#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *);
void print_help() {
  printf("Conways Game of life\n\n");
  printf("-h,--help\tdisplay this message\n");
  printf("-d\t\tDebug mode, prints the key code of a key press,\n\t\twaits for "
         "you to hit another key then exits\n");
  printf("-e,--editor\tStart the interactive editor\n");
  printf("--engine\tRun the engine example\n");
  printf("--glider\tRun the glider example\n");
  printf("--gun\t\tRun the glider gun example\n");
  printf("--pulsar\tRun the pulsar example\n");
  printf("--pentimino\tRun the R-pentimino example\n");
}


x86 assembly (clang, -O0):
<print_help>:
push   %rbp
mov    %rsp,%rbp
lea    0xee5(%rip),%rdi
call   1030 <printf@plt>
lea    0xef0(%rip),%rdi
call   1030 <printf@plt>
lea    0xf04(%rip),%rdi
call   1030 <printf@plt>
lea    0xf5b(%rip),%rdi
call   1030 <printf@plt>
lea    0xf79(%rip),%rdi
call   1030 <printf@plt>
lea    0xf8e(%rip),%rdi
call   1030 <printf@plt>
lea    0xfa3(%rip),%rdi
call   1030 <printf@plt>
lea    0xfba(%rip),%rdi
call   1030 <printf@plt>
lea    0xfcf(%rip),%rdi
call   1030 <printf@plt>
pop    %rbp
ret

x86 assembly (clang, -O2):
<print_help>:
push   %rax
lea    0xee8(%rip),%rdi
call   1030 <puts@plt>
lea    0xef2(%rip),%rdi
call   1030 <puts@plt>
lea    0xf05(%rip),%rdi
call   1030 <puts@plt>
lea    0xf5b(%rip),%rdi
call   1030 <puts@plt>
lea    0xf78(%rip),%rdi
call   1030 <puts@plt>
lea    0xf8c(%rip),%rdi
call   1030 <puts@plt>
lea    0xfa0(%rip),%rdi
call   1030 <puts@plt>
lea    0xfb6(%rip),%rdi
call   1030 <puts@plt>
lea    0xfca(%rip),%rdi
pop    %rax
jmp    1030 <puts@plt>

LLVM IR (-O0):
@.str = [23 x i8] c"Conways Game of life\0A\0A\00"
@.str.1 = [32 x i8] c"-h,--help\09display this message\0A\00"
@.str.2 = [99 x i8] c"-d\09\09Debug mode, prints the key code of a key press,\0A\09\09waits for you to hit another key then exits\0A\00"
@.str.3 = [42 x i8] c"-e,--editor\09Start the interactive editor\0A\00"
@.str.4 = [33 x i8] c"--engine\09Run the engine example\0A\00"
@.str.5 = [33 x i8] c"--glider\09Run the glider example\0A\00"
@.str.6 = [35 x i8] c"--gun\09\09Run the glider gun example\0A\00"
@.str.7 = [33 x i8] c"--pulsar\09Run the pulsar example\0A\00"
@.str.8 = [41 x i8] c"--pentimino\09Run the R-pentimino example\0A\00"
define void @print_help() {
%1 = call i32 @printf(i8* getelementptr inbounds ([23 x i8], [23 x i8]* @.str, i64 0, i64 0))
%2 = call i32 @printf(i8* getelementptr inbounds ([32 x i8], [32 x i8]* @.str.1, i64 0, i64 0))
%3 = call i32 @printf(i8* getelementptr inbounds ([99 x i8], [99 x i8]* @.str.2, i64 0, i64 0))
%4 = call i32 @printf(i8* getelementptr inbounds ([42 x i8], [42 x i8]* @.str.3, i64 0, i64 0))
%5 = call i32 @printf(i8* getelementptr inbounds ([33 x i8], [33 x i8]* @.str.4, i64 0, i64 0))
%6 = call i32 @printf(i8* getelementptr inbounds ([33 x i8], [33 x i8]* @.str.5, i64 0, i64 0))
%7 = call i32 @printf(i8* getelementptr inbounds ([35 x i8], [35 x i8]* @.str.6, i64 0, i64 0))
%8 = call i32 @printf(i8* getelementptr inbounds ([33 x i8], [33 x i8]* @.str.7, i64 0, i64 0))
%9 = call i32 @printf(i8* getelementptr inbounds ([41 x i8], [41 x i8]* @.str.8, i64 0, i64 0))
ret void
}

LLVM IR (-O2):
@str = [22 x i8] c"Conways Game of life\0A\00"
@str.9 = [31 x i8] c"-h,--help\09display this message\00"
@str.10 = [98 x i8] c"-d\09\09Debug mode, prints the key code of a key press,\0A\09\09waits for you to hit another key then exits\00"
@str.11 = [41 x i8] c"-e,--editor\09Start the interactive editor\00"
@str.12 = [32 x i8] c"--engine\09Run the engine example\00"
@str.13 = [32 x i8] c"--glider\09Run the glider example\00"
@str.14 = [34 x i8] c"--gun\09\09Run the glider gun example\00"
@str.15 = [32 x i8] c"--pulsar\09Run the pulsar example\00"
@str.16 = [40 x i8] c"--pentimino\09Run the R-pentimino example\00"
define void @print_help() {
%1 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([22 x i8], [22 x i8]* @str, i64 0, i64 0))
%2 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([31 x i8], [31 x i8]* @str.9, i64 0, i64 0))
%3 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([98 x i8], [98 x i8]* @str.10, i64 0, i64 0))
%4 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([41 x i8], [41 x i8]* @str.11, i64 0, i64 0))
%5 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([32 x i8], [32 x i8]* @str.12, i64 0, i64 0))
%6 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([32 x i8], [32 x i8]* @str.13, i64 0, i64 0))
%7 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([34 x i8], [34 x i8]* @str.14, i64 0, i64 0))
%8 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([32 x i8], [32 x i8]* @str.15, i64 0, i64 0))
%9 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([40 x i8], [40 x i8]* @str.16, i64 0, i64 0))
ret void
}