#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
int main(int argc, char *argv[]) {
  int distance = 100;
  float power = 2.3;
  double super_power = 56789.4532;
  char initial = 'A';
  char first_name[] = "Zed";
  char last_name[] = "Shaw";
  char empty[] = "";
  printf("you are %d miles away.\n", distance);
  printf("you have %f levels of power.\n", power);
  printf("you have %f awesome super powers. \n", super_power);
  printf("i have initial %c.\n", initial);
  printf("i have a last name %s.\n", first_name);
  printf("i have fist name %s\n", last_name);
  printf("my whole name is %s %c %s\n", first_name, initial, last_name);
  printf("%s", empty);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
movl   $0x0,-0x4(%rbp)
mov    %edi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
movl   $0x64,-0x14(%rbp)
movss  0xec3(%rip),%xmm0
movss  %xmm0,-0x18(%rbp)
movsd  0xeae(%rip),%xmm0
movsd  %xmm0,-0x20(%rbp)
movb   $0x41,-0x21(%rbp)
mov    0xeab(%rip),%eax
mov    %eax,-0x25(%rbp)
mov    0xea6(%rip),%eax
mov    %eax,-0x2a(%rbp)
mov    0xea1(%rip),%al
mov    %al,-0x26(%rbp)
lea    -0x2b(%rbp),%rdi
xor    %esi,%esi
mov    $0x1,%edx
call   1040 <memset@plt>
mov    -0x14(%rbp),%esi
lea    0xe85(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
movss  -0x18(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
lea    0xe86(%rip),%rdi
mov    $0x1,%al
call   1030 <printf@plt>
movsd  -0x20(%rbp),%xmm0
lea    0xe91(%rip),%rdi
mov    $0x1,%al
call   1030 <printf@plt>
movsbl -0x21(%rbp),%esi
lea    0xea3(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    -0x25(%rbp),%rsi
lea    0xea5(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    -0x2a(%rbp),%rsi
lea    0xeab(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    -0x25(%rbp),%rsi
movsbl -0x21(%rbp),%edx
lea    -0x2a(%rbp),%rcx
lea    0xea6(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    -0x2b(%rbp),%rsi
lea    0xeaf(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x30,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %r14
push   %rbx
sub    $0x18,%rsp
movl   $0x64655a,0x14(%rsp)
movb   $0x0,0x10(%rsp)
movl   $0x77616853,0xc(%rsp)
77
movb   $0x0,0xb(%rsp)
lea    0xedd(%rip),%rdi
mov    $0x64,%esi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xee2(%rip),%rdi
movsd  0xead(%rip),%xmm0
mov    $0x1,%al
call   1030 <printf@plt>
lea    0xeea(%rip),%rdi
movsd  0xe9f(%rip),%xmm0
mov    $0x1,%al
call   1030 <printf@plt>
lea    0xef8(%rip),%rdi
mov    $0x41,%esi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xef9(%rip),%rdi
lea    0x14(%rsp),%r14
mov    %r14,%rsi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xefb(%rip),%rdi
lea    0xc(%rsp),%rbx
mov    %rbx,%rsi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xefa(%rip),%rdi
mov    %r14,%rsi
mov    $0x41,%edx
mov    %rbx,%rcx
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xefc(%rip),%rdi
lea    0xb(%rsp),%rsi
xor    %eax,%eax
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x18,%rsp
pop    %rbx
pop    %r14
ret

LLVM IR (-O0):
@__const.main.first_name = [4 x i8] c"Zed\00"
@__const.main.last_name = [5 x i8] c"Shaw\00"
@.str = [24 x i8] c"you are %d miles away.\0A\00"
@.str.1 = [30 x i8] c"you have %f levels of power.\0A\00"
@.str.2 = [36 x i8] c"you have %f awesome super powers. \0A\00"
@.str.3 = [20 x i8] c"i have initial %c.\0A\00"
@.str.4 = [24 x i8] c"i have a last name %s.\0A\00"
@.str.5 = [21 x i8] c"i have fist name %s\0A\00"
@.str.6 = [27 x i8] c"my whole name is %s %c %s\0A\00"
@.str.7 = [3 x i8] c"%s\00"
define i32 @main(i32 %0, i8** %1) {
%3 = alloca i32
%4 = alloca i32
%5 = alloca i8**
%6 = alloca i32
%7 = alloca float
%8 = alloca double
%9 = alloca i8
%10 = alloca [4 x i8]
%11 = alloca [5 x i8]
%12 = alloca [1 x i8]
store i32 0, i32* %3
store i32 %0, i32* %4
store i8** %1, i8*** %5
store i32 100, i32* %6
store float 0x4002666660000000, float* %7
store double 0x40EBBAAE809D4952, double* %8
store i8 65, i8* %9
%13 = bitcast [4 x i8]* %10 to i8*
%14 = bitcast [5 x i8]* %11 to i8*
%15 = bitcast [1 x i8]* %12 to i8*
%16 = load i32, i32* %6
%17 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([24 x i8], [24 x i8]* @.str, i64 0, i64 0), i32 %16)
%18 = load float, float* %7
%19 = fpext float %18 to double
%20 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([30 x i8], [30 x i8]* @.str.1, i64 0, i64 0), double %19)
%21 = load double, double* %8
%22 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([36 x i8], [36 x i8]* @.str.2, i64 0, i64 0), double %21)
%23 = load i8, i8* %9
%24 = sext i8 %23 to i32
%25 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([20 x i8], [20 x i8]* @.str.3, i64 0, i64 0), i32 %24)
%26 = getelementptr inbounds [4 x i8], [4 x i8]* %10, i64 0, i64 0
%27 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([24 x i8], [24 x i8]* @.str.4, i64 0, i64 0), i8* %26)
%28 = getelementptr inbounds [5 x i8], [5 x i8]* %11, i64 0, i64 0
%29 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([21 x i8], [21 x i8]* @.str.5, i64 0, i64 0), i8* %28)
%30 = getelementptr inbounds [4 x i8], [4 x i8]* %10, i64 0, i64 0
%31 = load i8, i8* %9
%32 = sext i8 %31 to i32
%33 = getelementptr inbounds [5 x i8], [5 x i8]* %11, i64 0, i64 0
%34 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([27 x i8], [27 x i8]* @.str.6, i64 0, i64 0), i8* %30, i32 %32, i8* %33)
%35 = getelementptr inbounds [1 x i8], [1 x i8]* %12, i64 0, i64 0
%36 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.7, i64 0, i64 0), i8* %35)
ret i32 0
}

LLVM IR (-O2):
@__const.main.last_name = [5 x i8] c"Shaw\00"
@.str = [24 x i8] c"you are %d miles away.\0A\00"
@.str.1 = [30 x i8] c"you have %f levels of power.\0A\00"
@.str.2 = [36 x i8] c"you have %f awesome super powers. \0A\00"
@.str.3 = [20 x i8] c"i have initial %c.\0A\00"
@.str.4 = [24 x i8] c"i have a last name %s.\0A\00"
@.str.5 = [21 x i8] c"i have fist name %s\0A\00"
@.str.6 = [27 x i8] c"my whole name is %s %c %s\0A\00"
@.str.7 = [3 x i8] c"%s\00"
define i32 @main(i32 %0, i8** nocapture readnone %1) {
%3 = alloca i32
%4 = alloca [5 x i8]
%5 = alloca [1 x i8]
%6 = bitcast i32* %3 to i8*
store i32 6579546, i32* %3
%7 = getelementptr inbounds [5 x i8], [5 x i8]* %4, i64 0, i64 0
%8 = getelementptr inbounds [1 x i8], [1 x i8]* %5, i64 0, i64 0
store i8 0, i8* %8
%9 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([24 x i8], [24 x i8]* @.str, i64 0, i64 0), i32 100)
%10 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([30 x i8], [30 x i8]* @.str.1, i64 0, i64 0), double 0x4002666660000000)
%11 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([36 x i8], [36 x i8]* @.str.2, i64 0, i64 0), double 0x40EBBAAE809D4952)
%12 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([20 x i8], [20 x i8]* @.str.3, i64 0, i64 0), i32 65)
%13 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([24 x i8], [24 x i8]* @.str.4, i64 0, i64 0), i32* %3)
%14 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([21 x i8], [21 x i8]* @.str.5, i64 0, i64 0), i8* %7)
%15 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([27 x i8], [27 x i8]* @.str.6, i64 0, i64 0), i32* %3, i32 65, i8* %7)
%16 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str.7, i64 0, i64 0), i8* %8)
ret i32 0
}