#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, float);
int /*<<< orphan*/ scanf(char *, float *);
int main(void) {
  int i = 0;
  float mas[5];
  for (i = 0; i < 5; i++)
    scanf("%f", &mas[i]);
  for (i = 4; i >= 0; i--)
    printf("%f\n", mas[i]);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x0,-0x8(%rbp)
movl   $0x0,-0x8(%rbp)
cmpl   $0x5,-0x8(%rbp)
jge    1170 <main+0x50>
movslq -0x8(%rbp),%rax
lea    -0x20(%rbp),%rsi
shl    $0x2,%rax
add    %rax,%rsi
lea    0xea3(%rip),%rdi
call   1040 <scanf@plt>
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    113d <main+0x1d>
movl   $0x4,-0x8(%rbp)
cmpl   $0x0,-0x8(%rbp)
jl     11a5 <main+0x85>
movslq -0x8(%rbp),%rax
movss  -0x20(%rbp,%rax,4),%xmm0
lea    0xe71(%rip),%rdi
call   1030 <printf@plt>
mov    -0x8(%rbp),%eax
add    $0xffffffff,%eax
mov    %eax,-0x8(%rbp)
jmp    1177 <main+0x57>
xor    %eax,%eax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x20,%rsp
lea    0xed4(%rip),%rbx
mov    %rsp,%rsi
mov    %rbx,%rdi
call   1040 <scanf@plt>
lea    0x4(%rsp),%rsi
mov    %rbx,%rdi
call   1040 <scanf@plt>
lea    0x8(%rsp),%rsi
mov    %rbx,%rdi
call   1040 <scanf@plt>
lea    0xc(%rsp),%rsi
mov    %rbx,%rdi
call   1040 <scanf@plt>
lea    0x10(%rsp),%rsi
mov    %rbx,%rdi
call   1040 <scanf@plt>
movss  0x10(%rsp),%xmm0
lea    0xe8b(%rip),%rbx
mov    %rbx,%rdi
call   1030 <printf@plt>
movss  0xc(%rsp),%xmm0
mov    %rbx,%rdi
call   1030 <printf@plt>
movss  0x8(%rsp),%xmm0
mov    %rbx,%rdi
call   1030 <printf@plt>
movss  0x4(%rsp),%xmm0
mov    %rbx,%rdi
call   1030 <printf@plt>
movss  (%rsp),%xmm0
mov    %rbx,%rdi
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x20,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@.str = [3 x i8] c"%f\00"
@.str.1 = [4 x i8] c"%f\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca [5 x float]
store i32 0, i32* %1
store i32 0, i32* %2
store i32 0, i32* %2
br label %4
4: ; preds = %12, %0
%5 = load i32, i32* %2
%6 = icmp slt i32 %5, 5
br i1 %6, label %7, label %15
7: ; preds = %4
%8 = load i32, i32* %2
%9 = sext i32 %8 to i64
%10 = getelementptr inbounds [5 x float], [5 x float]* %3, i64 0, i64 %9
%11 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %10)
br label %12
12: ; preds = %7
%13 = load i32, i32* %2
%14 = add nsw i32 %13, 1
store i32 %14, i32* %2
br label %4
15: ; preds = %4
store i32 4, i32* %2
br label %16
16: ; preds = %25, %15
%17 = load i32, i32* %2
%18 = icmp sge i32 %17, 0
br i1 %18, label %19, label %28
19: ; preds = %16
%20 = load i32, i32* %2
%21 = sext i32 %20 to i64
%22 = getelementptr inbounds [5 x float], [5 x float]* %3, i64 0, i64 %21
%23 = load float, float* %22
%24 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), float %23)
br label %25
25: ; preds = %19
%26 = load i32, i32* %2
%27 = add nsw i32 %26, -1
store i32 %27, i32* %2
br label %16
28: ; preds = %16
ret i32 0
}

LLVM IR (-O2):
@.str = [3 x i8] c"%f\00"
@.str.1 = [4 x i8] c"%f\0A\00"
define i32 @main() {
%1 = alloca [5 x float]
%2 = bitcast [5 x float]* %1 to i8*
%3 = getelementptr inbounds [5 x float], [5 x float]* %1, i64 0, i64 0
%4 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %3)
%5 = getelementptr inbounds [5 x float], [5 x float]* %1, i64 0, i64 1
%6 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %5)
%7 = getelementptr inbounds [5 x float], [5 x float]* %1, i64 0, i64 2
%8 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %7)
%9 = getelementptr inbounds [5 x float], [5 x float]* %1, i64 0, i64 3
%10 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %9)
%11 = getelementptr inbounds [5 x float], [5 x float]* %1, i64 0, i64 4
%12 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float* %11)
%13 = load float, float* %11
%14 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), float %13)
%15 = load float, float* %9
%16 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), float %15)
%17 = load float, float* %7
%18 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), float %17)
%19 = load float, float* %5
%20 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), float %19)
%21 = load float, float* %3
%22 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), float %21)
ret i32 0
}