#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ marker1();
int main() {
  struct {
    char c[100];
  } cbig;
  struct {
    int i[800];
  } ibig;
  struct {
    long l[900];
  } lbig;
  struct {
    float f[200];
  } fbig;
  struct {
    double d[300];
  } dbig;
  struct {
    short s[400];
  } sbig;
  ibig.i[100] = 5;
  cbig.c[0] = '\0';
  cbig.c[100] = 'A';
  fbig.f[100] = 11.99999;
  dbig.d[202] = 9.99999999;
  sbig.s[90] = 255;
  lbig.l[333] = 999999999;
  marker1();
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x38b0,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x5,-0xb58(%rbp)
movb   $0x0,-0x68(%rbp)
movb   $0x41,-0x4(%rbp)
movss  0xecc(%rip),%xmm0
movss  %xmm0,-0x2a98(%rbp)
ff
movsd  0xeb4(%rip),%xmm0
movsd  %xmm0,-0x2f38(%rbp)
ff
movw   $0xff,-0x37f4(%rbp)
movq   $0x3b9ac9ff,-0x1ea0(%rbp)
ff c9 9a 3b
mov    $0x0,%al
call   1030 <marker1@plt>
xor    %eax,%eax
add    $0x38b0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rax
xor    %eax,%eax
call   1030 <marker1@plt>
xor    %eax,%eax
pop    %rcx
ret

LLVM IR (-O0):
%struct.anon = type { [100 x i8] }
%struct.anon.0 = type { [800 x i32] }
%struct.anon.1 = type { [900 x i64] }
%struct.anon.2 = type { [200 x float] }
%struct.anon.3 = type { [300 x double] }
%struct.anon.4 = type { [400 x i16] }
define i32 @main() {
%1 = alloca i32
%2 = alloca %struct.anon
%3 = alloca %struct.anon.0
%4 = alloca %struct.anon.1
%5 = alloca %struct.anon.2
%6 = alloca %struct.anon.3
%7 = alloca %struct.anon.4
store i32 0, i32* %1
%8 = getelementptr inbounds %struct.anon.0, %struct.anon.0* %3, i32 0, i32 0
%9 = getelementptr inbounds [800 x i32], [800 x i32]* %8, i64 0, i64 100
store i32 5, i32* %9
%10 = getelementptr inbounds %struct.anon, %struct.anon* %2, i32 0, i32 0
%11 = getelementptr inbounds [100 x i8], [100 x i8]* %10, i64 0, i64 0
store i8 0, i8* %11
%12 = getelementptr inbounds %struct.anon, %struct.anon* %2, i32 0, i32 0
%13 = getelementptr inbounds [100 x i8], [100 x i8]* %12, i64 0, i64 100
store i8 65, i8* %13
%14 = getelementptr inbounds %struct.anon.2, %struct.anon.2* %5, i32 0, i32 0
%15 = getelementptr inbounds [200 x float], [200 x float]* %14, i64 0, i64 100
store float 0x4027FFFEC0000000, float* %15
%16 = getelementptr inbounds %struct.anon.3, %struct.anon.3* %6, i32 0, i32 0
%17 = getelementptr inbounds [300 x double], [300 x double]* %16, i64 0, i64 202
store double 0x4023FFFFFFAA19C4, double* %17
%18 = getelementptr inbounds %struct.anon.4, %struct.anon.4* %7, i32 0, i32 0
%19 = getelementptr inbounds [400 x i16], [400 x i16]* %18, i64 0, i64 90
store i16 255, i16* %19
%20 = getelementptr inbounds %struct.anon.1, %struct.anon.1* %4, i32 0, i32 0
%21 = getelementptr inbounds [900 x i64], [900 x i64]* %20, i64 0, i64 333
store i64 999999999, i64* %21
%22 = call i32 (...) @marker1()
ret i32 0
}

LLVM IR (-O2):
define i32 @main() {
%1 = tail call i32 (...) @marker1()
ret i32 0
}