#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ puts(char *);
void displayIntroMessage() {
  puts("An interactive fiction game by Robert Sikorski.");
  puts("This work is free, open source, and may only be used, redistributed, "
       "or modified on condition of the same");
  puts("being true for the end result.");
  puts("\nWelcome to The Message\n\"The Message\" is a short text adventure "
       "game with a rudimentary parser.");
  puts("Simple command entries are the basis here, with all options explained "
       "in the 'help' action.\n");
}


x86 assembly (clang, -O0):
<displayIntroMessage>:
push   %rbp
mov    %rsp,%rbp
lea    0xee5(%rip),%rdi
call   1030 <puts@plt>
lea    0xf09(%rip),%rdi
call   1030 <puts@plt>
lea    0xf67(%rip),%rdi
call   1030 <puts@plt>
lea    0xf7a(%rip),%rdi
call   1030 <puts@plt>
lea    0xfce(%rip),%rdi
call   1030 <puts@plt>
pop    %rbp
ret

x86 assembly (clang, -O2):
<displayIntroMessage>:
push   %rax
lea    0xee8(%rip),%rdi
call   1030 <puts@plt>
lea    0xf0c(%rip),%rdi
call   1030 <puts@plt>
lea    0xf6a(%rip),%rdi
call   1030 <puts@plt>
lea    0xf7d(%rip),%rdi
call   1030 <puts@plt>
lea    0xfd1(%rip),%rdi
pop    %rax
jmp    1030 <puts@plt>

LLVM IR (-O0):
@.str = [48 x i8] c"An interactive fiction game by Robert Sikorski.\00"
@.str.1 = [106 x i8] c"This work is free, open source, and may only be used, redistributed, or modified on condition of the same\00"
@.str.2 = [31 x i8] c"being true for the end result.\00"
@.str.3 = [96 x i8] c"\0AWelcome to The Message\0A\22The Message\22 is a short text adventure game with a rudimentary parser.\00"
@.str.4 = [93 x i8] c"Simple command entries are the basis here, with all options explained in the 'help' action.\0A\00"
define void @displayIntroMessage() {
%1 = call i32 @puts(i8* getelementptr inbounds ([48 x i8], [48 x i8]* @.str, i64 0, i64 0))
%2 = call i32 @puts(i8* getelementptr inbounds ([106 x i8], [106 x i8]* @.str.1, i64 0, i64 0))
%3 = call i32 @puts(i8* getelementptr inbounds ([31 x i8], [31 x i8]* @.str.2, i64 0, i64 0))
%4 = call i32 @puts(i8* getelementptr inbounds ([96 x i8], [96 x i8]* @.str.3, i64 0, i64 0))
%5 = call i32 @puts(i8* getelementptr inbounds ([93 x i8], [93 x i8]* @.str.4, i64 0, i64 0))
ret void
}

LLVM IR (-O2):
@.str = [48 x i8] c"An interactive fiction game by Robert Sikorski.\00"
@.str.1 = [106 x i8] c"This work is free, open source, and may only be used, redistributed, or modified on condition of the same\00"
@.str.2 = [31 x i8] c"being true for the end result.\00"
@.str.3 = [96 x i8] c"\0AWelcome to The Message\0A\22The Message\22 is a short text adventure game with a rudimentary parser.\00"
@.str.4 = [93 x i8] c"Simple command entries are the basis here, with all options explained in the 'help' action.\0A\00"
define void @displayIntroMessage() {
%1 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([48 x i8], [48 x i8]* @.str, i64 0, i64 0))
%2 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([106 x i8], [106 x i8]* @.str.1, i64 0, i64 0))
%3 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([31 x i8], [31 x i8]* @.str.2, i64 0, i64 0))
%4 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([96 x i8], [96 x i8]* @.str.3, i64 0, i64 0))
%5 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([93 x i8], [93 x i8]* @.str.4, i64 0, i64 0))
ret void
}