#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ G_Error(char *, char *);
int /*<<< orphan*/ Q_stricmp(char *, char *);
int G_ClassForString(char *string) {
  if (!Q_stricmp(string, "ANY")) {
    return -1;
  } else if (!Q_stricmp(string, "soldier")) {
    return 0;
  } else if (!Q_stricmp(string, "medic")) {
    return 1;
  } else if (!Q_stricmp(string, "engineer")) {
    return 2;
  } else if (!Q_stricmp(string, "lieutenant")) {
    return 3;
  } else if (!Q_stricmp(string, "fieldops")) {
    return 3;
  } else if (!Q_stricmp(string, "covertops")) {
    return 4;
  } else {
    G_Error("unknown player class: %s", string);
    return -1;
  }
}


x86 assembly (clang, -O0):
<G_ClassForString>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
mov    %rdi,-0x10(%rbp)
mov    -0x10(%rbp),%rdi
lea    0xec9(%rip),%rsi
call   1030 <Q_stricmp@plt>
cmp    $0x0,%eax
jne    1151 <G_ClassForString+0x31>
movl   $0xffffffff,-0x4(%rbp)
jmp    1246 <G_ClassForString+0x126>
mov    -0x10(%rbp),%rdi
lea    0xea8(%rip),%rsi
call   1030 <Q_stricmp@plt>
cmp    $0x0,%eax
jne    1176 <G_ClassForString+0x56>
movl   $0x0,-0x4(%rbp)
jmp    1246 <G_ClassForString+0x126>
mov    -0x10(%rbp),%rdi
lea    0xe8b(%rip),%rsi
call   1030 <Q_stricmp@plt>
cmp    $0x0,%eax
jne    119b <G_ClassForString+0x7b>
movl   $0x1,-0x4(%rbp)
jmp    1246 <G_ClassForString+0x126>
mov    -0x10(%rbp),%rdi
lea    0xe6c(%rip),%rsi
call   1030 <Q_stricmp@plt>
cmp    $0x0,%eax
jne    11c0 <G_ClassForString+0xa0>
movl   $0x2,-0x4(%rbp)
jmp    1246 <G_ClassForString+0x126>
mov    -0x10(%rbp),%rdi
lea    0xe50(%rip),%rsi
call   1030 <Q_stricmp@plt>
cmp    $0x0,%eax
jne    11e5 <G_ClassForString+0xc5>
movl   $0x3,-0x4(%rbp)
jmp    1246 <G_ClassForString+0x126>
mov    -0x10(%rbp),%rdi
lea    0xe36(%rip),%rsi
call   1030 <Q_stricmp@plt>
cmp    $0x0,%eax
jne    120a <G_ClassForString+0xea>
movl   $0x3,-0x4(%rbp)
jmp    1246 <G_ClassForString+0x126>
mov    -0x10(%rbp),%rdi
lea    0xe1a(%rip),%rsi
call   1030 <Q_stricmp@plt>
cmp    $0x0,%eax
jne    122f <G_ClassForString+0x10f>
movl   $0x4,-0x4(%rbp)
jmp    1246 <G_ClassForString+0x126>
mov    -0x10(%rbp),%rsi
lea    0xdff(%rip),%rdi
call   1040 <G_Error@plt>
movl   $0xffffffff,-0x4(%rbp)
mov    -0x4(%rbp),%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<G_ClassForString>:
push   %rbp
push   %rbx
push   %rax
mov    %rdi,%rbx
lea    0xed3(%rip),%rsi
call   1030 <Q_stricmp@plt>
mov    $0xffffffff,%ebp
test   %eax,%eax
je     11e3 <G_ClassForString+0xc3>
lea    0xebe(%rip),%rsi
mov    %rbx,%rdi
call   1030 <Q_stricmp@plt>
test   %eax,%eax
je     11cc <G_ClassForString+0xac>
lea    0xeb3(%rip),%rsi
mov    %rbx,%rdi
call   1030 <Q_stricmp@plt>
test   %eax,%eax
je     11d0 <G_ClassForString+0xb0>
lea    0xea6(%rip),%rsi
mov    %rbx,%rdi
call   1030 <Q_stricmp@plt>
test   %eax,%eax
je     11d7 <G_ClassForString+0xb7>
lea    0xe9c(%rip),%rsi
mov    %rbx,%rdi
call   1030 <Q_stricmp@plt>
mov    $0x3,%ebp
test   %eax,%eax
je     11e3 <G_ClassForString+0xc3>
lea    0xe8f(%rip),%rsi
mov    %rbx,%rdi
call   1030 <Q_stricmp@plt>
test   %eax,%eax
je     11e3 <G_ClassForString+0xc3>
lea    0xe85(%rip),%rsi
mov    %rbx,%rdi
call   1030 <Q_stricmp@plt>
test   %eax,%eax
je     11de <G_ClassForString+0xbe>
lea    0xe7c(%rip),%rdi
mov    %rbx,%rsi
call   1040 <G_Error@plt>
mov    $0xffffffff,%ebp
jmp    11e3 <G_ClassForString+0xc3>
xor    %ebp,%ebp
jmp    11e3 <G_ClassForString+0xc3>
mov    $0x1,%ebp
jmp    11e3 <G_ClassForString+0xc3>
mov    $0x2,%ebp
jmp    11e3 <G_ClassForString+0xc3>
mov    $0x4,%ebp
mov    %ebp,%eax
add    $0x8,%rsp
pop    %rbx
pop    %rbp
ret

LLVM IR (-O0):
@.str = [4 x i8] c"ANY\00"
@.str.1 = [8 x i8] c"soldier\00"
@.str.2 = [6 x i8] c"medic\00"
@.str.3 = [9 x i8] c"engineer\00"
@.str.4 = [11 x i8] c"lieutenant\00"
@.str.5 = [9 x i8] c"fieldops\00"
@.str.6 = [10 x i8] c"covertops\00"
@.str.7 = [25 x i8] c"unknown player class: %s\00"
define i32 @G_ClassForString(i8* %0) {
%2 = alloca i32
%3 = alloca i8*
store i8* %0, i8** %3
%4 = load i8*, i8** %3
%5 = call i32 @Q_stricmp(i8* %4, i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0))
%6 = icmp ne i32 %5, 0
br i1 %6, label %8, label %7
7: ; preds = %1
store i32 -1, i32* %2
br label %41
8: ; preds = %1
%9 = load i8*, i8** %3
%10 = call i32 @Q_stricmp(i8* %9, i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str.1, i64 0, i64 0))
%11 = icmp ne i32 %10, 0
br i1 %11, label %13, label %12
12: ; preds = %8
store i32 0, i32* %2
br label %41
13: ; preds = %8
%14 = load i8*, i8** %3
%15 = call i32 @Q_stricmp(i8* %14, i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.2, i64 0, i64 0))
%16 = icmp ne i32 %15, 0
br i1 %16, label %18, label %17
17: ; preds = %13
store i32 1, i32* %2
br label %41
18: ; preds = %13
%19 = load i8*, i8** %3
%20 = call i32 @Q_stricmp(i8* %19, i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.3, i64 0, i64 0))
%21 = icmp ne i32 %20, 0
br i1 %21, label %23, label %22
22: ; preds = %18
store i32 2, i32* %2
br label %41
23: ; preds = %18
%24 = load i8*, i8** %3
%25 = call i32 @Q_stricmp(i8* %24, i8* getelementptr inbounds ([11 x i8], [11 x i8]* @.str.4, i64 0, i64 0))
%26 = icmp ne i32 %25, 0
br i1 %26, label %28, label %27
27: ; preds = %23
store i32 3, i32* %2
br label %41
28: ; preds = %23
%29 = load i8*, i8** %3
%30 = call i32 @Q_stricmp(i8* %29, i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.5, i64 0, i64 0))
%31 = icmp ne i32 %30, 0
br i1 %31, label %33, label %32
32: ; preds = %28
store i32 3, i32* %2
br label %41
33: ; preds = %28
%34 = load i8*, i8** %3
%35 = call i32 @Q_stricmp(i8* %34, i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.6, i64 0, i64 0))
%36 = icmp ne i32 %35, 0
br i1 %36, label %38, label %37
37: ; preds = %33
store i32 4, i32* %2
br label %41
38: ; preds = %33
%39 = load i8*, i8** %3
%40 = call i32 @G_Error(i8* getelementptr inbounds ([25 x i8], [25 x i8]* @.str.7, i64 0, i64 0), i8* %39)
store i32 -1, i32* %2
br label %41
41: ; preds = %38, %37, %32, %27, %22, %17, %12, %7
%42 = load i32, i32* %2
ret i32 %42
}

LLVM IR (-O2):
@.str = [4 x i8] c"ANY\00"
@.str.1 = [8 x i8] c"soldier\00"
@.str.2 = [6 x i8] c"medic\00"
@.str.3 = [9 x i8] c"engineer\00"
@.str.4 = [11 x i8] c"lieutenant\00"
@.str.5 = [9 x i8] c"fieldops\00"
@.str.6 = [10 x i8] c"covertops\00"
@.str.7 = [25 x i8] c"unknown player class: %s\00"
define i32 @G_ClassForString(i8* %0) {
%2 = tail call i32 @Q_stricmp(i8* %0, i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0))
%3 = icmp eq i32 %2, 0
br i1 %3, label %24, label %4
4: ; preds = %1
%5 = tail call i32 @Q_stricmp(i8* %0, i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str.1, i64 0, i64 0))
%6 = icmp eq i32 %5, 0
br i1 %6, label %24, label %7
7: ; preds = %4
%8 = tail call i32 @Q_stricmp(i8* %0, i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.2, i64 0, i64 0))
%9 = icmp eq i32 %8, 0
br i1 %9, label %24, label %10
10: ; preds = %7
%11 = tail call i32 @Q_stricmp(i8* %0, i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.3, i64 0, i64 0))
%12 = icmp eq i32 %11, 0
br i1 %12, label %24, label %13
13: ; preds = %10
%14 = tail call i32 @Q_stricmp(i8* %0, i8* getelementptr inbounds ([11 x i8], [11 x i8]* @.str.4, i64 0, i64 0))
%15 = icmp eq i32 %14, 0
br i1 %15, label %24, label %16
16: ; preds = %13
%17 = tail call i32 @Q_stricmp(i8* %0, i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.5, i64 0, i64 0))
%18 = icmp eq i32 %17, 0
br i1 %18, label %24, label %19
19: ; preds = %16
%20 = tail call i32 @Q_stricmp(i8* %0, i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.6, i64 0, i64 0))
%21 = icmp eq i32 %20, 0
br i1 %21, label %24, label %22
22: ; preds = %19
%23 = tail call i32 @G_Error(i8* getelementptr inbounds ([25 x i8], [25 x i8]* @.str.7, i64 0, i64 0), i8* %0)
br label %24
24: ; preds = %19, %16, %13, %10, %7, %4, %1, %22
%25 = phi i32 [ -1, %22 ], [ -1, %1 ], [ 0, %4 ], [ 1, %7 ], [ 2, %10 ], [ 3, %13 ], [ 3, %16 ], [ 4, %19 ]
ret i32 %25
}