#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int *calloc(int, int);
int get_random_number(int);
int *create_random_array(int size, int n) {
  int *array = calloc(size, sizeof(int));
  int i = 0;
  for (i = 0; i < size; i++) {
    array[i] = get_random_number(n);
    array[i];
  }
  return array;
}


x86 assembly (clang, -O0):
<create_random_array>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
mov    %edi,-0x4(%rbp)
mov    %esi,-0x8(%rbp)
mov    -0x4(%rbp),%edi
mov    $0x4,%esi
call   1030 <calloc@plt>
mov    %rax,-0x10(%rbp)
movl   $0x0,-0x14(%rbp)
movl   $0x0,-0x14(%rbp)
mov    -0x14(%rbp),%eax
cmp    -0x4(%rbp),%eax
jge    117c <create_random_array+0x5c>
mov    -0x8(%rbp),%edi
call   1040 <get_random_number@plt>
mov    %eax,%edx
mov    -0x10(%rbp),%rax
movslq -0x14(%rbp),%rcx
mov    %edx,(%rax,%rcx,4)
mov    -0x14(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x14(%rbp)
jmp    114d <create_random_array+0x2d>
mov    -0x10(%rbp),%rax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<create_random_array>:
push   %rbp
push   %r15
push   %r14
push   %r12
push   %rbx
mov    %esi,%r15d
mov    %edi,%r14d
mov    $0x4,%esi
call   1030 <calloc@plt>
mov    %rax,%r12
test   %r14d,%r14d
jle    1165 <create_random_array+0x45>
mov    %r14d,%ebp
xor    %ebx,%ebx
cs nopw 0x0(%rax,%rax,1)
nop
mov    %r15d,%edi
call   1040 <get_random_number@plt>
mov    %eax,(%r12,%rbx,4)
add    $0x1,%rbx
cmp    %rbx,%rbp
jne    1150 <create_random_array+0x30>
mov    %r12,%rax
pop    %rbx
pop    %r12
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
define i32* @create_random_array(i32 %0, i32 %1) {
%3 = alloca i32
%4 = alloca i32
%5 = alloca i32*
%6 = alloca i32
store i32 %0, i32* %3
store i32 %1, i32* %4
%7 = load i32, i32* %3
%8 = call i32* @calloc(i32 %7, i32 4)
store i32* %8, i32** %5
store i32 0, i32* %6
store i32 0, i32* %6
br label %9
9: ; preds = %25, %2
%10 = load i32, i32* %6
%11 = load i32, i32* %3
%12 = icmp slt i32 %10, %11
br i1 %12, label %13, label %28
13: ; preds = %9
%14 = load i32, i32* %4
%15 = call i32 @get_random_number(i32 %14)
%16 = load i32*, i32** %5
%17 = load i32, i32* %6
%18 = sext i32 %17 to i64
%19 = getelementptr inbounds i32, i32* %16, i64 %18
store i32 %15, i32* %19
%20 = load i32*, i32** %5
%21 = load i32, i32* %6
%22 = sext i32 %21 to i64
%23 = getelementptr inbounds i32, i32* %20, i64 %22
%24 = load i32, i32* %23
br label %25
25: ; preds = %13
%26 = load i32, i32* %6
%27 = add nsw i32 %26, 1
store i32 %27, i32* %6
br label %9
28: ; preds = %9
%29 = load i32*, i32** %5
ret i32* %29
}

LLVM IR (-O2):
define noalias i32* @create_random_array(i32 %0, i32 %1) {
%3 = tail call i32* @calloc(i32 %0, i32 4)
%4 = icmp sgt i32 %0, 0
br i1 %4, label %5, label %13
5: ; preds = %2
%6 = zext i32 %0 to i64
br label %7
7: ; preds = %5, %7
%8 = phi i64 [ 0, %5 ], [ %11, %7 ]
%9 = tail call i32 @get_random_number(i32 %1)
%10 = getelementptr inbounds i32, i32* %3, i64 %8
store i32 %9, i32* %10
%11 = add nuw nsw i64 %8, 1
%12 = icmp eq i64 %11, %6
br i1 %12, label %13, label %7
13: ; preds = %7, %2
ret i32* %3
}