#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ call6b(short, int, long, float, double, unsigned char,
                          unsigned short, unsigned int, unsigned long);
void call6a(char c, short s, int i, long l, float f, double d, unsigned char uc,
            unsigned short us, unsigned int ui, unsigned long ul) {
  c = c;
  call6b(s, i, l, f, d, uc, us, ui, ul);
}


x86 assembly (clang, -O0):
<call6a>:
push   %rbp
mov    %rsp,%rbp
sub    $0x50,%rsp
mov    %r8d,-0x3c(%rbp)
mov    %rcx,%rax
mov    -0x3c(%rbp),%ecx
mov    %rax,-0x38(%rbp)
mov    %edx,%eax
mov    -0x38(%rbp),%rdx
mov    %eax,-0x2c(%rbp)
mov    %esi,%eax
mov    -0x2c(%rbp),%esi
mov    %eax,-0x28(%rbp)
mov    %edi,%r8d
mov    -0x28(%rbp),%edi
mov    %r9w,%ax
mov    0x18(%rbp),%r9
mov    0x10(%rbp),%r9d
mov    %r8b,-0x1(%rbp)
mov    %di,-0x4(%rbp)
mov    %esi,-0x8(%rbp)
mov    %rdx,-0x10(%rbp)
movss  %xmm0,-0x14(%rbp)
movsd  %xmm1,-0x20(%rbp)
mov    %cl,-0x21(%rbp)
mov    %ax,-0x24(%rbp)
mov    -0x1(%rbp),%al
mov    %al,-0x1(%rbp)
mov    -0x4(%rbp),%di
mov    -0x8(%rbp),%esi
mov    -0x10(%rbp),%rdx
movss  -0x14(%rbp),%xmm0
movsd  -0x20(%rbp),%xmm1
mov    -0x21(%rbp),%cl
mov    -0x24(%rbp),%r8w
mov    0x10(%rbp),%r9d
mov    0x18(%rbp),%rax
movswl %di,%edi
movzbl %cl,%ecx
movzwl %r8w,%r8d
mov    %rax,(%rsp)
call   1030 <call6b@plt>
add    $0x50,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<call6a>:
push   %rax
mov    %r9d,%eax
mov    %esi,%edi
mov    0x10(%rsp),%r9d
mov    0x18(%rsp),%rsi
mov    %rsi,(%rsp)
mov    %edx,%esi
mov    %rcx,%rdx
mov    %r8d,%ecx
mov    %eax,%r8d
call   1030 <call6b@plt>
pop    %rax
ret

LLVM IR (-O0):
define void @call6a(i8 signext %0, i16 signext %1, i32 %2, i64 %3, float %4, double %5, i8 zeroext %6, i16 zeroext %7, i32 %8, i64 %9) {
%11 = alloca i8
%12 = alloca i16
%13 = alloca i32
%14 = alloca i64
%15 = alloca float
%16 = alloca double
%17 = alloca i8
%18 = alloca i16
%19 = alloca i32
%20 = alloca i64
store i8 %0, i8* %11
store i16 %1, i16* %12
store i32 %2, i32* %13
store i64 %3, i64* %14
store float %4, float* %15
store double %5, double* %16
store i8 %6, i8* %17
store i16 %7, i16* %18
store i32 %8, i32* %19
store i64 %9, i64* %20
%21 = load i8, i8* %11
store i8 %21, i8* %11
%22 = load i16, i16* %12
%23 = load i32, i32* %13
%24 = load i64, i64* %14
%25 = load float, float* %15
%26 = load double, double* %16
%27 = load i8, i8* %17
%28 = load i16, i16* %18
%29 = load i32, i32* %19
%30 = load i64, i64* %20
%31 = call i32 @call6b(i16 signext %22, i32 %23, i64 %24, float %25, double %26, i8 zeroext %27, i16 zeroext %28, i32 %29, i64 %30)
ret void
}

LLVM IR (-O2):
define void @call6a(i8 signext %0, i16 signext %1, i32 %2, i64 %3, float %4, double %5, i8 zeroext %6, i16 zeroext %7, i32 %8, i64 %9) {
%11 = tail call i32 @call6b(i16 signext %1, i32 %2, i64 %3, float %4, double %5, i8 zeroext %6, i16 zeroext %7, i32 %8, i64 %9)
ret void
}