#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
double exp(double);
double pow(double, double);
void computeVariables(double voi, double *states, double *rates,
                      double *variables) {
  variables[5] = variables[1] * (states[3] - variables[0]);
  variables[6] = pow(states[0], 3.0) * states[1] * variables[4];
  variables[7] = (variables[6] + 0.14) * (states[3] - variables[3]);
  variables[8] =
      0.1 * (-states[3] - 48.0) / (exp((-states[3] - 48.0) / 15.0) - 1.0);
  variables[9] =
      0.12 * (states[3] + 8.0) / (exp((states[3] + 8.0) / 5.0) - 1.0);
  variables[10] = 0.17 * exp((-states[3] - 90.0) / 20.0);
  variables[11] = 1.0 / (1.0 + exp((-states[3] - 42.0) / 10.0));
  variables[12] = 1.2 * exp((-states[3] - 90.0) / 50.0) +
                  0.015 * exp((states[3] + 90.0) / 60.0);
  variables[13] = 1.2 * pow(states[2], 4.0);
  variables[14] =
      0.0001 * (-states[3] - 50.0) / (exp((-states[3] - 50.0) / 10.0) - 1.0);
  variables[15] = 0.002 * exp((-states[3] - 90.0) / 80.0);
  variables[16] = (variables[12] + variables[13]) * (states[3] + 100.0);
}


x86 assembly (clang, -O0):
<computeVariables>:
push   %rbp
mov    %rsp,%rbp
sub    $0x40,%rsp
movsd  %xmm0,-0x8(%rbp)
mov    %rdi,-0x10(%rbp)
mov    %rsi,-0x18(%rbp)
mov    %rdx,-0x20(%rbp)
mov    -0x20(%rbp),%rax
movsd  0x8(%rax),%xmm0
mov    -0x10(%rbp),%rax
movsd  0x18(%rax),%xmm1
mov    -0x20(%rbp),%rax
subsd  (%rax),%xmm1
mulsd  %xmm1,%xmm0
mov    -0x20(%rbp),%rax
movsd  %xmm0,0x28(%rax)
mov    -0x10(%rbp),%rax
movsd  (%rax),%xmm0
movsd  0xf40(%rip),%xmm1
call   1040 <pow@plt>
mov    -0x10(%rbp),%rax
mulsd  0x8(%rax),%xmm0
mov    -0x20(%rbp),%rax
mulsd  0x20(%rax),%xmm0
mov    -0x20(%rbp),%rax
movsd  %xmm0,0x30(%rax)
mov    -0x20(%rbp),%rax
movsd  0xf0c(%rip),%xmm0
addsd  0x30(%rax),%xmm0
mov    -0x10(%rbp),%rax
movsd  0x18(%rax),%xmm1
mov    -0x20(%rbp),%rax
subsd  0x18(%rax),%xmm1
mulsd  %xmm1,%xmm0
mov    -0x20(%rbp),%rax
movsd  %xmm0,0x38(%rax)
mov    -0x10(%rbp),%rax
movsd  0x18(%rax),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
movsd  0xeb0(%rip),%xmm0
subsd  %xmm0,%xmm1
movsd  0xeac(%rip),%xmm0
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x40(%rbp)
mov    -0x10(%rbp),%rax
movsd  0x18(%rax),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
movsd  0xe73(%rip),%xmm1
subsd  %xmm1,%xmm0
movsd  0xe5f(%rip),%xmm1
divsd  %xmm1,%xmm0
call   1030 <exp@plt>
movaps %xmm0,%xmm1
movsd  -0x40(%rbp),%xmm0
movsd  0xdd6(%rip),%xmm2
subsd  %xmm2,%xmm1
divsd  %xmm1,%xmm0
mov    -0x20(%rbp),%rax
movsd  %xmm0,0x40(%rax)
mov    -0x10(%rbp),%rax
movsd  0xe19(%rip),%xmm1
addsd  0x18(%rax),%xmm1
movsd  0xe14(%rip),%xmm0
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x38(%rbp)
mov    -0x10(%rbp),%rax
movsd  0xdf7(%rip),%xmm0
addsd  0x18(%rax),%xmm0
movsd  0xde2(%rip),%xmm1
divsd  %xmm1,%xmm0
call   1030 <exp@plt>
movaps %xmm0,%xmm1
movsd  -0x38(%rbp),%xmm0
movsd  0xd71(%rip),%xmm2
subsd  %xmm2,%xmm1
divsd  %xmm1,%xmm0
mov    -0x20(%rbp),%rax
movsd  %xmm0,0x48(%rax)
mov    -0x10(%rbp),%rax
movsd  0x18(%rax),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
movsd  0xd30(%rip),%xmm1
subsd  %xmm1,%xmm0
movsd  0xd7c(%rip),%xmm1
divsd  %xmm1,%xmm0
call   1030 <exp@plt>
movaps %xmm0,%xmm1
movsd  0xd60(%rip),%xmm0
mulsd  %xmm1,%xmm0
mov    -0x20(%rbp),%rax
movsd  %xmm0,0x50(%rax)
mov    -0x10(%rbp),%rax
movsd  0x18(%rax),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
movsd  0xd23(%rip),%xmm1
subsd  %xmm1,%xmm0
movsd  0xcdf(%rip),%xmm1
divsd  %xmm1,%xmm0
call   1030 <exp@plt>
movsd  0xcc6(%rip),%xmm1
addsd  %xmm0,%xmm1
movsd  0xcba(%rip),%xmm0
divsd  %xmm1,%xmm0
mov    -0x20(%rbp),%rax
movsd  %xmm0,0x58(%rax)
mov    -0x10(%rbp),%rax
movsd  0x18(%rax),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
movsd  0xc7d(%rip),%xmm1
subsd  %xmm1,%xmm0
movsd  0xc89(%rip),%xmm1
divsd  %xmm1,%xmm0
call   1030 <exp@plt>
movsd  %xmm0,-0x30(%rbp)
mov    -0x10(%rbp),%rax
movsd  0xc57(%rip),%xmm0
addsd  0x18(%rax),%xmm0
movsd  0xc8a(%rip),%xmm1
divsd  %xmm1,%xmm0
call   1030 <exp@plt>
movaps %xmm0,%xmm2
movsd  -0x30(%rbp),%xmm0
movsd  0xc69(%rip),%xmm1
mulsd  %xmm2,%xmm1
movsd  0xc4d(%rip),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x20(%rbp),%rax
movsd  %xmm0,0x60(%rax)
mov    -0x10(%rbp),%rax
movsd  0x10(%rax),%xmm0
movsd  0xc33(%rip),%xmm1
call   1040 <pow@plt>
movaps %xmm0,%xmm1
movsd  0xc1b(%rip),%xmm0
mulsd  %xmm1,%xmm0
mov    -0x20(%rbp),%rax
movsd  %xmm0,0x68(%rax)
mov    -0x10(%rbp),%rax
movsd  0x18(%rax),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
movsd  0xbd6(%rip),%xmm0
subsd  %xmm0,%xmm1
movsd  0xbd2(%rip),%xmm0
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x28(%rbp)
mov    -0x10(%rbp),%rax
movsd  0x18(%rax),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
movsd  0xb99(%rip),%xmm1
subsd  %xmm1,%xmm0
movsd  0xb85(%rip),%xmm1
divsd  %xmm1,%xmm0
call   1030 <exp@plt>
movaps %xmm0,%xmm1
movsd  -0x28(%rbp),%xmm0
movsd  0xb64(%rip),%xmm2
subsd  %xmm2,%xmm1
divsd  %xmm1,%xmm0
mov    -0x20(%rbp),%rax
movsd  %xmm0,0x70(%rax)
mov    -0x10(%rbp),%rax
movsd  0x18(%rax),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
movsd  0xb23(%rip),%xmm1
subsd  %xmm1,%xmm0
movsd  0xb0f(%rip),%xmm1
divsd  %xmm1,%xmm0
call   1030 <exp@plt>
movaps %xmm0,%xmm1
movsd  0xaf3(%rip),%xmm0
mulsd  %xmm1,%xmm0
mov    -0x20(%rbp),%rax
movsd  %xmm0,0x78(%rax)
mov    -0x20(%rbp),%rax
movsd  0x60(%rax),%xmm0
mov    -0x20(%rbp),%rax
addsd  0x68(%rax),%xmm0
mov    -0x10(%rbp),%rax
movsd  0xac0(%rip),%xmm1
addsd  0x18(%rax),%xmm1
mulsd  %xmm1,%xmm0
mov    -0x20(%rbp),%rax
movsd  %xmm0,0x80(%rax)
add    $0x40,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<computeVariables>:
push   %r14
push   %rbx
push   %rax
mov    %rdx,%rbx
mov    %rdi,%r14
movsd  0x18(%rdi),%xmm0
subsd  (%rdx),%xmm0
mulsd  0x8(%rdx),%xmm0
movsd  %xmm0,0x28(%rdx)
movsd  (%rdi),%xmm0
movsd  0xeb7(%rip),%xmm1
call   1040 <pow@plt>
mulsd  0x8(%r14),%xmm0
mulsd  0x20(%rbx),%xmm0
movsd  %xmm0,0x30(%rbx)
addsd  0xea2(%rip),%xmm0
movsd  0x18(%r14),%xmm1
subsd  0x18(%rbx),%xmm1
mulsd  %xmm0,%xmm1
movsd  %xmm1,0x38(%rbx)
movsd  0xe8e(%rip),%xmm0
subsd  0x18(%r14),%xmm0
movsd  0xe88(%rip),%xmm1
mulsd  %xmm0,%xmm1
movsd  %xmm1,(%rsp)
divsd  0xe7f(%rip),%xmm0
call   1030 <exp@plt>
addsd  0xe7a(%rip),%xmm0
movsd  (%rsp),%xmm1
divsd  %xmm0,%xmm1
movsd  %xmm1,0x40(%rbx)
movsd  0x18(%r14),%xmm0
addsd  0xe66(%rip),%xmm0
movsd  0xe66(%rip),%xmm1
mulsd  %xmm0,%xmm1
movsd  %xmm1,(%rsp)
divsd  0xe5d(%rip),%xmm0
call   1030 <exp@plt>
addsd  0xe38(%rip),%xmm0
movsd  (%rsp),%xmm1
divsd  %xmm0,%xmm1
movsd  %xmm1,0x48(%rbx)
movsd  0xe42(%rip),%xmm0
subsd  0x18(%r14),%xmm0
divsd  0xe3c(%rip),%xmm0
call   1030 <exp@plt>
mulsd  0xe37(%rip),%xmm0
movsd  %xmm0,0x50(%rbx)
movsd  0xe32(%rip),%xmm0
subsd  0x18(%r14),%xmm0
divsd  0xe2c(%rip),%xmm0
call   1030 <exp@plt>
movsd  0xe27(%rip),%xmm1
addsd  %xmm1,%xmm0
divsd  %xmm0,%xmm1
movsd  %xmm1,0x58(%rbx)
movsd  0xdea(%rip),%xmm0
subsd  0x18(%r14),%xmm0
divsd  0xe0c(%rip),%xmm0
call   1030 <exp@plt>
movsd  %xmm0,(%rsp)
movsd  0x18(%r14),%xmm0
addsd  0xdfc(%rip),%xmm0
divsd  0xdfc(%rip),%xmm0
call   1030 <exp@plt>
mulsd  0xdf7(%rip),%xmm0
movsd  (%rsp),%xmm1
mulsd  0xdf2(%rip),%xmm1
addsd  %xmm0,%xmm1
movsd  %xmm1,0x60(%rbx)
movsd  0x10(%r14),%xmm0
movsd  0xde3(%rip),%xmm1
call   1040 <pow@plt>
mulsd  0xdce(%rip),%xmm0
movsd  %xmm0,0x68(%rbx)
movsd  0xdd1(%rip),%xmm0
subsd  0x18(%r14),%xmm0
movsd  0xdcb(%rip),%xmm1
mulsd  %xmm0,%xmm1
movsd  %xmm1,(%rsp)
divsd  0xd72(%rip),%xmm0
call   1030 <exp@plt>
addsd  0xd25(%rip),%xmm0
movsd  (%rsp),%xmm1
divsd  %xmm0,%xmm1
movsd  %xmm1,0x70(%rbx)
movsd  0xd2f(%rip),%xmm0
subsd  0x18(%r14),%xmm0
divsd  0xd91(%rip),%xmm0
call   1030 <exp@plt>
mulsd  0xd8c(%rip),%xmm0
movsd  %xmm0,0x78(%rbx)
movsd  0x60(%rbx),%xmm0
addsd  0x68(%rbx),%xmm0
movsd  0x18(%r14),%xmm1
addsd  0xd77(%rip),%xmm1
mulsd  %xmm0,%xmm1
movsd  %xmm1,0x80(%rbx)
add    $0x8,%rsp
pop    %rbx
pop    %r14
ret

LLVM IR (-O0):
define void @computeVariables(double %0, double* %1, double* %2, double* %3) {
%5 = alloca double
%6 = alloca double*
%7 = alloca double*
%8 = alloca double*
store double %0, double* %5
store double* %1, double** %6
store double* %2, double** %7
store double* %3, double** %8
%9 = load double*, double** %8
%10 = getelementptr inbounds double, double* %9, i64 1
%11 = load double, double* %10
%12 = load double*, double** %6
%13 = getelementptr inbounds double, double* %12, i64 3
%14 = load double, double* %13
%15 = load double*, double** %8
%16 = getelementptr inbounds double, double* %15, i64 0
%17 = load double, double* %16
%18 = fsub double %14, %17
%19 = fmul double %11, %18
%20 = load double*, double** %8
%21 = getelementptr inbounds double, double* %20, i64 5
store double %19, double* %21
%22 = load double*, double** %6
%23 = getelementptr inbounds double, double* %22, i64 0
%24 = load double, double* %23
%25 = call double @pow(double %24, double 3.000000e+00)
%26 = load double*, double** %6
%27 = getelementptr inbounds double, double* %26, i64 1
%28 = load double, double* %27
%29 = fmul double %25, %28
%30 = load double*, double** %8
%31 = getelementptr inbounds double, double* %30, i64 4
%32 = load double, double* %31
%33 = fmul double %29, %32
%34 = load double*, double** %8
%35 = getelementptr inbounds double, double* %34, i64 6
store double %33, double* %35
%36 = load double*, double** %8
%37 = getelementptr inbounds double, double* %36, i64 6
%38 = load double, double* %37
%39 = fadd double %38, 1.400000e-01
%40 = load double*, double** %6
%41 = getelementptr inbounds double, double* %40, i64 3
%42 = load double, double* %41
%43 = load double*, double** %8
%44 = getelementptr inbounds double, double* %43, i64 3
%45 = load double, double* %44
%46 = fsub double %42, %45
%47 = fmul double %39, %46
%48 = load double*, double** %8
%49 = getelementptr inbounds double, double* %48, i64 7
store double %47, double* %49
%50 = load double*, double** %6
%51 = getelementptr inbounds double, double* %50, i64 3
%52 = load double, double* %51
%53 = fneg double %52
%54 = fsub double %53, 4.800000e+01
%55 = fmul double 1.000000e-01, %54
%56 = load double*, double** %6
%57 = getelementptr inbounds double, double* %56, i64 3
%58 = load double, double* %57
%59 = fneg double %58
%60 = fsub double %59, 4.800000e+01
%61 = fdiv double %60, 1.500000e+01
%62 = call double @exp(double %61)
%63 = fsub double %62, 1.000000e+00
%64 = fdiv double %55, %63
%65 = load double*, double** %8
%66 = getelementptr inbounds double, double* %65, i64 8
store double %64, double* %66
%67 = load double*, double** %6
%68 = getelementptr inbounds double, double* %67, i64 3
%69 = load double, double* %68
%70 = fadd double %69, 8.000000e+00
%71 = fmul double 1.200000e-01, %70
%72 = load double*, double** %6
%73 = getelementptr inbounds double, double* %72, i64 3
%74 = load double, double* %73
%75 = fadd double %74, 8.000000e+00
%76 = fdiv double %75, 5.000000e+00
%77 = call double @exp(double %76)
%78 = fsub double %77, 1.000000e+00
%79 = fdiv double %71, %78
%80 = load double*, double** %8
%81 = getelementptr inbounds double, double* %80, i64 9
store double %79, double* %81
%82 = load double*, double** %6
%83 = getelementptr inbounds double, double* %82, i64 3
%84 = load double, double* %83
%85 = fneg double %84
%86 = fsub double %85, 9.000000e+01
%87 = fdiv double %86, 2.000000e+01
%88 = call double @exp(double %87)
%89 = fmul double 1.700000e-01, %88
%90 = load double*, double** %8
%91 = getelementptr inbounds double, double* %90, i64 10
store double %89, double* %91
%92 = load double*, double** %6
%93 = getelementptr inbounds double, double* %92, i64 3
%94 = load double, double* %93
%95 = fneg double %94
%96 = fsub double %95, 4.200000e+01
%97 = fdiv double %96, 1.000000e+01
%98 = call double @exp(double %97)
%99 = fadd double 1.000000e+00, %98
%100 = fdiv double 1.000000e+00, %99
%101 = load double*, double** %8
%102 = getelementptr inbounds double, double* %101, i64 11
store double %100, double* %102
%103 = load double*, double** %6
%104 = getelementptr inbounds double, double* %103, i64 3
%105 = load double, double* %104
%106 = fneg double %105
%107 = fsub double %106, 9.000000e+01
%108 = fdiv double %107, 5.000000e+01
%109 = call double @exp(double %108)
%110 = load double*, double** %6
%111 = getelementptr inbounds double, double* %110, i64 3
%112 = load double, double* %111
%113 = fadd double %112, 9.000000e+01
%114 = fdiv double %113, 6.000000e+01
%115 = call double @exp(double %114)
%116 = fmul double 1.500000e-02, %115
%117 = call double @llvm.fmuladd.f64(double 1.200000e+00, double %109, double %116)
%118 = load double*, double** %8
%119 = getelementptr inbounds double, double* %118, i64 12
store double %117, double* %119
%120 = load double*, double** %6
%121 = getelementptr inbounds double, double* %120, i64 2
%122 = load double, double* %121
%123 = call double @pow(double %122, double 4.000000e+00)
%124 = fmul double 1.200000e+00, %123
%125 = load double*, double** %8
%126 = getelementptr inbounds double, double* %125, i64 13
store double %124, double* %126
%127 = load double*, double** %6
%128 = getelementptr inbounds double, double* %127, i64 3
%129 = load double, double* %128
%130 = fneg double %129
%131 = fsub double %130, 5.000000e+01
%132 = fmul double 1.000000e-04, %131
%133 = load double*, double** %6
%134 = getelementptr inbounds double, double* %133, i64 3
%135 = load double, double* %134
%136 = fneg double %135
%137 = fsub double %136, 5.000000e+01
%138 = fdiv double %137, 1.000000e+01
%139 = call double @exp(double %138)
%140 = fsub double %139, 1.000000e+00
%141 = fdiv double %132, %140
%142 = load double*, double** %8
%143 = getelementptr inbounds double, double* %142, i64 14
store double %141, double* %143
%144 = load double*, double** %6
%145 = getelementptr inbounds double, double* %144, i64 3
%146 = load double, double* %145
%147 = fneg double %146
%148 = fsub double %147, 9.000000e+01
%149 = fdiv double %148, 8.000000e+01
%150 = call double @exp(double %149)
%151 = fmul double 2.000000e-03, %150
%152 = load double*, double** %8
%153 = getelementptr inbounds double, double* %152, i64 15
store double %151, double* %153
%154 = load double*, double** %8
%155 = getelementptr inbounds double, double* %154, i64 12
%156 = load double, double* %155
%157 = load double*, double** %8
%158 = getelementptr inbounds double, double* %157, i64 13
%159 = load double, double* %158
%160 = fadd double %156, %159
%161 = load double*, double** %6
%162 = getelementptr inbounds double, double* %161, i64 3
%163 = load double, double* %162
%164 = fadd double %163, 1.000000e+02
%165 = fmul double %160, %164
%166 = load double*, double** %8
%167 = getelementptr inbounds double, double* %166, i64 16
store double %165, double* %167
ret void
}

LLVM IR (-O2):
define void @computeVariables(double %0, double* nocapture %1, double* nocapture readnone %2, double* nocapture %3) {
%5 = getelementptr inbounds double, double* %3, i64 1
%6 = load double, double* %5
%7 = getelementptr inbounds double, double* %1, i64 3
%8 = load double, double* %7
%9 = load double, double* %3
%10 = fsub double %8, %9
%11 = fmul double %6, %10
%12 = getelementptr inbounds double, double* %3, i64 5
store double %11, double* %12
%13 = load double, double* %1
%14 = tail call double @pow(double %13, double 3.000000e+00)
%15 = getelementptr inbounds double, double* %1, i64 1
%16 = load double, double* %15
%17 = fmul double %14, %16
%18 = getelementptr inbounds double, double* %3, i64 4
%19 = load double, double* %18
%20 = fmul double %17, %19
%21 = getelementptr inbounds double, double* %3, i64 6
store double %20, double* %21
%22 = fadd double %20, 1.400000e-01
%23 = load double, double* %7
%24 = getelementptr inbounds double, double* %3, i64 3
%25 = load double, double* %24
%26 = fsub double %23, %25
%27 = fmul double %22, %26
%28 = getelementptr inbounds double, double* %3, i64 7
store double %27, double* %28
%29 = load double, double* %7
%30 = fsub double -4.800000e+01, %29
%31 = fmul double %30, 1.000000e-01
%32 = fdiv double %30, 1.500000e+01
%33 = tail call double @exp(double %32)
%34 = fadd double %33, -1.000000e+00
%35 = fdiv double %31, %34
%36 = getelementptr inbounds double, double* %3, i64 8
store double %35, double* %36
%37 = load double, double* %7
%38 = fadd double %37, 8.000000e+00
%39 = fmul double %38, 1.200000e-01
%40 = fdiv double %38, 5.000000e+00
%41 = tail call double @exp(double %40)
%42 = fadd double %41, -1.000000e+00
%43 = fdiv double %39, %42
%44 = getelementptr inbounds double, double* %3, i64 9
store double %43, double* %44
%45 = load double, double* %7
%46 = fsub double -9.000000e+01, %45
%47 = fdiv double %46, 2.000000e+01
%48 = tail call double @exp(double %47)
%49 = fmul double %48, 1.700000e-01
%50 = getelementptr inbounds double, double* %3, i64 10
store double %49, double* %50
%51 = load double, double* %7
%52 = fsub double -4.200000e+01, %51
%53 = fdiv double %52, 1.000000e+01
%54 = tail call double @exp(double %53)
%55 = fadd double %54, 1.000000e+00
%56 = fdiv double 1.000000e+00, %55
%57 = getelementptr inbounds double, double* %3, i64 11
store double %56, double* %57
%58 = load double, double* %7
%59 = fsub double -9.000000e+01, %58
%60 = fdiv double %59, 5.000000e+01
%61 = tail call double @exp(double %60)
%62 = load double, double* %7
%63 = fadd double %62, 9.000000e+01
%64 = fdiv double %63, 6.000000e+01
%65 = tail call double @exp(double %64)
%66 = fmul double %65, 1.500000e-02
%67 = tail call double @llvm.fmuladd.f64(double %61, double 1.200000e+00, double %66)
%68 = getelementptr inbounds double, double* %3, i64 12
store double %67, double* %68
%69 = getelementptr inbounds double, double* %1, i64 2
%70 = load double, double* %69
%71 = tail call double @pow(double %70, double 4.000000e+00)
%72 = fmul double %71, 1.200000e+00
%73 = getelementptr inbounds double, double* %3, i64 13
store double %72, double* %73
%74 = load double, double* %7
%75 = fsub double -5.000000e+01, %74
%76 = fmul double %75, 1.000000e-04
%77 = fdiv double %75, 1.000000e+01
%78 = tail call double @exp(double %77)
%79 = fadd double %78, -1.000000e+00
%80 = fdiv double %76, %79
%81 = getelementptr inbounds double, double* %3, i64 14
store double %80, double* %81
%82 = load double, double* %7
%83 = fsub double -9.000000e+01, %82
%84 = fdiv double %83, 8.000000e+01
%85 = tail call double @exp(double %84)
%86 = fmul double %85, 2.000000e-03
%87 = getelementptr inbounds double, double* %3, i64 15
store double %86, double* %87
%88 = load double, double* %68
%89 = load double, double* %73
%90 = fadd double %88, %89
%91 = load double, double* %7
%92 = fadd double %91, 1.000000e+02
%93 = fmul double %90, %92
%94 = getelementptr inbounds double, double* %3, i64 16
store double %93, double* %94
ret void
}