#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/
_s2priv_s2funuv(float (*)(float *, float *), float (*)(float *, float *),
                float (*)(float *, float *), float (*)(float *, float *), char,
                int /*<<< orphan*/ *, float, float, int, float, float, int);
void s2funuv(float (*fx)(float *, float *), float (*fy)(float *, float *),
             float (*fz)(float *, float *), float (*fcol)(float *, float *),
             float umin, float umax, int uDIV, float vmin, float vmax,
             int vDIV) {
  _s2priv_s2funuv(fx, fy, fz, fcol, 'z', NULL, umin, umax, uDIV, vmin, vmax,
                  vDIV);
}


x86 assembly (clang, -O0):
<s2funuv>:
push   %rbp
mov    %rsp,%rbp
sub    $0x50,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %rdx,-0x18(%rbp)
mov    %rcx,-0x20(%rbp)
movss  %xmm0,-0x24(%rbp)
movss  %xmm1,-0x28(%rbp)
mov    %r8d,-0x2c(%rbp)
movss  %xmm2,-0x30(%rbp)
movss  %xmm3,-0x34(%rbp)
mov    %r9d,-0x38(%rbp)
mov    -0x8(%rbp),%rdi
mov    -0x10(%rbp),%rsi
mov    -0x18(%rbp),%rdx
mov    -0x20(%rbp),%rcx
movss  -0x24(%rbp),%xmm0
movss  -0x28(%rbp),%xmm1
mov    -0x2c(%rbp),%r10d
movss  -0x30(%rbp),%xmm2
movss  -0x34(%rbp),%xmm3
mov    -0x38(%rbp),%eax
mov    $0x7a,%r8d
xor    %r9d,%r9d
mov    %r10d,(%rsp)
mov    %eax,0x8(%rsp)
call   1030 <_s2priv_s2funuv@plt>
add    $0x50,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<s2funuv>:
push   %rax
mov    %r9d,%eax
mov    %r8d,%r10d
mov    $0x7a,%r8d
xor    %r9d,%r9d
push   %rax
push   %r10
call   1030 <_s2priv_s2funuv@plt>
add    $0x10,%rsp
pop    %rax
ret

LLVM IR (-O0):
define void @s2funuv(float (float*, float*)* %0, float (float*, float*)* %1, float (float*, float*)* %2, float (float*, float*)* %3, float %4, float %5, i32 %6, float %7, float %8, i32 %9) {
%11 = alloca float (float*, float*)*
%12 = alloca float (float*, float*)*
%13 = alloca float (float*, float*)*
%14 = alloca float (float*, float*)*
%15 = alloca float
%16 = alloca float
%17 = alloca i32
%18 = alloca float
%19 = alloca float
%20 = alloca i32
store float (float*, float*)* %0, float (float*, float*)** %11
store float (float*, float*)* %1, float (float*, float*)** %12
store float (float*, float*)* %2, float (float*, float*)** %13
store float (float*, float*)* %3, float (float*, float*)** %14
store float %4, float* %15
store float %5, float* %16
store i32 %6, i32* %17
store float %7, float* %18
store float %8, float* %19
store i32 %9, i32* %20
%21 = load float (float*, float*)*, float (float*, float*)** %11
%22 = load float (float*, float*)*, float (float*, float*)** %12
%23 = load float (float*, float*)*, float (float*, float*)** %13
%24 = load float (float*, float*)*, float (float*, float*)** %14
%25 = load float, float* %15
%26 = load float, float* %16
%27 = load i32, i32* %17
%28 = load float, float* %18
%29 = load float, float* %19
%30 = load i32, i32* %20
%31 = call i32 @_s2priv_s2funuv(float (float*, float*)* %21, float (float*, float*)* %22, float (float*, float*)* %23, float (float*, float*)* %24, i8 signext 122, i32* null, float %25, float %26, i32 %27, float %28, float %29, i32 %30)
ret void
}

LLVM IR (-O2):
define void @s2funuv(float (float*, float*)* %0, float (float*, float*)* %1, float (float*, float*)* %2, float (float*, float*)* %3, float %4, float %5, i32 %6, float %7, float %8, i32 %9) {
%11 = tail call i32 @_s2priv_s2funuv(float (float*, float*)* %0, float (float*, float*)* %1, float (float*, float*)* %2, float (float*, float*)* %3, i8 signext 122, i32* null, float %4, float %5, i32 %6, float %7, float %8, i32 %9)
ret void
}