#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int EXIT_SUCCESS;
int /*<<< orphan*/ printf(char *, double, double, double, double, double);
int /*<<< orphan*/ scanf(char *, double *, double *, double *);
int main(int argc, char **argv) {
  double a, b, c;
  scanf("%lf %lf %lf", &a, &b, &c);
  printf("TRIANGULO: %.3f\nCIRCULO: %.3f\nTRAPEZIO: %.3f\nQUADRADO: "
         "%.3f\nRETANGULO: %.3f\n",
         a * c / 2.0, c * c * 3.14159, (a + b) * c / 2, b * b, a * b);
  return (EXIT_SUCCESS);
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x30,%rsp
movl   $0x0,-0x4(%rbp)
mov    %edi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
lea    0xed3(%rip),%rdi
lea    -0x18(%rbp),%rsi
lea    -0x20(%rbp),%rdx
lea    -0x28(%rbp),%rcx
call   1040 <scanf@plt>
movsd  -0x18(%rbp),%xmm0
mulsd  -0x28(%rbp),%xmm0
movsd  0xea0(%rip),%xmm1
divsd  %xmm1,%xmm0
movsd  -0x28(%rbp),%xmm1
mulsd  -0x28(%rbp),%xmm1
movsd  0xe92(%rip),%xmm2
mulsd  %xmm2,%xmm1
movsd  -0x18(%rbp),%xmm2
addsd  -0x20(%rbp),%xmm2
mulsd  -0x28(%rbp),%xmm2
movsd  0xe6f(%rip),%xmm3
divsd  %xmm3,%xmm2
movsd  -0x20(%rbp),%xmm3
mulsd  -0x20(%rbp),%xmm3
movsd  -0x18(%rbp),%xmm4
mulsd  -0x20(%rbp),%xmm4
lea    0xe6c(%rip),%rdi
call   1030 <printf@plt>
mov    0x2e24(%rip),%rax
mov    (%rax),%eax
add    $0x30,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
sub    $0x18,%rsp
lea    0xee5(%rip),%rdi
lea    0x10(%rsp),%rsi
lea    0x8(%rsp),%rdx
mov    %rsp,%rcx
call   1040 <scanf@plt>
movsd  0x10(%rsp),%xmm4
movsd  (%rsp),%xmm1
movapd %xmm4,%xmm0
mulsd  %xmm1,%xmm0
movsd  0xea8(%rip),%xmm5
movsd  0x8(%rsp),%xmm3
movapd %xmm4,%xmm2
addsd  %xmm3,%xmm2
mulsd  %xmm1,%xmm2
mulsd  %xmm1,%xmm1
mulsd  0xe92(%rip),%xmm1
mulsd  %xmm5,%xmm0
mulsd  %xmm5,%xmm2
mulsd  %xmm3,%xmm4
mulsd  %xmm3,%xmm3
lea    0xe8f(%rip),%rdi
call   1030 <printf@plt>
mov    0x2e47(%rip),%rax
mov    (%rax),%eax
add    $0x18,%rsp
ret

LLVM IR (-O0):
@.str = [12 x i8] c"%lf %lf %lf\00"
@.str.1 = [77 x i8] c"TRIANGULO: %.3f\0ACIRCULO: %.3f\0ATRAPEZIO: %.3f\0AQUADRADO: %.3f\0ARETANGULO: %.3f\0A\00"
@EXIT_SUCCESS = global i32 0
define i32 @main(i32 %0, i8** %1) {
%3 = alloca i32
%4 = alloca i32
%5 = alloca i8**
%6 = alloca double
%7 = alloca double
%8 = alloca double
store i32 0, i32* %3
store i32 %0, i32* %4
store i8** %1, i8*** %5
%9 = call i32 @scanf(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str, i64 0, i64 0), double* %6, double* %7, double* %8)
%10 = load double, double* %6
%11 = load double, double* %8
%12 = fmul double %10, %11
%13 = fdiv double %12, 2.000000e+00
%14 = load double, double* %8
%15 = load double, double* %8
%16 = fmul double %14, %15
%17 = fmul double %16, 3.141590e+00
%18 = load double, double* %6
%19 = load double, double* %7
%20 = fadd double %18, %19
%21 = load double, double* %8
%22 = fmul double %20, %21
%23 = fdiv double %22, 2.000000e+00
%24 = load double, double* %7
%25 = load double, double* %7
%26 = fmul double %24, %25
%27 = load double, double* %6
%28 = load double, double* %7
%29 = fmul double %27, %28
%30 = call i32 @printf(i8* getelementptr inbounds ([77 x i8], [77 x i8]* @.str.1, i64 0, i64 0), double %13, double %17, double %23, double %26, double %29)
%31 = load i32, i32* @EXIT_SUCCESS
ret i32 %31
}

LLVM IR (-O2):
@.str = [12 x i8] c"%lf %lf %lf\00"
@.str.1 = [77 x i8] c"TRIANGULO: %.3f\0ACIRCULO: %.3f\0ATRAPEZIO: %.3f\0AQUADRADO: %.3f\0ARETANGULO: %.3f\0A\00"
@EXIT_SUCCESS = global i32 0
define i32 @main(i32 %0, i8** nocapture readnone %1) {
%3 = alloca double
%4 = alloca double
%5 = alloca double
%6 = bitcast double* %3 to i8*
%7 = bitcast double* %4 to i8*
%8 = bitcast double* %5 to i8*
%9 = call i32 @scanf(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str, i64 0, i64 0), double* %3, double* %4, double* %5)
%10 = load double, double* %3
%11 = load double, double* %5
%12 = fmul double %10, %11
%13 = fmul double %12, 5.000000e-01
%14 = fmul double %11, %11
%15 = fmul double %14, 3.141590e+00
%16 = load double, double* %4
%17 = fadd double %10, %16
%18 = fmul double %11, %17
%19 = fmul double %18, 5.000000e-01
%20 = fmul double %16, %16
%21 = fmul double %10, %16
%22 = call i32 @printf(i8* getelementptr inbounds ([77 x i8], [77 x i8]* @.str.1, i64 0, i64 0), double %13, double %15, double %19, double %20, double %21)
%23 = load i32, i32* @EXIT_SUCCESS
ret i32 %23
}