#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float pow(int, int);
float sqrt(float);
float target_y(float *x, float *dx, int m) {
  int ncoeff = 17;
  float avdat = 0.3915959E+01;
  float xmin[10] = {-0.15000E+02, -0.15000E+02, -0.18000E+02, -0.18018E+02,
                    0.00000E+00,  0.00000E+00,  0.00000E+00,  0.00000E+00,
                    0.00000E+00,  0.00000E+00};
  float xmax[10] = {0.15000E+02, 0.15000E+02, 0.18000E+02, 0.17983E+02,
                    0.00000E+00, 0.00000E+00, 0.00000E+00, 0.00000E+00,
                    0.00000E+00, 0.00000E+00};
  float scale[10] = {0};
  float coeff[18] = {-0.24596279E-01, -0.38398415E+02, 0.64074486E+02,
                     0.61851150E+00,  0.18946913E+00,  -0.33300456E-01,
                     -0.68678534E+00, 0.30663388E-03,  0.21216180E-02,
                     -0.59867185E-02, 0.43222811E-02,  -0.65115251E-03,
                     0.23562470E-01,  -0.23089337E+00, 0.69196689E+00,
                     -0.49062464E+00, -0.11273860E-02, 0.};
  int ientry = 0;
  int i;
  if (ientry == 0) {
    ientry = 1;
    for (i = 0; i < m; i++) {
      if (xmin[i] == xmax[i])
        continue;
      scale[i] = 2. / (xmax[i] - xmin[i]);
    }
  }
  float x1 = 1. + (x[0] - xmax[0]) * scale[0];
  float dx1 = dx[0] * scale[0];
  float x2 = 1. + (x[1] - xmax[1]) * scale[1];
  float dx2 = dx[1] * scale[1];
  float x3 = 1. + (x[2] - xmax[2]) * scale[2];
  float dx3 = dx[2] * scale[2];
  float x4 = 1. + (x[3] - xmax[3]) * scale[3];
  float dx4 = dx[3] * scale[3];
  float x11 = x1;
  float x12 = x11 * x1;
  float x13 = x12 * x1;
  float x14 = x13 * x1;
  float x21 = x2;
  float x22 = x21 * x2;
  float x31 = x3;
  float x32 = x31 * x3;
  float x33 = x32 * x3;
  float x34 = x33 * x3;
  float x41 = x4;
  float x42 = x41 * x4;
  float v_target_y = avdat + coeff[0] + coeff[1] * x21 + coeff[2] * x41 +
                     coeff[3] * x42 + coeff[4] * x22 + coeff[5] * x31 +
                     coeff[6] * x21 * x41 + coeff[7] * x34;
  v_target_y = v_target_y + coeff[8] * x12 * x21 * x41 +
               coeff[9] * x11 * x21 * x31 * x41 + coeff[10] * x21 * x32 * x41 +
               coeff[11] * x14 * x32 + coeff[12] * x11 + coeff[13] * x12 +
               coeff[14] * x11 * x31 + coeff[15] * x32 + coeff[16] * x21 * x32;
  float dxall = 0 + dx1 + dx2 + dx3 + dx4;
  float dv_target_y =
      dxall == 0
          ? 0
          : sqrt(+dx1 * dx1 *
                     pow(0 + 2 * coeff[8] * x11 * x21 * x41 +
                             coeff[9] * x21 * x31 * x41 +
                             4 * coeff[11] * x13 * x32 + coeff[12] +
                             2 * coeff[13] * x11 + coeff[14] * x31,
                         2) +
                 dx2 * dx2 *
                     pow(0 + coeff[1] + 2 * coeff[4] * x21 + coeff[6] * x41 +
                             coeff[8] * x12 * x41 + coeff[9] * x11 * x31 * x41 +
                             coeff[10] * x32 * x41 + coeff[16] * x32,
                         2) +
                 dx3 * dx3 *
                     pow(0 + coeff[5] + 4 * coeff[7] * x33 +
                             coeff[9] * x11 * x21 * x41 +
                             2 * coeff[10] * x31 * x21 * x41 +
                             2 * coeff[11] * x31 * x14 + coeff[14] * x11 +
                             2 * coeff[15] * x31 + 2 * coeff[16] * x31 * x21,
                         2) +
                 dx4 * dx4 *
                     pow(0 + coeff[2] + 2 * coeff[3] * x41 + coeff[6] * x21 +
                             coeff[8] * x12 * x21 + coeff[9] * x11 * x21 * x31 +
                             coeff[10] * x21 * x32,
                         2));
  dx[0] = dv_target_y;
  return v_target_y;
}


x86 assembly (clang, -O0):
<target_y>:
push   %rbp
mov    %rsp,%rbp
sub    $0x190,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %edx,-0x14(%rbp)
movl   $0x11,-0x18(%rbp)
movss  0xeb3(%rip),%xmm0
movss  %xmm0,-0x1c(%rbp)
lea    -0x50(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe92(%rip),%xmm0
movss  %xmm0,-0x50(%rbp)
movss  0xe85(%rip),%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  0xe74(%rip),%xmm0
movss  %xmm0,-0x48(%rbp)
movss  0xe63(%rip),%xmm0
movss  %xmm0,-0x44(%rbp)
lea    -0x80(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe42(%rip),%xmm0
movss  %xmm0,-0x80(%rbp)
movss  0xe35(%rip),%xmm0
movss  %xmm0,-0x7c(%rbp)
movss  0xe24(%rip),%xmm0
movss  %xmm0,-0x78(%rbp)
movss  0xe13(%rip),%xmm0
movss  %xmm0,-0x74(%rbp)
lea    -0xb0(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
lea    -0x100(%rbp),%rdi
lea    0xe2d(%rip),%rsi
mov    $0x48,%edx
call   1040 <memcpy@plt>
movl   $0x0,-0x104(%rbp)
cmpl   $0x0,-0x104(%rbp)
jne    12d8 <target_y+0x198>
movl   $0x1,-0x104(%rbp)
movl   $0x0,-0x108(%rbp)
mov    -0x108(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    12d3 <target_y+0x193>
movslq -0x108(%rbp),%rax
movss  -0x50(%rbp,%rax,4),%xmm0
movslq -0x108(%rbp),%rax
ucomiss -0x80(%rbp,%rax,4),%xmm0
jne    1281 <target_y+0x141>
jp     1281 <target_y+0x141>
jmp    12bf <target_y+0x17f>
movslq -0x108(%rbp),%rax
movss  -0x80(%rbp,%rax,4),%xmm0
movslq -0x108(%rbp),%rax
subss  -0x50(%rbp,%rax,4),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xd89(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movslq -0x108(%rbp),%rax
movss  %xmm0,-0xb0(%rbp,%rax,4)
ff ff
mov    -0x108(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x108(%rbp)
jmp    1248 <target_y+0x108>
jmp    12d8 <target_y+0x198>
mov    -0x8(%rbp),%rax
movss  (%rax),%xmm0
subss  -0x80(%rbp),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xd2f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x10c(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
movss  %xmm0,-0x110(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x4(%rax),%xmm0
subss  -0x7c(%rbp),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xce5(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x114(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
movss  %xmm0,-0x118(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x8(%rax),%xmm0
subss  -0x78(%rbp),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc9a(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x11c(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
movss  %xmm0,-0x120(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0xc(%rax),%xmm0
subss  -0x74(%rbp),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc4f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x124(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0xc(%rax),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
movss  %xmm0,-0x128(%rbp)
ff
movss  -0x10c(%rbp),%xmm0
ff
movss  %xmm0,-0x12c(%rbp)
ff
movss  -0x12c(%rbp),%xmm0
ff
mulss  -0x10c(%rbp),%xmm0
ff
movss  %xmm0,-0x130(%rbp)
ff
movss  -0x130(%rbp),%xmm0
ff
mulss  -0x10c(%rbp),%xmm0
ff
movss  %xmm0,-0x134(%rbp)
ff
movss  -0x134(%rbp),%xmm0
ff
mulss  -0x10c(%rbp),%xmm0
ff
movss  %xmm0,-0x138(%rbp)
ff
movss  -0x114(%rbp),%xmm0
ff
movss  %xmm0,-0x13c(%rbp)
ff
movss  -0x13c(%rbp),%xmm0
ff
mulss  -0x114(%rbp),%xmm0
ff
movss  %xmm0,-0x140(%rbp)
ff
movss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x144(%rbp)
ff
movss  -0x144(%rbp),%xmm0
ff
mulss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x148(%rbp)
ff
movss  -0x148(%rbp),%xmm0
ff
mulss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x14c(%rbp)
ff
movss  -0x14c(%rbp),%xmm0
ff
mulss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x150(%rbp)
ff
movss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x154(%rbp)
ff
movss  -0x154(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x158(%rbp)
ff
movss  -0x1c(%rbp),%xmm1
addss  -0x100(%rbp),%xmm1
ff
movss  -0xfc(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xf8(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xf4(%rbp),%xmm0
ff
movss  -0x158(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xf0(%rbp),%xmm1
ff
movss  -0x140(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xec(%rbp),%xmm0
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe8(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe4(%rbp),%xmm0
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x15c(%rbp)
ff
movss  -0x15c(%rbp),%xmm1
ff
movss  -0xe0(%rbp),%xmm0
ff
mulss  -0x130(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xdc(%rbp),%xmm1
ff
mulss  -0x12c(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
mulss  -0x144(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd8(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd4(%rbp),%xmm1
ff
mulss  -0x138(%rbp),%xmm1
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd0(%rbp),%xmm0
ff
movss  -0x12c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xcc(%rbp),%xmm1
ff
movss  -0x130(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc8(%rbp),%xmm0
ff
mulss  -0x12c(%rbp),%xmm0
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc4(%rbp),%xmm1
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc0(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x15c(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x110(%rbp),%xmm0
ff
addss  -0x118(%rbp),%xmm0
ff
addss  -0x120(%rbp),%xmm0
ff
addss  -0x128(%rbp),%xmm0
ff
movss  %xmm0,-0x160(%rbp)
ff
movss  -0x160(%rbp),%xmm0
ff
xorps  %xmm1,%xmm1
ucomiss %xmm1,%xmm0
jne    1754 <target_y+0x614>
jp     1754 <target_y+0x614>
xorps  %xmm0,%xmm0
movss  %xmm0,-0x168(%rbp)
ff
jmp    1baa <target_y+0xa6a>
movss  -0x110(%rbp),%xmm0
ff
mulss  -0x110(%rbp),%xmm0
ff
movss  %xmm0,-0x17c(%rbp)
ff
movss  0x8a8(%rip),%xmm0
mulss  -0xe0(%rbp),%xmm0
ff
mulss  -0x12c(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm1
ff
mulss  %xmm1,%xmm0
xorps  %xmm1,%xmm1
addss  %xmm1,%xmm0
movss  -0xdc(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
mulss  -0x144(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x851(%rip),%xmm0
mulss  -0xd4(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
addss  -0xd0(%rbp),%xmm0
ff
movss  0x81d(%rip),%xmm1
mulss  -0xcc(%rbp),%xmm1
ff
movss  -0x12c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc8(%rbp),%xmm0
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
cvttss2si %xmm0,%edi
mov    $0x2,%esi
call   1050 <pow@plt>
movss  %xmm0,-0x180(%rbp)
ff
movss  -0x118(%rbp),%xmm0
ff
mulss  -0x118(%rbp),%xmm0
ff
movss  %xmm0,-0x184(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0xfc(%rbp),%xmm0
ff
movss  0x7ac(%rip),%xmm1
mulss  -0xf0(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe8(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe0(%rbp),%xmm1
ff
mulss  -0x130(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xdc(%rbp),%xmm0
ff
mulss  -0x12c(%rbp),%xmm0
ff
mulss  -0x144(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd8(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc0(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
cvttss2si %xmm0,%edi
mov    $0x2,%esi
call   1050 <pow@plt>
movss  -0x184(%rbp),%xmm1
ff
movss  -0x180(%rbp),%xmm2
ff
movaps %xmm0,%xmm3
movss  -0x17c(%rbp),%xmm0
ff
mulss  %xmm3,%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x178(%rbp)
ff
movss  -0x120(%rbp),%xmm0
ff
mulss  -0x120(%rbp),%xmm0
ff
movss  %xmm0,-0x174(%rbp)
ff
xorps  %xmm1,%xmm1
addss  -0xec(%rbp),%xmm1
ff
movss  0x698(%rip),%xmm0
mulss  -0xe4(%rbp),%xmm0
ff
movss  -0x14c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xdc(%rbp),%xmm1
ff
mulss  -0x12c(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x64c(%rip),%xmm0
mulss  -0xd8(%rbp),%xmm0
ff
mulss  -0x144(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x61c(%rip),%xmm1
mulss  -0xd4(%rbp),%xmm1
ff
mulss  -0x144(%rbp),%xmm1
ff
movss  -0x138(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc8(%rbp),%xmm0
ff
movss  -0x12c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x5dc(%rip),%xmm1
mulss  -0xc4(%rbp),%xmm1
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x5bc(%rip),%xmm0
mulss  -0xc0(%rbp),%xmm0
ff
mulss  -0x144(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
cvttss2si %xmm0,%edi
mov    $0x2,%esi
call   1050 <pow@plt>
movss  -0x178(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x174(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x170(%rbp)
ff
movss  -0x128(%rbp),%xmm0
ff
mulss  -0x128(%rbp),%xmm0
ff
movss  %xmm0,-0x16c(%rbp)
ff
xorps  %xmm1,%xmm1
addss  -0xf8(%rbp),%xmm1
ff
movss  0x540(%rip),%xmm0
mulss  -0xf4(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe8(%rbp),%xmm1
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe0(%rbp),%xmm0
ff
mulss  -0x130(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xdc(%rbp),%xmm1
ff
mulss  -0x12c(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd8(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
cvttss2si %xmm0,%edi
mov    $0x2,%esi
call   1050 <pow@plt>
movss  -0x170(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x16c(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
call   1060 <sqrt@plt>
movss  %xmm0,-0x168(%rbp)
ff
movss  -0x168(%rbp),%xmm0
ff
movss  %xmm0,-0x164(%rbp)
ff
movss  -0x164(%rbp),%xmm0
ff
mov    -0x10(%rbp),%rax
movss  %xmm0,(%rax)
movss  -0x15c(%rbp),%xmm0
ff
add    $0x190,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<target_y>:
push   %rbx
sub    $0x130,%rsp
mov    %rsi,%rbx
xorps  %xmm0,%xmm0
movaps %xmm0,0x110(%rsp)
movq   $0x0,0x120(%rsp)
movaps 0xeb7(%rip),%xmm1
movaps %xmm1,0x100(%rsp)
movaps %xmm0,0xe0(%rsp)
movq   $0x0,0xf0(%rsp)
movaps 0xea4(%rip),%xmm1
movaps %xmm1,0xd0(%rsp)
movaps %xmm0,0xb0(%rsp)
movaps %xmm0,0xa0(%rsp)
movq   $0x0,0xc0(%rsp)
xorps  %xmm1,%xmm1
test   %edx,%edx
jle    120a <target_y+0xea>
mov    %edx,%eax
add    $0xffffffffffffffff,%rax
movss  0xe7b(%rip),%xmm2
movss  0xe77(%rip),%xmm1
xor    %ecx,%ecx
movss  0xe71(%rip),%xmm0
nopw   0x0(%rax,%rax,1)
ucomiss %xmm1,%xmm2
jne    11c7 <target_y+0xa7>
jnp    11db <target_y+0xbb>
subss  %xmm2,%xmm1
movaps %xmm0,%xmm2
divss  %xmm1,%xmm2
movss  %xmm2,0xa0(%rsp,%rcx,4)
cmp    %rcx,%rax
je     11f8 <target_y+0xd8>
movss  0x104(%rsp,%rcx,4),%xmm2
movss  0xd4(%rsp,%rcx,4),%xmm1
add    $0x1,%rcx
jmp    11c0 <target_y+0xa0>
movsd  0xa0(%rsp),%xmm1
movsd  0xa8(%rsp),%xmm0
movss  0xe0e(%rip),%xmm2
movss  (%rdi),%xmm6
addss  %xmm2,%xmm6
mulss  %xmm1,%xmm6
movss  0xe06(%rip),%xmm3
addss  0x4(%rdi),%xmm2
addss  %xmm3,%xmm6
movaps %xmm1,%xmm5
shufps $0x55,%xmm1,%xmm5
mulss  %xmm2,%xmm5
addss  %xmm3,%xmm5
movsd  (%rbx),%xmm2
movsd  0x8(%rbx),%xmm4
mulps  %xmm1,%xmm2
movaps %xmm2,%xmm14
shufps $0x55,%xmm2,%xmm14
movss  0x8(%rdi),%xmm8
movss  0xc(%rdi),%xmm1
addss  0xdc9(%rip),%xmm8
mulss  %xmm0,%xmm8
addss  %xmm3,%xmm8
addss  0xdbb(%rip),%xmm1
movaps %xmm0,%xmm7
shufps $0x55,%xmm0,%xmm7
mulss  %xmm1,%xmm7
addss  %xmm3,%xmm7
mulps  %xmm0,%xmm4
movaps %xmm4,%xmm3
shufps $0x55,%xmm4,%xmm3
movaps %xmm6,%xmm9
mulss  %xmm6,%xmm9
movaps %xmm6,%xmm1
mulss  %xmm9,%xmm1
movaps %xmm6,%xmm11
mulss  %xmm1,%xmm11
movaps %xmm8,%xmm10
mulss  %xmm8,%xmm10
movaps %xmm8,%xmm13
mulss  %xmm10,%xmm13
movss  0xd71(%rip),%xmm12
mulss  %xmm9,%xmm12
xorps  %xmm0,%xmm0
movaps %xmm2,0x80(%rsp)
addss  %xmm0,%xmm2
movaps %xmm14,0x70(%rsp)
addss  %xmm14,%xmm2
movaps %xmm4,0x90(%rsp)
addss  %xmm4,%xmm2
movaps %xmm3,%xmm4
addss  %xmm3,%xmm2
xorps  %xmm3,%xmm3
movss  %xmm3,0x30(%rsp)
ucomiss %xmm0,%xmm2
movss  0xd2f(%rip),%xmm0
mulss  %xmm6,%xmm0
movaps %xmm0,%xmm15
mulss  %xmm5,%xmm15
movss  0xd1d(%rip),%xmm14
mulss  %xmm5,%xmm14
jne    1330 <target_y+0x210>
jnp    167e <target_y+0x55e>
movss  %xmm9,0x2c(%rsp)
movss  %xmm0,0x4c(%rsp)
movaps 0x80(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x80(%rsp)
movss  0xceb(%rip),%xmm0
mulss  %xmm6,%xmm0
mulss  %xmm5,%xmm0
mulss  %xmm7,%xmm0
xorps  %xmm2,%xmm2
addss  %xmm2,%xmm0
movss  0xcc8(%rip),%xmm2
mulss  %xmm5,%xmm2
mulss  %xmm8,%xmm2
mulss  %xmm7,%xmm2
addss  %xmm0,%xmm2
mulss  0xcbb(%rip),%xmm1
mulss  %xmm10,%xmm1
addss  %xmm2,%xmm1
addss  0xcae(%rip),%xmm1
movss  0xcaa(%rip),%xmm0
mulss  %xmm6,%xmm0
addss  %xmm1,%xmm0
movaps %xmm8,%xmm1
mulss  0xc9a(%rip),%xmm1
addss  %xmm0,%xmm1
cvttss2si %xmm1,%edi
mov    $0x2,%esi
movss  %xmm6,0x24(%rsp)
movss  %xmm8,0x8(%rsp)
movss  %xmm10,0x14(%rsp)
movaps %xmm7,0x60(%rsp)
movss  %xmm11,0x20(%rsp)
movaps %xmm5,0x50(%rsp)
movss  %xmm12,0x10(%rsp)
movss  %xmm13,0x1c(%rsp)
movss  %xmm14,0x18(%rsp)
movss  %xmm15,0xc(%rsp)
movaps %xmm4,0x30(%rsp)
call   1030 <pow@plt>
movss  %xmm0,0x28(%rsp)
movaps 0x70(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x70(%rsp)
movss  0xc2a(%rip),%xmm0
mulss  0x50(%rsp),%xmm0
addss  0xc20(%rip),%xmm0
movaps 0x60(%rsp),%xmm3
movaps %xmm3,%xmm1
mulss  0xc14(%rip),%xmm1
addss  %xmm0,%xmm1
movss  0x10(%rsp),%xmm0
mulss  %xmm3,%xmm0
addss  %xmm1,%xmm0
movss  0x4c(%rsp),%xmm1
mulss  0x8(%rsp),%xmm1
mulss  %xmm3,%xmm1
addss  %xmm0,%xmm1
movss  0xbc6(%rip),%xmm0
movss  0x14(%rsp),%xmm2
mulss  %xmm2,%xmm0
mulss  %xmm3,%xmm0
addss  %xmm1,%xmm0
movss  0xbd0(%rip),%xmm1
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
cvttss2si %xmm1,%edi
mov    $0x2,%esi
call   1030 <pow@plt>
mulss  0x70(%rsp),%xmm0
movss  0x28(%rsp),%xmm1
mulss  0x80(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  %xmm1,0x28(%rsp)
movaps 0x90(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x90(%rsp)
movss  0xb83(%rip),%xmm0
mulss  0x1c(%rsp),%xmm0
addss  0xb79(%rip),%xmm0
movss  0xc(%rsp),%xmm1
movaps 0x60(%rsp),%xmm4
mulss  %xmm4,%xmm1
addss  %xmm0,%xmm1
movss  0xb62(%rip),%xmm0
movss  0x8(%rsp),%xmm2
mulss  %xmm2,%xmm0
movaps 0x50(%rsp),%xmm3
mulss  %xmm3,%xmm0
mulss  %xmm4,%xmm0
addss  %xmm1,%xmm0
movss  0xb43(%rip),%xmm1
mulss  %xmm2,%xmm1
mulss  0x20(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0xb0d(%rip),%xmm0
mulss  0x24(%rsp),%xmm0
addss  %xmm1,%xmm0
movaps %xmm0,%xmm1
movss  0xb1c(%rip),%xmm0
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0xb10(%rip),%xmm1
mulss  %xmm2,%xmm1
mulss  %xmm3,%xmm1
addss  %xmm0,%xmm1
cvttss2si %xmm1,%edi
mov    $0x2,%esi
call   1030 <pow@plt>
mulss  0x90(%rsp),%xmm0
addss  0x28(%rsp),%xmm0
movss  %xmm0,0x70(%rsp)
movaps 0x30(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x30(%rsp)
movss  0xacf(%rip),%xmm0
mulss  0x60(%rsp),%xmm0
addss  0xac5(%rip),%xmm0
movaps 0x50(%rsp),%xmm1
movss  0xa94(%rip),%xmm2
mulss  %xmm1,%xmm2
addss  %xmm0,%xmm2
movss  0x10(%rsp),%xmm0
mulss  %xmm1,%xmm0
addss  %xmm2,%xmm0
movss  0xc(%rsp),%xmm1
mulss  0x8(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0x18(%rsp),%xmm0
mulss  0x14(%rsp),%xmm0
addss  %xmm1,%xmm0
cvttss2si %xmm0,%edi
mov    $0x2,%esi
call   1030 <pow@plt>
mulss  0x30(%rsp),%xmm0
addss  0x70(%rsp),%xmm0
ucomiss 0xa81(%rip),%xmm0
jb     162b <target_y+0x50b>
sqrtss %xmm0,%xmm0
jmp    1630 <target_y+0x510>
call   1040 <sqrt@plt>
movss  %xmm0,0x30(%rsp)
movss  0x24(%rsp),%xmm6
movss  0x8(%rsp),%xmm8
movss  0x2c(%rsp),%xmm9
movss  0x14(%rsp),%xmm10
movaps 0x60(%rsp),%xmm7
movss  0x20(%rsp),%xmm11
movaps 0x50(%rsp),%xmm5
movss  0x10(%rsp),%xmm12
movss  0x1c(%rsp),%xmm13
movss  0x18(%rsp),%xmm14
movss  0xc(%rsp),%xmm15
movss  0x9de(%rip),%xmm1
mulss  %xmm5,%xmm1
mulss  %xmm5,%xmm12
movss  0x9c9(%rip),%xmm2
mulss  %xmm5,%xmm2
movaps %xmm5,%xmm3
mulss  0x9b6(%rip),%xmm5
addss  0x9de(%rip),%xmm5
movss  0x9ce(%rip),%xmm4
mulss  %xmm7,%xmm4
addss  %xmm5,%xmm4
movaps %xmm7,%xmm5
mulss  %xmm7,%xmm5
mulss  0x9c3(%rip),%xmm5
addss  %xmm4,%xmm5
mulss  %xmm3,%xmm3
mulss  0x9b7(%rip),%xmm3
addss  %xmm5,%xmm3
movss  0x983(%rip),%xmm4
mulss  %xmm8,%xmm4
addss  %xmm3,%xmm4
mulss  %xmm7,%xmm2
addss  %xmm4,%xmm2
mulss  %xmm8,%xmm13
mulss  0x990(%rip),%xmm13
addss  %xmm2,%xmm13
mulss  %xmm7,%xmm12
addss  %xmm13,%xmm12
mulss  %xmm8,%xmm15
mulss  %xmm7,%xmm15
addss  %xmm12,%xmm15
mulss  %xmm10,%xmm14
mulss  %xmm7,%xmm14
addss  %xmm15,%xmm14
mulss  0x94a(%rip),%xmm11
mulss  %xmm10,%xmm11
addss  %xmm14,%xmm11
movss  0x904(%rip),%xmm2
mulss  %xmm6,%xmm2
mulss  0x8f0(%rip),%xmm6
addss  %xmm11,%xmm6
mulss  0x932(%rip),%xmm9
addss  %xmm6,%xmm9
mulss  %xmm8,%xmm2
mulss  %xmm10,%xmm1
mulss  0x91e(%rip),%xmm10
addss  %xmm9,%xmm2
addss  %xmm2,%xmm10
addss  %xmm1,%xmm10
movss  0x30(%rsp),%xmm0
movss  %xmm0,(%rbx)
movaps %xmm10,%xmm0
add    $0x130,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@__const.target_y.coeff = [18 x float] [float 0xBF992FC460000000, float 0xC04332FF40000000, float 0x405004C460000000, float 0x3FE3CAD8A0000000, float 0x3FC8408640000000, float 0xBFA10CC1E0000000, float 0xBFE5FA2540000000, float 0x3F34187680000000, float 0x3F61615B00000000, float 0xBF78858780000000, float 0x3F71B43D80000000, float 0xBF45564360000000, float 0x3F9820C2A0000000, float 0xBFCD8DEA00000000, float 0x3FE62497C0000000, float 0xBFDF6664E0000000, float 0xBF52789980000000, float 0.000000e+00]
define float @target_y(float* %0, float* %1, i32 %2) {
%4 = alloca float*
%5 = alloca float*
%6 = alloca i32
%7 = alloca i32
%8 = alloca float
%9 = alloca [10 x float]
%10 = alloca [10 x float]
%11 = alloca [10 x float]
%12 = alloca [18 x float]
%13 = alloca i32
%14 = alloca i32
%15 = alloca float
%16 = alloca float
%17 = alloca float
%18 = alloca float
%19 = alloca float
%20 = alloca float
%21 = alloca float
%22 = alloca float
%23 = alloca float
%24 = alloca float
%25 = alloca float
%26 = alloca float
%27 = alloca float
%28 = alloca float
%29 = alloca float
%30 = alloca float
%31 = alloca float
%32 = alloca float
%33 = alloca float
%34 = alloca float
%35 = alloca float
%36 = alloca float
%37 = alloca float
store float* %0, float** %4
store float* %1, float** %5
store i32 %2, i32* %6
store i32 17, i32* %7
store float 0x400F53E240000000, float* %8
%38 = bitcast [10 x float]* %9 to i8*
%39 = bitcast i8* %38 to [10 x float]*
%40 = getelementptr inbounds [10 x float], [10 x float]* %39, i32 0, i32 0
store float -1.500000e+01, float* %40
%41 = getelementptr inbounds [10 x float], [10 x float]* %39, i32 0, i32 1
store float -1.500000e+01, float* %41
%42 = getelementptr inbounds [10 x float], [10 x float]* %39, i32 0, i32 2
store float -1.800000e+01, float* %42
%43 = getelementptr inbounds [10 x float], [10 x float]* %39, i32 0, i32 3
store float 0xC032049BA0000000, float* %43
%44 = bitcast [10 x float]* %10 to i8*
%45 = bitcast i8* %44 to [10 x float]*
%46 = getelementptr inbounds [10 x float], [10 x float]* %45, i32 0, i32 0
store float 1.500000e+01, float* %46
%47 = getelementptr inbounds [10 x float], [10 x float]* %45, i32 0, i32 1
store float 1.500000e+01, float* %47
%48 = getelementptr inbounds [10 x float], [10 x float]* %45, i32 0, i32 2
store float 1.800000e+01, float* %48
%49 = getelementptr inbounds [10 x float], [10 x float]* %45, i32 0, i32 3
store float 0x4031FBA5E0000000, float* %49
%50 = bitcast [10 x float]* %11 to i8*
%51 = bitcast [18 x float]* %12 to i8*
store i32 0, i32* %13
%52 = load i32, i32* %13
%53 = icmp eq i32 %52, 0
br i1 %53, label %54, label %90
54: ; preds = %3
store i32 1, i32* %13
store i32 0, i32* %14
br label %55
55: ; preds = %86, %54
%56 = load i32, i32* %14
%57 = load i32, i32* %6
%58 = icmp slt i32 %56, %57
br i1 %58, label %59, label %89
59: ; preds = %55
%60 = load i32, i32* %14
%61 = sext i32 %60 to i64
%62 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %61
%63 = load float, float* %62
%64 = load i32, i32* %14
%65 = sext i32 %64 to i64
%66 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %65
%67 = load float, float* %66
%68 = fcmp oeq float %63, %67
br i1 %68, label %69, label %70
69: ; preds = %59
br label %86
70: ; preds = %59
%71 = load i32, i32* %14
%72 = sext i32 %71 to i64
%73 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %72
%74 = load float, float* %73
%75 = load i32, i32* %14
%76 = sext i32 %75 to i64
%77 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %76
%78 = load float, float* %77
%79 = fsub float %74, %78
%80 = fpext float %79 to double
%81 = fdiv double 2.000000e+00, %80
%82 = fptrunc double %81 to float
%83 = load i32, i32* %14
%84 = sext i32 %83 to i64
%85 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 %84
store float %82, float* %85
br label %86
86: ; preds = %70, %69
%87 = load i32, i32* %14
%88 = add nsw i32 %87, 1
store i32 %88, i32* %14
br label %55
89: ; preds = %55
br label %90
90: ; preds = %89, %3
%91 = load float*, float** %4
%92 = getelementptr inbounds float, float* %91, i64 0
%93 = load float, float* %92
%94 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 0
%95 = load float, float* %94
%96 = fsub float %93, %95
%97 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%98 = load float, float* %97
%99 = fmul float %96, %98
%100 = fpext float %99 to double
%101 = fadd double 1.000000e+00, %100
%102 = fptrunc double %101 to float
store float %102, float* %15
%103 = load float*, float** %5
%104 = getelementptr inbounds float, float* %103, i64 0
%105 = load float, float* %104
%106 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%107 = load float, float* %106
%108 = fmul float %105, %107
store float %108, float* %16
%109 = load float*, float** %4
%110 = getelementptr inbounds float, float* %109, i64 1
%111 = load float, float* %110
%112 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 1
%113 = load float, float* %112
%114 = fsub float %111, %113
%115 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%116 = load float, float* %115
%117 = fmul float %114, %116
%118 = fpext float %117 to double
%119 = fadd double 1.000000e+00, %118
%120 = fptrunc double %119 to float
store float %120, float* %17
%121 = load float*, float** %5
%122 = getelementptr inbounds float, float* %121, i64 1
%123 = load float, float* %122
%124 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%125 = load float, float* %124
%126 = fmul float %123, %125
store float %126, float* %18
%127 = load float*, float** %4
%128 = getelementptr inbounds float, float* %127, i64 2
%129 = load float, float* %128
%130 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 2
%131 = load float, float* %130
%132 = fsub float %129, %131
%133 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%134 = load float, float* %133
%135 = fmul float %132, %134
%136 = fpext float %135 to double
%137 = fadd double 1.000000e+00, %136
%138 = fptrunc double %137 to float
store float %138, float* %19
%139 = load float*, float** %5
%140 = getelementptr inbounds float, float* %139, i64 2
%141 = load float, float* %140
%142 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%143 = load float, float* %142
%144 = fmul float %141, %143
store float %144, float* %20
%145 = load float*, float** %4
%146 = getelementptr inbounds float, float* %145, i64 3
%147 = load float, float* %146
%148 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 3
%149 = load float, float* %148
%150 = fsub float %147, %149
%151 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%152 = load float, float* %151
%153 = fmul float %150, %152
%154 = fpext float %153 to double
%155 = fadd double 1.000000e+00, %154
%156 = fptrunc double %155 to float
store float %156, float* %21
%157 = load float*, float** %5
%158 = getelementptr inbounds float, float* %157, i64 3
%159 = load float, float* %158
%160 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%161 = load float, float* %160
%162 = fmul float %159, %161
store float %162, float* %22
%163 = load float, float* %15
store float %163, float* %23
%164 = load float, float* %23
%165 = load float, float* %15
%166 = fmul float %164, %165
store float %166, float* %24
%167 = load float, float* %24
%168 = load float, float* %15
%169 = fmul float %167, %168
store float %169, float* %25
%170 = load float, float* %25
%171 = load float, float* %15
%172 = fmul float %170, %171
store float %172, float* %26
%173 = load float, float* %17
store float %173, float* %27
%174 = load float, float* %27
%175 = load float, float* %17
%176 = fmul float %174, %175
store float %176, float* %28
%177 = load float, float* %19
store float %177, float* %29
%178 = load float, float* %29
%179 = load float, float* %19
%180 = fmul float %178, %179
store float %180, float* %30
%181 = load float, float* %30
%182 = load float, float* %19
%183 = fmul float %181, %182
store float %183, float* %31
%184 = load float, float* %31
%185 = load float, float* %19
%186 = fmul float %184, %185
store float %186, float* %32
%187 = load float, float* %21
store float %187, float* %33
%188 = load float, float* %33
%189 = load float, float* %21
%190 = fmul float %188, %189
store float %190, float* %34
%191 = load float, float* %8
%192 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 0
%193 = load float, float* %192
%194 = fadd float %191, %193
%195 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 1
%196 = load float, float* %195
%197 = load float, float* %27
%198 = call float @llvm.fmuladd.f32(float %196, float %197, float %194)
%199 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 2
%200 = load float, float* %199
%201 = load float, float* %33
%202 = call float @llvm.fmuladd.f32(float %200, float %201, float %198)
%203 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 3
%204 = load float, float* %203
%205 = load float, float* %34
%206 = call float @llvm.fmuladd.f32(float %204, float %205, float %202)
%207 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 4
%208 = load float, float* %207
%209 = load float, float* %28
%210 = call float @llvm.fmuladd.f32(float %208, float %209, float %206)
%211 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 5
%212 = load float, float* %211
%213 = load float, float* %29
%214 = call float @llvm.fmuladd.f32(float %212, float %213, float %210)
%215 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 6
%216 = load float, float* %215
%217 = load float, float* %27
%218 = fmul float %216, %217
%219 = load float, float* %33
%220 = call float @llvm.fmuladd.f32(float %218, float %219, float %214)
%221 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 7
%222 = load float, float* %221
%223 = load float, float* %32
%224 = call float @llvm.fmuladd.f32(float %222, float %223, float %220)
store float %224, float* %35
%225 = load float, float* %35
%226 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 8
%227 = load float, float* %226
%228 = load float, float* %24
%229 = fmul float %227, %228
%230 = load float, float* %27
%231 = fmul float %229, %230
%232 = load float, float* %33
%233 = call float @llvm.fmuladd.f32(float %231, float %232, float %225)
%234 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 9
%235 = load float, float* %234
%236 = load float, float* %23
%237 = fmul float %235, %236
%238 = load float, float* %27
%239 = fmul float %237, %238
%240 = load float, float* %29
%241 = fmul float %239, %240
%242 = load float, float* %33
%243 = call float @llvm.fmuladd.f32(float %241, float %242, float %233)
%244 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 10
%245 = load float, float* %244
%246 = load float, float* %27
%247 = fmul float %245, %246
%248 = load float, float* %30
%249 = fmul float %247, %248
%250 = load float, float* %33
%251 = call float @llvm.fmuladd.f32(float %249, float %250, float %243)
%252 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 11
%253 = load float, float* %252
%254 = load float, float* %26
%255 = fmul float %253, %254
%256 = load float, float* %30
%257 = call float @llvm.fmuladd.f32(float %255, float %256, float %251)
%258 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 12
%259 = load float, float* %258
%260 = load float, float* %23
%261 = call float @llvm.fmuladd.f32(float %259, float %260, float %257)
%262 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 13
%263 = load float, float* %262
%264 = load float, float* %24
%265 = call float @llvm.fmuladd.f32(float %263, float %264, float %261)
%266 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 14
%267 = load float, float* %266
%268 = load float, float* %23
%269 = fmul float %267, %268
%270 = load float, float* %29
%271 = call float @llvm.fmuladd.f32(float %269, float %270, float %265)
%272 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 15
%273 = load float, float* %272
%274 = load float, float* %30
%275 = call float @llvm.fmuladd.f32(float %273, float %274, float %271)
%276 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 16
%277 = load float, float* %276
%278 = load float, float* %27
%279 = fmul float %277, %278
%280 = load float, float* %30
%281 = call float @llvm.fmuladd.f32(float %279, float %280, float %275)
store float %281, float* %35
%282 = load float, float* %16
%283 = fadd float 0.000000e+00, %282
%284 = load float, float* %18
%285 = fadd float %283, %284
%286 = load float, float* %20
%287 = fadd float %285, %286
%288 = load float, float* %22
%289 = fadd float %287, %288
store float %289, float* %36
%290 = load float, float* %36
%291 = fcmp oeq float %290, 0.000000e+00
br i1 %291, label %292, label %293
292: ; preds = %90
br label %471
293: ; preds = %90
%294 = load float, float* %16
%295 = load float, float* %16
%296 = fmul float %294, %295
%297 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 8
%298 = load float, float* %297
%299 = fmul float 2.000000e+00, %298
%300 = load float, float* %23
%301 = fmul float %299, %300
%302 = load float, float* %27
%303 = fmul float %301, %302
%304 = load float, float* %33
%305 = call float @llvm.fmuladd.f32(float %303, float %304, float 0.000000e+00)
%306 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 9
%307 = load float, float* %306
%308 = load float, float* %27
%309 = fmul float %307, %308
%310 = load float, float* %29
%311 = fmul float %309, %310
%312 = load float, float* %33
%313 = call float @llvm.fmuladd.f32(float %311, float %312, float %305)
%314 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 11
%315 = load float, float* %314
%316 = fmul float 4.000000e+00, %315
%317 = load float, float* %25
%318 = fmul float %316, %317
%319 = load float, float* %30
%320 = call float @llvm.fmuladd.f32(float %318, float %319, float %313)
%321 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 12
%322 = load float, float* %321
%323 = fadd float %320, %322
%324 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 13
%325 = load float, float* %324
%326 = fmul float 2.000000e+00, %325
%327 = load float, float* %23
%328 = call float @llvm.fmuladd.f32(float %326, float %327, float %323)
%329 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 14
%330 = load float, float* %329
%331 = load float, float* %29
%332 = call float @llvm.fmuladd.f32(float %330, float %331, float %328)
%333 = fptosi float %332 to i32
%334 = call float @pow(i32 %333, i32 2)
%335 = load float, float* %18
%336 = load float, float* %18
%337 = fmul float %335, %336
%338 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 1
%339 = load float, float* %338
%340 = fadd float 0.000000e+00, %339
%341 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 4
%342 = load float, float* %341
%343 = fmul float 2.000000e+00, %342
%344 = load float, float* %27
%345 = call float @llvm.fmuladd.f32(float %343, float %344, float %340)
%346 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 6
%347 = load float, float* %346
%348 = load float, float* %33
%349 = call float @llvm.fmuladd.f32(float %347, float %348, float %345)
%350 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 8
%351 = load float, float* %350
%352 = load float, float* %24
%353 = fmul float %351, %352
%354 = load float, float* %33
%355 = call float @llvm.fmuladd.f32(float %353, float %354, float %349)
%356 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 9
%357 = load float, float* %356
%358 = load float, float* %23
%359 = fmul float %357, %358
%360 = load float, float* %29
%361 = fmul float %359, %360
%362 = load float, float* %33
%363 = call float @llvm.fmuladd.f32(float %361, float %362, float %355)
%364 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 10
%365 = load float, float* %364
%366 = load float, float* %30
%367 = fmul float %365, %366
%368 = load float, float* %33
%369 = call float @llvm.fmuladd.f32(float %367, float %368, float %363)
%370 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 16
%371 = load float, float* %370
%372 = load float, float* %30
%373 = call float @llvm.fmuladd.f32(float %371, float %372, float %369)
%374 = fptosi float %373 to i32
%375 = call float @pow(i32 %374, i32 2)
%376 = fmul float %337, %375
%377 = call float @llvm.fmuladd.f32(float %296, float %334, float %376)
%378 = load float, float* %20
%379 = load float, float* %20
%380 = fmul float %378, %379
%381 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 5
%382 = load float, float* %381
%383 = fadd float 0.000000e+00, %382
%384 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 7
%385 = load float, float* %384
%386 = fmul float 4.000000e+00, %385
%387 = load float, float* %31
%388 = call float @llvm.fmuladd.f32(float %386, float %387, float %383)
%389 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 9
%390 = load float, float* %389
%391 = load float, float* %23
%392 = fmul float %390, %391
%393 = load float, float* %27
%394 = fmul float %392, %393
%395 = load float, float* %33
%396 = call float @llvm.fmuladd.f32(float %394, float %395, float %388)
%397 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 10
%398 = load float, float* %397
%399 = fmul float 2.000000e+00, %398
%400 = load float, float* %29
%401 = fmul float %399, %400
%402 = load float, float* %27
%403 = fmul float %401, %402
%404 = load float, float* %33
%405 = call float @llvm.fmuladd.f32(float %403, float %404, float %396)
%406 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 11
%407 = load float, float* %406
%408 = fmul float 2.000000e+00, %407
%409 = load float, float* %29
%410 = fmul float %408, %409
%411 = load float, float* %26
%412 = call float @llvm.fmuladd.f32(float %410, float %411, float %405)
%413 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 14
%414 = load float, float* %413
%415 = load float, float* %23
%416 = call float @llvm.fmuladd.f32(float %414, float %415, float %412)
%417 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 15
%418 = load float, float* %417
%419 = fmul float 2.000000e+00, %418
%420 = load float, float* %29
%421 = call float @llvm.fmuladd.f32(float %419, float %420, float %416)
%422 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 16
%423 = load float, float* %422
%424 = fmul float 2.000000e+00, %423
%425 = load float, float* %29
%426 = fmul float %424, %425
%427 = load float, float* %27
%428 = call float @llvm.fmuladd.f32(float %426, float %427, float %421)
%429 = fptosi float %428 to i32
%430 = call float @pow(i32 %429, i32 2)
%431 = call float @llvm.fmuladd.f32(float %380, float %430, float %377)
%432 = load float, float* %22
%433 = load float, float* %22
%434 = fmul float %432, %433
%435 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 2
%436 = load float, float* %435
%437 = fadd float 0.000000e+00, %436
%438 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 3
%439 = load float, float* %438
%440 = fmul float 2.000000e+00, %439
%441 = load float, float* %33
%442 = call float @llvm.fmuladd.f32(float %440, float %441, float %437)
%443 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 6
%444 = load float, float* %443
%445 = load float, float* %27
%446 = call float @llvm.fmuladd.f32(float %444, float %445, float %442)
%447 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 8
%448 = load float, float* %447
%449 = load float, float* %24
%450 = fmul float %448, %449
%451 = load float, float* %27
%452 = call float @llvm.fmuladd.f32(float %450, float %451, float %446)
%453 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 9
%454 = load float, float* %453
%455 = load float, float* %23
%456 = fmul float %454, %455
%457 = load float, float* %27
%458 = fmul float %456, %457
%459 = load float, float* %29
%460 = call float @llvm.fmuladd.f32(float %458, float %459, float %452)
%461 = getelementptr inbounds [18 x float], [18 x float]* %12, i64 0, i64 10
%462 = load float, float* %461
%463 = load float, float* %27
%464 = fmul float %462, %463
%465 = load float, float* %30
%466 = call float @llvm.fmuladd.f32(float %464, float %465, float %460)
%467 = fptosi float %466 to i32
%468 = call float @pow(i32 %467, i32 2)
%469 = call float @llvm.fmuladd.f32(float %434, float %468, float %431)
%470 = call float @sqrt(float %469)
br label %471
471: ; preds = %293, %292
%472 = phi float [ 0.000000e+00, %292 ], [ %470, %293 ]
store float %472, float* %37
%473 = load float, float* %37
%474 = load float*, float** %5
%475 = getelementptr inbounds float, float* %474, i64 0
store float %473, float* %475
%476 = load float, float* %35
ret float %476
}

LLVM IR (-O2):
define float @target_y(float* nocapture %0, float* nocapture %1, i32 %2) {
%4 = alloca [10 x float]
%5 = alloca [10 x float]
%6 = alloca [10 x float]
%7 = bitcast [10 x float]* %4 to i8*
%8 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 4
%9 = bitcast float* %8 to i8*
%10 = bitcast [10 x float]* %4 to <4 x float>*
store <4 x float> <float -1.500000e+01, float -1.500000e+01, float -1.800000e+01, float 0xC032049BA0000000>, <4 x float>* %10
%11 = bitcast [10 x float]* %5 to i8*
%12 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 4
%13 = bitcast float* %12 to i8*
%14 = bitcast [10 x float]* %5 to <4 x float>*
store <4 x float> <float 1.500000e+01, float 1.500000e+01, float 1.800000e+01, float 0x4031FBA5E0000000>, <4 x float>* %14
%15 = bitcast [10 x float]* %6 to i8*
%16 = icmp sgt i32 %2, 0
br i1 %16, label %17, label %42
17: ; preds = %3
%18 = zext i32 %2 to i64
br label %19
19: ; preds = %31, %17
%20 = phi float [ 1.500000e+01, %17 ], [ %35, %31 ]
%21 = phi float [ -1.500000e+01, %17 ], [ %33, %31 ]
%22 = phi i64 [ 0, %17 ], [ %29, %31 ]
%23 = fcmp oeq float %21, %20
br i1 %23, label %28, label %24
24: ; preds = %19
%25 = fsub float %20, %21
%26 = fdiv float 2.000000e+00, %25
%27 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 %22
store float %26, float* %27
br label %28
28: ; preds = %19, %24
%29 = add nuw nsw i64 %22, 1
%30 = icmp eq i64 %29, %18
br i1 %30, label %36, label %31
31: ; preds = %28
%32 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 %29
%33 = load float, float* %32
%34 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 %29
%35 = load float, float* %34
br label %19
36: ; preds = %28
%37 = bitcast [10 x float]* %6 to <2 x float>*
%38 = load <2 x float>, <2 x float>* %37
%39 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 2
%40 = bitcast float* %39 to <2 x float>*
%41 = load <2 x float>, <2 x float>* %40
br label %42
42: ; preds = %36, %3
%43 = phi <2 x float> [ %41, %36 ], [ zeroinitializer, %3 ]
%44 = phi <2 x float> [ %38, %36 ], [ zeroinitializer, %3 ]
%45 = load float, float* %0
%46 = fadd float %45, -1.500000e+01
%47 = extractelement <2 x float> %44, i64 0
%48 = fmul float %46, %47
%49 = fadd float %48, 1.000000e+00
%50 = getelementptr inbounds float, float* %0, i64 1
%51 = load float, float* %50
%52 = fadd float %51, -1.500000e+01
%53 = extractelement <2 x float> %44, i64 1
%54 = fmul float %52, %53
%55 = fadd float %54, 1.000000e+00
%56 = bitcast float* %1 to <2 x float>*
%57 = load <2 x float>, <2 x float>* %56
%58 = fmul <2 x float> %44, %57
%59 = getelementptr inbounds float, float* %0, i64 2
%60 = load float, float* %59
%61 = fadd float %60, -1.800000e+01
%62 = extractelement <2 x float> %43, i64 0
%63 = fmul float %61, %62
%64 = fadd float %63, 1.000000e+00
%65 = getelementptr inbounds float, float* %1, i64 2
%66 = getelementptr inbounds float, float* %0, i64 3
%67 = load float, float* %66
%68 = fadd float %67, 0xC031FBA5E0000000
%69 = extractelement <2 x float> %43, i64 1
%70 = fmul float %68, %69
%71 = fadd float %70, 1.000000e+00
%72 = bitcast float* %65 to <2 x float>*
%73 = load <2 x float>, <2 x float>* %72
%74 = fmul <2 x float> %43, %73
%75 = fmul float %49, %49
%76 = fmul float %49, %75
%77 = fmul float %49, %76
%78 = fmul float %64, %64
%79 = fmul float %64, %78
%80 = fmul float %75, 0x3F61615B00000000
%81 = fmul float %49, 0xBF78858780000000
%82 = fmul float %81, %55
%83 = fmul float %55, 0x3F71B43D80000000
%84 = extractelement <2 x float> %58, i64 0
%85 = fadd float %84, 0.000000e+00
%86 = extractelement <2 x float> %58, i64 1
%87 = fadd float %85, %86
%88 = extractelement <2 x float> %74, i64 0
%89 = fadd float %87, %88
%90 = extractelement <2 x float> %74, i64 1
%91 = fadd float %89, %90
%92 = fcmp oeq float %91, 0.000000e+00
br i1 %92, label %148, label %93
93: ; preds = %42
%94 = fmul <2 x float> %58, %58
%95 = extractelement <2 x float> %94, i64 0
%96 = fmul float %49, 0x3F71615B00000000
%97 = fmul float %96, %55
%98 = tail call float @llvm.fmuladd.f32(float %97, float %71, float 0.000000e+00)
%99 = fmul float %55, 0xBF78858780000000
%100 = fmul float %99, %64
%101 = tail call float @llvm.fmuladd.f32(float %100, float %71, float %98)
%102 = fmul float %76, 0xBF65564360000000
%103 = tail call float @llvm.fmuladd.f32(float %102, float %78, float %101)
%104 = fadd float %103, 0x3F9820C2A0000000
%105 = tail call float @llvm.fmuladd.f32(float %49, float 0xBFDD8DEA00000000, float %104)
%106 = tail call float @llvm.fmuladd.f32(float %64, float 0x3FE62497C0000000, float %105)
%107 = fptosi float %106 to i32
%108 = tail call float @pow(i32 %107, i32 2)
%109 = fmul float %86, %86
%110 = tail call float @llvm.fmuladd.f32(float %55, float 0x3FD8408640000000, float 0xC04332FF40000000)
%111 = tail call float @llvm.fmuladd.f32(float %71, float 0xBFE5FA2540000000, float %110)
%112 = tail call float @llvm.fmuladd.f32(float %80, float %71, float %111)
%113 = fmul float %81, %64
%114 = tail call float @llvm.fmuladd.f32(float %113, float %71, float %112)
%115 = fmul float %78, 0x3F71B43D80000000
%116 = tail call float @llvm.fmuladd.f32(float %115, float %71, float %114)
%117 = tail call float @llvm.fmuladd.f32(float %78, float 0xBF52789980000000, float %116)
%118 = fptosi float %117 to i32
%119 = tail call float @pow(i32 %118, i32 2)
%120 = fmul float %109, %119
%121 = tail call float @llvm.fmuladd.f32(float %95, float %108, float %120)
%122 = fmul <2 x float> %74, %74
%123 = extractelement <2 x float> %122, i64 0
%124 = tail call float @llvm.fmuladd.f32(float %79, float 0x3F54187680000000, float 0xBFA10CC1E0000000)
%125 = tail call float @llvm.fmuladd.f32(float %82, float %71, float %124)
%126 = fmul float %64, 0x3F81B43D80000000
%127 = fmul float %55, %126
%128 = tail call float @llvm.fmuladd.f32(float %127, float %71, float %125)
%129 = fmul float %64, 0xBF55564360000000
%130 = tail call float @llvm.fmuladd.f32(float %129, float %77, float %128)
%131 = tail call float @llvm.fmuladd.f32(float %49, float 0x3FE62497C0000000, float %130)
%132 = tail call float @llvm.fmuladd.f32(float %64, float 0xBFEF6664E0000000, float %131)
%133 = fmul float %64, 0xBF62789980000000
%134 = tail call float @llvm.fmuladd.f32(float %133, float %55, float %132)
%135 = fptosi float %134 to i32
%136 = tail call float @pow(i32 %135, i32 2)
%137 = tail call float @llvm.fmuladd.f32(float %123, float %136, float %121)
%138 = fmul float %90, %90
%139 = tail call float @llvm.fmuladd.f32(float %71, float 0x3FF3CAD8A0000000, float 0x405004C460000000)
%140 = tail call float @llvm.fmuladd.f32(float %55, float 0xBFE5FA2540000000, float %139)
%141 = tail call float @llvm.fmuladd.f32(float %80, float %55, float %140)
%142 = tail call float @llvm.fmuladd.f32(float %82, float %64, float %141)
%143 = tail call float @llvm.fmuladd.f32(float %83, float %78, float %142)
%144 = fptosi float %143 to i32
%145 = tail call float @pow(i32 %144, i32 2)
%146 = tail call float @llvm.fmuladd.f32(float %138, float %145, float %137)
%147 = tail call float @sqrt(float %146)
br label %148
148: ; preds = %42, %93
%149 = phi float [ %147, %93 ], [ 0.000000e+00, %42 ]
%150 = fmul float %55, 0xBF52789980000000
%151 = fmul float %49, 0x3FE62497C0000000
%152 = fmul float %77, 0xBF45564360000000
%153 = fmul float %83, %78
%154 = fmul float %82, %64
%155 = fmul float %80, %55
%156 = fmul float %64, %79
%157 = fmul float %55, 0xBFE5FA2540000000
%158 = fmul float %55, %55
%159 = fmul float %71, %71
%160 = tail call float @llvm.fmuladd.f32(float %55, float 0xC04332FF40000000, float 0x400F2182C0000000)
%161 = tail call float @llvm.fmuladd.f32(float %71, float 0x405004C460000000, float %160)
%162 = tail call float @llvm.fmuladd.f32(float %159, float 0x3FE3CAD8A0000000, float %161)
%163 = tail call float @llvm.fmuladd.f32(float %158, float 0x3FC8408640000000, float %162)
%164 = tail call float @llvm.fmuladd.f32(float %64, float 0xBFA10CC1E0000000, float %163)
%165 = tail call float @llvm.fmuladd.f32(float %157, float %71, float %164)
%166 = tail call float @llvm.fmuladd.f32(float %156, float 0x3F34187680000000, float %165)
%167 = tail call float @llvm.fmuladd.f32(float %155, float %71, float %166)
%168 = tail call float @llvm.fmuladd.f32(float %154, float %71, float %167)
%169 = tail call float @llvm.fmuladd.f32(float %153, float %71, float %168)
%170 = tail call float @llvm.fmuladd.f32(float %152, float %78, float %169)
%171 = tail call float @llvm.fmuladd.f32(float %49, float 0x3F9820C2A0000000, float %170)
%172 = tail call float @llvm.fmuladd.f32(float %75, float 0xBFCD8DEA00000000, float %171)
%173 = tail call float @llvm.fmuladd.f32(float %151, float %64, float %172)
%174 = tail call float @llvm.fmuladd.f32(float %78, float 0xBFDF6664E0000000, float %173)
%175 = tail call float @llvm.fmuladd.f32(float %150, float %78, float %174)
store float %149, float* %1
ret float %175
}