#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ bubble_sort(int *, int);
int /*<<< orphan*/ printChar(char);
int /*<<< orphan*/ printStr(char *);
int /*<<< orphan*/ print_array(int *, int);
void main() {
  int array[10] = {34, 11, 9, 0, 5, 2, 4, 3, 1, 4};
  int len = 10, i, k, temp;
  printStr("Bubble Sort Algorithm\n");
  printStr("Before sorting:\n");
  print_array(array, len);
  printChar('\n');
  bubble_sort(array, len);
  printStr("After sorting:\n");
  print_array(array, len);
  printChar('\n');
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x40,%rsp
lea    -0x30(%rbp),%rdi
lea    0xe9d(%rip),%rsi
mov    $0x28,%edx
call   1050 <memcpy@plt>
movl   $0xa,-0x34(%rbp)
lea    0xead(%rip),%rdi
call   1030 <printStr@plt>
lea    0xeb8(%rip),%rdi
call   1030 <printStr@plt>
lea    -0x30(%rbp),%rdi
mov    -0x34(%rbp),%esi
call   1040 <print_array@plt>
mov    $0xa,%edi
call   1060 <printChar@plt>
lea    -0x30(%rbp),%rdi
mov    -0x34(%rbp),%esi
call   1070 <bubble_sort@plt>
lea    0xe9b(%rip),%rdi
call   1030 <printStr@plt>
lea    -0x30(%rbp),%rdi
mov    -0x34(%rbp),%esi
call   1040 <print_array@plt>
mov    $0xa,%edi
call   1060 <printChar@plt>
add    $0x40,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x30,%rsp
mov    0xed4(%rip),%rax
mov    %rax,0x20(%rsp)
movaps 0xeb8(%rip),%xmm0
movaps %xmm0,0x10(%rsp)
movaps 0xe9c(%rip),%xmm0
movaps %xmm0,(%rsp)
lea    0xeb9(%rip),%rdi
call   1030 <printStr@plt>
lea    0xec4(%rip),%rdi
call   1030 <printStr@plt>
mov    %rsp,%rbx
mov    %rbx,%rdi
mov    $0xa,%esi
call   1040 <print_array@plt>
mov    $0xa,%edi
call   1050 <printChar@plt>
mov    %rbx,%rdi
mov    $0xa,%esi
call   1060 <bubble_sort@plt>
lea    0xea2(%rip),%rdi
call   1030 <printStr@plt>
mov    %rbx,%rdi
mov    $0xa,%esi
call   1040 <print_array@plt>
mov    $0xa,%edi
call   1050 <printChar@plt>
add    $0x30,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@__const.main.array = [10 x i32] [i32 34, i32 11, i32 9, i32 0, i32 5, i32 2, i32 4, i32 3, i32 1, i32 4]
@.str = [23 x i8] c"Bubble Sort Algorithm\0A\00"
@.str.1 = [17 x i8] c"Before sorting:\0A\00"
@.str.2 = [16 x i8] c"After sorting:\0A\00"
define void @main() {
%1 = alloca [10 x i32]
%2 = alloca i32
%3 = alloca i32
%4 = alloca i32
%5 = alloca i32
%6 = bitcast [10 x i32]* %1 to i8*
store i32 10, i32* %2
%7 = call i32 @printStr(i8* getelementptr inbounds ([23 x i8], [23 x i8]* @.str, i64 0, i64 0))
%8 = call i32 @printStr(i8* getelementptr inbounds ([17 x i8], [17 x i8]* @.str.1, i64 0, i64 0))
%9 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 0
%10 = load i32, i32* %2
%11 = call i32 @print_array(i32* %9, i32 %10)
%12 = call i32 @printChar(i8 signext 10)
%13 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 0
%14 = load i32, i32* %2
%15 = call i32 @bubble_sort(i32* %13, i32 %14)
%16 = call i32 @printStr(i8* getelementptr inbounds ([16 x i8], [16 x i8]* @.str.2, i64 0, i64 0))
%17 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 0
%18 = load i32, i32* %2
%19 = call i32 @print_array(i32* %17, i32 %18)
%20 = call i32 @printChar(i8 signext 10)
ret void
}

LLVM IR (-O2):
@__const.main.array = [10 x i32] [i32 34, i32 11, i32 9, i32 0, i32 5, i32 2, i32 4, i32 3, i32 1, i32 4]
@.str = [23 x i8] c"Bubble Sort Algorithm\0A\00"
@.str.1 = [17 x i8] c"Before sorting:\0A\00"
@.str.2 = [16 x i8] c"After sorting:\0A\00"
define void @main() {
%1 = alloca [10 x i32]
%2 = bitcast [10 x i32]* %1 to i8*
%3 = tail call i32 @printStr(i8* getelementptr inbounds ([23 x i8], [23 x i8]* @.str, i64 0, i64 0))
%4 = tail call i32 @printStr(i8* getelementptr inbounds ([17 x i8], [17 x i8]* @.str.1, i64 0, i64 0))
%5 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 0
%6 = call i32 @print_array(i32* %5, i32 10)
%7 = call i32 @printChar(i8 signext 10)
%8 = call i32 @bubble_sort(i32* %5, i32 10)
%9 = call i32 @printStr(i8* getelementptr inbounds ([16 x i8], [16 x i8]* @.str.2, i64 0, i64 0))
%10 = call i32 @print_array(i32* %5, i32 10)
%11 = call i32 @printChar(i8 signext 10)
ret void
}