#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ QuadSD_ak1(int, double, double, double *, double *, double *,
                              double *);
double fabs(double);
int calcSC_ak1(int N, double a, double b, double *a1, double *a3, double *a7,
               double *c, double *d, double *e, double *f, double *g, double *h,
               double K[100 + 1], double u, double v, double qk[100 + 1]) {
  int dumFlag = 3;
  QuadSD_ak1(N, u, v, K, qk, c, d);
  if (fabs((*c)) <= (100.0 * 2.2204460492503131e-016 * fabs(K[N - 1]))) {
    if (fabs((*d)) <= (100.0 * 2.2204460492503131e-016 * fabs(K[N - 2])))
      return dumFlag;
  }
  *h = v * b;
  if (fabs((*d)) >= fabs((*c))) {
    dumFlag = 2;
    *e = a / (*d);
    *f = (*c) / (*d);
    *g = u * b;
    *a3 = (*e) * ((*g) + a) + (*h) * (b / (*d));
    *a1 = -a + (*f) * b;
    *a7 = (*h) + ((*f) + u) * a;
  } else {
    dumFlag = 1;
    *e = a / (*c);
    *f = (*d) / (*c);
    *g = (*e) * u;
    *a3 = (*e) * a + ((*g) + (*h) / (*c)) * b;
    *a1 = -(a * ((*d) / (*c))) + b;
    *a7 = (*g) * (*d) + (*h) * (*f) + a;
  }
  return dumFlag;
}


x86 assembly (clang, -O0):
<calcSC_ak1>:
push   %rbp
mov    %rsp,%rbp
sub    $0x60,%rsp
mov    0x38(%rbp),%rax
mov    0x30(%rbp),%rax
mov    0x28(%rbp),%rax
mov    0x20(%rbp),%rax
mov    0x18(%rbp),%rax
mov    0x10(%rbp),%rax
mov    %edi,-0x8(%rbp)
movsd  %xmm0,-0x10(%rbp)
movsd  %xmm1,-0x18(%rbp)
mov    %rsi,-0x20(%rbp)
mov    %rdx,-0x28(%rbp)
mov    %rcx,-0x30(%rbp)
mov    %r8,-0x38(%rbp)
mov    %r9,-0x40(%rbp)
movsd  %xmm2,-0x48(%rbp)
movsd  %xmm3,-0x50(%rbp)
movl   $0x3,-0x54(%rbp)
mov    -0x8(%rbp),%edi
movsd  -0x48(%rbp),%xmm0
movsd  -0x50(%rbp),%xmm1
mov    0x30(%rbp),%rsi
mov    0x38(%rbp),%rdx
mov    -0x38(%rbp),%rcx
mov    -0x40(%rbp),%r8
call   1030 <QuadSD_ak1@plt>
mov    -0x38(%rbp),%rax
movsd  (%rax),%xmm1
movaps 0xe7d(%rip),%xmm0
pand   %xmm0,%xmm1
mov    0x30(%rbp),%rax
mov    -0x8(%rbp),%ecx
sub    $0x1,%ecx
movslq %ecx,%rcx
movsd  (%rax,%rcx,8),%xmm2
movaps 0xe60(%rip),%xmm0
pand   %xmm0,%xmm2
movsd  0xe44(%rip),%xmm0
mulsd  %xmm2,%xmm0
ucomisd %xmm1,%xmm0
jb     1220 <calcSC_ak1+0x110>
mov    -0x40(%rbp),%rax
movsd  (%rax),%xmm1
movaps 0xe37(%rip),%xmm0
pand   %xmm0,%xmm1
mov    0x30(%rbp),%rax
mov    -0x8(%rbp),%ecx
sub    $0x2,%ecx
movslq %ecx,%rcx
movsd  (%rax,%rcx,8),%xmm2
movaps 0xe1a(%rip),%xmm0
pand   %xmm0,%xmm2
movsd  0xdfe(%rip),%xmm0
mulsd  %xmm2,%xmm0
ucomisd %xmm1,%xmm0
jb     121b <calcSC_ak1+0x10b>
mov    -0x54(%rbp),%eax
mov    %eax,-0x4(%rbp)
jmp    144d <calcSC_ak1+0x33d>
jmp    1220 <calcSC_ak1+0x110>
movsd  -0x50(%rbp),%xmm0
mulsd  -0x18(%rbp),%xmm0
mov    0x28(%rbp),%rax
movsd  %xmm0,(%rax)
mov    -0x40(%rbp),%rax
movsd  (%rax),%xmm0
movaps 0xdcf(%rip),%xmm1
pand   %xmm1,%xmm0
mov    -0x38(%rbp),%rax
movsd  (%rax),%xmm1
movaps 0xdbc(%rip),%xmm2
pand   %xmm2,%xmm1
ucomisd %xmm1,%xmm0
jb     134e <calcSC_ak1+0x23e>
movl   $0x2,-0x54(%rbp)
movsd  -0x10(%rbp),%xmm0
mov    -0x40(%rbp),%rax
divsd  (%rax),%xmm0
mov    0x10(%rbp),%rax
movsd  %xmm0,(%rax)
mov    -0x38(%rbp),%rax
movsd  (%rax),%xmm0
mov    -0x40(%rbp),%rax
divsd  (%rax),%xmm0
mov    0x18(%rbp),%rax
movsd  %xmm0,(%rax)
movsd  -0x48(%rbp),%xmm0
mulsd  -0x18(%rbp),%xmm0
mov    0x20(%rbp),%rax
movsd  %xmm0,(%rax)
mov    0x10(%rbp),%rax
movsd  (%rax),%xmm0
mov    0x20(%rbp),%rax
movsd  (%rax),%xmm2
addsd  -0x10(%rbp),%xmm2
mov    0x28(%rbp),%rax
movsd  (%rax),%xmm1
movsd  -0x18(%rbp),%xmm3
mov    -0x40(%rbp),%rax
divsd  (%rax),%xmm3
mulsd  %xmm3,%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x28(%rbp),%rax
movsd  %xmm0,(%rax)
movsd  -0x10(%rbp),%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm1
mov    0x18(%rbp),%rax
movsd  (%rax),%xmm0
movsd  -0x18(%rbp),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x20(%rbp),%rax
movsd  %xmm0,(%rax)
mov    0x28(%rbp),%rax
movsd  (%rax),%xmm1
mov    0x18(%rbp),%rax
movsd  (%rax),%xmm0
addsd  -0x48(%rbp),%xmm0
movsd  -0x10(%rbp),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,(%rax)
jmp    1447 <calcSC_ak1+0x337>
movl   $0x1,-0x54(%rbp)
movsd  -0x10(%rbp),%xmm0
mov    -0x38(%rbp),%rax
divsd  (%rax),%xmm0
mov    0x10(%rbp),%rax
movsd  %xmm0,(%rax)
mov    -0x40(%rbp),%rax
movsd  (%rax),%xmm0
mov    -0x38(%rbp),%rax
divsd  (%rax),%xmm0
mov    0x18(%rbp),%rax
movsd  %xmm0,(%rax)
mov    0x10(%rbp),%rax
movsd  (%rax),%xmm0
mulsd  -0x48(%rbp),%xmm0
mov    0x20(%rbp),%rax
movsd  %xmm0,(%rax)
mov    0x10(%rbp),%rax
movsd  (%rax),%xmm0
movsd  -0x10(%rbp),%xmm2
mov    0x20(%rbp),%rax
movsd  (%rax),%xmm1
mov    0x28(%rbp),%rax
movsd  (%rax),%xmm3
mov    -0x38(%rbp),%rax
divsd  (%rax),%xmm3
addsd  %xmm3,%xmm1
mulsd  -0x18(%rbp),%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
mov    -0x28(%rbp),%rax
movsd  %xmm0,(%rax)
movsd  -0x10(%rbp),%xmm0
mov    -0x40(%rbp),%rax
movsd  (%rax),%xmm1
mov    -0x38(%rbp),%rax
divsd  (%rax),%xmm1
mulsd  %xmm1,%xmm0
movq   %xmm0,%rax
movabs $0x8000000000000000,%rcx
xor    %rcx,%rax
movq   %rax,%xmm0
addsd  -0x18(%rbp),%xmm0
mov    -0x20(%rbp),%rax
movsd  %xmm0,(%rax)
mov    0x20(%rbp),%rax
movsd  (%rax),%xmm0
mov    -0x40(%rbp),%rax
movsd  (%rax),%xmm2
mov    0x28(%rbp),%rax
movsd  (%rax),%xmm1
mov    0x18(%rbp),%rax
mulsd  (%rax),%xmm1
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
addsd  -0x10(%rbp),%xmm0
mov    -0x30(%rbp),%rax
movsd  %xmm0,(%rax)
mov    -0x54(%rbp),%eax
mov    %eax,-0x4(%rbp)
mov    -0x4(%rbp),%eax
add    $0x60,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<calcSC_ak1>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
sub    $0x28,%rsp
mov    %r9,%r13
mov    %r8,%rbx
mov    %rcx,0x20(%rsp)
mov    %rdx,%r12
mov    %rsi,%r15
movsd  %xmm1,0x18(%rsp)
movsd  %xmm0,(%rsp)
mov    %edi,%r14d
mov    0x80(%rsp),%rbp
mov    0x88(%rsp),%rdx
movsd  %xmm2,0x8(%rsp)
movaps %xmm2,%xmm0
movsd  %xmm3,0x10(%rsp)
movapd %xmm3,%xmm1
mov    %rbp,%rsi
mov    %r8,%rcx
mov    %r9,%r8
call   1030 <QuadSD_ak1@plt>
movsd  (%rbx),%xmm1
movapd 0xe86(%rip),%xmm0
andpd  %xmm0,%xmm1
movslq %r14d,%rax
movsd  -0x8(%rbp,%rax,8),%xmm2
andpd  %xmm0,%xmm2
mulsd  0xe7d(%rip),%xmm2
ucomisd %xmm1,%xmm2
jb     11c4 <calcSC_ak1+0xb4>
movsd  0x0(%r13),%xmm1
movsd  -0x10(%rbp,%rax,8),%xmm2
andpd  %xmm0,%xmm2
mulsd  0xe5f(%rip),%xmm2
andpd  %xmm0,%xmm1
mov    $0x3,%eax
ucomisd %xmm1,%xmm2
jae    130b <calcSC_ak1+0x1fb>
mov    0x78(%rsp),%rax
mov    0x70(%rsp),%rdx
mov    0x68(%rsp),%rcx
mov    0x60(%rsp),%rsi
movsd  0x18(%rsp),%xmm4
movsd  0x10(%rsp),%xmm1
mulsd  %xmm4,%xmm1
movsd  %xmm1,(%rax)
movsd  0x0(%r13),%xmm1
movapd %xmm1,%xmm3
andpd  %xmm0,%xmm3
movsd  (%rbx),%xmm2
andpd  %xmm2,%xmm0
ucomisd %xmm0,%xmm3
jae    1293 <calcSC_ak1+0x183>
movsd  (%rsp),%xmm3
movapd %xmm3,%xmm0
divsd  %xmm2,%xmm0
movsd  %xmm0,(%rsi)
movsd  0x0(%r13),%xmm0
divsd  (%rbx),%xmm0
movsd  %xmm0,(%rcx)
movsd  0x8(%rsp),%xmm1
mulsd  (%rsi),%xmm1
movsd  %xmm1,(%rdx)
movsd  (%rax),%xmm0
divsd  (%rbx),%xmm0
addsd  %xmm1,%xmm0
mulsd  %xmm4,%xmm0
movsd  (%rsi),%xmm1
mulsd  %xmm3,%xmm1
addsd  %xmm0,%xmm1
movsd  %xmm1,(%r12)
movsd  0x0(%r13),%xmm0
divsd  (%rbx),%xmm0
mulsd  %xmm3,%xmm0
subsd  %xmm0,%xmm4
movsd  %xmm4,(%r15)
movsd  (%rdx),%xmm2
movsd  (%rax),%xmm0
mulsd  (%rcx),%xmm0
mulsd  0x0(%r13),%xmm2
addsd  %xmm0,%xmm2
addsd  %xmm3,%xmm2
mov    $0x1,%eax
jmp    1302 <calcSC_ak1+0x1f2>
movsd  (%rsp),%xmm3
movapd %xmm3,%xmm0
divsd  %xmm1,%xmm0
movsd  %xmm0,(%rsi)
movsd  (%rbx),%xmm0
divsd  0x0(%r13),%xmm0
movsd  %xmm0,(%rcx)
movapd %xmm4,%xmm0
movsd  0x8(%rsp),%xmm2
mulsd  %xmm2,%xmm0
movsd  %xmm0,(%rdx)
addsd  %xmm3,%xmm0
movapd %xmm4,%xmm1
divsd  0x0(%r13),%xmm1
mulsd  (%rax),%xmm1
mulsd  (%rsi),%xmm0
addsd  %xmm1,%xmm0
movsd  %xmm0,(%r12)
mulsd  (%rcx),%xmm4
subsd  %xmm3,%xmm4
movsd  %xmm4,(%r15)
addsd  (%rcx),%xmm2
mulsd  %xmm3,%xmm2
addsd  (%rax),%xmm2
mov    $0x2,%eax
mov    0x20(%rsp),%rcx
movsd  %xmm2,(%rcx)
add    $0x28,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
define i32 @calcSC_ak1(i32 %0, double %1, double %2, double* %3, double* %4, double* %5, double* %6, double* %7, double* %8, double* %9, double* %10, double* %11, double* %12, double %13, double %14, double* %15) {
%17 = alloca i32
%18 = alloca i32
%19 = alloca double
%20 = alloca double
%21 = alloca double*
%22 = alloca double*
%23 = alloca double*
%24 = alloca double*
%25 = alloca double*
%26 = alloca double*
%27 = alloca double*
%28 = alloca double*
%29 = alloca double*
%30 = alloca double*
%31 = alloca double
%32 = alloca double
%33 = alloca double*
%34 = alloca i32
store i32 %0, i32* %18
store double %1, double* %19
store double %2, double* %20
store double* %3, double** %21
store double* %4, double** %22
store double* %5, double** %23
store double* %6, double** %24
store double* %7, double** %25
store double* %8, double** %26
store double* %9, double** %27
store double* %10, double** %28
store double* %11, double** %29
store double* %12, double** %30
store double %13, double* %31
store double %14, double* %32
store double* %15, double** %33
store i32 3, i32* %34
%35 = load i32, i32* %18
%36 = load double, double* %31
%37 = load double, double* %32
%38 = load double*, double** %30
%39 = load double*, double** %33
%40 = load double*, double** %24
%41 = load double*, double** %25
%42 = call i32 @QuadSD_ak1(i32 %35, double %36, double %37, double* %38, double* %39, double* %40, double* %41)
%43 = load double*, double** %24
%44 = load double, double* %43
%45 = call double @llvm.fabs.f64(double %44)
%46 = load double*, double** %30
%47 = load i32, i32* %18
%48 = sub nsw i32 %47, 1
%49 = sext i32 %48 to i64
%50 = getelementptr inbounds double, double* %46, i64 %49
%51 = load double, double* %50
%52 = call double @llvm.fabs.f64(double %51)
%53 = fmul double 0x3D19000000000000, %52
%54 = fcmp ole double %45, %53
br i1 %54, label %55, label %71
55: ; preds = %16
%56 = load double*, double** %25
%57 = load double, double* %56
%58 = call double @llvm.fabs.f64(double %57)
%59 = load double*, double** %30
%60 = load i32, i32* %18
%61 = sub nsw i32 %60, 2
%62 = sext i32 %61 to i64
%63 = getelementptr inbounds double, double* %59, i64 %62
%64 = load double, double* %63
%65 = call double @llvm.fabs.f64(double %64)
%66 = fmul double 0x3D19000000000000, %65
%67 = fcmp ole double %58, %66
br i1 %67, label %68, label %70
68: ; preds = %55
%69 = load i32, i32* %34
store i32 %69, i32* %17
br label %188
70: ; preds = %55
br label %71
71: ; preds = %70, %16
%72 = load double, double* %32
%73 = load double, double* %20
%74 = fmul double %72, %73
%75 = load double*, double** %29
store double %74, double* %75
%76 = load double*, double** %25
%77 = load double, double* %76
%78 = call double @llvm.fabs.f64(double %77)
%79 = load double*, double** %24
%80 = load double, double* %79
%81 = call double @llvm.fabs.f64(double %80)
%82 = fcmp oge double %78, %81
br i1 %82, label %83, label %130
83: ; preds = %71
store i32 2, i32* %34
%84 = load double, double* %19
%85 = load double*, double** %25
%86 = load double, double* %85
%87 = fdiv double %84, %86
%88 = load double*, double** %26
store double %87, double* %88
%89 = load double*, double** %24
%90 = load double, double* %89
%91 = load double*, double** %25
%92 = load double, double* %91
%93 = fdiv double %90, %92
%94 = load double*, double** %27
store double %93, double* %94
%95 = load double, double* %31
%96 = load double, double* %20
%97 = fmul double %95, %96
%98 = load double*, double** %28
store double %97, double* %98
%99 = load double*, double** %26
%100 = load double, double* %99
%101 = load double*, double** %28
%102 = load double, double* %101
%103 = load double, double* %19
%104 = fadd double %102, %103
%105 = load double*, double** %29
%106 = load double, double* %105
%107 = load double, double* %20
%108 = load double*, double** %25
%109 = load double, double* %108
%110 = fdiv double %107, %109
%111 = fmul double %106, %110
%112 = call double @llvm.fmuladd.f64(double %100, double %104, double %111)
%113 = load double*, double** %22
store double %112, double* %113
%114 = load double, double* %19
%115 = fneg double %114
%116 = load double*, double** %27
%117 = load double, double* %116
%118 = load double, double* %20
%119 = call double @llvm.fmuladd.f64(double %117, double %118, double %115)
%120 = load double*, double** %21
store double %119, double* %120
%121 = load double*, double** %29
%122 = load double, double* %121
%123 = load double*, double** %27
%124 = load double, double* %123
%125 = load double, double* %31
%126 = fadd double %124, %125
%127 = load double, double* %19
%128 = call double @llvm.fmuladd.f64(double %126, double %127, double %122)
%129 = load double*, double** %23
store double %128, double* %129
br label %186
130: ; preds = %71
store i32 1, i32* %34
%131 = load double, double* %19
%132 = load double*, double** %24
%133 = load double, double* %132
%134 = fdiv double %131, %133
%135 = load double*, double** %26
store double %134, double* %135
%136 = load double*, double** %25
%137 = load double, double* %136
%138 = load double*, double** %24
%139 = load double, double* %138
%140 = fdiv double %137, %139
%141 = load double*, double** %27
store double %140, double* %141
%142 = load double*, double** %26
%143 = load double, double* %142
%144 = load double, double* %31
%145 = fmul double %143, %144
%146 = load double*, double** %28
store double %145, double* %146
%147 = load double*, double** %26
%148 = load double, double* %147
%149 = load double, double* %19
%150 = load double*, double** %28
%151 = load double, double* %150
%152 = load double*, double** %29
%153 = load double, double* %152
%154 = load double*, double** %24
%155 = load double, double* %154
%156 = fdiv double %153, %155
%157 = fadd double %151, %156
%158 = load double, double* %20
%159 = fmul double %157, %158
%160 = call double @llvm.fmuladd.f64(double %148, double %149, double %159)
%161 = load double*, double** %22
store double %160, double* %161
%162 = load double, double* %19
%163 = load double*, double** %25
%164 = load double, double* %163
%165 = load double*, double** %24
%166 = load double, double* %165
%167 = fdiv double %164, %166
%168 = fmul double %162, %167
%169 = fneg double %168
%170 = load double, double* %20
%171 = fadd double %169, %170
%172 = load double*, double** %21
store double %171, double* %172
%173 = load double*, double** %28
%174 = load double, double* %173
%175 = load double*, double** %25
%176 = load double, double* %175
%177 = load double*, double** %29
%178 = load double, double* %177
%179 = load double*, double** %27
%180 = load double, double* %179
%181 = fmul double %178, %180
%182 = call double @llvm.fmuladd.f64(double %174, double %176, double %181)
%183 = load double, double* %19
%184 = fadd double %182, %183
%185 = load double*, double** %23
store double %184, double* %185
br label %186
186: ; preds = %130, %83
%187 = load i32, i32* %34
store i32 %187, i32* %17
br label %188
188: ; preds = %186, %68
%189 = load i32, i32* %17
ret i32 %189
}

LLVM IR (-O2):
define i32 @calcSC_ak1(i32 %0, double %1, double %2, double* nocapture writeonly %3, double* nocapture writeonly %4, double* nocapture writeonly %5, double* %6, double* %7, double* nocapture %8, double* nocapture %9, double* nocapture %10, double* nocapture %11, double* %12, double %13, double %14, double* %15) {
%17 = tail call i32 @QuadSD_ak1(i32 %0, double %13, double %14, double* %12, double* %15, double* %6, double* %7)
%18 = load double, double* %6
%19 = tail call double @llvm.fabs.f64(double %18)
%20 = add nsw i32 %0, -1
%21 = sext i32 %20 to i64
%22 = getelementptr inbounds double, double* %12, i64 %21
%23 = load double, double* %22
%24 = tail call double @llvm.fabs.f64(double %23)
%25 = fmul double %24, 0x3D19000000000000
%26 = fcmp ugt double %19, %25
br i1 %26, label %37, label %27
27: ; preds = %16
%28 = load double, double* %7
%29 = tail call double @llvm.fabs.f64(double %28)
%30 = add nsw i32 %0, -2
%31 = sext i32 %30 to i64
%32 = getelementptr inbounds double, double* %12, i64 %31
%33 = load double, double* %32
%34 = tail call double @llvm.fabs.f64(double %33)
%35 = fmul double %34, 0x3D19000000000000
%36 = fcmp ugt double %29, %35
br i1 %36, label %37, label %94
37: ; preds = %27, %16
%38 = fmul double %2, %14
store double %38, double* %11
%39 = load double, double* %7
%40 = tail call double @llvm.fabs.f64(double %39)
%41 = load double, double* %6
%42 = tail call double @llvm.fabs.f64(double %41)
%43 = fcmp ult double %40, %42
br i1 %43, label %64, label %44
44: ; preds = %37
%45 = fdiv double %1, %39
store double %45, double* %8
%46 = load double, double* %6
%47 = load double, double* %7
%48 = fdiv double %46, %47
store double %48, double* %9
%49 = fmul double %2, %13
store double %49, double* %10
%50 = load double, double* %8
%51 = fadd double %49, %1
%52 = load double, double* %11
%53 = load double, double* %7
%54 = fdiv double %2, %53
%55 = fmul double %52, %54
%56 = tail call double @llvm.fmuladd.f64(double %50, double %51, double %55)
store double %56, double* %4
%57 = fneg double %1
%58 = load double, double* %9
%59 = tail call double @llvm.fmuladd.f64(double %58, double %2, double %57)
store double %59, double* %3
%60 = load double, double* %11
%61 = load double, double* %9
%62 = fadd double %61, %13
%63 = tail call double @llvm.fmuladd.f64(double %62, double %1, double %60)
br label %91
64: ; preds = %37
%65 = fdiv double %1, %41
store double %65, double* %8
%66 = load double, double* %7
%67 = load double, double* %6
%68 = fdiv double %66, %67
store double %68, double* %9
%69 = load double, double* %8
%70 = fmul double %69, %13
store double %70, double* %10
%71 = load double, double* %8
%72 = load double, double* %11
%73 = load double, double* %6
%74 = fdiv double %72, %73
%75 = fadd double %70, %74
%76 = fmul double %75, %2
%77 = tail call double @llvm.fmuladd.f64(double %71, double %1, double %76)
store double %77, double* %4
%78 = load double, double* %7
%79 = load double, double* %6
%80 = fneg double %78
%81 = fdiv double %80, %79
%82 = fmul double %81, %1
%83 = fadd double %82, %2
store double %83, double* %3
%84 = load double, double* %10
%85 = load double, double* %7
%86 = load double, double* %11
%87 = load double, double* %9
%88 = fmul double %86, %87
%89 = tail call double @llvm.fmuladd.f64(double %84, double %85, double %88)
%90 = fadd double %89, %1
br label %91
91: ; preds = %64, %44
%92 = phi double [ %90, %64 ], [ %63, %44 ]
%93 = phi i32 [ 1, %64 ], [ 2, %44 ]
store double %92, double* %5
br label %94
94: ; preds = %27, %91
%95 = phi i32 [ %93, %91 ], [ 3, %27 ]
ret i32 %95
}