#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float *calloc(int, int);
int /*<<< orphan*/ fft_float(int, int, float *, float *, float *, float *);
int /*<<< orphan*/ printf(char *, float, float, float, float);
int main() {
  int dim = 8;
  float y[] = {10.0, 20.0, 30.0, 40.0, 50.0, 60.0, 70.0, 80.0};
  float *x = calloc(dim, sizeof(float));
  float *c = calloc(dim, sizeof(float));
  float *r = calloc(dim, sizeof(float));
  int i = 0;
  for (i = 0; i < dim; i++)
    printf("%f\t%f\t%f\t%f .\n", y[i], x[i], r[i], c[i]);
  fft_float(dim, 0, y, x, r, c);
  for (i = 0; i < dim; i++)
    printf("%f\t%f\t%f\t%f .\n", y[i], x[i], r[i], c[i]);
  for (i = 0; i < dim; i++)
    x[i] = y[i] = 0;
  fft_float(dim, 1, r, c, y, x);
  for (i = 0; i < dim; i++)
    printf("%f\t%f\t%f\t%f .\n", y[i], x[i], r[i], c[i]);
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x50,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x8,-0x8(%rbp)
mov    0xeb3(%rip),%rax
mov    %rax,-0x30(%rbp)
mov    0xeb0(%rip),%rax
mov    %rax,-0x28(%rbp)
mov    0xead(%rip),%rax
mov    %rax,-0x20(%rbp)
mov    0xeaa(%rip),%rax
mov    %rax,-0x18(%rbp)
mov    -0x8(%rbp),%edi
mov    $0x4,%esi
call   1040 <calloc@plt>
mov    %rax,-0x38(%rbp)
mov    -0x8(%rbp),%edi
mov    $0x4,%esi
call   1040 <calloc@plt>
mov    %rax,-0x40(%rbp)
mov    -0x8(%rbp),%edi
mov    $0x4,%esi
call   1040 <calloc@plt>
mov    %rax,-0x48(%rbp)
movl   $0x0,-0x4c(%rbp)
movl   $0x0,-0x4c(%rbp)
mov    -0x4c(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    120a <main+0xda>
movslq -0x4c(%rbp),%rax
movss  -0x30(%rbp,%rax,4),%xmm0
mov    -0x38(%rbp),%rax
movslq -0x4c(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm1
mov    -0x48(%rbp),%rax
movslq -0x4c(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm2
mov    -0x40(%rbp),%rax
movslq -0x4c(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm3
lea    0xe29(%rip),%rdi
call   1030 <printf@plt>
mov    -0x4c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x4c(%rbp)
jmp    11b3 <main+0x83>
mov    -0x8(%rbp),%edi
lea    -0x30(%rbp),%rdx
mov    -0x38(%rbp),%rcx
mov    -0x48(%rbp),%r8
mov    -0x40(%rbp),%r9
xor    %esi,%esi
call   1050 <fft_float@plt>
movl   $0x0,-0x4c(%rbp)
mov    -0x4c(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    1282 <main+0x152>
movslq -0x4c(%rbp),%rax
movss  -0x30(%rbp,%rax,4),%xmm0
mov    -0x38(%rbp),%rax
movslq -0x4c(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm1
mov    -0x48(%rbp),%rax
movslq -0x4c(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm2
mov    -0x40(%rbp),%rax
movslq -0x4c(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm3
lea    0xdb1(%rip),%rdi
call   1030 <printf@plt>
mov    -0x4c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x4c(%rbp)
jmp    122b <main+0xfb>
movl   $0x0,-0x4c(%rbp)
mov    -0x4c(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    12c0 <main+0x190>
movslq -0x4c(%rbp),%rax
xorps  %xmm0,%xmm0
movss  %xmm0,-0x30(%rbp,%rax,4)
mov    -0x38(%rbp),%rax
movslq -0x4c(%rbp),%rcx
xorps  %xmm0,%xmm0
movss  %xmm0,(%rax,%rcx,4)
mov    -0x4c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x4c(%rbp)
jmp    1289 <main+0x159>
mov    -0x8(%rbp),%edi
mov    -0x48(%rbp),%rdx
mov    -0x40(%rbp),%rcx
lea    -0x30(%rbp),%r8
mov    -0x38(%rbp),%r9
mov    $0x1,%esi
call   1050 <fft_float@plt>
movl   $0x0,-0x4c(%rbp)
mov    -0x4c(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    133b <main+0x20b>
movslq -0x4c(%rbp),%rax
movss  -0x30(%rbp,%rax,4),%xmm0
mov    -0x38(%rbp),%rax
movslq -0x4c(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm1
mov    -0x48(%rbp),%rax
movslq -0x4c(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm2
mov    -0x40(%rbp),%rax
movslq -0x4c(%rbp),%rcx
movss  (%rax,%rcx,4),%xmm3
lea    0xcf8(%rip),%rdi
call   1030 <printf@plt>
mov    -0x4c(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x4c(%rbp)
jmp    12e4 <main+0x1b4>
mov    -0x4(%rbp),%eax
add    $0x50,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
sub    $0x20,%rsp
movaps 0xeec(%rip),%xmm0
movaps %xmm0,0x10(%rsp)
movaps 0xed0(%rip),%xmm0
movaps %xmm0,(%rsp)
mov    $0x8,%edi
mov    $0x4,%esi
call   1040 <calloc@plt>
mov    %rax,%rbx
mov    $0x8,%edi
mov    $0x4,%esi
call   1040 <calloc@plt>
mov    %rax,%r14
mov    $0x8,%edi
mov    $0x4,%esi
call   1040 <calloc@plt>
mov    %rax,%r15
movss  (%rbx),%xmm1
movss  (%rax),%xmm2
movss  (%r14),%xmm3
lea    0xea2(%rip),%r12
movss  0xe5a(%rip),%xmm0
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x4(%rbx),%xmm1
movss  0x4(%r15),%xmm2
movss  0x4(%r14),%xmm3
movss  0xe3d(%rip),%xmm0
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x8(%rbx),%xmm1
movss  0x8(%r15),%xmm2
movss  0x8(%r14),%xmm3
movss  0xe20(%rip),%xmm0
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0xc(%rbx),%xmm1
movss  0xc(%r15),%xmm2
movss  0xc(%r14),%xmm3
movss  0xe03(%rip),%xmm0
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x10(%rbx),%xmm1
movss  0x10(%r15),%xmm2
movss  0x10(%r14),%xmm3
movss  0xde6(%rip),%xmm0
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x14(%rbx),%xmm1
movss  0x14(%r15),%xmm2
movss  0x14(%r14),%xmm3
movss  0xdc9(%rip),%xmm0
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x18(%rbx),%xmm1
movss  0x18(%r15),%xmm2
movss  0x18(%r14),%xmm3
movss  0xdac(%rip),%xmm0
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x1c(%rbx),%xmm1
movss  0x1c(%r15),%xmm2
movss  0x1c(%r14),%xmm3
movss  0xd8f(%rip),%xmm0
mov    %r12,%rdi
call   1030 <printf@plt>
mov    %rsp,%r13
mov    $0x8,%edi
xor    %esi,%esi
mov    %r13,%rdx
mov    %rbx,%rcx
mov    %r15,%r8
mov    %r14,%r9
call   1050 <fft_float@plt>
movss  (%rsp),%xmm0
movss  (%rbx),%xmm1
movss  (%r15),%xmm2
movss  (%r14),%xmm3
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x4(%rsp),%xmm0
movss  0x4(%rbx),%xmm1
movss  0x4(%r15),%xmm2
movss  0x4(%r14),%xmm3
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x8(%rsp),%xmm0
movss  0x8(%rbx),%xmm1
movss  0x8(%r15),%xmm2
movss  0x8(%r14),%xmm3
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0xc(%rsp),%xmm0
movss  0xc(%rbx),%xmm1
movss  0xc(%r15),%xmm2
movss  0xc(%r14),%xmm3
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x10(%rsp),%xmm0
movss  0x10(%rbx),%xmm1
movss  0x10(%r15),%xmm2
movss  0x10(%r14),%xmm3
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x14(%rsp),%xmm0
movss  0x14(%rbx),%xmm1
movss  0x14(%r15),%xmm2
movss  0x14(%r14),%xmm3
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x18(%rsp),%xmm0
movss  0x18(%rbx),%xmm1
movss  0x18(%r15),%xmm2
movss  0x18(%r14),%xmm3
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x1c(%rsp),%xmm0
movss  0x1c(%rbx),%xmm1
movss  0x1c(%r15),%xmm2
movss  0x1c(%r14),%xmm3
mov    %r12,%rdi
call   1030 <printf@plt>
xorps  %xmm0,%xmm0
movaps %xmm0,(%rsp)
movaps %xmm0,0x10(%rsp)
movups %xmm0,0x10(%rbx)
movups %xmm0,(%rbx)
mov    $0x8,%edi
mov    $0x1,%esi
mov    %r15,%rdx
mov    %r14,%rcx
mov    %r13,%r8
mov    %rbx,%r9
call   1050 <fft_float@plt>
movss  (%rsp),%xmm0
movss  (%rbx),%xmm1
movss  (%r15),%xmm2
movss  (%r14),%xmm3
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x4(%rsp),%xmm0
movss  0x4(%rbx),%xmm1
movss  0x4(%r15),%xmm2
movss  0x4(%r14),%xmm3
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x8(%rsp),%xmm0
movss  0x8(%rbx),%xmm1
movss  0x8(%r15),%xmm2
movss  0x8(%r14),%xmm3
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0xc(%rsp),%xmm0
movss  0xc(%rbx),%xmm1
movss  0xc(%r15),%xmm2
movss  0xc(%r14),%xmm3
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x10(%rsp),%xmm0
movss  0x10(%rbx),%xmm1
movss  0x10(%r15),%xmm2
movss  0x10(%r14),%xmm3
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x14(%rsp),%xmm0
movss  0x14(%rbx),%xmm1
movss  0x14(%r15),%xmm2
movss  0x14(%r14),%xmm3
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x18(%rsp),%xmm0
movss  0x18(%rbx),%xmm1
movss  0x18(%r15),%xmm2
movss  0x18(%r14),%xmm3
mov    %r12,%rdi
call   1030 <printf@plt>
movss  0x1c(%rsp),%xmm0
movss  0x1c(%rbx),%xmm1
movss  0x1c(%r15),%xmm2
movss  0x1c(%r14),%xmm3
mov    %r12,%rdi
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x20,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
ret

LLVM IR (-O0):
@__const.main.y = [8 x float] [float 1.000000e+01, float 2.000000e+01, float 3.000000e+01, float 4.000000e+01, float 5.000000e+01, float 6.000000e+01, float 7.000000e+01, float 8.000000e+01]
@.str = [15 x i8] c"%f\09%f\09%f\09%f .\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca [8 x float]
%4 = alloca float*
%5 = alloca float*
%6 = alloca float*
%7 = alloca i32
store i32 0, i32* %1
store i32 8, i32* %2
%8 = bitcast [8 x float]* %3 to i8*
%9 = load i32, i32* %2
%10 = call float* @calloc(i32 %9, i32 4)
store float* %10, float** %4
%11 = load i32, i32* %2
%12 = call float* @calloc(i32 %11, i32 4)
store float* %12, float** %5
%13 = load i32, i32* %2
%14 = call float* @calloc(i32 %13, i32 4)
store float* %14, float** %6
store i32 0, i32* %7
store i32 0, i32* %7
br label %15
15: ; preds = %40, %0
%16 = load i32, i32* %7
%17 = load i32, i32* %2
%18 = icmp slt i32 %16, %17
br i1 %18, label %19, label %43
19: ; preds = %15
%20 = load i32, i32* %7
%21 = sext i32 %20 to i64
%22 = getelementptr inbounds [8 x float], [8 x float]* %3, i64 0, i64 %21
%23 = load float, float* %22
%24 = load float*, float** %4
%25 = load i32, i32* %7
%26 = sext i32 %25 to i64
%27 = getelementptr inbounds float, float* %24, i64 %26
%28 = load float, float* %27
%29 = load float*, float** %6
%30 = load i32, i32* %7
%31 = sext i32 %30 to i64
%32 = getelementptr inbounds float, float* %29, i64 %31
%33 = load float, float* %32
%34 = load float*, float** %5
%35 = load i32, i32* %7
%36 = sext i32 %35 to i64
%37 = getelementptr inbounds float, float* %34, i64 %36
%38 = load float, float* %37
%39 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %23, float %28, float %33, float %38)
br label %40
40: ; preds = %19
%41 = load i32, i32* %7
%42 = add nsw i32 %41, 1
store i32 %42, i32* %7
br label %15
43: ; preds = %15
%44 = load i32, i32* %2
%45 = getelementptr inbounds [8 x float], [8 x float]* %3, i64 0, i64 0
%46 = load float*, float** %4
%47 = load float*, float** %6
%48 = load float*, float** %5
%49 = call i32 @fft_float(i32 %44, i32 0, float* %45, float* %46, float* %47, float* %48)
store i32 0, i32* %7
br label %50
50: ; preds = %75, %43
%51 = load i32, i32* %7
%52 = load i32, i32* %2
%53 = icmp slt i32 %51, %52
br i1 %53, label %54, label %78
54: ; preds = %50
%55 = load i32, i32* %7
%56 = sext i32 %55 to i64
%57 = getelementptr inbounds [8 x float], [8 x float]* %3, i64 0, i64 %56
%58 = load float, float* %57
%59 = load float*, float** %4
%60 = load i32, i32* %7
%61 = sext i32 %60 to i64
%62 = getelementptr inbounds float, float* %59, i64 %61
%63 = load float, float* %62
%64 = load float*, float** %6
%65 = load i32, i32* %7
%66 = sext i32 %65 to i64
%67 = getelementptr inbounds float, float* %64, i64 %66
%68 = load float, float* %67
%69 = load float*, float** %5
%70 = load i32, i32* %7
%71 = sext i32 %70 to i64
%72 = getelementptr inbounds float, float* %69, i64 %71
%73 = load float, float* %72
%74 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %58, float %63, float %68, float %73)
br label %75
75: ; preds = %54
%76 = load i32, i32* %7
%77 = add nsw i32 %76, 1
store i32 %77, i32* %7
br label %50
78: ; preds = %50
store i32 0, i32* %7
br label %79
79: ; preds = %91, %78
%80 = load i32, i32* %7
%81 = load i32, i32* %2
%82 = icmp slt i32 %80, %81
br i1 %82, label %83, label %94
83: ; preds = %79
%84 = load i32, i32* %7
%85 = sext i32 %84 to i64
%86 = getelementptr inbounds [8 x float], [8 x float]* %3, i64 0, i64 %85
store float 0.000000e+00, float* %86
%87 = load float*, float** %4
%88 = load i32, i32* %7
%89 = sext i32 %88 to i64
%90 = getelementptr inbounds float, float* %87, i64 %89
store float 0.000000e+00, float* %90
br label %91
91: ; preds = %83
%92 = load i32, i32* %7
%93 = add nsw i32 %92, 1
store i32 %93, i32* %7
br label %79
94: ; preds = %79
%95 = load i32, i32* %2
%96 = load float*, float** %6
%97 = load float*, float** %5
%98 = getelementptr inbounds [8 x float], [8 x float]* %3, i64 0, i64 0
%99 = load float*, float** %4
%100 = call i32 @fft_float(i32 %95, i32 1, float* %96, float* %97, float* %98, float* %99)
store i32 0, i32* %7
br label %101
101: ; preds = %126, %94
%102 = load i32, i32* %7
%103 = load i32, i32* %2
%104 = icmp slt i32 %102, %103
br i1 %104, label %105, label %129
105: ; preds = %101
%106 = load i32, i32* %7
%107 = sext i32 %106 to i64
%108 = getelementptr inbounds [8 x float], [8 x float]* %3, i64 0, i64 %107
%109 = load float, float* %108
%110 = load float*, float** %4
%111 = load i32, i32* %7
%112 = sext i32 %111 to i64
%113 = getelementptr inbounds float, float* %110, i64 %112
%114 = load float, float* %113
%115 = load float*, float** %6
%116 = load i32, i32* %7
%117 = sext i32 %116 to i64
%118 = getelementptr inbounds float, float* %115, i64 %117
%119 = load float, float* %118
%120 = load float*, float** %5
%121 = load i32, i32* %7
%122 = sext i32 %121 to i64
%123 = getelementptr inbounds float, float* %120, i64 %122
%124 = load float, float* %123
%125 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %109, float %114, float %119, float %124)
br label %126
126: ; preds = %105
%127 = load i32, i32* %7
%128 = add nsw i32 %127, 1
store i32 %128, i32* %7
br label %101
129: ; preds = %101
%130 = load i32, i32* %1
ret i32 %130
}

LLVM IR (-O2):
@__const.main.y = [8 x float] [float 1.000000e+01, float 2.000000e+01, float 3.000000e+01, float 4.000000e+01, float 5.000000e+01, float 6.000000e+01, float 7.000000e+01, float 8.000000e+01]
@.str = [15 x i8] c"%f\09%f\09%f\09%f .\0A\00"
define i32 @main() {
%1 = alloca [8 x float]
%2 = bitcast [8 x float]* %1 to i8*
%3 = tail call float* @calloc(i32 8, i32 4)
%4 = bitcast float* %3 to i8*
%5 = tail call float* @calloc(i32 8, i32 4)
%6 = tail call float* @calloc(i32 8, i32 4)
%7 = getelementptr inbounds [8 x float], [8 x float]* %1, i64 0, i64 0
%8 = load float, float* %3
%9 = load float, float* %6
%10 = load float, float* %5
%11 = tail call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float 1.000000e+01, float %8, float %9, float %10)
%12 = getelementptr inbounds [8 x float], [8 x float]* %1, i64 0, i64 1
%13 = getelementptr inbounds float, float* %3, i64 1
%14 = load float, float* %13
%15 = getelementptr inbounds float, float* %6, i64 1
%16 = load float, float* %15
%17 = getelementptr inbounds float, float* %5, i64 1
%18 = load float, float* %17
%19 = tail call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float 2.000000e+01, float %14, float %16, float %18)
%20 = getelementptr inbounds [8 x float], [8 x float]* %1, i64 0, i64 2
%21 = getelementptr inbounds float, float* %3, i64 2
%22 = load float, float* %21
%23 = getelementptr inbounds float, float* %6, i64 2
%24 = load float, float* %23
%25 = getelementptr inbounds float, float* %5, i64 2
%26 = load float, float* %25
%27 = tail call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float 3.000000e+01, float %22, float %24, float %26)
%28 = getelementptr inbounds [8 x float], [8 x float]* %1, i64 0, i64 3
%29 = getelementptr inbounds float, float* %3, i64 3
%30 = load float, float* %29
%31 = getelementptr inbounds float, float* %6, i64 3
%32 = load float, float* %31
%33 = getelementptr inbounds float, float* %5, i64 3
%34 = load float, float* %33
%35 = tail call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float 4.000000e+01, float %30, float %32, float %34)
%36 = getelementptr inbounds [8 x float], [8 x float]* %1, i64 0, i64 4
%37 = getelementptr inbounds float, float* %3, i64 4
%38 = load float, float* %37
%39 = getelementptr inbounds float, float* %6, i64 4
%40 = load float, float* %39
%41 = getelementptr inbounds float, float* %5, i64 4
%42 = load float, float* %41
%43 = tail call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float 5.000000e+01, float %38, float %40, float %42)
%44 = getelementptr inbounds [8 x float], [8 x float]* %1, i64 0, i64 5
%45 = getelementptr inbounds float, float* %3, i64 5
%46 = load float, float* %45
%47 = getelementptr inbounds float, float* %6, i64 5
%48 = load float, float* %47
%49 = getelementptr inbounds float, float* %5, i64 5
%50 = load float, float* %49
%51 = tail call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float 6.000000e+01, float %46, float %48, float %50)
%52 = getelementptr inbounds [8 x float], [8 x float]* %1, i64 0, i64 6
%53 = getelementptr inbounds float, float* %3, i64 6
%54 = load float, float* %53
%55 = getelementptr inbounds float, float* %6, i64 6
%56 = load float, float* %55
%57 = getelementptr inbounds float, float* %5, i64 6
%58 = load float, float* %57
%59 = tail call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float 7.000000e+01, float %54, float %56, float %58)
%60 = getelementptr inbounds [8 x float], [8 x float]* %1, i64 0, i64 7
%61 = getelementptr inbounds float, float* %3, i64 7
%62 = load float, float* %61
%63 = getelementptr inbounds float, float* %6, i64 7
%64 = load float, float* %63
%65 = getelementptr inbounds float, float* %5, i64 7
%66 = load float, float* %65
%67 = tail call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float 8.000000e+01, float %62, float %64, float %66)
%68 = call i32 @fft_float(i32 8, i32 0, float* %7, float* %3, float* %6, float* %5)
%69 = load float, float* %7
%70 = load float, float* %3
%71 = load float, float* %6
%72 = load float, float* %5
%73 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %69, float %70, float %71, float %72)
%74 = load float, float* %12
%75 = load float, float* %13
%76 = load float, float* %15
%77 = load float, float* %17
%78 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %74, float %75, float %76, float %77)
%79 = load float, float* %20
%80 = load float, float* %21
%81 = load float, float* %23
%82 = load float, float* %25
%83 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %79, float %80, float %81, float %82)
%84 = load float, float* %28
%85 = load float, float* %29
%86 = load float, float* %31
%87 = load float, float* %33
%88 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %84, float %85, float %86, float %87)
%89 = load float, float* %36
%90 = load float, float* %37
%91 = load float, float* %39
%92 = load float, float* %41
%93 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %89, float %90, float %91, float %92)
%94 = load float, float* %44
%95 = load float, float* %45
%96 = load float, float* %47
%97 = load float, float* %49
%98 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %94, float %95, float %96, float %97)
%99 = load float, float* %52
%100 = load float, float* %53
%101 = load float, float* %55
%102 = load float, float* %57
%103 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %99, float %100, float %101, float %102)
%104 = load float, float* %60
%105 = load float, float* %61
%106 = load float, float* %63
%107 = load float, float* %65
%108 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %104, float %105, float %106, float %107)
%109 = call i32 @fft_float(i32 8, i32 1, float* %6, float* %5, float* %7, float* %3)
%110 = load float, float* %7
%111 = load float, float* %3
%112 = load float, float* %6
%113 = load float, float* %5
%114 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %110, float %111, float %112, float %113)
%115 = load float, float* %12
%116 = load float, float* %13
%117 = load float, float* %15
%118 = load float, float* %17
%119 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %115, float %116, float %117, float %118)
%120 = load float, float* %20
%121 = load float, float* %21
%122 = load float, float* %23
%123 = load float, float* %25
%124 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %120, float %121, float %122, float %123)
%125 = load float, float* %28
%126 = load float, float* %29
%127 = load float, float* %31
%128 = load float, float* %33
%129 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %125, float %126, float %127, float %128)
%130 = load float, float* %36
%131 = load float, float* %37
%132 = load float, float* %39
%133 = load float, float* %41
%134 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %130, float %131, float %132, float %133)
%135 = load float, float* %44
%136 = load float, float* %45
%137 = load float, float* %47
%138 = load float, float* %49
%139 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %135, float %136, float %137, float %138)
%140 = load float, float* %52
%141 = load float, float* %53
%142 = load float, float* %55
%143 = load float, float* %57
%144 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %140, float %141, float %142, float %143)
%145 = load float, float* %60
%146 = load float, float* %61
%147 = load float, float* %63
%148 = load float, float* %65
%149 = call i32 @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @.str, i64 0, i64 0), float %145, float %146, float %147, float %148)
ret i32 0
}