#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ scanf(char *, ...);
int main(void) {
  int a;
  float b;
  printf("Introduce un entero a: ");
  scanf("%d", &a);
  printf("Y ahora un flotante b: ");
  scanf("%f", &b);
  printf("el valor de a es %d y el valor de b es %f\n", a, b);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
movl   $0x0,-0x4(%rbp)
lea    0xeca(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xed4(%rip),%rdi
lea    -0x8(%rbp),%rsi
mov    $0x0,%al
call   1040 <scanf@plt>
lea    0xec5(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xecf(%rip),%rdi
lea    -0xc(%rbp),%rsi
mov    $0x0,%al
call   1040 <scanf@plt>
mov    -0x8(%rbp),%esi
movss  -0xc(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
lea    0xeb4(%rip),%rdi
mov    $0x1,%al
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rax
lea    0xed8(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xee2(%rip),%rdi
lea    0x4(%rsp),%rsi
xor    %eax,%eax
call   1040 <scanf@plt>
lea    0xed2(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xedc(%rip),%rdi
mov    %rsp,%rsi
xor    %eax,%eax
call   1040 <scanf@plt>
mov    0x4(%rsp),%esi
movss  (%rsp),%xmm0
cvtss2sd %xmm0,%xmm0
lea    0xec1(%rip),%rdi
mov    $0x1,%al
call   1030 <printf@plt>
xor    %eax,%eax
pop    %rcx
ret

LLVM IR (-O0):
@.str = [24 x i8] c"Introduce un entero a: \00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [24 x i8] c"Y ahora un flotante b: \00"
@.str.3 = [3 x i8] c"%f\00"
@.str.4 = [43 x i8] c"el valor de a es %d y el valor de b es %f\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca float
store i32 0, i32* %1
%4 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([24 x i8], [24 x i8]* @.str, i64 0, i64 0))
%5 = call i32 (i8*, ...) @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %2)
%6 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([24 x i8], [24 x i8]* @.str.2, i64 0, i64 0))
%7 = call i32 (i8*, ...) @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.3, i64 0, i64 0), float* %3)
%8 = load i32, i32* %2
%9 = load float, float* %3
%10 = fpext float %9 to double
%11 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([43 x i8], [43 x i8]* @.str.4, i64 0, i64 0), i32 %8, double %10)
ret i32 0
}

LLVM IR (-O2):
@.str = [24 x i8] c"Introduce un entero a: \00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [24 x i8] c"Y ahora un flotante b: \00"
@.str.3 = [3 x i8] c"%f\00"
@.str.4 = [43 x i8] c"el valor de a es %d y el valor de b es %f\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca float
%3 = bitcast i32* %1 to i8*
%4 = bitcast float* %2 to i8*
%5 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([24 x i8], [24 x i8]* @.str, i64 0, i64 0))
%6 = call i32 (i8*, ...) @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %1)
%7 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([24 x i8], [24 x i8]* @.str.2, i64 0, i64 0))
%8 = call i32 (i8*, ...) @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.3, i64 0, i64 0), float* %2)
%9 = load i32, i32* %1
%10 = load float, float* %2
%11 = fpext float %10 to double
%12 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([43 x i8], [43 x i8]* @.str.4, i64 0, i64 0), i32 %9, double %11)
ret i32 0
}