#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */
struct pattern {
  int dummy;
};

/* Variables and functions */
int countlib(int);
int offset(int, int, int, int);
int /*<<< orphan*/ play_attack_defend_n(int, int, int, int, int, int, int);
int autohelperowl_vital_apat14(struct pattern *patt, int transformation,
                               int move, int color, int action) {
  int b, c, d, A;
  (void)patt;
  (void)color;
  (void)action;
  b = offset(1, -1, move, transformation);
  c = offset(-1, 0, move, transformation);
  d = offset(1, 1, move, transformation);
  A = offset(-1, -1, move, transformation);
  return countlib(A) == 2 && countlib(b) > 1 &&
         !play_attack_defend_n(color, 1, 3, move, c, d, d);
}


x86 assembly (clang, -O0):
<autohelperowl_vital_apat14>:
push   %rbp
mov    %rsp,%rbp
sub    $0x40,%rsp
mov    %rdi,-0x8(%rbp)
mov    %esi,-0xc(%rbp)
mov    %edx,-0x10(%rbp)
mov    %ecx,-0x14(%rbp)
mov    %r8d,-0x18(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
mov    $0x1,%edi
mov    $0xffffffff,%esi
call   1040 <offset@plt>
mov    %eax,-0x1c(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
mov    $0xffffffff,%edi
xor    %esi,%esi
call   1040 <offset@plt>
mov    %eax,-0x20(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
mov    $0x1,%esi
mov    %esi,%edi
call   1040 <offset@plt>
mov    %eax,-0x24(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
mov    $0xffffffff,%esi
mov    %esi,%edi
call   1040 <offset@plt>
mov    %eax,-0x28(%rbp)
mov    -0x28(%rbp),%edi
call   1050 <countlib@plt>
mov    %eax,%ecx
xor    %eax,%eax
cmp    $0x2,%ecx
mov    %al,-0x29(%rbp)
jne    11fe <autohelperowl_vital_apat14+0xce>
mov    -0x1c(%rbp),%edi
call   1050 <countlib@plt>
mov    %eax,%ecx
xor    %eax,%eax
cmp    $0x1,%ecx
mov    %al,-0x29(%rbp)
jle    11fe <autohelperowl_vital_apat14+0xce>
mov    -0x14(%rbp),%edi
mov    -0x10(%rbp),%ecx
mov    -0x20(%rbp),%r8d
mov    -0x24(%rbp),%r9d
mov    -0x24(%rbp),%eax
mov    $0x1,%esi
mov    $0x3,%edx
mov    %eax,(%rsp)
call   1030 <play_attack_defend_n@plt>
cmp    $0x0,%eax
setne  %al
xor    $0xff,%al
mov    %al,-0x29(%rbp)
mov    -0x29(%rbp),%al
and    $0x1,%al
movzbl %al,%eax
add    $0x40,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<autohelperowl_vital_apat14>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
sub    $0x18,%rsp
mov    %ecx,0x14(%rsp)
mov    %edx,%ebx
mov    %esi,%r14d
mov    $0x1,%edi
mov    $0xffffffff,%esi
mov    %r14d,%ecx
call   1040 <offset@plt>
mov    %eax,%r13d
xor    %ebp,%ebp
mov    $0xffffffff,%edi
xor    %esi,%esi
mov    %ebx,%edx
mov    %r14d,%ecx
call   1040 <offset@plt>
mov    %eax,%r15d
mov    $0x1,%edi
mov    $0x1,%esi
mov    %ebx,%edx
mov    %r14d,%ecx
call   1040 <offset@plt>
mov    %eax,%r12d
mov    $0xffffffff,%edi
mov    $0xffffffff,%esi
mov    %ebx,%edx
mov    %r14d,%ecx
call   1040 <offset@plt>
mov    %eax,%edi
call   1050 <countlib@plt>
cmp    $0x2,%eax
jne    11e4 <autohelperowl_vital_apat14+0xb4>
mov    %r15d,%r14d
mov    0x14(%rsp),%r15d
mov    %r13d,%edi
call   1050 <countlib@plt>
cmp    $0x2,%eax
jl     11e4 <autohelperowl_vital_apat14+0xb4>
mov    %r12d,(%rsp)
mov    %r15d,%edi
mov    $0x1,%esi
mov    $0x3,%edx
mov    %ebx,%ecx
mov    %r14d,%r8d
mov    %r12d,%r9d
call   1030 <play_attack_defend_n@plt>
xor    %ebp,%ebp
test   %eax,%eax
sete   %bpl
mov    %ebp,%eax
add    $0x18,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
%struct.pattern = type { i32 }
define i32 @autohelperowl_vital_apat14(%struct.pattern* %0, i32 %1, i32 %2, i32 %3, i32 %4) {
%6 = alloca %struct.pattern*
%7 = alloca i32
%8 = alloca i32
%9 = alloca i32
%10 = alloca i32
%11 = alloca i32
%12 = alloca i32
%13 = alloca i32
%14 = alloca i32
store %struct.pattern* %0, %struct.pattern** %6
store i32 %1, i32* %7
store i32 %2, i32* %8
store i32 %3, i32* %9
store i32 %4, i32* %10
%15 = load %struct.pattern*, %struct.pattern** %6
%16 = load i32, i32* %9
%17 = load i32, i32* %10
%18 = load i32, i32* %8
%19 = load i32, i32* %7
%20 = call i32 @offset(i32 1, i32 -1, i32 %18, i32 %19)
store i32 %20, i32* %11
%21 = load i32, i32* %8
%22 = load i32, i32* %7
%23 = call i32 @offset(i32 -1, i32 0, i32 %21, i32 %22)
store i32 %23, i32* %12
%24 = load i32, i32* %8
%25 = load i32, i32* %7
%26 = call i32 @offset(i32 1, i32 1, i32 %24, i32 %25)
store i32 %26, i32* %13
%27 = load i32, i32* %8
%28 = load i32, i32* %7
%29 = call i32 @offset(i32 -1, i32 -1, i32 %27, i32 %28)
store i32 %29, i32* %14
%30 = load i32, i32* %14
%31 = call i32 @countlib(i32 %30)
%32 = icmp eq i32 %31, 2
br i1 %32, label %33, label %46
33: ; preds = %5
%34 = load i32, i32* %11
%35 = call i32 @countlib(i32 %34)
%36 = icmp sgt i32 %35, 1
br i1 %36, label %37, label %46
37: ; preds = %33
%38 = load i32, i32* %9
%39 = load i32, i32* %8
%40 = load i32, i32* %12
%41 = load i32, i32* %13
%42 = load i32, i32* %13
%43 = call i32 @play_attack_defend_n(i32 %38, i32 1, i32 3, i32 %39, i32 %40, i32 %41, i32 %42)
%44 = icmp ne i32 %43, 0
%45 = xor i1 %44, true
br label %46
46: ; preds = %37, %33, %5
%47 = phi i1 [ false, %33 ], [ false, %5 ], [ %45, %37 ]
%48 = zext i1 %47 to i32
ret i32 %48
}

LLVM IR (-O2):
%struct.pattern = type { i32 }
define i32 @autohelperowl_vital_apat14(%struct.pattern* nocapture readnone %0, i32 %1, i32 %2, i32 %3, i32 %4) {
%6 = tail call i32 @offset(i32 1, i32 -1, i32 %2, i32 %1)
%7 = tail call i32 @offset(i32 -1, i32 0, i32 %2, i32 %1)
%8 = tail call i32 @offset(i32 1, i32 1, i32 %2, i32 %1)
%9 = tail call i32 @offset(i32 -1, i32 -1, i32 %2, i32 %1)
%10 = tail call i32 @countlib(i32 %9)
%11 = icmp eq i32 %10, 2
br i1 %11, label %12, label %19
12: ; preds = %5
%13 = tail call i32 @countlib(i32 %6)
%14 = icmp sgt i32 %13, 1
br i1 %14, label %15, label %19
15: ; preds = %12
%16 = tail call i32 @play_attack_defend_n(i32 %3, i32 1, i32 3, i32 %2, i32 %7, i32 %8, i32 %8)
%17 = icmp eq i32 %16, 0
%18 = zext i1 %17 to i32
br label %19
19: ; preds = %15, %12, %5
%20 = phi i32 [ 0, %12 ], [ 0, %5 ], [ %18, %15 ]
ret i32 %20
}