#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */
struct pattern {
  int dummy;
};

/* Variables and functions */
int offset(int, int, int, int);
scalar_t__ owl_escape_value(int);
scalar_t__ play_attack_defend2_n(int, int, int, int, int, int, int, int);
int autohelperowl_attackpat210(struct pattern *patt, int transformation,
                               int move, int color, int action) {
  int a, b, c, d, E;
  (void)patt;
  (void)color;
  (void)action;
  a = offset(0, 1, move, transformation);
  b = offset(-1, -2, move, transformation);
  c = offset(0, -1, move, transformation);
  d = offset(-1, -1, move, transformation);
  E = offset(-1, 0, move, transformation);
  return (owl_escape_value(a) > 0 || owl_escape_value(b) > 0) &&
         play_attack_defend2_n((1 + 2 - (color)), 1, 3, move, c, d, c, E);
}


x86 assembly (clang, -O0):
<autohelperowl_attackpat210>:
push   %rbp
mov    %rsp,%rbp
sub    $0x40,%rsp
mov    %rdi,-0x8(%rbp)
mov    %esi,-0xc(%rbp)
mov    %edx,-0x10(%rbp)
mov    %ecx,-0x14(%rbp)
mov    %r8d,-0x18(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
xor    %edi,%edi
mov    $0x1,%esi
call   1050 <offset@plt>
mov    %eax,-0x1c(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
call   1050 <offset@plt>
mov    %eax,-0x20(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
xor    %edi,%edi
mov    $0xffffffff,%esi
call   1050 <offset@plt>
mov    %eax,-0x24(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
mov    $0xffffffff,%esi
mov    %esi,%edi
call   1050 <offset@plt>
mov    %eax,-0x28(%rbp)
mov    -0x10(%rbp),%edx
mov    -0xc(%rbp),%ecx
mov    $0xffffffff,%edi
xor    %esi,%esi
call   1050 <offset@plt>
mov    %eax,-0x2c(%rbp)
mov    -0x1c(%rbp),%edi
call   1030 <owl_escape_value@plt>
cmp    $0x0,%rax
jg     11e1 <autohelperowl_attackpat210+0xb1>
mov    -0x20(%rbp),%edi
call   1030 <owl_escape_value@plt>
mov    %rax,%rcx
xor    %eax,%eax
cmp    $0x0,%rcx
mov    %al,-0x2d(%rbp)
jle    121c <autohelperowl_attackpat210+0xec>
mov    $0x3,%edi
sub    -0x14(%rbp),%edi
mov    -0x10(%rbp),%ecx
mov    -0x24(%rbp),%r8d
mov    -0x28(%rbp),%r9d
mov    -0x24(%rbp),%r10d
mov    -0x2c(%rbp),%eax
mov    $0x1,%esi
mov    $0x3,%edx
mov    %r10d,(%rsp)
mov    %eax,0x8(%rsp)
call   1040 <play_attack_defend2_n@plt>
cmp    $0x0,%rax
setne  %al
mov    %al,-0x2d(%rbp)
mov    -0x2d(%rbp),%al
and    $0x1,%al
movzbl %al,%eax
add    $0x40,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<autohelperowl_attackpat210>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
push   %rax
mov    %ecx,0x4(%rsp)
mov    %edx,%ebx
mov    %esi,%ebp
xor    %r13d,%r13d
xor    %edi,%edi
mov    $0x1,%esi
mov    %ebp,%ecx
call   1050 <offset@plt>
mov    %eax,%r14d
mov    $0xffffffff,%edi
mov    $0xfffffffe,%esi
mov    %ebx,%edx
mov    %ebp,%ecx
call   1050 <offset@plt>
mov    %eax,(%rsp)
xor    %edi,%edi
mov    $0xffffffff,%esi
mov    %ebx,%edx
mov    %ebp,%ecx
call   1050 <offset@plt>
mov    %eax,%r15d
mov    $0xffffffff,%edi
mov    $0xffffffff,%esi
mov    %ebx,%edx
mov    %ebp,%ecx
call   1050 <offset@plt>
mov    %eax,%r12d
mov    $0xffffffff,%edi
xor    %esi,%esi
mov    %ebx,%edx
mov    %ebp,%ecx
call   1050 <offset@plt>
mov    %eax,%ebp
mov    %r14d,%edi
call   1030 <owl_escape_value@plt>
test   %rax,%rax
jg     11c2 <autohelperowl_attackpat210+0x92>
mov    (%rsp),%edi
call   1030 <owl_escape_value@plt>
test   %rax,%rax
jle    11f3 <autohelperowl_attackpat210+0xc3>
mov    $0x3,%edi
sub    0x4(%rsp),%edi
mov    $0x1,%esi
mov    $0x3,%edx
mov    %ebx,%ecx
mov    %r15d,%r8d
mov    %r12d,%r9d
push   %rbp
push   %r15
call   1040 <play_attack_defend2_n@plt>
add    $0x10,%rsp
xor    %r13d,%r13d
test   %rax,%rax
setne  %r13b
mov    %r13d,%eax
add    $0x8,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
%struct.pattern = type { i32 }
define i32 @autohelperowl_attackpat210(%struct.pattern* %0, i32 %1, i32 %2, i32 %3, i32 %4) {
%6 = alloca %struct.pattern*
%7 = alloca i32
%8 = alloca i32
%9 = alloca i32
%10 = alloca i32
%11 = alloca i32
%12 = alloca i32
%13 = alloca i32
%14 = alloca i32
%15 = alloca i32
store %struct.pattern* %0, %struct.pattern** %6
store i32 %1, i32* %7
store i32 %2, i32* %8
store i32 %3, i32* %9
store i32 %4, i32* %10
%16 = load %struct.pattern*, %struct.pattern** %6
%17 = load i32, i32* %9
%18 = load i32, i32* %10
%19 = load i32, i32* %8
%20 = load i32, i32* %7
%21 = call i32 @offset(i32 0, i32 1, i32 %19, i32 %20)
store i32 %21, i32* %11
%22 = load i32, i32* %8
%23 = load i32, i32* %7
%24 = call i32 @offset(i32 -1, i32 -2, i32 %22, i32 %23)
store i32 %24, i32* %12
%25 = load i32, i32* %8
%26 = load i32, i32* %7
%27 = call i32 @offset(i32 0, i32 -1, i32 %25, i32 %26)
store i32 %27, i32* %13
%28 = load i32, i32* %8
%29 = load i32, i32* %7
%30 = call i32 @offset(i32 -1, i32 -1, i32 %28, i32 %29)
store i32 %30, i32* %14
%31 = load i32, i32* %8
%32 = load i32, i32* %7
%33 = call i32 @offset(i32 -1, i32 0, i32 %31, i32 %32)
store i32 %33, i32* %15
%34 = load i32, i32* %11
%35 = call i64 @owl_escape_value(i32 %34)
%36 = icmp sgt i64 %35, 0
br i1 %36, label %41, label %37
37: ; preds = %5
%38 = load i32, i32* %12
%39 = call i64 @owl_escape_value(i32 %38)
%40 = icmp sgt i64 %39, 0
br i1 %40, label %41, label %51
41: ; preds = %37, %5
%42 = load i32, i32* %9
%43 = sub nsw i32 3, %42
%44 = load i32, i32* %8
%45 = load i32, i32* %13
%46 = load i32, i32* %14
%47 = load i32, i32* %13
%48 = load i32, i32* %15
%49 = call i64 @play_attack_defend2_n(i32 %43, i32 1, i32 3, i32 %44, i32 %45, i32 %46, i32 %47, i32 %48)
%50 = icmp ne i64 %49, 0
br label %51
51: ; preds = %41, %37
%52 = phi i1 [ false, %37 ], [ %50, %41 ]
%53 = zext i1 %52 to i32
ret i32 %53
}

LLVM IR (-O2):
%struct.pattern = type { i32 }
define i32 @autohelperowl_attackpat210(%struct.pattern* nocapture readnone %0, i32 %1, i32 %2, i32 %3, i32 %4) {
%6 = tail call i32 @offset(i32 0, i32 1, i32 %2, i32 %1)
%7 = tail call i32 @offset(i32 -1, i32 -2, i32 %2, i32 %1)
%8 = tail call i32 @offset(i32 0, i32 -1, i32 %2, i32 %1)
%9 = tail call i32 @offset(i32 -1, i32 -1, i32 %2, i32 %1)
%10 = tail call i32 @offset(i32 -1, i32 0, i32 %2, i32 %1)
%11 = tail call i64 @owl_escape_value(i32 %6)
%12 = icmp sgt i64 %11, 0
br i1 %12, label %16, label %13
13: ; preds = %5
%14 = tail call i64 @owl_escape_value(i32 %7)
%15 = icmp sgt i64 %14, 0
br i1 %15, label %16, label %21
16: ; preds = %13, %5
%17 = sub nsw i32 3, %3
%18 = tail call i64 @play_attack_defend2_n(i32 %17, i32 1, i32 3, i32 %2, i32 %8, i32 %9, i32 %8, i32 %10)
%19 = icmp ne i64 %18, 0
%20 = zext i1 %19 to i32
br label %21
21: ; preds = %16, %13
%22 = phi i32 [ 0, %13 ], [ %20, %16 ]
ret i32 %22
}