#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */
typedef int uint32_t;

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
void print_vec_uint32_hex(uint32_t v[4]) {
  int i = 0;
  printf("{%08x", v[i]);
  for (i = 1; i < 4; i++)
    printf(", %08x", v[i]);
  printf("}\n");
}


x86 assembly (clang, -O0):
<print_vec_uint32_hex>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
mov    %rdi,-0x8(%rbp)
movl   $0x0,-0xc(%rbp)
mov    -0x8(%rbp),%rax
movslq -0xc(%rbp),%rcx
mov    (%rax,%rcx,4),%esi
lea    0xecb(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
movl   $0x1,-0xc(%rbp)
cmpl   $0x4,-0xc(%rbp)
jge    1174 <print_vec_uint32_hex+0x64>
mov    -0x8(%rbp),%rax
movslq -0xc(%rbp),%rcx
mov    (%rax,%rcx,4),%esi
lea    0xea7(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0xc(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xc(%rbp)
jmp    1143 <print_vec_uint32_hex+0x33>
lea    0xe92(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<print_vec_uint32_hex>:
push   %r14
push   %rbx
push   %rax
mov    %rdi,%rbx
mov    (%rdi),%esi
lea    0xed0(%rip),%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x4(%rbx),%esi
lea    0xec5(%rip),%r14
mov    %r14,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x8(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0xc(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
lea    0xea1(%rip),%rdi
add    $0x8,%rsp
pop    %rbx
pop    %r14
jmp    1030 <puts@plt>

LLVM IR (-O0):
@.str = [6 x i8] c"{%08x\00"
@.str.1 = [7 x i8] c", %08x\00"
@.str.2 = [3 x i8] c"}\0A\00"
define void @print_vec_uint32_hex(i32* %0) {
%2 = alloca i32*
%3 = alloca i32
store i32* %0, i32** %2
store i32 0, i32* %3
%4 = load i32*, i32** %2
%5 = load i32, i32* %3
%6 = sext i32 %5 to i64
%7 = getelementptr inbounds i32, i32* %4, i64 %6
%8 = load i32, i32* %7
%9 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0), i32 %8)
store i32 1, i32* %3
br label %10
10: ; preds = %20, %1
%11 = load i32, i32* %3
%12 = icmp slt i32 %11, 4
br i1 %12, label %13, label %23
13: ; preds = %10
%14 = load i32*, i32** %2
%15 = load i32, i32* %3
%16 = sext i32 %15 to i64
%17 = getelementptr inbounds i32, i32* %14, i64 %16
%18 = load i32, i32* %17
%19 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str.1, i64 0, i64 0), i32 %18)
br label %20
20: ; preds = %13
%21 = load i32, i32* %3
%22 = add nsw i32 %21, 1
store i32 %22, i32* %3
br label %10
23: ; preds = %10
%24 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.2, i64 0, i64 0))
ret void
}

LLVM IR (-O2):
@.str = [6 x i8] c"{%08x\00"
@.str.1 = [7 x i8] c", %08x\00"
@str = [2 x i8] c"}\00"
define void @print_vec_uint32_hex(i32* nocapture %0) {
%2 = load i32, i32* %0
%3 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i64 0, i64 0), i32 %2)
%4 = getelementptr inbounds i32, i32* %0, i64 1
%5 = load i32, i32* %4
%6 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([7 x i8], [7 x i8]* @.str.1, i64 0, i64 0), i32 %5)
%7 = getelementptr inbounds i32, i32* %0, i64 2
%8 = load i32, i32* %7
%9 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([7 x i8], [7 x i8]* @.str.1, i64 0, i64 0), i32 %8)
%10 = getelementptr inbounds i32, i32* %0, i64 3
%11 = load i32, i32* %10
%12 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([7 x i8], [7 x i8]* @.str.1, i64 0, i64 0), i32 %11)
%13 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([2 x i8], [2 x i8]* @str, i64 0, i64 0))
ret void
}