void ZVaxpy23(int n, double y0[], double y1[], double alpha[], double x0[],
              double x1[], double x2[]) {
  register double ar00, ar01, ar02, ar10, ar11, ar12;
  register double ai00, ai01, ai02, ai10, ai11, ai12;
  register double xr0i, xr1i, xr2i;
  register double xi0i, xi1i, xi2i;
  int ii;
  ar00 = alpha[0];
  ai00 = alpha[1];
  ar01 = alpha[2];
  ai01 = alpha[3];
  ar02 = alpha[4];
  ai02 = alpha[5];
  ar10 = alpha[6];
  ai10 = alpha[7];
  ar11 = alpha[8];
  ai11 = alpha[9];
  ar12 = alpha[10];
  ai12 = alpha[11];
  for (ii = 0; ii < n; ii++) {
    xr0i = x0[2 * ii];
    xi0i = x0[2 * ii + 1];
    xr1i = x1[2 * ii];
    xi1i = x1[2 * ii + 1];
    xr2i = x2[2 * ii];
    xi2i = x2[2 * ii + 1];
    y0[2 * ii] += (ar00 * xr0i - ai00 * xi0i) + (ar01 * xr1i - ai01 * xi1i) +
                  (ar02 * xr2i - ai02 * xi2i);
    y0[2 * ii + 1] += (ar00 * xi0i + ai00 * xr0i) +
                      (ar01 * xi1i + ai01 * xr1i) + (ar02 * xi2i + ai02 * xr2i);
    y1[2 * ii] += (ar10 * xr0i - ai10 * xi0i) + (ar11 * xr1i - ai11 * xi1i) +
                  (ar12 * xr2i - ai12 * xi2i);
    y1[2 * ii + 1] += (ar10 * xi0i + ai10 * xr0i) +
                      (ar11 * xi1i + ai11 * xr1i) + (ar12 * xi2i + ai12 * xr2i);
  }
  return;
}


x86 assembly (clang, -O0):
<ZVaxpy23>:
push   %rbp
mov    %rsp,%rbp
sub    $0x48,%rsp
mov    0x10(%rbp),%rax
mov    %edi,-0x4(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %rdx,-0x18(%rbp)
mov    %rcx,-0x20(%rbp)
mov    %r8,-0x28(%rbp)
mov    %r9,-0x30(%rbp)
mov    -0x20(%rbp),%rax
movsd  (%rax),%xmm0
movsd  %xmm0,-0x38(%rbp)
mov    -0x20(%rbp),%rax
movsd  0x8(%rax),%xmm0
movsd  %xmm0,-0x68(%rbp)
mov    -0x20(%rbp),%rax
movsd  0x10(%rax),%xmm0
movsd  %xmm0,-0x40(%rbp)
mov    -0x20(%rbp),%rax
movsd  0x18(%rax),%xmm0
movsd  %xmm0,-0x70(%rbp)
mov    -0x20(%rbp),%rax
movsd  0x20(%rax),%xmm0
movsd  %xmm0,-0x48(%rbp)
mov    -0x20(%rbp),%rax
movsd  0x28(%rax),%xmm0
movsd  %xmm0,-0x78(%rbp)
mov    -0x20(%rbp),%rax
movsd  0x30(%rax),%xmm0
movsd  %xmm0,-0x50(%rbp)
mov    -0x20(%rbp),%rax
movsd  0x38(%rax),%xmm0
movsd  %xmm0,-0x80(%rbp)
mov    -0x20(%rbp),%rax
movsd  0x40(%rax),%xmm0
movsd  %xmm0,-0x58(%rbp)
mov    -0x20(%rbp),%rax
movsd  0x48(%rax),%xmm0
movsd  %xmm0,-0x88(%rbp)
ff
mov    -0x20(%rbp),%rax
movsd  0x50(%rax),%xmm0
movsd  %xmm0,-0x60(%rbp)
mov    -0x20(%rbp),%rax
movsd  0x58(%rax),%xmm0
movsd  %xmm0,-0x90(%rbp)
ff
movl   $0x0,-0xc4(%rbp)
mov    -0xc4(%rbp),%eax
cmp    -0x4(%rbp),%eax
jge    1570 <ZVaxpy23+0x470>
mov    -0x28(%rbp),%rax
mov    -0xc4(%rbp),%ecx
shl    $0x1,%ecx
movslq %ecx,%rcx
movsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,-0x98(%rbp)
ff
mov    -0x28(%rbp),%rax
mov    -0xc4(%rbp),%ecx
shl    $0x1,%ecx
add    $0x1,%ecx
movslq %ecx,%rcx
movsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,-0xb0(%rbp)
ff
mov    -0x30(%rbp),%rax
mov    -0xc4(%rbp),%ecx
shl    $0x1,%ecx
movslq %ecx,%rcx
movsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,-0xa0(%rbp)
ff
mov    -0x30(%rbp),%rax
mov    -0xc4(%rbp),%ecx
shl    $0x1,%ecx
add    $0x1,%ecx
movslq %ecx,%rcx
movsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,-0xb8(%rbp)
ff
mov    0x10(%rbp),%rax
mov    -0xc4(%rbp),%ecx
shl    $0x1,%ecx
movslq %ecx,%rcx
movsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,-0xa8(%rbp)
ff
mov    0x10(%rbp),%rax
mov    -0xc4(%rbp),%ecx
shl    $0x1,%ecx
add    $0x1,%ecx
movslq %ecx,%rcx
movsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,-0xc0(%rbp)
ff
movsd  -0x38(%rbp),%xmm0
movsd  -0x98(%rbp),%xmm2
ff
movsd  -0x68(%rbp),%xmm1
mulsd  -0xb0(%rbp),%xmm1
ff
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  -0x40(%rbp),%xmm1
movsd  -0xa0(%rbp),%xmm3
ff
movsd  -0x70(%rbp),%xmm2
mulsd  -0xb8(%rbp),%xmm2
ff
movq   %xmm2,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm2
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
addsd  %xmm1,%xmm0
movsd  -0x48(%rbp),%xmm1
movsd  -0xa8(%rbp),%xmm3
ff
movsd  -0x78(%rbp),%xmm2
mulsd  -0xc0(%rbp),%xmm2
ff
movq   %xmm2,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm2
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
addsd  %xmm1,%xmm0
mov    -0x10(%rbp),%rax
mov    -0xc4(%rbp),%ecx
shl    $0x1,%ecx
movslq %ecx,%rcx
addsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,(%rax,%rcx,8)
movsd  -0x38(%rbp),%xmm0
movsd  -0xb0(%rbp),%xmm2
ff
movsd  -0x68(%rbp),%xmm1
mulsd  -0x98(%rbp),%xmm1
ff
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  -0x40(%rbp),%xmm1
movsd  -0xb8(%rbp),%xmm3
ff
movsd  -0x70(%rbp),%xmm2
mulsd  -0xa0(%rbp),%xmm2
ff
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
addsd  %xmm1,%xmm0
movsd  -0x48(%rbp),%xmm1
movsd  -0xc0(%rbp),%xmm3
ff
movsd  -0x78(%rbp),%xmm2
mulsd  -0xa8(%rbp),%xmm2
ff
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
addsd  %xmm1,%xmm0
mov    -0x10(%rbp),%rax
mov    -0xc4(%rbp),%ecx
shl    $0x1,%ecx
add    $0x1,%ecx
movslq %ecx,%rcx
addsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,(%rax,%rcx,8)
movsd  -0x50(%rbp),%xmm0
movsd  -0x98(%rbp),%xmm2
ff
movsd  -0x80(%rbp),%xmm1
mulsd  -0xb0(%rbp),%xmm1
ff
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  -0x58(%rbp),%xmm1
movsd  -0xa0(%rbp),%xmm3
ff
movsd  -0x88(%rbp),%xmm2
ff
mulsd  -0xb8(%rbp),%xmm2
ff
movq   %xmm2,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm2
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
addsd  %xmm1,%xmm0
movsd  -0x60(%rbp),%xmm1
movsd  -0xa8(%rbp),%xmm3
ff
movsd  -0x90(%rbp),%xmm2
ff
mulsd  -0xc0(%rbp),%xmm2
ff
movq   %xmm2,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm2
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
addsd  %xmm1,%xmm0
mov    -0x18(%rbp),%rax
mov    -0xc4(%rbp),%ecx
shl    $0x1,%ecx
movslq %ecx,%rcx
addsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,(%rax,%rcx,8)
movsd  -0x50(%rbp),%xmm0
movsd  -0xb0(%rbp),%xmm2
ff
movsd  -0x80(%rbp),%xmm1
mulsd  -0x98(%rbp),%xmm1
ff
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  -0x58(%rbp),%xmm1
movsd  -0xb8(%rbp),%xmm3
ff
movsd  -0x88(%rbp),%xmm2
ff
mulsd  -0xa0(%rbp),%xmm2
ff
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
addsd  %xmm1,%xmm0
movsd  -0x60(%rbp),%xmm1
movsd  -0xc0(%rbp),%xmm3
ff
movsd  -0x90(%rbp),%xmm2
ff
mulsd  -0xa8(%rbp),%xmm2
ff
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
addsd  %xmm1,%xmm0
mov    -0x18(%rbp),%rax
mov    -0xc4(%rbp),%ecx
shl    $0x1,%ecx
add    $0x1,%ecx
movslq %ecx,%rcx
addsd  (%rax,%rcx,8),%xmm0
movsd  %xmm0,(%rax,%rcx,8)
mov    -0xc4(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xc4(%rbp)
jmp    11da <ZVaxpy23+0xda>
add    $0x48,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<ZVaxpy23>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
sub    $0x1a8,%rsp
test   %edi,%edi
jle    1326 <ZVaxpy23+0x226>
mov    0x1e0(%rsp),%r10
movsd  (%rcx),%xmm0
movaps %xmm0,-0x70(%rsp)
movsd  0x8(%rcx),%xmm1
movsd  0x10(%rcx),%xmm0
movaps %xmm0,-0x80(%rsp)
movsd  0x18(%rcx),%xmm3
movsd  0x20(%rcx),%xmm10
movsd  0x28(%rcx),%xmm5
movsd  0x30(%rcx),%xmm7
movsd  0x38(%rcx),%xmm12
movsd  0x48(%rcx),%xmm13
movsd  0x58(%rcx),%xmm2
movapd 0xe99(%rip),%xmm0
movapd %xmm1,%xmm9
xorpd  %xmm0,%xmm1
movapd %xmm3,%xmm6
xorpd  %xmm0,%xmm3
movapd %xmm5,%xmm11
xorpd  %xmm0,%xmm5
movapd %xmm12,%xmm15
xorpd  %xmm0,%xmm12
movapd %xmm13,%xmm14
xorpd  %xmm0,%xmm13
movapd %xmm2,%xmm8
xorpd  %xmm2,%xmm0
mov    %edi,%eax
movsd  0x40(%rcx),%xmm2
movsd  0x50(%rcx),%xmm4
cmp    $0x1,%edi
movapd %xmm15,-0x50(%rsp)
movapd %xmm14,-0x60(%rsp)
jne    1338 <ZVaxpy23+0x238>
xor    %ecx,%ecx
movapd %xmm7,%xmm14
movapd -0x80(%rsp),%xmm7
movapd -0x70(%rsp),%xmm15
unpcklpd %xmm1,%xmm9
unpcklpd %xmm3,%xmm6
unpcklpd %xmm5,%xmm11
movapd -0x50(%rsp),%xmm1
unpcklpd %xmm12,%xmm1
movapd %xmm1,-0x50(%rsp)
movapd -0x60(%rsp),%xmm1
unpcklpd %xmm13,%xmm1
movapd %xmm1,-0x60(%rsp)
unpcklpd %xmm0,%xmm8
unpcklpd %xmm15,%xmm15
unpcklpd %xmm7,%xmm7
unpcklpd %xmm10,%xmm10
unpcklpd %xmm14,%xmm14
unpcklpd %xmm2,%xmm2
unpcklpd %xmm4,%xmm4
sub    %rcx,%rax
shl    $0x4,%rcx
nopl   0x0(%rax)
movapd %xmm4,%xmm13
movupd (%r8,%rcx,1),%xmm4
movupd (%r9,%rcx,1),%xmm3
movupd (%r10,%rcx,1),%xmm1
movapd %xmm4,%xmm0
mulpd  %xmm9,%xmm0
shufpd $0x1,%xmm0,%xmm0
movapd %xmm2,%xmm12
movapd %xmm15,%xmm2
mulpd  %xmm4,%xmm2
addpd  %xmm0,%xmm2
movapd %xmm3,%xmm0
mulpd  %xmm6,%xmm0
shufpd $0x1,%xmm0,%xmm0
movapd %xmm7,%xmm5
mulpd  %xmm3,%xmm5
addpd  %xmm0,%xmm5
addpd  %xmm2,%xmm5
movapd %xmm1,%xmm0
mulpd  %xmm11,%xmm0
shufpd $0x1,%xmm0,%xmm0
movapd %xmm10,%xmm2
mulpd  %xmm1,%xmm2
addpd  %xmm0,%xmm2
addpd  %xmm5,%xmm2
movupd (%rsi,%rcx,1),%xmm0
addpd  %xmm2,%xmm0
movapd %xmm12,%xmm2
movupd %xmm0,(%rsi,%rcx,1)
movapd %xmm14,%xmm0
mulpd  %xmm4,%xmm0
mulpd  -0x50(%rsp),%xmm4
shufpd $0x1,%xmm4,%xmm4
addpd  %xmm0,%xmm4
movapd %xmm12,%xmm0
mulpd  %xmm3,%xmm0
mulpd  -0x60(%rsp),%xmm3
shufpd $0x1,%xmm3,%xmm3
addpd  %xmm0,%xmm3
addpd  %xmm4,%xmm3
movapd %xmm13,%xmm4
movapd %xmm13,%xmm0
mulpd  %xmm1,%xmm0
mulpd  %xmm8,%xmm1
shufpd $0x1,%xmm1,%xmm1
addpd  %xmm0,%xmm1
addpd  %xmm3,%xmm1
movupd (%rdx,%rcx,1),%xmm0
addpd  %xmm1,%xmm0
movupd %xmm0,(%rdx,%rcx,1)
add    $0x10,%rcx
add    $0xffffffffffffffff,%rax
jne    1230 <ZVaxpy23+0x130>
add    $0x1a8,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret
mov    %rax,%rcx
shl    $0x4,%rcx
lea    (%rsi,%rcx,1),%rbp
lea    (%rdx,%rcx,1),%rdi
lea    (%r8,%rcx,1),%rbx
lea    (%r9,%rcx,1),%r15
add    %r10,%rcx
cmp    %rsi,%rdi
seta   0x20(%rsp)
cmp    %rdx,%rbp
seta   0x10(%rsp)
cmp    %rsi,%rbx
seta   %r11b
cmp    %r8,%rbp
seta   (%rsp)
cmp    %rsi,%r15
seta   %r12b
cmp    %r9,%rbp
seta   -0x10(%rsp)
cmp    %rsi,%rcx
seta   %r13b
cmp    %r10,%rbp
seta   -0x20(%rsp)
cmp    %rdx,%rbx
seta   %r14b
cmp    %r8,%rdi
seta   -0x30(%rsp)
cmp    %rdx,%r15
seta   %r15b
cmp    %r9,%rdi
seta   -0x40(%rsp)
cmp    %rdx,%rcx
seta   %bpl
cmp    %r10,%rdi
seta   %dil
xor    %ecx,%ecx
mov    0x10(%rsp),%bl
test   %bl,0x20(%rsp)
jne    11c3 <ZVaxpy23+0xc3>
and    (%rsp),%r11b
jne    11c3 <ZVaxpy23+0xc3>
and    -0x10(%rsp),%r12b
jne    11c3 <ZVaxpy23+0xc3>
and    -0x20(%rsp),%r13b
jne    11c3 <ZVaxpy23+0xc3>
and    -0x30(%rsp),%r14b
jne    11c3 <ZVaxpy23+0xc3>
and    -0x40(%rsp),%r15b
jne    11c3 <ZVaxpy23+0xc3>
and    %dil,%bpl
movapd %xmm7,%xmm14
movapd -0x80(%rsp),%xmm7
movapd -0x70(%rsp),%xmm15
jne    11d5 <ZVaxpy23+0xd5>
mov    %eax,%ecx
and    $0xfffffffe,%ecx
movapd %xmm1,0x70(%rsp)
unpcklpd %xmm1,%xmm1
movapd %xmm1,(%rsp)
unpcklpd %xmm15,%xmm15
movapd %xmm15,0x20(%rsp)
movapd %xmm3,0x60(%rsp)
unpcklpd %xmm3,%xmm3
movapd %xmm3,0x10(%rsp)
unpcklpd %xmm7,%xmm7
movapd %xmm7,-0x10(%rsp)
movapd %xmm5,0x50(%rsp)
unpcklpd %xmm5,%xmm5
movapd %xmm5,-0x20(%rsp)
movapd %xmm10,0xe0(%rsp)
unpcklpd %xmm10,%xmm10
movapd %xmm10,-0x30(%rsp)
movapd %xmm9,0x100(%rsp)
unpcklpd %xmm9,%xmm9
movapd %xmm9,-0x40(%rsp)
movapd %xmm6,0xf0(%rsp)
unpcklpd %xmm6,%xmm6
movapd %xmm6,0x190(%rsp)
movapd %xmm11,0xd0(%rsp)
unpcklpd %xmm11,%xmm11
movapd %xmm11,0x180(%rsp)
movapd %xmm12,0x40(%rsp)
unpcklpd %xmm12,%xmm12
movapd %xmm12,0x170(%rsp)
movapd %xmm14,0xc0(%rsp)
unpcklpd %xmm14,%xmm14
movapd %xmm14,0x160(%rsp)
movapd %xmm13,0x30(%rsp)
unpcklpd %xmm13,%xmm13
movapd %xmm13,0x150(%rsp)
movapd %xmm2,0xa0(%rsp)
movapd %xmm2,%xmm12
unpcklpd %xmm2,%xmm12
movapd %xmm0,0x80(%rsp)
unpcklpd %xmm0,%xmm0
movapd %xmm0,0x140(%rsp)
movapd %xmm4,0x90(%rsp)
movapd %xmm4,%xmm10
unpcklpd %xmm4,%xmm10
movaps -0x50(%rsp),%xmm1
movlhps %xmm1,%xmm1
movaps %xmm1,0x130(%rsp)
movapd -0x60(%rsp),%xmm1
unpcklpd %xmm1,%xmm1
movapd %xmm1,0x120(%rsp)
movapd %xmm8,0xb0(%rsp)
unpcklpd %xmm8,%xmm8
movapd %xmm8,0x110(%rsp)
xor    %edi,%edi
mov    %rcx,%r11
cs nopw 0x0(%rax,%rax,1)
nopl   0x0(%rax)
movupd (%r8,%rdi,1),%xmm1
movupd 0x10(%r8,%rdi,1),%xmm0
movapd %xmm1,%xmm5
unpcklpd %xmm0,%xmm5
unpckhpd %xmm0,%xmm1
movupd (%r9,%rdi,1),%xmm15
movupd 0x10(%r9,%rdi,1),%xmm0
movapd %xmm15,%xmm7
unpcklpd %xmm0,%xmm7
unpckhpd %xmm0,%xmm15
movupd (%r10,%rdi,1),%xmm13
movupd 0x10(%r10,%rdi,1),%xmm0
movapd %xmm13,%xmm3
unpcklpd %xmm0,%xmm3
unpckhpd %xmm0,%xmm13
movapd %xmm1,%xmm0
mulpd  (%rsp),%xmm0
movapd 0x20(%rsp),%xmm4
movapd %xmm4,%xmm8
mulpd  %xmm5,%xmm8
addpd  %xmm0,%xmm8
movapd %xmm15,%xmm0
mulpd  0x10(%rsp),%xmm0
movapd -0x10(%rsp),%xmm14
movapd %xmm14,%xmm9
mulpd  %xmm7,%xmm9
addpd  %xmm0,%xmm9
addpd  %xmm8,%xmm9
movapd %xmm13,%xmm0
mulpd  -0x20(%rsp),%xmm0
movapd -0x30(%rsp),%xmm11
movapd %xmm11,%xmm2
mulpd  %xmm3,%xmm2
addpd  %xmm0,%xmm2
addpd  %xmm9,%xmm2
movupd (%rsi,%rdi,1),%xmm8
movupd 0x10(%rsi,%rdi,1),%xmm6
movapd %xmm8,%xmm0
unpcklpd %xmm6,%xmm0
addpd  %xmm2,%xmm0
unpckhpd %xmm6,%xmm8
movapd -0x40(%rsp),%xmm2
mulpd  %xmm5,%xmm2
movapd %xmm4,%xmm6
mulpd  %xmm1,%xmm6
addpd  %xmm2,%xmm6
movapd 0x190(%rsp),%xmm2
mulpd  %xmm7,%xmm2
mulpd  %xmm15,%xmm14
addpd  %xmm2,%xmm14
addpd  %xmm6,%xmm14
movapd 0x180(%rsp),%xmm2
mulpd  %xmm3,%xmm2
mulpd  %xmm13,%xmm11
addpd  %xmm2,%xmm11
addpd  %xmm14,%xmm11
addpd  %xmm8,%xmm11
movapd %xmm0,%xmm2
unpckhpd %xmm11,%xmm2
unpcklpd %xmm11,%xmm0
movupd %xmm0,(%rsi,%rdi,1)
movupd %xmm2,0x10(%rsi,%rdi,1)
movapd %xmm1,%xmm0
mulpd  0x170(%rsp),%xmm0
movapd 0x160(%rsp),%xmm8
movapd %xmm8,%xmm2
mulpd  %xmm5,%xmm2
addpd  %xmm0,%xmm2
movapd %xmm15,%xmm0
mulpd  0x150(%rsp),%xmm0
movapd %xmm12,%xmm4
mulpd  %xmm7,%xmm4
addpd  %xmm0,%xmm4
addpd  %xmm2,%xmm4
movapd %xmm13,%xmm0
mulpd  0x140(%rsp),%xmm0
movapd %xmm10,%xmm2
mulpd  %xmm3,%xmm2
addpd  %xmm0,%xmm2
addpd  %xmm4,%xmm2
movupd (%rdx,%rdi,1),%xmm4
movupd 0x10(%rdx,%rdi,1),%xmm6
movapd %xmm4,%xmm0
unpcklpd %xmm6,%xmm0
addpd  %xmm2,%xmm0
unpckhpd %xmm6,%xmm4
mulpd  0x130(%rsp),%xmm5
mulpd  %xmm8,%xmm1
addpd  %xmm5,%xmm1
mulpd  0x120(%rsp),%xmm7
mulpd  %xmm12,%xmm15
addpd  %xmm7,%xmm15
addpd  %xmm1,%xmm15
mulpd  0x110(%rsp),%xmm3
mulpd  %xmm10,%xmm13
addpd  %xmm3,%xmm13
addpd  %xmm15,%xmm13
addpd  %xmm4,%xmm13
movapd %xmm0,%xmm1
unpckhpd %xmm13,%xmm1
unpcklpd %xmm13,%xmm0
movupd %xmm0,(%rdx,%rdi,1)
movupd %xmm1,0x10(%rdx,%rdi,1)
add    $0x20,%rdi
add    $0xfffffffffffffffe,%r11
jne    1590 <ZVaxpy23+0x490>
cmp    %rax,%rcx
movapd -0x70(%rsp),%xmm15
movapd 0x100(%rsp),%xmm9
movapd -0x80(%rsp),%xmm7
movapd 0xf0(%rsp),%xmm6
movapd 0xe0(%rsp),%xmm10
movapd 0xd0(%rsp),%xmm11
movapd 0xc0(%rsp),%xmm14
movapd 0xb0(%rsp),%xmm8
movapd 0xa0(%rsp),%xmm2
movapd 0x90(%rsp),%xmm4
movapd 0x80(%rsp),%xmm0
movapd 0x70(%rsp),%xmm1
movapd 0x60(%rsp),%xmm3
movapd 0x50(%rsp),%xmm5
movapd 0x40(%rsp),%xmm12
movapd 0x30(%rsp),%xmm13
jne    11d5 <ZVaxpy23+0xd5>
jmp    1326 <ZVaxpy23+0x226>

LLVM IR (-O0):
define void @ZVaxpy23(i32 %0, double* %1, double* %2, double* %3, double* %4, double* %5, double* %6) {
%8 = alloca i32
%9 = alloca double*
%10 = alloca double*
%11 = alloca double*
%12 = alloca double*
%13 = alloca double*
%14 = alloca double*
%15 = alloca double
%16 = alloca double
%17 = alloca double
%18 = alloca double
%19 = alloca double
%20 = alloca double
%21 = alloca double
%22 = alloca double
%23 = alloca double
%24 = alloca double
%25 = alloca double
%26 = alloca double
%27 = alloca double
%28 = alloca double
%29 = alloca double
%30 = alloca double
%31 = alloca double
%32 = alloca double
%33 = alloca i32
store i32 %0, i32* %8
store double* %1, double** %9
store double* %2, double** %10
store double* %3, double** %11
store double* %4, double** %12
store double* %5, double** %13
store double* %6, double** %14
%34 = load double*, double** %11
%35 = getelementptr inbounds double, double* %34, i64 0
%36 = load double, double* %35
store double %36, double* %15
%37 = load double*, double** %11
%38 = getelementptr inbounds double, double* %37, i64 1
%39 = load double, double* %38
store double %39, double* %21
%40 = load double*, double** %11
%41 = getelementptr inbounds double, double* %40, i64 2
%42 = load double, double* %41
store double %42, double* %16
%43 = load double*, double** %11
%44 = getelementptr inbounds double, double* %43, i64 3
%45 = load double, double* %44
store double %45, double* %22
%46 = load double*, double** %11
%47 = getelementptr inbounds double, double* %46, i64 4
%48 = load double, double* %47
store double %48, double* %17
%49 = load double*, double** %11
%50 = getelementptr inbounds double, double* %49, i64 5
%51 = load double, double* %50
store double %51, double* %23
%52 = load double*, double** %11
%53 = getelementptr inbounds double, double* %52, i64 6
%54 = load double, double* %53
store double %54, double* %18
%55 = load double*, double** %11
%56 = getelementptr inbounds double, double* %55, i64 7
%57 = load double, double* %56
store double %57, double* %24
%58 = load double*, double** %11
%59 = getelementptr inbounds double, double* %58, i64 8
%60 = load double, double* %59
store double %60, double* %19
%61 = load double*, double** %11
%62 = getelementptr inbounds double, double* %61, i64 9
%63 = load double, double* %62
store double %63, double* %25
%64 = load double*, double** %11
%65 = getelementptr inbounds double, double* %64, i64 10
%66 = load double, double* %65
store double %66, double* %20
%67 = load double*, double** %11
%68 = getelementptr inbounds double, double* %67, i64 11
%69 = load double, double* %68
store double %69, double* %26
store i32 0, i32* %33
br label %70
70: ; preds = %230, %7
%71 = load i32, i32* %33
%72 = load i32, i32* %8
%73 = icmp slt i32 %71, %72
br i1 %73, label %74, label %233
74: ; preds = %70
%75 = load double*, double** %12
%76 = load i32, i32* %33
%77 = mul nsw i32 2, %76
%78 = sext i32 %77 to i64
%79 = getelementptr inbounds double, double* %75, i64 %78
%80 = load double, double* %79
store double %80, double* %27
%81 = load double*, double** %12
%82 = load i32, i32* %33
%83 = mul nsw i32 2, %82
%84 = add nsw i32 %83, 1
%85 = sext i32 %84 to i64
%86 = getelementptr inbounds double, double* %81, i64 %85
%87 = load double, double* %86
store double %87, double* %30
%88 = load double*, double** %13
%89 = load i32, i32* %33
%90 = mul nsw i32 2, %89
%91 = sext i32 %90 to i64
%92 = getelementptr inbounds double, double* %88, i64 %91
%93 = load double, double* %92
store double %93, double* %28
%94 = load double*, double** %13
%95 = load i32, i32* %33
%96 = mul nsw i32 2, %95
%97 = add nsw i32 %96, 1
%98 = sext i32 %97 to i64
%99 = getelementptr inbounds double, double* %94, i64 %98
%100 = load double, double* %99
store double %100, double* %31
%101 = load double*, double** %14
%102 = load i32, i32* %33
%103 = mul nsw i32 2, %102
%104 = sext i32 %103 to i64
%105 = getelementptr inbounds double, double* %101, i64 %104
%106 = load double, double* %105
store double %106, double* %29
%107 = load double*, double** %14
%108 = load i32, i32* %33
%109 = mul nsw i32 2, %108
%110 = add nsw i32 %109, 1
%111 = sext i32 %110 to i64
%112 = getelementptr inbounds double, double* %107, i64 %111
%113 = load double, double* %112
store double %113, double* %32
%114 = load double, double* %15
%115 = load double, double* %27
%116 = load double, double* %21
%117 = load double, double* %30
%118 = fmul double %116, %117
%119 = fneg double %118
%120 = call double @llvm.fmuladd.f64(double %114, double %115, double %119)
%121 = load double, double* %16
%122 = load double, double* %28
%123 = load double, double* %22
%124 = load double, double* %31
%125 = fmul double %123, %124
%126 = fneg double %125
%127 = call double @llvm.fmuladd.f64(double %121, double %122, double %126)
%128 = fadd double %120, %127
%129 = load double, double* %17
%130 = load double, double* %29
%131 = load double, double* %23
%132 = load double, double* %32
%133 = fmul double %131, %132
%134 = fneg double %133
%135 = call double @llvm.fmuladd.f64(double %129, double %130, double %134)
%136 = fadd double %128, %135
%137 = load double*, double** %9
%138 = load i32, i32* %33
%139 = mul nsw i32 2, %138
%140 = sext i32 %139 to i64
%141 = getelementptr inbounds double, double* %137, i64 %140
%142 = load double, double* %141
%143 = fadd double %142, %136
store double %143, double* %141
%144 = load double, double* %15
%145 = load double, double* %30
%146 = load double, double* %21
%147 = load double, double* %27
%148 = fmul double %146, %147
%149 = call double @llvm.fmuladd.f64(double %144, double %145, double %148)
%150 = load double, double* %16
%151 = load double, double* %31
%152 = load double, double* %22
%153 = load double, double* %28
%154 = fmul double %152, %153
%155 = call double @llvm.fmuladd.f64(double %150, double %151, double %154)
%156 = fadd double %149, %155
%157 = load double, double* %17
%158 = load double, double* %32
%159 = load double, double* %23
%160 = load double, double* %29
%161 = fmul double %159, %160
%162 = call double @llvm.fmuladd.f64(double %157, double %158, double %161)
%163 = fadd double %156, %162
%164 = load double*, double** %9
%165 = load i32, i32* %33
%166 = mul nsw i32 2, %165
%167 = add nsw i32 %166, 1
%168 = sext i32 %167 to i64
%169 = getelementptr inbounds double, double* %164, i64 %168
%170 = load double, double* %169
%171 = fadd double %170, %163
store double %171, double* %169
%172 = load double, double* %18
%173 = load double, double* %27
%174 = load double, double* %24
%175 = load double, double* %30
%176 = fmul double %174, %175
%177 = fneg double %176
%178 = call double @llvm.fmuladd.f64(double %172, double %173, double %177)
%179 = load double, double* %19
%180 = load double, double* %28
%181 = load double, double* %25
%182 = load double, double* %31
%183 = fmul double %181, %182
%184 = fneg double %183
%185 = call double @llvm.fmuladd.f64(double %179, double %180, double %184)
%186 = fadd double %178, %185
%187 = load double, double* %20
%188 = load double, double* %29
%189 = load double, double* %26
%190 = load double, double* %32
%191 = fmul double %189, %190
%192 = fneg double %191
%193 = call double @llvm.fmuladd.f64(double %187, double %188, double %192)
%194 = fadd double %186, %193
%195 = load double*, double** %10
%196 = load i32, i32* %33
%197 = mul nsw i32 2, %196
%198 = sext i32 %197 to i64
%199 = getelementptr inbounds double, double* %195, i64 %198
%200 = load double, double* %199
%201 = fadd double %200, %194
store double %201, double* %199
%202 = load double, double* %18
%203 = load double, double* %30
%204 = load double, double* %24
%205 = load double, double* %27
%206 = fmul double %204, %205
%207 = call double @llvm.fmuladd.f64(double %202, double %203, double %206)
%208 = load double, double* %19
%209 = load double, double* %31
%210 = load double, double* %25
%211 = load double, double* %28
%212 = fmul double %210, %211
%213 = call double @llvm.fmuladd.f64(double %208, double %209, double %212)
%214 = fadd double %207, %213
%215 = load double, double* %20
%216 = load double, double* %32
%217 = load double, double* %26
%218 = load double, double* %29
%219 = fmul double %217, %218
%220 = call double @llvm.fmuladd.f64(double %215, double %216, double %219)
%221 = fadd double %214, %220
%222 = load double*, double** %10
%223 = load i32, i32* %33
%224 = mul nsw i32 2, %223
%225 = add nsw i32 %224, 1
%226 = sext i32 %225 to i64
%227 = getelementptr inbounds double, double* %222, i64 %226
%228 = load double, double* %227
%229 = fadd double %228, %221
store double %229, double* %227
br label %230
230: ; preds = %74
%231 = load i32, i32* %33
%232 = add nsw i32 %231, 1
store i32 %232, i32* %33
br label %70
233: ; preds = %70
ret void
}

LLVM IR (-O2):
define void @ZVaxpy23(i32 %0, double* nocapture %1, double* nocapture %2, double* nocapture %3, double* nocapture %4, double* nocapture %5, double* nocapture %6) {
%8 = load double, double* %3
%9 = getelementptr inbounds double, double* %3, i64 1
%10 = load double, double* %9
%11 = getelementptr inbounds double, double* %3, i64 2
%12 = load double, double* %11
%13 = getelementptr inbounds double, double* %3, i64 3
%14 = load double, double* %13
%15 = getelementptr inbounds double, double* %3, i64 4
%16 = load double, double* %15
%17 = getelementptr inbounds double, double* %3, i64 5
%18 = load double, double* %17
%19 = getelementptr inbounds double, double* %3, i64 6
%20 = load double, double* %19
%21 = getelementptr inbounds double, double* %3, i64 7
%22 = load double, double* %21
%23 = getelementptr inbounds double, double* %3, i64 8
%24 = load double, double* %23
%25 = getelementptr inbounds double, double* %3, i64 9
%26 = load double, double* %25
%27 = getelementptr inbounds double, double* %3, i64 10
%28 = load double, double* %27
%29 = getelementptr inbounds double, double* %3, i64 11
%30 = load double, double* %29
%31 = icmp sgt i32 %0, 0
br i1 %31, label %32, label %262
32: ; preds = %7
%33 = fneg double %10
%34 = fneg double %14
%35 = fneg double %18
%36 = fneg double %22
%37 = fneg double %26
%38 = fneg double %30
%39 = zext i32 %0 to i64
%40 = icmp eq i32 %0, 1
br i1 %40, label %190, label %41
41: ; preds = %32
%42 = shl nuw nsw i64 %39, 1
%43 = getelementptr double, double* %1, i64 %42
%44 = getelementptr double, double* %2, i64 %42
%45 = getelementptr double, double* %4, i64 %42
%46 = getelementptr double, double* %5, i64 %42
%47 = getelementptr double, double* %6, i64 %42
%48 = icmp ugt double* %44, %1
%49 = icmp ugt double* %43, %2
%50 = and i1 %48, %49
%51 = icmp ugt double* %45, %1
%52 = icmp ugt double* %43, %4
%53 = and i1 %51, %52
%54 = or i1 %50, %53
%55 = icmp ugt double* %46, %1
%56 = icmp ugt double* %43, %5
%57 = and i1 %55, %56
%58 = or i1 %54, %57
%59 = icmp ugt double* %47, %1
%60 = icmp ugt double* %43, %6
%61 = and i1 %59, %60
%62 = or i1 %58, %61
%63 = icmp ugt double* %45, %2
%64 = icmp ugt double* %44, %4
%65 = and i1 %63, %64
%66 = or i1 %62, %65
%67 = icmp ugt double* %46, %2
%68 = icmp ugt double* %44, %5
%69 = and i1 %67, %68
%70 = or i1 %66, %69
%71 = icmp ugt double* %47, %2
%72 = icmp ugt double* %44, %6
%73 = and i1 %71, %72
%74 = or i1 %70, %73
br i1 %74, label %190, label %75
75: ; preds = %41
%76 = and i64 %39, 4294967294
%77 = insertelement <2 x double> poison, double %33, i64 0
%78 = shufflevector <2 x double> %77, <2 x double> poison, <2 x i32> zeroinitializer
%79 = insertelement <2 x double> poison, double %8, i64 0
%80 = shufflevector <2 x double> %79, <2 x double> poison, <2 x i32> zeroinitializer
%81 = insertelement <2 x double> poison, double %34, i64 0
%82 = shufflevector <2 x double> %81, <2 x double> poison, <2 x i32> zeroinitializer
%83 = insertelement <2 x double> poison, double %12, i64 0
%84 = shufflevector <2 x double> %83, <2 x double> poison, <2 x i32> zeroinitializer
%85 = insertelement <2 x double> poison, double %35, i64 0
%86 = shufflevector <2 x double> %85, <2 x double> poison, <2 x i32> zeroinitializer
%87 = insertelement <2 x double> poison, double %16, i64 0
%88 = shufflevector <2 x double> %87, <2 x double> poison, <2 x i32> zeroinitializer
%89 = insertelement <2 x double> poison, double %10, i64 0
%90 = shufflevector <2 x double> %89, <2 x double> poison, <2 x i32> zeroinitializer
%91 = insertelement <2 x double> poison, double %14, i64 0
%92 = shufflevector <2 x double> %91, <2 x double> poison, <2 x i32> zeroinitializer
%93 = insertelement <2 x double> poison, double %18, i64 0
%94 = shufflevector <2 x double> %93, <2 x double> poison, <2 x i32> zeroinitializer
%95 = insertelement <2 x double> poison, double %36, i64 0
%96 = shufflevector <2 x double> %95, <2 x double> poison, <2 x i32> zeroinitializer
%97 = insertelement <2 x double> poison, double %20, i64 0
%98 = shufflevector <2 x double> %97, <2 x double> poison, <2 x i32> zeroinitializer
%99 = insertelement <2 x double> poison, double %37, i64 0
%100 = shufflevector <2 x double> %99, <2 x double> poison, <2 x i32> zeroinitializer
%101 = insertelement <2 x double> poison, double %24, i64 0
%102 = shufflevector <2 x double> %101, <2 x double> poison, <2 x i32> zeroinitializer
%103 = insertelement <2 x double> poison, double %38, i64 0
%104 = shufflevector <2 x double> %103, <2 x double> poison, <2 x i32> zeroinitializer
%105 = insertelement <2 x double> poison, double %28, i64 0
%106 = shufflevector <2 x double> %105, <2 x double> poison, <2 x i32> zeroinitializer
%107 = insertelement <2 x double> poison, double %22, i64 0
%108 = shufflevector <2 x double> %107, <2 x double> poison, <2 x i32> zeroinitializer
%109 = insertelement <2 x double> poison, double %26, i64 0
%110 = shufflevector <2 x double> %109, <2 x double> poison, <2 x i32> zeroinitializer
%111 = insertelement <2 x double> poison, double %30, i64 0
%112 = shufflevector <2 x double> %111, <2 x double> poison, <2 x i32> zeroinitializer
%113 = getelementptr inbounds double, double* %1, i64 -1
%114 = getelementptr inbounds double, double* %2, i64 -1
br label %115
115: ; preds = %115, %75
%116 = phi i64 [ 0, %75 ], [ %186, %115 ]
%117 = shl nuw nsw i64 %116, 1
%118 = getelementptr inbounds double, double* %4, i64 %117
%119 = bitcast double* %118 to <4 x double>*
%120 = load <4 x double>, <4 x double>* %119
%121 = shufflevector <4 x double> %120, <4 x double> poison, <2 x i32> <i32 0, i32 2>
%122 = shufflevector <4 x double> %120, <4 x double> poison, <2 x i32> <i32 1, i32 3>
%123 = or i64 %117, 1
%124 = getelementptr inbounds double, double* %5, i64 %117
%125 = bitcast double* %124 to <4 x double>*
%126 = load <4 x double>, <4 x double>* %125
%127 = shufflevector <4 x double> %126, <4 x double> poison, <2 x i32> <i32 0, i32 2>
%128 = shufflevector <4 x double> %126, <4 x double> poison, <2 x i32> <i32 1, i32 3>
%129 = getelementptr inbounds double, double* %6, i64 %117
%130 = bitcast double* %129 to <4 x double>*
%131 = load <4 x double>, <4 x double>* %130
%132 = shufflevector <4 x double> %131, <4 x double> poison, <2 x i32> <i32 0, i32 2>
%133 = shufflevector <4 x double> %131, <4 x double> poison, <2 x i32> <i32 1, i32 3>
%134 = fmul <2 x double> %122, %78
%135 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %80, <2 x double> %121, <2 x double> %134)
%136 = fmul <2 x double> %128, %82
%137 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %84, <2 x double> %127, <2 x double> %136)
%138 = fadd <2 x double> %135, %137
%139 = fmul <2 x double> %133, %86
%140 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %88, <2 x double> %132, <2 x double> %139)
%141 = fadd <2 x double> %138, %140
%142 = getelementptr inbounds double, double* %1, i64 %117
%143 = bitcast double* %142 to <4 x double>*
%144 = load <4 x double>, <4 x double>* %143
%145 = shufflevector <4 x double> %144, <4 x double> poison, <2 x i32> <i32 0, i32 2>
%146 = shufflevector <4 x double> %144, <4 x double> poison, <2 x i32> <i32 1, i32 3>
%147 = fadd <2 x double> %145, %141
%148 = fmul <2 x double> %90, %121
%149 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %80, <2 x double> %122, <2 x double> %148)
%150 = fmul <2 x double> %92, %127
%151 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %84, <2 x double> %128, <2 x double> %150)
%152 = fadd <2 x double> %149, %151
%153 = fmul <2 x double> %94, %132
%154 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %88, <2 x double> %133, <2 x double> %153)
%155 = fadd <2 x double> %152, %154
%156 = fadd <2 x double> %155, %146
%157 = getelementptr inbounds double, double* %113, i64 %123
%158 = bitcast double* %157 to <4 x double>*
%159 = shufflevector <2 x double> %147, <2 x double> %156, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x double> %159, <4 x double>* %158
%160 = fmul <2 x double> %122, %96
%161 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %98, <2 x double> %121, <2 x double> %160)
%162 = fmul <2 x double> %128, %100
%163 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %102, <2 x double> %127, <2 x double> %162)
%164 = fadd <2 x double> %161, %163
%165 = fmul <2 x double> %133, %104
%166 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %106, <2 x double> %132, <2 x double> %165)
%167 = fadd <2 x double> %164, %166
%168 = getelementptr inbounds double, double* %2, i64 %117
%169 = bitcast double* %168 to <4 x double>*
%170 = load <4 x double>, <4 x double>* %169
%171 = shufflevector <4 x double> %170, <4 x double> poison, <2 x i32> <i32 0, i32 2>
%172 = shufflevector <4 x double> %170, <4 x double> poison, <2 x i32> <i32 1, i32 3>
%173 = fadd <2 x double> %167, %171
%174 = fmul <2 x double> %108, %121
%175 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %98, <2 x double> %122, <2 x double> %174)
%176 = fmul <2 x double> %110, %127
%177 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %102, <2 x double> %128, <2 x double> %176)
%178 = fadd <2 x double> %175, %177
%179 = fmul <2 x double> %112, %132
%180 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %106, <2 x double> %133, <2 x double> %179)
%181 = fadd <2 x double> %178, %180
%182 = fadd <2 x double> %181, %172
%183 = getelementptr inbounds double, double* %114, i64 %123
%184 = bitcast double* %183 to <4 x double>*
%185 = shufflevector <2 x double> %173, <2 x double> %182, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
store <4 x double> %185, <4 x double>* %184
%186 = add nuw i64 %116, 2
%187 = icmp eq i64 %186, %76
br i1 %187, label %188, label %115
188: ; preds = %115
%189 = icmp eq i64 %76, %39
br i1 %189, label %262, label %190
190: ; preds = %41, %32, %188
%191 = phi i64 [ 0, %41 ], [ 0, %32 ], [ %76, %188 ]
%192 = insertelement <2 x double> poison, double %10, i64 0
%193 = insertelement <2 x double> %192, double %33, i64 1
%194 = insertelement <2 x double> poison, double %8, i64 0
%195 = shufflevector <2 x double> %194, <2 x double> poison, <2 x i32> zeroinitializer
%196 = insertelement <2 x double> poison, double %14, i64 0
%197 = insertelement <2 x double> %196, double %34, i64 1
%198 = insertelement <2 x double> poison, double %12, i64 0
%199 = shufflevector <2 x double> %198, <2 x double> poison, <2 x i32> zeroinitializer
%200 = insertelement <2 x double> poison, double %18, i64 0
%201 = insertelement <2 x double> %200, double %35, i64 1
%202 = insertelement <2 x double> poison, double %16, i64 0
%203 = shufflevector <2 x double> %202, <2 x double> poison, <2 x i32> zeroinitializer
%204 = insertelement <2 x double> poison, double %22, i64 0
%205 = insertelement <2 x double> %204, double %36, i64 1
%206 = insertelement <2 x double> poison, double %20, i64 0
%207 = shufflevector <2 x double> %206, <2 x double> poison, <2 x i32> zeroinitializer
%208 = insertelement <2 x double> poison, double %26, i64 0
%209 = insertelement <2 x double> %208, double %37, i64 1
%210 = insertelement <2 x double> poison, double %24, i64 0
%211 = shufflevector <2 x double> %210, <2 x double> poison, <2 x i32> zeroinitializer
%212 = insertelement <2 x double> poison, double %30, i64 0
%213 = insertelement <2 x double> %212, double %38, i64 1
%214 = insertelement <2 x double> poison, double %28, i64 0
%215 = shufflevector <2 x double> %214, <2 x double> poison, <2 x i32> zeroinitializer
br label %216
216: ; preds = %190, %216
%217 = phi i64 [ %260, %216 ], [ %191, %190 ]
%218 = shl nuw nsw i64 %217, 1
%219 = getelementptr inbounds double, double* %4, i64 %218
%220 = bitcast double* %219 to <2 x double>*
%221 = load <2 x double>, <2 x double>* %220
%222 = getelementptr inbounds double, double* %5, i64 %218
%223 = bitcast double* %222 to <2 x double>*
%224 = load <2 x double>, <2 x double>* %223
%225 = getelementptr inbounds double, double* %6, i64 %218
%226 = bitcast double* %225 to <2 x double>*
%227 = load <2 x double>, <2 x double>* %226
%228 = getelementptr inbounds double, double* %1, i64 %218
%229 = fmul <2 x double> %221, %193
%230 = shufflevector <2 x double> %229, <2 x double> poison, <2 x i32> <i32 1, i32 0>
%231 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %195, <2 x double> %221, <2 x double> %230)
%232 = fmul <2 x double> %224, %197
%233 = shufflevector <2 x double> %232, <2 x double> poison, <2 x i32> <i32 1, i32 0>
%234 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %199, <2 x double> %224, <2 x double> %233)
%235 = fadd <2 x double> %231, %234
%236 = fmul <2 x double> %227, %201
%237 = shufflevector <2 x double> %236, <2 x double> poison, <2 x i32> <i32 1, i32 0>
%238 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %203, <2 x double> %227, <2 x double> %237)
%239 = fadd <2 x double> %235, %238
%240 = bitcast double* %228 to <2 x double>*
%241 = load <2 x double>, <2 x double>* %240
%242 = fadd <2 x double> %241, %239
%243 = bitcast double* %228 to <2 x double>*
store <2 x double> %242, <2 x double>* %243
%244 = getelementptr inbounds double, double* %2, i64 %218
%245 = fmul <2 x double> %221, %205
%246 = shufflevector <2 x double> %245, <2 x double> poison, <2 x i32> <i32 1, i32 0>
%247 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %207, <2 x double> %221, <2 x double> %246)
%248 = fmul <2 x double> %224, %209
%249 = shufflevector <2 x double> %248, <2 x double> poison, <2 x i32> <i32 1, i32 0>
%250 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %211, <2 x double> %224, <2 x double> %249)
%251 = fadd <2 x double> %247, %250
%252 = fmul <2 x double> %227, %213
%253 = shufflevector <2 x double> %252, <2 x double> poison, <2 x i32> <i32 1, i32 0>
%254 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %215, <2 x double> %227, <2 x double> %253)
%255 = fadd <2 x double> %251, %254
%256 = bitcast double* %244 to <2 x double>*
%257 = load <2 x double>, <2 x double>* %256
%258 = fadd <2 x double> %255, %257
%259 = bitcast double* %244 to <2 x double>*
store <2 x double> %258, <2 x double>* %259
%260 = add nuw nsw i64 %217, 1
%261 = icmp eq i64 %260, %39
br i1 %261, label %262, label %216
262: ; preds = %216, %188, %7
ret void
}