#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ scanf(char *, float *);
int main(void) {
  float num;
  printf("Enter a floating-number:\n");
  scanf("%f", &num);
  printf("The input is %.1f or %.1e\n", num, num);
  printf("The input is %+.3f or %.3E\n", num, num);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
movl   $0x0,-0x4(%rbp)
lea    0xeca(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xed6(%rip),%rdi
lea    -0x8(%rbp),%rsi
call   1040 <scanf@plt>
movss  -0x8(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
movss  -0x8(%rbp),%xmm1
cvtss2sd %xmm1,%xmm1
lea    0xeb7(%rip),%rdi
mov    $0x2,%al
call   1030 <printf@plt>
movss  -0x8(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
movss  -0x8(%rbp),%xmm1
cvtss2sd %xmm1,%xmm1
lea    0xeb2(%rip),%rdi
mov    $0x2,%al
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rax
lea    0xf02(%rip),%rdi
call   1030 <puts@plt>
lea    0xebc(%rip),%rdi
lea    0x4(%rsp),%rsi
call   1050 <scanf@plt>
movss  0x4(%rsp),%xmm0
cvtss2sd %xmm0,%xmm0
lea    0xea4(%rip),%rdi
movaps %xmm0,%xmm1
mov    $0x2,%al
call   1040 <printf@plt>
movss  0x4(%rsp),%xmm0
cvtss2sd %xmm0,%xmm0
lea    0xea4(%rip),%rdi
movaps %xmm0,%xmm1
mov    $0x2,%al
call   1040 <printf@plt>
xor    %eax,%eax
pop    %rcx
ret

LLVM IR (-O0):
@.str = [26 x i8] c"Enter a floating-number:\0A\00"
@.str.1 = [3 x i8] c"%f\00"
@.str.2 = [27 x i8] c"The input is %.1f or %.1e\0A\00"
@.str.3 = [28 x i8] c"The input is %+.3f or %.3E\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca float
store i32 0, i32* %1
%3 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([26 x i8], [26 x i8]* @.str, i64 0, i64 0))
%4 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %2)
%5 = load float, float* %2
%6 = fpext float %5 to double
%7 = load float, float* %2
%8 = fpext float %7 to double
%9 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([27 x i8], [27 x i8]* @.str.2, i64 0, i64 0), double %6, double %8)
%10 = load float, float* %2
%11 = fpext float %10 to double
%12 = load float, float* %2
%13 = fpext float %12 to double
%14 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([28 x i8], [28 x i8]* @.str.3, i64 0, i64 0), double %11, double %13)
ret i32 0
}

LLVM IR (-O2):
@.str.1 = [3 x i8] c"%f\00"
@.str.2 = [27 x i8] c"The input is %.1f or %.1e\0A\00"
@.str.3 = [28 x i8] c"The input is %+.3f or %.3E\0A\00"
@str = [25 x i8] c"Enter a floating-number:\00"
define i32 @main() {
%1 = alloca float
%2 = bitcast float* %1 to i8*
%3 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([25 x i8], [25 x i8]* @str, i64 0, i64 0))
%4 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %1)
%5 = load float, float* %1
%6 = fpext float %5 to double
%7 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([27 x i8], [27 x i8]* @.str.2, i64 0, i64 0), double %6, double %6)
%8 = load float, float* %1
%9 = fpext float %8 to double
%10 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([28 x i8], [28 x i8]* @.str.3, i64 0, i64 0), double %9, double %9)
ret i32 0
}