#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int /*<<< orphan*/ bubble_sort(int *, int);
int /*<<< orphan*/ printf(char *, ...);
int main() {
  int a[] = {6, 7, 2, 3, 1, 5, 9, 8, 0, 4};
  bubble_sort(a, 10);
  int i = 0;
  while (i < 10) {
    printf("%d", a[i]);
    printf(",");
    i++;
  }
  return 0;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x40,%rsp
movl   $0x0,-0x4(%rbp)
lea    -0x30(%rbp),%rdi
lea    0xeb6(%rip),%rsi
mov    $0x28,%edx
call   1040 <memcpy@plt>
lea    -0x30(%rbp),%rdi
mov    $0xa,%esi
call   1050 <bubble_sort@plt>
movl   $0x0,-0x34(%rbp)
cmpl   $0xa,-0x34(%rbp)
jge    11a5 <main+0x75>
movslq -0x34(%rbp),%rax
mov    -0x30(%rbp,%rax,4),%esi
lea    0xea6(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
lea    0xe9b(%rip),%rdi
mov    $0x0,%al
call   1030 <printf@plt>
mov    -0x34(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x34(%rbp)
jmp    1169 <main+0x39>
xor    %eax,%eax
add    $0x40,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbx
sub    $0x30,%rsp
mov    0xee4(%rip),%rax
mov    %rax,0x20(%rsp)
movaps 0xec8(%rip),%xmm0
movaps %xmm0,0x10(%rsp)
movaps 0xeac(%rip),%xmm0
movaps %xmm0,(%rsp)
mov    %rsp,%rdi
mov    $0xa,%esi
call   1050 <bubble_sort@plt>
mov    (%rsp),%esi
lea    0xeb9(%rip),%rbx
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    $0x2c,%edi
call   1030 <putchar@plt>
mov    0x4(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    $0x2c,%edi
call   1030 <putchar@plt>
mov    0x8(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    $0x2c,%edi
call   1030 <putchar@plt>
mov    0xc(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    $0x2c,%edi
call   1030 <putchar@plt>
mov    0x10(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    $0x2c,%edi
call   1030 <putchar@plt>
mov    0x14(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    $0x2c,%edi
call   1030 <putchar@plt>
mov    0x18(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    $0x2c,%edi
call   1030 <putchar@plt>
mov    0x1c(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    $0x2c,%edi
call   1030 <putchar@plt>
mov    0x20(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    $0x2c,%edi
call   1030 <putchar@plt>
mov    0x24(%rsp),%esi
mov    %rbx,%rdi
xor    %eax,%eax
call   1040 <printf@plt>
mov    $0x2c,%edi
call   1030 <putchar@plt>
xor    %eax,%eax
add    $0x30,%rsp
pop    %rbx
ret

LLVM IR (-O0):
@__const.main.a = [10 x i32] [i32 6, i32 7, i32 2, i32 3, i32 1, i32 5, i32 9, i32 8, i32 0, i32 4]
@.str = [3 x i8] c"%d\00"
@.str.1 = [2 x i8] c",\00"
define i32 @main() {
%1 = alloca i32
%2 = alloca [10 x i32]
%3 = alloca i32
store i32 0, i32* %1
%4 = bitcast [10 x i32]* %2 to i8*
%5 = getelementptr inbounds [10 x i32], [10 x i32]* %2, i64 0, i64 0
%6 = call i32 @bubble_sort(i32* %5, i32 10)
store i32 0, i32* %3
br label %7
7: ; preds = %10, %0
%8 = load i32, i32* %3
%9 = icmp slt i32 %8, 10
br i1 %9, label %10, label %19
10: ; preds = %7
%11 = load i32, i32* %3
%12 = sext i32 %11 to i64
%13 = getelementptr inbounds [10 x i32], [10 x i32]* %2, i64 0, i64 %12
%14 = load i32, i32* %13
%15 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32 %14)
%16 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.1, i64 0, i64 0))
%17 = load i32, i32* %3
%18 = add nsw i32 %17, 1
store i32 %18, i32* %3
br label %7
19: ; preds = %7
ret i32 0
}

LLVM IR (-O2):
@__const.main.a = [10 x i32] [i32 6, i32 7, i32 2, i32 3, i32 1, i32 5, i32 9, i32 8, i32 0, i32 4]
@.str = [3 x i8] c"%d\00"
define i32 @main() {
%1 = alloca [10 x i32]
%2 = bitcast [10 x i32]* %1 to i8*
%3 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 0
%4 = call i32 @bubble_sort(i32* %3, i32 10)
%5 = load i32, i32* %3
%6 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32 %5)
%7 = call i32 @putchar(i32 44)
%8 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 1
%9 = load i32, i32* %8
%10 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32 %9)
%11 = call i32 @putchar(i32 44)
%12 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 2
%13 = load i32, i32* %12
%14 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32 %13)
%15 = call i32 @putchar(i32 44)
%16 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 3
%17 = load i32, i32* %16
%18 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32 %17)
%19 = call i32 @putchar(i32 44)
%20 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 4
%21 = load i32, i32* %20
%22 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32 %21)
%23 = call i32 @putchar(i32 44)
%24 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 5
%25 = load i32, i32* %24
%26 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32 %25)
%27 = call i32 @putchar(i32 44)
%28 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 6
%29 = load i32, i32* %28
%30 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32 %29)
%31 = call i32 @putchar(i32 44)
%32 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 7
%33 = load i32, i32* %32
%34 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32 %33)
%35 = call i32 @putchar(i32 44)
%36 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 8
%37 = load i32, i32* %36
%38 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32 %37)
%39 = call i32 @putchar(i32 44)
%40 = getelementptr inbounds [10 x i32], [10 x i32]* %1, i64 0, i64 9
%41 = load i32, i32* %40
%42 = call i32 (i8*, ...) @printf(i8* dereferenceable(1) getelementptr inbounds ([3 x i8], [3 x i8]* @.str, i64 0, i64 0), i32 %41)
%43 = call i32 @putchar(i32 44)
ret i32 0
}