#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */
typedef int /*<<< orphan*/ uint_least8_t;
typedef int /*<<< orphan*/ uint_least32_t;
typedef int /*<<< orphan*/ uint_least16_t;
typedef int /*<<< orphan*/ uint_fast8_t;
typedef int /*<<< orphan*/ uint_fast32_t;
typedef int /*<<< orphan*/ uint_fast16_t;
typedef int /*<<< orphan*/ int_least8_t;
typedef int /*<<< orphan*/ int_least32_t;
typedef int /*<<< orphan*/ int_least16_t;
typedef int /*<<< orphan*/ int_fast8_t;
typedef int /*<<< orphan*/ int_fast32_t;
typedef int /*<<< orphan*/ int_fast16_t;

/* Variables and functions */
int /*<<< orphan*/ INT16_C(int /*<<< orphan*/);
int /*<<< orphan*/ INT32_C(int /*<<< orphan*/);
int /*<<< orphan*/ INT8_C(int /*<<< orphan*/);
int /*<<< orphan*/ INT_FAST16_MAX;
int /*<<< orphan*/ INT_FAST16_MIN;
int /*<<< orphan*/ INT_FAST32_MAX;
int /*<<< orphan*/ INT_FAST32_MIN;
int /*<<< orphan*/ INT_FAST8_MAX;
int /*<<< orphan*/ INT_FAST8_MIN;
int /*<<< orphan*/ INT_LEAST16_MAX;
int /*<<< orphan*/ INT_LEAST16_MIN;
int /*<<< orphan*/ INT_LEAST32_MAX;
int /*<<< orphan*/ INT_LEAST32_MIN;
int /*<<< orphan*/ INT_LEAST8_MAX;
int /*<<< orphan*/ INT_LEAST8_MIN;
int /*<<< orphan*/ UINT16_C(int /*<<< orphan*/);
int /*<<< orphan*/ UINT32_C(int /*<<< orphan*/);
int /*<<< orphan*/ UINT8_C(int /*<<< orphan*/);
int /*<<< orphan*/ UINT_FAST16_MAX;
int /*<<< orphan*/ UINT_FAST32_MAX;
int /*<<< orphan*/ UINT_FAST8_MAX;
int /*<<< orphan*/ UINT_LEAST16_MAX;
int /*<<< orphan*/ UINT_LEAST32_MAX;
int /*<<< orphan*/ UINT_LEAST8_MAX;
int main(void) {
  int_least8_t il8 = INT8_C(0);
  uint_least8_t uil8 = UINT8_C(0);
  int_least8_t il8_min = INT_LEAST8_MIN;
  int_least8_t il8_max = INT_LEAST8_MAX;
  uint_least8_t uil8_max = UINT_LEAST8_MAX;
  int_fast8_t if8_min = INT_FAST8_MIN;
  int_fast8_t if8_max = INT_FAST8_MAX;
  uint_fast8_t uif8_max = UINT_FAST8_MAX;
  int_least16_t il16 = INT16_C(0);
  uint_least16_t uil16 = UINT16_C(0);
  int_least16_t il16_min = INT_LEAST16_MIN;
  int_least16_t il16_max = INT_LEAST16_MAX;
  uint_least16_t uil16_max = UINT_LEAST16_MAX;
  int_fast16_t if16_min = INT_FAST16_MIN;
  int_fast16_t if16_max = INT_FAST16_MAX;
  uint_fast16_t uif16_max = UINT_FAST16_MAX;
  int_least32_t il32 = INT32_C(0);
  uint_least32_t uil32 = UINT32_C(0);
  int_least32_t il32_min = INT_LEAST32_MIN;
  int_least32_t il32_max = INT_LEAST32_MAX;
  uint_least32_t uil32_max = UINT_LEAST32_MAX;
  int_fast32_t if32_min = INT_FAST32_MIN;
  int_fast32_t if32_max = INT_FAST32_MAX;
  uint_fast32_t uif32_max = UINT_FAST32_MAX;
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x70,%rsp
movl   $0x0,-0x4(%rbp)
xor    %edi,%edi
call   1040 <INT8_C@plt>
mov    %eax,-0x8(%rbp)
xor    %edi,%edi
call   1050 <UINT8_C@plt>
mov    %eax,-0xc(%rbp)
mov    0x2e5e(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x10(%rbp)
mov    0x2e62(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x14(%rbp)
mov    0x2de6(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x18(%rbp)
mov    0x2e22(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x1c(%rbp)
mov    0x2e0e(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x20(%rbp)
mov    0x2dca(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x24(%rbp)
xor    %edi,%edi
call   1030 <INT16_C@plt>
mov    %eax,-0x28(%rbp)
xor    %edi,%edi
call   1080 <UINT16_C@plt>
mov    %eax,-0x2c(%rbp)
mov    0x2dd2(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x30(%rbp)
mov    0x2dee(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x34(%rbp)
mov    0x2db2(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x38(%rbp)
mov    0x2db6(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x3c(%rbp)
mov    0x2d42(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x40(%rbp)
mov    0x2d76(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x44(%rbp)
xor    %edi,%edi
call   1060 <INT32_C@plt>
mov    %eax,-0x48(%rbp)
xor    %edi,%edi
call   1070 <UINT32_C@plt>
mov    %eax,-0x4c(%rbp)
mov    0x2d0e(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x50(%rbp)
mov    0x2d1a(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x54(%rbp)
mov    0x2d16(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x58(%rbp)
mov    0x2d1a(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x5c(%rbp)
mov    0x2d36(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x60(%rbp)
mov    0x2cfa(%rip),%rax
mov    (%rax),%eax
mov    %eax,-0x64(%rbp)
xor    %eax,%eax
add    $0x70,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rax
xor    %edi,%edi
call   1040 <INT8_C@plt>
xor    %edi,%edi
call   1050 <UINT8_C@plt>
xor    %edi,%edi
call   1030 <INT16_C@plt>
xor    %edi,%edi
call   1080 <UINT16_C@plt>
xor    %edi,%edi
call   1060 <INT32_C@plt>
xor    %edi,%edi
call   1070 <UINT32_C@plt>
xor    %eax,%eax
pop    %rcx
ret

LLVM IR (-O0):
@INT_LEAST8_MIN = global i32 0
@INT_LEAST8_MAX = global i32 0
@UINT_LEAST8_MAX = global i32 0
@INT_FAST8_MIN = global i32 0
@INT_FAST8_MAX = global i32 0
@UINT_FAST8_MAX = global i32 0
@INT_LEAST16_MIN = global i32 0
@INT_LEAST16_MAX = global i32 0
@UINT_LEAST16_MAX = global i32 0
@INT_FAST16_MIN = global i32 0
@INT_FAST16_MAX = global i32 0
@UINT_FAST16_MAX = global i32 0
@INT_LEAST32_MIN = global i32 0
@INT_LEAST32_MAX = global i32 0
@UINT_LEAST32_MAX = global i32 0
@INT_FAST32_MIN = global i32 0
@INT_FAST32_MAX = global i32 0
@UINT_FAST32_MAX = global i32 0
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
%4 = alloca i32
%5 = alloca i32
%6 = alloca i32
%7 = alloca i32
%8 = alloca i32
%9 = alloca i32
%10 = alloca i32
%11 = alloca i32
%12 = alloca i32
%13 = alloca i32
%14 = alloca i32
%15 = alloca i32
%16 = alloca i32
%17 = alloca i32
%18 = alloca i32
%19 = alloca i32
%20 = alloca i32
%21 = alloca i32
%22 = alloca i32
%23 = alloca i32
%24 = alloca i32
%25 = alloca i32
store i32 0, i32* %1
%26 = call i32 @INT8_C(i32 0)
store i32 %26, i32* %2
%27 = call i32 @UINT8_C(i32 0)
store i32 %27, i32* %3
%28 = load i32, i32* @INT_LEAST8_MIN
store i32 %28, i32* %4
%29 = load i32, i32* @INT_LEAST8_MAX
store i32 %29, i32* %5
%30 = load i32, i32* @UINT_LEAST8_MAX
store i32 %30, i32* %6
%31 = load i32, i32* @INT_FAST8_MIN
store i32 %31, i32* %7
%32 = load i32, i32* @INT_FAST8_MAX
store i32 %32, i32* %8
%33 = load i32, i32* @UINT_FAST8_MAX
store i32 %33, i32* %9
%34 = call i32 @INT16_C(i32 0)
store i32 %34, i32* %10
%35 = call i32 @UINT16_C(i32 0)
store i32 %35, i32* %11
%36 = load i32, i32* @INT_LEAST16_MIN
store i32 %36, i32* %12
%37 = load i32, i32* @INT_LEAST16_MAX
store i32 %37, i32* %13
%38 = load i32, i32* @UINT_LEAST16_MAX
store i32 %38, i32* %14
%39 = load i32, i32* @INT_FAST16_MIN
store i32 %39, i32* %15
%40 = load i32, i32* @INT_FAST16_MAX
store i32 %40, i32* %16
%41 = load i32, i32* @UINT_FAST16_MAX
store i32 %41, i32* %17
%42 = call i32 @INT32_C(i32 0)
store i32 %42, i32* %18
%43 = call i32 @UINT32_C(i32 0)
store i32 %43, i32* %19
%44 = load i32, i32* @INT_LEAST32_MIN
store i32 %44, i32* %20
%45 = load i32, i32* @INT_LEAST32_MAX
store i32 %45, i32* %21
%46 = load i32, i32* @UINT_LEAST32_MAX
store i32 %46, i32* %22
%47 = load i32, i32* @INT_FAST32_MIN
store i32 %47, i32* %23
%48 = load i32, i32* @INT_FAST32_MAX
store i32 %48, i32* %24
%49 = load i32, i32* @UINT_FAST32_MAX
store i32 %49, i32* %25
ret i32 0
}

LLVM IR (-O2):
@INT_LEAST8_MIN = global i32 0
@INT_LEAST8_MAX = global i32 0
@UINT_LEAST8_MAX = global i32 0
@INT_FAST8_MIN = global i32 0
@INT_FAST8_MAX = global i32 0
@UINT_FAST8_MAX = global i32 0
@INT_LEAST16_MIN = global i32 0
@INT_LEAST16_MAX = global i32 0
@UINT_LEAST16_MAX = global i32 0
@INT_FAST16_MIN = global i32 0
@INT_FAST16_MAX = global i32 0
@UINT_FAST16_MAX = global i32 0
@INT_LEAST32_MIN = global i32 0
@INT_LEAST32_MAX = global i32 0
@UINT_LEAST32_MAX = global i32 0
@INT_FAST32_MIN = global i32 0
@INT_FAST32_MAX = global i32 0
@UINT_FAST32_MAX = global i32 0
define i32 @main() {
%1 = tail call i32 @INT8_C(i32 0)
%2 = tail call i32 @UINT8_C(i32 0)
%3 = tail call i32 @INT16_C(i32 0)
%4 = tail call i32 @UINT16_C(i32 0)
%5 = tail call i32 @INT32_C(i32 0)
%6 = tail call i32 @UINT32_C(i32 0)
ret i32 0
}