#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int pascal(unsigned int, unsigned int);
int /*<<< orphan*/ printTriangle();
int /*<<< orphan*/ printf(char *, ...);
int /*<<< orphan*/ scanf(char *, unsigned int *);
int main() {
  unsigned int l, c;
  printf("Linha? ");
  scanf("%d", &l);
  printf("Coluna? ");
  scanf("%d", &c);
  printf("O elemento do triângulo de Pascal em (%d, %d) é %d\n", l, c,
         pascal(l, c));
  printTriangle();
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
movl   $0x0,-0x4(%rbp)
lea    0xeaa(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xea4(%rip),%rdi
lea    -0x8(%rbp),%rsi
call   1050 <scanf@plt>
lea    0xe97(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xe86(%rip),%rdi
lea    -0xc(%rbp),%rsi
call   1050 <scanf@plt>
mov    -0x8(%rbp),%eax
mov    %eax,-0x14(%rbp)
mov    -0xc(%rbp),%eax
mov    %eax,-0x10(%rbp)
mov    -0x8(%rbp),%edi
mov    -0xc(%rbp),%esi
call   1060 <pascal@plt>
mov    -0x14(%rbp),%esi
mov    -0x10(%rbp),%edx
mov    %eax,%ecx
lea    0xe63(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    $0x0,%al
call   1040 <printTriangle@plt>
xor    %eax,%eax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbp
push   %rbx
push   %rax
lea    0xeb6(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
lea    0xeb0(%rip),%rbx
lea    0x4(%rsp),%rsi
mov    %rbx,%rdi
call   1050 <scanf@plt>
lea    0xe9f(%rip),%rdi
xor    %eax,%eax
call   1030 <printf@plt>
mov    %rsp,%rsi
mov    %rbx,%rdi
call   1050 <scanf@plt>
mov    0x4(%rsp),%ebx
mov    (%rsp),%ebp
mov    %ebx,%edi
mov    %ebp,%esi
call   1060 <pascal@plt>
lea    0xe7f(%rip),%rdi
mov    %ebx,%esi
mov    %ebp,%edx
mov    %eax,%ecx
xor    %eax,%eax
call   1030 <printf@plt>
xor    %eax,%eax
call   1040 <printTriangle@plt>
xor    %eax,%eax
add    $0x8,%rsp
pop    %rbx
pop    %rbp
ret

LLVM IR (-O0):
@.str = [8 x i8] c"Linha? \00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [9 x i8] c"Coluna? \00"
@.str.3 = [54 x i8] c"O elemento do tri\C3\A2ngulo de Pascal em (%d, %d) \C3\A9 %d\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = alloca i32
store i32 0, i32* %1
%4 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str, i64 0, i64 0))
%5 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %2)
%6 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.2, i64 0, i64 0))
%7 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %3)
%8 = load i32, i32* %2
%9 = load i32, i32* %3
%10 = load i32, i32* %2
%11 = load i32, i32* %3
%12 = call i32 @pascal(i32 %10, i32 %11)
%13 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([54 x i8], [54 x i8]* @.str.3, i64 0, i64 0), i32 %8, i32 %9, i32 %12)
%14 = call i32 (...) @printTriangle()
ret i32 0
}

LLVM IR (-O2):
@.str = [8 x i8] c"Linha? \00"
@.str.1 = [3 x i8] c"%d\00"
@.str.2 = [9 x i8] c"Coluna? \00"
@.str.3 = [54 x i8] c"O elemento do tri\C3\A2ngulo de Pascal em (%d, %d) \C3\A9 %d\0A\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca i32
%3 = bitcast i32* %1 to i8*
%4 = bitcast i32* %2 to i8*
%5 = tail call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([8 x i8], [8 x i8]* @.str, i64 0, i64 0))
%6 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %1)
%7 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([9 x i8], [9 x i8]* @.str.2, i64 0, i64 0))
%8 = call i32 @scanf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str.1, i64 0, i64 0), i32* %2)
%9 = load i32, i32* %1
%10 = load i32, i32* %2
%11 = call i32 @pascal(i32 %9, i32 %10)
%12 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([54 x i8], [54 x i8]* @.str.3, i64 0, i64 0), i32 %9, i32 %10, i32 %11)
%13 = call i32 (...) @printTriangle()
ret i32 0
}