#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ printf(char *);
void gameover() {
  printf("\E[1;33m "
         "#########################################################\E[00m \n");
  printf("\E[1;33m #\E[00m                                                     "
         " \E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m                                                     "
         " \E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m           \E[0;31m  #### \E[00m \E[1;33m  #### "
         "\E[00m  \E[0;33m #     #\E[00m  \E[0;35m ######\E[00m         "
         "\E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m           \E[0;31m #    #\E[00m \E[1;33m #    "
         "#\E[00m  \E[0;33m ##   ##\E[00m  \E[0;35m #     \E[00m         "
         "\E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m           \E[0;31m #     \E[00m \E[1;33m #    "
         "#\E[00m  \E[0;33m # # # #\E[00m  \E[0;35m #     \E[00m         "
         "\E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m           \E[0;31m #  ###\E[00m \E[1;33m "
         "######\E[00m  \E[0;33m #  #  #\E[00m  \E[0;35m ##### \E[00m         "
         "\E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m           \E[0;31m #    #\E[00m \E[1;33m #    "
         "#\E[00m  \E[0;33m #     #\E[00m  \E[0;35m #     \E[00m         "
         "\E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m           \E[0;31m #    #\E[00m \E[1;33m #    "
         "#\E[00m  \E[0;33m #     #\E[00m  \E[0;35m #     \E[00m         "
         "\E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m           \E[0;31m  #### \E[00m \E[1;33m #    "
         "#\E[00m  \E[0;33m #     #\E[00m  \E[0;35m ######\E[00m         "
         "\E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m                                                     "
         " \E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m          \E[0;32m  #### \E[00m \E[1;34m  #     "
         "#\E[00m \E[1;30m  ######\E[00m \E[1;31m  ##### \E[00m         "
         "\E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m          \E[0;32m #    #\E[00m \E[1;34m  #     "
         "#\E[00m \E[1;30m  #     \E[00m \E[1;31m  #    #\E[00m         "
         "\E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m          \E[0;32m #    #\E[00m \E[1;34m  #     "
         "#\E[00m \E[1;30m  #     \E[00m \E[1;31m  #    #\E[00m         "
         "\E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m          \E[0;32m #    #\E[00m \E[1;34m  #     "
         "#\E[00m \E[1;30m  ##### \E[00m \E[1;31m  ##### \E[00m         "
         "\E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m          \E[0;32m #    #\E[00m \E[1;34m   #   # "
         "\E[00m \E[1;30m  #     \E[00m \E[1;31m  #  #  \E[00m         "
         "\E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m          \E[0;32m #    #\E[00m \E[1;34m    # #  "
         "\E[00m \E[1;30m  #     \E[00m \E[1;31m  #   # \E[00m         "
         "\E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m          \E[0;32m  #### \E[00m \E[1;34m     #   "
         "\E[00m \E[1;30m  ######\E[00m \E[1;31m  #    #\E[00m         "
         "\E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m                                                     "
         " \E[1;33m #\E[00m \n");
  printf("\E[1;33m #\E[00m                                                     "
         " \E[1;33m #\E[00m \n");
  printf("\E[1;33m "
         "#########################################################\E[00m \n");
}


x86 assembly (clang, -O0):
<gameover>:
push   %rbp
mov    %rsp,%rbp
lea    0xee5(%rip),%rdi
call   1030 <printf@plt>
lea    0xf22(%rip),%rdi
call   1030 <printf@plt>
lea    0xf16(%rip),%rdi
call   1030 <printf@plt>
lea    0xf5f(%rip),%rdi
call   1030 <printf@plt>
lea    0xfd8(%rip),%rdi
call   1030 <printf@plt>
lea    0x1051(%rip),%rdi
call   1030 <printf@plt>
lea    0x10ca(%rip),%rdi
call   1030 <printf@plt>
lea    0x1143(%rip),%rdi
call   1030 <printf@plt>
lea    0x1137(%rip),%rdi
call   1030 <printf@plt>
lea    0x11b0(%rip),%rdi
call   1030 <printf@plt>
lea    0xeb6(%rip),%rdi
call   1030 <printf@plt>
lea    0x121d(%rip),%rdi
call   1030 <printf@plt>
lea    0x1296(%rip),%rdi
call   1030 <printf@plt>
lea    0x128a(%rip),%rdi
call   1030 <printf@plt>
lea    0x1303(%rip),%rdi
call   1030 <printf@plt>
lea    0x137c(%rip),%rdi
call   1030 <printf@plt>
lea    0x13f5(%rip),%rdi
call   1030 <printf@plt>
lea    0x146e(%rip),%rdi
call   1030 <printf@plt>
lea    0xe56(%rip),%rdi
call   1030 <printf@plt>
lea    0xe4a(%rip),%rdi
call   1030 <printf@plt>
lea    0xdf5(%rip),%rdi
call   1030 <printf@plt>
pop    %rbp
ret

x86 assembly (clang, -O2):
<gameover>:
push   %r15
push   %r14
push   %rbx
lea    0x1568(%rip),%r14
mov    %r14,%rdi
call   1030 <puts@plt>
lea    0x1505(%rip),%r15
mov    %r15,%rdi
call   1030 <puts@plt>
mov    %r15,%rdi
call   1030 <puts@plt>
lea    0xebe(%rip),%rdi
call   1030 <puts@plt>
lea    0xf36(%rip),%rdi
call   1030 <puts@plt>
lea    0xfae(%rip),%rdi
call   1030 <puts@plt>
lea    0x1026(%rip),%rdi
call   1030 <puts@plt>
lea    0x109e(%rip),%rbx
mov    %rbx,%rdi
call   1030 <puts@plt>
mov    %rbx,%rdi
call   1030 <puts@plt>
lea    0x110b(%rip),%rdi
call   1030 <puts@plt>
mov    %r15,%rdi
call   1030 <puts@plt>
lea    0x117b(%rip),%rdi
call   1030 <puts@plt>
lea    0x11f3(%rip),%rbx
mov    %rbx,%rdi
call   1030 <puts@plt>
mov    %rbx,%rdi
call   1030 <puts@plt>
lea    0x1260(%rip),%rdi
call   1030 <puts@plt>
lea    0x12d8(%rip),%rdi
call   1030 <puts@plt>
lea    0x1350(%rip),%rdi
call   1030 <puts@plt>
lea    0x13c8(%rip),%rdi
call   1030 <puts@plt>
mov    %r15,%rdi
call   1030 <puts@plt>
mov    %r15,%rdi
call   1030 <puts@plt>
mov    %r14,%rdi
pop    %rbx
pop    %r14
pop    %r15
jmp    1030 <puts@plt>

LLVM IR (-O0):
@.str = [73 x i8] c"\1B[1;33m #########################################################\1B[00m \0A\00"
@.str.1 = [85 x i8] c"\1B[1;33m #\1B[00m \1B[1;33m #\1B[00m \0A\00"
@.str.2 = [133 x i8] c"\1B[1;33m #\1B[00m \1B[0;31m #### \1B[00m \1B[1;33m #### \1B[00m \1B[0;33m # #\1B[00m \1B[0;35m ######\1B[00m \1B[1;33m #\1B[00m \0A\00"
@.str.3 = [133 x i8] c"\1B[1;33m #\1B[00m \1B[0;31m # #\1B[00m \1B[1;33m # #\1B[00m \1B[0;33m ## ##\1B[00m \1B[0;35m # \1B[00m \1B[1;33m #\1B[00m \0A\00"
@.str.4 = [133 x i8] c"\1B[1;33m #\1B[00m \1B[0;31m # \1B[00m \1B[1;33m # #\1B[00m \1B[0;33m # # # #\1B[00m \1B[0;35m # \1B[00m \1B[1;33m #\1B[00m \0A\00"
@.str.5 = [133 x i8] c"\1B[1;33m #\1B[00m \1B[0;31m # ###\1B[00m \1B[1;33m ######\1B[00m \1B[0;33m # # #\1B[00m \1B[0;35m ##### \1B[00m \1B[1;33m #\1B[00m \0A\00"
@.str.6 = [133 x i8] c"\1B[1;33m #\1B[00m \1B[0;31m # #\1B[00m \1B[1;33m # #\1B[00m \1B[0;33m # #\1B[00m \1B[0;35m # \1B[00m \1B[1;33m #\1B[00m \0A\00"
@.str.7 = [133 x i8] c"\1B[1;33m #\1B[00m \1B[0;31m #### \1B[00m \1B[1;33m # #\1B[00m \1B[0;33m # #\1B[00m \1B[0;35m ######\1B[00m \1B[1;33m #\1B[00m \0A\00"
@.str.8 = [133 x i8] c"\1B[1;33m #\1B[00m \1B[0;32m #### \1B[00m \1B[1;34m # #\1B[00m \1B[1;30m ######\1B[00m \1B[1;31m ##### \1B[00m \1B[1;33m #\1B[00m \0A\00"
@.str.9 = [133 x i8] c"\1B[1;33m #\1B[00m \1B[0;32m # #\1B[00m \1B[1;34m # #\1B[00m \1B[1;30m # \1B[00m \1B[1;31m # #\1B[00m \1B[1;33m #\1B[00m \0A\00"
@.str.10 = [133 x i8] c"\1B[1;33m #\1B[00m \1B[0;32m # #\1B[00m \1B[1;34m # #\1B[00m \1B[1;30m ##### \1B[00m \1B[1;31m ##### \1B[00m \1B[1;33m #\1B[00m \0A\00"
@.str.11 = [133 x i8] c"\1B[1;33m #\1B[00m \1B[0;32m # #\1B[00m \1B[1;34m # # \1B[00m \1B[1;30m # \1B[00m \1B[1;31m # # \1B[00m \1B[1;33m #\1B[00m \0A\00"
@.str.12 = [133 x i8] c"\1B[1;33m #\1B[00m \1B[0;32m # #\1B[00m \1B[1;34m # # \1B[00m \1B[1;30m # \1B[00m \1B[1;31m # # \1B[00m \1B[1;33m #\1B[00m \0A\00"
@.str.13 = [133 x i8] c"\1B[1;33m #\1B[00m \1B[0;32m #### \1B[00m \1B[1;34m # \1B[00m \1B[1;30m ######\1B[00m \1B[1;31m # #\1B[00m \1B[1;33m #\1B[00m \0A\00"
define void @gameover() {
%1 = call i32 @printf(i8* getelementptr inbounds ([73 x i8], [73 x i8]* @.str, i64 0, i64 0))
%2 = call i32 @printf(i8* getelementptr inbounds ([85 x i8], [85 x i8]* @.str.1, i64 0, i64 0))
%3 = call i32 @printf(i8* getelementptr inbounds ([85 x i8], [85 x i8]* @.str.1, i64 0, i64 0))
%4 = call i32 @printf(i8* getelementptr inbounds ([133 x i8], [133 x i8]* @.str.2, i64 0, i64 0))
%5 = call i32 @printf(i8* getelementptr inbounds ([133 x i8], [133 x i8]* @.str.3, i64 0, i64 0))
%6 = call i32 @printf(i8* getelementptr inbounds ([133 x i8], [133 x i8]* @.str.4, i64 0, i64 0))
%7 = call i32 @printf(i8* getelementptr inbounds ([133 x i8], [133 x i8]* @.str.5, i64 0, i64 0))
%8 = call i32 @printf(i8* getelementptr inbounds ([133 x i8], [133 x i8]* @.str.6, i64 0, i64 0))
%9 = call i32 @printf(i8* getelementptr inbounds ([133 x i8], [133 x i8]* @.str.6, i64 0, i64 0))
%10 = call i32 @printf(i8* getelementptr inbounds ([133 x i8], [133 x i8]* @.str.7, i64 0, i64 0))
%11 = call i32 @printf(i8* getelementptr inbounds ([85 x i8], [85 x i8]* @.str.1, i64 0, i64 0))
%12 = call i32 @printf(i8* getelementptr inbounds ([133 x i8], [133 x i8]* @.str.8, i64 0, i64 0))
%13 = call i32 @printf(i8* getelementptr inbounds ([133 x i8], [133 x i8]* @.str.9, i64 0, i64 0))
%14 = call i32 @printf(i8* getelementptr inbounds ([133 x i8], [133 x i8]* @.str.9, i64 0, i64 0))
%15 = call i32 @printf(i8* getelementptr inbounds ([133 x i8], [133 x i8]* @.str.10, i64 0, i64 0))
%16 = call i32 @printf(i8* getelementptr inbounds ([133 x i8], [133 x i8]* @.str.11, i64 0, i64 0))
%17 = call i32 @printf(i8* getelementptr inbounds ([133 x i8], [133 x i8]* @.str.12, i64 0, i64 0))
%18 = call i32 @printf(i8* getelementptr inbounds ([133 x i8], [133 x i8]* @.str.13, i64 0, i64 0))
%19 = call i32 @printf(i8* getelementptr inbounds ([85 x i8], [85 x i8]* @.str.1, i64 0, i64 0))
%20 = call i32 @printf(i8* getelementptr inbounds ([85 x i8], [85 x i8]* @.str.1, i64 0, i64 0))
%21 = call i32 @printf(i8* getelementptr inbounds ([73 x i8], [73 x i8]* @.str, i64 0, i64 0))
ret void
}

LLVM IR (-O2):
@str.16 = [132 x i8] c"\1B[1;33m #\1B[00m \1B[0;31m #### \1B[00m \1B[1;33m #### \1B[00m \1B[0;33m # #\1B[00m \1B[0;35m ######\1B[00m \1B[1;33m #\1B[00m \00"
@str.17 = [132 x i8] c"\1B[1;33m #\1B[00m \1B[0;31m # #\1B[00m \1B[1;33m # #\1B[00m \1B[0;33m ## ##\1B[00m \1B[0;35m # \1B[00m \1B[1;33m #\1B[00m \00"
@str.18 = [132 x i8] c"\1B[1;33m #\1B[00m \1B[0;31m # \1B[00m \1B[1;33m # #\1B[00m \1B[0;33m # # # #\1B[00m \1B[0;35m # \1B[00m \1B[1;33m #\1B[00m \00"
@str.19 = [132 x i8] c"\1B[1;33m #\1B[00m \1B[0;31m # ###\1B[00m \1B[1;33m ######\1B[00m \1B[0;33m # # #\1B[00m \1B[0;35m ##### \1B[00m \1B[1;33m #\1B[00m \00"
@str.21 = [132 x i8] c"\1B[1;33m #\1B[00m \1B[0;31m # #\1B[00m \1B[1;33m # #\1B[00m \1B[0;33m # #\1B[00m \1B[0;35m # \1B[00m \1B[1;33m #\1B[00m \00"
@str.22 = [132 x i8] c"\1B[1;33m #\1B[00m \1B[0;31m #### \1B[00m \1B[1;33m # #\1B[00m \1B[0;33m # #\1B[00m \1B[0;35m ######\1B[00m \1B[1;33m #\1B[00m \00"
@str.24 = [132 x i8] c"\1B[1;33m #\1B[00m \1B[0;32m #### \1B[00m \1B[1;34m # #\1B[00m \1B[1;30m ######\1B[00m \1B[1;31m ##### \1B[00m \1B[1;33m #\1B[00m \00"
@str.26 = [132 x i8] c"\1B[1;33m #\1B[00m \1B[0;32m # #\1B[00m \1B[1;34m # #\1B[00m \1B[1;30m # \1B[00m \1B[1;31m # #\1B[00m \1B[1;33m #\1B[00m \00"
@str.27 = [132 x i8] c"\1B[1;33m #\1B[00m \1B[0;32m # #\1B[00m \1B[1;34m # #\1B[00m \1B[1;30m ##### \1B[00m \1B[1;31m ##### \1B[00m \1B[1;33m #\1B[00m \00"
@str.28 = [132 x i8] c"\1B[1;33m #\1B[00m \1B[0;32m # #\1B[00m \1B[1;34m # # \1B[00m \1B[1;30m # \1B[00m \1B[1;31m # # \1B[00m \1B[1;33m #\1B[00m \00"
@str.29 = [132 x i8] c"\1B[1;33m #\1B[00m \1B[0;32m # #\1B[00m \1B[1;34m # # \1B[00m \1B[1;30m # \1B[00m \1B[1;31m # # \1B[00m \1B[1;33m #\1B[00m \00"
@str.30 = [132 x i8] c"\1B[1;33m #\1B[00m \1B[0;32m #### \1B[00m \1B[1;34m # \1B[00m \1B[1;30m ######\1B[00m \1B[1;31m # #\1B[00m \1B[1;33m #\1B[00m \00"
@str.32 = [84 x i8] c"\1B[1;33m #\1B[00m \1B[1;33m #\1B[00m \00"
@str.33 = [72 x i8] c"\1B[1;33m #########################################################\1B[00m \00"
define void @gameover() {
%1 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([72 x i8], [72 x i8]* @str.33, i64 0, i64 0))
%2 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([84 x i8], [84 x i8]* @str.32, i64 0, i64 0))
%3 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([84 x i8], [84 x i8]* @str.32, i64 0, i64 0))
%4 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([132 x i8], [132 x i8]* @str.16, i64 0, i64 0))
%5 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([132 x i8], [132 x i8]* @str.17, i64 0, i64 0))
%6 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([132 x i8], [132 x i8]* @str.18, i64 0, i64 0))
%7 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([132 x i8], [132 x i8]* @str.19, i64 0, i64 0))
%8 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([132 x i8], [132 x i8]* @str.21, i64 0, i64 0))
%9 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([132 x i8], [132 x i8]* @str.21, i64 0, i64 0))
%10 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([132 x i8], [132 x i8]* @str.22, i64 0, i64 0))
%11 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([84 x i8], [84 x i8]* @str.32, i64 0, i64 0))
%12 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([132 x i8], [132 x i8]* @str.24, i64 0, i64 0))
%13 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([132 x i8], [132 x i8]* @str.26, i64 0, i64 0))
%14 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([132 x i8], [132 x i8]* @str.26, i64 0, i64 0))
%15 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([132 x i8], [132 x i8]* @str.27, i64 0, i64 0))
%16 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([132 x i8], [132 x i8]* @str.28, i64 0, i64 0))
%17 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([132 x i8], [132 x i8]* @str.29, i64 0, i64 0))
%18 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([132 x i8], [132 x i8]* @str.30, i64 0, i64 0))
%19 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([84 x i8], [84 x i8]* @str.32, i64 0, i64 0))
%20 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([84 x i8], [84 x i8]* @str.32, i64 0, i64 0))
%21 = tail call i32 @puts(i8* dereferenceable(1) getelementptr inbounds ([72 x i8], [72 x i8]* @str.33, i64 0, i64 0))
ret void
}