#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ bubbleSort(int *, int);
int /*<<< orphan*/ bubbleSort2(int *, int);
int /*<<< orphan*/ printf(char *, int);
int main() {
  int i = 0;
  int arr[] = {4, 3, 7, 5, 2, 6, 8, 1, 9, 0};
  bubbleSort(arr, 10);
  bubbleSort2(arr, 10);
  for (; i < 10; ++i) {
    printf("%d ", arr[i]);
  }
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x0,-0x8(%rbp)
lea    -0x30(%rbp),%rdi
lea    0xe9f(%rip),%rsi
mov    $0x28,%edx
call   1060 <memcpy@plt>
lea    -0x30(%rbp),%rdi
mov    $0xa,%esi
call   1050 <bubbleSort@plt>
lea    -0x30(%rbp),%rdi
mov    $0xa,%esi
call   1030 <bubbleSort2@plt>
cmpl   $0xa,-0x8(%rbp)
jge    11b3 <main+0x73>
movslq -0x8(%rbp),%rax
mov    -0x30(%rbp,%rax,4),%esi
lea    0xe88(%rip),%rdi
call   1040 <printf@plt>
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    1187 <main+0x47>
xor    %eax,%eax
add    $0x30,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x30,%rsp
mov    0xee4(%rip),%rax
mov    %rax,0x20(%rsp)
movaps 0xec8(%rip),%xmm0
movaps %xmm0,0x10(%rsp)
movaps 0xeac(%rip),%xmm0
movaps %xmm0,(%rsp)
mov    %rsp,%rbx
mov    %rbx,%rdi
mov    $0xa,%esi
call   1050 <bubbleSort@plt>
mov    %rbx,%rdi
mov    $0xa,%esi
call   1030 <bubbleSort2@plt>
mov    (%rsp),%esi
lea    0xea9(%rip),%rbx
mov    %rbx,%rdi
call   1040 <printf@plt>
mov    0x4(%rsp),%esi
mov    %rbx,%rdi
call   1040 <printf@plt>
mov    0x8(%rsp),%esi
mov    %rbx,%rdi
call   1040 <printf@plt>
mov    0xc(%rsp),%esi
mov    %rbx,%rdi
call   1040 <printf@plt>
mov    0x10(%rsp),%esi
mov    %rbx,%rdi
call   1040 <printf@plt>
mov    0x14(%rsp),%esi
mov    %rbx,%rdi
call   1040 <printf@plt>
mov    0x18(%rsp),%esi
mov    %rbx,%rdi
call   1040 <printf@plt>
mov    0x1c(%rsp),%esi
mov    %rbx,%rdi
call   1040 <printf@plt>
mov    0x20(%rsp),%esi
mov    %rbx,%rdi
call   1040 <printf@plt>
mov    0x24(%rsp),%esi
mov    %rbx,%rdi
call   1040 <printf@plt>
xor    %eax,%eax
add    $0x30,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@__const.main.arr = [10 x i32] [i32 4, i32 3, i32 7, i32 5, i32 2, i32 6, i32 8, i32 1, i32 9, i32 0]
@.str = [4 x i8] c"%d \00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca [10 x i32]
store i32 0, i32* %1
store i32 0, i32* %2
%4 = bitcast [10 x i32]* %3 to i8*
%5 = getelementptr inbounds [10 x i32], [10 x i32]* %3, i64 0, i64 0
%6 = call i32 @bubbleSort(i32* %5, i32 10)
%7 = getelementptr inbounds [10 x i32], [10 x i32]* %3, i64 0, i64 0
%8 = call i32 @bubbleSort2(i32* %7, i32 10)
br label %9
9: ; preds = %18, %0
%10 = load i32, i32* %2
%11 = icmp slt i32 %10, 10
br i1 %11, label %12, label %21
12: ; preds = %9
%13 = load i32, i32* %2
%14 = sext i32 %13 to i64
%15 = getelementptr inbounds [10 x i32], [10 x i32]* %3, i64 0, i64 %14
%16 = load i32, i32* %15
%17 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %16)
br label %18
18: ; preds = %12
%19 = load i32, i32* %2
%20 = add nsw i32 %19, 1
store i32 %20, i32* %2
br label %9
21: ; preds = %9
ret i32 0
}

LLVM IR (-O2):
@__const.main.arr = [10 x i32] [i32 4, i32 3, i32 7, i32 5, i32 2, i32 6, i32 8, i32 1, i32 9, i32 0]
@.str = [4 x i8] c"%d \00"
define i32 @main() {
%1 = alloca [10 x i32]
%2 = bitcast [10 x i32]* %1 to i8*
%3 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 0
%4 = call i32 @bubbleSort(i32* %3, i32 10)
%5 = call i32 @bubbleSort2(i32* %3, i32 10)
%6 = load i32, i32* %3
%7 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %6)
%8 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 1
%9 = load i32, i32* %8
%10 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %9)
%11 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 2
%12 = load i32, i32* %11
%13 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %12)
%14 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 3
%15 = load i32, i32* %14
%16 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %15)
%17 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 4
%18 = load i32, i32* %17
%19 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %18)
%20 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 5
%21 = load i32, i32* %20
%22 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %21)
%23 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 6
%24 = load i32, i32* %23
%25 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %24)
%26 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 7
%27 = load i32, i32* %26
%28 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %27)
%29 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 8
%30 = load i32, i32* %29
%31 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %30)
%32 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 9
%33 = load i32, i32* %32
%34 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %33)
ret i32 0
}