#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float pow(float, int);
float sqrt(float);
float target_phi(float *x, float *dx, int m) {
  int ncoeff = 20;
  float avdat = 0.2306953E-02;
  float xmin[10] = {-0.15000E+02, -0.15000E+02, -0.18000E+02, -0.18018E+02,
                    0.00000E+00,  0.00000E+00,  0.00000E+00,  0.00000E+00,
                    0.00000E+00,  0.00000E+00};
  float xmax[10] = {0.15000E+02, 0.15000E+02, 0.18000E+02, 0.17983E+02,
                    0.00000E+00, 0.00000E+00, 0.00000E+00, 0.00000E+00,
                    0.00000E+00, 0.00000E+00};
  float scale[10] = {0};
  float coeff[21] = {0.68938235E-07, -0.57273600E-01, 0.69201179E-01,
                     0.38186978E-02, -0.69642044E-02, -0.64577009E-02,
                     0.11695429E-01, 0.38586813E-03,  -0.22878505E-03,
                     0.37348396E-04, 0.48917729E-04,  0.53785911E-05,
                     0.13501434E-03, -0.27440265E-04, -0.54378647E-05,
                     0.27761953E-04, 0.98104581E-04,  -0.20429403E-03,
                     0.11182608E-03, -0.20930709E-03, 0.};
  int ientry = 0;
  int i;
  if (ientry == 0) {
    ientry = 1;
    for (i = 0; i < m; i++) {
      if (xmin[i] == xmax[i])
        continue;
      scale[i] = 2. / (xmax[i] - xmin[i]);
    }
  }
  float x1 = 1. + (x[0] - xmax[0]) * scale[0];
  float dx1 = dx[0] * scale[0];
  float x2 = 1. + (x[1] - xmax[1]) * scale[1];
  float dx2 = dx[1] * scale[1];
  float x3 = 1. + (x[2] - xmax[2]) * scale[2];
  float dx3 = dx[2] * scale[2];
  float x4 = 1. + (x[3] - xmax[3]) * scale[3];
  float dx4 = dx[3] * scale[3];
  float x11 = x1;
  float x12 = x11 * x1;
  float x21 = x2;
  float x22 = x21 * x2;
  float x23 = x22 * x2;
  float x31 = x3;
  float x32 = x31 * x3;
  float x33 = x32 * x3;
  float x41 = x4;
  float x42 = x41 * x4;
  float x43 = x42 * x4;
  float x44 = x43 * x4;
  float v_target_phi = avdat + coeff[0] + coeff[1] * x11 + coeff[2] * x31 +
                       coeff[3] * x11 * x21 + coeff[4] * x21 * x31 +
                       coeff[5] * x11 * x41 + coeff[6] * x31 * x41 +
                       coeff[7] * x41;
  v_target_phi = v_target_phi + coeff[8] * x21 + coeff[9] * x31 * x44 +
                 coeff[10] * x11 * x21 * x32 + coeff[11] * x21 * x33 +
                 coeff[12] * x11 * x43 + coeff[13] * x11 * x23 * x41 +
                 coeff[14] * x21 * x32 + coeff[15] * x31 * x42 +
                 coeff[16] * x11 * x23;
  v_target_phi = v_target_phi + coeff[17] * x11 * x22 * x41 +
                 coeff[18] * x12 * x31 * x41 + coeff[19] * x11 * x32 * x41;
  float dxall = 0 + dx1 + dx2 + dx3 + dx4;
  float dv_target_phi =
      dxall == 0
          ? 0
          : sqrt(+dx1 * dx1 *
                     pow(0 + coeff[1] + coeff[3] * x21 + coeff[5] * x41 +
                             coeff[10] * x21 * x32 + coeff[12] * x43 +
                             coeff[13] * x23 * x41 + coeff[16] * x23 +
                             coeff[17] * x22 * x41 +
                             2 * coeff[18] * x11 * x31 * x41 +
                             coeff[19] * x32 * x41,
                         2) +
                 dx2 * dx2 *
                     pow(0 + coeff[3] * x11 + coeff[4] * x31 + coeff[8] +
                             coeff[10] * x11 * x32 + coeff[11] * x33 +
                             3 * coeff[13] * x22 * x11 * x41 + coeff[14] * x32 +
                             3 * coeff[16] * x22 * x11 +
                             2 * coeff[17] * x21 * x11 * x41,
                         2) +
                 dx3 * dx3 *
                     pow(0 + coeff[2] + coeff[4] * x21 + coeff[6] * x41 +
                             coeff[9] * x44 + 2 * coeff[10] * x31 * x11 * x21 +
                             3 * coeff[11] * x32 * x21 +
                             2 * coeff[14] * x31 * x21 + coeff[15] * x42 +
                             coeff[18] * x12 * x41 +
                             2 * coeff[19] * x31 * x11 * x41,
                         2) +
                 dx4 * dx4 *
                     pow(0 + coeff[5] * x11 + coeff[6] * x31 + coeff[7] +
                             4 * coeff[9] * x43 * x31 +
                             3 * coeff[12] * x42 * x11 + coeff[13] * x11 * x23 +
                             2 * coeff[15] * x41 * x31 + coeff[17] * x11 * x22 +
                             coeff[18] * x12 * x31 + coeff[19] * x11 * x32,
                         2));
  dx[0] = dv_target_phi;
  return v_target_phi;
}


x86 assembly (clang, -O0):
<target_phi>:
push   %rbp
mov    %rsp,%rbp
sub    $0x1a0,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %edx,-0x14(%rbp)
movl   $0x14,-0x18(%rbp)
movss  0xeb3(%rip),%xmm0
movss  %xmm0,-0x1c(%rbp)
lea    -0x50(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe92(%rip),%xmm0
movss  %xmm0,-0x50(%rbp)
movss  0xe85(%rip),%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  0xe74(%rip),%xmm0
movss  %xmm0,-0x48(%rbp)
movss  0xe63(%rip),%xmm0
movss  %xmm0,-0x44(%rbp)
lea    -0x80(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe42(%rip),%xmm0
movss  %xmm0,-0x80(%rbp)
movss  0xe35(%rip),%xmm0
movss  %xmm0,-0x7c(%rbp)
movss  0xe24(%rip),%xmm0
movss  %xmm0,-0x78(%rbp)
movss  0xe13(%rip),%xmm0
movss  %xmm0,-0x74(%rbp)
lea    -0xb0(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
lea    -0x110(%rbp),%rdi
lea    0xe2d(%rip),%rsi
mov    $0x54,%edx
call   1040 <memcpy@plt>
movl   $0x0,-0x114(%rbp)
cmpl   $0x0,-0x114(%rbp)
jne    12d8 <target_phi+0x198>
movl   $0x1,-0x114(%rbp)
movl   $0x0,-0x118(%rbp)
mov    -0x118(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    12d3 <target_phi+0x193>
movslq -0x118(%rbp),%rax
movss  -0x50(%rbp,%rax,4),%xmm0
movslq -0x118(%rbp),%rax
ucomiss -0x80(%rbp,%rax,4),%xmm0
jne    1281 <target_phi+0x141>
jp     1281 <target_phi+0x141>
jmp    12bf <target_phi+0x17f>
movslq -0x118(%rbp),%rax
movss  -0x80(%rbp,%rax,4),%xmm0
movslq -0x118(%rbp),%rax
subss  -0x50(%rbp,%rax,4),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xd89(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movslq -0x118(%rbp),%rax
movss  %xmm0,-0xb0(%rbp,%rax,4)
ff ff
mov    -0x118(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x118(%rbp)
jmp    1248 <target_phi+0x108>
jmp    12d8 <target_phi+0x198>
mov    -0x8(%rbp),%rax
movss  (%rax),%xmm0
subss  -0x80(%rbp),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xd2f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x11c(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
movss  %xmm0,-0x120(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x4(%rax),%xmm0
subss  -0x7c(%rbp),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xce5(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x124(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
movss  %xmm0,-0x128(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x8(%rax),%xmm0
subss  -0x78(%rbp),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc9a(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x12c(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
movss  %xmm0,-0x130(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0xc(%rax),%xmm0
subss  -0x74(%rbp),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc4f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x134(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0xc(%rax),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
movss  %xmm0,-0x138(%rbp)
ff
movss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x13c(%rbp)
ff
movss  -0x13c(%rbp),%xmm0
ff
mulss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x140(%rbp)
ff
movss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x144(%rbp)
ff
movss  -0x144(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x148(%rbp)
ff
movss  -0x148(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x14c(%rbp)
ff
movss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x150(%rbp)
ff
movss  -0x150(%rbp),%xmm0
ff
mulss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x154(%rbp)
ff
movss  -0x154(%rbp),%xmm0
ff
mulss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x158(%rbp)
ff
movss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x15c(%rbp)
ff
movss  -0x15c(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x160(%rbp)
ff
movss  -0x160(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x164(%rbp)
ff
movss  -0x164(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x168(%rbp)
ff
movss  -0x1c(%rbp),%xmm1
addss  -0x110(%rbp),%xmm1
ff
movss  -0x10c(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x108(%rbp),%xmm1
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0x104(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x100(%rbp),%xmm1
ff
mulss  -0x144(%rbp),%xmm1
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xfc(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xf8(%rbp),%xmm1
ff
mulss  -0x150(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xf4(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x16c(%rbp)
ff
movss  -0x16c(%rbp),%xmm1
ff
movss  -0xf0(%rbp),%xmm0
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xec(%rbp),%xmm1
ff
mulss  -0x150(%rbp),%xmm1
ff
movss  -0x168(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe8(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
mulss  -0x144(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe4(%rbp),%xmm1
ff
mulss  -0x144(%rbp),%xmm1
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe0(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xdc(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
mulss  -0x14c(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd8(%rbp),%xmm0
ff
mulss  -0x144(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd4(%rbp),%xmm1
ff
mulss  -0x150(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd0(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x14c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x16c(%rbp)
ff
movss  -0x16c(%rbp),%xmm1
ff
movss  -0xcc(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc8(%rbp),%xmm1
ff
mulss  -0x140(%rbp),%xmm1
ff
mulss  -0x150(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
mulss  -0x154(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x16c(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x120(%rbp),%xmm0
ff
addss  -0x128(%rbp),%xmm0
ff
addss  -0x130(%rbp),%xmm0
ff
addss  -0x138(%rbp),%xmm0
ff
movss  %xmm0,-0x170(%rbp)
ff
movss  -0x170(%rbp),%xmm0
ff
xorps  %xmm1,%xmm1
ucomiss %xmm1,%xmm0
jne    17f4 <target_phi+0x6b4>
jp     17f4 <target_phi+0x6b4>
xorps  %xmm0,%xmm0
movss  %xmm0,-0x178(%rbp)
ff
jmp    1d9a <target_phi+0xc5a>
movss  -0x120(%rbp),%xmm0
ff
mulss  -0x120(%rbp),%xmm0
ff
movss  %xmm0,-0x18c(%rbp)
ff
xorps  %xmm1,%xmm1
addss  -0x10c(%rbp),%xmm1
ff
movss  -0x104(%rbp),%xmm0
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xfc(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe8(%rbp),%xmm0
ff
mulss  -0x144(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe0(%rbp),%xmm1
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xdc(%rbp),%xmm0
ff
mulss  -0x14c(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd0(%rbp),%xmm1
ff
movss  -0x14c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xcc(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x73d(%rip),%xmm1
mulss  -0xc8(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
mulss  -0x150(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
mulss  -0x154(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  %xmm0,-0x190(%rbp)
ff
movss  -0x128(%rbp),%xmm0
ff
mulss  -0x128(%rbp),%xmm0
ff
movss  %xmm0,-0x194(%rbp)
ff
movss  -0x104(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm0
ff
mulss  %xmm0,%xmm1
xorps  %xmm0,%xmm0
addss  %xmm0,%xmm1
movss  -0x100(%rbp),%xmm0
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
addss  -0xf0(%rbp),%xmm0
ff
movss  -0xe8(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe4(%rbp),%xmm0
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x654(%rip),%xmm1
mulss  -0xdc(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd8(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x60c(%rip),%xmm1
mulss  -0xd0(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x5e0(%rip),%xmm0
mulss  -0xcc(%rbp),%xmm0
ff
mulss  -0x144(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x194(%rbp),%xmm1
ff
movss  -0x190(%rbp),%xmm2
ff
movaps %xmm0,%xmm3
movss  -0x18c(%rbp),%xmm0
ff
mulss  %xmm3,%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x188(%rbp)
ff
movss  -0x130(%rbp),%xmm0
ff
mulss  -0x130(%rbp),%xmm0
ff
movss  %xmm0,-0x184(%rbp)
ff
xorps  %xmm1,%xmm1
addss  -0x108(%rbp),%xmm1
ff
movss  -0x100(%rbp),%xmm0
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xf8(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xec(%rbp),%xmm0
ff
movss  -0x168(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x50c(%rip),%xmm1
mulss  -0xe8(%rbp),%xmm1
ff
mulss  -0x150(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x4e0(%rip),%xmm0
mulss  -0xe4(%rbp),%xmm0
ff
mulss  -0x154(%rbp),%xmm0
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x4b4(%rip),%xmm1
mulss  -0xd8(%rbp),%xmm1
ff
mulss  -0x150(%rbp),%xmm1
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd4(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc8(%rbp),%xmm1
ff
mulss  -0x140(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x454(%rip),%xmm0
mulss  -0xc4(%rbp),%xmm0
ff
mulss  -0x150(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x188(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x184(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x180(%rbp)
ff
movss  -0x138(%rbp),%xmm0
ff
mulss  -0x138(%rbp),%xmm0
ff
movss  %xmm0,-0x17c(%rbp)
ff
movss  -0xfc(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm1
ff
mulss  %xmm1,%xmm0
xorps  %xmm1,%xmm1
addss  %xmm1,%xmm0
movss  -0xf8(%rbp),%xmm1
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
addss  -0xf4(%rbp),%xmm1
ff
movss  0x3ac(%rip),%xmm0
mulss  -0xec(%rbp),%xmm0
ff
mulss  -0x164(%rbp),%xmm0
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x380(%rip),%xmm1
mulss  -0xe0(%rbp),%xmm1
ff
mulss  -0x160(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xdc(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x14c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x334(%rip),%xmm1
mulss  -0xd4(%rbp),%xmm1
ff
mulss  -0x15c(%rbp),%xmm1
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xcc(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc8(%rbp),%xmm1
ff
mulss  -0x140(%rbp),%xmm1
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x180(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x17c(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
call   1060 <sqrt@plt>
movss  %xmm0,-0x178(%rbp)
ff
movss  -0x178(%rbp),%xmm0
ff
movss  %xmm0,-0x174(%rbp)
ff
movss  -0x174(%rbp),%xmm0
ff
mov    -0x10(%rbp),%rax
movss  %xmm0,(%rax)
movss  -0x16c(%rbp),%xmm0
ff
add    $0x1a0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<target_phi>:
push   %rbx
sub    $0x170,%rsp
mov    %rsi,%rbx
xorps  %xmm0,%xmm0
movaps %xmm0,0x150(%rsp)
movq   $0x0,0x160(%rsp)
movaps 0xeb7(%rip),%xmm1
movaps %xmm1,0x140(%rsp)
movaps %xmm0,0x120(%rsp)
movq   $0x0,0x130(%rsp)
movaps 0xea4(%rip),%xmm1
movaps %xmm1,0x110(%rsp)
movaps %xmm0,0xe0(%rsp)
movaps %xmm0,0xd0(%rsp)
movq   $0x0,0xf0(%rsp)
xorps  %xmm1,%xmm1
test   %edx,%edx
jle    120a <target_phi+0xea>
mov    %edx,%eax
add    $0xffffffffffffffff,%rax
movss  0xe7b(%rip),%xmm2
movss  0xe77(%rip),%xmm1
xor    %ecx,%ecx
movss  0xe71(%rip),%xmm0
nopw   0x0(%rax,%rax,1)
ucomiss %xmm1,%xmm2
jne    11c7 <target_phi+0xa7>
jnp    11db <target_phi+0xbb>
subss  %xmm2,%xmm1
movaps %xmm0,%xmm2
divss  %xmm1,%xmm2
movss  %xmm2,0xd0(%rsp,%rcx,4)
cmp    %rcx,%rax
je     11f8 <target_phi+0xd8>
movss  0x144(%rsp,%rcx,4),%xmm2
movss  0x114(%rsp,%rcx,4),%xmm1
add    $0x1,%rcx
jmp    11c0 <target_phi+0xa0>
movsd  0xd0(%rsp),%xmm1
movsd  0xd8(%rsp),%xmm0
movss  0xe0e(%rip),%xmm2
movss  (%rdi),%xmm3
addss  %xmm2,%xmm3
mulss  %xmm1,%xmm3
movss  0xe06(%rip),%xmm4
addss  %xmm4,%xmm3
addss  0x4(%rdi),%xmm2
movaps %xmm1,%xmm13
shufps $0x55,%xmm1,%xmm13
mulss  %xmm2,%xmm13
addss  %xmm4,%xmm13
movsd  (%rbx),%xmm7
movsd  0x8(%rbx),%xmm8
mulps  %xmm1,%xmm7
movaps %xmm7,%xmm9
shufps $0x55,%xmm7,%xmm9
movss  0x8(%rdi),%xmm2
movss  0xc(%rdi),%xmm1
addss  0xdc6(%rip),%xmm2
mulss  %xmm0,%xmm2
addss  %xmm4,%xmm2
addss  0xdba(%rip),%xmm1
movaps %xmm0,%xmm11
shufps $0x55,%xmm0,%xmm11
mulss  %xmm1,%xmm11
addss  %xmm4,%xmm11
mulps  %xmm0,%xmm8
movaps %xmm8,%xmm5
shufps $0x55,%xmm8,%xmm5
movaps %xmm3,%xmm10
mulss  %xmm3,%xmm10
movaps %xmm13,%xmm6
mulss  %xmm13,%xmm6
movaps %xmm13,%xmm0
mulss  %xmm6,%xmm0
movaps %xmm0,0xb0(%rsp)
movaps %xmm2,%xmm14
mulss  %xmm2,%xmm14
movaps %xmm2,%xmm0
mulss  %xmm14,%xmm0
movss  %xmm0,0x2c(%rsp)
movaps %xmm11,%xmm4
mulss  %xmm11,%xmm4
xorps  %xmm0,%xmm0
movaps %xmm7,%xmm1
addss  %xmm0,%xmm1
addss  %xmm9,%xmm1
addss  %xmm8,%xmm1
addss  %xmm5,%xmm1
ucomiss %xmm0,%xmm1
movaps %xmm11,%xmm1
movaps %xmm4,0xa0(%rsp)
mulss  %xmm4,%xmm1
movaps %xmm11,%xmm4
movaps %xmm1,0x90(%rsp)
mulss  %xmm1,%xmm4
movaps %xmm4,0xc0(%rsp)
movss  0xd11(%rip),%xmm1
mulss  %xmm3,%xmm1
movss  %xmm1,0x20(%rsp)
movss  0xd03(%rip),%xmm1
mulss  %xmm3,%xmm1
movss  %xmm1,0x24(%rsp)
movss  0xcf4(%rip),%xmm12
mulss  %xmm3,%xmm12
mulss  0xcea(%rip),%xmm10
movss  0xce6(%rip),%xmm1
mulss  %xmm3,%xmm1
movss  %xmm1,0x28(%rsp)
jne    1374 <target_phi+0x254>
jnp    17c2 <target_phi+0x6a2>
mulss  %xmm7,%xmm7
movaps %xmm7,0x100(%rsp)
movaps %xmm13,%xmm0
mulss  0xcc0(%rip),%xmm0
addss  0xcbc(%rip),%xmm0
movaps %xmm11,%xmm1
mulss  0xcb4(%rip),%xmm1
addss  %xmm0,%xmm1
movss  0xc8c(%rip),%xmm0
mulss  %xmm13,%xmm0
mulss  %xmm14,%xmm0
addss  %xmm1,%xmm0
movss  0xc96(%rip),%xmm1
mulss  0x90(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0xc65(%rip),%xmm0
movaps %xmm5,0x80(%rsp)
movaps 0xb0(%rsp),%xmm5
mulss  %xmm5,%xmm0
mulss  %xmm11,%xmm0
addss  %xmm1,%xmm0
movss  0xc60(%rip),%xmm1
mulss  %xmm5,%xmm1
addss  %xmm0,%xmm1
movss  0xc34(%rip),%xmm0
mulss  %xmm6,%xmm0
mulss  %xmm11,%xmm0
addss  %xmm1,%xmm0
movss  0xc3f(%rip),%xmm1
mulss  %xmm3,%xmm1
mulss  %xmm2,%xmm1
mulss  %xmm11,%xmm1
addss  %xmm0,%xmm1
movss  0xc0e(%rip),%xmm0
mulss  %xmm14,%xmm0
mulss  %xmm11,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
movaps %xmm11,0x40(%rsp)
movss  %xmm10,0x14(%rsp)
movaps %xmm13,0x60(%rsp)
movss  %xmm3,0x10(%rsp)
movss  %xmm14,0xc(%rsp)
movss  %xmm2,0x8(%rsp)
movss  %xmm12,0x18(%rsp)
movaps %xmm6,0x50(%rsp)
movaps %xmm8,0x30(%rsp)
movaps %xmm9,0x70(%rsp)
call   1030 <pow@plt>
movss  %xmm0,0x1c(%rsp)
movaps 0x70(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x70(%rsp)
movss  0xba0(%rip),%xmm1
movss  0x10(%rsp),%xmm5
mulss  %xmm5,%xmm1
xorps  %xmm0,%xmm0
addss  %xmm0,%xmm1
movss  0x8(%rsp),%xmm0
mulss  0xb99(%rip),%xmm0
addss  %xmm1,%xmm0
addss  0xb91(%rip),%xmm0
movss  0x20(%rsp),%xmm1
movss  0xc(%rsp),%xmm3
mulss  %xmm3,%xmm1
addss  %xmm0,%xmm1
movss  0xb79(%rip),%xmm0
movss  0x2c(%rsp),%xmm2
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0xb67(%rip),%xmm1
movaps 0x50(%rsp),%xmm2
mulss  %xmm2,%xmm1
mulss  %xmm5,%xmm1
movaps 0x40(%rsp),%xmm4
mulss  %xmm4,%xmm1
addss  %xmm0,%xmm1
movss  0xb49(%rip),%xmm0
mulss  %xmm3,%xmm0
addss  %xmm1,%xmm0
movss  0xb3d(%rip),%xmm1
mulss  %xmm2,%xmm1
mulss  %xmm5,%xmm1
addss  %xmm0,%xmm1
movss  0xb2d(%rip),%xmm0
mulss  0x60(%rsp),%xmm0
mulss  %xmm5,%xmm0
mulss  %xmm4,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x70(%rsp),%xmm0
movss  0x1c(%rsp),%xmm1
mulss  0x100(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  %xmm1,0x1c(%rsp)
movaps 0x30(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x30(%rsp)
movaps 0x60(%rsp),%xmm4
movss  0xabf(%rip),%xmm0
mulss  %xmm4,%xmm0
addss  0xacf(%rip),%xmm0
movaps %xmm0,%xmm1
movaps 0x40(%rsp),%xmm3
movaps %xmm3,%xmm0
mulss  0xac0(%rip),%xmm0
addss  %xmm1,%xmm0
movss  0xab8(%rip),%xmm1
movaps 0xc0(%rsp),%xmm2
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0xaa4(%rip),%xmm0
movss  0x8(%rsp),%xmm2
mulss  %xmm2,%xmm0
movss  0x10(%rsp),%xmm5
mulss  %xmm5,%xmm0
mulss  %xmm4,%xmm0
addss  %xmm1,%xmm0
movss  0xa84(%rip),%xmm1
mulss  0xc(%rsp),%xmm1
mulss  %xmm4,%xmm1
addss  %xmm0,%xmm1
movss  0xa72(%rip),%xmm0
mulss  %xmm2,%xmm0
movaps %xmm2,%xmm6
mulss  %xmm4,%xmm0
addss  %xmm1,%xmm0
movss  0xa5f(%rip),%xmm1
mulss  0xa0(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0x14(%rsp),%xmm2
mulss  %xmm3,%xmm2
addss  %xmm1,%xmm2
movss  0xa40(%rip),%xmm0
mulss  %xmm6,%xmm0
mulss  %xmm5,%xmm0
mulss  %xmm3,%xmm0
addss  %xmm2,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x30(%rsp),%xmm0
addss  0x1c(%rsp),%xmm0
movss  %xmm0,0x30(%rsp)
movss  0x9c4(%rip),%xmm0
movss  0x10(%rsp),%xmm3
mulss  %xmm3,%xmm0
addss  0xa12(%rip),%xmm0
movss  0x8(%rsp),%xmm1
movss  0x9d4(%rip),%xmm2
mulss  %xmm1,%xmm2
addss  %xmm0,%xmm2
addss  0x9e0(%rip),%xmm2
movaps %xmm2,%xmm4
movss  0x9d9(%rip),%xmm0
mulss  0x90(%rsp),%xmm0
mulss  %xmm1,%xmm0
movaps %xmm1,%xmm2
addss  %xmm4,%xmm0
movss  0x9c1(%rip),%xmm1
mulss  0xa0(%rsp),%xmm1
mulss  %xmm3,%xmm1
addss  %xmm0,%xmm1
movss  0x24(%rsp),%xmm0
mulss  0xb0(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0x999(%rip),%xmm1
mulss  0x40(%rsp),%xmm1
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x18(%rsp),%xmm0
mulss  0x50(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0x14(%rsp),%xmm1
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x28(%rsp),%xmm0
mulss  0xc(%rsp),%xmm0
addss  %xmm1,%xmm0
movaps 0x80(%rsp),%xmm1
mulss  %xmm1,%xmm1
movaps %xmm1,0x80(%rsp)
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x80(%rsp),%xmm0
addss  0x30(%rsp),%xmm0
ucomiss 0x931(%rip),%xmm0
jb     178b <target_phi+0x66b>
sqrtss %xmm0,%xmm0
jmp    1790 <target_phi+0x670>
call   1040 <sqrt@plt>
movaps 0x40(%rsp),%xmm11
movss  0x14(%rsp),%xmm10
movaps 0x60(%rsp),%xmm13
movss  0x10(%rsp),%xmm3
movss  0xc(%rsp),%xmm14
movss  0x8(%rsp),%xmm2
movss  0x18(%rsp),%xmm12
movaps 0x50(%rsp),%xmm6
mulss  %xmm6,%xmm12
mulss  %xmm2,%xmm10
movss  0x887(%rip),%xmm8
mulss  %xmm3,%xmm8
movss  0x8b5(%rip),%xmm9
mulss  %xmm2,%xmm9
movss  0x867(%rip),%xmm15
mulss  %xmm3,%xmm15
movss  0x88a(%rip),%xmm4
mulss  %xmm2,%xmm4
movss  0x84a(%rip),%xmm5
mulss  %xmm3,%xmm5
movss  0x836(%rip),%xmm6
mulss  %xmm3,%xmm6
mulss  0x82e(%rip),%xmm3
movss  0x85a(%rip),%xmm7
mulss  %xmm2,%xmm7
addss  0x87a(%rip),%xmm3
movss  0x826(%rip),%xmm1
mulss  %xmm13,%xmm1
mulss  %xmm2,%xmm1
mulss  0x831(%rip),%xmm2
addss  %xmm3,%xmm2
mulss  %xmm13,%xmm6
addss  %xmm2,%xmm6
addss  %xmm1,%xmm6
mulss  %xmm11,%xmm5
addss  %xmm6,%xmm5
mulss  %xmm11,%xmm7
addss  %xmm5,%xmm7
movss  0x826(%rip),%xmm1
mulss  %xmm11,%xmm1
addss  %xmm7,%xmm1
movss  0x7e9(%rip),%xmm5
mulss  %xmm13,%xmm5
movss  0x7d4(%rip),%xmm6
mulss  %xmm13,%xmm6
movss  0x20(%rsp),%xmm2
mulss  %xmm13,%xmm2
mulss  0x7b7(%rip),%xmm13
addss  %xmm1,%xmm13
mulss  0xc0(%rsp),%xmm4
addss  %xmm13,%xmm4
mulss  %xmm14,%xmm2
addss  %xmm4,%xmm2
mulss  0x2c(%rsp),%xmm6
addss  %xmm2,%xmm6
mulss  0x90(%rsp),%xmm15
addss  %xmm6,%xmm15
movaps 0xb0(%rsp),%xmm2
movss  0x24(%rsp),%xmm3
mulss  %xmm2,%xmm3
mulss  %xmm11,%xmm3
addss  %xmm15,%xmm3
movss  0x28(%rsp),%xmm1
mulss  %xmm14,%xmm1
mulss  %xmm14,%xmm5
addss  %xmm3,%xmm5
mulss  0xa0(%rsp),%xmm9
addss  %xmm5,%xmm9
mulss  %xmm2,%xmm8
addss  %xmm9,%xmm8
mulss  %xmm11,%xmm12
addss  %xmm8,%xmm12
mulss  %xmm11,%xmm10
addss  %xmm12,%xmm10
mulss  %xmm11,%xmm1
addss  %xmm10,%xmm1
movss  %xmm0,(%rbx)
movaps %xmm1,%xmm0
add    $0x170,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@__const.target_phi.coeff = [21 x float] [float 0x3E72816640000000, float 0xBFAD52F720000000, float 0x3FB1B72B20000000, float 0x3F6F4863C0000000, float 0xBF7C867F60000000, float 0xBF7A7363E0000000, float 0x3F87F3C5E0000000, float 0x3F3949CB00000000, float 0xBF2DFCC0A0000000, float 0x3F0394D120000000, float 0x3F09A5A060000000, float 0x3ED68F37E0000000, float 0x3F21B25460000000, float 0xBEFCC5F0A0000000, float 0xBED6CEDCE0000000, float 0x3EFD1C4AE0000000, float 0x3F19B7AFE0000000, float 0xBF2AC6F860000000, float 0x3F1D508560000000, float 0xBF2B6F2E40000000, float 0.000000e+00]
define float @target_phi(float* %0, float* %1, i32 %2) {
%4 = alloca float*
%5 = alloca float*
%6 = alloca i32
%7 = alloca i32
%8 = alloca float
%9 = alloca [10 x float]
%10 = alloca [10 x float]
%11 = alloca [10 x float]
%12 = alloca [21 x float]
%13 = alloca i32
%14 = alloca i32
%15 = alloca float
%16 = alloca float
%17 = alloca float
%18 = alloca float
%19 = alloca float
%20 = alloca float
%21 = alloca float
%22 = alloca float
%23 = alloca float
%24 = alloca float
%25 = alloca float
%26 = alloca float
%27 = alloca float
%28 = alloca float
%29 = alloca float
%30 = alloca float
%31 = alloca float
%32 = alloca float
%33 = alloca float
%34 = alloca float
%35 = alloca float
%36 = alloca float
%37 = alloca float
store float* %0, float** %4
store float* %1, float** %5
store i32 %2, i32* %6
store i32 20, i32* %7
store float 0x3F62E60800000000, float* %8
%38 = bitcast [10 x float]* %9 to i8*
%39 = bitcast i8* %38 to [10 x float]*
%40 = getelementptr inbounds [10 x float], [10 x float]* %39, i32 0, i32 0
store float -1.500000e+01, float* %40
%41 = getelementptr inbounds [10 x float], [10 x float]* %39, i32 0, i32 1
store float -1.500000e+01, float* %41
%42 = getelementptr inbounds [10 x float], [10 x float]* %39, i32 0, i32 2
store float -1.800000e+01, float* %42
%43 = getelementptr inbounds [10 x float], [10 x float]* %39, i32 0, i32 3
store float 0xC032049BA0000000, float* %43
%44 = bitcast [10 x float]* %10 to i8*
%45 = bitcast i8* %44 to [10 x float]*
%46 = getelementptr inbounds [10 x float], [10 x float]* %45, i32 0, i32 0
store float 1.500000e+01, float* %46
%47 = getelementptr inbounds [10 x float], [10 x float]* %45, i32 0, i32 1
store float 1.500000e+01, float* %47
%48 = getelementptr inbounds [10 x float], [10 x float]* %45, i32 0, i32 2
store float 1.800000e+01, float* %48
%49 = getelementptr inbounds [10 x float], [10 x float]* %45, i32 0, i32 3
store float 0x4031FBA5E0000000, float* %49
%50 = bitcast [10 x float]* %11 to i8*
%51 = bitcast [21 x float]* %12 to i8*
store i32 0, i32* %13
%52 = load i32, i32* %13
%53 = icmp eq i32 %52, 0
br i1 %53, label %54, label %90
54: ; preds = %3
store i32 1, i32* %13
store i32 0, i32* %14
br label %55
55: ; preds = %86, %54
%56 = load i32, i32* %14
%57 = load i32, i32* %6
%58 = icmp slt i32 %56, %57
br i1 %58, label %59, label %89
59: ; preds = %55
%60 = load i32, i32* %14
%61 = sext i32 %60 to i64
%62 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %61
%63 = load float, float* %62
%64 = load i32, i32* %14
%65 = sext i32 %64 to i64
%66 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %65
%67 = load float, float* %66
%68 = fcmp oeq float %63, %67
br i1 %68, label %69, label %70
69: ; preds = %59
br label %86
70: ; preds = %59
%71 = load i32, i32* %14
%72 = sext i32 %71 to i64
%73 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %72
%74 = load float, float* %73
%75 = load i32, i32* %14
%76 = sext i32 %75 to i64
%77 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %76
%78 = load float, float* %77
%79 = fsub float %74, %78
%80 = fpext float %79 to double
%81 = fdiv double 2.000000e+00, %80
%82 = fptrunc double %81 to float
%83 = load i32, i32* %14
%84 = sext i32 %83 to i64
%85 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 %84
store float %82, float* %85
br label %86
86: ; preds = %70, %69
%87 = load i32, i32* %14
%88 = add nsw i32 %87, 1
store i32 %88, i32* %14
br label %55
89: ; preds = %55
br label %90
90: ; preds = %89, %3
%91 = load float*, float** %4
%92 = getelementptr inbounds float, float* %91, i64 0
%93 = load float, float* %92
%94 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 0
%95 = load float, float* %94
%96 = fsub float %93, %95
%97 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%98 = load float, float* %97
%99 = fmul float %96, %98
%100 = fpext float %99 to double
%101 = fadd double 1.000000e+00, %100
%102 = fptrunc double %101 to float
store float %102, float* %15
%103 = load float*, float** %5
%104 = getelementptr inbounds float, float* %103, i64 0
%105 = load float, float* %104
%106 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%107 = load float, float* %106
%108 = fmul float %105, %107
store float %108, float* %16
%109 = load float*, float** %4
%110 = getelementptr inbounds float, float* %109, i64 1
%111 = load float, float* %110
%112 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 1
%113 = load float, float* %112
%114 = fsub float %111, %113
%115 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%116 = load float, float* %115
%117 = fmul float %114, %116
%118 = fpext float %117 to double
%119 = fadd double 1.000000e+00, %118
%120 = fptrunc double %119 to float
store float %120, float* %17
%121 = load float*, float** %5
%122 = getelementptr inbounds float, float* %121, i64 1
%123 = load float, float* %122
%124 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%125 = load float, float* %124
%126 = fmul float %123, %125
store float %126, float* %18
%127 = load float*, float** %4
%128 = getelementptr inbounds float, float* %127, i64 2
%129 = load float, float* %128
%130 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 2
%131 = load float, float* %130
%132 = fsub float %129, %131
%133 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%134 = load float, float* %133
%135 = fmul float %132, %134
%136 = fpext float %135 to double
%137 = fadd double 1.000000e+00, %136
%138 = fptrunc double %137 to float
store float %138, float* %19
%139 = load float*, float** %5
%140 = getelementptr inbounds float, float* %139, i64 2
%141 = load float, float* %140
%142 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%143 = load float, float* %142
%144 = fmul float %141, %143
store float %144, float* %20
%145 = load float*, float** %4
%146 = getelementptr inbounds float, float* %145, i64 3
%147 = load float, float* %146
%148 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 3
%149 = load float, float* %148
%150 = fsub float %147, %149
%151 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%152 = load float, float* %151
%153 = fmul float %150, %152
%154 = fpext float %153 to double
%155 = fadd double 1.000000e+00, %154
%156 = fptrunc double %155 to float
store float %156, float* %21
%157 = load float*, float** %5
%158 = getelementptr inbounds float, float* %157, i64 3
%159 = load float, float* %158
%160 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%161 = load float, float* %160
%162 = fmul float %159, %161
store float %162, float* %22
%163 = load float, float* %15
store float %163, float* %23
%164 = load float, float* %23
%165 = load float, float* %15
%166 = fmul float %164, %165
store float %166, float* %24
%167 = load float, float* %17
store float %167, float* %25
%168 = load float, float* %25
%169 = load float, float* %17
%170 = fmul float %168, %169
store float %170, float* %26
%171 = load float, float* %26
%172 = load float, float* %17
%173 = fmul float %171, %172
store float %173, float* %27
%174 = load float, float* %19
store float %174, float* %28
%175 = load float, float* %28
%176 = load float, float* %19
%177 = fmul float %175, %176
store float %177, float* %29
%178 = load float, float* %29
%179 = load float, float* %19
%180 = fmul float %178, %179
store float %180, float* %30
%181 = load float, float* %21
store float %181, float* %31
%182 = load float, float* %31
%183 = load float, float* %21
%184 = fmul float %182, %183
store float %184, float* %32
%185 = load float, float* %32
%186 = load float, float* %21
%187 = fmul float %185, %186
store float %187, float* %33
%188 = load float, float* %33
%189 = load float, float* %21
%190 = fmul float %188, %189
store float %190, float* %34
%191 = load float, float* %8
%192 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 0
%193 = load float, float* %192
%194 = fadd float %191, %193
%195 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 1
%196 = load float, float* %195
%197 = load float, float* %23
%198 = call float @llvm.fmuladd.f32(float %196, float %197, float %194)
%199 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 2
%200 = load float, float* %199
%201 = load float, float* %28
%202 = call float @llvm.fmuladd.f32(float %200, float %201, float %198)
%203 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%204 = load float, float* %203
%205 = load float, float* %23
%206 = fmul float %204, %205
%207 = load float, float* %25
%208 = call float @llvm.fmuladd.f32(float %206, float %207, float %202)
%209 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%210 = load float, float* %209
%211 = load float, float* %25
%212 = fmul float %210, %211
%213 = load float, float* %28
%214 = call float @llvm.fmuladd.f32(float %212, float %213, float %208)
%215 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%216 = load float, float* %215
%217 = load float, float* %23
%218 = fmul float %216, %217
%219 = load float, float* %31
%220 = call float @llvm.fmuladd.f32(float %218, float %219, float %214)
%221 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%222 = load float, float* %221
%223 = load float, float* %28
%224 = fmul float %222, %223
%225 = load float, float* %31
%226 = call float @llvm.fmuladd.f32(float %224, float %225, float %220)
%227 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 7
%228 = load float, float* %227
%229 = load float, float* %31
%230 = call float @llvm.fmuladd.f32(float %228, float %229, float %226)
store float %230, float* %35
%231 = load float, float* %35
%232 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 8
%233 = load float, float* %232
%234 = load float, float* %25
%235 = call float @llvm.fmuladd.f32(float %233, float %234, float %231)
%236 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%237 = load float, float* %236
%238 = load float, float* %28
%239 = fmul float %237, %238
%240 = load float, float* %34
%241 = call float @llvm.fmuladd.f32(float %239, float %240, float %235)
%242 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%243 = load float, float* %242
%244 = load float, float* %23
%245 = fmul float %243, %244
%246 = load float, float* %25
%247 = fmul float %245, %246
%248 = load float, float* %29
%249 = call float @llvm.fmuladd.f32(float %247, float %248, float %241)
%250 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%251 = load float, float* %250
%252 = load float, float* %25
%253 = fmul float %251, %252
%254 = load float, float* %30
%255 = call float @llvm.fmuladd.f32(float %253, float %254, float %249)
%256 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%257 = load float, float* %256
%258 = load float, float* %23
%259 = fmul float %257, %258
%260 = load float, float* %33
%261 = call float @llvm.fmuladd.f32(float %259, float %260, float %255)
%262 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%263 = load float, float* %262
%264 = load float, float* %23
%265 = fmul float %263, %264
%266 = load float, float* %27
%267 = fmul float %265, %266
%268 = load float, float* %31
%269 = call float @llvm.fmuladd.f32(float %267, float %268, float %261)
%270 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%271 = load float, float* %270
%272 = load float, float* %25
%273 = fmul float %271, %272
%274 = load float, float* %29
%275 = call float @llvm.fmuladd.f32(float %273, float %274, float %269)
%276 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%277 = load float, float* %276
%278 = load float, float* %28
%279 = fmul float %277, %278
%280 = load float, float* %32
%281 = call float @llvm.fmuladd.f32(float %279, float %280, float %275)
%282 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%283 = load float, float* %282
%284 = load float, float* %23
%285 = fmul float %283, %284
%286 = load float, float* %27
%287 = call float @llvm.fmuladd.f32(float %285, float %286, float %281)
store float %287, float* %35
%288 = load float, float* %35
%289 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%290 = load float, float* %289
%291 = load float, float* %23
%292 = fmul float %290, %291
%293 = load float, float* %26
%294 = fmul float %292, %293
%295 = load float, float* %31
%296 = call float @llvm.fmuladd.f32(float %294, float %295, float %288)
%297 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%298 = load float, float* %297
%299 = load float, float* %24
%300 = fmul float %298, %299
%301 = load float, float* %28
%302 = fmul float %300, %301
%303 = load float, float* %31
%304 = call float @llvm.fmuladd.f32(float %302, float %303, float %296)
%305 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%306 = load float, float* %305
%307 = load float, float* %23
%308 = fmul float %306, %307
%309 = load float, float* %29
%310 = fmul float %308, %309
%311 = load float, float* %31
%312 = call float @llvm.fmuladd.f32(float %310, float %311, float %304)
store float %312, float* %35
%313 = load float, float* %16
%314 = fadd float 0.000000e+00, %313
%315 = load float, float* %18
%316 = fadd float %314, %315
%317 = load float, float* %20
%318 = fadd float %316, %317
%319 = load float, float* %22
%320 = fadd float %318, %319
store float %320, float* %36
%321 = load float, float* %36
%322 = fcmp oeq float %321, 0.000000e+00
br i1 %322, label %323, label %324
323: ; preds = %90
br label %561
324: ; preds = %90
%325 = load float, float* %16
%326 = load float, float* %16
%327 = fmul float %325, %326
%328 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 1
%329 = load float, float* %328
%330 = fadd float 0.000000e+00, %329
%331 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%332 = load float, float* %331
%333 = load float, float* %25
%334 = call float @llvm.fmuladd.f32(float %332, float %333, float %330)
%335 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%336 = load float, float* %335
%337 = load float, float* %31
%338 = call float @llvm.fmuladd.f32(float %336, float %337, float %334)
%339 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%340 = load float, float* %339
%341 = load float, float* %25
%342 = fmul float %340, %341
%343 = load float, float* %29
%344 = call float @llvm.fmuladd.f32(float %342, float %343, float %338)
%345 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%346 = load float, float* %345
%347 = load float, float* %33
%348 = call float @llvm.fmuladd.f32(float %346, float %347, float %344)
%349 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%350 = load float, float* %349
%351 = load float, float* %27
%352 = fmul float %350, %351
%353 = load float, float* %31
%354 = call float @llvm.fmuladd.f32(float %352, float %353, float %348)
%355 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%356 = load float, float* %355
%357 = load float, float* %27
%358 = call float @llvm.fmuladd.f32(float %356, float %357, float %354)
%359 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%360 = load float, float* %359
%361 = load float, float* %26
%362 = fmul float %360, %361
%363 = load float, float* %31
%364 = call float @llvm.fmuladd.f32(float %362, float %363, float %358)
%365 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%366 = load float, float* %365
%367 = fmul float 2.000000e+00, %366
%368 = load float, float* %23
%369 = fmul float %367, %368
%370 = load float, float* %28
%371 = fmul float %369, %370
%372 = load float, float* %31
%373 = call float @llvm.fmuladd.f32(float %371, float %372, float %364)
%374 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%375 = load float, float* %374
%376 = load float, float* %29
%377 = fmul float %375, %376
%378 = load float, float* %31
%379 = call float @llvm.fmuladd.f32(float %377, float %378, float %373)
%380 = call float @pow(float %379, i32 2)
%381 = load float, float* %18
%382 = load float, float* %18
%383 = fmul float %381, %382
%384 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%385 = load float, float* %384
%386 = load float, float* %23
%387 = call float @llvm.fmuladd.f32(float %385, float %386, float 0.000000e+00)
%388 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%389 = load float, float* %388
%390 = load float, float* %28
%391 = call float @llvm.fmuladd.f32(float %389, float %390, float %387)
%392 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 8
%393 = load float, float* %392
%394 = fadd float %391, %393
%395 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%396 = load float, float* %395
%397 = load float, float* %23
%398 = fmul float %396, %397
%399 = load float, float* %29
%400 = call float @llvm.fmuladd.f32(float %398, float %399, float %394)
%401 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%402 = load float, float* %401
%403 = load float, float* %30
%404 = call float @llvm.fmuladd.f32(float %402, float %403, float %400)
%405 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%406 = load float, float* %405
%407 = fmul float 3.000000e+00, %406
%408 = load float, float* %26
%409 = fmul float %407, %408
%410 = load float, float* %23
%411 = fmul float %409, %410
%412 = load float, float* %31
%413 = call float @llvm.fmuladd.f32(float %411, float %412, float %404)
%414 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%415 = load float, float* %414
%416 = load float, float* %29
%417 = call float @llvm.fmuladd.f32(float %415, float %416, float %413)
%418 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%419 = load float, float* %418
%420 = fmul float 3.000000e+00, %419
%421 = load float, float* %26
%422 = fmul float %420, %421
%423 = load float, float* %23
%424 = call float @llvm.fmuladd.f32(float %422, float %423, float %417)
%425 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%426 = load float, float* %425
%427 = fmul float 2.000000e+00, %426
%428 = load float, float* %25
%429 = fmul float %427, %428
%430 = load float, float* %23
%431 = fmul float %429, %430
%432 = load float, float* %31
%433 = call float @llvm.fmuladd.f32(float %431, float %432, float %424)
%434 = call float @pow(float %433, i32 2)
%435 = fmul float %383, %434
%436 = call float @llvm.fmuladd.f32(float %327, float %380, float %435)
%437 = load float, float* %20
%438 = load float, float* %20
%439 = fmul float %437, %438
%440 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 2
%441 = load float, float* %440
%442 = fadd float 0.000000e+00, %441
%443 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%444 = load float, float* %443
%445 = load float, float* %25
%446 = call float @llvm.fmuladd.f32(float %444, float %445, float %442)
%447 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%448 = load float, float* %447
%449 = load float, float* %31
%450 = call float @llvm.fmuladd.f32(float %448, float %449, float %446)
%451 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%452 = load float, float* %451
%453 = load float, float* %34
%454 = call float @llvm.fmuladd.f32(float %452, float %453, float %450)
%455 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%456 = load float, float* %455
%457 = fmul float 2.000000e+00, %456
%458 = load float, float* %28
%459 = fmul float %457, %458
%460 = load float, float* %23
%461 = fmul float %459, %460
%462 = load float, float* %25
%463 = call float @llvm.fmuladd.f32(float %461, float %462, float %454)
%464 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%465 = load float, float* %464
%466 = fmul float 3.000000e+00, %465
%467 = load float, float* %29
%468 = fmul float %466, %467
%469 = load float, float* %25
%470 = call float @llvm.fmuladd.f32(float %468, float %469, float %463)
%471 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%472 = load float, float* %471
%473 = fmul float 2.000000e+00, %472
%474 = load float, float* %28
%475 = fmul float %473, %474
%476 = load float, float* %25
%477 = call float @llvm.fmuladd.f32(float %475, float %476, float %470)
%478 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%479 = load float, float* %478
%480 = load float, float* %32
%481 = call float @llvm.fmuladd.f32(float %479, float %480, float %477)
%482 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%483 = load float, float* %482
%484 = load float, float* %24
%485 = fmul float %483, %484
%486 = load float, float* %31
%487 = call float @llvm.fmuladd.f32(float %485, float %486, float %481)
%488 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%489 = load float, float* %488
%490 = fmul float 2.000000e+00, %489
%491 = load float, float* %28
%492 = fmul float %490, %491
%493 = load float, float* %23
%494 = fmul float %492, %493
%495 = load float, float* %31
%496 = call float @llvm.fmuladd.f32(float %494, float %495, float %487)
%497 = call float @pow(float %496, i32 2)
%498 = call float @llvm.fmuladd.f32(float %439, float %497, float %436)
%499 = load float, float* %22
%500 = load float, float* %22
%501 = fmul float %499, %500
%502 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%503 = load float, float* %502
%504 = load float, float* %23
%505 = call float @llvm.fmuladd.f32(float %503, float %504, float 0.000000e+00)
%506 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%507 = load float, float* %506
%508 = load float, float* %28
%509 = call float @llvm.fmuladd.f32(float %507, float %508, float %505)
%510 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 7
%511 = load float, float* %510
%512 = fadd float %509, %511
%513 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%514 = load float, float* %513
%515 = fmul float 4.000000e+00, %514
%516 = load float, float* %33
%517 = fmul float %515, %516
%518 = load float, float* %28
%519 = call float @llvm.fmuladd.f32(float %517, float %518, float %512)
%520 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%521 = load float, float* %520
%522 = fmul float 3.000000e+00, %521
%523 = load float, float* %32
%524 = fmul float %522, %523
%525 = load float, float* %23
%526 = call float @llvm.fmuladd.f32(float %524, float %525, float %519)
%527 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%528 = load float, float* %527
%529 = load float, float* %23
%530 = fmul float %528, %529
%531 = load float, float* %27
%532 = call float @llvm.fmuladd.f32(float %530, float %531, float %526)
%533 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%534 = load float, float* %533
%535 = fmul float 2.000000e+00, %534
%536 = load float, float* %31
%537 = fmul float %535, %536
%538 = load float, float* %28
%539 = call float @llvm.fmuladd.f32(float %537, float %538, float %532)
%540 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%541 = load float, float* %540
%542 = load float, float* %23
%543 = fmul float %541, %542
%544 = load float, float* %26
%545 = call float @llvm.fmuladd.f32(float %543, float %544, float %539)
%546 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%547 = load float, float* %546
%548 = load float, float* %24
%549 = fmul float %547, %548
%550 = load float, float* %28
%551 = call float @llvm.fmuladd.f32(float %549, float %550, float %545)
%552 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%553 = load float, float* %552
%554 = load float, float* %23
%555 = fmul float %553, %554
%556 = load float, float* %29
%557 = call float @llvm.fmuladd.f32(float %555, float %556, float %551)
%558 = call float @pow(float %557, i32 2)
%559 = call float @llvm.fmuladd.f32(float %501, float %558, float %498)
%560 = call float @sqrt(float %559)
br label %561
561: ; preds = %324, %323
%562 = phi float [ 0.000000e+00, %323 ], [ %560, %324 ]
store float %562, float* %37
%563 = load float, float* %37
%564 = load float*, float** %5
%565 = getelementptr inbounds float, float* %564, i64 0
store float %563, float* %565
%566 = load float, float* %35
ret float %566
}

LLVM IR (-O2):
define float @target_phi(float* nocapture %0, float* nocapture %1, i32 %2) {
%4 = alloca [10 x float]
%5 = alloca [10 x float]
%6 = alloca [10 x float]
%7 = bitcast [10 x float]* %4 to i8*
%8 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 4
%9 = bitcast float* %8 to i8*
%10 = bitcast [10 x float]* %4 to <4 x float>*
store <4 x float> <float -1.500000e+01, float -1.500000e+01, float -1.800000e+01, float 0xC032049BA0000000>, <4 x float>* %10
%11 = bitcast [10 x float]* %5 to i8*
%12 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 4
%13 = bitcast float* %12 to i8*
%14 = bitcast [10 x float]* %5 to <4 x float>*
store <4 x float> <float 1.500000e+01, float 1.500000e+01, float 1.800000e+01, float 0x4031FBA5E0000000>, <4 x float>* %14
%15 = bitcast [10 x float]* %6 to i8*
%16 = icmp sgt i32 %2, 0
br i1 %16, label %17, label %42
17: ; preds = %3
%18 = zext i32 %2 to i64
br label %19
19: ; preds = %31, %17
%20 = phi float [ 1.500000e+01, %17 ], [ %35, %31 ]
%21 = phi float [ -1.500000e+01, %17 ], [ %33, %31 ]
%22 = phi i64 [ 0, %17 ], [ %29, %31 ]
%23 = fcmp oeq float %21, %20
br i1 %23, label %28, label %24
24: ; preds = %19
%25 = fsub float %20, %21
%26 = fdiv float 2.000000e+00, %25
%27 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 %22
store float %26, float* %27
br label %28
28: ; preds = %19, %24
%29 = add nuw nsw i64 %22, 1
%30 = icmp eq i64 %29, %18
br i1 %30, label %36, label %31
31: ; preds = %28
%32 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 %29
%33 = load float, float* %32
%34 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 %29
%35 = load float, float* %34
br label %19
36: ; preds = %28
%37 = bitcast [10 x float]* %6 to <2 x float>*
%38 = load <2 x float>, <2 x float>* %37
%39 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 2
%40 = bitcast float* %39 to <2 x float>*
%41 = load <2 x float>, <2 x float>* %40
br label %42
42: ; preds = %36, %3
%43 = phi <2 x float> [ %41, %36 ], [ zeroinitializer, %3 ]
%44 = phi <2 x float> [ %38, %36 ], [ zeroinitializer, %3 ]
%45 = load float, float* %0
%46 = fadd float %45, -1.500000e+01
%47 = extractelement <2 x float> %44, i64 0
%48 = fmul float %46, %47
%49 = fadd float %48, 1.000000e+00
%50 = getelementptr inbounds float, float* %0, i64 1
%51 = load float, float* %50
%52 = fadd float %51, -1.500000e+01
%53 = extractelement <2 x float> %44, i64 1
%54 = fmul float %52, %53
%55 = fadd float %54, 1.000000e+00
%56 = bitcast float* %1 to <2 x float>*
%57 = load <2 x float>, <2 x float>* %56
%58 = fmul <2 x float> %44, %57
%59 = getelementptr inbounds float, float* %0, i64 2
%60 = load float, float* %59
%61 = fadd float %60, -1.800000e+01
%62 = extractelement <2 x float> %43, i64 0
%63 = fmul float %61, %62
%64 = fadd float %63, 1.000000e+00
%65 = getelementptr inbounds float, float* %1, i64 2
%66 = getelementptr inbounds float, float* %0, i64 3
%67 = load float, float* %66
%68 = fadd float %67, 0xC031FBA5E0000000
%69 = extractelement <2 x float> %43, i64 1
%70 = fmul float %68, %69
%71 = fadd float %70, 1.000000e+00
%72 = bitcast float* %65 to <2 x float>*
%73 = load <2 x float>, <2 x float>* %72
%74 = fmul <2 x float> %43, %73
%75 = fmul float %49, %49
%76 = fmul float %55, %55
%77 = fmul float %55, %76
%78 = fmul float %64, %64
%79 = fmul float %64, %78
%80 = fmul float %71, %71
%81 = fmul float %71, %80
%82 = fmul float %71, %81
%83 = fmul float %49, 0x3F09A5A060000000
%84 = fmul float %49, 0xBEFCC5F0A0000000
%85 = fmul float %49, 0xBF2AC6F860000000
%86 = fmul float %75, 0x3F1D508560000000
%87 = fmul float %49, 0xBF2B6F2E40000000
%88 = extractelement <2 x float> %58, i64 0
%89 = fadd float %88, 0.000000e+00
%90 = extractelement <2 x float> %58, i64 1
%91 = fadd float %89, %90
%92 = extractelement <2 x float> %74, i64 0
%93 = fadd float %91, %92
%94 = extractelement <2 x float> %74, i64 1
%95 = fadd float %93, %94
%96 = fcmp oeq float %95, 0.000000e+00
br i1 %96, label %170, label %97
97: ; preds = %42
%98 = fmul <2 x float> %58, %58
%99 = extractelement <2 x float> %98, i64 0
%100 = tail call float @llvm.fmuladd.f32(float %55, float 0x3F6F4863C0000000, float 0xBFAD52F720000000)
%101 = tail call float @llvm.fmuladd.f32(float %71, float 0xBF7A7363E0000000, float %100)
%102 = fmul float %55, 0x3F09A5A060000000
%103 = tail call float @llvm.fmuladd.f32(float %102, float %78, float %101)
%104 = tail call float @llvm.fmuladd.f32(float %81, float 0x3F21B25460000000, float %103)
%105 = fmul float %77, 0xBEFCC5F0A0000000
%106 = tail call float @llvm.fmuladd.f32(float %105, float %71, float %104)
%107 = tail call float @llvm.fmuladd.f32(float %77, float 0x3F19B7AFE0000000, float %106)
%108 = fmul float %76, 0xBF2AC6F860000000
%109 = tail call float @llvm.fmuladd.f32(float %108, float %71, float %107)
%110 = fmul float %49, 0x3F2D508560000000
%111 = fmul float %110, %64
%112 = tail call float @llvm.fmuladd.f32(float %111, float %71, float %109)
%113 = fmul float %78, 0xBF2B6F2E40000000
%114 = tail call float @llvm.fmuladd.f32(float %113, float %71, float %112)
%115 = tail call float @pow(float %114, i32 2)
%116 = fmul float %90, %90
%117 = tail call float @llvm.fmuladd.f32(float %49, float 0x3F6F4863C0000000, float 0.000000e+00)
%118 = tail call float @llvm.fmuladd.f32(float %64, float 0xBF7C867F60000000, float %117)
%119 = fadd float %118, 0xBF2DFCC0A0000000
%120 = tail call float @llvm.fmuladd.f32(float %83, float %78, float %119)
%121 = tail call float @llvm.fmuladd.f32(float %79, float 0x3ED68F37E0000000, float %120)
%122 = fmul float %76, 0xBF15947480000000
%123 = fmul float %49, %122
%124 = tail call float @llvm.fmuladd.f32(float %123, float %71, float %121)
%125 = tail call float @llvm.fmuladd.f32(float %78, float 0xBED6CEDCE0000000, float %124)
%126 = fmul float %76, 0x3F3349C3E0000000
%127 = tail call float @llvm.fmuladd.f32(float %126, float %49, float %125)
%128 = fmul float %55, 0xBF3AC6F860000000
%129 = fmul float %49, %128
%130 = tail call float @llvm.fmuladd.f32(float %129, float %71, float %127)
%131 = tail call float @pow(float %130, i32 2)
%132 = fmul float %116, %131
%133 = tail call float @llvm.fmuladd.f32(float %99, float %115, float %132)
%134 = fmul <2 x float> %74, %74
%135 = extractelement <2 x float> %134, i64 0
%136 = tail call float @llvm.fmuladd.f32(float %55, float 0xBF7C867F60000000, float 0x3FB1B72B20000000)
%137 = tail call float @llvm.fmuladd.f32(float %71, float 0x3F87F3C5E0000000, float %136)
%138 = tail call float @llvm.fmuladd.f32(float %82, float 0x3F0394D120000000, float %137)
%139 = fmul float %64, 0x3F19A5A060000000
%140 = fmul float %49, %139
%141 = tail call float @llvm.fmuladd.f32(float %140, float %55, float %138)
%142 = fmul float %78, 0x3EF0EB69E0000000
%143 = tail call float @llvm.fmuladd.f32(float %142, float %55, float %141)
%144 = fmul float %64, 0xBEE6CEDCE0000000
%145 = tail call float @llvm.fmuladd.f32(float %144, float %55, float %143)
%146 = tail call float @llvm.fmuladd.f32(float %80, float 0x3EFD1C4AE0000000, float %145)
%147 = tail call float @llvm.fmuladd.f32(float %86, float %71, float %146)
%148 = fmul float %64, 0xBF3B6F2E40000000
%149 = fmul float %49, %148
%150 = tail call float @llvm.fmuladd.f32(float %149, float %71, float %147)
%151 = tail call float @pow(float %150, i32 2)
%152 = tail call float @llvm.fmuladd.f32(float %135, float %151, float %133)
%153 = fmul float %94, %94
%154 = tail call float @llvm.fmuladd.f32(float %49, float 0xBF7A7363E0000000, float 0.000000e+00)
%155 = tail call float @llvm.fmuladd.f32(float %64, float 0x3F87F3C5E0000000, float %154)
%156 = fadd float %155, 0x3F3949CB00000000
%157 = fmul float %81, 0x3F2394D120000000
%158 = tail call float @llvm.fmuladd.f32(float %157, float %64, float %156)
%159 = fmul float %80, 0x3F3A8B7E80000000
%160 = tail call float @llvm.fmuladd.f32(float %159, float %49, float %158)
%161 = tail call float @llvm.fmuladd.f32(float %84, float %77, float %160)
%162 = fmul float %71, 0x3F0D1C4AE0000000
%163 = tail call float @llvm.fmuladd.f32(float %162, float %64, float %161)
%164 = tail call float @llvm.fmuladd.f32(float %85, float %76, float %163)
%165 = tail call float @llvm.fmuladd.f32(float %86, float %64, float %164)
%166 = tail call float @llvm.fmuladd.f32(float %87, float %78, float %165)
%167 = tail call float @pow(float %166, i32 2)
%168 = tail call float @llvm.fmuladd.f32(float %153, float %167, float %152)
%169 = tail call float @sqrt(float %168)
br label %170
170: ; preds = %42, %97
%171 = phi float [ %169, %97 ], [ 0.000000e+00, %42 ]
%172 = fmul float %87, %78
%173 = fmul float %86, %64
%174 = fmul float %85, %76
%175 = fmul float %49, 0x3F19B7AFE0000000
%176 = fmul float %64, 0x3EFD1C4AE0000000
%177 = fmul float %55, 0xBED6CEDCE0000000
%178 = fmul float %84, %77
%179 = fmul float %49, 0x3F21B25460000000
%180 = fmul float %55, 0x3ED68F37E0000000
%181 = fmul float %83, %55
%182 = fmul float %64, 0x3F0394D120000000
%183 = fmul float %64, 0x3F87F3C5E0000000
%184 = fmul float %49, 0xBF7A7363E0000000
%185 = fmul float %55, 0xBF7C867F60000000
%186 = fmul float %49, 0x3F6F4863C0000000
%187 = tail call float @llvm.fmuladd.f32(float %49, float 0xBFAD52F720000000, float 0x3F62E62D00000000)
%188 = tail call float @llvm.fmuladd.f32(float %64, float 0x3FB1B72B20000000, float %187)
%189 = tail call float @llvm.fmuladd.f32(float %186, float %55, float %188)
%190 = tail call float @llvm.fmuladd.f32(float %185, float %64, float %189)
%191 = tail call float @llvm.fmuladd.f32(float %184, float %71, float %190)
%192 = tail call float @llvm.fmuladd.f32(float %183, float %71, float %191)
%193 = tail call float @llvm.fmuladd.f32(float %71, float 0x3F3949CB00000000, float %192)
%194 = tail call float @llvm.fmuladd.f32(float %55, float 0xBF2DFCC0A0000000, float %193)
%195 = tail call float @llvm.fmuladd.f32(float %182, float %82, float %194)
%196 = tail call float @llvm.fmuladd.f32(float %181, float %78, float %195)
%197 = tail call float @llvm.fmuladd.f32(float %180, float %79, float %196)
%198 = tail call float @llvm.fmuladd.f32(float %179, float %81, float %197)
%199 = tail call float @llvm.fmuladd.f32(float %178, float %71, float %198)
%200 = tail call float @llvm.fmuladd.f32(float %177, float %78, float %199)
%201 = tail call float @llvm.fmuladd.f32(float %176, float %80, float %200)
%202 = tail call float @llvm.fmuladd.f32(float %175, float %77, float %201)
%203 = tail call float @llvm.fmuladd.f32(float %174, float %71, float %202)
%204 = tail call float @llvm.fmuladd.f32(float %173, float %71, float %203)
%205 = tail call float @llvm.fmuladd.f32(float %172, float %71, float %204)
store float %171, float* %1
ret float %205
}