#define NULL ((void *)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t;
typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1

/* Forward declarations */

/* Type definitions */

/* Variables and functions */
double interpolateLinear(double, double, double, double, double);
double interpolateBilinear(double za1d1, double za2d1, double za1d2,
                           double za2d2, double a1, double a2, double d1,
                           double d2, double a, double d) {
  double za1d, za2d;
  za1d = interpolateLinear(za1d1, za1d2, d1, d2, d);
  za2d = interpolateLinear(za2d1, za2d2, d1, d2, d);
  return (interpolateLinear(za1d, za2d, a1, a2, a));
}


x86 assembly (clang, -O0):
<interpolateBilinear>:
push   %rbp
mov    %rsp,%rbp
sub    $0x50,%rsp
movsd  0x18(%rbp),%xmm8
movsd  0x10(%rbp),%xmm8
movsd  %xmm0,-0x8(%rbp)
movsd  %xmm1,-0x10(%rbp)
movsd  %xmm2,-0x18(%rbp)
movsd  %xmm3,-0x20(%rbp)
movsd  %xmm4,-0x28(%rbp)
movsd  %xmm5,-0x30(%rbp)
movsd  %xmm6,-0x38(%rbp)
movsd  %xmm7,-0x40(%rbp)
movsd  -0x8(%rbp),%xmm0
movsd  -0x18(%rbp),%xmm1
movsd  -0x38(%rbp),%xmm2
movsd  -0x40(%rbp),%xmm3
movsd  0x18(%rbp),%xmm4
call   1030 <interpolateLinear@plt>
movsd  %xmm0,-0x48(%rbp)
movsd  -0x10(%rbp),%xmm0
movsd  -0x20(%rbp),%xmm1
movsd  -0x38(%rbp),%xmm2
movsd  -0x40(%rbp),%xmm3
movsd  0x18(%rbp),%xmm4
call   1030 <interpolateLinear@plt>
movsd  %xmm0,-0x50(%rbp)
movsd  -0x48(%rbp),%xmm0
movsd  -0x50(%rbp),%xmm1
movsd  -0x28(%rbp),%xmm2
movsd  -0x30(%rbp),%xmm3
movsd  0x10(%rbp),%xmm4
call   1030 <interpolateLinear@plt>
add    $0x50,%rsp
pop    %rbp
ret

x86 assembly (clang, -O2):
<interpolateBilinear>:
sub    $0x48,%rsp
movsd  %xmm7,0x10(%rsp)
movsd  %xmm6,0x8(%rsp)
movsd  %xmm5,0x40(%rsp)
movsd  %xmm4,0x38(%rsp)
movsd  %xmm3,0x28(%rsp)
movsd  %xmm1,0x20(%rsp)
movsd  0x50(%rsp),%xmm1
movsd  %xmm1,0x30(%rsp)
movsd  0x58(%rsp),%xmm4
movsd  %xmm4,(%rsp)
movaps %xmm2,%xmm1
movaps %xmm6,%xmm2
movaps %xmm7,%xmm3
call   1030 <interpolateLinear@plt>
movsd  %xmm0,0x18(%rsp)
movsd  0x20(%rsp),%xmm0
movsd  0x28(%rsp),%xmm1
movsd  0x8(%rsp),%xmm2
movsd  0x10(%rsp),%xmm3
movsd  (%rsp),%xmm4
call   1030 <interpolateLinear@plt>
movaps %xmm0,%xmm1
movsd  0x18(%rsp),%xmm0
movsd  0x38(%rsp),%xmm2
movsd  0x40(%rsp),%xmm3
movsd  0x30(%rsp),%xmm4
add    $0x48,%rsp
jmp    1030 <interpolateLinear@plt>

LLVM IR (-O0):
define double @interpolateBilinear(double %0, double %1, double %2, double %3, double %4, double %5, double %6, double %7, double %8, double %9) {
%11 = alloca double
%12 = alloca double
%13 = alloca double
%14 = alloca double
%15 = alloca double
%16 = alloca double
%17 = alloca double
%18 = alloca double
%19 = alloca double
%20 = alloca double
%21 = alloca double
%22 = alloca double
store double %0, double* %11
store double %1, double* %12
store double %2, double* %13
store double %3, double* %14
store double %4, double* %15
store double %5, double* %16
store double %6, double* %17
store double %7, double* %18
store double %8, double* %19
store double %9, double* %20
%23 = load double, double* %11
%24 = load double, double* %13
%25 = load double, double* %17
%26 = load double, double* %18
%27 = load double, double* %20
%28 = call double @interpolateLinear(double %23, double %24, double %25, double %26, double %27)
store double %28, double* %21
%29 = load double, double* %12
%30 = load double, double* %14
%31 = load double, double* %17
%32 = load double, double* %18
%33 = load double, double* %20
%34 = call double @interpolateLinear(double %29, double %30, double %31, double %32, double %33)
store double %34, double* %22
%35 = load double, double* %21
%36 = load double, double* %22
%37 = load double, double* %15
%38 = load double, double* %16
%39 = load double, double* %19
%40 = call double @interpolateLinear(double %35, double %36, double %37, double %38, double %39)
ret double %40
}

LLVM IR (-O2):
define double @interpolateBilinear(double %0, double %1, double %2, double %3, double %4, double %5, double %6, double %7, double %8, double %9) {
%11 = tail call double @interpolateLinear(double %0, double %2, double %6, double %7, double %9)
%12 = tail call double @interpolateLinear(double %1, double %3, double %6, double %7, double %9)
%13 = tail call double @interpolateLinear(double %11, double %12, double %4, double %5, double %8)
ret double %13
}