#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ Rotate(int *, int, int);
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ scanf(char *, int *);
int main() {
  int n, r;
  printf("Enter number of elements in your array: ");
  scanf("%d", &n);
  int arr[n];
  printf("Enter your array: ");
  for (int i = 0; i < n; i++)
    scanf("%d", &arr[i]);
  printf("Enter the value for rotation cycle: ");
  scanf("%d", &r);
  Rotate(arr, r, n);
  for (int i = 0; i < n; i++)
    printf("%d ", arr[i]);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
movl   $0x0,-0x4(%rbp)
lea    0xeba(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xed5(%rip),%rdi
lea    -0x8(%rbp),%rsi
call   1050 <scanf@plt>
mov    -0x8(%rbp),%eax
mov    %rsp,%rcx
mov    %rcx,-0x18(%rbp)
lea    0xf(,%rax,4),%rdx
and    $0xfffffffffffffff0,%rdx
mov    %rsp,%rcx
sub    %rdx,%rcx
mov    %rcx,-0x30(%rbp)
mov    %rcx,%rsp
mov    %rax,-0x20(%rbp)
lea    0xea1(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
movl   $0x0,-0x24(%rbp)
mov    -0x24(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    11ce <main+0x9e>
mov    -0x30(%rbp),%rsi
movslq -0x24(%rbp),%rax
shl    $0x2,%rax
add    %rax,%rsi
lea    0xe6e(%rip),%rdi
call   1050 <scanf@plt>
mov    -0x24(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x24(%rbp)
jmp    1199 <main+0x69>
lea    0xe6a(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xe46(%rip),%rdi
lea    -0xc(%rbp),%rsi
call   1050 <scanf@plt>
mov    -0x30(%rbp),%rdi
mov    -0xc(%rbp),%esi
mov    -0x8(%rbp),%edx
call   1040 <Rotate@plt>
movl   $0x0,-0x28(%rbp)
mov    -0x28(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    1235 <main+0x105>
mov    -0x30(%rbp),%rax
movslq -0x28(%rbp),%rcx
mov    (%rax,%rcx,4),%esi
lea    0xe44(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0x28(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x28(%rbp)
jmp    1202 <main+0xd2>
movl   $0x0,-0x4(%rbp)
mov    -0x18(%rbp),%rax
mov    %rax,%rsp
mov    -0x4(%rbp),%eax
mov    %rbp,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbp
mov    %rsp,%rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
push   %rax
lea    0xebb(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xed6(%rip),%rdi
lea    -0x2c(%rbp),%rsi
call   1050 <scanf@plt>
mov    %rsp,%r12
mov    -0x2c(%rbp),%eax
mov    %rsp,%r15
lea    0xf(,%rax,4),%rax
and    $0xfffffffffffffff0,%rax
sub    %rax,%r15
mov    %r15,%rsp
lea    0xeae(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
cmpl   $0x0,-0x2c(%rbp)
jle    11bc <main+0x8c>
xor    %r13d,%r13d
lea    0xe94(%rip),%r14
mov    %r15,%rbx
nopl   0x0(%rax,%rax,1)
mov    %r14,%rdi
mov    %rbx,%rsi
call   1050 <scanf@plt>
add    $0x1,%r13
movslq -0x2c(%rbp),%rax
add    $0x4,%rbx
cmp    %rax,%r13
jl     11a0 <main+0x70>
lea    0xe7c(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xe58(%rip),%rdi
lea    -0x30(%rbp),%rsi
call   1050 <scanf@plt>
mov    -0x30(%rbp),%esi
mov    -0x2c(%rbp),%edx
mov    %r15,%rdi
call   1040 <Rotate@plt>
cmpl   $0x0,-0x2c(%rbp)
jle    121b <main+0xeb>
lea    0xe6f(%rip),%r14
xor    %ebx,%ebx
nopw   0x0(%rax,%rax,1)
mov    (%r15,%rbx,4),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1030 <printf@plt>
add    $0x1,%rbx
movslq -0x2c(%rbp),%rax
cmp    %rax,%rbx
jl     1200 <main+0xd0>
mov    %r12,%rsp
xor    %eax,%eax
lea    -0x28(%rbp),%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
@.str = [41 x i8] c"Enter number of elements in your array: \00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [19 x i8] c"Enter your array: \00"
@.str.3 = [37 x i8] c"Enter the value for rotation cycle: \00"
@.str.4 = [4 x i8] c"%d \00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
%4 = alloca i8*
%5 = alloca i64
%6 = alloca i32
%7 = alloca i32
store i32 0, i32* %1
%8 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([41 x i8], [41 x i8]* @.str, i64 0, i64 0))
%9 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %2)
%10 = load i32, i32* %2
%11 = zext i32 %10 to i64
%12 = call i8* @llvm.stacksave()
store i8* %12, i8** %4
%13 = alloca i32, i64 %11
store i64 %11, i64* %5
%14 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([19 x i8], [19 x i8]* @.str.2, i64 0, i64 0))
store i32 0, i32* %6
br label %15
15: ; preds = %24, %0
%16 = load i32, i32* %6
%17 = load i32, i32* %2
%18 = icmp slt i32 %16, %17
br i1 %18, label %19, label %27
19: ; preds = %15
%20 = load i32, i32* %6
%21 = sext i32 %20 to i64
%22 = getelementptr inbounds i32, i32* %13, i64 %21
%23 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %22)
br label %24
24: ; preds = %19
%25 = load i32, i32* %6
%26 = add nsw i32 %25, 1
store i32 %26, i32* %6
br label %15
27: ; preds = %15
%28 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([37 x i8], [37 x i8]* @.str.3, i64 0, i64 0))
%29 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %3)
%30 = load i32, i32* %3
%31 = load i32, i32* %2
%32 = call i32 @Rotate(i32* %13, i32 %30, i32 %31)
store i32 0, i32* %7
br label %33
33: ; preds = %43, %27
%34 = load i32, i32* %7
%35 = load i32, i32* %2
%36 = icmp slt i32 %34, %35
br i1 %36, label %37, label %46
37: ; preds = %33
%38 = load i32, i32* %7
%39 = sext i32 %38 to i64
%40 = getelementptr inbounds i32, i32* %13, i64 %39
%41 = load i32, i32* %40
%42 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.4, i64 0, i64 0), i32 %41)
br label %43
43: ; preds = %37
%44 = load i32, i32* %7
%45 = add nsw i32 %44, 1
store i32 %45, i32* %7
br label %33
46: ; preds = %33
store i32 0, i32* %1
%47 = load i8*, i8** %4
%48 = load i32, i32* %1
ret i32 %48
}

LLVM IR (-O2):
@.str = [41 x i8] c"Enter number of elements in your array: \00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [19 x i8] c"Enter your array: \00"
@.str.3 = [37 x i8] c"Enter the value for rotation cycle: \00"
@.str.4 = [4 x i8] c"%d \00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = bitcast i32* %1 to i8*
%4 = bitcast i32* %2 to i8*
%5 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([41 x i8], [41 x i8]* @.str, i64 0, i64 0))
%6 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %1)
%7 = load i32, i32* %1
%8 = zext i32 %7 to i64
%9 = call i8* @llvm.stacksave()
%10 = alloca i32, i64 %8
%11 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([19 x i8], [19 x i8]* @.str.2, i64 0, i64 0))
%12 = load i32, i32* %1
%13 = icmp sgt i32 %12, 0
br i1 %13, label %22, label %14
14: ; preds = %22, %0
%15 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([37 x i8], [37 x i8]* @.str.3, i64 0, i64 0))
%16 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %2)
%17 = load i32, i32* %2
%18 = load i32, i32* %1
%19 = call i32 @Rotate(i32* %10, i32 %17, i32 %18)
%20 = load i32, i32* %1
%21 = icmp sgt i32 %20, 0
br i1 %21, label %31, label %30
22: ; preds = %0, %22
%23 = phi i64 [ %26, %22 ], [ 0, %0 ]
%24 = getelementptr inbounds i32, i32* %10, i64 %23
%25 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %24)
%26 = add nuw nsw i64 %23, 1
%27 = load i32, i32* %1
%28 = sext i32 %27 to i64
%29 = icmp slt i64 %26, %28
br i1 %29, label %22, label %14
30: ; preds = %31, %14
ret i32 0
31: ; preds = %14, %31
%32 = phi i64 [ %36, %31 ], [ 0, %14 ]
%33 = getelementptr inbounds i32, i32* %10, i64 %32
%34 = load i32, i32* %33
%35 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str.4, i64 0, i64 0), i32 %34)
%36 = add nuw nsw i64 %32, 1
%37 = load i32, i32* %1
%38 = sext i32 %37 to i64
%39 = icmp slt i64 %36, %38
br i1 %39, label %31, label %30
}