#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ exit(int);
int /*<<< orphan*/ fprintf(int /*<<< orphan*/, char *);
int /*<<< orphan*/ stderr;
void usg(void) {
  fprintf(stderr, "Usage: 7colors -[1|2] [c|h]\n");
  fprintf(stderr, " -1, -2   player 1 or 2\n");
  fprintf(stderr, " c, h     computer or human\n");
  fprintf(stderr, "Examples:\n");
  fprintf(stderr, "7colors -1 h -2 c\n");
  exit(1);
}


x86 assembly (clang, -O0):
<usg>:
push   %rbp
mov    %rsp,%rbp
mov    0x2eb5(%rip),%rax
mov    (%rax),%edi
lea    0xecc(%rip),%rsi
call   1030 <fprintf@plt>
mov    0x2ea0(%rip),%rax
mov    (%rax),%edi
lea    0xed4(%rip),%rsi
call   1030 <fprintf@plt>
mov    0x2e8b(%rip),%rax
mov    (%rax),%edi
lea    0xed8(%rip),%rsi
call   1030 <fprintf@plt>
mov    0x2e76(%rip),%rax
mov    (%rax),%edi
lea    0xee0(%rip),%rsi
call   1030 <fprintf@plt>
mov    0x2e61(%rip),%rax
mov    (%rax),%edi
lea    0xed6(%rip),%rsi
call   1030 <fprintf@plt>
mov    $0x1,%edi
call   1040 <exit@plt>

x86 assembly (clang, -O2):
<usg>:
push   %rbx
mov    0x2eb8(%rip),%rbx
mov    (%rbx),%edi
lea    0xecf(%rip),%rsi
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xede(%rip),%rsi
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xee9(%rip),%rsi
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xef8(%rip),%rsi
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xef5(%rip),%rsi
call   1030 <fprintf@plt>
mov    $0x1,%edi
call   1040 <exit@plt>

LLVM IR (-O0):
@stderr = global i32 0
@.str = [29 x i8] c"Usage: 7colors -[1|2] [c|h]\0A\00"
@.str.1 = [25 x i8] c" -1, -2 player 1 or 2\0A\00"
@.str.2 = [29 x i8] c" c, h computer or human\0A\00"
@.str.3 = [11 x i8] c"Examples:\0A\00"
@.str.4 = [19 x i8] c"7colors -1 h -2 c\0A\00"
define void @usg() {
%1 = load i32, i32* @stderr
%2 = call i32 @fprintf(i32 %1, i8* getelementptr inbounds ([29 x i8], [29 x i8]* @.str, i64 0, i64 0))
%3 = load i32, i32* @stderr
%4 = call i32 @fprintf(i32 %3, i8* getelementptr inbounds ([25 x i8], [25 x i8]* @.str.1, i64 0, i64 0))
%5 = load i32, i32* @stderr
%6 = call i32 @fprintf(i32 %5, i8* getelementptr inbounds ([29 x i8], [29 x i8]* @.str.2, i64 0, i64 0))
%7 = load i32, i32* @stderr
%8 = call i32 @fprintf(i32 %7, i8* getelementptr inbounds ([11 x i8], [11 x i8]* @.str.3, i64 0, i64 0))
%9 = load i32, i32* @stderr
%10 = call i32 @fprintf(i32 %9, i8* getelementptr inbounds ([19 x i8], [19 x i8]* @.str.4, i64 0, i64 0))
%11 = call i32 @exit(i32 1)
unreachable
}

LLVM IR (-O2):
@stderr = global i32 0
@.str = [29 x i8] c"Usage: 7colors -[1|2] [c|h]\0A\00"
@.str.1 = [25 x i8] c" -1, -2 player 1 or 2\0A\00"
@.str.2 = [29 x i8] c" c, h computer or human\0A\00"
@.str.3 = [11 x i8] c"Examples:\0A\00"
@.str.4 = [19 x i8] c"7colors -1 h -2 c\0A\00"
define void @usg() {
%1 = load i32, i32* @stderr
%2 = tail call i32 @fprintf(i32 %1, i8* getelementptr inbounds ([29 x i8], [29 x i8]* @.str, i64 0, i64 0))
%3 = load i32, i32* @stderr
%4 = tail call i32 @fprintf(i32 %3, i8* getelementptr inbounds ([25 x i8], [25 x i8]* @.str.1, i64 0, i64 0))
%5 = load i32, i32* @stderr
%6 = tail call i32 @fprintf(i32 %5, i8* getelementptr inbounds ([29 x i8], [29 x i8]* @.str.2, i64 0, i64 0))
%7 = load i32, i32* @stderr
%8 = tail call i32 @fprintf(i32 %7, i8* getelementptr inbounds ([11 x i8], [11 x i8]* @.str.3, i64 0, i64 0))
%9 = load i32, i32* @stderr
%10 = tail call i32 @fprintf(i32 %9, i8* getelementptr inbounds ([19 x i8], [19 x i8]* @.str.4, i64 0, i64 0))
%11 = tail call i32 @exit(i32 1)
unreachable
}