#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ sound_ay_write(int, int /*<<< orphan*/);
void sound_ay_reset(void) {
  int f;
  for (f = 0; f < 16; f++)
    sound_ay_write(f, 0);
}


x86 assembly (clang, -O0):
<sound_ay_reset>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
movl   $0x0,-0x4(%rbp)
cmpl   $0x10,-0x4(%rbp)
jge    1141 <sound_ay_reset+0x31>
mov    -0x4(%rbp),%edi
xor    %esi,%esi
call   1030 <sound_ay_write@plt>
mov    -0x4(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x4(%rbp)
jmp    111f <sound_ay_reset+0xf>
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<sound_ay_reset>:
push   %rax
xor    %edi,%edi
xor    %esi,%esi
call   1030 <sound_ay_write@plt>
mov    $0x1,%edi
xor    %esi,%esi
call   1030 <sound_ay_write@plt>
mov    $0x2,%edi
xor    %esi,%esi
call   1030 <sound_ay_write@plt>
mov    $0x3,%edi
xor    %esi,%esi
call   1030 <sound_ay_write@plt>
mov    $0x4,%edi
xor    %esi,%esi
call   1030 <sound_ay_write@plt>
mov    $0x5,%edi
xor    %esi,%esi
call   1030 <sound_ay_write@plt>
mov    $0x6,%edi
xor    %esi,%esi
call   1030 <sound_ay_write@plt>
mov    $0x7,%edi
xor    %esi,%esi
call   1030 <sound_ay_write@plt>
mov    $0x8,%edi
xor    %esi,%esi
call   1030 <sound_ay_write@plt>
mov    $0x9,%edi
xor    %esi,%esi
call   1030 <sound_ay_write@plt>
mov    $0xa,%edi
xor    %esi,%esi
call   1030 <sound_ay_write@plt>
mov    $0xb,%edi
xor    %esi,%esi
call   1030 <sound_ay_write@plt>
mov    $0xc,%edi
xor    %esi,%esi
call   1030 <sound_ay_write@plt>
mov    $0xd,%edi
xor    %esi,%esi
call   1030 <sound_ay_write@plt>
mov    $0xe,%edi
xor    %esi,%esi
call   1030 <sound_ay_write@plt>
mov    $0xf,%edi
xor    %esi,%esi
pop    %rax
jmp    1030 <sound_ay_write@plt>

LLVM IR (-O0):
define void @sound_ay_reset() {
%1 = alloca i32
store i32 0, i32* %1
br label %2
2: ; preds = %8, %0
%3 = load i32, i32* %1
%4 = icmp slt i32 %3, 16
br i1 %4, label %5, label %11
5: ; preds = %2
%6 = load i32, i32* %1
%7 = call i32 @sound_ay_write(i32 %6, i32 0)
br label %8
8: ; preds = %5
%9 = load i32, i32* %1
%10 = add nsw i32 %9, 1
store i32 %10, i32* %1
br label %2
11: ; preds = %2
ret void
}

LLVM IR (-O2):
define void @sound_ay_reset() {
%1 = tail call i32 @sound_ay_write(i32 0, i32 0)
%2 = tail call i32 @sound_ay_write(i32 1, i32 0)
%3 = tail call i32 @sound_ay_write(i32 2, i32 0)
%4 = tail call i32 @sound_ay_write(i32 3, i32 0)
%5 = tail call i32 @sound_ay_write(i32 4, i32 0)
%6 = tail call i32 @sound_ay_write(i32 5, i32 0)
%7 = tail call i32 @sound_ay_write(i32 6, i32 0)
%8 = tail call i32 @sound_ay_write(i32 7, i32 0)
%9 = tail call i32 @sound_ay_write(i32 8, i32 0)
%10 = tail call i32 @sound_ay_write(i32 9, i32 0)
%11 = tail call i32 @sound_ay_write(i32 10, i32 0)
%12 = tail call i32 @sound_ay_write(i32 11, i32 0)
%13 = tail call i32 @sound_ay_write(i32 12, i32 0)
%14 = tail call i32 @sound_ay_write(i32 13, i32 0)
%15 = tail call i32 @sound_ay_write(i32 14, i32 0)
%16 = tail call i32 @sound_ay_write(i32 15, i32 0)
ret void
}