#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
int main(int argc, char *argv[]) {
  int distance = 100;
  float power = 2.345f;
  double superPower = 56789.4532;
  char initial = 'S';
  char firstName[] = "Matt";
  char lastName[] = "Nunes";
  printf("You are %d miles away.\n", distance);
  printf("You have %f levels of power.\n", power);
  printf("You have %f levels of super powers.\n", superPower);
  printf("Your middle initial is %c.\n", initial);
  printf("Your full name is %s %c. %s.\n", firstName, initial, lastName);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
movl   $0x0,-0x4(%rbp)
mov    %edi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
movl   $0x64,-0x14(%rbp)
movss  0xed3(%rip),%xmm0
movss  %xmm0,-0x18(%rbp)
movsd  0xebe(%rip),%xmm0
movsd  %xmm0,-0x20(%rbp)
movb   $0x53,-0x21(%rbp)
mov    0xebb(%rip),%eax
mov    %eax,-0x26(%rbp)
mov    0xeb6(%rip),%al
mov    %al,-0x22(%rbp)
mov    0xeae(%rip),%eax
mov    %eax,-0x2c(%rbp)
mov    0xea8(%rip),%ax
mov    %ax,-0x28(%rbp)
mov    -0x14(%rbp),%esi
lea    0xe9c(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
movss  -0x18(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
lea    0xe9d(%rip),%rdi
mov    $0x1,%al
call   1030 <printf@plt>
movsd  -0x20(%rbp),%xmm0
lea    0xea8(%rip),%rdi
mov    $0x1,%al
call   1030 <printf@plt>
movsbl -0x21(%rbp),%esi
lea    0xebb(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    -0x26(%rbp),%rsi
movsbl -0x21(%rbp),%edx
lea    -0x2c(%rbp),%rcx
lea    0xebd(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x30,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
sub    $0x18,%rsp
movb   $0x0,0xc(%rsp)
movl   $0x7474614d,0x8(%rsp)
74
movw   $0x73,0x14(%rsp)
movl   $0x656e754e,0x10(%rsp)
65
lea    0xee4(%rip),%rdi
mov    $0x64,%esi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xee9(%rip),%rdi
movsd  0xeae(%rip),%xmm0
mov    $0x1,%al
call   1030 <printf@plt>
lea    0xef1(%rip),%rdi
movsd  0xea0(%rip),%xmm0
mov    $0x1,%al
call   1030 <printf@plt>
lea    0xf00(%rip),%rdi
mov    $0x53,%esi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xf09(%rip),%rdi
lea    0x8(%rsp),%rsi
lea    0x10(%rsp),%rcx
mov    $0x53,%edx
xor    %eax,%eax
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x18,%rsp
ret

LLVM IR (-O0):
@__const.main.firstName = [5 x i8] c"Matt\00"
@__const.main.lastName = [6 x i8] c"Nunes\00"
@.str = [24 x i8] c"You are %d miles away.\0A\00"
@.str.1 = [30 x i8] c"You have %f levels of power.\0A\00"
@.str.2 = [37 x i8] c"You have %f levels of super powers.\0A\00"
@.str.3 = [28 x i8] c"Your middle initial is %c.\0A\00"
@.str.4 = [30 x i8] c"Your full name is %s %c. %s.\0A\00"
define i32 @main(i32 %0, i8** %1) {
%3 = alloca i32
%4 = alloca i32
%5 = alloca i8**
%6 = alloca i32
%7 = alloca float
%8 = alloca double
%9 = alloca i8
%10 = alloca [5 x i8]
%11 = alloca [6 x i8]
store i32 0, i32* %3
store i32 %0, i32* %4
store i8** %1, i8*** %5
store i32 100, i32* %6
store float 0x4002C28F60000000, float* %7
store double 0x40EBBAAE809D4952, double* %8
store i8 83, i8* %9
%12 = bitcast [5 x i8]* %10 to i8*
%13 = bitcast [6 x i8]* %11 to i8*
%14 = load i32, i32* %6
%15 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([24 x i8], [24 x i8]* @.str, i64 0, i64 0), i32 %14)
%16 = load float, float* %7
%17 = fpext float %16 to double
%18 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([30 x i8], [30 x i8]* @.str.1, i64 0, i64 0), double %17)
%19 = load double, double* %8
%20 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([37 x i8], [37 x i8]* @.str.2, i64 0, i64 0), double %19)
%21 = load i8, i8* %9
%22 = sext i8 %21 to i32
%23 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([28 x i8], [28 x i8]* @.str.3, i64 0, i64 0), i32 %22)
%24 = getelementptr inbounds [5 x i8], [5 x i8]* %10, i64 0, i64 0
%25 = load i8, i8* %9
%26 = sext i8 %25 to i32
%27 = getelementptr inbounds [6 x i8], [6 x i8]* %11, i64 0, i64 0
%28 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([30 x i8], [30 x i8]* @.str.4, i64 0, i64 0), i8* %24, i32 %26, i8* %27)
ret i32 0
}

LLVM IR (-O2):
@__const.main.firstName = [5 x i8] c"Matt\00"
@__const.main.lastName = [6 x i8] c"Nunes\00"
@.str = [24 x i8] c"You are %d miles away.\0A\00"
@.str.1 = [30 x i8] c"You have %f levels of power.\0A\00"
@.str.2 = [37 x i8] c"You have %f levels of super powers.\0A\00"
@.str.3 = [28 x i8] c"Your middle initial is %c.\0A\00"
@.str.4 = [30 x i8] c"Your full name is %s %c. %s.\0A\00"
define i32 @main(i32 %0, i8** nocapture readnone %1) {
%3 = alloca [5 x i8]
%4 = alloca [6 x i8]
%5 = getelementptr inbounds [5 x i8], [5 x i8]* %3, i64 0, i64 0
%6 = getelementptr inbounds [6 x i8], [6 x i8]* %4, i64 0, i64 0
%7 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([24 x i8], [24 x i8]* @.str, i64 0, i64 0), i32 100)
%8 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([30 x i8], [30 x i8]* @.str.1, i64 0, i64 0), double 0x4002C28F60000000)
%9 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([37 x i8], [37 x i8]* @.str.2, i64 0, i64 0), double 0x40EBBAAE809D4952)
%10 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([28 x i8], [28 x i8]* @.str.3, i64 0, i64 0), i32 83)
%11 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([30 x i8], [30 x i8]* @.str.4, i64 0, i64 0), i8* %5, i32 83, i8* %6)
ret i32 0
}