#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
void *malloc(int);
int main(void) {
  int *x3 = malloc(3);
  float f, *f3 = malloc(3);
  int *x4 = malloc(4);
  double d, *d7 = malloc(7);
  int *x5 = malloc(5);
  long long int lli, *lli7 = malloc(7);
  int *x6 = malloc(6);
  char c, *c0 = malloc(0);
  int *x7 = malloc(7);
  short int s, *s1 = malloc(1);
  int x;
  int *y4 = malloc(4);
  int *y5 = malloc(5);
  int *y6 = malloc(6);
  int *y7 = malloc(7);
  x = *((int *)(((unsigned long)(x3)) + (0)));
  x = *((int *)(((unsigned long)(x4)) + (1)));
  x = *((int *)(((unsigned long)(x5)) + (2)));
  x = *((int *)(((unsigned long)(x6)) + (3)));
  x = *((int *)(((unsigned long)(x7)) + (4)));
  x = *((int *)(((unsigned long)(y4)) + (0)));
  x = *((int *)(((unsigned long)(y5)) + (1)));
  x = *((int *)(((unsigned long)(y6)) + (2)));
  x = *((int *)(((unsigned long)(y7)) + (3)));
  x = *((int *)(((unsigned long)(x3)) + (-1)));
  x = *((int *)(((unsigned long)(x3)) + (0)));
  x = *((int *)(((unsigned long)(x3)) + (1)));
  x = *((int *)(((unsigned long)(x3)) + (2)));
  x = *((int *)(((unsigned long)(x3)) + (3)));
  f = *f3;
  d = *d7;
  lli = *lli7;
  c = *c0;
  s = *s1;
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0xb0,%rsp
movl   $0x0,-0x4(%rbp)
mov    $0x3,%edi
call   1030 <malloc@plt>
mov    %rax,-0x10(%rbp)
mov    $0x3,%edi
call   1030 <malloc@plt>
mov    %rax,-0x20(%rbp)
mov    $0x4,%edi
call   1030 <malloc@plt>
mov    %rax,-0x28(%rbp)
mov    $0x7,%edi
call   1030 <malloc@plt>
mov    %rax,-0x38(%rbp)
mov    $0x5,%edi
call   1030 <malloc@plt>
mov    %rax,-0x40(%rbp)
mov    $0x7,%edi
call   1030 <malloc@plt>
mov    %rax,-0x50(%rbp)
mov    $0x6,%edi
call   1030 <malloc@plt>
mov    %rax,-0x58(%rbp)
xor    %edi,%edi
call   1030 <malloc@plt>
mov    %rax,-0x68(%rbp)
mov    $0x7,%edi
call   1030 <malloc@plt>
mov    %rax,-0x70(%rbp)
mov    $0x1,%edi
call   1030 <malloc@plt>
mov    %rax,-0x80(%rbp)
mov    $0x4,%edi
call   1030 <malloc@plt>
mov    %rax,-0x90(%rbp)
mov    $0x5,%edi
call   1030 <malloc@plt>
mov    %rax,-0x98(%rbp)
mov    $0x6,%edi
call   1030 <malloc@plt>
mov    %rax,-0xa0(%rbp)
mov    $0x7,%edi
call   1030 <malloc@plt>
mov    %rax,-0xa8(%rbp)
mov    -0x10(%rbp),%rax
mov    (%rax),%eax
mov    %eax,-0x84(%rbp)
mov    -0x28(%rbp),%rax
mov    0x1(%rax),%eax
mov    %eax,-0x84(%rbp)
mov    -0x40(%rbp),%rax
mov    0x2(%rax),%eax
mov    %eax,-0x84(%rbp)
mov    -0x58(%rbp),%rax
mov    0x3(%rax),%eax
mov    %eax,-0x84(%rbp)
mov    -0x70(%rbp),%rax
mov    0x4(%rax),%eax
mov    %eax,-0x84(%rbp)
mov    -0x90(%rbp),%rax
mov    (%rax),%eax
mov    %eax,-0x84(%rbp)
mov    -0x98(%rbp),%rax
mov    0x1(%rax),%eax
mov    %eax,-0x84(%rbp)
mov    -0xa0(%rbp),%rax
mov    0x2(%rax),%eax
mov    %eax,-0x84(%rbp)
mov    -0xa8(%rbp),%rax
mov    0x3(%rax),%eax
mov    %eax,-0x84(%rbp)
mov    -0x10(%rbp),%rax
mov    -0x1(%rax),%eax
mov    %eax,-0x84(%rbp)
mov    -0x10(%rbp),%rax
mov    (%rax),%eax
mov    %eax,-0x84(%rbp)
mov    -0x10(%rbp),%rax
mov    0x1(%rax),%eax
mov    %eax,-0x84(%rbp)
mov    -0x10(%rbp),%rax
mov    0x2(%rax),%eax
mov    %eax,-0x84(%rbp)
mov    -0x10(%rbp),%rax
mov    0x3(%rax),%eax
mov    %eax,-0x84(%rbp)
mov    -0x20(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x14(%rbp)
mov    -0x38(%rbp),%rax
movsd  (%rax),%xmm0
movsd  %xmm0,-0x30(%rbp)
mov    -0x50(%rbp),%rax
mov    (%rax),%rax
mov    %rax,-0x48(%rbp)
mov    -0x68(%rbp),%rax
mov    (%rax),%al
mov    %al,-0x59(%rbp)
mov    -0x80(%rbp),%rax
mov    (%rax),%ax
mov    %ax,-0x72(%rbp)
xor    %eax,%eax
add    $0xb0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
xor    %eax,%eax
ret

LLVM IR (-O0):
define i32 @main() {
%1 = alloca i32
%2 = alloca i32*
%3 = alloca float
%4 = alloca float*
%5 = alloca i32*
%6 = alloca double
%7 = alloca double*
%8 = alloca i32*
%9 = alloca i64
%10 = alloca i64*
%11 = alloca i32*
%12 = alloca i8
%13 = alloca i8*
%14 = alloca i32*
%15 = alloca i16
%16 = alloca i16*
%17 = alloca i32
%18 = alloca i32*
%19 = alloca i32*
%20 = alloca i32*
%21 = alloca i32*
store i32 0, i32* %1
%22 = call i8* @malloc(i32 3)
%23 = bitcast i8* %22 to i32*
store i32* %23, i32** %2
%24 = call i8* @malloc(i32 3)
%25 = bitcast i8* %24 to float*
store float* %25, float** %4
%26 = call i8* @malloc(i32 4)
%27 = bitcast i8* %26 to i32*
store i32* %27, i32** %5
%28 = call i8* @malloc(i32 7)
%29 = bitcast i8* %28 to double*
store double* %29, double** %7
%30 = call i8* @malloc(i32 5)
%31 = bitcast i8* %30 to i32*
store i32* %31, i32** %8
%32 = call i8* @malloc(i32 7)
%33 = bitcast i8* %32 to i64*
store i64* %33, i64** %10
%34 = call i8* @malloc(i32 6)
%35 = bitcast i8* %34 to i32*
store i32* %35, i32** %11
%36 = call i8* @malloc(i32 0)
store i8* %36, i8** %13
%37 = call i8* @malloc(i32 7)
%38 = bitcast i8* %37 to i32*
store i32* %38, i32** %14
%39 = call i8* @malloc(i32 1)
%40 = bitcast i8* %39 to i16*
store i16* %40, i16** %16
%41 = call i8* @malloc(i32 4)
%42 = bitcast i8* %41 to i32*
store i32* %42, i32** %18
%43 = call i8* @malloc(i32 5)
%44 = bitcast i8* %43 to i32*
store i32* %44, i32** %19
%45 = call i8* @malloc(i32 6)
%46 = bitcast i8* %45 to i32*
store i32* %46, i32** %20
%47 = call i8* @malloc(i32 7)
%48 = bitcast i8* %47 to i32*
store i32* %48, i32** %21
%49 = load i32*, i32** %2
%50 = ptrtoint i32* %49 to i64
%51 = add i64 %50, 0
%52 = inttoptr i64 %51 to i32*
%53 = load i32, i32* %52
store i32 %53, i32* %17
%54 = load i32*, i32** %5
%55 = ptrtoint i32* %54 to i64
%56 = add i64 %55, 1
%57 = inttoptr i64 %56 to i32*
%58 = load i32, i32* %57
store i32 %58, i32* %17
%59 = load i32*, i32** %8
%60 = ptrtoint i32* %59 to i64
%61 = add i64 %60, 2
%62 = inttoptr i64 %61 to i32*
%63 = load i32, i32* %62
store i32 %63, i32* %17
%64 = load i32*, i32** %11
%65 = ptrtoint i32* %64 to i64
%66 = add i64 %65, 3
%67 = inttoptr i64 %66 to i32*
%68 = load i32, i32* %67
store i32 %68, i32* %17
%69 = load i32*, i32** %14
%70 = ptrtoint i32* %69 to i64
%71 = add i64 %70, 4
%72 = inttoptr i64 %71 to i32*
%73 = load i32, i32* %72
store i32 %73, i32* %17
%74 = load i32*, i32** %18
%75 = ptrtoint i32* %74 to i64
%76 = add i64 %75, 0
%77 = inttoptr i64 %76 to i32*
%78 = load i32, i32* %77
store i32 %78, i32* %17
%79 = load i32*, i32** %19
%80 = ptrtoint i32* %79 to i64
%81 = add i64 %80, 1
%82 = inttoptr i64 %81 to i32*
%83 = load i32, i32* %82
store i32 %83, i32* %17
%84 = load i32*, i32** %20
%85 = ptrtoint i32* %84 to i64
%86 = add i64 %85, 2
%87 = inttoptr i64 %86 to i32*
%88 = load i32, i32* %87
store i32 %88, i32* %17
%89 = load i32*, i32** %21
%90 = ptrtoint i32* %89 to i64
%91 = add i64 %90, 3
%92 = inttoptr i64 %91 to i32*
%93 = load i32, i32* %92
store i32 %93, i32* %17
%94 = load i32*, i32** %2
%95 = ptrtoint i32* %94 to i64
%96 = add i64 %95, -1
%97 = inttoptr i64 %96 to i32*
%98 = load i32, i32* %97
store i32 %98, i32* %17
%99 = load i32*, i32** %2
%100 = ptrtoint i32* %99 to i64
%101 = add i64 %100, 0
%102 = inttoptr i64 %101 to i32*
%103 = load i32, i32* %102
store i32 %103, i32* %17
%104 = load i32*, i32** %2
%105 = ptrtoint i32* %104 to i64
%106 = add i64 %105, 1
%107 = inttoptr i64 %106 to i32*
%108 = load i32, i32* %107
store i32 %108, i32* %17
%109 = load i32*, i32** %2
%110 = ptrtoint i32* %109 to i64
%111 = add i64 %110, 2
%112 = inttoptr i64 %111 to i32*
%113 = load i32, i32* %112
store i32 %113, i32* %17
%114 = load i32*, i32** %2
%115 = ptrtoint i32* %114 to i64
%116 = add i64 %115, 3
%117 = inttoptr i64 %116 to i32*
%118 = load i32, i32* %117
store i32 %118, i32* %17
%119 = load float*, float** %4
%120 = load float, float* %119
store float %120, float* %3
%121 = load double*, double** %7
%122 = load double, double* %121
store double %122, double* %6
%123 = load i64*, i64** %10
%124 = load i64, i64* %123
store i64 %124, i64* %9
%125 = load i8*, i8** %13
%126 = load i8, i8* %125
store i8 %126, i8* %12
%127 = load i16*, i16** %16
%128 = load i16, i16* %127
store i16 %128, i16* %15
ret i32 0
}

LLVM IR (-O2):
define i32 @main() {
ret i32 0
}