#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */
typedef int /*<<< orphan*/ a;

/* Variables and functions */
int /*<<< orphan*/ printvinl(int *, int);
int /*<<< orphan*/ rotatei(int *, int, int);
int main() {
  int a[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12};
  rotatei(a, (sizeof(a) / sizeof(a[0])), -3);
  printvinl(a, (sizeof(a) / sizeof(a[0])));
  rotatei(a, (sizeof(a) / sizeof(a[0])), 3);
  printvinl(a, (sizeof(a) / sizeof(a[0])));
  rotatei(a, (sizeof(a) / sizeof(a[0])), 17);
  printvinl(a, (sizeof(a) / sizeof(a[0])));
  rotatei(a, (sizeof(a) / sizeof(a[0])), -17);
  printvinl(a, (sizeof(a) / sizeof(a[0])));
  rotatei(a, (sizeof(a) / sizeof(a[0])), 12);
  printvinl(a, (sizeof(a) / sizeof(a[0])));
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x40,%rsp
movl   $0x0,-0x4(%rbp)
lea    -0x40(%rbp),%rdi
lea    0xeb6(%rip),%rsi
mov    $0x30,%edx
call   1030 <memcpy@plt>
lea    -0x40(%rbp),%rdi
mov    $0xc,%esi
mov    $0xfffffffd,%edx
call   1040 <rotatei@plt>
lea    -0x40(%rbp),%rdi
mov    $0xc,%esi
call   1050 <printvinl@plt>
lea    -0x40(%rbp),%rdi
mov    $0xc,%esi
mov    $0x3,%edx
call   1040 <rotatei@plt>
lea    -0x40(%rbp),%rdi
mov    $0xc,%esi
call   1050 <printvinl@plt>
lea    -0x40(%rbp),%rdi
mov    $0xc,%esi
mov    $0x11,%edx
call   1040 <rotatei@plt>
lea    -0x40(%rbp),%rdi
mov    $0xc,%esi
call   1050 <printvinl@plt>
lea    -0x40(%rbp),%rdi
mov    $0xc,%esi
mov    $0xffffffef,%edx
call   1040 <rotatei@plt>
lea    -0x40(%rbp),%rdi
mov    $0xc,%esi
call   1050 <printvinl@plt>
lea    -0x40(%rbp),%rdi
mov    $0xc,%edx
mov    %edx,%esi
call   1040 <rotatei@plt>
lea    -0x40(%rbp),%rdi
mov    $0xc,%esi
call   1050 <printvinl@plt>
xor    %eax,%eax
add    $0x40,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x30,%rsp
movaps 0xef4(%rip),%xmm0
movaps %xmm0,0x20(%rsp)
movaps 0xed8(%rip),%xmm0
movaps %xmm0,0x10(%rsp)
movaps 0xebc(%rip),%xmm0
movaps %xmm0,(%rsp)
mov    %rsp,%rbx
mov    %rbx,%rdi
mov    $0xc,%esi
mov    $0xfffffffd,%edx
call   1030 <rotatei@plt>
mov    %rbx,%rdi
mov    $0xc,%esi
call   1040 <printvinl@plt>
mov    %rbx,%rdi
mov    $0xc,%esi
mov    $0x3,%edx
call   1030 <rotatei@plt>
mov    %rbx,%rdi
mov    $0xc,%esi
call   1040 <printvinl@plt>
mov    %rbx,%rdi
mov    $0xc,%esi
mov    $0x11,%edx
call   1030 <rotatei@plt>
mov    %rbx,%rdi
mov    $0xc,%esi
call   1040 <printvinl@plt>
mov    %rbx,%rdi
mov    $0xc,%esi
mov    $0xffffffef,%edx
call   1030 <rotatei@plt>
mov    %rbx,%rdi
mov    $0xc,%esi
call   1040 <printvinl@plt>
mov    %rbx,%rdi
mov    $0xc,%esi
mov    $0xc,%edx
call   1030 <rotatei@plt>
mov    %rbx,%rdi
mov    $0xc,%esi
call   1040 <printvinl@plt>
xor    %eax,%eax
add    $0x30,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@__const.main.a = [12 x i32] [i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12]
define i32 @main() {
%1 = alloca i32
%2 = alloca [12 x i32]
store i32 0, i32* %1
%3 = bitcast [12 x i32]* %2 to i8*
%4 = getelementptr inbounds [12 x i32], [12 x i32]* %2, i64 0, i64 0
%5 = call i32 @rotatei(i32* %4, i32 12, i32 -3)
%6 = getelementptr inbounds [12 x i32], [12 x i32]* %2, i64 0, i64 0
%7 = call i32 @printvinl(i32* %6, i32 12)
%8 = getelementptr inbounds [12 x i32], [12 x i32]* %2, i64 0, i64 0
%9 = call i32 @rotatei(i32* %8, i32 12, i32 3)
%10 = getelementptr inbounds [12 x i32], [12 x i32]* %2, i64 0, i64 0
%11 = call i32 @printvinl(i32* %10, i32 12)
%12 = getelementptr inbounds [12 x i32], [12 x i32]* %2, i64 0, i64 0
%13 = call i32 @rotatei(i32* %12, i32 12, i32 17)
%14 = getelementptr inbounds [12 x i32], [12 x i32]* %2, i64 0, i64 0
%15 = call i32 @printvinl(i32* %14, i32 12)
%16 = getelementptr inbounds [12 x i32], [12 x i32]* %2, i64 0, i64 0
%17 = call i32 @rotatei(i32* %16, i32 12, i32 -17)
%18 = getelementptr inbounds [12 x i32], [12 x i32]* %2, i64 0, i64 0
%19 = call i32 @printvinl(i32* %18, i32 12)
%20 = getelementptr inbounds [12 x i32], [12 x i32]* %2, i64 0, i64 0
%21 = call i32 @rotatei(i32* %20, i32 12, i32 12)
%22 = getelementptr inbounds [12 x i32], [12 x i32]* %2, i64 0, i64 0
%23 = call i32 @printvinl(i32* %22, i32 12)
ret i32 0
}

LLVM IR (-O2):
@__const.main.a = [12 x i32] [i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12]
define i32 @main() {
%1 = alloca [12 x i32]
%2 = bitcast [12 x i32]* %1 to i8*
%3 = getelementptr inbounds [12 x i32], [12 x i32]* %1, i64 0, i64 0
%4 = call i32 @rotatei(i32* %3, i32 12, i32 -3)
%5 = call i32 @printvinl(i32* %3, i32 12)
%6 = call i32 @rotatei(i32* %3, i32 12, i32 3)
%7 = call i32 @printvinl(i32* %3, i32 12)
%8 = call i32 @rotatei(i32* %3, i32 12, i32 17)
%9 = call i32 @printvinl(i32* %3, i32 12)
%10 = call i32 @rotatei(i32* %3, i32 12, i32 -17)
%11 = call i32 @printvinl(i32* %3, i32 12)
%12 = call i32 @rotatei(i32* %3, i32 12, i32 12)
%13 = call i32 @printvinl(i32* %3, i32 12)
ret i32 0
}