#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ display_solid_square(int, int);
int /*<<< orphan*/ getch();
int /*<<< orphan*/ printf(char *);
int /*<<< orphan*/ scanf(char *, int *);
int main() {
  int ch = 0, nm = 0;
  printf("Enter the symbol : ");
  scanf("%c", &ch);
  printf("Enter the number : ");
  scanf("%d", &nm);
  display_solid_square(ch, nm);
  getch();
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
movl   $0x0,-0x4(%rbp)
movl   $0x0,-0x8(%rbp)
movl   $0x0,-0xc(%rbp)
lea    0xe9c(%rip),%rdi
call   1030 <printf@plt>
lea    0xea4(%rip),%rdi
lea    -0x8(%rbp),%rsi
call   1050 <scanf@plt>
lea    0xe97(%rip),%rdi
call   1030 <printf@plt>
lea    0xe9f(%rip),%rdi
lea    -0xc(%rbp),%rsi
call   1050 <scanf@plt>
mov    -0x8(%rbp),%edi
mov    -0xc(%rbp),%esi
call   1040 <display_solid_square@plt>
mov    $0x0,%al
call   1060 <getch@plt>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rax
movl   $0x0,0x4(%rsp)
movl   $0x0,(%rsp)
lea    0xea9(%rip),%rdi
call   1030 <printf@plt>
lea    0xeb1(%rip),%rdi
lea    0x4(%rsp),%rsi
call   1050 <scanf@plt>
lea    0xea3(%rip),%rdi
call   1030 <printf@plt>
lea    0xeab(%rip),%rdi
mov    %rsp,%rsi
call   1050 <scanf@plt>
mov    0x4(%rsp),%edi
mov    (%rsp),%esi
call   1040 <display_solid_square@plt>
xor    %eax,%eax
call   1060 <getch@plt>
xor    %eax,%eax
pop    %rcx
ret

LLVM IR (-O0):
@.str = [20 x i8] c"Enter the symbol : \00"
@.str.1 = [3 x i8] c"%c\00"
@.str.2 = [20 x i8] c"Enter the number : \00"
@.str.3 = [3 x i8] c"%d\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
store i32 0, i32* %1
store i32 0, i32* %2
store i32 0, i32* %3
%4 = call i32 @printf(i8* getelementptr inbounds ([20 x i8], [20 x i8]* @.str, i64 0, i64 0))
%5 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %2)
%6 = call i32 @printf(i8* getelementptr inbounds ([20 x i8], [20 x i8]* @.str.2, i64 0, i64 0))
%7 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.3, i64 0, i64 0), i32* %3)
%8 = load i32, i32* %2
%9 = load i32, i32* %3
%10 = call i32 @display_solid_square(i32 %8, i32 %9)
%11 = call i32 (...) @getch()
ret i32 0
}

LLVM IR (-O2):
@.str = [20 x i8] c"Enter the symbol : \00"
@.str.1 = [3 x i8] c"%c\00"
@.str.2 = [20 x i8] c"Enter the number : \00"
@.str.3 = [3 x i8] c"%d\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = bitcast i32* %1 to i8*
store i32 0, i32* %1
%4 = bitcast i32* %2 to i8*
store i32 0, i32* %2
%5 = tail call i32 @printf(i8* dereferenceable(1) getelementptr inbounds ([20 x i8], [20 x i8]* @.str, i64 0, i64 0))
%6 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %1)
%7 = call i32 @printf(i8* dereferenceable(1) getelementptr inbounds ([20 x i8], [20 x i8]* @.str.2, i64 0, i64 0))
%8 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.3, i64 0, i64 0), i32* %2)
%9 = load i32, i32* %1
%10 = load i32, i32* %2
%11 = call i32 @display_solid_square(i32 %9, i32 %10)
%12 = call i32 (...) @getch()
ret i32 0
}