#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ Bubble_Sort(int *, int);
int /*<<< orphan*/ Print_Array(int *, int);
int /*<<< orphan*/ printf(char *);
int /*<<< orphan*/ scanf(char *, int *);
int main() {
  int n;
  printf("Enter number of elements in your array: ");
  scanf("%d", &n);
  int array[n];
  printf("Enter your array: ");
  for (int i = 0; i < n; i++)
    scanf("%d", &array[i]);
  Bubble_Sort(array, n);
  Print_Array(array, n);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
movl   $0x0,-0x4(%rbp)
lea    0xeaa(%rip),%rdi
call   1030 <printf@plt>
lea    0xec7(%rip),%rdi
lea    -0x8(%rbp),%rsi
call   1060 <scanf@plt>
mov    -0x8(%rbp),%eax
mov    %rsp,%rcx
mov    %rcx,-0x10(%rbp)
lea    0xf(,%rax,4),%rdx
and    $0xfffffffffffffff0,%rdx
mov    %rsp,%rcx
sub    %rdx,%rcx
mov    %rcx,-0x28(%rbp)
mov    %rcx,%rsp
mov    %rax,-0x18(%rbp)
lea    0xe93(%rip),%rdi
call   1030 <printf@plt>
movl   $0x0,-0x1c(%rbp)
mov    -0x1c(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    11da <main+0x9a>
mov    -0x28(%rbp),%rsi
movslq -0x1c(%rbp),%rax
shl    $0x2,%rax
add    %rax,%rsi
lea    0xe62(%rip),%rdi
call   1060 <scanf@plt>
mov    -0x1c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x1c(%rbp)
jmp    11a5 <main+0x65>
mov    -0x28(%rbp),%rdi
mov    -0x8(%rbp),%esi
call   1050 <Bubble_Sort@plt>
mov    -0x28(%rbp),%rdi
mov    -0x8(%rbp),%esi
call   1040 <Print_Array@plt>
movl   $0x0,-0x4(%rbp)
mov    -0x10(%rbp),%rax
mov    %rax,%rsp
mov    -0x4(%rbp),%eax
mov    %rbp,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbp
mov    %rsp,%rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
push   %rax
lea    0xeab(%rip),%rdi
call   1030 <printf@plt>
lea    0xec8(%rip),%rdi
lea    -0x2c(%rbp),%rsi
call   1060 <scanf@plt>
mov    %rsp,%r12
mov    -0x2c(%rbp),%eax
mov    %rsp,%r14
lea    0xf(,%rax,4),%rax
and    $0xfffffffffffffff0,%rax
sub    %rax,%r14
mov    %r14,%rsp
lea    0xea0(%rip),%rdi
call   1030 <printf@plt>
mov    -0x2c(%rbp),%esi
test   %esi,%esi
jle    11cc <main+0x8c>
xor    %r13d,%r13d
lea    0xe87(%rip),%r15
mov    %r14,%rbx
cs nopw 0x0(%rax,%rax,1)
nop
mov    %r15,%rdi
mov    %rbx,%rsi
call   1060 <scanf@plt>
add    $0x1,%r13
movslq -0x2c(%rbp),%rsi
add    $0x4,%rbx
cmp    %rsi,%r13
jl     11b0 <main+0x70>
mov    %r14,%rdi
call   1050 <Bubble_Sort@plt>
mov    -0x2c(%rbp),%esi
mov    %r14,%rdi
call   1040 <Print_Array@plt>
mov    %r12,%rsp
xor    %eax,%eax
lea    -0x28(%rbp),%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
@.str = [41 x i8] c"Enter number of elements in your array: \00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [19 x i8] c"Enter your array: \00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i8*
%4 = alloca i64
%5 = alloca i32
store i32 0, i32* %1
%6 = call i32 @printf(i8* getelementptr inbounds ([41 x i8], [41 x i8]* @.str, i64 0, i64 0))
%7 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %2)
%8 = load i32, i32* %2
%9 = zext i32 %8 to i64
%10 = call i8* @llvm.stacksave()
store i8* %10, i8** %3
%11 = alloca i32, i64 %9
store i64 %9, i64* %4
%12 = call i32 @printf(i8* getelementptr inbounds ([19 x i8], [19 x i8]* @.str.2, i64 0, i64 0))
store i32 0, i32* %5
br label %13
13: ; preds = %22, %0
%14 = load i32, i32* %5
%15 = load i32, i32* %2
%16 = icmp slt i32 %14, %15
br i1 %16, label %17, label %25
17: ; preds = %13
%18 = load i32, i32* %5
%19 = sext i32 %18 to i64
%20 = getelementptr inbounds i32, i32* %11, i64 %19
%21 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %20)
br label %22
22: ; preds = %17
%23 = load i32, i32* %5
%24 = add nsw i32 %23, 1
store i32 %24, i32* %5
br label %13
25: ; preds = %13
%26 = load i32, i32* %2
%27 = call i32 @Bubble_Sort(i32* %11, i32 %26)
%28 = load i32, i32* %2
%29 = call i32 @Print_Array(i32* %11, i32 %28)
store i32 0, i32* %1
%30 = load i8*, i8** %3
%31 = load i32, i32* %1
ret i32 %31
}

LLVM IR (-O2):
@.str = [41 x i8] c"Enter number of elements in your array: \00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [19 x i8] c"Enter your array: \00"
define i32 @main() {
%1 = alloca i32
%2 = bitcast i32* %1 to i8*
%3 = tail call i32 @printf(i8* dereferenceable(1) getelementptr inbounds ([41 x i8], [41 x i8]* @.str, i64 0, i64 0))
%4 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %1)
%5 = load i32, i32* %1
%6 = zext i32 %5 to i64
%7 = call i8* @llvm.stacksave()
%8 = alloca i32, i64 %6
%9 = call i32 @printf(i8* dereferenceable(1) getelementptr inbounds ([19 x i8], [19 x i8]* @.str.2, i64 0, i64 0))
%10 = load i32, i32* %1
%11 = icmp sgt i32 %10, 0
br i1 %11, label %17, label %12
12: ; preds = %17, %0
%13 = phi i32 [ %10, %0 ], [ %22, %17 ]
%14 = call i32 @Bubble_Sort(i32* %8, i32 %13)
%15 = load i32, i32* %1
%16 = call i32 @Print_Array(i32* %8, i32 %15)
ret i32 0
17: ; preds = %0, %17
%18 = phi i64 [ %21, %17 ], [ 0, %0 ]
%19 = getelementptr inbounds i32, i32* %8, i64 %18
%20 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %19)
%21 = add nuw nsw i64 %18, 1
%22 = load i32, i32* %1
%23 = sext i32 %22 to i64
%24 = icmp slt i64 %21, %23
br i1 %24, label %17, label %12
}