#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */
typedef int uint32_t;

/* Variables and functions */
int /*<<< orphan*/ ASSERT(int);
void DESIntClear(uint32_t ui32Base, uint32_t ui32IntFlags) {
  ASSERT(ui32Base == 0x44038000);
  ASSERT((ui32IntFlags & 0x00010000) || (ui32IntFlags & 0x00020000) ||
         (ui32IntFlags & 0x00040000));
  (*((volatile uint32_t *)(ui32Base + 0xFFFF803C))) =
      (ui32IntFlags & 0x00070000) >> 16;
}


x86 assembly (clang, -O0):
<DESIntClear>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
mov    %edi,-0x4(%rbp)
mov    %esi,-0x8(%rbp)
cmpl   $0x44038000,-0x4(%rbp)
sete   %al
and    $0x1,%al
movzbl %al,%edi
call   1030 <ASSERT@plt>
mov    -0x8(%rbp),%ecx
and    $0x10000,%ecx
mov    $0x1,%al
cmp    $0x0,%ecx
mov    %al,-0x9(%rbp)
jne    1171 <DESIntClear+0x61>
mov    -0x8(%rbp),%ecx
and    $0x20000,%ecx
mov    $0x1,%al
cmp    $0x0,%ecx
mov    %al,-0x9(%rbp)
jne    1171 <DESIntClear+0x61>
mov    -0x8(%rbp),%eax
and    $0x40000,%eax
cmp    $0x0,%eax
setne  %al
mov    %al,-0x9(%rbp)
mov    -0x9(%rbp),%al
and    $0x1,%al
movzbl %al,%edi
call   1030 <ASSERT@plt>
mov    -0x8(%rbp),%ecx
and    $0x70000,%ecx
sar    $0x10,%ecx
mov    -0x4(%rbp),%eax
add    $0xffff803c,%eax
mov    %eax,%eax
mov    %ecx,(%rax)
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<DESIntClear>:
push   %r14
push   %rbx
push   %rax
mov    %esi,%ebx
mov    %edi,%r14d
xor    %edi,%edi
cmp    $0x44038000,%r14d
sete   %dil
call   1030 <ASSERT@plt>
xor    %edi,%edi
test   $0x70000,%ebx
setne  %dil
call   1030 <ASSERT@plt>
shr    $0x10,%ebx
and    $0x7,%ebx
add    $0xffff803c,%r14d
mov    %ebx,(%r14)
add    $0x8,%rsp
pop    %rbx
pop    %r14
ret

LLVM IR (-O0):
define void @DESIntClear(i32 %0, i32 %1) {
%3 = alloca i32
%4 = alloca i32
store i32 %0, i32* %3
store i32 %1, i32* %4
%5 = load i32, i32* %3
%6 = icmp eq i32 %5, 1141080064
%7 = zext i1 %6 to i32
%8 = call i32 @ASSERT(i32 %7)
%9 = load i32, i32* %4
%10 = and i32 %9, 65536
%11 = icmp ne i32 %10, 0
br i1 %11, label %20, label %12
12: ; preds = %2
%13 = load i32, i32* %4
%14 = and i32 %13, 131072
%15 = icmp ne i32 %14, 0
br i1 %15, label %20, label %16
16: ; preds = %12
%17 = load i32, i32* %4
%18 = and i32 %17, 262144
%19 = icmp ne i32 %18, 0
br label %20
20: ; preds = %16, %12, %2
%21 = phi i1 [ true, %12 ], [ true, %2 ], [ %19, %16 ]
%22 = zext i1 %21 to i32
%23 = call i32 @ASSERT(i32 %22)
%24 = load i32, i32* %4
%25 = and i32 %24, 458752
%26 = ashr i32 %25, 16
%27 = load i32, i32* %3
%28 = add i32 %27, -32708
%29 = zext i32 %28 to i64
%30 = inttoptr i64 %29 to i32*
store volatile i32 %26, i32* %30
ret void
}

LLVM IR (-O2):
define void @DESIntClear(i32 %0, i32 %1) {
%3 = icmp eq i32 %0, 1141080064
%4 = zext i1 %3 to i32
%5 = tail call i32 @ASSERT(i32 %4)
%6 = and i32 %1, 458752
%7 = icmp ne i32 %6, 0
%8 = zext i1 %7 to i32
%9 = tail call i32 @ASSERT(i32 %8)
%10 = lshr i32 %1, 16
%11 = and i32 %10, 7
%12 = add i32 %0, -32708
%13 = zext i32 %12 to i64
%14 = inttoptr i64 %13 to i32*
store volatile i32 %11, i32* %14
ret void
}