#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int *allocVector2(int);
scalar_t__ malloc(int);
int **allocMatrix2(int m, int n) {
  int **newM = (int **)malloc(m * sizeof(int *));
  int i;
  for (i = 0; i < m; i++)
    newM[i] = allocVector2(n);
  return newM;
}


x86 assembly (clang, -O0):
<allocMatrix2>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
mov    %edi,-0x4(%rbp)
mov    %esi,-0x8(%rbp)
movslq -0x4(%rbp),%rax
shl    $0x3,%rax
mov    %eax,%edi
call   1040 <malloc@plt>
mov    %rax,-0x10(%rbp)
movl   $0x0,-0x14(%rbp)
mov    -0x14(%rbp),%eax
cmp    -0x4(%rbp),%eax
jge    1179 <allocMatrix2+0x59>
mov    -0x8(%rbp),%edi
call   1030 <allocVector2@plt>
mov    %rax,%rdx
mov    -0x10(%rbp),%rax
movslq -0x14(%rbp),%rcx
mov    %rdx,(%rax,%rcx,8)
mov    -0x14(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x14(%rbp)
jmp    1148 <allocMatrix2+0x28>
mov    -0x10(%rbp),%rax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<allocMatrix2>:
push   %rbp
push   %r15
push   %r14
push   %r12
push   %rbx
mov    %esi,%r15d
mov    %edi,%r14d
lea    0x0(,%r14,8),%edi
call   1040 <malloc@plt>
mov    %rax,%r12
test   %r14d,%r14d
jle    1165 <allocMatrix2+0x45>
mov    %r14d,%ebp
xor    %ebx,%ebx
nopl   0x0(%rax,%rax,1)
mov    %r15d,%edi
call   1030 <allocVector2@plt>
mov    %rax,(%r12,%rbx,8)
add    $0x1,%rbx
cmp    %rbx,%rbp
jne    1150 <allocMatrix2+0x30>
mov    %r12,%rax
pop    %rbx
pop    %r12
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
define i32** @allocMatrix2(i32 %0, i32 %1) {
%3 = alloca i32
%4 = alloca i32
%5 = alloca i32**
%6 = alloca i32
store i32 %0, i32* %3
store i32 %1, i32* %4
%7 = load i32, i32* %3
%8 = sext i32 %7 to i64
%9 = mul i64 %8, 8
%10 = trunc i64 %9 to i32
%11 = call i64 @malloc(i32 %10)
%12 = inttoptr i64 %11 to i32**
store i32** %12, i32*** %5
store i32 0, i32* %6
br label %13
13: ; preds = %24, %2
%14 = load i32, i32* %6
%15 = load i32, i32* %3
%16 = icmp slt i32 %14, %15
br i1 %16, label %17, label %27
17: ; preds = %13
%18 = load i32, i32* %4
%19 = call i32* @allocVector2(i32 %18)
%20 = load i32**, i32*** %5
%21 = load i32, i32* %6
%22 = sext i32 %21 to i64
%23 = getelementptr inbounds i32*, i32** %20, i64 %22
store i32* %19, i32** %23
br label %24
24: ; preds = %17
%25 = load i32, i32* %6
%26 = add nsw i32 %25, 1
store i32 %26, i32* %6
br label %13
27: ; preds = %13
%28 = load i32**, i32*** %5
ret i32** %28
}

LLVM IR (-O2):
define i32** @allocMatrix2(i32 %0, i32 %1) {
%3 = shl i32 %0, 3
%4 = tail call i64 @malloc(i32 %3)
%5 = inttoptr i64 %4 to i32**
%6 = icmp sgt i32 %0, 0
br i1 %6, label %7, label %15
7: ; preds = %2
%8 = zext i32 %0 to i64
br label %9
9: ; preds = %7, %9
%10 = phi i64 [ 0, %7 ], [ %13, %9 ]
%11 = tail call i32* @allocVector2(i32 %1)
%12 = getelementptr inbounds i32*, i32** %5, i64 %10
store i32* %11, i32** %12
%13 = add nuw nsw i64 %10, 1
%14 = icmp eq i64 %13, %8
br i1 %14, label %15, label %9
15: ; preds = %9, %2
ret i32** %5
}