Question: In what university did the game composer of the sequel of Seiken Densetsu get a degree?

Seiken Densetsu 3 (聖剣伝説3 , lit.  "Legend of the Sacred Sword 3") is a 1995 action role-playing video game developed and published by Square (now Square Enix) for the Super Famicom.  It is the sequel to the 1993 game "Seiken Densetsu 2" (released as "Secret of Mana" outside Japan), and is the third installment in the "Mana" series.  Set in a high fantasy world, the game follows three heroes as they attempt to claim the legendary Mana Sword and prevent the God Beasts from being unleashed and destroying the world.  It features three lengthy main plotlines and six different possible main characters, each with their own storylines, and allows two players to play simultaneously.  "Seiken Densetsu 3" builds on the gameplay of its predecessor with multiple enhancements, including the use of a time progression system with transitions from day to night and weekday to weekday in game time, and a wide range of character classes to choose from, which provides each character with an exclusive set of skills and status progression. <SEP>  It is the sequel to the 1991 game "Seiken Densetsu", released in North America as "Final Fantasy Adventure" and in Europe as "Mystic Quest", and it was the first "Seiken Densetsu" title to be marketed as part of the "Mana" series rather than the "Final Fantasy" series. Secret of Mana, originally released in Japan as Seiken Densetsu 2, is a 1993 action role-playing game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System.  Set in a high fantasy universe, the game follows three heroes as they attempt to prevent an empire from conquering the world with the power of an ancient flying fortress. <SEP> The "Mana" series, known in Japan as "Seiken Densetsu" (聖剣伝説 , lit.  "Holy Sword Legend") , is a role-playing video game series from Square Enix, created by Koichi Ishii.  The series began as a handheld side story to Square's flagship franchise "Final Fantasy", although most "Final Fantasy"-inspired elements were subsequently dropped, starting with the second installment, "Secret of Mana".  It has since grown to include games of various genres within the fictional world of Mana.  The music of the "Mana" series includes soundtracks and arranged albums of music from the series, which is currently composed of "Final Fantasy Adventure" and its remake "Sword of Mana", "Secret of Mana", "Seiken Densetsu 3", "Legend of Mana", "Dawn of Mana", "Children of Mana", "Friends of Mana", "Heroes of Mana", "Circle of Mana", and "Rise of Mana".  Each game except for "Friends" and "Circle" has produced a soundtrack album, while "Adventure" has sparked an arranged album as well as a combined soundtrack and arranged album, "Legend of Mana" has an additional promotional EP, and music from "Secret" and "Seiken Densetsu 3" were combined together into an arranged album.  For the series' 20th anniversary, a 20-disc box set of previously-released albums was produced, as well as an album of arrangements by Kenji Ito, composer for several games in the series. <SEP>  His major works are "Secret of Mana", "Seiken Densetsu 3", "Sōkaigi", and "Koudelka", for which he also acted as producer and concept designer.  He has composed music for seven other games, and worked as a concept designer in addition to composer for the unreleased MMORPG "Chou Bukyo Taisen". Hiroki Kikuta (菊田 裕樹 , Kikuta Hiroki , born August 29, 1962) is a Japanese video game composer and game designer.  He became interested in music at an early age, but earned a degree in Religious Studies, Philosophy, and Cultural Anthropology from Kansai University.  He spent the next few years working first as a manga illustrator, then as a composer for anime series, before coming to work for Square in 1991.