#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */
typedef int uint32_t;

/* Variables and functions */
int /*<<< orphan*/ ASSERT(int);
void AESDMAEnable(uint32_t ui32Base, uint32_t ui32Flags) {
  ASSERT(ui32Base == 0x44036000);
  ASSERT((ui32Flags == 0x00000020) || (ui32Flags == 0x00000040) ||
         (ui32Flags == 0x00000080) || (ui32Flags == 0x00000100));
  (*((volatile uint32_t *)(ui32Base + 0x00000084))) |= ui32Flags;
}


x86 assembly (clang, -O0):
<AESDMAEnable>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
mov    %edi,-0x4(%rbp)
mov    %esi,-0x8(%rbp)
cmpl   $0x44036000,-0x4(%rbp)
sete   %al
and    $0x1,%al
movzbl %al,%edi
call   1030 <ASSERT@plt>
mov    $0x1,%al
cmpl   $0x20,-0x8(%rbp)
mov    %al,-0x9(%rbp)
je     116f <AESDMAEnable+0x5f>
mov    $0x1,%al
cmpl   $0x40,-0x8(%rbp)
mov    %al,-0x9(%rbp)
je     116f <AESDMAEnable+0x5f>
mov    $0x1,%al
cmpl   $0x80,-0x8(%rbp)
mov    %al,-0x9(%rbp)
je     116f <AESDMAEnable+0x5f>
cmpl   $0x100,-0x8(%rbp)
sete   %al
mov    %al,-0x9(%rbp)
mov    -0x9(%rbp),%al
and    $0x1,%al
movzbl %al,%edi
call   1030 <ASSERT@plt>
mov    -0x8(%rbp),%edx
mov    -0x4(%rbp),%eax
add    $0x84,%eax
cltq
mov    (%rax),%ecx
or     %edx,%ecx
mov    %ecx,(%rax)
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<AESDMAEnable>:
push   %rbp
push   %rbx
push   %rax
mov    %esi,%ebx
mov    %edi,%ebp
xor    %edi,%edi
cmp    $0x44036000,%ebp
sete   %dil
call   1030 <ASSERT@plt>
mov    $0x1,%edi
cmp    $0x20,%ebx
je     114b <AESDMAEnable+0x3b>
cmp    $0x40,%ebx
je     114b <AESDMAEnable+0x3b>
cmp    $0x80,%ebx
je     114b <AESDMAEnable+0x3b>
xor    %edi,%edi
cmp    $0x100,%ebx
sete   %dil
call   1030 <ASSERT@plt>
movslq %ebp,%rax
or     %ebx,0x84(%rax)
add    $0x8,%rsp
pop    %rbx
pop    %rbp
ret

LLVM IR (-O0):
define void @AESDMAEnable(i32 %0, i32 %1) {
%3 = alloca i32
%4 = alloca i32
store i32 %0, i32* %3
store i32 %1, i32* %4
%5 = load i32, i32* %3
%6 = icmp eq i32 %5, 1141071872
%7 = zext i1 %6 to i32
%8 = call i32 @ASSERT(i32 %7)
%9 = load i32, i32* %4
%10 = icmp eq i32 %9, 32
br i1 %10, label %20, label %11
11: ; preds = %2
%12 = load i32, i32* %4
%13 = icmp eq i32 %12, 64
br i1 %13, label %20, label %14
14: ; preds = %11
%15 = load i32, i32* %4
%16 = icmp eq i32 %15, 128
br i1 %16, label %20, label %17
17: ; preds = %14
%18 = load i32, i32* %4
%19 = icmp eq i32 %18, 256
br label %20
20: ; preds = %17, %14, %11, %2
%21 = phi i1 [ true, %14 ], [ true, %11 ], [ true, %2 ], [ %19, %17 ]
%22 = zext i1 %21 to i32
%23 = call i32 @ASSERT(i32 %22)
%24 = load i32, i32* %4
%25 = load i32, i32* %3
%26 = add nsw i32 %25, 132
%27 = sext i32 %26 to i64
%28 = inttoptr i64 %27 to i32*
%29 = load volatile i32, i32* %28
%30 = or i32 %29, %24
store volatile i32 %30, i32* %28
ret void
}

LLVM IR (-O2):
define void @AESDMAEnable(i32 %0, i32 %1) {
%3 = icmp eq i32 %0, 1141071872
%4 = zext i1 %3 to i32
%5 = tail call i32 @ASSERT(i32 %4)
switch i32 %1, label %6 [
i32 128, label %9
i32 64, label %9
i32 32, label %9
]
6: ; preds = %2
%7 = icmp eq i32 %1, 256
%8 = zext i1 %7 to i32
br label %9
9: ; preds = %2, %2, %2, %6
%10 = phi i32 [ 1, %2 ], [ %8, %6 ], [ 1, %2 ], [ 1, %2 ]
%11 = tail call i32 @ASSERT(i32 %10)
%12 = add nsw i32 %0, 132
%13 = sext i32 %12 to i64
%14 = inttoptr i64 %13 to i32*
%15 = load volatile i32, i32* %14
%16 = or i32 %15, %1
store volatile i32 %16, i32* %14
ret void
}