#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float pow(float, int);
float sqrt(float);
float target_phi(float *x, float *dx, int m) {
  int ncoeff = 20;
  float avdat = 0.3949403E-03;
  float xmin[10] = {-0.15000E+02, -0.15000E+02, -0.18000E+02, -0.18017E+02,
                    0.00000E+00,  0.00000E+00,  0.00000E+00,  0.00000E+00,
                    0.00000E+00,  0.00000E+00};
  float xmax[10] = {0.15000E+02, 0.15000E+02, 0.18000E+02, 0.17985E+02,
                    0.00000E+00, 0.00000E+00, 0.00000E+00, 0.00000E+00,
                    0.00000E+00, 0.00000E+00};
  float scale[10] = {0};
  float coeff[21] = {-0.22433214E-07, -0.57536207E-01, 0.69544472E-01,
                     0.39079185E-02,  -0.70607434E-02, -0.65358677E-02,
                     0.11760601E-01,  -0.78453369E-04, 0.13009892E-03,
                     0.60636394E-04,  -0.25678826E-04, -0.24945661E-03,
                     0.33126355E-03,  0.18597531E-03,  0.12217718E-03,
                     -0.16630210E-03, -0.13511562E-03, -0.97161428E-04,
                     0.71908662E-03,  -0.72206103E-03, 0.};
  int ientry = 0;
  int i;
  if (ientry == 0) {
    ientry = 1;
    for (i = 0; i < m; i++) {
      if (xmin[i] == xmax[i])
        continue;
      scale[i] = 2. / (xmax[i] - xmin[i]);
    }
  }
  float x1 = 1. + (x[0] - xmax[0]) * scale[0];
  float dx1 = dx[0] * scale[0];
  float x2 = 1. + (x[1] - xmax[1]) * scale[1];
  float dx2 = dx[1] * scale[1];
  float x3 = 1. + (x[2] - xmax[2]) * scale[2];
  float dx3 = dx[2] * scale[2];
  float x4 = 1. + (x[3] - xmax[3]) * scale[3];
  float dx4 = dx[3] * scale[3];
  float x11 = x1;
  float x12 = x11 * x1;
  float x21 = x2;
  float x22 = x21 * x2;
  float x23 = x22 * x2;
  float x31 = x3;
  float x32 = x31 * x3;
  float x33 = x32 * x3;
  float x41 = x4;
  float x42 = x41 * x4;
  float x43 = x42 * x4;
  float v_target_phi = avdat + coeff[0] + coeff[1] * x11 + coeff[2] * x31 +
                       coeff[3] * x11 * x21 + coeff[4] * x21 * x31 +
                       coeff[5] * x11 * x41 + coeff[6] * x31 * x41 +
                       coeff[7] * x21;
  v_target_phi = v_target_phi + coeff[8] * x41 + coeff[9] * x31 * x42 +
                 coeff[10] * x11 * x22 + coeff[11] * x11 * x21 * x32 +
                 coeff[12] * x21 * x33 + coeff[13] * x31 * x43 +
                 coeff[14] * x11 * x23 + coeff[15] * x11 * x22 * x41 +
                 coeff[16] * x12 * x31 * x41;
  v_target_phi = v_target_phi + coeff[17] * x22 * x31 * x41 +
                 coeff[18] * x11 * x32 * x41 + coeff[19] * x33 * x41;
  float dxall = 0 + dx1 + dx2 + dx3 + dx4;
  float dv_target_phi =
      dxall == 0
          ? 0
          : sqrt(+dx1 * dx1 *
                     pow(0 + coeff[1] + coeff[3] * x21 + coeff[5] * x41 +
                             coeff[10] * x22 + coeff[11] * x21 * x32 +
                             coeff[14] * x23 + coeff[15] * x22 * x41 +
                             2 * coeff[16] * x11 * x31 * x41 +
                             coeff[18] * x32 * x41,
                         2) +
                 dx2 * dx2 *
                     pow(0 + coeff[3] * x11 + coeff[4] * x31 + coeff[7] +
                             2 * coeff[10] * x21 * x11 + coeff[11] * x11 * x32 +
                             coeff[12] * x33 + 3 * coeff[14] * x22 * x11 +
                             2 * coeff[15] * x21 * x11 * x41 +
                             2 * coeff[17] * x21 * x31 * x41,
                         2) +
                 dx3 * dx3 *
                     pow(0 + coeff[2] + coeff[4] * x21 + coeff[6] * x41 +
                             coeff[9] * x42 + 2 * coeff[11] * x31 * x11 * x21 +
                             3 * coeff[12] * x32 * x21 + coeff[13] * x43 +
                             coeff[16] * x12 * x41 + coeff[17] * x22 * x41 +
                             2 * coeff[18] * x31 * x11 * x41 +
                             3 * coeff[19] * x32 * x41,
                         2) +
                 dx4 * dx4 *
                     pow(0 + coeff[5] * x11 + coeff[6] * x31 + coeff[8] +
                             2 * coeff[9] * x41 * x31 +
                             3 * coeff[13] * x42 * x31 + coeff[15] * x11 * x22 +
                             coeff[16] * x12 * x31 + coeff[17] * x22 * x31 +
                             coeff[18] * x11 * x32 + coeff[19] * x33,
                         2));
  dx[0] = dv_target_phi;
  return v_target_phi;
}


x86 assembly (clang, -O0):
<target_phi>:
push   %rbp
mov    %rsp,%rbp
sub    $0x190,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %edx,-0x14(%rbp)
movl   $0x14,-0x18(%rbp)
movss  0xeb3(%rip),%xmm0
movss  %xmm0,-0x1c(%rbp)
lea    -0x50(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe92(%rip),%xmm0
movss  %xmm0,-0x50(%rbp)
movss  0xe85(%rip),%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  0xe74(%rip),%xmm0
movss  %xmm0,-0x48(%rbp)
movss  0xe63(%rip),%xmm0
movss  %xmm0,-0x44(%rbp)
lea    -0x80(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe42(%rip),%xmm0
movss  %xmm0,-0x80(%rbp)
movss  0xe35(%rip),%xmm0
movss  %xmm0,-0x7c(%rbp)
movss  0xe24(%rip),%xmm0
movss  %xmm0,-0x78(%rbp)
movss  0xe13(%rip),%xmm0
movss  %xmm0,-0x74(%rbp)
lea    -0xb0(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
lea    -0x110(%rbp),%rdi
lea    0xe2d(%rip),%rsi
mov    $0x54,%edx
call   1040 <memcpy@plt>
movl   $0x0,-0x114(%rbp)
cmpl   $0x0,-0x114(%rbp)
jne    12d8 <target_phi+0x198>
movl   $0x1,-0x114(%rbp)
movl   $0x0,-0x118(%rbp)
mov    -0x118(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    12d3 <target_phi+0x193>
movslq -0x118(%rbp),%rax
movss  -0x50(%rbp,%rax,4),%xmm0
movslq -0x118(%rbp),%rax
ucomiss -0x80(%rbp,%rax,4),%xmm0
jne    1281 <target_phi+0x141>
jp     1281 <target_phi+0x141>
jmp    12bf <target_phi+0x17f>
movslq -0x118(%rbp),%rax
movss  -0x80(%rbp,%rax,4),%xmm0
movslq -0x118(%rbp),%rax
subss  -0x50(%rbp,%rax,4),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xd89(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movslq -0x118(%rbp),%rax
movss  %xmm0,-0xb0(%rbp,%rax,4)
ff ff
mov    -0x118(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x118(%rbp)
jmp    1248 <target_phi+0x108>
jmp    12d8 <target_phi+0x198>
mov    -0x8(%rbp),%rax
movss  (%rax),%xmm0
subss  -0x80(%rbp),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xd2f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x11c(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
movss  %xmm0,-0x120(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x4(%rax),%xmm0
subss  -0x7c(%rbp),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xce5(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x124(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
movss  %xmm0,-0x128(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x8(%rax),%xmm0
subss  -0x78(%rbp),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc9a(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x12c(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
movss  %xmm0,-0x130(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0xc(%rax),%xmm0
subss  -0x74(%rbp),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc4f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x134(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0xc(%rax),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
movss  %xmm0,-0x138(%rbp)
ff
movss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x13c(%rbp)
ff
movss  -0x13c(%rbp),%xmm0
ff
mulss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x140(%rbp)
ff
movss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x144(%rbp)
ff
movss  -0x144(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x148(%rbp)
ff
movss  -0x148(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x14c(%rbp)
ff
movss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x150(%rbp)
ff
movss  -0x150(%rbp),%xmm0
ff
mulss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x154(%rbp)
ff
movss  -0x154(%rbp),%xmm0
ff
mulss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x158(%rbp)
ff
movss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x15c(%rbp)
ff
movss  -0x15c(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x160(%rbp)
ff
movss  -0x160(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x164(%rbp)
ff
movss  -0x1c(%rbp),%xmm1
addss  -0x110(%rbp),%xmm1
ff
movss  -0x10c(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x108(%rbp),%xmm1
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0x104(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x100(%rbp),%xmm1
ff
mulss  -0x144(%rbp),%xmm1
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xfc(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xf8(%rbp),%xmm1
ff
mulss  -0x150(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xf4(%rbp),%xmm0
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x168(%rbp)
ff
movss  -0x168(%rbp),%xmm1
ff
movss  -0xf0(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xec(%rbp),%xmm1
ff
mulss  -0x150(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe8(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe4(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
mulss  -0x144(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe0(%rbp),%xmm0
ff
mulss  -0x144(%rbp),%xmm0
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xdc(%rbp),%xmm1
ff
mulss  -0x150(%rbp),%xmm1
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd8(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x14c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd4(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd0(%rbp),%xmm0
ff
mulss  -0x140(%rbp),%xmm0
ff
mulss  -0x150(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x168(%rbp)
ff
movss  -0x168(%rbp),%xmm1
ff
movss  -0xcc(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
mulss  -0x150(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc8(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
mulss  -0x154(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
mulss  -0x158(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x168(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x120(%rbp),%xmm0
ff
addss  -0x128(%rbp),%xmm0
ff
addss  -0x130(%rbp),%xmm0
ff
addss  -0x138(%rbp),%xmm0
ff
movss  %xmm0,-0x16c(%rbp)
ff
movss  -0x16c(%rbp),%xmm0
ff
xorps  %xmm1,%xmm1
ucomiss %xmm1,%xmm0
jne    17dc <target_phi+0x69c>
jp     17dc <target_phi+0x69c>
xorps  %xmm0,%xmm0
movss  %xmm0,-0x174(%rbp)
ff
jmp    1d82 <target_phi+0xc42>
movss  -0x120(%rbp),%xmm0
ff
mulss  -0x120(%rbp),%xmm0
ff
movss  %xmm0,-0x188(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x10c(%rbp),%xmm0
ff
movss  -0x104(%rbp),%xmm1
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xfc(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe8(%rbp),%xmm1
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe4(%rbp),%xmm0
ff
mulss  -0x144(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd8(%rbp),%xmm1
ff
movss  -0x14c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd4(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x779(%rip),%xmm1
mulss  -0xd0(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
mulss  -0x150(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc8(%rbp),%xmm0
ff
mulss  -0x154(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  %xmm0,-0x18c(%rbp)
movss  -0x128(%rbp),%xmm0
ff
mulss  -0x128(%rbp),%xmm0
ff
movss  %xmm0,-0x190(%rbp)
ff
movss  -0x104(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm0
ff
mulss  %xmm0,%xmm1
xorps  %xmm0,%xmm0
addss  %xmm0,%xmm1
movss  -0x100(%rbp),%xmm0
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
addss  -0xf4(%rbp),%xmm0
ff
movss  0x6c4(%rip),%xmm1
mulss  -0xe8(%rbp),%xmm1
ff
mulss  -0x144(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe4(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe0(%rbp),%xmm1
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x660(%rip),%xmm0
mulss  -0xd8(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x63c(%rip),%xmm1
mulss  -0xd4(%rbp),%xmm1
ff
mulss  -0x144(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x60c(%rip),%xmm0
mulss  -0xcc(%rbp),%xmm0
ff
mulss  -0x144(%rbp),%xmm0
ff
mulss  -0x150(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x190(%rbp),%xmm1
ff
movss  -0x18c(%rbp),%xmm2
ff
movaps %xmm0,%xmm3
movss  -0x188(%rbp),%xmm0
ff
mulss  %xmm3,%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x184(%rbp)
ff
movss  -0x130(%rbp),%xmm0
ff
mulss  -0x130(%rbp),%xmm0
ff
movss  %xmm0,-0x180(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x108(%rbp),%xmm0
ff
movss  -0x100(%rbp),%xmm1
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xf8(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xec(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x538(%rip),%xmm0
mulss  -0xe4(%rbp),%xmm0
ff
mulss  -0x150(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x504(%rip),%xmm1
mulss  -0xe0(%rbp),%xmm1
ff
mulss  -0x154(%rbp),%xmm1
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xdc(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd0(%rbp),%xmm1
ff
mulss  -0x140(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xcc(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x488(%rip),%xmm1
mulss  -0xc8(%rbp),%xmm1
ff
mulss  -0x150(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x454(%rip),%xmm0
mulss  -0xc4(%rbp),%xmm0
ff
mulss  -0x154(%rbp),%xmm0
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x184(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x180(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x17c(%rbp)
ff
movss  -0x138(%rbp),%xmm0
ff
mulss  -0x138(%rbp),%xmm0
ff
movss  %xmm0,-0x178(%rbp)
ff
movss  -0xfc(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm1
ff
mulss  %xmm1,%xmm0
xorps  %xmm1,%xmm1
addss  %xmm1,%xmm0
movss  -0xf8(%rbp),%xmm1
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
addss  -0xf0(%rbp),%xmm1
ff
movss  0x3b0(%rip),%xmm0
mulss  -0xec(%rbp),%xmm0
ff
mulss  -0x15c(%rbp),%xmm0
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x384(%rip),%xmm1
mulss  -0xdc(%rbp),%xmm1
ff
mulss  -0x160(%rbp),%xmm1
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd4(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd0(%rbp),%xmm1
ff
mulss  -0x140(%rbp),%xmm1
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xcc(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc8(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x17c(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x178(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
call   1060 <sqrt@plt>
movss  %xmm0,-0x174(%rbp)
ff
movss  -0x174(%rbp),%xmm0
ff
movss  %xmm0,-0x170(%rbp)
ff
movss  -0x170(%rbp),%xmm0
ff
mov    -0x10(%rbp),%rax
movss  %xmm0,(%rax)
movss  -0x168(%rbp),%xmm0
ff
add    $0x190,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<target_phi>:
push   %rbx
sub    $0x160,%rsp
mov    %rsi,%rbx
xorps  %xmm0,%xmm0
movaps %xmm0,0x140(%rsp)
movq   $0x0,0x150(%rsp)
movaps 0xeb7(%rip),%xmm1
movaps %xmm1,0x130(%rsp)
movaps %xmm0,0x110(%rsp)
movq   $0x0,0x120(%rsp)
movaps 0xea4(%rip),%xmm1
movaps %xmm1,0x100(%rsp)
movaps %xmm0,0xd0(%rsp)
movaps %xmm0,0xc0(%rsp)
movq   $0x0,0xe0(%rsp)
xorps  %xmm1,%xmm1
test   %edx,%edx
jle    120a <target_phi+0xea>
mov    %edx,%eax
add    $0xffffffffffffffff,%rax
movss  0xe7b(%rip),%xmm2
movss  0xe77(%rip),%xmm1
xor    %ecx,%ecx
movss  0xe71(%rip),%xmm0
nopw   0x0(%rax,%rax,1)
ucomiss %xmm1,%xmm2
jne    11c7 <target_phi+0xa7>
jnp    11db <target_phi+0xbb>
subss  %xmm2,%xmm1
movaps %xmm0,%xmm2
divss  %xmm1,%xmm2
movss  %xmm2,0xc0(%rsp,%rcx,4)
cmp    %rcx,%rax
je     11f8 <target_phi+0xd8>
movss  0x134(%rsp,%rcx,4),%xmm2
movss  0x104(%rsp,%rcx,4),%xmm1
add    $0x1,%rcx
jmp    11c0 <target_phi+0xa0>
movsd  0xc0(%rsp),%xmm1
movsd  0xc8(%rsp),%xmm0
movss  0xe0e(%rip),%xmm2
movss  (%rdi),%xmm3
addss  %xmm2,%xmm3
mulss  %xmm1,%xmm3
movss  0xe06(%rip),%xmm4
addss  %xmm4,%xmm3
addss  0x4(%rdi),%xmm2
movaps %xmm1,%xmm12
shufps $0x55,%xmm1,%xmm12
mulss  %xmm2,%xmm12
addss  %xmm4,%xmm12
movsd  (%rbx),%xmm7
movsd  0x8(%rbx),%xmm6
mulps  %xmm1,%xmm7
movaps %xmm7,%xmm8
shufps $0x55,%xmm7,%xmm8
movss  0x8(%rdi),%xmm5
movss  0xc(%rdi),%xmm1
addss  0xdc7(%rip),%xmm5
mulss  %xmm0,%xmm5
addss  %xmm4,%xmm5
addss  0xdbb(%rip),%xmm1
movaps %xmm0,%xmm11
shufps $0x55,%xmm0,%xmm11
mulss  %xmm1,%xmm11
addss  %xmm4,%xmm11
mulps  %xmm0,%xmm6
movaps %xmm6,%xmm4
shufps $0x55,%xmm6,%xmm4
movaps %xmm3,%xmm10
mulss  %xmm3,%xmm10
movaps %xmm12,%xmm15
mulss  %xmm12,%xmm15
movaps %xmm12,%xmm0
mulss  %xmm15,%xmm0
movaps %xmm0,0xb0(%rsp)
movaps %xmm5,%xmm0
mulss  %xmm5,%xmm0
movaps %xmm5,%xmm1
movss  %xmm0,0x10(%rsp)
mulss  %xmm0,%xmm1
movss  %xmm1,0x20(%rsp)
movaps %xmm11,%xmm2
xorps  %xmm0,%xmm0
movaps %xmm7,%xmm1
addss  %xmm0,%xmm1
addss  %xmm8,%xmm1
addss  %xmm6,%xmm1
addss  %xmm4,%xmm1
ucomiss %xmm0,%xmm1
mulss  %xmm11,%xmm2
movaps %xmm11,%xmm1
movaps %xmm2,0x90(%rsp)
mulss  %xmm2,%xmm1
movaps %xmm1,0xa0(%rsp)
movss  0xd22(%rip),%xmm1
mulss  %xmm3,%xmm1
movss  %xmm1,0x24(%rsp)
movss  0xd14(%rip),%xmm1
mulss  %xmm3,%xmm1
movss  %xmm1,0x28(%rsp)
mulss  0xd05(%rip),%xmm10
movss  0xd00(%rip),%xmm14
mulss  %xmm15,%xmm14
movss  0xcf7(%rip),%xmm1
mulss  %xmm3,%xmm1
movss  %xmm1,0x2c(%rsp)
jne    1363 <target_phi+0x243>
jnp    1785 <target_phi+0x665>
mulss  %xmm7,%xmm7
movaps %xmm7,0xf0(%rsp)
movaps %xmm12,%xmm0
mulss  0xcd1(%rip),%xmm0
addss  0xccd(%rip),%xmm0
movaps %xmm11,%xmm1
mulss  0xcc5(%rip),%xmm1
addss  %xmm0,%xmm1
movss  0xcbd(%rip),%xmm0
mulss  %xmm15,%xmm0
addss  %xmm1,%xmm0
movss  0xc8c(%rip),%xmm1
mulss  %xmm12,%xmm1
movss  0x10(%rsp),%xmm7
mulss  %xmm7,%xmm1
addss  %xmm0,%xmm1
movss  0xc95(%rip),%xmm0
mulss  0xb0(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0xc60(%rip),%xmm1
mulss  %xmm15,%xmm1
mulss  %xmm11,%xmm1
addss  %xmm0,%xmm1
movss  %xmm14,0x14(%rsp)
movss  0xc67(%rip),%xmm2
mulss  %xmm3,%xmm2
mulss  %xmm5,%xmm2
mulss  %xmm11,%xmm2
addss  %xmm1,%xmm2
movss  0xc36(%rip),%xmm0
mulss  %xmm7,%xmm0
mulss  %xmm11,%xmm0
addss  %xmm2,%xmm0
mov    $0x2,%edi
movaps %xmm11,0x40(%rsp)
movss  %xmm10,0x18(%rsp)
movaps %xmm12,0x60(%rsp)
movss  %xmm3,0xc(%rsp)
movaps %xmm15,0x50(%rsp)
movss  %xmm5,0x8(%rsp)
movaps %xmm4,0x80(%rsp)
movaps %xmm6,0x30(%rsp)
movaps %xmm8,0x70(%rsp)
call   1030 <pow@plt>
movss  %xmm0,0x1c(%rsp)
movss  0xc(%rsp),%xmm2
movss  0xbd7(%rip),%xmm1
mulss  %xmm2,%xmm1
xorps  %xmm0,%xmm0
addss  %xmm0,%xmm1
movss  0x8(%rsp),%xmm3
movaps %xmm3,%xmm0
mulss  0xbd3(%rip),%xmm0
addss  %xmm1,%xmm0
addss  0xbcb(%rip),%xmm0
movaps 0x70(%rsp),%xmm1
mulss  %xmm1,%xmm1
movaps %xmm1,0x70(%rsp)
movss  0xbb9(%rip),%xmm1
movaps 0x60(%rsp),%xmm4
mulss  %xmm4,%xmm1
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x24(%rsp),%xmm0
mulss  0x10(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0xb94(%rip),%xmm1
mulss  0x20(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0xb86(%rip),%xmm0
mulss  0x50(%rsp),%xmm0
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0xb74(%rip),%xmm1
mulss  %xmm4,%xmm1
mulss  %xmm2,%xmm1
movaps 0x40(%rsp),%xmm2
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0xb5b(%rip),%xmm0
mulss  %xmm4,%xmm0
mulss  %xmm3,%xmm0
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x70(%rsp),%xmm0
movss  0x1c(%rsp),%xmm1
mulss  0xf0(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  %xmm1,0x1c(%rsp)
movaps 0x60(%rsp),%xmm2
movss  0xafd(%rip),%xmm0
mulss  %xmm2,%xmm0
addss  0xb0d(%rip),%xmm0
movaps %xmm0,%xmm3
movaps 0x30(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x30(%rsp)
movaps 0x40(%rsp),%xmm6
movaps %xmm6,%xmm0
mulss  0xaf0(%rip),%xmm0
addss  %xmm3,%xmm0
movss  0xae8(%rip),%xmm1
mulss  0x90(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0xad7(%rip),%xmm0
movss  0x8(%rsp),%xmm4
mulss  %xmm4,%xmm0
movss  0xc(%rsp),%xmm5
mulss  %xmm5,%xmm0
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0xab7(%rip),%xmm1
movss  0x10(%rsp),%xmm3
mulss  %xmm3,%xmm1
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0xaa1(%rip),%xmm0
movaps 0xa0(%rsp),%xmm2
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x18(%rsp),%xmm1
mulss  %xmm6,%xmm1
addss  %xmm0,%xmm1
movss  0x14(%rsp),%xmm0
mulss  %xmm6,%xmm0
addss  %xmm1,%xmm0
movss  0xa71(%rip),%xmm1
mulss  %xmm4,%xmm1
mulss  %xmm5,%xmm1
mulss  %xmm6,%xmm1
addss  %xmm0,%xmm1
movss  0xa5d(%rip),%xmm0
mulss  %xmm3,%xmm0
mulss  %xmm6,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x30(%rsp),%xmm0
addss  0x1c(%rsp),%xmm0
movss  %xmm0,0x30(%rsp)
movss  0x9e5(%rip),%xmm0
mulss  0xc(%rsp),%xmm0
addss  0xa37(%rip),%xmm0
movss  0x8(%rsp),%xmm2
movss  0x9f9(%rip),%xmm1
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
addss  0xa05(%rip),%xmm1
movss  0xa01(%rip),%xmm0
mulss  0x40(%rsp),%xmm0
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x9ef(%rip),%xmm1
mulss  0x90(%rsp),%xmm1
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x28(%rsp),%xmm0
mulss  0x50(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0x18(%rsp),%xmm1
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x14(%rsp),%xmm0
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x2c(%rsp),%xmm1
mulss  0x10(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0x99e(%rip),%xmm0
mulss  0x20(%rsp),%xmm0
addss  %xmm1,%xmm0
movaps 0x80(%rsp),%xmm1
mulss  %xmm1,%xmm1
movaps %xmm1,0x80(%rsp)
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x80(%rsp),%xmm0
addss  0x30(%rsp),%xmm0
ucomiss 0x968(%rip),%xmm0
jb     1754 <target_phi+0x634>
sqrtss %xmm0,%xmm0
jmp    1759 <target_phi+0x639>
call   1040 <sqrt@plt>
movaps 0x40(%rsp),%xmm11
movss  0x18(%rsp),%xmm10
movaps 0x60(%rsp),%xmm12
movss  0xc(%rsp),%xmm3
movaps 0x50(%rsp),%xmm15
movss  0x8(%rsp),%xmm5
movss  0x14(%rsp),%xmm14
mulss  %xmm5,%xmm14
mulss  %xmm5,%xmm10
movss  0x8c4(%rip),%xmm8
mulss  %xmm3,%xmm8
movss  0x8ee(%rip),%xmm9
mulss  %xmm5,%xmm9
movss  0x8a5(%rip),%xmm1
mulss  %xmm3,%xmm1
movss  0x8c9(%rip),%xmm4
mulss  %xmm5,%xmm4
movss  0x888(%rip),%xmm13
mulss  %xmm3,%xmm13
movss  0x873(%rip),%xmm6
mulss  %xmm3,%xmm6
mulss  0x86b(%rip),%xmm3
movss  0x897(%rip),%xmm7
mulss  %xmm5,%xmm7
addss  0x8b7(%rip),%xmm3
movss  0x863(%rip),%xmm2
mulss  %xmm12,%xmm2
mulss  %xmm5,%xmm2
mulss  0x86e(%rip),%xmm5
addss  %xmm3,%xmm5
mulss  %xmm12,%xmm6
addss  %xmm5,%xmm6
addss  %xmm2,%xmm6
mulss  %xmm11,%xmm13
addss  %xmm6,%xmm13
movss  0x83b(%rip),%xmm2
mulss  %xmm12,%xmm2
movss  0x24(%rsp),%xmm6
mulss  %xmm12,%xmm6
mulss  %xmm11,%xmm7
mulss  0x815(%rip),%xmm12
addss  %xmm13,%xmm7
addss  %xmm7,%xmm12
movss  0x83b(%rip),%xmm5
mulss  %xmm11,%xmm5
addss  %xmm12,%xmm5
mulss  0x90(%rsp),%xmm4
addss  %xmm5,%xmm4
movss  0x28(%rsp),%xmm5
mulss  %xmm15,%xmm5
mulss  %xmm15,%xmm1
addss  %xmm4,%xmm1
movss  0x10(%rsp),%xmm3
movss  0x2c(%rsp),%xmm4
mulss  %xmm3,%xmm4
mulss  %xmm3,%xmm6
addss  %xmm1,%xmm6
movss  0x7fc(%rip),%xmm1
movss  0x20(%rsp),%xmm3
mulss  %xmm3,%xmm1
mulss  %xmm3,%xmm2
addss  %xmm6,%xmm2
mulss  0xa0(%rsp),%xmm9
addss  %xmm2,%xmm9
mulss  0xb0(%rsp),%xmm8
addss  %xmm9,%xmm8
mulss  %xmm11,%xmm5
addss  %xmm8,%xmm5
mulss  %xmm11,%xmm10
addss  %xmm5,%xmm10
mulss  %xmm11,%xmm14
addss  %xmm10,%xmm14
mulss  %xmm11,%xmm4
addss  %xmm14,%xmm4
mulss  %xmm11,%xmm1
addss  %xmm4,%xmm1
movss  %xmm0,(%rbx)
movaps %xmm1,%xmm0
add    $0x160,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@__const.target_phi.coeff = [21 x float] [float 0xBE58166520000000, float 0xBFAD7562C0000000, float 0x3FB1CDAAA0000000, float 0x3F7001BFE0000000, float 0xBF7CEBB9E0000000, float 0xBF7AC55AA0000000, float 0x3F8815F120000000, float 0xBF1490EAA0000000, float 0x3F210D6540000000, float 0x3F0FCA7AA0000000, float 0xBEFAED1B80000000, float 0xBF30593000000000, float 0x3F35B5AE20000000, float 0x3F28604BC0000000, float 0x3F20039600000000, float 0xBF25CC2C20000000, float 0xBF21B5BA60000000, float 0xBF197864A0000000, float 0x3F479022C0000000, float 0xBF47A91640000000, float 0.000000e+00]
define float @target_phi(float* %0, float* %1, i32 %2) {
%4 = alloca float*
%5 = alloca float*
%6 = alloca i32
%7 = alloca i32
%8 = alloca float
%9 = alloca [10 x float]
%10 = alloca [10 x float]
%11 = alloca [10 x float]
%12 = alloca [21 x float]
%13 = alloca i32
%14 = alloca i32
%15 = alloca float
%16 = alloca float
%17 = alloca float
%18 = alloca float
%19 = alloca float
%20 = alloca float
%21 = alloca float
%22 = alloca float
%23 = alloca float
%24 = alloca float
%25 = alloca float
%26 = alloca float
%27 = alloca float
%28 = alloca float
%29 = alloca float
%30 = alloca float
%31 = alloca float
%32 = alloca float
%33 = alloca float
%34 = alloca float
%35 = alloca float
%36 = alloca float
store float* %0, float** %4
store float* %1, float** %5
store i32 %2, i32* %6
store i32 20, i32* %7
store float 0x3F39E1FFA0000000, float* %8
%37 = bitcast [10 x float]* %9 to i8*
%38 = bitcast i8* %37 to [10 x float]*
%39 = getelementptr inbounds [10 x float], [10 x float]* %38, i32 0, i32 0
store float -1.500000e+01, float* %39
%40 = getelementptr inbounds [10 x float], [10 x float]* %38, i32 0, i32 1
store float -1.500000e+01, float* %40
%41 = getelementptr inbounds [10 x float], [10 x float]* %38, i32 0, i32 2
store float -1.800000e+01, float* %41
%42 = getelementptr inbounds [10 x float], [10 x float]* %38, i32 0, i32 3
store float 0xC032045A20000000, float* %42
%43 = bitcast [10 x float]* %10 to i8*
%44 = bitcast i8* %43 to [10 x float]*
%45 = getelementptr inbounds [10 x float], [10 x float]* %44, i32 0, i32 0
store float 1.500000e+01, float* %45
%46 = getelementptr inbounds [10 x float], [10 x float]* %44, i32 0, i32 1
store float 1.500000e+01, float* %46
%47 = getelementptr inbounds [10 x float], [10 x float]* %44, i32 0, i32 2
store float 1.800000e+01, float* %47
%48 = getelementptr inbounds [10 x float], [10 x float]* %44, i32 0, i32 3
store float 0x4031FC2900000000, float* %48
%49 = bitcast [10 x float]* %11 to i8*
%50 = bitcast [21 x float]* %12 to i8*
store i32 0, i32* %13
%51 = load i32, i32* %13
%52 = icmp eq i32 %51, 0
br i1 %52, label %53, label %89
53: ; preds = %3
store i32 1, i32* %13
store i32 0, i32* %14
br label %54
54: ; preds = %85, %53
%55 = load i32, i32* %14
%56 = load i32, i32* %6
%57 = icmp slt i32 %55, %56
br i1 %57, label %58, label %88
58: ; preds = %54
%59 = load i32, i32* %14
%60 = sext i32 %59 to i64
%61 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %60
%62 = load float, float* %61
%63 = load i32, i32* %14
%64 = sext i32 %63 to i64
%65 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %64
%66 = load float, float* %65
%67 = fcmp oeq float %62, %66
br i1 %67, label %68, label %69
68: ; preds = %58
br label %85
69: ; preds = %58
%70 = load i32, i32* %14
%71 = sext i32 %70 to i64
%72 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %71
%73 = load float, float* %72
%74 = load i32, i32* %14
%75 = sext i32 %74 to i64
%76 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %75
%77 = load float, float* %76
%78 = fsub float %73, %77
%79 = fpext float %78 to double
%80 = fdiv double 2.000000e+00, %79
%81 = fptrunc double %80 to float
%82 = load i32, i32* %14
%83 = sext i32 %82 to i64
%84 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 %83
store float %81, float* %84
br label %85
85: ; preds = %69, %68
%86 = load i32, i32* %14
%87 = add nsw i32 %86, 1
store i32 %87, i32* %14
br label %54
88: ; preds = %54
br label %89
89: ; preds = %88, %3
%90 = load float*, float** %4
%91 = getelementptr inbounds float, float* %90, i64 0
%92 = load float, float* %91
%93 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 0
%94 = load float, float* %93
%95 = fsub float %92, %94
%96 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%97 = load float, float* %96
%98 = fmul float %95, %97
%99 = fpext float %98 to double
%100 = fadd double 1.000000e+00, %99
%101 = fptrunc double %100 to float
store float %101, float* %15
%102 = load float*, float** %5
%103 = getelementptr inbounds float, float* %102, i64 0
%104 = load float, float* %103
%105 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%106 = load float, float* %105
%107 = fmul float %104, %106
store float %107, float* %16
%108 = load float*, float** %4
%109 = getelementptr inbounds float, float* %108, i64 1
%110 = load float, float* %109
%111 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 1
%112 = load float, float* %111
%113 = fsub float %110, %112
%114 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%115 = load float, float* %114
%116 = fmul float %113, %115
%117 = fpext float %116 to double
%118 = fadd double 1.000000e+00, %117
%119 = fptrunc double %118 to float
store float %119, float* %17
%120 = load float*, float** %5
%121 = getelementptr inbounds float, float* %120, i64 1
%122 = load float, float* %121
%123 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%124 = load float, float* %123
%125 = fmul float %122, %124
store float %125, float* %18
%126 = load float*, float** %4
%127 = getelementptr inbounds float, float* %126, i64 2
%128 = load float, float* %127
%129 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 2
%130 = load float, float* %129
%131 = fsub float %128, %130
%132 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%133 = load float, float* %132
%134 = fmul float %131, %133
%135 = fpext float %134 to double
%136 = fadd double 1.000000e+00, %135
%137 = fptrunc double %136 to float
store float %137, float* %19
%138 = load float*, float** %5
%139 = getelementptr inbounds float, float* %138, i64 2
%140 = load float, float* %139
%141 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%142 = load float, float* %141
%143 = fmul float %140, %142
store float %143, float* %20
%144 = load float*, float** %4
%145 = getelementptr inbounds float, float* %144, i64 3
%146 = load float, float* %145
%147 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 3
%148 = load float, float* %147
%149 = fsub float %146, %148
%150 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%151 = load float, float* %150
%152 = fmul float %149, %151
%153 = fpext float %152 to double
%154 = fadd double 1.000000e+00, %153
%155 = fptrunc double %154 to float
store float %155, float* %21
%156 = load float*, float** %5
%157 = getelementptr inbounds float, float* %156, i64 3
%158 = load float, float* %157
%159 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%160 = load float, float* %159
%161 = fmul float %158, %160
store float %161, float* %22
%162 = load float, float* %15
store float %162, float* %23
%163 = load float, float* %23
%164 = load float, float* %15
%165 = fmul float %163, %164
store float %165, float* %24
%166 = load float, float* %17
store float %166, float* %25
%167 = load float, float* %25
%168 = load float, float* %17
%169 = fmul float %167, %168
store float %169, float* %26
%170 = load float, float* %26
%171 = load float, float* %17
%172 = fmul float %170, %171
store float %172, float* %27
%173 = load float, float* %19
store float %173, float* %28
%174 = load float, float* %28
%175 = load float, float* %19
%176 = fmul float %174, %175
store float %176, float* %29
%177 = load float, float* %29
%178 = load float, float* %19
%179 = fmul float %177, %178
store float %179, float* %30
%180 = load float, float* %21
store float %180, float* %31
%181 = load float, float* %31
%182 = load float, float* %21
%183 = fmul float %181, %182
store float %183, float* %32
%184 = load float, float* %32
%185 = load float, float* %21
%186 = fmul float %184, %185
store float %186, float* %33
%187 = load float, float* %8
%188 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 0
%189 = load float, float* %188
%190 = fadd float %187, %189
%191 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 1
%192 = load float, float* %191
%193 = load float, float* %23
%194 = call float @llvm.fmuladd.f32(float %192, float %193, float %190)
%195 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 2
%196 = load float, float* %195
%197 = load float, float* %28
%198 = call float @llvm.fmuladd.f32(float %196, float %197, float %194)
%199 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%200 = load float, float* %199
%201 = load float, float* %23
%202 = fmul float %200, %201
%203 = load float, float* %25
%204 = call float @llvm.fmuladd.f32(float %202, float %203, float %198)
%205 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%206 = load float, float* %205
%207 = load float, float* %25
%208 = fmul float %206, %207
%209 = load float, float* %28
%210 = call float @llvm.fmuladd.f32(float %208, float %209, float %204)
%211 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%212 = load float, float* %211
%213 = load float, float* %23
%214 = fmul float %212, %213
%215 = load float, float* %31
%216 = call float @llvm.fmuladd.f32(float %214, float %215, float %210)
%217 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%218 = load float, float* %217
%219 = load float, float* %28
%220 = fmul float %218, %219
%221 = load float, float* %31
%222 = call float @llvm.fmuladd.f32(float %220, float %221, float %216)
%223 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 7
%224 = load float, float* %223
%225 = load float, float* %25
%226 = call float @llvm.fmuladd.f32(float %224, float %225, float %222)
store float %226, float* %34
%227 = load float, float* %34
%228 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 8
%229 = load float, float* %228
%230 = load float, float* %31
%231 = call float @llvm.fmuladd.f32(float %229, float %230, float %227)
%232 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%233 = load float, float* %232
%234 = load float, float* %28
%235 = fmul float %233, %234
%236 = load float, float* %32
%237 = call float @llvm.fmuladd.f32(float %235, float %236, float %231)
%238 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%239 = load float, float* %238
%240 = load float, float* %23
%241 = fmul float %239, %240
%242 = load float, float* %26
%243 = call float @llvm.fmuladd.f32(float %241, float %242, float %237)
%244 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%245 = load float, float* %244
%246 = load float, float* %23
%247 = fmul float %245, %246
%248 = load float, float* %25
%249 = fmul float %247, %248
%250 = load float, float* %29
%251 = call float @llvm.fmuladd.f32(float %249, float %250, float %243)
%252 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%253 = load float, float* %252
%254 = load float, float* %25
%255 = fmul float %253, %254
%256 = load float, float* %30
%257 = call float @llvm.fmuladd.f32(float %255, float %256, float %251)
%258 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%259 = load float, float* %258
%260 = load float, float* %28
%261 = fmul float %259, %260
%262 = load float, float* %33
%263 = call float @llvm.fmuladd.f32(float %261, float %262, float %257)
%264 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%265 = load float, float* %264
%266 = load float, float* %23
%267 = fmul float %265, %266
%268 = load float, float* %27
%269 = call float @llvm.fmuladd.f32(float %267, float %268, float %263)
%270 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%271 = load float, float* %270
%272 = load float, float* %23
%273 = fmul float %271, %272
%274 = load float, float* %26
%275 = fmul float %273, %274
%276 = load float, float* %31
%277 = call float @llvm.fmuladd.f32(float %275, float %276, float %269)
%278 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%279 = load float, float* %278
%280 = load float, float* %24
%281 = fmul float %279, %280
%282 = load float, float* %28
%283 = fmul float %281, %282
%284 = load float, float* %31
%285 = call float @llvm.fmuladd.f32(float %283, float %284, float %277)
store float %285, float* %34
%286 = load float, float* %34
%287 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%288 = load float, float* %287
%289 = load float, float* %26
%290 = fmul float %288, %289
%291 = load float, float* %28
%292 = fmul float %290, %291
%293 = load float, float* %31
%294 = call float @llvm.fmuladd.f32(float %292, float %293, float %286)
%295 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%296 = load float, float* %295
%297 = load float, float* %23
%298 = fmul float %296, %297
%299 = load float, float* %29
%300 = fmul float %298, %299
%301 = load float, float* %31
%302 = call float @llvm.fmuladd.f32(float %300, float %301, float %294)
%303 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%304 = load float, float* %303
%305 = load float, float* %30
%306 = fmul float %304, %305
%307 = load float, float* %31
%308 = call float @llvm.fmuladd.f32(float %306, float %307, float %302)
store float %308, float* %34
%309 = load float, float* %16
%310 = fadd float 0.000000e+00, %309
%311 = load float, float* %18
%312 = fadd float %310, %311
%313 = load float, float* %20
%314 = fadd float %312, %313
%315 = load float, float* %22
%316 = fadd float %314, %315
store float %316, float* %35
%317 = load float, float* %35
%318 = fcmp oeq float %317, 0.000000e+00
br i1 %318, label %319, label %320
319: ; preds = %89
br label %557
320: ; preds = %89
%321 = load float, float* %16
%322 = load float, float* %16
%323 = fmul float %321, %322
%324 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 1
%325 = load float, float* %324
%326 = fadd float 0.000000e+00, %325
%327 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%328 = load float, float* %327
%329 = load float, float* %25
%330 = call float @llvm.fmuladd.f32(float %328, float %329, float %326)
%331 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%332 = load float, float* %331
%333 = load float, float* %31
%334 = call float @llvm.fmuladd.f32(float %332, float %333, float %330)
%335 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%336 = load float, float* %335
%337 = load float, float* %26
%338 = call float @llvm.fmuladd.f32(float %336, float %337, float %334)
%339 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%340 = load float, float* %339
%341 = load float, float* %25
%342 = fmul float %340, %341
%343 = load float, float* %29
%344 = call float @llvm.fmuladd.f32(float %342, float %343, float %338)
%345 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%346 = load float, float* %345
%347 = load float, float* %27
%348 = call float @llvm.fmuladd.f32(float %346, float %347, float %344)
%349 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%350 = load float, float* %349
%351 = load float, float* %26
%352 = fmul float %350, %351
%353 = load float, float* %31
%354 = call float @llvm.fmuladd.f32(float %352, float %353, float %348)
%355 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%356 = load float, float* %355
%357 = fmul float 2.000000e+00, %356
%358 = load float, float* %23
%359 = fmul float %357, %358
%360 = load float, float* %28
%361 = fmul float %359, %360
%362 = load float, float* %31
%363 = call float @llvm.fmuladd.f32(float %361, float %362, float %354)
%364 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%365 = load float, float* %364
%366 = load float, float* %29
%367 = fmul float %365, %366
%368 = load float, float* %31
%369 = call float @llvm.fmuladd.f32(float %367, float %368, float %363)
%370 = call float @pow(float %369, i32 2)
%371 = load float, float* %18
%372 = load float, float* %18
%373 = fmul float %371, %372
%374 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%375 = load float, float* %374
%376 = load float, float* %23
%377 = call float @llvm.fmuladd.f32(float %375, float %376, float 0.000000e+00)
%378 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%379 = load float, float* %378
%380 = load float, float* %28
%381 = call float @llvm.fmuladd.f32(float %379, float %380, float %377)
%382 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 7
%383 = load float, float* %382
%384 = fadd float %381, %383
%385 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%386 = load float, float* %385
%387 = fmul float 2.000000e+00, %386
%388 = load float, float* %25
%389 = fmul float %387, %388
%390 = load float, float* %23
%391 = call float @llvm.fmuladd.f32(float %389, float %390, float %384)
%392 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%393 = load float, float* %392
%394 = load float, float* %23
%395 = fmul float %393, %394
%396 = load float, float* %29
%397 = call float @llvm.fmuladd.f32(float %395, float %396, float %391)
%398 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%399 = load float, float* %398
%400 = load float, float* %30
%401 = call float @llvm.fmuladd.f32(float %399, float %400, float %397)
%402 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%403 = load float, float* %402
%404 = fmul float 3.000000e+00, %403
%405 = load float, float* %26
%406 = fmul float %404, %405
%407 = load float, float* %23
%408 = call float @llvm.fmuladd.f32(float %406, float %407, float %401)
%409 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%410 = load float, float* %409
%411 = fmul float 2.000000e+00, %410
%412 = load float, float* %25
%413 = fmul float %411, %412
%414 = load float, float* %23
%415 = fmul float %413, %414
%416 = load float, float* %31
%417 = call float @llvm.fmuladd.f32(float %415, float %416, float %408)
%418 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%419 = load float, float* %418
%420 = fmul float 2.000000e+00, %419
%421 = load float, float* %25
%422 = fmul float %420, %421
%423 = load float, float* %28
%424 = fmul float %422, %423
%425 = load float, float* %31
%426 = call float @llvm.fmuladd.f32(float %424, float %425, float %417)
%427 = call float @pow(float %426, i32 2)
%428 = fmul float %373, %427
%429 = call float @llvm.fmuladd.f32(float %323, float %370, float %428)
%430 = load float, float* %20
%431 = load float, float* %20
%432 = fmul float %430, %431
%433 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 2
%434 = load float, float* %433
%435 = fadd float 0.000000e+00, %434
%436 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%437 = load float, float* %436
%438 = load float, float* %25
%439 = call float @llvm.fmuladd.f32(float %437, float %438, float %435)
%440 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%441 = load float, float* %440
%442 = load float, float* %31
%443 = call float @llvm.fmuladd.f32(float %441, float %442, float %439)
%444 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%445 = load float, float* %444
%446 = load float, float* %32
%447 = call float @llvm.fmuladd.f32(float %445, float %446, float %443)
%448 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%449 = load float, float* %448
%450 = fmul float 2.000000e+00, %449
%451 = load float, float* %28
%452 = fmul float %450, %451
%453 = load float, float* %23
%454 = fmul float %452, %453
%455 = load float, float* %25
%456 = call float @llvm.fmuladd.f32(float %454, float %455, float %447)
%457 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%458 = load float, float* %457
%459 = fmul float 3.000000e+00, %458
%460 = load float, float* %29
%461 = fmul float %459, %460
%462 = load float, float* %25
%463 = call float @llvm.fmuladd.f32(float %461, float %462, float %456)
%464 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%465 = load float, float* %464
%466 = load float, float* %33
%467 = call float @llvm.fmuladd.f32(float %465, float %466, float %463)
%468 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%469 = load float, float* %468
%470 = load float, float* %24
%471 = fmul float %469, %470
%472 = load float, float* %31
%473 = call float @llvm.fmuladd.f32(float %471, float %472, float %467)
%474 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%475 = load float, float* %474
%476 = load float, float* %26
%477 = fmul float %475, %476
%478 = load float, float* %31
%479 = call float @llvm.fmuladd.f32(float %477, float %478, float %473)
%480 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%481 = load float, float* %480
%482 = fmul float 2.000000e+00, %481
%483 = load float, float* %28
%484 = fmul float %482, %483
%485 = load float, float* %23
%486 = fmul float %484, %485
%487 = load float, float* %31
%488 = call float @llvm.fmuladd.f32(float %486, float %487, float %479)
%489 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%490 = load float, float* %489
%491 = fmul float 3.000000e+00, %490
%492 = load float, float* %29
%493 = fmul float %491, %492
%494 = load float, float* %31
%495 = call float @llvm.fmuladd.f32(float %493, float %494, float %488)
%496 = call float @pow(float %495, i32 2)
%497 = call float @llvm.fmuladd.f32(float %432, float %496, float %429)
%498 = load float, float* %22
%499 = load float, float* %22
%500 = fmul float %498, %499
%501 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%502 = load float, float* %501
%503 = load float, float* %23
%504 = call float @llvm.fmuladd.f32(float %502, float %503, float 0.000000e+00)
%505 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%506 = load float, float* %505
%507 = load float, float* %28
%508 = call float @llvm.fmuladd.f32(float %506, float %507, float %504)
%509 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 8
%510 = load float, float* %509
%511 = fadd float %508, %510
%512 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%513 = load float, float* %512
%514 = fmul float 2.000000e+00, %513
%515 = load float, float* %31
%516 = fmul float %514, %515
%517 = load float, float* %28
%518 = call float @llvm.fmuladd.f32(float %516, float %517, float %511)
%519 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%520 = load float, float* %519
%521 = fmul float 3.000000e+00, %520
%522 = load float, float* %32
%523 = fmul float %521, %522
%524 = load float, float* %28
%525 = call float @llvm.fmuladd.f32(float %523, float %524, float %518)
%526 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%527 = load float, float* %526
%528 = load float, float* %23
%529 = fmul float %527, %528
%530 = load float, float* %26
%531 = call float @llvm.fmuladd.f32(float %529, float %530, float %525)
%532 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%533 = load float, float* %532
%534 = load float, float* %24
%535 = fmul float %533, %534
%536 = load float, float* %28
%537 = call float @llvm.fmuladd.f32(float %535, float %536, float %531)
%538 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%539 = load float, float* %538
%540 = load float, float* %26
%541 = fmul float %539, %540
%542 = load float, float* %28
%543 = call float @llvm.fmuladd.f32(float %541, float %542, float %537)
%544 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%545 = load float, float* %544
%546 = load float, float* %23
%547 = fmul float %545, %546
%548 = load float, float* %29
%549 = call float @llvm.fmuladd.f32(float %547, float %548, float %543)
%550 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%551 = load float, float* %550
%552 = load float, float* %30
%553 = call float @llvm.fmuladd.f32(float %551, float %552, float %549)
%554 = call float @pow(float %553, i32 2)
%555 = call float @llvm.fmuladd.f32(float %500, float %554, float %497)
%556 = call float @sqrt(float %555)
br label %557
557: ; preds = %320, %319
%558 = phi float [ 0.000000e+00, %319 ], [ %556, %320 ]
store float %558, float* %36
%559 = load float, float* %36
%560 = load float*, float** %5
%561 = getelementptr inbounds float, float* %560, i64 0
store float %559, float* %561
%562 = load float, float* %34
ret float %562
}

LLVM IR (-O2):
define float @target_phi(float* nocapture %0, float* nocapture %1, i32 %2) {
%4 = alloca [10 x float]
%5 = alloca [10 x float]
%6 = alloca [10 x float]
%7 = bitcast [10 x float]* %4 to i8*
%8 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 4
%9 = bitcast float* %8 to i8*
%10 = bitcast [10 x float]* %4 to <4 x float>*
store <4 x float> <float -1.500000e+01, float -1.500000e+01, float -1.800000e+01, float 0xC032045A20000000>, <4 x float>* %10
%11 = bitcast [10 x float]* %5 to i8*
%12 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 4
%13 = bitcast float* %12 to i8*
%14 = bitcast [10 x float]* %5 to <4 x float>*
store <4 x float> <float 1.500000e+01, float 1.500000e+01, float 1.800000e+01, float 0x4031FC2900000000>, <4 x float>* %14
%15 = bitcast [10 x float]* %6 to i8*
%16 = icmp sgt i32 %2, 0
br i1 %16, label %17, label %42
17: ; preds = %3
%18 = zext i32 %2 to i64
br label %19
19: ; preds = %31, %17
%20 = phi float [ 1.500000e+01, %17 ], [ %35, %31 ]
%21 = phi float [ -1.500000e+01, %17 ], [ %33, %31 ]
%22 = phi i64 [ 0, %17 ], [ %29, %31 ]
%23 = fcmp oeq float %21, %20
br i1 %23, label %28, label %24
24: ; preds = %19
%25 = fsub float %20, %21
%26 = fdiv float 2.000000e+00, %25
%27 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 %22
store float %26, float* %27
br label %28
28: ; preds = %19, %24
%29 = add nuw nsw i64 %22, 1
%30 = icmp eq i64 %29, %18
br i1 %30, label %36, label %31
31: ; preds = %28
%32 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 %29
%33 = load float, float* %32
%34 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 %29
%35 = load float, float* %34
br label %19
36: ; preds = %28
%37 = bitcast [10 x float]* %6 to <2 x float>*
%38 = load <2 x float>, <2 x float>* %37
%39 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 2
%40 = bitcast float* %39 to <2 x float>*
%41 = load <2 x float>, <2 x float>* %40
br label %42
42: ; preds = %36, %3
%43 = phi <2 x float> [ %41, %36 ], [ zeroinitializer, %3 ]
%44 = phi <2 x float> [ %38, %36 ], [ zeroinitializer, %3 ]
%45 = load float, float* %0
%46 = fadd float %45, -1.500000e+01
%47 = extractelement <2 x float> %44, i64 0
%48 = fmul float %46, %47
%49 = fadd float %48, 1.000000e+00
%50 = getelementptr inbounds float, float* %0, i64 1
%51 = load float, float* %50
%52 = fadd float %51, -1.500000e+01
%53 = extractelement <2 x float> %44, i64 1
%54 = fmul float %52, %53
%55 = fadd float %54, 1.000000e+00
%56 = bitcast float* %1 to <2 x float>*
%57 = load <2 x float>, <2 x float>* %56
%58 = fmul <2 x float> %44, %57
%59 = getelementptr inbounds float, float* %0, i64 2
%60 = load float, float* %59
%61 = fadd float %60, -1.800000e+01
%62 = extractelement <2 x float> %43, i64 0
%63 = fmul float %61, %62
%64 = fadd float %63, 1.000000e+00
%65 = getelementptr inbounds float, float* %1, i64 2
%66 = getelementptr inbounds float, float* %0, i64 3
%67 = load float, float* %66
%68 = fadd float %67, 0xC031FC2900000000
%69 = extractelement <2 x float> %43, i64 1
%70 = fmul float %68, %69
%71 = fadd float %70, 1.000000e+00
%72 = bitcast float* %65 to <2 x float>*
%73 = load <2 x float>, <2 x float>* %72
%74 = fmul <2 x float> %43, %73
%75 = fmul float %49, %49
%76 = fmul float %55, %55
%77 = fmul float %55, %76
%78 = fmul float %64, %64
%79 = fmul float %64, %78
%80 = fmul float %71, %71
%81 = fmul float %71, %80
%82 = fmul float %49, 0xBF30593000000000
%83 = fmul float %49, 0xBF25CC2C20000000
%84 = fmul float %75, 0xBF21B5BA60000000
%85 = fmul float %76, 0xBF197864A0000000
%86 = fmul float %49, 0x3F479022C0000000
%87 = extractelement <2 x float> %58, i64 0
%88 = fadd float %87, 0.000000e+00
%89 = extractelement <2 x float> %58, i64 1
%90 = fadd float %88, %89
%91 = extractelement <2 x float> %74, i64 0
%92 = fadd float %90, %91
%93 = extractelement <2 x float> %74, i64 1
%94 = fadd float %92, %93
%95 = fcmp oeq float %94, 0.000000e+00
br i1 %95, label %168, label %96
96: ; preds = %42
%97 = fmul <2 x float> %58, %58
%98 = extractelement <2 x float> %97, i64 0
%99 = tail call float @llvm.fmuladd.f32(float %55, float 0x3F7001BFE0000000, float 0xBFAD7562C0000000)
%100 = tail call float @llvm.fmuladd.f32(float %71, float 0xBF7AC55AA0000000, float %99)
%101 = tail call float @llvm.fmuladd.f32(float %76, float 0xBEFAED1B80000000, float %100)
%102 = fmul float %55, 0xBF30593000000000
%103 = tail call float @llvm.fmuladd.f32(float %102, float %78, float %101)
%104 = tail call float @llvm.fmuladd.f32(float %77, float 0x3F20039600000000, float %103)
%105 = fmul float %76, 0xBF25CC2C20000000
%106 = tail call float @llvm.fmuladd.f32(float %105, float %71, float %104)
%107 = fmul float %49, 0xBF31B5BA60000000
%108 = fmul float %107, %64
%109 = tail call float @llvm.fmuladd.f32(float %108, float %71, float %106)
%110 = fmul float %78, 0x3F479022C0000000
%111 = tail call float @llvm.fmuladd.f32(float %110, float %71, float %109)
%112 = tail call float @pow(float %111, i32 2)
%113 = fmul float %89, %89
%114 = tail call float @llvm.fmuladd.f32(float %49, float 0x3F7001BFE0000000, float 0.000000e+00)
%115 = tail call float @llvm.fmuladd.f32(float %64, float 0xBF7CEBB9E0000000, float %114)
%116 = fadd float %115, 0xBF1490EAA0000000
%117 = fmul float %55, 0xBF0AED1B80000000
%118 = tail call float @llvm.fmuladd.f32(float %117, float %49, float %116)
%119 = tail call float @llvm.fmuladd.f32(float %82, float %78, float %118)
%120 = tail call float @llvm.fmuladd.f32(float %79, float 0x3F35B5AE20000000, float %119)
%121 = fmul float %76, 0x3F38056100000000
%122 = tail call float @llvm.fmuladd.f32(float %121, float %49, float %120)
%123 = fmul float %55, 0xBF35CC2C20000000
%124 = fmul float %49, %123
%125 = tail call float @llvm.fmuladd.f32(float %124, float %71, float %122)
%126 = fmul float %55, 0xBF297864A0000000
%127 = fmul float %126, %64
%128 = tail call float @llvm.fmuladd.f32(float %127, float %71, float %125)
%129 = tail call float @pow(float %128, i32 2)
%130 = fmul float %113, %129
%131 = tail call float @llvm.fmuladd.f32(float %98, float %112, float %130)
%132 = fmul <2 x float> %74, %74
%133 = extractelement <2 x float> %132, i64 0
%134 = tail call float @llvm.fmuladd.f32(float %55, float 0xBF7CEBB9E0000000, float 0x3FB1CDAAA0000000)
%135 = tail call float @llvm.fmuladd.f32(float %71, float 0x3F8815F120000000, float %134)
%136 = tail call float @llvm.fmuladd.f32(float %80, float 0x3F0FCA7AA0000000, float %135)
%137 = fmul float %64, 0xBF40593000000000
%138 = fmul float %49, %137
%139 = tail call float @llvm.fmuladd.f32(float %138, float %55, float %136)
%140 = fmul float %78, 0x3F504842A0000000
%141 = tail call float @llvm.fmuladd.f32(float %140, float %55, float %139)
%142 = tail call float @llvm.fmuladd.f32(float %81, float 0x3F28604BC0000000, float %141)
%143 = tail call float @llvm.fmuladd.f32(float %84, float %71, float %142)
%144 = tail call float @llvm.fmuladd.f32(float %85, float %71, float %143)
%145 = fmul float %64, 0x3F579022C0000000
%146 = fmul float %49, %145
%147 = tail call float @llvm.fmuladd.f32(float %146, float %71, float %144)
%148 = fmul float %78, 0xBF61BED0C0000000
%149 = tail call float @llvm.fmuladd.f32(float %148, float %71, float %147)
%150 = tail call float @pow(float %149, i32 2)
%151 = tail call float @llvm.fmuladd.f32(float %133, float %150, float %131)
%152 = fmul float %93, %93
%153 = tail call float @llvm.fmuladd.f32(float %49, float 0xBF7AC55AA0000000, float 0.000000e+00)
%154 = tail call float @llvm.fmuladd.f32(float %64, float 0x3F8815F120000000, float %153)
%155 = fadd float %154, 0x3F210D6540000000
%156 = fmul float %71, 0x3F1FCA7AA0000000
%157 = tail call float @llvm.fmuladd.f32(float %156, float %64, float %155)
%158 = fmul float %80, 0x3F424838C0000000
%159 = tail call float @llvm.fmuladd.f32(float %158, float %64, float %157)
%160 = tail call float @llvm.fmuladd.f32(float %83, float %76, float %159)
%161 = tail call float @llvm.fmuladd.f32(float %84, float %64, float %160)
%162 = tail call float @llvm.fmuladd.f32(float %85, float %64, float %161)
%163 = tail call float @llvm.fmuladd.f32(float %86, float %78, float %162)
%164 = tail call float @llvm.fmuladd.f32(float %79, float 0xBF47A91640000000, float %163)
%165 = tail call float @pow(float %164, i32 2)
%166 = tail call float @llvm.fmuladd.f32(float %152, float %165, float %151)
%167 = tail call float @sqrt(float %166)
br label %168
168: ; preds = %42, %96
%169 = phi float [ %167, %96 ], [ 0.000000e+00, %42 ]
%170 = fmul float %79, 0xBF47A91640000000
%171 = fmul float %86, %78
%172 = fmul float %85, %64
%173 = fmul float %84, %64
%174 = fmul float %83, %76
%175 = fmul float %49, 0x3F20039600000000
%176 = fmul float %64, 0x3F28604BC0000000
%177 = fmul float %55, 0x3F35B5AE20000000
%178 = fmul float %82, %55
%179 = fmul float %49, 0xBEFAED1B80000000
%180 = fmul float %64, 0x3F0FCA7AA0000000
%181 = fmul float %64, 0x3F8815F120000000
%182 = fmul float %49, 0xBF7AC55AA0000000
%183 = fmul float %55, 0xBF7CEBB9E0000000
%184 = fmul float %49, 0x3F7001BFE0000000
%185 = tail call float @llvm.fmuladd.f32(float %49, float 0xBFAD7562C0000000, float 0x3F39E19F40000000)
%186 = tail call float @llvm.fmuladd.f32(float %64, float 0x3FB1CDAAA0000000, float %185)
%187 = tail call float @llvm.fmuladd.f32(float %184, float %55, float %186)
%188 = tail call float @llvm.fmuladd.f32(float %183, float %64, float %187)
%189 = tail call float @llvm.fmuladd.f32(float %182, float %71, float %188)
%190 = tail call float @llvm.fmuladd.f32(float %181, float %71, float %189)
%191 = tail call float @llvm.fmuladd.f32(float %55, float 0xBF1490EAA0000000, float %190)
%192 = tail call float @llvm.fmuladd.f32(float %71, float 0x3F210D6540000000, float %191)
%193 = tail call float @llvm.fmuladd.f32(float %180, float %80, float %192)
%194 = tail call float @llvm.fmuladd.f32(float %179, float %76, float %193)
%195 = tail call float @llvm.fmuladd.f32(float %178, float %78, float %194)
%196 = tail call float @llvm.fmuladd.f32(float %177, float %79, float %195)
%197 = tail call float @llvm.fmuladd.f32(float %176, float %81, float %196)
%198 = tail call float @llvm.fmuladd.f32(float %175, float %77, float %197)
%199 = tail call float @llvm.fmuladd.f32(float %174, float %71, float %198)
%200 = tail call float @llvm.fmuladd.f32(float %173, float %71, float %199)
%201 = tail call float @llvm.fmuladd.f32(float %172, float %71, float %200)
%202 = tail call float @llvm.fmuladd.f32(float %171, float %71, float %201)
%203 = tail call float @llvm.fmuladd.f32(float %170, float %71, float %202)
store float %169, float* %1
ret float %203
}