#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */
struct sockaddr_un {
  int /*<<< orphan*/ sun_path;
  int /*<<< orphan*/ sun_family;
};
struct sockaddr {
  int dummy;
};
typedef int /*<<< orphan*/ addr;

/* Variables and functions */
int /*<<< orphan*/ AF_UNIX;
int /*<<< orphan*/ SOCK_STREAM;
int /*<<< orphan*/ close(int);
int connect(int, struct sockaddr *, int);
int /*<<< orphan*/ memset(struct sockaddr_un *, int /*<<< orphan*/, int);
int socket(int /*<<< orphan*/, int /*<<< orphan*/, int /*<<< orphan*/);
int /*<<< orphan*/ strncpy(int /*<<< orphan*/, char const *, int);
int ux_socket_connect(const char *name) {
  int fd;
  struct sockaddr_un addr;
  memset(&addr, 0, sizeof(addr));
  addr.sun_family = AF_UNIX;
  strncpy(addr.sun_path, name, sizeof(addr.sun_path));
  fd = socket(AF_UNIX, SOCK_STREAM, 0);
  if (fd == -1) {
    return -1;
  }
  if (connect(fd, (struct sockaddr *)&addr, sizeof(addr)) == -1) {
    close(fd);
    return -1;
  }
  return fd;
}


x86 assembly (clang, -O0):
<ux_socket_connect>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
mov    %rdi,-0x10(%rbp)
lea    -0x20(%rbp),%rdi
xor    %esi,%esi
mov    $0x8,%edx
call   1040 <memset@plt>
mov    0x2e75(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x1c(%rbp)
mov    -0x20(%rbp),%edi
mov    -0x10(%rbp),%rsi
mov    $0x4,%edx
call   1030 <strncpy@plt>
mov    0x2e58(%rip),%rax
mov    (%rax),%edi
mov    0x2e3f(%rip),%rax
mov    (%rax),%esi
xor    %edx,%edx
call   1070 <socket@plt>
mov    %eax,-0x14(%rbp)
cmpl   $0xffffffff,-0x14(%rbp)
jne    11bb <ux_socket_connect+0x6b>
movl   $0xffffffff,-0x4(%rbp)
jmp    11ef <ux_socket_connect+0x9f>
mov    -0x14(%rbp),%edi
lea    -0x20(%rbp),%rsi
mov    $0x8,%edx
call   1060 <connect@plt>
cmp    $0xffffffff,%eax
jne    11e9 <ux_socket_connect+0x99>
mov    -0x14(%rbp),%edi
call   1050 <close@plt>
movl   $0xffffffff,-0x4(%rbp)
jmp    11ef <ux_socket_connect+0x9f>
mov    -0x14(%rbp),%eax
mov    %eax,-0x4(%rbp)
mov    -0x4(%rbp),%eax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<ux_socket_connect>:
push   %rbp
push   %rbx
push   %rax
mov    %rdi,%rbx
mov    %rsp,%rdi
xor    %esi,%esi
mov    $0x8,%edx
call   1040 <memset@plt>
mov    0x2e7c(%rip),%rbp
mov    0x0(%rbp),%eax
mov    %eax,0x4(%rsp)
mov    (%rsp),%edi
mov    %rbx,%rsi
mov    $0x4,%edx
call   1030 <strncpy@plt>
mov    0x0(%rbp),%edi
mov    0x2e4b(%rip),%rax
mov    (%rax),%esi
xor    %edx,%edx
call   1070 <socket@plt>
mov    $0xffffffff,%ebx
cmp    $0xffffffff,%eax
je     11c1 <ux_socket_connect+0x71>
mov    %eax,%ebp
mov    %rsp,%rsi
mov    %eax,%edi
mov    $0x8,%edx
call   1060 <connect@plt>
cmp    $0xffffffff,%eax
je     11ba <ux_socket_connect+0x6a>
mov    %ebp,%ebx
jmp    11c1 <ux_socket_connect+0x71>
mov    %ebp,%edi
call   1050 <close@plt>
mov    %ebx,%eax
add    $0x8,%rsp
pop    %rbx
pop    %rbp
ret

LLVM IR (-O0):
%struct.sockaddr_un = type { i32, i32 }
%struct.sockaddr = type { i32 }
@AF_UNIX = global i32 0
@SOCK_STREAM = global i32 0
define i32 @ux_socket_connect(i8* %0) {
%2 = alloca i32
%3 = alloca i8*
%4 = alloca i32
%5 = alloca %struct.sockaddr_un
store i8* %0, i8** %3
%6 = call i32 @memset(%struct.sockaddr_un* %5, i32 0, i32 8)
%7 = load i32, i32* @AF_UNIX
%8 = getelementptr inbounds %struct.sockaddr_un, %struct.sockaddr_un* %5, i32 0, i32 1
store i32 %7, i32* %8
%9 = getelementptr inbounds %struct.sockaddr_un, %struct.sockaddr_un* %5, i32 0, i32 0
%10 = load i32, i32* %9
%11 = load i8*, i8** %3
%12 = call i32 @strncpy(i32 %10, i8* %11, i32 4)
%13 = load i32, i32* @AF_UNIX
%14 = load i32, i32* @SOCK_STREAM
%15 = call i32 @socket(i32 %13, i32 %14, i32 0)
store i32 %15, i32* %4
%16 = load i32, i32* %4
%17 = icmp eq i32 %16, -1
br i1 %17, label %18, label %19
18: ; preds = %1
store i32 -1, i32* %2
br label %29
19: ; preds = %1
%20 = load i32, i32* %4
%21 = bitcast %struct.sockaddr_un* %5 to %struct.sockaddr*
%22 = call i32 @connect(i32 %20, %struct.sockaddr* %21, i32 8)
%23 = icmp eq i32 %22, -1
br i1 %23, label %24, label %27
24: ; preds = %19
%25 = load i32, i32* %4
%26 = call i32 @close(i32 %25)
store i32 -1, i32* %2
br label %29
27: ; preds = %19
%28 = load i32, i32* %4
store i32 %28, i32* %2
br label %29
29: ; preds = %27, %24, %18
%30 = load i32, i32* %2
ret i32 %30
}

LLVM IR (-O2):
%struct.sockaddr_un = type { i32, i32 }
%struct.sockaddr = type { i32 }
@AF_UNIX = global i32 0
@SOCK_STREAM = global i32 0
define i32 @ux_socket_connect(i8* %0) {
%2 = alloca %struct.sockaddr_un
%3 = bitcast %struct.sockaddr_un* %2 to i8*
%4 = call i32 @memset(%struct.sockaddr_un* %2, i32 0, i32 8)
%5 = load i32, i32* @AF_UNIX
%6 = getelementptr inbounds %struct.sockaddr_un, %struct.sockaddr_un* %2, i64 0, i32 1
store i32 %5, i32* %6
%7 = getelementptr inbounds %struct.sockaddr_un, %struct.sockaddr_un* %2, i64 0, i32 0
%8 = load i32, i32* %7
%9 = call i32 @strncpy(i32 %8, i8* %0, i32 4)
%10 = load i32, i32* @AF_UNIX
%11 = load i32, i32* @SOCK_STREAM
%12 = call i32 @socket(i32 %10, i32 %11, i32 0)
%13 = icmp eq i32 %12, -1
br i1 %13, label %20, label %14
14: ; preds = %1
%15 = bitcast %struct.sockaddr_un* %2 to %struct.sockaddr*
%16 = call i32 @connect(i32 %12, %struct.sockaddr* %15, i32 8)
%17 = icmp eq i32 %16, -1
br i1 %17, label %18, label %20
18: ; preds = %14
%19 = call i32 @close(i32 %12)
br label %20
20: ; preds = %14, %1, %18
%21 = phi i32 [ -1, %18 ], [ -1, %1 ], [ %12, %14 ]
ret i32 %21
}