#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ gbpush23l_(float *, float *, float *, float *, float *,
                              float *, float *, int *, int *, int *, int *,
                              int *, int *, int *);
void cgbpush23l(float part[], float fxy[], float bxy[], float qbm, float dt,
                float dtc, float *ek, int idimp, int nop, int nx, int ny,
                int nxv, int nyv, int ipbc) {
  gbpush23l_(part, fxy, bxy, &qbm, &dt, &dtc, ek, &idimp, &nop, &nx, &ny, &nxv,
             &nyv, &ipbc);
  return;
}


x86 assembly (clang, -O0):
<cgbpush23l>:
push   %rbp
mov    %rsp,%rbp
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
sub    $0x78,%rsp
mov    0x30(%rbp),%eax
mov    0x28(%rbp),%eax
mov    0x20(%rbp),%eax
mov    0x18(%rbp),%eax
mov    0x10(%rbp),%eax
mov    %rdi,-0x30(%rbp)
mov    %rsi,-0x38(%rbp)
mov    %rdx,-0x40(%rbp)
movss  %xmm0,-0x44(%rbp)
movss  %xmm1,-0x48(%rbp)
movss  %xmm2,-0x4c(%rbp)
mov    %rcx,-0x58(%rbp)
mov    %r8d,-0x5c(%rbp)
mov    %r9d,-0x60(%rbp)
mov    -0x30(%rbp),%rdi
mov    -0x38(%rbp),%rsi
mov    -0x40(%rbp),%rdx
mov    -0x58(%rbp),%r13
lea    -0x44(%rbp),%rcx
lea    -0x48(%rbp),%r8
lea    -0x4c(%rbp),%r9
lea    -0x5c(%rbp),%r12
lea    -0x60(%rbp),%r15
lea    0x10(%rbp),%r14
lea    0x18(%rbp),%rbx
lea    0x20(%rbp),%r11
lea    0x28(%rbp),%r10
lea    0x30(%rbp),%rax
mov    %r13,(%rsp)
mov    %r12,0x8(%rsp)
mov    %r15,0x10(%rsp)
mov    %r14,0x18(%rsp)
mov    %rbx,0x20(%rsp)
mov    %r11,0x28(%rsp)
mov    %r10,0x30(%rsp)
mov    %rax,0x38(%rsp)
call   1030 <gbpush23l_@plt>
add    $0x78,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
pop    %rbp
ret

x86 assembly (clang, -O2):
<cgbpush23l>:
push   %r15
push   %r14
push   %r13
push   %r12
push   %rbx
sub    $0x20,%rsp
mov    %rcx,%rax
movss  %xmm0,0x1c(%rsp)
movss  %xmm1,0x18(%rsp)
movss  %xmm2,0x14(%rsp)
mov    %r8d,0x10(%rsp)
mov    %r9d,0xc(%rsp)
lea    0x70(%rsp),%r10
lea    0x68(%rsp),%r11
lea    0x60(%rsp),%rbx
lea    0x58(%rsp),%r14
lea    0x50(%rsp),%r15
lea    0xc(%rsp),%r12
lea    0x10(%rsp),%r13
lea    0x1c(%rsp),%rcx
lea    0x18(%rsp),%r8
lea    0x14(%rsp),%r9
push   %r10
push   %r11
push   %rbx
push   %r14
push   %r15
push   %r12
push   %r13
push   %rax
call   1030 <gbpush23l_@plt>
add    $0x60,%rsp
pop    %rbx
pop    %r12
pop    %r13
pop    %r14
pop    %r15
ret

LLVM IR (-O0):
define void @cgbpush23l(float* %0, float* %1, float* %2, float %3, float %4, float %5, float* %6, i32 %7, i32 %8, i32 %9, i32 %10, i32 %11, i32 %12, i32 %13) {
%15 = alloca float*
%16 = alloca float*
%17 = alloca float*
%18 = alloca float
%19 = alloca float
%20 = alloca float
%21 = alloca float*
%22 = alloca i32
%23 = alloca i32
%24 = alloca i32
%25 = alloca i32
%26 = alloca i32
%27 = alloca i32
%28 = alloca i32
store float* %0, float** %15
store float* %1, float** %16
store float* %2, float** %17
store float %3, float* %18
store float %4, float* %19
store float %5, float* %20
store float* %6, float** %21
store i32 %7, i32* %22
store i32 %8, i32* %23
store i32 %9, i32* %24
store i32 %10, i32* %25
store i32 %11, i32* %26
store i32 %12, i32* %27
store i32 %13, i32* %28
%29 = load float*, float** %15
%30 = load float*, float** %16
%31 = load float*, float** %17
%32 = load float*, float** %21
%33 = call i32 @gbpush23l_(float* %29, float* %30, float* %31, float* %18, float* %19, float* %20, float* %32, i32* %22, i32* %23, i32* %24, i32* %25, i32* %26, i32* %27, i32* %28)
ret void
}

LLVM IR (-O2):
define void @cgbpush23l(float* %0, float* %1, float* %2, float %3, float %4, float %5, float* %6, i32 %7, i32 %8, i32 %9, i32 %10, i32 %11, i32 %12, i32 %13) {
%15 = alloca float
%16 = alloca float
%17 = alloca float
%18 = alloca i32
%19 = alloca i32
%20 = alloca i32
%21 = alloca i32
%22 = alloca i32
%23 = alloca i32
%24 = alloca i32
store float %3, float* %15
store float %4, float* %16
store float %5, float* %17
store i32 %7, i32* %18
store i32 %8, i32* %19
store i32 %9, i32* %20
store i32 %10, i32* %21
store i32 %11, i32* %22
store i32 %12, i32* %23
store i32 %13, i32* %24
%25 = call i32 @gbpush23l_(float* %0, float* %1, float* %2, float* %15, float* %16, float* %17, float* %6, i32* %18, i32* %19, i32* %20, i32* %21, i32* %22, i32* %23, i32* %24)
ret void
}