#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ umfpack_zi_solve(long, long *, long *, double *, double *,
                                    double *, double *, double *, double *,
                                    void *, double *, double *);
void umf4zsolr_(long *sys, long Ap[], long Ai[], double Ax[], double Az[],
                double x[], double xz[], double b[], double bz[],
                void **Numeric, double Control[20], double Info[90]) {
  (void)umfpack_zi_solve(*sys, Ap, Ai, Ax, Az, x, xz, b, bz, *Numeric, Control,
                         Info);
}


x86 assembly (clang, -O0):
<umf4zsolr_>:
push   %rbp
mov    %rsp,%rbp
push   %r15
push   %r14
push   %rbx
sub    $0x68,%rsp
mov    0x38(%rbp),%rax
mov    0x30(%rbp),%rax
mov    0x28(%rbp),%rax
mov    0x20(%rbp),%rax
mov    0x18(%rbp),%rax
mov    0x10(%rbp),%rax
mov    %rdi,-0x20(%rbp)
mov    %rsi,-0x28(%rbp)
mov    %rdx,-0x30(%rbp)
mov    %rcx,-0x38(%rbp)
mov    %r8,-0x40(%rbp)
mov    %r9,-0x48(%rbp)
mov    -0x20(%rbp),%rax
mov    (%rax),%rdi
mov    -0x28(%rbp),%rsi
mov    -0x30(%rbp),%rdx
mov    -0x38(%rbp),%rcx
mov    -0x40(%rbp),%r8
mov    -0x48(%rbp),%r9
mov    0x10(%rbp),%r15
mov    0x18(%rbp),%r14
mov    0x20(%rbp),%rbx
mov    0x28(%rbp),%rax
mov    (%rax),%r11
mov    0x30(%rbp),%r10
mov    0x38(%rbp),%rax
mov    %r15,(%rsp)
mov    %r14,0x8(%rsp)
mov    %rbx,0x10(%rsp)
mov    %r11,0x18(%rsp)
mov    %r10,0x20(%rsp)
mov    %rax,0x28(%rsp)
call   1030 <umfpack_zi_solve@plt>
add    $0x68,%rsp
pop    %rbx
pop    %r14
pop    %r15
pop    %rbp
ret

x86 assembly (clang, -O2):
<umf4zsolr_>:
sub    $0x38,%rsp
movaps 0x40(%rsp),%xmm0
mov    0x50(%rsp),%r10
movaps 0x60(%rsp),%xmm1
mov    0x58(%rsp),%rax
mov    (%rdi),%rdi
mov    (%rax),%rax
movups %xmm1,0x20(%rsp)
mov    %rax,0x18(%rsp)
mov    %r10,0x10(%rsp)
movups %xmm0,(%rsp)
call   1030 <umfpack_zi_solve@plt>
add    $0x38,%rsp
ret

LLVM IR (-O0):
define void @umf4zsolr_(i64* %0, i64* %1, i64* %2, double* %3, double* %4, double* %5, double* %6, double* %7, double* %8, i8** %9, double* %10, double* %11) {
%13 = alloca i64*
%14 = alloca i64*
%15 = alloca i64*
%16 = alloca double*
%17 = alloca double*
%18 = alloca double*
%19 = alloca double*
%20 = alloca double*
%21 = alloca double*
%22 = alloca i8**
%23 = alloca double*
%24 = alloca double*
store i64* %0, i64** %13
store i64* %1, i64** %14
store i64* %2, i64** %15
store double* %3, double** %16
store double* %4, double** %17
store double* %5, double** %18
store double* %6, double** %19
store double* %7, double** %20
store double* %8, double** %21
store i8** %9, i8*** %22
store double* %10, double** %23
store double* %11, double** %24
%25 = load i64*, i64** %13
%26 = load i64, i64* %25
%27 = load i64*, i64** %14
%28 = load i64*, i64** %15
%29 = load double*, double** %16
%30 = load double*, double** %17
%31 = load double*, double** %18
%32 = load double*, double** %19
%33 = load double*, double** %20
%34 = load double*, double** %21
%35 = load i8**, i8*** %22
%36 = load i8*, i8** %35
%37 = load double*, double** %23
%38 = load double*, double** %24
%39 = call i32 @umfpack_zi_solve(i64 %26, i64* %27, i64* %28, double* %29, double* %30, double* %31, double* %32, double* %33, double* %34, i8* %36, double* %37, double* %38)
ret void
}

LLVM IR (-O2):
define void @umf4zsolr_(i64* nocapture %0, i64* %1, i64* %2, double* %3, double* %4, double* %5, double* %6, double* %7, double* %8, i8** nocapture %9, double* %10, double* %11) {
%13 = load i64, i64* %0
%14 = load i8*, i8** %9
%15 = tail call i32 @umfpack_zi_solve(i64 %13, i64* %1, i64* %2, double* %3, double* %4, double* %5, double* %6, double* %7, double* %8, i8* %14, double* %10, double* %11)
ret void
}