double compute_pi_gauss(double x, double y, double z) {
  double x2 = x * x;
  double x3 = x2 * x;
  double x5 = x3 * x2;
  double x7 = x5 * x2;
  double x9 = x7 * x2;
  double x11 = x9 * x2;
  double x13 = x11 * x2;
  double x15 = x13 * x2;
  double atx = x13 / 13 - x15 / 15;
  atx += x9 / 9 - x11 / 11;
  atx += x5 / 5 - x7 / 7;
  atx += x - x3 / 3;
  double y2 = y * y;
  double y3 = y2 * y;
  double y5 = y3 * y2;
  double y7 = y5 * y2;
  double y9 = y7 * y2;
  double y11 = y9 * y2;
  double y13 = y11 * y2;
  double y15 = y13 * y2;
  double aty = y13 / 13 - y15 / 15;
  aty += y9 / 9 - y11 / 11;
  aty += y5 / 5 - y7 / 7;
  aty += y - y3 / 3;
  double z2 = z * z;
  double z3 = z2 * z;
  double z5 = z3 * z2;
  double z7 = z5 * z2;
  double z9 = z7 * z2;
  double z11 = z9 * z2;
  double z13 = z11 * z2;
  double z15 = z13 * z2;
  double atz = z13 / 13 - z15 / 15;
  atz += z9 / 9 - z11 / 11;
  atz += z5 / 5 - z7 / 7;
  atz += z - z3 / 3;
  return 4 * (12 * atx + 8 * aty - 5 * atz);
}


x86 assembly (clang, -O0):
<compute_pi_gauss>:
push   %rbp
mov    %rsp,%rbp
sub    $0x70,%rsp
movsd  %xmm0,-0x8(%rbp)
movsd  %xmm1,-0x10(%rbp)
movsd  %xmm2,-0x18(%rbp)
movsd  -0x8(%rbp),%xmm0
mulsd  -0x8(%rbp),%xmm0
movsd  %xmm0,-0x20(%rbp)
movsd  -0x20(%rbp),%xmm0
mulsd  -0x8(%rbp),%xmm0
movsd  %xmm0,-0x28(%rbp)
movsd  -0x28(%rbp),%xmm0
mulsd  -0x20(%rbp),%xmm0
movsd  %xmm0,-0x30(%rbp)
movsd  -0x30(%rbp),%xmm0
mulsd  -0x20(%rbp),%xmm0
movsd  %xmm0,-0x38(%rbp)
movsd  -0x38(%rbp),%xmm0
mulsd  -0x20(%rbp),%xmm0
movsd  %xmm0,-0x40(%rbp)
movsd  -0x40(%rbp),%xmm0
mulsd  -0x20(%rbp),%xmm0
movsd  %xmm0,-0x48(%rbp)
movsd  -0x48(%rbp),%xmm0
mulsd  -0x20(%rbp),%xmm0
movsd  %xmm0,-0x50(%rbp)
movsd  -0x50(%rbp),%xmm0
mulsd  -0x20(%rbp),%xmm0
movsd  %xmm0,-0x58(%rbp)
movsd  -0x50(%rbp),%xmm0
movsd  0xeb4(%rip),%xmm1
divsd  %xmm1,%xmm0
movsd  -0x58(%rbp),%xmm1
movsd  0xe9b(%rip),%xmm2
divsd  %xmm2,%xmm1
subsd  %xmm1,%xmm0
movsd  %xmm0,-0x60(%rbp)
movsd  -0x40(%rbp),%xmm0
movsd  0xe79(%rip),%xmm1
divsd  %xmm1,%xmm0
movsd  -0x48(%rbp),%xmm1
movsd  0xe60(%rip),%xmm2
divsd  %xmm2,%xmm1
subsd  %xmm1,%xmm0
addsd  -0x60(%rbp),%xmm0
movsd  %xmm0,-0x60(%rbp)
movsd  -0x30(%rbp),%xmm0
movsd  0xe39(%rip),%xmm1
divsd  %xmm1,%xmm0
movsd  -0x38(%rbp),%xmm1
movsd  0xe20(%rip),%xmm2
divsd  %xmm2,%xmm1
subsd  %xmm1,%xmm0
addsd  -0x60(%rbp),%xmm0
movsd  %xmm0,-0x60(%rbp)
movsd  -0x8(%rbp),%xmm0
movsd  -0x28(%rbp),%xmm1
movsd  0xdf4(%rip),%xmm2
divsd  %xmm2,%xmm1
subsd  %xmm1,%xmm0
addsd  -0x60(%rbp),%xmm0
movsd  %xmm0,-0x60(%rbp)
movsd  -0x10(%rbp),%xmm0
mulsd  -0x10(%rbp),%xmm0
movsd  %xmm0,-0x68(%rbp)
movsd  -0x68(%rbp),%xmm0
mulsd  -0x10(%rbp),%xmm0
movsd  %xmm0,-0x70(%rbp)
movsd  -0x70(%rbp),%xmm0
mulsd  -0x68(%rbp),%xmm0
movsd  %xmm0,-0x78(%rbp)
movsd  -0x78(%rbp),%xmm0
mulsd  -0x68(%rbp),%xmm0
movsd  %xmm0,-0x80(%rbp)
movsd  -0x80(%rbp),%xmm0
mulsd  -0x68(%rbp),%xmm0
movsd  %xmm0,-0x88(%rbp)
ff
movsd  -0x88(%rbp),%xmm0
ff
mulsd  -0x68(%rbp),%xmm0
movsd  %xmm0,-0x90(%rbp)
ff
movsd  -0x90(%rbp),%xmm0
ff
mulsd  -0x68(%rbp),%xmm0
movsd  %xmm0,-0x98(%rbp)
ff
movsd  -0x98(%rbp),%xmm0
ff
mulsd  -0x68(%rbp),%xmm0
movsd  %xmm0,-0xa0(%rbp)
ff
movsd  -0x98(%rbp),%xmm0
ff
movsd  0xd75(%rip),%xmm1
divsd  %xmm1,%xmm0
movsd  -0xa0(%rbp),%xmm1
ff
movsd  0xd59(%rip),%xmm2
divsd  %xmm2,%xmm1
subsd  %xmm1,%xmm0
movsd  %xmm0,-0xa8(%rbp)
ff
movsd  -0x88(%rbp),%xmm0
ff
movsd  0xd31(%rip),%xmm1
divsd  %xmm1,%xmm0
movsd  -0x90(%rbp),%xmm1
ff
movsd  0xd15(%rip),%xmm2
divsd  %xmm2,%xmm1
subsd  %xmm1,%xmm0
addsd  -0xa8(%rbp),%xmm0
ff
movsd  %xmm0,-0xa8(%rbp)
ff
movsd  -0x78(%rbp),%xmm0
movsd  0xce8(%rip),%xmm1
divsd  %xmm1,%xmm0
movsd  -0x80(%rbp),%xmm1
movsd  0xccf(%rip),%xmm2
divsd  %xmm2,%xmm1
subsd  %xmm1,%xmm0
addsd  -0xa8(%rbp),%xmm0
ff
movsd  %xmm0,-0xa8(%rbp)
ff
movsd  -0x10(%rbp),%xmm0
movsd  -0x70(%rbp),%xmm1
movsd  0xc9d(%rip),%xmm2
divsd  %xmm2,%xmm1
subsd  %xmm1,%xmm0
addsd  -0xa8(%rbp),%xmm0
ff
movsd  %xmm0,-0xa8(%rbp)
ff
movsd  -0x18(%rbp),%xmm0
mulsd  -0x18(%rbp),%xmm0
movsd  %xmm0,-0xb0(%rbp)
ff
movsd  -0xb0(%rbp),%xmm0
ff
mulsd  -0x18(%rbp),%xmm0
movsd  %xmm0,-0xb8(%rbp)
ff
movsd  -0xb8(%rbp),%xmm0
ff
mulsd  -0xb0(%rbp),%xmm0
ff
movsd  %xmm0,-0xc0(%rbp)
ff
movsd  -0xc0(%rbp),%xmm0
ff
mulsd  -0xb0(%rbp),%xmm0
ff
movsd  %xmm0,-0xc8(%rbp)
ff
movsd  -0xc8(%rbp),%xmm0
ff
mulsd  -0xb0(%rbp),%xmm0
ff
movsd  %xmm0,-0xd0(%rbp)
ff
movsd  -0xd0(%rbp),%xmm0
ff
mulsd  -0xb0(%rbp),%xmm0
ff
movsd  %xmm0,-0xd8(%rbp)
ff
movsd  -0xd8(%rbp),%xmm0
ff
mulsd  -0xb0(%rbp),%xmm0
ff
movsd  %xmm0,-0xe0(%rbp)
ff
movsd  -0xe0(%rbp),%xmm0
ff
mulsd  -0xb0(%rbp),%xmm0
ff
movsd  %xmm0,-0xe8(%rbp)
ff
movsd  -0xe0(%rbp),%xmm0
ff
movsd  0xbee(%rip),%xmm1
divsd  %xmm1,%xmm0
movsd  -0xe8(%rbp),%xmm1
ff
movsd  0xbd2(%rip),%xmm2
divsd  %xmm2,%xmm1
subsd  %xmm1,%xmm0
movsd  %xmm0,-0xf0(%rbp)
ff
movsd  -0xd0(%rbp),%xmm0
ff
movsd  0xbaa(%rip),%xmm1
divsd  %xmm1,%xmm0
movsd  -0xd8(%rbp),%xmm1
ff
movsd  0xb8e(%rip),%xmm2
divsd  %xmm2,%xmm1
subsd  %xmm1,%xmm0
addsd  -0xf0(%rbp),%xmm0
ff
movsd  %xmm0,-0xf0(%rbp)
ff
movsd  -0xc0(%rbp),%xmm0
ff
movsd  0xb5e(%rip),%xmm1
divsd  %xmm1,%xmm0
movsd  -0xc8(%rbp),%xmm1
ff
movsd  0xb42(%rip),%xmm2
divsd  %xmm2,%xmm1
subsd  %xmm1,%xmm0
addsd  -0xf0(%rbp),%xmm0
ff
movsd  %xmm0,-0xf0(%rbp)
ff
movsd  -0x18(%rbp),%xmm0
movsd  -0xb8(%rbp),%xmm1
ff
movsd  0xb0d(%rip),%xmm2
divsd  %xmm2,%xmm1
subsd  %xmm1,%xmm0
addsd  -0xf0(%rbp),%xmm0
ff
movsd  %xmm0,-0xf0(%rbp)
ff
movsd  -0x60(%rbp),%xmm0
movsd  0xae0(%rip),%xmm1
mulsd  -0xa8(%rbp),%xmm1
ff
movsd  0xac8(%rip),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  -0xf0(%rbp),%xmm1
ff
movsd  0xaa8(%rip),%xmm2
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  0xa90(%rip),%xmm0
mulsd  %xmm1,%xmm0
add    $0x70,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<compute_pi_gauss>:
movapd %xmm0,%xmm5
mulsd  %xmm0,%xmm5
movapd %xmm5,%xmm7
mulsd  %xmm0,%xmm7
movapd %xmm5,%xmm11
mulsd  %xmm7,%xmm11
movapd %xmm5,%xmm10
mulsd  %xmm11,%xmm10
movapd %xmm5,%xmm3
mulsd  %xmm10,%xmm3
movapd %xmm5,%xmm6
mulsd  %xmm3,%xmm6
movapd %xmm5,%xmm4
mulsd  %xmm6,%xmm4
mulsd  %xmm4,%xmm5
unpcklpd %xmm4,%xmm3
movapd 0xeb2(%rip),%xmm8
divpd  %xmm8,%xmm3
unpcklpd %xmm5,%xmm6
movapd 0xeb0(%rip),%xmm9
divpd  %xmm9,%xmm6
subpd  %xmm6,%xmm3
movsd  0xebe(%rip),%xmm12
divsd  %xmm12,%xmm11
unpcklpd %xmm10,%xmm7
movapd 0xe9b(%rip),%xmm10
divpd  %xmm10,%xmm7
unpcklpd %xmm11,%xmm0
subpd  %xmm7,%xmm0
movapd %xmm3,%xmm4
unpckhpd %xmm3,%xmm4
addsd  %xmm3,%xmm4
movapd %xmm0,%xmm3
unpckhpd %xmm0,%xmm3
addsd  %xmm4,%xmm3
addsd  %xmm3,%xmm0
movapd %xmm1,%xmm4
mulsd  %xmm1,%xmm4
movapd %xmm4,%xmm3
mulsd  %xmm1,%xmm3
movapd %xmm4,%xmm13
mulsd  %xmm3,%xmm13
movapd %xmm4,%xmm11
mulsd  %xmm13,%xmm11
movapd %xmm4,%xmm6
mulsd  %xmm11,%xmm6
movapd %xmm4,%xmm5
mulsd  %xmm6,%xmm5
movapd %xmm4,%xmm7
mulsd  %xmm5,%xmm7
mulsd  %xmm7,%xmm4
unpcklpd %xmm7,%xmm6
divpd  %xmm8,%xmm6
unpcklpd %xmm4,%xmm5
divpd  %xmm9,%xmm5
subpd  %xmm5,%xmm6
divsd  %xmm12,%xmm13
unpcklpd %xmm11,%xmm3
divpd  %xmm10,%xmm3
unpcklpd %xmm13,%xmm1
subpd  %xmm3,%xmm1
movapd %xmm6,%xmm3
unpckhpd %xmm6,%xmm3
addsd  %xmm6,%xmm3
movapd %xmm1,%xmm13
unpckhpd %xmm1,%xmm13
addsd  %xmm3,%xmm13
addsd  %xmm1,%xmm13
movapd %xmm2,%xmm3
mulsd  %xmm2,%xmm3
movapd %xmm3,%xmm1
mulsd  %xmm2,%xmm1
movapd %xmm3,%xmm4
mulsd  %xmm1,%xmm4
movapd %xmm3,%xmm11
mulsd  %xmm4,%xmm11
movapd %xmm3,%xmm6
mulsd  %xmm11,%xmm6
movapd %xmm3,%xmm5
mulsd  %xmm6,%xmm5
movapd %xmm3,%xmm7
mulsd  %xmm5,%xmm7
mulsd  %xmm7,%xmm3
unpcklpd %xmm7,%xmm6
divpd  %xmm8,%xmm6
unpcklpd %xmm3,%xmm5
divpd  %xmm9,%xmm5
subpd  %xmm5,%xmm6
divsd  %xmm12,%xmm4
unpcklpd %xmm11,%xmm1
divpd  %xmm10,%xmm1
unpcklpd %xmm4,%xmm2
subpd  %xmm1,%xmm2
movapd %xmm6,%xmm1
unpckhpd %xmm6,%xmm1
addsd  %xmm6,%xmm1
movapd %xmm2,%xmm3
unpckhpd %xmm2,%xmm3
addsd  %xmm1,%xmm3
addsd  %xmm2,%xmm3
mulsd  0xd69(%rip),%xmm13
mulsd  0xd69(%rip),%xmm0
mulsd  0xd69(%rip),%xmm3
addsd  %xmm13,%xmm0
addsd  %xmm3,%xmm0
mulsd  0xd60(%rip),%xmm0
ret

LLVM IR (-O0):
define double @compute_pi_gauss(double %0, double %1, double %2) {
%4 = alloca double
%5 = alloca double
%6 = alloca double
%7 = alloca double
%8 = alloca double
%9 = alloca double
%10 = alloca double
%11 = alloca double
%12 = alloca double
%13 = alloca double
%14 = alloca double
%15 = alloca double
%16 = alloca double
%17 = alloca double
%18 = alloca double
%19 = alloca double
%20 = alloca double
%21 = alloca double
%22 = alloca double
%23 = alloca double
%24 = alloca double
%25 = alloca double
%26 = alloca double
%27 = alloca double
%28 = alloca double
%29 = alloca double
%30 = alloca double
%31 = alloca double
%32 = alloca double
%33 = alloca double
store double %0, double* %4
store double %1, double* %5
store double %2, double* %6
%34 = load double, double* %4
%35 = load double, double* %4
%36 = fmul double %34, %35
store double %36, double* %7
%37 = load double, double* %7
%38 = load double, double* %4
%39 = fmul double %37, %38
store double %39, double* %8
%40 = load double, double* %8
%41 = load double, double* %7
%42 = fmul double %40, %41
store double %42, double* %9
%43 = load double, double* %9
%44 = load double, double* %7
%45 = fmul double %43, %44
store double %45, double* %10
%46 = load double, double* %10
%47 = load double, double* %7
%48 = fmul double %46, %47
store double %48, double* %11
%49 = load double, double* %11
%50 = load double, double* %7
%51 = fmul double %49, %50
store double %51, double* %12
%52 = load double, double* %12
%53 = load double, double* %7
%54 = fmul double %52, %53
store double %54, double* %13
%55 = load double, double* %13
%56 = load double, double* %7
%57 = fmul double %55, %56
store double %57, double* %14
%58 = load double, double* %13
%59 = fdiv double %58, 1.300000e+01
%60 = load double, double* %14
%61 = fdiv double %60, 1.500000e+01
%62 = fsub double %59, %61
store double %62, double* %15
%63 = load double, double* %11
%64 = fdiv double %63, 9.000000e+00
%65 = load double, double* %12
%66 = fdiv double %65, 1.100000e+01
%67 = fsub double %64, %66
%68 = load double, double* %15
%69 = fadd double %68, %67
store double %69, double* %15
%70 = load double, double* %9
%71 = fdiv double %70, 5.000000e+00
%72 = load double, double* %10
%73 = fdiv double %72, 7.000000e+00
%74 = fsub double %71, %73
%75 = load double, double* %15
%76 = fadd double %75, %74
store double %76, double* %15
%77 = load double, double* %4
%78 = load double, double* %8
%79 = fdiv double %78, 3.000000e+00
%80 = fsub double %77, %79
%81 = load double, double* %15
%82 = fadd double %81, %80
store double %82, double* %15
%83 = load double, double* %5
%84 = load double, double* %5
%85 = fmul double %83, %84
store double %85, double* %16
%86 = load double, double* %16
%87 = load double, double* %5
%88 = fmul double %86, %87
store double %88, double* %17
%89 = load double, double* %17
%90 = load double, double* %16
%91 = fmul double %89, %90
store double %91, double* %18
%92 = load double, double* %18
%93 = load double, double* %16
%94 = fmul double %92, %93
store double %94, double* %19
%95 = load double, double* %19
%96 = load double, double* %16
%97 = fmul double %95, %96
store double %97, double* %20
%98 = load double, double* %20
%99 = load double, double* %16
%100 = fmul double %98, %99
store double %100, double* %21
%101 = load double, double* %21
%102 = load double, double* %16
%103 = fmul double %101, %102
store double %103, double* %22
%104 = load double, double* %22
%105 = load double, double* %16
%106 = fmul double %104, %105
store double %106, double* %23
%107 = load double, double* %22
%108 = fdiv double %107, 1.300000e+01
%109 = load double, double* %23
%110 = fdiv double %109, 1.500000e+01
%111 = fsub double %108, %110
store double %111, double* %24
%112 = load double, double* %20
%113 = fdiv double %112, 9.000000e+00
%114 = load double, double* %21
%115 = fdiv double %114, 1.100000e+01
%116 = fsub double %113, %115
%117 = load double, double* %24
%118 = fadd double %117, %116
store double %118, double* %24
%119 = load double, double* %18
%120 = fdiv double %119, 5.000000e+00
%121 = load double, double* %19
%122 = fdiv double %121, 7.000000e+00
%123 = fsub double %120, %122
%124 = load double, double* %24
%125 = fadd double %124, %123
store double %125, double* %24
%126 = load double, double* %5
%127 = load double, double* %17
%128 = fdiv double %127, 3.000000e+00
%129 = fsub double %126, %128
%130 = load double, double* %24
%131 = fadd double %130, %129
store double %131, double* %24
%132 = load double, double* %6
%133 = load double, double* %6
%134 = fmul double %132, %133
store double %134, double* %25
%135 = load double, double* %25
%136 = load double, double* %6
%137 = fmul double %135, %136
store double %137, double* %26
%138 = load double, double* %26
%139 = load double, double* %25
%140 = fmul double %138, %139
store double %140, double* %27
%141 = load double, double* %27
%142 = load double, double* %25
%143 = fmul double %141, %142
store double %143, double* %28
%144 = load double, double* %28
%145 = load double, double* %25
%146 = fmul double %144, %145
store double %146, double* %29
%147 = load double, double* %29
%148 = load double, double* %25
%149 = fmul double %147, %148
store double %149, double* %30
%150 = load double, double* %30
%151 = load double, double* %25
%152 = fmul double %150, %151
store double %152, double* %31
%153 = load double, double* %31
%154 = load double, double* %25
%155 = fmul double %153, %154
store double %155, double* %32
%156 = load double, double* %31
%157 = fdiv double %156, 1.300000e+01
%158 = load double, double* %32
%159 = fdiv double %158, 1.500000e+01
%160 = fsub double %157, %159
store double %160, double* %33
%161 = load double, double* %29
%162 = fdiv double %161, 9.000000e+00
%163 = load double, double* %30
%164 = fdiv double %163, 1.100000e+01
%165 = fsub double %162, %164
%166 = load double, double* %33
%167 = fadd double %166, %165
store double %167, double* %33
%168 = load double, double* %27
%169 = fdiv double %168, 5.000000e+00
%170 = load double, double* %28
%171 = fdiv double %170, 7.000000e+00
%172 = fsub double %169, %171
%173 = load double, double* %33
%174 = fadd double %173, %172
store double %174, double* %33
%175 = load double, double* %6
%176 = load double, double* %26
%177 = fdiv double %176, 3.000000e+00
%178 = fsub double %175, %177
%179 = load double, double* %33
%180 = fadd double %179, %178
store double %180, double* %33
%181 = load double, double* %15
%182 = load double, double* %24
%183 = fmul double 8.000000e+00, %182
%184 = call double @llvm.fmuladd.f64(double 1.200000e+01, double %181, double %183)
%185 = load double, double* %33
%186 = call double @llvm.fmuladd.f64(double -5.000000e+00, double %185, double %184)
%187 = fmul double 4.000000e+00, %186
ret double %187
}

LLVM IR (-O2):
define double @compute_pi_gauss(double %0, double %1, double %2) {
%4 = fmul double %0, %0
%5 = fmul double %4, %0
%6 = fmul double %4, %5
%7 = fmul double %4, %6
%8 = fmul double %4, %7
%9 = fmul double %4, %8
%10 = fmul double %4, %9
%11 = fmul double %4, %10
%12 = insertelement <2 x double> poison, double %8, i64 0
%13 = insertelement <2 x double> %12, double %10, i64 1
%14 = fdiv <2 x double> %13, <double 9.000000e+00, double 1.300000e+01>
%15 = insertelement <2 x double> poison, double %9, i64 0
%16 = insertelement <2 x double> %15, double %11, i64 1
%17 = fdiv <2 x double> %16, <double 1.100000e+01, double 1.500000e+01>
%18 = fsub <2 x double> %14, %17
%19 = shufflevector <2 x double> %18, <2 x double> poison, <2 x i32> <i32 1, i32 undef>
%20 = fadd <2 x double> %18, %19
%21 = fdiv double %6, 5.000000e+00
%22 = insertelement <2 x double> poison, double %5, i64 0
%23 = insertelement <2 x double> %22, double %7, i64 1
%24 = fdiv <2 x double> %23, <double 3.000000e+00, double 7.000000e+00>
%25 = insertelement <2 x double> poison, double %0, i64 0
%26 = insertelement <2 x double> %25, double %21, i64 1
%27 = fsub <2 x double> %26, %24
%28 = shufflevector <2 x double> %27, <2 x double> poison, <2 x i32> <i32 1, i32 undef>
%29 = fadd <2 x double> %28, %20
%30 = fadd <2 x double> %27, %29
%31 = extractelement <2 x double> %30, i64 0
%32 = fmul double %1, %1
%33 = fmul double %32, %1
%34 = fmul double %32, %33
%35 = fmul double %32, %34
%36 = fmul double %32, %35
%37 = fmul double %32, %36
%38 = fmul double %32, %37
%39 = fmul double %32, %38
%40 = insertelement <2 x double> poison, double %36, i64 0
%41 = insertelement <2 x double> %40, double %38, i64 1
%42 = fdiv <2 x double> %41, <double 9.000000e+00, double 1.300000e+01>
%43 = insertelement <2 x double> poison, double %37, i64 0
%44 = insertelement <2 x double> %43, double %39, i64 1
%45 = fdiv <2 x double> %44, <double 1.100000e+01, double 1.500000e+01>
%46 = fsub <2 x double> %42, %45
%47 = shufflevector <2 x double> %46, <2 x double> poison, <2 x i32> <i32 1, i32 undef>
%48 = fadd <2 x double> %46, %47
%49 = fdiv double %34, 5.000000e+00
%50 = insertelement <2 x double> poison, double %33, i64 0
%51 = insertelement <2 x double> %50, double %35, i64 1
%52 = fdiv <2 x double> %51, <double 3.000000e+00, double 7.000000e+00>
%53 = insertelement <2 x double> poison, double %1, i64 0
%54 = insertelement <2 x double> %53, double %49, i64 1
%55 = fsub <2 x double> %54, %52
%56 = shufflevector <2 x double> %55, <2 x double> poison, <2 x i32> <i32 1, i32 undef>
%57 = fadd <2 x double> %56, %48
%58 = fadd <2 x double> %55, %57
%59 = extractelement <2 x double> %58, i64 0
%60 = fmul double %2, %2
%61 = fmul double %60, %2
%62 = fmul double %60, %61
%63 = fmul double %60, %62
%64 = fmul double %60, %63
%65 = fmul double %60, %64
%66 = fmul double %60, %65
%67 = fmul double %60, %66
%68 = insertelement <2 x double> poison, double %64, i64 0
%69 = insertelement <2 x double> %68, double %66, i64 1
%70 = fdiv <2 x double> %69, <double 9.000000e+00, double 1.300000e+01>
%71 = insertelement <2 x double> poison, double %65, i64 0
%72 = insertelement <2 x double> %71, double %67, i64 1
%73 = fdiv <2 x double> %72, <double 1.100000e+01, double 1.500000e+01>
%74 = fsub <2 x double> %70, %73
%75 = shufflevector <2 x double> %74, <2 x double> poison, <2 x i32> <i32 1, i32 undef>
%76 = fadd <2 x double> %74, %75
%77 = fdiv double %62, 5.000000e+00
%78 = insertelement <2 x double> poison, double %61, i64 0
%79 = insertelement <2 x double> %78, double %63, i64 1
%80 = fdiv <2 x double> %79, <double 3.000000e+00, double 7.000000e+00>
%81 = insertelement <2 x double> poison, double %2, i64 0
%82 = insertelement <2 x double> %81, double %77, i64 1
%83 = fsub <2 x double> %82, %80
%84 = shufflevector <2 x double> %83, <2 x double> poison, <2 x i32> <i32 1, i32 undef>
%85 = fadd <2 x double> %84, %76
%86 = fadd <2 x double> %83, %85
%87 = extractelement <2 x double> %86, i64 0
%88 = fmul double %59, 8.000000e+00
%89 = tail call double @llvm.fmuladd.f64(double %31, double 1.200000e+01, double %88)
%90 = tail call double @llvm.fmuladd.f64(double %87, double -5.000000e+00, double %89)
%91 = fmul double %90, 4.000000e+00
ret double %91
}