#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float f(float);
float fabs(float);
float pow(int, int);
int /*<<< orphan*/ printf(char *, ...);
void main() {
  int k = 0, flg = 1;
  float x[3], func[3], erro;
  float a, b;
  printf("k\txk-1\t\tf(xk-1)\t\txk\t\tf(xk)\t\txk+1\t\tf(xk+1)\t\tE\n");
  while (flg) {
    if (k == 0) {
      x[0] = 0;
      func[0] = f(x[0]);
      x[1] = 0.5;
      func[1] = f(x[1]);
      x[2] = (x[0] * func[1] - x[1] * func[0]) / (func[1] - func[0]);
      func[2] = f(x[2]);
      erro = fabs((x[1] - x[2]) / x[2]);
    } else {
      if (func[2] * func[1] < 0) {
        x[0] = x[1];
        func[0] = f(x[0]);
      } else {
        func[0] = func[0] * (func[1] / (func[1] + func[2]));
      }
      x[1] = x[2];
      func[1] = f(x[1]);
      x[2] = (x[0] * func[1] - x[1] * func[0]) / (func[1] - func[0]);
      func[2] = f(x[2]);
      erro = fabs((x[1] - x[2]) / x[2]);
    }
    printf("%d\t%f\t%f\t%f\t%f\t%f\t%f\t%f\n", k, x[0], func[0], x[1], func[1],
           x[2], func[2], erro);
    k++;
    if (erro <= pow(10, -3)) {
      flg = 0;
    }
  }
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x1,-0x8(%rbp)
lea    0xea7(%rip),%rdi
mov    $0x0,%al
call   1040 <printf@plt>
cmpl   $0x0,-0x8(%rbp)
je     1372 <main+0x232>
cmpl   $0x0,-0x4(%rbp)
jne    1214 <main+0xd4>
xorps  %xmm0,%xmm0
movss  %xmm0,-0x14(%rbp)
movss  -0x14(%rbp),%xmm0
call   1030 <f@plt>
movss  %xmm0,-0x20(%rbp)
movss  0xe69(%rip),%xmm0
movss  %xmm0,-0x10(%rbp)
movss  -0x10(%rbp),%xmm0
call   1030 <f@plt>
movss  %xmm0,-0x1c(%rbp)
movss  -0x14(%rbp),%xmm0
movss  -0x1c(%rbp),%xmm2
movss  -0x10(%rbp),%xmm1
mulss  -0x20(%rbp),%xmm1
movd   %xmm1,%eax
xor    $0x80000000,%eax
movd   %eax,%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x1c(%rbp),%xmm1
subss  -0x20(%rbp),%xmm1
divss  %xmm1,%xmm0
movss  %xmm0,-0xc(%rbp)
movss  -0xc(%rbp),%xmm0
call   1030 <f@plt>
movss  %xmm0,-0x18(%rbp)
movss  -0x10(%rbp),%xmm0
subss  -0xc(%rbp),%xmm0
divss  -0xc(%rbp),%xmm0
call   1050 <fabs@plt>
movss  %xmm0,-0x24(%rbp)
jmp    12e6 <main+0x1a6>
movss  -0x18(%rbp),%xmm1
mulss  -0x1c(%rbp),%xmm1
xorps  %xmm0,%xmm0
ucomiss %xmm1,%xmm0
jbe    1248 <main+0x108>
movss  -0x10(%rbp),%xmm0
movss  %xmm0,-0x14(%rbp)
movss  -0x14(%rbp),%xmm0
call   1030 <f@plt>
movss  %xmm0,-0x20(%rbp)
jmp    1269 <main+0x129>
movss  -0x20(%rbp),%xmm0
movss  -0x1c(%rbp),%xmm1
movss  -0x1c(%rbp),%xmm2
addss  -0x18(%rbp),%xmm2
divss  %xmm2,%xmm1
mulss  %xmm1,%xmm0
movss  %xmm0,-0x20(%rbp)
movss  -0xc(%rbp),%xmm0
movss  %xmm0,-0x10(%rbp)
movss  -0x10(%rbp),%xmm0
call   1030 <f@plt>
movss  %xmm0,-0x1c(%rbp)
movss  -0x14(%rbp),%xmm0
movss  -0x1c(%rbp),%xmm2
movss  -0x10(%rbp),%xmm1
mulss  -0x20(%rbp),%xmm1
movd   %xmm1,%eax
xor    $0x80000000,%eax
movd   %eax,%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x1c(%rbp),%xmm1
subss  -0x20(%rbp),%xmm1
divss  %xmm1,%xmm0
movss  %xmm0,-0xc(%rbp)
movss  -0xc(%rbp),%xmm0
call   1030 <f@plt>
movss  %xmm0,-0x18(%rbp)
movss  -0x10(%rbp),%xmm0
subss  -0xc(%rbp),%xmm0
divss  -0xc(%rbp),%xmm0
call   1050 <fabs@plt>
movss  %xmm0,-0x24(%rbp)
mov    -0x4(%rbp),%esi
movss  -0x14(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
movss  -0x20(%rbp),%xmm1
cvtss2sd %xmm1,%xmm1
movss  -0x10(%rbp),%xmm2
cvtss2sd %xmm2,%xmm2
movss  -0x1c(%rbp),%xmm3
cvtss2sd %xmm3,%xmm3
movss  -0xc(%rbp),%xmm4
cvtss2sd %xmm4,%xmm4
movss  -0x18(%rbp),%xmm5
cvtss2sd %xmm5,%xmm5
movss  -0x24(%rbp),%xmm6
cvtss2sd %xmm6,%xmm6
lea    0xd03(%rip),%rdi
mov    $0x7,%al
call   1040 <printf@plt>
mov    -0x4(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x4(%rbp)
movss  -0x24(%rbp),%xmm0
movss  %xmm0,-0x30(%rbp)
mov    $0xa,%edi
mov    $0xfffffffd,%esi
call   1060 <pow@plt>
movss  -0x30(%rbp),%xmm1
ucomiss %xmm1,%xmm0
jb     136d <main+0x22d>
movl   $0x0,-0x8(%rbp)
jmp    1164 <main+0x24>
add    $0x30,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %r14
push   %rbx
sub    $0x48,%rsp
lea    0xef3(%rip),%rdi
call   1030 <puts@plt>
xorps  %xmm0,%xmm0
call   1040 <f@plt>
movss  %xmm0,0x10(%rsp)
movss  0xe97(%rip),%xmm0
call   1040 <f@plt>
movss  %xmm0,0x18(%rsp)
movss  0xe88(%rip),%xmm2
movss  0x10(%rsp),%xmm1
mulss  %xmm1,%xmm2
movaps %xmm0,%xmm3
mulss  0xe77(%rip),%xmm3
addss  %xmm2,%xmm3
movaps %xmm0,%xmm2
subss  %xmm1,%xmm2
divss  %xmm2,%xmm3
movss  %xmm3,0x14(%rsp)
movaps %xmm3,%xmm0
call   1040 <f@plt>
movss  0xe4a(%rip),%xmm2
movss  0x14(%rsp),%xmm4
subss  %xmm4,%xmm2
divss  %xmm4,%xmm2
andps  0xe45(%rip),%xmm2
movaps %xmm2,0x20(%rsp)
movss  0x10(%rsp),%xmm1
cvtss2sd %xmm1,%xmm1
movss  0x18(%rsp),%xmm3
cvtss2sd %xmm3,%xmm3
cvtss2sd %xmm4,%xmm4
movss  %xmm0,0xc(%rsp)
cvtss2sd %xmm0,%xmm5
cvtss2sd %xmm2,%xmm6
lea    0xe2b(%rip),%rdi
movsd  0xe1b(%rip),%xmm2
xorps  %xmm0,%xmm0
xor    %esi,%esi
mov    $0x7,%al
call   1050 <printf@plt>
mov    $0xa,%edi
mov    $0xfffffffd,%esi
call   1060 <pow@plt>
movss  0xdd8(%rip),%xmm3
ucomiss 0x20(%rsp),%xmm0
jae    1396 <main+0x256>
mov    $0x1,%ebx
lea    0xde9(%rip),%r14
xorps  %xmm0,%xmm0
movss  %xmm0,0x1c(%rsp)
jmp    1352 <main+0x212>
nopl   (%rax)
movaps %xmm2,%xmm0
movaps %xmm4,%xmm1
addss  %xmm2,%xmm1
divss  %xmm1,%xmm0
movss  0x10(%rsp),%xmm1
mulss  %xmm0,%xmm1
movss  %xmm1,0x10(%rsp)
movss  0x1c(%rsp),%xmm0
movss  %xmm0,0xc(%rsp)
movss  0x14(%rsp),%xmm0
call   1040 <f@plt>
movaps %xmm0,%xmm2
movss  %xmm0,0x18(%rsp)
movss  0x10(%rsp),%xmm3
movaps %xmm3,%xmm1
mulss  0x14(%rsp),%xmm1
movss  0xc(%rsp),%xmm0
mulss  %xmm2,%xmm0
subss  %xmm1,%xmm0
subss  %xmm3,%xmm2
divss  %xmm2,%xmm0
movss  %xmm0,0x20(%rsp)
call   1040 <f@plt>
movaps %xmm0,%xmm5
movss  0x14(%rsp),%xmm2
movaps %xmm2,%xmm0
movss  0x20(%rsp),%xmm4
subss  %xmm4,%xmm0
divss  %xmm4,%xmm0
andps  0xd31(%rip),%xmm0
movaps %xmm0,%xmm6
movaps %xmm0,0x30(%rsp)
movss  0xc(%rsp),%xmm0
cvtss2sd %xmm0,%xmm0
movss  0x10(%rsp),%xmm1
cvtss2sd %xmm1,%xmm1
cvtss2sd %xmm2,%xmm2
movss  0x18(%rsp),%xmm3
cvtss2sd %xmm3,%xmm3
cvtss2sd %xmm4,%xmm4
movss  %xmm5,0xc(%rsp)
cvtss2sd %xmm5,%xmm5
cvtss2sd %xmm6,%xmm6
mov    %r14,%rdi
mov    %ebx,%esi
mov    $0x7,%al
call   1050 <printf@plt>
add    $0x1,%ebx
mov    $0xa,%edi
mov    $0xfffffffd,%esi
call   1060 <pow@plt>
ucomiss 0x30(%rsp),%xmm0
movss  0x14(%rsp),%xmm3
movss  0x20(%rsp),%xmm0
movss  %xmm0,0x14(%rsp)
jae    1396 <main+0x256>
movss  0xc(%rsp),%xmm4
movaps %xmm4,%xmm0
movss  0x18(%rsp),%xmm2
mulss  %xmm2,%xmm0
xorps  %xmm1,%xmm1
ucomiss %xmm0,%xmm1
jbe    1250 <main+0x110>
movaps %xmm3,%xmm0
movss  %xmm3,0xc(%rsp)
call   1040 <f@plt>
movss  %xmm0,0x10(%rsp)
movss  0xc(%rsp),%xmm0
movss  %xmm0,0x1c(%rsp)
jmp    127a <main+0x13a>
add    $0x48,%rsp
pop    %rbx
pop    %r14
ret

LLVM IR (-O0):
@.str = [46 x i8] c"k\09xk-1\09\09f(xk-1)\09\09xk\09\09f(xk)\09\09xk+1\09\09f(xk+1)\09\09E\0A\00"
@.str.1 = [25 x i8] c"%d\09%f\09%f\09%f\09%f\09%f\09%f\09%f\0A\00"
define void @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca [3 x float]
%4 = alloca [3 x float]
%5 = alloca float
%6 = alloca float
%7 = alloca float
store i32 0, i32* %1
store i32 1, i32* %2
%8 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([46 x i8], [46 x i8]* @.str, i64 0, i64 0))
br label %9
9: ; preds = %153, %0
%10 = load i32, i32* %2
%11 = icmp ne i32 %10, 0
br i1 %11, label %12, label %154
12: ; preds = %9
%13 = load i32, i32* %1
%14 = icmp eq i32 %13, 0
br i1 %14, label %15, label %57
15: ; preds = %12
%16 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 0
store float 0.000000e+00, float* %16
%17 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 0
%18 = load float, float* %17
%19 = call float @f(float %18)
%20 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 0
store float %19, float* %20
%21 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 1
store float 5.000000e-01, float* %21
%22 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 1
%23 = load float, float* %22
%24 = call float @f(float %23)
%25 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 1
store float %24, float* %25
%26 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 0
%27 = load float, float* %26
%28 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 1
%29 = load float, float* %28
%30 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 1
%31 = load float, float* %30
%32 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 0
%33 = load float, float* %32
%34 = fmul float %31, %33
%35 = fneg float %34
%36 = call float @llvm.fmuladd.f32(float %27, float %29, float %35)
%37 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 1
%38 = load float, float* %37
%39 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 0
%40 = load float, float* %39
%41 = fsub float %38, %40
%42 = fdiv float %36, %41
%43 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 2
store float %42, float* %43
%44 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 2
%45 = load float, float* %44
%46 = call float @f(float %45)
%47 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 2
store float %46, float* %47
%48 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 1
%49 = load float, float* %48
%50 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 2
%51 = load float, float* %50
%52 = fsub float %49, %51
%53 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 2
%54 = load float, float* %53
%55 = fdiv float %52, %54
%56 = call float @fabs(float %55)
store float %56, float* %5
br label %124
57: ; preds = %12
%58 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 2
%59 = load float, float* %58
%60 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 1
%61 = load float, float* %60
%62 = fmul float %59, %61
%63 = fcmp olt float %62, 0.000000e+00
br i1 %63, label %64, label %72
64: ; preds = %57
%65 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 1
%66 = load float, float* %65
%67 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 0
store float %66, float* %67
%68 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 0
%69 = load float, float* %68
%70 = call float @f(float %69)
%71 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 0
store float %70, float* %71
br label %85
72: ; preds = %57
%73 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 0
%74 = load float, float* %73
%75 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 1
%76 = load float, float* %75
%77 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 1
%78 = load float, float* %77
%79 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 2
%80 = load float, float* %79
%81 = fadd float %78, %80
%82 = fdiv float %76, %81
%83 = fmul float %74, %82
%84 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 0
store float %83, float* %84
br label %85
85: ; preds = %72, %64
%86 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 2
%87 = load float, float* %86
%88 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 1
store float %87, float* %88
%89 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 1
%90 = load float, float* %89
%91 = call float @f(float %90)
%92 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 1
store float %91, float* %92
%93 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 0
%94 = load float, float* %93
%95 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 1
%96 = load float, float* %95
%97 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 1
%98 = load float, float* %97
%99 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 0
%100 = load float, float* %99
%101 = fmul float %98, %100
%102 = fneg float %101
%103 = call float @llvm.fmuladd.f32(float %94, float %96, float %102)
%104 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 1
%105 = load float, float* %104
%106 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 0
%107 = load float, float* %106
%108 = fsub float %105, %107
%109 = fdiv float %103, %108
%110 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 2
store float %109, float* %110
%111 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 2
%112 = load float, float* %111
%113 = call float @f(float %112)
%114 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 2
store float %113, float* %114
%115 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 1
%116 = load float, float* %115
%117 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 2
%118 = load float, float* %117
%119 = fsub float %116, %118
%120 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 2
%121 = load float, float* %120
%122 = fdiv float %119, %121
%123 = call float @fabs(float %122)
store float %123, float* %5
br label %124
124: ; preds = %85, %15
%125 = load i32, i32* %1
%126 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 0
%127 = load float, float* %126
%128 = fpext float %127 to double
%129 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 0
%130 = load float, float* %129
%131 = fpext float %130 to double
%132 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 1
%133 = load float, float* %132
%134 = fpext float %133 to double
%135 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 1
%136 = load float, float* %135
%137 = fpext float %136 to double
%138 = getelementptr inbounds [3 x float], [3 x float]* %3, i64 0, i64 2
%139 = load float, float* %138
%140 = fpext float %139 to double
%141 = getelementptr inbounds [3 x float], [3 x float]* %4, i64 0, i64 2
%142 = load float, float* %141
%143 = fpext float %142 to double
%144 = load float, float* %5
%145 = fpext float %144 to double
%146 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([25 x i8], [25 x i8]* @.str.1, i64 0, i64 0), i32 %125, double %128, double %131, double %134, double %137, double %140, double %143, double %145)
%147 = load i32, i32* %1
%148 = add nsw i32 %147, 1
store i32 %148, i32* %1
%149 = load float, float* %5
%150 = call float @pow(i32 10, i32 -3)
%151 = fcmp ole float %149, %150
br i1 %151, label %152, label %153
152: ; preds = %124
store i32 0, i32* %2
br label %153
153: ; preds = %152, %124
br label %9
154: ; preds = %9
ret void
}

LLVM IR (-O2):
@.str.1 = [25 x i8] c"%d\09%f\09%f\09%f\09%f\09%f\09%f\09%f\0A\00"
@str = [45 x i8] c"k\09xk-1\09\09f(xk-1)\09\09xk\09\09f(xk)\09\09xk+1\09\09f(xk+1)\09\09E\00"
define void @main() {
%1 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([45 x i8], [45 x i8]* @str, i64 0, i64 0))
%2 = tail call float @f(float 0.000000e+00)
%3 = tail call float @f(float 5.000000e-01)
%4 = fmul float %2, -5.000000e-01
%5 = tail call float @llvm.fmuladd.f32(float %3, float 0.000000e+00, float %4)
%6 = fsub float %3, %2
%7 = fdiv float %5, %6
%8 = tail call float @f(float %7)
%9 = fsub float 5.000000e-01, %7
%10 = fdiv float %9, %7
%11 = tail call float @llvm.fabs.f32(float %10)
%12 = fpext float %2 to double
%13 = fpext float %3 to double
%14 = fpext float %7 to double
%15 = fpext float %8 to double
%16 = fpext float %11 to double
%17 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([25 x i8], [25 x i8]* @.str.1, i64 0, i64 0), i32 0, double 0.000000e+00, double %12, double 5.000000e-01, double %13, double %14, double %15, double %16)
%18 = tail call float @pow(i32 10, i32 -3)
%19 = fcmp ugt float %11, %18
br i1 %19, label %20, label %60
20: ; preds = %0, %36
%21 = phi i32 [ %57, %36 ], [ 1, %0 ]
%22 = phi float [ %38, %36 ], [ %2, %0 ]
%23 = phi float [ %39, %36 ], [ %3, %0 ]
%24 = phi float [ %45, %36 ], [ %8, %0 ]
%25 = phi float [ %37, %36 ], [ 0.000000e+00, %0 ]
%26 = phi float [ %27, %36 ], [ 5.000000e-01, %0 ]
%27 = phi float [ %44, %36 ], [ %7, %0 ]
%28 = fmul float %24, %23
%29 = fcmp olt float %28, 0.000000e+00
br i1 %29, label %30, label %32
30: ; preds = %20
%31 = tail call float @f(float %26)
br label %36
32: ; preds = %20
%33 = fadd float %24, %23
%34 = fdiv float %23, %33
%35 = fmul float %22, %34
br label %36
36: ; preds = %30, %32
%37 = phi float [ %26, %30 ], [ %25, %32 ]
%38 = phi float [ %31, %30 ], [ %35, %32 ]
%39 = tail call float @f(float %27)
%40 = fneg float %27
%41 = fmul float %38, %40
%42 = tail call float @llvm.fmuladd.f32(float %37, float %39, float %41)
%43 = fsub float %39, %38
%44 = fdiv float %42, %43
%45 = tail call float @f(float %44)
%46 = fsub float %27, %44
%47 = fdiv float %46, %44
%48 = tail call float @llvm.fabs.f32(float %47)
%49 = fpext float %37 to double
%50 = fpext float %38 to double
%51 = fpext float %27 to double
%52 = fpext float %39 to double
%53 = fpext float %44 to double
%54 = fpext float %45 to double
%55 = fpext float %48 to double
%56 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([25 x i8], [25 x i8]* @.str.1, i64 0, i64 0), i32 %21, double %49, double %50, double %51, double %52, double %53, double %54, double %55)
%57 = add nuw nsw i32 %21, 1
%58 = tail call float @pow(i32 10, i32 -3)
%59 = fcmp ugt float %48, %58
br i1 %59, label %20, label %60
60: ; preds = %36, %0
ret void
}