#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float atof(char *);
int /*<<< orphan*/ printf(char *, float);
int /*<<< orphan*/ strcpy(char *, char *);
int strlen(char *);
int main(int argc, char *argv[]) {
  char memoryInput[100];
  float memoryOutput;
  int i;
  strcpy(memoryInput, argv[1]);
  char memoryUnitChar = memoryInput[(strlen(memoryInput) - 1)];
  if ((memoryUnitChar >= 65 && memoryUnitChar <= 90) ||
      (memoryUnitChar >= 97 && memoryUnitChar <= 122)) {
    if (memoryUnitChar == 'k') {
      char toConvertMemoryUnitChar[100];
      for (i = 0; i < strlen(memoryInput) - 1; i++) {
        toConvertMemoryUnitChar[i] = memoryInput[i];
      }
      toConvertMemoryUnitChar[strlen(memoryInput) - 1] = '\0';
      memoryOutput = atof(toConvertMemoryUnitChar);
      memoryOutput = memoryOutput * 1024;
    } else if (memoryUnitChar == 'm') {
      char toConvertMemoryUnitChar[100];
      for (i = 0; i < strlen(memoryInput) - 1; i++) {
        toConvertMemoryUnitChar[i] = memoryInput[i];
      }
      toConvertMemoryUnitChar[strlen(memoryInput) - 1] = '\0';
      memoryOutput = atof(toConvertMemoryUnitChar);
      memoryOutput = memoryOutput * 1024 * 1024;
    } else if (memoryUnitChar == 'g') {
      char toConvertMemoryUnitChar[100];
      for (i = 0; i < strlen(memoryInput) - 1; i++) {
        toConvertMemoryUnitChar[i] = memoryInput[i];
      }
      toConvertMemoryUnitChar[strlen(memoryInput) - 1] = '\0';
      memoryOutput = atof(toConvertMemoryUnitChar);
      memoryOutput = memoryOutput * 1024 * 1024 * 1024;
    }
  } else {
    memoryOutput = atof(memoryInput);
    memoryOutput = memoryOutput * 1024;
  }
  printf("%f", memoryOutput);
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x1e0,%rsp
movl   $0x0,-0x4(%rbp)
mov    %edi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
lea    -0x80(%rbp),%rdi
mov    -0x10(%rbp),%rax
mov    0x8(%rax),%rsi
call   1030 <strcpy@plt>
lea    -0x80(%rbp),%rdi
call   1050 <strlen@plt>
sub    $0x1,%eax
cltq
mov    -0x80(%rbp,%rax,1),%al
mov    %al,-0x89(%rbp)
movsbl -0x89(%rbp),%eax
cmp    $0x41,%eax
jl     11a2 <main+0x62>
movsbl -0x89(%rbp),%eax
cmp    $0x5a,%eax
jle    11c2 <main+0x82>
movsbl -0x89(%rbp),%eax
cmp    $0x61,%eax
jl     1412 <main+0x2d2>
movsbl -0x89(%rbp),%eax
cmp    $0x7a,%eax
jg     1412 <main+0x2d2>
movsbl -0x89(%rbp),%eax
cmp    $0x6b,%eax
jne    1278 <main+0x138>
movl   $0x0,-0x88(%rbp)
mov    -0x88(%rbp),%eax
mov    %eax,-0x1d4(%rbp)
lea    -0x80(%rbp),%rdi
call   1050 <strlen@plt>
mov    %eax,%ecx
mov    -0x1d4(%rbp),%eax
sub    $0x1,%ecx
cmp    %ecx,%eax
jge    1231 <main+0xf1>
movslq -0x88(%rbp),%rax
mov    -0x80(%rbp,%rax,1),%cl
movslq -0x88(%rbp),%rax
mov    %cl,-0xf0(%rbp,%rax,1)
mov    -0x88(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x88(%rbp)
jmp    11dc <main+0x9c>
lea    -0x80(%rbp),%rdi
call   1050 <strlen@plt>
sub    $0x1,%eax
cltq
movb   $0x0,-0xf0(%rbp,%rax,1)
lea    -0xf0(%rbp),%rdi
call   1040 <atof@plt>
movss  %xmm0,-0x84(%rbp)
ff
movss  0xd9d(%rip),%xmm0
mulss  -0x84(%rbp),%xmm0
ff
movss  %xmm0,-0x84(%rbp)
ff
jmp    140d <main+0x2cd>
movsbl -0x89(%rbp),%eax
cmp    $0x6d,%eax
jne    133a <main+0x1fa>
movl   $0x0,-0x88(%rbp)
mov    -0x88(%rbp),%eax
mov    %eax,-0x1d8(%rbp)
lea    -0x80(%rbp),%rdi
call   1050 <strlen@plt>
mov    %eax,%ecx
mov    -0x1d8(%rbp),%eax
sub    $0x1,%ecx
cmp    %ecx,%eax
jge    12e7 <main+0x1a7>
movslq -0x88(%rbp),%rax
mov    -0x80(%rbp,%rax,1),%cl
movslq -0x88(%rbp),%rax
mov    %cl,-0x160(%rbp,%rax,1)
mov    -0x88(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x88(%rbp)
jmp    1292 <main+0x152>
lea    -0x80(%rbp),%rdi
call   1050 <strlen@plt>
sub    $0x1,%eax
cltq
movb   $0x0,-0x160(%rbp,%rax,1)
lea    -0x160(%rbp),%rdi
call   1040 <atof@plt>
movss  %xmm0,-0x84(%rbp)
ff
movss  0xce7(%rip),%xmm0
mulss  -0x84(%rbp),%xmm0
ff
movss  0xcd7(%rip),%xmm1
mulss  %xmm1,%xmm0
movss  %xmm0,-0x84(%rbp)
ff
jmp    1408 <main+0x2c8>
movsbl -0x89(%rbp),%eax
cmp    $0x67,%eax
jne    1403 <main+0x2c3>
movl   $0x0,-0x88(%rbp)
mov    -0x88(%rbp),%eax
mov    %eax,-0x1dc(%rbp)
lea    -0x80(%rbp),%rdi
call   1050 <strlen@plt>
mov    %eax,%ecx
mov    -0x1dc(%rbp),%eax
sub    $0x1,%ecx
cmp    %ecx,%eax
jge    13a9 <main+0x269>
movslq -0x88(%rbp),%rax
mov    -0x80(%rbp,%rax,1),%cl
movslq -0x88(%rbp),%rax
mov    %cl,-0x1d0(%rbp,%rax,1)
mov    -0x88(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x88(%rbp)
jmp    1354 <main+0x214>
lea    -0x80(%rbp),%rdi
call   1050 <strlen@plt>
sub    $0x1,%eax
cltq
movb   $0x0,-0x1d0(%rbp,%rax,1)
lea    -0x1d0(%rbp),%rdi
call   1040 <atof@plt>
movss  %xmm0,-0x84(%rbp)
ff
movss  0xc25(%rip),%xmm0
mulss  -0x84(%rbp),%xmm0
ff
movss  0xc15(%rip),%xmm1
mulss  %xmm1,%xmm0
movss  0xc09(%rip),%xmm1
mulss  %xmm1,%xmm0
movss  %xmm0,-0x84(%rbp)
ff
jmp    1408 <main+0x2c8>
jmp    140d <main+0x2cd>
jmp    143b <main+0x2fb>
lea    -0x80(%rbp),%rdi
call   1040 <atof@plt>
movss  %xmm0,-0x84(%rbp)
ff
movss  0xbd5(%rip),%xmm0
mulss  -0x84(%rbp),%xmm0
ff
movss  %xmm0,-0x84(%rbp)
ff
movss  -0x84(%rbp),%xmm0
ff
lea    0xbba(%rip),%rdi
call   1060 <printf@plt>
xor    %eax,%eax
add    $0x1e0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %r14
push   %rbx
sub    $0xd8,%rsp
mov    0x8(%rsi),%rsi
mov    %rsp,%rbx
mov    %rbx,%rdi
call   1030 <strcpy@plt>
mov    %rbx,%rdi
call   1050 <strlen@plt>
cltq
mov    -0x1(%rax,%rbx,1),%al
mov    %eax,%ecx
and    $0xdf,%cl
add    $0xbf,%cl
mov    %rsp,%rdi
cmp    $0x19,%cl
ja     1292 <main+0x152>
cmp    $0x67,%al
je     11e4 <main+0xa4>
cmp    $0x6d,%al
jne    1249 <main+0x109>
call   1050 <strlen@plt>
cmp    $0x2,%eax
jl     11be <main+0x7e>
xor    %ebx,%ebx
mov    %rsp,%r14
cs nopw 0x0(%rax,%rax,1)
movzbl (%rsp,%rbx,1),%eax
mov    %al,0x70(%rsp,%rbx,1)
add    $0x1,%rbx
mov    %r14,%rdi
call   1050 <strlen@plt>
add    $0xffffffff,%eax
cltq
cmp    %rax,%rbx
jl     11a0 <main+0x60>
mov    %rsp,%rdi
call   1050 <strlen@plt>
cltq
lea    0x70(%rsp),%rdi
movb   $0x0,-0x1(%rax,%rdi,1)
call   1040 <atof@plt>
mulss  0xe21(%rip),%xmm0
jmp    1297 <main+0x157>
call   1050 <strlen@plt>
cmp    $0x2,%eax
jl     121e <main+0xde>
xor    %ebx,%ebx
mov    %rsp,%r14
cs nopw 0x0(%rax,%rax,1)
nopl   (%rax)
movzbl (%rsp,%rbx,1),%eax
mov    %al,0x70(%rsp,%rbx,1)
add    $0x1,%rbx
mov    %r14,%rdi
call   1050 <strlen@plt>
add    $0xffffffff,%eax
cltq
cmp    %rax,%rbx
jl     1200 <main+0xc0>
mov    %rsp,%rdi
call   1050 <strlen@plt>
cltq
lea    0x70(%rsp),%rdi
movb   $0x0,-0x1(%rax,%rdi,1)
call   1040 <atof@plt>
movss  0xdc1(%rip),%xmm1
mulss  %xmm1,%xmm0
mulss  %xmm1,%xmm0
jmp    1297 <main+0x157>
call   1050 <strlen@plt>
cmp    $0x2,%eax
jl     127e <main+0x13e>
xor    %ebx,%ebx
mov    %rsp,%r14
nopl   0x0(%rax,%rax,1)
movzbl (%rsp,%rbx,1),%eax
mov    %al,0x70(%rsp,%rbx,1)
add    $0x1,%rbx
mov    %r14,%rdi
call   1050 <strlen@plt>
add    $0xffffffff,%eax
cltq
cmp    %rax,%rbx
jl     1260 <main+0x120>
mov    %rsp,%rdi
call   1050 <strlen@plt>
cltq
lea    0x70(%rsp),%rdi
movb   $0x0,-0x1(%rax,%rdi,1)
call   1040 <atof@plt>
mulss  0xd61(%rip),%xmm0
lea    0xd5e(%rip),%rdi
call   1060 <printf@plt>
xor    %eax,%eax
add    $0xd8,%rsp
pop    %rbx
pop    %r14
ret

LLVM IR (-O0):
@.str = [3 x i8] c"%f\00"
define i32 @main(i32 %0, i8** %1) {
%3 = alloca i32
%4 = alloca i32
%5 = alloca i8**
%6 = alloca [100 x i8]
%7 = alloca float
%8 = alloca i32
%9 = alloca i8
%10 = alloca [100 x i8]
%11 = alloca [100 x i8]
%12 = alloca [100 x i8]
store i32 0, i32* %3
store i32 %0, i32* %4
store i8** %1, i8*** %5
%13 = getelementptr inbounds [100 x i8], [100 x i8]* %6, i64 0, i64 0
%14 = load i8**, i8*** %5
%15 = getelementptr inbounds i8*, i8** %14, i64 1
%16 = load i8*, i8** %15
%17 = call i32 @strcpy(i8* %13, i8* %16)
%18 = getelementptr inbounds [100 x i8], [100 x i8]* %6, i64 0, i64 0
%19 = call i32 @strlen(i8* %18)
%20 = sub nsw i32 %19, 1
%21 = sext i32 %20 to i64
%22 = getelementptr inbounds [100 x i8], [100 x i8]* %6, i64 0, i64 %21
%23 = load i8, i8* %22
store i8 %23, i8* %9
%24 = load i8, i8* %9
%25 = sext i8 %24 to i32
%26 = icmp sge i32 %25, 65
br i1 %26, label %27, label %31
27: ; preds = %2
%28 = load i8, i8* %9
%29 = sext i8 %28 to i32
%30 = icmp sle i32 %29, 90
br i1 %30, label %39, label %31
31: ; preds = %27, %2
%32 = load i8, i8* %9
%33 = sext i8 %32 to i32
%34 = icmp sge i32 %33, 97
br i1 %34, label %35, label %141
35: ; preds = %31
%36 = load i8, i8* %9
%37 = sext i8 %36 to i32
%38 = icmp sle i32 %37, 122
br i1 %38, label %39, label %141
39: ; preds = %35, %27
%40 = load i8, i8* %9
%41 = sext i8 %40 to i32
%42 = icmp eq i32 %41, 107
br i1 %42, label %43, label %71
43: ; preds = %39
store i32 0, i32* %8
br label %44
44: ; preds = %58, %43
%45 = load i32, i32* %8
%46 = getelementptr inbounds [100 x i8], [100 x i8]* %6, i64 0, i64 0
%47 = call i32 @strlen(i8* %46)
%48 = sub nsw i32 %47, 1
%49 = icmp slt i32 %45, %48
br i1 %49, label %50, label %61
50: ; preds = %44
%51 = load i32, i32* %8
%52 = sext i32 %51 to i64
%53 = getelementptr inbounds [100 x i8], [100 x i8]* %6, i64 0, i64 %52
%54 = load i8, i8* %53
%55 = load i32, i32* %8
%56 = sext i32 %55 to i64
%57 = getelementptr inbounds [100 x i8], [100 x i8]* %10, i64 0, i64 %56
store i8 %54, i8* %57
br label %58
58: ; preds = %50
%59 = load i32, i32* %8
%60 = add nsw i32 %59, 1
store i32 %60, i32* %8
br label %44
61: ; preds = %44
%62 = getelementptr inbounds [100 x i8], [100 x i8]* %6, i64 0, i64 0
%63 = call i32 @strlen(i8* %62)
%64 = sub nsw i32 %63, 1
%65 = sext i32 %64 to i64
%66 = getelementptr inbounds [100 x i8], [100 x i8]* %10, i64 0, i64 %65
store i8 0, i8* %66
%67 = getelementptr inbounds [100 x i8], [100 x i8]* %10, i64 0, i64 0
%68 = call float @atof(i8* %67)
store float %68, float* %7
%69 = load float, float* %7
%70 = fmul float %69, 1.024000e+03
store float %70, float* %7
br label %140
71: ; preds = %39
%72 = load i8, i8* %9
%73 = sext i8 %72 to i32
%74 = icmp eq i32 %73, 109
br i1 %74, label %75, label %104
75: ; preds = %71
store i32 0, i32* %8
br label %76
76: ; preds = %90, %75
%77 = load i32, i32* %8
%78 = getelementptr inbounds [100 x i8], [100 x i8]* %6, i64 0, i64 0
%79 = call i32 @strlen(i8* %78)
%80 = sub nsw i32 %79, 1
%81 = icmp slt i32 %77, %80
br i1 %81, label %82, label %93
82: ; preds = %76
%83 = load i32, i32* %8
%84 = sext i32 %83 to i64
%85 = getelementptr inbounds [100 x i8], [100 x i8]* %6, i64 0, i64 %84
%86 = load i8, i8* %85
%87 = load i32, i32* %8
%88 = sext i32 %87 to i64
%89 = getelementptr inbounds [100 x i8], [100 x i8]* %11, i64 0, i64 %88
store i8 %86, i8* %89
br label %90
90: ; preds = %82
%91 = load i32, i32* %8
%92 = add nsw i32 %91, 1
store i32 %92, i32* %8
br label %76
93: ; preds = %76
%94 = getelementptr inbounds [100 x i8], [100 x i8]* %6, i64 0, i64 0
%95 = call i32 @strlen(i8* %94)
%96 = sub nsw i32 %95, 1
%97 = sext i32 %96 to i64
%98 = getelementptr inbounds [100 x i8], [100 x i8]* %11, i64 0, i64 %97
store i8 0, i8* %98
%99 = getelementptr inbounds [100 x i8], [100 x i8]* %11, i64 0, i64 0
%100 = call float @atof(i8* %99)
store float %100, float* %7
%101 = load float, float* %7
%102 = fmul float %101, 1.024000e+03
%103 = fmul float %102, 1.024000e+03
store float %103, float* %7
br label %139
104: ; preds = %71
%105 = load i8, i8* %9
%106 = sext i8 %105 to i32
%107 = icmp eq i32 %106, 103
br i1 %107, label %108, label %138
108: ; preds = %104
store i32 0, i32* %8
br label %109
109: ; preds = %123, %108
%110 = load i32, i32* %8
%111 = getelementptr inbounds [100 x i8], [100 x i8]* %6, i64 0, i64 0
%112 = call i32 @strlen(i8* %111)
%113 = sub nsw i32 %112, 1
%114 = icmp slt i32 %110, %113
br i1 %114, label %115, label %126
115: ; preds = %109
%116 = load i32, i32* %8
%117 = sext i32 %116 to i64
%118 = getelementptr inbounds [100 x i8], [100 x i8]* %6, i64 0, i64 %117
%119 = load i8, i8* %118
%120 = load i32, i32* %8
%121 = sext i32 %120 to i64
%122 = getelementptr inbounds [100 x i8], [100 x i8]* %12, i64 0, i64 %121
store i8 %119, i8* %122
br label %123
123: ; preds = %115
%124 = load i32, i32* %8
%125 = add nsw i32 %124, 1
store i32 %125, i32* %8
br label %109
126: ; preds = %109
%127 = getelementptr inbounds [100 x i8], [100 x i8]* %6, i64 0, i64 0
%128 = call i32 @strlen(i8* %127)
%129 = sub nsw i32 %128, 1
%130 = sext i32 %129 to i64
%131 = getelementptr inbounds [100 x i8], [100 x i8]* %12, i64 0, i64 %130
store i8 0, i8* %131
%132 = getelementptr inbounds [100 x i8], [100 x i8]* %12, i64 0, i64 0
%133 = call float @atof(i8* %132)
store float %133, float* %7
%134 = load float, float* %7
%135 = fmul float %134, 1.024000e+03
%136 = fmul float %135, 1.024000e+03
%137 = fmul float %136, 1.024000e+03
store float %137, float* %7
br label %138
138: ; preds = %126, %104
br label %139
139: ; preds = %138, %93
br label %140
140: ; preds = %139, %61
br label %146
141: ; preds = %35, %31
%142 = getelementptr inbounds [100 x i8], [100 x i8]* %6, i64 0, i64 0
%143 = call float @atof(i8* %142)
store float %143, float* %7
%144 = load float, float* %7
%145 = fmul float %144, 1.024000e+03
store float %145, float* %7
br label %146
146: ; preds = %141, %140
%147 = load float, float* %7
%148 = call i32 @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float %147)
ret i32 0
}

LLVM IR (-O2):
@.str = [3 x i8] c"%f\00"
define i32 @main(i32 %0, i8** nocapture %1) {
%3 = alloca [100 x i8]
%4 = alloca [100 x i8]
%5 = alloca [100 x i8]
%6 = alloca [100 x i8]
%7 = getelementptr inbounds [100 x i8], [100 x i8]* %3, i64 0, i64 0
%8 = getelementptr inbounds i8*, i8** %1, i64 1
%9 = load i8*, i8** %8
%10 = call i32 @strcpy(i8* %7, i8* %9)
%11 = call i32 @strlen(i8* %7)
%12 = add nsw i32 %11, -1
%13 = sext i32 %12 to i64
%14 = getelementptr inbounds [100 x i8], [100 x i8]* %3, i64 0, i64 %13
%15 = load i8, i8* %14
%16 = and i8 %15, -33
%17 = add i8 %16, -65
%18 = icmp ult i8 %17, 26
br i1 %18, label %19, label %83
19: ; preds = %2
switch i8 %15, label %85 [
i8 107, label %20
i8 109, label %40
i8 103, label %61
]
20: ; preds = %19
%21 = getelementptr inbounds [100 x i8], [100 x i8]* %4, i64 0, i64 0
%22 = call i32 @strlen(i8* %7)
%23 = icmp sgt i32 %22, 1
br i1 %23, label %24, label %34
24: ; preds = %20, %24
%25 = phi i64 [ %29, %24 ], [ 0, %20 ]
%26 = getelementptr inbounds [100 x i8], [100 x i8]* %3, i64 0, i64 %25
%27 = load i8, i8* %26
%28 = getelementptr inbounds [100 x i8], [100 x i8]* %4, i64 0, i64 %25
store i8 %27, i8* %28
%29 = add nuw nsw i64 %25, 1
%30 = call i32 @strlen(i8* %7)
%31 = add nsw i32 %30, -1
%32 = sext i32 %31 to i64
%33 = icmp slt i64 %29, %32
br i1 %33, label %24, label %34
34: ; preds = %24, %20
%35 = call i32 @strlen(i8* %7)
%36 = add nsw i32 %35, -1
%37 = sext i32 %36 to i64
%38 = getelementptr inbounds [100 x i8], [100 x i8]* %4, i64 0, i64 %37
store i8 0, i8* %38
%39 = call float @atof(i8* %21)
br label %86
40: ; preds = %19
%41 = getelementptr inbounds [100 x i8], [100 x i8]* %5, i64 0, i64 0
%42 = call i32 @strlen(i8* %7)
%43 = icmp sgt i32 %42, 1
br i1 %43, label %44, label %54
44: ; preds = %40, %44
%45 = phi i64 [ %49, %44 ], [ 0, %40 ]
%46 = getelementptr inbounds [100 x i8], [100 x i8]* %3, i64 0, i64 %45
%47 = load i8, i8* %46
%48 = getelementptr inbounds [100 x i8], [100 x i8]* %5, i64 0, i64 %45
store i8 %47, i8* %48
%49 = add nuw nsw i64 %45, 1
%50 = call i32 @strlen(i8* %7)
%51 = add nsw i32 %50, -1
%52 = sext i32 %51 to i64
%53 = icmp slt i64 %49, %52
br i1 %53, label %44, label %54
54: ; preds = %44, %40
%55 = call i32 @strlen(i8* %7)
%56 = add nsw i32 %55, -1
%57 = sext i32 %56 to i64
%58 = getelementptr inbounds [100 x i8], [100 x i8]* %5, i64 0, i64 %57
store i8 0, i8* %58
%59 = call float @atof(i8* %41)
%60 = fmul float %59, 1.024000e+03
br label %86
61: ; preds = %19
%62 = getelementptr inbounds [100 x i8], [100 x i8]* %6, i64 0, i64 0
%63 = call i32 @strlen(i8* %7)
%64 = icmp sgt i32 %63, 1
br i1 %64, label %65, label %75
65: ; preds = %61, %65
%66 = phi i64 [ %70, %65 ], [ 0, %61 ]
%67 = getelementptr inbounds [100 x i8], [100 x i8]* %3, i64 0, i64 %66
%68 = load i8, i8* %67
%69 = getelementptr inbounds [100 x i8], [100 x i8]* %6, i64 0, i64 %66
store i8 %68, i8* %69
%70 = add nuw nsw i64 %66, 1
%71 = call i32 @strlen(i8* %7)
%72 = add nsw i32 %71, -1
%73 = sext i32 %72 to i64
%74 = icmp slt i64 %70, %73
br i1 %74, label %65, label %75
75: ; preds = %65, %61
%76 = call i32 @strlen(i8* %7)
%77 = add nsw i32 %76, -1
%78 = sext i32 %77 to i64
%79 = getelementptr inbounds [100 x i8], [100 x i8]* %6, i64 0, i64 %78
store i8 0, i8* %79
%80 = call float @atof(i8* %62)
%81 = fmul float %80, 1.024000e+03
%82 = fmul float %81, 1.024000e+03
br label %86
83: ; preds = %2
%84 = call float @atof(i8* %7)
br label %86
85: ; preds = %19
unreachable
86: ; preds = %34, %75, %54, %83
%87 = phi float [ %39, %34 ], [ %60, %54 ], [ %82, %75 ], [ %84, %83 ]
%88 = fmul float %87, 1.024000e+03
%89 = call i32 @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), float %88)
ret i32 0
}