#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ fabs(double);
double sqrt(int /*<<< orphan*/);
double sound_speed(double salinity, double temperature, double pressure) {
  double a, a0, a1, a2, a3, b, b0, b1, c, c0, c1, c2, c3, d, sr;
  pressure = pressure / 10.0;
  sr = sqrt(fabs(salinity));
  d = 1.727e-3 - 7.9836e-6 * pressure;
  b1 = 7.3637e-5 + 1.7945e-7 * temperature;
  b0 = -1.922e-2 - 4.42e-5 * temperature;
  b = b0 + b1 * pressure;
  a3 = (-3.389e-13 * temperature + 6.649e-12) * temperature + 1.100e-10;
  a2 = ((7.988e-12 * temperature - 1.6002e-10) * temperature + 9.1041e-9) *
           temperature -
       3.9064e-7;
  a1 = (((-2.0122e-10 * temperature + 1.0507e-8) * temperature - 6.4885e-8) *
            temperature -
        1.2580e-5) *
           temperature +
       9.4742e-5;
  a0 = (((-3.21e-8 * temperature + 2.006e-6) * temperature + 7.164e-5) *
            temperature -
        1.262e-2) *
           temperature +
       1.389;
  a = ((a3 * pressure + a2) * pressure + a1) * pressure + a0;
  c3 = (-2.3643e-12 * temperature + 3.8504e-10) * temperature - 9.7729e-9;
  c2 = (((1.0405e-12 * temperature - 2.5335e-10) * temperature + 2.5974e-8) *
            temperature -
        1.7107e-6) *
           temperature +
       3.1260e-5;
  c1 = (((-6.1185e-10 * temperature + 1.3621e-7) * temperature - 8.1788e-6) *
            temperature +
        6.8982e-4) *
           temperature +
       0.153563;
  c0 = ((((3.1464e-9 * temperature - 1.47800e-6) * temperature + 3.3420e-4) *
             temperature -
         5.80852e-2) *
            temperature +
        5.03711) *
           temperature +
       1402.388;
  c = ((c3 * pressure + c2) * pressure + c1) * pressure + c0;
  return c + (a + b * sr + d * salinity) * salinity;
}


x86 assembly (clang, -O0):
<sound_speed>:
push   %rbp
mov    %rsp,%rbp
sub    $0x90,%rsp
movsd  %xmm0,-0x8(%rbp)
movsd  %xmm1,-0x10(%rbp)
movsd  %xmm2,-0x18(%rbp)
movsd  -0x18(%rbp),%xmm0
movsd  0x1009(%rip),%xmm1
divsd  %xmm1,%xmm0
movsd  %xmm0,-0x18(%rbp)
movsd  -0x8(%rbp),%xmm0
call   1030 <fabs@plt>
mov    %eax,%edi
call   1040 <sqrt@plt>
movsd  %xmm0,-0x90(%rbp)
ff
movsd  -0x18(%rbp),%xmm0
movsd  0xfca(%rip),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xfc6(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x88(%rbp)
ff
movsd  -0x10(%rbp),%xmm0
movsd  0xf95(%rip),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xf91(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x58(%rbp)
movsd  -0x10(%rbp),%xmm0
movsd  0xf63(%rip),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xf5f(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x50(%rbp)
movsd  -0x50(%rbp),%xmm1
movsd  -0x58(%rbp),%xmm0
movsd  -0x18(%rbp),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x48(%rbp)
movsd  -0x10(%rbp),%xmm0
movsd  0xf15(%rip),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xf11(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xeec(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x40(%rbp)
movsd  -0x10(%rbp),%xmm0
movsd  0xec6(%rip),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xec2(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xe9d(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xe80(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x38(%rbp)
movsd  -0x10(%rbp),%xmm0
movsd  0xe5a(%rip),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xe56(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xe31(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xe14(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xdf7(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x30(%rbp)
movsd  -0x10(%rbp),%xmm0
movsd  0xdd1(%rip),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xdcd(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xda8(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xd8b(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xd6e(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x28(%rbp)
movsd  -0x40(%rbp),%xmm0
movsd  -0x18(%rbp),%xmm2
movsd  -0x38(%rbp),%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  -0x18(%rbp),%xmm2
movsd  -0x30(%rbp),%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  -0x18(%rbp),%xmm2
movsd  -0x28(%rbp),%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x20(%rbp)
movsd  -0x10(%rbp),%xmm0
movsd  0xd08(%rip),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xd04(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xcdf(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x80(%rbp)
movsd  -0x10(%rbp),%xmm0
movsd  0xcb9(%rip),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xcb5(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xc90(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xc73(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xc56(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x78(%rbp)
movsd  -0x10(%rbp),%xmm0
movsd  0xc30(%rip),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xc2c(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xc07(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xbea(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xbcd(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x70(%rbp)
movsd  -0x10(%rbp),%xmm0
movsd  0xba7(%rip),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xba3(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xb7e(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xb61(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xb44(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  -0x10(%rbp),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xb27(%rip),%xmm1
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x68(%rbp)
movsd  -0x80(%rbp),%xmm0
movsd  -0x18(%rbp),%xmm2
movsd  -0x78(%rbp),%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  -0x18(%rbp),%xmm2
movsd  -0x70(%rbp),%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  -0x18(%rbp),%xmm2
movsd  -0x68(%rbp),%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x60(%rbp)
movsd  -0x60(%rbp),%xmm1
movsd  -0x20(%rbp),%xmm0
movsd  -0x48(%rbp),%xmm2
movsd  -0x90(%rbp),%xmm3
ff
mulsd  %xmm3,%xmm2
addsd  %xmm0,%xmm2
movsd  -0x88(%rbp),%xmm0
ff
movsd  -0x8(%rbp),%xmm3
mulsd  %xmm3,%xmm0
addsd  %xmm2,%xmm0
movsd  -0x8(%rbp),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
add    $0x90,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<sound_speed>:
sub    $0x18,%rsp
movsd  %xmm1,0x8(%rsp)
movsd  %xmm0,0x10(%rsp)
divsd  0xec8(%rip),%xmm2
movsd  %xmm2,(%rsp)
call   1030 <fabs@plt>
mov    %eax,%edi
call   1040 <sqrt@plt>
movsd  0xeb6(%rip),%xmm8
movsd  (%rsp),%xmm12
mulsd  %xmm12,%xmm8
addsd  0xeaa(%rip),%xmm8
movsd  0xea9(%rip),%xmm10
movsd  0x8(%rsp),%xmm3
mulsd  %xmm3,%xmm10
addsd  0xe9d(%rip),%xmm10
movsd  0xe9c(%rip),%xmm9
mulsd  %xmm3,%xmm9
addsd  0xe96(%rip),%xmm9
movsd  0xe95(%rip),%xmm11
mulsd  %xmm3,%xmm11
addsd  0xe8f(%rip),%xmm11
mulsd  %xmm3,%xmm11
addsd  0xe89(%rip),%xmm11
movsd  0xe89(%rip),%xmm5
mulsd  %xmm3,%xmm5
addsd  0xe85(%rip),%xmm5
mulsd  %xmm3,%xmm5
addsd  0xe81(%rip),%xmm5
mulsd  %xmm3,%xmm5
addsd  0xe7d(%rip),%xmm5
movsd  0xe7d(%rip),%xmm6
mulsd  %xmm3,%xmm6
addsd  0xe79(%rip),%xmm6
mulsd  %xmm3,%xmm6
addsd  0xe75(%rip),%xmm6
mulsd  %xmm3,%xmm6
addsd  0xe71(%rip),%xmm6
mulsd  %xmm3,%xmm6
addsd  0xe6d(%rip),%xmm6
movsd  0xe6d(%rip),%xmm7
mulsd  %xmm3,%xmm7
addsd  0xe69(%rip),%xmm7
mulsd  %xmm3,%xmm7
addsd  0xe65(%rip),%xmm7
mulsd  %xmm3,%xmm7
addsd  0xe61(%rip),%xmm7
mulsd  %xmm3,%xmm7
addsd  0xe5d(%rip),%xmm7
movsd  0xe5d(%rip),%xmm1
mulsd  %xmm3,%xmm1
addsd  0xe59(%rip),%xmm1
mulsd  %xmm3,%xmm1
addsd  0xe55(%rip),%xmm1
movsd  0xe55(%rip),%xmm4
mulsd  %xmm3,%xmm4
addsd  0xe51(%rip),%xmm4
mulsd  %xmm3,%xmm4
addsd  0xe4d(%rip),%xmm4
mulsd  %xmm3,%xmm4
addsd  0xe49(%rip),%xmm4
mulsd  %xmm12,%xmm10
mulsd  %xmm3,%xmm4
addsd  0xe40(%rip),%xmm4
movsd  0xe40(%rip),%xmm2
mulsd  %xmm3,%xmm2
addsd  0xe3c(%rip),%xmm2
addsd  %xmm9,%xmm10
mulsd  %xmm3,%xmm2
addsd  0xe33(%rip),%xmm2
mulsd  %xmm12,%xmm11
mulsd  %xmm3,%xmm2
addsd  0xe2a(%rip),%xmm2
addsd  %xmm5,%xmm11
mulsd  %xmm3,%xmm2
addsd  0xe21(%rip),%xmm2
movsd  0xe21(%rip),%xmm5
mulsd  %xmm3,%xmm5
addsd  0xe1d(%rip),%xmm5
mulsd  %xmm12,%xmm11
mulsd  %xmm3,%xmm5
addsd  0xe14(%rip),%xmm5
addsd  %xmm6,%xmm11
mulsd  %xmm3,%xmm5
addsd  0xe0b(%rip),%xmm5
mulsd  %xmm12,%xmm11
mulsd  %xmm3,%xmm5
addsd  0xe02(%rip),%xmm5
addsd  %xmm7,%xmm11
mulsd  %xmm3,%xmm5
addsd  0xdf9(%rip),%xmm5
mulsd  %xmm12,%xmm1
addsd  %xmm4,%xmm1
mulsd  %xmm12,%xmm1
addsd  %xmm2,%xmm1
mulsd  %xmm12,%xmm1
addsd  %xmm5,%xmm1
mulsd  %xmm10,%xmm0
addsd  %xmm11,%xmm0
movsd  0x10(%rsp),%xmm2
mulsd  %xmm2,%xmm8
addsd  %xmm8,%xmm0
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
add    $0x18,%rsp
ret

LLVM IR (-O0):
define double @sound_speed(double %0, double %1, double %2) {
%4 = alloca double
%5 = alloca double
%6 = alloca double
%7 = alloca double
%8 = alloca double
%9 = alloca double
%10 = alloca double
%11 = alloca double
%12 = alloca double
%13 = alloca double
%14 = alloca double
%15 = alloca double
%16 = alloca double
%17 = alloca double
%18 = alloca double
%19 = alloca double
%20 = alloca double
%21 = alloca double
store double %0, double* %4
store double %1, double* %5
store double %2, double* %6
%22 = load double, double* %6
%23 = fdiv double %22, 1.000000e+01
store double %23, double* %6
%24 = load double, double* %4
%25 = call i32 @fabs(double %24)
%26 = call double @sqrt(i32 %25)
store double %26, double* %21
%27 = load double, double* %6
%28 = call double @llvm.fmuladd.f64(double -7.983600e-06, double %27, double 1.727000e-03)
store double %28, double* %20
%29 = load double, double* %5
%30 = call double @llvm.fmuladd.f64(double 1.794500e-07, double %29, double 7.363700e-05)
store double %30, double* %14
%31 = load double, double* %5
%32 = call double @llvm.fmuladd.f64(double -4.420000e-05, double %31, double -1.922000e-02)
store double %32, double* %13
%33 = load double, double* %13
%34 = load double, double* %14
%35 = load double, double* %6
%36 = call double @llvm.fmuladd.f64(double %34, double %35, double %33)
store double %36, double* %12
%37 = load double, double* %5
%38 = call double @llvm.fmuladd.f64(double -3.389000e-13, double %37, double 6.649000e-12)
%39 = load double, double* %5
%40 = call double @llvm.fmuladd.f64(double %38, double %39, double 1.100000e-10)
store double %40, double* %11
%41 = load double, double* %5
%42 = call double @llvm.fmuladd.f64(double 7.988000e-12, double %41, double -1.600200e-10)
%43 = load double, double* %5
%44 = call double @llvm.fmuladd.f64(double %42, double %43, double 9.104100e-09)
%45 = load double, double* %5
%46 = call double @llvm.fmuladd.f64(double %44, double %45, double -3.906400e-07)
store double %46, double* %10
%47 = load double, double* %5
%48 = call double @llvm.fmuladd.f64(double -2.012200e-10, double %47, double 1.050700e-08)
%49 = load double, double* %5
%50 = call double @llvm.fmuladd.f64(double %48, double %49, double -6.488500e-08)
%51 = load double, double* %5
%52 = call double @llvm.fmuladd.f64(double %50, double %51, double -1.258000e-05)
%53 = load double, double* %5
%54 = call double @llvm.fmuladd.f64(double %52, double %53, double 9.474200e-05)
store double %54, double* %9
%55 = load double, double* %5
%56 = call double @llvm.fmuladd.f64(double -3.210000e-08, double %55, double 2.006000e-06)
%57 = load double, double* %5
%58 = call double @llvm.fmuladd.f64(double %56, double %57, double 7.164000e-05)
%59 = load double, double* %5
%60 = call double @llvm.fmuladd.f64(double %58, double %59, double -1.262000e-02)
%61 = load double, double* %5
%62 = call double @llvm.fmuladd.f64(double %60, double %61, double 1.389000e+00)
store double %62, double* %8
%63 = load double, double* %11
%64 = load double, double* %6
%65 = load double, double* %10
%66 = call double @llvm.fmuladd.f64(double %63, double %64, double %65)
%67 = load double, double* %6
%68 = load double, double* %9
%69 = call double @llvm.fmuladd.f64(double %66, double %67, double %68)
%70 = load double, double* %6
%71 = load double, double* %8
%72 = call double @llvm.fmuladd.f64(double %69, double %70, double %71)
store double %72, double* %7
%73 = load double, double* %5
%74 = call double @llvm.fmuladd.f64(double -2.364300e-12, double %73, double 3.850400e-10)
%75 = load double, double* %5
%76 = call double @llvm.fmuladd.f64(double %74, double %75, double -9.772900e-09)
store double %76, double* %19
%77 = load double, double* %5
%78 = call double @llvm.fmuladd.f64(double 1.040500e-12, double %77, double -2.533500e-10)
%79 = load double, double* %5
%80 = call double @llvm.fmuladd.f64(double %78, double %79, double 2.597400e-08)
%81 = load double, double* %5
%82 = call double @llvm.fmuladd.f64(double %80, double %81, double -1.710700e-06)
%83 = load double, double* %5
%84 = call double @llvm.fmuladd.f64(double %82, double %83, double 3.126000e-05)
store double %84, double* %18
%85 = load double, double* %5
%86 = call double @llvm.fmuladd.f64(double -6.118500e-10, double %85, double 1.362100e-07)
%87 = load double, double* %5
%88 = call double @llvm.fmuladd.f64(double %86, double %87, double -8.178800e-06)
%89 = load double, double* %5
%90 = call double @llvm.fmuladd.f64(double %88, double %89, double 6.898200e-04)
%91 = load double, double* %5
%92 = call double @llvm.fmuladd.f64(double %90, double %91, double 1.535630e-01)
store double %92, double* %17
%93 = load double, double* %5
%94 = call double @llvm.fmuladd.f64(double 3.146400e-09, double %93, double -1.478000e-06)
%95 = load double, double* %5
%96 = call double @llvm.fmuladd.f64(double %94, double %95, double 3.342000e-04)
%97 = load double, double* %5
%98 = call double @llvm.fmuladd.f64(double %96, double %97, double -5.808520e-02)
%99 = load double, double* %5
%100 = call double @llvm.fmuladd.f64(double %98, double %99, double 5.037110e+00)
%101 = load double, double* %5
%102 = call double @llvm.fmuladd.f64(double %100, double %101, double 0x4095E98D4FDF3B64)
store double %102, double* %16
%103 = load double, double* %19
%104 = load double, double* %6
%105 = load double, double* %18
%106 = call double @llvm.fmuladd.f64(double %103, double %104, double %105)
%107 = load double, double* %6
%108 = load double, double* %17
%109 = call double @llvm.fmuladd.f64(double %106, double %107, double %108)
%110 = load double, double* %6
%111 = load double, double* %16
%112 = call double @llvm.fmuladd.f64(double %109, double %110, double %111)
store double %112, double* %15
%113 = load double, double* %15
%114 = load double, double* %7
%115 = load double, double* %12
%116 = load double, double* %21
%117 = call double @llvm.fmuladd.f64(double %115, double %116, double %114)
%118 = load double, double* %20
%119 = load double, double* %4
%120 = call double @llvm.fmuladd.f64(double %118, double %119, double %117)
%121 = load double, double* %4
%122 = call double @llvm.fmuladd.f64(double %120, double %121, double %113)
ret double %122
}

LLVM IR (-O2):
define double @sound_speed(double %0, double %1, double %2) {
%4 = fdiv double %2, 1.000000e+01
%5 = tail call i32 @fabs(double %0)
%6 = tail call double @sqrt(i32 %5)
%7 = tail call double @llvm.fmuladd.f64(double %4, double -7.983600e-06, double 1.727000e-03)
%8 = tail call double @llvm.fmuladd.f64(double %1, double 1.794500e-07, double 7.363700e-05)
%9 = tail call double @llvm.fmuladd.f64(double %1, double -4.420000e-05, double -1.922000e-02)
%10 = tail call double @llvm.fmuladd.f64(double %8, double %4, double %9)
%11 = tail call double @llvm.fmuladd.f64(double %1, double -3.389000e-13, double 6.649000e-12)
%12 = tail call double @llvm.fmuladd.f64(double %11, double %1, double 1.100000e-10)
%13 = tail call double @llvm.fmuladd.f64(double %1, double 7.988000e-12, double -1.600200e-10)
%14 = tail call double @llvm.fmuladd.f64(double %13, double %1, double 9.104100e-09)
%15 = tail call double @llvm.fmuladd.f64(double %14, double %1, double -3.906400e-07)
%16 = tail call double @llvm.fmuladd.f64(double %1, double -2.012200e-10, double 1.050700e-08)
%17 = tail call double @llvm.fmuladd.f64(double %16, double %1, double -6.488500e-08)
%18 = tail call double @llvm.fmuladd.f64(double %17, double %1, double -1.258000e-05)
%19 = tail call double @llvm.fmuladd.f64(double %18, double %1, double 9.474200e-05)
%20 = tail call double @llvm.fmuladd.f64(double %1, double -3.210000e-08, double 2.006000e-06)
%21 = tail call double @llvm.fmuladd.f64(double %20, double %1, double 7.164000e-05)
%22 = tail call double @llvm.fmuladd.f64(double %21, double %1, double -1.262000e-02)
%23 = tail call double @llvm.fmuladd.f64(double %22, double %1, double 1.389000e+00)
%24 = tail call double @llvm.fmuladd.f64(double %12, double %4, double %15)
%25 = tail call double @llvm.fmuladd.f64(double %24, double %4, double %19)
%26 = tail call double @llvm.fmuladd.f64(double %25, double %4, double %23)
%27 = tail call double @llvm.fmuladd.f64(double %1, double -2.364300e-12, double 3.850400e-10)
%28 = tail call double @llvm.fmuladd.f64(double %27, double %1, double -9.772900e-09)
%29 = tail call double @llvm.fmuladd.f64(double %1, double 1.040500e-12, double -2.533500e-10)
%30 = tail call double @llvm.fmuladd.f64(double %29, double %1, double 2.597400e-08)
%31 = tail call double @llvm.fmuladd.f64(double %30, double %1, double -1.710700e-06)
%32 = tail call double @llvm.fmuladd.f64(double %31, double %1, double 3.126000e-05)
%33 = tail call double @llvm.fmuladd.f64(double %1, double -6.118500e-10, double 1.362100e-07)
%34 = tail call double @llvm.fmuladd.f64(double %33, double %1, double -8.178800e-06)
%35 = tail call double @llvm.fmuladd.f64(double %34, double %1, double 6.898200e-04)
%36 = tail call double @llvm.fmuladd.f64(double %35, double %1, double 1.535630e-01)
%37 = tail call double @llvm.fmuladd.f64(double %1, double 3.146400e-09, double -1.478000e-06)
%38 = tail call double @llvm.fmuladd.f64(double %37, double %1, double 3.342000e-04)
%39 = tail call double @llvm.fmuladd.f64(double %38, double %1, double -5.808520e-02)
%40 = tail call double @llvm.fmuladd.f64(double %39, double %1, double 5.037110e+00)
%41 = tail call double @llvm.fmuladd.f64(double %40, double %1, double 0x4095E98D4FDF3B64)
%42 = tail call double @llvm.fmuladd.f64(double %28, double %4, double %32)
%43 = tail call double @llvm.fmuladd.f64(double %42, double %4, double %36)
%44 = tail call double @llvm.fmuladd.f64(double %43, double %4, double %41)
%45 = tail call double @llvm.fmuladd.f64(double %10, double %6, double %26)
%46 = tail call double @llvm.fmuladd.f64(double %7, double %0, double %45)
%47 = tail call double @llvm.fmuladd.f64(double %46, double %0, double %44)
ret double %47
}