#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ scanf(char *, int *);
int main() {
  int colonne;
  int plateau[7][6];
  int i, j;
  int compteur = 0;
  int joueur;
  int hauteurs[7];
  for (j = 0; j < 7; j++) {
    for (i = 0; i < 6; i++) {
      plateau[j][i] = 0;
    }
    hauteurs[j] = 0;
  }
  do {
    for (joueur = 1; joueur <= 2; joueur++) {
      do {
        printf("joueur %d \nEntrez une colonne (0-6) :", joueur);
        compteur++;
        scanf("%d", &colonne);
      } while (colonne < 0 || colonne > 6 || hauteurs[colonne] >= 6);
      plateau[colonne][hauteurs[colonne]] = joueur;
      hauteurs[colonne]++;
      for (i = 5; i >= 0; i--) {
        printf("|");
        for (j = 0; j < 7; j++) {
          switch (plateau[j][i]) {
          case 0:
            printf(" ");
            break;
          case 1:
            printf("x");
            break;
          case 2:
            printf("0");
            break;
          }
        }
        printf("|\n");
      }
    }
  } while (compteur < 42);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0xf0,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x0,-0xbc(%rbp)
movl   $0x0,-0xb8(%rbp)
cmpl   $0x7,-0xb8(%rbp)
jge    11c7 <main+0xa7>
movl   $0x0,-0xb4(%rbp)
cmpl   $0x6,-0xb4(%rbp)
jge    11a1 <main+0x81>
movslq -0xb8(%rbp),%rcx
lea    -0xb0(%rbp),%rax
imul   $0x18,%rcx,%rcx
add    %rcx,%rax
movslq -0xb4(%rbp),%rcx
movl   $0x0,(%rax,%rcx,4)
mov    -0xb4(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xb4(%rbp)
jmp    115d <main+0x3d>
movslq -0xb8(%rbp),%rax
movl   $0x0,-0xe0(%rbp,%rax,4)
mov    -0xb8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xb8(%rbp)
jmp    1146 <main+0x26>
jmp    11cc <main+0xac>
movl   $0x1,-0xc0(%rbp)
cmpl   $0x2,-0xc0(%rbp)
jg     13ba <main+0x29a>
jmp    11e8 <main+0xc8>
mov    -0xc0(%rbp),%esi
lea    0xe0b(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0xbc(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xbc(%rbp)
lea    0xe14(%rip),%rdi
lea    -0x8(%rbp),%rsi
call   1040 <scanf@plt>
mov    $0x1,%al
cmpl   $0x0,-0x8(%rbp)
mov    %al,-0xe1(%rbp)
jl     1254 <main+0x134>
mov    $0x1,%al
cmpl   $0x6,-0x8(%rbp)
mov    %al,-0xe1(%rbp)
jg     1254 <main+0x134>
movslq -0x8(%rbp),%rax
cmpl   $0x6,-0xe0(%rbp,%rax,4)
06
setge  %al
mov    %al,-0xe1(%rbp)
mov    -0xe1(%rbp),%al
test   $0x1,%al
jne    11e8 <main+0xc8>
mov    -0xc0(%rbp),%edx
movslq -0x8(%rbp),%rcx
lea    -0xb0(%rbp),%rax
imul   $0x18,%rcx,%rcx
add    %rcx,%rax
movslq -0x8(%rbp),%rcx
movslq -0xe0(%rbp,%rcx,4),%rcx
ff
mov    %edx,(%rax,%rcx,4)
movslq -0x8(%rbp),%rax
mov    -0xe0(%rbp,%rax,4),%ecx
add    $0x1,%ecx
mov    %ecx,-0xe0(%rbp,%rax,4)
movl   $0x5,-0xb4(%rbp)
cmpl   $0x0,-0xb4(%rbp)
jl     13a1 <main+0x281>
lea    0xd6d(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
movl   $0x0,-0xb8(%rbp)
cmpl   $0x7,-0xb8(%rbp)
jge    137f <main+0x25f>
movslq -0xb8(%rbp),%rax
lea    (%rax,%rax,2),%rax
lea    -0xb0(%rbp,%rax,8),%rax
ff
movslq -0xb4(%rbp),%rcx
mov    (%rax,%rcx,4),%eax
mov    %eax,-0xe8(%rbp)
test   %eax,%eax
je     1332 <main+0x212>
jmp    130a <main+0x1ea>
mov    -0xe8(%rbp),%eax
sub    $0x1,%eax
je     1345 <main+0x225>
jmp    131e <main+0x1fe>
mov    -0xe8(%rbp),%eax
sub    $0x2,%eax
je     1358 <main+0x238>
jmp    1366 <main+0x246>
lea    0xcf2(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
jmp    1366 <main+0x246>
lea    0xce1(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
jmp    1366 <main+0x246>
lea    0xcd0(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
jmp    136b <main+0x24b>
mov    -0xb8(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xb8(%rbp)
jmp    12cd <main+0x1ad>
lea    0xcab(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0xb4(%rbp),%eax
add    $0xffffffff,%eax
mov    %eax,-0xb4(%rbp)
jmp    12a8 <main+0x188>
jmp    13a6 <main+0x286>
mov    -0xc0(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xc0(%rbp)
jmp    11d6 <main+0xb6>
jmp    13bf <main+0x29f>
cmpl   $0x2a,-0xbc(%rbp)
jl     11cc <main+0xac>
xor    %eax,%eax
add    $0xf0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
sub    $0xd8,%rsp
xorps  %xmm0,%xmm0
movaps %xmm0,0x30(%rsp)
movaps %xmm0,0x40(%rsp)
movaps %xmm0,0x50(%rsp)
movaps %xmm0,0x60(%rsp)
movaps %xmm0,0x70(%rsp)
movaps %xmm0,0x80(%rsp)
movaps %xmm0,0x90(%rsp)
movaps %xmm0,0xa0(%rsp)
movaps %xmm0,0xb0(%rsp)
movaps %xmm0,0xc0(%rsp)
movq   $0x0,0xd0(%rsp)
movaps %xmm0,0x10(%rsp)
movups %xmm0,0x1c(%rsp)
mov    $0x1,%r13d
lea    0xe48(%rip),%r14
lea    0xe67(%rip),%rbp
lea    0x8(%rsp),%rbx
lea    0xe61(%rip),%r15
xor    %eax,%eax
jmp    11ea <main+0xaa>
nop
add    $0x1,%r13d
cmp    $0x3,%r13d
mov    %rbx,%r14
lea    0x8(%rsp),%rbx
mov    0xc(%rsp),%eax
je     1320 <main+0x1e0>
mov    %eax,%r12d
jmp    11f4 <main+0xb4>
nop
add    $0x1,%r12d
mov    %r14,%rdi
mov    %r13d,%esi
xor    %eax,%eax
call   1050 <printf@plt>
mov    %rbp,%rdi
mov    %rbx,%rsi
call   1060 <scanf@plt>
mov    0x8(%rsp),%eax
cmp    $0x6,%rax
ja     11f0 <main+0xb0>
movslq 0x10(%rsp,%rax,4),%rcx
cmp    $0x6,%rcx
jge    11f0 <main+0xb0>
mov    %r14,%rbx
lea    (%rax,%rax,2),%rdx
lea    (%rsp,%rdx,8),%rdx
add    $0x30,%rdx
mov    %r13d,(%rdx,%rcx,4)
add    $0x1,%ecx
mov    %ecx,0x10(%rsp,%rax,4)
lea    0x1(%r12),%eax
mov    %eax,0xc(%rsp)
xor    %r14d,%r14d
jmp    126a <main+0x12a>
nopl   0x0(%rax)
lea    0xdd2(%rip),%rdi
call   1040 <puts@plt>
add    $0xffffffffffffffff,%r14
cmp    $0xfffffffffffffffa,%r14
je     11d0 <main+0x90>
mov    $0x7c,%edi
call   1030 <putchar@plt>
movslq 0x44(%rsp,%r14,4),%rax
cmp    $0x2,%rax
ja     1288 <main+0x148>
mov    (%r15,%rax,4),%edi
call   1030 <putchar@plt>
movslq 0x5c(%rsp,%r14,4),%rax
cmp    $0x2,%rax
ja     129c <main+0x15c>
mov    (%r15,%rax,4),%edi
call   1030 <putchar@plt>
movslq 0x74(%rsp,%r14,4),%rax
cmp    $0x2,%rax
ja     12b0 <main+0x170>
mov    (%r15,%rax,4),%edi
call   1030 <putchar@plt>
movslq 0x8c(%rsp,%r14,4),%rax
cmp    $0x2,%rax
ja     12c7 <main+0x187>
mov    (%r15,%rax,4),%edi
call   1030 <putchar@plt>
movslq 0xa4(%rsp,%r14,4),%rax
cmp    $0x2,%rax
ja     12de <main+0x19e>
mov    (%r15,%rax,4),%edi
call   1030 <putchar@plt>
movslq 0xbc(%rsp,%r14,4),%rax
cmp    $0x2,%rax
ja     12f5 <main+0x1b5>
mov    (%r15,%rax,4),%edi
call   1030 <putchar@plt>
movslq 0xd4(%rsp,%r14,4),%rax
cmp    $0x2,%rax
ja     1250 <main+0x110>
mov    (%r15,%rax,4),%edi
call   1030 <putchar@plt>
jmp    1250 <main+0x110>
cs nopw 0x0(%rax,%rax,1)
nop
mov    $0x1,%r13d
cmp    $0x29,%r12d
jl     11ea <main+0xaa>
xor    %eax,%eax
add    $0xd8,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
@.str = [38 x i8] c"joueur %d \0AEntrez une colonne (0-6) :\00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [2 x i8] c"|\00"
@.str.3 = [2 x i8] c" \00"
@.str.4 = [2 x i8] c"x\00"
@.str.5 = [2 x i8] c"0\00"
@.str.6 = [3 x i8] c"|\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca [7 x [6 x i32]]
%4 = alloca i32
%5 = alloca i32
%6 = alloca i32
%7 = alloca i32
%8 = alloca [7 x i32]
store i32 0, i32* %1
store i32 0, i32* %6
store i32 0, i32* %5
br label %9
9: ; preds = %30, %0
%10 = load i32, i32* %5
%11 = icmp slt i32 %10, 7
br i1 %11, label %12, label %33
12: ; preds = %9
store i32 0, i32* %4
br label %13
13: ; preds = %23, %12
%14 = load i32, i32* %4
%15 = icmp slt i32 %14, 6
br i1 %15, label %16, label %26
16: ; preds = %13
%17 = load i32, i32* %5
%18 = sext i32 %17 to i64
%19 = getelementptr inbounds [7 x [6 x i32]], [7 x [6 x i32]]* %3, i64 0, i64 %18
%20 = load i32, i32* %4
%21 = sext i32 %20 to i64
%22 = getelementptr inbounds [6 x i32], [6 x i32]* %19, i64 0, i64 %21
store i32 0, i32* %22
br label %23
23: ; preds = %16
%24 = load i32, i32* %4
%25 = add nsw i32 %24, 1
store i32 %25, i32* %4
br label %13
26: ; preds = %13
%27 = load i32, i32* %5
%28 = sext i32 %27 to i64
%29 = getelementptr inbounds [7 x i32], [7 x i32]* %8, i64 0, i64 %28
store i32 0, i32* %29
br label %30
30: ; preds = %26
%31 = load i32, i32* %5
%32 = add nsw i32 %31, 1
store i32 %32, i32* %5
br label %9
33: ; preds = %9
br label %34
34: ; preds = %111, %33
store i32 1, i32* %7
br label %35
35: ; preds = %107, %34
%36 = load i32, i32* %7
%37 = icmp sle i32 %36, 2
br i1 %37, label %38, label %110
38: ; preds = %35
br label %39
39: ; preds = %57, %38
%40 = load i32, i32* %7
%41 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([38 x i8], [38 x i8]* @.str, i64 0, i64 0), i32 %40)
%42 = load i32, i32* %6
%43 = add nsw i32 %42, 1
store i32 %43, i32* %6
%44 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %2)
br label %45
45: ; preds = %39
%46 = load i32, i32* %2
%47 = icmp slt i32 %46, 0
br i1 %47, label %57, label %48
48: ; preds = %45
%49 = load i32, i32* %2
%50 = icmp sgt i32 %49, 6
br i1 %50, label %57, label %51
51: ; preds = %48
%52 = load i32, i32* %2
%53 = sext i32 %52 to i64
%54 = getelementptr inbounds [7 x i32], [7 x i32]* %8, i64 0, i64 %53
%55 = load i32, i32* %54
%56 = icmp sge i32 %55, 6
br label %57
57: ; preds = %51, %48, %45
%58 = phi i1 [ true, %48 ], [ true, %45 ], [ %56, %51 ]
br i1 %58, label %39, label %59
59: ; preds = %57
%60 = load i32, i32* %7
%61 = load i32, i32* %2
%62 = sext i32 %61 to i64
%63 = getelementptr inbounds [7 x [6 x i32]], [7 x [6 x i32]]* %3, i64 0, i64 %62
%64 = load i32, i32* %2
%65 = sext i32 %64 to i64
%66 = getelementptr inbounds [7 x i32], [7 x i32]* %8, i64 0, i64 %65
%67 = load i32, i32* %66
%68 = sext i32 %67 to i64
%69 = getelementptr inbounds [6 x i32], [6 x i32]* %63, i64 0, i64 %68
store i32 %60, i32* %69
%70 = load i32, i32* %2
%71 = sext i32 %70 to i64
%72 = getelementptr inbounds [7 x i32], [7 x i32]* %8, i64 0, i64 %71
%73 = load i32, i32* %72
%74 = add nsw i32 %73, 1
store i32 %74, i32* %72
store i32 5, i32* %4
br label %75
75: ; preds = %103, %59
%76 = load i32, i32* %4
%77 = icmp sge i32 %76, 0
br i1 %77, label %78, label %106
78: ; preds = %75
%79 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.2, i64 0, i64 0))
store i32 0, i32* %5
br label %80
80: ; preds = %98, %78
%81 = load i32, i32* %5
%82 = icmp slt i32 %81, 7
br i1 %82, label %83, label %101
83: ; preds = %80
%84 = load i32, i32* %5
%85 = sext i32 %84 to i64
%86 = getelementptr inbounds [7 x [6 x i32]], [7 x [6 x i32]]* %3, i64 0, i64 %85
%87 = load i32, i32* %4
%88 = sext i32 %87 to i64
%89 = getelementptr inbounds [6 x i32], [6 x i32]* %86, i64 0, i64 %88
%90 = load i32, i32* %89
switch i32 %90, label %97 [
i32 0, label %91
i32 1, label %93
i32 2, label %95
]
91: ; preds = %83
%92 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.3, i64 0, i64 0))
br label %97
93: ; preds = %83
%94 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.4, i64 0, i64 0))
br label %97
95: ; preds = %83
%96 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.5, i64 0, i64 0))
br label %97
97: ; preds = %83, %95, %93, %91
br label %98
98: ; preds = %97
%99 = load i32, i32* %5
%100 = add nsw i32 %99, 1
store i32 %100, i32* %5
br label %80
101: ; preds = %80
%102 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.6, i64 0, i64 0))
br label %103
103: ; preds = %101
%104 = load i32, i32* %4
%105 = add nsw i32 %104, -1
store i32 %105, i32* %4
br label %75
106: ; preds = %75
br label %107
107: ; preds = %106
%108 = load i32, i32* %7
%109 = add nsw i32 %108, 1
store i32 %109, i32* %7
br label %35
110: ; preds = %35
br label %111
111: ; preds = %110
%112 = load i32, i32* %6
%113 = icmp slt i32 %112, 42
br i1 %113, label %34, label %114
114: ; preds = %111
ret i32 0
}

LLVM IR (-O2):
@.str = [38 x i8] c"joueur %d \0AEntrez une colonne (0-6) :\00"
@.str.1 = [3 x i8] c"%d\00"
@str = [2 x i8] c"|\00"
@switch.table.main.12 = [3 x i32] [i32 32, i32 120, i32 48]
define i32 @main() {
%1 = alloca i32
%2 = alloca [7 x [6 x i32]]
%3 = bitcast [7 x [6 x i32]]* %2 to i8*
%4 = alloca [7 x i32]
%5 = bitcast [7 x i32]* %4 to i8*
%6 = bitcast i32* %1 to i8*
br label %7
7: ; preds = %101, %0
%8 = phi i32 [ 1, %0 ], [ %102, %101 ]
%9 = phi i32 [ 0, %0 ], [ %13, %101 ]
br label %10
10: ; preds = %22, %7
%11 = phi i32 [ %9, %7 ], [ %13, %22 ]
%12 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([38 x i8], [38 x i8]* @.str, i64 0, i64 0), i32 %8)
%13 = add nsw i32 %11, 1
%14 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %1)
%15 = load i32, i32* %1
%16 = icmp ugt i32 %15, 6
br i1 %16, label %22, label %17
17: ; preds = %10
%18 = zext i32 %15 to i64
%19 = getelementptr inbounds [7 x i32], [7 x i32]* %4, i64 0, i64 %18
%20 = load i32, i32* %19
%21 = icmp sgt i32 %20, 5
br i1 %21, label %22, label %23
22: ; preds = %17, %10
br label %10
23: ; preds = %17
%24 = zext i32 %15 to i64
%25 = getelementptr inbounds [7 x i32], [7 x i32]* %4, i64 0, i64 %24
%26 = sext i32 %20 to i64
%27 = getelementptr inbounds [7 x [6 x i32]], [7 x [6 x i32]]* %2, i64 0, i64 %24, i64 %26
store i32 %8, i32* %27
%28 = add nsw i32 %20, 1
store i32 %28, i32* %25
br label %29
29: ; preds = %23, %94
%30 = phi i64 [ 5, %23 ], [ %96, %94 ]
%31 = call i32 @putchar(i32 124)
%32 = getelementptr inbounds [7 x [6 x i32]], [7 x [6 x i32]]* %2, i64 0, i64 0, i64 %30
%33 = load i32, i32* %32
%34 = icmp ult i32 %33, 3
br i1 %34, label %35, label %40
35: ; preds = %29
%36 = sext i32 %33 to i64
%37 = getelementptr inbounds [3 x i32], [3 x i32]* @switch.table.main.12, i64 0, i64 %36
%38 = load i32, i32* %37
%39 = call i32 @putchar(i32 %38)
br label %40
40: ; preds = %29, %35
%41 = getelementptr inbounds [7 x [6 x i32]], [7 x [6 x i32]]* %2, i64 0, i64 1, i64 %30
%42 = load i32, i32* %41
%43 = icmp ult i32 %42, 3
br i1 %43, label %44, label %49
44: ; preds = %40
%45 = sext i32 %42 to i64
%46 = getelementptr inbounds [3 x i32], [3 x i32]* @switch.table.main.12, i64 0, i64 %45
%47 = load i32, i32* %46
%48 = call i32 @putchar(i32 %47)
br label %49
49: ; preds = %40, %44
%50 = getelementptr inbounds [7 x [6 x i32]], [7 x [6 x i32]]* %2, i64 0, i64 2, i64 %30
%51 = load i32, i32* %50
%52 = icmp ult i32 %51, 3
br i1 %52, label %53, label %58
53: ; preds = %49
%54 = sext i32 %51 to i64
%55 = getelementptr inbounds [3 x i32], [3 x i32]* @switch.table.main.12, i64 0, i64 %54
%56 = load i32, i32* %55
%57 = call i32 @putchar(i32 %56)
br label %58
58: ; preds = %49, %53
%59 = getelementptr inbounds [7 x [6 x i32]], [7 x [6 x i32]]* %2, i64 0, i64 3, i64 %30
%60 = load i32, i32* %59
%61 = icmp ult i32 %60, 3
br i1 %61, label %62, label %67
62: ; preds = %58
%63 = sext i32 %60 to i64
%64 = getelementptr inbounds [3 x i32], [3 x i32]* @switch.table.main.12, i64 0, i64 %63
%65 = load i32, i32* %64
%66 = call i32 @putchar(i32 %65)
br label %67
67: ; preds = %58, %62
%68 = getelementptr inbounds [7 x [6 x i32]], [7 x [6 x i32]]* %2, i64 0, i64 4, i64 %30
%69 = load i32, i32* %68
%70 = icmp ult i32 %69, 3
br i1 %70, label %71, label %76
71: ; preds = %67
%72 = sext i32 %69 to i64
%73 = getelementptr inbounds [3 x i32], [3 x i32]* @switch.table.main.12, i64 0, i64 %72
%74 = load i32, i32* %73
%75 = call i32 @putchar(i32 %74)
br label %76
76: ; preds = %67, %71
%77 = getelementptr inbounds [7 x [6 x i32]], [7 x [6 x i32]]* %2, i64 0, i64 5, i64 %30
%78 = load i32, i32* %77
%79 = icmp ult i32 %78, 3
br i1 %79, label %80, label %85
80: ; preds = %76
%81 = sext i32 %78 to i64
%82 = getelementptr inbounds [3 x i32], [3 x i32]* @switch.table.main.12, i64 0, i64 %81
%83 = load i32, i32* %82
%84 = call i32 @putchar(i32 %83)
br label %85
85: ; preds = %76, %80
%86 = getelementptr inbounds [7 x [6 x i32]], [7 x [6 x i32]]* %2, i64 0, i64 6, i64 %30
%87 = load i32, i32* %86
%88 = icmp ult i32 %87, 3
br i1 %88, label %89, label %94
89: ; preds = %85
%90 = sext i32 %87 to i64
%91 = getelementptr inbounds [3 x i32], [3 x i32]* @switch.table.main.12, i64 0, i64 %90
%92 = load i32, i32* %91
%93 = call i32 @putchar(i32 %92)
br label %94
94: ; preds = %85, %89
%95 = call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([2 x i8], [2 x i8]* @str, i64 0, i64 0))
%96 = add nsw i64 %30, -1
%97 = icmp eq i64 %30, 0
br i1 %97, label %98, label %29
98: ; preds = %94
%99 = add nuw nsw i32 %8, 1
%100 = icmp eq i32 %99, 3
br i1 %100, label %103, label %101
101: ; preds = %98, %103
%102 = phi i32 [ %99, %98 ], [ 1, %103 ]
br label %7
103: ; preds = %98
%104 = icmp slt i32 %11, 41
br i1 %104, label %101, label %105
105: ; preds = %103
ret i32 0
}