Question: Diplomacy and Upwords, are which specific type of entertainment?

<P0-S0> Diplomacy is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in 1959. <P0-S1>  Its main distinctions from most board wargames are its negotiation phases (players spend much of their time forming and betraying alliances with other players and forming beneficial strategies) and the absence of dice and other game elements that produce random effects. <P0-S2>  Set in Europe before the beginning of World War I, "Diplomacy" is played by two to seven players, each controlling the armed forces of a major European power (or, with fewer players, multiple powers). <P0-S3>  Each player aims to move his or her few starting units and defeat those of others to win possession of a majority of strategic cities and provinces marked as "supply centers" on the map; these supply centers allow players who control them to produce more units. <SEP> <P1-S0> Upwords (also branded as Scrabble Upwords in the United States and Canada, and Topwords Crucimaster, Betutorony, Palabras Arriba, Stapelwoord in other countries) is a board game invented by Elliot Rudell and originally published by the Milton Bradley Company, now a division of Hasbro. <P1-S1>  The game remains under license to Hasbro by Rudell Design, LLC. <P1-S2>  Upwords is similar to "Scrabble", or "Words With Friends", in that players build words using letter tiles on a gridded gameboard. <P1-S3>  The point of difference is that in Upwords letters can be stacked on top of other letters already on the gameboard to create new words. <P1-S4>  The higher the stack of letters, the more points are scored. <P1-S5>  This typically makes words built in later turns of the game more valuable than earlier words, increasing play intensity and adding a level of strategy unique to Upwords. <P1-S6>  The memorization of two-letter words is considered a useful skill in this game. <SEP> <P2-S0> Cultural diplomacy a type of public diplomacy and soft power that includes the "exchange of ideas, information, art and other aspects of culture among nations and their peoples in order to foster mutual understanding". <P2-S1>  The purpose of cultural diplomacy is for the people of a foreign nation to develop an understanding of the nation's ideals and institutions in an effort to build broad support for economic and political goals. <P2-S2>  In essence "cultural diplomacy reveals the soul of a nation", which in turn creates influence. <P2-S3>  Though often overlooked, cultural diplomacy can and does play an important role in achieving national security efforts. <SEP> <P3-S0> Anti-MAG Peripheral Neuropathy is a specific type of peripheral neuropathy in which the person’s own immune system attacks cells that are specific in maintaining a healthy nervous system. <P3-S1>  As these cells are destroyed by antibodies, the nerve cells in the surrounding region begin to lose function and create many problems in both sensory and motor function. <P3-S2>  Specifically, antibodies against myelin-associated glycoprotein (MAG) damage Schwann cells. <P3-S3>  While the disorder occurs in only 10% of those afflicted with peripheral neuropathy, people afflicted have symptoms such as muscle weakness, sensory problems, and other motor deficits usually starting in the form of a tremor of the hands or trouble walking. <P3-S4>  There are, however, multiple treatments that range from simple exercises in order to build strength to targeted drug treatments that have been shown to improve function in people with this type of peripheral neuropathy.