#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
double pow(float, float);
float powf(float, double);
void RGB2Lab(float *r, float *g, float *b) {
  float tresh = 0.008856;
  float Xn = 0.950456;
  float Yn = 1.0;
  float Zn = 1.088854;
  float r13 = 1.0 / 3.0;
  float r16116 = 16.0 / 116.0;
  float cnst = 7.787;
  float R0 = (*r) / 255.0;
  float G0 = (*g) / 255.0;
  float B0 = (*b) / 255.0;
  R0 = powf(R0, 2.2);
  G0 = powf(G0, 2.2);
  B0 = powf(B0, 2.2);
  float X = 0.412453 * R0 + 0.357580 * G0 + 0.180423 * B0;
  float Y = 0.212671 * R0 + 0.715160 * G0 + 0.072169 * B0;
  float Z = 0.019334 * R0 + 0.119193 * G0 + 0.950227 * B0;
  float xr = X / Xn;
  float yr = Y / Yn;
  float zr = Z / Zn;
  float L, A, B;
  float xr0, yr0, zr0;
  if (xr > tresh) {
    xr0 = pow(xr, r13);
  } else {
    xr0 = cnst * xr + r16116;
  }
  if (yr > tresh) {
    yr0 = pow(yr, r13);
  } else {
    yr0 = cnst * yr + r16116;
  }
  if (zr > tresh) {
    zr0 = pow(zr, r13);
  } else {
    zr0 = cnst * zr + r16116;
  }
  if (yr > tresh) {
    L = 116.0 * pow(yr, r13) - 16.0;
  } else {
    L = 903.3 * yr;
  }
  A = 500.0 * (xr0 - yr0);
  B = 200.0 * (yr0 - zr0);
  *r = L;
  *g = A;
  *b = B;
}


x86 assembly (clang, -O0):
<RGB2Lab>:
push   %rbp
mov    %rsp,%rbp
sub    $0x70,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %rdx,-0x18(%rbp)
movss  0xf5c(%rip),%xmm0
movss  %xmm0,-0x1c(%rbp)
movss  0xf4b(%rip),%xmm0
movss  %xmm0,-0x20(%rbp)
movss  0xf3a(%rip),%xmm0
movss  %xmm0,-0x24(%rbp)
movss  0xf29(%rip),%xmm0
movss  %xmm0,-0x28(%rbp)
movss  0xf18(%rip),%xmm0
movss  %xmm0,-0x2c(%rbp)
movss  0xf07(%rip),%xmm0
movss  %xmm0,-0x30(%rbp)
movss  0xef6(%rip),%xmm0
movss  %xmm0,-0x34(%rbp)
mov    -0x8(%rbp),%rax
movss  (%rax),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xead(%rip),%xmm1
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x38(%rbp)
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xe8c(%rip),%xmm1
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x3c(%rbp)
mov    -0x18(%rbp),%rax
movss  (%rax),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xe6b(%rip),%xmm1
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x40(%rbp)
movss  -0x38(%rbp),%xmm0
movsd  0xe49(%rip),%xmm1
call   1030 <powf@plt>
movss  %xmm0,-0x38(%rbp)
movss  -0x3c(%rbp),%xmm0
movsd  0xe32(%rip),%xmm1
call   1030 <powf@plt>
movss  %xmm0,-0x3c(%rbp)
movss  -0x40(%rbp),%xmm0
movsd  0xe1b(%rip),%xmm1
call   1030 <powf@plt>
movss  %xmm0,-0x40(%rbp)
movss  -0x38(%rbp),%xmm0
cvtss2sd %xmm0,%xmm1
movss  -0x3c(%rbp),%xmm0
cvtss2sd %xmm0,%xmm2
movsd  0xdef(%rip),%xmm0
mulsd  %xmm2,%xmm0
movsd  0xddb(%rip),%xmm2
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movss  -0x40(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xdba(%rip),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x44(%rbp)
movss  -0x38(%rbp),%xmm0
cvtss2sd %xmm0,%xmm1
movss  -0x3c(%rbp),%xmm0
cvtss2sd %xmm0,%xmm2
movsd  0xd87(%rip),%xmm0
mulsd  %xmm2,%xmm0
movsd  0xd73(%rip),%xmm2
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movss  -0x40(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xd52(%rip),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x48(%rbp)
movss  -0x38(%rbp),%xmm0
cvtss2sd %xmm0,%xmm1
movss  -0x3c(%rbp),%xmm0
cvtss2sd %xmm0,%xmm2
movsd  0xd1f(%rip),%xmm0
mulsd  %xmm2,%xmm0
movsd  0xd0b(%rip),%xmm2
mulsd  %xmm2,%xmm1
addsd  %xmm0,%xmm1
movss  -0x40(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xcea(%rip),%xmm2
mulsd  %xmm2,%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  -0x44(%rbp),%xmm0
divss  -0x20(%rbp),%xmm0
movss  %xmm0,-0x50(%rbp)
movss  -0x48(%rbp),%xmm0
divss  -0x24(%rbp),%xmm0
movss  %xmm0,-0x54(%rbp)
movss  -0x4c(%rbp),%xmm0
divss  -0x28(%rbp),%xmm0
movss  %xmm0,-0x58(%rbp)
movss  -0x50(%rbp),%xmm0
ucomiss -0x1c(%rbp),%xmm0
jbe    1380 <RGB2Lab+0x260>
movss  -0x50(%rbp),%xmm0
movss  -0x2c(%rbp),%xmm1
call   1040 <pow@plt>
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x68(%rbp)
jmp    139c <RGB2Lab+0x27c>
movss  -0x34(%rbp),%xmm0
movss  -0x50(%rbp),%xmm2
movss  -0x30(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x68(%rbp)
movss  -0x54(%rbp),%xmm0
ucomiss -0x1c(%rbp),%xmm0
jbe    13c8 <RGB2Lab+0x2a8>
movss  -0x54(%rbp),%xmm0
movss  -0x2c(%rbp),%xmm1
call   1040 <pow@plt>
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x6c(%rbp)
jmp    13e4 <RGB2Lab+0x2c4>
movss  -0x34(%rbp),%xmm0
movss  -0x54(%rbp),%xmm2
movss  -0x30(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x6c(%rbp)
movss  -0x58(%rbp),%xmm0
ucomiss -0x1c(%rbp),%xmm0
jbe    1410 <RGB2Lab+0x2f0>
movss  -0x58(%rbp),%xmm0
movss  -0x2c(%rbp),%xmm1
call   1040 <pow@plt>
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x70(%rbp)
jmp    142c <RGB2Lab+0x30c>
movss  -0x34(%rbp),%xmm0
movss  -0x58(%rbp),%xmm2
movss  -0x30(%rbp),%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x70(%rbp)
movss  -0x54(%rbp),%xmm0
ucomiss -0x1c(%rbp),%xmm0
jbe    1470 <RGB2Lab+0x350>
movss  -0x54(%rbp),%xmm0
movss  -0x2c(%rbp),%xmm1
call   1040 <pow@plt>
movsd  0xc0e(%rip),%xmm1
mulsd  %xmm1,%xmm0
movsd  0xc0a(%rip),%xmm1
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x5c(%rbp)
jmp    148e <RGB2Lab+0x36e>
movss  -0x54(%rbp),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xbd7(%rip),%xmm0
mulsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x5c(%rbp)
movss  -0x68(%rbp),%xmm0
subss  -0x6c(%rbp),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xbd4(%rip),%xmm0
mulsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x60(%rbp)
movss  -0x6c(%rbp),%xmm0
subss  -0x70(%rbp),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xba9(%rip),%xmm0
mulsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x64(%rbp)
movss  -0x5c(%rbp),%xmm0
mov    -0x8(%rbp),%rax
movss  %xmm0,(%rax)
movss  -0x60(%rbp),%xmm0
mov    -0x10(%rbp),%rax
movss  %xmm0,(%rax)
movss  -0x64(%rbp),%xmm0
mov    -0x18(%rbp),%rax
movss  %xmm0,(%rax)
add    $0x70,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<RGB2Lab>:
push   %r15
push   %r14
push   %rbx
sub    $0x10,%rsp
mov    %rdx,%r14
mov    %rsi,%r15
mov    %rdi,%rbx
movss  (%rdi),%xmm0
movss  0xec2(%rip),%xmm1
divss  %xmm1,%xmm0
movss  (%rsi),%xmm2
divss  %xmm1,%xmm2
movss  %xmm2,0x4(%rsp)
movss  (%rdx),%xmm2
divss  %xmm1,%xmm2
movss  %xmm2,(%rsp)
movsd  0xec3(%rip),%xmm1
call   1030 <powf@plt>
movss  %xmm0,0x8(%rsp)
movss  0x4(%rsp),%xmm0
movsd  0xeaa(%rip),%xmm1
call   1030 <powf@plt>
movss  %xmm0,0x4(%rsp)
movss  (%rsp),%xmm0
movsd  0xe92(%rip),%xmm1
call   1030 <powf@plt>
movss  0x8(%rsp),%xmm1
cvtss2sd %xmm1,%xmm1
movss  0x4(%rsp),%xmm2
cvtss2sd %xmm2,%xmm2
movsd  0xe79(%rip),%xmm3
mulsd  %xmm2,%xmm3
movsd  0xe75(%rip),%xmm4
mulsd  %xmm1,%xmm4
addsd  %xmm3,%xmm4
cvtss2sd %xmm0,%xmm5
movsd  0xe69(%rip),%xmm3
mulsd  %xmm5,%xmm3
addsd  %xmm4,%xmm3
xorps  %xmm0,%xmm0
cvtsd2ss %xmm3,%xmm0
movsd  0xe5a(%rip),%xmm3
mulsd  %xmm2,%xmm3
movsd  0xe56(%rip),%xmm4
mulsd  %xmm1,%xmm4
addsd  %xmm3,%xmm4
movsd  0xe4e(%rip),%xmm3
mulsd  %xmm5,%xmm3
addsd  %xmm4,%xmm3
cvtsd2ss %xmm3,%xmm3
mulsd  0xe42(%rip),%xmm2
mulsd  0xe42(%rip),%xmm1
addsd  %xmm2,%xmm1
mulsd  0xe3e(%rip),%xmm5
addsd  %xmm1,%xmm5
xorps  %xmm2,%xmm2
cvtsd2ss %xmm5,%xmm2
divss  0xdbf(%rip),%xmm0
ucomiss 0xdc0(%rip),%xmm0
movss  %xmm3,0x8(%rsp)
jbe    1277 <RGB2Lab+0x157>
movss  0xdbc(%rip),%xmm1
movss  %xmm2,(%rsp)
call   1040 <pow@plt>
movss  0x8(%rsp),%xmm3
movss  (%rsp),%xmm2
cvtsd2ss %xmm0,%xmm0
jmp    1287 <RGB2Lab+0x167>
mulss  0xd91(%rip),%xmm0
addss  0xd8d(%rip),%xmm0
divss  0xd79(%rip),%xmm2
ucomiss 0xd76(%rip),%xmm3
movss  %xmm0,0x4(%rsp)
jbe    12be <RGB2Lab+0x19e>
movss  0xd72(%rip),%xmm1
movaps %xmm3,%xmm0
movss  %xmm2,(%rsp)
call   1040 <pow@plt>
movss  (%rsp),%xmm2
cvtsd2ss %xmm0,%xmm0
jmp    12d2 <RGB2Lab+0x1b2>
movss  0xd4a(%rip),%xmm0
mulss  %xmm3,%xmm0
addss  0xd42(%rip),%xmm0
movss  %xmm0,0xc(%rsp)
ucomiss 0xd2d(%rip),%xmm2
jbe    12fa <RGB2Lab+0x1da>
movss  0xd2f(%rip),%xmm1
movaps %xmm2,%xmm0
call   1040 <pow@plt>
xorps  %xmm2,%xmm2
cvtsd2ss %xmm0,%xmm2
jmp    130a <RGB2Lab+0x1ea>
mulss  0xd0e(%rip),%xmm2
addss  0xd0a(%rip),%xmm2
movss  0x8(%rsp),%xmm0
ucomiss 0xcf5(%rip),%xmm0
jbe    1342 <RGB2Lab+0x222>
movss  0xcf7(%rip),%xmm1
movss  %xmm2,(%rsp)
call   1040 <pow@plt>
movss  (%rsp),%xmm2
mulsd  0xd48(%rip),%xmm0
addsd  0xd48(%rip),%xmm0
jmp    134e <RGB2Lab+0x22e>
cvtss2sd %xmm0,%xmm0
mulsd  0xd2a(%rip),%xmm0
movss  0x4(%rsp),%xmm1
cvtsd2ss %xmm0,%xmm0
movss  0xc(%rsp),%xmm3
subss  %xmm3,%xmm1
mulss  0xcb2(%rip),%xmm1
subss  %xmm2,%xmm3
mulss  0xcaa(%rip),%xmm3
movss  %xmm0,(%rbx)
movss  %xmm1,(%r15)
movss  %xmm3,(%r14)
add    $0x10,%rsp
pop    %rbx
pop    %r14
pop    %r15
ret

LLVM IR (-O0):
define void @RGB2Lab(float* %0, float* %1, float* %2) {
%4 = alloca float*
%5 = alloca float*
%6 = alloca float*
%7 = alloca float
%8 = alloca float
%9 = alloca float
%10 = alloca float
%11 = alloca float
%12 = alloca float
%13 = alloca float
%14 = alloca float
%15 = alloca float
%16 = alloca float
%17 = alloca float
%18 = alloca float
%19 = alloca float
%20 = alloca float
%21 = alloca float
%22 = alloca float
%23 = alloca float
%24 = alloca float
%25 = alloca float
%26 = alloca float
%27 = alloca float
%28 = alloca float
store float* %0, float** %4
store float* %1, float** %5
store float* %2, float** %6
store float 0x3F82231840000000, float* %7
store float 0x3FEE6A22C0000000, float* %8
store float 1.000000e+00, float* %9
store float 0x3FF16BF220000000, float* %10
store float 0x3FD5555560000000, float* %11
store float 0x3FC1A7B960000000, float* %12
store float 0x401F25E360000000, float* %13
%29 = load float*, float** %4
%30 = load float, float* %29
%31 = fpext float %30 to double
%32 = fdiv double %31, 2.550000e+02
%33 = fptrunc double %32 to float
store float %33, float* %14
%34 = load float*, float** %5
%35 = load float, float* %34
%36 = fpext float %35 to double
%37 = fdiv double %36, 2.550000e+02
%38 = fptrunc double %37 to float
store float %38, float* %15
%39 = load float*, float** %6
%40 = load float, float* %39
%41 = fpext float %40 to double
%42 = fdiv double %41, 2.550000e+02
%43 = fptrunc double %42 to float
store float %43, float* %16
%44 = load float, float* %14
%45 = call float @powf(float %44, double 2.200000e+00)
store float %45, float* %14
%46 = load float, float* %15
%47 = call float @powf(float %46, double 2.200000e+00)
store float %47, float* %15
%48 = load float, float* %16
%49 = call float @powf(float %48, double 2.200000e+00)
store float %49, float* %16
%50 = load float, float* %14
%51 = fpext float %50 to double
%52 = load float, float* %15
%53 = fpext float %52 to double
%54 = fmul double 3.575800e-01, %53
%55 = call double @llvm.fmuladd.f64(double 4.124530e-01, double %51, double %54)
%56 = load float, float* %16
%57 = fpext float %56 to double
%58 = call double @llvm.fmuladd.f64(double 1.804230e-01, double %57, double %55)
%59 = fptrunc double %58 to float
store float %59, float* %17
%60 = load float, float* %14
%61 = fpext float %60 to double
%62 = load float, float* %15
%63 = fpext float %62 to double
%64 = fmul double 7.151600e-01, %63
%65 = call double @llvm.fmuladd.f64(double 2.126710e-01, double %61, double %64)
%66 = load float, float* %16
%67 = fpext float %66 to double
%68 = call double @llvm.fmuladd.f64(double 0x3FB279AAE6C8F755, double %67, double %65)
%69 = fptrunc double %68 to float
store float %69, float* %18
%70 = load float, float* %14
%71 = fpext float %70 to double
%72 = load float, float* %15
%73 = fpext float %72 to double
%74 = fmul double 1.191930e-01, %73
%75 = call double @llvm.fmuladd.f64(double 1.933400e-02, double %71, double %74)
%76 = load float, float* %16
%77 = fpext float %76 to double
%78 = call double @llvm.fmuladd.f64(double 9.502270e-01, double %77, double %75)
%79 = fptrunc double %78 to float
store float %79, float* %19
%80 = load float, float* %17
%81 = load float, float* %8
%82 = fdiv float %80, %81
store float %82, float* %20
%83 = load float, float* %18
%84 = load float, float* %9
%85 = fdiv float %83, %84
store float %85, float* %21
%86 = load float, float* %19
%87 = load float, float* %10
%88 = fdiv float %86, %87
store float %88, float* %22
%89 = load float, float* %20
%90 = load float, float* %7
%91 = fcmp ogt float %89, %90
br i1 %91, label %92, label %97
92: ; preds = %3
%93 = load float, float* %20
%94 = load float, float* %11
%95 = call double @pow(float %93, float %94)
%96 = fptrunc double %95 to float
store float %96, float* %26
br label %102
97: ; preds = %3
%98 = load float, float* %13
%99 = load float, float* %20
%100 = load float, float* %12
%101 = call float @llvm.fmuladd.f32(float %98, float %99, float %100)
store float %101, float* %26
br label %102
102: ; preds = %97, %92
%103 = load float, float* %21
%104 = load float, float* %7
%105 = fcmp ogt float %103, %104
br i1 %105, label %106, label %111
106: ; preds = %102
%107 = load float, float* %21
%108 = load float, float* %11
%109 = call double @pow(float %107, float %108)
%110 = fptrunc double %109 to float
store float %110, float* %27
br label %116
111: ; preds = %102
%112 = load float, float* %13
%113 = load float, float* %21
%114 = load float, float* %12
%115 = call float @llvm.fmuladd.f32(float %112, float %113, float %114)
store float %115, float* %27
br label %116
116: ; preds = %111, %106
%117 = load float, float* %22
%118 = load float, float* %7
%119 = fcmp ogt float %117, %118
br i1 %119, label %120, label %125
120: ; preds = %116
%121 = load float, float* %22
%122 = load float, float* %11
%123 = call double @pow(float %121, float %122)
%124 = fptrunc double %123 to float
store float %124, float* %28
br label %130
125: ; preds = %116
%126 = load float, float* %13
%127 = load float, float* %22
%128 = load float, float* %12
%129 = call float @llvm.fmuladd.f32(float %126, float %127, float %128)
store float %129, float* %28
br label %130
130: ; preds = %125, %120
%131 = load float, float* %21
%132 = load float, float* %7
%133 = fcmp ogt float %131, %132
br i1 %133, label %134, label %140
134: ; preds = %130
%135 = load float, float* %21
%136 = load float, float* %11
%137 = call double @pow(float %135, float %136)
%138 = call double @llvm.fmuladd.f64(double 1.160000e+02, double %137, double -1.600000e+01)
%139 = fptrunc double %138 to float
store float %139, float* %23
br label %145
140: ; preds = %130
%141 = load float, float* %21
%142 = fpext float %141 to double
%143 = fmul double 0x408C3A6666666666, %142
%144 = fptrunc double %143 to float
store float %144, float* %23
br label %145
145: ; preds = %140, %134
%146 = load float, float* %26
%147 = load float, float* %27
%148 = fsub float %146, %147
%149 = fpext float %148 to double
%150 = fmul double 5.000000e+02, %149
%151 = fptrunc double %150 to float
store float %151, float* %24
%152 = load float, float* %27
%153 = load float, float* %28
%154 = fsub float %152, %153
%155 = fpext float %154 to double
%156 = fmul double 2.000000e+02, %155
%157 = fptrunc double %156 to float
store float %157, float* %25
%158 = load float, float* %23
%159 = load float*, float** %4
store float %158, float* %159
%160 = load float, float* %24
%161 = load float*, float** %5
store float %160, float* %161
%162 = load float, float* %25
%163 = load float*, float** %6
store float %162, float* %163
ret void
}

LLVM IR (-O2):
define void @RGB2Lab(float* nocapture %0, float* nocapture %1, float* nocapture %2) {
%4 = load float, float* %0
%5 = fdiv float %4, 2.550000e+02
%6 = load float, float* %1
%7 = fdiv float %6, 2.550000e+02
%8 = load float, float* %2
%9 = fdiv float %8, 2.550000e+02
%10 = tail call float @powf(float %5, double 2.200000e+00)
%11 = tail call float @powf(float %7, double 2.200000e+00)
%12 = tail call float @powf(float %9, double 2.200000e+00)
%13 = fpext float %10 to double
%14 = fpext float %11 to double
%15 = fmul double %14, 3.575800e-01
%16 = tail call double @llvm.fmuladd.f64(double %13, double 4.124530e-01, double %15)
%17 = fpext float %12 to double
%18 = tail call double @llvm.fmuladd.f64(double %17, double 1.804230e-01, double %16)
%19 = fptrunc double %18 to float
%20 = fmul double %14, 7.151600e-01
%21 = tail call double @llvm.fmuladd.f64(double %13, double 2.126710e-01, double %20)
%22 = tail call double @llvm.fmuladd.f64(double %17, double 0x3FB279AAE6C8F755, double %21)
%23 = fptrunc double %22 to float
%24 = fmul double %14, 1.191930e-01
%25 = tail call double @llvm.fmuladd.f64(double %13, double 1.933400e-02, double %24)
%26 = tail call double @llvm.fmuladd.f64(double %17, double 9.502270e-01, double %25)
%27 = fptrunc double %26 to float
%28 = fdiv float %19, 0x3FEE6A22C0000000
%29 = fdiv float %27, 0x3FF16BF220000000
%30 = fcmp ogt float %28, 0x3F82231840000000
br i1 %30, label %31, label %34
31: ; preds = %3
%32 = tail call double @pow(float %28, float 0x3FD5555560000000)
%33 = fptrunc double %32 to float
br label %36
34: ; preds = %3
%35 = tail call float @llvm.fmuladd.f32(float %28, float 0x401F25E360000000, float 0x3FC1A7B960000000)
br label %36
36: ; preds = %34, %31
%37 = phi float [ %33, %31 ], [ %35, %34 ]
%38 = fcmp ogt float %23, 0x3F82231840000000
br i1 %38, label %39, label %42
39: ; preds = %36
%40 = tail call double @pow(float %23, float 0x3FD5555560000000)
%41 = fptrunc double %40 to float
br label %44
42: ; preds = %36
%43 = tail call float @llvm.fmuladd.f32(float %23, float 0x401F25E360000000, float 0x3FC1A7B960000000)
br label %44
44: ; preds = %42, %39
%45 = phi float [ %41, %39 ], [ %43, %42 ]
%46 = fcmp ogt float %29, 0x3F82231840000000
br i1 %46, label %47, label %50
47: ; preds = %44
%48 = tail call double @pow(float %29, float 0x3FD5555560000000)
%49 = fptrunc double %48 to float
br label %52
50: ; preds = %44
%51 = tail call float @llvm.fmuladd.f32(float %29, float 0x401F25E360000000, float 0x3FC1A7B960000000)
br label %52
52: ; preds = %50, %47
%53 = phi float [ %49, %47 ], [ %51, %50 ]
br i1 %38, label %54, label %57
54: ; preds = %52
%55 = tail call double @pow(float %23, float 0x3FD5555560000000)
%56 = tail call double @llvm.fmuladd.f64(double %55, double 1.160000e+02, double -1.600000e+01)
br label %60
57: ; preds = %52
%58 = fpext float %23 to double
%59 = fmul double %58, 0x408C3A6666666666
br label %60
60: ; preds = %57, %54
%61 = phi double [ %56, %54 ], [ %59, %57 ]
%62 = fptrunc double %61 to float
%63 = fsub float %37, %45
%64 = fmul float %63, 5.000000e+02
%65 = fsub float %45, %53
%66 = fmul float %65, 2.000000e+02
store float %62, float* %0
store float %64, float* %1
store float %66, float* %2
ret void
}