#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ EXIT_SUCCESS;
int /*<<< orphan*/ exit(int /*<<< orphan*/);
int /*<<< orphan*/ printf(char *, ...);
void show_help(char program_name[]) {
  printf("Usage: %s [OPTION]...\n\n", program_name);
  printf("  -X, --width=WIDTH                           set WIDTH columns\n");
  printf("  -Y, --height=HEIGHT                         set HEIGHT rows\n");
  printf("  -S, --size=SIZE                             set SIZE cols and SIZE "
         "rows,\n");
  printf("                                              equivalent with -X "
         "SIZE -Y\n");
  printf("                                              SIZE\n");
  printf("  -x, --cell-width=CELL_WIDTH                 set CELL_WIDTH pixels "
         "as\n");
  printf("                                              cell width\n");
  printf("  -y, --cell-height=CELL_HEIGHT               set CELL_HEIGHT pixels "
         "as\n");
  printf("                                              cell height\n");
  printf("  -s, --cell-size=CELL_SIZE                   set SIZE pixels as "
         "cell width\n");
  printf("                                              and cell height,\n");
  printf("                                              equivalent with -x "
         "CELL_SIZE\n");
  printf("                                              -y CELL_SIZE\n");
  printf("  -e, --vertical-space-between-cells=SPACE    set SPACE pixels as "
         "vertical\n");
  printf("                                              space between cells\n");
  printf("  -o, --horizontal-space-between-cells=SPACE  set SPACE pixels as\n");
  printf("                                              horizontal space "
         "between\n");
  printf("                                              cells\n");
  printf("  -a, --cell-color=COLOR                      colors the cells with "
         "the\n");
  printf("                                              COLOR hexadecimal "
         "color code\n");
  printf("  -n, --new-cell-color=COLOR                  colors the new cells "
         "with the\n");
  printf("                                              COLOR hexadecimal "
         "color code\n");
  printf("  -b, --background-color=COLOR                colors the background "
         "with\n");
  printf("                                              the COLOR hexadecimal "
         "color\n");
  printf("                                              code\n");
  printf(
      "  -c, --colors                                colors the new cells\n");
  printf("  -d, --delay=DELAY                           set the time between "
         "cycles\n");
  printf(
      "                                              to DELAY milliseconds\n");
  printf("  -l, --linked-borders                        link the opposite "
         "borders\n");
  printf("  -h, --help                                  show this help\n\n");
  printf("While running the game\n\n");
  printf("  Key N     restart the game with a new random grid\n");
  printf("  Key Up    decrease the time between cycles\n");
  printf("  Key Down  increase the time between cycles\n");
  printf("  Key P     pause\n");
  printf("  Key Q     Close the window\n");
  exit(EXIT_SUCCESS);
}


x86 assembly (clang, -O0):
<show_help>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
mov    %rdi,-0x8(%rbp)
mov    -0x8(%rbp),%rsi
lea    0xec9(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xed3(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xf06(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xf37(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xf75(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xfb1(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xfd7(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x1011(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x103d(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x1078(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x10a5(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x10e4(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x1116(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x1154(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x1182(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x11c0(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x11f5(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x122a(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x1264(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x128b(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x12c6(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x1304(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x12aa(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x1335(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x1371(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x13ae(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x13d4(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x140a(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x1447(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x147e(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x14b9(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x14ea(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x14f5(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x151c(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x153c(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x155c(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0x1561(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    0x2ca3(%rip),%rax
mov    (%rax),%edi
call   1040 <exit@plt>

x86 assembly (clang, -O2):
<show_help>:
push   %rbx
mov    %rdi,%rsi
lea    0xec5(%rip),%rdi
xor    %eax,%eax
call   1040 <printf@plt>
lea    0xecf(%rip),%rdi
call   1030 <puts@plt>
lea    0xf03(%rip),%rdi
call   1030 <puts@plt>
lea    0xf35(%rip),%rdi
call   1030 <puts@plt>
lea    0xf74(%rip),%rdi
call   1030 <puts@plt>
lea    0xfb1(%rip),%rdi
call   1030 <puts@plt>
lea    0xfd8(%rip),%rdi
call   1030 <puts@plt>
lea    0x1013(%rip),%rdi
call   1030 <puts@plt>
lea    0x1040(%rip),%rdi
call   1030 <puts@plt>
lea    0x107c(%rip),%rdi
call   1030 <puts@plt>
lea    0x10aa(%rip),%rdi
call   1030 <puts@plt>
lea    0x10ea(%rip),%rdi
call   1030 <puts@plt>
lea    0x111d(%rip),%rdi
call   1030 <puts@plt>
lea    0x115c(%rip),%rdi
call   1030 <puts@plt>
lea    0x118b(%rip),%rdi
call   1030 <puts@plt>
lea    0x11ca(%rip),%rdi
call   1030 <puts@plt>
lea    0x1200(%rip),%rdi
call   1030 <puts@plt>
lea    0x1236(%rip),%rdi
call   1030 <puts@plt>
lea    0x1271(%rip),%rdi
call   1030 <puts@plt>
lea    0x1299(%rip),%rdi
call   1030 <puts@plt>
lea    0x1321(%rip),%rbx
mov    %rbx,%rdi
call   1030 <puts@plt>
lea    0x12c6(%rip),%rdi
call   1030 <puts@plt>
mov    %rbx,%rdi
call   1030 <puts@plt>
lea    0x1349(%rip),%rdi
call   1030 <puts@plt>
lea    0x1386(%rip),%rdi
call   1030 <puts@plt>
lea    0x13c4(%rip),%rdi
call   1030 <puts@plt>
lea    0x13eb(%rip),%rdi
call   1030 <puts@plt>
lea    0x1422(%rip),%rdi
call   1030 <puts@plt>
lea    0x1460(%rip),%rdi
call   1030 <puts@plt>
lea    0x1498(%rip),%rdi
call   1030 <puts@plt>
lea    0x14d4(%rip),%rdi
call   1030 <puts@plt>
lea    0x1506(%rip),%rdi
call   1030 <puts@plt>
lea    0x1512(%rip),%rdi
call   1030 <puts@plt>
lea    0x153a(%rip),%rdi
call   1030 <puts@plt>
lea    0x155b(%rip),%rdi
call   1030 <puts@plt>
lea    0x157c(%rip),%rdi
call   1030 <puts@plt>
lea    0x1582(%rip),%rdi
call   1030 <puts@plt>
mov    0x2ce8(%rip),%rax
mov    (%rax),%edi
call   1050 <exit@plt>

LLVM IR (-O0):
@.str = [24 x i8] c"Usage: %s [OPTION]...\0A\0A\00"
@.str.1 = [65 x i8] c" -X, --width=WIDTH set WIDTH columns\0A\00"
@.str.2 = [63 x i8] c" -Y, --height=HEIGHT set HEIGHT rows\0A\00"
@.str.3 = [76 x i8] c" -S, --size=SIZE set SIZE cols and SIZE rows,\0A\00"
@.str.4 = [74 x i8] c" equivalent with -X SIZE -Y\0A\00"
@.str.5 = [52 x i8] c" SIZE\0A\00"
@.str.6 = [72 x i8] c" -x, --cell-width=CELL_WIDTH set CELL_WIDTH pixels as\0A\00"
@.str.7 = [58 x i8] c" cell width\0A\00"
@.str.8 = [73 x i8] c" -y, --cell-height=CELL_HEIGHT set CELL_HEIGHT pixels as\0A\00"
@.str.9 = [59 x i8] c" cell height\0A\00"
@.str.10 = [77 x i8] c" -s, --cell-size=CELL_SIZE set SIZE pixels as cell width\0A\00"
@.str.11 = [64 x i8] c" and cell height,\0A\00"
@.str.12 = [76 x i8] c" equivalent with -x CELL_SIZE\0A\00"
@.str.13 = [60 x i8] c" -y CELL_SIZE\0A\00"
@.str.14 = [76 x i8] c" -e, --vertical-space-between-cells=SPACE set SPACE pixels as vertical\0A\00"
@.str.15 = [67 x i8] c" space between cells\0A\00"
@.str.16 = [67 x i8] c" -o, --horizontal-space-between-cells=SPACE set SPACE pixels as\0A\00"
@.str.17 = [72 x i8] c" horizontal space between\0A\00"
@.str.18 = [53 x i8] c" cells\0A\00"
@.str.19 = [73 x i8] c" -a, --cell-color=COLOR colors the cells with the\0A\00"
@.str.20 = [76 x i8] c" COLOR hexadecimal color code\0A\00"
@.str.21 = [77 x i8] c" -n, --new-cell-color=COLOR colors the new cells with the\0A\00"
@.str.22 = [74 x i8] c" -b, --background-color=COLOR colors the background with\0A\00"
@.str.23 = [75 x i8] c" the COLOR hexadecimal color\0A\00"
@.str.24 = [52 x i8] c" code\0A\00"
@.str.25 = [68 x i8] c" -c, --colors colors the new cells\0A\00"
@.str.26 = [75 x i8] c" -d, --delay=DELAY set the time between cycles\0A\00"
@.str.27 = [69 x i8] c" to DELAY milliseconds\0A\00"
@.str.28 = [73 x i8] c" -l, --linked-borders link the opposite borders\0A\00"
@.str.29 = [63 x i8] c" -h, --help show this help\0A\0A\00"
@.str.30 = [25 x i8] c"While running the game\0A\0A\00"
@.str.31 = [53 x i8] c" Key N restart the game with a new random grid\0A\00"
@.str.32 = [46 x i8] c" Key Up decrease the time between cycles\0A\00"
@.str.33 = [46 x i8] c" Key Down increase the time between cycles\0A\00"
@.str.34 = [19 x i8] c" Key P pause\0A\00"
@.str.35 = [30 x i8] c" Key Q Close the window\0A\00"
@EXIT_SUCCESS = global i32 0
define void @show_help(i8* %0) {
%2 = alloca i8*
store i8* %0, i8** %2
%3 = load i8*, i8** %2
%4 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([24 x i8], [24 x i8]* @.str, i64 0, i64 0), i8* %3)
%5 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([65 x i8], [65 x i8]* @.str.1, i64 0, i64 0))
%6 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([63 x i8], [63 x i8]* @.str.2, i64 0, i64 0))
%7 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([76 x i8], [76 x i8]* @.str.3, i64 0, i64 0))
%8 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([74 x i8], [74 x i8]* @.str.4, i64 0, i64 0))
%9 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([52 x i8], [52 x i8]* @.str.5, i64 0, i64 0))
%10 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([72 x i8], [72 x i8]* @.str.6, i64 0, i64 0))
%11 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([58 x i8], [58 x i8]* @.str.7, i64 0, i64 0))
%12 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([73 x i8], [73 x i8]* @.str.8, i64 0, i64 0))
%13 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([59 x i8], [59 x i8]* @.str.9, i64 0, i64 0))
%14 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([77 x i8], [77 x i8]* @.str.10, i64 0, i64 0))
%15 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([64 x i8], [64 x i8]* @.str.11, i64 0, i64 0))
%16 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([76 x i8], [76 x i8]* @.str.12, i64 0, i64 0))
%17 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([60 x i8], [60 x i8]* @.str.13, i64 0, i64 0))
%18 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([76 x i8], [76 x i8]* @.str.14, i64 0, i64 0))
%19 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([67 x i8], [67 x i8]* @.str.15, i64 0, i64 0))
%20 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([67 x i8], [67 x i8]* @.str.16, i64 0, i64 0))
%21 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([72 x i8], [72 x i8]* @.str.17, i64 0, i64 0))
%22 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([53 x i8], [53 x i8]* @.str.18, i64 0, i64 0))
%23 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([73 x i8], [73 x i8]* @.str.19, i64 0, i64 0))
%24 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([76 x i8], [76 x i8]* @.str.20, i64 0, i64 0))
%25 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([77 x i8], [77 x i8]* @.str.21, i64 0, i64 0))
%26 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([76 x i8], [76 x i8]* @.str.20, i64 0, i64 0))
%27 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([74 x i8], [74 x i8]* @.str.22, i64 0, i64 0))
%28 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([75 x i8], [75 x i8]* @.str.23, i64 0, i64 0))
%29 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([52 x i8], [52 x i8]* @.str.24, i64 0, i64 0))
%30 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([68 x i8], [68 x i8]* @.str.25, i64 0, i64 0))
%31 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([75 x i8], [75 x i8]* @.str.26, i64 0, i64 0))
%32 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([69 x i8], [69 x i8]* @.str.27, i64 0, i64 0))
%33 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([73 x i8], [73 x i8]* @.str.28, i64 0, i64 0))
%34 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([63 x i8], [63 x i8]* @.str.29, i64 0, i64 0))
%35 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([25 x i8], [25 x i8]* @.str.30, i64 0, i64 0))
%36 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([53 x i8], [53 x i8]* @.str.31, i64 0, i64 0))
%37 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([46 x i8], [46 x i8]* @.str.32, i64 0, i64 0))
%38 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([46 x i8], [46 x i8]* @.str.33, i64 0, i64 0))
%39 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([19 x i8], [19 x i8]* @.str.34, i64 0, i64 0))
%40 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([30 x i8], [30 x i8]* @.str.35, i64 0, i64 0))
%41 = load i32, i32* @EXIT_SUCCESS
%42 = call i32 @exit(i32 %41)
unreachable
}

LLVM IR (-O2):
@.str = [24 x i8] c"Usage: %s [OPTION]...\0A\0A\00"
@EXIT_SUCCESS = global i32 0
@str = [64 x i8] c" -X, --width=WIDTH set WIDTH columns\00"
@str.36 = [62 x i8] c" -Y, --height=HEIGHT set HEIGHT rows\00"
@str.37 = [75 x i8] c" -S, --size=SIZE set SIZE cols and SIZE rows,\00"
@str.38 = [73 x i8] c" equivalent with -X SIZE -Y\00"
@str.39 = [51 x i8] c" SIZE\00"
@str.40 = [71 x i8] c" -x, --cell-width=CELL_WIDTH set CELL_WIDTH pixels as\00"
@str.41 = [57 x i8] c" cell width\00"
@str.42 = [72 x i8] c" -y, --cell-height=CELL_HEIGHT set CELL_HEIGHT pixels as\00"
@str.43 = [58 x i8] c" cell height\00"
@str.44 = [76 x i8] c" -s, --cell-size=CELL_SIZE set SIZE pixels as cell width\00"
@str.45 = [63 x i8] c" and cell height,\00"
@str.46 = [75 x i8] c" equivalent with -x CELL_SIZE\00"
@str.47 = [59 x i8] c" -y CELL_SIZE\00"
@str.48 = [75 x i8] c" -e, --vertical-space-between-cells=SPACE set SPACE pixels as vertical\00"
@str.49 = [66 x i8] c" space between cells\00"
@str.50 = [66 x i8] c" -o, --horizontal-space-between-cells=SPACE set SPACE pixels as\00"
@str.51 = [71 x i8] c" horizontal space between\00"
@str.52 = [52 x i8] c" cells\00"
@str.53 = [72 x i8] c" -a, --cell-color=COLOR colors the cells with the\00"
@str.55 = [76 x i8] c" -n, --new-cell-color=COLOR colors the new cells with the\00"
@str.56 = [75 x i8] c" COLOR hexadecimal color code\00"
@str.57 = [73 x i8] c" -b, --background-color=COLOR colors the background with\00"
@str.58 = [74 x i8] c" the COLOR hexadecimal color\00"
@str.59 = [51 x i8] c" code\00"
@str.60 = [67 x i8] c" -c, --colors colors the new cells\00"
@str.61 = [74 x i8] c" -d, --delay=DELAY set the time between cycles\00"
@str.62 = [68 x i8] c" to DELAY milliseconds\00"
@str.63 = [72 x i8] c" -l, --linked-borders link the opposite borders\00"
@str.64 = [62 x i8] c" -h, --help show this help\0A\00"
@str.65 = [24 x i8] c"While running the game\0A\00"
@str.66 = [52 x i8] c" Key N restart the game with a new random grid\00"
@str.67 = [45 x i8] c" Key Up decrease the time between cycles\00"
@str.68 = [45 x i8] c" Key Down increase the time between cycles\00"
@str.69 = [18 x i8] c" Key P pause\00"
@str.70 = [29 x i8] c" Key Q Close the window\00"
define void @show_help(i8* %0) {
%2 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([24 x i8], [24 x i8]* @.str, i64 0, i64 0), i8* %0)
%3 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([64 x i8], [64 x i8]* @str, i64 0, i64 0))
%4 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([62 x i8], [62 x i8]* @str.36, i64 0, i64 0))
%5 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([75 x i8], [75 x i8]* @str.37, i64 0, i64 0))
%6 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([73 x i8], [73 x i8]* @str.38, i64 0, i64 0))
%7 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([51 x i8], [51 x i8]* @str.39, i64 0, i64 0))
%8 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([71 x i8], [71 x i8]* @str.40, i64 0, i64 0))
%9 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([57 x i8], [57 x i8]* @str.41, i64 0, i64 0))
%10 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([72 x i8], [72 x i8]* @str.42, i64 0, i64 0))
%11 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([58 x i8], [58 x i8]* @str.43, i64 0, i64 0))
%12 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([76 x i8], [76 x i8]* @str.44, i64 0, i64 0))
%13 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([63 x i8], [63 x i8]* @str.45, i64 0, i64 0))
%14 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([75 x i8], [75 x i8]* @str.46, i64 0, i64 0))
%15 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([59 x i8], [59 x i8]* @str.47, i64 0, i64 0))
%16 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([75 x i8], [75 x i8]* @str.48, i64 0, i64 0))
%17 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([66 x i8], [66 x i8]* @str.49, i64 0, i64 0))
%18 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([66 x i8], [66 x i8]* @str.50, i64 0, i64 0))
%19 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([71 x i8], [71 x i8]* @str.51, i64 0, i64 0))
%20 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([52 x i8], [52 x i8]* @str.52, i64 0, i64 0))
%21 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([72 x i8], [72 x i8]* @str.53, i64 0, i64 0))
%22 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([75 x i8], [75 x i8]* @str.56, i64 0, i64 0))
%23 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([76 x i8], [76 x i8]* @str.55, i64 0, i64 0))
%24 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([75 x i8], [75 x i8]* @str.56, i64 0, i64 0))
%25 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([73 x i8], [73 x i8]* @str.57, i64 0, i64 0))
%26 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([74 x i8], [74 x i8]* @str.58, i64 0, i64 0))
%27 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([51 x i8], [51 x i8]* @str.59, i64 0, i64 0))
%28 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([67 x i8], [67 x i8]* @str.60, i64 0, i64 0))
%29 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([74 x i8], [74 x i8]* @str.61, i64 0, i64 0))
%30 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([68 x i8], [68 x i8]* @str.62, i64 0, i64 0))
%31 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([72 x i8], [72 x i8]* @str.63, i64 0, i64 0))
%32 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([62 x i8], [62 x i8]* @str.64, i64 0, i64 0))
%33 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([24 x i8], [24 x i8]* @str.65, i64 0, i64 0))
%34 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([52 x i8], [52 x i8]* @str.66, i64 0, i64 0))
%35 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([45 x i8], [45 x i8]* @str.67, i64 0, i64 0))
%36 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([45 x i8], [45 x i8]* @str.68, i64 0, i64 0))
%37 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([18 x i8], [18 x i8]* @str.69, i64 0, i64 0))
%38 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([29 x i8], [29 x i8]* @str.70, i64 0, i64 0))
%39 = load i32, i32* @EXIT_SUCCESS
%40 = tail call i32 @exit(i32 %39)
unreachable
}