#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int bitwiseaddition(int, int);
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ scanf(char *, int *, int *);
int main() {
  int no1, no2, result;
  printf("Enter two numbers: ");
  scanf("%d%d", &no1, &no2);
  result = bitwiseaddition(no1, no2);
  printf("\nusing bitwise addition,\n");
  printf("\n%d + %d = %d", no1, no2, result);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
movl   $0x0,-0x4(%rbp)
lea    0xeba(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xec0(%rip),%rdi
lea    -0x8(%rbp),%rsi
lea    -0xc(%rbp),%rdx
call   1040 <scanf@plt>
mov    -0x8(%rbp),%edi
mov    -0xc(%rbp),%esi
call   1050 <bitwiseaddition@plt>
mov    %eax,-0x10(%rbp)
lea    0xea3(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0x8(%rbp),%esi
mov    -0xc(%rbp),%edx
mov    -0x10(%rbp),%ecx
lea    0xea6(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x10,%rsp
lea    0xeb4(%rip),%rdi
xor    %eax,%eax
call   1040 <printf@plt>
lea    0xeba(%rip),%rdi
lea    0xc(%rsp),%rsi
lea    0x8(%rsp),%rdx
call   1050 <scanf@plt>
mov    0xc(%rsp),%edi
mov    0x8(%rsp),%esi
call   1060 <bitwiseaddition@plt>
mov    %eax,%ebx
lea    0xea8(%rip),%rdi
call   1030 <puts@plt>
mov    0xc(%rsp),%esi
mov    0x8(%rsp),%edx
lea    0xe86(%rip),%rdi
mov    %ebx,%ecx
xor    %eax,%eax
call   1040 <printf@plt>
xor    %eax,%eax
add    $0x10,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@.str = [20 x i8] c"Enter two numbers: \00"
@.str.1 = [5 x i8] c"%d%d\00"
@.str.2 = [26 x i8] c"\0Ausing bitwise addition,\0A\00"
@.str.3 = [14 x i8] c"\0A%d + %d = %d\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
%4 = alloca i32
store i32 0, i32* %1
%5 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([20 x i8], [20 x i8]* @.str, i64 0, i64 0))
%6 = call i32 @scanf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str.1, i64 0, i64 0), i32* %2, i32* %3)
%7 = load i32, i32* %2
%8 = load i32, i32* %3
%9 = call i32 @bitwiseaddition(i32 %7, i32 %8)
store i32 %9, i32* %4
%10 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([26 x i8], [26 x i8]* @.str.2, i64 0, i64 0))
%11 = load i32, i32* %2
%12 = load i32, i32* %3
%13 = load i32, i32* %4
%14 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([14 x i8], [14 x i8]* @.str.3, i64 0, i64 0), i32 %11, i32 %12, i32 %13)
ret i32 0
}

LLVM IR (-O2):
@.str = [20 x i8] c"Enter two numbers: \00"
@.str.1 = [5 x i8] c"%d%d\00"
@.str.3 = [14 x i8] c"\0A%d + %d = %d\00"
@str = [25 x i8] c"\0Ausing bitwise addition,\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = bitcast i32* %1 to i8*
%4 = bitcast i32* %2 to i8*
%5 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([20 x i8], [20 x i8]* @.str, i64 0, i64 0))
%6 = call i32 @scanf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str.1, i64 0, i64 0), i32* %1, i32* %2)
%7 = load i32, i32* %1
%8 = load i32, i32* %2
%9 = call i32 @bitwiseaddition(i32 %7, i32 %8)
%10 = call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([25 x i8], [25 x i8]* @str, i64 0, i64 0))
%11 = load i32, i32* %1
%12 = load i32, i32* %2
%13 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([14 x i8], [14 x i8]* @.str.3, i64 0, i64 0), i32 %11, i32 %12, i32 %9)
ret i32 0
}