void adjbioR5_3d(invector, HHH, HHL, HLH, HLL, LHH, LHL, LLH, LLL, xlength,
                 ylength, zlength, ifnotAllskip) float *invector;
float *HLL, *HLH, *HHL, *HHH;
float *LLL, *LLH, *LHL, *LHH;
int xlength, ylength, zlength;
int ifnotAllskip;
{
  float x0 = 0.50;
  float x1 = -0.25;
  float X0, X1, X2;
  int pairity;
  float Norm;
  int dim;
  dim = (xlength > 1) + (ylength > 1) + (zlength > 1);
  if (0 || ifnotAllskip) {
    X0 = x0;
    X1 = x0 * x1;
    X2 = 1.0 / x1;
  } else {
    X0 = x0;
    X1 = 1.0;
    X2 = 1.0 / x0;
  }
  X2 = 1 / X2;
  if (dim == 3)
    Norm = (x0 * x1);
  if (dim == 2)
    Norm = 1.0;
  if (dim == 1)
    Norm = 1.0 / (x0 * x1);
  if (xlength > 1)
    Norm *= (0.5);
  if (ylength > 1)
    Norm *= (0.5);
  if (zlength > 1)
    Norm *= (0.5);
  if (dim == 0) {
    Norm = 1.0;
    X0 = 1.0;
    X1 = 1.0;
    X2 = 1.0;
  }
  boundarymultiply(invector, xlength, ylength, zlength, 2.0);
  pairity = 0;
  bio_3d_premult(invector, xlength, ylength, zlength, X0, pairity);
  pairity = 1;
  bio_3d_premult(invector, xlength, ylength, zlength, X1, pairity);
  boundarymultiply(invector, xlength, ylength, zlength, 0.5);
  if (ifnotAllskip)
    bioD1__3d(invector, HHH, HHL, HLH, HLL, LHH, LHL, LLH, LLL, xlength,
              ylength, zlength, X2, Norm);
  else {
    bioD1_3dskip(invector, LLL, xlength, ylength, zlength, X2, Norm);
  }
}


x86 assembly (clang, -O0):
<adjbioR5_3d>:
push   %rbp
mov    %rsp,%rbp
push   %r15
push   %r14
push   %rbx
sub    $0x88,%rsp
mov    0x40(%rbp),%eax
mov    0x38(%rbp),%eax
mov    0x30(%rbp),%eax
mov    0x28(%rbp),%eax
mov    0x20(%rbp),%rax
mov    0x18(%rbp),%rax
mov    0x10(%rbp),%rax
mov    %rdi,-0x20(%rbp)
mov    %rsi,-0x28(%rbp)
mov    %rdx,-0x30(%rbp)
mov    %rcx,-0x38(%rbp)
mov    %r8,-0x40(%rbp)
mov    %r9,-0x48(%rbp)
movss  0xe7c(%rip),%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  0xe6b(%rip),%xmm0
movss  %xmm0,-0x50(%rbp)
cmpl   $0x1,0x28(%rbp)
setg   %al
and    $0x1,%al
movzbl %al,%eax
cmpl   $0x1,0x30(%rbp)
setg   %cl
and    $0x1,%cl
movzbl %cl,%ecx
add    %ecx,%eax
cmpl   $0x1,0x38(%rbp)
setg   %cl
and    $0x1,%cl
movzbl %cl,%ecx
add    %ecx,%eax
mov    %eax,-0x68(%rbp)
cmpl   $0x0,0x40(%rbp)
je     120d <adjbioR5_3d+0xcd>
movss  -0x4c(%rbp),%xmm0
movss  %xmm0,-0x54(%rbp)
movss  -0x4c(%rbp),%xmm0
mulss  -0x50(%rbp),%xmm0
movss  %xmm0,-0x58(%rbp)
movss  -0x50(%rbp),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xe15(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x5c(%rbp)
jmp    1242 <adjbioR5_3d+0x102>
movss  -0x4c(%rbp),%xmm0
movss  %xmm0,-0x54(%rbp)
movss  0xde9(%rip),%xmm0
movss  %xmm0,-0x58(%rbp)
movss  -0x4c(%rbp),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xddb(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x5c(%rbp)
movss  0xdbe(%rip),%xmm0
divss  -0x5c(%rbp),%xmm0
movss  %xmm0,-0x5c(%rbp)
cmpl   $0x3,-0x68(%rbp)
jne    126d <adjbioR5_3d+0x12d>
movss  -0x4c(%rbp),%xmm0
mulss  -0x50(%rbp),%xmm0
movss  %xmm0,-0x64(%rbp)
cmpl   $0x2,-0x68(%rbp)
jne    1284 <adjbioR5_3d+0x144>
movss  0xd89(%rip),%xmm0
movss  %xmm0,-0x64(%rbp)
cmpl   $0x1,-0x68(%rbp)
jne    12b1 <adjbioR5_3d+0x171>
movss  -0x4c(%rbp),%xmm0
mulss  -0x50(%rbp),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xd6c(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x64(%rbp)
cmpl   $0x1,0x28(%rbp)
jle    12d9 <adjbioR5_3d+0x199>
movss  -0x64(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xd4c(%rip),%xmm1
mulsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x64(%rbp)
cmpl   $0x1,0x30(%rbp)
jle    1301 <adjbioR5_3d+0x1c1>
movss  -0x64(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xd24(%rip),%xmm1
mulsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x64(%rbp)
cmpl   $0x1,0x38(%rbp)
jle    1329 <adjbioR5_3d+0x1e9>
movss  -0x64(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xcfc(%rip),%xmm1
mulsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x64(%rbp)
cmpl   $0x0,-0x68(%rbp)
jne    1367 <adjbioR5_3d+0x227>
movss  0xccd(%rip),%xmm0
movss  %xmm0,-0x64(%rbp)
movss  0xcc0(%rip),%xmm0
movss  %xmm0,-0x54(%rbp)
movss  0xcb3(%rip),%xmm0
movss  %xmm0,-0x58(%rbp)
movss  0xca6(%rip),%xmm0
movss  %xmm0,-0x5c(%rbp)
mov    -0x20(%rbp),%rdi
mov    0x28(%rbp),%esi
mov    0x30(%rbp),%edx
mov    0x38(%rbp),%ecx
movsd  0xca4(%rip),%xmm0
mov    $0x1,%al
call   1030 <boundarymultiply@plt>
movl   $0x0,-0x60(%rbp)
mov    -0x20(%rbp),%rdi
mov    0x28(%rbp),%esi
mov    0x30(%rbp),%edx
mov    0x38(%rbp),%ecx
movss  -0x54(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
mov    -0x60(%rbp),%r8d
mov    $0x1,%al
call   1060 <bio_3d_premult@plt>
movl   $0x1,-0x60(%rbp)
mov    -0x20(%rbp),%rdi
mov    0x28(%rbp),%esi
mov    0x30(%rbp),%edx
mov    0x38(%rbp),%ecx
movss  -0x58(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
mov    -0x60(%rbp),%r8d
mov    $0x1,%al
call   1060 <bio_3d_premult@plt>
mov    -0x20(%rbp),%rdi
mov    0x28(%rbp),%esi
mov    0x30(%rbp),%edx
mov    0x38(%rbp),%ecx
movsd  0xc30(%rip),%xmm0
mov    $0x1,%al
call   1030 <boundarymultiply@plt>
cmpl   $0x0,0x40(%rbp)
je     1462 <adjbioR5_3d+0x322>
mov    -0x20(%rbp),%rdi
mov    -0x28(%rbp),%rsi
mov    -0x30(%rbp),%rdx
mov    -0x38(%rbp),%rcx
mov    -0x40(%rbp),%r8
mov    -0x48(%rbp),%r9
mov    0x10(%rbp),%r15
mov    0x18(%rbp),%r14
mov    0x20(%rbp),%rbx
mov    0x28(%rbp),%r11d
mov    0x30(%rbp),%r10d
mov    0x38(%rbp),%eax
movss  -0x5c(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
movss  -0x64(%rbp),%xmm1
cvtss2sd %xmm1,%xmm1
mov    %r15,(%rsp)
mov    %r14,0x8(%rsp)
mov    %rbx,0x10(%rsp)
mov    %r11d,0x18(%rsp)
mov    %r10d,0x20(%rsp)
mov    %eax,0x28(%rsp)
mov    $0x2,%al
call   1040 <bioD1__3d@plt>
jmp    148d <adjbioR5_3d+0x34d>
mov    -0x20(%rbp),%rdi
mov    0x20(%rbp),%rsi
mov    0x28(%rbp),%edx
mov    0x30(%rbp),%ecx
mov    0x38(%rbp),%r8d
movss  -0x5c(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
movss  -0x64(%rbp),%xmm1
cvtss2sd %xmm1,%xmm1
mov    $0x2,%al
call   1050 <bioD1_3dskip@plt>
add    $0x88,%rsp
pop    %rbx
pop    %r14
pop    %r15
pop    %rbp
ret

x86 assembly (clang, -O2):
<adjbioR5_3d>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
sub    $0x58,%rsp
mov    %rdi,%r13
mov    0xb8(%rsp),%r12d
mov    0xb0(%rsp),%r15d
mov    0xa8(%rsp),%r14d
xor    %edi,%edi
cmp    $0x2,%r14d
setge  %dil
xor    %eax,%eax
cmp    $0x2,%r15d
setge  %al
add    %edi,%eax
xor    %ebp,%ebp
cmp    $0x2,%r12d
setge  %bpl
lea    (%rax,%rbp,1),%edi
movss  0xe6d(%rip),%xmm3
movss  0xe69(%rip),%xmm0
movaps %xmm3,%xmm2
cmp    $0x2,%edi
je     11a6 <adjbioR5_3d+0x66>
movaps %xmm0,%xmm2
cmp    $0x1,%edi
jne    11b3 <adjbioR5_3d+0x73>
movss  0xe55(%rip),%xmm2
movss  0xe51(%rip),%xmm1
cmp    $0x2,%r14d
jl     11c5 <adjbioR5_3d+0x85>
mulss  %xmm1,%xmm2
cmp    $0x2,%r15d
jl     11cf <adjbioR5_3d+0x8f>
mulss  %xmm1,%xmm2
mov    0xc0(%rsp),%edi
cmp    $0x2,%r12d
mov    %r9,0x50(%rsp)
mov    %r8,0x48(%rsp)
mov    %rcx,0x40(%rsp)
mov    %rdx,0x38(%rsp)
mov    %rsi,0x30(%rsp)
jl     11f9 <adjbioR5_3d+0xb9>
mulss  %xmm1,%xmm2
xor    %edx,%edx
test   %edi,%edi
sete   %bl
je     1205 <adjbioR5_3d+0xc5>
movaps %xmm0,%xmm3
add    %ebp,%eax
je     123b <adjbioR5_3d+0xfb>
mov    %edi,%ebp
mov    %bl,%dl
lea    0xdfc(%rip),%rax
movss  (%rax,%rdx,4),%xmm0
movss  %xmm0,0x14(%rsp)
movsd  0xdf1(%rip),%xmm0
movsd  %xmm0,0x18(%rsp)
movss  %xmm2,0x10(%rsp)
movss  %xmm3,0xc(%rsp)
jmp    1265 <adjbioR5_3d+0x125>
mov    %edi,%ebp
movsd  0xddb(%rip),%xmm0
movsd  %xmm0,0x18(%rsp)
movss  0xdad(%rip),%xmm0
movss  %xmm0,0xc(%rsp)
movss  %xmm0,0x14(%rsp)
movss  %xmm0,0x10(%rsp)
mov    0xa0(%rsp),%rbx
mov    0x98(%rsp),%rax
mov    %rax,0x20(%rsp)
mov    0x90(%rsp),%rax
mov    %rax,0x28(%rsp)
movsd  0xd99(%rip),%xmm0
mov    %r13,%rdi
mov    %r14d,%esi
mov    %r15d,%edx
mov    %r12d,%ecx
mov    $0x1,%al
call   1030 <boundarymultiply@plt>
mov    %r13,%rdi
mov    %r14d,%esi
mov    %r15d,%edx
mov    %r12d,%ecx
movsd  0x18(%rsp),%xmm0
xor    %r8d,%r8d
mov    $0x1,%al
call   1060 <bio_3d_premult@plt>
movss  0xc(%rsp),%xmm0
cvtss2sd %xmm0,%xmm0
mov    %r13,%rdi
mov    %r14d,%esi
mov    %r15d,%edx
mov    %r12d,%ecx
mov    $0x1,%r8d
mov    $0x1,%al
call   1060 <bio_3d_premult@plt>
movsd  0xd2f(%rip),%xmm0
mov    %r13,%rdi
mov    %r14d,%esi
mov    %r15d,%edx
mov    %r12d,%ecx
mov    $0x1,%al
call   1030 <boundarymultiply@plt>
movss  0x14(%rsp),%xmm0
cvtss2sd %xmm0,%xmm0
movss  0x10(%rsp),%xmm1
cvtss2sd %xmm1,%xmm1
mov    %r13,%rdi
test   %ebp,%ebp
je     1358 <adjbioR5_3d+0x218>
mov    0x30(%rsp),%rsi
mov    0x38(%rsp),%rdx
mov    0x40(%rsp),%rcx
mov    0x48(%rsp),%r8
mov    0x50(%rsp),%r9
mov    $0x2,%al
push   %r12
push   %r15
push   %r14
push   %rbx
push   0x40(%rsp)
push   0x50(%rsp)
call   1040 <bioD1__3d@plt>
add    $0x88,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret
mov    %rbx,%rsi
mov    %r14d,%edx
mov    %r15d,%ecx
mov    %r12d,%r8d
mov    $0x2,%al
add    $0x58,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
jmp    1050 <bioD1_3dskip@plt>

LLVM IR (-O0):
define void @adjbioR5_3d(float* %0, float* %1, float* %2, float* %3, float* %4, float* %5, float* %6, float* %7, float* %8, i32 %9, i32 %10, i32 %11, i32 %12) {
%14 = alloca float*
%15 = alloca float*
%16 = alloca float*
%17 = alloca float*
%18 = alloca float*
%19 = alloca float*
%20 = alloca float*
%21 = alloca float*
%22 = alloca float*
%23 = alloca i32
%24 = alloca i32
%25 = alloca i32
%26 = alloca i32
%27 = alloca float
%28 = alloca float
%29 = alloca float
%30 = alloca float
%31 = alloca float
%32 = alloca i32
%33 = alloca float
%34 = alloca i32
store float* %0, float** %14
store float* %1, float** %15
store float* %2, float** %16
store float* %3, float** %17
store float* %4, float** %18
store float* %5, float** %19
store float* %6, float** %20
store float* %7, float** %21
store float* %8, float** %22
store i32 %9, i32* %23
store i32 %10, i32* %24
store i32 %11, i32* %25
store i32 %12, i32* %26
store float 5.000000e-01, float* %27
store float -2.500000e-01, float* %28
%35 = load i32, i32* %23
%36 = icmp sgt i32 %35, 1
%37 = zext i1 %36 to i32
%38 = load i32, i32* %24
%39 = icmp sgt i32 %38, 1
%40 = zext i1 %39 to i32
%41 = add nsw i32 %37, %40
%42 = load i32, i32* %25
%43 = icmp sgt i32 %42, 1
%44 = zext i1 %43 to i32
%45 = add nsw i32 %41, %44
store i32 %45, i32* %34
%46 = load i32, i32* %26
%47 = icmp ne i32 %46, 0
br i1 %47, label %48, label %57
48: ; preds = %13
%49 = load float, float* %27
store float %49, float* %29
%50 = load float, float* %27
%51 = load float, float* %28
%52 = fmul float %50, %51
store float %52, float* %30
%53 = load float, float* %28
%54 = fpext float %53 to double
%55 = fdiv double 1.000000e+00, %54
%56 = fptrunc double %55 to float
store float %56, float* %31
br label %63
57: ; preds = %13
%58 = load float, float* %27
store float %58, float* %29
store float 1.000000e+00, float* %30
%59 = load float, float* %27
%60 = fpext float %59 to double
%61 = fdiv double 1.000000e+00, %60
%62 = fptrunc double %61 to float
store float %62, float* %31
br label %63
63: ; preds = %57, %48
%64 = load float, float* %31
%65 = fdiv float 1.000000e+00, %64
store float %65, float* %31
%66 = load i32, i32* %34
%67 = icmp eq i32 %66, 3
br i1 %67, label %68, label %72
68: ; preds = %63
%69 = load float, float* %27
%70 = load float, float* %28
%71 = fmul float %69, %70
store float %71, float* %33
br label %72
72: ; preds = %68, %63
%73 = load i32, i32* %34
%74 = icmp eq i32 %73, 2
br i1 %74, label %75, label %76
75: ; preds = %72
store float 1.000000e+00, float* %33
br label %76
76: ; preds = %75, %72
%77 = load i32, i32* %34
%78 = icmp eq i32 %77, 1
br i1 %78, label %79, label %86
79: ; preds = %76
%80 = load float, float* %27
%81 = load float, float* %28
%82 = fmul float %80, %81
%83 = fpext float %82 to double
%84 = fdiv double 1.000000e+00, %83
%85 = fptrunc double %84 to float
store float %85, float* %33
br label %86
86: ; preds = %79, %76
%87 = load i32, i32* %23
%88 = icmp sgt i32 %87, 1
br i1 %88, label %89, label %94
89: ; preds = %86
%90 = load float, float* %33
%91 = fpext float %90 to double
%92 = fmul double %91, 5.000000e-01
%93 = fptrunc double %92 to float
store float %93, float* %33
br label %94
94: ; preds = %89, %86
%95 = load i32, i32* %24
%96 = icmp sgt i32 %95, 1
br i1 %96, label %97, label %102
97: ; preds = %94
%98 = load float, float* %33
%99 = fpext float %98 to double
%100 = fmul double %99, 5.000000e-01
%101 = fptrunc double %100 to float
store float %101, float* %33
br label %102
102: ; preds = %97, %94
%103 = load i32, i32* %25
%104 = icmp sgt i32 %103, 1
br i1 %104, label %105, label %110
105: ; preds = %102
%106 = load float, float* %33
%107 = fpext float %106 to double
%108 = fmul double %107, 5.000000e-01
%109 = fptrunc double %108 to float
store float %109, float* %33
br label %110
110: ; preds = %105, %102
%111 = load i32, i32* %34
%112 = icmp eq i32 %111, 0
br i1 %112, label %113, label %114
113: ; preds = %110
store float 1.000000e+00, float* %33
store float 1.000000e+00, float* %29
store float 1.000000e+00, float* %30
store float 1.000000e+00, float* %31
br label %114
114: ; preds = %113, %110
%115 = load float*, float** %14
%116 = load i32, i32* %23
%117 = load i32, i32* %24
%118 = load i32, i32* %25
%119 = call i32 (float*, i32, i32, i32, double, ...) bitcast (i32 (...)* @boundarymultiply to i32 (float*, i32, i32, i32, double, ...)*)(float* %115, i32 %116, i32 %117, i32 %118, double 2.000000e+00)
store i32 0, i32* %32
%120 = load float*, float** %14
%121 = load i32, i32* %23
%122 = load i32, i32* %24
%123 = load i32, i32* %25
%124 = load float, float* %29
%125 = fpext float %124 to double
%126 = load i32, i32* %32
%127 = call i32 (float*, i32, i32, i32, double, i32, ...) bitcast (i32 (...)* @bio_3d_premult to i32 (float*, i32, i32, i32, double, i32, ...)*)(float* %120, i32 %121, i32 %122, i32 %123, double %125, i32 %126)
store i32 1, i32* %32
%128 = load float*, float** %14
%129 = load i32, i32* %23
%130 = load i32, i32* %24
%131 = load i32, i32* %25
%132 = load float, float* %30
%133 = fpext float %132 to double
%134 = load i32, i32* %32
%135 = call i32 (float*, i32, i32, i32, double, i32, ...) bitcast (i32 (...)* @bio_3d_premult to i32 (float*, i32, i32, i32, double, i32, ...)*)(float* %128, i32 %129, i32 %130, i32 %131, double %133, i32 %134)
%136 = load float*, float** %14
%137 = load i32, i32* %23
%138 = load i32, i32* %24
%139 = load i32, i32* %25
%140 = call i32 (float*, i32, i32, i32, double, ...) bitcast (i32 (...)* @boundarymultiply to i32 (float*, i32, i32, i32, double, ...)*)(float* %136, i32 %137, i32 %138, i32 %139, double 5.000000e-01)
%141 = load i32, i32* %26
%142 = icmp ne i32 %141, 0
br i1 %142, label %143, label %161
143: ; preds = %114
%144 = load float*, float** %14
%145 = load float*, float** %15
%146 = load float*, float** %16
%147 = load float*, float** %17
%148 = load float*, float** %18
%149 = load float*, float** %19
%150 = load float*, float** %20
%151 = load float*, float** %21
%152 = load float*, float** %22
%153 = load i32, i32* %23
%154 = load i32, i32* %24
%155 = load i32, i32* %25
%156 = load float, float* %31
%157 = fpext float %156 to double
%158 = load float, float* %33
%159 = fpext float %158 to double
%160 = call i32 (float*, float*, float*, float*, float*, float*, float*, float*, float*, i32, i32, i32, double, double, ...) bitcast (i32 (...)* @bioD1__3d to i32 (float*, float*, float*, float*, float*, float*, float*, float*, float*, i32, i32, i32, double, double, ...)*)(float* %144, float* %145, float* %146, float* %147, float* %148, float* %149, float* %150, float* %151, float* %152, i32 %153, i32 %154, i32 %155, double %157, double %159)
br label %172
161: ; preds = %114
%162 = load float*, float** %14
%163 = load float*, float** %22
%164 = load i32, i32* %23
%165 = load i32, i32* %24
%166 = load i32, i32* %25
%167 = load float, float* %31
%168 = fpext float %167 to double
%169 = load float, float* %33
%170 = fpext float %169 to double
%171 = call i32 (float*, float*, i32, i32, i32, double, double, ...) bitcast (i32 (...)* @bioD1_3dskip to i32 (float*, float*, i32, i32, i32, double, double, ...)*)(float* %162, float* %163, i32 %164, i32 %165, i32 %166, double %168, double %170)
br label %172
172: ; preds = %161, %143
ret void
}

LLVM IR (-O2):
define void @adjbioR5_3d(float* %0, float* %1, float* %2, float* %3, float* %4, float* %5, float* %6, float* %7, float* %8, i32 %9, i32 %10, i32 %11, i32 %12) {
%14 = icmp sgt i32 %9, 1
%15 = zext i1 %14 to i32
%16 = icmp sgt i32 %10, 1
%17 = zext i1 %16 to i32
%18 = add nuw nsw i32 %17, %15
%19 = icmp sgt i32 %11, 1
%20 = zext i1 %19 to i32
%21 = add nuw nsw i32 %18, %20
%22 = icmp eq i32 %12, 0
%23 = select i1 %22, float 1.000000e+00, float -1.250000e-01
%24 = select i1 %22, float 5.000000e-01, float -2.500000e-01
%25 = icmp eq i32 %21, 2
%26 = select i1 %25, float 1.000000e+00, float -1.250000e-01
%27 = icmp eq i32 %21, 1
%28 = select i1 %27, float -8.000000e+00, float %26
%29 = fmul float %28, 5.000000e-01
%30 = select i1 %14, float %29, float %28
%31 = fmul float %30, 5.000000e-01
%32 = select i1 %16, float %31, float %30
%33 = fmul float %32, 5.000000e-01
%34 = select i1 %19, float %33, float %32
%35 = icmp eq i32 %21, 0
br i1 %35, label %36, label %37
36: ; preds = %13
br label %37
37: ; preds = %36, %13
%38 = phi float [ 1.000000e+00, %36 ], [ %24, %13 ]
%39 = phi float [ 1.000000e+00, %36 ], [ %23, %13 ]
%40 = phi float [ 1.000000e+00, %36 ], [ %34, %13 ]
%41 = phi double [ 1.000000e+00, %36 ], [ 5.000000e-01, %13 ]
%42 = tail call i32 (float*, i32, i32, i32, double, ...) bitcast (i32 (...)* @boundarymultiply to i32 (float*, i32, i32, i32, double, ...)*)(float* %0, i32 %9, i32 %10, i32 %11, double 2.000000e+00)
%43 = tail call i32 (float*, i32, i32, i32, double, i32, ...) bitcast (i32 (...)* @bio_3d_premult to i32 (float*, i32, i32, i32, double, i32, ...)*)(float* %0, i32 %9, i32 %10, i32 %11, double %41, i32 0)
%44 = fpext float %39 to double
%45 = tail call i32 (float*, i32, i32, i32, double, i32, ...) bitcast (i32 (...)* @bio_3d_premult to i32 (float*, i32, i32, i32, double, i32, ...)*)(float* %0, i32 %9, i32 %10, i32 %11, double %44, i32 1)
%46 = tail call i32 (float*, i32, i32, i32, double, ...) bitcast (i32 (...)* @boundarymultiply to i32 (float*, i32, i32, i32, double, ...)*)(float* %0, i32 %9, i32 %10, i32 %11, double 5.000000e-01)
%47 = fpext float %38 to double
%48 = fpext float %40 to double
br i1 %22, label %51, label %49
49: ; preds = %37
%50 = tail call i32 (float*, float*, float*, float*, float*, float*, float*, float*, float*, i32, i32, i32, double, double, ...) bitcast (i32 (...)* @bioD1__3d to i32 (float*, float*, float*, float*, float*, float*, float*, float*, float*, i32, i32, i32, double, double, ...)*)(float* %0, float* %1, float* %2, float* %3, float* %4, float* %5, float* %6, float* %7, float* %8, i32 %9, i32 %10, i32 %11, double %47, double %48)
br label %53
51: ; preds = %37
%52 = tail call i32 (float*, float*, i32, i32, i32, double, double, ...) bitcast (i32 (...)* @bioD1_3dskip to i32 (float*, float*, i32, i32, i32, double, double, ...)*)(float* %0, float* %8, i32 %9, i32 %10, i32 %11, double %47, double %48)
br label %53
53: ; preds = %51, %49
ret void
}