#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, float);
int /*<<< orphan*/ scanf(char *, float *);
int main() {
  float a, b, c;
  scanf("%f", &a);
  scanf("%f", &b);
  scanf("%f", &c);
  if (a > b && a > c) {
    printf("%.1f\n", a);
  } else if (b > a && b > c) {
    printf("%.1f\n", b);
  } else {
    printf("%.1f\n", c);
  }
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
movl   $0x0,-0x4(%rbp)
lea    0xeca(%rip),%rdi
lea    -0x8(%rbp),%rsi
call   1040 <scanf@plt>
lea    0xeba(%rip),%rdi
lea    -0xc(%rbp),%rsi
call   1040 <scanf@plt>
lea    0xeaa(%rip),%rdi
lea    -0x10(%rbp),%rsi
call   1040 <scanf@plt>
movss  -0x8(%rbp),%xmm0
ucomiss -0xc(%rbp),%xmm0
jbe    1193 <main+0x73>
movss  -0x8(%rbp),%xmm0
ucomiss -0x10(%rbp),%xmm0
jbe    1193 <main+0x73>
movss  -0x8(%rbp),%xmm0
lea    0xe7a(%rip),%rdi
call   1030 <printf@plt>
jmp    11dd <main+0xbd>
movss  -0xc(%rbp),%xmm0
ucomiss -0x8(%rbp),%xmm0
jbe    11c7 <main+0xa7>
movss  -0xc(%rbp),%xmm0
ucomiss -0x10(%rbp),%xmm0
jbe    11c7 <main+0xa7>
movss  -0xc(%rbp),%xmm0
lea    0xe46(%rip),%rdi
call   1030 <printf@plt>
jmp    11d8 <main+0xb8>
movss  -0x10(%rbp),%xmm0
lea    0xe30(%rip),%rdi
call   1030 <printf@plt>
jmp    11dd <main+0xbd>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x10,%rsp
lea    0xed4(%rip),%rbx
lea    0xc(%rsp),%rsi
mov    %rbx,%rdi
call   1040 <scanf@plt>
lea    0x8(%rsp),%rsi
mov    %rbx,%rdi
call   1040 <scanf@plt>
lea    0x4(%rsp),%rsi
mov    %rbx,%rdi
call   1040 <scanf@plt>
movss  0xc(%rsp),%xmm1
movss  0x8(%rsp),%xmm2
movss  0x4(%rsp),%xmm0
movaps %xmm2,%xmm3
maxss  %xmm0,%xmm3
movaps %xmm1,%xmm4
cmpltss %xmm2,%xmm4
andps  %xmm4,%xmm3
andnps %xmm0,%xmm4
orps   %xmm3,%xmm4
cmpltss %xmm1,%xmm2
cmpltss %xmm1,%xmm0
movaps %xmm0,%xmm3
andnps %xmm4,%xmm3
andps  %xmm1,%xmm0
orps   %xmm3,%xmm0
andps  %xmm2,%xmm0
andnps %xmm4,%xmm2
orps   %xmm2,%xmm0
lea    0xe60(%rip),%rdi
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@.str = [3 x i8] c"%f\00"
@.str.1 = [6 x i8] c"%.1f\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca float
%3 = alloca float
%4 = alloca float
store i32 0, i32* %1
%5 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %2)
%6 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %3)
%7 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %4)
%8 = load float, float* %2
%9 = load float, float* %3
%10 = fcmp ogt float %8, %9
br i1 %10, label %11, label %18
11: ; preds = %0
%12 = load float, float* %2
%13 = load float, float* %4
%14 = fcmp ogt float %12, %13
br i1 %14, label %15, label %18
15: ; preds = %11
%16 = load float, float* %2
%17 = call i32 @printf(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), float %16)
br label %33
18: ; preds = %11, %0
%19 = load float, float* %3
%20 = load float, float* %2
%21 = fcmp ogt float %19, %20
br i1 %21, label %22, label %29
22: ; preds = %18
%23 = load float, float* %3
%24 = load float, float* %4
%25 = fcmp ogt float %23, %24
br i1 %25, label %26, label %29
26: ; preds = %22
%27 = load float, float* %3
%28 = call i32 @printf(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), float %27)
br label %32
29: ; preds = %22, %18
%30 = load float, float* %4
%31 = call i32 @printf(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), float %30)
br label %32
32: ; preds = %29, %26
br label %33
33: ; preds = %32, %15
ret i32 0
}

LLVM IR (-O2):
@.str = [3 x i8] c"%f\00"
@.str.1 = [6 x i8] c"%.1f\0A\00"
define i32 @main() {
%1 = alloca float
%2 = alloca float
%3 = alloca float
%4 = bitcast float* %1 to i8*
%5 = bitcast float* %2 to i8*
%6 = bitcast float* %3 to i8*
%7 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %1)
%8 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %2)
%9 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %3)
%10 = load float, float* %1
%11 = load float, float* %2
%12 = fcmp ogt float %10, %11
%13 = load float, float* %3
%14 = fcmp ogt float %10, %13
%15 = select i1 %12, i1 %14, i1 false
%16 = fcmp ogt float %11, %10
%17 = fcmp ogt float %11, %13
%18 = select i1 %16, i1 %17, i1 false
%19 = select i1 %18, float %11, float %13
%20 = select i1 %15, float %10, float %19
%21 = call i32 @printf(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), float %20)
ret i32 0
}