#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ mainMenuSelection(char *);
void hotColdColorMenuString(int pos) {
  char *text = (char *)"";
  switch (pos) {
  case 0:
    text = (char *)"White";
    break;
  case 1:
    text = (char *)"Black";
    break;
  case 2:
    text = (char *)"Red";
    break;
  case 3:
    text = (char *)"Green";
    break;
  case 4:
    text = (char *)"Blue";
    break;
  }
  mainMenuSelection(text);
}


x86 assembly (clang, -O0):
<hotColdColorMenuString>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
mov    %edi,-0x4(%rbp)
lea    0xf01(%rip),%rax
mov    %rax,-0x10(%rbp)
mov    -0x4(%rbp),%eax
mov    %rax,-0x18(%rbp)
sub    $0x4,%rax
ja     1196 <hotColdColorMenuString+0x86>
mov    -0x18(%rbp),%rax
lea    0xebe(%rip),%rcx
movslq (%rcx,%rax,4),%rax
add    %rcx,%rax
jmp    *%rax
lea    0xec2(%rip),%rax
mov    %rax,-0x10(%rbp)
jmp    1196 <hotColdColorMenuString+0x86>
lea    0xeb8(%rip),%rax
mov    %rax,-0x10(%rbp)
jmp    1196 <hotColdColorMenuString+0x86>
lea    0xeae(%rip),%rax
mov    %rax,-0x10(%rbp)
jmp    1196 <hotColdColorMenuString+0x86>
lea    0xea2(%rip),%rax
mov    %rax,-0x10(%rbp)
jmp    1196 <hotColdColorMenuString+0x86>
lea    0xe98(%rip),%rax
mov    %rax,-0x10(%rbp)
mov    -0x10(%rbp),%rdi
call   1030 <mainMenuSelection@plt>
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<hotColdColorMenuString>:
cmp    $0x4,%edi
ja     112b <hotColdColorMenuString+0x1b>
movslq %edi,%rax
lea    0xefd(%rip),%rcx
movslq (%rcx,%rax,4),%rdi
add    %rcx,%rdi
jmp    1030 <mainMenuSelection@plt>
lea    0xedd(%rip),%rdi
jmp    1030 <mainMenuSelection@plt>

LLVM IR (-O0):
@.str = [1 x i8] zeroinitializer
@.str.1 = [6 x i8] c"White\00"
@.str.2 = [6 x i8] c"Black\00"
@.str.3 = [4 x i8] c"Red\00"
@.str.4 = [6 x i8] c"Green\00"
@.str.5 = [5 x i8] c"Blue\00"
define void @hotColdColorMenuString(i32 %0) {
%2 = alloca i32
%3 = alloca i8*
store i32 %0, i32* %2
store i8* getelementptr inbounds ([1 x i8], [1 x i8]* @.str, i64 0, i64 0), i8** %3
%4 = load i32, i32* %2
switch i32 %4, label %10 [
i32 0, label %5
i32 1, label %6
i32 2, label %7
i32 3, label %8
i32 4, label %9
]
5: ; preds = %1
store i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.1, i64 0, i64 0), i8** %3
br label %10
6: ; preds = %1
store i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.2, i64 0, i64 0), i8** %3
br label %10
7: ; preds = %1
store i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.3, i64 0, i64 0), i8** %3
br label %10
8: ; preds = %1
store i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.4, i64 0, i64 0), i8** %3
br label %10
9: ; preds = %1
store i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str.5, i64 0, i64 0), i8** %3
br label %10
10: ; preds = %1, %9, %8, %7, %6, %5
%11 = load i8*, i8** %3
%12 = call i32 @mainMenuSelection(i8* %11)
ret void
}

LLVM IR (-O2):
@.str = [1 x i8] zeroinitializer
@.str.1 = [6 x i8] c"White\00"
@.str.2 = [6 x i8] c"Black\00"
@.str.3 = [4 x i8] c"Red\00"
@.str.4 = [6 x i8] c"Green\00"
@.str.5 = [5 x i8] c"Blue\00"
@reltable.hotColdColorMenuString = [5 x i32] [i32 trunc (i64 sub (i64 ptrtoint ([6 x i8]* @.str.1 to i64), i64 ptrtoint ([5 x i32]* @reltable.hotColdColorMenuString to i64)) to i32), i32 trunc (i64 sub (i64 ptrtoint ([6 x i8]* @.str.2 to i64), i64 ptrtoint ([5 x i32]* @reltable.hotColdColorMenuString to i64)) to i32), i32 trunc (i64 sub (i64 ptrtoint ([4 x i8]* @.str.3 to i64), i64 ptrtoint ([5 x i32]* @reltable.hotColdColorMenuString to i64)) to i32), i32 trunc (i64 sub (i64 ptrtoint ([6 x i8]* @.str.4 to i64), i64 ptrtoint ([5 x i32]* @reltable.hotColdColorMenuString to i64)) to i32), i32 trunc (i64 sub (i64 ptrtoint ([5 x i8]* @.str.5 to i64), i64 ptrtoint ([5 x i32]* @reltable.hotColdColorMenuString to i64)) to i32)]
define void @hotColdColorMenuString(i32 %0) {
%2 = icmp ult i32 %0, 5
br i1 %2, label %3, label %7
3: ; preds = %1
%4 = sext i32 %0 to i64
%5 = shl i64 %4, 2
%6 = call i8* @llvm.load.relative.i64(i8* bitcast ([5 x i32]* @reltable.hotColdColorMenuString to i8*), i64 %5)
br label %7
7: ; preds = %3, %1
%8 = phi i8* [ getelementptr inbounds ([1 x i8], [1 x i8]* @.str, i64 0, i64 0), %1 ], [ %6, %3 ]
%9 = tail call i32 @mainMenuSelection(i8* %8)
ret void
}