#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ cgbpush23l(float *, float *, float *, float, float, float,
                              float *, int, int, int, int, int, int, int);
void cgbpush23l_(float *part, float *fxy, float *bxy, float *qbm, float *dt,
                 float *dtc, float *ek, int *idimp, int *nop, int *nx, int *ny,
                 int *nxv, int *nyv, int *ipbc) {
  cgbpush23l(part, fxy, bxy, *qbm, *dt, *dtc, ek, *idimp, *nop, *nx, *ny, *nxv,
             *nyv, *ipbc);
  return;
}


x86 assembly (clang, -O0):
<cgbpush23l_>:
push   %rbp
mov    %rsp,%rbp
push   %r14
push   %rbx
sub    $0x60,%rsp
mov    0x48(%rbp),%rax
mov    0x40(%rbp),%rax
mov    0x38(%rbp),%rax
mov    0x30(%rbp),%rax
mov    0x28(%rbp),%rax
mov    0x20(%rbp),%rax
mov    0x18(%rbp),%rax
mov    0x10(%rbp),%rax
mov    %rdi,-0x18(%rbp)
mov    %rsi,-0x20(%rbp)
mov    %rdx,-0x28(%rbp)
mov    %rcx,-0x30(%rbp)
mov    %r8,-0x38(%rbp)
mov    %r9,-0x40(%rbp)
mov    -0x18(%rbp),%rdi
mov    -0x20(%rbp),%rsi
mov    -0x28(%rbp),%rdx
mov    -0x30(%rbp),%rax
movss  (%rax),%xmm0
mov    -0x38(%rbp),%rax
movss  (%rax),%xmm1
mov    -0x40(%rbp),%rax
movss  (%rax),%xmm2
mov    0x10(%rbp),%rcx
mov    0x18(%rbp),%rax
mov    (%rax),%r8d
mov    0x20(%rbp),%rax
mov    (%rax),%r9d
mov    0x28(%rbp),%rax
mov    (%rax),%r14d
mov    0x30(%rbp),%rax
mov    (%rax),%ebx
mov    0x38(%rbp),%rax
mov    (%rax),%r11d
mov    0x40(%rbp),%rax
mov    (%rax),%r10d
mov    0x48(%rbp),%rax
mov    (%rax),%eax
mov    %r14d,(%rsp)
mov    %ebx,0x8(%rsp)
mov    %r11d,0x10(%rsp)
mov    %r10d,0x18(%rsp)
mov    %eax,0x20(%rsp)
call   1030 <cgbpush23l@plt>
add    $0x60,%rsp
pop    %rbx
pop    %r14
pop    %rbp
ret

x86 assembly (clang, -O2):
<cgbpush23l_>:
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
mov    0x30(%rsp),%r10
mov    0x68(%rsp),%r11
mov    0x60(%rsp),%r14
mov    0x58(%rsp),%r15
mov    0x50(%rsp),%r12
mov    0x48(%rsp),%r13
mov    0x40(%rsp),%rax
mov    0x38(%rsp),%rbx
movss  (%rcx),%xmm0
movss  (%r8),%xmm1
movss  (%r9),%xmm2
mov    (%rbx),%r8d
mov    (%rax),%r9d
mov    0x0(%r13),%r13d
mov    (%r12),%r12d
mov    (%r15),%r15d
mov    (%r14),%ebx
mov    (%r11),%eax
sub    $0x8,%rsp
mov    %r10,%rcx
push   %rax
push   %rbx
push   %r15
push   %r12
push   %r13
call   1030 <cgbpush23l@plt>
add    $0x30,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
ret

LLVM IR (-O0):
define void @cgbpush23l_(float* %0, float* %1, float* %2, float* %3, float* %4, float* %5, float* %6, i32* %7, i32* %8, i32* %9, i32* %10, i32* %11, i32* %12, i32* %13) {
%15 = alloca float*
%16 = alloca float*
%17 = alloca float*
%18 = alloca float*
%19 = alloca float*
%20 = alloca float*
%21 = alloca float*
%22 = alloca i32*
%23 = alloca i32*
%24 = alloca i32*
%25 = alloca i32*
%26 = alloca i32*
%27 = alloca i32*
%28 = alloca i32*
store float* %0, float** %15
store float* %1, float** %16
store float* %2, float** %17
store float* %3, float** %18
store float* %4, float** %19
store float* %5, float** %20
store float* %6, float** %21
store i32* %7, i32** %22
store i32* %8, i32** %23
store i32* %9, i32** %24
store i32* %10, i32** %25
store i32* %11, i32** %26
store i32* %12, i32** %27
store i32* %13, i32** %28
%29 = load float*, float** %15
%30 = load float*, float** %16
%31 = load float*, float** %17
%32 = load float*, float** %18
%33 = load float, float* %32
%34 = load float*, float** %19
%35 = load float, float* %34
%36 = load float*, float** %20
%37 = load float, float* %36
%38 = load float*, float** %21
%39 = load i32*, i32** %22
%40 = load i32, i32* %39
%41 = load i32*, i32** %23
%42 = load i32, i32* %41
%43 = load i32*, i32** %24
%44 = load i32, i32* %43
%45 = load i32*, i32** %25
%46 = load i32, i32* %45
%47 = load i32*, i32** %26
%48 = load i32, i32* %47
%49 = load i32*, i32** %27
%50 = load i32, i32* %49
%51 = load i32*, i32** %28
%52 = load i32, i32* %51
%53 = call i32 @cgbpush23l(float* %29, float* %30, float* %31, float %33, float %35, float %37, float* %38, i32 %40, i32 %42, i32 %44, i32 %46, i32 %48, i32 %50, i32 %52)
ret void
}

LLVM IR (-O2):
define void @cgbpush23l_(float* %0, float* %1, float* %2, float* nocapture %3, float* nocapture %4, float* nocapture %5, float* %6, i32* nocapture %7, i32* nocapture %8, i32* nocapture %9, i32* nocapture %10, i32* nocapture %11, i32* nocapture %12, i32* nocapture %13) {
%15 = load float, float* %3
%16 = load float, float* %4
%17 = load float, float* %5
%18 = load i32, i32* %7
%19 = load i32, i32* %8
%20 = load i32, i32* %9
%21 = load i32, i32* %10
%22 = load i32, i32* %11
%23 = load i32, i32* %12
%24 = load i32, i32* %13
%25 = tail call i32 @cgbpush23l(float* %0, float* %1, float* %2, float %15, float %16, float %17, float* %6, i32 %18, i32 %19, i32 %20, i32 %21, i32 %22, i32 %23, i32 %24)
ret void
}