#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, int);
int /*<<< orphan*/ putchar(char);
int /*<<< orphan*/ puts(char *);
int rand();
int /*<<< orphan*/ srand(unsigned int);
scalar_t__ time(int /*<<< orphan*/ *);
int main() {
  int r[100];
  int c;
  srand((unsigned)time(NULL));
  for (c = 0; c < 100; c++)
    r[c] = rand() % 100 + 1;
  puts("100 random numbers\n\n");
  for (c = 0; c < 100; c++)
    printf("%d\t", r[c]);
  putchar('\n');
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x1b0,%rsp
movl   $0x0,-0x4(%rbp)
xor    %eax,%eax
mov    %eax,%edi
call   1070 <time@plt>
mov    %eax,%edi
call   1060 <srand@plt>
movl   $0x0,-0x1a4(%rbp)
cmpl   $0x64,-0x1a4(%rbp)
jge    11cd <main+0x6d>
mov    $0x0,%al
call   1080 <rand@plt>
mov    $0x64,%ecx
cltd
idiv   %ecx
add    $0x1,%edx
movslq -0x1a4(%rbp),%rax
mov    %edx,-0x1a0(%rbp,%rax,4)
mov    -0x1a4(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x1a4(%rbp)
jmp    118c <main+0x2c>
lea    0xe2c(%rip),%rdi
call   1040 <puts@plt>
movl   $0x0,-0x1a4(%rbp)
cmpl   $0x64,-0x1a4(%rbp)
jge    121e <main+0xbe>
movslq -0x1a4(%rbp),%rax
mov    -0x1a0(%rbp,%rax,4),%esi
lea    0xe10(%rip),%rdi
call   1050 <printf@plt>
mov    -0x1a4(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x1a4(%rbp)
jmp    11e3 <main+0x83>
mov    $0xa,%edi
call   1030 <putchar@plt>
xor    %eax,%eax
add    $0x1b0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %r14
push   %rbx
sub    $0x198,%rsp
xor    %edi,%edi
call   1070 <time@plt>
mov    %eax,%edi
call   1060 <srand@plt>
xor    %ebx,%ebx
nopw   0x0(%rax,%rax,1)
xor    %eax,%eax
call   1080 <rand@plt>
cltq
imul   $0x51eb851f,%rax,%rcx
mov    %rcx,%rdx
shr    $0x3f,%rdx
sar    $0x25,%rcx
add    %edx,%ecx
imul   $0x64,%ecx,%ecx
neg    %ecx
add    %ecx,%eax
add    $0x1,%eax
mov    %eax,(%rsp,%rbx,4)
add    $0x1,%rbx
cmp    $0x64,%rbx
jne    1180 <main+0x20>
lea    0xe45(%rip),%rdi
call   1040 <puts@plt>
xor    %ebx,%ebx
lea    0xe4c(%rip),%r14
nopl   0x0(%rax)
mov    (%rsp,%rbx,4),%esi
mov    %r14,%rdi
call   1050 <printf@plt>
add    $0x1,%rbx
cmp    $0x64,%rbx
jne    11d0 <main+0x70>
mov    $0xa,%edi
call   1030 <putchar@plt>
xor    %eax,%eax
add    $0x198,%rsp
pop    %rbx
pop    %r14
ret

LLVM IR (-O0):
@.str = [21 x i8] c"100 random numbers\0A\0A\00"
@.str.1 = [4 x i8] c"%d\09\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca [100 x i32]
%3 = alloca i32
store i32 0, i32* %1
%4 = call i64 @time(i32* null)
%5 = trunc i64 %4 to i32
%6 = call i32 @srand(i32 %5)
store i32 0, i32* %3
br label %7
7: ; preds = %17, %0
%8 = load i32, i32* %3
%9 = icmp slt i32 %8, 100
br i1 %9, label %10, label %20
10: ; preds = %7
%11 = call i32 (...) @rand()
%12 = srem i32 %11, 100
%13 = add nsw i32 %12, 1
%14 = load i32, i32* %3
%15 = sext i32 %14 to i64
%16 = getelementptr inbounds [100 x i32], [100 x i32]* %2, i64 0, i64 %15
store i32 %13, i32* %16
br label %17
17: ; preds = %10
%18 = load i32, i32* %3
%19 = add nsw i32 %18, 1
store i32 %19, i32* %3
br label %7
20: ; preds = %7
%21 = call i32 @puts(i8* getelementptr inbounds ([21 x i8], [21 x i8]* @.str, i64 0, i64 0))
store i32 0, i32* %3
br label %22
22: ; preds = %31, %20
%23 = load i32, i32* %3
%24 = icmp slt i32 %23, 100
br i1 %24, label %25, label %34
25: ; preds = %22
%26 = load i32, i32* %3
%27 = sext i32 %26 to i64
%28 = getelementptr inbounds [100 x i32], [100 x i32]* %2, i64 0, i64 %27
%29 = load i32, i32* %28
%30 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %29)
br label %31
31: ; preds = %25
%32 = load i32, i32* %3
%33 = add nsw i32 %32, 1
store i32 %33, i32* %3
br label %22
34: ; preds = %22
%35 = call i32 @putchar(i8 signext 10)
ret i32 0
}

LLVM IR (-O2):
@.str = [21 x i8] c"100 random numbers\0A\0A\00"
@.str.1 = [4 x i8] c"%d\09\00"
define i32 @main() {
%1 = alloca [100 x i32]
%2 = bitcast [100 x i32]* %1 to i8*
%3 = tail call i64 @time(i32* null)
%4 = trunc i64 %3 to i32
%5 = tail call i32 @srand(i32 %4)
br label %6
6: ; preds = %0, %6
%7 = phi i64 [ 0, %0 ], [ %12, %6 ]
%8 = tail call i32 (...) @rand()
%9 = srem i32 %8, 100
%10 = add nsw i32 %9, 1
%11 = getelementptr inbounds [100 x i32], [100 x i32]* %1, i64 0, i64 %7
store i32 %10, i32* %11
%12 = add nuw nsw i64 %7, 1
%13 = icmp eq i64 %12, 100
br i1 %13, label %14, label %6
14: ; preds = %6
%15 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([21 x i8], [21 x i8]* @.str, i64 0, i64 0))
br label %16
16: ; preds = %14, %16
%17 = phi i64 [ 0, %14 ], [ %21, %16 ]
%18 = getelementptr inbounds [100 x i32], [100 x i32]* %1, i64 0, i64 %17
%19 = load i32, i32* %18
%20 = tail call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %19)
%21 = add nuw nsw i64 %17, 1
%22 = icmp eq i64 %21, 100
br i1 %22, label %23, label %16
23: ; preds = %16
%24 = tail call i32 @putchar(i8 signext 10)
ret i32 0
}