#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ bubbleSort(int *, int);
int /*<<< orphan*/ printf(char *, int);
int /*<<< orphan*/ scanf(char *, int *);
int main() {
  int arr[50];
  int i, n;
  scanf("%d", &n);
  for (i = 0; i < n; i++)
    scanf("%d", &arr[i]);
  bubbleSort(arr, n);
  for (i = 0; i < n; i++)
    printf("%d ", arr[i]);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0xe0,%rsp
movl   $0x0,-0x4(%rbp)
lea    0xeb7(%rip),%rdi
lea    -0xd8(%rbp),%rsi
call   1050 <scanf@plt>
movl   $0x0,-0xd4(%rbp)
mov    -0xd4(%rbp),%eax
cmp    -0xd8(%rbp),%eax
jge    11a6 <main+0x76>
movslq -0xd4(%rbp),%rax
lea    -0xd0(%rbp),%rsi
shl    $0x2,%rax
add    %rax,%rsi
lea    0xe73(%rip),%rdi
call   1050 <scanf@plt>
mov    -0xd4(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xd4(%rbp)
jmp    115f <main+0x2f>
lea    -0xd0(%rbp),%rdi
mov    -0xd8(%rbp),%esi
call   1040 <bubbleSort@plt>
movl   $0x0,-0xd4(%rbp)
mov    -0xd4(%rbp),%eax
cmp    -0xd8(%rbp),%eax
jge    1202 <main+0xd2>
movslq -0xd4(%rbp),%rax
mov    -0xd0(%rbp,%rax,4),%esi
lea    0xe1a(%rip),%rdi
call   1030 <printf@plt>
mov    -0xd4(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xd4(%rbp)
jmp    11c2 <main+0x92>
xor    %eax,%eax
add    $0xe0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %r15
push   %r14
push   %rbx
sub    $0xe0,%rsp
lea    0xebd(%rip),%rdi
lea    0xc(%rsp),%rsi
call   1050 <scanf@plt>
mov    0xc(%rsp),%esi
test   %esi,%esi
jle    118d <main+0x5d>
lea    0x10(%rsp),%r15
xor    %ebx,%ebx
lea    0xe9d(%rip),%r14
cs nopw 0x0(%rax,%rax,1)
nopl   (%rax)
mov    %r14,%rdi
mov    %r15,%rsi
call   1050 <scanf@plt>
add    $0x1,%rbx
movslq 0xc(%rsp),%rsi
add    $0x4,%r15
cmp    %rsi,%rbx
jl     1170 <main+0x40>
lea    0x10(%rsp),%rdi
call   1040 <bubbleSort@plt>
cmpl   $0x0,0xc(%rsp)
jle    11ca <main+0x9a>
xor    %ebx,%ebx
lea    0xe5c(%rip),%r14
nopw   0x0(%rax,%rax,1)
mov    0x10(%rsp,%rbx,4),%esi
mov    %r14,%rdi
call   1030 <printf@plt>
add    $0x1,%rbx
movslq 0xc(%rsp),%rax
cmp    %rax,%rbx
jl     11b0 <main+0x80>
xor    %eax,%eax
add    $0xe0,%rsp
pop    %rbx
pop    %r14
pop    %r15
ret

LLVM IR (-O0):
@.str = [3 x i8] c"%d\00"
@.str.1 = [4 x i8] c"%d \00"
define i32 @main() {
%1 = alloca i32
%2 = alloca [50 x i32]
%3 = alloca i32
%4 = alloca i32
store i32 0, i32* %1
%5 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32* %4)
store i32 0, i32* %3
br label %6
6: ; preds = %15, %0
%7 = load i32, i32* %3
%8 = load i32, i32* %4
%9 = icmp slt i32 %7, %8
br i1 %9, label %10, label %18
10: ; preds = %6
%11 = load i32, i32* %3
%12 = sext i32 %11 to i64
%13 = getelementptr inbounds [50 x i32], [50 x i32]* %2, i64 0, i64 %12
%14 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32* %13)
br label %15
15: ; preds = %10
%16 = load i32, i32* %3
%17 = add nsw i32 %16, 1
store i32 %17, i32* %3
br label %6
18: ; preds = %6
%19 = getelementptr inbounds [50 x i32], [50 x i32]* %2, i64 0, i64 0
%20 = load i32, i32* %4
%21 = call i32 @bubbleSort(i32* %19, i32 %20)
store i32 0, i32* %3
br label %22
22: ; preds = %32, %18
%23 = load i32, i32* %3
%24 = load i32, i32* %4
%25 = icmp slt i32 %23, %24
br i1 %25, label %26, label %35
26: ; preds = %22
%27 = load i32, i32* %3
%28 = sext i32 %27 to i64
%29 = getelementptr inbounds [50 x i32], [50 x i32]* %2, i64 0, i64 %28
%30 = load i32, i32* %29
%31 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %30)
br label %32
32: ; preds = %26
%33 = load i32, i32* %3
%34 = add nsw i32 %33, 1
store i32 %34, i32* %3
br label %22
35: ; preds = %22
ret i32 0
}

LLVM IR (-O2):
@.str = [3 x i8] c"%d\00"
@.str.1 = [4 x i8] c"%d \00"
define i32 @main() {
%1 = alloca [50 x i32]
%2 = alloca i32
%3 = bitcast [50 x i32]* %1 to i8*
%4 = bitcast i32* %2 to i8*
%5 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32* %2)
%6 = load i32, i32* %2
%7 = icmp sgt i32 %6, 0
br i1 %7, label %8, label %16
8: ; preds = %0, %8
%9 = phi i64 [ %12, %8 ], [ 0, %0 ]
%10 = getelementptr inbounds [50 x i32], [50 x i32]* %1, i64 0, i64 %9
%11 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32* %10)
%12 = add nuw nsw i64 %9, 1
%13 = load i32, i32* %2
%14 = sext i32 %13 to i64
%15 = icmp slt i64 %12, %14
br i1 %15, label %8, label %16
16: ; preds = %8, %0
%17 = phi i32 [ %6, %0 ], [ %13, %8 ]
%18 = getelementptr inbounds [50 x i32], [50 x i32]* %1, i64 0, i64 0
%19 = call i32 @bubbleSort(i32* %18, i32 %17)
%20 = load i32, i32* %2
%21 = icmp sgt i32 %20, 0
br i1 %21, label %22, label %31
22: ; preds = %16, %22
%23 = phi i64 [ %27, %22 ], [ 0, %16 ]
%24 = getelementptr inbounds [50 x i32], [50 x i32]* %1, i64 0, i64 %23
%25 = load i32, i32* %24
%26 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.1, i64 0, i64 0), i32 %25)
%27 = add nuw nsw i64 %23, 1
%28 = load i32, i32* %2
%29 = sext i32 %28 to i64
%30 = icmp slt i64 %27, %29
br i1 %30, label %22, label %31
31: ; preds = %22, %16
ret i32 0
}