#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ s2impa(float **, int, int, int, int, int, int, float, float,
                          float *, int, int);
void s2impa_(float **data, int *nx, int *ny, int *i1, int *i2, int *j1, int *j2,
             float *datamin, float *datamax, float *tr, int *trunk,
             int *symbol) {
  s2impa(data, *nx, *ny, *i1, *i2, *j1, *j2, *datamin, *datamax, tr, *trunk,
         *symbol);
}


x86 assembly (clang, -O0):
<s2impa_>:
push   %rbp
mov    %rsp,%rbp
push   %rbx
sub    $0x58,%rsp
mov    0x38(%rbp),%rax
mov    0x30(%rbp),%rax
mov    0x28(%rbp),%rax
mov    0x20(%rbp),%rax
mov    0x18(%rbp),%rax
mov    0x10(%rbp),%rax
mov    %rdi,-0x10(%rbp)
mov    %rsi,-0x18(%rbp)
mov    %rdx,-0x20(%rbp)
mov    %rcx,-0x28(%rbp)
mov    %r8,-0x30(%rbp)
mov    %r9,-0x38(%rbp)
mov    -0x10(%rbp),%rdi
mov    -0x18(%rbp),%rax
mov    (%rax),%esi
mov    -0x20(%rbp),%rax
mov    (%rax),%edx
mov    -0x28(%rbp),%rax
mov    (%rax),%ecx
mov    -0x30(%rbp),%rax
mov    (%rax),%r8d
mov    -0x38(%rbp),%rax
mov    (%rax),%r9d
mov    0x10(%rbp),%rax
mov    (%rax),%ebx
mov    0x18(%rbp),%rax
movss  (%rax),%xmm0
mov    0x20(%rbp),%rax
movss  (%rax),%xmm1
mov    0x28(%rbp),%r11
mov    0x30(%rbp),%rax
mov    (%rax),%r10d
mov    0x38(%rbp),%rax
mov    (%rax),%eax
mov    %ebx,(%rsp)
mov    %r11,0x8(%rsp)
mov    %r10d,0x10(%rsp)
mov    %eax,0x18(%rsp)
call   1030 <s2impa@plt>
add    $0x58,%rsp
pop    %rbx
pop    %rbp
ret

x86 assembly (clang, -O2):
<s2impa_>:
push   %r15
push   %r14
push   %rbx
mov    0x48(%rsp),%r10
mov    0x40(%rsp),%r11
mov    0x30(%rsp),%r14
mov    0x28(%rsp),%rbx
mov    0x20(%rsp),%rax
mov    (%rsi),%esi
mov    (%rdx),%edx
mov    (%rcx),%ecx
mov    (%r8),%r8d
mov    (%r9),%r9d
mov    (%rax),%r15d
movss  (%rbx),%xmm0
movss  (%r14),%xmm1
mov    (%r11),%ebx
mov    (%r10),%eax
push   %rax
push   %rbx
push   0x48(%rsp)
push   %r15
call   1030 <s2impa@plt>
add    $0x20,%rsp
pop    %rbx
pop    %r14
pop    %r15
ret

LLVM IR (-O0):
define void @s2impa_(float** %0, i32* %1, i32* %2, i32* %3, i32* %4, i32* %5, i32* %6, float* %7, float* %8, float* %9, i32* %10, i32* %11) {
%13 = alloca float**
%14 = alloca i32*
%15 = alloca i32*
%16 = alloca i32*
%17 = alloca i32*
%18 = alloca i32*
%19 = alloca i32*
%20 = alloca float*
%21 = alloca float*
%22 = alloca float*
%23 = alloca i32*
%24 = alloca i32*
store float** %0, float*** %13
store i32* %1, i32** %14
store i32* %2, i32** %15
store i32* %3, i32** %16
store i32* %4, i32** %17
store i32* %5, i32** %18
store i32* %6, i32** %19
store float* %7, float** %20
store float* %8, float** %21
store float* %9, float** %22
store i32* %10, i32** %23
store i32* %11, i32** %24
%25 = load float**, float*** %13
%26 = load i32*, i32** %14
%27 = load i32, i32* %26
%28 = load i32*, i32** %15
%29 = load i32, i32* %28
%30 = load i32*, i32** %16
%31 = load i32, i32* %30
%32 = load i32*, i32** %17
%33 = load i32, i32* %32
%34 = load i32*, i32** %18
%35 = load i32, i32* %34
%36 = load i32*, i32** %19
%37 = load i32, i32* %36
%38 = load float*, float** %20
%39 = load float, float* %38
%40 = load float*, float** %21
%41 = load float, float* %40
%42 = load float*, float** %22
%43 = load i32*, i32** %23
%44 = load i32, i32* %43
%45 = load i32*, i32** %24
%46 = load i32, i32* %45
%47 = call i32 @s2impa(float** %25, i32 %27, i32 %29, i32 %31, i32 %33, i32 %35, i32 %37, float %39, float %41, float* %42, i32 %44, i32 %46)
ret void
}

LLVM IR (-O2):
define void @s2impa_(float** %0, i32* nocapture %1, i32* nocapture %2, i32* nocapture %3, i32* nocapture %4, i32* nocapture %5, i32* nocapture %6, float* nocapture %7, float* nocapture %8, float* %9, i32* nocapture %10, i32* nocapture %11) {
%13 = load i32, i32* %1
%14 = load i32, i32* %2
%15 = load i32, i32* %3
%16 = load i32, i32* %4
%17 = load i32, i32* %5
%18 = load i32, i32* %6
%19 = load float, float* %7
%20 = load float, float* %8
%21 = load i32, i32* %10
%22 = load i32, i32* %11
%23 = tail call i32 @s2impa(float** %0, i32 %13, i32 %14, i32 %15, i32 %16, i32 %17, i32 %18, float %19, float %20, float* %9, i32 %21, i32 %22)
ret void
}