#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ bubbleSort(int *, int);
int /*<<< orphan*/ printf(char *, int);
int /*<<< orphan*/ scanf(char *, int *);
int main() {
  int n;
  scanf("%d", &n);
  int a[n];
  for (int i = 0; i < n; i++)
    scanf("%d", (a + i));
  bubbleSort(a, n);
  for (int i = 0; i < n; i++)
    printf("%d", *(a + i));
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
movl   $0x0,-0x4(%rbp)
lea    0xeba(%rip),%rdi
lea    -0x8(%rbp),%rsi
call   1050 <scanf@plt>
mov    -0x8(%rbp),%eax
mov    %rsp,%rcx
mov    %rcx,-0x10(%rbp)
lea    0xf(,%rax,4),%rdx
and    $0xfffffffffffffff0,%rdx
mov    %rsp,%rcx
sub    %rdx,%rcx
mov    %rcx,-0x28(%rbp)
mov    %rcx,%rsp
mov    %rax,-0x18(%rbp)
movl   $0x0,-0x1c(%rbp)
mov    -0x1c(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    11b2 <main+0x82>
mov    -0x28(%rbp),%rsi
movslq -0x1c(%rbp),%rax
shl    $0x2,%rax
add    %rax,%rsi
lea    0xe61(%rip),%rdi
call   1050 <scanf@plt>
mov    -0x1c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x1c(%rbp)
jmp    117d <main+0x4d>
mov    -0x28(%rbp),%rdi
mov    -0x8(%rbp),%esi
call   1040 <bubbleSort@plt>
movl   $0x0,-0x20(%rbp)
mov    -0x20(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    11f6 <main+0xc6>
mov    -0x28(%rbp),%rax
movslq -0x20(%rbp),%rcx
mov    (%rax,%rcx,4),%esi
lea    0xe1d(%rip),%rdi
call   1030 <printf@plt>
mov    -0x20(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x20(%rbp)
jmp    11c5 <main+0x95>
movl   $0x0,-0x4(%rbp)
mov    -0x10(%rbp),%rax
mov    %rax,%rsp
mov    -0x4(%rbp),%eax
mov    %rbp,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbp
mov    %rsp,%rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
push   %rax
lea    0xebb(%rip),%rdi
lea    -0x2c(%rbp),%rsi
call   1050 <scanf@plt>
mov    %rsp,%r12
mov    -0x2c(%rbp),%eax
mov    %rsp,%r15
lea    0xf(,%rax,4),%rax
and    $0xfffffffffffffff0,%rax
sub    %rax,%r15
mov    %r15,%rsp
mov    -0x2c(%rbp),%esi
test   %esi,%esi
jle    119c <main+0x6c>
xor    %r13d,%r13d
lea    0xe86(%rip),%r14
mov    %r15,%rbx
nopl   (%rax)
mov    %r14,%rdi
mov    %rbx,%rsi
call   1050 <scanf@plt>
add    $0x1,%r13
movslq -0x2c(%rbp),%rsi
add    $0x4,%rbx
cmp    %rsi,%r13
jl     1180 <main+0x50>
mov    %r15,%rdi
call   1040 <bubbleSort@plt>
cmpl   $0x0,-0x2c(%rbp)
jle    11d9 <main+0xa9>
xor    %ebx,%ebx
lea    0xe4d(%rip),%r14
cs nopw 0x0(%rax,%rax,1)
nopl   (%rax)
mov    (%r15,%rbx,4),%esi
mov    %r14,%rdi
call   1030 <printf@plt>
add    $0x1,%rbx
movslq -0x2c(%rbp),%rax
cmp    %rax,%rbx
jl     11c0 <main+0x90>
mov    %r12,%rsp
xor    %eax,%eax
lea    -0x28(%rbp),%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
@.str = [3 x i8] c"%d\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i8*
%4 = alloca i64
%5 = alloca i32
%6 = alloca i32
store i32 0, i32* %1
%7 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32* %2)
%8 = load i32, i32* %2
%9 = zext i32 %8 to i64
%10 = call i8* @llvm.stacksave()
store i8* %10, i8** %3
%11 = alloca i32, i64 %9
store i64 %9, i64* %4
store i32 0, i32* %5
br label %12
12: ; preds = %21, %0
%13 = load i32, i32* %5
%14 = load i32, i32* %2
%15 = icmp slt i32 %13, %14
br i1 %15, label %16, label %24
16: ; preds = %12
%17 = load i32, i32* %5
%18 = sext i32 %17 to i64
%19 = getelementptr inbounds i32, i32* %11, i64 %18
%20 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32* %19)
br label %21
21: ; preds = %16
%22 = load i32, i32* %5
%23 = add nsw i32 %22, 1
store i32 %23, i32* %5
br label %12
24: ; preds = %12
%25 = load i32, i32* %2
%26 = call i32 @bubbleSort(i32* %11, i32 %25)
store i32 0, i32* %6
br label %27
27: ; preds = %37, %24
%28 = load i32, i32* %6
%29 = load i32, i32* %2
%30 = icmp slt i32 %28, %29
br i1 %30, label %31, label %40
31: ; preds = %27
%32 = load i32, i32* %6
%33 = sext i32 %32 to i64
%34 = getelementptr inbounds i32, i32* %11, i64 %33
%35 = load i32, i32* %34
%36 = call i32 @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32 %35)
br label %37
37: ; preds = %31
%38 = load i32, i32* %6
%39 = add nsw i32 %38, 1
store i32 %39, i32* %6
br label %27
40: ; preds = %27
store i32 0, i32* %1
%41 = load i8*, i8** %3
%42 = load i32, i32* %1
ret i32 %42
}

LLVM IR (-O2):
@.str = [3 x i8] c"%d\00"
define i32 @main() {
%1 = alloca i32
%2 = bitcast i32* %1 to i8*
%3 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32* %1)
%4 = load i32, i32* %1
%5 = zext i32 %4 to i64
%6 = call i8* @llvm.stacksave()
%7 = alloca i32, i64 %5
%8 = load i32, i32* %1
%9 = icmp sgt i32 %8, 0
br i1 %9, label %15, label %10
10: ; preds = %15, %0
%11 = phi i32 [ %8, %0 ], [ %20, %15 ]
%12 = call i32 @bubbleSort(i32* %7, i32 %11)
%13 = load i32, i32* %1
%14 = icmp sgt i32 %13, 0
br i1 %14, label %24, label %23
15: ; preds = %0, %15
%16 = phi i64 [ %19, %15 ], [ 0, %0 ]
%17 = getelementptr inbounds i32, i32* %7, i64 %16
%18 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32* %17)
%19 = add nuw nsw i64 %16, 1
%20 = load i32, i32* %1
%21 = sext i32 %20 to i64
%22 = icmp slt i64 %19, %21
br i1 %22, label %15, label %10
23: ; preds = %24, %10
ret i32 0
24: ; preds = %10, %24
%25 = phi i64 [ %29, %24 ], [ 0, %10 ]
%26 = getelementptr inbounds i32, i32* %7, i64 %25
%27 = load i32, i32* %26
%28 = call i32 @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32 %27)
%29 = add nuw nsw i64 %25, 1
%30 = load i32, i32* %1
%31 = sext i32 %30 to i64
%32 = icmp slt i64 %29, %31
br i1 %32, label %24, label %23
}