Question: Chunkey, is a game of which nationality origin, gambling was frequently connected with the game, the wagering of money or something of value (referred to as "the stakes") on an event with an uncertain outcome with the primary intent of winning money or material goods?

<P0-S0> An energy certificate is a transferable certificate, record or guarantee, in any form (including electronic) in relation to the amount of a specific type of energy or material goods consumed by an energy conversion device in the production of a quantity of energy or material goods and/or the attributes of the method and quality of its production. <SEP> <P1-S0>  It was played by rolling disc-shaped stones across the ground and throwing spears at them in an attempt to place the spear as close to the stopped stone as possible. <P1-S1>  It originated around 600 CE in the Cahokia region of what is now the United States (near modern St. Louis, Missouri). <P1-S2>  Chunkey was played in huge arenas as large as 47 acres (19 ha) that housed great audiences designed to bring people of the region together (i.e. Cahokians, farmers, immigrants, and even visitors). <P1-S3>  It continued to be played after the fall of the Mississippian culture around 1500 CE. <P1-S4> Chunkey (also known as "chunky", "chenco", "tchung-kee" or the "hoop and stick game" ) is a game of Native American origin. <P1-S5>  Variations were played throughout North America. <P1-S6>  Early ethnographer James Adair translated the name to mean "running hard labor". <P1-S7>  Gambling was frequently connected with the game, with some players wagering everything they owned on the outcome of the game. <P1-S8>  Losers were even known to commit suicide. <SEP> <P2-S0> Hustling is the deceptive act of disguising one's skill in a sport or game with the intent of luring someone of probably lesser skill into gambling (or gambling for higher than current stakes) with the hustler, as a form of both a confidence trick and match fixing. <P2-S1>  It is most commonly associated with, and originated in, pool (and to an extent other billiards-family games), but also can be performed with regard to other sports and gambling activities. <P2-S2>  Hustlers may also engage in "<dfn id="">sharking</dfn> "—distracting, disheartening, enraging, or even threatening their opponents—to throw them off. <P2-S3>  Hustlers are thus often called "pool sharks" "(compare "card shark")". <P2-S4>  Professional and semi-pro hustlers sometimes work with a "<dfn id="">stakehorse</dfn> "—a person who provides the money for the hustler to bet with (and who may assist in the hustling)—in exchange for a substantial portion of all winnings. <P2-S5>  Another form of hustling (often engaged in by the same hustlers who use the skill-disguising technique) is challenging <dfn id=">"marks"</dfn> (swindle targets) to bet on trick shots that seem nearly impossible but at which the hustler is exceptionally skilled. <SEP> <P3-S0> Gambling is the wagering of money or something of value (referred to as "the stakes") on an event with an uncertain outcome with the primary intent of winning money or material goods. <P3-S1>  Gambling thus requires three elements be present: consideration, chance and prize. <P3-S2>  The outcome of the wager is often immediate, such as a single roll of dice, a spin of a roulette wheel, or a horse crossing the finish line, but longer time frames are also common, allowing wagers on the outcome of a future sports contest or even an entire sports season.