#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
void Help(const char *program) {
  printf("%s options:\n", program);
  printf("  +/-dither      enable/disable dithering\n");
  printf("  +/-depth       enable/disable depth test\n");
  printf("  +flat          flat shading\n");
  printf("  +smooth        smooth shading\n");
  printf("  -size pixels   specify pixels/triangle\n");
  printf("  +/-texture     enable/disable texture\n");
  printf("  -comp n        texture format\n");
  printf("  +/-linear      bilinear texture filter\n");
  printf("  +/-persp       perspective correction hint\n");
}


x86 assembly (clang, -O0):
<Help>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
mov    %rdi,-0x8(%rbp)
mov    -0x8(%rbp),%rsi
lea    0xed9(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xed8(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xef5(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xf13(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xf24(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xf37(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xf53(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xf6e(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xf81(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xf9d(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<Help>:
push   %rax
mov    %rdi,%rsi
lea    0xed5(%rip),%rdi
xor    %eax,%eax
call   1040 <printf@plt>
lea    0xed4(%rip),%rdi
call   1030 <puts@plt>
lea    0xef2(%rip),%rdi
call   1030 <puts@plt>
lea    0xf11(%rip),%rdi
call   1030 <puts@plt>
lea    0xf23(%rip),%rdi
call   1030 <puts@plt>
lea    0xf37(%rip),%rdi
call   1030 <puts@plt>
lea    0xf54(%rip),%rdi
call   1030 <puts@plt>
lea    0xf70(%rip),%rdi
call   1030 <puts@plt>
lea    0xf84(%rip),%rdi
call   1030 <puts@plt>
lea    0xfa1(%rip),%rdi
pop    %rax
jmp    1030 <puts@plt>

LLVM IR (-O0):
@.str = [13 x i8] c"%s options:\0A\00"
@.str.1 = [43 x i8] c" +/-dither enable/disable dithering\0A\00"
@.str.2 = [44 x i8] c" +/-depth enable/disable depth test\0A\00"
@.str.3 = [31 x i8] c" +flat flat shading\0A\00"
@.str.4 = [33 x i8] c" +smooth smooth shading\0A\00"
@.str.5 = [42 x i8] c" -size pixels specify pixels/triangle\0A\00"
@.str.6 = [41 x i8] c" +/-texture enable/disable texture\0A\00"
@.str.7 = [33 x i8] c" -comp n texture format\0A\00"
@.str.8 = [42 x i8] c" +/-linear bilinear texture filter\0A\00"
@.str.9 = [46 x i8] c" +/-persp perspective correction hint\0A\00"
define void @Help(i8* %0) {
%2 = alloca i8*
store i8* %0, i8** %2
%3 = load i8*, i8** %2
%4 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([13 x i8], [13 x i8]* @.str, i64 0, i64 0), i8* %3)
%5 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([43 x i8], [43 x i8]* @.str.1, i64 0, i64 0))
%6 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([44 x i8], [44 x i8]* @.str.2, i64 0, i64 0))
%7 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([31 x i8], [31 x i8]* @.str.3, i64 0, i64 0))
%8 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([33 x i8], [33 x i8]* @.str.4, i64 0, i64 0))
%9 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([42 x i8], [42 x i8]* @.str.5, i64 0, i64 0))
%10 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([41 x i8], [41 x i8]* @.str.6, i64 0, i64 0))
%11 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([33 x i8], [33 x i8]* @.str.7, i64 0, i64 0))
%12 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([42 x i8], [42 x i8]* @.str.8, i64 0, i64 0))
%13 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([46 x i8], [46 x i8]* @.str.9, i64 0, i64 0))
ret void
}

LLVM IR (-O2):
@.str = [13 x i8] c"%s options:\0A\00"
@str = [42 x i8] c" +/-dither enable/disable dithering\00"
@str.10 = [43 x i8] c" +/-depth enable/disable depth test\00"
@str.11 = [30 x i8] c" +flat flat shading\00"
@str.12 = [32 x i8] c" +smooth smooth shading\00"
@str.13 = [41 x i8] c" -size pixels specify pixels/triangle\00"
@str.14 = [40 x i8] c" +/-texture enable/disable texture\00"
@str.15 = [32 x i8] c" -comp n texture format\00"
@str.16 = [41 x i8] c" +/-linear bilinear texture filter\00"
@str.17 = [45 x i8] c" +/-persp perspective correction hint\00"
define void @Help(i8* %0) {
%2 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([13 x i8], [13 x i8]* @.str, i64 0, i64 0), i8* %0)
%3 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([42 x i8], [42 x i8]* @str, i64 0, i64 0))
%4 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([43 x i8], [43 x i8]* @str.10, i64 0, i64 0))
%5 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([30 x i8], [30 x i8]* @str.11, i64 0, i64 0))
%6 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([32 x i8], [32 x i8]* @str.12, i64 0, i64 0))
%7 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([41 x i8], [41 x i8]* @str.13, i64 0, i64 0))
%8 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([40 x i8], [40 x i8]* @str.14, i64 0, i64 0))
%9 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([32 x i8], [32 x i8]* @str.15, i64 0, i64 0))
%10 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([41 x i8], [41 x i8]* @str.16, i64 0, i64 0))
%11 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([45 x i8], [45 x i8]* @str.17, i64 0, i64 0))
ret void
}