#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
double sqrt(double);
void CenterCut(float *lBuff, float *rBuff, float *cBuff, long windowsize) {
  double lR, lI, rR, rI, cR, cI;
  double A, B, C, D, alpha;
  long k;
  *(cBuff) = 0.0;
  *(cBuff + 1) = 0.0;
  for (k = 1; k < windowsize; k++) {
    lR = *(lBuff + k * 2);
    lI = *(lBuff + k * 2 + 1);
    rR = *(rBuff + k * 2);
    rI = *(rBuff + k * 2 + 1);
    cR = lR + rR;
    cI = lI + rI;
    A = cR * cR + cI * cI;
    B = -cR * (lR + rR) - cI * (lI + rI);
    C = lR * rR + lI * rI;
    D = B * B - 4 * A * C;
    if ((D >= 0.0) && (A != 0)) {
      alpha = (-B - sqrt(D)) / (2 * A);
      cR *= alpha;
      cI *= alpha;
    } else
      cR = cI = 0.0;
    lR = lR - cR;
    lI = lI - cI;
    rR = rR - cR;
    rI = rI - cI;
    *(lBuff + k * 2) = lR;
    *(lBuff + k * 2 + 1) = lI;
    *(rBuff + k * 2) = rR;
    *(rBuff + k * 2 + 1) = rI;
    *(cBuff + k * 2) = cR;
    *(cBuff + k * 2 + 1) = cI;
  }
}


x86 assembly (clang, -O0):
<CenterCut>:
push   %rbp
mov    %rsp,%rbp
sub    $0x90,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %rdx,-0x18(%rbp)
mov    %rcx,-0x20(%rbp)
mov    -0x18(%rbp),%rax
xorps  %xmm0,%xmm0
movss  %xmm0,(%rax)
mov    -0x18(%rbp),%rax
xorps  %xmm0,%xmm0
movss  %xmm0,0x4(%rax)
movq   $0x1,-0x80(%rbp)
mov    -0x80(%rbp),%rax
cmp    -0x20(%rbp),%rax
jge    1460 <CenterCut+0x350>
mov    -0x8(%rbp),%rax
mov    -0x80(%rbp),%rcx
shl    $0x1,%rcx
movss  (%rax,%rcx,4),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  %xmm0,-0x28(%rbp)
mov    -0x8(%rbp),%rax
mov    -0x80(%rbp),%rcx
shl    $0x1,%rcx
movss  0x4(%rax,%rcx,4),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  %xmm0,-0x30(%rbp)
mov    -0x10(%rbp),%rax
mov    -0x80(%rbp),%rcx
shl    $0x1,%rcx
movss  (%rax,%rcx,4),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  %xmm0,-0x38(%rbp)
mov    -0x10(%rbp),%rax
mov    -0x80(%rbp),%rcx
shl    $0x1,%rcx
movss  0x4(%rax,%rcx,4),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  %xmm0,-0x40(%rbp)
movsd  -0x28(%rbp),%xmm0
addsd  -0x38(%rbp),%xmm0
movsd  %xmm0,-0x48(%rbp)
movsd  -0x30(%rbp),%xmm0
addsd  -0x40(%rbp),%xmm0
movsd  %xmm0,-0x50(%rbp)
movsd  -0x48(%rbp),%xmm0
movsd  -0x48(%rbp),%xmm2
movsd  -0x50(%rbp),%xmm1
mulsd  -0x50(%rbp),%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x58(%rbp)
movsd  -0x48(%rbp),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
movsd  -0x28(%rbp),%xmm2
addsd  -0x38(%rbp),%xmm2
movsd  -0x50(%rbp),%xmm1
movsd  -0x30(%rbp),%xmm3
addsd  -0x40(%rbp),%xmm3
mulsd  %xmm3,%xmm1
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x60(%rbp)
movsd  -0x28(%rbp),%xmm0
movsd  -0x38(%rbp),%xmm2
movsd  -0x30(%rbp),%xmm1
mulsd  -0x40(%rbp),%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x68(%rbp)
movsd  -0x60(%rbp),%xmm0
movsd  -0x60(%rbp),%xmm2
movsd  0xd6f(%rip),%xmm1
mulsd  -0x58(%rbp),%xmm1
mulsd  -0x68(%rbp),%xmm1
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x70(%rbp)
movsd  -0x70(%rbp),%xmm0
xorps  %xmm1,%xmm1
ucomisd %xmm1,%xmm0
jb     1364 <CenterCut+0x254>
movsd  -0x58(%rbp),%xmm0
xorps  %xmm1,%xmm1
ucomisd %xmm1,%xmm0
jne    12ee <CenterCut+0x1de>
jp     12ee <CenterCut+0x1de>
jmp    1364 <CenterCut+0x254>
movsd  -0x60(%rbp),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
movsd  %xmm0,-0x88(%rbp)
ff
movsd  -0x70(%rbp),%xmm0
call   1030 <sqrt@plt>
movaps %xmm0,%xmm1
movsd  -0x88(%rbp),%xmm0
ff
subsd  %xmm1,%xmm0
movsd  0xcd5(%rip),%xmm1
mulsd  -0x58(%rbp),%xmm1
divsd  %xmm1,%xmm0
movsd  %xmm0,-0x78(%rbp)
movsd  -0x78(%rbp),%xmm0
mulsd  -0x48(%rbp),%xmm0
movsd  %xmm0,-0x48(%rbp)
movsd  -0x78(%rbp),%xmm0
mulsd  -0x50(%rbp),%xmm0
movsd  %xmm0,-0x50(%rbp)
jmp    1374 <CenterCut+0x264>
xorps  %xmm0,%xmm0
movsd  %xmm0,-0x50(%rbp)
xorps  %xmm0,%xmm0
movsd  %xmm0,-0x48(%rbp)
movsd  -0x28(%rbp),%xmm0
subsd  -0x48(%rbp),%xmm0
movsd  %xmm0,-0x28(%rbp)
movsd  -0x30(%rbp),%xmm0
subsd  -0x50(%rbp),%xmm0
movsd  %xmm0,-0x30(%rbp)
movsd  -0x38(%rbp),%xmm0
subsd  -0x48(%rbp),%xmm0
movsd  %xmm0,-0x38(%rbp)
movsd  -0x40(%rbp),%xmm0
subsd  -0x50(%rbp),%xmm0
movsd  %xmm0,-0x40(%rbp)
movsd  -0x28(%rbp),%xmm0
cvtsd2ss %xmm0,%xmm0
mov    -0x8(%rbp),%rax
mov    -0x80(%rbp),%rcx
shl    $0x1,%rcx
movss  %xmm0,(%rax,%rcx,4)
movsd  -0x30(%rbp),%xmm0
cvtsd2ss %xmm0,%xmm0
mov    -0x8(%rbp),%rax
mov    -0x80(%rbp),%rcx
shl    $0x1,%rcx
movss  %xmm0,0x4(%rax,%rcx,4)
movsd  -0x38(%rbp),%xmm0
cvtsd2ss %xmm0,%xmm0
mov    -0x10(%rbp),%rax
mov    -0x80(%rbp),%rcx
shl    $0x1,%rcx
movss  %xmm0,(%rax,%rcx,4)
movsd  -0x40(%rbp),%xmm0
cvtsd2ss %xmm0,%xmm0
mov    -0x10(%rbp),%rax
mov    -0x80(%rbp),%rcx
shl    $0x1,%rcx
movss  %xmm0,0x4(%rax,%rcx,4)
movsd  -0x48(%rbp),%xmm0
cvtsd2ss %xmm0,%xmm0
mov    -0x18(%rbp),%rax
mov    -0x80(%rbp),%rcx
shl    $0x1,%rcx
movss  %xmm0,(%rax,%rcx,4)
movsd  -0x50(%rbp),%xmm0
cvtsd2ss %xmm0,%xmm0
mov    -0x18(%rbp),%rax
mov    -0x80(%rbp),%rcx
shl    $0x1,%rcx
movss  %xmm0,0x4(%rax,%rcx,4)
mov    -0x80(%rbp),%rax
add    $0x1,%rax
mov    %rax,-0x80(%rbp)
jmp    114a <CenterCut+0x3a>
add    $0x90,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<CenterCut>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
sub    $0x78,%rsp
movq   $0x0,(%rdx)
cmp    $0x2,%rcx
jl     1321 <CenterCut+0x211>
mov    %rcx,%r14
mov    %rdx,%r15
mov    %rsi,%r12
mov    %rdi,%r13
add    $0xffffffffffffffff,%r14
xor    %ebx,%ebx
movapd 0xeb7(%rip),%xmm4
movsd  0xebf(%rip),%xmm5
xorpd  %xmm8,%xmm8
jmp    126b <CenterCut+0x15b>
nopl   0x0(%rax,%rax,1)
movapd %xmm9,0x60(%rsp)
movapd %xmm10,0x50(%rsp)
movapd %xmm11,0x40(%rsp)
movapd %xmm12,0x30(%rsp)
movapd %xmm3,0x20(%rsp)
movapd %xmm6,0x10(%rsp)
movapd %xmm7,(%rsp)
call   1030 <sqrt@plt>
movapd (%rsp),%xmm7
movapd 0x10(%rsp),%xmm6
movapd 0x20(%rsp),%xmm3
movapd 0x30(%rsp),%xmm12
movapd 0x40(%rsp),%xmm11
movapd 0x50(%rsp),%xmm10
movapd 0x60(%rsp),%xmm9
xorpd  %xmm8,%xmm8
movsd  0xe44(%rip),%xmm5
movapd 0xe2c(%rip),%xmm4
xorpd  %xmm4,%xmm7
subsd  %xmm0,%xmm7
addsd  %xmm6,%xmm6
divsd  %xmm6,%xmm7
unpcklpd %xmm7,%xmm7
mulpd  %xmm7,%xmm3
movapd %xmm3,%xmm1
subsd  %xmm1,%xmm10
movapd %xmm1,%xmm0
unpckhpd %xmm1,%xmm0
subsd  %xmm0,%xmm12
subsd  %xmm1,%xmm9
subsd  %xmm0,%xmm11
xorps  %xmm2,%xmm2
cvtsd2ss %xmm10,%xmm2
xorps  %xmm3,%xmm3
cvtsd2ss %xmm12,%xmm3
movss  %xmm2,0x8(%r13,%rbp,4)
movss  %xmm3,0xc(%r13,%rbp,4)
xorps  %xmm2,%xmm2
cvtsd2ss %xmm9,%xmm2
movss  %xmm2,0x8(%r12,%rbp,4)
xorps  %xmm2,%xmm2
cvtsd2ss %xmm11,%xmm2
movss  %xmm2,0xc(%r12,%rbp,4)
cvtsd2ss %xmm1,%xmm1
cvtsd2ss %xmm0,%xmm0
movss  %xmm1,0x8(%r15,%rbx,8)
movss  %xmm0,0xc(%r15,%rbx,8)
add    $0x1,%rbx
cmp    %rbx,%r14
je     1321 <CenterCut+0x211>
lea    (%rbx,%rbx,1),%rbp
cvtps2pd 0x8(%r13,%rbx,8),%xmm10
cvtps2pd 0x8(%r12,%rbx,8),%xmm9
movapd %xmm10,%xmm3
addpd  %xmm9,%xmm3
movapd %xmm3,%xmm0
mulpd  %xmm3,%xmm0
unpckhpd %xmm0,%xmm0
movapd %xmm3,%xmm6
mulsd  %xmm3,%xmm6
addsd  %xmm0,%xmm6
movapd %xmm3,%xmm7
xorpd  %xmm4,%xmm7
mulsd  %xmm3,%xmm7
subsd  %xmm0,%xmm7
movapd %xmm10,%xmm12
unpckhpd %xmm10,%xmm12
movapd %xmm9,%xmm11
unpckhpd %xmm9,%xmm11
movapd %xmm12,%xmm0
mulsd  %xmm11,%xmm0
movapd %xmm10,%xmm1
mulsd  %xmm9,%xmm1
addsd  %xmm0,%xmm1
movapd %xmm6,%xmm2
mulsd  %xmm5,%xmm2
mulsd  %xmm1,%xmm2
movapd %xmm7,%xmm0
mulsd  %xmm7,%xmm0
addsd  %xmm2,%xmm0
ucomisd %xmm8,%xmm0
xorpd  %xmm1,%xmm1
jb     11f0 <CenterCut+0xe0>
ucomisd %xmm8,%xmm6
jne    130d <CenterCut+0x1fd>
jnp    11f0 <CenterCut+0xe0>
ucomisd %xmm8,%xmm0
jb     1160 <CenterCut+0x50>
sqrtsd %xmm0,%xmm0
jmp    11d4 <CenterCut+0xc4>
add    $0x78,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
define void @CenterCut(float* %0, float* %1, float* %2, i64 %3) {
%5 = alloca float*
%6 = alloca float*
%7 = alloca float*
%8 = alloca i64
%9 = alloca double
%10 = alloca double
%11 = alloca double
%12 = alloca double
%13 = alloca double
%14 = alloca double
%15 = alloca double
%16 = alloca double
%17 = alloca double
%18 = alloca double
%19 = alloca double
%20 = alloca i64
store float* %0, float** %5
store float* %1, float** %6
store float* %2, float** %7
store i64 %3, i64* %8
%21 = load float*, float** %7
store float 0.000000e+00, float* %21
%22 = load float*, float** %7
%23 = getelementptr inbounds float, float* %22, i64 1
store float 0.000000e+00, float* %23
store i64 1, i64* %20
br label %24
24: ; preds = %166, %4
%25 = load i64, i64* %20
%26 = load i64, i64* %8
%27 = icmp slt i64 %25, %26
br i1 %27, label %28, label %169
28: ; preds = %24
%29 = load float*, float** %5
%30 = load i64, i64* %20
%31 = mul nsw i64 %30, 2
%32 = getelementptr inbounds float, float* %29, i64 %31
%33 = load float, float* %32
%34 = fpext float %33 to double
store double %34, double* %9
%35 = load float*, float** %5
%36 = load i64, i64* %20
%37 = mul nsw i64 %36, 2
%38 = getelementptr inbounds float, float* %35, i64 %37
%39 = getelementptr inbounds float, float* %38, i64 1
%40 = load float, float* %39
%41 = fpext float %40 to double
store double %41, double* %10
%42 = load float*, float** %6
%43 = load i64, i64* %20
%44 = mul nsw i64 %43, 2
%45 = getelementptr inbounds float, float* %42, i64 %44
%46 = load float, float* %45
%47 = fpext float %46 to double
store double %47, double* %11
%48 = load float*, float** %6
%49 = load i64, i64* %20
%50 = mul nsw i64 %49, 2
%51 = getelementptr inbounds float, float* %48, i64 %50
%52 = getelementptr inbounds float, float* %51, i64 1
%53 = load float, float* %52
%54 = fpext float %53 to double
store double %54, double* %12
%55 = load double, double* %9
%56 = load double, double* %11
%57 = fadd double %55, %56
store double %57, double* %13
%58 = load double, double* %10
%59 = load double, double* %12
%60 = fadd double %58, %59
store double %60, double* %14
%61 = load double, double* %13
%62 = load double, double* %13
%63 = load double, double* %14
%64 = load double, double* %14
%65 = fmul double %63, %64
%66 = call double @llvm.fmuladd.f64(double %61, double %62, double %65)
store double %66, double* %15
%67 = load double, double* %13
%68 = fneg double %67
%69 = load double, double* %9
%70 = load double, double* %11
%71 = fadd double %69, %70
%72 = load double, double* %14
%73 = load double, double* %10
%74 = load double, double* %12
%75 = fadd double %73, %74
%76 = fmul double %72, %75
%77 = fneg double %76
%78 = call double @llvm.fmuladd.f64(double %68, double %71, double %77)
store double %78, double* %16
%79 = load double, double* %9
%80 = load double, double* %11
%81 = load double, double* %10
%82 = load double, double* %12
%83 = fmul double %81, %82
%84 = call double @llvm.fmuladd.f64(double %79, double %80, double %83)
store double %84, double* %17
%85 = load double, double* %16
%86 = load double, double* %16
%87 = load double, double* %15
%88 = fmul double 4.000000e+00, %87
%89 = load double, double* %17
%90 = fmul double %88, %89
%91 = fneg double %90
%92 = call double @llvm.fmuladd.f64(double %85, double %86, double %91)
store double %92, double* %18
%93 = load double, double* %18
%94 = fcmp oge double %93, 0.000000e+00
br i1 %94, label %95, label %113
95: ; preds = %28
%96 = load double, double* %15
%97 = fcmp une double %96, 0.000000e+00
br i1 %97, label %98, label %113
98: ; preds = %95
%99 = load double, double* %16
%100 = fneg double %99
%101 = load double, double* %18
%102 = call double @sqrt(double %101)
%103 = fsub double %100, %102
%104 = load double, double* %15
%105 = fmul double 2.000000e+00, %104
%106 = fdiv double %103, %105
store double %106, double* %19
%107 = load double, double* %19
%108 = load double, double* %13
%109 = fmul double %108, %107
store double %109, double* %13
%110 = load double, double* %19
%111 = load double, double* %14
%112 = fmul double %111, %110
store double %112, double* %14
br label %114
113: ; preds = %95, %28
store double 0.000000e+00, double* %14
store double 0.000000e+00, double* %13
br label %114
114: ; preds = %113, %98
%115 = load double, double* %9
%116 = load double, double* %13
%117 = fsub double %115, %116
store double %117, double* %9
%118 = load double, double* %10
%119 = load double, double* %14
%120 = fsub double %118, %119
store double %120, double* %10
%121 = load double, double* %11
%122 = load double, double* %13
%123 = fsub double %121, %122
store double %123, double* %11
%124 = load double, double* %12
%125 = load double, double* %14
%126 = fsub double %124, %125
store double %126, double* %12
%127 = load double, double* %9
%128 = fptrunc double %127 to float
%129 = load float*, float** %5
%130 = load i64, i64* %20
%131 = mul nsw i64 %130, 2
%132 = getelementptr inbounds float, float* %129, i64 %131
store float %128, float* %132
%133 = load double, double* %10
%134 = fptrunc double %133 to float
%135 = load float*, float** %5
%136 = load i64, i64* %20
%137 = mul nsw i64 %136, 2
%138 = getelementptr inbounds float, float* %135, i64 %137
%139 = getelementptr inbounds float, float* %138, i64 1
store float %134, float* %139
%140 = load double, double* %11
%141 = fptrunc double %140 to float
%142 = load float*, float** %6
%143 = load i64, i64* %20
%144 = mul nsw i64 %143, 2
%145 = getelementptr inbounds float, float* %142, i64 %144
store float %141, float* %145
%146 = load double, double* %12
%147 = fptrunc double %146 to float
%148 = load float*, float** %6
%149 = load i64, i64* %20
%150 = mul nsw i64 %149, 2
%151 = getelementptr inbounds float, float* %148, i64 %150
%152 = getelementptr inbounds float, float* %151, i64 1
store float %147, float* %152
%153 = load double, double* %13
%154 = fptrunc double %153 to float
%155 = load float*, float** %7
%156 = load i64, i64* %20
%157 = mul nsw i64 %156, 2
%158 = getelementptr inbounds float, float* %155, i64 %157
store float %154, float* %158
%159 = load double, double* %14
%160 = fptrunc double %159 to float
%161 = load float*, float** %7
%162 = load i64, i64* %20
%163 = mul nsw i64 %162, 2
%164 = getelementptr inbounds float, float* %161, i64 %163
%165 = getelementptr inbounds float, float* %164, i64 1
store float %160, float* %165
br label %166
166: ; preds = %114
%167 = load i64, i64* %20
%168 = add nsw i64 %167, 1
store i64 %168, i64* %20
br label %24
169: ; preds = %24
ret void
}

LLVM IR (-O2):
define void @CenterCut(float* nocapture %0, float* nocapture %1, float* nocapture writeonly %2, i64 %3) {
store float 0.000000e+00, float* %2
%5 = getelementptr inbounds float, float* %2, i64 1
store float 0.000000e+00, float* %5
%6 = icmp sgt i64 %3, 1
br i1 %6, label %7, label %69
7: ; preds = %4, %49
%8 = phi i64 [ %67, %49 ], [ 1, %4 ]
%9 = shl nuw nsw i64 %8, 1
%10 = getelementptr inbounds float, float* %0, i64 %9
%11 = getelementptr inbounds float, float* %10, i64 1
%12 = bitcast float* %10 to <2 x float>*
%13 = load <2 x float>, <2 x float>* %12
%14 = fpext <2 x float> %13 to <2 x double>
%15 = getelementptr inbounds float, float* %1, i64 %9
%16 = getelementptr inbounds float, float* %15, i64 1
%17 = bitcast float* %15 to <2 x float>*
%18 = load <2 x float>, <2 x float>* %17
%19 = fpext <2 x float> %18 to <2 x double>
%20 = fadd <2 x double> %14, %19
%21 = fmul <2 x double> %20, %20
%22 = extractelement <2 x double> %21, i64 1
%23 = extractelement <2 x double> %20, i64 0
%24 = tail call double @llvm.fmuladd.f64(double %23, double %23, double %22)
%25 = fneg double %23
%26 = fneg double %22
%27 = tail call double @llvm.fmuladd.f64(double %25, double %23, double %26)
%28 = extractelement <2 x double> %14, i64 1
%29 = extractelement <2 x double> %19, i64 1
%30 = fmul double %28, %29
%31 = extractelement <2 x double> %14, i64 0
%32 = extractelement <2 x double> %19, i64 0
%33 = tail call double @llvm.fmuladd.f64(double %31, double %32, double %30)
%34 = fmul double %24, -4.000000e+00
%35 = fmul double %33, %34
%36 = tail call double @llvm.fmuladd.f64(double %27, double %27, double %35)
%37 = fcmp oge double %36, 0.000000e+00
%38 = fcmp une double %24, 0.000000e+00
%39 = select i1 %37, i1 %38, i1 false
br i1 %39, label %40, label %49
40: ; preds = %7
%41 = fneg double %27
%42 = tail call double @sqrt(double %36)
%43 = fsub double %41, %42
%44 = fmul double %24, 2.000000e+00
%45 = fdiv double %43, %44
%46 = insertelement <2 x double> poison, double %45, i64 0
%47 = shufflevector <2 x double> %46, <2 x double> poison, <2 x i32> zeroinitializer
%48 = fmul <2 x double> %20, %47
br label %49
49: ; preds = %7, %40
%50 = phi <2 x double> [ %48, %40 ], [ zeroinitializer, %7 ]
%51 = extractelement <2 x double> %50, i64 0
%52 = fsub <2 x double> %14, %50
%53 = extractelement <2 x double> %52, i64 0
%54 = extractelement <2 x double> %50, i64 1
%55 = fsub double %28, %54
%56 = fsub <2 x double> %19, %50
%57 = extractelement <2 x double> %56, i64 0
%58 = fsub double %29, %54
%59 = fptrunc double %53 to float
store float %59, float* %10
%60 = fptrunc double %55 to float
store float %60, float* %11
%61 = fptrunc double %57 to float
store float %61, float* %15
%62 = fptrunc double %58 to float
store float %62, float* %16
%63 = fptrunc double %51 to float
%64 = getelementptr inbounds float, float* %2, i64 %9
store float %63, float* %64
%65 = fptrunc double %54 to float
%66 = getelementptr inbounds float, float* %64, i64 1
store float %65, float* %66
%67 = add nuw nsw i64 %8, 1
%68 = icmp eq i64 %67, %3
br i1 %68, label %69, label %7
69: ; preds = %49, %4
ret void
}