#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
double exp(double);
double gaux(double, int);
double pow(double, double);
void gint2_nai_S_cF(double *a, double a_a, double *b, double b_a, double *c,
                    double *out) {
  double ab_a, d_0, d_1, d_2, nai_000_000_2, nai_000_100_0, nai_000_100_1,
      nai_000_200_0, nai_000_200_1, p_0, p_1, p_2, tmp1, tmp5, u_0, u_1, u_2,
      usq;
  ab_a = a_a + b_a;
  p_0 = (a[0] * a_a + b[0] * b_a) / ab_a;
  p_1 = (a[1] * a_a + b[1] * b_a) / ab_a;
  p_2 = (a[2] * a_a + b[2] * b_a) / ab_a;
  d_0 = a[0] - b[0];
  d_1 = a[1] - b[1];
  d_2 = a[2] - b[2];
  u_0 = p_0 - c[0];
  u_1 = p_1 - c[1];
  u_2 = p_2 - c[2];
  usq = ab_a * (u_0 * u_0 + u_1 * u_1 + u_2 * u_2);
  p_0 = p_0 - b[0];
  p_1 = p_1 - b[1];
  p_2 = p_2 - b[2];
  d_0 = exp(-a_a * b_a * (d_0 * d_0 + d_1 * d_1 + d_2 * d_2) / ab_a) / ab_a;
  d_1 = 6.28318530717959 * d_0 * gaux(usq, 0);
  d_2 = 6.28318530717959 * d_0 * gaux(usq, 1);
  nai_000_100_0 = d_1 * p_0 - d_2 * u_0;
  nai_000_000_2 = 6.28318530717959 * d_0 * gaux(usq, 2);
  nai_000_100_1 = d_2 * p_0 - nai_000_000_2 * u_0;
  tmp1 = (0.5 * d_1 - 0.5 * d_2) / ab_a;
  nai_000_200_0 = tmp1 + nai_000_100_0 * p_0 - nai_000_100_1 * u_0;
  usq = 6.28318530717959 * d_0 * gaux(usq, 3);
  d_0 = (0.5 * d_2 - 0.5 * nai_000_000_2) / ab_a;
  nai_000_200_1 =
      d_0 + nai_000_100_1 * p_0 - u_0 * (nai_000_000_2 * p_0 - u_0 * usq);
  tmp5 = pow(a_a, 0.75) * pow(b_a, 2.25);
  out[0] = 1.04921512347081 * tmp5 *
           (nai_000_200_0 * p_0 + (nai_000_100_0 - nai_000_100_1) / ab_a -
            nai_000_200_1 * u_0);
  out[1] =
      2.34611633910158 * tmp5 * (nai_000_200_0 * p_1 - nai_000_200_1 * u_1);
  out[2] =
      2.34611633910158 * tmp5 * (nai_000_200_0 * p_2 - nai_000_200_1 * u_2);
  nai_000_100_0 = d_1 * p_1 - d_2 * u_1;
  nai_000_100_1 = d_2 * p_1 - nai_000_000_2 * u_1;
  nai_000_200_0 = tmp1 + nai_000_100_0 * p_1 - nai_000_100_1 * u_1;
  nai_000_200_1 =
      d_0 + nai_000_100_1 * p_1 - u_1 * (nai_000_000_2 * p_1 - u_1 * usq);
  out[3] =
      2.34611633910158 * tmp5 * (nai_000_200_0 * p_0 - nai_000_200_1 * u_0);
  d_1 = d_1 * p_2 - d_2 * u_2;
  d_2 = d_2 * p_2 - nai_000_000_2 * u_2;
  nai_000_000_2 = nai_000_000_2 * p_2 - u_2 * usq;
  out[4] =
      4.06359269979142 * tmp5 *
      (p_0 * (d_1 * p_1 - d_2 * u_1) - u_0 * (d_2 * p_1 - nai_000_000_2 * u_1));
  tmp1 = tmp1 + d_1 * p_2 - d_2 * u_2;
  usq = d_0 + d_2 * p_2 - nai_000_000_2 * u_2;
  out[5] = 2.34611633910158 * tmp5 * (p_0 * tmp1 - u_0 * usq);
  out[6] = 1.04921512347081 * tmp5 *
           (nai_000_200_0 * p_1 + (nai_000_100_0 - nai_000_100_1) / ab_a -
            nai_000_200_1 * u_1);
  out[7] =
      2.34611633910158 * tmp5 * (nai_000_200_0 * p_2 - nai_000_200_1 * u_2);
  out[8] = 2.34611633910158 * tmp5 * (p_1 * tmp1 - u_1 * usq);
  out[9] =
      1.04921512347081 * tmp5 * (p_2 * tmp1 + (d_1 - d_2) / ab_a - u_2 * usq);
}


x86 assembly (clang, -O0):
<gint2_nai_S_cF>:
push   %rbp
mov    %rsp,%rbp
sub    $0xf0,%rsp
mov    %rdi,-0x8(%rbp)
movsd  %xmm0,-0x10(%rbp)
mov    %rsi,-0x18(%rbp)
movsd  %xmm1,-0x20(%rbp)
mov    %rdx,-0x28(%rbp)
mov    %rcx,-0x30(%rbp)
movsd  -0x10(%rbp),%xmm0
addsd  -0x20(%rbp),%xmm0
movsd  %xmm0,-0x38(%rbp)
mov    -0x8(%rbp),%rax
movsd  (%rax),%xmm0
movsd  -0x10(%rbp),%xmm2
mov    -0x18(%rbp),%rax
movsd  (%rax),%xmm1
mulsd  -0x20(%rbp),%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
divsd  -0x38(%rbp),%xmm0
movsd  %xmm0,-0x80(%rbp)
mov    -0x8(%rbp),%rax
movsd  0x8(%rax),%xmm0
movsd  -0x10(%rbp),%xmm2
mov    -0x18(%rbp),%rax
movsd  0x8(%rax),%xmm1
mulsd  -0x20(%rbp),%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
divsd  -0x38(%rbp),%xmm0
movsd  %xmm0,-0x88(%rbp)
ff
mov    -0x8(%rbp),%rax
movsd  0x10(%rax),%xmm0
movsd  -0x10(%rbp),%xmm2
mov    -0x18(%rbp),%rax
movsd  0x10(%rax),%xmm1
mulsd  -0x20(%rbp),%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
divsd  -0x38(%rbp),%xmm0
movsd  %xmm0,-0x90(%rbp)
ff
mov    -0x8(%rbp),%rax
movsd  (%rax),%xmm0
mov    -0x18(%rbp),%rax
subsd  (%rax),%xmm0
movsd  %xmm0,-0x40(%rbp)
mov    -0x8(%rbp),%rax
movsd  0x8(%rax),%xmm0
mov    -0x18(%rbp),%rax
subsd  0x8(%rax),%xmm0
movsd  %xmm0,-0x48(%rbp)
mov    -0x8(%rbp),%rax
movsd  0x10(%rax),%xmm0
mov    -0x18(%rbp),%rax
subsd  0x10(%rax),%xmm0
movsd  %xmm0,-0x50(%rbp)
movsd  -0x80(%rbp),%xmm0
mov    -0x28(%rbp),%rax
subsd  (%rax),%xmm0
movsd  %xmm0,-0xa8(%rbp)
ff
movsd  -0x88(%rbp),%xmm0
ff
mov    -0x28(%rbp),%rax
subsd  0x8(%rax),%xmm0
movsd  %xmm0,-0xb0(%rbp)
ff
movsd  -0x90(%rbp),%xmm0
ff
mov    -0x28(%rbp),%rax
subsd  0x10(%rax),%xmm0
movsd  %xmm0,-0xb8(%rbp)
ff
movsd  -0x38(%rbp),%xmm0
movsd  -0xa8(%rbp),%xmm2
ff
movsd  -0xa8(%rbp),%xmm3
ff
movsd  -0xb0(%rbp),%xmm1
ff
mulsd  -0xb0(%rbp),%xmm1
ff
mulsd  %xmm3,%xmm2
addsd  %xmm1,%xmm2
movsd  -0xb8(%rbp),%xmm1
ff
movsd  -0xb8(%rbp),%xmm3
ff
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0xc0(%rbp)
ff
movsd  -0x80(%rbp),%xmm0
mov    -0x18(%rbp),%rax
subsd  (%rax),%xmm0
movsd  %xmm0,-0x80(%rbp)
movsd  -0x88(%rbp),%xmm0
ff
mov    -0x18(%rbp),%rax
subsd  0x8(%rax),%xmm0
movsd  %xmm0,-0x88(%rbp)
ff
movsd  -0x90(%rbp),%xmm0
ff
mov    -0x18(%rbp),%rax
subsd  0x10(%rax),%xmm0
movsd  %xmm0,-0x90(%rbp)
ff
movsd  -0x10(%rbp),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
mulsd  -0x20(%rbp),%xmm0
movsd  -0x40(%rbp),%xmm2
movsd  -0x40(%rbp),%xmm3
movsd  -0x48(%rbp),%xmm1
mulsd  -0x48(%rbp),%xmm1
mulsd  %xmm3,%xmm2
addsd  %xmm1,%xmm2
movsd  -0x50(%rbp),%xmm1
movsd  -0x50(%rbp),%xmm3
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
mulsd  %xmm1,%xmm0
divsd  -0x38(%rbp),%xmm0
call   1040 <exp@plt>
divsd  -0x38(%rbp),%xmm0
movsd  %xmm0,-0x40(%rbp)
movsd  0xcb0(%rip),%xmm0
mulsd  -0x40(%rbp),%xmm0
movsd  %xmm0,-0xe8(%rbp)
ff
movsd  -0xc0(%rbp),%xmm0
ff
xor    %edi,%edi
call   1030 <gaux@plt>
movaps %xmm0,%xmm1
movsd  -0xe8(%rbp),%xmm0
ff
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x48(%rbp)
movsd  0xc78(%rip),%xmm0
mulsd  -0x40(%rbp),%xmm0
movsd  %xmm0,-0xe0(%rbp)
ff
movsd  -0xc0(%rbp),%xmm0
ff
mov    $0x1,%edi
call   1030 <gaux@plt>
movaps %xmm0,%xmm1
movsd  -0xe0(%rbp),%xmm0
ff
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x50(%rbp)
movsd  -0x48(%rbp),%xmm0
movsd  -0x80(%rbp),%xmm2
movsd  -0x50(%rbp),%xmm1
mulsd  -0xa8(%rbp),%xmm1
ff
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x60(%rbp)
movsd  0xc02(%rip),%xmm0
mulsd  -0x40(%rbp),%xmm0
movsd  %xmm0,-0xd8(%rbp)
ff
movsd  -0xc0(%rbp),%xmm0
ff
mov    $0x2,%edi
call   1030 <gaux@plt>
movaps %xmm0,%xmm1
movsd  -0xd8(%rbp),%xmm0
ff
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0x58(%rbp)
movsd  -0x50(%rbp),%xmm0
movsd  -0x80(%rbp),%xmm2
movsd  -0x58(%rbp),%xmm1
mulsd  -0xa8(%rbp),%xmm1
ff
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x68(%rbp)
movsd  -0x48(%rbp),%xmm0
movsd  0xb7f(%rip),%xmm1
mulsd  -0x50(%rbp),%xmm1
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
movsd  0xb5b(%rip),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
divsd  -0x38(%rbp),%xmm0
movsd  %xmm0,-0x98(%rbp)
ff
movsd  -0x98(%rbp),%xmm0
ff
movsd  -0x60(%rbp),%xmm1
movsd  -0x80(%rbp),%xmm2
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  -0x68(%rbp),%xmm0
movsd  -0xa8(%rbp),%xmm2
ff
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x70(%rbp)
movsd  0xafb(%rip),%xmm0
mulsd  -0x40(%rbp),%xmm0
movsd  %xmm0,-0xd0(%rbp)
ff
movsd  -0xc0(%rbp),%xmm0
ff
mov    $0x3,%edi
call   1030 <gaux@plt>
movaps %xmm0,%xmm1
movsd  -0xd0(%rbp),%xmm0
ff
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0xc0(%rbp)
ff
movsd  -0x50(%rbp),%xmm0
movsd  0xab0(%rip),%xmm1
mulsd  -0x58(%rbp),%xmm1
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
movsd  0xa8c(%rip),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
divsd  -0x38(%rbp),%xmm0
movsd  %xmm0,-0x40(%rbp)
movsd  -0x40(%rbp),%xmm0
movsd  -0x68(%rbp),%xmm1
movsd  -0x80(%rbp),%xmm2
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  -0xa8(%rbp),%xmm0
ff
movsd  -0x58(%rbp),%xmm2
movsd  -0x80(%rbp),%xmm4
movsd  -0xa8(%rbp),%xmm3
ff
mulsd  -0xc0(%rbp),%xmm3
ff
movq   %xmm3,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm3
mulsd  %xmm4,%xmm2
addsd  %xmm3,%xmm2
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x78(%rbp)
movsd  -0x10(%rbp),%xmm0
movsd  0x9e9(%rip),%xmm1
call   1050 <pow@plt>
movsd  %xmm0,-0xc8(%rbp)
ff
movsd  -0x20(%rbp),%xmm0
movsd  0x9c7(%rip),%xmm1
call   1050 <pow@plt>
movaps %xmm0,%xmm1
movsd  -0xc8(%rbp),%xmm0
ff
mulsd  %xmm1,%xmm0
movsd  %xmm0,-0xa0(%rbp)
ff
movsd  0x98b(%rip),%xmm0
mulsd  -0xa0(%rbp),%xmm0
ff
movsd  -0x70(%rbp),%xmm2
movsd  -0x80(%rbp),%xmm3
movsd  -0x60(%rbp),%xmm1
subsd  -0x68(%rbp),%xmm1
divsd  -0x38(%rbp),%xmm1
mulsd  %xmm3,%xmm2
addsd  %xmm1,%xmm2
movsd  -0x78(%rbp),%xmm1
movsd  -0xa8(%rbp),%xmm3
ff
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
mulsd  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,(%rax)
movsd  0x92a(%rip),%xmm0
mulsd  -0xa0(%rbp),%xmm0
ff
movsd  -0x70(%rbp),%xmm1
movsd  -0x88(%rbp),%xmm3
ff
movsd  -0x78(%rbp),%xmm2
mulsd  -0xb0(%rbp),%xmm2
ff
movq   %xmm2,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm2
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
mulsd  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x8(%rax)
movsd  0x8d4(%rip),%xmm0
mulsd  -0xa0(%rbp),%xmm0
ff
movsd  -0x70(%rbp),%xmm1
movsd  -0x90(%rbp),%xmm3
ff
movsd  -0x78(%rbp),%xmm2
mulsd  -0xb8(%rbp),%xmm2
ff
movq   %xmm2,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm2
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
mulsd  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x10(%rax)
movsd  -0x48(%rbp),%xmm0
movsd  -0x88(%rbp),%xmm2
ff
movsd  -0x50(%rbp),%xmm1
mulsd  -0xb0(%rbp),%xmm1
ff
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x60(%rbp)
movsd  -0x50(%rbp),%xmm0
movsd  -0x88(%rbp),%xmm2
ff
movsd  -0x58(%rbp),%xmm1
mulsd  -0xb0(%rbp),%xmm1
ff
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x68(%rbp)
movsd  -0x98(%rbp),%xmm0
ff
movsd  -0x60(%rbp),%xmm1
movsd  -0x88(%rbp),%xmm2
ff
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  -0x68(%rbp),%xmm0
movsd  -0xb0(%rbp),%xmm2
ff
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x70(%rbp)
movsd  -0x40(%rbp),%xmm0
movsd  -0x68(%rbp),%xmm1
movsd  -0x88(%rbp),%xmm2
ff
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  -0xb0(%rbp),%xmm0
ff
movsd  -0x58(%rbp),%xmm2
movsd  -0x88(%rbp),%xmm4
ff
movsd  -0xb0(%rbp),%xmm3
ff
mulsd  -0xc0(%rbp),%xmm3
ff
movq   %xmm3,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm3
mulsd  %xmm4,%xmm2
addsd  %xmm3,%xmm2
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x78(%rbp)
movsd  0x732(%rip),%xmm0
mulsd  -0xa0(%rbp),%xmm0
ff
movsd  -0x70(%rbp),%xmm1
movsd  -0x80(%rbp),%xmm3
movsd  -0x78(%rbp),%xmm2
mulsd  -0xa8(%rbp),%xmm2
ff
movq   %xmm2,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm2
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
mulsd  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x18(%rax)
movsd  -0x48(%rbp),%xmm0
movsd  -0x90(%rbp),%xmm2
ff
movsd  -0x50(%rbp),%xmm1
mulsd  -0xb8(%rbp),%xmm1
ff
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x48(%rbp)
movsd  -0x50(%rbp),%xmm0
movsd  -0x90(%rbp),%xmm2
ff
movsd  -0x58(%rbp),%xmm1
mulsd  -0xb8(%rbp),%xmm1
ff
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x50(%rbp)
movsd  -0x58(%rbp),%xmm0
movsd  -0x90(%rbp),%xmm2
ff
movsd  -0xb8(%rbp),%xmm1
ff
mulsd  -0xc0(%rbp),%xmm1
ff
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x58(%rbp)
movsd  0x62a(%rip),%xmm0
mulsd  -0xa0(%rbp),%xmm0
ff
movsd  -0x80(%rbp),%xmm1
movsd  -0x48(%rbp),%xmm3
movsd  -0x88(%rbp),%xmm4
ff
movsd  -0x50(%rbp),%xmm2
mulsd  -0xb0(%rbp),%xmm2
ff
movq   %xmm2,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm2
mulsd  %xmm4,%xmm3
addsd  %xmm2,%xmm3
movsd  -0xa8(%rbp),%xmm2
ff
movsd  -0x50(%rbp),%xmm4
movsd  -0x88(%rbp),%xmm6
ff
movsd  -0x58(%rbp),%xmm5
mulsd  -0xb0(%rbp),%xmm5
ff
movq   %xmm5,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm5
mulsd  %xmm6,%xmm4
addsd  %xmm5,%xmm4
mulsd  %xmm4,%xmm2
movq   %xmm2,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm2
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
mulsd  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x20(%rax)
movsd  -0x98(%rbp),%xmm0
ff
movsd  -0x48(%rbp),%xmm1
movsd  -0x90(%rbp),%xmm2
ff
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  -0x50(%rbp),%xmm0
movsd  -0xb8(%rbp),%xmm2
ff
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0x98(%rbp)
ff
movsd  -0x40(%rbp),%xmm0
movsd  -0x50(%rbp),%xmm1
movsd  -0x90(%rbp),%xmm2
ff
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movsd  -0x58(%rbp),%xmm0
movsd  -0xb8(%rbp),%xmm2
ff
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,-0xc0(%rbp)
ff
movsd  0x4c4(%rip),%xmm0
mulsd  -0xa0(%rbp),%xmm0
ff
movsd  -0x80(%rbp),%xmm1
movsd  -0x98(%rbp),%xmm3
ff
movsd  -0xa8(%rbp),%xmm2
ff
mulsd  -0xc0(%rbp),%xmm2
ff
movq   %xmm2,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm2
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
mulsd  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x28(%rax)
movsd  0x463(%rip),%xmm0
mulsd  -0xa0(%rbp),%xmm0
ff
movsd  -0x70(%rbp),%xmm2
movsd  -0x88(%rbp),%xmm3
ff
movsd  -0x60(%rbp),%xmm1
subsd  -0x68(%rbp),%xmm1
divsd  -0x38(%rbp),%xmm1
mulsd  %xmm3,%xmm2
addsd  %xmm1,%xmm2
movsd  -0x78(%rbp),%xmm1
movsd  -0xb0(%rbp),%xmm3
ff
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
mulsd  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x30(%rax)
movsd  0x3fe(%rip),%xmm0
mulsd  -0xa0(%rbp),%xmm0
ff
movsd  -0x70(%rbp),%xmm1
movsd  -0x90(%rbp),%xmm3
ff
movsd  -0x78(%rbp),%xmm2
mulsd  -0xb8(%rbp),%xmm2
ff
movq   %xmm2,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm2
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
mulsd  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x38(%rax)
movsd  0x3a8(%rip),%xmm0
mulsd  -0xa0(%rbp),%xmm0
ff
movsd  -0x88(%rbp),%xmm1
ff
movsd  -0x98(%rbp),%xmm3
ff
movsd  -0xb0(%rbp),%xmm2
ff
mulsd  -0xc0(%rbp),%xmm2
ff
movq   %xmm2,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm2
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
mulsd  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x40(%rax)
movsd  0x344(%rip),%xmm0
mulsd  -0xa0(%rbp),%xmm0
ff
movsd  -0x90(%rbp),%xmm2
ff
movsd  -0x98(%rbp),%xmm3
ff
movsd  -0x48(%rbp),%xmm1
subsd  -0x50(%rbp),%xmm1
divsd  -0x38(%rbp),%xmm1
mulsd  %xmm3,%xmm2
addsd  %xmm1,%xmm2
movsd  -0xb8(%rbp),%xmm1
ff
movsd  -0xc0(%rbp),%xmm3
ff
movq   %xmm1,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
mulsd  %xmm3,%xmm1
addsd  %xmm2,%xmm1
mulsd  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,0x48(%rax)
add    $0xf0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<gint2_nai_S_cF>:
push   %rbx
sub    $0xd0,%rsp
mov    %rcx,%rbx
movapd %xmm0,%xmm2
addsd  %xmm1,%xmm2
movapd %xmm2,%xmm8
movupd (%rdi),%xmm5
movupd (%rsi),%xmm2
movapd %xmm1,%xmm4
unpcklpd %xmm1,%xmm4
mulpd  %xmm2,%xmm4
movapd %xmm0,%xmm3
movapd %xmm0,%xmm9
unpcklpd %xmm0,%xmm3
mulpd  %xmm5,%xmm3
addpd  %xmm4,%xmm3
movapd %xmm8,%xmm0
unpcklpd %xmm8,%xmm0
divpd  %xmm0,%xmm3
movapd %xmm3,%xmm6
movsd  0x10(%rdi),%xmm0
movsd  0x10(%rsi),%xmm3
movapd %xmm3,%xmm4
mulsd  %xmm1,%xmm4
movapd %xmm1,%xmm10
movapd %xmm1,0x60(%rsp)
movapd %xmm0,%xmm7
mulsd  %xmm9,%xmm7
movapd %xmm9,%xmm11
movapd %xmm9,0x50(%rsp)
addsd  %xmm4,%xmm7
divsd  %xmm8,%xmm7
movapd %xmm7,%xmm9
subpd  %xmm2,%xmm5
movapd %xmm6,%xmm7
unpckhpd %xmm6,%xmm7
subsd  0x8(%rdx),%xmm7
movapd %xmm7,0x90(%rsp)
movapd %xmm9,%xmm4
subsd  0x10(%rdx),%xmm4
movapd %xmm4,%xmm1
movapd %xmm4,0xc0(%rsp)
subsd  %xmm3,%xmm0
movapd %xmm7,%xmm4
unpcklpd %xmm2,%xmm3
movlpd (%rdx),%xmm2
mulsd  %xmm4,%xmm4
unpcklpd %xmm6,%xmm9
subpd  %xmm2,%xmm6
movapd %xmm6,0x80(%rsp)
movapd %xmm6,%xmm2
mulsd  %xmm6,%xmm2
addsd  %xmm4,%xmm2
mulsd  %xmm1,%xmm1
addsd  %xmm2,%xmm1
movapd %xmm8,0x40(%rsp)
mulsd  %xmm8,%xmm1
movapd %xmm1,(%rsp)
subpd  %xmm3,%xmm9
movapd %xmm9,0xb0(%rsp)
movapd %xmm11,%xmm2
xorpd  0xda5(%rip),%xmm2
mulsd  %xmm10,%xmm2
movapd %xmm5,%xmm3
mulpd  %xmm5,%xmm3
unpckhpd %xmm3,%xmm3
mulsd  %xmm5,%xmm5
addsd  %xmm3,%xmm5
mulsd  %xmm0,%xmm0
addsd  %xmm5,%xmm0
mulsd  %xmm2,%xmm0
divsd  %xmm8,%xmm0
call   1040 <exp@plt>
divsd  0x40(%rsp),%xmm0
mulsd  0xd88(%rip),%xmm0
movsd  %xmm0,0x10(%rsp)
movapd (%rsp),%xmm0
xor    %edi,%edi
call   1030 <gaux@plt>
mulsd  0x10(%rsp),%xmm0
movapd %xmm0,0x30(%rsp)
movapd (%rsp),%xmm0
mov    $0x1,%edi
call   1030 <gaux@plt>
mulsd  0x10(%rsp),%xmm0
movapd %xmm0,0x20(%rsp)
movapd (%rsp),%xmm0
mov    $0x2,%edi
call   1030 <gaux@plt>
mulsd  0x10(%rsp),%xmm0
movapd %xmm0,0x70(%rsp)
movapd 0x20(%rsp),%xmm0
mulsd  0xd2e(%rip),%xmm0
movsd  0xd2e(%rip),%xmm2
movapd 0x30(%rsp),%xmm1
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
divsd  0x40(%rsp),%xmm1
movapd %xmm1,0xa0(%rsp)
movapd (%rsp),%xmm0
mov    $0x3,%edi
call   1030 <gaux@plt>
mulsd  0x10(%rsp),%xmm0
movapd %xmm0,0x10(%rsp)
movsd  0xce6(%rip),%xmm1
mulsd  0x70(%rsp),%xmm1
movsd  0xce0(%rip),%xmm0
mulsd  0x20(%rsp),%xmm0
addsd  %xmm1,%xmm0
divsd  0x40(%rsp),%xmm0
movapd %xmm0,(%rsp)
movsd  0xccb(%rip),%xmm1
movaps 0x50(%rsp),%xmm0
call   1050 <pow@plt>
movsd  %xmm0,0x50(%rsp)
movsd  0xcbb(%rip),%xmm1
movapd 0x60(%rsp),%xmm0
call   1050 <pow@plt>
movapd %xmm0,%xmm14
mulsd  0x50(%rsp),%xmm14
movapd 0x80(%rsp),%xmm13
movapd %xmm13,%xmm5
movapd 0x90(%rsp),%xmm8
unpcklpd %xmm8,%xmm5
movapd 0x20(%rsp),%xmm9
unpcklpd %xmm9,%xmm9
movapd %xmm5,%xmm3
mulpd  %xmm9,%xmm3
movapd 0x30(%rsp),%xmm1
unpcklpd %xmm1,%xmm1
movapd 0xb0(%rsp),%xmm12
movapd %xmm12,%xmm2
unpckhpd %xmm13,%xmm2
movapd %xmm13,%xmm11
mulpd  %xmm2,%xmm1
subpd  %xmm3,%xmm1
movapd 0x70(%rsp),%xmm0
movapd %xmm0,%xmm3
unpcklpd %xmm0,%xmm3
movapd %xmm5,%xmm4
mulpd  %xmm3,%xmm4
mulpd  %xmm2,%xmm9
subpd  %xmm4,%xmm9
movapd 0xa0(%rsp),%xmm4
unpcklpd %xmm4,%xmm4
movapd %xmm1,%xmm7
mulpd  %xmm2,%xmm1
addpd  %xmm4,%xmm1
movapd %xmm9,%xmm4
mulpd  %xmm5,%xmm4
subpd  %xmm4,%xmm1
movapd %xmm12,%xmm10
unpckhpd %xmm12,%xmm10
subpd  %xmm9,%xmm7
movapd %xmm7,0x60(%rsp)
movapd %xmm7,%xmm4
divsd  0x40(%rsp),%xmm4
movapd %xmm1,%xmm7
mulsd  %xmm10,%xmm7
addsd  %xmm4,%xmm7
movapd (%rsp),%xmm4
unpcklpd %xmm4,%xmm4
mulpd  %xmm2,%xmm9
addpd  %xmm4,%xmm9
mulpd  %xmm2,%xmm3
movapd 0x10(%rsp),%xmm15
movapd %xmm15,%xmm2
unpcklpd %xmm15,%xmm2
mulpd  %xmm5,%xmm2
subpd  %xmm2,%xmm3
mulpd  %xmm5,%xmm3
subpd  %xmm3,%xmm9
movapd 0xc0(%rsp),%xmm13
movapd %xmm13,%xmm2
unpcklpd %xmm11,%xmm2
mulpd  %xmm9,%xmm2
xorpd  0xb39(%rip),%xmm9
movapd %xmm8,%xmm3
mulsd  %xmm9,%xmm3
unpcklpd %xmm3,%xmm7
movapd %xmm9,%xmm4
unpcklpd %xmm1,%xmm4
mulpd  %xmm11,%xmm4
addpd  %xmm7,%xmm4
movapd %xmm14,%xmm11
unpcklpd %xmm14,%xmm11
mulpd  0xb16(%rip),%xmm11
mulpd  %xmm11,%xmm4
movupd %xmm4,(%rbx)
movapd %xmm1,%xmm4
mulpd  %xmm12,%xmm4
subpd  %xmm2,%xmm4
movapd %xmm11,%xmm2
unpckhpd %xmm11,%xmm2
mulpd  %xmm4,%xmm2
movupd %xmm2,0x10(%rbx)
movapd %xmm13,%xmm6
movapd %xmm13,%xmm2
movapd 0x20(%rsp),%xmm13
mulsd  %xmm13,%xmm2
movapd 0x30(%rsp),%xmm8
mulsd  %xmm12,%xmm8
subsd  %xmm2,%xmm8
movapd %xmm8,%xmm7
movapd %xmm6,%xmm2
mulsd  %xmm0,%xmm2
mulsd  %xmm12,%xmm13
subsd  %xmm2,%xmm13
mulsd  %xmm6,%xmm15
mulsd  %xmm12,%xmm0
subsd  %xmm15,%xmm0
movapd %xmm5,%xmm8
movapd 0xa83(%rip),%xmm4
xorpd  %xmm4,%xmm8
movapd %xmm6,%xmm2
xorpd  %xmm4,%xmm2
movapd %xmm2,0x20(%rsp)
movapd %xmm13,%xmm2
xorpd  %xmm4,%xmm2
xorpd  %xmm4,%xmm0
movapd %xmm7,%xmm5
movapd %xmm7,0x30(%rsp)
movapd %xmm7,%xmm4
mulsd  %xmm12,%xmm4
addsd  0xa0(%rsp),%xmm4
movapd 0x90(%rsp),%xmm15
movapd %xmm15,%xmm3
mulsd  %xmm2,%xmm3
unpcklpd %xmm4,%xmm3
unpcklpd %xmm2,%xmm5
movapd 0x80(%rsp),%xmm7
movapd %xmm7,%xmm4
shufpd $0x1,%xmm6,%xmm4
mulpd  %xmm4,%xmm5
addpd  %xmm3,%xmm5
movapd %xmm13,%xmm2
mulsd  %xmm12,%xmm2
addsd  (%rsp),%xmm2
movapd %xmm15,%xmm3
mulsd  %xmm0,%xmm3
unpcklpd %xmm2,%xmm3
movapd %xmm13,%xmm2
unpcklpd %xmm0,%xmm2
mulpd  %xmm4,%xmm2
addpd  %xmm3,%xmm2
movapd %xmm7,%xmm4
movapd %xmm7,%xmm3
unpcklpd %xmm7,%xmm3
mulpd  %xmm2,%xmm3
mulpd  %xmm5,%xmm10
subpd  %xmm3,%xmm10
mulsd  0xa0a(%rip),%xmm14
shufpd $0x2,%xmm11,%xmm14
mulpd  %xmm10,%xmm14
movupd %xmm14,0x20(%rbx)
pshufd $0xee,%xmm9,%xmm0
unpckhpd %xmm1,%xmm9
movapd %xmm4,%xmm3
unpckhpd %xmm4,%xmm3
unpckhpd %xmm1,%xmm1
mulsd  %xmm3,%xmm1
movapd 0x60(%rsp),%xmm7
unpckhpd %xmm7,%xmm7
movapd 0x40(%rsp),%xmm3
divsd  %xmm3,%xmm7
addsd  %xmm7,%xmm1
mulsd  %xmm6,%xmm0
unpcklpd %xmm0,%xmm1
movapd %xmm15,%xmm0
unpcklpd %xmm12,%xmm0
mulpd  %xmm9,%xmm0
addpd  %xmm1,%xmm0
mulpd  %xmm11,%xmm0
movupd %xmm0,0x30(%rbx)
movapd 0x30(%rsp),%xmm0
subsd  %xmm13,%xmm0
divsd  %xmm3,%xmm0
mulpd  %xmm2,%xmm8
movhlps %xmm5,%xmm2
unpckhpd %xmm5,%xmm5
mulsd  %xmm12,%xmm5
addsd  %xmm0,%xmm5
shufpd $0x1,%xmm5,%xmm8
movapd %xmm4,%xmm0
shufpd $0x1,0x20(%rsp),%xmm0
mulpd  %xmm0,%xmm2
addpd  %xmm8,%xmm2
shufpd $0x1,%xmm11,%xmm11
mulpd  %xmm2,%xmm11
movupd %xmm11,0x40(%rbx)
add    $0xd0,%rsp
pop    %rbx
ret

LLVM IR (-O0):
define void @gint2_nai_S_cF(double* %0, double %1, double* %2, double %3, double* %4, double* %5) {
%7 = alloca double*
%8 = alloca double
%9 = alloca double*
%10 = alloca double
%11 = alloca double*
%12 = alloca double*
%13 = alloca double
%14 = alloca double
%15 = alloca double
%16 = alloca double
%17 = alloca double
%18 = alloca double
%19 = alloca double
%20 = alloca double
%21 = alloca double
%22 = alloca double
%23 = alloca double
%24 = alloca double
%25 = alloca double
%26 = alloca double
%27 = alloca double
%28 = alloca double
%29 = alloca double
%30 = alloca double
store double* %0, double** %7
store double %1, double* %8
store double* %2, double** %9
store double %3, double* %10
store double* %4, double** %11
store double* %5, double** %12
%31 = load double, double* %8
%32 = load double, double* %10
%33 = fadd double %31, %32
store double %33, double* %13
%34 = load double*, double** %7
%35 = getelementptr inbounds double, double* %34, i64 0
%36 = load double, double* %35
%37 = load double, double* %8
%38 = load double*, double** %9
%39 = getelementptr inbounds double, double* %38, i64 0
%40 = load double, double* %39
%41 = load double, double* %10
%42 = fmul double %40, %41
%43 = call double @llvm.fmuladd.f64(double %36, double %37, double %42)
%44 = load double, double* %13
%45 = fdiv double %43, %44
store double %45, double* %22
%46 = load double*, double** %7
%47 = getelementptr inbounds double, double* %46, i64 1
%48 = load double, double* %47
%49 = load double, double* %8
%50 = load double*, double** %9
%51 = getelementptr inbounds double, double* %50, i64 1
%52 = load double, double* %51
%53 = load double, double* %10
%54 = fmul double %52, %53
%55 = call double @llvm.fmuladd.f64(double %48, double %49, double %54)
%56 = load double, double* %13
%57 = fdiv double %55, %56
store double %57, double* %23
%58 = load double*, double** %7
%59 = getelementptr inbounds double, double* %58, i64 2
%60 = load double, double* %59
%61 = load double, double* %8
%62 = load double*, double** %9
%63 = getelementptr inbounds double, double* %62, i64 2
%64 = load double, double* %63
%65 = load double, double* %10
%66 = fmul double %64, %65
%67 = call double @llvm.fmuladd.f64(double %60, double %61, double %66)
%68 = load double, double* %13
%69 = fdiv double %67, %68
store double %69, double* %24
%70 = load double*, double** %7
%71 = getelementptr inbounds double, double* %70, i64 0
%72 = load double, double* %71
%73 = load double*, double** %9
%74 = getelementptr inbounds double, double* %73, i64 0
%75 = load double, double* %74
%76 = fsub double %72, %75
store double %76, double* %14
%77 = load double*, double** %7
%78 = getelementptr inbounds double, double* %77, i64 1
%79 = load double, double* %78
%80 = load double*, double** %9
%81 = getelementptr inbounds double, double* %80, i64 1
%82 = load double, double* %81
%83 = fsub double %79, %82
store double %83, double* %15
%84 = load double*, double** %7
%85 = getelementptr inbounds double, double* %84, i64 2
%86 = load double, double* %85
%87 = load double*, double** %9
%88 = getelementptr inbounds double, double* %87, i64 2
%89 = load double, double* %88
%90 = fsub double %86, %89
store double %90, double* %16
%91 = load double, double* %22
%92 = load double*, double** %11
%93 = getelementptr inbounds double, double* %92, i64 0
%94 = load double, double* %93
%95 = fsub double %91, %94
store double %95, double* %27
%96 = load double, double* %23
%97 = load double*, double** %11
%98 = getelementptr inbounds double, double* %97, i64 1
%99 = load double, double* %98
%100 = fsub double %96, %99
store double %100, double* %28
%101 = load double, double* %24
%102 = load double*, double** %11
%103 = getelementptr inbounds double, double* %102, i64 2
%104 = load double, double* %103
%105 = fsub double %101, %104
store double %105, double* %29
%106 = load double, double* %13
%107 = load double, double* %27
%108 = load double, double* %27
%109 = load double, double* %28
%110 = load double, double* %28
%111 = fmul double %109, %110
%112 = call double @llvm.fmuladd.f64(double %107, double %108, double %111)
%113 = load double, double* %29
%114 = load double, double* %29
%115 = call double @llvm.fmuladd.f64(double %113, double %114, double %112)
%116 = fmul double %106, %115
store double %116, double* %30
%117 = load double, double* %22
%118 = load double*, double** %9
%119 = getelementptr inbounds double, double* %118, i64 0
%120 = load double, double* %119
%121 = fsub double %117, %120
store double %121, double* %22
%122 = load double, double* %23
%123 = load double*, double** %9
%124 = getelementptr inbounds double, double* %123, i64 1
%125 = load double, double* %124
%126 = fsub double %122, %125
store double %126, double* %23
%127 = load double, double* %24
%128 = load double*, double** %9
%129 = getelementptr inbounds double, double* %128, i64 2
%130 = load double, double* %129
%131 = fsub double %127, %130
store double %131, double* %24
%132 = load double, double* %8
%133 = fneg double %132
%134 = load double, double* %10
%135 = fmul double %133, %134
%136 = load double, double* %14
%137 = load double, double* %14
%138 = load double, double* %15
%139 = load double, double* %15
%140 = fmul double %138, %139
%141 = call double @llvm.fmuladd.f64(double %136, double %137, double %140)
%142 = load double, double* %16
%143 = load double, double* %16
%144 = call double @llvm.fmuladd.f64(double %142, double %143, double %141)
%145 = fmul double %135, %144
%146 = load double, double* %13
%147 = fdiv double %145, %146
%148 = call double @exp(double %147)
%149 = load double, double* %13
%150 = fdiv double %148, %149
store double %150, double* %14
%151 = load double, double* %14
%152 = fmul double 0x401921FB54442D1C, %151
%153 = load double, double* %30
%154 = call double @gaux(double %153, i32 0)
%155 = fmul double %152, %154
store double %155, double* %15
%156 = load double, double* %14
%157 = fmul double 0x401921FB54442D1C, %156
%158 = load double, double* %30
%159 = call double @gaux(double %158, i32 1)
%160 = fmul double %157, %159
store double %160, double* %16
%161 = load double, double* %15
%162 = load double, double* %22
%163 = load double, double* %16
%164 = load double, double* %27
%165 = fmul double %163, %164
%166 = fneg double %165
%167 = call double @llvm.fmuladd.f64(double %161, double %162, double %166)
store double %167, double* %18
%168 = load double, double* %14
%169 = fmul double 0x401921FB54442D1C, %168
%170 = load double, double* %30
%171 = call double @gaux(double %170, i32 2)
%172 = fmul double %169, %171
store double %172, double* %17
%173 = load double, double* %16
%174 = load double, double* %22
%175 = load double, double* %17
%176 = load double, double* %27
%177 = fmul double %175, %176
%178 = fneg double %177
%179 = call double @llvm.fmuladd.f64(double %173, double %174, double %178)
store double %179, double* %19
%180 = load double, double* %15
%181 = load double, double* %16
%182 = fmul double 5.000000e-01, %181
%183 = fneg double %182
%184 = call double @llvm.fmuladd.f64(double 5.000000e-01, double %180, double %183)
%185 = load double, double* %13
%186 = fdiv double %184, %185
store double %186, double* %25
%187 = load double, double* %25
%188 = load double, double* %18
%189 = load double, double* %22
%190 = call double @llvm.fmuladd.f64(double %188, double %189, double %187)
%191 = load double, double* %19
%192 = load double, double* %27
%193 = fneg double %191
%194 = call double @llvm.fmuladd.f64(double %193, double %192, double %190)
store double %194, double* %20
%195 = load double, double* %14
%196 = fmul double 0x401921FB54442D1C, %195
%197 = load double, double* %30
%198 = call double @gaux(double %197, i32 3)
%199 = fmul double %196, %198
store double %199, double* %30
%200 = load double, double* %16
%201 = load double, double* %17
%202 = fmul double 5.000000e-01, %201
%203 = fneg double %202
%204 = call double @llvm.fmuladd.f64(double 5.000000e-01, double %200, double %203)
%205 = load double, double* %13
%206 = fdiv double %204, %205
store double %206, double* %14
%207 = load double, double* %14
%208 = load double, double* %19
%209 = load double, double* %22
%210 = call double @llvm.fmuladd.f64(double %208, double %209, double %207)
%211 = load double, double* %27
%212 = load double, double* %17
%213 = load double, double* %22
%214 = load double, double* %27
%215 = load double, double* %30
%216 = fmul double %214, %215
%217 = fneg double %216
%218 = call double @llvm.fmuladd.f64(double %212, double %213, double %217)
%219 = fneg double %211
%220 = call double @llvm.fmuladd.f64(double %219, double %218, double %210)
store double %220, double* %21
%221 = load double, double* %8
%222 = call double @pow(double %221, double 7.500000e-01)
%223 = load double, double* %10
%224 = call double @pow(double %223, double 2.250000e+00)
%225 = fmul double %222, %224
store double %225, double* %26
%226 = load double, double* %26
%227 = fmul double 0x3FF0C995CC1C6965, %226
%228 = load double, double* %20
%229 = load double, double* %22
%230 = load double, double* %18
%231 = load double, double* %19
%232 = fsub double %230, %231
%233 = load double, double* %13
%234 = fdiv double %232, %233
%235 = call double @llvm.fmuladd.f64(double %228, double %229, double %234)
%236 = load double, double* %21
%237 = load double, double* %27
%238 = fneg double %236
%239 = call double @llvm.fmuladd.f64(double %238, double %237, double %235)
%240 = fmul double %227, %239
%241 = load double*, double** %12
%242 = getelementptr inbounds double, double* %241, i64 0
store double %240, double* %242
%243 = load double, double* %26
%244 = fmul double 0x4002C4D8A4A86B96, %243
%245 = load double, double* %20
%246 = load double, double* %23
%247 = load double, double* %21
%248 = load double, double* %28
%249 = fmul double %247, %248
%250 = fneg double %249
%251 = call double @llvm.fmuladd.f64(double %245, double %246, double %250)
%252 = fmul double %244, %251
%253 = load double*, double** %12
%254 = getelementptr inbounds double, double* %253, i64 1
store double %252, double* %254
%255 = load double, double* %26
%256 = fmul double 0x4002C4D8A4A86B96, %255
%257 = load double, double* %20
%258 = load double, double* %24
%259 = load double, double* %21
%260 = load double, double* %29
%261 = fmul double %259, %260
%262 = fneg double %261
%263 = call double @llvm.fmuladd.f64(double %257, double %258, double %262)
%264 = fmul double %256, %263
%265 = load double*, double** %12
%266 = getelementptr inbounds double, double* %265, i64 2
store double %264, double* %266
%267 = load double, double* %15
%268 = load double, double* %23
%269 = load double, double* %16
%270 = load double, double* %28
%271 = fmul double %269, %270
%272 = fneg double %271
%273 = call double @llvm.fmuladd.f64(double %267, double %268, double %272)
store double %273, double* %18
%274 = load double, double* %16
%275 = load double, double* %23
%276 = load double, double* %17
%277 = load double, double* %28
%278 = fmul double %276, %277
%279 = fneg double %278
%280 = call double @llvm.fmuladd.f64(double %274, double %275, double %279)
store double %280, double* %19
%281 = load double, double* %25
%282 = load double, double* %18
%283 = load double, double* %23
%284 = call double @llvm.fmuladd.f64(double %282, double %283, double %281)
%285 = load double, double* %19
%286 = load double, double* %28
%287 = fneg double %285
%288 = call double @llvm.fmuladd.f64(double %287, double %286, double %284)
store double %288, double* %20
%289 = load double, double* %14
%290 = load double, double* %19
%291 = load double, double* %23
%292 = call double @llvm.fmuladd.f64(double %290, double %291, double %289)
%293 = load double, double* %28
%294 = load double, double* %17
%295 = load double, double* %23
%296 = load double, double* %28
%297 = load double, double* %30
%298 = fmul double %296, %297
%299 = fneg double %298
%300 = call double @llvm.fmuladd.f64(double %294, double %295, double %299)
%301 = fneg double %293
%302 = call double @llvm.fmuladd.f64(double %301, double %300, double %292)
store double %302, double* %21
%303 = load double, double* %26
%304 = fmul double 0x4002C4D8A4A86B96, %303
%305 = load double, double* %20
%306 = load double, double* %22
%307 = load double, double* %21
%308 = load double, double* %27
%309 = fmul double %307, %308
%310 = fneg double %309
%311 = call double @llvm.fmuladd.f64(double %305, double %306, double %310)
%312 = fmul double %304, %311
%313 = load double*, double** %12
%314 = getelementptr inbounds double, double* %313, i64 3
store double %312, double* %314
%315 = load double, double* %15
%316 = load double, double* %24
%317 = load double, double* %16
%318 = load double, double* %29
%319 = fmul double %317, %318
%320 = fneg double %319
%321 = call double @llvm.fmuladd.f64(double %315, double %316, double %320)
store double %321, double* %15
%322 = load double, double* %16
%323 = load double, double* %24
%324 = load double, double* %17
%325 = load double, double* %29
%326 = fmul double %324, %325
%327 = fneg double %326
%328 = call double @llvm.fmuladd.f64(double %322, double %323, double %327)
store double %328, double* %16
%329 = load double, double* %17
%330 = load double, double* %24
%331 = load double, double* %29
%332 = load double, double* %30
%333 = fmul double %331, %332
%334 = fneg double %333
%335 = call double @llvm.fmuladd.f64(double %329, double %330, double %334)
store double %335, double* %17
%336 = load double, double* %26
%337 = fmul double 0x4010411E71D77957, %336
%338 = load double, double* %22
%339 = load double, double* %15
%340 = load double, double* %23
%341 = load double, double* %16
%342 = load double, double* %28
%343 = fmul double %341, %342
%344 = fneg double %343
%345 = call double @llvm.fmuladd.f64(double %339, double %340, double %344)
%346 = load double, double* %27
%347 = load double, double* %16
%348 = load double, double* %23
%349 = load double, double* %17
%350 = load double, double* %28
%351 = fmul double %349, %350
%352 = fneg double %351
%353 = call double @llvm.fmuladd.f64(double %347, double %348, double %352)
%354 = fmul double %346, %353
%355 = fneg double %354
%356 = call double @llvm.fmuladd.f64(double %338, double %345, double %355)
%357 = fmul double %337, %356
%358 = load double*, double** %12
%359 = getelementptr inbounds double, double* %358, i64 4
store double %357, double* %359
%360 = load double, double* %25
%361 = load double, double* %15
%362 = load double, double* %24
%363 = call double @llvm.fmuladd.f64(double %361, double %362, double %360)
%364 = load double, double* %16
%365 = load double, double* %29
%366 = fneg double %364
%367 = call double @llvm.fmuladd.f64(double %366, double %365, double %363)
store double %367, double* %25
%368 = load double, double* %14
%369 = load double, double* %16
%370 = load double, double* %24
%371 = call double @llvm.fmuladd.f64(double %369, double %370, double %368)
%372 = load double, double* %17
%373 = load double, double* %29
%374 = fneg double %372
%375 = call double @llvm.fmuladd.f64(double %374, double %373, double %371)
store double %375, double* %30
%376 = load double, double* %26
%377 = fmul double 0x4002C4D8A4A86B96, %376
%378 = load double, double* %22
%379 = load double, double* %25
%380 = load double, double* %27
%381 = load double, double* %30
%382 = fmul double %380, %381
%383 = fneg double %382
%384 = call double @llvm.fmuladd.f64(double %378, double %379, double %383)
%385 = fmul double %377, %384
%386 = load double*, double** %12
%387 = getelementptr inbounds double, double* %386, i64 5
store double %385, double* %387
%388 = load double, double* %26
%389 = fmul double 0x3FF0C995CC1C6965, %388
%390 = load double, double* %20
%391 = load double, double* %23
%392 = load double, double* %18
%393 = load double, double* %19
%394 = fsub double %392, %393
%395 = load double, double* %13
%396 = fdiv double %394, %395
%397 = call double @llvm.fmuladd.f64(double %390, double %391, double %396)
%398 = load double, double* %21
%399 = load double, double* %28
%400 = fneg double %398
%401 = call double @llvm.fmuladd.f64(double %400, double %399, double %397)
%402 = fmul double %389, %401
%403 = load double*, double** %12
%404 = getelementptr inbounds double, double* %403, i64 6
store double %402, double* %404
%405 = load double, double* %26
%406 = fmul double 0x4002C4D8A4A86B96, %405
%407 = load double, double* %20
%408 = load double, double* %24
%409 = load double, double* %21
%410 = load double, double* %29
%411 = fmul double %409, %410
%412 = fneg double %411
%413 = call double @llvm.fmuladd.f64(double %407, double %408, double %412)
%414 = fmul double %406, %413
%415 = load double*, double** %12
%416 = getelementptr inbounds double, double* %415, i64 7
store double %414, double* %416
%417 = load double, double* %26
%418 = fmul double 0x4002C4D8A4A86B96, %417
%419 = load double, double* %23
%420 = load double, double* %25
%421 = load double, double* %28
%422 = load double, double* %30
%423 = fmul double %421, %422
%424 = fneg double %423
%425 = call double @llvm.fmuladd.f64(double %419, double %420, double %424)
%426 = fmul double %418, %425
%427 = load double*, double** %12
%428 = getelementptr inbounds double, double* %427, i64 8
store double %426, double* %428
%429 = load double, double* %26
%430 = fmul double 0x3FF0C995CC1C6965, %429
%431 = load double, double* %24
%432 = load double, double* %25
%433 = load double, double* %15
%434 = load double, double* %16
%435 = fsub double %433, %434
%436 = load double, double* %13
%437 = fdiv double %435, %436
%438 = call double @llvm.fmuladd.f64(double %431, double %432, double %437)
%439 = load double, double* %29
%440 = load double, double* %30
%441 = fneg double %439
%442 = call double @llvm.fmuladd.f64(double %441, double %440, double %438)
%443 = fmul double %430, %442
%444 = load double*, double** %12
%445 = getelementptr inbounds double, double* %444, i64 9
store double %443, double* %445
ret void
}

LLVM IR (-O2):
define void @gint2_nai_S_cF(double* nocapture %0, double %1, double* nocapture %2, double %3, double* nocapture %4, double* nocapture writeonly %5) {
%7 = fadd double %1, %3
%8 = bitcast double* %0 to <2 x double>*
%9 = load <2 x double>, <2 x double>* %8
%10 = bitcast double* %2 to <2 x double>*
%11 = load <2 x double>, <2 x double>* %10
%12 = insertelement <2 x double> poison, double %3, i64 0
%13 = shufflevector <2 x double> %12, <2 x double> poison, <2 x i32> zeroinitializer
%14 = fmul <2 x double> %11, %13
%15 = insertelement <2 x double> poison, double %1, i64 0
%16 = shufflevector <2 x double> %15, <2 x double> poison, <2 x i32> zeroinitializer
%17 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %9, <2 x double> %16, <2 x double> %14)
%18 = insertelement <2 x double> poison, double %7, i64 0
%19 = shufflevector <2 x double> %18, <2 x double> poison, <2 x i32> zeroinitializer
%20 = fdiv <2 x double> %17, %19
%21 = getelementptr inbounds double, double* %0, i64 2
%22 = load double, double* %21
%23 = getelementptr inbounds double, double* %2, i64 2
%24 = load double, double* %23
%25 = fmul double %24, %3
%26 = tail call double @llvm.fmuladd.f64(double %22, double %1, double %25)
%27 = fdiv double %26, %7
%28 = fsub <2 x double> %9, %11
%29 = extractelement <2 x double> %28, i64 0
%30 = fsub <2 x double> %9, %11
%31 = fsub double %22, %24
%32 = load double, double* %4
%33 = getelementptr inbounds double, double* %4, i64 1
%34 = load double, double* %33
%35 = extractelement <2 x double> %20, i64 1
%36 = fsub double %35, %34
%37 = getelementptr inbounds double, double* %4, i64 2
%38 = load double, double* %37
%39 = fsub double %27, %38
%40 = fmul double %36, %36
%41 = insertelement <2 x double> %11, double %32, i64 0
%42 = fsub <2 x double> %20, %41
%43 = extractelement <2 x double> %42, i64 0
%44 = tail call double @llvm.fmuladd.f64(double %43, double %43, double %40)
%45 = tail call double @llvm.fmuladd.f64(double %39, double %39, double %44)
%46 = fmul double %7, %45
%47 = insertelement <2 x double> poison, double %27, i64 0
%48 = shufflevector <2 x double> %47, <2 x double> %20, <2 x i32> <i32 0, i32 2>
%49 = insertelement <2 x double> poison, double %24, i64 0
%50 = shufflevector <2 x double> %49, <2 x double> %11, <2 x i32> <i32 0, i32 2>
%51 = fsub <2 x double> %48, %50
%52 = fneg double %1
%53 = fmul double %52, %3
%54 = fmul <2 x double> %30, %30
%55 = extractelement <2 x double> %54, i64 1
%56 = tail call double @llvm.fmuladd.f64(double %29, double %29, double %55)
%57 = tail call double @llvm.fmuladd.f64(double %31, double %31, double %56)
%58 = fmul double %53, %57
%59 = fdiv double %58, %7
%60 = tail call double @exp(double %59)
%61 = fdiv double %60, %7
%62 = fmul double %61, 0x401921FB54442D1C
%63 = tail call double @gaux(double %46, i32 0)
%64 = fmul double %63, %62
%65 = tail call double @gaux(double %46, i32 1)
%66 = fmul double %62, %65
%67 = fneg double %66
%68 = tail call double @gaux(double %46, i32 2)
%69 = fmul double %62, %68
%70 = fneg double %69
%71 = fmul double %66, -5.000000e-01
%72 = tail call double @llvm.fmuladd.f64(double %64, double 5.000000e-01, double %71)
%73 = fdiv double %72, %7
%74 = tail call double @gaux(double %46, i32 3)
%75 = fmul double %62, %74
%76 = fmul double %69, -5.000000e-01
%77 = tail call double @llvm.fmuladd.f64(double %66, double 5.000000e-01, double %76)
%78 = fdiv double %77, %7
%79 = tail call double @pow(double %1, double 7.500000e-01)
%80 = tail call double @pow(double %3, double 2.250000e+00)
%81 = fmul double %79, %80
%82 = insertelement <2 x double> %42, double %36, i64 1
%83 = insertelement <2 x double> poison, double %67, i64 0
%84 = shufflevector <2 x double> %83, <2 x double> poison, <2 x i32> zeroinitializer
%85 = fmul <2 x double> %82, %84
%86 = extractelement <2 x double> %42, i64 1
%87 = insertelement <2 x double> poison, double %64, i64 0
%88 = shufflevector <2 x double> %87, <2 x double> poison, <2 x i32> zeroinitializer
%89 = extractelement <2 x double> %51, i64 1
%90 = shufflevector <2 x double> %51, <2 x double> undef, <2 x i32> <i32 1, i32 undef>
%91 = shufflevector <2 x double> %90, <2 x double> %42, <2 x i32> <i32 0, i32 3>
%92 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %88, <2 x double> %91, <2 x double> %85)
%93 = insertelement <2 x double> poison, double %70, i64 0
%94 = shufflevector <2 x double> %93, <2 x double> poison, <2 x i32> zeroinitializer
%95 = fmul <2 x double> %82, %94
%96 = insertelement <2 x double> poison, double %66, i64 0
%97 = shufflevector <2 x double> %96, <2 x double> poison, <2 x i32> zeroinitializer
%98 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %97, <2 x double> %91, <2 x double> %95)
%99 = fsub <2 x double> %92, %98
%100 = extractelement <2 x double> %99, i64 0
%101 = fdiv double %100, %7
%102 = insertelement <2 x double> poison, double %73, i64 0
%103 = shufflevector <2 x double> %102, <2 x double> poison, <2 x i32> zeroinitializer
%104 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %92, <2 x double> %91, <2 x double> %103)
%105 = fneg <2 x double> %98
%106 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %105, <2 x double> %82, <2 x double> %104)
%107 = extractelement <2 x double> %106, i64 0
%108 = tail call double @llvm.fmuladd.f64(double %107, double %89, double %101)
%109 = insertelement <2 x double> poison, double %81, i64 0
%110 = shufflevector <2 x double> %109, <2 x double> poison, <2 x i32> zeroinitializer
%111 = fmul <2 x double> %110, <double 0x3FF0C995CC1C6965, double 0x4002C4D8A4A86B96>
%112 = insertelement <2 x double> poison, double %78, i64 0
%113 = shufflevector <2 x double> %112, <2 x double> poison, <2 x i32> zeroinitializer
%114 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %98, <2 x double> %91, <2 x double> %113)
%115 = fneg <2 x double> %82
%116 = insertelement <2 x double> poison, double %75, i64 0
%117 = shufflevector <2 x double> %116, <2 x double> poison, <2 x i32> zeroinitializer
%118 = fmul <2 x double> %117, %115
%119 = insertelement <2 x double> poison, double %69, i64 0
%120 = shufflevector <2 x double> %119, <2 x double> poison, <2 x i32> zeroinitializer
%121 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %120, <2 x double> %91, <2 x double> %118)
%122 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %115, <2 x double> %121, <2 x double> %114)
%123 = fneg <2 x double> %122
%124 = extractelement <2 x double> %123, i64 0
%125 = fmul double %36, %124
%126 = shufflevector <2 x double> %123, <2 x double> %106, <2 x i32> <i32 0, i32 2>
%127 = insertelement <2 x double> poison, double %108, i64 0
%128 = insertelement <2 x double> %127, double %125, i64 1
%129 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %126, <2 x double> %42, <2 x double> %128)
%130 = fmul <2 x double> %111, %129
%131 = bitcast double* %5 to <2 x double>*
store <2 x double> %130, <2 x double>* %131
%132 = getelementptr inbounds double, double* %5, i64 2
%133 = insertelement <2 x double> poison, double %39, i64 0
%134 = shufflevector <2 x double> %133, <2 x double> %42, <2 x i32> <i32 0, i32 2>
%135 = fmul <2 x double> %134, %123
%136 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %106, <2 x double> %51, <2 x double> %135)
%137 = shufflevector <2 x double> %111, <2 x double> undef, <2 x i32> <i32 1, i32 1>
%138 = fmul <2 x double> %137, %136
%139 = bitcast double* %132 to <2 x double>*
store <2 x double> %138, <2 x double>* %139
%140 = fmul double %39, %67
%141 = extractelement <2 x double> %51, i64 0
%142 = tail call double @llvm.fmuladd.f64(double %64, double %141, double %140)
%143 = fmul double %39, %70
%144 = tail call double @llvm.fmuladd.f64(double %66, double %141, double %143)
%145 = fneg double %39
%146 = fmul double %75, %145
%147 = tail call double @llvm.fmuladd.f64(double %69, double %141, double %146)
%148 = fmul double %81, 0x4010411E71D77957
%149 = fneg double %144
%150 = fmul double %36, %149
%151 = fneg double %147
%152 = fmul double %36, %151
%153 = getelementptr inbounds double, double* %5, i64 4
%154 = tail call double @llvm.fmuladd.f64(double %142, double %141, double %73)
%155 = insertelement <2 x double> poison, double %142, i64 0
%156 = insertelement <2 x double> %155, double %149, i64 1
%157 = shufflevector <2 x double> %42, <2 x double> undef, <2 x i32> <i32 1, i32 undef>
%158 = insertelement <2 x double> %157, double %39, i64 1
%159 = insertelement <2 x double> poison, double %150, i64 0
%160 = insertelement <2 x double> %159, double %154, i64 1
%161 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %156, <2 x double> %158, <2 x double> %160)
%162 = tail call double @llvm.fmuladd.f64(double %144, double %141, double %78)
%163 = insertelement <2 x double> poison, double %144, i64 0
%164 = insertelement <2 x double> %163, double %151, i64 1
%165 = insertelement <2 x double> poison, double %152, i64 0
%166 = insertelement <2 x double> %165, double %162, i64 1
%167 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %164, <2 x double> %158, <2 x double> %166)
%168 = shufflevector <2 x double> %115, <2 x double> undef, <2 x i32> zeroinitializer
%169 = fmul <2 x double> %167, %168
%170 = shufflevector <2 x double> %51, <2 x double> poison, <2 x i32> <i32 1, i32 1>
%171 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %170, <2 x double> %161, <2 x double> %169)
%172 = insertelement <2 x double> %111, double %148, i64 0
%173 = fmul <2 x double> %172, %171
%174 = bitcast double* %153 to <2 x double>*
store <2 x double> %173, <2 x double>* %174
%175 = fsub <2 x double> %92, %98
%176 = extractelement <2 x double> %175, i64 1
%177 = fdiv double %176, %7
%178 = extractelement <2 x double> %106, i64 1
%179 = tail call double @llvm.fmuladd.f64(double %178, double %86, double %177)
%180 = extractelement <2 x double> %123, i64 1
%181 = getelementptr inbounds double, double* %5, i64 6
%182 = fmul double %39, %180
%183 = shufflevector <2 x double> %123, <2 x double> %106, <2 x i32> <i32 1, i32 3>
%184 = insertelement <2 x double> poison, double %36, i64 0
%185 = shufflevector <2 x double> %184, <2 x double> %51, <2 x i32> <i32 0, i32 2>
%186 = insertelement <2 x double> poison, double %179, i64 0
%187 = insertelement <2 x double> %186, double %182, i64 1
%188 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %183, <2 x double> %185, <2 x double> %187)
%189 = fmul <2 x double> %111, %188
%190 = bitcast double* %181 to <2 x double>*
store <2 x double> %189, <2 x double>* %190
%191 = fmul <2 x double> %167, %115
%192 = extractelement <2 x double> %191, i64 1
%193 = extractelement <2 x double> %161, i64 1
%194 = getelementptr inbounds double, double* %5, i64 8
%195 = fsub double %142, %144
%196 = fdiv double %195, %7
%197 = tail call double @llvm.fmuladd.f64(double %141, double %193, double %196)
%198 = insertelement <2 x double> %157, double %145, i64 1
%199 = shufflevector <2 x double> %161, <2 x double> %167, <2 x i32> <i32 1, i32 3>
%200 = insertelement <2 x double> poison, double %192, i64 0
%201 = insertelement <2 x double> %200, double %197, i64 1
%202 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %198, <2 x double> %199, <2 x double> %201)
%203 = shufflevector <2 x double> %111, <2 x double> poison, <2 x i32> <i32 1, i32 0>
%204 = fmul <2 x double> %203, %202
%205 = bitcast double* %194 to <2 x double>*
store <2 x double> %204, <2 x double>* %205
ret void
}