#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ scanf(char *, float *);
int main(void) {
  float array_a[3][3], array_b[3][3], multiply[3][3];
  float sum = 0.0;
  int r, c, k;
  printf("Matrix A\n");
  for (r = 0; r < 3; r++)
    for (c = 0; c < 3; c++)
      scanf("%f", &array_a[r][c]);
  printf("Matrix B\n");
  for (r = 0; r < 3; r++)
    for (c = 0; c < 3; c++)
      scanf("%f", &array_b[r][c]);
  for (r = 0; r < 3; r++) {
    for (c = 0; c < 3; c++) {
      for (k = 0; k < 3; k++) {
        sum += array_a[r][k] * array_b[k][c];
      }
      multiply[r][c] = sum;
      sum = 0.0;
    }
  }
  printf("A x B\n");
  for (r = 0; r < 3; r++) {
    for (c = 0; c < 3; c++)
      printf("%.2f ", multiply[r][c]);
    printf("\n");
  }
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0xa0,%rsp
movl   $0x0,-0x4(%rbp)
xorps  %xmm0,%xmm0
movss  %xmm0,-0x94(%rbp)
ff
lea    0xebc(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
movl   $0x0,-0x98(%rbp)
cmpl   $0x3,-0x98(%rbp)
jge    11d2 <main+0xb2>
movl   $0x0,-0x9c(%rbp)
cmpl   $0x3,-0x9c(%rbp)
jge    11b9 <main+0x99>
movslq -0x98(%rbp),%rax
lea    -0x30(%rbp),%rsi
imul   $0xc,%rax,%rax
add    %rax,%rsi
movslq -0x9c(%rbp),%rax
shl    $0x2,%rax
add    %rax,%rsi
lea    0xe6a(%rip),%rdi
call   1040 <scanf@plt>
mov    -0x9c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x9c(%rbp)
jmp    116c <main+0x4c>
jmp    11be <main+0x9e>
mov    -0x98(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x98(%rbp)
jmp    1155 <main+0x35>
lea    0xe34(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
movl   $0x0,-0x98(%rbp)
cmpl   $0x3,-0x98(%rbp)
jge    1267 <main+0x147>
movl   $0x0,-0x9c(%rbp)
cmpl   $0x3,-0x9c(%rbp)
jge    124e <main+0x12e>
movslq -0x98(%rbp),%rax
lea    -0x60(%rbp),%rsi
imul   $0xc,%rax,%rax
add    %rax,%rsi
movslq -0x9c(%rbp),%rax
shl    $0x2,%rax
add    %rax,%rsi
lea    0xdd5(%rip),%rdi
call   1040 <scanf@plt>
mov    -0x9c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x9c(%rbp)
jmp    1201 <main+0xe1>
jmp    1253 <main+0x133>
mov    -0x98(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x98(%rbp)
jmp    11ea <main+0xca>
movl   $0x0,-0x98(%rbp)
cmpl   $0x3,-0x98(%rbp)
jge    1375 <main+0x255>
movl   $0x0,-0x9c(%rbp)
cmpl   $0x3,-0x9c(%rbp)
jge    135c <main+0x23c>
movl   $0x0,-0xa0(%rbp)
cmpl   $0x3,-0xa0(%rbp)
jge    1314 <main+0x1f4>
movslq -0x98(%rbp),%rcx
lea    -0x30(%rbp),%rax
imul   $0xc,%rcx,%rcx
add    %rcx,%rax
movslq -0xa0(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm0
movslq -0xa0(%rbp),%rcx
lea    -0x60(%rbp),%rax
imul   $0xc,%rcx,%rcx
add    %rcx,%rax
movslq -0x9c(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm2
movss  -0x94(%rbp),%xmm1
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x94(%rbp)
ff
mov    -0xa0(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xa0(%rbp)
jmp    129f <main+0x17f>
movss  -0x94(%rbp),%xmm0
ff
movslq -0x98(%rbp),%rcx
lea    -0x90(%rbp),%rax
imul   $0xc,%rcx,%rcx
add    %rcx,%rax
movslq -0x9c(%rbp),%rcx
movss  %xmm0,(%rax,%rcx,4)
xorps  %xmm0,%xmm0
movss  %xmm0,-0x94(%rbp)
ff
mov    -0x9c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x9c(%rbp)
jmp    1288 <main+0x168>
jmp    1361 <main+0x241>
mov    -0x98(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x98(%rbp)
jmp    1271 <main+0x151>
lea    0xc9b(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
movl   $0x0,-0x98(%rbp)
cmpl   $0x3,-0x98(%rbp)
jge    141a <main+0x2fa>
movl   $0x0,-0x9c(%rbp)
cmpl   $0x3,-0x9c(%rbp)
jge    13f8 <main+0x2d8>
movslq -0x98(%rbp),%rcx
lea    -0x90(%rbp),%rax
imul   $0xc,%rcx,%rcx
add    %rcx,%rax
movslq -0x9c(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm0
cvtss2sd %xmm0,%xmm0
lea    0xc41(%rip),%rdi
mov    $0x1,%al
call   1030 <printf@plt>
mov    -0x9c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x9c(%rbp)
jmp    13a4 <main+0x284>
lea    0xc09(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0x98(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x98(%rbp)
jmp    138d <main+0x26d>
mov    -0x4(%rbp),%eax
add    $0xa0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x90,%rsp
lea    0xeba(%rip),%rdi
call   1040 <puts@plt>
lea    0xea5(%rip),%rbx
lea    0x60(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x64(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x68(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x6c(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x70(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x74(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x78(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x7c(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x80(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0xe38(%rip),%rdi
call   1040 <puts@plt>
lea    0x30(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x34(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x38(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x3c(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x40(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x44(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x48(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x4c(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
lea    0x50(%rsp),%rsi
mov    %rbx,%rdi
call   1060 <scanf@plt>
movss  0x3c(%rsp),%xmm7
movss  0x48(%rsp),%xmm0
movss  0x30(%rsp),%xmm1
movss  0x34(%rsp),%xmm14
movss  0x40(%rsp),%xmm12
movss  0x4c(%rsp),%xmm13
movss  0x38(%rsp),%xmm10
movss  0x44(%rsp),%xmm9
movss  0x50(%rsp),%xmm8
movss  0x60(%rsp),%xmm3
movss  0x64(%rsp),%xmm4
movaps %xmm3,%xmm6
mulss  %xmm1,%xmm6
xorps  %xmm11,%xmm11
addss  %xmm11,%xmm6
movaps %xmm4,%xmm2
mulss  %xmm7,%xmm2
addss  %xmm6,%xmm2
movss  0x68(%rsp),%xmm5
movaps %xmm5,%xmm6
mulss  %xmm0,%xmm6
addss  %xmm2,%xmm6
movss  %xmm6,(%rsp)
movaps %xmm3,%xmm2
mulss  %xmm14,%xmm2
addss  %xmm11,%xmm2
movaps %xmm4,%xmm6
mulss  %xmm12,%xmm6
addss  %xmm2,%xmm6
movaps %xmm5,%xmm2
mulss  %xmm13,%xmm2
addss  %xmm6,%xmm2
movss  %xmm2,0x4(%rsp)
mulss  %xmm10,%xmm3
addss  %xmm11,%xmm3
mulss  %xmm9,%xmm4
addss  %xmm3,%xmm4
mulss  %xmm8,%xmm5
addss  %xmm4,%xmm5
movss  %xmm5,0x8(%rsp)
movss  0x6c(%rsp),%xmm2
movaps %xmm2,%xmm3
mulss  %xmm1,%xmm3
addss  %xmm11,%xmm3
movss  0x70(%rsp),%xmm6
movaps %xmm6,%xmm4
mulss  %xmm7,%xmm4
addss  %xmm3,%xmm4
movss  0x74(%rsp),%xmm3
movaps %xmm3,%xmm5
mulss  %xmm0,%xmm5
addss  %xmm4,%xmm5
movss  %xmm5,0xc(%rsp)
movaps %xmm2,%xmm4
mulss  %xmm14,%xmm4
addss  %xmm11,%xmm4
movaps %xmm6,%xmm5
mulss  %xmm12,%xmm5
addss  %xmm4,%xmm5
movaps %xmm3,%xmm4
mulss  %xmm13,%xmm4
addss  %xmm5,%xmm4
movss  %xmm4,0x10(%rsp)
mulss  %xmm10,%xmm2
addss  %xmm11,%xmm2
mulss  %xmm9,%xmm6
addss  %xmm2,%xmm6
mulss  %xmm8,%xmm3
addss  %xmm6,%xmm3
movss  %xmm3,0x14(%rsp)
movss  0x78(%rsp),%xmm6
movss  0x7c(%rsp),%xmm2
mulss  %xmm6,%xmm1
addss  %xmm11,%xmm1
mulss  %xmm2,%xmm7
addss  %xmm1,%xmm7
movss  0x80(%rsp),%xmm1
mulss  %xmm1,%xmm0
addss  %xmm7,%xmm0
movss  %xmm0,0x18(%rsp)
mulss  %xmm6,%xmm14
addss  %xmm11,%xmm14
mulss  %xmm2,%xmm12
addss  %xmm14,%xmm12
mulss  %xmm1,%xmm13
addss  %xmm12,%xmm13
movss  %xmm13,0x1c(%rsp)
mulss  %xmm10,%xmm6
addss  %xmm11,%xmm6
mulss  %xmm9,%xmm2
addss  %xmm6,%xmm2
mulss  %xmm8,%xmm1
addss  %xmm2,%xmm1
movss  %xmm1,0x20(%rsp)
lea    0xbf8(%rip),%rdi
call   1040 <puts@plt>
movss  (%rsp),%xmm0
cvtss2sd %xmm0,%xmm0
lea    0xbcb(%rip),%rbx
mov    %rbx,%rdi
mov    $0x1,%al
call   1050 <printf@plt>
movss  0x4(%rsp),%xmm0
cvtss2sd %xmm0,%xmm0
mov    %rbx,%rdi
mov    $0x1,%al
call   1050 <printf@plt>
movss  0x8(%rsp),%xmm0
cvtss2sd %xmm0,%xmm0
mov    %rbx,%rdi
mov    $0x1,%al
call   1050 <printf@plt>
mov    $0xa,%edi
call   1030 <putchar@plt>
movss  0xc(%rsp),%xmm0
cvtss2sd %xmm0,%xmm0
mov    %rbx,%rdi
mov    $0x1,%al
call   1050 <printf@plt>
movss  0x10(%rsp),%xmm0
cvtss2sd %xmm0,%xmm0
mov    %rbx,%rdi
mov    $0x1,%al
call   1050 <printf@plt>
movss  0x14(%rsp),%xmm0
cvtss2sd %xmm0,%xmm0
mov    %rbx,%rdi
mov    $0x1,%al
call   1050 <printf@plt>
mov    $0xa,%edi
call   1030 <putchar@plt>
movss  0x18(%rsp),%xmm0
cvtss2sd %xmm0,%xmm0
mov    %rbx,%rdi
mov    $0x1,%al
call   1050 <printf@plt>
movss  0x1c(%rsp),%xmm0
cvtss2sd %xmm0,%xmm0
mov    %rbx,%rdi
mov    $0x1,%al
call   1050 <printf@plt>
movss  0x20(%rsp),%xmm0
cvtss2sd %xmm0,%xmm0
mov    %rbx,%rdi
mov    $0x1,%al
call   1050 <printf@plt>
mov    $0xa,%edi
call   1030 <putchar@plt>
xor    %eax,%eax
add    $0x90,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@.str = [10 x i8] c"Matrix A\0A\00"
@.str.1 = [3 x i8] c"%f\00"
@.str.2 = [10 x i8] c"Matrix B\0A\00"
@.str.3 = [7 x i8] c"A x B\0A\00"
@.str.4 = [6 x i8] c"%.2f \00"
@.str.5 = [2 x i8] c"\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca [3 x [3 x float]]
%3 = alloca [3 x [3 x float]]
%4 = alloca [3 x [3 x float]]
%5 = alloca float
%6 = alloca i32
%7 = alloca i32
%8 = alloca i32
store i32 0, i32* %1
store float 0.000000e+00, float* %5
%9 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str, i64 0, i64 0))
store i32 0, i32* %6
br label %10
10: ; preds = %29, %0
%11 = load i32, i32* %6
%12 = icmp slt i32 %11, 3
br i1 %12, label %13, label %32
13: ; preds = %10
store i32 0, i32* %7
br label %14
14: ; preds = %25, %13
%15 = load i32, i32* %7
%16 = icmp slt i32 %15, 3
br i1 %16, label %17, label %28
17: ; preds = %14
%18 = load i32, i32* %6
%19 = sext i32 %18 to i64
%20 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %2, i64 0, i64 %19
%21 = load i32, i32* %7
%22 = sext i32 %21 to i64
%23 = getelementptr inbounds [3 x float], [3 x float]* %20, i64 0, i64 %22
%24 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %23)
br label %25
25: ; preds = %17
%26 = load i32, i32* %7
%27 = add nsw i32 %26, 1
store i32 %27, i32* %7
br label %14
28: ; preds = %14
br label %29
29: ; preds = %28
%30 = load i32, i32* %6
%31 = add nsw i32 %30, 1
store i32 %31, i32* %6
br label %10
32: ; preds = %10
%33 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([10 x i8], [10 x i8]* @.str.2, i64 0, i64 0))
store i32 0, i32* %6
br label %34
34: ; preds = %53, %32
%35 = load i32, i32* %6
%36 = icmp slt i32 %35, 3
br i1 %36, label %37, label %56
37: ; preds = %34
store i32 0, i32* %7
br label %38
38: ; preds = %49, %37
%39 = load i32, i32* %7
%40 = icmp slt i32 %39, 3
br i1 %40, label %41, label %52
41: ; preds = %38
%42 = load i32, i32* %6
%43 = sext i32 %42 to i64
%44 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 %43
%45 = load i32, i32* %7
%46 = sext i32 %45 to i64
%47 = getelementptr inbounds [3 x float], [3 x float]* %44, i64 0, i64 %46
%48 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %47)
br label %49
49: ; preds = %41
%50 = load i32, i32* %7
%51 = add nsw i32 %50, 1
store i32 %51, i32* %7
br label %38
52: ; preds = %38
br label %53
53: ; preds = %52
%54 = load i32, i32* %6
%55 = add nsw i32 %54, 1
store i32 %55, i32* %6
br label %34
56: ; preds = %34
store i32 0, i32* %6
br label %57
57: ; preds = %100, %56
%58 = load i32, i32* %6
%59 = icmp slt i32 %58, 3
br i1 %59, label %60, label %103
60: ; preds = %57
store i32 0, i32* %7
br label %61
61: ; preds = %96, %60
%62 = load i32, i32* %7
%63 = icmp slt i32 %62, 3
br i1 %63, label %64, label %99
64: ; preds = %61
store i32 0, i32* %8
br label %65
65: ; preds = %85, %64
%66 = load i32, i32* %8
%67 = icmp slt i32 %66, 3
br i1 %67, label %68, label %88
68: ; preds = %65
%69 = load i32, i32* %6
%70 = sext i32 %69 to i64
%71 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %2, i64 0, i64 %70
%72 = load i32, i32* %8
%73 = sext i32 %72 to i64
%74 = getelementptr inbounds [3 x float], [3 x float]* %71, i64 0, i64 %73
%75 = load float, float* %74
%76 = load i32, i32* %8
%77 = sext i32 %76 to i64
%78 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 %77
%79 = load i32, i32* %7
%80 = sext i32 %79 to i64
%81 = getelementptr inbounds [3 x float], [3 x float]* %78, i64 0, i64 %80
%82 = load float, float* %81
%83 = load float, float* %5
%84 = call float @llvm.fmuladd.f32(float %75, float %82, float %83)
store float %84, float* %5
br label %85
85: ; preds = %68
%86 = load i32, i32* %8
%87 = add nsw i32 %86, 1
store i32 %87, i32* %8
br label %65
88: ; preds = %65
%89 = load float, float* %5
%90 = load i32, i32* %6
%91 = sext i32 %90 to i64
%92 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %4, i64 0, i64 %91
%93 = load i32, i32* %7
%94 = sext i32 %93 to i64
%95 = getelementptr inbounds [3 x float], [3 x float]* %92, i64 0, i64 %94
store float %89, float* %95
store float 0.000000e+00, float* %5
br label %96
96: ; preds = %88
%97 = load i32, i32* %7
%98 = add nsw i32 %97, 1
store i32 %98, i32* %7
br label %61
99: ; preds = %61
br label %100
100: ; preds = %99
%101 = load i32, i32* %6
%102 = add nsw i32 %101, 1
store i32 %102, i32* %6
br label %57
103: ; preds = %57
%104 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str.3, i64 0, i64 0))
store i32 0, i32* %6
br label %105
105: ; preds = %127, %103
%106 = load i32, i32* %6
%107 = icmp slt i32 %106, 3
br i1 %107, label %108, label %130
108: ; preds = %105
store i32 0, i32* %7
br label %109
109: ; preds = %122, %108
%110 = load i32, i32* %7
%111 = icmp slt i32 %110, 3
br i1 %111, label %112, label %125
112: ; preds = %109
%113 = load i32, i32* %6
%114 = sext i32 %113 to i64
%115 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %4, i64 0, i64 %114
%116 = load i32, i32* %7
%117 = sext i32 %116 to i64
%118 = getelementptr inbounds [3 x float], [3 x float]* %115, i64 0, i64 %117
%119 = load float, float* %118
%120 = fpext float %119 to double
%121 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str.4, i64 0, i64 0), double %120)
br label %122
122: ; preds = %112
%123 = load i32, i32* %7
%124 = add nsw i32 %123, 1
store i32 %124, i32* %7
br label %109
125: ; preds = %109
%126 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.5, i64 0, i64 0))
br label %127
127: ; preds = %125
%128 = load i32, i32* %6
%129 = add nsw i32 %128, 1
store i32 %129, i32* %6
br label %105
130: ; preds = %105
%131 = load i32, i32* %1
ret i32 %131
}

LLVM IR (-O2):
@.str.1 = [3 x i8] c"%f\00"
@.str.4 = [6 x i8] c"%.2f \00"
@str = [9 x i8] c"Matrix A\00"
@str.6 = [9 x i8] c"Matrix B\00"
@str.7 = [6 x i8] c"A x B\00"
define i32 @main() {
%1 = alloca [3 x [3 x float]]
%2 = alloca [3 x [3 x float]]
%3 = alloca [3 x [3 x float]]
%4 = bitcast [3 x [3 x float]]* %1 to i8*
%5 = bitcast [3 x [3 x float]]* %2 to i8*
%6 = bitcast [3 x [3 x float]]* %3 to i8*
%7 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([9 x i8], [9 x i8]* @str, i64 0, i64 0))
%8 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 0, i64 0
%9 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %8)
%10 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 0, i64 1
%11 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %10)
%12 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 0, i64 2
%13 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %12)
%14 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 1, i64 0
%15 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %14)
%16 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 1, i64 1
%17 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %16)
%18 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 1, i64 2
%19 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %18)
%20 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 2, i64 0
%21 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %20)
%22 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 2, i64 1
%23 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %22)
%24 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 2, i64 2
%25 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %24)
%26 = call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([9 x i8], [9 x i8]* @str.6, i64 0, i64 0))
%27 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %2, i64 0, i64 0, i64 0
%28 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %27)
%29 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %2, i64 0, i64 0, i64 1
%30 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %29)
%31 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %2, i64 0, i64 0, i64 2
%32 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %31)
%33 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %2, i64 0, i64 1, i64 0
%34 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %33)
%35 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %2, i64 0, i64 1, i64 1
%36 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %35)
%37 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %2, i64 0, i64 1, i64 2
%38 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %37)
%39 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %2, i64 0, i64 2, i64 0
%40 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %39)
%41 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %2, i64 0, i64 2, i64 1
%42 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %41)
%43 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %2, i64 0, i64 2, i64 2
%44 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %43)
%45 = load float, float* %27
%46 = load float, float* %33
%47 = load float, float* %39
%48 = load float, float* %29
%49 = load float, float* %35
%50 = load float, float* %41
%51 = load float, float* %31
%52 = load float, float* %37
%53 = load float, float* %43
%54 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 0, i64 0
%55 = load float, float* %54
%56 = call float @llvm.fmuladd.f32(float %55, float %45, float 0.000000e+00)
%57 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 0, i64 1
%58 = load float, float* %57
%59 = call float @llvm.fmuladd.f32(float %58, float %46, float %56)
%60 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 0, i64 2
%61 = load float, float* %60
%62 = call float @llvm.fmuladd.f32(float %61, float %47, float %59)
%63 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 0, i64 0
store float %62, float* %63
%64 = call float @llvm.fmuladd.f32(float %55, float %48, float 0.000000e+00)
%65 = call float @llvm.fmuladd.f32(float %58, float %49, float %64)
%66 = call float @llvm.fmuladd.f32(float %61, float %50, float %65)
%67 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 0, i64 1
store float %66, float* %67
%68 = call float @llvm.fmuladd.f32(float %55, float %51, float 0.000000e+00)
%69 = call float @llvm.fmuladd.f32(float %58, float %52, float %68)
%70 = call float @llvm.fmuladd.f32(float %61, float %53, float %69)
%71 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 0, i64 2
store float %70, float* %71
%72 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 1, i64 0
%73 = load float, float* %72
%74 = call float @llvm.fmuladd.f32(float %73, float %45, float 0.000000e+00)
%75 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 1, i64 1
%76 = load float, float* %75
%77 = call float @llvm.fmuladd.f32(float %76, float %46, float %74)
%78 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 1, i64 2
%79 = load float, float* %78
%80 = call float @llvm.fmuladd.f32(float %79, float %47, float %77)
%81 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 1, i64 0
store float %80, float* %81
%82 = call float @llvm.fmuladd.f32(float %73, float %48, float 0.000000e+00)
%83 = call float @llvm.fmuladd.f32(float %76, float %49, float %82)
%84 = call float @llvm.fmuladd.f32(float %79, float %50, float %83)
%85 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 1, i64 1
store float %84, float* %85
%86 = call float @llvm.fmuladd.f32(float %73, float %51, float 0.000000e+00)
%87 = call float @llvm.fmuladd.f32(float %76, float %52, float %86)
%88 = call float @llvm.fmuladd.f32(float %79, float %53, float %87)
%89 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 1, i64 2
store float %88, float* %89
%90 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 2, i64 0
%91 = load float, float* %90
%92 = call float @llvm.fmuladd.f32(float %91, float %45, float 0.000000e+00)
%93 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 2, i64 1
%94 = load float, float* %93
%95 = call float @llvm.fmuladd.f32(float %94, float %46, float %92)
%96 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %1, i64 0, i64 2, i64 2
%97 = load float, float* %96
%98 = call float @llvm.fmuladd.f32(float %97, float %47, float %95)
%99 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 2, i64 0
store float %98, float* %99
%100 = call float @llvm.fmuladd.f32(float %91, float %48, float 0.000000e+00)
%101 = call float @llvm.fmuladd.f32(float %94, float %49, float %100)
%102 = call float @llvm.fmuladd.f32(float %97, float %50, float %101)
%103 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 2, i64 1
store float %102, float* %103
%104 = call float @llvm.fmuladd.f32(float %91, float %51, float 0.000000e+00)
%105 = call float @llvm.fmuladd.f32(float %94, float %52, float %104)
%106 = call float @llvm.fmuladd.f32(float %97, float %53, float %105)
%107 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 2, i64 2
store float %106, float* %107
%108 = call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @str.7, i64 0, i64 0))
%109 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 0, i64 0
%110 = load float, float* %109
%111 = fpext float %110 to double
%112 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.4, i64 0, i64 0), double %111)
%113 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 0, i64 1
%114 = load float, float* %113
%115 = fpext float %114 to double
%116 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.4, i64 0, i64 0), double %115)
%117 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 0, i64 2
%118 = load float, float* %117
%119 = fpext float %118 to double
%120 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.4, i64 0, i64 0), double %119)
%121 = call i32 @putchar(i32 10)
%122 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 1, i64 0
%123 = load float, float* %122
%124 = fpext float %123 to double
%125 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.4, i64 0, i64 0), double %124)
%126 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 1, i64 1
%127 = load float, float* %126
%128 = fpext float %127 to double
%129 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.4, i64 0, i64 0), double %128)
%130 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 1, i64 2
%131 = load float, float* %130
%132 = fpext float %131 to double
%133 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.4, i64 0, i64 0), double %132)
%134 = call i32 @putchar(i32 10)
%135 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 2, i64 0
%136 = load float, float* %135
%137 = fpext float %136 to double
%138 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.4, i64 0, i64 0), double %137)
%139 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 2, i64 1
%140 = load float, float* %139
%141 = fpext float %140 to double
%142 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.4, i64 0, i64 0), double %141)
%143 = getelementptr inbounds [3 x [3 x float]], [3 x [3 x float]]* %3, i64 0, i64 2, i64 2
%144 = load float, float* %143
%145 = fpext float %144 to double
%146 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([6 x i8], [6 x i8]* @.str.4, i64 0, i64 0), double %145)
%147 = call i32 @putchar(i32 10)
ret i32 0
}