Question: What other game is comparable to Theatrix but uses playing cards as its randomiser?

<P0-S0> Kings (king's cup, donut, jug oval, of fire, or ring of fire) is a drinking game that uses playing cards. <P0-S1>  The player must drink and dispense drinks based on cards drawn. <P0-S2>  Each card has a rule that is predetermined before the game starts. <P0-S3>  Many houses have their own variation of rules. <SEP> <P1-S0>  Primarily diceless, the game includes rules for using dice to resolve actions. <P1-S1>  The game applies cinematic concepts to role-playing-- the players are "actors" and the GM is the "director." <P1-S2>  The games attempts to frame adventures in the model of screenplays, which have a structured plot consisting of a number of agreed upon acts, scenes, and "pinch-points". <P1-S3>  Players use plot points to guarantee success of an action or take minor control of the story. <P1-S4>  This was a relatively new and controversial concept being championed by few in mainstream RPGs at the time of its release. <P1-S5>  In addition to their numerically-rated attributes and skills, characters possess non-numerically-rated personality traits, and unrated 'descriptors'. <P1-S6>  Descriptors can act as advantages, but in order to use them so, the player must spend plot points. <P1-S7> Theatrix is a role playing game produced by the defunct Backstage Press and no longer in print. <P1-S8>  They can also act as disadvantages, and when they do so, the player gains plot points. <P1-S9>  The game encourages collaborative roleplaying, using what it calls "Distributed Directing", whereby the players may introduce subplots though the GM remains responsible for directing the main plot. <P1-S10>  Theatrix has many methods of resolving action and conflict without dice. <P1-S11>  Most notabable is the use of extensive flow-charts, printed on card-stock. <SEP> <P2-S0> The deck of 52 French playing cards is the most common deck of playing cards used today. <P2-S1>  It includes thirteen ranks of each of the four French suits: clubs (♣ ), diamonds (), hearts (♥ ) and spades (♠ ), with reversible "court" or face cards. <P2-S2>  Some modern designs, however, have done away with reversible face cards. <P2-S3>  Each suit includes an ace, depicting a single symbol of its suit; a king, queen and jack, each depicted with a symbol of its suit; and ranks two through ten, with each card depicting that many symbols ("pips") of its suit. <P2-S4>  Anywhere from one to six (most often two or three since the mid-20th century) jokers, often distinguishable with one being more colorful than the other, are added to commercial decks, as some card games require these extra cards. <P2-S5>  Modern playing cards carry index labels on opposite corners or in all four corners to facilitate identifying the cards when they overlap and so that they appear identical for players on opposite sides. <P2-S6>  The most popular stylistic pattern of the French deck is sometimes referred to as "English" or "Anglo-American" pattern. <SEP> <P3-S0>  The style of game is known as "diceless" because most games use dice as their randomiser; some games such as "Castle Falkenstein" use other randomisers such as playing cards as substitutes for dice, and are not considered "diceless". <P3-S1> A diceless role-playing game is a role-playing game which is not based on chance: it does not use randomisers to determine the outcome of events in its role-playing game system.