#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */
typedef int uint8_t;

/* Variables and functions */
int /*<<< orphan*/ FillClientVersionArea(int *);
void FillBase64Area(char area[]) {
  uint8_t version[20];
  const char Tbl[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
                     "abcdefghijklmnopqrstuvwxyz"
                     "0123456789+/";
  uint8_t c1, c2, c3;
  int i, j;
  FillClientVersionArea(version);
  i = 0;
  j = 0;
  while (j < 24) {
    c1 = version[i++];
    c2 = version[i++];
    c3 = version[i++];
    area[j++] = Tbl[(c1 & 0xfc) >> 2];
    area[j++] = Tbl[((c1 & 0x03) << 4) | ((c2 & 0xf0) >> 4)];
    area[j++] = Tbl[((c2 & 0x0f) << 2) | ((c3 & 0xc0) >> 6)];
    area[j++] = Tbl[c3 & 0x3f];
  }
  c1 = version[i++];
  c2 = version[i++];
  area[24] = Tbl[(c1 & 0xfc) >> 2];
  area[25] = Tbl[((c1 & 0x03) << 4) | ((c2 & 0xf0) >> 4)];
  area[26] = Tbl[((c2 & 0x0f) << 2)];
  area[27] = '=';
}


x86 assembly (clang, -O0):
<FillBase64Area>:
push   %rbp
mov    %rsp,%rbp
sub    $0xd0,%rsp
mov    %rdi,-0x8(%rbp)
lea    -0xb0(%rbp),%rdi
lea    0xec3(%rip),%rsi
mov    $0x41,%edx
call   1040 <memcpy@plt>
lea    -0x60(%rbp),%rdi
call   1030 <FillClientVersionArea@plt>
movl   $0x0,-0xc0(%rbp)
movl   $0x0,-0xc4(%rbp)
cmpl   $0x18,-0xc4(%rbp)
jge    12ae <FillBase64Area+0x18e>
mov    -0xc0(%rbp),%eax
mov    %eax,%ecx
add    $0x1,%ecx
mov    %ecx,-0xc0(%rbp)
cltq
mov    -0x60(%rbp,%rax,4),%eax
mov    %eax,-0xb4(%rbp)
mov    -0xc0(%rbp),%eax
mov    %eax,%ecx
add    $0x1,%ecx
mov    %ecx,-0xc0(%rbp)
cltq
mov    -0x60(%rbp,%rax,4),%eax
mov    %eax,-0xb8(%rbp)
mov    -0xc0(%rbp),%eax
mov    %eax,%ecx
add    $0x1,%ecx
mov    %ecx,-0xc0(%rbp)
cltq
mov    -0x60(%rbp,%rax,4),%eax
mov    %eax,-0xbc(%rbp)
mov    -0xb4(%rbp),%eax
and    $0xfc,%eax
sar    $0x2,%eax
cltq
mov    -0xb0(%rbp,%rax,1),%dl
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
mov    %ecx,%esi
add    $0x1,%esi
mov    %esi,-0xc4(%rbp)
movslq %ecx,%rcx
mov    %dl,(%rax,%rcx,1)
mov    -0xb4(%rbp),%eax
and    $0x3,%eax
shl    $0x4,%eax
mov    -0xb8(%rbp),%ecx
and    $0xf0,%ecx
sar    $0x4,%ecx
or     %ecx,%eax
cltq
mov    -0xb0(%rbp,%rax,1),%dl
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
mov    %ecx,%esi
add    $0x1,%esi
mov    %esi,-0xc4(%rbp)
movslq %ecx,%rcx
mov    %dl,(%rax,%rcx,1)
mov    -0xb8(%rbp),%eax
and    $0xf,%eax
shl    $0x2,%eax
mov    -0xbc(%rbp),%ecx
and    $0xc0,%ecx
sar    $0x6,%ecx
or     %ecx,%eax
cltq
mov    -0xb0(%rbp,%rax,1),%dl
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
mov    %ecx,%esi
add    $0x1,%esi
mov    %esi,-0xc4(%rbp)
movslq %ecx,%rcx
mov    %dl,(%rax,%rcx,1)
mov    -0xbc(%rbp),%eax
and    $0x3f,%eax
cltq
mov    -0xb0(%rbp,%rax,1),%dl
mov    -0x8(%rbp),%rax
mov    -0xc4(%rbp),%ecx
mov    %ecx,%esi
add    $0x1,%esi
mov    %esi,-0xc4(%rbp)
movslq %ecx,%rcx
mov    %dl,(%rax,%rcx,1)
jmp    1164 <FillBase64Area+0x44>
mov    -0xc0(%rbp),%eax
mov    %eax,%ecx
add    $0x1,%ecx
mov    %ecx,-0xc0(%rbp)
cltq
mov    -0x60(%rbp,%rax,4),%eax
mov    %eax,-0xb4(%rbp)
mov    -0xc0(%rbp),%eax
mov    %eax,%ecx
add    $0x1,%ecx
mov    %ecx,-0xc0(%rbp)
cltq
mov    -0x60(%rbp,%rax,4),%eax
mov    %eax,-0xb8(%rbp)
mov    -0xb4(%rbp),%eax
and    $0xfc,%eax
sar    $0x2,%eax
cltq
mov    -0xb0(%rbp,%rax,1),%cl
mov    -0x8(%rbp),%rax
mov    %cl,0x18(%rax)
mov    -0xb4(%rbp),%eax
and    $0x3,%eax
shl    $0x4,%eax
mov    -0xb8(%rbp),%ecx
and    $0xf0,%ecx
sar    $0x4,%ecx
or     %ecx,%eax
cltq
mov    -0xb0(%rbp,%rax,1),%cl
mov    -0x8(%rbp),%rax
mov    %cl,0x19(%rax)
mov    -0xb8(%rbp),%eax
and    $0xf,%eax
shl    $0x2,%eax
cltq
mov    -0xb0(%rbp,%rax,1),%cl
mov    -0x8(%rbp),%rax
mov    %cl,0x1a(%rax)
mov    -0x8(%rbp),%rax
movb   $0x3d,0x1b(%rax)
add    $0xd0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<FillBase64Area>:
push   %rbx
sub    $0x50,%rsp
mov    %rdi,%rbx
mov    %rsp,%rdi
call   1030 <FillClientVersionArea@plt>
mov    (%rsp),%esi
mov    0x4(%rsp),%edx
mov    0x8(%rsp),%ecx
mov    %esi,%edi
shr    $0x2,%edi
and    $0x3f,%edi
lea    0xec6(%rip),%r8
mov    (%rdi,%r8,1),%al
mov    %al,(%rbx)
shl    $0x4,%esi
and    $0x30,%esi
mov    %edx,%eax
shr    $0x4,%eax
and    $0xf,%eax
or     %rsi,%rax
mov    (%r8,%rax,1),%al
mov    %al,0x1(%rbx)
and    $0xf,%edx
mov    %ecx,%eax
shr    $0x6,%eax
and    $0x3,%eax
lea    (%rax,%rdx,4),%rax
mov    (%r8,%rax,1),%al
mov    %al,0x2(%rbx)
and    $0x3f,%ecx
mov    (%rcx,%r8,1),%al
mov    %al,0x3(%rbx)
mov    0xc(%rsp),%eax
mov    0x10(%rsp),%edx
mov    0x14(%rsp),%edi
mov    %eax,%esi
shr    $0x2,%esi
and    $0x3f,%esi
mov    (%rsi,%r8,1),%cl
mov    %cl,0x4(%rbx)
shl    $0x4,%eax
and    $0x30,%eax
mov    %edx,%ecx
shr    $0x4,%ecx
and    $0xf,%ecx
or     %rax,%rcx
mov    (%r8,%rcx,1),%al
mov    %al,0x5(%rbx)
and    $0xf,%edx
mov    %edi,%eax
shr    $0x6,%eax
and    $0x3,%eax
lea    (%rax,%rdx,4),%rax
mov    (%r8,%rax,1),%al
mov    %al,0x6(%rbx)
and    $0x3f,%edi
mov    (%rdi,%r8,1),%al
mov    %al,0x7(%rbx)
mov    0x18(%rsp),%eax
mov    0x1c(%rsp),%edx
mov    0x20(%rsp),%edi
mov    %eax,%esi
shr    $0x2,%esi
and    $0x3f,%esi
mov    (%rsi,%r8,1),%cl
mov    %cl,0x8(%rbx)
shl    $0x4,%eax
and    $0x30,%eax
mov    %edx,%ecx
shr    $0x4,%ecx
and    $0xf,%ecx
or     %rax,%rcx
mov    (%r8,%rcx,1),%al
mov    %al,0x9(%rbx)
and    $0xf,%edx
mov    %edi,%eax
shr    $0x6,%eax
and    $0x3,%eax
lea    (%rax,%rdx,4),%rax
mov    (%r8,%rax,1),%al
mov    %al,0xa(%rbx)
and    $0x3f,%edi
mov    (%rdi,%r8,1),%al
mov    %al,0xb(%rbx)
mov    0x24(%rsp),%eax
mov    0x28(%rsp),%edx
mov    0x2c(%rsp),%edi
mov    %eax,%esi
shr    $0x2,%esi
and    $0x3f,%esi
mov    (%rsi,%r8,1),%cl
mov    %cl,0xc(%rbx)
shl    $0x4,%eax
and    $0x30,%eax
mov    %edx,%ecx
shr    $0x4,%ecx
and    $0xf,%ecx
or     %rax,%rcx
mov    (%r8,%rcx,1),%al
mov    %al,0xd(%rbx)
and    $0xf,%edx
mov    %edi,%eax
shr    $0x6,%eax
and    $0x3,%eax
lea    (%rax,%rdx,4),%rax
mov    (%r8,%rax,1),%al
mov    %al,0xe(%rbx)
and    $0x3f,%edi
mov    (%rdi,%r8,1),%al
mov    %al,0xf(%rbx)
mov    0x30(%rsp),%eax
mov    0x34(%rsp),%edx
mov    0x38(%rsp),%edi
mov    %eax,%esi
shr    $0x2,%esi
and    $0x3f,%esi
mov    (%rsi,%r8,1),%cl
mov    %cl,0x10(%rbx)
shl    $0x4,%eax
and    $0x30,%eax
mov    %edx,%ecx
shr    $0x4,%ecx
and    $0xf,%ecx
or     %rax,%rcx
mov    (%r8,%rcx,1),%al
mov    %al,0x11(%rbx)
and    $0xf,%edx
mov    %edi,%eax
shr    $0x6,%eax
and    $0x3,%eax
lea    (%rax,%rdx,4),%rax
mov    (%r8,%rax,1),%al
mov    %al,0x12(%rbx)
and    $0x3f,%edi
mov    (%rdi,%r8,1),%al
mov    %al,0x13(%rbx)
mov    0x3c(%rsp),%eax
mov    0x40(%rsp),%edx
mov    0x44(%rsp),%edi
mov    %eax,%esi
shr    $0x2,%esi
and    $0x3f,%esi
mov    (%rsi,%r8,1),%cl
mov    %cl,0x14(%rbx)
shl    $0x4,%eax
and    $0x30,%eax
mov    %edx,%ecx
shr    $0x4,%ecx
and    $0xf,%ecx
or     %rax,%rcx
mov    (%r8,%rcx,1),%al
mov    %al,0x15(%rbx)
and    $0xf,%edx
mov    %edi,%eax
shr    $0x6,%eax
and    $0x3,%eax
lea    (%rax,%rdx,4),%rax
mov    (%r8,%rax,1),%al
mov    %al,0x16(%rbx)
and    $0x3f,%edi
mov    (%rdi,%r8,1),%al
mov    %al,0x17(%rbx)
mov    0x48(%rsp),%eax
mov    0x4c(%rsp),%ecx
mov    %eax,%edx
shr    $0x2,%edx
and    $0x3f,%edx
mov    (%rdx,%r8,1),%dl
mov    %dl,0x18(%rbx)
shl    $0x4,%eax
and    $0x30,%eax
mov    %ecx,%edx
shr    $0x4,%edx
and    $0xf,%edx
or     %rax,%rdx
mov    (%r8,%rdx,1),%al
mov    %al,0x19(%rbx)
and    $0xf,%ecx
mov    (%r8,%rcx,4),%al
mov    %al,0x1a(%rbx)
movb   $0x3d,0x1b(%rbx)
add    $0x50,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@__const.FillBase64Area.Tbl = [65 x i8] c"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\00"
define void @FillBase64Area(i8* %0) {
%2 = alloca i8*
%3 = alloca [20 x i32]
%4 = alloca [65 x i8]
%5 = alloca i32
%6 = alloca i32
%7 = alloca i32
%8 = alloca i32
%9 = alloca i32
store i8* %0, i8** %2
%10 = bitcast [65 x i8]* %4 to i8*
%11 = getelementptr inbounds [20 x i32], [20 x i32]* %3, i64 0, i64 0
%12 = call i32 @FillClientVersionArea(i32* %11)
store i32 0, i32* %8
store i32 0, i32* %9
br label %13
13: ; preds = %16, %1
%14 = load i32, i32* %9
%15 = icmp slt i32 %14, 24
br i1 %15, label %16, label %83
16: ; preds = %13
%17 = load i32, i32* %8
%18 = add nsw i32 %17, 1
store i32 %18, i32* %8
%19 = sext i32 %17 to i64
%20 = getelementptr inbounds [20 x i32], [20 x i32]* %3, i64 0, i64 %19
%21 = load i32, i32* %20
store i32 %21, i32* %5
%22 = load i32, i32* %8
%23 = add nsw i32 %22, 1
store i32 %23, i32* %8
%24 = sext i32 %22 to i64
%25 = getelementptr inbounds [20 x i32], [20 x i32]* %3, i64 0, i64 %24
%26 = load i32, i32* %25
store i32 %26, i32* %6
%27 = load i32, i32* %8
%28 = add nsw i32 %27, 1
store i32 %28, i32* %8
%29 = sext i32 %27 to i64
%30 = getelementptr inbounds [20 x i32], [20 x i32]* %3, i64 0, i64 %29
%31 = load i32, i32* %30
store i32 %31, i32* %7
%32 = load i32, i32* %5
%33 = and i32 %32, 252
%34 = ashr i32 %33, 2
%35 = sext i32 %34 to i64
%36 = getelementptr inbounds [65 x i8], [65 x i8]* %4, i64 0, i64 %35
%37 = load i8, i8* %36
%38 = load i8*, i8** %2
%39 = load i32, i32* %9
%40 = add nsw i32 %39, 1
store i32 %40, i32* %9
%41 = sext i32 %39 to i64
%42 = getelementptr inbounds i8, i8* %38, i64 %41
store i8 %37, i8* %42
%43 = load i32, i32* %5
%44 = and i32 %43, 3
%45 = shl i32 %44, 4
%46 = load i32, i32* %6
%47 = and i32 %46, 240
%48 = ashr i32 %47, 4
%49 = or i32 %45, %48
%50 = sext i32 %49 to i64
%51 = getelementptr inbounds [65 x i8], [65 x i8]* %4, i64 0, i64 %50
%52 = load i8, i8* %51
%53 = load i8*, i8** %2
%54 = load i32, i32* %9
%55 = add nsw i32 %54, 1
store i32 %55, i32* %9
%56 = sext i32 %54 to i64
%57 = getelementptr inbounds i8, i8* %53, i64 %56
store i8 %52, i8* %57
%58 = load i32, i32* %6
%59 = and i32 %58, 15
%60 = shl i32 %59, 2
%61 = load i32, i32* %7
%62 = and i32 %61, 192
%63 = ashr i32 %62, 6
%64 = or i32 %60, %63
%65 = sext i32 %64 to i64
%66 = getelementptr inbounds [65 x i8], [65 x i8]* %4, i64 0, i64 %65
%67 = load i8, i8* %66
%68 = load i8*, i8** %2
%69 = load i32, i32* %9
%70 = add nsw i32 %69, 1
store i32 %70, i32* %9
%71 = sext i32 %69 to i64
%72 = getelementptr inbounds i8, i8* %68, i64 %71
store i8 %67, i8* %72
%73 = load i32, i32* %7
%74 = and i32 %73, 63
%75 = sext i32 %74 to i64
%76 = getelementptr inbounds [65 x i8], [65 x i8]* %4, i64 0, i64 %75
%77 = load i8, i8* %76
%78 = load i8*, i8** %2
%79 = load i32, i32* %9
%80 = add nsw i32 %79, 1
store i32 %80, i32* %9
%81 = sext i32 %79 to i64
%82 = getelementptr inbounds i8, i8* %78, i64 %81
store i8 %77, i8* %82
br label %13
83: ; preds = %13
%84 = load i32, i32* %8
%85 = add nsw i32 %84, 1
store i32 %85, i32* %8
%86 = sext i32 %84 to i64
%87 = getelementptr inbounds [20 x i32], [20 x i32]* %3, i64 0, i64 %86
%88 = load i32, i32* %87
store i32 %88, i32* %5
%89 = load i32, i32* %8
%90 = add nsw i32 %89, 1
store i32 %90, i32* %8
%91 = sext i32 %89 to i64
%92 = getelementptr inbounds [20 x i32], [20 x i32]* %3, i64 0, i64 %91
%93 = load i32, i32* %92
store i32 %93, i32* %6
%94 = load i32, i32* %5
%95 = and i32 %94, 252
%96 = ashr i32 %95, 2
%97 = sext i32 %96 to i64
%98 = getelementptr inbounds [65 x i8], [65 x i8]* %4, i64 0, i64 %97
%99 = load i8, i8* %98
%100 = load i8*, i8** %2
%101 = getelementptr inbounds i8, i8* %100, i64 24
store i8 %99, i8* %101
%102 = load i32, i32* %5
%103 = and i32 %102, 3
%104 = shl i32 %103, 4
%105 = load i32, i32* %6
%106 = and i32 %105, 240
%107 = ashr i32 %106, 4
%108 = or i32 %104, %107
%109 = sext i32 %108 to i64
%110 = getelementptr inbounds [65 x i8], [65 x i8]* %4, i64 0, i64 %109
%111 = load i8, i8* %110
%112 = load i8*, i8** %2
%113 = getelementptr inbounds i8, i8* %112, i64 25
store i8 %111, i8* %113
%114 = load i32, i32* %6
%115 = and i32 %114, 15
%116 = shl i32 %115, 2
%117 = sext i32 %116 to i64
%118 = getelementptr inbounds [65 x i8], [65 x i8]* %4, i64 0, i64 %117
%119 = load i8, i8* %118
%120 = load i8*, i8** %2
%121 = getelementptr inbounds i8, i8* %120, i64 26
store i8 %119, i8* %121
%122 = load i8*, i8** %2
%123 = getelementptr inbounds i8, i8* %122, i64 27
store i8 61, i8* %123
ret void
}

LLVM IR (-O2):
@__const.FillBase64Area.Tbl = [65 x i8] c"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/\00"
define void @FillBase64Area(i8* nocapture writeonly %0) {
%2 = alloca [20 x i32]
%3 = bitcast [20 x i32]* %2 to i8*
%4 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 0
%5 = call i32 @FillClientVersionArea(i32* %4)
%6 = load i32, i32* %4
%7 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 1
%8 = load i32, i32* %7
%9 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 2
%10 = load i32, i32* %9
%11 = lshr i32 %6, 2
%12 = and i32 %11, 63
%13 = zext i32 %12 to i64
%14 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %13
%15 = load i8, i8* %14
store i8 %15, i8* %0
%16 = shl i32 %6, 4
%17 = and i32 %16, 48
%18 = lshr i32 %8, 4
%19 = and i32 %18, 15
%20 = or i32 %19, %17
%21 = zext i32 %20 to i64
%22 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %21
%23 = load i8, i8* %22
%24 = getelementptr inbounds i8, i8* %0, i64 1
store i8 %23, i8* %24
%25 = shl i32 %8, 2
%26 = and i32 %25, 60
%27 = lshr i32 %10, 6
%28 = and i32 %27, 3
%29 = or i32 %28, %26
%30 = zext i32 %29 to i64
%31 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %30
%32 = load i8, i8* %31
%33 = getelementptr inbounds i8, i8* %0, i64 2
store i8 %32, i8* %33
%34 = and i32 %10, 63
%35 = zext i32 %34 to i64
%36 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %35
%37 = load i8, i8* %36
%38 = getelementptr inbounds i8, i8* %0, i64 3
store i8 %37, i8* %38
%39 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 3
%40 = load i32, i32* %39
%41 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 4
%42 = load i32, i32* %41
%43 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 5
%44 = load i32, i32* %43
%45 = lshr i32 %40, 2
%46 = and i32 %45, 63
%47 = zext i32 %46 to i64
%48 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %47
%49 = load i8, i8* %48
%50 = getelementptr inbounds i8, i8* %0, i64 4
store i8 %49, i8* %50
%51 = shl i32 %40, 4
%52 = and i32 %51, 48
%53 = lshr i32 %42, 4
%54 = and i32 %53, 15
%55 = or i32 %54, %52
%56 = zext i32 %55 to i64
%57 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %56
%58 = load i8, i8* %57
%59 = getelementptr inbounds i8, i8* %0, i64 5
store i8 %58, i8* %59
%60 = shl i32 %42, 2
%61 = and i32 %60, 60
%62 = lshr i32 %44, 6
%63 = and i32 %62, 3
%64 = or i32 %63, %61
%65 = zext i32 %64 to i64
%66 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %65
%67 = load i8, i8* %66
%68 = getelementptr inbounds i8, i8* %0, i64 6
store i8 %67, i8* %68
%69 = and i32 %44, 63
%70 = zext i32 %69 to i64
%71 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %70
%72 = load i8, i8* %71
%73 = getelementptr inbounds i8, i8* %0, i64 7
store i8 %72, i8* %73
%74 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 6
%75 = load i32, i32* %74
%76 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 7
%77 = load i32, i32* %76
%78 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 8
%79 = load i32, i32* %78
%80 = lshr i32 %75, 2
%81 = and i32 %80, 63
%82 = zext i32 %81 to i64
%83 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %82
%84 = load i8, i8* %83
%85 = getelementptr inbounds i8, i8* %0, i64 8
store i8 %84, i8* %85
%86 = shl i32 %75, 4
%87 = and i32 %86, 48
%88 = lshr i32 %77, 4
%89 = and i32 %88, 15
%90 = or i32 %89, %87
%91 = zext i32 %90 to i64
%92 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %91
%93 = load i8, i8* %92
%94 = getelementptr inbounds i8, i8* %0, i64 9
store i8 %93, i8* %94
%95 = shl i32 %77, 2
%96 = and i32 %95, 60
%97 = lshr i32 %79, 6
%98 = and i32 %97, 3
%99 = or i32 %98, %96
%100 = zext i32 %99 to i64
%101 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %100
%102 = load i8, i8* %101
%103 = getelementptr inbounds i8, i8* %0, i64 10
store i8 %102, i8* %103
%104 = and i32 %79, 63
%105 = zext i32 %104 to i64
%106 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %105
%107 = load i8, i8* %106
%108 = getelementptr inbounds i8, i8* %0, i64 11
store i8 %107, i8* %108
%109 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 9
%110 = load i32, i32* %109
%111 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 10
%112 = load i32, i32* %111
%113 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 11
%114 = load i32, i32* %113
%115 = lshr i32 %110, 2
%116 = and i32 %115, 63
%117 = zext i32 %116 to i64
%118 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %117
%119 = load i8, i8* %118
%120 = getelementptr inbounds i8, i8* %0, i64 12
store i8 %119, i8* %120
%121 = shl i32 %110, 4
%122 = and i32 %121, 48
%123 = lshr i32 %112, 4
%124 = and i32 %123, 15
%125 = or i32 %124, %122
%126 = zext i32 %125 to i64
%127 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %126
%128 = load i8, i8* %127
%129 = getelementptr inbounds i8, i8* %0, i64 13
store i8 %128, i8* %129
%130 = shl i32 %112, 2
%131 = and i32 %130, 60
%132 = lshr i32 %114, 6
%133 = and i32 %132, 3
%134 = or i32 %133, %131
%135 = zext i32 %134 to i64
%136 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %135
%137 = load i8, i8* %136
%138 = getelementptr inbounds i8, i8* %0, i64 14
store i8 %137, i8* %138
%139 = and i32 %114, 63
%140 = zext i32 %139 to i64
%141 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %140
%142 = load i8, i8* %141
%143 = getelementptr inbounds i8, i8* %0, i64 15
store i8 %142, i8* %143
%144 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 12
%145 = load i32, i32* %144
%146 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 13
%147 = load i32, i32* %146
%148 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 14
%149 = load i32, i32* %148
%150 = lshr i32 %145, 2
%151 = and i32 %150, 63
%152 = zext i32 %151 to i64
%153 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %152
%154 = load i8, i8* %153
%155 = getelementptr inbounds i8, i8* %0, i64 16
store i8 %154, i8* %155
%156 = shl i32 %145, 4
%157 = and i32 %156, 48
%158 = lshr i32 %147, 4
%159 = and i32 %158, 15
%160 = or i32 %159, %157
%161 = zext i32 %160 to i64
%162 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %161
%163 = load i8, i8* %162
%164 = getelementptr inbounds i8, i8* %0, i64 17
store i8 %163, i8* %164
%165 = shl i32 %147, 2
%166 = and i32 %165, 60
%167 = lshr i32 %149, 6
%168 = and i32 %167, 3
%169 = or i32 %168, %166
%170 = zext i32 %169 to i64
%171 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %170
%172 = load i8, i8* %171
%173 = getelementptr inbounds i8, i8* %0, i64 18
store i8 %172, i8* %173
%174 = and i32 %149, 63
%175 = zext i32 %174 to i64
%176 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %175
%177 = load i8, i8* %176
%178 = getelementptr inbounds i8, i8* %0, i64 19
store i8 %177, i8* %178
%179 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 15
%180 = load i32, i32* %179
%181 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 16
%182 = load i32, i32* %181
%183 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 17
%184 = load i32, i32* %183
%185 = lshr i32 %180, 2
%186 = and i32 %185, 63
%187 = zext i32 %186 to i64
%188 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %187
%189 = load i8, i8* %188
%190 = getelementptr inbounds i8, i8* %0, i64 20
store i8 %189, i8* %190
%191 = shl i32 %180, 4
%192 = and i32 %191, 48
%193 = lshr i32 %182, 4
%194 = and i32 %193, 15
%195 = or i32 %194, %192
%196 = zext i32 %195 to i64
%197 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %196
%198 = load i8, i8* %197
%199 = getelementptr inbounds i8, i8* %0, i64 21
store i8 %198, i8* %199
%200 = shl i32 %182, 2
%201 = and i32 %200, 60
%202 = lshr i32 %184, 6
%203 = and i32 %202, 3
%204 = or i32 %203, %201
%205 = zext i32 %204 to i64
%206 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %205
%207 = load i8, i8* %206
%208 = getelementptr inbounds i8, i8* %0, i64 22
store i8 %207, i8* %208
%209 = and i32 %184, 63
%210 = zext i32 %209 to i64
%211 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %210
%212 = load i8, i8* %211
%213 = getelementptr inbounds i8, i8* %0, i64 23
store i8 %212, i8* %213
%214 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 18
%215 = load i32, i32* %214
%216 = getelementptr inbounds [20 x i32], [20 x i32]* %2, i64 0, i64 19
%217 = load i32, i32* %216
%218 = lshr i32 %215, 2
%219 = and i32 %218, 63
%220 = zext i32 %219 to i64
%221 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %220
%222 = load i8, i8* %221
%223 = getelementptr inbounds i8, i8* %0, i64 24
store i8 %222, i8* %223
%224 = shl i32 %215, 4
%225 = and i32 %224, 48
%226 = lshr i32 %217, 4
%227 = and i32 %226, 15
%228 = or i32 %227, %225
%229 = zext i32 %228 to i64
%230 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %229
%231 = load i8, i8* %230
%232 = getelementptr inbounds i8, i8* %0, i64 25
store i8 %231, i8* %232
%233 = shl i32 %217, 2
%234 = and i32 %233, 60
%235 = zext i32 %234 to i64
%236 = getelementptr inbounds [65 x i8], [65 x i8]* @__const.FillBase64Area.Tbl, i64 0, i64 %235
%237 = load i8, i8* %236
%238 = getelementptr inbounds i8, i8* %0, i64 26
store i8 %237, i8* %238
%239 = getelementptr inbounds i8, i8* %0, i64 27
store i8 61, i8* %239
ret void
}