#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
int EXIT_SUCCESS;
int /*<<< orphan*/ list_directory(char *);
int main(int argc, char *argv[]) {
  int i;
  i = 1;
  while (i < argc) {
    list_directory(argv[i]);
    i++;
  }
  if (argc == 1) {
    list_directory(".");
  }
  return EXIT_SUCCESS;
}


x86 assembly (clang, -O0):
<main>:
push   %rbp
mov    %rsp,%rbp
sub    $0x20,%rsp
movl   $0x0,-0x4(%rbp)
mov    %edi,-0x8(%rbp)
mov    %rsi,-0x10(%rbp)
movl   $0x1,-0x14(%rbp)
mov    -0x14(%rbp),%eax
cmp    -0x8(%rbp),%eax
jge    1158 <main+0x48>
mov    -0x10(%rbp),%rax
movslq -0x14(%rbp),%rcx
mov    (%rax,%rcx,8),%rdi
call   1030 <list_directory@plt>
mov    -0x14(%rbp),%eax
add    $0x1,%eax
mov    %eax,-0x14(%rbp)
jmp    112d <main+0x1d>
cmpl   $0x1,-0x8(%rbp)
jne    116e <main+0x5e>
lea    0xe97(%rip),%rdi
call   1030 <list_directory@plt>
mov    0x2e6b(%rip),%rax
mov    (%rax),%eax
add    $0x20,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<main>:
push   %rbp
push   %r15
push   %r14
push   %rbx
push   %rax
mov    %edi,%r14d
cmp    $0x2,%edi
jl     1142 <main+0x32>
mov    %rsi,%r15
mov    %r14d,%ebp
mov    $0x1,%ebx
nopw   0x0(%rax,%rax,1)
mov    (%r15,%rbx,8),%rdi
call   1030 <list_directory@plt>
add    $0x1,%rbx
cmp    %rbx,%rbp
jne    1130 <main+0x20>
cmp    $0x1,%r14d
jne    1154 <main+0x44>
lea    0xeb1(%rip),%rdi
call   1030 <list_directory@plt>
mov    0x2e85(%rip),%rax
mov    (%rax),%eax
add    $0x8,%rsp
pop    %rbx
pop    %r14
pop    %r15
pop    %rbp
ret

LLVM IR (-O0):
@.str = [2 x i8] c".\00"
@EXIT_SUCCESS = global i32 0
define i32 @main(i32 %0, i8** %1) {
%3 = alloca i32
%4 = alloca i32
%5 = alloca i8**
%6 = alloca i32
store i32 0, i32* %3
store i32 %0, i32* %4
store i8** %1, i8*** %5
store i32 1, i32* %6
br label %7
7: ; preds = %11, %2
%8 = load i32, i32* %6
%9 = load i32, i32* %4
%10 = icmp slt i32 %8, %9
br i1 %10, label %11, label %20
11: ; preds = %7
%12 = load i8**, i8*** %5
%13 = load i32, i32* %6
%14 = sext i32 %13 to i64
%15 = getelementptr inbounds i8*, i8** %12, i64 %14
%16 = load i8*, i8** %15
%17 = call i32 @list_directory(i8* %16)
%18 = load i32, i32* %6
%19 = add nsw i32 %18, 1
store i32 %19, i32* %6
br label %7
20: ; preds = %7
%21 = load i32, i32* %4
%22 = icmp eq i32 %21, 1
br i1 %22, label %23, label %25
23: ; preds = %20
%24 = call i32 @list_directory(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str, i64 0, i64 0))
br label %25
25: ; preds = %23, %20
%26 = load i32, i32* @EXIT_SUCCESS
ret i32 %26
}

LLVM IR (-O2):
@.str = [2 x i8] c".\00"
@EXIT_SUCCESS = global i32 0
define i32 @main(i32 %0, i8** nocapture %1) {
%3 = icmp sgt i32 %0, 1
br i1 %3, label %4, label %13
4: ; preds = %2
%5 = zext i32 %0 to i64
br label %6
6: ; preds = %4, %6
%7 = phi i64 [ 1, %4 ], [ %11, %6 ]
%8 = getelementptr inbounds i8*, i8** %1, i64 %7
%9 = load i8*, i8** %8
%10 = tail call i32 @list_directory(i8* %9)
%11 = add nuw nsw i64 %7, 1
%12 = icmp eq i64 %11, %5
br i1 %12, label %13, label %6
13: ; preds = %6, %2
%14 = icmp eq i32 %0, 1
br i1 %14, label %15, label %17
15: ; preds = %13
%16 = tail call i32 @list_directory(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str, i64 0, i64 0))
br label %17
17: ; preds = %15, %13
%18 = load i32, i32* @EXIT_SUCCESS
ret i32 %18
}