#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ trap_R_RegisterShaderNoMip(char *);
void BetMenu_Cache(void) {
  trap_R_RegisterShaderNoMip("menu/"
                             "art"
                             "/myback_0");
  trap_R_RegisterShaderNoMip("menu/"
                             "art"
                             "/myback_1");
  trap_R_RegisterShaderNoMip("menu/"
                             "art"
                             "/ok_0");
  trap_R_RegisterShaderNoMip("menu/"
                             "art"
                             "/ok_1");
  trap_R_RegisterShaderNoMip("menu/"
                             "art_blueish"
                             "/addbotframe");
}


x86 assembly (clang, -O0):
<BetMenu_Cache>:
push   %rbp
mov    %rsp,%rbp
lea    0xee5(%rip),%rdi
call   1030 <trap_R_RegisterShaderNoMip@plt>
lea    0xeeb(%rip),%rdi
call   1030 <trap_R_RegisterShaderNoMip@plt>
lea    0xef1(%rip),%rdi
call   1030 <trap_R_RegisterShaderNoMip@plt>
lea    0xef3(%rip),%rdi
call   1030 <trap_R_RegisterShaderNoMip@plt>
lea    0xef5(%rip),%rdi
call   1030 <trap_R_RegisterShaderNoMip@plt>
pop    %rbp
ret

x86 assembly (clang, -O2):
<BetMenu_Cache>:
push   %rax
lea    0xee8(%rip),%rdi
call   1030 <trap_R_RegisterShaderNoMip@plt>
lea    0xeee(%rip),%rdi
call   1030 <trap_R_RegisterShaderNoMip@plt>
lea    0xef4(%rip),%rdi
call   1030 <trap_R_RegisterShaderNoMip@plt>
lea    0xef6(%rip),%rdi
call   1030 <trap_R_RegisterShaderNoMip@plt>
lea    0xef8(%rip),%rdi
pop    %rax
jmp    1030 <trap_R_RegisterShaderNoMip@plt>

LLVM IR (-O0):
@.str = [18 x i8] c"menu/art/myback_0\00"
@.str.1 = [18 x i8] c"menu/art/myback_1\00"
@.str.2 = [14 x i8] c"menu/art/ok_0\00"
@.str.3 = [14 x i8] c"menu/art/ok_1\00"
@.str.4 = [29 x i8] c"menu/art_blueish/addbotframe\00"
define void @BetMenu_Cache() {
%1 = call i32 @trap_R_RegisterShaderNoMip(i8* getelementptr inbounds ([18 x i8], [18 x i8]* @.str, i64 0, i64 0))
%2 = call i32 @trap_R_RegisterShaderNoMip(i8* getelementptr inbounds ([18 x i8], [18 x i8]* @.str.1, i64 0, i64 0))
%3 = call i32 @trap_R_RegisterShaderNoMip(i8* getelementptr inbounds ([14 x i8], [14 x i8]* @.str.2, i64 0, i64 0))
%4 = call i32 @trap_R_RegisterShaderNoMip(i8* getelementptr inbounds ([14 x i8], [14 x i8]* @.str.3, i64 0, i64 0))
%5 = call i32 @trap_R_RegisterShaderNoMip(i8* getelementptr inbounds ([29 x i8], [29 x i8]* @.str.4, i64 0, i64 0))
ret void
}

LLVM IR (-O2):
@.str = [18 x i8] c"menu/art/myback_0\00"
@.str.1 = [18 x i8] c"menu/art/myback_1\00"
@.str.2 = [14 x i8] c"menu/art/ok_0\00"
@.str.3 = [14 x i8] c"menu/art/ok_1\00"
@.str.4 = [29 x i8] c"menu/art_blueish/addbotframe\00"
define void @BetMenu_Cache() {
%1 = tail call i32 @trap_R_RegisterShaderNoMip(i8* getelementptr inbounds ([18 x i8], [18 x i8]* @.str, i64 0, i64 0))
%2 = tail call i32 @trap_R_RegisterShaderNoMip(i8* getelementptr inbounds ([18 x i8], [18 x i8]* @.str.1, i64 0, i64 0))
%3 = tail call i32 @trap_R_RegisterShaderNoMip(i8* getelementptr inbounds ([14 x i8], [14 x i8]* @.str.2, i64 0, i64 0))
%4 = tail call i32 @trap_R_RegisterShaderNoMip(i8* getelementptr inbounds ([14 x i8], [14 x i8]* @.str.3, i64 0, i64 0))
%5 = tail call i32 @trap_R_RegisterShaderNoMip(i8* getelementptr inbounds ([29 x i8], [29 x i8]* @.str.4, i64 0, i64 0))
ret void
}