#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, int);
int /*<<< orphan*/ sort3(int *);
int main(void) {
  int numArray[3] = {7, 1, 2};
  sort3(numArray);
  for (int i = 0; i < 3; i++) {
    printf("%d\n", *(numArray + i));
  }
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
movl   $0x0,-0x4(%rbp)
mov    0xeca(%rip),%rax
mov    %rax,-0x10(%rbp)
mov    0xec8(%rip),%eax
mov    %eax,-0x8(%rbp)
lea    -0x10(%rbp),%rdi
call   1040 <sort3@plt>
movl   $0x0,-0x14(%rbp)
cmpl   $0x3,-0x14(%rbp)
jge    117f <main+0x5f>
movslq -0x14(%rbp),%rax
mov    -0x10(%rbp,%rax,4),%esi
lea    0xea0(%rip),%rdi
call   1030 <printf@plt>
mov    -0x14(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x14(%rbp)
jmp    1153 <main+0x33>
xor    %eax,%eax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x10,%rsp
mov    0xedd(%rip),%eax
mov    %eax,0x8(%rsp)
mov    0xeca(%rip),%rax
mov    %rax,(%rsp)
mov    %rsp,%rdi
call   1040 <sort3@plt>
mov    (%rsp),%esi
lea    0xec0(%rip),%rbx
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0x4(%rsp),%esi
mov    %rbx,%rdi
call   1030 <printf@plt>
mov    0x8(%rsp),%esi
mov    %rbx,%rdi
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@__const.main.numArray = [3 x i32] [i32 7, i32 1, i32 2]
@.str = [4 x i8] c"%d\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca [3 x i32]
%3 = alloca i32
store i32 0, i32* %1
%4 = bitcast [3 x i32]* %2 to i8*
%5 = getelementptr inbounds [3 x i32], [3 x i32]* %2, i64 0, i64 0
%6 = call i32 @sort3(i32* %5)
store i32 0, i32* %3
br label %7
7: ; preds = %17, %0
%8 = load i32, i32* %3
%9 = icmp slt i32 %8, 3
br i1 %9, label %10, label %20
10: ; preds = %7
%11 = getelementptr inbounds [3 x i32], [3 x i32]* %2, i64 0, i64 0
%12 = load i32, i32* %3
%13 = sext i32 %12 to i64
%14 = getelementptr inbounds i32, i32* %11, i64 %13
%15 = load i32, i32* %14
%16 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %15)
br label %17
17: ; preds = %10
%18 = load i32, i32* %3
%19 = add nsw i32 %18, 1
store i32 %19, i32* %3
br label %7
20: ; preds = %7
ret i32 0
}

LLVM IR (-O2):
@__const.main.numArray = [3 x i32] [i32 7, i32 1, i32 2]
@.str = [4 x i8] c"%d\0A\00"
define i32 @main() {
%1 = alloca [3 x i32]
%2 = bitcast [3 x i32]* %1 to i8*
%3 = getelementptr inbounds [3 x i32], [3 x i32]* %1, i64 0, i64 0
%4 = call i32 @sort3(i32* %3)
%5 = load i32, i32* %3
%6 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %5)
%7 = getelementptr inbounds [3 x i32], [3 x i32]* %1, i64 0, i64 1
%8 = load i32, i32* %7
%9 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %8)
%10 = getelementptr inbounds [3 x i32], [3 x i32]* %1, i64 0, i64 2
%11 = load i32, i32* %10
%12 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %11)
ret i32 0
}