#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float pow(int, int);
float Expo__easeIn(float t, float b, float c, float d, float p0, float p1) {
  return (t == 0) ? b : c * pow(2, 10 * (t / d - 1)) + b;
}


x86 assembly (clang, -O0):
<Expo__easeIn>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
movss  %xmm0,-0x4(%rbp)
movss  %xmm1,-0x8(%rbp)
movss  %xmm2,-0xc(%rbp)
movss  %xmm3,-0x10(%rbp)
movss  %xmm4,-0x14(%rbp)
movss  %xmm5,-0x18(%rbp)
movss  -0x4(%rbp),%xmm0
xorps  %xmm1,%xmm1
ucomiss %xmm1,%xmm0
jne    115c <Expo__easeIn+0x4c>
jp     115c <Expo__easeIn+0x4c>
movss  -0x8(%rbp),%xmm0
movss  %xmm0,-0x1c(%rbp)
jmp    11b0 <Expo__easeIn+0xa0>
movss  -0xc(%rbp),%xmm0
movss  %xmm0,-0x20(%rbp)
movss  -0x4(%rbp),%xmm1
divss  -0x10(%rbp),%xmm1
movss  0xe8c(%rip),%xmm0
subss  %xmm0,%xmm1
movss  0xe7c(%rip),%xmm0
mulss  %xmm1,%xmm0
cvttss2si %xmm0,%esi
mov    $0x2,%edi
call   1030 <pow@plt>
movaps %xmm0,%xmm2
movss  -0x20(%rbp),%xmm0
movss  -0x8(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x1c(%rbp)
movss  -0x1c(%rbp),%xmm0
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<Expo__easeIn>:
xorps  %xmm4,%xmm4
ucomiss %xmm4,%xmm0
jne    111e <Expo__easeIn+0xe>
jp     111e <Expo__easeIn+0xe>
movaps %xmm1,%xmm0
ret
push   %rax
divss  %xmm3,%xmm0
addss  0xed5(%rip),%xmm0
mulss  0xed1(%rip),%xmm0
cvttss2si %xmm0,%esi
mov    $0x2,%edi
movss  %xmm1,0x4(%rsp)
movss  %xmm2,(%rsp)
call   1030 <pow@plt>
mulss  (%rsp),%xmm0
addss  0x4(%rsp),%xmm0
pop    %rax
ret

LLVM IR (-O0):
define float @Expo__easeIn(float %0, float %1, float %2, float %3, float %4, float %5) {
%7 = alloca float
%8 = alloca float
%9 = alloca float
%10 = alloca float
%11 = alloca float
%12 = alloca float
store float %0, float* %7
store float %1, float* %8
store float %2, float* %9
store float %3, float* %10
store float %4, float* %11
store float %5, float* %12
%13 = load float, float* %7
%14 = fcmp oeq float %13, 0.000000e+00
br i1 %14, label %15, label %17
15: ; preds = %6
%16 = load float, float* %8
br label %28
17: ; preds = %6
%18 = load float, float* %9
%19 = load float, float* %7
%20 = load float, float* %10
%21 = fdiv float %19, %20
%22 = fsub float %21, 1.000000e+00
%23 = fmul float 1.000000e+01, %22
%24 = fptosi float %23 to i32
%25 = call float @pow(i32 2, i32 %24)
%26 = load float, float* %8
%27 = call float @llvm.fmuladd.f32(float %18, float %25, float %26)
br label %28
28: ; preds = %17, %15
%29 = phi float [ %16, %15 ], [ %27, %17 ]
ret float %29
}

LLVM IR (-O2):
define float @Expo__easeIn(float %0, float %1, float %2, float %3, float %4, float %5) {
%7 = fcmp oeq float %0, 0.000000e+00
br i1 %7, label %15, label %8
8: ; preds = %6
%9 = fdiv float %0, %3
%10 = fadd float %9, -1.000000e+00
%11 = fmul float %10, 1.000000e+01
%12 = fptosi float %11 to i32
%13 = tail call float @pow(i32 2, i32 %12)
%14 = tail call float @llvm.fmuladd.f32(float %2, float %13, float %1)
br label %15
15: ; preds = %6, %8
%16 = phi float [ %14, %8 ], [ %1, %6 ]
ret float %16
}