#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ atoi(char *);
char buzzer(char *, int /*<<< orphan*/, char *, int /*<<< orphan*/);
int /*<<< orphan*/ printf(char *, char);
int main(int argc, char *argv[]) {
  char winner = buzzer(argv[1], atoi(argv[2]), argv[3], atoi(argv[4]));
  printf("Winner is %c\n", winner);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
movl   $0x0,-0x4(%rbp)
mov    %edi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    -0x10(%rbp),%rax
mov    0x8(%rax),%rax
mov    %rax,-0x30(%rbp)
mov    -0x10(%rbp),%rax
mov    0x10(%rax),%rdi
call   1050 <atoi@plt>
mov    %eax,-0x24(%rbp)
mov    -0x10(%rbp),%rax
mov    0x18(%rax),%rax
mov    %rax,-0x20(%rbp)
mov    -0x10(%rbp),%rax
mov    0x20(%rax),%rdi
call   1050 <atoi@plt>
mov    -0x30(%rbp),%rdi
mov    -0x24(%rbp),%esi
mov    -0x20(%rbp),%rdx
mov    %eax,%ecx
call   1040 <buzzer@plt>
mov    %al,-0x11(%rbp)
lea    0xe69(%rip),%rdi
movsbl -0x11(%rbp),%esi
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x30,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbp
push   %r15
push   %r14
push   %rbx
push   %rax
mov    %rsi,%rbx
mov    0x8(%rsi),%r14
mov    0x10(%rsi),%rdi
call   1050 <atoi@plt>
mov    %eax,%ebp
mov    0x18(%rbx),%r15
mov    0x20(%rbx),%rdi
call   1050 <atoi@plt>
mov    %r14,%rdi
mov    %ebp,%esi
mov    %r15,%rdx
mov    %eax,%ecx
call   1040 <buzzer@plt>
movsbl %al,%esi
lea    0xe91(%rip),%rdi
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x8,%rsp
pop    %rbx
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
@.str = [14 x i8] c"Winner is %c\0A\00"
define i32 @main(i32 %0, i8** %1) {
%3 = alloca i32
%4 = alloca i32
%5 = alloca i8**
%6 = alloca i8
store i32 0, i32* %3
store i32 %0, i32* %4
store i8** %1, i8*** %5
%7 = load i8**, i8*** %5
%8 = getelementptr inbounds i8*, i8** %7, i64 1
%9 = load i8*, i8** %8
%10 = load i8**, i8*** %5
%11 = getelementptr inbounds i8*, i8** %10, i64 2
%12 = load i8*, i8** %11
%13 = call i32 @atoi(i8* %12)
%14 = load i8**, i8*** %5
%15 = getelementptr inbounds i8*, i8** %14, i64 3
%16 = load i8*, i8** %15
%17 = load i8**, i8*** %5
%18 = getelementptr inbounds i8*, i8** %17, i64 4
%19 = load i8*, i8** %18
%20 = call i32 @atoi(i8* %19)
%21 = call signext i8 @buzzer(i8* %9, i32 %13, i8* %16, i32 %20)
store i8 %21, i8* %6
%22 = load i8, i8* %6
%23 = call i32 @printf(i8* getelementptr inbounds ([14 x i8], [14 x i8]* @.str, i64 0, i64 0), i8 signext %22)
ret i32 0
}

LLVM IR (-O2):
@.str = [14 x i8] c"Winner is %c\0A\00"
define i32 @main(i32 %0, i8** nocapture %1) {
%3 = getelementptr inbounds i8*, i8** %1, i64 1
%4 = load i8*, i8** %3
%5 = getelementptr inbounds i8*, i8** %1, i64 2
%6 = load i8*, i8** %5
%7 = tail call i32 @atoi(i8* %6)
%8 = getelementptr inbounds i8*, i8** %1, i64 3
%9 = load i8*, i8** %8
%10 = getelementptr inbounds i8*, i8** %1, i64 4
%11 = load i8*, i8** %10
%12 = tail call i32 @atoi(i8* %11)
%13 = tail call signext i8 @buzzer(i8* %4, i32 %7, i8* %9, i32 %12)
%14 = tail call i32 @printf(i8* getelementptr inbounds ([14 x i8], [14 x i8]* @.str, i64 0, i64 0), i8 signext %13)
ret i32 0
}