#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ test_chainify();
int /*<<< orphan*/ test_clear();
int /*<<< orphan*/ test_clear_with_shift();
int /*<<< orphan*/ test_euler();
int /*<<< orphan*/ test_extend_chain();
int /*<<< orphan*/ test_flood_2();
int /*<<< orphan*/ test_game_all_clear();
int /*<<< orphan*/ test_game_symmetry();
int /*<<< orphan*/ test_ghost_chain();
int /*<<< orphan*/ test_gravity();
int /*<<< orphan*/ test_lrand();
int /*<<< orphan*/ test_mirror_game();
int /*<<< orphan*/ test_practice_time_and_clear();
int /*<<< orphan*/ test_state_euler();
void test_all() {
  test_lrand();
  test_gravity();
  test_clear();
  test_clear_with_shift();
  test_ghost_chain();
  test_euler();
  test_state_euler();
  test_chainify();
  test_extend_chain();
  test_flood_2();
  test_mirror_game();
  test_game_symmetry();
  test_game_all_clear();
  test_practice_time_and_clear();
}


x86 assembly (clang, -O0):
<test_all>:
push   %rbp
mov    %rsp,%rbp
mov    $0x0,%al
call   1040 <test_lrand@plt>
mov    $0x0,%al
call   1060 <test_gravity@plt>
mov    $0x0,%al
call   1100 <test_clear@plt>
mov    $0x0,%al
call   1050 <test_clear_with_shift@plt>
mov    $0x0,%al
call   10e0 <test_ghost_chain@plt>
mov    $0x0,%al
call   10a0 <test_euler@plt>
mov    $0x0,%al
call   1030 <test_state_euler@plt>
mov    $0x0,%al
call   10d0 <test_chainify@plt>
mov    $0x0,%al
call   1090 <test_extend_chain@plt>
mov    $0x0,%al
call   10c0 <test_flood_2@plt>
mov    $0x0,%al
call   10f0 <test_mirror_game@plt>
mov    $0x0,%al
call   1070 <test_game_symmetry@plt>
mov    $0x0,%al
call   1080 <test_game_all_clear@plt>
mov    $0x0,%al
call   10b0 <test_practice_time_and_clear@plt>
pop    %rbp
ret

x86 assembly (clang, -O2):
<test_all>:
push   %rax
xor    %eax,%eax
call   1040 <test_lrand@plt>
xor    %eax,%eax
call   1060 <test_gravity@plt>
xor    %eax,%eax
call   1100 <test_clear@plt>
xor    %eax,%eax
call   1050 <test_clear_with_shift@plt>
xor    %eax,%eax
call   10e0 <test_ghost_chain@plt>
xor    %eax,%eax
call   10a0 <test_euler@plt>
xor    %eax,%eax
call   1030 <test_state_euler@plt>
xor    %eax,%eax
call   10d0 <test_chainify@plt>
xor    %eax,%eax
call   1090 <test_extend_chain@plt>
xor    %eax,%eax
call   10c0 <test_flood_2@plt>
xor    %eax,%eax
call   10f0 <test_mirror_game@plt>
xor    %eax,%eax
call   1070 <test_game_symmetry@plt>
xor    %eax,%eax
call   1080 <test_game_all_clear@plt>
xor    %eax,%eax
pop    %rcx
jmp    10b0 <test_practice_time_and_clear@plt>

LLVM IR (-O0):
define void @test_all() {
%1 = call i32 (...) @test_lrand()
%2 = call i32 (...) @test_gravity()
%3 = call i32 (...) @test_clear()
%4 = call i32 (...) @test_clear_with_shift()
%5 = call i32 (...) @test_ghost_chain()
%6 = call i32 (...) @test_euler()
%7 = call i32 (...) @test_state_euler()
%8 = call i32 (...) @test_chainify()
%9 = call i32 (...) @test_extend_chain()
%10 = call i32 (...) @test_flood_2()
%11 = call i32 (...) @test_mirror_game()
%12 = call i32 (...) @test_game_symmetry()
%13 = call i32 (...) @test_game_all_clear()
%14 = call i32 (...) @test_practice_time_and_clear()
ret void
}

LLVM IR (-O2):
define void @test_all() {
%1 = tail call i32 (...) @test_lrand()
%2 = tail call i32 (...) @test_gravity()
%3 = tail call i32 (...) @test_clear()
%4 = tail call i32 (...) @test_clear_with_shift()
%5 = tail call i32 (...) @test_ghost_chain()
%6 = tail call i32 (...) @test_euler()
%7 = tail call i32 (...) @test_state_euler()
%8 = tail call i32 (...) @test_chainify()
%9 = tail call i32 (...) @test_extend_chain()
%10 = tail call i32 (...) @test_flood_2()
%11 = tail call i32 (...) @test_mirror_game()
%12 = tail call i32 (...) @test_game_symmetry()
%13 = tail call i32 (...) @test_game_all_clear()
%14 = tail call i32 (...) @test_practice_time_and_clear()
ret void
}