#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
void printSudoku(int tabla[9][9]) {
  printf("*** Pintando sudoku ***\n");
  int i, j;
  for (i = 0; i < 9; i++) {
    for (j = 0; j < 9; j++) {
      printf("%i", tabla[i][j]);
    }
    printf("\n");
  }
}


x86 assembly (clang, -O0):
<printSudoku>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
mov    %rdi,-0x8(%rbp)
lea    0xedd(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
movl   $0x0,-0xc(%rbp)
cmpl   $0x9,-0xc(%rbp)
jge    119a <printSudoku+0x8a>
movl   $0x0,-0x10(%rbp)
cmpl   $0x9,-0x10(%rbp)
jge    117e <printSudoku+0x6e>
mov    -0x8(%rbp),%rax
movslq -0xc(%rbp),%rcx
imul   $0x24,%rcx,%rcx
add    %rcx,%rax
movslq -0x10(%rbp),%rcx
mov    (%rax,%rcx,4),%esi
lea    0xeb0(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0x10(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x10(%rbp)
jmp    1142 <printSudoku+0x32>
lea    0xe92(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0xc(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0xc(%rbp)
jmp    1131 <printSudoku+0x21>
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<printSudoku>:
push   %r15
push   %r14
push   %rbx
mov    %rdi,%r15
lea    0xec4(%rip),%rdi
call   1040 <puts@plt>
mov    $0x20,%ebx
lea    0xeb0(%rip),%r14
mov    -0x20(%r15,%rbx,1),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1050 <printf@plt>
mov    -0x1c(%r15,%rbx,1),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1050 <printf@plt>
mov    -0x18(%r15,%rbx,1),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1050 <printf@plt>
mov    -0x14(%r15,%rbx,1),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1050 <printf@plt>
mov    -0x10(%r15,%rbx,1),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1050 <printf@plt>
mov    -0xc(%r15,%rbx,1),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1050 <printf@plt>
mov    -0x8(%r15,%rbx,1),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1050 <printf@plt>
mov    -0x4(%r15,%rbx,1),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1050 <printf@plt>
mov    (%r15,%rbx,1),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1050 <printf@plt>
mov    $0xa,%edi
call   1030 <putchar@plt>
add    $0x24,%rbx
cmp    $0x164,%rbx
jne    1150 <printSudoku+0x20>
pop    %rbx
pop    %r14
pop    %r15
ret

LLVM IR (-O0):
@.str = [25 x i8] c"*** Pintando sudoku ***\0A\00"
@.str.1 = [3 x i8] c"%i\00"
@.str.2 = [2 x i8] c"\0A\00"
define void @printSudoku([9 x i32]* %0) {
%2 = alloca [9 x i32]*
%3 = alloca i32
%4 = alloca i32
store [9 x i32]* %0, [9 x i32]** %2
%5 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([25 x i8], [25 x i8]* @.str, i64 0, i64 0))
store i32 0, i32* %3
br label %6
6: ; preds = %28, %1
%7 = load i32, i32* %3
%8 = icmp slt i32 %7, 9
br i1 %8, label %9, label %31
9: ; preds = %6
store i32 0, i32* %4
br label %10
10: ; preds = %23, %9
%11 = load i32, i32* %4
%12 = icmp slt i32 %11, 9
br i1 %12, label %13, label %26
13: ; preds = %10
%14 = load [9 x i32]*, [9 x i32]** %2
%15 = load i32, i32* %3
%16 = sext i32 %15 to i64
%17 = getelementptr inbounds [9 x i32], [9 x i32]* %14, i64 %16
%18 = load i32, i32* %4
%19 = sext i32 %18 to i64
%20 = getelementptr inbounds [9 x i32], [9 x i32]* %17, i64 0, i64 %19
%21 = load i32, i32* %20
%22 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32 %21)
br label %23
23: ; preds = %13
%24 = load i32, i32* %4
%25 = add nsw i32 %24, 1
store i32 %25, i32* %4
br label %10
26: ; preds = %10
%27 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.2, i64 0, i64 0))
br label %28
28: ; preds = %26
%29 = load i32, i32* %3
%30 = add nsw i32 %29, 1
store i32 %30, i32* %3
br label %6
31: ; preds = %6
ret void
}

LLVM IR (-O2):
@.str.1 = [3 x i8] c"%i\00"
@str = [24 x i8] c"*** Pintando sudoku ***\00"
define void @printSudoku([9 x i32]* nocapture %0) {
%2 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([24 x i8], [24 x i8]* @str, i64 0, i64 0))
br label %3
3: ; preds = %1, %3
%4 = phi i64 [ 0, %1 ], [ %33, %3 ]
%5 = getelementptr inbounds [9 x i32], [9 x i32]* %0, i64 %4, i64 0
%6 = load i32, i32* %5
%7 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32 %6)
%8 = getelementptr inbounds [9 x i32], [9 x i32]* %0, i64 %4, i64 1
%9 = load i32, i32* %8
%10 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32 %9)
%11 = getelementptr inbounds [9 x i32], [9 x i32]* %0, i64 %4, i64 2
%12 = load i32, i32* %11
%13 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32 %12)
%14 = getelementptr inbounds [9 x i32], [9 x i32]* %0, i64 %4, i64 3
%15 = load i32, i32* %14
%16 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32 %15)
%17 = getelementptr inbounds [9 x i32], [9 x i32]* %0, i64 %4, i64 4
%18 = load i32, i32* %17
%19 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32 %18)
%20 = getelementptr inbounds [9 x i32], [9 x i32]* %0, i64 %4, i64 5
%21 = load i32, i32* %20
%22 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32 %21)
%23 = getelementptr inbounds [9 x i32], [9 x i32]* %0, i64 %4, i64 6
%24 = load i32, i32* %23
%25 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32 %24)
%26 = getelementptr inbounds [9 x i32], [9 x i32]* %0, i64 %4, i64 7
%27 = load i32, i32* %26
%28 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32 %27)
%29 = getelementptr inbounds [9 x i32], [9 x i32]* %0, i64 %4, i64 8
%30 = load i32, i32* %29
%31 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32 %30)
%32 = tail call i32 @putchar(i32 10)
%33 = add nuw nsw i64 %4, 1
%34 = icmp eq i64 %33, 9
br i1 %34, label %35, label %3
35: ; preds = %3
ret void
}