#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ scanf(char *, int *, int *, int *);
int /*<<< orphan*/ sort_three(int *, int *, int *);
void main() {
  int a, b, c;
  printf("Enter three numbers like '#, #, #': ");
  scanf("%d,%d,%d", &a, &b, &c);
  sort_three(&a, &b, &c);
  printf("Sorted: %d,%d,%d", a, b, c);
  return;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
lea    0xec1(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xee0(%rip),%rdi
lea    -0x4(%rbp),%rsi
lea    -0x8(%rbp),%rdx
lea    -0xc(%rbp),%rcx
call   1040 <scanf@plt>
lea    -0x4(%rbp),%rdi
lea    -0x8(%rbp),%rsi
lea    -0xc(%rbp),%rdx
call   1050 <sort_three@plt>
mov    -0x4(%rbp),%esi
mov    -0x8(%rbp),%edx
mov    -0xc(%rbp),%ecx
lea    0xea6(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %r15
push   %r14
push   %rbx
sub    $0x10,%rsp
lea    0xec0(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xedf(%rip),%rdi
lea    0xc(%rsp),%rbx
lea    0x8(%rsp),%r14
lea    0x4(%rsp),%r15
mov    %rbx,%rsi
mov    %r14,%rdx
mov    %r15,%rcx
call   1040 <scanf@plt>
mov    %rbx,%rdi
mov    %r14,%rsi
mov    %r15,%rdx
call   1050 <sort_three@plt>
mov    0xc(%rsp),%esi
mov    0x8(%rsp),%edx
mov    0x4(%rsp),%ecx
lea    0xe99(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
add    $0x10,%rsp
pop    %rbx
pop    %r14
pop    %r15
ret

LLVM IR (-O0):
@.str = [37 x i8] c"Enter three numbers like '#, #, #': \00"
@.str.1 = [9 x i8] c"%d,%d,%d\00"
@.str.2 = [17 x i8] c"Sorted: %d,%d,%d\00"
define void @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
%4 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([37 x i8], [37 x i8]* @.str, i64 0, i64 0))
%5 = call i32 @scanf(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.1, i64 0, i64 0), i32* %1, i32* %2, i32* %3)
%6 = call i32 @sort_three(i32* %1, i32* %2, i32* %3)
%7 = load i32, i32* %1
%8 = load i32, i32* %2
%9 = load i32, i32* %3
%10 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([17 x i8], [17 x i8]* @.str.2, i64 0, i64 0), i32 %7, i32 %8, i32 %9)
ret void
}

LLVM IR (-O2):
@.str = [37 x i8] c"Enter three numbers like '#, #, #': \00"
@.str.1 = [9 x i8] c"%d,%d,%d\00"
@.str.2 = [17 x i8] c"Sorted: %d,%d,%d\00"
define void @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
%4 = bitcast i32* %1 to i8*
%5 = bitcast i32* %2 to i8*
%6 = bitcast i32* %3 to i8*
%7 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([37 x i8], [37 x i8]* @.str, i64 0, i64 0))
%8 = call i32 @scanf(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.1, i64 0, i64 0), i32* %1, i32* %2, i32* %3)
%9 = call i32 @sort_three(i32* %1, i32* %2, i32* %3)
%10 = load i32, i32* %1
%11 = load i32, i32* %2
%12 = load i32, i32* %3
%13 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([17 x i8], [17 x i8]* @.str.2, i64 0, i64 0), i32 %10, i32 %11, i32 %12)
ret void
}