#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, float);
int /*<<< orphan*/ scanf(char *, float *);
int main() {
  int i;
  float number, max;
  for (i = 0; i <= 2; i++) {
    scanf("%f", &number);
    if (i == 0)
      max = number;
    if (number > max) {
      max = number;
    }
  }
  printf("%.1f\n", max);
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x0,-0x8(%rbp)
cmpl   $0x2,-0x8(%rbp)
jg     1190 <main+0x70>
lea    0xeb9(%rip),%rdi
lea    -0xc(%rbp),%rsi
call   1040 <scanf@plt>
cmpl   $0x0,-0x8(%rbp)
jne    1164 <main+0x44>
movss  -0xc(%rbp),%xmm0
movss  %xmm0,-0x10(%rbp)
movss  -0xc(%rbp),%xmm0
ucomiss -0x10(%rbp),%xmm0
jbe    117d <main+0x5d>
movss  -0xc(%rbp),%xmm0
movss  %xmm0,-0x10(%rbp)
jmp    1182 <main+0x62>
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    1136 <main+0x16>
movss  -0x10(%rbp),%xmm0
lea    0xe67(%rip),%rdi
call   1030 <printf@plt>
mov    -0x4(%rbp),%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %r14
push   %rbx
push   %rax
lea    0xed5(%rip),%rbx
lea    0x4(%rsp),%r14
mov    %rbx,%rdi
mov    %r14,%rsi
call   1040 <scanf@plt>
movss  0x4(%rsp),%xmm0
movss  %xmm0,(%rsp)
mov    %rbx,%rdi
mov    %r14,%rsi
call   1040 <scanf@plt>
movss  0x4(%rsp),%xmm0
maxss  (%rsp),%xmm0
movss  %xmm0,(%rsp)
mov    %rbx,%rdi
mov    %r14,%rsi
call   1040 <scanf@plt>
movss  0x4(%rsp),%xmm0
maxss  (%rsp),%xmm0
lea    0xe85(%rip),%rdi
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x8,%rsp
pop    %rbx
pop    %r14
ret

LLVM IR (-O0):
@.str = [3 x i8] c"%f\00"
@.str.1 = [6 x i8] c"%.1f\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca float
%4 = alloca float
store i32 0, i32* %1
store i32 0, i32* %2
br label %5
5: ; preds = %21, %0
%6 = load i32, i32* %2
%7 = icmp sle i32 %6, 2
br i1 %7, label %8, label %24
8: ; preds = %5
%9 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %3)
%10 = load i32, i32* %2
%11 = icmp eq i32 %10, 0
br i1 %11, label %12, label %14
12: ; preds = %8
%13 = load float, float* %3
store float %13, float* %4
br label %14
14: ; preds = %12, %8
%15 = load float, float* %3
%16 = load float, float* %4
%17 = fcmp ogt float %15, %16
br i1 %17, label %18, label %20
18: ; preds = %14
%19 = load float, float* %3
store float %19, float* %4
br label %20
20: ; preds = %18, %14
br label %21
21: ; preds = %20
%22 = load i32, i32* %2
%23 = add nsw i32 %22, 1
store i32 %23, i32* %2
br label %5
24: ; preds = %5
%25 = load float, float* %4
%26 = call i32 @printf(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), float %25)
%27 = load i32, i32* %1
ret i32 %27
}

LLVM IR (-O2):
@.str = [3 x i8] c"%f\00"
@.str.1 = [6 x i8] c"%.1f\0A\00"
define i32 @main() {
%1 = alloca float
%2 = bitcast float* %1 to i8*
%3 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %1)
%4 = load float, float* %1
%5 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %1)
%6 = load float, float* %1
%7 = fcmp ogt float %6, %4
%8 = select i1 %7, float %6, float %4
%9 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %1)
%10 = load float, float* %1
%11 = fcmp ogt float %10, %8
%12 = select i1 %11, float %10, float %8
%13 = call i32 @printf(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), float %12)
ret i32 0
}