#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int emulate(char *);
int /*<<< orphan*/ exit(int);
int /*<<< orphan*/ printf(char *, ...);
int main(int argc, char **argv) {
  if (argc < 2) {
    printf("Usage is %s input\n", argv[0]);
    exit(-1);
  }
  printf("Begin emulation:\n\n");
  int ret = emulate(argv[1]);
  printf("End emulation\n");
  return ret;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
movl   $0x0,-0x4(%rbp)
mov    %edi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
cmpl   $0x2,-0x8(%rbp)
jge    116f <main+0x3f>
mov    -0x10(%rbp),%rax
mov    (%rax),%rsi
lea    0xea2(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    $0xffffffff,%edi
call   1050 <exit@plt>
lea    0xe9d(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0x10(%rbp),%rax
mov    0x8(%rax),%rdi
call   1040 <emulate@plt>
mov    %eax,-0x14(%rbp)
lea    0xe92(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0x14(%rbp),%eax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
mov    %rsi,%rbx
cmp    $0x1,%edi
jle    1170 <main+0x30>
lea    0xec3(%rip),%rdi
call   1030 <puts@plt>
mov    0x8(%rbx),%rdi
call   1050 <emulate@plt>
mov    %eax,%ebx
lea    0xebe(%rip),%rdi
call   1030 <puts@plt>
mov    %ebx,%eax
pop    %rbx
ret
mov    (%rbx),%rsi
lea    0xe86(%rip),%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    $0xffffffff,%edi
call   1060 <exit@plt>

LLVM IR (-O0):
@.str = [19 x i8] c"Usage is %s input\0A\00"
@.str.1 = [19 x i8] c"Begin emulation:\0A\0A\00"
@.str.2 = [15 x i8] c"End emulation\0A\00"
define i32 @main(i32 %0, i8** %1) {
%3 = alloca i32
%4 = alloca i32
%5 = alloca i8**
%6 = alloca i32
store i32 0, i32* %3
store i32 %0, i32* %4
store i8** %1, i8*** %5
%7 = load i32, i32* %4
%8 = icmp slt i32 %7, 2
br i1 %8, label %9, label %15
9: ; preds = %2
%10 = load i8**, i8*** %5
%11 = getelementptr inbounds i8*, i8** %10, i64 0
%12 = load i8*, i8** %11
%13 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([19 x i8], [19 x i8]* @.str, i64 0, i64 0), i8* %12)
%14 = call i32 @exit(i32 -1)
unreachable
15: ; preds = %2
%16 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([19 x i8], [19 x i8]* @.str.1, i64 0, i64 0))
%17 = load i8**, i8*** %5
%18 = getelementptr inbounds i8*, i8** %17, i64 1
%19 = load i8*, i8** %18
%20 = call i32 @emulate(i8* %19)
store i32 %20, i32* %6
%21 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str.2, i64 0, i64 0))
%22 = load i32, i32* %6
ret i32 %22
}

LLVM IR (-O2):
@.str = [19 x i8] c"Usage is %s input\0A\00"
@str = [18 x i8] c"Begin emulation:\0A\00"
@str.3 = [14 x i8] c"End emulation\00"
define i32 @main(i32 %0, i8** nocapture %1) {
%3 = icmp slt i32 %0, 2
br i1 %3, label %4, label %8
4: ; preds = %2
%5 = load i8*, i8** %1
%6 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([19 x i8], [19 x i8]* @.str, i64 0, i64 0), i8* %5)
%7 = tail call i32 @exit(i32 -1)
unreachable
8: ; preds = %2
%9 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([18 x i8], [18 x i8]* @str, i64 0, i64 0))
%10 = getelementptr inbounds i8*, i8** %1, i64 1
%11 = load i8*, i8** %10
%12 = tail call i32 @emulate(i8* %11)
%13 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([14 x i8], [14 x i8]* @str.3, i64 0, i64 0))
ret i32 %12
}