#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int randomized_partition(int *, int, int);
void randomized_quicksort_algo(int *array, int l, int h) {
  int m = 0;
  if (l < h) {
    m = randomized_partition(array, l, h);
    randomized_quicksort_algo(array, l, m - 1);
    randomized_quicksort_algo(array, m + 1, h);
  }
  return;
}


x86 assembly (clang, -O0):
<randomized_quicksort_algo>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
mov    %rdi,-0x8(%rbp)
mov    %esi,-0xc(%rbp)
mov    %edx,-0x10(%rbp)
movl   $0x0,-0x14(%rbp)
mov    -0xc(%rbp),%eax
cmp    -0x10(%rbp),%eax
jge    117b <randomized_quicksort_algo+0x5b>
mov    -0x8(%rbp),%rdi
mov    -0xc(%rbp),%esi
mov    -0x10(%rbp),%edx
call   1040 <randomized_partition@plt>
mov    %eax,-0x14(%rbp)
mov    -0x8(%rbp),%rdi
mov    -0xc(%rbp),%esi
mov    -0x14(%rbp),%edx
sub    $0x1,%edx
call   1030 <randomized_quicksort_algo@plt>
mov    -0x8(%rbp),%rdi
mov    -0x14(%rbp),%esi
add    $0x1,%esi
mov    -0x10(%rbp),%edx
call   1030 <randomized_quicksort_algo@plt>
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<randomized_quicksort_algo>:
push   %rbp
push   %r15
push   %r14
push   %rbx
push   %rax
cmp    %edx,%esi
jge    1166 <randomized_quicksort_algo+0x46>
mov    %edx,%r14d
mov    %esi,%ebp
mov    %rdi,%r15
cs nopw 0x0(%rax,%rax,1)
nopl   (%rax)
mov    %r15,%rdi
mov    %ebp,%esi
mov    %r14d,%edx
call   1040 <randomized_partition@plt>
mov    %eax,%ebx
lea    -0x1(%rbx),%edx
mov    %r15,%rdi
mov    %ebp,%esi
call   1030 <randomized_quicksort_algo@plt>
add    $0x1,%ebx
mov    %ebx,%ebp
cmp    %r14d,%ebx
jl     1140 <randomized_quicksort_algo+0x20>
add    $0x8,%rsp
pop    %rbx
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
define void @randomized_quicksort_algo(i32* %0, i32 %1, i32 %2) {
%4 = alloca i32*
%5 = alloca i32
%6 = alloca i32
%7 = alloca i32
store i32* %0, i32** %4
store i32 %1, i32* %5
store i32 %2, i32* %6
store i32 0, i32* %7
%8 = load i32, i32* %5
%9 = load i32, i32* %6
%10 = icmp slt i32 %8, %9
br i1 %10, label %11, label %24
11: ; preds = %3
%12 = load i32*, i32** %4
%13 = load i32, i32* %5
%14 = load i32, i32* %6
%15 = call i32 @randomized_partition(i32* %12, i32 %13, i32 %14)
store i32 %15, i32* %7
%16 = load i32*, i32** %4
%17 = load i32, i32* %5
%18 = load i32, i32* %7
%19 = sub nsw i32 %18, 1
%20 = load i32*, i32** %4
%21 = load i32, i32* %7
%22 = add nsw i32 %21, 1
%23 = load i32, i32* %6
br label %24
24: ; preds = %11, %3
ret void
}

LLVM IR (-O2):
define void @randomized_quicksort_algo(i32* %0, i32 %1, i32 %2) {
%4 = icmp slt i32 %1, %2
br i1 %4, label %5, label %11
5: ; preds = %3, %5
%6 = phi i32 [ %9, %5 ], [ %1, %3 ]
%7 = tail call i32 @randomized_partition(i32* %0, i32 %6, i32 %2)
%8 = add nsw i32 %7, -1
tail call void @randomized_quicksort_algo(i32* %0, i32 %6, i32 %8)
%9 = add nsw i32 %7, 1
%10 = icmp slt i32 %9, %2
br i1 %10, label %5, label %11
11: ; preds = %5, %3
ret void
}