#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
scalar_t__ glbTypeIsBVec(int);
scalar_t__ glbTypeIsDVec(int);
scalar_t__ glbTypeIsIVec(int);
scalar_t__ glbTypeIsUIVec(int);
scalar_t__ glbTypeIsVec(int);
bool glbTypeIsVector(int type) {
  return glbTypeIsVec(type) || glbTypeIsIVec(type) || glbTypeIsUIVec(type) ||
         glbTypeIsDVec(type) || glbTypeIsBVec(type);
}


x86 assembly (clang, -O0):
<glbTypeIsVector>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
mov    %edi,-0x4(%rbp)
mov    -0x4(%rbp),%edi
call   1070 <glbTypeIsVec@plt>
mov    %rax,%rcx
mov    $0x1,%al
cmp    $0x0,%rcx
mov    %al,-0x5(%rbp)
jne    11d5 <glbTypeIsVector+0x85>
mov    -0x4(%rbp),%edi
call   1050 <glbTypeIsIVec@plt>
mov    %rax,%rcx
mov    $0x1,%al
cmp    $0x0,%rcx
mov    %al,-0x5(%rbp)
jne    11d5 <glbTypeIsVector+0x85>
mov    -0x4(%rbp),%edi
call   1030 <glbTypeIsUIVec@plt>
mov    %rax,%rcx
mov    $0x1,%al
cmp    $0x0,%rcx
mov    %al,-0x5(%rbp)
jne    11d5 <glbTypeIsVector+0x85>
mov    -0x4(%rbp),%edi
call   1040 <glbTypeIsDVec@plt>
mov    %rax,%rcx
mov    $0x1,%al
cmp    $0x0,%rcx
mov    %al,-0x5(%rbp)
jne    11d5 <glbTypeIsVector+0x85>
mov    -0x4(%rbp),%edi
call   1060 <glbTypeIsBVec@plt>
cmp    $0x0,%rax
setne  %al
mov    %al,-0x5(%rbp)
mov    -0x5(%rbp),%al
and    $0x1,%al
movzbl %al,%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<glbTypeIsVector>:
push   %rbp
push   %rbx
push   %rax
mov    %edi,%ebp
call   1070 <glbTypeIsVec@plt>
mov    $0x1,%ebx
test   %rax,%rax
jne    1197 <glbTypeIsVector+0x47>
mov    %ebp,%edi
call   1050 <glbTypeIsIVec@plt>
test   %rax,%rax
jne    1197 <glbTypeIsVector+0x47>
mov    %ebp,%edi
call   1030 <glbTypeIsUIVec@plt>
test   %rax,%rax
jne    1197 <glbTypeIsVector+0x47>
mov    %ebp,%edi
call   1040 <glbTypeIsDVec@plt>
test   %rax,%rax
jne    1197 <glbTypeIsVector+0x47>
mov    %ebp,%edi
call   1060 <glbTypeIsBVec@plt>
xor    %ebx,%ebx
test   %rax,%rax
setne  %bl
mov    %ebx,%eax
add    $0x8,%rsp
pop    %rbx
pop    %rbp
ret

LLVM IR (-O0):
define i32 @glbTypeIsVector(i32 %0) {
%2 = alloca i32
store i32 %0, i32* %2
%3 = load i32, i32* %2
%4 = call i64 @glbTypeIsVec(i32 %3)
%5 = icmp ne i64 %4, 0
br i1 %5, label %22, label %6
6: ; preds = %1
%7 = load i32, i32* %2
%8 = call i64 @glbTypeIsIVec(i32 %7)
%9 = icmp ne i64 %8, 0
br i1 %9, label %22, label %10
10: ; preds = %6
%11 = load i32, i32* %2
%12 = call i64 @glbTypeIsUIVec(i32 %11)
%13 = icmp ne i64 %12, 0
br i1 %13, label %22, label %14
14: ; preds = %10
%15 = load i32, i32* %2
%16 = call i64 @glbTypeIsDVec(i32 %15)
%17 = icmp ne i64 %16, 0
br i1 %17, label %22, label %18
18: ; preds = %14
%19 = load i32, i32* %2
%20 = call i64 @glbTypeIsBVec(i32 %19)
%21 = icmp ne i64 %20, 0
br label %22
22: ; preds = %18, %14, %10, %6, %1
%23 = phi i1 [ true, %14 ], [ true, %10 ], [ true, %6 ], [ true, %1 ], [ %21, %18 ]
%24 = zext i1 %23 to i32
ret i32 %24
}

LLVM IR (-O2):
define i32 @glbTypeIsVector(i32 %0) {
%2 = tail call i64 @glbTypeIsVec(i32 %0)
%3 = icmp eq i64 %2, 0
br i1 %3, label %4, label %17
4: ; preds = %1
%5 = tail call i64 @glbTypeIsIVec(i32 %0)
%6 = icmp eq i64 %5, 0
br i1 %6, label %7, label %17
7: ; preds = %4
%8 = tail call i64 @glbTypeIsUIVec(i32 %0)
%9 = icmp eq i64 %8, 0
br i1 %9, label %10, label %17
10: ; preds = %7
%11 = tail call i64 @glbTypeIsDVec(i32 %0)
%12 = icmp eq i64 %11, 0
br i1 %12, label %13, label %17
13: ; preds = %10
%14 = tail call i64 @glbTypeIsBVec(i32 %0)
%15 = icmp ne i64 %14, 0
%16 = zext i1 %15 to i32
br label %17
17: ; preds = %13, %10, %7, %4, %1
%18 = phi i32 [ 1, %10 ], [ 1, %7 ], [ 1, %4 ], [ 1, %1 ], [ %16, %13 ]
ret i32 %18
}