char *relop_to_string(int relop) {
  switch (relop) {
  case 0:
    return "==";
  case 1:
    return "!=";
  case 2:
    return "<";
  case 4:
    return "<=";
  case 3:
    return ">";
  case 5:
    return ">=";
  default:
    return "?";
  }
}


x86 assembly (clang, -O0):
<relop_to_string>:
push   %rbp
mov    %rsp,%rbp
mov    %edi,-0xc(%rbp)
mov    -0xc(%rbp),%eax
mov    %rax,-0x18(%rbp)
sub    $0x5,%rax
ja     118c <relop_to_string+0x8c>
mov    -0x18(%rbp),%rax
lea    0xedd(%rip),%rcx
movslq (%rcx,%rax,4),%rax
add    %rcx,%rax
jmp    *%rax
lea    0xee5(%rip),%rax
mov    %rax,-0x8(%rbp)
jmp    1197 <relop_to_string+0x97>
lea    0xed8(%rip),%rax
mov    %rax,-0x8(%rbp)
jmp    1197 <relop_to_string+0x97>
lea    0xecb(%rip),%rax
mov    %rax,-0x8(%rbp)
jmp    1197 <relop_to_string+0x97>
lea    0xebd(%rip),%rax
mov    %rax,-0x8(%rbp)
jmp    1197 <relop_to_string+0x97>
lea    0xeb0(%rip),%rax
mov    %rax,-0x8(%rbp)
jmp    1197 <relop_to_string+0x97>
lea    0xea2(%rip),%rax
mov    %rax,-0x8(%rbp)
jmp    1197 <relop_to_string+0x97>
lea    0xe95(%rip),%rax
mov    %rax,-0x8(%rbp)
mov    -0x8(%rbp),%rax
pop    %rbp
ret

x86 assembly (clang, -O2):
<relop_to_string>:
cmp    $0x5,%edi
ja     1117 <relop_to_string+0x17>
movslq %edi,%rax
lea    0xf05(%rip),%rcx
movslq (%rcx,%rax,4),%rax
add    %rcx,%rax
ret
lea    0xef2(%rip),%rax
ret

LLVM IR (-O0):
@.str = [3 x i8] c"==\00"
@.str.1 = [3 x i8] c"!=\00"
@.str.2 = [2 x i8] c"<\00"
@.str.3 = [3 x i8] c"<=\00"
@.str.4 = [2 x i8] c">\00"
@.str.5 = [3 x i8] c">=\00"
@.str.6 = [2 x i8] c"?\00"
define i8* @relop_to_string(i32 %0) {
%2 = alloca i8*
%3 = alloca i32
store i32 %0, i32* %3
%4 = load i32, i32* %3
switch i32 %4, label %11 [
i32 0, label %5
i32 1, label %6
i32 2, label %7
i32 4, label %8
i32 3, label %9
i32 5, label %10
]
5: ; preds = %1
store i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i8** %2
br label %12
6: ; preds = %1
store i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i8** %2
br label %12
7: ; preds = %1
store i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.2, i64 0, i64 0), i8** %2
br label %12
8: ; preds = %1
store i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.3, i64 0, i64 0), i8** %2
br label %12
9: ; preds = %1
store i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.4, i64 0, i64 0), i8** %2
br label %12
10: ; preds = %1
store i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.5, i64 0, i64 0), i8** %2
br label %12
11: ; preds = %1
store i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.6, i64 0, i64 0), i8** %2
br label %12
12: ; preds = %11, %10, %9, %8, %7, %6, %5
%13 = load i8*, i8** %2
ret i8* %13
}

LLVM IR (-O2):
@.str = [3 x i8] c"==\00"
@.str.1 = [3 x i8] c"!=\00"
@.str.2 = [2 x i8] c"<\00"
@.str.3 = [3 x i8] c"<=\00"
@.str.4 = [2 x i8] c">\00"
@.str.5 = [3 x i8] c">=\00"
@.str.6 = [2 x i8] c"?\00"
@reltable.relop_to_string = [6 x i32] [i32 trunc (i64 sub (i64 ptrtoint ([3 x i8]* @.str to i64), i64 ptrtoint ([6 x i32]* @reltable.relop_to_string to i64)) to i32), i32 trunc (i64 sub (i64 ptrtoint ([3 x i8]* @.str.1 to i64), i64 ptrtoint ([6 x i32]* @reltable.relop_to_string to i64)) to i32), i32 trunc (i64 sub (i64 ptrtoint ([2 x i8]* @.str.2 to i64), i64 ptrtoint ([6 x i32]* @reltable.relop_to_string to i64)) to i32), i32 trunc (i64 sub (i64 ptrtoint ([2 x i8]* @.str.4 to i64), i64 ptrtoint ([6 x i32]* @reltable.relop_to_string to i64)) to i32), i32 trunc (i64 sub (i64 ptrtoint ([3 x i8]* @.str.3 to i64), i64 ptrtoint ([6 x i32]* @reltable.relop_to_string to i64)) to i32), i32 trunc (i64 sub (i64 ptrtoint ([3 x i8]* @.str.5 to i64), i64 ptrtoint ([6 x i32]* @reltable.relop_to_string to i64)) to i32)]
define i8* @relop_to_string(i32 %0) {
%2 = icmp ult i32 %0, 6
br i1 %2, label %3, label %7
3: ; preds = %1
%4 = sext i32 %0 to i64
%5 = shl i64 %4, 2
%6 = call i8* @llvm.load.relative.i64(i8* bitcast ([6 x i32]* @reltable.relop_to_string to i8*), i64 %5)
br label %7
7: ; preds = %1, %3
%8 = phi i8* [ %6, %3 ], [ getelementptr inbounds ([2 x i8], [2 x i8]* @.str.6, i64 0, i64 0), %1 ]
ret i8* %8
}