#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *);
void print_playway() {
  printf("-------------------------------------------------\n");
  printf("|                                               |\n");
  printf("|     How to play the Conway's Game of Life     |\n");
  printf("|                                               |\n");
  printf("|               Glider: input 1                 |\n");
  printf("|         Lightweight spaceship: input 2        |\n");
  printf("|               Pulsar: input 3                 |\n");
  printf("|               Random: input 4~100             |\n");
  printf("|                                               |\n");
  printf("-------------------------------------------------\n");
}


x86 assembly (clang, -O0):
<print_playway>:
push   %rbp
mov    %rsp,%rbp
lea    0xee5(%rip),%rdi
call   1030 <printf@plt>
lea    0xf0c(%rip),%rdi
call   1030 <printf@plt>
lea    0xf33(%rip),%rdi
call   1030 <printf@plt>
lea    0xef4(%rip),%rdi
call   1030 <printf@plt>
lea    0xf4e(%rip),%rdi
call   1030 <printf@plt>
lea    0xf75(%rip),%rdi
call   1030 <printf@plt>
lea    0xf9c(%rip),%rdi
call   1030 <printf@plt>
lea    0xfc3(%rip),%rdi
call   1030 <printf@plt>
lea    0xeb8(%rip),%rdi
call   1030 <printf@plt>
lea    0xe79(%rip),%rdi
call   1030 <printf@plt>
pop    %rbp
ret

x86 assembly (clang, -O2):
<print_playway>:
push   %r14
push   %rbx
push   %rax
lea    0x1011(%rip),%r14
mov    %r14,%rdi
call   1030 <puts@plt>
lea    0xfd0(%rip),%rbx
mov    %rbx,%rdi
call   1030 <puts@plt>
lea    0xec7(%rip),%rdi
call   1030 <puts@plt>
mov    %rbx,%rdi
call   1030 <puts@plt>
lea    0xee5(%rip),%rdi
call   1030 <puts@plt>
lea    0xf0b(%rip),%rdi
call   1030 <puts@plt>
lea    0xf31(%rip),%rdi
call   1030 <puts@plt>
lea    0xf57(%rip),%rdi
call   1030 <puts@plt>
mov    %rbx,%rdi
call   1030 <puts@plt>
mov    %r14,%rdi
add    $0x8,%rsp
pop    %rbx
pop    %r14
jmp    1030 <puts@plt>

LLVM IR (-O0):
@.str = [51 x i8] c"-------------------------------------------------\0A\00"
@.str.1 = [51 x i8] c"| |\0A\00"
@.str.2 = [51 x i8] c"| How to play the Conway's Game of Life |\0A\00"
@.str.3 = [51 x i8] c"| Glider: input 1 |\0A\00"
@.str.4 = [51 x i8] c"| Lightweight spaceship: input 2 |\0A\00"
@.str.5 = [51 x i8] c"| Pulsar: input 3 |\0A\00"
@.str.6 = [51 x i8] c"| Random: input 4~100 |\0A\00"
define void @print_playway() {
%1 = call i32 @printf(i8* getelementptr inbounds ([51 x i8], [51 x i8]* @.str, i64 0, i64 0))
%2 = call i32 @printf(i8* getelementptr inbounds ([51 x i8], [51 x i8]* @.str.1, i64 0, i64 0))
%3 = call i32 @printf(i8* getelementptr inbounds ([51 x i8], [51 x i8]* @.str.2, i64 0, i64 0))
%4 = call i32 @printf(i8* getelementptr inbounds ([51 x i8], [51 x i8]* @.str.1, i64 0, i64 0))
%5 = call i32 @printf(i8* getelementptr inbounds ([51 x i8], [51 x i8]* @.str.3, i64 0, i64 0))
%6 = call i32 @printf(i8* getelementptr inbounds ([51 x i8], [51 x i8]* @.str.4, i64 0, i64 0))
%7 = call i32 @printf(i8* getelementptr inbounds ([51 x i8], [51 x i8]* @.str.5, i64 0, i64 0))
%8 = call i32 @printf(i8* getelementptr inbounds ([51 x i8], [51 x i8]* @.str.6, i64 0, i64 0))
%9 = call i32 @printf(i8* getelementptr inbounds ([51 x i8], [51 x i8]* @.str.1, i64 0, i64 0))
%10 = call i32 @printf(i8* getelementptr inbounds ([51 x i8], [51 x i8]* @.str, i64 0, i64 0))
ret void
}

LLVM IR (-O2):
@str.8 = [50 x i8] c"| How to play the Conway's Game of Life |\00"
@str.10 = [50 x i8] c"| Glider: input 1 |\00"
@str.11 = [50 x i8] c"| Lightweight spaceship: input 2 |\00"
@str.12 = [50 x i8] c"| Pulsar: input 3 |\00"
@str.13 = [50 x i8] c"| Random: input 4~100 |\00"
@str.14 = [50 x i8] c"| |\00"
@str.15 = [50 x i8] c"-------------------------------------------------\00"
define void @print_playway() {
%1 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([50 x i8], [50 x i8]* @str.15, i64 0, i64 0))
%2 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([50 x i8], [50 x i8]* @str.14, i64 0, i64 0))
%3 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([50 x i8], [50 x i8]* @str.8, i64 0, i64 0))
%4 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([50 x i8], [50 x i8]* @str.14, i64 0, i64 0))
%5 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([50 x i8], [50 x i8]* @str.10, i64 0, i64 0))
%6 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([50 x i8], [50 x i8]* @str.11, i64 0, i64 0))
%7 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([50 x i8], [50 x i8]* @str.12, i64 0, i64 0))
%8 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([50 x i8], [50 x i8]* @str.13, i64 0, i64 0))
%9 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([50 x i8], [50 x i8]* @str.14, i64 0, i64 0))
%10 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([50 x i8], [50 x i8]* @str.15, i64 0, i64 0))
ret void
}