#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, int);
int /*<<< orphan*/ scanf(char *, int *, int *, int *);
int main() {
  int counter, step, amount;
  scanf("%d %d %d", &counter, &step, &amount);
  for (int i = 1; i < amount; i++) {
    printf("%d ", counter);
    counter += step;
  }
  printf("%d\n", counter);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
movl   $0x0,-0x4(%rbp)
lea    0xeca(%rip),%rdi
lea    -0x8(%rbp),%rsi
lea    -0xc(%rbp),%rdx
lea    -0x10(%rbp),%rcx
call   1040 <scanf@plt>
movl   $0x1,-0x14(%rbp)
mov    -0x14(%rbp),%eax
cmp    -0x10(%rbp),%eax
jge    1180 <main+0x60>
mov    -0x8(%rbp),%esi
lea    0xea5(%rip),%rdi
call   1030 <printf@plt>
mov    -0xc(%rbp),%eax
add    -0x8(%rbp),%eax
mov    %eax,-0x8(%rbp)
mov    -0x14(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x14(%rbp)
jmp    114e <main+0x2e>
mov    -0x8(%rbp),%esi
lea    0xe83(%rip),%rdi
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbp
push   %rbx
sub    $0x18,%rsp
lea    0xed3(%rip),%rdi
lea    0xc(%rsp),%rsi
lea    0x14(%rsp),%rdx
lea    0x10(%rsp),%rcx
call   1040 <scanf@plt>
cmpl   $0x2,0x10(%rsp)
mov    0xc(%rsp),%esi
jl     117d <main+0x5d>
mov    $0x1,%ebp
lea    0xeb1(%rip),%rbx
nopl   0x0(%rax,%rax,1)
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0xc(%rsp),%esi
add    0x14(%rsp),%esi
mov    %esi,0xc(%rsp)
add    $0x1,%ebp
cmp    0x10(%rsp),%ebp
jl     1160 <main+0x40>
lea    0xe89(%rip),%rdi
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x18,%rsp
pop    %rbx
pop    %rbp
ret

LLVM IR (-O0):
@.str = [9 x i8] c"%d %d %d\00"
@.str.1 = [4 x i8] c"%d \00"
@.str.2 = [4 x i8] c"%d\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
%4 = alloca i32
%5 = alloca i32
store i32 0, i32* %1
%6 = call i32 @scanf(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str, i64 0, i64 0), i32* %2, i32* %3, i32* %4)
store i32 1, i32* %5
br label %7
7: ; preds = %17, %0
%8 = load i32, i32* %5
%9 = load i32, i32* %4
%10 = icmp slt i32 %8, %9
br i1 %10, label %11, label %20
11: ; preds = %7
%12 = load i32, i32* %2
%13 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %12)
%14 = load i32, i32* %3
%15 = load i32, i32* %2
%16 = add nsw i32 %15, %14
store i32 %16, i32* %2
br label %17
17: ; preds = %11
%18 = load i32, i32* %5
%19 = add nsw i32 %18, 1
store i32 %19, i32* %5
br label %7
20: ; preds = %7
%21 = load i32, i32* %2
%22 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.2, i64 0, i64 0), i32 %21)
ret i32 0
}

LLVM IR (-O2):
@.str = [9 x i8] c"%d %d %d\00"
@.str.1 = [4 x i8] c"%d \00"
@.str.2 = [4 x i8] c"%d\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
%4 = bitcast i32* %1 to i8*
%5 = bitcast i32* %2 to i8*
%6 = bitcast i32* %3 to i8*
%7 = call i32 @scanf(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str, i64 0, i64 0), i32* %1, i32* %2, i32* %3)
%8 = load i32, i32* %3
%9 = icmp sgt i32 %8, 1
%10 = load i32, i32* %1
br i1 %9, label %14, label %11
11: ; preds = %14, %0
%12 = phi i32 [ %10, %0 ], [ %20, %14 ]
%13 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.2, i64 0, i64 0), i32 %12)
ret i32 0
14: ; preds = %0, %14
%15 = phi i32 [ %20, %14 ], [ %10, %0 ]
%16 = phi i32 [ %21, %14 ], [ 1, %0 ]
%17 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %15)
%18 = load i32, i32* %2
%19 = load i32, i32* %1
%20 = add nsw i32 %19, %18
store i32 %20, i32* %1
%21 = add nuw nsw i32 %16, 1
%22 = load i32, i32* %3
%23 = icmp slt i32 %21, %22
br i1 %23, label %14, label %11
}