#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int strlen(char *);
void reverse(char *s) {
  char *j = s + strlen(s) - 1;
  while (s < j) {
    char c;
    c = *s;
    *s++ = *j;
    *j-- = c;
  }
}


x86 assembly (clang, -O0):
<reverse>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
mov    %rdi,-0x8(%rbp)
mov    -0x8(%rbp),%rax
mov    %rax,-0x20(%rbp)
mov    -0x8(%rbp),%rdi
call   1030 <strlen@plt>
mov    %eax,%ecx
mov    -0x20(%rbp),%rax
movslq %ecx,%rcx
add    %rcx,%rax
add    $0xffffffffffffffff,%rax
mov    %rax,-0x10(%rbp)
mov    -0x8(%rbp),%rax
cmp    -0x10(%rbp),%rax
jae    1188 <reverse+0x78>
mov    -0x8(%rbp),%rax
mov    (%rax),%al
mov    %al,-0x11(%rbp)
mov    -0x10(%rbp),%rax
mov    (%rax),%cl
mov    -0x8(%rbp),%rax
mov    %rax,%rdx
add    $0x1,%rdx
mov    %rdx,-0x8(%rbp)
mov    %cl,(%rax)
mov    -0x11(%rbp),%cl
mov    -0x10(%rbp),%rax
mov    %rax,%rdx
add    $0xffffffffffffffff,%rdx
mov    %rdx,-0x10(%rbp)
mov    %cl,(%rax)
jmp    1141 <reverse+0x31>
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<reverse>:
push   %rbx
mov    %rdi,%rbx
call   1030 <strlen@plt>
cltq
add    %rbx,%rax
add    $0xffffffffffffffff,%rax
cmp    %rbx,%rax
jbe    114c <reverse+0x3c>
add    $0x1,%rbx
nopl   0x0(%rax,%rax,1)
movzbl -0x1(%rbx),%ecx
movzbl (%rax),%edx
mov    %dl,-0x1(%rbx)
mov    %cl,(%rax)
add    $0xffffffffffffffff,%rax
lea    0x1(%rbx),%rcx
cmp    %rax,%rbx
mov    %rcx,%rbx
jb     1130 <reverse+0x20>
pop    %rbx
ret

LLVM IR (-O0):
define void @reverse(i8* %0) {
%2 = alloca i8*
%3 = alloca i8*
%4 = alloca i8
store i8* %0, i8** %2
%5 = load i8*, i8** %2
%6 = load i8*, i8** %2
%7 = call i32 @strlen(i8* %6)
%8 = sext i32 %7 to i64
%9 = getelementptr inbounds i8, i8* %5, i64 %8
%10 = getelementptr inbounds i8, i8* %9, i64 -1
store i8* %10, i8** %3
br label %11
11: ; preds = %15, %1
%12 = load i8*, i8** %2
%13 = load i8*, i8** %3
%14 = icmp ult i8* %12, %13
br i1 %14, label %15, label %25
15: ; preds = %11
%16 = load i8*, i8** %2
%17 = load i8, i8* %16
store i8 %17, i8* %4
%18 = load i8*, i8** %3
%19 = load i8, i8* %18
%20 = load i8*, i8** %2
%21 = getelementptr inbounds i8, i8* %20, i32 1
store i8* %21, i8** %2
store i8 %19, i8* %20
%22 = load i8, i8* %4
%23 = load i8*, i8** %3
%24 = getelementptr inbounds i8, i8* %23, i32 -1
store i8* %24, i8** %3
store i8 %22, i8* %23
br label %11
25: ; preds = %11
ret void
}

LLVM IR (-O2):
define void @reverse(i8* %0) {
%2 = tail call i32 @strlen(i8* %0)
%3 = sext i32 %2 to i64
%4 = getelementptr inbounds i8, i8* %0, i64 %3
%5 = getelementptr inbounds i8, i8* %4, i64 -1
%6 = icmp ugt i8* %5, %0
br i1 %6, label %7, label %15
7: ; preds = %1, %7
%8 = phi i8* [ %13, %7 ], [ %5, %1 ]
%9 = phi i8* [ %12, %7 ], [ %0, %1 ]
%10 = load i8, i8* %9
%11 = load i8, i8* %8
%12 = getelementptr inbounds i8, i8* %9, i64 1
store i8 %11, i8* %9
store i8 %10, i8* %8
%13 = getelementptr inbounds i8, i8* %8, i64 -1
%14 = icmp ult i8* %12, %13
br i1 %14, label %7, label %15
15: ; preds = %7, %1
ret void
}