void ZVaxpy13(int n, double y0[], double alpha[], double x0[], double x1[],
              double x2[]) {
  register double ar00, ar01, ar02;
  register double ai00, ai01, ai02;
  register double xr0i, xr1i, xr2i;
  register double xi0i, xi1i, xi2i;
  int ii;
  ar00 = alpha[0];
  ai00 = alpha[1];
  ar01 = alpha[2];
  ai01 = alpha[3];
  ar02 = alpha[4];
  ai02 = alpha[5];
  for (ii = 0; ii < n; ii++) {
    xr0i = x0[2 * ii];
    xi0i = x0[2 * ii + 1];
    xr1i = x1[2 * ii];
    xi1i = x1[2 * ii + 1];
    xr2i = x2[2 * ii];
    xi2i = x2[2 * ii + 1];
    y0[2 * ii] += (ar00 * xr0i - ai00 * xi0i) + (ar01 * xr1i - ai01 * xi1i) +
                  (ar02 * xr2i - ai02 * xi2i);
    y0[2 * ii + 1] += (ar00 * xi0i + ai00 * xr0i) +
                      (ar01 * xi1i + ai01 * xr1i) + (ar02 * xi2i + ai02 * xr2i);
  }
  return;
}


x86 assembly (clang, -O0):
<ZVaxpy13>:
push   %rbp
mov    %rsp,%rbp
sub    $0x18,%rsp
mov    %edi,-0x4(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %rdx,-0x18(%rbp)
mov    %rcx,-0x20(%rbp)
mov    %r8,-0x28(%rbp)
mov    %r9,-0x30(%rbp)
mov    -0x18(%rbp),%rax
movsd  (%rax),%xmm0
movsd  %xmm0,-0x38(%rbp)
mov    -0x18(%rbp),%rax
movsd  0x8(%rax),%xmm0
movsd  %xmm0,-0x50(%rbp)
mov    -0x18(%rbp),%rax
movsd  0x10(%rax),%xmm0
movsd  %xmm0,-0x40(%rbp)
mov    -0x18(%rbp),%rax
movsd  0x18(%rax),%xmm0
movsd  %xmm0,-0x58(%rbp)
mov    -0x18(%rbp),%rax
movsd  0x20(%rax),%xmm0
movsd  %xmm0,-0x48(%rbp)
mov    -0x18(%rbp),%rax
movsd  0x28(%rax),%xmm0
movsd  %xmm0,-0x60(%rbp)
movl   $0x0,-0x94(%rbp)
mov    -0x94(%rbp),%eax
cmp    -0x4(%rbp),%eax
jge    138a <ZVaxpy13+0x28a>
mov    -0x20(%rbp),%rax
mov    -0x94(%rbp),%ecx
shl    $0x1,%ecx
movslq %ecx,%rcx
movsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,-0x68(%rbp)
mov    -0x20(%rbp),%rax
mov    -0x94(%rbp),%ecx
shl    $0x1,%ecx
add    $0x1,%ecx
movslq %ecx,%rcx
movsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,-0x80(%rbp)
mov    -0x28(%rbp),%rax
mov    -0x94(%rbp),%ecx
shl    $0x1,%ecx
movslq %ecx,%rcx
movsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,-0x70(%rbp)
mov    -0x28(%rbp),%rax
mov    -0x94(%rbp),%ecx
shl    $0x1,%ecx
add    $0x1,%ecx
movslq %ecx,%rcx
movsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,-0x88(%rbp)
ff
mov    -0x30(%rbp),%rax
mov    -0x94(%rbp),%ecx
shl    $0x1,%ecx
movslq %ecx,%rcx
movsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,-0x78(%rbp)
mov    -0x30(%rbp),%rax
mov    -0x94(%rbp),%ecx
shl    $0x1,%ecx
add    $0x1,%ecx
movslq %ecx,%rcx
movsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,-0x90(%rbp)
ff
movsd  -0x38(%rbp),%xmm0
movsd  -0x68(%rbp),%xmm2
movsd  -0x50(%rbp),%xmm1
mulsd  -0x80(%rbp),%xmm1
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  -0x40(%rbp),%xmm1
movsd  -0x70(%rbp),%xmm3
movsd  -0x58(%rbp),%xmm2
mulsd  -0x88(%rbp),%xmm2
ff
movq   %xmm2,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm2
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
addsd  %xmm1,%xmm0
movsd  -0x48(%rbp),%xmm1
movsd  -0x78(%rbp),%xmm3
movsd  -0x60(%rbp),%xmm2
mulsd  -0x90(%rbp),%xmm2
ff
movq   %xmm2,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm2
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
addsd  %xmm1,%xmm0
mov    -0x10(%rbp),%rax
mov    -0x94(%rbp),%ecx
shl    $0x1,%ecx
movslq %ecx,%rcx
addsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,(%rax,%rcx,8)
movsd  -0x38(%rbp),%xmm0
movsd  -0x80(%rbp),%xmm2
movsd  -0x50(%rbp),%xmm1
mulsd  -0x68(%rbp),%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  -0x40(%rbp),%xmm1
movsd  -0x88(%rbp),%xmm3
ff
movsd  -0x58(%rbp),%xmm2
mulsd  -0x70(%rbp),%xmm2
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
addsd  %xmm1,%xmm0
movsd  -0x48(%rbp),%xmm1
movsd  -0x90(%rbp),%xmm3
ff
movsd  -0x60(%rbp),%xmm2
mulsd  -0x78(%rbp),%xmm2
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
addsd  %xmm1,%xmm0
mov    -0x10(%rbp),%rax
mov    -0x94(%rbp),%ecx
shl    $0x1,%ecx
add    $0x1,%ecx
movslq %ecx,%rcx
addsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,(%rax,%rcx,8)
mov    -0x94(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x94(%rbp)
jmp    117c <ZVaxpy13+0x7c>
add    $0x18,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<ZVaxpy13>:
push   %rbp
push   %r14
push   %rbx
sub    $0x40,%rsp
test   %edi,%edi
jle    1453 <ZVaxpy13+0x353>
movsd  (%rdx),%xmm14
movsd  0x8(%rdx),%xmm8
movsd  0x10(%rdx),%xmm1
movsd  0x18(%rdx),%xmm9
movsd  0x20(%rdx),%xmm3
movsd  0x28(%rdx),%xmm5
movapd 0xec8(%rip),%xmm0
movapd %xmm8,%xmm2
xorpd  %xmm0,%xmm2
movapd %xmm9,%xmm4
xorpd  %xmm0,%xmm4
xorpd  %xmm5,%xmm0
mov    %edi,%eax
cmp    $0x1,%edi
jne    115c <ZVaxpy13+0x5c>
xor    %edx,%edx
jmp    13b8 <ZVaxpy13+0x2b8>
mov    %rax,%rdx
shl    $0x4,%rdx
lea    (%rsi,%rdx,1),%rbx
lea    (%rcx,%rdx,1),%rdi
lea    (%r8,%rdx,1),%r10
add    %r9,%rdx
cmp    %rsi,%rdi
seta   %bpl
cmp    %rcx,%rbx
seta   %r14b
cmp    %rsi,%r10
seta   %dil
cmp    %r8,%rbx
seta   %r11b
cmp    %rsi,%rdx
seta   %r10b
cmp    %r9,%rbx
seta   %bl
xor    %edx,%edx
test   %r14b,%bpl
jne    13b8 <ZVaxpy13+0x2b8>
and    %r11b,%dil
jne    13b8 <ZVaxpy13+0x2b8>
and    %bl,%r10b
jne    13b8 <ZVaxpy13+0x2b8>
mov    %eax,%edx
and    $0xfffffffe,%edx
movapd %xmm2,-0x70(%rsp)
unpcklpd %xmm2,%xmm2
movapd %xmm2,0x30(%rsp)
movapd %xmm14,(%rsp)
unpcklpd %xmm14,%xmm14
movapd %xmm4,-0x80(%rsp)
unpcklpd %xmm4,%xmm4
movapd %xmm4,0x20(%rsp)
movapd %xmm1,-0x10(%rsp)
movapd %xmm1,%xmm6
unpcklpd %xmm1,%xmm6
movapd %xmm0,-0x60(%rsp)
unpcklpd %xmm0,%xmm0
movapd %xmm3,-0x40(%rsp)
movapd %xmm3,%xmm4
unpcklpd %xmm3,%xmm4
movapd %xmm8,-0x20(%rsp)
unpcklpd %xmm8,%xmm8
movapd %xmm8,0x10(%rsp)
movapd %xmm9,-0x30(%rsp)
movapd %xmm9,%xmm3
unpcklpd %xmm9,%xmm3
movapd %xmm5,-0x50(%rsp)
movapd %xmm5,%xmm1
movapd %xmm0,%xmm5
unpcklpd %xmm1,%xmm1
xor    %edi,%edi
mov    %rdx,%r10
nopl   0x0(%rax)
movupd (%rcx,%rdi,1),%xmm12
movupd 0x10(%rcx,%rdi,1),%xmm7
movapd %xmm12,%xmm15
unpcklpd %xmm7,%xmm15
unpckhpd %xmm7,%xmm12
movupd (%r8,%rdi,1),%xmm10
movupd 0x10(%r8,%rdi,1),%xmm7
movapd %xmm10,%xmm8
unpcklpd %xmm7,%xmm8
unpckhpd %xmm7,%xmm10
movupd (%r9,%rdi,1),%xmm11
movupd 0x10(%r9,%rdi,1),%xmm7
movapd %xmm11,%xmm13
unpcklpd %xmm7,%xmm13
unpckhpd %xmm7,%xmm11
movapd %xmm12,%xmm7
mulpd  0x30(%rsp),%xmm7
movapd %xmm14,%xmm0
mulpd  %xmm15,%xmm0
addpd  %xmm7,%xmm0
movapd %xmm10,%xmm7
mulpd  0x20(%rsp),%xmm7
movapd %xmm6,%xmm2
mulpd  %xmm8,%xmm2
addpd  %xmm7,%xmm2
addpd  %xmm0,%xmm2
movapd %xmm11,%xmm0
mulpd  %xmm5,%xmm0
movapd %xmm4,%xmm7
mulpd  %xmm13,%xmm7
addpd  %xmm0,%xmm7
addpd  %xmm2,%xmm7
movupd (%rsi,%rdi,1),%xmm0
movupd 0x10(%rsi,%rdi,1),%xmm2
movapd %xmm0,%xmm9
unpcklpd %xmm2,%xmm9
addpd  %xmm7,%xmm9
unpckhpd %xmm2,%xmm0
mulpd  0x10(%rsp),%xmm15
mulpd  %xmm14,%xmm12
addpd  %xmm15,%xmm12
mulpd  %xmm3,%xmm8
mulpd  %xmm6,%xmm10
addpd  %xmm8,%xmm10
addpd  %xmm12,%xmm10
mulpd  %xmm1,%xmm13
mulpd  %xmm4,%xmm11
addpd  %xmm13,%xmm11
addpd  %xmm10,%xmm11
addpd  %xmm0,%xmm11
movapd %xmm9,%xmm0
unpckhpd %xmm11,%xmm0
unpcklpd %xmm11,%xmm9
movupd %xmm9,(%rsi,%rdi,1)
movupd %xmm0,0x10(%rsi,%rdi,1)
add    $0x20,%rdi
add    $0xfffffffffffffffe,%r10
jne    1250 <ZVaxpy13+0x150>
cmp    %rax,%rdx
movapd (%rsp),%xmm14
movapd -0x10(%rsp),%xmm1
movapd -0x20(%rsp),%xmm8
movapd -0x30(%rsp),%xmm9
movapd -0x40(%rsp),%xmm3
movapd -0x50(%rsp),%xmm5
movapd -0x60(%rsp),%xmm0
movapd -0x70(%rsp),%xmm2
movapd -0x80(%rsp),%xmm4
je     1453 <ZVaxpy13+0x353>
unpcklpd %xmm2,%xmm8
unpcklpd %xmm14,%xmm14
unpcklpd %xmm4,%xmm9
unpcklpd %xmm1,%xmm1
unpcklpd %xmm0,%xmm5
unpcklpd %xmm3,%xmm3
sub    %rdx,%rax
shl    $0x4,%rdx
nopw   0x0(%rax,%rax,1)
movupd (%rcx,%rdx,1),%xmm0
movupd (%r8,%rdx,1),%xmm2
movupd (%r9,%rdx,1),%xmm4
movapd %xmm14,%xmm6
mulpd  %xmm0,%xmm6
mulpd  %xmm8,%xmm0
shufpd $0x1,%xmm0,%xmm0
addpd  %xmm6,%xmm0
movapd %xmm1,%xmm6
mulpd  %xmm2,%xmm6
mulpd  %xmm9,%xmm2
shufpd $0x1,%xmm2,%xmm2
addpd  %xmm6,%xmm2
addpd  %xmm0,%xmm2
movapd %xmm3,%xmm0
mulpd  %xmm4,%xmm0
mulpd  %xmm5,%xmm4
shufpd $0x1,%xmm4,%xmm4
addpd  %xmm0,%xmm4
addpd  %xmm2,%xmm4
movupd (%rsi,%rdx,1),%xmm0
addpd  %xmm4,%xmm0
movupd %xmm0,(%rsi,%rdx,1)
add    $0x10,%rdx
add    $0xffffffffffffffff,%rax
jne    13e0 <ZVaxpy13+0x2e0>
add    $0x40,%rsp
pop    %rbx
pop    %r14
pop    %rbp
ret

LLVM IR (-O0):
define void @ZVaxpy13(i32 %0, double* %1, double* %2, double* %3, double* %4, double* %5) {
%7 = alloca i32
%8 = alloca double*
%9 = alloca double*
%10 = alloca double*
%11 = alloca double*
%12 = alloca double*
%13 = alloca double
%14 = alloca double
%15 = alloca double
%16 = alloca double
%17 = alloca double
%18 = alloca double
%19 = alloca double
%20 = alloca double
%21 = alloca double
%22 = alloca double
%23 = alloca double
%24 = alloca double
%25 = alloca i32
store i32 %0, i32* %7
store double* %1, double** %8
store double* %2, double** %9
store double* %3, double** %10
store double* %4, double** %11
store double* %5, double** %12
%26 = load double*, double** %9
%27 = getelementptr inbounds double, double* %26, i64 0
%28 = load double, double* %27
store double %28, double* %13
%29 = load double*, double** %9
%30 = getelementptr inbounds double, double* %29, i64 1
%31 = load double, double* %30
store double %31, double* %16
%32 = load double*, double** %9
%33 = getelementptr inbounds double, double* %32, i64 2
%34 = load double, double* %33
store double %34, double* %14
%35 = load double*, double** %9
%36 = getelementptr inbounds double, double* %35, i64 3
%37 = load double, double* %36
store double %37, double* %17
%38 = load double*, double** %9
%39 = getelementptr inbounds double, double* %38, i64 4
%40 = load double, double* %39
store double %40, double* %15
%41 = load double*, double** %9
%42 = getelementptr inbounds double, double* %41, i64 5
%43 = load double, double* %42
store double %43, double* %18
store i32 0, i32* %25
br label %44
44: ; preds = %146, %6
%45 = load i32, i32* %25
%46 = load i32, i32* %7
%47 = icmp slt i32 %45, %46
br i1 %47, label %48, label %149
48: ; preds = %44
%49 = load double*, double** %10
%50 = load i32, i32* %25
%51 = mul nsw i32 2, %50
%52 = sext i32 %51 to i64
%53 = getelementptr inbounds double, double* %49, i64 %52
%54 = load double, double* %53
store double %54, double* %19
%55 = load double*, double** %10
%56 = load i32, i32* %25
%57 = mul nsw i32 2, %56
%58 = add nsw i32 %57, 1
%59 = sext i32 %58 to i64
%60 = getelementptr inbounds double, double* %55, i64 %59
%61 = load double, double* %60
store double %61, double* %22
%62 = load double*, double** %11
%63 = load i32, i32* %25
%64 = mul nsw i32 2, %63
%65 = sext i32 %64 to i64
%66 = getelementptr inbounds double, double* %62, i64 %65
%67 = load double, double* %66
store double %67, double* %20
%68 = load double*, double** %11
%69 = load i32, i32* %25
%70 = mul nsw i32 2, %69
%71 = add nsw i32 %70, 1
%72 = sext i32 %71 to i64
%73 = getelementptr inbounds double, double* %68, i64 %72
%74 = load double, double* %73
store double %74, double* %23
%75 = load double*, double** %12
%76 = load i32, i32* %25
%77 = mul nsw i32 2, %76
%78 = sext i32 %77 to i64
%79 = getelementptr inbounds double, double* %75, i64 %78
%80 = load double, double* %79
store double %80, double* %21
%81 = load double*, double** %12
%82 = load i32, i32* %25
%83 = mul nsw i32 2, %82
%84 = add nsw i32 %83, 1
%85 = sext i32 %84 to i64
%86 = getelementptr inbounds double, double* %81, i64 %85
%87 = load double, double* %86
store double %87, double* %24
%88 = load double, double* %13
%89 = load double, double* %19
%90 = load double, double* %16
%91 = load double, double* %22
%92 = fmul double %90, %91
%93 = fneg double %92
%94 = call double @llvm.fmuladd.f64(double %88, double %89, double %93)
%95 = load double, double* %14
%96 = load double, double* %20
%97 = load double, double* %17
%98 = load double, double* %23
%99 = fmul double %97, %98
%100 = fneg double %99
%101 = call double @llvm.fmuladd.f64(double %95, double %96, double %100)
%102 = fadd double %94, %101
%103 = load double, double* %15
%104 = load double, double* %21
%105 = load double, double* %18
%106 = load double, double* %24
%107 = fmul double %105, %106
%108 = fneg double %107
%109 = call double @llvm.fmuladd.f64(double %103, double %104, double %108)
%110 = fadd double %102, %109
%111 = load double*, double** %8
%112 = load i32, i32* %25
%113 = mul nsw i32 2, %112
%114 = sext i32 %113 to i64
%115 = getelementptr inbounds double, double* %111, i64 %114
%116 = load double, double* %115
%117 = fadd double %116, %110
store double %117, double* %115
%118 = load double, double* %13
%119 = load double, double* %22
%120 = load double, double* %16
%121 = load double, double* %19
%122 = fmul double %120, %121
%123 = call double @llvm.fmuladd.f64(double %118, double %119, double %122)
%124 = load double, double* %14
%125 = load double, double* %23
%126 = load double, double* %17
%127 = load double, double* %20
%128 = fmul double %126, %127
%129 = call double @llvm.fmuladd.f64(double %124, double %125, double %128)
%130 = fadd double %123, %129
%131 = load double, double* %15
%132 = load double, double* %24
%133 = load double, double* %18
%134 = load double, double* %21
%135 = fmul double %133, %134
%136 = call double @llvm.fmuladd.f64(double %131, double %132, double %135)
%137 = fadd double %130, %136
%138 = load double*, double** %8
%139 = load i32, i32* %25
%140 = mul nsw i32 2, %139
%141 = add nsw i32 %140, 1
%142 = sext i32 %141 to i64
%143 = getelementptr inbounds double, double* %138, i64 %142
%144 = load double, double* %143
%145 = fadd double %144, %137
store double %145, double* %143
br label %146
146: ; preds = %48
%147 = load i32, i32* %25
%148 = add nsw i32 %147, 1
store i32 %148, i32* %25
br label %44
149: ; preds = %44
ret void
}

LLVM IR (-O2):
define void @ZVaxpy13(i32 %0, double* nocapture %1, double* nocapture %2, double* nocapture %3, double* nocapture %4, double* nocapture %5) {
%7 = load double, double* %2
%8 = getelementptr inbounds double, double* %2, i64 1
%9 = load double, double* %8
%10 = getelementptr inbounds double, double* %2, i64 2
%11 = load double, double* %10
%12 = getelementptr inbounds double, double* %2, i64 3
%13 = load double, double* %12
%14 = getelementptr inbounds double, double* %2, i64 4
%15 = load double, double* %14
%16 = getelementptr inbounds double, double* %2, i64 5
%17 = load double, double* %16
%18 = icmp sgt i32 %0, 0
br i1 %18, label %19, label %156
19: ; preds = %6
%20 = fneg double %9
%21 = fneg double %13
%22 = fneg double %17
%23 = zext i32 %0 to i64
%24 = icmp eq i32 %0, 1
br i1 %24, label %112, label %25
25: ; preds = %19
%26 = shl nuw nsw i64 %23, 1
%27 = getelementptr double, double* %1, i64 %26
%28 = getelementptr double, double* %3, i64 %26
%29 = getelementptr double, double* %4, i64 %26
%30 = getelementptr double, double* %5, i64 %26
%31 = icmp ugt double* %28, %1
%32 = icmp ugt double* %27, %3
%33 = and i1 %31, %32
%34 = icmp ugt double* %29, %1
%35 = icmp ugt double* %27, %4
%36 = and i1 %34, %35
%37 = or i1 %33, %36
%38 = icmp ugt double* %30, %1
%39 = icmp ugt double* %27, %5
%40 = and i1 %38, %39
%41 = or i1 %37, %40
br i1 %41, label %112, label %42
42: ; preds = %25
%43 = and i64 %23, 4294967294
%44 = insertelement <2 x double> poison, double %20, i64 0
%45 = shufflevector <2 x double> %44, <2 x double> poison, <2 x i32> zeroinitializer
%46 = insertelement <2 x double> poison, double %7, i64 0
%47 = shufflevector <2 x double> %46, <2 x double> poison, <2 x i32> zeroinitializer
%48 = insertelement <2 x double> poison, double %21, i64 0
%49 = shufflevector <2 x double> %48, <2 x double> poison, <2 x i32> zeroinitializer
%50 = insertelement <2 x double> poison, double %11, i64 0
%51 = shufflevector <2 x double> %50, <2 x double> poison, <2 x i32> zeroinitializer
%52 = insertelement <2 x double> poison, double %22, i64 0
%53 = shufflevector <2 x double> %52, <2 x double> poison, <2 x i32> zeroinitializer
%54 = insertelement <2 x double> poison, double %15, i64 0
%55 = shufflevector <2 x double> %54, <2 x double> poison, <2 x i32> zeroinitializer
%56 = insertelement <2 x double> poison, double %9, i64 0
%57 = shufflevector <2 x double> %56, <2 x double> poison, <2 x i32> zeroinitializer
%58 = insertelement <2 x double> poison, double %13, i64 0
%59 = shufflevector <2 x double> %58, <2 x double> poison, <2 x i32> zeroinitializer
%60 = insertelement <2 x double> poison, double %17, i64 0
%61 = shufflevector <2 x double> %60, <2 x double> poison, <2 x i32> zeroinitializer
%62 = getelementptr inbounds double, double* %1, i64 -1
br label %63
63: ; preds = %63, %42
%64 = phi i64 [ 0, %42 ], [ %108, %63 ]
%65 = shl nuw nsw i64 %64, 1
%66 = getelementptr inbounds double, double* %3, i64 %65
%67 = bitcast double* %66 to <4 x double>*
%68 = load <4 x double>, <4 x double>* %67
%69 = shufflevector <4 x double> %68, <4 x double> poison, <2 x i32> <i32 0, i32 2>
%70 = shufflevector <4 x double> %68, <4 x double> poison, <2 x i32> <i32 1, i32 3>
%71 = or i64 %65, 1
%72 = getelementptr inbounds double, double* %4, i64 %65
%73 = bitcast double* %72 to <4 x double>*
%74 = load <4 x double>, <4 x double>* %73
%75 = shufflevector <4 x double> %74, <4 x double> poison, <2 x i32> <i32 0, i32 2>
%76 = shufflevector <4 x double> %74, <4 x double> poison, <2 x i32> <i32 1, i32 3>
%77 = getelementptr inbounds double, double* %5, i64 %65
%78 = bitcast double* %77 to <4 x double>*
%79 = load <4 x double>, <4 x double>* %78
%80 = shufflevector <4 x double> %79, <4 x double> poison, <2 x i32> <i32 0, i32 2>
%81 = shufflevector <4 x double> %79, <4 x double> poison, <2 x i32> <i32 1, i32 3>
%82 = fmul <2 x double> %70, %45
%83 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %47, <2 x double> %69, <2 x double> %82)
%84 = fmul <2 x double> %76, %49
%85 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %51, <2 x double> %75, <2 x double> %84)
%86 = fadd <2 x double> %83, %85
%87 = fmul <2 x double> %81, %53
%88 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %55, <2 x double> %80, <2 x double> %87)
%89 = fadd <2 x double> %86, %88
%90 = getelementptr inbounds double, double* %1, i64 %65
%91 = bitcast double* %90 to <4 x double>*
%92 = load <4 x double>, <4 x double>* %91
%93 = shufflevector <4 x double> %92, <4 x double> poison, <2 x i32> <i32 0, i32 2>
%94 = shufflevector <4 x double> %92, <4 x double> poison, <2 x i32> <i32 1, i32 3>
%95 = fadd <2 x double> %93, %89
%96 = fmul <2 x double> %57, %69
%97 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %47, <2 x double> %70, <2 x double> %96)
%98 = fmul <2 x double> %59, %75
%99 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %51, <2 x double> %76, <2 x double> %98)
%100 = fadd <2 x double> %97, %99
%101 = fmul <2 x double> %61, %80
%102 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %55, <2 x double> %81, <2 x double> %101)
%103 = fadd <2 x double> %100, %102
%104 = fadd <2 x double> %103, %94
%105 = getelementptr inbounds double, double* %62, i64 %71
%106 = bitcast double* %105 to <4 x double>*
%107 = shufflevector <2 x double> %95, <2 x double> %104, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x double> %107, <4 x double>* %106
%108 = add nuw i64 %64, 2
%109 = icmp eq i64 %108, %43
br i1 %109, label %110, label %63
110: ; preds = %63
%111 = icmp eq i64 %43, %23
br i1 %111, label %156, label %112
112: ; preds = %25, %19, %110
%113 = phi i64 [ 0, %25 ], [ 0, %19 ], [ %43, %110 ]
%114 = insertelement <2 x double> poison, double %9, i64 0
%115 = insertelement <2 x double> %114, double %20, i64 1
%116 = insertelement <2 x double> poison, double %7, i64 0
%117 = shufflevector <2 x double> %116, <2 x double> poison, <2 x i32> zeroinitializer
%118 = insertelement <2 x double> poison, double %13, i64 0
%119 = insertelement <2 x double> %118, double %21, i64 1
%120 = insertelement <2 x double> poison, double %11, i64 0
%121 = shufflevector <2 x double> %120, <2 x double> poison, <2 x i32> zeroinitializer
%122 = insertelement <2 x double> poison, double %17, i64 0
%123 = insertelement <2 x double> %122, double %22, i64 1
%124 = insertelement <2 x double> poison, double %15, i64 0
%125 = shufflevector <2 x double> %124, <2 x double> poison, <2 x i32> zeroinitializer
br label %126
126: ; preds = %112, %126
%127 = phi i64 [ %154, %126 ], [ %113, %112 ]
%128 = shl nuw nsw i64 %127, 1
%129 = getelementptr inbounds double, double* %3, i64 %128
%130 = bitcast double* %129 to <2 x double>*
%131 = load <2 x double>, <2 x double>* %130
%132 = getelementptr inbounds double, double* %4, i64 %128
%133 = bitcast double* %132 to <2 x double>*
%134 = load <2 x double>, <2 x double>* %133
%135 = getelementptr inbounds double, double* %5, i64 %128
%136 = bitcast double* %135 to <2 x double>*
%137 = load <2 x double>, <2 x double>* %136
%138 = getelementptr inbounds double, double* %1, i64 %128
%139 = fmul <2 x double> %131, %115
%140 = shufflevector <2 x double> %139, <2 x double> poison, <2 x i32> <i32 1, i32 0>
%141 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %117, <2 x double> %131, <2 x double> %140)
%142 = fmul <2 x double> %134, %119
%143 = shufflevector <2 x double> %142, <2 x double> poison, <2 x i32> <i32 1, i32 0>
%144 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %121, <2 x double> %134, <2 x double> %143)
%145 = fadd <2 x double> %141, %144
%146 = fmul <2 x double> %137, %123
%147 = shufflevector <2 x double> %146, <2 x double> poison, <2 x i32> <i32 1, i32 0>
%148 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %125, <2 x double> %137, <2 x double> %147)
%149 = fadd <2 x double> %145, %148
%150 = bitcast double* %138 to <2 x double>*
%151 = load <2 x double>, <2 x double>* %150
%152 = fadd <2 x double> %151, %149
%153 = bitcast double* %138 to <2 x double>*
store <2 x double> %152, <2 x double>* %153
%154 = add nuw nsw i64 %127, 1
%155 = icmp eq i64 %154, %23
br i1 %155, label %156, label %126
156: ; preds = %126, %110, %6
ret void
}