int main() {
  signed long long int a, b, c;
  signed long long int d;
  unsigned long long int ua, ub, uc;
  unsigned long long int ud;
  a = 0x00000000FFFFFFFFLL;
  b = 0xFFFFFFFF00000000LL;
  c = a + b;
  c = 0;
  a = 0xFFFFFFFFFFFFFFECLL;
  b = 0xFFFFFFFFFFFFFFE2LL;
  c = a + b;
  c = 0;
  a = 0xFFFFFFFFFFFFFFFELL;
  b = 0x0000000000000002LL;
  c = a + b;
  c = 0;
  a = 0x000000000000000ALL;
  b = 0xFFFFFFFFFFFFFFFBLL;
  c = a + b;
  c = 0;
  a = 0x0000000000000005LL;
  b = 0xFFFFFFFFFFFFFFF6LL;
  c = a + b;
  c = 0;
  a = 0xF0F0F0F0F0F0F0F0LL;
  b = 0x0F0F0F0F0F0F0F0FLL;
  c = a + b;
  c = 0;
  a = 0xAAAAAAAAAAAAAAAALL;
  b = 0x5555555555555555LL;
  c = a + b;
  c = 0;
  d = 0;
  d += 1;
  d += 2;
  d += 3;
  d += 4;
  d += 5;
  d = 0;
  ua = 0x00000000FFFFFFFFULL;
  ub = 0xFFFFFFFF00000000ULL;
  uc = ua + ub;
  uc = 0;
  ua = 0xFFFFFFFFFFFFFFECULL;
  ub = 0xFFFFFFFFFFFFFFE2ULL;
  uc = ua + ub;
  uc = 0;
  ua = 0xFFFFFFFFFFFFFFFEULL;
  ub = 0x0000000000000002ULL;
  uc = ua + ub;
  uc = 0;
  ua = 0x000000000000000AULL;
  ub = 0xFFFFFFFFFFFFFFFBULL;
  uc = ua + ub;
  uc = 0;
  ua = 0x0000000000000005ULL;
  ub = 0xFFFFFFFFFFFFFFF6ULL;
  uc = ua + ub;
  uc = 0;
  ua = 0x0F0F0F0F0F0F0F0FULL;
  ub = 0xF0F0F0F0F0F0F0F0ULL;
  uc = ua + ub;
  uc = 0;
  ua = 0xAAAAAAAAAAAAAAAAULL;
  ub = 0x5555555555555555ULL;
  uc = ua + ub;
  uc = 0;
  ud = 0;
  ud += 1;
  ud += 2;
  ud += 3;
  ud += 4;
  ud += 5;
  ud = 0;
  d = 15;
  d += 0xFFFFFFFFFFFFFFFFULL;
  d += 0xFFFFFFFFFFFFFFFEULL;
  d += 0xFFFFFFFFFFFFFFFDULL;
  d += 0xFFFFFFFFFFFFFFFCULL;
  d += 0xFFFFFFFFFFFFFFFBULL;
  d = 0;
  ud = 15;
  ud += 0xFFFFFFFFFFFFFFFFULL;
  ud += 0xFFFFFFFFFFFFFFFEULL;
  ud += 0xFFFFFFFFFFFFFFFDULL;
  ud += 0xFFFFFFFFFFFFFFFCULL;
  ud += 0xFFFFFFFFFFFFFFFBULL;
  ud = 0;
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
movl   $0x0,-0x4(%rbp)
mov    $0xffffffff,%eax
mov    %rax,-0x10(%rbp)
movabs $0xffffffff00000000,%rax
ff ff ff
mov    %rax,-0x18(%rbp)
mov    -0x10(%rbp),%rax
add    -0x18(%rbp),%rax
mov    %rax,-0x20(%rbp)
movq   $0x0,-0x20(%rbp)
movq   $0xffffffffffffffec,-0x10(%rbp)
ff
movq   $0xffffffffffffffe2,-0x18(%rbp)
ff
mov    -0x10(%rbp),%rax
add    -0x18(%rbp),%rax
mov    %rax,-0x20(%rbp)
movq   $0x0,-0x20(%rbp)
movq   $0xfffffffffffffffe,-0x10(%rbp)
ff
movq   $0x2,-0x18(%rbp)
mov    -0x10(%rbp),%rax
add    -0x18(%rbp),%rax
mov    %rax,-0x20(%rbp)
movq   $0x0,-0x20(%rbp)
movq   $0xa,-0x10(%rbp)
movq   $0xfffffffffffffffb,-0x18(%rbp)
ff
mov    -0x10(%rbp),%rax
add    -0x18(%rbp),%rax
mov    %rax,-0x20(%rbp)
movq   $0x0,-0x20(%rbp)
movq   $0x5,-0x10(%rbp)
movq   $0xfffffffffffffff6,-0x18(%rbp)
ff
mov    -0x10(%rbp),%rax
add    -0x18(%rbp),%rax
mov    %rax,-0x20(%rbp)
movq   $0x0,-0x20(%rbp)
movabs $0xf0f0f0f0f0f0f0f0,%rax
f0 f0 f0
mov    %rax,-0x10(%rbp)
movabs $0xf0f0f0f0f0f0f0f,%rax
0f 0f 0f
mov    %rax,-0x18(%rbp)
mov    -0x10(%rbp),%rax
add    -0x18(%rbp),%rax
mov    %rax,-0x20(%rbp)
movq   $0x0,-0x20(%rbp)
movabs $0xaaaaaaaaaaaaaaaa,%rax
aa aa aa
mov    %rax,-0x10(%rbp)
movabs $0x5555555555555555,%rax
55 55 55
mov    %rax,-0x18(%rbp)
mov    -0x10(%rbp),%rax
add    -0x18(%rbp),%rax
mov    %rax,-0x20(%rbp)
movq   $0x0,-0x20(%rbp)
movq   $0x0,-0x28(%rbp)
mov    -0x28(%rbp),%rax
add    $0x1,%rax
mov    %rax,-0x28(%rbp)
mov    -0x28(%rbp),%rax
add    $0x2,%rax
mov    %rax,-0x28(%rbp)
mov    -0x28(%rbp),%rax
add    $0x3,%rax
mov    %rax,-0x28(%rbp)
mov    -0x28(%rbp),%rax
add    $0x4,%rax
mov    %rax,-0x28(%rbp)
mov    -0x28(%rbp),%rax
add    $0x5,%rax
mov    %rax,-0x28(%rbp)
movq   $0x0,-0x28(%rbp)
mov    $0xffffffff,%eax
mov    %rax,-0x30(%rbp)
movabs $0xffffffff00000000,%rax
ff ff ff
mov    %rax,-0x38(%rbp)
mov    -0x30(%rbp),%rax
add    -0x38(%rbp),%rax
mov    %rax,-0x40(%rbp)
movq   $0x0,-0x40(%rbp)
movq   $0xffffffffffffffec,-0x30(%rbp)
ff
movq   $0xffffffffffffffe2,-0x38(%rbp)
ff
mov    -0x30(%rbp),%rax
add    -0x38(%rbp),%rax
mov    %rax,-0x40(%rbp)
movq   $0x0,-0x40(%rbp)
movq   $0xfffffffffffffffe,-0x30(%rbp)
ff
movq   $0x2,-0x38(%rbp)
mov    -0x30(%rbp),%rax
add    -0x38(%rbp),%rax
mov    %rax,-0x40(%rbp)
movq   $0x0,-0x40(%rbp)
movq   $0xa,-0x30(%rbp)
movq   $0xfffffffffffffffb,-0x38(%rbp)
ff
mov    -0x30(%rbp),%rax
add    -0x38(%rbp),%rax
mov    %rax,-0x40(%rbp)
movq   $0x0,-0x40(%rbp)
movq   $0x5,-0x30(%rbp)
movq   $0xfffffffffffffff6,-0x38(%rbp)
ff
mov    -0x30(%rbp),%rax
add    -0x38(%rbp),%rax
mov    %rax,-0x40(%rbp)
movq   $0x0,-0x40(%rbp)
movabs $0xf0f0f0f0f0f0f0f,%rax
0f 0f 0f
mov    %rax,-0x30(%rbp)
movabs $0xf0f0f0f0f0f0f0f0,%rax
f0 f0 f0
mov    %rax,-0x38(%rbp)
mov    -0x30(%rbp),%rax
add    -0x38(%rbp),%rax
mov    %rax,-0x40(%rbp)
movq   $0x0,-0x40(%rbp)
movabs $0xaaaaaaaaaaaaaaaa,%rax
aa aa aa
mov    %rax,-0x30(%rbp)
movabs $0x5555555555555555,%rax
55 55 55
mov    %rax,-0x38(%rbp)
mov    -0x30(%rbp),%rax
add    -0x38(%rbp),%rax
mov    %rax,-0x40(%rbp)
movq   $0x0,-0x40(%rbp)
movq   $0x0,-0x48(%rbp)
mov    -0x48(%rbp),%rax
add    $0x1,%rax
mov    %rax,-0x48(%rbp)
mov    -0x48(%rbp),%rax
add    $0x2,%rax
mov    %rax,-0x48(%rbp)
mov    -0x48(%rbp),%rax
add    $0x3,%rax
mov    %rax,-0x48(%rbp)
mov    -0x48(%rbp),%rax
add    $0x4,%rax
mov    %rax,-0x48(%rbp)
mov    -0x48(%rbp),%rax
add    $0x5,%rax
mov    %rax,-0x48(%rbp)
movq   $0x0,-0x48(%rbp)
movq   $0xf,-0x28(%rbp)
mov    -0x28(%rbp),%rax
add    $0xffffffffffffffff,%rax
mov    %rax,-0x28(%rbp)
mov    -0x28(%rbp),%rax
add    $0xfffffffffffffffe,%rax
mov    %rax,-0x28(%rbp)
mov    -0x28(%rbp),%rax
add    $0xfffffffffffffffd,%rax
mov    %rax,-0x28(%rbp)
mov    -0x28(%rbp),%rax
add    $0xfffffffffffffffc,%rax
mov    %rax,-0x28(%rbp)
mov    -0x28(%rbp),%rax
add    $0xfffffffffffffffb,%rax
mov    %rax,-0x28(%rbp)
movq   $0x0,-0x28(%rbp)
movq   $0xf,-0x48(%rbp)
mov    -0x48(%rbp),%rax
add    $0xffffffffffffffff,%rax
mov    %rax,-0x48(%rbp)
mov    -0x48(%rbp),%rax
add    $0xfffffffffffffffe,%rax
mov    %rax,-0x48(%rbp)
mov    -0x48(%rbp),%rax
add    $0xfffffffffffffffd,%rax
mov    %rax,-0x48(%rbp)
mov    -0x48(%rbp),%rax
add    $0xfffffffffffffffc,%rax
mov    %rax,-0x48(%rbp)
mov    -0x48(%rbp),%rax
add    $0xfffffffffffffffb,%rax
mov    %rax,-0x48(%rbp)
movq   $0x0,-0x48(%rbp)
xor    %eax,%eax
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
xor    %eax,%eax
ret

LLVM IR (-O0):
define i32 @main() {
%1 = alloca i32
%2 = alloca i64
%3 = alloca i64
%4 = alloca i64
%5 = alloca i64
%6 = alloca i64
%7 = alloca i64
%8 = alloca i64
%9 = alloca i64
store i32 0, i32* %1
store i64 4294967295, i64* %2
store i64 -4294967296, i64* %3
%10 = load i64, i64* %2
%11 = load i64, i64* %3
%12 = add nsw i64 %10, %11
store i64 %12, i64* %4
store i64 0, i64* %4
store i64 -20, i64* %2
store i64 -30, i64* %3
%13 = load i64, i64* %2
%14 = load i64, i64* %3
%15 = add nsw i64 %13, %14
store i64 %15, i64* %4
store i64 0, i64* %4
store i64 -2, i64* %2
store i64 2, i64* %3
%16 = load i64, i64* %2
%17 = load i64, i64* %3
%18 = add nsw i64 %16, %17
store i64 %18, i64* %4
store i64 0, i64* %4
store i64 10, i64* %2
store i64 -5, i64* %3
%19 = load i64, i64* %2
%20 = load i64, i64* %3
%21 = add nsw i64 %19, %20
store i64 %21, i64* %4
store i64 0, i64* %4
store i64 5, i64* %2
store i64 -10, i64* %3
%22 = load i64, i64* %2
%23 = load i64, i64* %3
%24 = add nsw i64 %22, %23
store i64 %24, i64* %4
store i64 0, i64* %4
store i64 -1085102592571150096, i64* %2
store i64 1085102592571150095, i64* %3
%25 = load i64, i64* %2
%26 = load i64, i64* %3
%27 = add nsw i64 %25, %26
store i64 %27, i64* %4
store i64 0, i64* %4
store i64 -6148914691236517206, i64* %2
store i64 6148914691236517205, i64* %3
%28 = load i64, i64* %2
%29 = load i64, i64* %3
%30 = add nsw i64 %28, %29
store i64 %30, i64* %4
store i64 0, i64* %4
store i64 0, i64* %5
%31 = load i64, i64* %5
%32 = add nsw i64 %31, 1
store i64 %32, i64* %5
%33 = load i64, i64* %5
%34 = add nsw i64 %33, 2
store i64 %34, i64* %5
%35 = load i64, i64* %5
%36 = add nsw i64 %35, 3
store i64 %36, i64* %5
%37 = load i64, i64* %5
%38 = add nsw i64 %37, 4
store i64 %38, i64* %5
%39 = load i64, i64* %5
%40 = add nsw i64 %39, 5
store i64 %40, i64* %5
store i64 0, i64* %5
store i64 4294967295, i64* %6
store i64 -4294967296, i64* %7
%41 = load i64, i64* %6
%42 = load i64, i64* %7
%43 = add i64 %41, %42
store i64 %43, i64* %8
store i64 0, i64* %8
store i64 -20, i64* %6
store i64 -30, i64* %7
%44 = load i64, i64* %6
%45 = load i64, i64* %7
%46 = add i64 %44, %45
store i64 %46, i64* %8
store i64 0, i64* %8
store i64 -2, i64* %6
store i64 2, i64* %7
%47 = load i64, i64* %6
%48 = load i64, i64* %7
%49 = add i64 %47, %48
store i64 %49, i64* %8
store i64 0, i64* %8
store i64 10, i64* %6
store i64 -5, i64* %7
%50 = load i64, i64* %6
%51 = load i64, i64* %7
%52 = add i64 %50, %51
store i64 %52, i64* %8
store i64 0, i64* %8
store i64 5, i64* %6
store i64 -10, i64* %7
%53 = load i64, i64* %6
%54 = load i64, i64* %7
%55 = add i64 %53, %54
store i64 %55, i64* %8
store i64 0, i64* %8
store i64 1085102592571150095, i64* %6
store i64 -1085102592571150096, i64* %7
%56 = load i64, i64* %6
%57 = load i64, i64* %7
%58 = add i64 %56, %57
store i64 %58, i64* %8
store i64 0, i64* %8
store i64 -6148914691236517206, i64* %6
store i64 6148914691236517205, i64* %7
%59 = load i64, i64* %6
%60 = load i64, i64* %7
%61 = add i64 %59, %60
store i64 %61, i64* %8
store i64 0, i64* %8
store i64 0, i64* %9
%62 = load i64, i64* %9
%63 = add i64 %62, 1
store i64 %63, i64* %9
%64 = load i64, i64* %9
%65 = add i64 %64, 2
store i64 %65, i64* %9
%66 = load i64, i64* %9
%67 = add i64 %66, 3
store i64 %67, i64* %9
%68 = load i64, i64* %9
%69 = add i64 %68, 4
store i64 %69, i64* %9
%70 = load i64, i64* %9
%71 = add i64 %70, 5
store i64 %71, i64* %9
store i64 0, i64* %9
store i64 15, i64* %5
%72 = load i64, i64* %5
%73 = add i64 %72, -1
store i64 %73, i64* %5
%74 = load i64, i64* %5
%75 = add i64 %74, -2
store i64 %75, i64* %5
%76 = load i64, i64* %5
%77 = add i64 %76, -3
store i64 %77, i64* %5
%78 = load i64, i64* %5
%79 = add i64 %78, -4
store i64 %79, i64* %5
%80 = load i64, i64* %5
%81 = add i64 %80, -5
store i64 %81, i64* %5
store i64 0, i64* %5
store i64 15, i64* %9
%82 = load i64, i64* %9
%83 = add i64 %82, -1
store i64 %83, i64* %9
%84 = load i64, i64* %9
%85 = add i64 %84, -2
store i64 %85, i64* %9
%86 = load i64, i64* %9
%87 = add i64 %86, -3
store i64 %87, i64* %9
%88 = load i64, i64* %9
%89 = add i64 %88, -4
store i64 %89, i64* %9
%90 = load i64, i64* %9
%91 = add i64 %90, -5
store i64 %91, i64* %9
store i64 0, i64* %9
ret i32 0
}

LLVM IR (-O2):
define i32 @main() {
ret i32 0
}