#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int EXIT_SUCCESS;
int /*<<< orphan*/ printf(char *, ...);
int main(int argc, char **argv) {
  int i;
  for (i = 1; i < argc; i++) {
    printf(i == argc - 1 ? "%s" : "%s ", argv[i]);
  }
  printf("\n");
  return EXIT_SUCCESS;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
movl   $0x0,-0x4(%rbp)
mov    %edi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
movl   $0x1,-0x14(%rbp)
mov    -0x14(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    1177 <main+0x67>
mov    -0x14(%rbp),%ecx
mov    -0x8(%rbp),%edx
sub    $0x1,%edx
lea    0xeba(%rip),%rdi
lea    0xeb0(%rip),%rax
cmp    %edx,%ecx
cmove  %rax,%rdi
mov    -0x10(%rbp),%rax
movslq -0x14(%rbp),%rcx
mov    (%rax,%rcx,8),%rsi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0x14(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x14(%rbp)
jmp    112d <main+0x1d>
lea    0xe89(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    0x2e54(%rip),%rax
mov    (%rax),%eax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
push   %rax
cmp    $0x2,%edi
jl     116e <main+0x4e>
mov    %rsi,%r14
lea    -0x1(%rdi),%r15d
mov    %edi,%r12d
mov    $0x1,%ebx
lea    0xeba(%rip),%r13
lea    0xeb6(%rip),%rbp
nopl   (%rax)
cmp    %rbx,%r15
mov    %rbp,%rdi
cmove  %r13,%rdi
mov    (%r14,%rbx,8),%rsi
xor    %eax,%eax
call   1040 <printf@plt>
add    $0x1,%rbx
cmp    %rbx,%r12
jne    1150 <main+0x30>
mov    $0xa,%edi
call   1030 <putchar@plt>
mov    0x2e61(%rip),%rax
mov    (%rax),%eax
add    $0x8,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
@.str = [3 x i8] c"%s\00"
@.str.1 = [4 x i8] c"%s \00"
@.str.2 = [2 x i8] c"\0A\00"
@EXIT_SUCCESS = global i32 0
define i32 @main(i32 %0, i8** %1) {
%3 = alloca i32
%4 = alloca i32
%5 = alloca i8**
%6 = alloca i32
store i32 0, i32* %3
store i32 %0, i32* %4
store i8** %1, i8*** %5
store i32 1, i32* %6
br label %7
7: ; preds = %24, %2
%8 = load i32, i32* %6
%9 = load i32, i32* %4
%10 = icmp slt i32 %8, %9
br i1 %10, label %11, label %27
11: ; preds = %7
%12 = load i32, i32* %6
%13 = load i32, i32* %4
%14 = sub nsw i32 %13, 1
%15 = icmp eq i32 %12, %14
%16 = zext i1 %15 to i64
%17 = select i1 %15, i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0)
%18 = load i8**, i8*** %5
%19 = load i32, i32* %6
%20 = sext i32 %19 to i64
%21 = getelementptr inbounds i8*, i8** %18, i64 %20
%22 = load i8*, i8** %21
%23 = call i32 (i8*, ...) @printf(i8* %17, i8* %22)
br label %24
24: ; preds = %11
%25 = load i32, i32* %6
%26 = add nsw i32 %25, 1
store i32 %26, i32* %6
br label %7
27: ; preds = %7
%28 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.2, i64 0, i64 0))
%29 = load i32, i32* @EXIT_SUCCESS
ret i32 %29
}

LLVM IR (-O2):
@.str = [3 x i8] c"%s\00"
@.str.1 = [4 x i8] c"%s \00"
@EXIT_SUCCESS = global i32 0
define i32 @main(i32 %0, i8** nocapture %1) {
%3 = icmp sgt i32 %0, 1
br i1 %3, label %4, label %17
4: ; preds = %2
%5 = add nsw i32 %0, -1
%6 = zext i32 %5 to i64
%7 = zext i32 %0 to i64
br label %8
8: ; preds = %4, %8
%9 = phi i64 [ 1, %4 ], [ %15, %8 ]
%10 = icmp eq i64 %9, %6
%11 = select i1 %10, i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0)
%12 = getelementptr inbounds i8*, i8** %1, i64 %9
%13 = load i8*, i8** %12
%14 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) %11, i8* %13)
%15 = add nuw nsw i64 %9, 1
%16 = icmp eq i64 %15, %7
br i1 %16, label %17, label %8
17: ; preds = %8, %2
%18 = tail call i32 @putchar(i32 10)
%19 = load i32, i32* @EXIT_SUCCESS
ret i32 %19
}