#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */
struct pattern {
  int dummy;
};

/* Variables and functions */
int offset(int /*<<< orphan*/, int, int, int);
scalar_t__ owl_big_eyespace(int, int);
int /*<<< orphan*/ play_attack_defend_n(int, int /*<<< orphan*/, int, int, int);
int autohelperowl_vital_apat38(struct pattern *patt, int transformation,
                               int move, int color, int action) {
  int A;
  (void)patt;
  (void)color;
  (void)action;
  A = offset(0, 1, move, transformation);
  return owl_big_eyespace(move, A) &&
         !play_attack_defend_n(color, 0, 1, move, A);
}


x86 assembly (clang, -O0):
<autohelperowl_vital_apat38>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
mov    %rdi,-0x8(%rbp)
mov    %esi,-0xc(%rbp)
mov    %edx,-0x10(%rbp)
mov    %ecx,-0x14(%rbp)
mov    %r8d,-0x18(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
xor    %edi,%edi
mov    $0x1,%esi
call   1040 <offset@plt>
mov    %eax,-0x1c(%rbp)
mov    -0x10(%rbp),%edi
mov    -0x1c(%rbp),%esi
call   1050 <owl_big_eyespace@plt>
mov    %rax,%rcx
xor    %eax,%eax
cmp    $0x0,%rcx
mov    %al,-0x1d(%rbp)
je     119c <autohelperowl_vital_apat38+0x6c>
mov    -0x14(%rbp),%edi
mov    -0x10(%rbp),%ecx
mov    -0x1c(%rbp),%r8d
xor    %esi,%esi
mov    $0x1,%edx
call   1030 <play_attack_defend_n@plt>
cmp    $0x0,%eax
setne  %al
xor    $0xff,%al
mov    %al,-0x1d(%rbp)
mov    -0x1d(%rbp),%al
and    $0x1,%al
movzbl %al,%eax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<autohelperowl_vital_apat38>:
push   %rbp
push   %r15
push   %r14
push   %rbx
push   %rax
mov    %ecx,%r14d
mov    %edx,%ebx
mov    %esi,%ecx
xor    %ebp,%ebp
xor    %edi,%edi
mov    $0x1,%esi
call   1040 <offset@plt>
mov    %eax,%r15d
mov    %ebx,%edi
mov    %eax,%esi
call   1050 <owl_big_eyespace@plt>
test   %rax,%rax
je     1179 <autohelperowl_vital_apat38+0x49>
mov    %r14d,%edi
xor    %esi,%esi
mov    $0x1,%edx
mov    %ebx,%ecx
mov    %r15d,%r8d
call   1030 <play_attack_defend_n@plt>
xor    %ebp,%ebp
test   %eax,%eax
sete   %bpl
mov    %ebp,%eax
add    $0x8,%rsp
pop    %rbx
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
%struct.pattern = type { i32 }
define i32 @autohelperowl_vital_apat38(%struct.pattern* %0, i32 %1, i32 %2, i32 %3, i32 %4) {
%6 = alloca %struct.pattern*
%7 = alloca i32
%8 = alloca i32
%9 = alloca i32
%10 = alloca i32
%11 = alloca i32
store %struct.pattern* %0, %struct.pattern** %6
store i32 %1, i32* %7
store i32 %2, i32* %8
store i32 %3, i32* %9
store i32 %4, i32* %10
%12 = load %struct.pattern*, %struct.pattern** %6
%13 = load i32, i32* %9
%14 = load i32, i32* %10
%15 = load i32, i32* %8
%16 = load i32, i32* %7
%17 = call i32 @offset(i32 0, i32 1, i32 %15, i32 %16)
store i32 %17, i32* %11
%18 = load i32, i32* %8
%19 = load i32, i32* %11
%20 = call i64 @owl_big_eyespace(i32 %18, i32 %19)
%21 = icmp ne i64 %20, 0
br i1 %21, label %22, label %29
22: ; preds = %5
%23 = load i32, i32* %9
%24 = load i32, i32* %8
%25 = load i32, i32* %11
%26 = call i32 @play_attack_defend_n(i32 %23, i32 0, i32 1, i32 %24, i32 %25)
%27 = icmp ne i32 %26, 0
%28 = xor i1 %27, true
br label %29
29: ; preds = %22, %5
%30 = phi i1 [ false, %5 ], [ %28, %22 ]
%31 = zext i1 %30 to i32
ret i32 %31
}

LLVM IR (-O2):
%struct.pattern = type { i32 }
define i32 @autohelperowl_vital_apat38(%struct.pattern* nocapture readnone %0, i32 %1, i32 %2, i32 %3, i32 %4) {
%6 = tail call i32 @offset(i32 0, i32 1, i32 %2, i32 %1)
%7 = tail call i64 @owl_big_eyespace(i32 %2, i32 %6)
%8 = icmp eq i64 %7, 0
br i1 %8, label %13, label %9
9: ; preds = %5
%10 = tail call i32 @play_attack_defend_n(i32 %3, i32 0, i32 1, i32 %2, i32 %6)
%11 = icmp eq i32 %10, 0
%12 = zext i1 %11 to i32
br label %13
13: ; preds = %9, %5
%14 = phi i32 [ 0, %5 ], [ %12, %9 ]
ret i32 %14
}