premise: Sean loved to play video games.
initial: He played games on his computer and on his consoles.
counterfactual: One day his game console broke.
original_ending: He played games all day, every day. Sean ignored everything else around him. He became very good at video games.
edited_ending: He couldn't play games all day anymore.Sean had to do other activities.Sean was sad he couldn't get better at video games.<SEP>He went anf got it fixed and played again.Sean ignored everything else around him.He became very good at video games.<SEP>He played games all day, every day on his computer since his console broke.Sean ignored everything else around him.He became very good at video games.