#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int omp_get_num_threads();
int omp_get_thread_num();
int /*<<< orphan*/ printf(char *, float);
int main(int argc, char *argv[]) {
  int i, n;
  float a[100], b[100], sum;
  int chunk = 0;
  int thid;
  n = 100;
  for (i = 0; i < n; i++)
    a[i] = b[i] = i * 1.0;
  sum = 0.0;
#pragma omp parallel private(thid)
  {
#pragma omp single
    chunk = n / omp_get_num_threads();
    thid = omp_get_thread_num();
#pragma omp for schedule(dynamic, chunk) reduction(+ : sum)
    for (i = 0; i < n; i++) {
      sum = sum + (a[i] * b[i]);
      printf("%d\n", thid);
    }
  }
  printf("   Sum = %f\n", sum);
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x350,%rsp
movl   $0x0,-0x4(%rbp)
mov    %edi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
movl   $0x0,-0x348(%rbp)
movl   $0x64,-0x18(%rbp)
movl   $0x0,-0x14(%rbp)
mov    -0x14(%rbp),%eax
cmp    -0x18(%rbp),%eax
jge    11aa <main+0x7a>
cvtsi2sdl -0x14(%rbp),%xmm0
movsd  0xe86(%rip),%xmm1
mulsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movslq -0x14(%rbp),%rax
movss  %xmm0,-0x340(%rbp,%rax,4)
ff ff
movslq -0x14(%rbp),%rax
movss  %xmm0,-0x1b0(%rbp,%rax,4)
ff ff
mov    -0x14(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x14(%rbp)
jmp    1161 <main+0x31>
xorps  %xmm0,%xmm0
movss  %xmm0,-0x344(%rbp)
ff
mov    -0x18(%rbp),%eax
mov    %eax,-0x350(%rbp)
mov    $0x0,%al
call   1050 <omp_get_num_threads@plt>
mov    %eax,%ecx
mov    -0x350(%rbp),%eax
cltd
idiv   %ecx
mov    %eax,-0x348(%rbp)
mov    $0x0,%al
call   1030 <omp_get_thread_num@plt>
mov    %eax,-0x34c(%rbp)
movl   $0x0,-0x14(%rbp)
mov    -0x14(%rbp),%eax
cmp    -0x18(%rbp),%eax
jge    124a <main+0x11a>
movss  -0x344(%rbp),%xmm1
ff
movslq -0x14(%rbp),%rax
movss  -0x1b0(%rbp,%rax,4),%xmm0
ff ff
movslq -0x14(%rbp),%rax
movss  -0x340(%rbp,%rax,4),%xmm2
ff ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x344(%rbp)
ff
cvtsi2ssl -0x34c(%rbp),%xmm0
ff
lea    0xdd1(%rip),%rdi
call   1040 <printf@plt>
mov    -0x14(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x14(%rbp)
jmp    11ea <main+0xba>
movss  -0x344(%rbp),%xmm0
ff
lea    0xdb3(%rip),%rdi
call   1040 <printf@plt>
mov    -0x4(%rbp),%eax
add    $0x350,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %r14
push   %rbx
sub    $0x338,%rsp
movaps 0xebf(%rip),%xmm0
movaps %xmm0,0x10(%rsp)
movaps %xmm0,0x1a0(%rsp)
movaps 0xebb(%rip),%xmm0
movaps %xmm0,0x20(%rsp)
movaps %xmm0,0x1b0(%rsp)
movaps 0xeb7(%rip),%xmm0
movaps %xmm0,0x30(%rsp)
movaps %xmm0,0x1c0(%rsp)
movaps 0xeb3(%rip),%xmm0
movaps %xmm0,0x40(%rsp)
movaps %xmm0,0x1d0(%rsp)
movaps 0xeaf(%rip),%xmm0
movaps %xmm0,0x50(%rsp)
movaps %xmm0,0x1e0(%rsp)
movaps 0xeab(%rip),%xmm0
movaps %xmm0,0x60(%rsp)
movaps %xmm0,0x1f0(%rsp)
movaps 0xea7(%rip),%xmm0
movaps %xmm0,0x70(%rsp)
movaps %xmm0,0x200(%rsp)
movaps 0xea3(%rip),%xmm0
movaps %xmm0,0x80(%rsp)
movaps %xmm0,0x210(%rsp)
movaps 0xe9c(%rip),%xmm0
movaps %xmm0,0x90(%rsp)
movaps %xmm0,0x220(%rsp)
movaps 0xe95(%rip),%xmm0
movaps %xmm0,0xa0(%rsp)
movaps %xmm0,0x230(%rsp)
movaps 0xe8e(%rip),%xmm0
movaps %xmm0,0xb0(%rsp)
movaps %xmm0,0x240(%rsp)
movaps 0xe87(%rip),%xmm0
movaps %xmm0,0xc0(%rsp)
movaps %xmm0,0x250(%rsp)
movaps 0xe80(%rip),%xmm0
movaps %xmm0,0xd0(%rsp)
movaps %xmm0,0x260(%rsp)
movaps 0xe79(%rip),%xmm0
movaps %xmm0,0xe0(%rsp)
movaps %xmm0,0x270(%rsp)
movaps 0xe72(%rip),%xmm0
movaps %xmm0,0xf0(%rsp)
movaps %xmm0,0x280(%rsp)
movaps 0xe6b(%rip),%xmm0
movaps %xmm0,0x100(%rsp)
movaps %xmm0,0x290(%rsp)
movaps 0xe64(%rip),%xmm0
movaps %xmm0,0x110(%rsp)
movaps %xmm0,0x2a0(%rsp)
movaps 0xe5d(%rip),%xmm0
movaps %xmm0,0x120(%rsp)
movaps %xmm0,0x2b0(%rsp)
movaps 0xe56(%rip),%xmm0
movaps %xmm0,0x130(%rsp)
movaps %xmm0,0x2c0(%rsp)
movaps 0xe4f(%rip),%xmm0
movaps %xmm0,0x140(%rsp)
movaps %xmm0,0x2d0(%rsp)
movaps 0xe48(%rip),%xmm0
movaps %xmm0,0x150(%rsp)
movaps %xmm0,0x2e0(%rsp)
movaps 0xe41(%rip),%xmm0
movaps %xmm0,0x160(%rsp)
movaps %xmm0,0x2f0(%rsp)
movaps 0xe3a(%rip),%xmm0
movaps %xmm0,0x170(%rsp)
movaps %xmm0,0x300(%rsp)
movaps 0xe33(%rip),%xmm0
movaps %xmm0,0x180(%rsp)
movaps %xmm0,0x310(%rsp)
movaps 0xe2c(%rip),%xmm0
movaps %xmm0,0x190(%rsp)
movaps %xmm0,0x320(%rsp)
xor    %ebx,%ebx
xor    %eax,%eax
call   1050 <omp_get_num_threads@plt>
xor    %eax,%eax
call   1030 <omp_get_thread_num@plt>
xorps  %xmm0,%xmm0
cvtsi2ss %eax,%xmm0
movss  %xmm0,0x8(%rsp)
xorps  %xmm0,%xmm0
lea    0xe05(%rip),%r14
nopl   0x0(%rax,%rax,1)
movss  0x1a0(%rsp,%rbx,4),%xmm1
mulss  0x10(%rsp,%rbx,4),%xmm1
addss  %xmm1,%xmm0
movss  %xmm0,0xc(%rsp)
mov    %r14,%rdi
movss  0x8(%rsp),%xmm0
call   1040 <printf@plt>
movss  0xc(%rsp),%xmm0
add    $0x1,%rbx
cmp    $0x64,%rbx
jne    1390 <main+0x260>
lea    0xdc6(%rip),%rdi
call   1040 <printf@plt>
xor    %eax,%eax
add    $0x338,%rsp
pop    %rbx
pop    %r14
ret

LLVM IR (-O0):
@.str = [4 x i8] c"%d\0A\00"
@.str.1 = [13 x i8] c" Sum = %f\0A\00"
define i32 @main(i32 %0, i8** %1) {
%3 = alloca i32
%4 = alloca i32
%5 = alloca i8**
%6 = alloca i32
%7 = alloca i32
%8 = alloca [100 x float]
%9 = alloca [100 x float]
%10 = alloca float
%11 = alloca i32
%12 = alloca i32
store i32 0, i32* %3
store i32 %0, i32* %4
store i8** %1, i8*** %5
store i32 0, i32* %11
store i32 100, i32* %7
store i32 0, i32* %6
br label %13
13: ; preds = %28, %2
%14 = load i32, i32* %6
%15 = load i32, i32* %7
%16 = icmp slt i32 %14, %15
br i1 %16, label %17, label %31
17: ; preds = %13
%18 = load i32, i32* %6
%19 = sitofp i32 %18 to double
%20 = fmul double %19, 1.000000e+00
%21 = fptrunc double %20 to float
%22 = load i32, i32* %6
%23 = sext i32 %22 to i64
%24 = getelementptr inbounds [100 x float], [100 x float]* %9, i64 0, i64 %23
store float %21, float* %24
%25 = load i32, i32* %6
%26 = sext i32 %25 to i64
%27 = getelementptr inbounds [100 x float], [100 x float]* %8, i64 0, i64 %26
store float %21, float* %27
br label %28
28: ; preds = %17
%29 = load i32, i32* %6
%30 = add nsw i32 %29, 1
store i32 %30, i32* %6
br label %13
31: ; preds = %13
store float 0.000000e+00, float* %10
%32 = load i32, i32* %7
%33 = call i32 (...) @omp_get_num_threads()
%34 = sdiv i32 %32, %33
store i32 %34, i32* %11
%35 = call i32 (...) @omp_get_thread_num()
store i32 %35, i32* %12
store i32 0, i32* %6
br label %36
36: ; preds = %54, %31
%37 = load i32, i32* %6
%38 = load i32, i32* %7
%39 = icmp slt i32 %37, %38
br i1 %39, label %40, label %57
40: ; preds = %36
%41 = load float, float* %10
%42 = load i32, i32* %6
%43 = sext i32 %42 to i64
%44 = getelementptr inbounds [100 x float], [100 x float]* %8, i64 0, i64 %43
%45 = load float, float* %44
%46 = load i32, i32* %6
%47 = sext i32 %46 to i64
%48 = getelementptr inbounds [100 x float], [100 x float]* %9, i64 0, i64 %47
%49 = load float, float* %48
%50 = call float @llvm.fmuladd.f32(float %45, float %49, float %41)
store float %50, float* %10
%51 = load i32, i32* %12
%52 = sitofp i32 %51 to float
%53 = call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), float %52)
br label %54
54: ; preds = %40
%55 = load i32, i32* %6
%56 = add nsw i32 %55, 1
store i32 %56, i32* %6
br label %36
57: ; preds = %36
%58 = load float, float* %10
%59 = call i32 @printf(i8* getelementptr inbounds ([13 x i8], [13 x i8]* @.str.1, i64 0, i64 0), float %58)
%60 = load i32, i32* %3
ret i32 %60
}

LLVM IR (-O2):
@.str = [4 x i8] c"%d\0A\00"
@.str.1 = [13 x i8] c" Sum = %f\0A\00"
define i32 @main(i32 %0, i8** nocapture readnone %1) {
%3 = alloca [100 x float]
%4 = alloca [100 x float]
%5 = bitcast [100 x float]* %3 to i8*
%6 = bitcast [100 x float]* %4 to i8*
%7 = bitcast [100 x float]* %4 to <4 x float>*
store <4 x float> <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x float>* %7
%8 = bitcast [100 x float]* %3 to <4 x float>*
store <4 x float> <float 0.000000e+00, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00>, <4 x float>* %8
%9 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 4
%10 = bitcast float* %9 to <4 x float>*
store <4 x float> <float 4.000000e+00, float 5.000000e+00, float 6.000000e+00, float 7.000000e+00>, <4 x float>* %10
%11 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 4
%12 = bitcast float* %11 to <4 x float>*
store <4 x float> <float 4.000000e+00, float 5.000000e+00, float 6.000000e+00, float 7.000000e+00>, <4 x float>* %12
%13 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 8
%14 = bitcast float* %13 to <4 x float>*
store <4 x float> <float 8.000000e+00, float 9.000000e+00, float 1.000000e+01, float 1.100000e+01>, <4 x float>* %14
%15 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 8
%16 = bitcast float* %15 to <4 x float>*
store <4 x float> <float 8.000000e+00, float 9.000000e+00, float 1.000000e+01, float 1.100000e+01>, <4 x float>* %16
%17 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 12
%18 = bitcast float* %17 to <4 x float>*
store <4 x float> <float 1.200000e+01, float 1.300000e+01, float 1.400000e+01, float 1.500000e+01>, <4 x float>* %18
%19 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 12
%20 = bitcast float* %19 to <4 x float>*
store <4 x float> <float 1.200000e+01, float 1.300000e+01, float 1.400000e+01, float 1.500000e+01>, <4 x float>* %20
%21 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 16
%22 = bitcast float* %21 to <4 x float>*
store <4 x float> <float 1.600000e+01, float 1.700000e+01, float 1.800000e+01, float 1.900000e+01>, <4 x float>* %22
%23 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 16
%24 = bitcast float* %23 to <4 x float>*
store <4 x float> <float 1.600000e+01, float 1.700000e+01, float 1.800000e+01, float 1.900000e+01>, <4 x float>* %24
%25 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 20
%26 = bitcast float* %25 to <4 x float>*
store <4 x float> <float 2.000000e+01, float 2.100000e+01, float 2.200000e+01, float 2.300000e+01>, <4 x float>* %26
%27 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 20
%28 = bitcast float* %27 to <4 x float>*
store <4 x float> <float 2.000000e+01, float 2.100000e+01, float 2.200000e+01, float 2.300000e+01>, <4 x float>* %28
%29 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 24
%30 = bitcast float* %29 to <4 x float>*
store <4 x float> <float 2.400000e+01, float 2.500000e+01, float 2.600000e+01, float 2.700000e+01>, <4 x float>* %30
%31 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 24
%32 = bitcast float* %31 to <4 x float>*
store <4 x float> <float 2.400000e+01, float 2.500000e+01, float 2.600000e+01, float 2.700000e+01>, <4 x float>* %32
%33 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 28
%34 = bitcast float* %33 to <4 x float>*
store <4 x float> <float 2.800000e+01, float 2.900000e+01, float 3.000000e+01, float 3.100000e+01>, <4 x float>* %34
%35 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 28
%36 = bitcast float* %35 to <4 x float>*
store <4 x float> <float 2.800000e+01, float 2.900000e+01, float 3.000000e+01, float 3.100000e+01>, <4 x float>* %36
%37 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 32
%38 = bitcast float* %37 to <4 x float>*
store <4 x float> <float 3.200000e+01, float 3.300000e+01, float 3.400000e+01, float 3.500000e+01>, <4 x float>* %38
%39 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 32
%40 = bitcast float* %39 to <4 x float>*
store <4 x float> <float 3.200000e+01, float 3.300000e+01, float 3.400000e+01, float 3.500000e+01>, <4 x float>* %40
%41 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 36
%42 = bitcast float* %41 to <4 x float>*
store <4 x float> <float 3.600000e+01, float 3.700000e+01, float 3.800000e+01, float 3.900000e+01>, <4 x float>* %42
%43 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 36
%44 = bitcast float* %43 to <4 x float>*
store <4 x float> <float 3.600000e+01, float 3.700000e+01, float 3.800000e+01, float 3.900000e+01>, <4 x float>* %44
%45 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 40
%46 = bitcast float* %45 to <4 x float>*
store <4 x float> <float 4.000000e+01, float 4.100000e+01, float 4.200000e+01, float 4.300000e+01>, <4 x float>* %46
%47 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 40
%48 = bitcast float* %47 to <4 x float>*
store <4 x float> <float 4.000000e+01, float 4.100000e+01, float 4.200000e+01, float 4.300000e+01>, <4 x float>* %48
%49 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 44
%50 = bitcast float* %49 to <4 x float>*
store <4 x float> <float 4.400000e+01, float 4.500000e+01, float 4.600000e+01, float 4.700000e+01>, <4 x float>* %50
%51 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 44
%52 = bitcast float* %51 to <4 x float>*
store <4 x float> <float 4.400000e+01, float 4.500000e+01, float 4.600000e+01, float 4.700000e+01>, <4 x float>* %52
%53 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 48
%54 = bitcast float* %53 to <4 x float>*
store <4 x float> <float 4.800000e+01, float 4.900000e+01, float 5.000000e+01, float 5.100000e+01>, <4 x float>* %54
%55 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 48
%56 = bitcast float* %55 to <4 x float>*
store <4 x float> <float 4.800000e+01, float 4.900000e+01, float 5.000000e+01, float 5.100000e+01>, <4 x float>* %56
%57 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 52
%58 = bitcast float* %57 to <4 x float>*
store <4 x float> <float 5.200000e+01, float 5.300000e+01, float 5.400000e+01, float 5.500000e+01>, <4 x float>* %58
%59 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 52
%60 = bitcast float* %59 to <4 x float>*
store <4 x float> <float 5.200000e+01, float 5.300000e+01, float 5.400000e+01, float 5.500000e+01>, <4 x float>* %60
%61 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 56
%62 = bitcast float* %61 to <4 x float>*
store <4 x float> <float 5.600000e+01, float 5.700000e+01, float 5.800000e+01, float 5.900000e+01>, <4 x float>* %62
%63 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 56
%64 = bitcast float* %63 to <4 x float>*
store <4 x float> <float 5.600000e+01, float 5.700000e+01, float 5.800000e+01, float 5.900000e+01>, <4 x float>* %64
%65 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 60
%66 = bitcast float* %65 to <4 x float>*
store <4 x float> <float 6.000000e+01, float 6.100000e+01, float 6.200000e+01, float 6.300000e+01>, <4 x float>* %66
%67 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 60
%68 = bitcast float* %67 to <4 x float>*
store <4 x float> <float 6.000000e+01, float 6.100000e+01, float 6.200000e+01, float 6.300000e+01>, <4 x float>* %68
%69 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 64
%70 = bitcast float* %69 to <4 x float>*
store <4 x float> <float 6.400000e+01, float 6.500000e+01, float 6.600000e+01, float 6.700000e+01>, <4 x float>* %70
%71 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 64
%72 = bitcast float* %71 to <4 x float>*
store <4 x float> <float 6.400000e+01, float 6.500000e+01, float 6.600000e+01, float 6.700000e+01>, <4 x float>* %72
%73 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 68
%74 = bitcast float* %73 to <4 x float>*
store <4 x float> <float 6.800000e+01, float 6.900000e+01, float 7.000000e+01, float 7.100000e+01>, <4 x float>* %74
%75 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 68
%76 = bitcast float* %75 to <4 x float>*
store <4 x float> <float 6.800000e+01, float 6.900000e+01, float 7.000000e+01, float 7.100000e+01>, <4 x float>* %76
%77 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 72
%78 = bitcast float* %77 to <4 x float>*
store <4 x float> <float 7.200000e+01, float 7.300000e+01, float 7.400000e+01, float 7.500000e+01>, <4 x float>* %78
%79 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 72
%80 = bitcast float* %79 to <4 x float>*
store <4 x float> <float 7.200000e+01, float 7.300000e+01, float 7.400000e+01, float 7.500000e+01>, <4 x float>* %80
%81 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 76
%82 = bitcast float* %81 to <4 x float>*
store <4 x float> <float 7.600000e+01, float 7.700000e+01, float 7.800000e+01, float 7.900000e+01>, <4 x float>* %82
%83 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 76
%84 = bitcast float* %83 to <4 x float>*
store <4 x float> <float 7.600000e+01, float 7.700000e+01, float 7.800000e+01, float 7.900000e+01>, <4 x float>* %84
%85 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 80
%86 = bitcast float* %85 to <4 x float>*
store <4 x float> <float 8.000000e+01, float 8.100000e+01, float 8.200000e+01, float 8.300000e+01>, <4 x float>* %86
%87 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 80
%88 = bitcast float* %87 to <4 x float>*
store <4 x float> <float 8.000000e+01, float 8.100000e+01, float 8.200000e+01, float 8.300000e+01>, <4 x float>* %88
%89 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 84
%90 = bitcast float* %89 to <4 x float>*
store <4 x float> <float 8.400000e+01, float 8.500000e+01, float 8.600000e+01, float 8.700000e+01>, <4 x float>* %90
%91 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 84
%92 = bitcast float* %91 to <4 x float>*
store <4 x float> <float 8.400000e+01, float 8.500000e+01, float 8.600000e+01, float 8.700000e+01>, <4 x float>* %92
%93 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 88
%94 = bitcast float* %93 to <4 x float>*
store <4 x float> <float 8.800000e+01, float 8.900000e+01, float 9.000000e+01, float 9.100000e+01>, <4 x float>* %94
%95 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 88
%96 = bitcast float* %95 to <4 x float>*
store <4 x float> <float 8.800000e+01, float 8.900000e+01, float 9.000000e+01, float 9.100000e+01>, <4 x float>* %96
%97 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 92
%98 = bitcast float* %97 to <4 x float>*
store <4 x float> <float 9.200000e+01, float 9.300000e+01, float 9.400000e+01, float 9.500000e+01>, <4 x float>* %98
%99 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 92
%100 = bitcast float* %99 to <4 x float>*
store <4 x float> <float 9.200000e+01, float 9.300000e+01, float 9.400000e+01, float 9.500000e+01>, <4 x float>* %100
%101 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 96
%102 = bitcast float* %101 to <4 x float>*
store <4 x float> <float 9.600000e+01, float 9.700000e+01, float 9.800000e+01, float 9.900000e+01>, <4 x float>* %102
%103 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 96
%104 = bitcast float* %103 to <4 x float>*
store <4 x float> <float 9.600000e+01, float 9.700000e+01, float 9.800000e+01, float 9.900000e+01>, <4 x float>* %104
%105 = tail call i32 (...) @omp_get_num_threads()
%106 = tail call i32 (...) @omp_get_thread_num()
%107 = sitofp i32 %106 to float
br label %108
108: ; preds = %2, %108
%109 = phi i64 [ 0, %2 ], [ %117, %108 ]
%110 = phi float [ 0.000000e+00, %2 ], [ %115, %108 ]
%111 = getelementptr inbounds [100 x float], [100 x float]* %3, i64 0, i64 %109
%112 = load float, float* %111
%113 = getelementptr inbounds [100 x float], [100 x float]* %4, i64 0, i64 %109
%114 = load float, float* %113
%115 = tail call float @llvm.fmuladd.f32(float %112, float %114, float %110)
%116 = tail call i32 @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), float %107)
%117 = add nuw nsw i64 %109, 1
%118 = icmp eq i64 %117, 100
br i1 %118, label %119, label %108
119: ; preds = %108
%120 = tail call i32 @printf(i8* getelementptr inbounds ([13 x i8], [13 x i8]* @.str.1, i64 0, i64 0), float %115)
ret i32 0
}