#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ exit(int);
int /*<<< orphan*/ printf(char *);
void usage(void) {
  printf("\n");
  printf("usage: scube [options]\n");
  printf("\n");
  printf("    display a spinning cube and its shadow\n");
  printf("\n");
  printf("  Options:\n");
  printf("    -geometry  window size and location\n");
  printf("    -c         toggle color index mode\n");
  printf("    -l         toggle lighting\n");
  printf("    -f         toggle fog\n");
  printf("    -db        toggle double buffering\n");
  printf("    -logo      toggle sgi logo for the shadow pattern\n");
  printf("    -quads     toggle use of GL_QUADS to draw the checkerboard\n");
  printf("\n");
  exit(1);
}


x86 assembly (clang, -O0):
<usage>:
push   %rbp
mov    %rsp,%rbp
lea    0xf23(%rip),%rdi
call   1030 <printf@plt>
lea    0xec9(%rip),%rdi
call   1030 <printf@plt>
lea    0xf0b(%rip),%rdi
call   1030 <printf@plt>
lea    0xec9(%rip),%rdi
call   1030 <printf@plt>
lea    0xef3(%rip),%rdi
call   1030 <printf@plt>
lea    0xedd(%rip),%rdi
call   1030 <printf@plt>
lea    0xedd(%rip),%rdi
call   1030 <printf@plt>
lea    0xefa(%rip),%rdi
call   1030 <printf@plt>
lea    0xf16(%rip),%rdi
call   1030 <printf@plt>
lea    0xf2a(%rip),%rdi
call   1030 <printf@plt>
lea    0xf39(%rip),%rdi
call   1030 <printf@plt>
lea    0xf55(%rip),%rdi
call   1030 <printf@plt>
lea    0xf80(%rip),%rdi
call   1030 <printf@plt>
lea    0xe87(%rip),%rdi
call   1030 <printf@plt>
mov    $0x1,%edi
call   1040 <exit@plt>

x86 assembly (clang, -O2):
<usage>:
push   %rax
mov    $0xa,%edi
call   1030 <putchar@plt>
lea    0xebe(%rip),%rdi
call   1040 <puts@plt>
mov    $0xa,%edi
call   1030 <putchar@plt>
lea    0xebf(%rip),%rdi
call   1040 <puts@plt>
mov    $0xa,%edi
call   1030 <putchar@plt>
lea    0xed4(%rip),%rdi
call   1040 <puts@plt>
lea    0xed3(%rip),%rdi
call   1040 <puts@plt>
lea    0xeef(%rip),%rdi
call   1040 <puts@plt>
lea    0xf0a(%rip),%rdi
call   1040 <puts@plt>
lea    0xf1d(%rip),%rdi
call   1040 <puts@plt>
lea    0xf2b(%rip),%rdi
call   1040 <puts@plt>
lea    0xf46(%rip),%rdi
call   1040 <puts@plt>
lea    0xf70(%rip),%rdi
call   1040 <puts@plt>
mov    $0xa,%edi
call   1030 <putchar@plt>
mov    $0x1,%edi
call   1050 <exit@plt>

LLVM IR (-O0):
@.str = [2 x i8] c"\0A\00"
@.str.1 = [24 x i8] c"usage: scube [options]\0A\00"
@.str.2 = [44 x i8] c" display a spinning cube and its shadow\0A\00"
@.str.3 = [12 x i8] c" Options:\0A\00"
@.str.4 = [41 x i8] c" -geometry window size and location\0A\00"
@.str.5 = [40 x i8] c" -c toggle color index mode\0A\00"
@.str.6 = [32 x i8] c" -l toggle lighting\0A\00"
@.str.7 = [27 x i8] c" -f toggle fog\0A\00"
@.str.8 = [40 x i8] c" -db toggle double buffering\0A\00"
@.str.9 = [55 x i8] c" -logo toggle sgi logo for the shadow pattern\0A\00"
@.str.10 = [64 x i8] c" -quads toggle use of GL_QUADS to draw the checkerboard\0A\00"
define void @usage() {
%1 = call i32 @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str, i64 0, i64 0))
%2 = call i32 @printf(i8* getelementptr inbounds ([24 x i8], [24 x i8]* @.str.1, i64 0, i64 0))
%3 = call i32 @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str, i64 0, i64 0))
%4 = call i32 @printf(i8* getelementptr inbounds ([44 x i8], [44 x i8]* @.str.2, i64 0, i64 0))
%5 = call i32 @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str, i64 0, i64 0))
%6 = call i32 @printf(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.3, i64 0, i64 0))
%7 = call i32 @printf(i8* getelementptr inbounds ([41 x i8], [41 x i8]* @.str.4, i64 0, i64 0))
%8 = call i32 @printf(i8* getelementptr inbounds ([40 x i8], [40 x i8]* @.str.5, i64 0, i64 0))
%9 = call i32 @printf(i8* getelementptr inbounds ([32 x i8], [32 x i8]* @.str.6, i64 0, i64 0))
%10 = call i32 @printf(i8* getelementptr inbounds ([27 x i8], [27 x i8]* @.str.7, i64 0, i64 0))
%11 = call i32 @printf(i8* getelementptr inbounds ([40 x i8], [40 x i8]* @.str.8, i64 0, i64 0))
%12 = call i32 @printf(i8* getelementptr inbounds ([55 x i8], [55 x i8]* @.str.9, i64 0, i64 0))
%13 = call i32 @printf(i8* getelementptr inbounds ([64 x i8], [64 x i8]* @.str.10, i64 0, i64 0))
%14 = call i32 @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str, i64 0, i64 0))
%15 = call i32 @exit(i32 1)
unreachable
}

LLVM IR (-O2):
@str = [23 x i8] c"usage: scube [options]\00"
@str.11 = [43 x i8] c" display a spinning cube and its shadow\00"
@str.12 = [11 x i8] c" Options:\00"
@str.13 = [40 x i8] c" -geometry window size and location\00"
@str.14 = [39 x i8] c" -c toggle color index mode\00"
@str.15 = [31 x i8] c" -l toggle lighting\00"
@str.16 = [26 x i8] c" -f toggle fog\00"
@str.17 = [39 x i8] c" -db toggle double buffering\00"
@str.18 = [54 x i8] c" -logo toggle sgi logo for the shadow pattern\00"
@str.19 = [63 x i8] c" -quads toggle use of GL_QUADS to draw the checkerboard\00"
define void @usage() {
%1 = tail call i32 @putchar(i32 10)
%2 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([23 x i8], [23 x i8]* @str, i64 0, i64 0))
%3 = tail call i32 @putchar(i32 10)
%4 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([43 x i8], [43 x i8]* @str.11, i64 0, i64 0))
%5 = tail call i32 @putchar(i32 10)
%6 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([11 x i8], [11 x i8]* @str.12, i64 0, i64 0))
%7 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([40 x i8], [40 x i8]* @str.13, i64 0, i64 0))
%8 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([39 x i8], [39 x i8]* @str.14, i64 0, i64 0))
%9 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([31 x i8], [31 x i8]* @str.15, i64 0, i64 0))
%10 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([26 x i8], [26 x i8]* @str.16, i64 0, i64 0))
%11 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([39 x i8], [39 x i8]* @str.17, i64 0, i64 0))
%12 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([54 x i8], [54 x i8]* @str.18, i64 0, i64 0))
%13 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([63 x i8], [63 x i8]* @str.19, i64 0, i64 0))
%14 = tail call i32 @putchar(i32 10)
%15 = tail call i32 @exit(i32 1)
unreachable
}