#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ bubbleSort(int *, int);
int /*<<< orphan*/ free(int *);
scalar_t__ malloc(int);
int /*<<< orphan*/ printArray(int *, int);
int /*<<< orphan*/ printf(char *);
int /*<<< orphan*/ scanf(char *, int *);
int main() {
  int size = 0;
  scanf("%d", &size);
  int *ptr = (int *)malloc(sizeof(int) * size);
  for (int i = 0; i < size; i++) {
    scanf("%d ", &ptr[i]);
  }
  printf("Original Array: ");
  printArray(ptr, size);
  printf("\n");
  bubbleSort(ptr, size);
  printf("\nSORTED ARRAY: ");
  printArray(ptr, size);
  free(ptr);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x0,-0x8(%rbp)
lea    0xe83(%rip),%rdi
lea    -0x8(%rbp),%rsi
call   1070 <scanf@plt>
movslq -0x8(%rbp),%rax
shl    $0x2,%rax
mov    %eax,%edi
call   1060 <malloc@plt>
mov    %rax,-0x10(%rbp)
movl   $0x0,-0x14(%rbp)
mov    -0x14(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    11d5 <main+0x75>
mov    -0x10(%rbp),%rsi
movslq -0x14(%rbp),%rax
shl    $0x2,%rax
add    %rax,%rsi
lea    0xe41(%rip),%rdi
call   1070 <scanf@plt>
mov    -0x14(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x14(%rbp)
jmp    11a0 <main+0x40>
lea    0xe2b(%rip),%rdi
call   1040 <printf@plt>
mov    -0x10(%rbp),%rdi
mov    -0x8(%rbp),%esi
call   1080 <printArray@plt>
lea    0xe24(%rip),%rdi
call   1040 <printf@plt>
mov    -0x10(%rbp),%rdi
mov    -0x8(%rbp),%esi
call   1050 <bubbleSort@plt>
lea    0xe0e(%rip),%rdi
call   1040 <printf@plt>
mov    -0x10(%rbp),%rdi
mov    -0x8(%rbp),%esi
call   1080 <printArray@plt>
mov    -0x10(%rbp),%rdi
call   1030 <free@plt>
xor    %eax,%eax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %r15
push   %r14
push   %r12
push   %rbx
push   %rax
movl   $0x0,0x4(%rsp)
lea    0xe79(%rip),%rdi
lea    0x4(%rsp),%rsi
call   1080 <scanf@plt>
mov    0x4(%rsp),%edi
shl    $0x2,%edi
call   1070 <malloc@plt>
mov    %rax,%r14
cmpl   $0x0,0x4(%rsp)
jle    11dd <main+0x6d>
xor    %r12d,%r12d
lea    0xe52(%rip),%r15
mov    %r14,%rbx
cs nopw 0x0(%rax,%rax,1)
xchg   %ax,%ax
mov    %r15,%rdi
mov    %rbx,%rsi
call   1080 <scanf@plt>
add    $0x1,%r12
movslq 0x4(%rsp),%rax
add    $0x4,%rbx
cmp    %rax,%r12
jl     11c0 <main+0x50>
lea    0xe23(%rip),%rdi
call   1050 <printf@plt>
mov    0x4(%rsp),%esi
mov    %r14,%rdi
call   1090 <printArray@plt>
mov    $0xa,%edi
call   1040 <putchar@plt>
mov    0x4(%rsp),%esi
mov    %r14,%rdi
call   1060 <bubbleSort@plt>
lea    0xe06(%rip),%rdi
call   1050 <printf@plt>
mov    0x4(%rsp),%esi
mov    %r14,%rdi
call   1090 <printArray@plt>
mov    %r14,%rdi
call   1030 <free@plt>
xor    %eax,%eax
add    $0x8,%rsp
pop    %rbx
pop    %r12
pop    %r14
pop    %r15
ret

LLVM IR (-O0):
@.str = [3 x i8] c"%d\00"
@.str.1 = [4 x i8] c"%d \00"
@.str.2 = [17 x i8] c"Original Array: \00"
@.str.3 = [2 x i8] c"\0A\00"
@.str.4 = [16 x i8] c"\0ASORTED ARRAY: \00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32*
%4 = alloca i32
store i32 0, i32* %1
store i32 0, i32* %2
%5 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32* %2)
%6 = load i32, i32* %2
%7 = sext i32 %6 to i64
%8 = mul i64 4, %7
%9 = trunc i64 %8 to i32
%10 = call i64 @malloc(i32 %9)
%11 = inttoptr i64 %10 to i32*
store i32* %11, i32** %3
store i32 0, i32* %4
br label %12
12: ; preds = %22, %0
%13 = load i32, i32* %4
%14 = load i32, i32* %2
%15 = icmp slt i32 %13, %14
br i1 %15, label %16, label %25
16: ; preds = %12
%17 = load i32*, i32** %3
%18 = load i32, i32* %4
%19 = sext i32 %18 to i64
%20 = getelementptr inbounds i32, i32* %17, i64 %19
%21 = call i32 @scanf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32* %20)
br label %22
22: ; preds = %16
%23 = load i32, i32* %4
%24 = add nsw i32 %23, 1
store i32 %24, i32* %4
br label %12
25: ; preds = %12
%26 = call i32 @printf(i8* getelementptr inbounds ([17 x i8], [17 x i8]* @.str.2, i64 0, i64 0))
%27 = load i32*, i32** %3
%28 = load i32, i32* %2
%29 = call i32 @printArray(i32* %27, i32 %28)
%30 = call i32 @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.3, i64 0, i64 0))
%31 = load i32*, i32** %3
%32 = load i32, i32* %2
%33 = call i32 @bubbleSort(i32* %31, i32 %32)
%34 = call i32 @printf(i8* getelementptr inbounds ([16 x i8], [16 x i8]* @.str.4, i64 0, i64 0))
%35 = load i32*, i32** %3
%36 = load i32, i32* %2
%37 = call i32 @printArray(i32* %35, i32 %36)
%38 = load i32*, i32** %3
%39 = call i32 @free(i32* %38)
ret i32 0
}

LLVM IR (-O2):
@.str = [3 x i8] c"%d\00"
@.str.1 = [4 x i8] c"%d \00"
@.str.2 = [17 x i8] c"Original Array: \00"
@.str.4 = [16 x i8] c"\0ASORTED ARRAY: \00"
define i32 @main() {
%1 = alloca i32
%2 = bitcast i32* %1 to i8*
store i32 0, i32* %1
%3 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32* %1)
%4 = load i32, i32* %1
%5 = shl i32 %4, 2
%6 = call i64 @malloc(i32 %5)
%7 = inttoptr i64 %6 to i32*
%8 = load i32, i32* %1
%9 = icmp sgt i32 %8, 0
br i1 %9, label %21, label %10
10: ; preds = %21, %0
%11 = call i32 @printf(i8* dereferenceable(1) getelementptr inbounds ([17 x i8], [17 x i8]* @.str.2, i64 0, i64 0))
%12 = load i32, i32* %1
%13 = call i32 @printArray(i32* %7, i32 %12)
%14 = call i32 @putchar(i32 10)
%15 = load i32, i32* %1
%16 = call i32 @bubbleSort(i32* %7, i32 %15)
%17 = call i32 @printf(i8* dereferenceable(1) getelementptr inbounds ([16 x i8], [16 x i8]* @.str.4, i64 0, i64 0))
%18 = load i32, i32* %1
%19 = call i32 @printArray(i32* %7, i32 %18)
%20 = call i32 @free(i32* %7)
ret i32 0
21: ; preds = %0, %21
%22 = phi i64 [ %25, %21 ], [ 0, %0 ]
%23 = getelementptr inbounds i32, i32* %7, i64 %22
%24 = call i32 @scanf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32* %23)
%25 = add nuw nsw i64 %22, 1
%26 = load i32, i32* %1
%27 = sext i32 %26 to i64
%28 = icmp slt i64 %25, %27
br i1 %28, label %21, label %10
}