void kernel_ssymv_2_lib8(int kmax, int kna, float *A, int sda, float *x_n,
                         float *y_n, float *x_t, float *y_t, int tri, int alg) {
  if (kmax <= 0)
    return;
  const int bs = 8;
  int k;
  float a_00, a_01, x_n_0, x_n_1, y_n_0, x_t_0, y_t_0, y_t_1;
  if (alg == 1) {
    x_n_0 = x_n[0];
    x_n_1 = x_n[1];
  } else {
    x_n_0 = -x_n[0];
    x_n_1 = -x_n[1];
  }
  y_t_0 = 0;
  y_t_1 = 0;
  k = 0;
  if (tri == 1) {
    y_n_0 = y_n[0];
    x_t_0 = x_t[0];
    a_00 = A[0 + bs * 0];
    y_t_0 += a_00 * x_t_0;
    y_n[0] = y_n_0;
    y_n_0 = y_n[1];
    x_t_0 = x_t[1];
    a_00 = A[1 + bs * 0];
    a_01 = A[1 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_t_1 += a_01 * x_t_0;
    y_n[1] = y_n_0;
    A += 2;
    y_n += 2;
    x_t += 2;
    k += 2;
  }
  for (; k < kna; k++) {
    y_n_0 = y_n[0];
    x_t_0 = x_t[0];
    a_00 = A[0 + bs * 0];
    a_01 = A[0 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_n_0 += a_01 * x_n_1;
    y_t_1 += a_01 * x_t_0;
    y_n[0] = y_n_0;
    A += 1;
    y_n += 1;
    x_t += 1;
  }
  if (kna > 0 || tri == 1) {
    A += (sda - 1) * bs;
  }
  for (; k < kmax - bs + 1; k += bs) {
    y_n_0 = y_n[0];
    x_t_0 = x_t[0];
    a_00 = A[0 + bs * 0];
    a_01 = A[0 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_n_0 += a_01 * x_n_1;
    y_t_1 += a_01 * x_t_0;
    y_n[0] = y_n_0;
    y_n_0 = y_n[1];
    x_t_0 = x_t[1];
    a_00 = A[1 + bs * 0];
    a_01 = A[1 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_n_0 += a_01 * x_n_1;
    y_t_1 += a_01 * x_t_0;
    y_n[1] = y_n_0;
    y_n_0 = y_n[2];
    x_t_0 = x_t[2];
    a_00 = A[2 + bs * 0];
    a_01 = A[2 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_n_0 += a_01 * x_n_1;
    y_t_1 += a_01 * x_t_0;
    y_n[2] = y_n_0;
    y_n_0 = y_n[3];
    x_t_0 = x_t[3];
    a_00 = A[3 + bs * 0];
    a_01 = A[3 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_n_0 += a_01 * x_n_1;
    y_t_1 += a_01 * x_t_0;
    y_n[3] = y_n_0;
    y_n_0 = y_n[4];
    x_t_0 = x_t[4];
    a_00 = A[4 + bs * 0];
    a_01 = A[4 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_n_0 += a_01 * x_n_1;
    y_t_1 += a_01 * x_t_0;
    y_n[4] = y_n_0;
    y_n_0 = y_n[5];
    x_t_0 = x_t[5];
    a_00 = A[5 + bs * 0];
    a_01 = A[5 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_n_0 += a_01 * x_n_1;
    y_t_1 += a_01 * x_t_0;
    y_n[5] = y_n_0;
    y_n_0 = y_n[6];
    x_t_0 = x_t[6];
    a_00 = A[6 + bs * 0];
    a_01 = A[6 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_n_0 += a_01 * x_n_1;
    y_t_1 += a_01 * x_t_0;
    y_n[6] = y_n_0;
    y_n_0 = y_n[7];
    x_t_0 = x_t[7];
    a_00 = A[7 + bs * 0];
    a_01 = A[7 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_n_0 += a_01 * x_n_1;
    y_t_1 += a_01 * x_t_0;
    y_n[7] = y_n_0;
    A += sda * bs;
    y_n += 8;
    x_t += 8;
  }
  for (; k < kmax; k++) {
    y_n_0 = y_n[0];
    x_t_0 = x_t[0];
    a_00 = A[0 + bs * 0];
    a_01 = A[0 + bs * 1];
    y_n_0 += a_00 * x_n_0;
    y_t_0 += a_00 * x_t_0;
    y_n_0 += a_01 * x_n_1;
    y_t_1 += a_01 * x_t_0;
    y_n[0] = y_n_0;
    A += 1;
    y_n += 1;
    x_t += 1;
  }
  if (alg == 1) {
    y_t[0] += y_t_0;
    y_t[1] += y_t_1;
  } else {
    y_t[0] -= y_t_0;
    y_t[1] -= y_t_1;
  }
}


x86 assembly (clang, -O0):
<kernel_ssymv_2_lib8>:
push   %rbp
mov    %rsp,%rbp
mov    0x28(%rbp),%eax
mov    0x20(%rbp),%eax
mov    0x18(%rbp),%rax
mov    0x10(%rbp),%rax
mov    %edi,-0x4(%rbp)
mov    %esi,-0x8(%rbp)
mov    %rdx,-0x10(%rbp)
mov    %ecx,-0x14(%rbp)
mov    %r8,-0x20(%rbp)
mov    %r9,-0x28(%rbp)
cmpl   $0x0,-0x4(%rbp)
jg     1136 <kernel_ssymv_2_lib8+0x36>
jmp    1b4f <kernel_ssymv_2_lib8+0xa4f>
movl   $0x8,-0x2c(%rbp)
cmpl   $0x1,0x28(%rbp)
jne    1167 <kernel_ssymv_2_lib8+0x67>
mov    -0x20(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x3c(%rbp)
mov    -0x20(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x40(%rbp)
jmp    119c <kernel_ssymv_2_lib8+0x9c>
mov    -0x20(%rbp),%rax
movss  (%rax),%xmm0
movd   %xmm0,%eax
xor    $0x80000000,%eax
movd   %eax,%xmm0
movss  %xmm0,-0x3c(%rbp)
mov    -0x20(%rbp),%rax
movss  0x4(%rax),%xmm0
movd   %xmm0,%eax
xor    $0x80000000,%eax
movd   %eax,%xmm0
movss  %xmm0,-0x40(%rbp)
xorps  %xmm0,%xmm0
movss  %xmm0,-0x4c(%rbp)
xorps  %xmm0,%xmm0
movss  %xmm0,-0x50(%rbp)
movl   $0x0,-0x30(%rbp)
cmpl   $0x1,0x20(%rbp)
jne    12d4 <kernel_ssymv_2_lib8+0x1d4>
mov    -0x28(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,(%rax)
mov    -0x28(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x24(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,0x4(%rax)
mov    -0x10(%rbp),%rax
add    $0x8,%rax
mov    %rax,-0x10(%rbp)
mov    -0x28(%rbp),%rax
add    $0x8,%rax
mov    %rax,-0x28(%rbp)
mov    0x10(%rbp),%rax
add    $0x8,%rax
mov    %rax,0x10(%rbp)
mov    -0x30(%rbp),%eax
add    $0x2,%eax
mov    %eax,-0x30(%rbp)
jmp    12d9 <kernel_ssymv_2_lib8+0x1d9>
mov    -0x30(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    13c9 <kernel_ssymv_2_lib8+0x2c9>
mov    -0x28(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x20(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,(%rax)
mov    -0x10(%rbp),%rax
add    $0x4,%rax
mov    %rax,-0x10(%rbp)
mov    -0x28(%rbp),%rax
add    $0x4,%rax
mov    %rax,-0x28(%rbp)
mov    0x10(%rbp),%rax
add    $0x4,%rax
mov    %rax,0x10(%rbp)
mov    -0x30(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x30(%rbp)
jmp    12d9 <kernel_ssymv_2_lib8+0x1d9>
cmpl   $0x0,-0x8(%rbp)
jg     13dd <kernel_ssymv_2_lib8+0x2dd>
cmpl   $0x1,0x20(%rbp)
jne    13f8 <kernel_ssymv_2_lib8+0x2f8>
mov    -0x14(%rbp),%ecx
sub    $0x1,%ecx
shl    $0x3,%ecx
mov    -0x10(%rbp),%rax
movslq %ecx,%rcx
shl    $0x2,%rcx
add    %rcx,%rax
mov    %rax,-0x10(%rbp)
jmp    13fd <kernel_ssymv_2_lib8+0x2fd>
mov    -0x30(%rbp),%eax
mov    -0x4(%rbp),%ecx
sub    $0x8,%ecx
add    $0x1,%ecx
cmp    %ecx,%eax
jge    19fb <kernel_ssymv_2_lib8+0x8fb>
mov    -0x28(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x20(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,(%rax)
mov    -0x28(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x24(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,0x4(%rax)
mov    -0x28(%rbp),%rax
movss  0x8(%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x28(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,0x8(%rax)
mov    -0x28(%rbp),%rax
movss  0xc(%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  0xc(%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  0xc(%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x2c(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,0xc(%rax)
mov    -0x28(%rbp),%rax
movss  0x10(%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  0x10(%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  0x10(%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x30(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,0x10(%rax)
mov    -0x28(%rbp),%rax
movss  0x14(%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  0x14(%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  0x14(%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x34(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,0x14(%rax)
mov    -0x28(%rbp),%rax
movss  0x18(%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  0x18(%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  0x18(%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x38(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,0x18(%rax)
mov    -0x28(%rbp),%rax
movss  0x1c(%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  0x1c(%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  0x1c(%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x3c(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,0x1c(%rax)
mov    -0x14(%rbp),%ecx
shl    $0x3,%ecx
mov    -0x10(%rbp),%rax
movslq %ecx,%rcx
shl    $0x2,%rcx
add    %rcx,%rax
mov    %rax,-0x10(%rbp)
mov    -0x28(%rbp),%rax
add    $0x20,%rax
mov    %rax,-0x28(%rbp)
mov    0x10(%rbp),%rax
add    $0x20,%rax
mov    %rax,0x10(%rbp)
mov    -0x30(%rbp),%eax
add    $0x8,%eax
mov    %eax,-0x30(%rbp)
jmp    13fd <kernel_ssymv_2_lib8+0x2fd>
jmp    1a00 <kernel_ssymv_2_lib8+0x900>
mov    -0x30(%rbp),%eax
cmp    -0x4(%rbp),%eax
jge    1af0 <kernel_ssymv_2_lib8+0x9f0>
mov    -0x28(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x10(%rbp),%rax
movss  0x20(%rax),%xmm0
movss  %xmm0,-0x38(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x34(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x44(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x38(%rbp),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x44(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,(%rax)
mov    -0x10(%rbp),%rax
add    $0x4,%rax
mov    %rax,-0x10(%rbp)
mov    -0x28(%rbp),%rax
add    $0x4,%rax
mov    %rax,-0x28(%rbp)
mov    0x10(%rbp),%rax
add    $0x4,%rax
mov    %rax,0x10(%rbp)
mov    -0x30(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x30(%rbp)
jmp    1a00 <kernel_ssymv_2_lib8+0x900>
cmpl   $0x1,0x28(%rbp)
jne    1b23 <kernel_ssymv_2_lib8+0xa23>
movss  -0x4c(%rbp),%xmm0
mov    0x18(%rbp),%rax
addss  (%rax),%xmm0
movss  %xmm0,(%rax)
movss  -0x50(%rbp),%xmm0
mov    0x18(%rbp),%rax
addss  0x4(%rax),%xmm0
movss  %xmm0,0x4(%rax)
jmp    1b4f <kernel_ssymv_2_lib8+0xa4f>
movss  -0x4c(%rbp),%xmm1
mov    0x18(%rbp),%rax
movss  (%rax),%xmm0
subss  %xmm1,%xmm0
movss  %xmm0,(%rax)
movss  -0x50(%rbp),%xmm1
mov    0x18(%rbp),%rax
movss  0x4(%rax),%xmm0
subss  %xmm1,%xmm0
movss  %xmm0,0x4(%rax)
pop    %rbp
ret

x86 assembly (clang, -O2):
<kernel_ssymv_2_lib8>:
push   %r15
push   %r14
push   %rbx
test   %edi,%edi
jle    14d9 <kernel_ssymv_2_lib8+0x3d9>
mov    0x38(%rsp),%r10d
mov    0x30(%rsp),%r11d
movss  (%r8),%xmm0
cmp    $0x1,%r10d
jne    112a <kernel_ssymv_2_lib8+0x2a>
movss  0x4(%r8),%xmm1
jmp    113d <kernel_ssymv_2_lib8+0x3d>
movaps 0xecf(%rip),%xmm2
xorps  %xmm2,%xmm0
movss  0x4(%r8),%xmm1
xorps  %xmm2,%xmm1
mov    0x20(%rsp),%r15
cmp    $0x1,%r11d
jne    11a8 <kernel_ssymv_2_lib8+0xa8>
movss  (%rdx),%xmm2
movss  0x4(%rdx),%xmm3
mulss  (%r15),%xmm2
xorps  %xmm4,%xmm4
addss  %xmm2,%xmm4
movaps %xmm3,%xmm5
mulss  %xmm0,%xmm5
addss  0x4(%r9),%xmm5
movss  0x24(%rdx),%xmm2
unpcklps %xmm2,%xmm3
movss  0x4(%r15),%xmm6
shufps $0x0,%xmm6,%xmm6
mulps  %xmm3,%xmm6
xorps  %xmm2,%xmm2
movss  %xmm4,%xmm2
addps  %xmm6,%xmm2
movss  %xmm5,0x4(%r9)
add    $0x8,%rdx
add    $0x8,%r9
add    $0x8,%r15
mov    $0x2,%r8d
cmp    %esi,%r8d
jl     11b3 <kernel_ssymv_2_lib8+0xb3>
jmp    121e <kernel_ssymv_2_lib8+0x11e>
xorps  %xmm2,%xmm2
xor    %r8d,%r8d
cmp    %esi,%r8d
jge    121e <kernel_ssymv_2_lib8+0x11e>
mov    %esi,%r14d
sub    %r8d,%r14d
xor    %eax,%eax
xor    %ebx,%ebx
nopl   (%rax)
movaps %xmm2,%xmm3
movss  (%rdx,%rbx,4),%xmm2
movaps %xmm2,%xmm4
mulss  %xmm0,%xmm4
addss  (%r9,%rbx,4),%xmm4
movss  0x20(%rdx,%rbx,4),%xmm5
unpcklps %xmm5,%xmm2
mulss  %xmm1,%xmm5
addss  %xmm4,%xmm5
movss  (%r15,%rbx,4),%xmm4
shufps $0x0,%xmm4,%xmm4
mulps  %xmm2,%xmm4
movaps %xmm4,%xmm2
addps  %xmm3,%xmm2
movss  %xmm5,(%r9,%rbx,4)
add    $0x1,%rbx
add    $0xfffffffffffffffc,%rax
cmp    %ebx,%r14d
jne    11c0 <kernel_ssymv_2_lib8+0xc0>
addps  %xmm3,%xmm4
sub    %rax,%rdx
sub    %rax,%r9
sub    %rax,%r15
mov    %esi,%r8d
movaps %xmm4,%xmm2
xor    %eax,%eax
cmp    $0x1,%r11d
lea    -0x8(,%rcx,8),%ebx
movslq %ebx,%rbx
cmove  %rbx,%rax
test   %esi,%esi
cmovg  %rbx,%rax
lea    (%rdx,%rax,4),%rdx
lea    -0x7(%rdi),%esi
cmp    %esi,%r8d
jge    143d <kernel_ssymv_2_lib8+0x33d>
shl    $0x3,%ecx
movslq %ecx,%rcx
shl    $0x2,%rcx
cs nopw 0x0(%rax,%rax,1)
nopl   0x0(%rax)
movss  (%rdx),%xmm3
movss  0x20(%rdx),%xmm4
movaps %xmm3,%xmm5
mulss  %xmm0,%xmm5
addss  (%r9),%xmm5
unpcklps %xmm4,%xmm3
mulss  %xmm1,%xmm4
addss  %xmm5,%xmm4
movss  (%r15),%xmm5
shufps $0x0,%xmm5,%xmm5
mulps  %xmm3,%xmm5
addps  %xmm2,%xmm5
movss  %xmm4,(%r9)
movss  0x4(%rdx),%xmm2
movaps %xmm2,%xmm3
mulss  %xmm0,%xmm3
addss  0x4(%r9),%xmm3
movss  0x24(%rdx),%xmm4
unpcklps %xmm4,%xmm2
mulss  %xmm1,%xmm4
addss  %xmm3,%xmm4
movss  0x4(%r15),%xmm3
shufps $0x0,%xmm3,%xmm3
mulps  %xmm2,%xmm3
addps  %xmm5,%xmm3
movss  %xmm4,0x4(%r9)
movss  0x8(%rdx),%xmm2
movss  0x28(%rdx),%xmm4
movaps %xmm2,%xmm5
mulss  %xmm0,%xmm5
addss  0x8(%r9),%xmm5
unpcklps %xmm4,%xmm2
mulss  %xmm1,%xmm4
addss  %xmm5,%xmm4
movss  0x8(%r15),%xmm5
shufps $0x0,%xmm5,%xmm5
mulps  %xmm2,%xmm5
addps  %xmm3,%xmm5
movss  %xmm4,0x8(%r9)
movss  0xc(%rdx),%xmm2
movss  0x2c(%rdx),%xmm3
movaps %xmm2,%xmm4
mulss  %xmm0,%xmm4
addss  0xc(%r9),%xmm4
unpcklps %xmm3,%xmm2
mulss  %xmm1,%xmm3
addss  %xmm4,%xmm3
movss  0xc(%r15),%xmm4
shufps $0x0,%xmm4,%xmm4
mulps  %xmm2,%xmm4
addps  %xmm5,%xmm4
movss  %xmm3,0xc(%r9)
movss  0x10(%rdx),%xmm2
movss  0x30(%rdx),%xmm3
movaps %xmm2,%xmm5
mulss  %xmm0,%xmm5
addss  0x10(%r9),%xmm5
unpcklps %xmm3,%xmm2
mulss  %xmm1,%xmm3
addss  %xmm5,%xmm3
movss  0x10(%r15),%xmm5
shufps $0x0,%xmm5,%xmm5
mulps  %xmm2,%xmm5
addps  %xmm4,%xmm5
movss  %xmm3,0x10(%r9)
movss  0x14(%rdx),%xmm2
movaps %xmm2,%xmm3
mulss  %xmm0,%xmm3
addss  0x14(%r9),%xmm3
movss  0x34(%rdx),%xmm4
unpcklps %xmm4,%xmm2
mulss  %xmm1,%xmm4
addss  %xmm3,%xmm4
movss  0x14(%r15),%xmm6
shufps $0x0,%xmm6,%xmm6
mulps  %xmm2,%xmm6
addps  %xmm5,%xmm6
movss  %xmm4,0x14(%r9)
movss  0x18(%rdx),%xmm2
movss  0x38(%rdx),%xmm4
movaps %xmm2,%xmm3
mulss  %xmm0,%xmm3
addss  0x18(%r9),%xmm3
unpcklps %xmm4,%xmm2
mulss  %xmm1,%xmm4
addss  %xmm3,%xmm4
movss  0x18(%r15),%xmm3
shufps $0x0,%xmm3,%xmm3
mulps  %xmm2,%xmm3
addps  %xmm6,%xmm3
movss  %xmm4,0x18(%r9)
movss  0x1c(%rdx),%xmm2
movss  0x3c(%rdx),%xmm5
movaps %xmm2,%xmm4
mulss  %xmm0,%xmm4
addss  0x1c(%r9),%xmm4
unpcklps %xmm5,%xmm2
mulss  %xmm1,%xmm5
addss  %xmm4,%xmm5
movss  0x1c(%r15),%xmm4
shufps $0x0,%xmm4,%xmm4
mulps  %xmm2,%xmm4
movaps %xmm4,%xmm2
addps  %xmm3,%xmm2
movss  %xmm5,0x1c(%r9)
add    $0x20,%r9
add    $0x20,%r15
add    $0x8,%r8d
add    %rcx,%rdx
cmp    %esi,%r8d
jl     1260 <kernel_ssymv_2_lib8+0x160>
addps  %xmm3,%xmm4
movaps %xmm4,%xmm2
mov    0x28(%rsp),%rcx
cmp    %edi,%r8d
jge    149d <kernel_ssymv_2_lib8+0x39d>
sub    %r8d,%edi
xor    %eax,%eax
nopl   0x0(%rax)
movaps %xmm2,%xmm3
movss  (%rdx,%rax,4),%xmm2
movss  0x20(%rdx,%rax,4),%xmm5
movaps %xmm2,%xmm4
mulss  %xmm0,%xmm4
addss  (%r9,%rax,4),%xmm4
unpcklps %xmm5,%xmm2
mulss  %xmm1,%xmm5
addss  %xmm4,%xmm5
movss  (%r15,%rax,4),%xmm4
shufps $0x0,%xmm4,%xmm4
mulps  %xmm2,%xmm4
movaps %xmm4,%xmm2
addps  %xmm3,%xmm2
movss  %xmm5,(%r9,%rax,4)
add    $0x1,%rax
cmp    %eax,%edi
jne    1450 <kernel_ssymv_2_lib8+0x350>
addps  %xmm3,%xmm4
movaps %xmm4,%xmm2
movss  (%rcx),%xmm0
cmp    $0x1,%r10d
jne    14bf <kernel_ssymv_2_lib8+0x3bf>
addss  %xmm2,%xmm0
movss  %xmm0,(%rcx)
shufps $0x55,%xmm2,%xmm2
addss  0x4(%rcx),%xmm2
movss  %xmm2,0x4(%rcx)
jmp    14d9 <kernel_ssymv_2_lib8+0x3d9>
subss  %xmm2,%xmm0
movss  %xmm0,(%rcx)
movss  0x4(%rcx),%xmm0
shufps $0x55,%xmm2,%xmm2
subss  %xmm2,%xmm0
movss  %xmm0,0x4(%rcx)
pop    %rbx
pop    %r14
pop    %r15
ret

LLVM IR (-O0):
define void @kernel_ssymv_2_lib8(i32 %0, i32 %1, float* %2, i32 %3, float* %4, float* %5, float* %6, float* %7, i32 %8, i32 %9) {
%11 = alloca i32
%12 = alloca i32
%13 = alloca float*
%14 = alloca i32
%15 = alloca float*
%16 = alloca float*
%17 = alloca float*
%18 = alloca float*
%19 = alloca i32
%20 = alloca i32
%21 = alloca i32
%22 = alloca i32
%23 = alloca float
%24 = alloca float
%25 = alloca float
%26 = alloca float
%27 = alloca float
%28 = alloca float
%29 = alloca float
%30 = alloca float
store i32 %0, i32* %11
store i32 %1, i32* %12
store float* %2, float** %13
store i32 %3, i32* %14
store float* %4, float** %15
store float* %5, float** %16
store float* %6, float** %17
store float* %7, float** %18
store i32 %8, i32* %19
store i32 %9, i32* %20
%31 = load i32, i32* %11
%32 = icmp sle i32 %31, 0
br i1 %32, label %33, label %34
33: ; preds = %10
br label %506
34: ; preds = %10
store i32 8, i32* %21
%35 = load i32, i32* %20
%36 = icmp eq i32 %35, 1
br i1 %36, label %37, label %44
37: ; preds = %34
%38 = load float*, float** %15
%39 = getelementptr inbounds float, float* %38, i64 0
%40 = load float, float* %39
store float %40, float* %25
%41 = load float*, float** %15
%42 = getelementptr inbounds float, float* %41, i64 1
%43 = load float, float* %42
store float %43, float* %26
br label %53
44: ; preds = %34
%45 = load float*, float** %15
%46 = getelementptr inbounds float, float* %45, i64 0
%47 = load float, float* %46
%48 = fneg float %47
store float %48, float* %25
%49 = load float*, float** %15
%50 = getelementptr inbounds float, float* %49, i64 1
%51 = load float, float* %50
%52 = fneg float %51
store float %52, float* %26
br label %53
53: ; preds = %44, %37
store float 0.000000e+00, float* %29
store float 0.000000e+00, float* %30
store i32 0, i32* %22
%54 = load i32, i32* %19
%55 = icmp eq i32 %54, 1
br i1 %55, label %56, label %108
56: ; preds = %53
%57 = load float*, float** %16
%58 = getelementptr inbounds float, float* %57, i64 0
%59 = load float, float* %58
store float %59, float* %27
%60 = load float*, float** %17
%61 = getelementptr inbounds float, float* %60, i64 0
%62 = load float, float* %61
store float %62, float* %28
%63 = load float*, float** %13
%64 = getelementptr inbounds float, float* %63, i64 0
%65 = load float, float* %64
store float %65, float* %23
%66 = load float, float* %23
%67 = load float, float* %28
%68 = load float, float* %29
%69 = call float @llvm.fmuladd.f32(float %66, float %67, float %68)
store float %69, float* %29
%70 = load float, float* %27
%71 = load float*, float** %16
%72 = getelementptr inbounds float, float* %71, i64 0
store float %70, float* %72
%73 = load float*, float** %16
%74 = getelementptr inbounds float, float* %73, i64 1
%75 = load float, float* %74
store float %75, float* %27
%76 = load float*, float** %17
%77 = getelementptr inbounds float, float* %76, i64 1
%78 = load float, float* %77
store float %78, float* %28
%79 = load float*, float** %13
%80 = getelementptr inbounds float, float* %79, i64 1
%81 = load float, float* %80
store float %81, float* %23
%82 = load float*, float** %13
%83 = getelementptr inbounds float, float* %82, i64 9
%84 = load float, float* %83
store float %84, float* %24
%85 = load float, float* %23
%86 = load float, float* %25
%87 = load float, float* %27
%88 = call float @llvm.fmuladd.f32(float %85, float %86, float %87)
store float %88, float* %27
%89 = load float, float* %23
%90 = load float, float* %28
%91 = load float, float* %29
%92 = call float @llvm.fmuladd.f32(float %89, float %90, float %91)
store float %92, float* %29
%93 = load float, float* %24
%94 = load float, float* %28
%95 = load float, float* %30
%96 = call float @llvm.fmuladd.f32(float %93, float %94, float %95)
store float %96, float* %30
%97 = load float, float* %27
%98 = load float*, float** %16
%99 = getelementptr inbounds float, float* %98, i64 1
store float %97, float* %99
%100 = load float*, float** %13
%101 = getelementptr inbounds float, float* %100, i64 2
store float* %101, float** %13
%102 = load float*, float** %16
%103 = getelementptr inbounds float, float* %102, i64 2
store float* %103, float** %16
%104 = load float*, float** %17
%105 = getelementptr inbounds float, float* %104, i64 2
store float* %105, float** %17
%106 = load i32, i32* %22
%107 = add nsw i32 %106, 2
store i32 %107, i32* %22
br label %108
108: ; preds = %56, %53
br label %109
109: ; preds = %151, %108
%110 = load i32, i32* %22
%111 = load i32, i32* %12
%112 = icmp slt i32 %110, %111
br i1 %112, label %113, label %154
113: ; preds = %109
%114 = load float*, float** %16
%115 = getelementptr inbounds float, float* %114, i64 0
%116 = load float, float* %115
store float %116, float* %27
%117 = load float*, float** %17
%118 = getelementptr inbounds float, float* %117, i64 0
%119 = load float, float* %118
store float %119, float* %28
%120 = load float*, float** %13
%121 = getelementptr inbounds float, float* %120, i64 0
%122 = load float, float* %121
store float %122, float* %23
%123 = load float*, float** %13
%124 = getelementptr inbounds float, float* %123, i64 8
%125 = load float, float* %124
store float %125, float* %24
%126 = load float, float* %23
%127 = load float, float* %25
%128 = load float, float* %27
%129 = call float @llvm.fmuladd.f32(float %126, float %127, float %128)
store float %129, float* %27
%130 = load float, float* %23
%131 = load float, float* %28
%132 = load float, float* %29
%133 = call float @llvm.fmuladd.f32(float %130, float %131, float %132)
store float %133, float* %29
%134 = load float, float* %24
%135 = load float, float* %26
%136 = load float, float* %27
%137 = call float @llvm.fmuladd.f32(float %134, float %135, float %136)
store float %137, float* %27
%138 = load float, float* %24
%139 = load float, float* %28
%140 = load float, float* %30
%141 = call float @llvm.fmuladd.f32(float %138, float %139, float %140)
store float %141, float* %30
%142 = load float, float* %27
%143 = load float*, float** %16
%144 = getelementptr inbounds float, float* %143, i64 0
store float %142, float* %144
%145 = load float*, float** %13
%146 = getelementptr inbounds float, float* %145, i64 1
store float* %146, float** %13
%147 = load float*, float** %16
%148 = getelementptr inbounds float, float* %147, i64 1
store float* %148, float** %16
%149 = load float*, float** %17
%150 = getelementptr inbounds float, float* %149, i64 1
store float* %150, float** %17
br label %151
151: ; preds = %113
%152 = load i32, i32* %22
%153 = add nsw i32 %152, 1
store i32 %153, i32* %22
br label %109
154: ; preds = %109
%155 = load i32, i32* %12
%156 = icmp sgt i32 %155, 0
br i1 %156, label %160, label %157
157: ; preds = %154
%158 = load i32, i32* %19
%159 = icmp eq i32 %158, 1
br i1 %159, label %160, label %167
160: ; preds = %157, %154
%161 = load i32, i32* %14
%162 = sub nsw i32 %161, 1
%163 = mul nsw i32 %162, 8
%164 = load float*, float** %13
%165 = sext i32 %163 to i64
%166 = getelementptr inbounds float, float* %164, i64 %165
store float* %166, float** %13
br label %167
167: ; preds = %160, %157
br label %168
168: ; preds = %432, %167
%169 = load i32, i32* %22
%170 = load i32, i32* %11
%171 = sub nsw i32 %170, 8
%172 = add nsw i32 %171, 1
%173 = icmp slt i32 %169, %172
br i1 %173, label %174, label %435
174: ; preds = %168
%175 = load float*, float** %16
%176 = getelementptr inbounds float, float* %175, i64 0
%177 = load float, float* %176
store float %177, float* %27
%178 = load float*, float** %17
%179 = getelementptr inbounds float, float* %178, i64 0
%180 = load float, float* %179
store float %180, float* %28
%181 = load float*, float** %13
%182 = getelementptr inbounds float, float* %181, i64 0
%183 = load float, float* %182
store float %183, float* %23
%184 = load float*, float** %13
%185 = getelementptr inbounds float, float* %184, i64 8
%186 = load float, float* %185
store float %186, float* %24
%187 = load float, float* %23
%188 = load float, float* %25
%189 = load float, float* %27
%190 = call float @llvm.fmuladd.f32(float %187, float %188, float %189)
store float %190, float* %27
%191 = load float, float* %23
%192 = load float, float* %28
%193 = load float, float* %29
%194 = call float @llvm.fmuladd.f32(float %191, float %192, float %193)
store float %194, float* %29
%195 = load float, float* %24
%196 = load float, float* %26
%197 = load float, float* %27
%198 = call float @llvm.fmuladd.f32(float %195, float %196, float %197)
store float %198, float* %27
%199 = load float, float* %24
%200 = load float, float* %28
%201 = load float, float* %30
%202 = call float @llvm.fmuladd.f32(float %199, float %200, float %201)
store float %202, float* %30
%203 = load float, float* %27
%204 = load float*, float** %16
%205 = getelementptr inbounds float, float* %204, i64 0
store float %203, float* %205
%206 = load float*, float** %16
%207 = getelementptr inbounds float, float* %206, i64 1
%208 = load float, float* %207
store float %208, float* %27
%209 = load float*, float** %17
%210 = getelementptr inbounds float, float* %209, i64 1
%211 = load float, float* %210
store float %211, float* %28
%212 = load float*, float** %13
%213 = getelementptr inbounds float, float* %212, i64 1
%214 = load float, float* %213
store float %214, float* %23
%215 = load float*, float** %13
%216 = getelementptr inbounds float, float* %215, i64 9
%217 = load float, float* %216
store float %217, float* %24
%218 = load float, float* %23
%219 = load float, float* %25
%220 = load float, float* %27
%221 = call float @llvm.fmuladd.f32(float %218, float %219, float %220)
store float %221, float* %27
%222 = load float, float* %23
%223 = load float, float* %28
%224 = load float, float* %29
%225 = call float @llvm.fmuladd.f32(float %222, float %223, float %224)
store float %225, float* %29
%226 = load float, float* %24
%227 = load float, float* %26
%228 = load float, float* %27
%229 = call float @llvm.fmuladd.f32(float %226, float %227, float %228)
store float %229, float* %27
%230 = load float, float* %24
%231 = load float, float* %28
%232 = load float, float* %30
%233 = call float @llvm.fmuladd.f32(float %230, float %231, float %232)
store float %233, float* %30
%234 = load float, float* %27
%235 = load float*, float** %16
%236 = getelementptr inbounds float, float* %235, i64 1
store float %234, float* %236
%237 = load float*, float** %16
%238 = getelementptr inbounds float, float* %237, i64 2
%239 = load float, float* %238
store float %239, float* %27
%240 = load float*, float** %17
%241 = getelementptr inbounds float, float* %240, i64 2
%242 = load float, float* %241
store float %242, float* %28
%243 = load float*, float** %13
%244 = getelementptr inbounds float, float* %243, i64 2
%245 = load float, float* %244
store float %245, float* %23
%246 = load float*, float** %13
%247 = getelementptr inbounds float, float* %246, i64 10
%248 = load float, float* %247
store float %248, float* %24
%249 = load float, float* %23
%250 = load float, float* %25
%251 = load float, float* %27
%252 = call float @llvm.fmuladd.f32(float %249, float %250, float %251)
store float %252, float* %27
%253 = load float, float* %23
%254 = load float, float* %28
%255 = load float, float* %29
%256 = call float @llvm.fmuladd.f32(float %253, float %254, float %255)
store float %256, float* %29
%257 = load float, float* %24
%258 = load float, float* %26
%259 = load float, float* %27
%260 = call float @llvm.fmuladd.f32(float %257, float %258, float %259)
store float %260, float* %27
%261 = load float, float* %24
%262 = load float, float* %28
%263 = load float, float* %30
%264 = call float @llvm.fmuladd.f32(float %261, float %262, float %263)
store float %264, float* %30
%265 = load float, float* %27
%266 = load float*, float** %16
%267 = getelementptr inbounds float, float* %266, i64 2
store float %265, float* %267
%268 = load float*, float** %16
%269 = getelementptr inbounds float, float* %268, i64 3
%270 = load float, float* %269
store float %270, float* %27
%271 = load float*, float** %17
%272 = getelementptr inbounds float, float* %271, i64 3
%273 = load float, float* %272
store float %273, float* %28
%274 = load float*, float** %13
%275 = getelementptr inbounds float, float* %274, i64 3
%276 = load float, float* %275
store float %276, float* %23
%277 = load float*, float** %13
%278 = getelementptr inbounds float, float* %277, i64 11
%279 = load float, float* %278
store float %279, float* %24
%280 = load float, float* %23
%281 = load float, float* %25
%282 = load float, float* %27
%283 = call float @llvm.fmuladd.f32(float %280, float %281, float %282)
store float %283, float* %27
%284 = load float, float* %23
%285 = load float, float* %28
%286 = load float, float* %29
%287 = call float @llvm.fmuladd.f32(float %284, float %285, float %286)
store float %287, float* %29
%288 = load float, float* %24
%289 = load float, float* %26
%290 = load float, float* %27
%291 = call float @llvm.fmuladd.f32(float %288, float %289, float %290)
store float %291, float* %27
%292 = load float, float* %24
%293 = load float, float* %28
%294 = load float, float* %30
%295 = call float @llvm.fmuladd.f32(float %292, float %293, float %294)
store float %295, float* %30
%296 = load float, float* %27
%297 = load float*, float** %16
%298 = getelementptr inbounds float, float* %297, i64 3
store float %296, float* %298
%299 = load float*, float** %16
%300 = getelementptr inbounds float, float* %299, i64 4
%301 = load float, float* %300
store float %301, float* %27
%302 = load float*, float** %17
%303 = getelementptr inbounds float, float* %302, i64 4
%304 = load float, float* %303
store float %304, float* %28
%305 = load float*, float** %13
%306 = getelementptr inbounds float, float* %305, i64 4
%307 = load float, float* %306
store float %307, float* %23
%308 = load float*, float** %13
%309 = getelementptr inbounds float, float* %308, i64 12
%310 = load float, float* %309
store float %310, float* %24
%311 = load float, float* %23
%312 = load float, float* %25
%313 = load float, float* %27
%314 = call float @llvm.fmuladd.f32(float %311, float %312, float %313)
store float %314, float* %27
%315 = load float, float* %23
%316 = load float, float* %28
%317 = load float, float* %29
%318 = call float @llvm.fmuladd.f32(float %315, float %316, float %317)
store float %318, float* %29
%319 = load float, float* %24
%320 = load float, float* %26
%321 = load float, float* %27
%322 = call float @llvm.fmuladd.f32(float %319, float %320, float %321)
store float %322, float* %27
%323 = load float, float* %24
%324 = load float, float* %28
%325 = load float, float* %30
%326 = call float @llvm.fmuladd.f32(float %323, float %324, float %325)
store float %326, float* %30
%327 = load float, float* %27
%328 = load float*, float** %16
%329 = getelementptr inbounds float, float* %328, i64 4
store float %327, float* %329
%330 = load float*, float** %16
%331 = getelementptr inbounds float, float* %330, i64 5
%332 = load float, float* %331
store float %332, float* %27
%333 = load float*, float** %17
%334 = getelementptr inbounds float, float* %333, i64 5
%335 = load float, float* %334
store float %335, float* %28
%336 = load float*, float** %13
%337 = getelementptr inbounds float, float* %336, i64 5
%338 = load float, float* %337
store float %338, float* %23
%339 = load float*, float** %13
%340 = getelementptr inbounds float, float* %339, i64 13
%341 = load float, float* %340
store float %341, float* %24
%342 = load float, float* %23
%343 = load float, float* %25
%344 = load float, float* %27
%345 = call float @llvm.fmuladd.f32(float %342, float %343, float %344)
store float %345, float* %27
%346 = load float, float* %23
%347 = load float, float* %28
%348 = load float, float* %29
%349 = call float @llvm.fmuladd.f32(float %346, float %347, float %348)
store float %349, float* %29
%350 = load float, float* %24
%351 = load float, float* %26
%352 = load float, float* %27
%353 = call float @llvm.fmuladd.f32(float %350, float %351, float %352)
store float %353, float* %27
%354 = load float, float* %24
%355 = load float, float* %28
%356 = load float, float* %30
%357 = call float @llvm.fmuladd.f32(float %354, float %355, float %356)
store float %357, float* %30
%358 = load float, float* %27
%359 = load float*, float** %16
%360 = getelementptr inbounds float, float* %359, i64 5
store float %358, float* %360
%361 = load float*, float** %16
%362 = getelementptr inbounds float, float* %361, i64 6
%363 = load float, float* %362
store float %363, float* %27
%364 = load float*, float** %17
%365 = getelementptr inbounds float, float* %364, i64 6
%366 = load float, float* %365
store float %366, float* %28
%367 = load float*, float** %13
%368 = getelementptr inbounds float, float* %367, i64 6
%369 = load float, float* %368
store float %369, float* %23
%370 = load float*, float** %13
%371 = getelementptr inbounds float, float* %370, i64 14
%372 = load float, float* %371
store float %372, float* %24
%373 = load float, float* %23
%374 = load float, float* %25
%375 = load float, float* %27
%376 = call float @llvm.fmuladd.f32(float %373, float %374, float %375)
store float %376, float* %27
%377 = load float, float* %23
%378 = load float, float* %28
%379 = load float, float* %29
%380 = call float @llvm.fmuladd.f32(float %377, float %378, float %379)
store float %380, float* %29
%381 = load float, float* %24
%382 = load float, float* %26
%383 = load float, float* %27
%384 = call float @llvm.fmuladd.f32(float %381, float %382, float %383)
store float %384, float* %27
%385 = load float, float* %24
%386 = load float, float* %28
%387 = load float, float* %30
%388 = call float @llvm.fmuladd.f32(float %385, float %386, float %387)
store float %388, float* %30
%389 = load float, float* %27
%390 = load float*, float** %16
%391 = getelementptr inbounds float, float* %390, i64 6
store float %389, float* %391
%392 = load float*, float** %16
%393 = getelementptr inbounds float, float* %392, i64 7
%394 = load float, float* %393
store float %394, float* %27
%395 = load float*, float** %17
%396 = getelementptr inbounds float, float* %395, i64 7
%397 = load float, float* %396
store float %397, float* %28
%398 = load float*, float** %13
%399 = getelementptr inbounds float, float* %398, i64 7
%400 = load float, float* %399
store float %400, float* %23
%401 = load float*, float** %13
%402 = getelementptr inbounds float, float* %401, i64 15
%403 = load float, float* %402
store float %403, float* %24
%404 = load float, float* %23
%405 = load float, float* %25
%406 = load float, float* %27
%407 = call float @llvm.fmuladd.f32(float %404, float %405, float %406)
store float %407, float* %27
%408 = load float, float* %23
%409 = load float, float* %28
%410 = load float, float* %29
%411 = call float @llvm.fmuladd.f32(float %408, float %409, float %410)
store float %411, float* %29
%412 = load float, float* %24
%413 = load float, float* %26
%414 = load float, float* %27
%415 = call float @llvm.fmuladd.f32(float %412, float %413, float %414)
store float %415, float* %27
%416 = load float, float* %24
%417 = load float, float* %28
%418 = load float, float* %30
%419 = call float @llvm.fmuladd.f32(float %416, float %417, float %418)
store float %419, float* %30
%420 = load float, float* %27
%421 = load float*, float** %16
%422 = getelementptr inbounds float, float* %421, i64 7
store float %420, float* %422
%423 = load i32, i32* %14
%424 = mul nsw i32 %423, 8
%425 = load float*, float** %13
%426 = sext i32 %424 to i64
%427 = getelementptr inbounds float, float* %425, i64 %426
store float* %427, float** %13
%428 = load float*, float** %16
%429 = getelementptr inbounds float, float* %428, i64 8
store float* %429, float** %16
%430 = load float*, float** %17
%431 = getelementptr inbounds float, float* %430, i64 8
store float* %431, float** %17
br label %432
432: ; preds = %174
%433 = load i32, i32* %22
%434 = add nsw i32 %433, 8
store i32 %434, i32* %22
br label %168
435: ; preds = %168
br label %436
436: ; preds = %478, %435
%437 = load i32, i32* %22
%438 = load i32, i32* %11
%439 = icmp slt i32 %437, %438
br i1 %439, label %440, label %481
440: ; preds = %436
%441 = load float*, float** %16
%442 = getelementptr inbounds float, float* %441, i64 0
%443 = load float, float* %442
store float %443, float* %27
%444 = load float*, float** %17
%445 = getelementptr inbounds float, float* %444, i64 0
%446 = load float, float* %445
store float %446, float* %28
%447 = load float*, float** %13
%448 = getelementptr inbounds float, float* %447, i64 0
%449 = load float, float* %448
store float %449, float* %23
%450 = load float*, float** %13
%451 = getelementptr inbounds float, float* %450, i64 8
%452 = load float, float* %451
store float %452, float* %24
%453 = load float, float* %23
%454 = load float, float* %25
%455 = load float, float* %27
%456 = call float @llvm.fmuladd.f32(float %453, float %454, float %455)
store float %456, float* %27
%457 = load float, float* %23
%458 = load float, float* %28
%459 = load float, float* %29
%460 = call float @llvm.fmuladd.f32(float %457, float %458, float %459)
store float %460, float* %29
%461 = load float, float* %24
%462 = load float, float* %26
%463 = load float, float* %27
%464 = call float @llvm.fmuladd.f32(float %461, float %462, float %463)
store float %464, float* %27
%465 = load float, float* %24
%466 = load float, float* %28
%467 = load float, float* %30
%468 = call float @llvm.fmuladd.f32(float %465, float %466, float %467)
store float %468, float* %30
%469 = load float, float* %27
%470 = load float*, float** %16
%471 = getelementptr inbounds float, float* %470, i64 0
store float %469, float* %471
%472 = load float*, float** %13
%473 = getelementptr inbounds float, float* %472, i64 1
store float* %473, float** %13
%474 = load float*, float** %16
%475 = getelementptr inbounds float, float* %474, i64 1
store float* %475, float** %16
%476 = load float*, float** %17
%477 = getelementptr inbounds float, float* %476, i64 1
store float* %477, float** %17
br label %478
478: ; preds = %440
%479 = load i32, i32* %22
%480 = add nsw i32 %479, 1
store i32 %480, i32* %22
br label %436
481: ; preds = %436
%482 = load i32, i32* %20
%483 = icmp eq i32 %482, 1
br i1 %483, label %484, label %495
484: ; preds = %481
%485 = load float, float* %29
%486 = load float*, float** %18
%487 = getelementptr inbounds float, float* %486, i64 0
%488 = load float, float* %487
%489 = fadd float %488, %485
store float %489, float* %487
%490 = load float, float* %30
%491 = load float*, float** %18
%492 = getelementptr inbounds float, float* %491, i64 1
%493 = load float, float* %492
%494 = fadd float %493, %490
store float %494, float* %492
br label %506
495: ; preds = %481
%496 = load float, float* %29
%497 = load float*, float** %18
%498 = getelementptr inbounds float, float* %497, i64 0
%499 = load float, float* %498
%500 = fsub float %499, %496
store float %500, float* %498
%501 = load float, float* %30
%502 = load float*, float** %18
%503 = getelementptr inbounds float, float* %502, i64 1
%504 = load float, float* %503
%505 = fsub float %504, %501
store float %505, float* %503
br label %506
506: ; preds = %33, %495, %484
ret void
}

LLVM IR (-O2):
define void @kernel_ssymv_2_lib8(i32 %0, i32 %1, float* nocapture %2, i32 %3, float* nocapture %4, float* nocapture %5, float* nocapture %6, float* nocapture %7, i32 %8, i32 %9) {
%11 = icmp slt i32 %0, 1
br i1 %11, label %284, label %12
12: ; preds = %10
%13 = icmp eq i32 %9, 1
%14 = load float, float* %4
br i1 %13, label %15, label %18
15: ; preds = %12
%16 = getelementptr inbounds float, float* %4, i64 1
%17 = load float, float* %16
br label %23
18: ; preds = %12
%19 = fneg float %14
%20 = getelementptr inbounds float, float* %4, i64 1
%21 = load float, float* %20
%22 = fneg float %21
br label %23
23: ; preds = %18, %15
%24 = phi float [ %14, %15 ], [ %19, %18 ]
%25 = phi float [ %17, %15 ], [ %22, %18 ]
%26 = icmp eq i32 %8, 1
br i1 %26, label %27, label %49
27: ; preds = %23
%28 = load float, float* %6
%29 = load float, float* %2
%30 = tail call float @llvm.fmuladd.f32(float %29, float %28, float 0.000000e+00)
%31 = getelementptr inbounds float, float* %5, i64 1
%32 = load float, float* %31
%33 = getelementptr inbounds float, float* %6, i64 1
%34 = load float, float* %33
%35 = getelementptr inbounds float, float* %2, i64 1
%36 = load float, float* %35
%37 = getelementptr inbounds float, float* %2, i64 9
%38 = load float, float* %37
%39 = tail call float @llvm.fmuladd.f32(float %36, float %24, float %32)
%40 = insertelement <2 x float> poison, float %36, i64 0
%41 = insertelement <2 x float> %40, float %38, i64 1
%42 = insertelement <2 x float> poison, float %34, i64 0
%43 = shufflevector <2 x float> %42, <2 x float> poison, <2 x i32> zeroinitializer
%44 = insertelement <2 x float> <float poison, float 0.000000e+00>, float %30, i64 0
%45 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %41, <2 x float> %43, <2 x float> %44)
store float %39, float* %31
%46 = getelementptr inbounds float, float* %2, i64 2
%47 = getelementptr inbounds float, float* %5, i64 2
%48 = getelementptr inbounds float, float* %6, i64 2
br label %49
49: ; preds = %27, %23
%50 = phi float* [ %48, %27 ], [ %6, %23 ]
%51 = phi float* [ %47, %27 ], [ %5, %23 ]
%52 = phi float* [ %46, %27 ], [ %2, %23 ]
%53 = phi i32 [ 2, %27 ], [ 0, %23 ]
%54 = phi <2 x float> [ %45, %27 ], [ zeroinitializer, %23 ]
%55 = icmp slt i32 %53, %1
br i1 %55, label %56, label %81
56: ; preds = %49, %56
%57 = phi i32 [ %77, %56 ], [ %53, %49 ]
%58 = phi float* [ %74, %56 ], [ %52, %49 ]
%59 = phi float* [ %75, %56 ], [ %51, %49 ]
%60 = phi float* [ %76, %56 ], [ %50, %49 ]
%61 = phi <2 x float> [ %73, %56 ], [ %54, %49 ]
%62 = load float, float* %59
%63 = load float, float* %60
%64 = load float, float* %58
%65 = getelementptr inbounds float, float* %58, i64 8
%66 = load float, float* %65
%67 = tail call float @llvm.fmuladd.f32(float %64, float %24, float %62)
%68 = tail call float @llvm.fmuladd.f32(float %66, float %25, float %67)
%69 = insertelement <2 x float> poison, float %64, i64 0
%70 = insertelement <2 x float> %69, float %66, i64 1
%71 = insertelement <2 x float> poison, float %63, i64 0
%72 = shufflevector <2 x float> %71, <2 x float> poison, <2 x i32> zeroinitializer
%73 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %70, <2 x float> %72, <2 x float> %61)
store float %68, float* %59
%74 = getelementptr inbounds float, float* %58, i64 1
%75 = getelementptr inbounds float, float* %59, i64 1
%76 = getelementptr inbounds float, float* %60, i64 1
%77 = add nuw nsw i32 %57, 1
%78 = icmp eq i32 %77, %1
br i1 %78, label %79, label %56
79: ; preds = %56
%80 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %70, <2 x float> %72, <2 x float> %61)
br label %81
81: ; preds = %79, %49
%82 = phi float* [ %50, %49 ], [ %76, %79 ]
%83 = phi float* [ %51, %49 ], [ %75, %79 ]
%84 = phi float* [ %52, %49 ], [ %74, %79 ]
%85 = phi i32 [ %53, %49 ], [ %1, %79 ]
%86 = phi <2 x float> [ %54, %49 ], [ %80, %79 ]
%87 = icmp sgt i32 %1, 0
%88 = or i1 %87, %26
%89 = shl i32 %3, 3
%90 = add i32 %89, -8
%91 = sext i32 %90 to i64
%92 = select i1 %88, i64 %91, i64 0
%93 = getelementptr float, float* %84, i64 %92
%94 = add nsw i32 %0, -7
%95 = icmp slt i32 %85, %94
br i1 %95, label %96, label %107
96: ; preds = %81
%97 = sext i32 %89 to i64
br label %114
98: ; preds = %114
%99 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %128, <2 x float> %130, <2 x float> %119)
%100 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %143, <2 x float> %145, <2 x float> %99)
%101 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %158, <2 x float> %160, <2 x float> %100)
%102 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %173, <2 x float> %175, <2 x float> %101)
%103 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %188, <2 x float> %190, <2 x float> %102)
%104 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %203, <2 x float> %205, <2 x float> %103)
%105 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %218, <2 x float> %220, <2 x float> %104)
%106 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %233, <2 x float> %235, <2 x float> %105)
br label %107
107: ; preds = %98, %81
%108 = phi float* [ %82, %81 ], [ %239, %98 ]
%109 = phi float* [ %83, %81 ], [ %238, %98 ]
%110 = phi float* [ %93, %81 ], [ %237, %98 ]
%111 = phi i32 [ %85, %81 ], [ %240, %98 ]
%112 = phi <2 x float> [ %86, %81 ], [ %106, %98 ]
%113 = icmp slt i32 %111, %0
br i1 %113, label %242, label %267
114: ; preds = %96, %114
%115 = phi i32 [ %85, %96 ], [ %240, %114 ]
%116 = phi float* [ %93, %96 ], [ %237, %114 ]
%117 = phi float* [ %83, %96 ], [ %238, %114 ]
%118 = phi float* [ %82, %96 ], [ %239, %114 ]
%119 = phi <2 x float> [ %86, %96 ], [ %236, %114 ]
%120 = load float, float* %117
%121 = load float, float* %118
%122 = load float, float* %116
%123 = getelementptr inbounds float, float* %116, i64 8
%124 = load float, float* %123
%125 = tail call float @llvm.fmuladd.f32(float %122, float %24, float %120)
%126 = tail call float @llvm.fmuladd.f32(float %124, float %25, float %125)
%127 = insertelement <2 x float> poison, float %122, i64 0
%128 = insertelement <2 x float> %127, float %124, i64 1
%129 = insertelement <2 x float> poison, float %121, i64 0
%130 = shufflevector <2 x float> %129, <2 x float> poison, <2 x i32> zeroinitializer
%131 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %128, <2 x float> %130, <2 x float> %119)
store float %126, float* %117
%132 = getelementptr inbounds float, float* %117, i64 1
%133 = load float, float* %132
%134 = getelementptr inbounds float, float* %118, i64 1
%135 = load float, float* %134
%136 = getelementptr inbounds float, float* %116, i64 1
%137 = load float, float* %136
%138 = getelementptr inbounds float, float* %116, i64 9
%139 = load float, float* %138
%140 = tail call float @llvm.fmuladd.f32(float %137, float %24, float %133)
%141 = tail call float @llvm.fmuladd.f32(float %139, float %25, float %140)
%142 = insertelement <2 x float> poison, float %137, i64 0
%143 = insertelement <2 x float> %142, float %139, i64 1
%144 = insertelement <2 x float> poison, float %135, i64 0
%145 = shufflevector <2 x float> %144, <2 x float> poison, <2 x i32> zeroinitializer
%146 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %143, <2 x float> %145, <2 x float> %131)
store float %141, float* %132
%147 = getelementptr inbounds float, float* %117, i64 2
%148 = load float, float* %147
%149 = getelementptr inbounds float, float* %118, i64 2
%150 = load float, float* %149
%151 = getelementptr inbounds float, float* %116, i64 2
%152 = load float, float* %151
%153 = getelementptr inbounds float, float* %116, i64 10
%154 = load float, float* %153
%155 = tail call float @llvm.fmuladd.f32(float %152, float %24, float %148)
%156 = tail call float @llvm.fmuladd.f32(float %154, float %25, float %155)
%157 = insertelement <2 x float> poison, float %152, i64 0
%158 = insertelement <2 x float> %157, float %154, i64 1
%159 = insertelement <2 x float> poison, float %150, i64 0
%160 = shufflevector <2 x float> %159, <2 x float> poison, <2 x i32> zeroinitializer
%161 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %158, <2 x float> %160, <2 x float> %146)
store float %156, float* %147
%162 = getelementptr inbounds float, float* %117, i64 3
%163 = load float, float* %162
%164 = getelementptr inbounds float, float* %118, i64 3
%165 = load float, float* %164
%166 = getelementptr inbounds float, float* %116, i64 3
%167 = load float, float* %166
%168 = getelementptr inbounds float, float* %116, i64 11
%169 = load float, float* %168
%170 = tail call float @llvm.fmuladd.f32(float %167, float %24, float %163)
%171 = tail call float @llvm.fmuladd.f32(float %169, float %25, float %170)
%172 = insertelement <2 x float> poison, float %167, i64 0
%173 = insertelement <2 x float> %172, float %169, i64 1
%174 = insertelement <2 x float> poison, float %165, i64 0
%175 = shufflevector <2 x float> %174, <2 x float> poison, <2 x i32> zeroinitializer
%176 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %173, <2 x float> %175, <2 x float> %161)
store float %171, float* %162
%177 = getelementptr inbounds float, float* %117, i64 4
%178 = load float, float* %177
%179 = getelementptr inbounds float, float* %118, i64 4
%180 = load float, float* %179
%181 = getelementptr inbounds float, float* %116, i64 4
%182 = load float, float* %181
%183 = getelementptr inbounds float, float* %116, i64 12
%184 = load float, float* %183
%185 = tail call float @llvm.fmuladd.f32(float %182, float %24, float %178)
%186 = tail call float @llvm.fmuladd.f32(float %184, float %25, float %185)
%187 = insertelement <2 x float> poison, float %182, i64 0
%188 = insertelement <2 x float> %187, float %184, i64 1
%189 = insertelement <2 x float> poison, float %180, i64 0
%190 = shufflevector <2 x float> %189, <2 x float> poison, <2 x i32> zeroinitializer
%191 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %188, <2 x float> %190, <2 x float> %176)
store float %186, float* %177
%192 = getelementptr inbounds float, float* %117, i64 5
%193 = load float, float* %192
%194 = getelementptr inbounds float, float* %118, i64 5
%195 = load float, float* %194
%196 = getelementptr inbounds float, float* %116, i64 5
%197 = load float, float* %196
%198 = getelementptr inbounds float, float* %116, i64 13
%199 = load float, float* %198
%200 = tail call float @llvm.fmuladd.f32(float %197, float %24, float %193)
%201 = tail call float @llvm.fmuladd.f32(float %199, float %25, float %200)
%202 = insertelement <2 x float> poison, float %197, i64 0
%203 = insertelement <2 x float> %202, float %199, i64 1
%204 = insertelement <2 x float> poison, float %195, i64 0
%205 = shufflevector <2 x float> %204, <2 x float> poison, <2 x i32> zeroinitializer
%206 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %203, <2 x float> %205, <2 x float> %191)
store float %201, float* %192
%207 = getelementptr inbounds float, float* %117, i64 6
%208 = load float, float* %207
%209 = getelementptr inbounds float, float* %118, i64 6
%210 = load float, float* %209
%211 = getelementptr inbounds float, float* %116, i64 6
%212 = load float, float* %211
%213 = getelementptr inbounds float, float* %116, i64 14
%214 = load float, float* %213
%215 = tail call float @llvm.fmuladd.f32(float %212, float %24, float %208)
%216 = tail call float @llvm.fmuladd.f32(float %214, float %25, float %215)
%217 = insertelement <2 x float> poison, float %212, i64 0
%218 = insertelement <2 x float> %217, float %214, i64 1
%219 = insertelement <2 x float> poison, float %210, i64 0
%220 = shufflevector <2 x float> %219, <2 x float> poison, <2 x i32> zeroinitializer
%221 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %218, <2 x float> %220, <2 x float> %206)
store float %216, float* %207
%222 = getelementptr inbounds float, float* %117, i64 7
%223 = load float, float* %222
%224 = getelementptr inbounds float, float* %118, i64 7
%225 = load float, float* %224
%226 = getelementptr inbounds float, float* %116, i64 7
%227 = load float, float* %226
%228 = getelementptr inbounds float, float* %116, i64 15
%229 = load float, float* %228
%230 = tail call float @llvm.fmuladd.f32(float %227, float %24, float %223)
%231 = tail call float @llvm.fmuladd.f32(float %229, float %25, float %230)
%232 = insertelement <2 x float> poison, float %227, i64 0
%233 = insertelement <2 x float> %232, float %229, i64 1
%234 = insertelement <2 x float> poison, float %225, i64 0
%235 = shufflevector <2 x float> %234, <2 x float> poison, <2 x i32> zeroinitializer
%236 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %233, <2 x float> %235, <2 x float> %221)
store float %231, float* %222
%237 = getelementptr inbounds float, float* %116, i64 %97
%238 = getelementptr inbounds float, float* %117, i64 8
%239 = getelementptr inbounds float, float* %118, i64 8
%240 = add nuw nsw i32 %115, 8
%241 = icmp slt i32 %240, %94
br i1 %241, label %114, label %98
242: ; preds = %107, %242
%243 = phi i32 [ %263, %242 ], [ %111, %107 ]
%244 = phi float* [ %260, %242 ], [ %110, %107 ]
%245 = phi float* [ %261, %242 ], [ %109, %107 ]
%246 = phi float* [ %262, %242 ], [ %108, %107 ]
%247 = phi <2 x float> [ %259, %242 ], [ %112, %107 ]
%248 = load float, float* %245
%249 = load float, float* %246
%250 = load float, float* %244
%251 = getelementptr inbounds float, float* %244, i64 8
%252 = load float, float* %251
%253 = tail call float @llvm.fmuladd.f32(float %250, float %24, float %248)
%254 = tail call float @llvm.fmuladd.f32(float %252, float %25, float %253)
%255 = insertelement <2 x float> poison, float %250, i64 0
%256 = insertelement <2 x float> %255, float %252, i64 1
%257 = insertelement <2 x float> poison, float %249, i64 0
%258 = shufflevector <2 x float> %257, <2 x float> poison, <2 x i32> zeroinitializer
%259 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %256, <2 x float> %258, <2 x float> %247)
store float %254, float* %245
%260 = getelementptr inbounds float, float* %244, i64 1
%261 = getelementptr inbounds float, float* %245, i64 1
%262 = getelementptr inbounds float, float* %246, i64 1
%263 = add nuw nsw i32 %243, 1
%264 = icmp eq i32 %263, %0
br i1 %264, label %265, label %242
265: ; preds = %242
%266 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %256, <2 x float> %258, <2 x float> %247)
br label %267
267: ; preds = %265, %107
%268 = phi <2 x float> [ %112, %107 ], [ %266, %265 ]
%269 = load float, float* %7
br i1 %13, label %270, label %277
270: ; preds = %267
%271 = extractelement <2 x float> %268, i64 0
%272 = fadd float %271, %269
store float %272, float* %7
%273 = getelementptr inbounds float, float* %7, i64 1
%274 = load float, float* %273
%275 = extractelement <2 x float> %268, i64 1
%276 = fadd float %275, %274
store float %276, float* %273
br label %284
277: ; preds = %267
%278 = extractelement <2 x float> %268, i64 0
%279 = fsub float %269, %278
store float %279, float* %7
%280 = getelementptr inbounds float, float* %7, i64 1
%281 = load float, float* %280
%282 = extractelement <2 x float> %268, i64 1
%283 = fsub float %281, %282
store float %283, float* %280
br label %284
284: ; preds = %270, %277, %10
ret void
}