#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *, ...);
void printArray(int nums[][3], int rows, int cols) {
  for (int i = 0; i < 3; i++) {
    for (int j = 0; j < 3; j++) {
      printf("%d\t", nums[i][j]);
    }
    printf("\n");
  }
}


x86 assembly (clang, -O0):
<printArray>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
mov    %rdi,-0x8(%rbp)
mov    %esi,-0xc(%rbp)
mov    %edx,-0x10(%rbp)
movl   $0x0,-0x14(%rbp)
cmpl   $0x3,-0x14(%rbp)
jge    1192 <printArray+0x82>
movl   $0x0,-0x18(%rbp)
cmpl   $0x3,-0x18(%rbp)
jge    1176 <printArray+0x66>
mov    -0x8(%rbp),%rax
movslq -0x14(%rbp),%rcx
imul   $0xc,%rcx,%rcx
add    %rcx,%rax
movslq -0x18(%rbp),%rcx
mov    (%rax,%rcx,4),%esi
lea    0xe9f(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0x18(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x18(%rbp)
jmp    113a <printArray+0x2a>
lea    0xe87(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0x14(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x14(%rbp)
jmp    1129 <printArray+0x19>
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<printArray>:
push   %r14
push   %rbx
push   %rax
mov    %rdi,%rbx
mov    (%rdi),%esi
lea    0xed0(%rip),%r14
mov    %r14,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x4(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x8(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    $0xa,%edi
call   1030 <putchar@plt>
mov    0xc(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x10(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x14(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    $0xa,%edi
call   1030 <putchar@plt>
mov    0x18(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x1c(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    0x20(%rbx),%esi
mov    %r14,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    $0xa,%edi
add    $0x8,%rsp
pop    %rbx
pop    %r14
jmp    1030 <putchar@plt>

LLVM IR (-O0):
@.str = [4 x i8] c"%d\09\00"
@.str.1 = [2 x i8] c"\0A\00"
define void @printArray([3 x i32]* %0, i32 %1, i32 %2) {
%4 = alloca [3 x i32]*
%5 = alloca i32
%6 = alloca i32
%7 = alloca i32
%8 = alloca i32
store [3 x i32]* %0, [3 x i32]** %4
store i32 %1, i32* %5
store i32 %2, i32* %6
store i32 0, i32* %7
br label %9
9: ; preds = %31, %3
%10 = load i32, i32* %7
%11 = icmp slt i32 %10, 3
br i1 %11, label %12, label %34
12: ; preds = %9
store i32 0, i32* %8
br label %13
13: ; preds = %26, %12
%14 = load i32, i32* %8
%15 = icmp slt i32 %14, 3
br i1 %15, label %16, label %29
16: ; preds = %13
%17 = load [3 x i32]*, [3 x i32]** %4
%18 = load i32, i32* %7
%19 = sext i32 %18 to i64
%20 = getelementptr inbounds [3 x i32], [3 x i32]* %17, i64 %19
%21 = load i32, i32* %8
%22 = sext i32 %21 to i64
%23 = getelementptr inbounds [3 x i32], [3 x i32]* %20, i64 0, i64 %22
%24 = load i32, i32* %23
%25 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %24)
br label %26
26: ; preds = %16
%27 = load i32, i32* %8
%28 = add nsw i32 %27, 1
store i32 %28, i32* %8
br label %13
29: ; preds = %13
%30 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.1, i64 0, i64 0))
br label %31
31: ; preds = %29
%32 = load i32, i32* %7
%33 = add nsw i32 %32, 1
store i32 %33, i32* %7
br label %9
34: ; preds = %9
ret void
}

LLVM IR (-O2):
@.str = [4 x i8] c"%d\09\00"
define void @printArray([3 x i32]* nocapture %0, i32 %1, i32 %2) {
%4 = getelementptr inbounds [3 x i32], [3 x i32]* %0, i64 0, i64 0
%5 = load i32, i32* %4
%6 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %5)
%7 = getelementptr inbounds [3 x i32], [3 x i32]* %0, i64 0, i64 1
%8 = load i32, i32* %7
%9 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %8)
%10 = getelementptr inbounds [3 x i32], [3 x i32]* %0, i64 0, i64 2
%11 = load i32, i32* %10
%12 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %11)
%13 = tail call i32 @putchar(i32 10)
%14 = getelementptr inbounds [3 x i32], [3 x i32]* %0, i64 1, i64 0
%15 = load i32, i32* %14
%16 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %15)
%17 = getelementptr inbounds [3 x i32], [3 x i32]* %0, i64 1, i64 1
%18 = load i32, i32* %17
%19 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %18)
%20 = getelementptr inbounds [3 x i32], [3 x i32]* %0, i64 1, i64 2
%21 = load i32, i32* %20
%22 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %21)
%23 = tail call i32 @putchar(i32 10)
%24 = getelementptr inbounds [3 x i32], [3 x i32]* %0, i64 2, i64 0
%25 = load i32, i32* %24
%26 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %25)
%27 = getelementptr inbounds [3 x i32], [3 x i32]* %0, i64 2, i64 1
%28 = load i32, i32* %27
%29 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %28)
%30 = getelementptr inbounds [3 x i32], [3 x i32]* %0, i64 2, i64 2
%31 = load i32, i32* %30
%32 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([4 x i8], [4 x i8]* @.str, i64 0, i64 0), i32 %31)
%33 = tail call i32 @putchar(i32 10)
ret void
}