#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, int);
int /*<<< orphan*/ rightRotations(int *, int, int);
int /*<<< orphan*/ scanf(char *, int *, ...);
int main() {
  int n;
  int k;
  int q;
  scanf("%d %d %d", &n, &k, &q);
  int a[n];
  for (int a_i = 0; a_i < n; a_i++) {
    scanf("%d", &a[a_i]);
  }
  rightRotations(a, n, k);
  for (int a0 = 0; a0 < q; a0++) {
    int m;
    scanf("%d", &m);
    printf("%d\n", a[m]);
  }
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x40,%rsp
movl   $0x0,-0x4(%rbp)
lea    0xeba(%rip),%rdi
xor    %eax,%eax
lea    -0x8(%rbp),%rsi
lea    -0xc(%rbp),%rdx
lea    -0x10(%rbp),%rcx
call   1050 <scanf@plt>
mov    -0x8(%rbp),%eax
mov    %rsp,%rcx
mov    %rcx,-0x18(%rbp)
lea    0xf(,%rax,4),%rdx
and    $0xfffffffffffffff0,%rdx
mov    %rsp,%rcx
sub    %rdx,%rcx
mov    %rcx,-0x38(%rbp)
mov    %rcx,%rsp
mov    %rax,-0x20(%rbp)
movl   $0x0,-0x24(%rbp)
mov    -0x24(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    11be <main+0x8e>
mov    -0x38(%rbp),%rsi
movslq -0x24(%rbp),%rax
shl    $0x2,%rax
add    %rax,%rsi
lea    0xe5d(%rip),%rdi
mov    $0x0,%al
call   1050 <scanf@plt>
mov    -0x24(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x24(%rbp)
jmp    1187 <main+0x57>
mov    -0x38(%rbp),%rdi
mov    -0x8(%rbp),%esi
mov    -0xc(%rbp),%edx
call   1040 <rightRotations@plt>
movl   $0x0,-0x28(%rbp)
mov    -0x28(%rbp),%eax
cmp    -0x10(%rbp),%eax
jge    1217 <main+0xe7>
lea    0xe1f(%rip),%rdi
lea    -0x2c(%rbp),%rsi
mov    $0x0,%al
call   1050 <scanf@plt>
mov    -0x38(%rbp),%rax
movslq -0x2c(%rbp),%rcx
mov    (%rax,%rcx,4),%esi
lea    0xe05(%rip),%rdi
call   1030 <printf@plt>
mov    -0x28(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x28(%rbp)
jmp    11d4 <main+0xa4>
movl   $0x0,-0x4(%rbp)
mov    -0x18(%rbp),%rax
mov    %rax,%rsp
mov    -0x4(%rbp),%eax
mov    %rbp,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbp
mov    %rsp,%rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
sub    $0x18,%rsp
lea    0xeb8(%rip),%rdi
lea    -0x2c(%rbp),%rsi
lea    -0x38(%rbp),%rdx
lea    -0x30(%rbp),%rcx
xor    %eax,%eax
call   1050 <scanf@plt>
mov    %rsp,-0x40(%rbp)
mov    -0x2c(%rbp),%eax
mov    %rsp,%r13
lea    0xf(,%rax,4),%rax
and    $0xfffffffffffffff0,%rax
sub    %rax,%r13
mov    %r13,%rsp
mov    -0x2c(%rbp),%esi
test   %esi,%esi
jle    11ae <main+0x7e>
lea    0xe81(%rip),%r14
mov    %r13,%r15
xor    %ebx,%ebx
nopw   0x0(%rax,%rax,1)
mov    %r14,%rdi
mov    %r15,%rsi
xor    %eax,%eax
call   1050 <scanf@plt>
add    $0x1,%rbx
movslq -0x2c(%rbp),%rsi
add    $0x4,%r15
cmp    %rsi,%rbx
jl     1190 <main+0x60>
mov    -0x38(%rbp),%edx
mov    %r13,%rdi
call   1040 <rightRotations@plt>
cmpl   $0x0,-0x30(%rbp)
jle    1206 <main+0xd6>
lea    0xe40(%rip),%r14
lea    -0x34(%rbp),%r15
lea    0xe38(%rip),%r12
xor    %ebx,%ebx
cs nopw 0x0(%rax,%rax,1)
nopl   (%rax)
mov    %r14,%rdi
mov    %r15,%rsi
xor    %eax,%eax
call   1050 <scanf@plt>
movslq -0x34(%rbp),%rax
mov    0x0(%r13,%rax,4),%esi
mov    %r12,%rdi
call   1030 <printf@plt>
add    $0x1,%ebx
cmp    -0x30(%rbp),%ebx
jl     11e0 <main+0xb0>
mov    -0x40(%rbp),%rsp
xor    %eax,%eax
lea    -0x28(%rbp),%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
@.str = [9 x i8] c"%d %d %d\00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [4 x i8] c"%d\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
%4 = alloca i32
%5 = alloca i8*
%6 = alloca i64
%7 = alloca i32
%8 = alloca i32
%9 = alloca i32
store i32 0, i32* %1
%10 = call i32 (i8*, i32*, ...) @scanf(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str, i64 0, i64 0), i32* %2, i32* %3, i32* %4)
%11 = load i32, i32* %2
%12 = zext i32 %11 to i64
%13 = call i8* @llvm.stacksave()
store i8* %13, i8** %5
%14 = alloca i32, i64 %12
store i64 %12, i64* %6
store i32 0, i32* %7
br label %15
15: ; preds = %24, %0
%16 = load i32, i32* %7
%17 = load i32, i32* %2
%18 = icmp slt i32 %16, %17
br i1 %18, label %19, label %27
19: ; preds = %15
%20 = load i32, i32* %7
%21 = sext i32 %20 to i64
%22 = getelementptr inbounds i32, i32* %14, i64 %21
%23 = call i32 (i8*, i32*, ...) @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %22)
br label %24
24: ; preds = %19
%25 = load i32, i32* %7
%26 = add nsw i32 %25, 1
store i32 %26, i32* %7
br label %15
27: ; preds = %15
%28 = load i32, i32* %2
%29 = load i32, i32* %3
%30 = call i32 @rightRotations(i32* %14, i32 %28, i32 %29)
store i32 0, i32* %8
br label %31
31: ; preds = %42, %27
%32 = load i32, i32* %8
%33 = load i32, i32* %4
%34 = icmp slt i32 %32, %33
br i1 %34, label %35, label %45
35: ; preds = %31
%36 = call i32 (i8*, i32*, ...) @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %9)
%37 = load i32, i32* %9
%38 = sext i32 %37 to i64
%39 = getelementptr inbounds i32, i32* %14, i64 %38
%40 = load i32, i32* %39
%41 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.2, i64 0, i64 0), i32 %40)
br label %42
42: ; preds = %35
%43 = load i32, i32* %8
%44 = add nsw i32 %43, 1
store i32 %44, i32* %8
br label %31
45: ; preds = %31
store i32 0, i32* %1
%46 = load i8*, i8** %5
%47 = load i32, i32* %1
ret i32 %47
}

LLVM IR (-O2):
@.str = [9 x i8] c"%d %d %d\00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [4 x i8] c"%d\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
%4 = alloca i32
%5 = bitcast i32* %1 to i8*
%6 = bitcast i32* %2 to i8*
%7 = bitcast i32* %3 to i8*
%8 = call i32 (i8*, i32*, ...) @scanf(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str, i64 0, i64 0), i32* %1, i32* %2, i32* %3)
%9 = load i32, i32* %1
%10 = zext i32 %9 to i64
%11 = call i8* @llvm.stacksave()
%12 = alloca i32, i64 %10
%13 = load i32, i32* %1
%14 = icmp sgt i32 %13, 0
br i1 %14, label %23, label %15
15: ; preds = %23, %0
%16 = phi i32 [ %13, %0 ], [ %28, %23 ]
%17 = load i32, i32* %2
%18 = call i32 @rightRotations(i32* %12, i32 %16, i32 %17)
%19 = load i32, i32* %3
%20 = icmp sgt i32 %19, 0
br i1 %20, label %21, label %31
21: ; preds = %15
%22 = bitcast i32* %4 to i8*
br label %32
23: ; preds = %0, %23
%24 = phi i64 [ %27, %23 ], [ 0, %0 ]
%25 = getelementptr inbounds i32, i32* %12, i64 %24
%26 = call i32 (i8*, i32*, ...) @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %25)
%27 = add nuw nsw i64 %24, 1
%28 = load i32, i32* %1
%29 = sext i32 %28 to i64
%30 = icmp slt i64 %27, %29
br i1 %30, label %23, label %15
31: ; preds = %32, %15
ret i32 0
32: ; preds = %21, %32
%33 = phi i32 [ 0, %21 ], [ %40, %32 ]
%34 = call i32 (i8*, i32*, ...) @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %4)
%35 = load i32, i32* %4
%36 = sext i32 %35 to i64
%37 = getelementptr inbounds i32, i32* %12, i64 %36
%38 = load i32, i32* %37
%39 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.2, i64 0, i64 0), i32 %38)
%40 = add nuw nsw i32 %33, 1
%41 = load i32, i32* %3
%42 = icmp slt i32 %40, %41
br i1 %42, label %32, label %31
}