#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ circle(int, int, int);
int /*<<< orphan*/ closepl();
int /*<<< orphan*/ cont(int, int);
int /*<<< orphan*/ exit(int /*<<< orphan*/);
int /*<<< orphan*/ label(char *);
int /*<<< orphan*/ line(int, int, int, int);
int /*<<< orphan*/ linemod(char *);
int /*<<< orphan*/ move(int, int);
int /*<<< orphan*/ openpl();
int /*<<< orphan*/ plusminus(char *, int, int);
int /*<<< orphan*/ plusplus(char *, int, int);
int /*<<< orphan*/ space(int, int, int, int);
main() {
  openpl();
  space(-1400, -1000, 1200, 1200);
  move(-1400, -1000);
  cont(-1400, 1000);
  cont(600, 1000);
  cont(600, -1000);
  cont(-1400, -1000);
  linemod("dotted");
  line(600, -800, -1400, -800);
  line(-1400, -600, 600, -600);
  line(600, -400, -1400, -400);
  line(-1400, -200, 600, -200);
  linemod("solid");
  line(600, 0, -1400, 0);
  linemod("dotted");
  line(-1400, 200, 600, 200);
  line(600, 400, -1400, 400);
  line(-1400, 600, 600, 600);
  line(600, 800, -1400, 800);
  line(-1200, 1000, -1200, -1000);
  line(-1000, 1000, -1000, -1000);
  line(-800, 1000, -800, -1000);
  line(-600, 1000, -600, -1000);
  linemod("solid");
  line(-400, 1000, -400, -1000);
  linemod("dotted");
  line(-200, 1000, -200, -1000);
  line(0, 1000, 0, -1000);
  line(200, 1000, 200, -1000);
  line(400, 1000, 400, -1000);
  linemod("solid");
  circle(-400, 0, 250);
  circle(-400, 0, 500);
  circle(-400, 0, 750);
  circle(-400, 0, 1000);
  move(-670, 1075);
  label("- THE PHANTASIA UNIVERSE -");
  line(-630, 1045, -115, 1045);
  move(-360, 80);
  label("Lorien");
  move(-385, -100);
  label("Ithilien");
  move(-560, 80);
  label("Rohan");
  move(-580, -100);
  label("Anorien");
  plusplus("Rovanion", -250, 320);
  plusplus("The Iron Hills", -100, 560);
  plusplus("Rhun", 250, 570);
  plusminus("Dunland", -700, 160);
  plusminus("Eriador", -920, 300);
  plusminus("The Northern Waste", -1240, 320);
  plusplus("Gondor", -720, -180);
  plusplus("South Gondor", -940, -270);
  plusplus("Far Harad", -1100, -500);
  plusminus("Mordor", -180, -300);
  plusminus("Khand", 0, -500);
  plusminus("Near Harad", 40, -780);
  move(340, 900);
  label("The Moors");
  move(300, 840);
  label("Adventurous");
  move(340, -840);
  label("The Moors");
  move(300, -900);
  label("Adventurous");
  move(-1340, 900);
  label("The Moors");
  move(-1340, 840);
  label("Adventurous");
  move(-1340, -840);
  label("The Moors");
  move(-1340, -900);
  label("Adventurous");
  move(700, 1000);
  label("OUTER CIRCLES:");
  line(690, 970, 1000, 970);
  move(700, 900);
  label("> 9:  The Outer Waste");
  move(700, 800);
  label("> 20: The Dead Marshes");
  move(700, 700);
  label("> 35: Kennaquhair");
  move(700, 600);
  label("> 55: Morannon");
  move(700, 300);
  label("(0,0): The Lord's Chamber");
  move(700, -400);
  label("Grid squares are 100 x 100");
  move(700, -800);
  label("Created by Ted Estes");
  move(700, -860);
  label("Plotted by Chris Robertson");
  move(700, -920);
  label(" c  1985");
  circle(723, -923, 20);
  move(-1380, 1180);
  closepl();
  exit(0);
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
movl   $0x0,-0x4(%rbp)
mov    $0x0,%al
call   10d0 <openpl@plt>
mov    $0xfffffa88,%edi
mov    $0xfffffc18,%esi
mov    $0x4b0,%ecx
mov    %ecx,%edx
call   1030 <space@plt>
mov    $0xfffffa88,%edi
mov    $0xfffffc18,%esi
call   10e0 <move@plt>
mov    $0xfffffa88,%edi
mov    $0x3e8,%esi
call   1060 <cont@plt>
mov    $0x258,%edi
mov    $0x3e8,%esi
call   1060 <cont@plt>
mov    $0x258,%edi
mov    $0xfffffc18,%esi
call   1060 <cont@plt>
mov    $0xfffffa88,%edi
mov    $0xfffffc18,%esi
call   1060 <cont@plt>
lea    0xdc2(%rip),%rdi
call   1040 <linemod@plt>
mov    $0x258,%edi
mov    $0xfffffce0,%ecx
mov    $0xfffffa88,%edx
mov    %ecx,%esi
call   10a0 <line@plt>
mov    $0xfffffa88,%edi
mov    $0xfffffda8,%ecx
mov    $0x258,%edx
mov    %ecx,%esi
call   10a0 <line@plt>
mov    $0x258,%edi
mov    $0xfffffe70,%ecx
mov    $0xfffffa88,%edx
mov    %ecx,%esi
call   10a0 <line@plt>
mov    $0xfffffa88,%edi
mov    $0xffffff38,%ecx
mov    $0x258,%edx
mov    %ecx,%esi
call   10a0 <line@plt>
lea    0xd65(%rip),%rdi
call   1040 <linemod@plt>
mov    $0x258,%edi
xor    %ecx,%ecx
mov    $0xfffffa88,%edx
mov    %ecx,%esi
call   10a0 <line@plt>
lea    0xd3f(%rip),%rdi
call   1040 <linemod@plt>
mov    $0xfffffa88,%edi
mov    $0xc8,%ecx
mov    $0x258,%edx
mov    %ecx,%esi
call   10a0 <line@plt>
mov    $0x258,%edi
mov    $0x190,%ecx
mov    $0xfffffa88,%edx
mov    %ecx,%esi
call   10a0 <line@plt>
mov    $0xfffffa88,%edi
mov    $0x258,%ecx
mov    %ecx,%esi
mov    %ecx,%edx
call   10a0 <line@plt>
mov    $0x258,%edi
mov    $0x320,%ecx
mov    $0xfffffa88,%edx
mov    %ecx,%esi
call   10a0 <line@plt>
mov    $0xfffffb50,%edx
mov    $0x3e8,%esi
mov    $0xfffffc18,%ecx
mov    %edx,%edi
call   10a0 <line@plt>
mov    $0xfffffc18,%ecx
mov    $0x3e8,%esi
mov    %ecx,%edi
mov    %ecx,%edx
call   10a0 <line@plt>
mov    $0xfffffce0,%edx
mov    $0x3e8,%esi
mov    $0xfffffc18,%ecx
mov    %edx,%edi
call   10a0 <line@plt>
mov    $0xfffffda8,%edx
mov    $0x3e8,%esi
mov    $0xfffffc18,%ecx
mov    %edx,%edi
call   10a0 <line@plt>
lea    0xc90(%rip),%rdi
call   1040 <linemod@plt>
mov    $0xfffffe70,%edx
mov    $0x3e8,%esi
mov    $0xfffffc18,%ecx
mov    %edx,%edi
call   10a0 <line@plt>
lea    0xc67(%rip),%rdi
call   1040 <linemod@plt>
mov    $0xffffff38,%edx
mov    $0x3e8,%esi
mov    $0xfffffc18,%ecx
mov    %edx,%edi
call   10a0 <line@plt>
xor    %edx,%edx
mov    $0x3e8,%esi
mov    $0xfffffc18,%ecx
mov    %edx,%edi
call   10a0 <line@plt>
mov    $0xc8,%edx
mov    $0x3e8,%esi
mov    $0xfffffc18,%ecx
mov    %edx,%edi
call   10a0 <line@plt>
mov    $0x190,%edx
mov    $0x3e8,%esi
mov    $0xfffffc18,%ecx
mov    %edx,%edi
call   10a0 <line@plt>
lea    0xc0d(%rip),%rdi
call   1040 <linemod@plt>
mov    $0xfffffe70,%edi
xor    %esi,%esi
mov    $0xfa,%edx
call   1090 <circle@plt>
mov    $0xfffffe70,%edi
xor    %esi,%esi
mov    $0x1f4,%edx
call   1090 <circle@plt>
mov    $0xfffffe70,%edi
xor    %esi,%esi
mov    $0x2ee,%edx
call   1090 <circle@plt>
mov    $0xfffffe70,%edi
xor    %esi,%esi
mov    $0x3e8,%edx
call   1090 <circle@plt>
mov    $0xfffffd62,%edi
mov    $0x433,%esi
call   10e0 <move@plt>
lea    0xbb4(%rip),%rdi
call   1050 <label@plt>
mov    $0xfffffd8a,%edi
mov    $0x415,%ecx
mov    $0xffffff8d,%edx
mov    %ecx,%esi
call   10a0 <line@plt>
mov    $0xfffffe98,%edi
mov    $0x50,%esi
call   10e0 <move@plt>
lea    0xb9e(%rip),%rdi
call   1050 <label@plt>
mov    $0xfffffe7f,%edi
mov    $0xffffff9c,%esi
call   10e0 <move@plt>
lea    0xb8a(%rip),%rdi
call   1050 <label@plt>
mov    $0xfffffdd0,%edi
mov    $0x50,%esi
call   10e0 <move@plt>
lea    0xb78(%rip),%rdi
call   1050 <label@plt>
mov    $0xfffffdbc,%edi
mov    $0xffffff9c,%esi
call   10e0 <move@plt>
lea    0xb63(%rip),%rdi
call   1050 <label@plt>
lea    0xb5f(%rip),%rdi
mov    $0xffffff06,%esi
mov    $0x140,%edx
call   10b0 <plusplus@plt>
lea    0xb52(%rip),%rdi
mov    $0xffffff9c,%esi
mov    $0x230,%edx
call   10b0 <plusplus@plt>
lea    0xb4b(%rip),%rdi
mov    $0xfa,%esi
mov    $0x23a,%edx
call   10b0 <plusplus@plt>
lea    0xb3a(%rip),%rdi
mov    $0xfffffd44,%esi
mov    $0xa0,%edx
call   1070 <plusminus@plt>
lea    0xb2c(%rip),%rdi
mov    $0xfffffc68,%esi
mov    $0x12c,%edx
call   1070 <plusminus@plt>
lea    0xb1e(%rip),%rdi
mov    $0xfffffb28,%esi
mov    $0x140,%edx
call   1070 <plusminus@plt>
lea    0xb21(%rip),%rdi
mov    $0xfffffd30,%esi
mov    $0xffffff4c,%edx
call   10b0 <plusplus@plt>
lea    0xb05(%rip),%rdi
mov    $0xfffffc54,%esi
mov    $0xfffffef2,%edx
call   10b0 <plusplus@plt>
lea    0xafc(%rip),%rdi
mov    $0xfffffbb4,%esi
mov    $0xfffffe0c,%edx
call   10b0 <plusplus@plt>
lea    0xaf0(%rip),%rdi
mov    $0xffffff4c,%esi
mov    $0xfffffed4,%edx
call   1070 <plusminus@plt>
lea    0xae1(%rip),%rdi
xor    %esi,%esi
mov    $0xfffffe0c,%edx
call   1070 <plusminus@plt>
lea    0xad4(%rip),%rdi
mov    $0x28,%esi
mov    $0xfffffcf4,%edx
call   1070 <plusminus@plt>
mov    $0x154,%edi
mov    $0x384,%esi
call   10e0 <move@plt>
lea    0xaba(%rip),%rdi
call   1050 <label@plt>
mov    $0x12c,%edi
mov    $0x348,%esi
call   10e0 <move@plt>
lea    0xaa9(%rip),%rdi
call   1050 <label@plt>
mov    $0x154,%edi
mov    $0xfffffcb8,%esi
call   10e0 <move@plt>
lea    0xa84(%rip),%rdi
call   1050 <label@plt>
mov    $0x12c,%edi
mov    $0xfffffc7c,%esi
call   10e0 <move@plt>
lea    0xa73(%rip),%rdi
call   1050 <label@plt>
mov    $0xfffffac4,%edi
mov    $0x384,%esi
call   10e0 <move@plt>
lea    0xa4e(%rip),%rdi
call   1050 <label@plt>
mov    $0xfffffac4,%edi
mov    $0x348,%esi
call   10e0 <move@plt>
lea    0xa3d(%rip),%rdi
call   1050 <label@plt>
mov    $0xfffffac4,%edi
mov    $0xfffffcb8,%esi
call   10e0 <move@plt>
lea    0xa18(%rip),%rdi
call   1050 <label@plt>
mov    $0xfffffac4,%edi
mov    $0xfffffc7c,%esi
call   10e0 <move@plt>
lea    0xa07(%rip),%rdi
call   1050 <label@plt>
mov    $0x2bc,%edi
mov    $0x3e8,%esi
call   10e0 <move@plt>
lea    0x9f8(%rip),%rdi
call   1050 <label@plt>
mov    $0x2b2,%edi
mov    $0x3ca,%ecx
mov    $0x3e8,%edx
mov    %ecx,%esi
call   10a0 <line@plt>
mov    $0x2bc,%edi
mov    $0x384,%esi
call   10e0 <move@plt>
lea    0x9d6(%rip),%rdi
call   1050 <label@plt>
mov    $0x2bc,%edi
mov    $0x320,%esi
call   10e0 <move@plt>
lea    0x9d1(%rip),%rdi
call   1050 <label@plt>
mov    $0x2bc,%esi
mov    %esi,%edi
call   10e0 <move@plt>
lea    0x9d0(%rip),%rdi
call   1050 <label@plt>
mov    $0x2bc,%edi
mov    $0x258,%esi
call   10e0 <move@plt>
lea    0x9c7(%rip),%rdi
call   1050 <label@plt>
mov    $0x2bc,%edi
mov    $0x12c,%esi
call   10e0 <move@plt>
lea    0x9bb(%rip),%rdi
call   1050 <label@plt>
mov    $0x2bc,%edi
mov    $0xfffffe70,%esi
call   10e0 <move@plt>
lea    0x9ba(%rip),%rdi
call   1050 <label@plt>
mov    $0x2bc,%edi
mov    $0xfffffce0,%esi
call   10e0 <move@plt>
lea    0x9ba(%rip),%rdi
call   1050 <label@plt>
mov    $0x2bc,%edi
mov    $0xfffffca4,%esi
call   10e0 <move@plt>
lea    0x9b4(%rip),%rdi
call   1050 <label@plt>
mov    $0x2bc,%edi
mov    $0xfffffc68,%esi
call   10e0 <move@plt>
lea    0x9b4(%rip),%rdi
call   1050 <label@plt>
mov    $0x2d3,%edi
mov    $0xfffffc65,%esi
mov    $0x14,%edx
call   1090 <circle@plt>
mov    $0xfffffa9c,%edi
mov    $0x49c,%esi
call   10e0 <move@plt>
mov    $0x0,%al
call   1080 <closepl@plt>
xor    %edi,%edi
call   10c0 <exit@plt>

x86 assembly (clang, -O2):
<main>:
push   %r14
push   %rbx
push   %rax
xor    %eax,%eax
call   10d0 <openpl@plt>
mov    $0xfffffa88,%edi
mov    $0xfffffc18,%esi
mov    $0x4b0,%edx
mov    $0x4b0,%ecx
call   1030 <space@plt>
mov    $0xfffffa88,%edi
mov    $0xfffffc18,%esi
call   10e0 <move@plt>
mov    $0xfffffa88,%edi
mov    $0x3e8,%esi
call   1060 <cont@plt>
mov    $0x258,%edi
mov    $0x3e8,%esi
call   1060 <cont@plt>
mov    $0x258,%edi
mov    $0xfffffc18,%esi
call   1060 <cont@plt>
mov    $0xfffffa88,%edi
mov    $0xfffffc18,%esi
call   1060 <cont@plt>
lea    0xdca(%rip),%r14
mov    %r14,%rdi
call   1040 <linemod@plt>
mov    $0x258,%edi
mov    $0xfffffce0,%esi
mov    $0xfffffa88,%edx
mov    $0xfffffce0,%ecx
call   10a0 <line@plt>
mov    $0xfffffa88,%edi
mov    $0xfffffda8,%esi
mov    $0x258,%edx
mov    $0xfffffda8,%ecx
call   10a0 <line@plt>
mov    $0x258,%edi
mov    $0xfffffe70,%esi
mov    $0xfffffa88,%edx
mov    $0xfffffe70,%ecx
call   10a0 <line@plt>
mov    $0xfffffa88,%edi
mov    $0xffffff38,%esi
mov    $0x258,%edx
mov    $0xffffff38,%ecx
call   10a0 <line@plt>
lea    0xd5e(%rip),%rbx
mov    %rbx,%rdi
call   1040 <linemod@plt>
mov    $0x258,%edi
xor    %esi,%esi
mov    $0xfffffa88,%edx
xor    %ecx,%ecx
call   10a0 <line@plt>
mov    %r14,%rdi
call   1040 <linemod@plt>
mov    $0xfffffa88,%edi
mov    $0xc8,%esi
mov    $0x258,%edx
mov    $0xc8,%ecx
call   10a0 <line@plt>
mov    $0x258,%edi
mov    $0x190,%esi
mov    $0xfffffa88,%edx
mov    $0x190,%ecx
call   10a0 <line@plt>
mov    $0xfffffa88,%edi
mov    $0x258,%esi
mov    $0x258,%edx
mov    $0x258,%ecx
call   10a0 <line@plt>
mov    $0x258,%edi
mov    $0x320,%esi
mov    $0xfffffa88,%edx
mov    $0x320,%ecx
call   10a0 <line@plt>
mov    $0xfffffb50,%edi
mov    $0x3e8,%esi
mov    $0xfffffb50,%edx
mov    $0xfffffc18,%ecx
call   10a0 <line@plt>
mov    $0xfffffc18,%edi
mov    $0x3e8,%esi
mov    $0xfffffc18,%edx
mov    $0xfffffc18,%ecx
call   10a0 <line@plt>
mov    $0xfffffce0,%edi
mov    $0x3e8,%esi
mov    $0xfffffce0,%edx
mov    $0xfffffc18,%ecx
call   10a0 <line@plt>
mov    $0xfffffda8,%edi
mov    $0x3e8,%esi
mov    $0xfffffda8,%edx
mov    $0xfffffc18,%ecx
call   10a0 <line@plt>
mov    %rbx,%rdi
call   1040 <linemod@plt>
mov    $0xfffffe70,%edi
mov    $0x3e8,%esi
mov    $0xfffffe70,%edx
mov    $0xfffffc18,%ecx
call   10a0 <line@plt>
mov    %r14,%rdi
call   1040 <linemod@plt>
mov    $0xffffff38,%edi
mov    $0x3e8,%esi
mov    $0xffffff38,%edx
mov    $0xfffffc18,%ecx
call   10a0 <line@plt>
xor    %edi,%edi
mov    $0x3e8,%esi
xor    %edx,%edx
mov    $0xfffffc18,%ecx
call   10a0 <line@plt>
mov    $0xc8,%edi
mov    $0x3e8,%esi
mov    $0xc8,%edx
mov    $0xfffffc18,%ecx
call   10a0 <line@plt>
mov    $0x190,%edi
mov    $0x3e8,%esi
mov    $0x190,%edx
mov    $0xfffffc18,%ecx
call   10a0 <line@plt>
mov    %rbx,%rdi
call   1040 <linemod@plt>
mov    $0xfffffe70,%edi
xor    %esi,%esi
mov    $0xfa,%edx
call   1090 <circle@plt>
mov    $0xfffffe70,%edi
xor    %esi,%esi
mov    $0x1f4,%edx
call   1090 <circle@plt>
mov    $0xfffffe70,%edi
xor    %esi,%esi
mov    $0x2ee,%edx
call   1090 <circle@plt>
mov    $0xfffffe70,%edi
xor    %esi,%esi
mov    $0x3e8,%edx
call   1090 <circle@plt>
mov    $0xfffffd62,%edi
mov    $0x433,%esi
call   10e0 <move@plt>
lea    0xb90(%rip),%rdi
call   1050 <label@plt>
mov    $0xfffffd8a,%edi
mov    $0x415,%esi
mov    $0xffffff8d,%edx
mov    $0x415,%ecx
call   10a0 <line@plt>
mov    $0xfffffe98,%edi
mov    $0x50,%esi
call   10e0 <move@plt>
lea    0xb77(%rip),%rdi
call   1050 <label@plt>
mov    $0xfffffe7f,%edi
mov    $0xffffff9c,%esi
call   10e0 <move@plt>
lea    0xb63(%rip),%rdi
call   1050 <label@plt>
mov    $0xfffffdd0,%edi
mov    $0x50,%esi
call   10e0 <move@plt>
lea    0xb51(%rip),%rdi
call   1050 <label@plt>
mov    $0xfffffdbc,%edi
mov    $0xffffff9c,%esi
call   10e0 <move@plt>
lea    0xb3c(%rip),%rdi
call   1050 <label@plt>
lea    0xb38(%rip),%rdi
mov    $0xffffff06,%esi
mov    $0x140,%edx
call   10b0 <plusplus@plt>
lea    0xb2b(%rip),%rdi
mov    $0xffffff9c,%esi
mov    $0x230,%edx
call   10b0 <plusplus@plt>
lea    0xb24(%rip),%rdi
mov    $0xfa,%esi
mov    $0x23a,%edx
call   10b0 <plusplus@plt>
lea    0xb13(%rip),%rdi
mov    $0xfffffd44,%esi
mov    $0xa0,%edx
call   1070 <plusminus@plt>
lea    0xb05(%rip),%rdi
mov    $0xfffffc68,%esi
mov    $0x12c,%edx
call   1070 <plusminus@plt>
lea    0xaf7(%rip),%rdi
mov    $0xfffffb28,%esi
mov    $0x140,%edx
call   1070 <plusminus@plt>
lea    0xafa(%rip),%rdi
mov    $0xfffffd30,%esi
mov    $0xffffff4c,%edx
call   10b0 <plusplus@plt>
lea    0xade(%rip),%rdi
mov    $0xfffffc54,%esi
mov    $0xfffffef2,%edx
call   10b0 <plusplus@plt>
lea    0xad5(%rip),%rdi
mov    $0xfffffbb4,%esi
mov    $0xfffffe0c,%edx
call   10b0 <plusplus@plt>
lea    0xac9(%rip),%rdi
mov    $0xffffff4c,%esi
mov    $0xfffffed4,%edx
call   1070 <plusminus@plt>
lea    0xaba(%rip),%rdi
xor    %esi,%esi
mov    $0xfffffe0c,%edx
call   1070 <plusminus@plt>
lea    0xaad(%rip),%rdi
mov    $0x28,%esi
mov    $0xfffffcf4,%edx
call   1070 <plusminus@plt>
mov    $0x154,%edi
mov    $0x384,%esi
call   10e0 <move@plt>
lea    0xa93(%rip),%r14
mov    %r14,%rdi
call   1050 <label@plt>
mov    $0x12c,%edi
mov    $0x348,%esi
call   10e0 <move@plt>
lea    0xa7f(%rip),%rbx
mov    %rbx,%rdi
call   1050 <label@plt>
mov    $0x154,%edi
mov    $0xfffffcb8,%esi
call   10e0 <move@plt>
mov    %r14,%rdi
call   1050 <label@plt>
mov    $0x12c,%edi
mov    $0xfffffc7c,%esi
call   10e0 <move@plt>
mov    %rbx,%rdi
call   1050 <label@plt>
mov    $0xfffffac4,%edi
mov    $0x384,%esi
call   10e0 <move@plt>
mov    %r14,%rdi
call   1050 <label@plt>
mov    $0xfffffac4,%edi
mov    $0x348,%esi
call   10e0 <move@plt>
mov    %rbx,%rdi
call   1050 <label@plt>
mov    $0xfffffac4,%edi
mov    $0xfffffcb8,%esi
call   10e0 <move@plt>
mov    %r14,%rdi
call   1050 <label@plt>
mov    $0xfffffac4,%edi
mov    $0xfffffc7c,%esi
call   10e0 <move@plt>
mov    %rbx,%rdi
call   1050 <label@plt>
mov    $0x2bc,%edi
mov    $0x3e8,%esi
call   10e0 <move@plt>
lea    0x9e3(%rip),%rdi
call   1050 <label@plt>
mov    $0x2b2,%edi
mov    $0x3ca,%esi
mov    $0x3e8,%edx
mov    $0x3ca,%ecx
call   10a0 <line@plt>
mov    $0x2bc,%edi
mov    $0x384,%esi
call   10e0 <move@plt>
lea    0x9be(%rip),%rdi
call   1050 <label@plt>
mov    $0x2bc,%edi
mov    $0x320,%esi
call   10e0 <move@plt>
lea    0x9b9(%rip),%rdi
call   1050 <label@plt>
mov    $0x2bc,%edi
mov    $0x2bc,%esi
call   10e0 <move@plt>
lea    0x9b5(%rip),%rdi
call   1050 <label@plt>
mov    $0x2bc,%edi
mov    $0x258,%esi
call   10e0 <move@plt>
lea    0x9ac(%rip),%rdi
call   1050 <label@plt>
mov    $0x2bc,%edi
mov    $0x12c,%esi
call   10e0 <move@plt>
lea    0x9a0(%rip),%rdi
call   1050 <label@plt>
mov    $0x2bc,%edi
mov    $0xfffffe70,%esi
call   10e0 <move@plt>
lea    0x99f(%rip),%rdi
call   1050 <label@plt>
mov    $0x2bc,%edi
mov    $0xfffffce0,%esi
call   10e0 <move@plt>
lea    0x99f(%rip),%rdi
call   1050 <label@plt>
mov    $0x2bc,%edi
mov    $0xfffffca4,%esi
call   10e0 <move@plt>
lea    0x999(%rip),%rdi
call   1050 <label@plt>
mov    $0x2bc,%edi
mov    $0xfffffc68,%esi
call   10e0 <move@plt>
lea    0x999(%rip),%rdi
call   1050 <label@plt>
mov    $0x2d3,%edi
mov    $0xfffffc65,%esi
mov    $0x14,%edx
call   1090 <circle@plt>
mov    $0xfffffa9c,%edi
mov    $0x49c,%esi
call   10e0 <move@plt>
xor    %eax,%eax
call   1080 <closepl@plt>
xor    %edi,%edi
call   10c0 <exit@plt>

LLVM IR (-O0):
@.str = [7 x i8] c"dotted\00"
@.str.1 = [6 x i8] c"solid\00"
@.str.2 = [27 x i8] c"- THE PHANTASIA UNIVERSE -\00"
@.str.3 = [7 x i8] c"Lorien\00"
@.str.4 = [9 x i8] c"Ithilien\00"
@.str.5 = [6 x i8] c"Rohan\00"
@.str.6 = [8 x i8] c"Anorien\00"
@.str.7 = [9 x i8] c"Rovanion\00"
@.str.8 = [15 x i8] c"The Iron Hills\00"
@.str.9 = [5 x i8] c"Rhun\00"
@.str.10 = [8 x i8] c"Dunland\00"
@.str.11 = [8 x i8] c"Eriador\00"
@.str.12 = [19 x i8] c"The Northern Waste\00"
@.str.13 = [7 x i8] c"Gondor\00"
@.str.14 = [13 x i8] c"South Gondor\00"
@.str.15 = [10 x i8] c"Far Harad\00"
@.str.16 = [7 x i8] c"Mordor\00"
@.str.17 = [6 x i8] c"Khand\00"
@.str.18 = [11 x i8] c"Near Harad\00"
@.str.19 = [10 x i8] c"The Moors\00"
@.str.20 = [12 x i8] c"Adventurous\00"
@.str.21 = [15 x i8] c"OUTER CIRCLES:\00"
@.str.22 = [22 x i8] c"> 9: The Outer Waste\00"
@.str.23 = [23 x i8] c"> 20: The Dead Marshes\00"
@.str.24 = [18 x i8] c"> 35: Kennaquhair\00"
@.str.25 = [15 x i8] c"> 55: Morannon\00"
@.str.26 = [26 x i8] c"(0,0): The Lord's Chamber\00"
@.str.27 = [27 x i8] c"Grid squares are 100 x 100\00"
@.str.28 = [21 x i8] c"Created by Ted Estes\00"
@.str.29 = [27 x i8] c"Plotted by Chris Robertson\00"
@.str.30 = [9 x i8] c" c 1985\00"
define i32 @main() {
%1 = alloca i32
store i32 0, i32* %1
%2 = call i32 (...) @openpl()
%3 = call i32 @space(i32 -1400, i32 -1000, i32 1200, i32 1200)
%4 = call i32 @move(i32 -1400, i32 -1000)
%5 = call i32 @cont(i32 -1400, i32 1000)
%6 = call i32 @cont(i32 600, i32 1000)
%7 = call i32 @cont(i32 600, i32 -1000)
%8 = call i32 @cont(i32 -1400, i32 -1000)
%9 = call i32 @linemod(i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str, i64 0, i64 0))
%10 = call i32 @line(i32 600, i32 -800, i32 -1400, i32 -800)
%11 = call i32 @line(i32 -1400, i32 -600, i32 600, i32 -600)
%12 = call i32 @line(i32 600, i32 -400, i32 -1400, i32 -400)
%13 = call i32 @line(i32 -1400, i32 -200, i32 600, i32 -200)
%14 = call i32 @linemod(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0))
%15 = call i32 @line(i32 600, i32 0, i32 -1400, i32 0)
%16 = call i32 @linemod(i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str, i64 0, i64 0))
%17 = call i32 @line(i32 -1400, i32 200, i32 600, i32 200)
%18 = call i32 @line(i32 600, i32 400, i32 -1400, i32 400)
%19 = call i32 @line(i32 -1400, i32 600, i32 600, i32 600)
%20 = call i32 @line(i32 600, i32 800, i32 -1400, i32 800)
%21 = call i32 @line(i32 -1200, i32 1000, i32 -1200, i32 -1000)
%22 = call i32 @line(i32 -1000, i32 1000, i32 -1000, i32 -1000)
%23 = call i32 @line(i32 -800, i32 1000, i32 -800, i32 -1000)
%24 = call i32 @line(i32 -600, i32 1000, i32 -600, i32 -1000)
%25 = call i32 @linemod(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0))
%26 = call i32 @line(i32 -400, i32 1000, i32 -400, i32 -1000)
%27 = call i32 @linemod(i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str, i64 0, i64 0))
%28 = call i32 @line(i32 -200, i32 1000, i32 -200, i32 -1000)
%29 = call i32 @line(i32 0, i32 1000, i32 0, i32 -1000)
%30 = call i32 @line(i32 200, i32 1000, i32 200, i32 -1000)
%31 = call i32 @line(i32 400, i32 1000, i32 400, i32 -1000)
%32 = call i32 @linemod(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0))
%33 = call i32 @circle(i32 -400, i32 0, i32 250)
%34 = call i32 @circle(i32 -400, i32 0, i32 500)
%35 = call i32 @circle(i32 -400, i32 0, i32 750)
%36 = call i32 @circle(i32 -400, i32 0, i32 1000)
%37 = call i32 @move(i32 -670, i32 1075)
%38 = call i32 @label(i8* getelementptr inbounds ([27 x i8], [27 x i8]* @.str.2, i64 0, i64 0))
%39 = call i32 @line(i32 -630, i32 1045, i32 -115, i32 1045)
%40 = call i32 @move(i32 -360, i32 80)
%41 = call i32 @label(i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str.3, i64 0, i64 0))
%42 = call i32 @move(i32 -385, i32 -100)
%43 = call i32 @label(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.4, i64 0, i64 0))
%44 = call i32 @move(i32 -560, i32 80)
%45 = call i32 @label(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.5, i64 0, i64 0))
%46 = call i32 @move(i32 -580, i32 -100)
%47 = call i32 @label(i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str.6, i64 0, i64 0))
%48 = call i32 @plusplus(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.7, i64 0, i64 0), i32 -250, i32 320)
%49 = call i32 @plusplus(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str.8, i64 0, i64 0), i32 -100, i32 560)
%50 = call i32 @plusplus(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str.9, i64 0, i64 0), i32 250, i32 570)
%51 = call i32 @plusminus(i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str.10, i64 0, i64 0), i32 -700, i32 160)
%52 = call i32 @plusminus(i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str.11, i64 0, i64 0), i32 -920, i32 300)
%53 = call i32 @plusminus(i8* getelementptr inbounds ([19 x i8], [19 x i8]* @.str.12, i64 0, i64 0), i32 -1240, i32 320)
%54 = call i32 @plusplus(i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str.13, i64 0, i64 0), i32 -720, i32 -180)
%55 = call i32 @plusplus(i8* getelementptr inbounds ([13 x i8], [13 x i8]* @.str.14, i64 0, i64 0), i32 -940, i32 -270)
%56 = call i32 @plusplus(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.15, i64 0, i64 0), i32 -1100, i32 -500)
%57 = call i32 @plusminus(i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str.16, i64 0, i64 0), i32 -180, i32 -300)
%58 = call i32 @plusminus(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.17, i64 0, i64 0), i32 0, i32 -500)
%59 = call i32 @plusminus(i8* getelementptr inbounds ([11 x i8], [11 x i8]* @.str.18, i64 0, i64 0), i32 40, i32 -780)
%60 = call i32 @move(i32 340, i32 900)
%61 = call i32 @label(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.19, i64 0, i64 0))
%62 = call i32 @move(i32 300, i32 840)
%63 = call i32 @label(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.20, i64 0, i64 0))
%64 = call i32 @move(i32 340, i32 -840)
%65 = call i32 @label(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.19, i64 0, i64 0))
%66 = call i32 @move(i32 300, i32 -900)
%67 = call i32 @label(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.20, i64 0, i64 0))
%68 = call i32 @move(i32 -1340, i32 900)
%69 = call i32 @label(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.19, i64 0, i64 0))
%70 = call i32 @move(i32 -1340, i32 840)
%71 = call i32 @label(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.20, i64 0, i64 0))
%72 = call i32 @move(i32 -1340, i32 -840)
%73 = call i32 @label(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.19, i64 0, i64 0))
%74 = call i32 @move(i32 -1340, i32 -900)
%75 = call i32 @label(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.20, i64 0, i64 0))
%76 = call i32 @move(i32 700, i32 1000)
%77 = call i32 @label(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str.21, i64 0, i64 0))
%78 = call i32 @line(i32 690, i32 970, i32 1000, i32 970)
%79 = call i32 @move(i32 700, i32 900)
%80 = call i32 @label(i8* getelementptr inbounds ([22 x i8], [22 x i8]* @.str.22, i64 0, i64 0))
%81 = call i32 @move(i32 700, i32 800)
%82 = call i32 @label(i8* getelementptr inbounds ([23 x i8], [23 x i8]* @.str.23, i64 0, i64 0))
%83 = call i32 @move(i32 700, i32 700)
%84 = call i32 @label(i8* getelementptr inbounds ([18 x i8], [18 x i8]* @.str.24, i64 0, i64 0))
%85 = call i32 @move(i32 700, i32 600)
%86 = call i32 @label(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str.25, i64 0, i64 0))
%87 = call i32 @move(i32 700, i32 300)
%88 = call i32 @label(i8* getelementptr inbounds ([26 x i8], [26 x i8]* @.str.26, i64 0, i64 0))
%89 = call i32 @move(i32 700, i32 -400)
%90 = call i32 @label(i8* getelementptr inbounds ([27 x i8], [27 x i8]* @.str.27, i64 0, i64 0))
%91 = call i32 @move(i32 700, i32 -800)
%92 = call i32 @label(i8* getelementptr inbounds ([21 x i8], [21 x i8]* @.str.28, i64 0, i64 0))
%93 = call i32 @move(i32 700, i32 -860)
%94 = call i32 @label(i8* getelementptr inbounds ([27 x i8], [27 x i8]* @.str.29, i64 0, i64 0))
%95 = call i32 @move(i32 700, i32 -920)
%96 = call i32 @label(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.30, i64 0, i64 0))
%97 = call i32 @circle(i32 723, i32 -923, i32 20)
%98 = call i32 @move(i32 -1380, i32 1180)
%99 = call i32 (...) @closepl()
%100 = call i32 @exit(i32 0)
unreachable
}

LLVM IR (-O2):
@.str = [7 x i8] c"dotted\00"
@.str.1 = [6 x i8] c"solid\00"
@.str.2 = [27 x i8] c"- THE PHANTASIA UNIVERSE -\00"
@.str.3 = [7 x i8] c"Lorien\00"
@.str.4 = [9 x i8] c"Ithilien\00"
@.str.5 = [6 x i8] c"Rohan\00"
@.str.6 = [8 x i8] c"Anorien\00"
@.str.7 = [9 x i8] c"Rovanion\00"
@.str.8 = [15 x i8] c"The Iron Hills\00"
@.str.9 = [5 x i8] c"Rhun\00"
@.str.10 = [8 x i8] c"Dunland\00"
@.str.11 = [8 x i8] c"Eriador\00"
@.str.12 = [19 x i8] c"The Northern Waste\00"
@.str.13 = [7 x i8] c"Gondor\00"
@.str.14 = [13 x i8] c"South Gondor\00"
@.str.15 = [10 x i8] c"Far Harad\00"
@.str.16 = [7 x i8] c"Mordor\00"
@.str.17 = [6 x i8] c"Khand\00"
@.str.18 = [11 x i8] c"Near Harad\00"
@.str.19 = [10 x i8] c"The Moors\00"
@.str.20 = [12 x i8] c"Adventurous\00"
@.str.21 = [15 x i8] c"OUTER CIRCLES:\00"
@.str.22 = [22 x i8] c"> 9: The Outer Waste\00"
@.str.23 = [23 x i8] c"> 20: The Dead Marshes\00"
@.str.24 = [18 x i8] c"> 35: Kennaquhair\00"
@.str.25 = [15 x i8] c"> 55: Morannon\00"
@.str.26 = [26 x i8] c"(0,0): The Lord's Chamber\00"
@.str.27 = [27 x i8] c"Grid squares are 100 x 100\00"
@.str.28 = [21 x i8] c"Created by Ted Estes\00"
@.str.29 = [27 x i8] c"Plotted by Chris Robertson\00"
@.str.30 = [9 x i8] c" c 1985\00"
define i32 @main() {
%1 = tail call i32 (...) @openpl()
%2 = tail call i32 @space(i32 -1400, i32 -1000, i32 1200, i32 1200)
%3 = tail call i32 @move(i32 -1400, i32 -1000)
%4 = tail call i32 @cont(i32 -1400, i32 1000)
%5 = tail call i32 @cont(i32 600, i32 1000)
%6 = tail call i32 @cont(i32 600, i32 -1000)
%7 = tail call i32 @cont(i32 -1400, i32 -1000)
%8 = tail call i32 @linemod(i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str, i64 0, i64 0))
%9 = tail call i32 @line(i32 600, i32 -800, i32 -1400, i32 -800)
%10 = tail call i32 @line(i32 -1400, i32 -600, i32 600, i32 -600)
%11 = tail call i32 @line(i32 600, i32 -400, i32 -1400, i32 -400)
%12 = tail call i32 @line(i32 -1400, i32 -200, i32 600, i32 -200)
%13 = tail call i32 @linemod(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0))
%14 = tail call i32 @line(i32 600, i32 0, i32 -1400, i32 0)
%15 = tail call i32 @linemod(i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str, i64 0, i64 0))
%16 = tail call i32 @line(i32 -1400, i32 200, i32 600, i32 200)
%17 = tail call i32 @line(i32 600, i32 400, i32 -1400, i32 400)
%18 = tail call i32 @line(i32 -1400, i32 600, i32 600, i32 600)
%19 = tail call i32 @line(i32 600, i32 800, i32 -1400, i32 800)
%20 = tail call i32 @line(i32 -1200, i32 1000, i32 -1200, i32 -1000)
%21 = tail call i32 @line(i32 -1000, i32 1000, i32 -1000, i32 -1000)
%22 = tail call i32 @line(i32 -800, i32 1000, i32 -800, i32 -1000)
%23 = tail call i32 @line(i32 -600, i32 1000, i32 -600, i32 -1000)
%24 = tail call i32 @linemod(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0))
%25 = tail call i32 @line(i32 -400, i32 1000, i32 -400, i32 -1000)
%26 = tail call i32 @linemod(i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str, i64 0, i64 0))
%27 = tail call i32 @line(i32 -200, i32 1000, i32 -200, i32 -1000)
%28 = tail call i32 @line(i32 0, i32 1000, i32 0, i32 -1000)
%29 = tail call i32 @line(i32 200, i32 1000, i32 200, i32 -1000)
%30 = tail call i32 @line(i32 400, i32 1000, i32 400, i32 -1000)
%31 = tail call i32 @linemod(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0))
%32 = tail call i32 @circle(i32 -400, i32 0, i32 250)
%33 = tail call i32 @circle(i32 -400, i32 0, i32 500)
%34 = tail call i32 @circle(i32 -400, i32 0, i32 750)
%35 = tail call i32 @circle(i32 -400, i32 0, i32 1000)
%36 = tail call i32 @move(i32 -670, i32 1075)
%37 = tail call i32 @label(i8* getelementptr inbounds ([27 x i8], [27 x i8]* @.str.2, i64 0, i64 0))
%38 = tail call i32 @line(i32 -630, i32 1045, i32 -115, i32 1045)
%39 = tail call i32 @move(i32 -360, i32 80)
%40 = tail call i32 @label(i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str.3, i64 0, i64 0))
%41 = tail call i32 @move(i32 -385, i32 -100)
%42 = tail call i32 @label(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.4, i64 0, i64 0))
%43 = tail call i32 @move(i32 -560, i32 80)
%44 = tail call i32 @label(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.5, i64 0, i64 0))
%45 = tail call i32 @move(i32 -580, i32 -100)
%46 = tail call i32 @label(i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str.6, i64 0, i64 0))
%47 = tail call i32 @plusplus(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.7, i64 0, i64 0), i32 -250, i32 320)
%48 = tail call i32 @plusplus(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str.8, i64 0, i64 0), i32 -100, i32 560)
%49 = tail call i32 @plusplus(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str.9, i64 0, i64 0), i32 250, i32 570)
%50 = tail call i32 @plusminus(i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str.10, i64 0, i64 0), i32 -700, i32 160)
%51 = tail call i32 @plusminus(i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str.11, i64 0, i64 0), i32 -920, i32 300)
%52 = tail call i32 @plusminus(i8* getelementptr inbounds ([19 x i8], [19 x i8]* @.str.12, i64 0, i64 0), i32 -1240, i32 320)
%53 = tail call i32 @plusplus(i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str.13, i64 0, i64 0), i32 -720, i32 -180)
%54 = tail call i32 @plusplus(i8* getelementptr inbounds ([13 x i8], [13 x i8]* @.str.14, i64 0, i64 0), i32 -940, i32 -270)
%55 = tail call i32 @plusplus(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.15, i64 0, i64 0), i32 -1100, i32 -500)
%56 = tail call i32 @plusminus(i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str.16, i64 0, i64 0), i32 -180, i32 -300)
%57 = tail call i32 @plusminus(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.17, i64 0, i64 0), i32 0, i32 -500)
%58 = tail call i32 @plusminus(i8* getelementptr inbounds ([11 x i8], [11 x i8]* @.str.18, i64 0, i64 0), i32 40, i32 -780)
%59 = tail call i32 @move(i32 340, i32 900)
%60 = tail call i32 @label(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.19, i64 0, i64 0))
%61 = tail call i32 @move(i32 300, i32 840)
%62 = tail call i32 @label(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.20, i64 0, i64 0))
%63 = tail call i32 @move(i32 340, i32 -840)
%64 = tail call i32 @label(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.19, i64 0, i64 0))
%65 = tail call i32 @move(i32 300, i32 -900)
%66 = tail call i32 @label(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.20, i64 0, i64 0))
%67 = tail call i32 @move(i32 -1340, i32 900)
%68 = tail call i32 @label(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.19, i64 0, i64 0))
%69 = tail call i32 @move(i32 -1340, i32 840)
%70 = tail call i32 @label(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.20, i64 0, i64 0))
%71 = tail call i32 @move(i32 -1340, i32 -840)
%72 = tail call i32 @label(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.19, i64 0, i64 0))
%73 = tail call i32 @move(i32 -1340, i32 -900)
%74 = tail call i32 @label(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.20, i64 0, i64 0))
%75 = tail call i32 @move(i32 700, i32 1000)
%76 = tail call i32 @label(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str.21, i64 0, i64 0))
%77 = tail call i32 @line(i32 690, i32 970, i32 1000, i32 970)
%78 = tail call i32 @move(i32 700, i32 900)
%79 = tail call i32 @label(i8* getelementptr inbounds ([22 x i8], [22 x i8]* @.str.22, i64 0, i64 0))
%80 = tail call i32 @move(i32 700, i32 800)
%81 = tail call i32 @label(i8* getelementptr inbounds ([23 x i8], [23 x i8]* @.str.23, i64 0, i64 0))
%82 = tail call i32 @move(i32 700, i32 700)
%83 = tail call i32 @label(i8* getelementptr inbounds ([18 x i8], [18 x i8]* @.str.24, i64 0, i64 0))
%84 = tail call i32 @move(i32 700, i32 600)
%85 = tail call i32 @label(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str.25, i64 0, i64 0))
%86 = tail call i32 @move(i32 700, i32 300)
%87 = tail call i32 @label(i8* getelementptr inbounds ([26 x i8], [26 x i8]* @.str.26, i64 0, i64 0))
%88 = tail call i32 @move(i32 700, i32 -400)
%89 = tail call i32 @label(i8* getelementptr inbounds ([27 x i8], [27 x i8]* @.str.27, i64 0, i64 0))
%90 = tail call i32 @move(i32 700, i32 -800)
%91 = tail call i32 @label(i8* getelementptr inbounds ([21 x i8], [21 x i8]* @.str.28, i64 0, i64 0))
%92 = tail call i32 @move(i32 700, i32 -860)
%93 = tail call i32 @label(i8* getelementptr inbounds ([27 x i8], [27 x i8]* @.str.29, i64 0, i64 0))
%94 = tail call i32 @move(i32 700, i32 -920)
%95 = tail call i32 @label(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.30, i64 0, i64 0))
%96 = tail call i32 @circle(i32 723, i32 -923, i32 20)
%97 = tail call i32 @move(i32 -1380, i32 1180)
%98 = tail call i32 (...) @closepl()
%99 = tail call i32 @exit(i32 0)
unreachable
}