#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ fputs(char *, int /*<<< orphan*/);
int /*<<< orphan*/ stdout;
void strfilter(char s1[], char s2[], char c) {
  char filtered[41] = "\0";
  unsigned i = 0;
  unsigned j = 0;
  for (i; i < 41 - 1; ++i) {
    filtered[i] = s1[i];
    for (j; j < 21 - 1; ++j) {
      if (s1[i] == s2[j])
        filtered[i] = c;
    }
    j = 0;
  }
  fputs("filtered = {\"", stdout);
  fputs(filtered, stdout);
  fputs("\"}\n", stdout);
}


x86 assembly (clang, -O0):
<strfilter>:
push   %rbp
mov    %rsp,%rbp
sub    $0x50,%rsp
mov    %dl,%al
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %al,-0x11(%rbp)
lea    -0x40(%rbp),%rdi
xor    %esi,%esi
mov    $0x29,%edx
call   1040 <memset@plt>
movl   $0x0,-0x44(%rbp)
movl   $0x0,-0x48(%rbp)
cmpl   $0x28,-0x44(%rbp)
jae    11c8 <strfilter+0xa8>
mov    -0x8(%rbp),%rax
mov    -0x44(%rbp),%ecx
mov    (%rax,%rcx,1),%cl
mov    -0x44(%rbp),%eax
mov    %cl,-0x40(%rbp,%rax,1)
cmpl   $0x14,-0x48(%rbp)
jae    11b3 <strfilter+0x93>
mov    -0x8(%rbp),%rax
mov    -0x44(%rbp),%ecx
movsbl (%rax,%rcx,1),%eax
mov    -0x10(%rbp),%rcx
mov    -0x48(%rbp),%edx
movsbl (%rcx,%rdx,1),%ecx
cmp    %ecx,%eax
jne    11a0 <strfilter+0x80>
mov    -0x11(%rbp),%cl
mov    -0x44(%rbp),%eax
mov    %cl,-0x40(%rbp,%rax,1)
jmp    11a5 <strfilter+0x85>
mov    -0x48(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x48(%rbp)
jmp    116e <strfilter+0x4e>
movl   $0x0,-0x48(%rbp)
mov    -0x44(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x44(%rbp)
jmp    1153 <strfilter+0x33>
mov    0x2e11(%rip),%rax
mov    (%rax),%esi
lea    0xe28(%rip),%rdi
call   1030 <fputs@plt>
lea    -0x40(%rbp),%rdi
mov    0x2df8(%rip),%rax
mov    (%rax),%esi
call   1030 <fputs@plt>
mov    0x2dea(%rip),%rax
mov    (%rax),%esi
lea    0xe0f(%rip),%rdi
call   1030 <fputs@plt>
add    $0x50,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<strfilter>:
push   %rbx
sub    $0x210,%rsp
xorps  %xmm0,%xmm0
movups %xmm0,0x19(%rsp)
movaps %xmm0,0x10(%rsp)
movaps %xmm0,(%rsp)
movzbl 0x1(%rsi),%eax
movd   %eax,%xmm0
punpcklbw %xmm0,%xmm0
pshuflw $0x0,%xmm0,%xmm0
movdqa %xmm0,0x200(%rsp)
pshufd $0x0,%xmm0,%xmm2
movdqa %xmm2,0xc0(%rsp)
movzbl 0x2(%rsi),%eax
movd   %eax,%xmm0
punpcklbw %xmm0,%xmm0
pshuflw $0x0,%xmm0,%xmm0
movdqa %xmm0,0x1f0(%rsp)
pshufd $0x0,%xmm0,%xmm3
movdqa %xmm3,0xb0(%rsp)
movzbl 0x3(%rsi),%eax
movd   %eax,%xmm0
punpcklbw %xmm0,%xmm0
pshuflw $0x0,%xmm0,%xmm0
movdqa %xmm0,0x1e0(%rsp)
pshufd $0x0,%xmm0,%xmm4
movdqa %xmm4,0xa0(%rsp)
movzbl 0x4(%rsi),%eax
movd   %eax,%xmm0
punpcklbw %xmm0,%xmm0
pshuflw $0x0,%xmm0,%xmm0
movdqa %xmm0,0x1c0(%rsp)
pshufd $0x0,%xmm0,%xmm6
movdqa %xmm6,0x90(%rsp)
movzbl 0x5(%rsi),%eax
movd   %eax,%xmm0
punpcklbw %xmm0,%xmm0
pshuflw $0x0,%xmm0,%xmm0
movdqa %xmm0,0x1d0(%rsp)
pshufd $0x0,%xmm0,%xmm7
movdqa %xmm7,0x80(%rsp)
movzbl 0x6(%rsi),%eax
movd   %eax,%xmm0
punpcklbw %xmm0,%xmm0
pshuflw $0x0,%xmm0,%xmm0
movdqa %xmm0,0x180(%rsp)
movdqu (%rdi),%xmm5
movdqa %xmm5,%xmm1
pcmpeqb %xmm2,%xmm1
movdqa %xmm5,%xmm2
pcmpeqb %xmm3,%xmm2
por    %xmm1,%xmm2
movdqa %xmm5,%xmm1
pcmpeqb %xmm4,%xmm1
movdqa %xmm5,%xmm4
pcmpeqb %xmm6,%xmm4
por    %xmm1,%xmm4
pshufd $0x0,%xmm0,%xmm0
movdqa %xmm0,0x70(%rsp)
por    %xmm2,%xmm4
movdqa %xmm5,%xmm1
pcmpeqb %xmm7,%xmm1
movdqa %xmm5,%xmm2
pcmpeqb %xmm0,%xmm2
por    %xmm1,%xmm2
movzbl 0x7(%rsi),%eax
movd   %eax,%xmm1
punpcklbw %xmm1,%xmm1
pshuflw $0x0,%xmm1,%xmm0
movdqa %xmm0,0xe0(%rsp)
pshufd $0x0,%xmm0,%xmm8
movdqa %xmm5,%xmm1
pcmpeqb %xmm8,%xmm1
por    %xmm2,%xmm1
por    %xmm4,%xmm1
movzbl 0x8(%rsi),%eax
movd   %eax,%xmm2
punpcklbw %xmm2,%xmm2
pshuflw $0x0,%xmm2,%xmm3
movdqa %xmm3,0xd0(%rsp)
movzbl 0x9(%rsi),%eax
movd   %eax,%xmm2
punpcklbw %xmm2,%xmm2
pshuflw $0x0,%xmm2,%xmm0
movdqa %xmm0,0xf0(%rsp)
pshufd $0x0,%xmm3,%xmm3
movdqa %xmm3,0x50(%rsp)
movdqa %xmm5,%xmm2
pcmpeqb %xmm3,%xmm2
pshufd $0x0,%xmm0,%xmm0
movdqa %xmm0,0x60(%rsp)
movdqa %xmm5,%xmm4
pcmpeqb %xmm0,%xmm4
por    %xmm2,%xmm4
movzbl 0xa(%rsi),%eax
movd   %eax,%xmm2
punpcklbw %xmm2,%xmm2
pshuflw $0x0,%xmm2,%xmm0
movdqa %xmm0,0x100(%rsp)
pshufd $0x0,%xmm0,%xmm15
movdqa %xmm5,%xmm2
pcmpeqb %xmm15,%xmm2
por    %xmm4,%xmm2
movzbl 0xb(%rsi),%eax
movd   %eax,%xmm4
punpcklbw %xmm4,%xmm4
pshuflw $0x0,%xmm4,%xmm0
movdqa %xmm0,0x120(%rsp)
pshufd $0x0,%xmm0,%xmm4
movdqa %xmm5,%xmm0
pcmpeqb %xmm4,%xmm0
por    %xmm2,%xmm0
por    %xmm1,%xmm0
movzbl 0xc(%rsi),%eax
movd   %eax,%xmm1
punpcklbw %xmm1,%xmm1
pshuflw $0x0,%xmm1,%xmm3
movdqa %xmm3,0x110(%rsp)
movzbl 0xd(%rsi),%eax
movd   %eax,%xmm1
punpcklbw %xmm1,%xmm1
pshuflw $0x0,%xmm1,%xmm2
movdqa %xmm2,0x130(%rsp)
pshufd $0x0,%xmm3,%xmm3
movdqa %xmm3,0x40(%rsp)
movdqa %xmm5,%xmm1
pcmpeqb %xmm3,%xmm1
pshufd $0x0,%xmm2,%xmm12
movdqa %xmm5,%xmm2
pcmpeqb %xmm12,%xmm2
por    %xmm1,%xmm2
movzbl 0xe(%rsi),%eax
movd   %eax,%xmm1
punpcklbw %xmm1,%xmm1
pshuflw $0x0,%xmm1,%xmm1
movdqa %xmm1,0x140(%rsp)
pshufd $0x0,%xmm1,%xmm11
movdqa %xmm5,%xmm1
pcmpeqb %xmm11,%xmm1
por    %xmm2,%xmm1
movzbl 0xf(%rsi),%eax
movd   %eax,%xmm2
punpcklbw %xmm2,%xmm2
pshuflw $0x0,%xmm2,%xmm2
movdqa %xmm2,0x150(%rsp)
pshufd $0x0,%xmm2,%xmm10
movdqa %xmm5,%xmm7
pcmpeqb %xmm10,%xmm7
por    %xmm1,%xmm7
movzbl 0x10(%rsi),%eax
movd   %eax,%xmm1
punpcklbw %xmm1,%xmm1
pshuflw $0x0,%xmm1,%xmm1
movdqa %xmm1,0x170(%rsp)
pshufd $0x0,%xmm1,%xmm2
movdqa %xmm5,%xmm14
pcmpeqb %xmm2,%xmm14
por    %xmm7,%xmm14
por    %xmm0,%xmm14
movzbl 0x11(%rsi),%eax
movd   %eax,%xmm1
punpcklbw %xmm1,%xmm1
pshuflw $0x0,%xmm1,%xmm3
movdqa %xmm3,0x160(%rsp)
movzbl 0x12(%rsi),%eax
movd   %eax,%xmm1
punpcklbw %xmm1,%xmm1
pshuflw $0x0,%xmm1,%xmm0
movdqa %xmm0,0x1a0(%rsp)
pshufd $0x0,%xmm3,%xmm3
movdqa %xmm3,0x30(%rsp)
movdqa %xmm5,%xmm1
pcmpeqb %xmm3,%xmm1
pshufd $0x0,%xmm0,%xmm9
movdqa %xmm5,%xmm13
pcmpeqb %xmm9,%xmm13
por    %xmm1,%xmm13
movzbl 0x13(%rsi),%eax
movd   %eax,%xmm1
punpcklbw %xmm1,%xmm1
pshuflw $0x0,%xmm1,%xmm7
pshufd $0x0,%xmm7,%xmm3
movdqa %xmm5,%xmm0
pcmpeqb %xmm3,%xmm0
por    %xmm13,%xmm0
movzbl (%rsi),%eax
movd   %eax,%xmm6
punpcklbw %xmm6,%xmm6
pshuflw $0x0,%xmm6,%xmm1
movdqa %xmm1,0x190(%rsp)
pshufd $0x0,%xmm1,%xmm13
movdqa %xmm5,%xmm6
pcmpeqb %xmm13,%xmm6
por    %xmm6,%xmm0
por    %xmm14,%xmm0
psllw  $0x7,%xmm0
pand   0xb17(%rip),%xmm0
pxor   %xmm6,%xmm6
pcmpgtb %xmm0,%xmm6
movd   %edx,%xmm0
punpcklbw %xmm0,%xmm0
pshuflw $0x0,%xmm0,%xmm0
movdqa %xmm0,0x1b0(%rsp)
pshufd $0x0,%xmm0,%xmm14
movdqa %xmm14,%xmm0
pand   %xmm6,%xmm0
pandn  %xmm5,%xmm6
por    %xmm0,%xmm6
movdqa %xmm6,(%rsp)
movdqu 0x10(%rdi),%xmm0
movdqa 0xc0(%rsp),%xmm6
pcmpeqb %xmm0,%xmm6
movdqa 0xb0(%rsp),%xmm5
pcmpeqb %xmm0,%xmm5
por    %xmm6,%xmm5
movdqa 0xa0(%rsp),%xmm1
pcmpeqb %xmm0,%xmm1
movdqa 0x90(%rsp),%xmm6
pcmpeqb %xmm0,%xmm6
por    %xmm1,%xmm6
por    %xmm5,%xmm6
movdqa 0x80(%rsp),%xmm1
pcmpeqb %xmm0,%xmm1
movdqa 0x70(%rsp),%xmm5
pcmpeqb %xmm0,%xmm5
por    %xmm1,%xmm5
pcmpeqb %xmm0,%xmm8
por    %xmm5,%xmm8
por    %xmm6,%xmm8
movdqa 0x50(%rsp),%xmm5
pcmpeqb %xmm0,%xmm5
movdqa 0x60(%rsp),%xmm1
pcmpeqb %xmm0,%xmm1
por    %xmm5,%xmm1
pcmpeqb %xmm0,%xmm15
por    %xmm1,%xmm15
pcmpeqb %xmm0,%xmm4
por    %xmm15,%xmm4
por    %xmm8,%xmm4
movdqa 0x40(%rsp),%xmm1
pcmpeqb %xmm0,%xmm1
pcmpeqb %xmm0,%xmm12
por    %xmm1,%xmm12
pcmpeqb %xmm0,%xmm11
por    %xmm12,%xmm11
pcmpeqb %xmm0,%xmm10
por    %xmm11,%xmm10
pcmpeqb %xmm0,%xmm2
por    %xmm10,%xmm2
por    %xmm4,%xmm2
movdqa 0x30(%rsp),%xmm1
pcmpeqb %xmm0,%xmm1
pcmpeqb %xmm0,%xmm9
por    %xmm1,%xmm9
pcmpeqb %xmm0,%xmm3
por    %xmm9,%xmm3
pcmpeqb %xmm0,%xmm13
por    %xmm13,%xmm3
por    %xmm2,%xmm3
psllw  $0x7,%xmm3
movdqa 0x9d1(%rip),%xmm4
pand   %xmm4,%xmm3
pxor   %xmm2,%xmm2
pcmpgtb %xmm3,%xmm2
pand   %xmm2,%xmm14
pandn  %xmm0,%xmm2
por    %xmm14,%xmm2
movdqa %xmm2,0x10(%rsp)
movq   0x20(%rdi),%xmm2
movdqa 0x200(%rsp),%xmm0
pcmpeqb %xmm2,%xmm0
punpcklbw %xmm0,%xmm0
movdqa 0x1f0(%rsp),%xmm1
pcmpeqb %xmm2,%xmm1
punpcklbw %xmm1,%xmm1
por    %xmm0,%xmm1
movdqa 0x1e0(%rsp),%xmm0
pcmpeqb %xmm2,%xmm0
punpcklbw %xmm0,%xmm0
movdqa 0x1c0(%rsp),%xmm3
pcmpeqb %xmm2,%xmm3
punpcklbw %xmm3,%xmm3
por    %xmm0,%xmm3
por    %xmm1,%xmm3
movdqa 0x1d0(%rsp),%xmm0
pcmpeqb %xmm2,%xmm0
punpcklbw %xmm0,%xmm0
movdqa 0x180(%rsp),%xmm1
pcmpeqb %xmm2,%xmm1
punpcklbw %xmm1,%xmm1
por    %xmm0,%xmm1
movdqa 0xe0(%rsp),%xmm0
pcmpeqb %xmm2,%xmm0
punpcklbw %xmm0,%xmm0
por    %xmm1,%xmm0
por    %xmm3,%xmm0
movdqa 0xd0(%rsp),%xmm1
pcmpeqb %xmm2,%xmm1
punpcklbw %xmm1,%xmm1
movdqa 0xf0(%rsp),%xmm3
pcmpeqb %xmm2,%xmm3
punpcklbw %xmm3,%xmm3
por    %xmm1,%xmm3
movdqa 0x100(%rsp),%xmm1
pcmpeqb %xmm2,%xmm1
punpcklbw %xmm1,%xmm1
por    %xmm3,%xmm1
movdqa 0x120(%rsp),%xmm3
pcmpeqb %xmm2,%xmm3
punpcklbw %xmm3,%xmm3
por    %xmm1,%xmm3
por    %xmm0,%xmm3
movdqa 0x110(%rsp),%xmm0
pcmpeqb %xmm2,%xmm0
punpcklbw %xmm0,%xmm0
movdqa 0x130(%rsp),%xmm1
pcmpeqb %xmm2,%xmm1
punpcklbw %xmm1,%xmm1
por    %xmm0,%xmm1
movdqa 0x140(%rsp),%xmm0
pcmpeqb %xmm2,%xmm0
punpcklbw %xmm0,%xmm0
por    %xmm1,%xmm0
movdqa 0x150(%rsp),%xmm1
pcmpeqb %xmm2,%xmm1
punpcklbw %xmm1,%xmm1
por    %xmm0,%xmm1
movdqa 0x170(%rsp),%xmm0
pcmpeqb %xmm2,%xmm0
punpcklbw %xmm0,%xmm0
por    %xmm1,%xmm0
por    %xmm3,%xmm0
movdqa 0x160(%rsp),%xmm1
pcmpeqb %xmm2,%xmm1
punpcklbw %xmm1,%xmm1
por    %xmm0,%xmm1
movdqa 0x1a0(%rsp),%xmm0
pcmpeqb %xmm2,%xmm0
punpcklbw %xmm0,%xmm0
pcmpeqb %xmm2,%xmm7
punpcklbw %xmm7,%xmm7
por    %xmm0,%xmm7
movdqa 0x190(%rsp),%xmm0
pcmpeqb %xmm2,%xmm0
punpcklbw %xmm0,%xmm0
por    %xmm0,%xmm7
psrlw  $0x8,%xmm1
por    %xmm1,%xmm7
pand   0x818(%rip),%xmm7
packuswb %xmm7,%xmm7
psllw  $0x7,%xmm7
pand   %xmm4,%xmm7
pxor   %xmm0,%xmm0
pcmpgtb %xmm7,%xmm0
movdqa 0x1b0(%rsp),%xmm1
pand   %xmm0,%xmm1
pandn  %xmm2,%xmm0
por    %xmm1,%xmm0
movq   %xmm0,0x20(%rsp)
mov    0x27b1(%rip),%rbx
mov    (%rbx),%esi
lea    0x7e8(%rip),%rdi
call   1030 <fputs@plt>
mov    (%rbx),%esi
mov    %rsp,%rdi
call   1030 <fputs@plt>
mov    (%rbx),%esi
lea    0x7de(%rip),%rdi
call   1030 <fputs@plt>
add    $0x210,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@.str = [14 x i8] c"filtered = {\22\00"
@stdout = global i32 0
@.str.1 = [4 x i8] c"\22}\0A\00"
define void @strfilter(i8* %0, i8* %1, i8 signext %2) {
%4 = alloca i8*
%5 = alloca i8*
%6 = alloca i8
%7 = alloca [41 x i8]
%8 = alloca i32
%9 = alloca i32
store i8* %0, i8** %4
store i8* %1, i8** %5
store i8 %2, i8* %6
%10 = bitcast [41 x i8]* %7 to i8*
store i32 0, i32* %8
store i32 0, i32* %9
%11 = load i32, i32* %8
br label %12
12: ; preds = %52, %3
%13 = load i32, i32* %8
%14 = icmp ult i32 %13, 40
br i1 %14, label %15, label %55
15: ; preds = %12
%16 = load i8*, i8** %4
%17 = load i32, i32* %8
%18 = zext i32 %17 to i64
%19 = getelementptr inbounds i8, i8* %16, i64 %18
%20 = load i8, i8* %19
%21 = load i32, i32* %8
%22 = zext i32 %21 to i64
%23 = getelementptr inbounds [41 x i8], [41 x i8]* %7, i64 0, i64 %22
store i8 %20, i8* %23
%24 = load i32, i32* %9
br label %25
25: ; preds = %48, %15
%26 = load i32, i32* %9
%27 = icmp ult i32 %26, 20
br i1 %27, label %28, label %51
28: ; preds = %25
%29 = load i8*, i8** %4
%30 = load i32, i32* %8
%31 = zext i32 %30 to i64
%32 = getelementptr inbounds i8, i8* %29, i64 %31
%33 = load i8, i8* %32
%34 = sext i8 %33 to i32
%35 = load i8*, i8** %5
%36 = load i32, i32* %9
%37 = zext i32 %36 to i64
%38 = getelementptr inbounds i8, i8* %35, i64 %37
%39 = load i8, i8* %38
%40 = sext i8 %39 to i32
%41 = icmp eq i32 %34, %40
br i1 %41, label %42, label %47
42: ; preds = %28
%43 = load i8, i8* %6
%44 = load i32, i32* %8
%45 = zext i32 %44 to i64
%46 = getelementptr inbounds [41 x i8], [41 x i8]* %7, i64 0, i64 %45
store i8 %43, i8* %46
br label %47
47: ; preds = %42, %28
br label %48
48: ; preds = %47
%49 = load i32, i32* %9
%50 = add i32 %49, 1
store i32 %50, i32* %9
br label %25
51: ; preds = %25
store i32 0, i32* %9
br label %52
52: ; preds = %51
%53 = load i32, i32* %8
%54 = add i32 %53, 1
store i32 %54, i32* %8
br label %12
55: ; preds = %12
%56 = load i32, i32* @stdout
%57 = call i32 @fputs(i8* getelementptr inbounds ([14 x i8], [14 x i8]* @.str, i64 0, i64 0), i32 %56)
%58 = getelementptr inbounds [41 x i8], [41 x i8]* %7, i64 0, i64 0
%59 = load i32, i32* @stdout
%60 = call i32 @fputs(i8* %58, i32 %59)
%61 = load i32, i32* @stdout
%62 = call i32 @fputs(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %61)
ret void
}

LLVM IR (-O2):
@.str = [14 x i8] c"filtered = {\22\00"
@stdout = global i32 0
@.str.1 = [4 x i8] c"\22}\0A\00"
define void @strfilter(i8* nocapture %0, i8* nocapture %1, i8 signext %2) {
%4 = alloca [41 x i8]
%5 = getelementptr inbounds [41 x i8], [41 x i8]* %4, i64 0, i64 0
%6 = load i8, i8* %1
%7 = getelementptr inbounds i8, i8* %1, i64 1
%8 = load i8, i8* %7
%9 = getelementptr inbounds i8, i8* %1, i64 2
%10 = load i8, i8* %9
%11 = getelementptr inbounds i8, i8* %1, i64 3
%12 = load i8, i8* %11
%13 = getelementptr inbounds i8, i8* %1, i64 4
%14 = load i8, i8* %13
%15 = getelementptr inbounds i8, i8* %1, i64 5
%16 = load i8, i8* %15
%17 = getelementptr inbounds i8, i8* %1, i64 6
%18 = load i8, i8* %17
%19 = getelementptr inbounds i8, i8* %1, i64 7
%20 = load i8, i8* %19
%21 = getelementptr inbounds i8, i8* %1, i64 8
%22 = load i8, i8* %21
%23 = getelementptr inbounds i8, i8* %1, i64 9
%24 = load i8, i8* %23
%25 = getelementptr inbounds i8, i8* %1, i64 10
%26 = load i8, i8* %25
%27 = getelementptr inbounds i8, i8* %1, i64 11
%28 = load i8, i8* %27
%29 = getelementptr inbounds i8, i8* %1, i64 12
%30 = load i8, i8* %29
%31 = getelementptr inbounds i8, i8* %1, i64 13
%32 = load i8, i8* %31
%33 = getelementptr inbounds i8, i8* %1, i64 14
%34 = load i8, i8* %33
%35 = getelementptr inbounds i8, i8* %1, i64 15
%36 = load i8, i8* %35
%37 = getelementptr inbounds i8, i8* %1, i64 16
%38 = load i8, i8* %37
%39 = getelementptr inbounds i8, i8* %1, i64 17
%40 = load i8, i8* %39
%41 = getelementptr inbounds i8, i8* %1, i64 18
%42 = load i8, i8* %41
%43 = getelementptr inbounds i8, i8* %1, i64 19
%44 = load i8, i8* %43
%45 = insertelement <16 x i8> poison, i8 %6, i64 0
%46 = shufflevector <16 x i8> %45, <16 x i8> poison, <16 x i32> zeroinitializer
%47 = insertelement <16 x i8> poison, i8 %2, i64 0
%48 = shufflevector <16 x i8> %47, <16 x i8> poison, <16 x i32> zeroinitializer
%49 = insertelement <16 x i8> poison, i8 %8, i64 0
%50 = shufflevector <16 x i8> %49, <16 x i8> poison, <16 x i32> zeroinitializer
%51 = insertelement <16 x i8> poison, i8 %10, i64 0
%52 = shufflevector <16 x i8> %51, <16 x i8> poison, <16 x i32> zeroinitializer
%53 = insertelement <16 x i8> poison, i8 %12, i64 0
%54 = shufflevector <16 x i8> %53, <16 x i8> poison, <16 x i32> zeroinitializer
%55 = insertelement <16 x i8> poison, i8 %14, i64 0
%56 = shufflevector <16 x i8> %55, <16 x i8> poison, <16 x i32> zeroinitializer
%57 = insertelement <16 x i8> poison, i8 %16, i64 0
%58 = shufflevector <16 x i8> %57, <16 x i8> poison, <16 x i32> zeroinitializer
%59 = insertelement <16 x i8> poison, i8 %18, i64 0
%60 = shufflevector <16 x i8> %59, <16 x i8> poison, <16 x i32> zeroinitializer
%61 = insertelement <16 x i8> poison, i8 %20, i64 0
%62 = shufflevector <16 x i8> %61, <16 x i8> poison, <16 x i32> zeroinitializer
%63 = insertelement <16 x i8> poison, i8 %22, i64 0
%64 = shufflevector <16 x i8> %63, <16 x i8> poison, <16 x i32> zeroinitializer
%65 = insertelement <16 x i8> poison, i8 %24, i64 0
%66 = shufflevector <16 x i8> %65, <16 x i8> poison, <16 x i32> zeroinitializer
%67 = insertelement <16 x i8> poison, i8 %26, i64 0
%68 = shufflevector <16 x i8> %67, <16 x i8> poison, <16 x i32> zeroinitializer
%69 = insertelement <16 x i8> poison, i8 %28, i64 0
%70 = shufflevector <16 x i8> %69, <16 x i8> poison, <16 x i32> zeroinitializer
%71 = insertelement <16 x i8> poison, i8 %30, i64 0
%72 = shufflevector <16 x i8> %71, <16 x i8> poison, <16 x i32> zeroinitializer
%73 = insertelement <16 x i8> poison, i8 %32, i64 0
%74 = shufflevector <16 x i8> %73, <16 x i8> poison, <16 x i32> zeroinitializer
%75 = insertelement <16 x i8> poison, i8 %34, i64 0
%76 = shufflevector <16 x i8> %75, <16 x i8> poison, <16 x i32> zeroinitializer
%77 = insertelement <16 x i8> poison, i8 %36, i64 0
%78 = shufflevector <16 x i8> %77, <16 x i8> poison, <16 x i32> zeroinitializer
%79 = insertelement <16 x i8> poison, i8 %38, i64 0
%80 = shufflevector <16 x i8> %79, <16 x i8> poison, <16 x i32> zeroinitializer
%81 = insertelement <16 x i8> poison, i8 %40, i64 0
%82 = shufflevector <16 x i8> %81, <16 x i8> poison, <16 x i32> zeroinitializer
%83 = insertelement <16 x i8> poison, i8 %42, i64 0
%84 = shufflevector <16 x i8> %83, <16 x i8> poison, <16 x i32> zeroinitializer
%85 = insertelement <16 x i8> poison, i8 %44, i64 0
%86 = shufflevector <16 x i8> %85, <16 x i8> poison, <16 x i32> zeroinitializer
%87 = bitcast i8* %0 to <16 x i8>*
%88 = load <16 x i8>, <16 x i8>* %87
%89 = icmp eq <16 x i8> %88, %46
%90 = icmp eq <16 x i8> %88, %50
%91 = icmp eq <16 x i8> %88, %52
%92 = icmp eq <16 x i8> %88, %54
%93 = or <16 x i1> %90, %91
%94 = or <16 x i1> %93, %92
%95 = icmp eq <16 x i8> %88, %56
%96 = or <16 x i1> %94, %95
%97 = icmp eq <16 x i8> %88, %58
%98 = or <16 x i1> %96, %97
%99 = icmp eq <16 x i8> %88, %60
%100 = or <16 x i1> %98, %99
%101 = icmp eq <16 x i8> %88, %62
%102 = or <16 x i1> %100, %101
%103 = icmp eq <16 x i8> %88, %64
%104 = or <16 x i1> %102, %103
%105 = icmp eq <16 x i8> %88, %66
%106 = or <16 x i1> %104, %105
%107 = icmp eq <16 x i8> %88, %68
%108 = or <16 x i1> %106, %107
%109 = icmp eq <16 x i8> %88, %70
%110 = or <16 x i1> %108, %109
%111 = icmp eq <16 x i8> %88, %72
%112 = or <16 x i1> %110, %111
%113 = icmp eq <16 x i8> %88, %74
%114 = or <16 x i1> %112, %113
%115 = icmp eq <16 x i8> %88, %76
%116 = or <16 x i1> %114, %115
%117 = icmp eq <16 x i8> %88, %78
%118 = or <16 x i1> %116, %117
%119 = icmp eq <16 x i8> %88, %80
%120 = or <16 x i1> %118, %119
%121 = icmp eq <16 x i8> %88, %82
%122 = or <16 x i1> %120, %121
%123 = icmp eq <16 x i8> %88, %84
%124 = or <16 x i1> %122, %123
%125 = icmp eq <16 x i8> %88, %86
%126 = or <16 x i1> %124, %125
%127 = select <16 x i1> %126, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i1> %89
%128 = select <16 x i1> %127, <16 x i8> %48, <16 x i8> %88
%129 = bitcast [41 x i8]* %4 to <16 x i8>*
store <16 x i8> %128, <16 x i8>* %129
%130 = getelementptr inbounds i8, i8* %0, i64 16
%131 = bitcast i8* %130 to <16 x i8>*
%132 = load <16 x i8>, <16 x i8>* %131
%133 = getelementptr inbounds [41 x i8], [41 x i8]* %4, i64 0, i64 16
%134 = icmp eq <16 x i8> %132, %46
%135 = icmp eq <16 x i8> %132, %50
%136 = icmp eq <16 x i8> %132, %52
%137 = icmp eq <16 x i8> %132, %54
%138 = or <16 x i1> %135, %136
%139 = or <16 x i1> %138, %137
%140 = icmp eq <16 x i8> %132, %56
%141 = or <16 x i1> %139, %140
%142 = icmp eq <16 x i8> %132, %58
%143 = or <16 x i1> %141, %142
%144 = icmp eq <16 x i8> %132, %60
%145 = or <16 x i1> %143, %144
%146 = icmp eq <16 x i8> %132, %62
%147 = or <16 x i1> %145, %146
%148 = icmp eq <16 x i8> %132, %64
%149 = or <16 x i1> %147, %148
%150 = icmp eq <16 x i8> %132, %66
%151 = or <16 x i1> %149, %150
%152 = icmp eq <16 x i8> %132, %68
%153 = or <16 x i1> %151, %152
%154 = icmp eq <16 x i8> %132, %70
%155 = or <16 x i1> %153, %154
%156 = icmp eq <16 x i8> %132, %72
%157 = or <16 x i1> %155, %156
%158 = icmp eq <16 x i8> %132, %74
%159 = or <16 x i1> %157, %158
%160 = icmp eq <16 x i8> %132, %76
%161 = or <16 x i1> %159, %160
%162 = icmp eq <16 x i8> %132, %78
%163 = or <16 x i1> %161, %162
%164 = icmp eq <16 x i8> %132, %80
%165 = or <16 x i1> %163, %164
%166 = icmp eq <16 x i8> %132, %82
%167 = or <16 x i1> %165, %166
%168 = icmp eq <16 x i8> %132, %84
%169 = or <16 x i1> %167, %168
%170 = icmp eq <16 x i8> %132, %86
%171 = or <16 x i1> %169, %170
%172 = select <16 x i1> %171, <16 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <16 x i1> %134
%173 = select <16 x i1> %172, <16 x i8> %48, <16 x i8> %132
%174 = bitcast i8* %133 to <16 x i8>*
store <16 x i8> %173, <16 x i8>* %174
%175 = insertelement <8 x i8> poison, i8 %44, i64 0
%176 = shufflevector <8 x i8> %175, <8 x i8> poison, <8 x i32> zeroinitializer
%177 = insertelement <8 x i8> poison, i8 %42, i64 0
%178 = shufflevector <8 x i8> %177, <8 x i8> poison, <8 x i32> zeroinitializer
%179 = insertelement <8 x i8> poison, i8 %40, i64 0
%180 = shufflevector <8 x i8> %179, <8 x i8> poison, <8 x i32> zeroinitializer
%181 = insertelement <8 x i8> poison, i8 %38, i64 0
%182 = shufflevector <8 x i8> %181, <8 x i8> poison, <8 x i32> zeroinitializer
%183 = insertelement <8 x i8> poison, i8 %36, i64 0
%184 = shufflevector <8 x i8> %183, <8 x i8> poison, <8 x i32> zeroinitializer
%185 = insertelement <8 x i8> poison, i8 %34, i64 0
%186 = shufflevector <8 x i8> %185, <8 x i8> poison, <8 x i32> zeroinitializer
%187 = insertelement <8 x i8> poison, i8 %32, i64 0
%188 = shufflevector <8 x i8> %187, <8 x i8> poison, <8 x i32> zeroinitializer
%189 = insertelement <8 x i8> poison, i8 %30, i64 0
%190 = shufflevector <8 x i8> %189, <8 x i8> poison, <8 x i32> zeroinitializer
%191 = insertelement <8 x i8> poison, i8 %28, i64 0
%192 = shufflevector <8 x i8> %191, <8 x i8> poison, <8 x i32> zeroinitializer
%193 = insertelement <8 x i8> poison, i8 %26, i64 0
%194 = shufflevector <8 x i8> %193, <8 x i8> poison, <8 x i32> zeroinitializer
%195 = insertelement <8 x i8> poison, i8 %24, i64 0
%196 = shufflevector <8 x i8> %195, <8 x i8> poison, <8 x i32> zeroinitializer
%197 = insertelement <8 x i8> poison, i8 %22, i64 0
%198 = shufflevector <8 x i8> %197, <8 x i8> poison, <8 x i32> zeroinitializer
%199 = insertelement <8 x i8> poison, i8 %20, i64 0
%200 = shufflevector <8 x i8> %199, <8 x i8> poison, <8 x i32> zeroinitializer
%201 = insertelement <8 x i8> poison, i8 %18, i64 0
%202 = shufflevector <8 x i8> %201, <8 x i8> poison, <8 x i32> zeroinitializer
%203 = insertelement <8 x i8> poison, i8 %16, i64 0
%204 = shufflevector <8 x i8> %203, <8 x i8> poison, <8 x i32> zeroinitializer
%205 = insertelement <8 x i8> poison, i8 %14, i64 0
%206 = shufflevector <8 x i8> %205, <8 x i8> poison, <8 x i32> zeroinitializer
%207 = insertelement <8 x i8> poison, i8 %12, i64 0
%208 = shufflevector <8 x i8> %207, <8 x i8> poison, <8 x i32> zeroinitializer
%209 = insertelement <8 x i8> poison, i8 %10, i64 0
%210 = shufflevector <8 x i8> %209, <8 x i8> poison, <8 x i32> zeroinitializer
%211 = insertelement <8 x i8> poison, i8 %8, i64 0
%212 = shufflevector <8 x i8> %211, <8 x i8> poison, <8 x i32> zeroinitializer
%213 = insertelement <8 x i8> poison, i8 %2, i64 0
%214 = shufflevector <8 x i8> %213, <8 x i8> poison, <8 x i32> zeroinitializer
%215 = insertelement <8 x i8> poison, i8 %6, i64 0
%216 = shufflevector <8 x i8> %215, <8 x i8> poison, <8 x i32> zeroinitializer
%217 = getelementptr inbounds i8, i8* %0, i64 32
%218 = bitcast i8* %217 to <8 x i8>*
%219 = load <8 x i8>, <8 x i8>* %218
%220 = getelementptr inbounds [41 x i8], [41 x i8]* %4, i64 0, i64 32
%221 = icmp eq <8 x i8> %219, %216
%222 = icmp eq <8 x i8> %219, %212
%223 = icmp eq <8 x i8> %219, %210
%224 = icmp eq <8 x i8> %219, %208
%225 = or <8 x i1> %222, %223
%226 = or <8 x i1> %225, %224
%227 = icmp eq <8 x i8> %219, %206
%228 = or <8 x i1> %226, %227
%229 = icmp eq <8 x i8> %219, %204
%230 = or <8 x i1> %228, %229
%231 = icmp eq <8 x i8> %219, %202
%232 = or <8 x i1> %230, %231
%233 = icmp eq <8 x i8> %219, %200
%234 = or <8 x i1> %232, %233
%235 = icmp eq <8 x i8> %219, %198
%236 = or <8 x i1> %234, %235
%237 = icmp eq <8 x i8> %219, %196
%238 = or <8 x i1> %236, %237
%239 = icmp eq <8 x i8> %219, %194
%240 = or <8 x i1> %238, %239
%241 = icmp eq <8 x i8> %219, %192
%242 = or <8 x i1> %240, %241
%243 = icmp eq <8 x i8> %219, %190
%244 = or <8 x i1> %242, %243
%245 = icmp eq <8 x i8> %219, %188
%246 = or <8 x i1> %244, %245
%247 = icmp eq <8 x i8> %219, %186
%248 = or <8 x i1> %246, %247
%249 = icmp eq <8 x i8> %219, %184
%250 = or <8 x i1> %248, %249
%251 = icmp eq <8 x i8> %219, %182
%252 = or <8 x i1> %250, %251
%253 = icmp eq <8 x i8> %219, %180
%254 = or <8 x i1> %252, %253
%255 = icmp eq <8 x i8> %219, %178
%256 = or <8 x i1> %254, %255
%257 = icmp eq <8 x i8> %219, %176
%258 = or <8 x i1> %256, %257
%259 = select <8 x i1> %258, <8 x i1> <i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true, i1 true>, <8 x i1> %221
%260 = select <8 x i1> %259, <8 x i8> %214, <8 x i8> %219
%261 = bitcast i8* %220 to <8 x i8>*
store <8 x i8> %260, <8 x i8>* %261
%262 = load i32, i32* @stdout
%263 = tail call i32 @fputs(i8* getelementptr inbounds ([14 x i8], [14 x i8]* @.str, i64 0, i64 0), i32 %262)
%264 = load i32, i32* @stdout
%265 = call i32 @fputs(i8* %5, i32 %264)
%266 = load i32, i32* @stdout
%267 = call i32 @fputs(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %266)
ret void
}