#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ scanf(char *, float *);
int main(void) {
  float preco, desc, newValue;
  printf("Insira o preço do produto: \n");
  scanf("%f", &preco);
  printf("Insira o valor do desconto: \n");
  scanf("%f", &desc);
  newValue = preco - (preco * (desc / 100));
  printf("O produto passa a custar: %.2f\n", newValue);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
movl   $0x0,-0x4(%rbp)
lea    0xece(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xede(%rip),%rdi
lea    -0x8(%rbp),%rsi
call   1040 <scanf@plt>
lea    0xed1(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xec0(%rip),%rdi
lea    -0xc(%rbp),%rsi
call   1040 <scanf@plt>
movss  -0x8(%rbp),%xmm1
movss  -0x8(%rbp),%xmm0
movss  -0xc(%rbp),%xmm2
movss  0xe7e(%rip),%xmm3
divss  %xmm3,%xmm2
movd   %xmm0,%eax
xor    $0x80000000,%eax
movd   %eax,%xmm0
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x10(%rbp)
movss  -0x10(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
lea    0xe93(%rip),%rdi
mov    $0x1,%al
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x10,%rsp
lea    0xeeb(%rip),%rdi
call   1030 <puts@plt>
lea    0xebc(%rip),%rbx
lea    0xc(%rsp),%rsi
mov    %rbx,%rdi
call   1050 <scanf@plt>
lea    0xee8(%rip),%rdi
call   1030 <puts@plt>
lea    0x8(%rsp),%rsi
mov    %rbx,%rdi
call   1050 <scanf@plt>
movss  0x8(%rsp),%xmm0
divss  0xe84(%rip),%xmm0
movss  0xc(%rsp),%xmm1
mulss  %xmm1,%xmm0
addss  %xmm1,%xmm0
cvtss2sd %xmm0,%xmm0
lea    0xe72(%rip),%rdi
mov    $0x1,%al
call   1040 <printf@plt>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@.str = [30 x i8] c"Insira o pre\C3\A7o do produto: \0A\00"
@.str.1 = [3 x i8] c"%f\00"
@.str.2 = [30 x i8] c"Insira o valor do desconto: \0A\00"
@.str.3 = [32 x i8] c"O produto passa a custar: %.2f\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca float
%3 = alloca float
%4 = alloca float
store i32 0, i32* %1
%5 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([30 x i8], [30 x i8]* @.str, i64 0, i64 0))
%6 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %2)
%7 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([30 x i8], [30 x i8]* @.str.2, i64 0, i64 0))
%8 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %3)
%9 = load float, float* %2
%10 = load float, float* %2
%11 = load float, float* %3
%12 = fdiv float %11, 1.000000e+02
%13 = fneg float %10
%14 = call float @llvm.fmuladd.f32(float %13, float %12, float %9)
store float %14, float* %4
%15 = load float, float* %4
%16 = fpext float %15 to double
%17 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([32 x i8], [32 x i8]* @.str.3, i64 0, i64 0), double %16)
ret i32 0
}

LLVM IR (-O2):
@.str.1 = [3 x i8] c"%f\00"
@.str.3 = [32 x i8] c"O produto passa a custar: %.2f\0A\00"
@str = [29 x i8] c"Insira o pre\C3\A7o do produto: \00"
@str.4 = [29 x i8] c"Insira o valor do desconto: \00"
define i32 @main() {
%1 = alloca float
%2 = alloca float
%3 = bitcast float* %1 to i8*
%4 = bitcast float* %2 to i8*
%5 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([29 x i8], [29 x i8]* @str, i64 0, i64 0))
%6 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %1)
%7 = call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([29 x i8], [29 x i8]* @str.4, i64 0, i64 0))
%8 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %2)
%9 = load float, float* %1
%10 = load float, float* %2
%11 = fdiv float %10, 1.000000e+02
%12 = fneg float %9
%13 = call float @llvm.fmuladd.f32(float %12, float %11, float %9)
%14 = fpext float %13 to double
%15 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([32 x i8], [32 x i8]* @.str.3, i64 0, i64 0), double %14)
ret i32 0
}