void main() {
  int i, k, t, u, n, z;
  float p, m;
  print("Ââåäèòå ÷èñëî óðàâíåíèé");
  getid(n);
  {
    float a[n][n + 1];
    float b[n];
    print("Ââåäèòå ìàòðèöó");
    getid(a);
    for (z = 0; z < n; z++) {
      for (i = z; i < n; i++)
        if (a[i][z] != 0) {
          for (t = 0; t < n + 1; t++) {
            p = a[i][t];
            a[i][t] = a[z][t];
            a[z][t] = p;
          }
        }
      for (k = z + 1; k < n; k++) {
        m = a[k][z] / a[z][z];
        for (i = z; i < n + 1; i++) {
          a[k][i] = a[k][i] - m * a[z][i];
        }
      }
    }
    p = 0;
    b[n - 1] = a[n - 1][n] / a[n - 1][n - 1];
    for (i = n - 2; i >= 0; i--) {
      p = a[i][n];
      for (k = i + 1; k < n; k++)
        p = p - a[i][k] * b[k];
      b[i] = p / a[i][i];
    }
    print("Ðåøåíèÿ\n");
    print(b);
  }
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x60,%rsp
lea    0xed1(%rip),%rdi
xor    %eax,%eax
mov    %al,-0x59(%rbp)
call   1040 <print@plt>
mov    -0x59(%rbp),%al
mov    -0x14(%rbp),%edi
call   1030 <getid@plt>
mov    -0x14(%rbp),%eax
mov    %eax,%ecx
mov    %ecx,%eax
add    $0x1,%eax
mov    %rax,-0x58(%rbp)
mov    %rsp,%rdx
mov    %rdx,-0x28(%rbp)
mov    %rcx,%rdx
imul   %rax,%rdx
lea    0xf(,%rdx,4),%rsi
and    $0xfffffffffffffff0,%rsi
mov    %rsp,%rdx
sub    %rsi,%rdx
mov    %rdx,-0x48(%rbp)
mov    %rdx,%rsp
mov    %rcx,-0x30(%rbp)
mov    %rax,-0x38(%rbp)
mov    -0x14(%rbp),%eax
lea    0xf(,%rax,4),%rdx
and    $0xfffffffffffffff0,%rdx
mov    %rsp,%rcx
sub    %rdx,%rcx
mov    %rcx,-0x50(%rbp)
mov    %rcx,%rsp
mov    %rax,-0x40(%rbp)
lea    0xe85(%rip),%rdi
mov    $0x0,%al
call   1040 <print@plt>
mov    -0x48(%rbp),%rdi
mov    $0x0,%al
call   1030 <getid@plt>
movl   $0x0,-0x18(%rbp)
mov    -0x18(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    13e0 <main+0x2c0>
mov    -0x18(%rbp),%eax
mov    %eax,-0x4(%rbp)
mov    -0x4(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    12cf <main+0x1af>
mov    -0x48(%rbp),%rax
mov    -0x58(%rbp),%rdx
movslq -0x4(%rbp),%rcx
imul   %rdx,%rcx
shl    $0x2,%rcx
add    %rcx,%rax
movslq -0x18(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm0
xorps  %xmm1,%xmm1
ucomiss %xmm1,%xmm0
jne    1216 <main+0xf6>
jp     1216 <main+0xf6>
jmp    12bc <main+0x19c>
movl   $0x0,-0xc(%rbp)
mov    -0xc(%rbp),%eax
mov    -0x14(%rbp),%ecx
add    $0x1,%ecx
cmp    %ecx,%eax
jge    12b7 <main+0x197>
mov    -0x48(%rbp),%rax
mov    -0x58(%rbp),%rdx
movslq -0x4(%rbp),%rsi
imul   %rdx,%rsi
shl    $0x2,%rsi
mov    %rax,%rcx
add    %rsi,%rcx
movslq -0xc(%rbp),%rsi
movss  (%rcx,%rsi,4),%xmm0
movss  %xmm0,-0x1c(%rbp)
movslq -0x18(%rbp),%rsi
imul   %rdx,%rsi
shl    $0x2,%rsi
mov    %rax,%rcx
add    %rsi,%rcx
movslq -0xc(%rbp),%rsi
movss  (%rcx,%rsi,4),%xmm0
movslq -0x4(%rbp),%rsi
imul   %rdx,%rsi
shl    $0x2,%rsi
mov    %rax,%rcx
add    %rsi,%rcx
movslq -0xc(%rbp),%rsi
movss  %xmm0,(%rcx,%rsi,4)
movss  -0x1c(%rbp),%xmm0
movslq -0x18(%rbp),%rcx
imul   %rdx,%rcx
shl    $0x2,%rcx
add    %rcx,%rax
movslq -0xc(%rbp),%rcx
movss  %xmm0,(%rax,%rcx,4)
mov    -0xc(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xc(%rbp)
jmp    121d <main+0xfd>
jmp    12bc <main+0x19c>
jmp    12c1 <main+0x1a1>
mov    -0x4(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x4(%rbp)
jmp    11d3 <main+0xb3>
mov    -0x18(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
mov    -0x8(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    13cd <main+0x2ad>
mov    -0x48(%rbp),%rax
mov    -0x58(%rbp),%rdx
movslq -0x8(%rbp),%rsi
imul   %rdx,%rsi
shl    $0x2,%rsi
mov    %rax,%rcx
add    %rsi,%rcx
movslq -0x18(%rbp),%rsi
movss  (%rcx,%rsi,4),%xmm0
movslq -0x18(%rbp),%rcx
imul   %rdx,%rcx
shl    $0x2,%rcx
add    %rcx,%rax
movslq -0x18(%rbp),%rcx
divss  (%rax,%rcx,4),%xmm0
movss  %xmm0,-0x20(%rbp)
mov    -0x18(%rbp),%eax
mov    %eax,-0x4(%rbp)
mov    -0x4(%rbp),%eax
mov    -0x14(%rbp),%ecx
add    $0x1,%ecx
cmp    %ecx,%eax
jge    13ba <main+0x29a>
mov    -0x48(%rbp),%rax
mov    -0x58(%rbp),%rdx
movslq -0x8(%rbp),%rsi
imul   %rdx,%rsi
shl    $0x2,%rsi
mov    %rax,%rcx
add    %rsi,%rcx
movslq -0x4(%rbp),%rsi
movss  (%rcx,%rsi,4),%xmm1
movss  -0x20(%rbp),%xmm0
movslq -0x18(%rbp),%rsi
imul   %rdx,%rsi
shl    $0x2,%rsi
mov    %rax,%rcx
add    %rsi,%rcx
movslq -0x4(%rbp),%rsi
movss  (%rcx,%rsi,4),%xmm2
movd   %xmm0,%ecx
xor    $0x80000000,%ecx
movd   %ecx,%xmm0
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movslq -0x8(%rbp),%rcx
imul   %rdx,%rcx
shl    $0x2,%rcx
add    %rcx,%rax
movslq -0x4(%rbp),%rcx
movss  %xmm0,(%rax,%rcx,4)
mov    -0x4(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x4(%rbp)
jmp    132a <main+0x20a>
jmp    13bf <main+0x29f>
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    12d8 <main+0x1b8>
jmp    13d2 <main+0x2b2>
mov    -0x18(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x18(%rbp)
jmp    11c1 <main+0xa1>
mov    -0x50(%rbp),%rax
mov    -0x48(%rbp),%rcx
mov    -0x58(%rbp),%rsi
xorps  %xmm0,%xmm0
movss  %xmm0,-0x1c(%rbp)
mov    -0x14(%rbp),%edx
sub    $0x1,%edx
movslq %edx,%rdi
imul   %rsi,%rdi
shl    $0x2,%rdi
mov    %rcx,%rdx
add    %rdi,%rdx
movslq -0x14(%rbp),%rdi
movss  (%rdx,%rdi,4),%xmm0
mov    -0x14(%rbp),%edx
sub    $0x1,%edx
movslq %edx,%rdx
imul   %rsi,%rdx
shl    $0x2,%rdx
add    %rdx,%rcx
mov    -0x14(%rbp),%edx
sub    $0x1,%edx
movslq %edx,%rdx
divss  (%rcx,%rdx,4),%xmm0
mov    -0x14(%rbp),%ecx
sub    $0x1,%ecx
movslq %ecx,%rcx
movss  %xmm0,(%rax,%rcx,4)
mov    -0x14(%rbp),%eax
sub    $0x2,%eax
mov    %eax,-0x4(%rbp)
cmpl   $0x0,-0x4(%rbp)
jl     152b <main+0x40b>
mov    -0x48(%rbp),%rax
mov    -0x58(%rbp),%rdx
movslq -0x4(%rbp),%rcx
imul   %rdx,%rcx
shl    $0x2,%rcx
add    %rcx,%rax
movslq -0x14(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm0
movss  %xmm0,-0x1c(%rbp)
mov    -0x4(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
mov    -0x8(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    14eb <main+0x3cb>
mov    -0x50(%rbp),%rax
mov    -0x48(%rbp),%rcx
mov    -0x58(%rbp),%rsi
movss  -0x1c(%rbp),%xmm1
movslq -0x4(%rbp),%rdx
imul   %rsi,%rdx
shl    $0x2,%rdx
add    %rdx,%rcx
movslq -0x8(%rbp),%rdx
movss  (%rcx,%rdx,4),%xmm0
movslq -0x8(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm2
movd   %xmm0,%eax
xor    $0x80000000,%eax
movd   %eax,%xmm0
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x1c(%rbp)
mov    -0x8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8(%rbp)
jmp    1485 <main+0x365>
mov    -0x50(%rbp),%rax
mov    -0x48(%rbp),%rcx
mov    -0x58(%rbp),%rsi
movss  -0x1c(%rbp),%xmm0
movslq -0x4(%rbp),%rdx
imul   %rsi,%rdx
shl    $0x2,%rdx
add    %rdx,%rcx
movslq -0x4(%rbp),%rdx
divss  (%rcx,%rdx,4),%xmm0
movslq -0x4(%rbp),%rcx
movss  %xmm0,(%rax,%rcx,4)
mov    -0x4(%rbp),%eax
add    $0xffffffff,%eax
mov    %eax,-0x4(%rbp)
jmp    144d <main+0x32d>
lea    0xb19(%rip),%rdi
mov    $0x0,%al
call   1040 <print@plt>
mov    -0x50(%rbp),%rdi
mov    $0x0,%al
call   1040 <print@plt>
mov    -0x28(%rbp),%rax
mov    %rax,%rsp
mov    %rbp,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x10,%rsp
lea    0xed4(%rip),%rdi
xor    %eax,%eax
call   1040 <print@plt>
xor    %eax,%eax
call   1030 <getid@plt>
lea    0xeec(%rip),%rdi
xor    %eax,%eax
call   1040 <print@plt>
mov    %rsp,%rbx
mov    %rbx,%rdi
xor    %eax,%eax
call   1030 <getid@plt>
movss  (%rsp),%xmm0
divss  %xmm0,%xmm0
movss  %xmm0,(%rsp)
lea    0xee1(%rip),%rdi
xor    %eax,%eax
call   1040 <print@plt>
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <print@plt>
add    $0x10,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@.str = [45 x i8] c"\C3\82\C3\A2\C3\A5\C3\A4\C3\A8\C3\B2\C3\A5 \C3\B7\C3\A8\C3\B1\C3\AB\C3\AE \C3\B3\C3\B0\C3\A0\C3\A2\C3\AD\C3\A5\C3\AD\C3\A8\C3\A9\00"
@.str.1 = [30 x i8] c"\C3\82\C3\A2\C3\A5\C3\A4\C3\A8\C3\B2\C3\A5 \C3\AC\C3\A0\C3\B2\C3\B0\C3\A8\C3\B6\C3\B3\00"
@.str.2 = [16 x i8] c"\C3\90\C3\A5\C3\B8\C3\A5\C3\AD\C3\A8\C3\BF\0A\00"
define void @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
%4 = alloca i32
%5 = alloca i32
%6 = alloca i32
%7 = alloca float
%8 = alloca float
%9 = alloca i8*
%10 = alloca i64
%11 = alloca i64
%12 = alloca i64
%13 = call i32 (i8*, ...) bitcast (i32 (...)* @print to i32 (i8*, ...)*)(i8* getelementptr inbounds ([45 x i8], [45 x i8]* @.str, i64 0, i64 0))
%14 = load i32, i32* %5
%15 = call i32 (i32, ...) bitcast (i32 (...)* @getid to i32 (i32, ...)*)(i32 %14)
%16 = load i32, i32* %5
%17 = zext i32 %16 to i64
%18 = load i32, i32* %5
%19 = add nsw i32 %18, 1
%20 = zext i32 %19 to i64
%21 = call i8* @llvm.stacksave()
store i8* %21, i8** %9
%22 = mul nuw i64 %17, %20
%23 = alloca float, i64 %22
store i64 %17, i64* %10
store i64 %20, i64* %11
%24 = load i32, i32* %5
%25 = zext i32 %24 to i64
%26 = alloca float, i64 %25
store i64 %25, i64* %12
%27 = call i32 (i8*, ...) bitcast (i32 (...)* @print to i32 (i8*, ...)*)(i8* getelementptr inbounds ([30 x i8], [30 x i8]* @.str.1, i64 0, i64 0))
%28 = call i32 (float*, ...) bitcast (i32 (...)* @getid to i32 (float*, ...)*)(float* %23)
store i32 0, i32* %6
br label %29
29: ; preds = %161, %0
%30 = load i32, i32* %6
%31 = load i32, i32* %5
%32 = icmp slt i32 %30, %31
br i1 %32, label %33, label %164
33: ; preds = %29
%34 = load i32, i32* %6
store i32 %34, i32* %1
br label %35
35: ; preds = %92, %33
%36 = load i32, i32* %1
%37 = load i32, i32* %5
%38 = icmp slt i32 %36, %37
br i1 %38, label %39, label %95
39: ; preds = %35
%40 = load i32, i32* %1
%41 = sext i32 %40 to i64
%42 = mul nsw i64 %41, %20
%43 = getelementptr inbounds float, float* %23, i64 %42
%44 = load i32, i32* %6
%45 = sext i32 %44 to i64
%46 = getelementptr inbounds float, float* %43, i64 %45
%47 = load float, float* %46
%48 = fcmp une float %47, 0.000000e+00
br i1 %48, label %49, label %91
49: ; preds = %39
store i32 0, i32* %3
br label %50
50: ; preds = %87, %49
%51 = load i32, i32* %3
%52 = load i32, i32* %5
%53 = add nsw i32 %52, 1
%54 = icmp slt i32 %51, %53
br i1 %54, label %55, label %90
55: ; preds = %50
%56 = load i32, i32* %1
%57 = sext i32 %56 to i64
%58 = mul nsw i64 %57, %20
%59 = getelementptr inbounds float, float* %23, i64 %58
%60 = load i32, i32* %3
%61 = sext i32 %60 to i64
%62 = getelementptr inbounds float, float* %59, i64 %61
%63 = load float, float* %62
store float %63, float* %7
%64 = load i32, i32* %6
%65 = sext i32 %64 to i64
%66 = mul nsw i64 %65, %20
%67 = getelementptr inbounds float, float* %23, i64 %66
%68 = load i32, i32* %3
%69 = sext i32 %68 to i64
%70 = getelementptr inbounds float, float* %67, i64 %69
%71 = load float, float* %70
%72 = load i32, i32* %1
%73 = sext i32 %72 to i64
%74 = mul nsw i64 %73, %20
%75 = getelementptr inbounds float, float* %23, i64 %74
%76 = load i32, i32* %3
%77 = sext i32 %76 to i64
%78 = getelementptr inbounds float, float* %75, i64 %77
store float %71, float* %78
%79 = load float, float* %7
%80 = load i32, i32* %6
%81 = sext i32 %80 to i64
%82 = mul nsw i64 %81, %20
%83 = getelementptr inbounds float, float* %23, i64 %82
%84 = load i32, i32* %3
%85 = sext i32 %84 to i64
%86 = getelementptr inbounds float, float* %83, i64 %85
store float %79, float* %86
br label %87
87: ; preds = %55
%88 = load i32, i32* %3
%89 = add nsw i32 %88, 1
store i32 %89, i32* %3
br label %50
90: ; preds = %50
br label %91
91: ; preds = %90, %39
br label %92
92: ; preds = %91
%93 = load i32, i32* %1
%94 = add nsw i32 %93, 1
store i32 %94, i32* %1
br label %35
95: ; preds = %35
%96 = load i32, i32* %6
%97 = add nsw i32 %96, 1
store i32 %97, i32* %2
br label %98
98: ; preds = %157, %95
%99 = load i32, i32* %2
%100 = load i32, i32* %5
%101 = icmp slt i32 %99, %100
br i1 %101, label %102, label %160
102: ; preds = %98
%103 = load i32, i32* %2
%104 = sext i32 %103 to i64
%105 = mul nsw i64 %104, %20
%106 = getelementptr inbounds float, float* %23, i64 %105
%107 = load i32, i32* %6
%108 = sext i32 %107 to i64
%109 = getelementptr inbounds float, float* %106, i64 %108
%110 = load float, float* %109
%111 = load i32, i32* %6
%112 = sext i32 %111 to i64
%113 = mul nsw i64 %112, %20
%114 = getelementptr inbounds float, float* %23, i64 %113
%115 = load i32, i32* %6
%116 = sext i32 %115 to i64
%117 = getelementptr inbounds float, float* %114, i64 %116
%118 = load float, float* %117
%119 = fdiv float %110, %118
store float %119, float* %8
%120 = load i32, i32* %6
store i32 %120, i32* %1
br label %121
121: ; preds = %153, %102
%122 = load i32, i32* %1
%123 = load i32, i32* %5
%124 = add nsw i32 %123, 1
%125 = icmp slt i32 %122, %124
br i1 %125, label %126, label %156
126: ; preds = %121
%127 = load i32, i32* %2
%128 = sext i32 %127 to i64
%129 = mul nsw i64 %128, %20
%130 = getelementptr inbounds float, float* %23, i64 %129
%131 = load i32, i32* %1
%132 = sext i32 %131 to i64
%133 = getelementptr inbounds float, float* %130, i64 %132
%134 = load float, float* %133
%135 = load float, float* %8
%136 = load i32, i32* %6
%137 = sext i32 %136 to i64
%138 = mul nsw i64 %137, %20
%139 = getelementptr inbounds float, float* %23, i64 %138
%140 = load i32, i32* %1
%141 = sext i32 %140 to i64
%142 = getelementptr inbounds float, float* %139, i64 %141
%143 = load float, float* %142
%144 = fneg float %135
%145 = call float @llvm.fmuladd.f32(float %144, float %143, float %134)
%146 = load i32, i32* %2
%147 = sext i32 %146 to i64
%148 = mul nsw i64 %147, %20
%149 = getelementptr inbounds float, float* %23, i64 %148
%150 = load i32, i32* %1
%151 = sext i32 %150 to i64
%152 = getelementptr inbounds float, float* %149, i64 %151
store float %145, float* %152
br label %153
153: ; preds = %126
%154 = load i32, i32* %1
%155 = add nsw i32 %154, 1
store i32 %155, i32* %1
br label %121
156: ; preds = %121
br label %157
157: ; preds = %156
%158 = load i32, i32* %2
%159 = add nsw i32 %158, 1
store i32 %159, i32* %2
br label %98
160: ; preds = %98
br label %161
161: ; preds = %160
%162 = load i32, i32* %6
%163 = add nsw i32 %162, 1
store i32 %163, i32* %6
br label %29
164: ; preds = %29
store float 0.000000e+00, float* %7
%165 = load i32, i32* %5
%166 = sub nsw i32 %165, 1
%167 = sext i32 %166 to i64
%168 = mul nsw i64 %167, %20
%169 = getelementptr inbounds float, float* %23, i64 %168
%170 = load i32, i32* %5
%171 = sext i32 %170 to i64
%172 = getelementptr inbounds float, float* %169, i64 %171
%173 = load float, float* %172
%174 = load i32, i32* %5
%175 = sub nsw i32 %174, 1
%176 = sext i32 %175 to i64
%177 = mul nsw i64 %176, %20
%178 = getelementptr inbounds float, float* %23, i64 %177
%179 = load i32, i32* %5
%180 = sub nsw i32 %179, 1
%181 = sext i32 %180 to i64
%182 = getelementptr inbounds float, float* %178, i64 %181
%183 = load float, float* %182
%184 = fdiv float %173, %183
%185 = load i32, i32* %5
%186 = sub nsw i32 %185, 1
%187 = sext i32 %186 to i64
%188 = getelementptr inbounds float, float* %26, i64 %187
store float %184, float* %188
%189 = load i32, i32* %5
%190 = sub nsw i32 %189, 2
store i32 %190, i32* %1
br label %191
191: ; preds = %242, %164
%192 = load i32, i32* %1
%193 = icmp sge i32 %192, 0
br i1 %193, label %194, label %245
194: ; preds = %191
%195 = load i32, i32* %1
%196 = sext i32 %195 to i64
%197 = mul nsw i64 %196, %20
%198 = getelementptr inbounds float, float* %23, i64 %197
%199 = load i32, i32* %5
%200 = sext i32 %199 to i64
%201 = getelementptr inbounds float, float* %198, i64 %200
%202 = load float, float* %201
store float %202, float* %7
%203 = load i32, i32* %1
%204 = add nsw i32 %203, 1
store i32 %204, i32* %2
br label %205
205: ; preds = %225, %194
%206 = load i32, i32* %2
%207 = load i32, i32* %5
%208 = icmp slt i32 %206, %207
br i1 %208, label %209, label %228
209: ; preds = %205
%210 = load float, float* %7
%211 = load i32, i32* %1
%212 = sext i32 %211 to i64
%213 = mul nsw i64 %212, %20
%214 = getelementptr inbounds float, float* %23, i64 %213
%215 = load i32, i32* %2
%216 = sext i32 %215 to i64
%217 = getelementptr inbounds float, float* %214, i64 %216
%218 = load float, float* %217
%219 = load i32, i32* %2
%220 = sext i32 %219 to i64
%221 = getelementptr inbounds float, float* %26, i64 %220
%222 = load float, float* %221
%223 = fneg float %218
%224 = call float @llvm.fmuladd.f32(float %223, float %222, float %210)
store float %224, float* %7
br label %225
225: ; preds = %209
%226 = load i32, i32* %2
%227 = add nsw i32 %226, 1
store i32 %227, i32* %2
br label %205
228: ; preds = %205
%229 = load float, float* %7
%230 = load i32, i32* %1
%231 = sext i32 %230 to i64
%232 = mul nsw i64 %231, %20
%233 = getelementptr inbounds float, float* %23, i64 %232
%234 = load i32, i32* %1
%235 = sext i32 %234 to i64
%236 = getelementptr inbounds float, float* %233, i64 %235
%237 = load float, float* %236
%238 = fdiv float %229, %237
%239 = load i32, i32* %1
%240 = sext i32 %239 to i64
%241 = getelementptr inbounds float, float* %26, i64 %240
store float %238, float* %241
br label %242
242: ; preds = %228
%243 = load i32, i32* %1
%244 = add nsw i32 %243, -1
store i32 %244, i32* %1
br label %191
245: ; preds = %191
%246 = call i32 (i8*, ...) bitcast (i32 (...)* @print to i32 (i8*, ...)*)(i8* getelementptr inbounds ([16 x i8], [16 x i8]* @.str.2, i64 0, i64 0))
%247 = call i32 (float*, ...) bitcast (i32 (...)* @print to i32 (float*, ...)*)(float* %26)
%248 = load i8*, i8** %9
ret void
}

LLVM IR (-O2):
@.str = [45 x i8] c"\C3\82\C3\A2\C3\A5\C3\A4\C3\A8\C3\B2\C3\A5 \C3\B7\C3\A8\C3\B1\C3\AB\C3\AE \C3\B3\C3\B0\C3\A0\C3\A2\C3\AD\C3\A5\C3\AD\C3\A8\C3\A9\00"
@.str.1 = [30 x i8] c"\C3\82\C3\A2\C3\A5\C3\A4\C3\A8\C3\B2\C3\A5 \C3\AC\C3\A0\C3\B2\C3\B0\C3\A8\C3\B6\C3\B3\00"
@.str.2 = [16 x i8] c"\C3\90\C3\A5\C3\B8\C3\A5\C3\AD\C3\A8\C3\BF\0A\00"
define void @main() {
%1 = alloca [0 x float]
%2 = tail call i32 (i8*, ...) bitcast (i32 (...)* @print to i32 (i8*, ...)*)(i8* getelementptr inbounds ([45 x i8], [45 x i8]* @.str, i64 0, i64 0))
%3 = tail call i32 (i32, ...) bitcast (i32 (...)* @getid to i32 (i32, ...)*)(i32 undef)
%4 = getelementptr inbounds [0 x float], [0 x float]* %1, i64 0, i64 0
%5 = tail call i32 (i8*, ...) bitcast (i32 (...)* @print to i32 (i8*, ...)*)(i8* getelementptr inbounds ([30 x i8], [30 x i8]* @.str.1, i64 0, i64 0))
%6 = call i32 (float*, ...) bitcast (i32 (...)* @getid to i32 (float*, ...)*)(float* %4)
%7 = load float, float* %4
%8 = fdiv float %7, %7
store float %8, float* %4
%9 = call i32 (i8*, ...) bitcast (i32 (...)* @print to i32 (i8*, ...)*)(i8* getelementptr inbounds ([16 x i8], [16 x i8]* @.str.2, i64 0, i64 0))
%10 = call i32 (float*, ...) bitcast (i32 (...)* @print to i32 (float*, ...)*)(float* %4)
ret void
}