#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float expf(float const);
float const sqrf(float const);
void _masks_blur_5x5_coeff(float *c, const float sigma) {
  float kernel[5][5];
  const float temp = -2.0f * sqrf(sigma);
  const float range = sqrf(3.0f * 0.84f);
  float sum = 0.0f;
  for (int k = -2; k <= 2; k++) {
    for (int j = -2; j <= 2; j++) {
      if ((sqrf(k) + sqrf(j)) <= range) {
        kernel[k + 2][j + 2] = expf((sqrf(k) + sqrf(j)) / temp);
        sum += kernel[k + 2][j + 2];
      } else
        kernel[k + 2][j + 2] = 0.0f;
    }
  }
  for (int i = 0; i < 5; i++) {
#pragma GCC ivdep
    for (int j = 0; j < 5; j++)
      kernel[i][j] /= sum;
  }
  c[0] = kernel[0][1];
  c[1] = kernel[0][2];
  c[2] = kernel[1][1];
  c[3] = kernel[1][2];
  c[4] = kernel[2][2];
}


x86 assembly (clang, -O0):
<_masks_blur_5x5_coeff>:
push   %rbp
mov    %rsp,%rbp
sub    $0xa0,%rsp
mov    %rdi,-0x8(%rbp)
movss  %xmm0,-0xc(%rbp)
movss  -0xc(%rbp),%xmm0
call   1040 <sqrf@plt>
movaps %xmm0,%xmm1
movss  0xebb(%rip),%xmm0
mulss  %xmm1,%xmm0
movss  %xmm0,-0x74(%rbp)
movss  0xea6(%rip),%xmm0
call   1040 <sqrf@plt>
movss  %xmm0,-0x78(%rbp)
xorps  %xmm0,%xmm0
movss  %xmm0,-0x7c(%rbp)
movl   $0xfffffffe,-0x80(%rbp)
cmpl   $0x2,-0x80(%rbp)
jg     12b2 <_masks_blur_5x5_coeff+0x192>
movl   $0xfffffffe,-0x84(%rbp)
ff ff ff
cmpl   $0x2,-0x84(%rbp)
jg     129f <_masks_blur_5x5_coeff+0x17f>
cvtsi2ssl -0x80(%rbp),%xmm0
call   1040 <sqrf@plt>
movss  %xmm0,-0x90(%rbp)
ff
cvtsi2ssl -0x84(%rbp),%xmm0
ff
call   1040 <sqrf@plt>
movss  -0x90(%rbp),%xmm1
ff
addss  %xmm0,%xmm1
movss  -0x78(%rbp),%xmm0
ucomiss %xmm1,%xmm0
jb     125e <_masks_blur_5x5_coeff+0x13e>
cvtsi2ssl -0x80(%rbp),%xmm0
call   1040 <sqrf@plt>
movss  %xmm0,-0x94(%rbp)
ff
cvtsi2ssl -0x84(%rbp),%xmm0
ff
call   1040 <sqrf@plt>
movaps %xmm0,%xmm1
movss  -0x94(%rbp),%xmm0
ff
addss  %xmm1,%xmm0
divss  -0x74(%rbp),%xmm0
call   1030 <expf@plt>
mov    -0x80(%rbp),%eax
add    $0x2,%eax
movslq %eax,%rcx
lea    -0x70(%rbp),%rax
imul   $0x14,%rcx,%rcx
add    %rcx,%rax
mov    -0x84(%rbp),%ecx
add    $0x2,%ecx
movslq %ecx,%rcx
movss  %xmm0,(%rax,%rcx,4)
mov    -0x80(%rbp),%eax
add    $0x2,%eax
movslq %eax,%rcx
lea    -0x70(%rbp),%rax
imul   $0x14,%rcx,%rcx
add    %rcx,%rax
mov    -0x84(%rbp),%ecx
add    $0x2,%ecx
movslq %ecx,%rcx
movss  (%rax,%rcx,4),%xmm0
addss  -0x7c(%rbp),%xmm0
movss  %xmm0,-0x7c(%rbp)
jmp    1286 <_masks_blur_5x5_coeff+0x166>
mov    -0x80(%rbp),%eax
add    $0x2,%eax
movslq %eax,%rcx
lea    -0x70(%rbp),%rax
imul   $0x14,%rcx,%rcx
add    %rcx,%rax
mov    -0x84(%rbp),%ecx
add    $0x2,%ecx
movslq %ecx,%rcx
xorps  %xmm0,%xmm0
movss  %xmm0,(%rax,%rcx,4)
jmp    128b <_masks_blur_5x5_coeff+0x16b>
mov    -0x84(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x84(%rbp)
jmp    1187 <_masks_blur_5x5_coeff+0x67>
jmp    12a4 <_masks_blur_5x5_coeff+0x184>
mov    -0x80(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x80(%rbp)
jmp    1173 <_masks_blur_5x5_coeff+0x53>
movl   $0x0,-0x88(%rbp)
cmpl   $0x5,-0x88(%rbp)
jge    1339 <_masks_blur_5x5_coeff+0x219>
movl   $0x0,-0x8c(%rbp)
cmpl   $0x5,-0x8c(%rbp)
jge    1320 <_masks_blur_5x5_coeff+0x200>
movss  -0x7c(%rbp),%xmm1
movslq -0x88(%rbp),%rcx
lea    -0x70(%rbp),%rax
imul   $0x14,%rcx,%rcx
add    %rcx,%rax
movslq -0x8c(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm0
divss  %xmm1,%xmm0
movss  %xmm0,(%rax,%rcx,4)
mov    -0x8c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x8c(%rbp)
jmp    12d3 <_masks_blur_5x5_coeff+0x1b3>
jmp    1325 <_masks_blur_5x5_coeff+0x205>
mov    -0x88(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x88(%rbp)
jmp    12bc <_masks_blur_5x5_coeff+0x19c>
movss  -0x6c(%rbp),%xmm0
mov    -0x8(%rbp),%rax
movss  %xmm0,(%rax)
movss  -0x68(%rbp),%xmm0
mov    -0x8(%rbp),%rax
movss  %xmm0,0x4(%rax)
movss  -0x58(%rbp),%xmm0
mov    -0x8(%rbp),%rax
movss  %xmm0,0x8(%rax)
movss  -0x54(%rbp),%xmm0
mov    -0x8(%rbp),%rax
movss  %xmm0,0xc(%rax)
movss  -0x40(%rbp),%xmm0
mov    -0x8(%rbp),%rax
movss  %xmm0,0x10(%rax)
add    $0xa0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<_masks_blur_5x5_coeff>:
push   %r15
push   %r14
push   %r12
push   %rbx
sub    $0x98,%rsp
mov    %rdi,%r14
call   1040 <sqrf@plt>
mulss  0xec2(%rip),%xmm0
movss  %xmm0,0x14(%rsp)
movss  0xeb8(%rip),%xmm0
call   1040 <sqrf@plt>
movss  %xmm0,0x18(%rsp)
xorps  %xmm0,%xmm0
movaps %xmm0,0x20(%rsp)
mov    $0xfffffffffffffffe,%r15
lea    0x30(%rsp),%r12
jmp    1182 <_masks_blur_5x5_coeff+0x62>
nopl   (%rax)
add    $0x1,%r15
add    $0x14,%r12
cmp    $0x3,%r15
je     122f <_masks_blur_5x5_coeff+0x10f>
xorps  %xmm0,%xmm0
cvtsi2ss %r15d,%xmm0
xor    %ebx,%ebx
movss  %xmm0,0xc(%rsp)
jmp    11b8 <_masks_blur_5x5_coeff+0x98>
cs nopw 0x0(%rax,%rax,1)
xchg   %ax,%ax
movl   $0x0,(%r12,%rbx,4)
movss  0xc(%rsp),%xmm0
add    $0x1,%rbx
cmp    $0x5,%rbx
je     1170 <_masks_blur_5x5_coeff+0x50>
call   1040 <sqrf@plt>
movss  %xmm0,0x10(%rsp)
lea    -0x2(%rbx),%eax
xorps  %xmm0,%xmm0
cvtsi2ss %eax,%xmm0
movss  %xmm0,0x1c(%rsp)
call   1040 <sqrf@plt>
addss  0x10(%rsp),%xmm0
movss  0x18(%rsp),%xmm1
ucomiss %xmm0,%xmm1
jb     11a0 <_masks_blur_5x5_coeff+0x80>
movss  0xc(%rsp),%xmm0
call   1040 <sqrf@plt>
movss  %xmm0,0x10(%rsp)
movss  0x1c(%rsp),%xmm0
call   1040 <sqrf@plt>
addss  0x10(%rsp),%xmm0
divss  0x14(%rsp),%xmm0
call   1030 <expf@plt>
movss  %xmm0,(%r12,%rbx,4)
movaps 0x20(%rsp),%xmm1
addss  %xmm0,%xmm1
movaps %xmm1,0x20(%rsp)
jmp    11a8 <_masks_blur_5x5_coeff+0x88>
movaps 0x30(%rsp),%xmm1
movaps 0x20(%rsp),%xmm2
movaps %xmm2,%xmm0
shufps $0x0,%xmm2,%xmm0
divps  %xmm0,%xmm1
movaps %xmm1,0x30(%rsp)
movss  0x40(%rsp),%xmm1
divss  %xmm2,%xmm1
movss  %xmm1,0x40(%rsp)
movups 0x44(%rsp),%xmm1
divps  %xmm0,%xmm1
movups %xmm1,0x44(%rsp)
movss  0x54(%rsp),%xmm1
divss  %xmm2,%xmm1
movss  %xmm1,0x54(%rsp)
movups 0x58(%rsp),%xmm1
divps  %xmm0,%xmm1
movups %xmm1,0x58(%rsp)
movss  0x68(%rsp),%xmm1
divss  %xmm2,%xmm1
movss  %xmm1,0x68(%rsp)
movups 0x6c(%rsp),%xmm1
divps  %xmm0,%xmm1
movups %xmm1,0x6c(%rsp)
movss  0x7c(%rsp),%xmm1
divss  %xmm2,%xmm1
movss  %xmm1,0x7c(%rsp)
movaps 0x80(%rsp),%xmm1
divps  %xmm0,%xmm1
movaps %xmm1,0x80(%rsp)
movss  0x90(%rsp),%xmm0
divss  %xmm2,%xmm0
movss  %xmm0,0x90(%rsp)
movsd  0x34(%rsp),%xmm0
movhps 0x48(%rsp),%xmm0
movups %xmm0,(%r14)
movss  0x60(%rsp),%xmm0
movss  %xmm0,0x10(%r14)
add    $0x98,%rsp
pop    %rbx
pop    %r12
pop    %r14
pop    %r15
ret

LLVM IR (-O0):
define void @_masks_blur_5x5_coeff(float* %0, float %1) {
%3 = alloca float*
%4 = alloca float
%5 = alloca [5 x [5 x float]]
%6 = alloca float
%7 = alloca float
%8 = alloca float
%9 = alloca i32
%10 = alloca i32
%11 = alloca i32
%12 = alloca i32
store float* %0, float** %3
store float %1, float* %4
%13 = load float, float* %4
%14 = call float @sqrf(float %13)
%15 = fmul float -2.000000e+00, %14
store float %15, float* %6
%16 = call float @sqrf(float 0x400428F5C0000000)
store float %16, float* %7
store float 0.000000e+00, float* %8
store i32 -2, i32* %9
br label %17
17: ; preds = %78, %2
%18 = load i32, i32* %9
%19 = icmp sle i32 %18, 2
br i1 %19, label %20, label %81
20: ; preds = %17
store i32 -2, i32* %10
br label %21
21: ; preds = %74, %20
%22 = load i32, i32* %10
%23 = icmp sle i32 %22, 2
br i1 %23, label %24, label %77
24: ; preds = %21
%25 = load i32, i32* %9
%26 = sitofp i32 %25 to float
%27 = call float @sqrf(float %26)
%28 = load i32, i32* %10
%29 = sitofp i32 %28 to float
%30 = call float @sqrf(float %29)
%31 = fadd float %27, %30
%32 = load float, float* %7
%33 = fcmp ole float %31, %32
br i1 %33, label %34, label %64
34: ; preds = %24
%35 = load i32, i32* %9
%36 = sitofp i32 %35 to float
%37 = call float @sqrf(float %36)
%38 = load i32, i32* %10
%39 = sitofp i32 %38 to float
%40 = call float @sqrf(float %39)
%41 = fadd float %37, %40
%42 = load float, float* %6
%43 = fdiv float %41, %42
%44 = call float @expf(float %43)
%45 = load i32, i32* %9
%46 = add nsw i32 %45, 2
%47 = sext i32 %46 to i64
%48 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %5, i64 0, i64 %47
%49 = load i32, i32* %10
%50 = add nsw i32 %49, 2
%51 = sext i32 %50 to i64
%52 = getelementptr inbounds [5 x float], [5 x float]* %48, i64 0, i64 %51
store float %44, float* %52
%53 = load i32, i32* %9
%54 = add nsw i32 %53, 2
%55 = sext i32 %54 to i64
%56 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %5, i64 0, i64 %55
%57 = load i32, i32* %10
%58 = add nsw i32 %57, 2
%59 = sext i32 %58 to i64
%60 = getelementptr inbounds [5 x float], [5 x float]* %56, i64 0, i64 %59
%61 = load float, float* %60
%62 = load float, float* %8
%63 = fadd float %62, %61
store float %63, float* %8
br label %73
64: ; preds = %24
%65 = load i32, i32* %9
%66 = add nsw i32 %65, 2
%67 = sext i32 %66 to i64
%68 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %5, i64 0, i64 %67
%69 = load i32, i32* %10
%70 = add nsw i32 %69, 2
%71 = sext i32 %70 to i64
%72 = getelementptr inbounds [5 x float], [5 x float]* %68, i64 0, i64 %71
store float 0.000000e+00, float* %72
br label %73
73: ; preds = %64, %34
br label %74
74: ; preds = %73
%75 = load i32, i32* %10
%76 = add nsw i32 %75, 1
store i32 %76, i32* %10
br label %21
77: ; preds = %21
br label %78
78: ; preds = %77
%79 = load i32, i32* %9
%80 = add nsw i32 %79, 1
store i32 %80, i32* %9
br label %17
81: ; preds = %17
store i32 0, i32* %11
br label %82
82: ; preds = %103, %81
%83 = load i32, i32* %11
%84 = icmp slt i32 %83, 5
br i1 %84, label %85, label %106
85: ; preds = %82
store i32 0, i32* %12
br label %86
86: ; preds = %99, %85
%87 = load i32, i32* %12
%88 = icmp slt i32 %87, 5
br i1 %88, label %89, label %102
89: ; preds = %86
%90 = load float, float* %8
%91 = load i32, i32* %11
%92 = sext i32 %91 to i64
%93 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %5, i64 0, i64 %92
%94 = load i32, i32* %12
%95 = sext i32 %94 to i64
%96 = getelementptr inbounds [5 x float], [5 x float]* %93, i64 0, i64 %95
%97 = load float, float* %96
%98 = fdiv float %97, %90
store float %98, float* %96
br label %99
99: ; preds = %89
%100 = load i32, i32* %12
%101 = add nsw i32 %100, 1
store i32 %101, i32* %12
br label %86
102: ; preds = %86
br label %103
103: ; preds = %102
%104 = load i32, i32* %11
%105 = add nsw i32 %104, 1
store i32 %105, i32* %11
br label %82
106: ; preds = %82
%107 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %5, i64 0, i64 0
%108 = getelementptr inbounds [5 x float], [5 x float]* %107, i64 0, i64 1
%109 = load float, float* %108
%110 = load float*, float** %3
%111 = getelementptr inbounds float, float* %110, i64 0
store float %109, float* %111
%112 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %5, i64 0, i64 0
%113 = getelementptr inbounds [5 x float], [5 x float]* %112, i64 0, i64 2
%114 = load float, float* %113
%115 = load float*, float** %3
%116 = getelementptr inbounds float, float* %115, i64 1
store float %114, float* %116
%117 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %5, i64 0, i64 1
%118 = getelementptr inbounds [5 x float], [5 x float]* %117, i64 0, i64 1
%119 = load float, float* %118
%120 = load float*, float** %3
%121 = getelementptr inbounds float, float* %120, i64 2
store float %119, float* %121
%122 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %5, i64 0, i64 1
%123 = getelementptr inbounds [5 x float], [5 x float]* %122, i64 0, i64 2
%124 = load float, float* %123
%125 = load float*, float** %3
%126 = getelementptr inbounds float, float* %125, i64 3
store float %124, float* %126
%127 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %5, i64 0, i64 2
%128 = getelementptr inbounds [5 x float], [5 x float]* %127, i64 0, i64 2
%129 = load float, float* %128
%130 = load float*, float** %3
%131 = getelementptr inbounds float, float* %130, i64 4
store float %129, float* %131
ret void
}

LLVM IR (-O2):
define void @_masks_blur_5x5_coeff(float* nocapture writeonly %0, float %1) {
%3 = alloca [5 x [5 x float]]
%4 = bitcast [5 x [5 x float]]* %3 to i8*
%5 = tail call float @sqrf(float %1)
%6 = fmul float %5, -2.000000e+00
%7 = tail call float @sqrf(float 0x400428F5C0000000)
br label %8
8: ; preds = %2, %14
%9 = phi i64 [ -2, %2 ], [ %15, %14 ]
%10 = phi float [ 0.000000e+00, %2 ], [ %39, %14 ]
%11 = trunc i64 %9 to i32
%12 = sitofp i32 %11 to float
%13 = add nsw i64 %9, 2
br label %17
14: ; preds = %38
%15 = add nsw i64 %9, 1
%16 = icmp eq i64 %15, 3
br i1 %16, label %42, label %8
17: ; preds = %8, %38
%18 = phi i64 [ -2, %8 ], [ %40, %38 ]
%19 = phi float [ %10, %8 ], [ %39, %38 ]
%20 = tail call float @sqrf(float %12)
%21 = trunc i64 %18 to i32
%22 = sitofp i32 %21 to float
%23 = tail call float @sqrf(float %22)
%24 = fadd float %20, %23
%25 = fcmp ugt float %24, %7
br i1 %25, label %35, label %26
26: ; preds = %17
%27 = tail call float @sqrf(float %12)
%28 = tail call float @sqrf(float %22)
%29 = fadd float %27, %28
%30 = fdiv float %29, %6
%31 = tail call float @expf(float %30)
%32 = add nsw i64 %18, 2
%33 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %3, i64 0, i64 %13, i64 %32
store float %31, float* %33
%34 = fadd float %19, %31
br label %38
35: ; preds = %17
%36 = add nsw i64 %18, 2
%37 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %3, i64 0, i64 %13, i64 %36
store float 0.000000e+00, float* %37
br label %38
38: ; preds = %26, %35
%39 = phi float [ %34, %26 ], [ %19, %35 ]
%40 = add nsw i64 %18, 1
%41 = icmp eq i64 %40, 3
br i1 %41, label %14, label %17
42: ; preds = %14
%43 = bitcast [5 x [5 x float]]* %3 to <4 x float>*
%44 = load <4 x float>, <4 x float>* %43
%45 = insertelement <4 x float> poison, float %39, i64 0
%46 = shufflevector <4 x float> %45, <4 x float> poison, <4 x i32> zeroinitializer
%47 = fdiv <4 x float> %44, %46
%48 = bitcast [5 x [5 x float]]* %3 to <4 x float>*
store <4 x float> %47, <4 x float>* %48
%49 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %3, i64 0, i64 0, i64 4
%50 = load float, float* %49
%51 = fdiv float %50, %39
store float %51, float* %49
%52 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %3, i64 0, i64 1, i64 0
%53 = bitcast float* %52 to <4 x float>*
%54 = load <4 x float>, <4 x float>* %53
%55 = insertelement <4 x float> poison, float %39, i64 0
%56 = shufflevector <4 x float> %55, <4 x float> poison, <4 x i32> zeroinitializer
%57 = fdiv <4 x float> %54, %56
%58 = bitcast float* %52 to <4 x float>*
store <4 x float> %57, <4 x float>* %58
%59 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %3, i64 0, i64 1, i64 4
%60 = load float, float* %59
%61 = fdiv float %60, %39
store float %61, float* %59
%62 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %3, i64 0, i64 2, i64 0
%63 = bitcast float* %62 to <4 x float>*
%64 = load <4 x float>, <4 x float>* %63
%65 = insertelement <4 x float> poison, float %39, i64 0
%66 = shufflevector <4 x float> %65, <4 x float> poison, <4 x i32> zeroinitializer
%67 = fdiv <4 x float> %64, %66
%68 = bitcast float* %62 to <4 x float>*
store <4 x float> %67, <4 x float>* %68
%69 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %3, i64 0, i64 2, i64 4
%70 = load float, float* %69
%71 = fdiv float %70, %39
store float %71, float* %69
%72 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %3, i64 0, i64 3, i64 0
%73 = bitcast float* %72 to <4 x float>*
%74 = load <4 x float>, <4 x float>* %73
%75 = insertelement <4 x float> poison, float %39, i64 0
%76 = shufflevector <4 x float> %75, <4 x float> poison, <4 x i32> zeroinitializer
%77 = fdiv <4 x float> %74, %76
%78 = bitcast float* %72 to <4 x float>*
store <4 x float> %77, <4 x float>* %78
%79 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %3, i64 0, i64 3, i64 4
%80 = load float, float* %79
%81 = fdiv float %80, %39
store float %81, float* %79
%82 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %3, i64 0, i64 4, i64 0
%83 = bitcast float* %82 to <4 x float>*
%84 = load <4 x float>, <4 x float>* %83
%85 = insertelement <4 x float> poison, float %39, i64 0
%86 = shufflevector <4 x float> %85, <4 x float> poison, <4 x i32> zeroinitializer
%87 = fdiv <4 x float> %84, %86
%88 = bitcast float* %82 to <4 x float>*
store <4 x float> %87, <4 x float>* %88
%89 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %3, i64 0, i64 4, i64 4
%90 = load float, float* %89
%91 = fdiv float %90, %39
store float %91, float* %89
%92 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %3, i64 0, i64 0, i64 1
%93 = bitcast float* %92 to <2 x float>*
%94 = load <2 x float>, <2 x float>* %93
%95 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %3, i64 0, i64 1, i64 1
%96 = bitcast float* %95 to <2 x float>*
%97 = load <2 x float>, <2 x float>* %96
%98 = shufflevector <2 x float> %94, <2 x float> %97, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%99 = bitcast float* %0 to <4 x float>*
store <4 x float> %98, <4 x float>* %99
%100 = getelementptr inbounds [5 x [5 x float]], [5 x [5 x float]]* %3, i64 0, i64 2, i64 2
%101 = load float, float* %100
%102 = getelementptr inbounds float, float* %0, i64 4
store float %101, float* %102
ret void
}