void kernel_strmv_u_t_2_lib4(int kmax, float *A, int sda, float *x, float *y,
                             int alg) {
  const int lda = 4;
  const int bs = 4;
  int k;
  float x_0, x_1, x_2, x_3, y_0 = 0, y_1 = 0;
  k = 0;
  for (; k < kmax - 7; k += 8) {
    x_0 = x[0];
    x_1 = x[1];
    x_2 = x[2];
    x_3 = x[3];
    y_0 += A[0 + lda * 0] * x_0;
    y_1 += A[0 + lda * 1] * x_0;
    y_0 += A[1 + lda * 0] * x_1;
    y_1 += A[1 + lda * 1] * x_1;
    y_0 += A[2 + lda * 0] * x_2;
    y_1 += A[2 + lda * 1] * x_2;
    y_0 += A[3 + lda * 0] * x_3;
    y_1 += A[3 + lda * 1] * x_3;
    A += sda * bs;
    x += 4;
    x_0 = x[0];
    x_1 = x[1];
    x_2 = x[2];
    x_3 = x[3];
    y_0 += A[0 + lda * 0] * x_0;
    y_1 += A[0 + lda * 1] * x_0;
    y_0 += A[1 + lda * 0] * x_1;
    y_1 += A[1 + lda * 1] * x_1;
    y_0 += A[2 + lda * 0] * x_2;
    y_1 += A[2 + lda * 1] * x_2;
    y_0 += A[3 + lda * 0] * x_3;
    y_1 += A[3 + lda * 1] * x_3;
    A += sda * bs;
    x += 4;
  }
  for (; k < kmax - 3; k += 4) {
    x_0 = x[0];
    x_1 = x[1];
    x_2 = x[2];
    x_3 = x[3];
    y_0 += A[0 + lda * 0] * x_0;
    y_1 += A[0 + lda * 1] * x_0;
    y_0 += A[1 + lda * 0] * x_1;
    y_1 += A[1 + lda * 1] * x_1;
    y_0 += A[2 + lda * 0] * x_2;
    y_1 += A[2 + lda * 1] * x_2;
    y_0 += A[3 + lda * 0] * x_3;
    y_1 += A[3 + lda * 1] * x_3;
    A += sda * bs;
    x += 4;
  }
  x_0 = x[0];
  x_1 = x[1];
  x_2 = x[2];
  x_3 = x[3];
  y_0 += A[0 + lda * 0] * x_0;
  y_1 += A[0 + lda * 1] * x_0;
  y_1 += A[1 + lda * 1] * x_1;
  if (alg == 0) {
    y[0] = y_0;
    y[1] = y_1;
  } else if (alg == 1) {
    y[0] += y_0;
    y[1] += y_1;
  } else {
    y[0] -= y_0;
    y[1] -= y_1;
  }
}


x86 assembly (clang, -O0):
<kernel_strmv_u_t_2_lib4>:
push   %rbp
mov    %rsp,%rbp
mov    %edi,-0x4(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %edx,-0x14(%rbp)
mov    %rcx,-0x20(%rbp)
mov    %r8,-0x28(%rbp)
mov    %r9d,-0x2c(%rbp)
movl   $0x4,-0x30(%rbp)
movl   $0x4,-0x34(%rbp)
xorps  %xmm0,%xmm0
movss  %xmm0,-0x4c(%rbp)
xorps  %xmm0,%xmm0
movss  %xmm0,-0x50(%rbp)
movl   $0x0,-0x38(%rbp)
mov    -0x38(%rbp),%eax
mov    -0x4(%rbp),%ecx
sub    $0x7,%ecx
cmp    %ecx,%eax
jge    1412 <kernel_strmv_u_t_2_lib4+0x312>
mov    -0x20(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x3c(%rbp)
mov    -0x20(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x40(%rbp)
mov    -0x20(%rbp),%rax
movss  0x8(%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    -0x20(%rbp),%rax
movss  0xc(%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
mov    -0x10(%rbp),%rax
movss  0x10(%rax),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
mov    -0x10(%rbp),%rax
movss  0x14(%rax),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
mov    -0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
movss  -0x44(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
mov    -0x10(%rbp),%rax
movss  0x18(%rax),%xmm0
movss  -0x44(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
mov    -0x10(%rbp),%rax
movss  0xc(%rax),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
mov    -0x10(%rbp),%rax
movss  0x1c(%rax),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
mov    -0x14(%rbp),%ecx
shl    $0x2,%ecx
mov    -0x10(%rbp),%rax
movslq %ecx,%rcx
shl    $0x2,%rcx
add    %rcx,%rax
mov    %rax,-0x10(%rbp)
mov    -0x20(%rbp),%rax
add    $0x10,%rax
mov    %rax,-0x20(%rbp)
mov    -0x20(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x3c(%rbp)
mov    -0x20(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x40(%rbp)
mov    -0x20(%rbp),%rax
movss  0x8(%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    -0x20(%rbp),%rax
movss  0xc(%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
mov    -0x10(%rbp),%rax
movss  0x10(%rax),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
mov    -0x10(%rbp),%rax
movss  0x14(%rax),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
mov    -0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
movss  -0x44(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
mov    -0x10(%rbp),%rax
movss  0x18(%rax),%xmm0
movss  -0x44(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
mov    -0x10(%rbp),%rax
movss  0xc(%rax),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
mov    -0x10(%rbp),%rax
movss  0x1c(%rax),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
mov    -0x14(%rbp),%ecx
shl    $0x2,%ecx
mov    -0x10(%rbp),%rax
movslq %ecx,%rcx
shl    $0x2,%rcx
add    %rcx,%rax
mov    %rax,-0x10(%rbp)
mov    -0x20(%rbp),%rax
add    $0x10,%rax
mov    %rax,-0x20(%rbp)
mov    -0x38(%rbp),%eax
add    $0x8,%eax
mov    %eax,-0x38(%rbp)
jmp    113f <kernel_strmv_u_t_2_lib4+0x3f>
jmp    1417 <kernel_strmv_u_t_2_lib4+0x317>
mov    -0x38(%rbp),%eax
mov    -0x4(%rbp),%ecx
sub    $0x3,%ecx
cmp    %ecx,%eax
jge    1590 <kernel_strmv_u_t_2_lib4+0x490>
mov    -0x20(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x3c(%rbp)
mov    -0x20(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x40(%rbp)
mov    -0x20(%rbp),%rax
movss  0x8(%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    -0x20(%rbp),%rax
movss  0xc(%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
mov    -0x10(%rbp),%rax
movss  0x10(%rax),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
mov    -0x10(%rbp),%rax
movss  0x14(%rax),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
mov    -0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
movss  -0x44(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
mov    -0x10(%rbp),%rax
movss  0x18(%rax),%xmm0
movss  -0x44(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
mov    -0x10(%rbp),%rax
movss  0xc(%rax),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
mov    -0x10(%rbp),%rax
movss  0x1c(%rax),%xmm0
movss  -0x48(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
mov    -0x14(%rbp),%ecx
shl    $0x2,%ecx
mov    -0x10(%rbp),%rax
movslq %ecx,%rcx
shl    $0x2,%rcx
add    %rcx,%rax
mov    %rax,-0x10(%rbp)
mov    -0x20(%rbp),%rax
add    $0x10,%rax
mov    %rax,-0x20(%rbp)
mov    -0x38(%rbp),%eax
add    $0x4,%eax
mov    %eax,-0x38(%rbp)
jmp    1417 <kernel_strmv_u_t_2_lib4+0x317>
mov    -0x20(%rbp),%rax
movss  (%rax),%xmm0
movss  %xmm0,-0x3c(%rbp)
mov    -0x20(%rbp),%rax
movss  0x4(%rax),%xmm0
movss  %xmm0,-0x40(%rbp)
mov    -0x20(%rbp),%rax
movss  0x8(%rax),%xmm0
movss  %xmm0,-0x44(%rbp)
mov    -0x20(%rbp),%rax
movss  0xc(%rax),%xmm0
movss  %xmm0,-0x48(%rbp)
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x4c(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x4c(%rbp)
mov    -0x10(%rbp),%rax
movss  0x10(%rax),%xmm0
movss  -0x3c(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
mov    -0x10(%rbp),%rax
movss  0x14(%rax),%xmm0
movss  -0x40(%rbp),%xmm2
movss  -0x50(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x50(%rbp)
cmpl   $0x0,-0x2c(%rbp)
jne    1650 <kernel_strmv_u_t_2_lib4+0x550>
movss  -0x4c(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,(%rax)
movss  -0x50(%rbp),%xmm0
mov    -0x28(%rbp),%rax
movss  %xmm0,0x4(%rax)
jmp    16b4 <kernel_strmv_u_t_2_lib4+0x5b4>
cmpl   $0x1,-0x2c(%rbp)
jne    1683 <kernel_strmv_u_t_2_lib4+0x583>
movss  -0x4c(%rbp),%xmm0
mov    -0x28(%rbp),%rax
addss  (%rax),%xmm0
movss  %xmm0,(%rax)
movss  -0x50(%rbp),%xmm0
mov    -0x28(%rbp),%rax
addss  0x4(%rax),%xmm0
movss  %xmm0,0x4(%rax)
jmp    16af <kernel_strmv_u_t_2_lib4+0x5af>
movss  -0x4c(%rbp),%xmm1
mov    -0x28(%rbp),%rax
movss  (%rax),%xmm0
subss  %xmm1,%xmm0
movss  %xmm0,(%rax)
movss  -0x50(%rbp),%xmm1
mov    -0x28(%rbp),%rax
movss  0x4(%rax),%xmm0
subss  %xmm1,%xmm0
movss  %xmm0,0x4(%rax)
jmp    16b4 <kernel_strmv_u_t_2_lib4+0x5b4>
pop    %rbp
ret

x86 assembly (clang, -O2):
<kernel_strmv_u_t_2_lib4>:
push   %rbp
push   %rbx
cmp    $0x8,%edi
jl     1245 <kernel_strmv_u_t_2_lib4+0x145>
lea    -0x7(%rdi),%r11d
lea    0x0(,%rdx,4),%eax
cltq
lea    0x0(,%rax,8),%r10
shl    $0x2,%rax
xorps  %xmm1,%xmm1
xor    %ebp,%ebp
nopl   0x0(%rax)
mov    %rsi,%rbx
movss  0x10(%rsi),%xmm0
movss  (%rsi),%xmm4
unpcklps %xmm0,%xmm4
movss  0x4(%rsi),%xmm5
movss  0x8(%rsi),%xmm6
movss  0xc(%rsi),%xmm8
movss  (%rcx),%xmm7
movss  0x4(%rcx),%xmm2
movss  0x8(%rcx),%xmm3
movss  0xc(%rcx),%xmm0
shufps $0x0,%xmm7,%xmm7
mulps  %xmm4,%xmm7
addps  %xmm1,%xmm7
movss  0x14(%rsi),%xmm1
unpcklps %xmm1,%xmm5
shufps $0x0,%xmm2,%xmm2
mulps  %xmm5,%xmm2
addps  %xmm7,%xmm2
movss  0x18(%rsi),%xmm1
unpcklps %xmm1,%xmm6
shufps $0x0,%xmm3,%xmm3
mulps  %xmm6,%xmm3
addps  %xmm2,%xmm3
movss  0x1c(%rsi),%xmm1
unpcklps %xmm1,%xmm8
shufps $0x0,%xmm0,%xmm0
mulps  %xmm8,%xmm0
addps  %xmm3,%xmm0
lea    (%rsi,%rax,1),%rsi
movss  0x10(%rbx,%rax,1),%xmm1
movss  (%rbx,%rax,1),%xmm2
unpcklps %xmm1,%xmm2
movss  0x4(%rbx,%rax,1),%xmm3
movss  0x8(%rbx,%rax,1),%xmm4
movss  0xc(%rbx,%rax,1),%xmm1
movss  0x10(%rcx),%xmm5
shufps $0x0,%xmm5,%xmm5
mulps  %xmm2,%xmm5
addps  %xmm0,%xmm5
movss  0x14(%rbx,%rax,1),%xmm0
unpcklps %xmm0,%xmm3
movss  0x14(%rcx),%xmm0
shufps $0x0,%xmm0,%xmm0
mulps  %xmm3,%xmm0
addps  %xmm5,%xmm0
movss  0x18(%rbx,%rax,1),%xmm2
unpcklps %xmm2,%xmm4
movss  0x18(%rcx),%xmm2
shufps $0x0,%xmm2,%xmm2
mulps  %xmm4,%xmm2
addps  %xmm0,%xmm2
movss  0x1c(%rbx,%rax,1),%xmm0
unpcklps %xmm0,%xmm1
movss  0x1c(%rcx),%xmm0
shufps $0x0,%xmm0,%xmm0
mulps  %xmm1,%xmm0
movaps %xmm0,%xmm1
addps  %xmm2,%xmm1
add    $0x20,%rcx
add    $0x8,%ebp
add    %rax,%rsi
cmp    %r11d,%ebp
jl     1130 <kernel_strmv_u_t_2_lib4+0x30>
add    %r10,%rbx
addps  %xmm2,%xmm0
mov    %edi,%eax
and    $0xfffffff8,%eax
mov    %rbx,%rsi
jmp    124a <kernel_strmv_u_t_2_lib4+0x14a>
xorps  %xmm0,%xmm0
xor    %eax,%eax
add    $0xfffffffd,%edi
cmp    %edi,%eax
jge    12ec <kernel_strmv_u_t_2_lib4+0x1ec>
shl    $0x2,%edx
movslq %edx,%rdx
shl    $0x2,%rdx
nop
movss  0x10(%rsi),%xmm1
movss  (%rsi),%xmm4
unpcklps %xmm1,%xmm4
movss  0x4(%rsi),%xmm5
movss  0x8(%rsi),%xmm6
movss  0xc(%rsi),%xmm8
movss  (%rcx),%xmm7
movss  0x4(%rcx),%xmm3
movss  0x8(%rcx),%xmm2
movss  0xc(%rcx),%xmm1
shufps $0x0,%xmm7,%xmm7
mulps  %xmm4,%xmm7
addps  %xmm0,%xmm7
movss  0x14(%rsi),%xmm0
unpcklps %xmm0,%xmm5
shufps $0x0,%xmm3,%xmm3
mulps  %xmm5,%xmm3
addps  %xmm7,%xmm3
movss  0x18(%rsi),%xmm0
unpcklps %xmm0,%xmm6
shufps $0x0,%xmm2,%xmm2
mulps  %xmm6,%xmm2
addps  %xmm3,%xmm2
movss  0x1c(%rsi),%xmm0
unpcklps %xmm0,%xmm8
shufps $0x0,%xmm1,%xmm1
mulps  %xmm8,%xmm1
movaps %xmm1,%xmm0
addps  %xmm2,%xmm0
add    $0x10,%rcx
add    $0x4,%eax
add    %rdx,%rsi
cmp    %edi,%eax
jl     1260 <kernel_strmv_u_t_2_lib4+0x160>
addps  %xmm2,%xmm1
movaps %xmm1,%xmm0
movss  (%rcx),%xmm2
movss  (%rsi),%xmm1
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
shufps $0x55,%xmm0,%xmm0
mulss  0x10(%rsi),%xmm2
addss  %xmm0,%xmm2
movss  0x14(%rsi),%xmm0
mulss  0x4(%rcx),%xmm0
addss  %xmm2,%xmm0
cmp    $0x1,%r9d
je     132f <kernel_strmv_u_t_2_lib4+0x22f>
test   %r9d,%r9d
jne    1347 <kernel_strmv_u_t_2_lib4+0x247>
movss  %xmm1,(%r8)
movss  %xmm0,0x4(%r8)
jmp    1365 <kernel_strmv_u_t_2_lib4+0x265>
addss  (%r8),%xmm1
movss  %xmm1,(%r8)
addss  0x4(%r8),%xmm0
movss  %xmm0,0x4(%r8)
jmp    1365 <kernel_strmv_u_t_2_lib4+0x265>
movss  (%r8),%xmm2
movss  0x4(%r8),%xmm3
subss  %xmm1,%xmm2
movss  %xmm2,(%r8)
subss  %xmm0,%xmm3
movss  %xmm3,0x4(%r8)
pop    %rbx
pop    %rbp
ret

LLVM IR (-O0):
define void @kernel_strmv_u_t_2_lib4(i32 %0, float* %1, i32 %2, float* %3, float* %4, i32 %5) {
%7 = alloca i32
%8 = alloca float*
%9 = alloca i32
%10 = alloca float*
%11 = alloca float*
%12 = alloca i32
%13 = alloca i32
%14 = alloca i32
%15 = alloca i32
%16 = alloca float
%17 = alloca float
%18 = alloca float
%19 = alloca float
%20 = alloca float
%21 = alloca float
store i32 %0, i32* %7
store float* %1, float** %8
store i32 %2, i32* %9
store float* %3, float** %10
store float* %4, float** %11
store i32 %5, i32* %12
store i32 4, i32* %13
store i32 4, i32* %14
store float 0.000000e+00, float* %20
store float 0.000000e+00, float* %21
store i32 0, i32* %15
br label %22
22: ; preds = %162, %6
%23 = load i32, i32* %15
%24 = load i32, i32* %7
%25 = sub nsw i32 %24, 7
%26 = icmp slt i32 %23, %25
br i1 %26, label %27, label %165
27: ; preds = %22
%28 = load float*, float** %10
%29 = getelementptr inbounds float, float* %28, i64 0
%30 = load float, float* %29
store float %30, float* %16
%31 = load float*, float** %10
%32 = getelementptr inbounds float, float* %31, i64 1
%33 = load float, float* %32
store float %33, float* %17
%34 = load float*, float** %10
%35 = getelementptr inbounds float, float* %34, i64 2
%36 = load float, float* %35
store float %36, float* %18
%37 = load float*, float** %10
%38 = getelementptr inbounds float, float* %37, i64 3
%39 = load float, float* %38
store float %39, float* %19
%40 = load float*, float** %8
%41 = getelementptr inbounds float, float* %40, i64 0
%42 = load float, float* %41
%43 = load float, float* %16
%44 = load float, float* %20
%45 = call float @llvm.fmuladd.f32(float %42, float %43, float %44)
store float %45, float* %20
%46 = load float*, float** %8
%47 = getelementptr inbounds float, float* %46, i64 4
%48 = load float, float* %47
%49 = load float, float* %16
%50 = load float, float* %21
%51 = call float @llvm.fmuladd.f32(float %48, float %49, float %50)
store float %51, float* %21
%52 = load float*, float** %8
%53 = getelementptr inbounds float, float* %52, i64 1
%54 = load float, float* %53
%55 = load float, float* %17
%56 = load float, float* %20
%57 = call float @llvm.fmuladd.f32(float %54, float %55, float %56)
store float %57, float* %20
%58 = load float*, float** %8
%59 = getelementptr inbounds float, float* %58, i64 5
%60 = load float, float* %59
%61 = load float, float* %17
%62 = load float, float* %21
%63 = call float @llvm.fmuladd.f32(float %60, float %61, float %62)
store float %63, float* %21
%64 = load float*, float** %8
%65 = getelementptr inbounds float, float* %64, i64 2
%66 = load float, float* %65
%67 = load float, float* %18
%68 = load float, float* %20
%69 = call float @llvm.fmuladd.f32(float %66, float %67, float %68)
store float %69, float* %20
%70 = load float*, float** %8
%71 = getelementptr inbounds float, float* %70, i64 6
%72 = load float, float* %71
%73 = load float, float* %18
%74 = load float, float* %21
%75 = call float @llvm.fmuladd.f32(float %72, float %73, float %74)
store float %75, float* %21
%76 = load float*, float** %8
%77 = getelementptr inbounds float, float* %76, i64 3
%78 = load float, float* %77
%79 = load float, float* %19
%80 = load float, float* %20
%81 = call float @llvm.fmuladd.f32(float %78, float %79, float %80)
store float %81, float* %20
%82 = load float*, float** %8
%83 = getelementptr inbounds float, float* %82, i64 7
%84 = load float, float* %83
%85 = load float, float* %19
%86 = load float, float* %21
%87 = call float @llvm.fmuladd.f32(float %84, float %85, float %86)
store float %87, float* %21
%88 = load i32, i32* %9
%89 = mul nsw i32 %88, 4
%90 = load float*, float** %8
%91 = sext i32 %89 to i64
%92 = getelementptr inbounds float, float* %90, i64 %91
store float* %92, float** %8
%93 = load float*, float** %10
%94 = getelementptr inbounds float, float* %93, i64 4
store float* %94, float** %10
%95 = load float*, float** %10
%96 = getelementptr inbounds float, float* %95, i64 0
%97 = load float, float* %96
store float %97, float* %16
%98 = load float*, float** %10
%99 = getelementptr inbounds float, float* %98, i64 1
%100 = load float, float* %99
store float %100, float* %17
%101 = load float*, float** %10
%102 = getelementptr inbounds float, float* %101, i64 2
%103 = load float, float* %102
store float %103, float* %18
%104 = load float*, float** %10
%105 = getelementptr inbounds float, float* %104, i64 3
%106 = load float, float* %105
store float %106, float* %19
%107 = load float*, float** %8
%108 = getelementptr inbounds float, float* %107, i64 0
%109 = load float, float* %108
%110 = load float, float* %16
%111 = load float, float* %20
%112 = call float @llvm.fmuladd.f32(float %109, float %110, float %111)
store float %112, float* %20
%113 = load float*, float** %8
%114 = getelementptr inbounds float, float* %113, i64 4
%115 = load float, float* %114
%116 = load float, float* %16
%117 = load float, float* %21
%118 = call float @llvm.fmuladd.f32(float %115, float %116, float %117)
store float %118, float* %21
%119 = load float*, float** %8
%120 = getelementptr inbounds float, float* %119, i64 1
%121 = load float, float* %120
%122 = load float, float* %17
%123 = load float, float* %20
%124 = call float @llvm.fmuladd.f32(float %121, float %122, float %123)
store float %124, float* %20
%125 = load float*, float** %8
%126 = getelementptr inbounds float, float* %125, i64 5
%127 = load float, float* %126
%128 = load float, float* %17
%129 = load float, float* %21
%130 = call float @llvm.fmuladd.f32(float %127, float %128, float %129)
store float %130, float* %21
%131 = load float*, float** %8
%132 = getelementptr inbounds float, float* %131, i64 2
%133 = load float, float* %132
%134 = load float, float* %18
%135 = load float, float* %20
%136 = call float @llvm.fmuladd.f32(float %133, float %134, float %135)
store float %136, float* %20
%137 = load float*, float** %8
%138 = getelementptr inbounds float, float* %137, i64 6
%139 = load float, float* %138
%140 = load float, float* %18
%141 = load float, float* %21
%142 = call float @llvm.fmuladd.f32(float %139, float %140, float %141)
store float %142, float* %21
%143 = load float*, float** %8
%144 = getelementptr inbounds float, float* %143, i64 3
%145 = load float, float* %144
%146 = load float, float* %19
%147 = load float, float* %20
%148 = call float @llvm.fmuladd.f32(float %145, float %146, float %147)
store float %148, float* %20
%149 = load float*, float** %8
%150 = getelementptr inbounds float, float* %149, i64 7
%151 = load float, float* %150
%152 = load float, float* %19
%153 = load float, float* %21
%154 = call float @llvm.fmuladd.f32(float %151, float %152, float %153)
store float %154, float* %21
%155 = load i32, i32* %9
%156 = mul nsw i32 %155, 4
%157 = load float*, float** %8
%158 = sext i32 %156 to i64
%159 = getelementptr inbounds float, float* %157, i64 %158
store float* %159, float** %8
%160 = load float*, float** %10
%161 = getelementptr inbounds float, float* %160, i64 4
store float* %161, float** %10
br label %162
162: ; preds = %27
%163 = load i32, i32* %15
%164 = add nsw i32 %163, 8
store i32 %164, i32* %15
br label %22
165: ; preds = %22
br label %166
166: ; preds = %239, %165
%167 = load i32, i32* %15
%168 = load i32, i32* %7
%169 = sub nsw i32 %168, 3
%170 = icmp slt i32 %167, %169
br i1 %170, label %171, label %242
171: ; preds = %166
%172 = load float*, float** %10
%173 = getelementptr inbounds float, float* %172, i64 0
%174 = load float, float* %173
store float %174, float* %16
%175 = load float*, float** %10
%176 = getelementptr inbounds float, float* %175, i64 1
%177 = load float, float* %176
store float %177, float* %17
%178 = load float*, float** %10
%179 = getelementptr inbounds float, float* %178, i64 2
%180 = load float, float* %179
store float %180, float* %18
%181 = load float*, float** %10
%182 = getelementptr inbounds float, float* %181, i64 3
%183 = load float, float* %182
store float %183, float* %19
%184 = load float*, float** %8
%185 = getelementptr inbounds float, float* %184, i64 0
%186 = load float, float* %185
%187 = load float, float* %16
%188 = load float, float* %20
%189 = call float @llvm.fmuladd.f32(float %186, float %187, float %188)
store float %189, float* %20
%190 = load float*, float** %8
%191 = getelementptr inbounds float, float* %190, i64 4
%192 = load float, float* %191
%193 = load float, float* %16
%194 = load float, float* %21
%195 = call float @llvm.fmuladd.f32(float %192, float %193, float %194)
store float %195, float* %21
%196 = load float*, float** %8
%197 = getelementptr inbounds float, float* %196, i64 1
%198 = load float, float* %197
%199 = load float, float* %17
%200 = load float, float* %20
%201 = call float @llvm.fmuladd.f32(float %198, float %199, float %200)
store float %201, float* %20
%202 = load float*, float** %8
%203 = getelementptr inbounds float, float* %202, i64 5
%204 = load float, float* %203
%205 = load float, float* %17
%206 = load float, float* %21
%207 = call float @llvm.fmuladd.f32(float %204, float %205, float %206)
store float %207, float* %21
%208 = load float*, float** %8
%209 = getelementptr inbounds float, float* %208, i64 2
%210 = load float, float* %209
%211 = load float, float* %18
%212 = load float, float* %20
%213 = call float @llvm.fmuladd.f32(float %210, float %211, float %212)
store float %213, float* %20
%214 = load float*, float** %8
%215 = getelementptr inbounds float, float* %214, i64 6
%216 = load float, float* %215
%217 = load float, float* %18
%218 = load float, float* %21
%219 = call float @llvm.fmuladd.f32(float %216, float %217, float %218)
store float %219, float* %21
%220 = load float*, float** %8
%221 = getelementptr inbounds float, float* %220, i64 3
%222 = load float, float* %221
%223 = load float, float* %19
%224 = load float, float* %20
%225 = call float @llvm.fmuladd.f32(float %222, float %223, float %224)
store float %225, float* %20
%226 = load float*, float** %8
%227 = getelementptr inbounds float, float* %226, i64 7
%228 = load float, float* %227
%229 = load float, float* %19
%230 = load float, float* %21
%231 = call float @llvm.fmuladd.f32(float %228, float %229, float %230)
store float %231, float* %21
%232 = load i32, i32* %9
%233 = mul nsw i32 %232, 4
%234 = load float*, float** %8
%235 = sext i32 %233 to i64
%236 = getelementptr inbounds float, float* %234, i64 %235
store float* %236, float** %8
%237 = load float*, float** %10
%238 = getelementptr inbounds float, float* %237, i64 4
store float* %238, float** %10
br label %239
239: ; preds = %171
%240 = load i32, i32* %15
%241 = add nsw i32 %240, 4
store i32 %241, i32* %15
br label %166
242: ; preds = %166
%243 = load float*, float** %10
%244 = getelementptr inbounds float, float* %243, i64 0
%245 = load float, float* %244
store float %245, float* %16
%246 = load float*, float** %10
%247 = getelementptr inbounds float, float* %246, i64 1
%248 = load float, float* %247
store float %248, float* %17
%249 = load float*, float** %10
%250 = getelementptr inbounds float, float* %249, i64 2
%251 = load float, float* %250
store float %251, float* %18
%252 = load float*, float** %10
%253 = getelementptr inbounds float, float* %252, i64 3
%254 = load float, float* %253
store float %254, float* %19
%255 = load float*, float** %8
%256 = getelementptr inbounds float, float* %255, i64 0
%257 = load float, float* %256
%258 = load float, float* %16
%259 = load float, float* %20
%260 = call float @llvm.fmuladd.f32(float %257, float %258, float %259)
store float %260, float* %20
%261 = load float*, float** %8
%262 = getelementptr inbounds float, float* %261, i64 4
%263 = load float, float* %262
%264 = load float, float* %16
%265 = load float, float* %21
%266 = call float @llvm.fmuladd.f32(float %263, float %264, float %265)
store float %266, float* %21
%267 = load float*, float** %8
%268 = getelementptr inbounds float, float* %267, i64 5
%269 = load float, float* %268
%270 = load float, float* %17
%271 = load float, float* %21
%272 = call float @llvm.fmuladd.f32(float %269, float %270, float %271)
store float %272, float* %21
%273 = load i32, i32* %12
%274 = icmp eq i32 %273, 0
br i1 %274, label %275, label %282
275: ; preds = %242
%276 = load float, float* %20
%277 = load float*, float** %11
%278 = getelementptr inbounds float, float* %277, i64 0
store float %276, float* %278
%279 = load float, float* %21
%280 = load float*, float** %11
%281 = getelementptr inbounds float, float* %280, i64 1
store float %279, float* %281
br label %308
282: ; preds = %242
%283 = load i32, i32* %12
%284 = icmp eq i32 %283, 1
br i1 %284, label %285, label %296
285: ; preds = %282
%286 = load float, float* %20
%287 = load float*, float** %11
%288 = getelementptr inbounds float, float* %287, i64 0
%289 = load float, float* %288
%290 = fadd float %289, %286
store float %290, float* %288
%291 = load float, float* %21
%292 = load float*, float** %11
%293 = getelementptr inbounds float, float* %292, i64 1
%294 = load float, float* %293
%295 = fadd float %294, %291
store float %295, float* %293
br label %307
296: ; preds = %282
%297 = load float, float* %20
%298 = load float*, float** %11
%299 = getelementptr inbounds float, float* %298, i64 0
%300 = load float, float* %299
%301 = fsub float %300, %297
store float %301, float* %299
%302 = load float, float* %21
%303 = load float*, float** %11
%304 = getelementptr inbounds float, float* %303, i64 1
%305 = load float, float* %304
%306 = fsub float %305, %302
store float %306, float* %304
br label %307
307: ; preds = %296, %285
br label %308
308: ; preds = %307, %275
ret void
}

LLVM IR (-O2):
define void @kernel_strmv_u_t_2_lib4(i32 %0, float* nocapture %1, i32 %2, float* nocapture %3, float* nocapture %4, i32 %5) {
%7 = add nsw i32 %0, -7
%8 = icmp sgt i32 %0, 7
br i1 %8, label %9, label %22
9: ; preds = %6
%10 = shl nsw i32 %2, 2
%11 = sext i32 %10 to i64
br label %32
12: ; preds = %32
%13 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %48, <2 x float> %50, <2 x float> %36)
%14 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %57, <2 x float> %59, <2 x float> %13)
%15 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %66, <2 x float> %68, <2 x float> %14)
%16 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %75, <2 x float> %77, <2 x float> %15)
%17 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %92, <2 x float> %94, <2 x float> %16)
%18 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %101, <2 x float> %103, <2 x float> %17)
%19 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %110, <2 x float> %112, <2 x float> %18)
%20 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %119, <2 x float> %121, <2 x float> %19)
%21 = and i32 %0, -8
br label %22
22: ; preds = %12, %6
%23 = phi float* [ %3, %6 ], [ %124, %12 ]
%24 = phi float* [ %1, %6 ], [ %123, %12 ]
%25 = phi i32 [ 0, %6 ], [ %21, %12 ]
%26 = phi <2 x float> [ zeroinitializer, %6 ], [ %20, %12 ]
%27 = add nsw i32 %0, -3
%28 = icmp slt i32 %25, %27
br i1 %28, label %29, label %183
29: ; preds = %22
%30 = shl nsw i32 %2, 2
%31 = sext i32 %30 to i64
br label %127
32: ; preds = %9, %32
%33 = phi i32 [ 0, %9 ], [ %125, %32 ]
%34 = phi float* [ %1, %9 ], [ %123, %32 ]
%35 = phi float* [ %3, %9 ], [ %124, %32 ]
%36 = phi <2 x float> [ zeroinitializer, %9 ], [ %122, %32 ]
%37 = load float, float* %35
%38 = getelementptr inbounds float, float* %35, i64 1
%39 = load float, float* %38
%40 = getelementptr inbounds float, float* %35, i64 2
%41 = load float, float* %40
%42 = getelementptr inbounds float, float* %35, i64 3
%43 = load float, float* %42
%44 = load float, float* %34
%45 = getelementptr inbounds float, float* %34, i64 4
%46 = load float, float* %45
%47 = insertelement <2 x float> poison, float %44, i64 0
%48 = insertelement <2 x float> %47, float %46, i64 1
%49 = insertelement <2 x float> poison, float %37, i64 0
%50 = shufflevector <2 x float> %49, <2 x float> poison, <2 x i32> zeroinitializer
%51 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %48, <2 x float> %50, <2 x float> %36)
%52 = getelementptr inbounds float, float* %34, i64 1
%53 = load float, float* %52
%54 = getelementptr inbounds float, float* %34, i64 5
%55 = load float, float* %54
%56 = insertelement <2 x float> poison, float %53, i64 0
%57 = insertelement <2 x float> %56, float %55, i64 1
%58 = insertelement <2 x float> poison, float %39, i64 0
%59 = shufflevector <2 x float> %58, <2 x float> poison, <2 x i32> zeroinitializer
%60 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %57, <2 x float> %59, <2 x float> %51)
%61 = getelementptr inbounds float, float* %34, i64 2
%62 = load float, float* %61
%63 = getelementptr inbounds float, float* %34, i64 6
%64 = load float, float* %63
%65 = insertelement <2 x float> poison, float %62, i64 0
%66 = insertelement <2 x float> %65, float %64, i64 1
%67 = insertelement <2 x float> poison, float %41, i64 0
%68 = shufflevector <2 x float> %67, <2 x float> poison, <2 x i32> zeroinitializer
%69 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %66, <2 x float> %68, <2 x float> %60)
%70 = getelementptr inbounds float, float* %34, i64 3
%71 = load float, float* %70
%72 = getelementptr inbounds float, float* %34, i64 7
%73 = load float, float* %72
%74 = insertelement <2 x float> poison, float %71, i64 0
%75 = insertelement <2 x float> %74, float %73, i64 1
%76 = insertelement <2 x float> poison, float %43, i64 0
%77 = shufflevector <2 x float> %76, <2 x float> poison, <2 x i32> zeroinitializer
%78 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %75, <2 x float> %77, <2 x float> %69)
%79 = getelementptr inbounds float, float* %34, i64 %11
%80 = getelementptr inbounds float, float* %35, i64 4
%81 = load float, float* %80
%82 = getelementptr inbounds float, float* %35, i64 5
%83 = load float, float* %82
%84 = getelementptr inbounds float, float* %35, i64 6
%85 = load float, float* %84
%86 = getelementptr inbounds float, float* %35, i64 7
%87 = load float, float* %86
%88 = load float, float* %79
%89 = getelementptr inbounds float, float* %79, i64 4
%90 = load float, float* %89
%91 = insertelement <2 x float> poison, float %88, i64 0
%92 = insertelement <2 x float> %91, float %90, i64 1
%93 = insertelement <2 x float> poison, float %81, i64 0
%94 = shufflevector <2 x float> %93, <2 x float> poison, <2 x i32> zeroinitializer
%95 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %92, <2 x float> %94, <2 x float> %78)
%96 = getelementptr inbounds float, float* %79, i64 1
%97 = load float, float* %96
%98 = getelementptr inbounds float, float* %79, i64 5
%99 = load float, float* %98
%100 = insertelement <2 x float> poison, float %97, i64 0
%101 = insertelement <2 x float> %100, float %99, i64 1
%102 = insertelement <2 x float> poison, float %83, i64 0
%103 = shufflevector <2 x float> %102, <2 x float> poison, <2 x i32> zeroinitializer
%104 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %101, <2 x float> %103, <2 x float> %95)
%105 = getelementptr inbounds float, float* %79, i64 2
%106 = load float, float* %105
%107 = getelementptr inbounds float, float* %79, i64 6
%108 = load float, float* %107
%109 = insertelement <2 x float> poison, float %106, i64 0
%110 = insertelement <2 x float> %109, float %108, i64 1
%111 = insertelement <2 x float> poison, float %85, i64 0
%112 = shufflevector <2 x float> %111, <2 x float> poison, <2 x i32> zeroinitializer
%113 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %110, <2 x float> %112, <2 x float> %104)
%114 = getelementptr inbounds float, float* %79, i64 3
%115 = load float, float* %114
%116 = getelementptr inbounds float, float* %79, i64 7
%117 = load float, float* %116
%118 = insertelement <2 x float> poison, float %115, i64 0
%119 = insertelement <2 x float> %118, float %117, i64 1
%120 = insertelement <2 x float> poison, float %87, i64 0
%121 = shufflevector <2 x float> %120, <2 x float> poison, <2 x i32> zeroinitializer
%122 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %119, <2 x float> %121, <2 x float> %113)
%123 = getelementptr inbounds float, float* %79, i64 %11
%124 = getelementptr inbounds float, float* %35, i64 8
%125 = add nuw nsw i32 %33, 8
%126 = icmp slt i32 %125, %7
br i1 %126, label %32, label %12
127: ; preds = %29, %127
%128 = phi i32 [ %25, %29 ], [ %176, %127 ]
%129 = phi float* [ %24, %29 ], [ %174, %127 ]
%130 = phi float* [ %23, %29 ], [ %175, %127 ]
%131 = phi <2 x float> [ %26, %29 ], [ %173, %127 ]
%132 = load float, float* %130
%133 = getelementptr inbounds float, float* %130, i64 1
%134 = load float, float* %133
%135 = getelementptr inbounds float, float* %130, i64 2
%136 = load float, float* %135
%137 = getelementptr inbounds float, float* %130, i64 3
%138 = load float, float* %137
%139 = load float, float* %129
%140 = getelementptr inbounds float, float* %129, i64 4
%141 = load float, float* %140
%142 = insertelement <2 x float> poison, float %139, i64 0
%143 = insertelement <2 x float> %142, float %141, i64 1
%144 = insertelement <2 x float> poison, float %132, i64 0
%145 = shufflevector <2 x float> %144, <2 x float> poison, <2 x i32> zeroinitializer
%146 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %143, <2 x float> %145, <2 x float> %131)
%147 = getelementptr inbounds float, float* %129, i64 1
%148 = load float, float* %147
%149 = getelementptr inbounds float, float* %129, i64 5
%150 = load float, float* %149
%151 = insertelement <2 x float> poison, float %148, i64 0
%152 = insertelement <2 x float> %151, float %150, i64 1
%153 = insertelement <2 x float> poison, float %134, i64 0
%154 = shufflevector <2 x float> %153, <2 x float> poison, <2 x i32> zeroinitializer
%155 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %152, <2 x float> %154, <2 x float> %146)
%156 = getelementptr inbounds float, float* %129, i64 2
%157 = load float, float* %156
%158 = getelementptr inbounds float, float* %129, i64 6
%159 = load float, float* %158
%160 = insertelement <2 x float> poison, float %157, i64 0
%161 = insertelement <2 x float> %160, float %159, i64 1
%162 = insertelement <2 x float> poison, float %136, i64 0
%163 = shufflevector <2 x float> %162, <2 x float> poison, <2 x i32> zeroinitializer
%164 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %161, <2 x float> %163, <2 x float> %155)
%165 = getelementptr inbounds float, float* %129, i64 3
%166 = load float, float* %165
%167 = getelementptr inbounds float, float* %129, i64 7
%168 = load float, float* %167
%169 = insertelement <2 x float> poison, float %166, i64 0
%170 = insertelement <2 x float> %169, float %168, i64 1
%171 = insertelement <2 x float> poison, float %138, i64 0
%172 = shufflevector <2 x float> %171, <2 x float> poison, <2 x i32> zeroinitializer
%173 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %170, <2 x float> %172, <2 x float> %164)
%174 = getelementptr inbounds float, float* %129, i64 %31
%175 = getelementptr inbounds float, float* %130, i64 4
%176 = add nuw nsw i32 %128, 4
%177 = icmp slt i32 %176, %27
br i1 %177, label %127, label %178
178: ; preds = %127
%179 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %143, <2 x float> %145, <2 x float> %131)
%180 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %152, <2 x float> %154, <2 x float> %179)
%181 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %161, <2 x float> %163, <2 x float> %180)
%182 = call <2 x float> @llvm.fmuladd.v2f32(<2 x float> %170, <2 x float> %172, <2 x float> %181)
br label %183
183: ; preds = %178, %22
%184 = phi float* [ %23, %22 ], [ %175, %178 ]
%185 = phi float* [ %24, %22 ], [ %174, %178 ]
%186 = phi <2 x float> [ %26, %22 ], [ %182, %178 ]
%187 = load float, float* %184
%188 = getelementptr inbounds float, float* %184, i64 1
%189 = load float, float* %188
%190 = load float, float* %185
%191 = extractelement <2 x float> %186, i64 0
%192 = tail call float @llvm.fmuladd.f32(float %190, float %187, float %191)
%193 = getelementptr inbounds float, float* %185, i64 4
%194 = load float, float* %193
%195 = extractelement <2 x float> %186, i64 1
%196 = tail call float @llvm.fmuladd.f32(float %194, float %187, float %195)
%197 = getelementptr inbounds float, float* %185, i64 5
%198 = load float, float* %197
%199 = tail call float @llvm.fmuladd.f32(float %198, float %189, float %196)
switch i32 %5, label %208 [
i32 0, label %200
i32 1, label %202
]
200: ; preds = %183
store float %192, float* %4
%201 = getelementptr inbounds float, float* %4, i64 1
store float %199, float* %201
br label %214
202: ; preds = %183
%203 = load float, float* %4
%204 = fadd float %192, %203
store float %204, float* %4
%205 = getelementptr inbounds float, float* %4, i64 1
%206 = load float, float* %205
%207 = fadd float %199, %206
store float %207, float* %205
br label %214
208: ; preds = %183
%209 = load float, float* %4
%210 = fsub float %209, %192
store float %210, float* %4
%211 = getelementptr inbounds float, float* %4, i64 1
%212 = load float, float* %211
%213 = fsub float %212, %199
store float %213, float* %211
br label %214
214: ; preds = %202, %208, %200
ret void
}