#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ allocateArray(int **, int, int);
int /*<<< orphan*/ printf(char *, int);
int main() {
  int *vector = NULL;
  allocateArray(&vector, 5, 45);
  for (int i = 0; i < 5; i++) {
    printf("%d\n", vector[i]);
  }
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
movl   $0x0,-0x4(%rbp)
movq   $0x0,-0x10(%rbp)
lea    -0x10(%rbp),%rdi
mov    $0x5,%esi
mov    $0x2d,%edx
call   1040 <allocateArray@plt>
movl   $0x0,-0x14(%rbp)
cmpl   $0x5,-0x14(%rbp)
jge    1180 <main+0x60>
mov    -0x10(%rbp),%rax
movslq -0x14(%rbp),%rcx
mov    (%rax,%rcx,4),%esi
lea    0xe93(%rip),%rdi
call   1030 <printf@plt>
mov    -0x14(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x14(%rbp)
jmp    1151 <main+0x31>
mov    -0x4(%rbp),%eax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x10,%rsp
movq   $0x0,0x8(%rsp)
lea    0x8(%rsp),%rdi
mov    $0x5,%esi
mov    $0x2d,%edx
call   1040 <allocateArray@plt>
mov    0x8(%rsp),%rax
mov    (%rax),%esi
lea    0xeb0(%rip),%rbx
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0x8(%rsp),%rax
mov    0x4(%rax),%esi
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0x8(%rsp),%rax
mov    0x8(%rax),%esi
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0x8(%rsp),%rax
mov    0xc(%rax),%esi
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0x8(%rsp),%rax
mov    0x10(%rax),%esi
mov    %rbx,%rdi
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@.str = [4 x i8] c"%d\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32*
%3 = alloca i32
store i32 0, i32* %1
store i32* null, i32** %2
%4 = call i32 @allocateArray(i32** %2, i32 5, i32 45)
store i32 0, i32* %3
br label %5
5: ; preds = %15, %0
%6 = load i32, i32* %3
%7 = icmp slt i32 %6, 5
br i1 %7, label %8, label %18
8: ; preds = %5
%9 = load i32*, i32** %2
%10 = load i32, i32* %3
%11 = sext i32 %10 to i64
%12 = getelementptr inbounds i32, i32* %9, i64 %11
%13 = load i32, i32* %12
%14 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %13)
br label %15
15: ; preds = %8
%16 = load i32, i32* %3
%17 = add nsw i32 %16, 1
store i32 %17, i32* %3
br label %5
18: ; preds = %5
%19 = load i32, i32* %1
ret i32 %19
}

LLVM IR (-O2):
@.str = [4 x i8] c"%d\0A\00"
define i32 @main() {
%1 = alloca i32*
%2 = bitcast i32** %1 to i8*
store i32* null, i32** %1
%3 = call i32 @allocateArray(i32** %1, i32 5, i32 45)
%4 = load i32*, i32** %1
%5 = load i32, i32* %4
%6 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %5)
%7 = load i32*, i32** %1
%8 = getelementptr inbounds i32, i32* %7, i64 1
%9 = load i32, i32* %8
%10 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %9)
%11 = load i32*, i32** %1
%12 = getelementptr inbounds i32, i32* %11, i64 2
%13 = load i32, i32* %12
%14 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %13)
%15 = load i32*, i32** %1
%16 = getelementptr inbounds i32, i32* %15, i64 3
%17 = load i32, i32* %16
%18 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %17)
%19 = load i32*, i32** %1
%20 = getelementptr inbounds i32, i32* %19, i64 4
%21 = load i32, i32* %20
%22 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %21)
ret i32 0
}