#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
float pow(float, int);
float sqrt(float);
float target_phi(float *x, float *dx, int m) {
  int ncoeff = 20;
  float avdat = 0.1182557E-02;
  float xmin[10] = {-0.15000E+02, -0.15000E+02, -0.18000E+02, -0.18027E+02,
                    0.00000E+00,  0.00000E+00,  0.00000E+00,  0.00000E+00,
                    0.00000E+00,  0.00000E+00};
  float xmax[10] = {0.15000E+02, 0.15000E+02, 0.18000E+02, 0.17974E+02,
                    0.00000E+00, 0.00000E+00, 0.00000E+00, 0.00000E+00,
                    0.00000E+00, 0.00000E+00};
  float scale[10] = {0};
  float coeff[21] = {0.30169936E-07,  -0.58040299E-01, 0.70596866E-01,
                     0.56541124E-02,  -0.10317817E-01, -0.95822429E-02,
                     0.17370474E-01,  -0.19255868E-03, 0.32192009E-03,
                     0.12300612E-04,  -0.94753799E-04, -0.57728703E-05,
                     0.79150207E-03,  0.34391916E-04,  -0.14829087E-03,
                     0.19474704E-03,  0.15244866E-03,  0.24156134E-03,
                     -0.76907064E-03, -0.33765318E-03, 0.};
  int ientry = 0;
  int i;
  if (ientry == 0) {
    ientry = 1;
    for (i = 0; i < m; i++) {
      if (xmin[i] == xmax[i])
        continue;
      scale[i] = 2. / (xmax[i] - xmin[i]);
    }
  }
  float x1 = 1. + (x[0] - xmax[0]) * scale[0];
  float dx1 = dx[0] * scale[0];
  float x2 = 1. + (x[1] - xmax[1]) * scale[1];
  float dx2 = dx[1] * scale[1];
  float x3 = 1. + (x[2] - xmax[2]) * scale[2];
  float dx3 = dx[2] * scale[2];
  float x4 = 1. + (x[3] - xmax[3]) * scale[3];
  float dx4 = dx[3] * scale[3];
  float x11 = x1;
  float x12 = x11 * x1;
  float x13 = x12 * x1;
  float x21 = x2;
  float x22 = x21 * x2;
  float x23 = x22 * x2;
  float x31 = x3;
  float x32 = x31 * x3;
  float x33 = x32 * x3;
  float x41 = x4;
  float x42 = x41 * x4;
  float x43 = x42 * x4;
  float x44 = x43 * x4;
  float v_target_phi = avdat + coeff[0] + coeff[1] * x11 + coeff[2] * x31 +
                       coeff[3] * x11 * x21 + coeff[4] * x21 * x31 +
                       coeff[5] * x11 * x41 + coeff[6] * x31 * x41 +
                       coeff[7] * x21;
  v_target_phi = v_target_phi + coeff[8] * x41 + coeff[9] * x31 * x44 +
                 coeff[10] * x33 * x41 + coeff[11] * x11 * x23 * x41 +
                 coeff[12] * x31 * x42 + coeff[13] * x13 * x21 +
                 coeff[14] * x22 * x31 * x41 + coeff[15] * x21 * x31 * x42 +
                 coeff[16] * x22 * x31;
  v_target_phi = v_target_phi + coeff[17] * x11 * x21 * x41 +
                 coeff[18] * x21 * x31 * x41 + coeff[19] * x11 * x42;
  float dxall = 0 + dx1 + dx2 + dx3 + dx4;
  float dv_target_phi =
      dxall == 0
          ? 0
          : sqrt(+dx1 * dx1 *
                     pow(0 + coeff[1] + coeff[3] * x21 + coeff[5] * x41 +
                             coeff[11] * x23 * x41 + 3 * coeff[13] * x12 * x21 +
                             coeff[17] * x21 * x41 + coeff[19] * x42,
                         2) +
                 dx2 * dx2 *
                     pow(0 + coeff[3] * x11 + coeff[4] * x31 + coeff[7] +
                             3 * coeff[11] * x22 * x11 * x41 + coeff[13] * x13 +
                             2 * coeff[14] * x21 * x31 * x41 +
                             coeff[15] * x31 * x42 + 2 * coeff[16] * x21 * x31 +
                             coeff[17] * x11 * x41 + coeff[18] * x31 * x41,
                         2) +
                 dx3 * dx3 *
                     pow(0 + coeff[2] + coeff[4] * x21 + coeff[6] * x41 +
                             coeff[9] * x44 + 3 * coeff[10] * x32 * x41 +
                             coeff[12] * x42 + coeff[14] * x22 * x41 +
                             coeff[15] * x21 * x42 + coeff[16] * x22 +
                             coeff[18] * x21 * x41,
                         2) +
                 dx4 * dx4 *
                     pow(0 + coeff[5] * x11 + coeff[6] * x31 + coeff[8] +
                             4 * coeff[9] * x43 * x31 + coeff[10] * x33 +
                             coeff[11] * x11 * x23 + 2 * coeff[12] * x41 * x31 +
                             coeff[14] * x22 * x31 +
                             2 * coeff[15] * x41 * x21 * x31 +
                             coeff[17] * x11 * x21 + coeff[18] * x21 * x31 +
                             2 * coeff[19] * x41 * x11,
                         2));
  dx[0] = dv_target_phi;
  return v_target_phi;
}


x86 assembly (clang, -O0):
<target_phi>:
push   %rbp
mov    %rsp,%rbp
sub    $0x1a0,%rsp
mov    %rdi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
mov    %edx,-0x14(%rbp)
movl   $0x14,-0x18(%rbp)
movss  0xeb3(%rip),%xmm0
movss  %xmm0,-0x1c(%rbp)
lea    -0x50(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe92(%rip),%xmm0
movss  %xmm0,-0x50(%rbp)
movss  0xe85(%rip),%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  0xe74(%rip),%xmm0
movss  %xmm0,-0x48(%rbp)
movss  0xe63(%rip),%xmm0
movss  %xmm0,-0x44(%rbp)
lea    -0x80(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
movss  0xe42(%rip),%xmm0
movss  %xmm0,-0x80(%rbp)
movss  0xe35(%rip),%xmm0
movss  %xmm0,-0x7c(%rbp)
movss  0xe24(%rip),%xmm0
movss  %xmm0,-0x78(%rbp)
movss  0xe13(%rip),%xmm0
movss  %xmm0,-0x74(%rbp)
lea    -0xb0(%rbp),%rdi
xor    %esi,%esi
mov    $0x28,%edx
call   1030 <memset@plt>
lea    -0x110(%rbp),%rdi
lea    0xe2d(%rip),%rsi
mov    $0x54,%edx
call   1040 <memcpy@plt>
movl   $0x0,-0x114(%rbp)
cmpl   $0x0,-0x114(%rbp)
jne    12d8 <target_phi+0x198>
movl   $0x1,-0x114(%rbp)
movl   $0x0,-0x118(%rbp)
mov    -0x118(%rbp),%eax
cmp    -0x14(%rbp),%eax
jge    12d3 <target_phi+0x193>
movslq -0x118(%rbp),%rax
movss  -0x50(%rbp,%rax,4),%xmm0
movslq -0x118(%rbp),%rax
ucomiss -0x80(%rbp,%rax,4),%xmm0
jne    1281 <target_phi+0x141>
jp     1281 <target_phi+0x141>
jmp    12bf <target_phi+0x17f>
movslq -0x118(%rbp),%rax
movss  -0x80(%rbp,%rax,4),%xmm0
movslq -0x118(%rbp),%rax
subss  -0x50(%rbp,%rax,4),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xd89(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movslq -0x118(%rbp),%rax
movss  %xmm0,-0xb0(%rbp,%rax,4)
ff ff
mov    -0x118(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x118(%rbp)
jmp    1248 <target_phi+0x108>
jmp    12d8 <target_phi+0x198>
mov    -0x8(%rbp),%rax
movss  (%rax),%xmm0
subss  -0x80(%rbp),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xd2f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x11c(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  (%rax),%xmm0
mulss  -0xb0(%rbp),%xmm0
ff
movss  %xmm0,-0x120(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x4(%rax),%xmm0
subss  -0x7c(%rbp),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xce5(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x124(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x4(%rax),%xmm0
mulss  -0xac(%rbp),%xmm0
ff
movss  %xmm0,-0x128(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0x8(%rax),%xmm0
subss  -0x78(%rbp),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc9a(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x12c(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0x8(%rax),%xmm0
mulss  -0xa8(%rbp),%xmm0
ff
movss  %xmm0,-0x130(%rbp)
ff
mov    -0x8(%rbp),%rax
movss  0xc(%rax),%xmm0
subss  -0x74(%rbp),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
cvtss2sd %xmm0,%xmm1
movsd  0xc4f(%rip),%xmm0
addsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x134(%rbp)
ff
mov    -0x10(%rbp),%rax
movss  0xc(%rax),%xmm0
mulss  -0xa4(%rbp),%xmm0
ff
movss  %xmm0,-0x138(%rbp)
ff
movss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x13c(%rbp)
ff
movss  -0x13c(%rbp),%xmm0
ff
mulss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x140(%rbp)
ff
movss  -0x140(%rbp),%xmm0
ff
mulss  -0x11c(%rbp),%xmm0
ff
movss  %xmm0,-0x144(%rbp)
ff
movss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x148(%rbp)
ff
movss  -0x148(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x14c(%rbp)
ff
movss  -0x14c(%rbp),%xmm0
ff
mulss  -0x124(%rbp),%xmm0
ff
movss  %xmm0,-0x150(%rbp)
ff
movss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x154(%rbp)
ff
movss  -0x154(%rbp),%xmm0
ff
mulss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x158(%rbp)
ff
movss  -0x158(%rbp),%xmm0
ff
mulss  -0x12c(%rbp),%xmm0
ff
movss  %xmm0,-0x15c(%rbp)
ff
movss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x160(%rbp)
ff
movss  -0x160(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x164(%rbp)
ff
movss  -0x164(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x168(%rbp)
ff
movss  -0x168(%rbp),%xmm0
ff
mulss  -0x134(%rbp),%xmm0
ff
movss  %xmm0,-0x16c(%rbp)
ff
movss  -0x1c(%rbp),%xmm1
addss  -0x110(%rbp),%xmm1
ff
movss  -0x10c(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x108(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0x104(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0x100(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xfc(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xf8(%rbp),%xmm1
ff
mulss  -0x154(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xf4(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x170(%rbp)
ff
movss  -0x170(%rbp),%xmm1
ff
movss  -0xf0(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xec(%rbp),%xmm1
ff
mulss  -0x154(%rbp),%xmm1
ff
movss  -0x16c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe8(%rbp),%xmm0
ff
mulss  -0x15c(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe4(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
mulss  -0x150(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe0(%rbp),%xmm0
ff
mulss  -0x154(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xdc(%rbp),%xmm1
ff
mulss  -0x144(%rbp),%xmm1
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd8(%rbp),%xmm0
ff
mulss  -0x14c(%rbp),%xmm0
ff
mulss  -0x154(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd4(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
mulss  -0x154(%rbp),%xmm1
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd0(%rbp),%xmm0
ff
mulss  -0x14c(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x170(%rbp)
ff
movss  -0x170(%rbp),%xmm1
ff
movss  -0xcc(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc8(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
mulss  -0x154(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x170(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x120(%rbp),%xmm0
ff
addss  -0x128(%rbp),%xmm0
ff
addss  -0x130(%rbp),%xmm0
ff
addss  -0x138(%rbp),%xmm0
ff
movss  %xmm0,-0x174(%rbp)
ff
movss  -0x174(%rbp),%xmm0
ff
xorps  %xmm1,%xmm1
ucomiss %xmm1,%xmm0
jne    180c <target_phi+0x6cc>
jp     180c <target_phi+0x6cc>
xorps  %xmm0,%xmm0
movss  %xmm0,-0x17c(%rbp)
ff
jmp    1d92 <target_phi+0xc52>
movss  -0x120(%rbp),%xmm0
ff
mulss  -0x120(%rbp),%xmm0
ff
movss  %xmm0,-0x190(%rbp)
ff
xorps  %xmm0,%xmm0
addss  -0x10c(%rbp),%xmm0
ff
movss  -0x104(%rbp),%xmm1
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xfc(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe4(%rbp),%xmm1
ff
mulss  -0x150(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x79d(%rip),%xmm0
mulss  -0xdc(%rbp),%xmm0
ff
mulss  -0x140(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xcc(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc4(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  %xmm0,-0x194(%rbp)
ff
movss  -0x128(%rbp),%xmm0
ff
mulss  -0x128(%rbp),%xmm0
movss  %xmm0,-0x198(%rbp)
ff
movss  -0x104(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm1
ff
mulss  %xmm1,%xmm0
xorps  %xmm1,%xmm1
addss  %xmm1,%xmm0
movss  -0x100(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
addss  -0xf4(%rbp),%xmm1
ff
movss  0x6d8(%rip),%xmm0
mulss  -0xe4(%rbp),%xmm0
ff
mulss  -0x14c(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xdc(%rbp),%xmm1
ff
movss  -0x144(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x688(%rip),%xmm0
mulss  -0xd8(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
mulss  -0x154(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd4(%rbp),%xmm1
ff
mulss  -0x154(%rbp),%xmm1
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x638(%rip),%xmm0
mulss  -0xd0(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xcc(%rbp),%xmm1
ff
mulss  -0x13c(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc8(%rbp),%xmm0
ff
mulss  -0x154(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x198(%rbp),%xmm1
ff
movss  -0x194(%rbp),%xmm2
ff
movaps %xmm0,%xmm3
movss  -0x190(%rbp),%xmm0
ff
mulss  %xmm3,%xmm1
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x18c(%rbp)
ff
movss  -0x130(%rbp),%xmm0
ff
mulss  -0x130(%rbp),%xmm0
ff
movss  %xmm0,-0x188(%rbp)
ff
xorps  %xmm1,%xmm1
addss  -0x108(%rbp),%xmm1
ff
movss  -0x100(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xf8(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xec(%rbp),%xmm0
ff
movss  -0x16c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x534(%rip),%xmm1
mulss  -0xe8(%rbp),%xmm1
ff
mulss  -0x158(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe0(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd8(%rbp),%xmm1
ff
mulss  -0x14c(%rbp),%xmm1
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd4(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x164(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xd0(%rbp),%xmm1
ff
movss  -0x14c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xc8(%rbp),%xmm0
ff
mulss  -0x148(%rbp),%xmm0
ff
movss  -0x160(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x18c(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x188(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  %xmm0,-0x184(%rbp)
ff
movss  -0x138(%rbp),%xmm0
ff
mulss  -0x138(%rbp),%xmm0
ff
movss  %xmm0,-0x180(%rbp)
ff
movss  -0xfc(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm1
ff
mulss  %xmm1,%xmm0
xorps  %xmm1,%xmm1
addss  %xmm1,%xmm0
movss  -0xf8(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
addss  -0xf0(%rbp),%xmm1
ff
movss  0x3f8(%rip),%xmm0
mulss  -0xec(%rbp),%xmm0
ff
mulss  -0x168(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xe8(%rbp),%xmm1
ff
movss  -0x15c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xe4(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x150(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x394(%rip),%xmm1
mulss  -0xe0(%rbp),%xmm1
ff
mulss  -0x160(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xd8(%rbp),%xmm0
ff
mulss  -0x14c(%rbp),%xmm0
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  0x34c(%rip),%xmm1
mulss  -0xd4(%rbp),%xmm1
ff
mulss  -0x160(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  -0xcc(%rbp),%xmm0
ff
mulss  -0x13c(%rbp),%xmm0
ff
movss  -0x148(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
movss  -0xc8(%rbp),%xmm1
ff
mulss  -0x148(%rbp),%xmm1
ff
movss  -0x154(%rbp),%xmm2
ff
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x2dc(%rip),%xmm0
mulss  -0xc4(%rbp),%xmm0
ff
mulss  -0x160(%rbp),%xmm0
ff
movss  -0x13c(%rbp),%xmm2
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1050 <pow@plt>
movss  -0x184(%rbp),%xmm1
ff
movaps %xmm0,%xmm2
movss  -0x180(%rbp),%xmm0
ff
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
call   1060 <sqrt@plt>
movss  %xmm0,-0x17c(%rbp)
ff
movss  -0x17c(%rbp),%xmm0
ff
movss  %xmm0,-0x178(%rbp)
ff
movss  -0x178(%rbp),%xmm0
ff
mov    -0x10(%rbp),%rax
movss  %xmm0,(%rax)
movss  -0x170(%rbp),%xmm0
ff
add    $0x1a0,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<target_phi>:
push   %rbx
sub    $0x170,%rsp
mov    %rsi,%rbx
xorps  %xmm0,%xmm0
movaps %xmm0,0x150(%rsp)
movq   $0x0,0x160(%rsp)
movaps 0xeb7(%rip),%xmm1
movaps %xmm1,0x140(%rsp)
movaps %xmm0,0x120(%rsp)
movq   $0x0,0x130(%rsp)
movaps 0xea4(%rip),%xmm1
movaps %xmm1,0x110(%rsp)
movaps %xmm0,0xe0(%rsp)
movaps %xmm0,0xd0(%rsp)
movq   $0x0,0xf0(%rsp)
xorps  %xmm1,%xmm1
test   %edx,%edx
jle    120a <target_phi+0xea>
mov    %edx,%eax
add    $0xffffffffffffffff,%rax
movss  0xe7b(%rip),%xmm2
movss  0xe77(%rip),%xmm1
xor    %ecx,%ecx
movss  0xe71(%rip),%xmm0
nopw   0x0(%rax,%rax,1)
ucomiss %xmm1,%xmm2
jne    11c7 <target_phi+0xa7>
jnp    11db <target_phi+0xbb>
subss  %xmm2,%xmm1
movaps %xmm0,%xmm2
divss  %xmm1,%xmm2
movss  %xmm2,0xd0(%rsp,%rcx,4)
cmp    %rcx,%rax
je     11f8 <target_phi+0xd8>
movss  0x144(%rsp,%rcx,4),%xmm2
movss  0x114(%rsp,%rcx,4),%xmm1
add    $0x1,%rcx
jmp    11c0 <target_phi+0xa0>
movsd  0xd0(%rsp),%xmm1
movsd  0xd8(%rsp),%xmm0
movss  0xe0e(%rip),%xmm2
movss  (%rdi),%xmm5
addss  %xmm2,%xmm5
mulss  %xmm1,%xmm5
movss  0xe06(%rip),%xmm3
addss  %xmm3,%xmm5
addss  0x4(%rdi),%xmm2
movaps %xmm1,%xmm10
shufps $0x55,%xmm1,%xmm10
mulss  %xmm2,%xmm10
addss  %xmm3,%xmm10
movsd  (%rbx),%xmm2
movsd  0x8(%rbx),%xmm4
mulps  %xmm1,%xmm2
movaps %xmm2,%xmm13
shufps $0x55,%xmm2,%xmm13
movss  0x8(%rdi),%xmm6
addss  0xdcc(%rip),%xmm6
movss  0xc(%rdi),%xmm1
mulss  %xmm0,%xmm6
addss  0xdbf(%rip),%xmm1
addss  %xmm3,%xmm6
movaps %xmm0,%xmm7
shufps $0x55,%xmm0,%xmm7
mulss  %xmm1,%xmm7
addss  %xmm3,%xmm7
mulps  %xmm0,%xmm4
movaps %xmm4,%xmm3
shufps $0x55,%xmm4,%xmm3
movaps %xmm5,%xmm1
mulss  %xmm5,%xmm1
movaps %xmm5,%xmm9
mulss  %xmm1,%xmm9
movaps %xmm10,%xmm8
mulss  %xmm10,%xmm8
movaps %xmm10,%xmm12
mulss  %xmm8,%xmm12
movaps %xmm6,%xmm0
mulss  %xmm6,%xmm0
movaps %xmm6,%xmm11
movss  %xmm0,0x2c(%rsp)
mulss  %xmm0,%xmm11
xorps  %xmm0,%xmm0
movaps %xmm2,0x80(%rsp)
addss  %xmm0,%xmm2
movaps %xmm13,0x90(%rsp)
addss  %xmm13,%xmm2
movaps %xmm4,0xb0(%rsp)
addss  %xmm4,%xmm2
movaps %xmm3,0xa0(%rsp)
addss  %xmm3,%xmm2
xorps  %xmm3,%xmm3
movss  %xmm3,0x4(%rsp)
ucomiss %xmm0,%xmm2
movaps %xmm7,%xmm2
mulss  %xmm7,%xmm2
movaps %xmm7,%xmm3
movaps %xmm2,0x60(%rsp)
mulss  %xmm2,%xmm3
movaps %xmm7,%xmm2
movaps %xmm3,0x100(%rsp)
mulss  %xmm3,%xmm2
movaps %xmm2,0xc0(%rsp)
movss  0xcfb(%rip),%xmm3
mulss  %xmm5,%xmm3
movss  0xcf3(%rip),%xmm2
mulss  %xmm8,%xmm2
movss  %xmm2,0x28(%rsp)
movss  0xce3(%rip),%xmm15
mulss  %xmm10,%xmm15
movss  0xcd9(%rip),%xmm14
mulss  %xmm5,%xmm14
movss  0xccf(%rip),%xmm13
mulss  %xmm10,%xmm13
jne    1386 <target_phi+0x266>
jnp    17d7 <target_phi+0x6b7>
movaps 0x80(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0x80(%rsp)
movaps %xmm10,%xmm0
mulss  0xca6(%rip),%xmm0
addss  0xca2(%rip),%xmm0
movaps %xmm7,%xmm2
mulss  0xc9b(%rip),%xmm2
addss  %xmm0,%xmm2
movss  0xc73(%rip),%xmm0
mulss  %xmm12,%xmm0
mulss  %xmm7,%xmm0
addss  %xmm2,%xmm0
mulss  0xc7e(%rip),%xmm1
mulss  %xmm10,%xmm1
addss  %xmm0,%xmm1
movss  0xc59(%rip),%xmm2
mulss  %xmm10,%xmm2
mulss  %xmm7,%xmm2
addss  %xmm1,%xmm2
movss  0xc5c(%rip),%xmm0
mulss  0x60(%rsp),%xmm0
addss  %xmm2,%xmm0
mov    $0x2,%edi
movaps %xmm10,0x40(%rsp)
movss  %xmm6,0x14(%rsp)
movaps %xmm7,0x30(%rsp)
movaps %xmm8,0x50(%rsp)
movss  %xmm9,0x24(%rsp)
movss  %xmm5,0x10(%rsp)
movss  %xmm11,0x20(%rsp)
movss  %xmm13,0xc(%rsp)
movss  %xmm14,0x8(%rsp)
movss  %xmm15,0x1c(%rsp)
movss  %xmm3,0x18(%rsp)
movaps %xmm12,0x70(%rsp)
call   1030 <pow@plt>
movss  %xmm0,0x4(%rsp)
movss  0x10(%rsp),%xmm2
movss  0xbd8(%rip),%xmm1
mulss  %xmm2,%xmm1
xorps  %xmm0,%xmm0
addss  %xmm0,%xmm1
movss  0x14(%rsp),%xmm3
movaps %xmm3,%xmm0
mulss  0xbd0(%rip),%xmm0
addss  %xmm1,%xmm0
addss  0xbc8(%rip),%xmm0
movaps 0x90(%rsp),%xmm1
mulss  %xmm1,%xmm1
movaps %xmm1,0x90(%rsp)
movss  0xbb0(%rip),%xmm1
mulss  0x50(%rsp),%xmm1
mulss  %xmm2,%xmm1
movaps 0x30(%rsp),%xmm4
mulss  %xmm4,%xmm1
addss  %xmm0,%xmm1
movss  0xb95(%rip),%xmm0
mulss  0x24(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0xb87(%rip),%xmm1
movaps 0x40(%rsp),%xmm2
mulss  %xmm2,%xmm1
mulss  %xmm3,%xmm1
mulss  %xmm4,%xmm1
addss  %xmm0,%xmm1
movss  0xb3a(%rip),%xmm0
mulss  %xmm3,%xmm0
mulss  0x60(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0xb58(%rip),%xmm1
mulss  %xmm2,%xmm1
mulss  %xmm3,%xmm1
addss  %xmm0,%xmm1
movss  0x8(%rsp),%xmm2
mulss  %xmm4,%xmm2
addss  %xmm1,%xmm2
movss  0xb0a(%rip),%xmm0
mulss  %xmm3,%xmm0
mulss  %xmm4,%xmm0
addss  %xmm2,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0x90(%rsp),%xmm0
movss  0x4(%rsp),%xmm1
mulss  0x80(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  %xmm1,0x4(%rsp)
movaps 0xb0(%rsp),%xmm0
mulss  %xmm0,%xmm0
movaps %xmm0,0xb0(%rsp)
movss  0xace(%rip),%xmm0
mulss  0x40(%rsp),%xmm0
addss  0xad8(%rip),%xmm0
movaps %xmm0,%xmm1
movaps 0x30(%rsp),%xmm4
movaps %xmm4,%xmm0
mulss  0xac9(%rip),%xmm0
addss  %xmm1,%xmm0
movss  0xac1(%rip),%xmm1
movaps 0xc0(%rsp),%xmm2
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x2c(%rsp),%xmm3
mulss  0xaa7(%rip),%xmm3
movaps %xmm4,%xmm2
mulss  %xmm4,%xmm3
addss  %xmm1,%xmm3
movss  0xa98(%rip),%xmm0
movaps 0x60(%rsp),%xmm4
mulss  %xmm4,%xmm0
addss  %xmm3,%xmm0
movss  0x28(%rsp),%xmm1
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0x1c(%rsp),%xmm0
mulss  %xmm4,%xmm0
addss  %xmm1,%xmm0
movss  0xa6b(%rip),%xmm1
mulss  0x50(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0xc(%rsp),%xmm0
mulss  %xmm2,%xmm0
addss  %xmm1,%xmm0
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0xb0(%rsp),%xmm0
movaps %xmm0,%xmm2
movss  0x9fd(%rip),%xmm0
movss  0x10(%rsp),%xmm4
mulss  %xmm4,%xmm0
addss  0xa43(%rip),%xmm0
movss  0x14(%rsp),%xmm3
movss  0xa05(%rip),%xmm1
mulss  %xmm3,%xmm1
addss  %xmm0,%xmm1
addss  0xa09(%rip),%xmm1
movaps %xmm1,%xmm0
movaps 0x100(%rsp),%xmm1
mulss  0x9fa(%rip),%xmm1
addss  0x4(%rsp),%xmm2
movss  %xmm2,0x4(%rsp)
mulss  %xmm3,%xmm1
addss  %xmm0,%xmm1
movss  0x9e2(%rip),%xmm0
mulss  0x20(%rsp),%xmm0
addss  %xmm1,%xmm0
movss  0x18(%rsp),%xmm1
mulss  0x70(%rsp),%xmm1
addss  %xmm0,%xmm1
movss  0x9c4(%rip),%xmm0
movaps 0x30(%rsp),%xmm5
mulss  %xmm5,%xmm0
mulss  %xmm3,%xmm0
addss  %xmm1,%xmm0
movss  0x28(%rsp),%xmm1
mulss  %xmm3,%xmm1
addss  %xmm0,%xmm1
movss  0x9a1(%rip),%xmm0
mulss  %xmm5,%xmm0
movaps 0x40(%rsp),%xmm2
mulss  %xmm2,%xmm0
mulss  %xmm3,%xmm0
addss  %xmm1,%xmm0
movss  0x8(%rsp),%xmm1
mulss  %xmm2,%xmm1
addss  %xmm0,%xmm1
movss  0xc(%rsp),%xmm2
mulss  %xmm3,%xmm2
addss  %xmm1,%xmm2
movss  0x96c(%rip),%xmm0
mulss  %xmm5,%xmm0
mulss  %xmm4,%xmm0
addss  %xmm2,%xmm0
movaps 0xa0(%rsp),%xmm1
mulss  %xmm1,%xmm1
movaps %xmm1,0xa0(%rsp)
mov    $0x2,%edi
call   1030 <pow@plt>
mulss  0xa0(%rsp),%xmm0
addss  0x4(%rsp),%xmm0
ucomiss 0x934(%rip),%xmm0
jb     1780 <target_phi+0x660>
sqrtss %xmm0,%xmm0
jmp    1785 <target_phi+0x665>
call   1040 <sqrt@plt>
movss  %xmm0,0x4(%rsp)
movaps 0x40(%rsp),%xmm10
movss  0x14(%rsp),%xmm6
movaps 0x30(%rsp),%xmm7
movaps 0x50(%rsp),%xmm8
movss  0x24(%rsp),%xmm9
movss  0x10(%rsp),%xmm5
movss  0x20(%rsp),%xmm11
movss  0xc(%rsp),%xmm13
movss  0x8(%rsp),%xmm14
movss  0x1c(%rsp),%xmm15
movss  0x18(%rsp),%xmm3
movaps 0x70(%rsp),%xmm12
mulss  %xmm12,%xmm3
movss  0x878(%rip),%xmm1
mulss  %xmm5,%xmm1
movss  0x864(%rip),%xmm2
mulss  %xmm5,%xmm2
movaps %xmm3,%xmm12
movss  0x84c(%rip),%xmm3
mulss  %xmm5,%xmm3
mulss  0x844(%rip),%xmm5
addss  0x894(%rip),%xmm5
movss  0x85c(%rip),%xmm4
mulss  %xmm6,%xmm4
addss  %xmm5,%xmm4
mulss  %xmm10,%xmm3
addss  %xmm4,%xmm3
movss  0x82b(%rip),%xmm4
mulss  %xmm10,%xmm4
mulss  %xmm6,%xmm4
addss  %xmm3,%xmm4
mulss  %xmm7,%xmm2
addss  %xmm4,%xmm2
movss  0x82a(%rip),%xmm3
mulss  %xmm6,%xmm3
mulss  %xmm7,%xmm3
addss  %xmm2,%xmm3
movss  0x7fe(%rip),%xmm2
mulss  %xmm10,%xmm2
addss  %xmm3,%xmm2
movss  0x819(%rip),%xmm3
mulss  %xmm7,%xmm3
addss  %xmm2,%xmm3
movss  0x7f9(%rip),%xmm2
mulss  %xmm6,%xmm2
mulss  0xc0(%rsp),%xmm2
mulss  0x7fb(%rip),%xmm11
addss  %xmm3,%xmm2
mulss  %xmm7,%xmm11
addss  %xmm2,%xmm11
mulss  %xmm7,%xmm12
addss  %xmm11,%xmm12
movss  0x7cb(%rip),%xmm2
mulss  %xmm6,%xmm2
movaps 0x60(%rsp),%xmm3
mulss  %xmm3,%xmm2
addss  %xmm12,%xmm2
mulss  %xmm10,%xmm14
mulss  0x78f(%rip),%xmm9
mulss  %xmm10,%xmm9
addss  %xmm2,%xmm9
movss  0x28(%rsp),%xmm2
mulss  %xmm6,%xmm2
mulss  %xmm7,%xmm2
addss  %xmm9,%xmm2
mulss  %xmm6,%xmm15
mulss  %xmm3,%xmm15
addss  %xmm2,%xmm15
mulss  %xmm6,%xmm13
mulss  0x775(%rip),%xmm8
mulss  %xmm6,%xmm8
addss  %xmm15,%xmm8
mulss  %xmm7,%xmm14
addss  %xmm8,%xmm14
mulss  %xmm7,%xmm13
addss  %xmm14,%xmm13
mulss  %xmm3,%xmm1
addss  %xmm13,%xmm1
movss  0x4(%rsp),%xmm0
movss  %xmm0,(%rbx)
movaps %xmm1,%xmm0
add    $0x170,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@__const.target_phi.coeff = [21 x float] [float 0x3E60328640000000, float 0xBFADB77540000000, float 0x3FB212A2E0000000, float 0x3F7728C440000000, float 0xBF85218200000000, float 0xBF839FDAE0000000, float 0x3F91C990C0000000, float 0xBF293D3280000000, float 0x3F3518EC40000000, float 0x3EE9CBD740000000, float 0xBF18D6D1E0000000, float 0xBED8369280000000, float 0x3F49EF99C0000000, float 0x3F02080140000000, float 0xBF236FD0E0000000, float 0x3F2986A060000000, float 0x3F23FB5400000000, float 0x3F2FA97420000000, float 0xBF49336EA0000000, float 0xBF3620E160000000, float 0.000000e+00]
define float @target_phi(float* %0, float* %1, i32 %2) {
%4 = alloca float*
%5 = alloca float*
%6 = alloca i32
%7 = alloca i32
%8 = alloca float
%9 = alloca [10 x float]
%10 = alloca [10 x float]
%11 = alloca [10 x float]
%12 = alloca [21 x float]
%13 = alloca i32
%14 = alloca i32
%15 = alloca float
%16 = alloca float
%17 = alloca float
%18 = alloca float
%19 = alloca float
%20 = alloca float
%21 = alloca float
%22 = alloca float
%23 = alloca float
%24 = alloca float
%25 = alloca float
%26 = alloca float
%27 = alloca float
%28 = alloca float
%29 = alloca float
%30 = alloca float
%31 = alloca float
%32 = alloca float
%33 = alloca float
%34 = alloca float
%35 = alloca float
%36 = alloca float
%37 = alloca float
%38 = alloca float
store float* %0, float** %4
store float* %1, float** %5
store i32 %2, i32* %6
store i32 20, i32* %7
store float 0x3F536000E0000000, float* %8
%39 = bitcast [10 x float]* %9 to i8*
%40 = bitcast i8* %39 to [10 x float]*
%41 = getelementptr inbounds [10 x float], [10 x float]* %40, i32 0, i32 0
store float -1.500000e+01, float* %41
%42 = getelementptr inbounds [10 x float], [10 x float]* %40, i32 0, i32 1
store float -1.500000e+01, float* %42
%43 = getelementptr inbounds [10 x float], [10 x float]* %40, i32 0, i32 2
store float -1.800000e+01, float* %43
%44 = getelementptr inbounds [10 x float], [10 x float]* %40, i32 0, i32 3
store float 0xC03206E980000000, float* %44
%45 = bitcast [10 x float]* %10 to i8*
%46 = bitcast i8* %45 to [10 x float]*
%47 = getelementptr inbounds [10 x float], [10 x float]* %46, i32 0, i32 0
store float 1.500000e+01, float* %47
%48 = getelementptr inbounds [10 x float], [10 x float]* %46, i32 0, i32 1
store float 1.500000e+01, float* %48
%49 = getelementptr inbounds [10 x float], [10 x float]* %46, i32 0, i32 2
store float 1.800000e+01, float* %49
%50 = getelementptr inbounds [10 x float], [10 x float]* %46, i32 0, i32 3
store float 0x4031F95820000000, float* %50
%51 = bitcast [10 x float]* %11 to i8*
%52 = bitcast [21 x float]* %12 to i8*
store i32 0, i32* %13
%53 = load i32, i32* %13
%54 = icmp eq i32 %53, 0
br i1 %54, label %55, label %91
55: ; preds = %3
store i32 1, i32* %13
store i32 0, i32* %14
br label %56
56: ; preds = %87, %55
%57 = load i32, i32* %14
%58 = load i32, i32* %6
%59 = icmp slt i32 %57, %58
br i1 %59, label %60, label %90
60: ; preds = %56
%61 = load i32, i32* %14
%62 = sext i32 %61 to i64
%63 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %62
%64 = load float, float* %63
%65 = load i32, i32* %14
%66 = sext i32 %65 to i64
%67 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %66
%68 = load float, float* %67
%69 = fcmp oeq float %64, %68
br i1 %69, label %70, label %71
70: ; preds = %60
br label %87
71: ; preds = %60
%72 = load i32, i32* %14
%73 = sext i32 %72 to i64
%74 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 %73
%75 = load float, float* %74
%76 = load i32, i32* %14
%77 = sext i32 %76 to i64
%78 = getelementptr inbounds [10 x float], [10 x float]* %9, i64 0, i64 %77
%79 = load float, float* %78
%80 = fsub float %75, %79
%81 = fpext float %80 to double
%82 = fdiv double 2.000000e+00, %81
%83 = fptrunc double %82 to float
%84 = load i32, i32* %14
%85 = sext i32 %84 to i64
%86 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 %85
store float %83, float* %86
br label %87
87: ; preds = %71, %70
%88 = load i32, i32* %14
%89 = add nsw i32 %88, 1
store i32 %89, i32* %14
br label %56
90: ; preds = %56
br label %91
91: ; preds = %90, %3
%92 = load float*, float** %4
%93 = getelementptr inbounds float, float* %92, i64 0
%94 = load float, float* %93
%95 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 0
%96 = load float, float* %95
%97 = fsub float %94, %96
%98 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%99 = load float, float* %98
%100 = fmul float %97, %99
%101 = fpext float %100 to double
%102 = fadd double 1.000000e+00, %101
%103 = fptrunc double %102 to float
store float %103, float* %15
%104 = load float*, float** %5
%105 = getelementptr inbounds float, float* %104, i64 0
%106 = load float, float* %105
%107 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 0
%108 = load float, float* %107
%109 = fmul float %106, %108
store float %109, float* %16
%110 = load float*, float** %4
%111 = getelementptr inbounds float, float* %110, i64 1
%112 = load float, float* %111
%113 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 1
%114 = load float, float* %113
%115 = fsub float %112, %114
%116 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%117 = load float, float* %116
%118 = fmul float %115, %117
%119 = fpext float %118 to double
%120 = fadd double 1.000000e+00, %119
%121 = fptrunc double %120 to float
store float %121, float* %17
%122 = load float*, float** %5
%123 = getelementptr inbounds float, float* %122, i64 1
%124 = load float, float* %123
%125 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 1
%126 = load float, float* %125
%127 = fmul float %124, %126
store float %127, float* %18
%128 = load float*, float** %4
%129 = getelementptr inbounds float, float* %128, i64 2
%130 = load float, float* %129
%131 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 2
%132 = load float, float* %131
%133 = fsub float %130, %132
%134 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%135 = load float, float* %134
%136 = fmul float %133, %135
%137 = fpext float %136 to double
%138 = fadd double 1.000000e+00, %137
%139 = fptrunc double %138 to float
store float %139, float* %19
%140 = load float*, float** %5
%141 = getelementptr inbounds float, float* %140, i64 2
%142 = load float, float* %141
%143 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 2
%144 = load float, float* %143
%145 = fmul float %142, %144
store float %145, float* %20
%146 = load float*, float** %4
%147 = getelementptr inbounds float, float* %146, i64 3
%148 = load float, float* %147
%149 = getelementptr inbounds [10 x float], [10 x float]* %10, i64 0, i64 3
%150 = load float, float* %149
%151 = fsub float %148, %150
%152 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%153 = load float, float* %152
%154 = fmul float %151, %153
%155 = fpext float %154 to double
%156 = fadd double 1.000000e+00, %155
%157 = fptrunc double %156 to float
store float %157, float* %21
%158 = load float*, float** %5
%159 = getelementptr inbounds float, float* %158, i64 3
%160 = load float, float* %159
%161 = getelementptr inbounds [10 x float], [10 x float]* %11, i64 0, i64 3
%162 = load float, float* %161
%163 = fmul float %160, %162
store float %163, float* %22
%164 = load float, float* %15
store float %164, float* %23
%165 = load float, float* %23
%166 = load float, float* %15
%167 = fmul float %165, %166
store float %167, float* %24
%168 = load float, float* %24
%169 = load float, float* %15
%170 = fmul float %168, %169
store float %170, float* %25
%171 = load float, float* %17
store float %171, float* %26
%172 = load float, float* %26
%173 = load float, float* %17
%174 = fmul float %172, %173
store float %174, float* %27
%175 = load float, float* %27
%176 = load float, float* %17
%177 = fmul float %175, %176
store float %177, float* %28
%178 = load float, float* %19
store float %178, float* %29
%179 = load float, float* %29
%180 = load float, float* %19
%181 = fmul float %179, %180
store float %181, float* %30
%182 = load float, float* %30
%183 = load float, float* %19
%184 = fmul float %182, %183
store float %184, float* %31
%185 = load float, float* %21
store float %185, float* %32
%186 = load float, float* %32
%187 = load float, float* %21
%188 = fmul float %186, %187
store float %188, float* %33
%189 = load float, float* %33
%190 = load float, float* %21
%191 = fmul float %189, %190
store float %191, float* %34
%192 = load float, float* %34
%193 = load float, float* %21
%194 = fmul float %192, %193
store float %194, float* %35
%195 = load float, float* %8
%196 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 0
%197 = load float, float* %196
%198 = fadd float %195, %197
%199 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 1
%200 = load float, float* %199
%201 = load float, float* %23
%202 = call float @llvm.fmuladd.f32(float %200, float %201, float %198)
%203 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 2
%204 = load float, float* %203
%205 = load float, float* %29
%206 = call float @llvm.fmuladd.f32(float %204, float %205, float %202)
%207 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%208 = load float, float* %207
%209 = load float, float* %23
%210 = fmul float %208, %209
%211 = load float, float* %26
%212 = call float @llvm.fmuladd.f32(float %210, float %211, float %206)
%213 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%214 = load float, float* %213
%215 = load float, float* %26
%216 = fmul float %214, %215
%217 = load float, float* %29
%218 = call float @llvm.fmuladd.f32(float %216, float %217, float %212)
%219 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%220 = load float, float* %219
%221 = load float, float* %23
%222 = fmul float %220, %221
%223 = load float, float* %32
%224 = call float @llvm.fmuladd.f32(float %222, float %223, float %218)
%225 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%226 = load float, float* %225
%227 = load float, float* %29
%228 = fmul float %226, %227
%229 = load float, float* %32
%230 = call float @llvm.fmuladd.f32(float %228, float %229, float %224)
%231 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 7
%232 = load float, float* %231
%233 = load float, float* %26
%234 = call float @llvm.fmuladd.f32(float %232, float %233, float %230)
store float %234, float* %36
%235 = load float, float* %36
%236 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 8
%237 = load float, float* %236
%238 = load float, float* %32
%239 = call float @llvm.fmuladd.f32(float %237, float %238, float %235)
%240 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%241 = load float, float* %240
%242 = load float, float* %29
%243 = fmul float %241, %242
%244 = load float, float* %35
%245 = call float @llvm.fmuladd.f32(float %243, float %244, float %239)
%246 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%247 = load float, float* %246
%248 = load float, float* %31
%249 = fmul float %247, %248
%250 = load float, float* %32
%251 = call float @llvm.fmuladd.f32(float %249, float %250, float %245)
%252 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%253 = load float, float* %252
%254 = load float, float* %23
%255 = fmul float %253, %254
%256 = load float, float* %28
%257 = fmul float %255, %256
%258 = load float, float* %32
%259 = call float @llvm.fmuladd.f32(float %257, float %258, float %251)
%260 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%261 = load float, float* %260
%262 = load float, float* %29
%263 = fmul float %261, %262
%264 = load float, float* %33
%265 = call float @llvm.fmuladd.f32(float %263, float %264, float %259)
%266 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%267 = load float, float* %266
%268 = load float, float* %25
%269 = fmul float %267, %268
%270 = load float, float* %26
%271 = call float @llvm.fmuladd.f32(float %269, float %270, float %265)
%272 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%273 = load float, float* %272
%274 = load float, float* %27
%275 = fmul float %273, %274
%276 = load float, float* %29
%277 = fmul float %275, %276
%278 = load float, float* %32
%279 = call float @llvm.fmuladd.f32(float %277, float %278, float %271)
%280 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%281 = load float, float* %280
%282 = load float, float* %26
%283 = fmul float %281, %282
%284 = load float, float* %29
%285 = fmul float %283, %284
%286 = load float, float* %33
%287 = call float @llvm.fmuladd.f32(float %285, float %286, float %279)
%288 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%289 = load float, float* %288
%290 = load float, float* %27
%291 = fmul float %289, %290
%292 = load float, float* %29
%293 = call float @llvm.fmuladd.f32(float %291, float %292, float %287)
store float %293, float* %36
%294 = load float, float* %36
%295 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%296 = load float, float* %295
%297 = load float, float* %23
%298 = fmul float %296, %297
%299 = load float, float* %26
%300 = fmul float %298, %299
%301 = load float, float* %32
%302 = call float @llvm.fmuladd.f32(float %300, float %301, float %294)
%303 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%304 = load float, float* %303
%305 = load float, float* %26
%306 = fmul float %304, %305
%307 = load float, float* %29
%308 = fmul float %306, %307
%309 = load float, float* %32
%310 = call float @llvm.fmuladd.f32(float %308, float %309, float %302)
%311 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%312 = load float, float* %311
%313 = load float, float* %23
%314 = fmul float %312, %313
%315 = load float, float* %33
%316 = call float @llvm.fmuladd.f32(float %314, float %315, float %310)
store float %316, float* %36
%317 = load float, float* %16
%318 = fadd float 0.000000e+00, %317
%319 = load float, float* %18
%320 = fadd float %318, %319
%321 = load float, float* %20
%322 = fadd float %320, %321
%323 = load float, float* %22
%324 = fadd float %322, %323
store float %324, float* %37
%325 = load float, float* %37
%326 = fcmp oeq float %325, 0.000000e+00
br i1 %326, label %327, label %328
327: ; preds = %91
br label %559
328: ; preds = %91
%329 = load float, float* %16
%330 = load float, float* %16
%331 = fmul float %329, %330
%332 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 1
%333 = load float, float* %332
%334 = fadd float 0.000000e+00, %333
%335 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%336 = load float, float* %335
%337 = load float, float* %26
%338 = call float @llvm.fmuladd.f32(float %336, float %337, float %334)
%339 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%340 = load float, float* %339
%341 = load float, float* %32
%342 = call float @llvm.fmuladd.f32(float %340, float %341, float %338)
%343 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%344 = load float, float* %343
%345 = load float, float* %28
%346 = fmul float %344, %345
%347 = load float, float* %32
%348 = call float @llvm.fmuladd.f32(float %346, float %347, float %342)
%349 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%350 = load float, float* %349
%351 = fmul float 3.000000e+00, %350
%352 = load float, float* %24
%353 = fmul float %351, %352
%354 = load float, float* %26
%355 = call float @llvm.fmuladd.f32(float %353, float %354, float %348)
%356 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%357 = load float, float* %356
%358 = load float, float* %26
%359 = fmul float %357, %358
%360 = load float, float* %32
%361 = call float @llvm.fmuladd.f32(float %359, float %360, float %355)
%362 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%363 = load float, float* %362
%364 = load float, float* %33
%365 = call float @llvm.fmuladd.f32(float %363, float %364, float %361)
%366 = call float @pow(float %365, i32 2)
%367 = load float, float* %18
%368 = load float, float* %18
%369 = fmul float %367, %368
%370 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 3
%371 = load float, float* %370
%372 = load float, float* %23
%373 = call float @llvm.fmuladd.f32(float %371, float %372, float 0.000000e+00)
%374 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%375 = load float, float* %374
%376 = load float, float* %29
%377 = call float @llvm.fmuladd.f32(float %375, float %376, float %373)
%378 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 7
%379 = load float, float* %378
%380 = fadd float %377, %379
%381 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%382 = load float, float* %381
%383 = fmul float 3.000000e+00, %382
%384 = load float, float* %27
%385 = fmul float %383, %384
%386 = load float, float* %23
%387 = fmul float %385, %386
%388 = load float, float* %32
%389 = call float @llvm.fmuladd.f32(float %387, float %388, float %380)
%390 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 13
%391 = load float, float* %390
%392 = load float, float* %25
%393 = call float @llvm.fmuladd.f32(float %391, float %392, float %389)
%394 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%395 = load float, float* %394
%396 = fmul float 2.000000e+00, %395
%397 = load float, float* %26
%398 = fmul float %396, %397
%399 = load float, float* %29
%400 = fmul float %398, %399
%401 = load float, float* %32
%402 = call float @llvm.fmuladd.f32(float %400, float %401, float %393)
%403 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%404 = load float, float* %403
%405 = load float, float* %29
%406 = fmul float %404, %405
%407 = load float, float* %33
%408 = call float @llvm.fmuladd.f32(float %406, float %407, float %402)
%409 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%410 = load float, float* %409
%411 = fmul float 2.000000e+00, %410
%412 = load float, float* %26
%413 = fmul float %411, %412
%414 = load float, float* %29
%415 = call float @llvm.fmuladd.f32(float %413, float %414, float %408)
%416 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%417 = load float, float* %416
%418 = load float, float* %23
%419 = fmul float %417, %418
%420 = load float, float* %32
%421 = call float @llvm.fmuladd.f32(float %419, float %420, float %415)
%422 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%423 = load float, float* %422
%424 = load float, float* %29
%425 = fmul float %423, %424
%426 = load float, float* %32
%427 = call float @llvm.fmuladd.f32(float %425, float %426, float %421)
%428 = call float @pow(float %427, i32 2)
%429 = fmul float %369, %428
%430 = call float @llvm.fmuladd.f32(float %331, float %366, float %429)
%431 = load float, float* %20
%432 = load float, float* %20
%433 = fmul float %431, %432
%434 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 2
%435 = load float, float* %434
%436 = fadd float 0.000000e+00, %435
%437 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 4
%438 = load float, float* %437
%439 = load float, float* %26
%440 = call float @llvm.fmuladd.f32(float %438, float %439, float %436)
%441 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%442 = load float, float* %441
%443 = load float, float* %32
%444 = call float @llvm.fmuladd.f32(float %442, float %443, float %440)
%445 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%446 = load float, float* %445
%447 = load float, float* %35
%448 = call float @llvm.fmuladd.f32(float %446, float %447, float %444)
%449 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%450 = load float, float* %449
%451 = fmul float 3.000000e+00, %450
%452 = load float, float* %30
%453 = fmul float %451, %452
%454 = load float, float* %32
%455 = call float @llvm.fmuladd.f32(float %453, float %454, float %448)
%456 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%457 = load float, float* %456
%458 = load float, float* %33
%459 = call float @llvm.fmuladd.f32(float %457, float %458, float %455)
%460 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%461 = load float, float* %460
%462 = load float, float* %27
%463 = fmul float %461, %462
%464 = load float, float* %32
%465 = call float @llvm.fmuladd.f32(float %463, float %464, float %459)
%466 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%467 = load float, float* %466
%468 = load float, float* %26
%469 = fmul float %467, %468
%470 = load float, float* %33
%471 = call float @llvm.fmuladd.f32(float %469, float %470, float %465)
%472 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 16
%473 = load float, float* %472
%474 = load float, float* %27
%475 = call float @llvm.fmuladd.f32(float %473, float %474, float %471)
%476 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%477 = load float, float* %476
%478 = load float, float* %26
%479 = fmul float %477, %478
%480 = load float, float* %32
%481 = call float @llvm.fmuladd.f32(float %479, float %480, float %475)
%482 = call float @pow(float %481, i32 2)
%483 = call float @llvm.fmuladd.f32(float %433, float %482, float %430)
%484 = load float, float* %22
%485 = load float, float* %22
%486 = fmul float %484, %485
%487 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 5
%488 = load float, float* %487
%489 = load float, float* %23
%490 = call float @llvm.fmuladd.f32(float %488, float %489, float 0.000000e+00)
%491 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 6
%492 = load float, float* %491
%493 = load float, float* %29
%494 = call float @llvm.fmuladd.f32(float %492, float %493, float %490)
%495 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 8
%496 = load float, float* %495
%497 = fadd float %494, %496
%498 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 9
%499 = load float, float* %498
%500 = fmul float 4.000000e+00, %499
%501 = load float, float* %34
%502 = fmul float %500, %501
%503 = load float, float* %29
%504 = call float @llvm.fmuladd.f32(float %502, float %503, float %497)
%505 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 10
%506 = load float, float* %505
%507 = load float, float* %31
%508 = call float @llvm.fmuladd.f32(float %506, float %507, float %504)
%509 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 11
%510 = load float, float* %509
%511 = load float, float* %23
%512 = fmul float %510, %511
%513 = load float, float* %28
%514 = call float @llvm.fmuladd.f32(float %512, float %513, float %508)
%515 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 12
%516 = load float, float* %515
%517 = fmul float 2.000000e+00, %516
%518 = load float, float* %32
%519 = fmul float %517, %518
%520 = load float, float* %29
%521 = call float @llvm.fmuladd.f32(float %519, float %520, float %514)
%522 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 14
%523 = load float, float* %522
%524 = load float, float* %27
%525 = fmul float %523, %524
%526 = load float, float* %29
%527 = call float @llvm.fmuladd.f32(float %525, float %526, float %521)
%528 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 15
%529 = load float, float* %528
%530 = fmul float 2.000000e+00, %529
%531 = load float, float* %32
%532 = fmul float %530, %531
%533 = load float, float* %26
%534 = fmul float %532, %533
%535 = load float, float* %29
%536 = call float @llvm.fmuladd.f32(float %534, float %535, float %527)
%537 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 17
%538 = load float, float* %537
%539 = load float, float* %23
%540 = fmul float %538, %539
%541 = load float, float* %26
%542 = call float @llvm.fmuladd.f32(float %540, float %541, float %536)
%543 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 18
%544 = load float, float* %543
%545 = load float, float* %26
%546 = fmul float %544, %545
%547 = load float, float* %29
%548 = call float @llvm.fmuladd.f32(float %546, float %547, float %542)
%549 = getelementptr inbounds [21 x float], [21 x float]* %12, i64 0, i64 19
%550 = load float, float* %549
%551 = fmul float 2.000000e+00, %550
%552 = load float, float* %32
%553 = fmul float %551, %552
%554 = load float, float* %23
%555 = call float @llvm.fmuladd.f32(float %553, float %554, float %548)
%556 = call float @pow(float %555, i32 2)
%557 = call float @llvm.fmuladd.f32(float %486, float %556, float %483)
%558 = call float @sqrt(float %557)
br label %559
559: ; preds = %328, %327
%560 = phi float [ 0.000000e+00, %327 ], [ %558, %328 ]
store float %560, float* %38
%561 = load float, float* %38
%562 = load float*, float** %5
%563 = getelementptr inbounds float, float* %562, i64 0
store float %561, float* %563
%564 = load float, float* %36
ret float %564
}

LLVM IR (-O2):
define float @target_phi(float* nocapture %0, float* nocapture %1, i32 %2) {
%4 = alloca [10 x float]
%5 = alloca [10 x float]
%6 = alloca [10 x float]
%7 = bitcast [10 x float]* %4 to i8*
%8 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 4
%9 = bitcast float* %8 to i8*
%10 = bitcast [10 x float]* %4 to <4 x float>*
store <4 x float> <float -1.500000e+01, float -1.500000e+01, float -1.800000e+01, float 0xC03206E980000000>, <4 x float>* %10
%11 = bitcast [10 x float]* %5 to i8*
%12 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 4
%13 = bitcast float* %12 to i8*
%14 = bitcast [10 x float]* %5 to <4 x float>*
store <4 x float> <float 1.500000e+01, float 1.500000e+01, float 1.800000e+01, float 0x4031F95820000000>, <4 x float>* %14
%15 = bitcast [10 x float]* %6 to i8*
%16 = icmp sgt i32 %2, 0
br i1 %16, label %17, label %42
17: ; preds = %3
%18 = zext i32 %2 to i64
br label %19
19: ; preds = %31, %17
%20 = phi float [ 1.500000e+01, %17 ], [ %35, %31 ]
%21 = phi float [ -1.500000e+01, %17 ], [ %33, %31 ]
%22 = phi i64 [ 0, %17 ], [ %29, %31 ]
%23 = fcmp oeq float %21, %20
br i1 %23, label %28, label %24
24: ; preds = %19
%25 = fsub float %20, %21
%26 = fdiv float 2.000000e+00, %25
%27 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 %22
store float %26, float* %27
br label %28
28: ; preds = %19, %24
%29 = add nuw nsw i64 %22, 1
%30 = icmp eq i64 %29, %18
br i1 %30, label %36, label %31
31: ; preds = %28
%32 = getelementptr inbounds [10 x float], [10 x float]* %4, i64 0, i64 %29
%33 = load float, float* %32
%34 = getelementptr inbounds [10 x float], [10 x float]* %5, i64 0, i64 %29
%35 = load float, float* %34
br label %19
36: ; preds = %28
%37 = bitcast [10 x float]* %6 to <2 x float>*
%38 = load <2 x float>, <2 x float>* %37
%39 = getelementptr inbounds [10 x float], [10 x float]* %6, i64 0, i64 2
%40 = bitcast float* %39 to <2 x float>*
%41 = load <2 x float>, <2 x float>* %40
br label %42
42: ; preds = %36, %3
%43 = phi <2 x float> [ %41, %36 ], [ zeroinitializer, %3 ]
%44 = phi <2 x float> [ %38, %36 ], [ zeroinitializer, %3 ]
%45 = load float, float* %0
%46 = fadd float %45, -1.500000e+01
%47 = extractelement <2 x float> %44, i64 0
%48 = fmul float %46, %47
%49 = fadd float %48, 1.000000e+00
%50 = getelementptr inbounds float, float* %0, i64 1
%51 = load float, float* %50
%52 = fadd float %51, -1.500000e+01
%53 = extractelement <2 x float> %44, i64 1
%54 = fmul float %52, %53
%55 = fadd float %54, 1.000000e+00
%56 = bitcast float* %1 to <2 x float>*
%57 = load <2 x float>, <2 x float>* %56
%58 = fmul <2 x float> %44, %57
%59 = getelementptr inbounds float, float* %0, i64 2
%60 = load float, float* %59
%61 = fadd float %60, -1.800000e+01
%62 = extractelement <2 x float> %43, i64 0
%63 = fmul float %61, %62
%64 = fadd float %63, 1.000000e+00
%65 = getelementptr inbounds float, float* %1, i64 2
%66 = getelementptr inbounds float, float* %0, i64 3
%67 = load float, float* %66
%68 = fadd float %67, 0xC031F95820000000
%69 = extractelement <2 x float> %43, i64 1
%70 = fmul float %68, %69
%71 = fadd float %70, 1.000000e+00
%72 = bitcast float* %65 to <2 x float>*
%73 = load <2 x float>, <2 x float>* %72
%74 = fmul <2 x float> %43, %73
%75 = fmul float %49, %49
%76 = fmul float %49, %75
%77 = fmul float %55, %55
%78 = fmul float %55, %77
%79 = fmul float %64, %64
%80 = fmul float %64, %79
%81 = fmul float %71, %71
%82 = fmul float %71, %81
%83 = fmul float %71, %82
%84 = fmul float %49, 0xBED8369280000000
%85 = fmul float %77, 0xBF236FD0E0000000
%86 = fmul float %55, 0x3F2986A060000000
%87 = fmul float %49, 0x3F2FA97420000000
%88 = fmul float %55, 0xBF49336EA0000000
%89 = extractelement <2 x float> %58, i64 0
%90 = fadd float %89, 0.000000e+00
%91 = extractelement <2 x float> %58, i64 1
%92 = fadd float %90, %91
%93 = extractelement <2 x float> %74, i64 0
%94 = fadd float %92, %93
%95 = extractelement <2 x float> %74, i64 1
%96 = fadd float %94, %95
%97 = fcmp oeq float %96, 0.000000e+00
br i1 %97, label %167, label %98
98: ; preds = %42
%99 = fmul <2 x float> %58, %58
%100 = extractelement <2 x float> %99, i64 0
%101 = tail call float @llvm.fmuladd.f32(float %55, float 0x3F7728C440000000, float 0xBFADB77540000000)
%102 = tail call float @llvm.fmuladd.f32(float %71, float 0xBF839FDAE0000000, float %101)
%103 = fmul float %78, 0xBED8369280000000
%104 = tail call float @llvm.fmuladd.f32(float %103, float %71, float %102)
%105 = fmul float %75, 0x3F1B0C01E0000000
%106 = tail call float @llvm.fmuladd.f32(float %105, float %55, float %104)
%107 = fmul float %55, 0x3F2FA97420000000
%108 = tail call float @llvm.fmuladd.f32(float %107, float %71, float %106)
%109 = tail call float @llvm.fmuladd.f32(float %81, float 0xBF3620E160000000, float %108)
%110 = tail call float @pow(float %109, i32 2)
%111 = fmul float %91, %91
%112 = tail call float @llvm.fmuladd.f32(float %49, float 0x3F7728C440000000, float 0.000000e+00)
%113 = tail call float @llvm.fmuladd.f32(float %64, float 0xBF85218200000000, float %112)
%114 = fadd float %113, 0xBF293D3280000000
%115 = fmul float %77, 0xBEF228EDE0000000
%116 = fmul float %49, %115
%117 = tail call float @llvm.fmuladd.f32(float %116, float %71, float %114)
%118 = tail call float @llvm.fmuladd.f32(float %76, float 0x3F02080140000000, float %117)
%119 = fmul float %55, 0xBF336FD0E0000000
%120 = fmul float %119, %64
%121 = tail call float @llvm.fmuladd.f32(float %120, float %71, float %118)
%122 = fmul float %64, 0x3F2986A060000000
%123 = tail call float @llvm.fmuladd.f32(float %122, float %81, float %121)
%124 = fmul float %55, 0x3F33FB5400000000
%125 = tail call float @llvm.fmuladd.f32(float %124, float %64, float %123)
%126 = tail call float @llvm.fmuladd.f32(float %87, float %71, float %125)
%127 = fmul float %64, 0xBF49336EA0000000
%128 = tail call float @llvm.fmuladd.f32(float %127, float %71, float %126)
%129 = tail call float @pow(float %128, i32 2)
%130 = fmul float %111, %129
%131 = tail call float @llvm.fmuladd.f32(float %100, float %110, float %130)
%132 = fmul <2 x float> %74, %74
%133 = extractelement <2 x float> %132, i64 0
%134 = tail call float @llvm.fmuladd.f32(float %55, float 0xBF85218200000000, float 0x3FB212A2E0000000)
%135 = tail call float @llvm.fmuladd.f32(float %71, float 0x3F91C990C0000000, float %134)
%136 = tail call float @llvm.fmuladd.f32(float %83, float 0x3EE9CBD740000000, float %135)
%137 = fmul float %79, 0xBF32A11D60000000
%138 = tail call float @llvm.fmuladd.f32(float %137, float %71, float %136)
%139 = tail call float @llvm.fmuladd.f32(float %81, float 0x3F49EF99C0000000, float %138)
%140 = tail call float @llvm.fmuladd.f32(float %85, float %71, float %139)
%141 = tail call float @llvm.fmuladd.f32(float %86, float %81, float %140)
%142 = tail call float @llvm.fmuladd.f32(float %77, float 0x3F23FB5400000000, float %141)
%143 = tail call float @llvm.fmuladd.f32(float %88, float %71, float %142)
%144 = tail call float @pow(float %143, i32 2)
%145 = tail call float @llvm.fmuladd.f32(float %133, float %144, float %131)
%146 = fmul float %95, %95
%147 = tail call float @llvm.fmuladd.f32(float %49, float 0xBF839FDAE0000000, float 0.000000e+00)
%148 = tail call float @llvm.fmuladd.f32(float %64, float 0x3F91C990C0000000, float %147)
%149 = fadd float %148, 0x3F3518EC40000000
%150 = fmul float %82, 0x3F09CBD740000000
%151 = tail call float @llvm.fmuladd.f32(float %150, float %64, float %149)
%152 = tail call float @llvm.fmuladd.f32(float %80, float 0xBF18D6D1E0000000, float %151)
%153 = tail call float @llvm.fmuladd.f32(float %84, float %78, float %152)
%154 = fmul float %71, 0x3F59EF99C0000000
%155 = tail call float @llvm.fmuladd.f32(float %154, float %64, float %153)
%156 = tail call float @llvm.fmuladd.f32(float %85, float %64, float %155)
%157 = fmul float %71, 0x3F3986A060000000
%158 = fmul float %55, %157
%159 = tail call float @llvm.fmuladd.f32(float %158, float %64, float %156)
%160 = tail call float @llvm.fmuladd.f32(float %87, float %55, float %159)
%161 = tail call float @llvm.fmuladd.f32(float %88, float %64, float %160)
%162 = fmul float %71, 0xBF4620E160000000
%163 = tail call float @llvm.fmuladd.f32(float %162, float %49, float %161)
%164 = tail call float @pow(float %163, i32 2)
%165 = tail call float @llvm.fmuladd.f32(float %146, float %164, float %145)
%166 = tail call float @sqrt(float %165)
br label %167
167: ; preds = %42, %98
%168 = phi float [ %166, %98 ], [ 0.000000e+00, %42 ]
%169 = fmul float %49, 0xBF3620E160000000
%170 = fmul float %88, %64
%171 = fmul float %87, %55
%172 = fmul float %77, 0x3F23FB5400000000
%173 = fmul float %86, %64
%174 = fmul float %85, %64
%175 = fmul float %76, 0x3F02080140000000
%176 = fmul float %64, 0x3F49EF99C0000000
%177 = fmul float %84, %78
%178 = fmul float %80, 0xBF18D6D1E0000000
%179 = fmul float %64, 0x3EE9CBD740000000
%180 = fmul float %64, 0x3F91C990C0000000
%181 = fmul float %49, 0xBF839FDAE0000000
%182 = fmul float %55, 0xBF85218200000000
%183 = fmul float %49, 0x3F7728C440000000
%184 = tail call float @llvm.fmuladd.f32(float %49, float 0xBFADB77540000000, float 0x3F53602140000000)
%185 = tail call float @llvm.fmuladd.f32(float %64, float 0x3FB212A2E0000000, float %184)
%186 = tail call float @llvm.fmuladd.f32(float %183, float %55, float %185)
%187 = tail call float @llvm.fmuladd.f32(float %182, float %64, float %186)
%188 = tail call float @llvm.fmuladd.f32(float %181, float %71, float %187)
%189 = tail call float @llvm.fmuladd.f32(float %180, float %71, float %188)
%190 = tail call float @llvm.fmuladd.f32(float %55, float 0xBF293D3280000000, float %189)
%191 = tail call float @llvm.fmuladd.f32(float %71, float 0x3F3518EC40000000, float %190)
%192 = tail call float @llvm.fmuladd.f32(float %179, float %83, float %191)
%193 = tail call float @llvm.fmuladd.f32(float %178, float %71, float %192)
%194 = tail call float @llvm.fmuladd.f32(float %177, float %71, float %193)
%195 = tail call float @llvm.fmuladd.f32(float %176, float %81, float %194)
%196 = tail call float @llvm.fmuladd.f32(float %175, float %55, float %195)
%197 = tail call float @llvm.fmuladd.f32(float %174, float %71, float %196)
%198 = tail call float @llvm.fmuladd.f32(float %173, float %81, float %197)
%199 = tail call float @llvm.fmuladd.f32(float %172, float %64, float %198)
%200 = tail call float @llvm.fmuladd.f32(float %171, float %71, float %199)
%201 = tail call float @llvm.fmuladd.f32(float %170, float %71, float %200)
%202 = tail call float @llvm.fmuladd.f32(float %169, float %81, float %201)
store float %168, float* %1
ret float %202
}