#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ scanf(char *, int *);
int main() {
  int sayi1;
  int sayi2;
  printf("1. Sayi: ");
  scanf("%d", &sayi1);
  printf("2. Sayi: ");
  scanf("%d", &sayi2);
  if (sayi1 > sayi2) {
    printf("\nBuyuk sayi = %d", sayi1);
  } else
    printf("\nBuyuk sayi = %d", sayi2);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
movl   $0x0,-0x4(%rbp)
lea    0xeca(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xede(%rip),%rdi
lea    -0x8(%rbp),%rsi
call   1040 <scanf@plt>
lea    0xeb6(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xec0(%rip),%rdi
lea    -0xc(%rbp),%rsi
call   1040 <scanf@plt>
mov    -0x8(%rbp),%eax
cmp    -0xc(%rbp),%eax
jle    118d <main+0x6d>
mov    -0x8(%rbp),%esi
lea    0xe93(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
jmp    119e <main+0x7e>
mov    -0xc(%rbp),%esi
lea    0xe7d(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x10,%rsp
lea    0xed4(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xee8(%rip),%rbx
lea    0xc(%rsp),%rsi
mov    %rbx,%rdi
call   1040 <scanf@plt>
lea    0xebc(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0x8(%rsp),%rsi
mov    %rbx,%rdi
call   1040 <scanf@plt>
mov    0xc(%rsp),%eax
mov    0x8(%rsp),%esi
cmp    %esi,%eax
cmovg  %eax,%esi
lea    0xe9e(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@.str = [10 x i8] c"1. Sayi: \00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [10 x i8] c"2. Sayi: \00"
@.str.3 = [17 x i8] c"\0ABuyuk sayi = %d\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
store i32 0, i32* %1
%4 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str, i64 0, i64 0))
%5 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %2)
%6 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.2, i64 0, i64 0))
%7 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %3)
%8 = load i32, i32* %2
%9 = load i32, i32* %3
%10 = icmp sgt i32 %8, %9
br i1 %10, label %11, label %14
11: ; preds = %0
%12 = load i32, i32* %2
%13 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([17 x i8], [17 x i8]* @.str.3, i64 0, i64 0), i32 %12)
br label %17
14: ; preds = %0
%15 = load i32, i32* %3
%16 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([17 x i8], [17 x i8]* @.str.3, i64 0, i64 0), i32 %15)
br label %17
17: ; preds = %14, %11
ret i32 0
}

LLVM IR (-O2):
@.str = [10 x i8] c"1. Sayi: \00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [10 x i8] c"2. Sayi: \00"
@.str.3 = [17 x i8] c"\0ABuyuk sayi = %d\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = bitcast i32* %1 to i8*
%4 = bitcast i32* %2 to i8*
%5 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([10 x i8], [10 x i8]* @.str, i64 0, i64 0))
%6 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %1)
%7 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([10 x i8], [10 x i8]* @.str.2, i64 0, i64 0))
%8 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %2)
%9 = load i32, i32* %1
%10 = load i32, i32* %2
%11 = icmp sgt i32 %9, %10
%12 = select i1 %11, i32 %9, i32 %10
%13 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([17 x i8], [17 x i8]* @.str.3, i64 0, i64 0), i32 %12)
ret i32 0
}