#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float funAofTri(float, float);
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ scanf(char *, float *);
void funCalAreaOfTriangle(void) {
  float a, b, h;
  printf("enter base ");
  scanf("%f", &b);
  printf("\nenter high ");
  scanf("%f", &h);
  a = funAofTri(b, h);
  printf("area of triangle %f", a);
}


x86 assembly (clang, -O0):
<funCalAreaOfTriangle>:
push   %rbp
mov    %rsp,%rbp
sub    $0x10,%rsp
lea    0xec1(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xedd(%rip),%rdi
lea    -0x8(%rbp),%rsi
call   1050 <scanf@plt>
lea    0xeaf(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xebf(%rip),%rdi
lea    -0xc(%rbp),%rsi
call   1050 <scanf@plt>
movss  -0x8(%rbp),%xmm0
movss  -0xc(%rbp),%xmm1
call   1040 <funAofTri@plt>
movss  %xmm0,-0x4(%rbp)
movss  -0x4(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
lea    0xe81(%rip),%rdi
mov    $0x1,%al
call   1030 <printf@plt>
add    $0x10,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<funCalAreaOfTriangle>:
push   %rbx
sub    $0x10,%rsp
lea    0xec4(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xee0(%rip),%rbx
lea    0xc(%rsp),%rsi
mov    %rbx,%rdi
call   1050 <scanf@plt>
lea    0xeae(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0x8(%rsp),%rsi
mov    %rbx,%rdi
call   1050 <scanf@plt>
movss  0xc(%rsp),%xmm0
movss  0x8(%rsp),%xmm1
call   1040 <funAofTri@plt>
cvtss2sd %xmm0,%xmm0
lea    0xe8b(%rip),%rdi
mov    $0x1,%al
call   1030 <printf@plt>
add    $0x10,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@.str = [12 x i8] c"enter base \00"
@.str.1 = [3 x i8] c"%f\00"
@.str.2 = [13 x i8] c"\0Aenter high \00"
@.str.3 = [20 x i8] c"area of triangle %f\00"
define void @funCalAreaOfTriangle() {
%1 = alloca float
%2 = alloca float
%3 = alloca float
%4 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str, i64 0, i64 0))
%5 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %2)
%6 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([13 x i8], [13 x i8]* @.str.2, i64 0, i64 0))
%7 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %3)
%8 = load float, float* %2
%9 = load float, float* %3
%10 = call float @funAofTri(float %8, float %9)
store float %10, float* %1
%11 = load float, float* %1
%12 = fpext float %11 to double
%13 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([20 x i8], [20 x i8]* @.str.3, i64 0, i64 0), double %12)
ret void
}

LLVM IR (-O2):
@.str = [12 x i8] c"enter base \00"
@.str.1 = [3 x i8] c"%f\00"
@.str.2 = [13 x i8] c"\0Aenter high \00"
@.str.3 = [20 x i8] c"area of triangle %f\00"
define void @funCalAreaOfTriangle() {
%1 = alloca float
%2 = alloca float
%3 = bitcast float* %1 to i8*
%4 = bitcast float* %2 to i8*
%5 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([12 x i8], [12 x i8]* @.str, i64 0, i64 0))
%6 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %1)
%7 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([13 x i8], [13 x i8]* @.str.2, i64 0, i64 0))
%8 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), float* %2)
%9 = load float, float* %1
%10 = load float, float* %2
%11 = call float @funAofTri(float %9, float %10)
%12 = fpext float %11 to double
%13 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([20 x i8], [20 x i8]* @.str.3, i64 0, i64 0), double %12)
ret void
}