#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float cos(float);
float sin(float);
void floats_xytcov_mul(const float xyta[3], const float Ca[9],
                       const float xytb[3], const float Cb[9], float xytr[3],
                       float Cr[9]) {
  float xa = xyta[0], ya = xyta[1], ta = xyta[2];
  float xb = xytb[0], yb = xytb[1];
  float sa = sin(ta), ca = cos(ta);
  float P11 = Ca[0], P12 = Ca[1], P13 = Ca[2];
  float P22 = Ca[4], P23 = Ca[5];
  float P33 = Ca[8];
  float Q11 = Cb[0], Q12 = Cb[1], Q13 = Cb[2];
  float Q22 = Cb[4], Q23 = Cb[5];
  float Q33 = Cb[8];
  float JA13 = -sa * xb - ca * yb;
  float JA23 = ca * xb - sa * yb;
  float JB11 = ca;
  float JB12 = -sa;
  float JB21 = sa;
  float JB22 = ca;
  Cr[0] = P33 * JA13 * JA13 + 2 * P13 * JA13 + Q11 * JB11 * JB11 +
          2 * Q12 * JB11 * JB12 + Q22 * JB12 * JB12 + P11;
  Cr[1] = P12 + JA23 * (P13 + JA13 * P33) + JA13 * P23 +
          JB21 * (JB11 * Q11 + JB12 * Q12) + JB22 * (JB11 * Q12 + JB12 * Q22);
  Cr[2] = P13 + JA13 * P33 + JB11 * Q13 + JB12 * Q23;
  Cr[3] = Cr[1];
  Cr[4] = P33 * JA23 * JA23 + 2 * P23 * JA23 + Q11 * JB21 * JB21 +
          2 * Q12 * JB21 * JB22 + Q22 * JB22 * JB22 + P22;
  Cr[5] = P23 + JA23 * P33 + JB21 * Q13 + JB22 * Q23;
  Cr[6] = Cr[2];
  Cr[7] = Cr[5];
  Cr[8] = P33 + Q33;
  xytr[0] = ca * xb - sa * yb + xa;
  xytr[1] = sa * xb + ca * yb + ya;
  xytr[2] = xyta[2] + xytb[2];
}


x86 assembly (clang, -O0):
<floats_xytcov_mul>:
push   %rbp
mov    %rsp,%rbp
sub    $0xa0,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %rdx,-0x18(%rbp)
mov    %rcx,-0x20(%rbp)
mov    %r8,-0x28(%rbp)
mov    %r9,-0x30(%rbp)
mov    -0x8(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x8(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
mov    -0x8(%rbp),%rax
movss  0x8(%rax),%xmm0
movss  %xmm0,-0x3c(%rbp)
mov    -0x18(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x40(%rbp)
mov    -0x18(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x3c(%rbp),%xmm0
call   1030 <sin@plt>
movss  %xmm0,-0x48(%rbp)
movss  -0x3c(%rbp),%xmm0
call   1040 <cos@plt>
movss  %xmm0,-0x4c(%rbp)
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x50(%rbp)
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x54(%rbp)
mov    -0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
movss  %xmm0,-0x58(%rbp)
mov    -0x10(%rbp),%rax
movss  0x10(%rax),%xmm0
movss  %xmm0,-0x5c(%rbp)
mov    -0x10(%rbp),%rax
movss  0x14(%rax),%xmm0
movss  %xmm0,-0x60(%rbp)
mov    -0x10(%rbp),%rax
movss  0x20(%rax),%xmm0
movss  %xmm0,-0x64(%rbp)
mov    -0x20(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x68(%rbp)
mov    -0x20(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x6c(%rbp)
mov    -0x20(%rbp),%rax
movss  0x8(%rax),%xmm0
movss  %xmm0,-0x70(%rbp)
mov    -0x20(%rbp),%rax
movss  0x10(%rax),%xmm0
movss  %xmm0,-0x74(%rbp)
mov    -0x20(%rbp),%rax
movss  0x14(%rax),%xmm0
movss  %xmm0,-0x78(%rbp)
mov    -0x20(%rbp),%rax
movss  0x20(%rax),%xmm0
movss  %xmm0,-0x7c(%rbp)
movss  -0x48(%rbp),%xmm0
movd   %xmm0,%eax
xor    $0x80000000,%eax
movd   %eax,%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  -0x44(%rbp),%xmm1
movd   %xmm1,%eax
xor    $0x80000000,%eax
movd   %eax,%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x80(%rbp)
movss  -0x4c(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x48(%rbp),%xmm1
mulss  -0x44(%rbp),%xmm1
movd   %xmm1,%eax
xor    $0x80000000,%eax
movd   %eax,%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x84(%rbp)
ff
movss  -0x4c(%rbp),%xmm0
movss  %xmm0,-0x88(%rbp)
ff
movss  -0x48(%rbp),%xmm0
movd   %xmm0,%eax
xor    $0x80000000,%eax
movd   %eax,%xmm0
movss  %xmm0,-0x8c(%rbp)
ff
movss  -0x48(%rbp),%xmm0
movss  %xmm0,-0x90(%rbp)
ff
movss  -0x4c(%rbp),%xmm0
movss  %xmm0,-0x94(%rbp)
ff
movss  -0x64(%rbp),%xmm1
mulss  -0x80(%rbp),%xmm1
movss  -0x80(%rbp),%xmm2
movss  0xcf1(%rip),%xmm0
mulss  -0x58(%rbp),%xmm0
mulss  -0x80(%rbp),%xmm0
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0x68(%rbp),%xmm0
mulss  -0x88(%rbp),%xmm0
ff
movss  -0x88(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0xcba(%rip),%xmm1
mulss  -0x6c(%rbp),%xmm1
mulss  -0x88(%rbp),%xmm1
ff
movss  -0x8c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0x74(%rbp),%xmm0
mulss  -0x8c(%rbp),%xmm0
ff
movss  -0x8c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
addss  -0x50(%rbp),%xmm0
mov    -0x30(%rbp),%rax
movss  %xmm0,(%rax)
movss  -0x54(%rbp),%xmm0
movss  -0x84(%rbp),%xmm1
ff
movss  -0x58(%rbp),%xmm3
movss  -0x80(%rbp),%xmm2
movss  -0x64(%rbp),%xmm4
mulss  %xmm4,%xmm2
addss  %xmm3,%xmm2
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0x80(%rbp),%xmm0
movss  -0x60(%rbp),%xmm2
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x90(%rbp),%xmm1
ff
movss  -0x88(%rbp),%xmm2
ff
movss  -0x68(%rbp),%xmm4
movss  -0x8c(%rbp),%xmm3
ff
mulss  -0x6c(%rbp),%xmm3
mulss  %xmm4,%xmm2
addss  %xmm3,%xmm2
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0x94(%rbp),%xmm0
ff
movss  -0x88(%rbp),%xmm2
ff
movss  -0x6c(%rbp),%xmm4
movss  -0x8c(%rbp),%xmm3
ff
mulss  -0x74(%rbp),%xmm3
mulss  %xmm4,%xmm2
addss  %xmm3,%xmm2
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movss  %xmm0,0x4(%rax)
movss  -0x58(%rbp),%xmm1
movss  -0x80(%rbp),%xmm0
movss  -0x64(%rbp),%xmm2
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x88(%rbp),%xmm1
ff
movss  -0x70(%rbp),%xmm2
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0x8c(%rbp),%xmm0
ff
movss  -0x78(%rbp),%xmm2
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movss  %xmm0,0x8(%rax)
mov    -0x30(%rbp),%rax
movss  0x4(%rax),%xmm0
mov    -0x30(%rbp),%rax
movss  %xmm0,0xc(%rax)
movss  -0x64(%rbp),%xmm1
mulss  -0x84(%rbp),%xmm1
ff
movss  -0x84(%rbp),%xmm2
ff
movss  0xb4f(%rip),%xmm0
mulss  -0x60(%rbp),%xmm0
mulss  -0x84(%rbp),%xmm0
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0x68(%rbp),%xmm0
mulss  -0x90(%rbp),%xmm0
ff
movss  -0x90(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0xb15(%rip),%xmm1
mulss  -0x6c(%rbp),%xmm1
mulss  -0x90(%rbp),%xmm1
ff
movss  -0x94(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0x74(%rbp),%xmm0
mulss  -0x94(%rbp),%xmm0
ff
movss  -0x94(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
addss  -0x5c(%rbp),%xmm0
mov    -0x30(%rbp),%rax
movss  %xmm0,0x10(%rax)
movss  -0x60(%rbp),%xmm1
movss  -0x84(%rbp),%xmm0
ff
movss  -0x64(%rbp),%xmm2
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x90(%rbp),%xmm1
ff
movss  -0x70(%rbp),%xmm2
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0x94(%rbp),%xmm0
ff
movss  -0x78(%rbp),%xmm2
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    -0x30(%rbp),%rax
movss  %xmm0,0x14(%rax)
mov    -0x30(%rbp),%rax
movss  0x8(%rax),%xmm0
mov    -0x30(%rbp),%rax
movss  %xmm0,0x18(%rax)
mov    -0x30(%rbp),%rax
movss  0x14(%rax),%xmm0
mov    -0x30(%rbp),%rax
movss  %xmm0,0x1c(%rax)
movss  -0x64(%rbp),%xmm0
addss  -0x7c(%rbp),%xmm0
mov    -0x30(%rbp),%rax
movss  %xmm0,0x20(%rax)
movss  -0x4c(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x48(%rbp),%xmm1
mulss  -0x44(%rbp),%xmm1
movd   %xmm1,%eax
xor    $0x80000000,%eax
movd   %eax,%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
addss  -0x34(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,(%rax)
movss  -0x48(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
addss  -0x38(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,0x4(%rax)
mov    -0x8(%rbp),%rax
movss  0x8(%rax),%xmm0
mov    -0x18(%rbp),%rax
addss  0x8(%rax),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,0x8(%rax)
add    $0xa0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<floats_xytcov_mul>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
sub    $0x38,%rsp
mov    %r9,%rbx
mov    %r8,%r14
mov    %rcx,%r13
mov    %rdx,%r15
mov    %rsi,%rbp
mov    %rdi,%r12
movss  (%rdi),%xmm0
movss  %xmm0,0x18(%rsp)
movss  0x4(%rdi),%xmm0
movss  %xmm0,0x1c(%rsp)
movss  0x8(%rdi),%xmm1
movss  %xmm1,0xc(%rsp)
movss  (%rdx),%xmm0
movss  %xmm0,0x10(%rsp)
movss  0x4(%rdx),%xmm0
movss  %xmm0,0x14(%rsp)
movaps %xmm1,%xmm0
call   1030 <sin@plt>
movaps %xmm0,0x20(%rsp)
movss  0xc(%rsp),%xmm0
call   1040 <cos@plt>
movss  0x8(%rbp),%xmm1
movss  0x20(%rbp),%xmm9
movss  0x0(%r13),%xmm12
movss  0x4(%r13),%xmm10
movaps 0xe54(%rip),%xmm13
movaps 0x20(%rsp),%xmm8
xorps  %xmm8,%xmm13
movss  0x14(%rsp),%xmm4
movaps %xmm4,%xmm3
mulss  %xmm0,%xmm3
movss  %xmm3,0xc(%rsp)
movaps %xmm13,%xmm15
movss  0x10(%rsp),%xmm2
mulss  %xmm2,%xmm15
subss  %xmm3,%xmm15
mulss  %xmm8,%xmm4
movaps %xmm0,%xmm14
mulss  %xmm2,%xmm14
subss  %xmm4,%xmm14
movaps %xmm15,%xmm11
mulss  %xmm9,%xmm11
movaps %xmm11,%xmm2
addss  %xmm1,%xmm11
addss  %xmm1,%xmm1
mulss  %xmm15,%xmm1
mulss  %xmm15,%xmm2
addss  %xmm1,%xmm2
movaps %xmm0,%xmm7
mulss  %xmm12,%xmm7
movaps %xmm7,%xmm1
mulss  %xmm0,%xmm1
addss  %xmm2,%xmm1
movaps %xmm10,%xmm5
addss  %xmm10,%xmm5
movaps %xmm0,%xmm2
mulss  %xmm5,%xmm2
mulss  %xmm8,%xmm2
subss  %xmm2,%xmm1
movss  0x10(%r13),%xmm3
mulss  %xmm3,%xmm13
movaps %xmm0,%xmm2
mulss  %xmm10,%xmm2
addss  %xmm13,%xmm2
mulss  %xmm8,%xmm13
subss  %xmm13,%xmm1
movaps %xmm14,%xmm6
mulss  %xmm9,%xmm6
movss  0x14(%rbp),%xmm13
mulss  %xmm13,%xmm15
movaps %xmm6,%xmm4
addss  %xmm13,%xmm6
addss  %xmm13,%xmm13
mulss  %xmm14,%xmm13
mulss  %xmm14,%xmm4
addss  %xmm13,%xmm4
mulss  %xmm8,%xmm12
mulss  %xmm8,%xmm12
addss  %xmm4,%xmm12
mulss  %xmm8,%xmm5
mulss  %xmm0,%xmm5
addss  %xmm12,%xmm5
addss  0x0(%rbp),%xmm1
mulss  %xmm0,%xmm3
mulss  %xmm0,%xmm3
addss  %xmm5,%xmm3
movaps %xmm14,%xmm4
mulss  %xmm11,%xmm4
addss  0x4(%rbp),%xmm4
addss  0x10(%rbp),%xmm3
addss  0x20(%r13),%xmm9
movss  0x8(%r13),%xmm5
movss  0x14(%r13),%xmm12
movss  %xmm1,(%rbx)
addss  %xmm4,%xmm15
mulss  %xmm8,%xmm10
subss  %xmm10,%xmm7
mulss  %xmm8,%xmm7
addss  %xmm15,%xmm7
mulss  %xmm0,%xmm2
addss  %xmm7,%xmm2
movaps %xmm0,%xmm1
mulss  %xmm5,%xmm1
addss  %xmm11,%xmm1
movaps %xmm8,%xmm4
mulss  %xmm12,%xmm4
subss  %xmm4,%xmm1
movss  %xmm2,0x4(%rbx)
movss  %xmm1,0x8(%rbx)
movss  %xmm2,0xc(%rbx)
movss  %xmm3,0x10(%rbx)
mulss  %xmm8,%xmm5
addss  %xmm6,%xmm5
mulss  %xmm12,%xmm0
addss  %xmm5,%xmm0
movss  %xmm0,0x14(%rbx)
movss  %xmm1,0x18(%rbx)
movss  %xmm0,0x1c(%rbx)
movss  %xmm9,0x20(%rbx)
addss  0x18(%rsp),%xmm14
movss  %xmm14,(%r14)
mulss  0x10(%rsp),%xmm8
addss  0xc(%rsp),%xmm8
addss  0x1c(%rsp),%xmm8
movss  %xmm8,0x4(%r14)
movss  0x8(%r12),%xmm0
addss  0x8(%r15),%xmm0
movss  %xmm0,0x8(%r14)
add    $0x38,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
define void @floats_xytcov_mul(float* %0, float* %1, float* %2, float* %3, float* %4, float* %5) {
%7 = alloca float*
%8 = alloca float*
%9 = alloca float*
%10 = alloca float*
%11 = alloca float*
%12 = alloca float*
%13 = alloca float
%14 = alloca float
%15 = alloca float
%16 = alloca float
%17 = alloca float
%18 = alloca float
%19 = alloca float
%20 = alloca float
%21 = alloca float
%22 = alloca float
%23 = alloca float
%24 = alloca float
%25 = alloca float
%26 = alloca float
%27 = alloca float
%28 = alloca float
%29 = alloca float
%30 = alloca float
%31 = alloca float
%32 = alloca float
%33 = alloca float
%34 = alloca float
%35 = alloca float
%36 = alloca float
%37 = alloca float
store float* %0, float** %7
store float* %1, float** %8
store float* %2, float** %9
store float* %3, float** %10
store float* %4, float** %11
store float* %5, float** %12
%38 = load float*, float** %7
%39 = getelementptr inbounds float, float* %38, i64 0
%40 = load float, float* %39
store float %40, float* %13
%41 = load float*, float** %7
%42 = getelementptr inbounds float, float* %41, i64 1
%43 = load float, float* %42
store float %43, float* %14
%44 = load float*, float** %7
%45 = getelementptr inbounds float, float* %44, i64 2
%46 = load float, float* %45
store float %46, float* %15
%47 = load float*, float** %9
%48 = getelementptr inbounds float, float* %47, i64 0
%49 = load float, float* %48
store float %49, float* %16
%50 = load float*, float** %9
%51 = getelementptr inbounds float, float* %50, i64 1
%52 = load float, float* %51
store float %52, float* %17
%53 = load float, float* %15
%54 = call float @sin(float %53)
store float %54, float* %18
%55 = load float, float* %15
%56 = call float @cos(float %55)
store float %56, float* %19
%57 = load float*, float** %8
%58 = getelementptr inbounds float, float* %57, i64 0
%59 = load float, float* %58
store float %59, float* %20
%60 = load float*, float** %8
%61 = getelementptr inbounds float, float* %60, i64 1
%62 = load float, float* %61
store float %62, float* %21
%63 = load float*, float** %8
%64 = getelementptr inbounds float, float* %63, i64 2
%65 = load float, float* %64
store float %65, float* %22
%66 = load float*, float** %8
%67 = getelementptr inbounds float, float* %66, i64 4
%68 = load float, float* %67
store float %68, float* %23
%69 = load float*, float** %8
%70 = getelementptr inbounds float, float* %69, i64 5
%71 = load float, float* %70
store float %71, float* %24
%72 = load float*, float** %8
%73 = getelementptr inbounds float, float* %72, i64 8
%74 = load float, float* %73
store float %74, float* %25
%75 = load float*, float** %10
%76 = getelementptr inbounds float, float* %75, i64 0
%77 = load float, float* %76
store float %77, float* %26
%78 = load float*, float** %10
%79 = getelementptr inbounds float, float* %78, i64 1
%80 = load float, float* %79
store float %80, float* %27
%81 = load float*, float** %10
%82 = getelementptr inbounds float, float* %81, i64 2
%83 = load float, float* %82
store float %83, float* %28
%84 = load float*, float** %10
%85 = getelementptr inbounds float, float* %84, i64 4
%86 = load float, float* %85
store float %86, float* %29
%87 = load float*, float** %10
%88 = getelementptr inbounds float, float* %87, i64 5
%89 = load float, float* %88
store float %89, float* %30
%90 = load float*, float** %10
%91 = getelementptr inbounds float, float* %90, i64 8
%92 = load float, float* %91
store float %92, float* %31
%93 = load float, float* %18
%94 = fneg float %93
%95 = load float, float* %16
%96 = load float, float* %19
%97 = load float, float* %17
%98 = fmul float %96, %97
%99 = fneg float %98
%100 = call float @llvm.fmuladd.f32(float %94, float %95, float %99)
store float %100, float* %32
%101 = load float, float* %19
%102 = load float, float* %16
%103 = load float, float* %18
%104 = load float, float* %17
%105 = fmul float %103, %104
%106 = fneg float %105
%107 = call float @llvm.fmuladd.f32(float %101, float %102, float %106)
store float %107, float* %33
%108 = load float, float* %19
store float %108, float* %34
%109 = load float, float* %18
%110 = fneg float %109
store float %110, float* %35
%111 = load float, float* %18
store float %111, float* %36
%112 = load float, float* %19
store float %112, float* %37
%113 = load float, float* %25
%114 = load float, float* %32
%115 = fmul float %113, %114
%116 = load float, float* %32
%117 = load float, float* %22
%118 = fmul float 2.000000e+00, %117
%119 = load float, float* %32
%120 = fmul float %118, %119
%121 = call float @llvm.fmuladd.f32(float %115, float %116, float %120)
%122 = load float, float* %26
%123 = load float, float* %34
%124 = fmul float %122, %123
%125 = load float, float* %34
%126 = call float @llvm.fmuladd.f32(float %124, float %125, float %121)
%127 = load float, float* %27
%128 = fmul float 2.000000e+00, %127
%129 = load float, float* %34
%130 = fmul float %128, %129
%131 = load float, float* %35
%132 = call float @llvm.fmuladd.f32(float %130, float %131, float %126)
%133 = load float, float* %29
%134 = load float, float* %35
%135 = fmul float %133, %134
%136 = load float, float* %35
%137 = call float @llvm.fmuladd.f32(float %135, float %136, float %132)
%138 = load float, float* %20
%139 = fadd float %137, %138
%140 = load float*, float** %12
%141 = getelementptr inbounds float, float* %140, i64 0
store float %139, float* %141
%142 = load float, float* %21
%143 = load float, float* %33
%144 = load float, float* %22
%145 = load float, float* %32
%146 = load float, float* %25
%147 = call float @llvm.fmuladd.f32(float %145, float %146, float %144)
%148 = call float @llvm.fmuladd.f32(float %143, float %147, float %142)
%149 = load float, float* %32
%150 = load float, float* %24
%151 = call float @llvm.fmuladd.f32(float %149, float %150, float %148)
%152 = load float, float* %36
%153 = load float, float* %34
%154 = load float, float* %26
%155 = load float, float* %35
%156 = load float, float* %27
%157 = fmul float %155, %156
%158 = call float @llvm.fmuladd.f32(float %153, float %154, float %157)
%159 = call float @llvm.fmuladd.f32(float %152, float %158, float %151)
%160 = load float, float* %37
%161 = load float, float* %34
%162 = load float, float* %27
%163 = load float, float* %35
%164 = load float, float* %29
%165 = fmul float %163, %164
%166 = call float @llvm.fmuladd.f32(float %161, float %162, float %165)
%167 = call float @llvm.fmuladd.f32(float %160, float %166, float %159)
%168 = load float*, float** %12
%169 = getelementptr inbounds float, float* %168, i64 1
store float %167, float* %169
%170 = load float, float* %22
%171 = load float, float* %32
%172 = load float, float* %25
%173 = call float @llvm.fmuladd.f32(float %171, float %172, float %170)
%174 = load float, float* %34
%175 = load float, float* %28
%176 = call float @llvm.fmuladd.f32(float %174, float %175, float %173)
%177 = load float, float* %35
%178 = load float, float* %30
%179 = call float @llvm.fmuladd.f32(float %177, float %178, float %176)
%180 = load float*, float** %12
%181 = getelementptr inbounds float, float* %180, i64 2
store float %179, float* %181
%182 = load float*, float** %12
%183 = getelementptr inbounds float, float* %182, i64 1
%184 = load float, float* %183
%185 = load float*, float** %12
%186 = getelementptr inbounds float, float* %185, i64 3
store float %184, float* %186
%187 = load float, float* %25
%188 = load float, float* %33
%189 = fmul float %187, %188
%190 = load float, float* %33
%191 = load float, float* %24
%192 = fmul float 2.000000e+00, %191
%193 = load float, float* %33
%194 = fmul float %192, %193
%195 = call float @llvm.fmuladd.f32(float %189, float %190, float %194)
%196 = load float, float* %26
%197 = load float, float* %36
%198 = fmul float %196, %197
%199 = load float, float* %36
%200 = call float @llvm.fmuladd.f32(float %198, float %199, float %195)
%201 = load float, float* %27
%202 = fmul float 2.000000e+00, %201
%203 = load float, float* %36
%204 = fmul float %202, %203
%205 = load float, float* %37
%206 = call float @llvm.fmuladd.f32(float %204, float %205, float %200)
%207 = load float, float* %29
%208 = load float, float* %37
%209 = fmul float %207, %208
%210 = load float, float* %37
%211 = call float @llvm.fmuladd.f32(float %209, float %210, float %206)
%212 = load float, float* %23
%213 = fadd float %211, %212
%214 = load float*, float** %12
%215 = getelementptr inbounds float, float* %214, i64 4
store float %213, float* %215
%216 = load float, float* %24
%217 = load float, float* %33
%218 = load float, float* %25
%219 = call float @llvm.fmuladd.f32(float %217, float %218, float %216)
%220 = load float, float* %36
%221 = load float, float* %28
%222 = call float @llvm.fmuladd.f32(float %220, float %221, float %219)
%223 = load float, float* %37
%224 = load float, float* %30
%225 = call float @llvm.fmuladd.f32(float %223, float %224, float %222)
%226 = load float*, float** %12
%227 = getelementptr inbounds float, float* %226, i64 5
store float %225, float* %227
%228 = load float*, float** %12
%229 = getelementptr inbounds float, float* %228, i64 2
%230 = load float, float* %229
%231 = load float*, float** %12
%232 = getelementptr inbounds float, float* %231, i64 6
store float %230, float* %232
%233 = load float*, float** %12
%234 = getelementptr inbounds float, float* %233, i64 5
%235 = load float, float* %234
%236 = load float*, float** %12
%237 = getelementptr inbounds float, float* %236, i64 7
store float %235, float* %237
%238 = load float, float* %25
%239 = load float, float* %31
%240 = fadd float %238, %239
%241 = load float*, float** %12
%242 = getelementptr inbounds float, float* %241, i64 8
store float %240, float* %242
%243 = load float, float* %19
%244 = load float, float* %16
%245 = load float, float* %18
%246 = load float, float* %17
%247 = fmul float %245, %246
%248 = fneg float %247
%249 = call float @llvm.fmuladd.f32(float %243, float %244, float %248)
%250 = load float, float* %13
%251 = fadd float %249, %250
%252 = load float*, float** %11
%253 = getelementptr inbounds float, float* %252, i64 0
store float %251, float* %253
%254 = load float, float* %18
%255 = load float, float* %16
%256 = load float, float* %19
%257 = load float, float* %17
%258 = fmul float %256, %257
%259 = call float @llvm.fmuladd.f32(float %254, float %255, float %258)
%260 = load float, float* %14
%261 = fadd float %259, %260
%262 = load float*, float** %11
%263 = getelementptr inbounds float, float* %262, i64 1
store float %261, float* %263
%264 = load float*, float** %7
%265 = getelementptr inbounds float, float* %264, i64 2
%266 = load float, float* %265
%267 = load float*, float** %9
%268 = getelementptr inbounds float, float* %267, i64 2
%269 = load float, float* %268
%270 = fadd float %266, %269
%271 = load float*, float** %11
%272 = getelementptr inbounds float, float* %271, i64 2
store float %270, float* %272
ret void
}

LLVM IR (-O2):
define void @floats_xytcov_mul(float* nocapture %0, float* nocapture %1, float* nocapture %2, float* nocapture %3, float* nocapture writeonly %4, float* nocapture %5) {
%7 = load float, float* %0
%8 = getelementptr inbounds float, float* %0, i64 1
%9 = load float, float* %8
%10 = getelementptr inbounds float, float* %0, i64 2
%11 = load float, float* %10
%12 = load float, float* %2
%13 = getelementptr inbounds float, float* %2, i64 1
%14 = load float, float* %13
%15 = tail call float @sin(float %11)
%16 = tail call float @cos(float %11)
%17 = load float, float* %1
%18 = getelementptr inbounds float, float* %1, i64 1
%19 = load float, float* %18
%20 = getelementptr inbounds float, float* %1, i64 2
%21 = load float, float* %20
%22 = getelementptr inbounds float, float* %1, i64 4
%23 = load float, float* %22
%24 = getelementptr inbounds float, float* %1, i64 5
%25 = load float, float* %24
%26 = getelementptr inbounds float, float* %1, i64 8
%27 = load float, float* %26
%28 = load float, float* %3
%29 = getelementptr inbounds float, float* %3, i64 1
%30 = load float, float* %29
%31 = getelementptr inbounds float, float* %3, i64 2
%32 = load float, float* %31
%33 = getelementptr inbounds float, float* %3, i64 4
%34 = load float, float* %33
%35 = getelementptr inbounds float, float* %3, i64 5
%36 = load float, float* %35
%37 = getelementptr inbounds float, float* %3, i64 8
%38 = load float, float* %37
%39 = fneg float %15
%40 = fmul float %14, %16
%41 = fneg float %40
%42 = tail call float @llvm.fmuladd.f32(float %39, float %12, float %41)
%43 = fmul float %14, %39
%44 = tail call float @llvm.fmuladd.f32(float %16, float %12, float %43)
%45 = fmul float %42, %27
%46 = fmul float %21, 2.000000e+00
%47 = fmul float %42, %46
%48 = tail call float @llvm.fmuladd.f32(float %45, float %42, float %47)
%49 = fmul float %16, %28
%50 = tail call float @llvm.fmuladd.f32(float %49, float %16, float %48)
%51 = fmul float %30, 2.000000e+00
%52 = fmul float %16, %51
%53 = tail call float @llvm.fmuladd.f32(float %52, float %39, float %50)
%54 = fmul float %34, %39
%55 = tail call float @llvm.fmuladd.f32(float %54, float %39, float %53)
%56 = fadd float %17, %55
store float %56, float* %5
%57 = tail call float @llvm.fmuladd.f32(float %42, float %27, float %21)
%58 = tail call float @llvm.fmuladd.f32(float %44, float %57, float %19)
%59 = tail call float @llvm.fmuladd.f32(float %42, float %25, float %58)
%60 = fmul float %30, %39
%61 = tail call float @llvm.fmuladd.f32(float %16, float %28, float %60)
%62 = tail call float @llvm.fmuladd.f32(float %15, float %61, float %59)
%63 = tail call float @llvm.fmuladd.f32(float %16, float %30, float %54)
%64 = tail call float @llvm.fmuladd.f32(float %16, float %63, float %62)
%65 = getelementptr inbounds float, float* %5, i64 1
store float %64, float* %65
%66 = tail call float @llvm.fmuladd.f32(float %16, float %32, float %57)
%67 = tail call float @llvm.fmuladd.f32(float %39, float %36, float %66)
%68 = getelementptr inbounds float, float* %5, i64 2
store float %67, float* %68
%69 = getelementptr inbounds float, float* %5, i64 3
store float %64, float* %69
%70 = fmul float %44, %27
%71 = fmul float %25, 2.000000e+00
%72 = fmul float %44, %71
%73 = tail call float @llvm.fmuladd.f32(float %70, float %44, float %72)
%74 = fmul float %15, %28
%75 = tail call float @llvm.fmuladd.f32(float %74, float %15, float %73)
%76 = fmul float %15, %51
%77 = tail call float @llvm.fmuladd.f32(float %76, float %16, float %75)
%78 = fmul float %16, %34
%79 = tail call float @llvm.fmuladd.f32(float %78, float %16, float %77)
%80 = fadd float %23, %79
%81 = getelementptr inbounds float, float* %5, i64 4
store float %80, float* %81
%82 = tail call float @llvm.fmuladd.f32(float %44, float %27, float %25)
%83 = tail call float @llvm.fmuladd.f32(float %15, float %32, float %82)
%84 = tail call float @llvm.fmuladd.f32(float %16, float %36, float %83)
%85 = getelementptr inbounds float, float* %5, i64 5
store float %84, float* %85
%86 = getelementptr inbounds float, float* %5, i64 6
store float %67, float* %86
%87 = getelementptr inbounds float, float* %5, i64 7
store float %84, float* %87
%88 = fadd float %27, %38
%89 = getelementptr inbounds float, float* %5, i64 8
store float %88, float* %89
%90 = fadd float %7, %44
store float %90, float* %4
%91 = tail call float @llvm.fmuladd.f32(float %15, float %12, float %40)
%92 = fadd float %9, %91
%93 = getelementptr inbounds float, float* %4, i64 1
store float %92, float* %93
%94 = load float, float* %10
%95 = getelementptr inbounds float, float* %2, i64 2
%96 = load float, float* %95
%97 = fadd float %94, %96
%98 = getelementptr inbounds float, float* %4, i64 2
store float %97, float* %98
ret void
}