#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ trap_Cvar_Set(char *, char *);
void UI_NewGame(void) {
  trap_Cvar_Set("g_spScores1", "");
  trap_Cvar_Set("g_spScores2", "");
  trap_Cvar_Set("g_spScores3", "");
  trap_Cvar_Set("g_spScores4", "");
  trap_Cvar_Set("g_spScores5", "");
  trap_Cvar_Set("g_spAwards", "");
  trap_Cvar_Set("g_spVideos", "");
}


x86 assembly (clang, -O0):
<UI_NewGame>:
push   %rbp
mov    %rsp,%rbp
lea    0xee5(%rip),%rdi
lea    0xee9(%rip),%rsi
call   1030 <trap_Cvar_Set@plt>
lea    0xede(%rip),%rdi
lea    0xed6(%rip),%rsi
call   1030 <trap_Cvar_Set@plt>
lea    0xed7(%rip),%rdi
lea    0xec3(%rip),%rsi
call   1030 <trap_Cvar_Set@plt>
lea    0xed0(%rip),%rdi
lea    0xeb0(%rip),%rsi
call   1030 <trap_Cvar_Set@plt>
lea    0xec9(%rip),%rdi
lea    0xe9d(%rip),%rsi
call   1030 <trap_Cvar_Set@plt>
lea    0xec2(%rip),%rdi
lea    0xe8a(%rip),%rsi
call   1030 <trap_Cvar_Set@plt>
lea    0xeba(%rip),%rdi
lea    0xe77(%rip),%rsi
call   1030 <trap_Cvar_Set@plt>
pop    %rbp
ret

x86 assembly (clang, -O2):
<UI_NewGame>:
push   %rbx
lea    0xee8(%rip),%rdi
lea    0xeec(%rip),%rbx
mov    %rbx,%rsi
call   1030 <trap_Cvar_Set@plt>
lea    0xede(%rip),%rdi
mov    %rbx,%rsi
call   1030 <trap_Cvar_Set@plt>
lea    0xedb(%rip),%rdi
mov    %rbx,%rsi
call   1030 <trap_Cvar_Set@plt>
lea    0xed8(%rip),%rdi
mov    %rbx,%rsi
call   1030 <trap_Cvar_Set@plt>
lea    0xed5(%rip),%rdi
mov    %rbx,%rsi
call   1030 <trap_Cvar_Set@plt>
lea    0xed2(%rip),%rdi
mov    %rbx,%rsi
call   1030 <trap_Cvar_Set@plt>
lea    0xece(%rip),%rdi
mov    %rbx,%rsi
pop    %rbx
jmp    1030 <trap_Cvar_Set@plt>

LLVM IR (-O0):
@.str = [12 x i8] c"g_spScores1\00"
@.str.1 = [1 x i8] zeroinitializer
@.str.2 = [12 x i8] c"g_spScores2\00"
@.str.3 = [12 x i8] c"g_spScores3\00"
@.str.4 = [12 x i8] c"g_spScores4\00"
@.str.5 = [12 x i8] c"g_spScores5\00"
@.str.6 = [11 x i8] c"g_spAwards\00"
@.str.7 = [11 x i8] c"g_spVideos\00"
define void @UI_NewGame() {
%1 = call i32 @trap_Cvar_Set(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str, i64 0, i64 0), i8* getelementptr inbounds ([1 x i8], [1 x i8]* @.str.1, i64 0, i64 0))
%2 = call i32 @trap_Cvar_Set(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.2, i64 0, i64 0), i8* getelementptr inbounds ([1 x i8], [1 x i8]* @.str.1, i64 0, i64 0))
%3 = call i32 @trap_Cvar_Set(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.3, i64 0, i64 0), i8* getelementptr inbounds ([1 x i8], [1 x i8]* @.str.1, i64 0, i64 0))
%4 = call i32 @trap_Cvar_Set(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.4, i64 0, i64 0), i8* getelementptr inbounds ([1 x i8], [1 x i8]* @.str.1, i64 0, i64 0))
%5 = call i32 @trap_Cvar_Set(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.5, i64 0, i64 0), i8* getelementptr inbounds ([1 x i8], [1 x i8]* @.str.1, i64 0, i64 0))
%6 = call i32 @trap_Cvar_Set(i8* getelementptr inbounds ([11 x i8], [11 x i8]* @.str.6, i64 0, i64 0), i8* getelementptr inbounds ([1 x i8], [1 x i8]* @.str.1, i64 0, i64 0))
%7 = call i32 @trap_Cvar_Set(i8* getelementptr inbounds ([11 x i8], [11 x i8]* @.str.7, i64 0, i64 0), i8* getelementptr inbounds ([1 x i8], [1 x i8]* @.str.1, i64 0, i64 0))
ret void
}

LLVM IR (-O2):
@.str = [12 x i8] c"g_spScores1\00"
@.str.1 = [1 x i8] zeroinitializer
@.str.2 = [12 x i8] c"g_spScores2\00"
@.str.3 = [12 x i8] c"g_spScores3\00"
@.str.4 = [12 x i8] c"g_spScores4\00"
@.str.5 = [12 x i8] c"g_spScores5\00"
@.str.6 = [11 x i8] c"g_spAwards\00"
@.str.7 = [11 x i8] c"g_spVideos\00"
define void @UI_NewGame() {
%1 = tail call i32 @trap_Cvar_Set(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str, i64 0, i64 0), i8* getelementptr inbounds ([1 x i8], [1 x i8]* @.str.1, i64 0, i64 0))
%2 = tail call i32 @trap_Cvar_Set(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.2, i64 0, i64 0), i8* getelementptr inbounds ([1 x i8], [1 x i8]* @.str.1, i64 0, i64 0))
%3 = tail call i32 @trap_Cvar_Set(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.3, i64 0, i64 0), i8* getelementptr inbounds ([1 x i8], [1 x i8]* @.str.1, i64 0, i64 0))
%4 = tail call i32 @trap_Cvar_Set(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.4, i64 0, i64 0), i8* getelementptr inbounds ([1 x i8], [1 x i8]* @.str.1, i64 0, i64 0))
%5 = tail call i32 @trap_Cvar_Set(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.5, i64 0, i64 0), i8* getelementptr inbounds ([1 x i8], [1 x i8]* @.str.1, i64 0, i64 0))
%6 = tail call i32 @trap_Cvar_Set(i8* getelementptr inbounds ([11 x i8], [11 x i8]* @.str.6, i64 0, i64 0), i8* getelementptr inbounds ([1 x i8], [1 x i8]* @.str.1, i64 0, i64 0))
%7 = tail call i32 @trap_Cvar_Set(i8* getelementptr inbounds ([11 x i8], [11 x i8]* @.str.7, i64 0, i64 0), i8* getelementptr inbounds ([1 x i8], [1 x i8]* @.str.1, i64 0, i64 0))
ret void
}