void adjbioD9_3d(HHH, HHL, HLH, HLL, LHH, LHL, LLH, LLL, outvector, xlength,
                 ylength, zlength, ifnotAllskip) float *HLL,
    *HLH, *HHL, *HHH;
float *LLL, *LLH, *LHL, *LHH;
float *outvector;
int xlength, ylength;
int ifnotAllskip;
{
  float ix0 = -1.586134342059;
  float ix1 = -0.052980118573;
  float ix2 = 0.882911075529;
  float ix3 = 0.443506852045;
  float iX0, iX1, iX2, iX3, iX4;
  int pairity;
  float Norm;
  int dim;
  dim = (xlength > 1) + (ylength > 1) + (zlength > 1);
  if (ifnotAllskip) {
    iX4 = ix3;
    iX3 = 1.0 / (ix3 * ix2);
    iX2 = 1.0 / (ix2 * ix1);
    iX1 = 1.0 / (ix1 * ix0);
    iX0 = 1.0 / ix0;
  } else {
    iX4 = ix2;
    iX3 = 1.0;
    iX2 = 1.0 / (ix2 * ix1);
    iX1 = 1.0 / (ix1 * ix0);
    iX0 = 1.0 / ix0;
  }
  iX4 = 1 / iX4;
  if (dim == 3)
    Norm = 1.0 / (ix0 * ix1 * ix2 * ix3);
  if (dim == 2)
    Norm = 1.0;
  if (dim == 1)
    Norm = (ix0 * ix1 * ix2 * ix3);
  if (xlength > 1)
    Norm /= (0.763);
  if (ylength > 1)
    Norm /= (0.763);
  if (zlength > 1)
    Norm /= (0.763);
  if (dim == 0) {
    Norm = 1.0;
    iX0 = 1.0;
    iX1 = 1.0;
    iX2 = 1.0;
    iX3 = 1.0;
    iX4 = 1.0;
  }
  if (ifnotAllskip) {
    bioR1__3d(HHH, HHL, HLH, HLL, LHH, LHL, LLH, LLL, outvector, xlength,
              ylength, zlength, iX4, Norm);
    pairity = 1;
    boundarymultiply(outvector, xlength, ylength, zlength, 2.0);
    bio_3d_postmult(outvector, xlength, ylength, zlength, iX3, pairity);
  } else {
    bioR1_3dskip(LLL, outvector, xlength, ylength, zlength, iX4, Norm);
    boundarymultiply(outvector, xlength, ylength, zlength, 2.0);
  }
  pairity = 0;
  bio_3d_postmult(outvector, xlength, ylength, zlength, iX2, pairity);
  pairity = 1;
  bio_3d_postmult(outvector, xlength, ylength, zlength, iX1, pairity);
  pairity = 0;
  bio_3d_postmult(outvector, xlength, ylength, zlength, iX0, pairity);
  boundarymultiply(outvector, xlength, ylength, zlength, 0.5);
}


x86 assembly (clang, -O0):
<adjbioD9_3d>:
push   %rbp
mov    %rsp,%rbp
push   %r15
push   %r14
push   %rbx
sub    $0x98,%rsp
mov    0x40(%rbp),%eax
mov    0x38(%rbp),%eax
mov    0x30(%rbp),%eax
mov    0x28(%rbp),%eax
mov    0x20(%rbp),%rax
mov    0x18(%rbp),%rax
mov    0x10(%rbp),%rax
mov    %rdi,-0x20(%rbp)
mov    %rsi,-0x28(%rbp)
mov    %rdx,-0x30(%rbp)
mov    %rcx,-0x38(%rbp)
mov    %r8,-0x40(%rbp)
mov    %r9,-0x48(%rbp)
movss  0xe84(%rip),%xmm0
movss  %xmm0,-0x4c(%rbp)
movss  0xe73(%rip),%xmm0
movss  %xmm0,-0x50(%rbp)
movss  0xe62(%rip),%xmm0
movss  %xmm0,-0x54(%rbp)
movss  0xe51(%rip),%xmm0
movss  %xmm0,-0x58(%rbp)
cmpl   $0x1,0x28(%rbp)
setg   %al
and    $0x1,%al
movzbl %al,%eax
cmpl   $0x1,0x30(%rbp)
setg   %cl
and    $0x1,%cl
movzbl %cl,%ecx
add    %ecx,%eax
cmpl   $0x1,0x38(%rbp)
setg   %cl
and    $0x1,%cl
movzbl %cl,%ecx
add    %ecx,%eax
mov    %eax,-0x78(%rbp)
cmpl   $0x0,0x40(%rbp)
je     1281 <adjbioD9_3d+0x141>
movss  -0x58(%rbp),%xmm0
movss  %xmm0,-0x6c(%rbp)
movss  -0x58(%rbp),%xmm0
mulss  -0x54(%rbp),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xe0d(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x68(%rbp)
movss  -0x54(%rbp),%xmm0
mulss  -0x50(%rbp),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xdea(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x64(%rbp)
movss  -0x50(%rbp),%xmm0
mulss  -0x4c(%rbp),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xdc7(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x60(%rbp)
movss  -0x4c(%rbp),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xda9(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x5c(%rbp)
jmp    12fc <adjbioD9_3d+0x1bc>
movss  -0x54(%rbp),%xmm0
movss  %xmm0,-0x6c(%rbp)
movss  0xd7d(%rip),%xmm0
movss  %xmm0,-0x68(%rbp)
movss  -0x54(%rbp),%xmm0
mulss  -0x50(%rbp),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xd6a(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x64(%rbp)
movss  -0x50(%rbp),%xmm0
mulss  -0x4c(%rbp),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xd47(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x60(%rbp)
movss  -0x4c(%rbp),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xd29(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x5c(%rbp)
movss  0xd0c(%rip),%xmm0
divss  -0x6c(%rbp),%xmm0
movss  %xmm0,-0x6c(%rbp)
cmpl   $0x3,-0x78(%rbp)
jne    1345 <adjbioD9_3d+0x205>
movss  -0x4c(%rbp),%xmm0
mulss  -0x50(%rbp),%xmm0
mulss  -0x54(%rbp),%xmm0
mulss  -0x58(%rbp),%xmm0
cvtss2sd %xmm0,%xmm1
movsd  0xce0(%rip),%xmm0
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x74(%rbp)
cmpl   $0x2,-0x78(%rbp)
jne    135c <adjbioD9_3d+0x21c>
movss  0xcb9(%rip),%xmm0
movss  %xmm0,-0x74(%rbp)
cmpl   $0x1,-0x78(%rbp)
jne    137f <adjbioD9_3d+0x23f>
movss  -0x4c(%rbp),%xmm0
mulss  -0x50(%rbp),%xmm0
mulss  -0x54(%rbp),%xmm0
mulss  -0x58(%rbp),%xmm0
movss  %xmm0,-0x74(%rbp)
cmpl   $0x1,0x28(%rbp)
jle    13a7 <adjbioD9_3d+0x267>
movss  -0x74(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xc86(%rip),%xmm1
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x74(%rbp)
cmpl   $0x1,0x30(%rbp)
jle    13cf <adjbioD9_3d+0x28f>
movss  -0x74(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xc5e(%rip),%xmm1
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x74(%rbp)
cmpl   $0x1,0x38(%rbp)
jle    13f7 <adjbioD9_3d+0x2b7>
movss  -0x74(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
movsd  0xc36(%rip),%xmm1
divsd  %xmm1,%xmm0
cvtsd2ss %xmm0,%xmm0
movss  %xmm0,-0x74(%rbp)
cmpl   $0x0,-0x78(%rbp)
jne    144f <adjbioD9_3d+0x30f>
movss  0xc07(%rip),%xmm0
movss  %xmm0,-0x74(%rbp)
movss  0xbfa(%rip),%xmm0
movss  %xmm0,-0x5c(%rbp)
movss  0xbed(%rip),%xmm0
movss  %xmm0,-0x60(%rbp)
movss  0xbe0(%rip),%xmm0
movss  %xmm0,-0x64(%rbp)
movss  0xbd3(%rip),%xmm0
movss  %xmm0,-0x68(%rbp)
movss  0xbc6(%rip),%xmm0
movss  %xmm0,-0x6c(%rbp)
cmpl   $0x0,0x40(%rbp)
je     1506 <adjbioD9_3d+0x3c6>
mov    -0x20(%rbp),%rdi
mov    -0x28(%rbp),%rsi
mov    -0x30(%rbp),%rdx
mov    -0x38(%rbp),%rcx
mov    -0x40(%rbp),%r8
mov    -0x48(%rbp),%r9
mov    0x10(%rbp),%r15
mov    0x18(%rbp),%r14
mov    0x20(%rbp),%rbx
mov    0x28(%rbp),%r11d
mov    0x30(%rbp),%r10d
mov    0x38(%rbp),%eax
movss  -0x6c(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
movss  -0x74(%rbp),%xmm1
cvtss2sd %xmm1,%xmm1
mov    %r15,(%rsp)
mov    %r14,0x8(%rsp)
mov    %rbx,0x10(%rsp)
mov    %r11d,0x18(%rsp)
mov    %r10d,0x20(%rsp)
mov    %eax,0x28(%rsp)
mov    $0x2,%al
call   1030 <bioR1__3d@plt>
movl   $0x1,-0x70(%rbp)
mov    0x20(%rbp),%rdi
mov    0x28(%rbp),%esi
mov    0x30(%rbp),%edx
mov    0x38(%rbp),%ecx
movsd  0xb4f(%rip),%xmm0
mov    $0x1,%al
call   1040 <boundarymultiply@plt>
mov    0x20(%rbp),%rdi
mov    0x28(%rbp),%esi
mov    0x30(%rbp),%edx
mov    0x38(%rbp),%ecx
movss  -0x68(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
mov    -0x70(%rbp),%r8d
mov    $0x1,%al
call   1050 <bio_3d_postmult@plt>
jmp    154d <adjbioD9_3d+0x40d>
mov    0x18(%rbp),%rdi
mov    0x20(%rbp),%rsi
mov    0x28(%rbp),%edx
mov    0x30(%rbp),%ecx
mov    0x38(%rbp),%r8d
movss  -0x6c(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
movss  -0x74(%rbp),%xmm1
cvtss2sd %xmm1,%xmm1
mov    $0x2,%al
call   1060 <bioR1_3dskip@plt>
mov    0x20(%rbp),%rdi
mov    0x28(%rbp),%esi
mov    0x30(%rbp),%edx
mov    0x38(%rbp),%ecx
movsd  0xae2(%rip),%xmm0
mov    $0x1,%al
call   1040 <boundarymultiply@plt>
movl   $0x0,-0x70(%rbp)
mov    0x20(%rbp),%rdi
mov    0x28(%rbp),%esi
mov    0x30(%rbp),%edx
mov    0x38(%rbp),%ecx
movss  -0x64(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
mov    -0x70(%rbp),%r8d
mov    $0x1,%al
call   1050 <bio_3d_postmult@plt>
movl   $0x1,-0x70(%rbp)
mov    0x20(%rbp),%rdi
mov    0x28(%rbp),%esi
mov    0x30(%rbp),%edx
mov    0x38(%rbp),%ecx
movss  -0x60(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
mov    -0x70(%rbp),%r8d
mov    $0x1,%al
call   1050 <bio_3d_postmult@plt>
movl   $0x0,-0x70(%rbp)
mov    0x20(%rbp),%rdi
mov    0x28(%rbp),%esi
mov    0x30(%rbp),%edx
mov    0x38(%rbp),%ecx
movss  -0x5c(%rbp),%xmm0
cvtss2sd %xmm0,%xmm0
mov    -0x70(%rbp),%r8d
mov    $0x1,%al
call   1050 <bio_3d_postmult@plt>
mov    0x20(%rbp),%rdi
mov    0x28(%rbp),%esi
mov    0x30(%rbp),%edx
mov    0x38(%rbp),%ecx
movsd  0xa56(%rip),%xmm0
mov    $0x1,%al
call   1040 <boundarymultiply@plt>
add    $0x98,%rsp
pop    %rbx
pop    %r14
pop    %r15
pop    %rbp
ret

x86 assembly (clang, -O2):
<adjbioD9_3d>:
push   %rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
sub    $0x28,%rsp
mov    0x90(%rsp),%r11d
mov    0x88(%rsp),%r14d
mov    0x80(%rsp),%r15d
mov    0x78(%rsp),%r12d
xor    %eax,%eax
cmp    $0x2,%r12d
setge  %al
xor    %ebp,%ebp
cmp    $0x2,%r15d
setge  %bpl
add    %eax,%ebp
xor    %ebx,%ebx
cmp    $0x2,%r14d
setge  %bl
add    %ebp,%ebx
xor    %eax,%eax
cmp    $0x2,%ebx
sete   %bpl
xor    %r13d,%r13d
test   %r11d,%r11d
sete   %r10b
cmp    $0x1,%ebx
je     11bb <adjbioD9_3d+0x7b>
mov    %bpl,%al
lea    0xe53(%rip),%rbp
movss  0x0(%rbp,%rax,4),%xmm1
cmp    $0x2,%r12d
jge    11c9 <adjbioD9_3d+0x89>
jmp    11dc <adjbioD9_3d+0x9c>
movss  0xe8d(%rip),%xmm1
cmp    $0x2,%r12d
jl     11dc <adjbioD9_3d+0x9c>
cvtss2sd %xmm1,%xmm0
divsd  0xe43(%rip),%xmm0
xorps  %xmm1,%xmm1
cvtsd2ss %xmm0,%xmm1
cmp    $0x2,%r15d
jge    123a <adjbioD9_3d+0xfa>
cmp    $0x2,%r14d
jge    1256 <adjbioD9_3d+0x116>
test   %ebx,%ebx
je     1270 <adjbioD9_3d+0x130>
mov    %r10b,%r13b
lea    0xe0e(%rip),%rax
lea    0xe0f(%rip),%rbp
movss  (%rax,%r13,4),%xmm3
movss  0x0(%rbp,%r13,4),%xmm0
movsd  0xe0a(%rip),%xmm2
movsd  %xmm2,0x20(%rsp)
movsd  0xe04(%rip),%xmm2
movsd  %xmm2,0x10(%rsp)
movsd  0xdfe(%rip),%xmm2
movsd  %xmm2,0x18(%rsp)
jmp    1298 <adjbioD9_3d+0x158>
xorps  %xmm0,%xmm0
cvtss2sd %xmm1,%xmm0
divsd  0xdcf(%rip),%xmm0
xorps  %xmm1,%xmm1
cvtsd2ss %xmm0,%xmm1
cmp    $0x2,%r14d
jl     11e8 <adjbioD9_3d+0xa8>
xorps  %xmm0,%xmm0
cvtss2sd %xmm1,%xmm0
divsd  0xdb3(%rip),%xmm0
xorps  %xmm1,%xmm1
cvtsd2ss %xmm0,%xmm1
test   %ebx,%ebx
jne    11f0 <adjbioD9_3d+0xb0>
movss  0xddc(%rip),%xmm3
movsd  0xdb8(%rip),%xmm2
movsd  %xmm2,0x10(%rsp)
movaps %xmm3,%xmm0
movaps %xmm3,%xmm1
movsd  %xmm2,0x18(%rsp)
movsd  %xmm2,0x20(%rsp)
mov    0x70(%rsp),%rbx
mov    0x68(%rsp),%r10
cvtss2sd %xmm0,%xmm0
cvtss2sd %xmm1,%xmm1
test   %r11d,%r11d
je     1310 <adjbioD9_3d+0x1d0>
mov    $0x2,%al
push   %r14
push   %r15
push   %r12
push   %rbx
push   %r10
push   0x88(%rsp)
movss  %xmm3,0x3c(%rsp)
call   1030 <bioR1__3d@plt>
add    $0x30,%rsp
movsd  0xd68(%rip),%xmm0
mov    %rbx,%rdi
mov    %r12d,%esi
mov    %r15d,%edx
mov    %r14d,%ecx
mov    $0x1,%al
call   1040 <boundarymultiply@plt>
movss  0xc(%rsp),%xmm0
cvtss2sd %xmm0,%xmm0
mov    %rbx,%rdi
mov    %r12d,%esi
mov    %r15d,%edx
mov    %r14d,%ecx
mov    $0x1,%r8d
mov    $0x1,%al
call   1050 <bio_3d_postmult@plt>
jmp    1341 <adjbioD9_3d+0x201>
mov    %r10,%rdi
mov    %rbx,%rsi
mov    %r12d,%edx
mov    %r15d,%ecx
mov    %r14d,%r8d
mov    $0x2,%al
call   1060 <bioR1_3dskip@plt>
movsd  0xd12(%rip),%xmm0
mov    %rbx,%rdi
mov    %r12d,%esi
mov    %r15d,%edx
mov    %r14d,%ecx
mov    $0x1,%al
call   1040 <boundarymultiply@plt>
mov    %rbx,%rdi
mov    %r12d,%esi
mov    %r15d,%edx
mov    %r14d,%ecx
movsd  0x10(%rsp),%xmm0
xor    %r8d,%r8d
mov    $0x1,%al
call   1050 <bio_3d_postmult@plt>
mov    %rbx,%rdi
mov    %r12d,%esi
mov    %r15d,%edx
mov    %r14d,%ecx
movsd  0x18(%rsp),%xmm0
mov    $0x1,%r8d
mov    $0x1,%al
call   1050 <bio_3d_postmult@plt>
mov    %rbx,%rdi
mov    %r12d,%esi
mov    %r15d,%edx
mov    %r14d,%ecx
movsd  0x20(%rsp),%xmm0
xor    %r8d,%r8d
mov    $0x1,%al
call   1050 <bio_3d_postmult@plt>
movsd  0xca8(%rip),%xmm0
mov    %rbx,%rdi
mov    %r12d,%esi
mov    %r15d,%edx
mov    %r14d,%ecx
mov    $0x1,%al
add    $0x28,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
jmp    1040 <boundarymultiply@plt>

LLVM IR (-O0):
define void @adjbioD9_3d(float* %0, float* %1, float* %2, float* %3, float* %4, float* %5, float* %6, float* %7, float* %8, i32 %9, i32 %10, i32 %11, i32 %12) {
%14 = alloca float*
%15 = alloca float*
%16 = alloca float*
%17 = alloca float*
%18 = alloca float*
%19 = alloca float*
%20 = alloca float*
%21 = alloca float*
%22 = alloca float*
%23 = alloca i32
%24 = alloca i32
%25 = alloca i32
%26 = alloca i32
%27 = alloca float
%28 = alloca float
%29 = alloca float
%30 = alloca float
%31 = alloca float
%32 = alloca float
%33 = alloca float
%34 = alloca float
%35 = alloca float
%36 = alloca i32
%37 = alloca float
%38 = alloca i32
store float* %0, float** %14
store float* %1, float** %15
store float* %2, float** %16
store float* %3, float** %17
store float* %4, float** %18
store float* %5, float** %19
store float* %6, float** %20
store float* %7, float** %21
store float* %8, float** %22
store i32 %9, i32* %23
store i32 %10, i32* %24
store i32 %11, i32* %25
store i32 %12, i32* %26
store float 0xBFF960CE60000000, float* %27
store float 0xBFAB2035C0000000, float* %28
store float 0x3FEC40CEC0000000, float* %29
store float 0x3FDC626AA0000000, float* %30
%39 = load i32, i32* %23
%40 = icmp sgt i32 %39, 1
%41 = zext i1 %40 to i32
%42 = load i32, i32* %24
%43 = icmp sgt i32 %42, 1
%44 = zext i1 %43 to i32
%45 = add nsw i32 %41, %44
%46 = load i32, i32* %25
%47 = icmp sgt i32 %46, 1
%48 = zext i1 %47 to i32
%49 = add nsw i32 %45, %48
store i32 %49, i32* %38
%50 = load i32, i32* %26
%51 = icmp ne i32 %50, 0
br i1 %51, label %52, label %76
52: ; preds = %13
%53 = load float, float* %30
store float %53, float* %35
%54 = load float, float* %30
%55 = load float, float* %29
%56 = fmul float %54, %55
%57 = fpext float %56 to double
%58 = fdiv double 1.000000e+00, %57
%59 = fptrunc double %58 to float
store float %59, float* %34
%60 = load float, float* %29
%61 = load float, float* %28
%62 = fmul float %60, %61
%63 = fpext float %62 to double
%64 = fdiv double 1.000000e+00, %63
%65 = fptrunc double %64 to float
store float %65, float* %33
%66 = load float, float* %28
%67 = load float, float* %27
%68 = fmul float %66, %67
%69 = fpext float %68 to double
%70 = fdiv double 1.000000e+00, %69
%71 = fptrunc double %70 to float
store float %71, float* %32
%72 = load float, float* %27
%73 = fpext float %72 to double
%74 = fdiv double 1.000000e+00, %73
%75 = fptrunc double %74 to float
store float %75, float* %31
br label %94
76: ; preds = %13
%77 = load float, float* %29
store float %77, float* %35
store float 1.000000e+00, float* %34
%78 = load float, float* %29
%79 = load float, float* %28
%80 = fmul float %78, %79
%81 = fpext float %80 to double
%82 = fdiv double 1.000000e+00, %81
%83 = fptrunc double %82 to float
store float %83, float* %33
%84 = load float, float* %28
%85 = load float, float* %27
%86 = fmul float %84, %85
%87 = fpext float %86 to double
%88 = fdiv double 1.000000e+00, %87
%89 = fptrunc double %88 to float
store float %89, float* %32
%90 = load float, float* %27
%91 = fpext float %90 to double
%92 = fdiv double 1.000000e+00, %91
%93 = fptrunc double %92 to float
store float %93, float* %31
br label %94
94: ; preds = %76, %52
%95 = load float, float* %35
%96 = fdiv float 1.000000e+00, %95
store float %96, float* %35
%97 = load i32, i32* %38
%98 = icmp eq i32 %97, 3
br i1 %98, label %99, label %110
99: ; preds = %94
%100 = load float, float* %27
%101 = load float, float* %28
%102 = fmul float %100, %101
%103 = load float, float* %29
%104 = fmul float %102, %103
%105 = load float, float* %30
%106 = fmul float %104, %105
%107 = fpext float %106 to double
%108 = fdiv double 1.000000e+00, %107
%109 = fptrunc double %108 to float
store float %109, float* %37
br label %110
110: ; preds = %99, %94
%111 = load i32, i32* %38
%112 = icmp eq i32 %111, 2
br i1 %112, label %113, label %114
113: ; preds = %110
store float 1.000000e+00, float* %37
br label %114
114: ; preds = %113, %110
%115 = load i32, i32* %38
%116 = icmp eq i32 %115, 1
br i1 %116, label %117, label %125
117: ; preds = %114
%118 = load float, float* %27
%119 = load float, float* %28
%120 = fmul float %118, %119
%121 = load float, float* %29
%122 = fmul float %120, %121
%123 = load float, float* %30
%124 = fmul float %122, %123
store float %124, float* %37
br label %125
125: ; preds = %117, %114
%126 = load i32, i32* %23
%127 = icmp sgt i32 %126, 1
br i1 %127, label %128, label %133
128: ; preds = %125
%129 = load float, float* %37
%130 = fpext float %129 to double
%131 = fdiv double %130, 7.630000e-01
%132 = fptrunc double %131 to float
store float %132, float* %37
br label %133
133: ; preds = %128, %125
%134 = load i32, i32* %24
%135 = icmp sgt i32 %134, 1
br i1 %135, label %136, label %141
136: ; preds = %133
%137 = load float, float* %37
%138 = fpext float %137 to double
%139 = fdiv double %138, 7.630000e-01
%140 = fptrunc double %139 to float
store float %140, float* %37
br label %141
141: ; preds = %136, %133
%142 = load i32, i32* %25
%143 = icmp sgt i32 %142, 1
br i1 %143, label %144, label %149
144: ; preds = %141
%145 = load float, float* %37
%146 = fpext float %145 to double
%147 = fdiv double %146, 7.630000e-01
%148 = fptrunc double %147 to float
store float %148, float* %37
br label %149
149: ; preds = %144, %141
%150 = load i32, i32* %38
%151 = icmp eq i32 %150, 0
br i1 %151, label %152, label %153
152: ; preds = %149
store float 1.000000e+00, float* %37
store float 1.000000e+00, float* %31
store float 1.000000e+00, float* %32
store float 1.000000e+00, float* %33
store float 1.000000e+00, float* %34
store float 1.000000e+00, float* %35
br label %153
153: ; preds = %152, %149
%154 = load i32, i32* %26
%155 = icmp ne i32 %154, 0
br i1 %155, label %156, label %187
156: ; preds = %153
%157 = load float*, float** %14
%158 = load float*, float** %15
%159 = load float*, float** %16
%160 = load float*, float** %17
%161 = load float*, float** %18
%162 = load float*, float** %19
%163 = load float*, float** %20
%164 = load float*, float** %21
%165 = load float*, float** %22
%166 = load i32, i32* %23
%167 = load i32, i32* %24
%168 = load i32, i32* %25
%169 = load float, float* %35
%170 = fpext float %169 to double
%171 = load float, float* %37
%172 = fpext float %171 to double
%173 = call i32 (float*, float*, float*, float*, float*, float*, float*, float*, float*, i32, i32, i32, double, double, ...) bitcast (i32 (...)* @bioR1__3d to i32 (float*, float*, float*, float*, float*, float*, float*, float*, float*, i32, i32, i32, double, double, ...)*)(float* %157, float* %158, float* %159, float* %160, float* %161, float* %162, float* %163, float* %164, float* %165, i32 %166, i32 %167, i32 %168, double %170, double %172)
store i32 1, i32* %36
%174 = load float*, float** %22
%175 = load i32, i32* %23
%176 = load i32, i32* %24
%177 = load i32, i32* %25
%178 = call i32 (float*, i32, i32, i32, double, ...) bitcast (i32 (...)* @boundarymultiply to i32 (float*, i32, i32, i32, double, ...)*)(float* %174, i32 %175, i32 %176, i32 %177, double 2.000000e+00)
%179 = load float*, float** %22
%180 = load i32, i32* %23
%181 = load i32, i32* %24
%182 = load i32, i32* %25
%183 = load float, float* %34
%184 = fpext float %183 to double
%185 = load i32, i32* %36
%186 = call i32 (float*, i32, i32, i32, double, i32, ...) bitcast (i32 (...)* @bio_3d_postmult to i32 (float*, i32, i32, i32, double, i32, ...)*)(float* %179, i32 %180, i32 %181, i32 %182, double %184, i32 %185)
br label %203
187: ; preds = %153
%188 = load float*, float** %21
%189 = load float*, float** %22
%190 = load i32, i32* %23
%191 = load i32, i32* %24
%192 = load i32, i32* %25
%193 = load float, float* %35
%194 = fpext float %193 to double
%195 = load float, float* %37
%196 = fpext float %195 to double
%197 = call i32 (float*, float*, i32, i32, i32, double, double, ...) bitcast (i32 (...)* @bioR1_3dskip to i32 (float*, float*, i32, i32, i32, double, double, ...)*)(float* %188, float* %189, i32 %190, i32 %191, i32 %192, double %194, double %196)
%198 = load float*, float** %22
%199 = load i32, i32* %23
%200 = load i32, i32* %24
%201 = load i32, i32* %25
%202 = call i32 (float*, i32, i32, i32, double, ...) bitcast (i32 (...)* @boundarymultiply to i32 (float*, i32, i32, i32, double, ...)*)(float* %198, i32 %199, i32 %200, i32 %201, double 2.000000e+00)
br label %203
203: ; preds = %187, %156
store i32 0, i32* %36
%204 = load float*, float** %22
%205 = load i32, i32* %23
%206 = load i32, i32* %24
%207 = load i32, i32* %25
%208 = load float, float* %33
%209 = fpext float %208 to double
%210 = load i32, i32* %36
%211 = call i32 (float*, i32, i32, i32, double, i32, ...) bitcast (i32 (...)* @bio_3d_postmult to i32 (float*, i32, i32, i32, double, i32, ...)*)(float* %204, i32 %205, i32 %206, i32 %207, double %209, i32 %210)
store i32 1, i32* %36
%212 = load float*, float** %22
%213 = load i32, i32* %23
%214 = load i32, i32* %24
%215 = load i32, i32* %25
%216 = load float, float* %32
%217 = fpext float %216 to double
%218 = load i32, i32* %36
%219 = call i32 (float*, i32, i32, i32, double, i32, ...) bitcast (i32 (...)* @bio_3d_postmult to i32 (float*, i32, i32, i32, double, i32, ...)*)(float* %212, i32 %213, i32 %214, i32 %215, double %217, i32 %218)
store i32 0, i32* %36
%220 = load float*, float** %22
%221 = load i32, i32* %23
%222 = load i32, i32* %24
%223 = load i32, i32* %25
%224 = load float, float* %31
%225 = fpext float %224 to double
%226 = load i32, i32* %36
%227 = call i32 (float*, i32, i32, i32, double, i32, ...) bitcast (i32 (...)* @bio_3d_postmult to i32 (float*, i32, i32, i32, double, i32, ...)*)(float* %220, i32 %221, i32 %222, i32 %223, double %225, i32 %226)
%228 = load float*, float** %22
%229 = load i32, i32* %23
%230 = load i32, i32* %24
%231 = load i32, i32* %25
%232 = call i32 (float*, i32, i32, i32, double, ...) bitcast (i32 (...)* @boundarymultiply to i32 (float*, i32, i32, i32, double, ...)*)(float* %228, i32 %229, i32 %230, i32 %231, double 5.000000e-01)
ret void
}

LLVM IR (-O2):
define void @adjbioD9_3d(float* %0, float* %1, float* %2, float* %3, float* %4, float* %5, float* %6, float* %7, float* %8, i32 %9, i32 %10, i32 %11, i32 %12) {
%14 = icmp sgt i32 %9, 1
%15 = zext i1 %14 to i32
%16 = icmp sgt i32 %10, 1
%17 = zext i1 %16 to i32
%18 = add nuw nsw i32 %17, %15
%19 = icmp sgt i32 %11, 1
%20 = zext i1 %19 to i32
%21 = add nuw nsw i32 %18, %20
%22 = icmp eq i32 %12, 0
%23 = select i1 %22, float 1.000000e+00, float 0x40046E21C0000000
%24 = select i1 %22, float 0x3FF21F32E0000000, float 0x400209BDC0000000
%25 = icmp eq i32 %21, 2
%26 = select i1 %25, float 1.000000e+00, float 0x403E63D300000000
%27 = icmp eq i32 %21, 1
%28 = select i1 %27, float 0x3FA0D901A0000000, float %26
br i1 %14, label %29, label %33
29: ; preds = %13
%30 = fpext float %28 to double
%31 = fdiv double %30, 7.630000e-01
%32 = fptrunc double %31 to float
br label %33
33: ; preds = %29, %13
%34 = phi float [ %32, %29 ], [ %28, %13 ]
br i1 %16, label %35, label %39
35: ; preds = %33
%36 = fpext float %34 to double
%37 = fdiv double %36, 7.630000e-01
%38 = fptrunc double %37 to float
br label %39
39: ; preds = %35, %33
%40 = phi float [ %38, %35 ], [ %34, %33 ]
br i1 %19, label %41, label %45
41: ; preds = %39
%42 = fpext float %40 to double
%43 = fdiv double %42, 7.630000e-01
%44 = fptrunc double %43 to float
br label %45
45: ; preds = %41, %39
%46 = phi float [ %44, %41 ], [ %40, %39 ]
%47 = icmp eq i32 %21, 0
br i1 %47, label %48, label %49
48: ; preds = %45
br label %49
49: ; preds = %48, %45
%50 = phi double [ 1.000000e+00, %48 ], [ 0x4027CCCD80000000, %45 ]
%51 = phi double [ 1.000000e+00, %48 ], [ 0xC03560CE60000000, %45 ]
%52 = phi float [ 1.000000e+00, %48 ], [ %23, %45 ]
%53 = phi float [ 1.000000e+00, %48 ], [ %24, %45 ]
%54 = phi float [ 1.000000e+00, %48 ], [ %46, %45 ]
%55 = phi double [ 1.000000e+00, %48 ], [ 0xBFE42CC220000000, %45 ]
%56 = fpext float %53 to double
%57 = fpext float %54 to double
br i1 %22, label %63, label %58
58: ; preds = %49
%59 = tail call i32 (float*, float*, float*, float*, float*, float*, float*, float*, float*, i32, i32, i32, double, double, ...) bitcast (i32 (...)* @bioR1__3d to i32 (float*, float*, float*, float*, float*, float*, float*, float*, float*, i32, i32, i32, double, double, ...)*)(float* %0, float* %1, float* %2, float* %3, float* %4, float* %5, float* %6, float* %7, float* %8, i32 %9, i32 %10, i32 %11, double %56, double %57)
%60 = tail call i32 (float*, i32, i32, i32, double, ...) bitcast (i32 (...)* @boundarymultiply to i32 (float*, i32, i32, i32, double, ...)*)(float* %8, i32 %9, i32 %10, i32 %11, double 2.000000e+00)
%61 = fpext float %52 to double
%62 = tail call i32 (float*, i32, i32, i32, double, i32, ...) bitcast (i32 (...)* @bio_3d_postmult to i32 (float*, i32, i32, i32, double, i32, ...)*)(float* %8, i32 %9, i32 %10, i32 %11, double %61, i32 1)
br label %66
63: ; preds = %49
%64 = tail call i32 (float*, float*, i32, i32, i32, double, double, ...) bitcast (i32 (...)* @bioR1_3dskip to i32 (float*, float*, i32, i32, i32, double, double, ...)*)(float* %7, float* %8, i32 %9, i32 %10, i32 %11, double %56, double %57)
%65 = tail call i32 (float*, i32, i32, i32, double, ...) bitcast (i32 (...)* @boundarymultiply to i32 (float*, i32, i32, i32, double, ...)*)(float* %8, i32 %9, i32 %10, i32 %11, double 2.000000e+00)
br label %66
66: ; preds = %63, %58
%67 = tail call i32 (float*, i32, i32, i32, double, i32, ...) bitcast (i32 (...)* @bio_3d_postmult to i32 (float*, i32, i32, i32, double, i32, ...)*)(float* %8, i32 %9, i32 %10, i32 %11, double %51, i32 0)
%68 = tail call i32 (float*, i32, i32, i32, double, i32, ...) bitcast (i32 (...)* @bio_3d_postmult to i32 (float*, i32, i32, i32, double, i32, ...)*)(float* %8, i32 %9, i32 %10, i32 %11, double %50, i32 1)
%69 = tail call i32 (float*, i32, i32, i32, double, i32, ...) bitcast (i32 (...)* @bio_3d_postmult to i32 (float*, i32, i32, i32, double, i32, ...)*)(float* %8, i32 %9, i32 %10, i32 %11, double %55, i32 0)
%70 = tail call i32 (float*, i32, i32, i32, double, ...) bitcast (i32 (...)* @boundarymultiply to i32 (float*, i32, i32, i32, double, ...)*)(float* %8, i32 %9, i32 %10, i32 %11, double 5.000000e-01)
ret void
}