#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ exit(int);
int /*<<< orphan*/ fprintf(int /*<<< orphan*/, char *, ...);
int /*<<< orphan*/ stderr;
void GiveUsage(char *cmd) {
  fprintf(stderr, "Usage: %s [-h] [-f] [-s] [-c] [-q n]\n", cmd);
  fprintf(stderr, "          -h   this text\n");
  fprintf(stderr, "          -f   full screen\n");
  fprintf(stderr, "          -s   stereo\n");
  fprintf(stderr, "          -c   show construction lines\n");
  fprintf(stderr, "Key Strokes\n");
  fprintf(stderr, "  arrow keys   rotate left/right/up/down\n");
  fprintf(stderr, "  left mouse   rotate\n");
  fprintf(stderr, "middle mouse   roll\n");
  fprintf(stderr, "           c   toggle construction lines\n");
  fprintf(stderr, "           i   translate up\n");
  fprintf(stderr, "           k   translate down\n");
  fprintf(stderr, "           j   translate left\n");
  fprintf(stderr, "           l   translate right\n");
  fprintf(stderr, "           [   roll clockwise\n");
  fprintf(stderr, "           ]   roll anti clockwise\n");
  fprintf(stderr, "           q   quit\n");
  exit(-1);
}


x86 assembly (clang, -O0):
<GiveUsage>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
mov    %rdi,-0x8(%rbp)
mov    0x2ead(%rip),%rax
mov    (%rax),%edi
mov    -0x8(%rbp),%rdx
lea    0xec0(%rip),%rsi
mov    $0x0,%al
call   1030 <fprintf@plt>
mov    0x2e92(%rip),%rax
mov    (%rax),%edi
lea    0xecf(%rip),%rsi
mov    $0x0,%al
call   1030 <fprintf@plt>
mov    0x2e7b(%rip),%rax
mov    (%rax),%edi
lea    0xed2(%rip),%rsi
mov    $0x0,%al
call   1030 <fprintf@plt>
mov    0x2e64(%rip),%rax
mov    (%rax),%edi
lea    0xed7(%rip),%rsi
mov    $0x0,%al
call   1030 <fprintf@plt>
mov    0x2e4d(%rip),%rax
mov    (%rax),%edi
lea    0xed7(%rip),%rsi
mov    $0x0,%al
call   1030 <fprintf@plt>
mov    0x2e36(%rip),%rax
mov    (%rax),%edi
lea    0xee8(%rip),%rsi
mov    $0x0,%al
call   1030 <fprintf@plt>
mov    0x2e1f(%rip),%rax
mov    (%rax),%edi
lea    0xede(%rip),%rsi
mov    $0x0,%al
call   1030 <fprintf@plt>
mov    0x2e08(%rip),%rax
mov    (%rax),%edi
lea    0xef1(%rip),%rsi
mov    $0x0,%al
call   1030 <fprintf@plt>
mov    0x2df1(%rip),%rax
mov    (%rax),%edi
lea    0xef1(%rip),%rsi
mov    $0x0,%al
call   1030 <fprintf@plt>
mov    0x2dda(%rip),%rax
mov    (%rax),%edi
lea    0xeef(%rip),%rsi
mov    $0x0,%al
call   1030 <fprintf@plt>
mov    0x2dc3(%rip),%rax
mov    (%rax),%edi
lea    0xf02(%rip),%rsi
mov    $0x0,%al
call   1030 <fprintf@plt>
mov    0x2dac(%rip),%rax
mov    (%rax),%edi
lea    0xf08(%rip),%rsi
mov    $0x0,%al
call   1030 <fprintf@plt>
mov    0x2d95(%rip),%rax
mov    (%rax),%edi
lea    0xf10(%rip),%rsi
mov    $0x0,%al
call   1030 <fprintf@plt>
mov    0x2d7e(%rip),%rax
mov    (%rax),%edi
lea    0xf18(%rip),%rsi
mov    $0x0,%al
call   1030 <fprintf@plt>
mov    0x2d67(%rip),%rax
mov    (%rax),%edi
lea    0xf21(%rip),%rsi
mov    $0x0,%al
call   1030 <fprintf@plt>
mov    0x2d50(%rip),%rax
mov    (%rax),%edi
lea    0xf29(%rip),%rsi
mov    $0x0,%al
call   1030 <fprintf@plt>
mov    0x2d39(%rip),%rax
mov    (%rax),%edi
lea    0xf36(%rip),%rsi
mov    $0x0,%al
call   1030 <fprintf@plt>
mov    $0xffffffff,%edi
call   1040 <exit@plt>

x86 assembly (clang, -O2):
<GiveUsage>:
push   %rbx
mov    %rdi,%rdx
mov    0x2eb5(%rip),%rbx
mov    (%rbx),%edi
lea    0xecc(%rip),%rsi
xor    %eax,%eax
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xee2(%rip),%rsi
xor    %eax,%eax
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xeec(%rip),%rsi
xor    %eax,%eax
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xef8(%rip),%rsi
xor    %eax,%eax
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xeff(%rip),%rsi
xor    %eax,%eax
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xf17(%rip),%rsi
xor    %eax,%eax
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xf14(%rip),%rsi
xor    %eax,%eax
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xf2e(%rip),%rsi
xor    %eax,%eax
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xf35(%rip),%rsi
xor    %eax,%eax
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xf3a(%rip),%rsi
xor    %eax,%eax
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xf54(%rip),%rsi
xor    %eax,%eax
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xf61(%rip),%rsi
xor    %eax,%eax
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xf70(%rip),%rsi
xor    %eax,%eax
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xf7f(%rip),%rsi
xor    %eax,%eax
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xf8f(%rip),%rsi
xor    %eax,%eax
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xf9e(%rip),%rsi
xor    %eax,%eax
call   1030 <fprintf@plt>
mov    (%rbx),%edi
lea    0xfb2(%rip),%rsi
xor    %eax,%eax
call   1030 <fprintf@plt>
mov    $0xffffffff,%edi
call   1040 <exit@plt>

LLVM IR (-O0):
@stderr = global i32 0
@.str = [38 x i8] c"Usage: %s [-h] [-f] [-s] [-c] [-q n]\0A\00"
@.str.1 = [26 x i8] c" -h this text\0A\00"
@.str.2 = [28 x i8] c" -f full screen\0A\00"
@.str.3 = [23 x i8] c" -s stereo\0A\00"
@.str.4 = [40 x i8] c" -c show construction lines\0A\00"
@.str.5 = [13 x i8] c"Key Strokes\0A\00"
@.str.6 = [42 x i8] c" arrow keys rotate left/right/up/down\0A\00"
@.str.7 = [23 x i8] c" left mouse rotate\0A\00"
@.str.8 = [21 x i8] c"middle mouse roll\0A\00"
@.str.9 = [42 x i8] c" c toggle construction lines\0A\00"
@.str.10 = [29 x i8] c" i translate up\0A\00"
@.str.11 = [31 x i8] c" k translate down\0A\00"
@.str.12 = [31 x i8] c" j translate left\0A\00"
@.str.13 = [32 x i8] c" l translate right\0A\00"
@.str.14 = [31 x i8] c" [ roll clockwise\0A\00"
@.str.15 = [36 x i8] c" ] roll anti clockwise\0A\00"
@.str.16 = [21 x i8] c" q quit\0A\00"
define void @GiveUsage(i8* %0) {
%2 = alloca i8*
store i8* %0, i8** %2
%3 = load i32, i32* @stderr
%4 = load i8*, i8** %2
%5 = call i32 (i32, i8*, ...) @fprintf(i32 %3, i8* getelementptr inbounds ([38 x i8], [38 x i8]* @.str, i64 0, i64 0), i8* %4)
%6 = load i32, i32* @stderr
%7 = call i32 (i32, i8*, ...) @fprintf(i32 %6, i8* getelementptr inbounds ([26 x i8], [26 x i8]* @.str.1, i64 0, i64 0))
%8 = load i32, i32* @stderr
%9 = call i32 (i32, i8*, ...) @fprintf(i32 %8, i8* getelementptr inbounds ([28 x i8], [28 x i8]* @.str.2, i64 0, i64 0))
%10 = load i32, i32* @stderr
%11 = call i32 (i32, i8*, ...) @fprintf(i32 %10, i8* getelementptr inbounds ([23 x i8], [23 x i8]* @.str.3, i64 0, i64 0))
%12 = load i32, i32* @stderr
%13 = call i32 (i32, i8*, ...) @fprintf(i32 %12, i8* getelementptr inbounds ([40 x i8], [40 x i8]* @.str.4, i64 0, i64 0))
%14 = load i32, i32* @stderr
%15 = call i32 (i32, i8*, ...) @fprintf(i32 %14, i8* getelementptr inbounds ([13 x i8], [13 x i8]* @.str.5, i64 0, i64 0))
%16 = load i32, i32* @stderr
%17 = call i32 (i32, i8*, ...) @fprintf(i32 %16, i8* getelementptr inbounds ([42 x i8], [42 x i8]* @.str.6, i64 0, i64 0))
%18 = load i32, i32* @stderr
%19 = call i32 (i32, i8*, ...) @fprintf(i32 %18, i8* getelementptr inbounds ([23 x i8], [23 x i8]* @.str.7, i64 0, i64 0))
%20 = load i32, i32* @stderr
%21 = call i32 (i32, i8*, ...) @fprintf(i32 %20, i8* getelementptr inbounds ([21 x i8], [21 x i8]* @.str.8, i64 0, i64 0))
%22 = load i32, i32* @stderr
%23 = call i32 (i32, i8*, ...) @fprintf(i32 %22, i8* getelementptr inbounds ([42 x i8], [42 x i8]* @.str.9, i64 0, i64 0))
%24 = load i32, i32* @stderr
%25 = call i32 (i32, i8*, ...) @fprintf(i32 %24, i8* getelementptr inbounds ([29 x i8], [29 x i8]* @.str.10, i64 0, i64 0))
%26 = load i32, i32* @stderr
%27 = call i32 (i32, i8*, ...) @fprintf(i32 %26, i8* getelementptr inbounds ([31 x i8], [31 x i8]* @.str.11, i64 0, i64 0))
%28 = load i32, i32* @stderr
%29 = call i32 (i32, i8*, ...) @fprintf(i32 %28, i8* getelementptr inbounds ([31 x i8], [31 x i8]* @.str.12, i64 0, i64 0))
%30 = load i32, i32* @stderr
%31 = call i32 (i32, i8*, ...) @fprintf(i32 %30, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @.str.13, i64 0, i64 0))
%32 = load i32, i32* @stderr
%33 = call i32 (i32, i8*, ...) @fprintf(i32 %32, i8* getelementptr inbounds ([31 x i8], [31 x i8]* @.str.14, i64 0, i64 0))
%34 = load i32, i32* @stderr
%35 = call i32 (i32, i8*, ...) @fprintf(i32 %34, i8* getelementptr inbounds ([36 x i8], [36 x i8]* @.str.15, i64 0, i64 0))
%36 = load i32, i32* @stderr
%37 = call i32 (i32, i8*, ...) @fprintf(i32 %36, i8* getelementptr inbounds ([21 x i8], [21 x i8]* @.str.16, i64 0, i64 0))
%38 = call i32 @exit(i32 -1)
unreachable
}

LLVM IR (-O2):
@stderr = global i32 0
@.str = [38 x i8] c"Usage: %s [-h] [-f] [-s] [-c] [-q n]\0A\00"
@.str.1 = [26 x i8] c" -h this text\0A\00"
@.str.2 = [28 x i8] c" -f full screen\0A\00"
@.str.3 = [23 x i8] c" -s stereo\0A\00"
@.str.4 = [40 x i8] c" -c show construction lines\0A\00"
@.str.5 = [13 x i8] c"Key Strokes\0A\00"
@.str.6 = [42 x i8] c" arrow keys rotate left/right/up/down\0A\00"
@.str.7 = [23 x i8] c" left mouse rotate\0A\00"
@.str.8 = [21 x i8] c"middle mouse roll\0A\00"
@.str.9 = [42 x i8] c" c toggle construction lines\0A\00"
@.str.10 = [29 x i8] c" i translate up\0A\00"
@.str.11 = [31 x i8] c" k translate down\0A\00"
@.str.12 = [31 x i8] c" j translate left\0A\00"
@.str.13 = [32 x i8] c" l translate right\0A\00"
@.str.14 = [31 x i8] c" [ roll clockwise\0A\00"
@.str.15 = [36 x i8] c" ] roll anti clockwise\0A\00"
@.str.16 = [21 x i8] c" q quit\0A\00"
define void @GiveUsage(i8* %0) {
%2 = load i32, i32* @stderr
%3 = tail call i32 (i32, i8*, ...) @fprintf(i32 %2, i8* getelementptr inbounds ([38 x i8], [38 x i8]* @.str, i64 0, i64 0), i8* %0)
%4 = load i32, i32* @stderr
%5 = tail call i32 (i32, i8*, ...) @fprintf(i32 %4, i8* getelementptr inbounds ([26 x i8], [26 x i8]* @.str.1, i64 0, i64 0))
%6 = load i32, i32* @stderr
%7 = tail call i32 (i32, i8*, ...) @fprintf(i32 %6, i8* getelementptr inbounds ([28 x i8], [28 x i8]* @.str.2, i64 0, i64 0))
%8 = load i32, i32* @stderr
%9 = tail call i32 (i32, i8*, ...) @fprintf(i32 %8, i8* getelementptr inbounds ([23 x i8], [23 x i8]* @.str.3, i64 0, i64 0))
%10 = load i32, i32* @stderr
%11 = tail call i32 (i32, i8*, ...) @fprintf(i32 %10, i8* getelementptr inbounds ([40 x i8], [40 x i8]* @.str.4, i64 0, i64 0))
%12 = load i32, i32* @stderr
%13 = tail call i32 (i32, i8*, ...) @fprintf(i32 %12, i8* getelementptr inbounds ([13 x i8], [13 x i8]* @.str.5, i64 0, i64 0))
%14 = load i32, i32* @stderr
%15 = tail call i32 (i32, i8*, ...) @fprintf(i32 %14, i8* getelementptr inbounds ([42 x i8], [42 x i8]* @.str.6, i64 0, i64 0))
%16 = load i32, i32* @stderr
%17 = tail call i32 (i32, i8*, ...) @fprintf(i32 %16, i8* getelementptr inbounds ([23 x i8], [23 x i8]* @.str.7, i64 0, i64 0))
%18 = load i32, i32* @stderr
%19 = tail call i32 (i32, i8*, ...) @fprintf(i32 %18, i8* getelementptr inbounds ([21 x i8], [21 x i8]* @.str.8, i64 0, i64 0))
%20 = load i32, i32* @stderr
%21 = tail call i32 (i32, i8*, ...) @fprintf(i32 %20, i8* getelementptr inbounds ([42 x i8], [42 x i8]* @.str.9, i64 0, i64 0))
%22 = load i32, i32* @stderr
%23 = tail call i32 (i32, i8*, ...) @fprintf(i32 %22, i8* getelementptr inbounds ([29 x i8], [29 x i8]* @.str.10, i64 0, i64 0))
%24 = load i32, i32* @stderr
%25 = tail call i32 (i32, i8*, ...) @fprintf(i32 %24, i8* getelementptr inbounds ([31 x i8], [31 x i8]* @.str.11, i64 0, i64 0))
%26 = load i32, i32* @stderr
%27 = tail call i32 (i32, i8*, ...) @fprintf(i32 %26, i8* getelementptr inbounds ([31 x i8], [31 x i8]* @.str.12, i64 0, i64 0))
%28 = load i32, i32* @stderr
%29 = tail call i32 (i32, i8*, ...) @fprintf(i32 %28, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @.str.13, i64 0, i64 0))
%30 = load i32, i32* @stderr
%31 = tail call i32 (i32, i8*, ...) @fprintf(i32 %30, i8* getelementptr inbounds ([31 x i8], [31 x i8]* @.str.14, i64 0, i64 0))
%32 = load i32, i32* @stderr
%33 = tail call i32 (i32, i8*, ...) @fprintf(i32 %32, i8* getelementptr inbounds ([36 x i8], [36 x i8]* @.str.15, i64 0, i64 0))
%34 = load i32, i32* @stderr
%35 = tail call i32 (i32, i8*, ...) @fprintf(i32 %34, i8* getelementptr inbounds ([21 x i8], [21 x i8]* @.str.16, i64 0, i64 0))
%36 = tail call i32 @exit(i32 -1)
unreachable
}