float 0x3F7711AF60000000, float 0.000000e+00)
%116 = tail call float @llvm.fmuladd.f32(float %64, float 0xBF85178660000000, float %115)
%117 = fadd float %116, 0xBF29332FC0000000
%118 = fmul float %78, 0xBEF247BEE0000000
%119 = tail call float @llvm.fmuladd.f32(float %118, float %49, float %117)
%120 = tail call float @llvm.fmuladd.f32(float %76, float 0x3F025CFD60000000, float %119)
%121 = fmul float %55, 0xBF04E89780000000
%122 = fmul float %49, %121
%123 = tail call float @llvm.fmuladd.f32(float %122, float %71, float %120)
%124 = tail call float @llvm.fmuladd.f32(float %86, float %82, float %123)
%125 = fmul float %55, 0x3F394DEAA0000000
%126 = tail call float @llvm.fmuladd.f32(float %125, float %49, float %124)
%127 = tail call float @llvm.fmuladd.f32(float %87, float %71, float %126)
%128 = fmul float %64, 0xBF362C2700000000
%129 = tail call float @llvm.fmuladd.f32(float %128, float %71, float %127)
%130 = tail call float @pow(float %129, i32 2)
%131 = fmul float %114, %130
%132 = tail call float @llvm.fmuladd.f32(float %100, float %113, float %131)
%133 = fmul <2 x float> %74, %74
%134 = extractelement <2 x float> %133, i64 0
%135 = tail call float @llvm.fmuladd.f32(float %55, float 0xBF85178660000000, float 0x3FB2130A20000000)
%136 = tail call float @llvm.fmuladd.f32(float %71, float 0x3F91B04100000000, float %135)
%137 = tail call float @llvm.fmuladd.f32(float %84, float 0x3EEAAE7000000000, float %136)
%138 = fmul float %80, 0xBF32BE5EA0000000
%139 = tail call float @llvm.fmuladd.f32(float %138, float %71, float %137)
%140 = tail call float @llvm.fmuladd.f32(float %82, float 0x3F405FB060000000, float %139)
%141 = tail call float @llvm.fmuladd.f32(float %83, float 0x3F257B3DE0000000, float %140)
%142 = tail call float @llvm.fmuladd.f32(float %88, float %71, float %141)
%143 = tail call float @pow(float %142, i32 2)
%144 = tail call float @llvm.fmuladd.f32(float %134, float %143, float %132)
%145 = fmul float %95, %95
%146 = tail call float @llvm.fmuladd.f32(float %49, float 0xBF8371DB80000000, float 0.000000e+00)
%147 = tail call float @llvm.fmuladd.f32(float %64, float 0x3F91B04100000000, float %146)
%148 = fadd float %147, 0x3F35157480000000
%149 = fmul float %83, 0x3F0AAE7000000000
%150 = tail call float @llvm.fmuladd.f32(float %149, float %64, float %148)
%151 = tail call float @llvm.fmuladd.f32(float %81, float 0xBF18FDD380000000, float %150)
%152 = fmul float %71, 0x3F505FB060000000
%153 = tail call float @llvm.fmuladd.f32(float %152, float %64, float %151)
%154 = tail call float @llvm.fmuladd.f32(float %85, float %77, float %153)
%155 = fmul float %71, 0xBF23ECD9C0000000
%156 = fmul float %49, %155
%157 = tail call float @llvm.fmuladd.f32(float %156, float %55, float %154)
%158 = fmul float %82, 0x3F401C6E60000000
%159 = tail call float @llvm.fmuladd.f32(float %158, float %64, float %157)
%160 = tail call float @llvm.fmuladd.f32(float %87, float %55, float %159)
%161 = tail call float @llvm.fmuladd.f32(float %88, float %64, float %160)
%162 = tail call float @pow(float %161, i32 2)
%163 = tail call float @llvm.fmuladd.f32(float %145, float %162, float %144)
%164 = tail call float @sqrt(float %163)
br label %165
165: ; preds = %42, %98
%166 = phi float [ %164, %98 ], [ 0.000000e+00, %42 ]
%167 = fmul float %88, %64
%168 = fmul float %87, %55
%169 = fmul float %49, 0x3F294DEAA0000000
%170 = fmul float %64, 0x3F257B3DE0000000
%171 = fmul float %86, %55
%172 = fmul float %85, %77
%173 = fmul float %76, 0x3F025CFD60000000
%174 = fmul float %64, 0x3F405FB060000000
%175 = fmul float %49, 0xBED247BEE0000000
%176 = fmul float %81, 0xBF18FDD380000000
%177 = fmul float %64, 0x3EEAAE7000000000
%178 = fmul float %64, 0x3F91B04100000000
%179 = fmul float %49, 0xBF8371DB80000000
%180 = fmul float %55, 0xBF85178660000000
%181 = fmul float %49, 0x3F7711AF60000000
%182 = tail call float @llvm.fmuladd.f32(float %49, float 0xBFADB83BE0000000, float 0x3F53607BE0000000)
%183 = tail call float @llvm.fmuladd.f32(float %64, float 0x3FB2130A20000000, float %182)
%184 = tail call float @llvm.fmuladd.f32(float %181, float %55, float %183)
%185 = tail call float @llvm.fmuladd.f32(float %180, float %64, float %184)
%186 = tail call float @llvm.fmuladd.f32(float %179, float %71, float %185)
%187 = tail call float @llvm.fmuladd.f32(float %178, float %71, float %186)
%188 = tail call float @llvm.fmuladd.f32(float %55, float 0xBF29332FC0000000, float %187)
%189 = tail call float @llvm.fmuladd.f32(float %71, float 0x3F35157480000000, float %188)
%190 = tail call float @llvm.fmuladd.f32(float %177, float %84, float %189)
%191 = tail call float @llvm.fmuladd.f32(float %176, float %71, float %190)
%192 = tail call float @llvm.fmuladd.f32(float %175, float %79, float %191)
%193 = tail call float @llvm.fmuladd.f32(float %174, float %82, float %192)
%194 = tail call float @llvm.fmuladd.f32(float %173, float %55, float %193)
%195 = tail call float @llvm.fmuladd.f32(float %172, float %71, float %194)
%196 = tail call float @llvm.fmuladd.f32(float %171, float %82, float %195)
%197 = tail call float @llvm.fmuladd.f32(float %170, float %83, float %196)
%198 = tail call float @llvm.fmuladd.f32(float %169, float %77, float %197)
%199 = tail call float @llvm.fmuladd.f32(float %168, float %71, float %198)
%200 = tail call float @llvm.fmuladd.f32(float %167, float %71, float %199)
store float %166, float* %1
ret float %200
}